STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228054
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/94389221?noj=FRM94389221-25DC" width="1" height="1"></div>

Breakfast Brawl.swf

This is the info page for
Flash #1422

(Click the ID number above for more basic data on this flash file.)


Text
1.WWW  8888

1.WWW  8888

Winner!
Get Ready For Your
Next Challenge

Press Any Key To Continue

ROUND
OVER!

ActionScript [AS1/AS2]

Frame 1
function bagel_setup() { wobbley = false; wobble_hit = 0; jab_damage = -2; upper_damage = -2; special_damage = -50; enemy.gotoAndStop("intro"); enemy_move = "intro"; opp = _root[opponent]; opp.block = "low"; opp.block_timing = 60; opp.hit_timing = 100; opp.special_timing = 360; opp.vulnerable_time = 20; opp.normal_time = 4; opp.special_time = 4; opp.normal_hit = -20; opp.special_hit = -100; opp.round_ko_limit = 3; opp.match_ko_limit = 4; opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; } function bagel_return() { if (!enemy_down) { enemy_miss_snd = ""; returned = false; if (((upper_counter >= 2) && (!returned)) && (!weak_spot)) { enemy.gotoAndStop("ready high"); opp.block = "high"; returned = true; } if (((jab_counter >= 2) && (!returned)) && (!weak_spot)) { enemy.gotoAndStop("ready low"); opp.block = "low"; returned = true; } if ((!returned) && (!weak_spot)) { enemy.gotoAndStop("ready " + opp.block); returned = true; } if (weak_spot || (wobbley)) { weak_spot = false; enemy.gotoAndStop("wobble"); returned = true; } } } function bagel() { opp.special_timer = opp.special_timer + enemy_ready; if (opp.special_timer > opp.special_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.special_timer = 0; opp.hit_timer = 0; enemy.gotoAndStop("special"); enemy_move = "special"; opp.hit_dir = "left"; opp.hit_points = opp.special_hit; } } opp.block_timer = opp.block_timer + enemy_ready; if (opp.block_timer > opp.block_timing) { switch (opp.block) { case "low" : opp.block = "high"; break; case "high" : opp.block = "low"; } opp.block_timer = int(Math.random() * (opp.block_timing * 0.5)); } if (((enemy_move == "ready low") || (enemy_move == "ready high")) && (("ready " + opp.block) != enemy_move)) { this.temp_frame = enemy.body._currentframe; enemy.gotoAndStop("ready " + opp.block); enemy.body.gotoAndPlay(this.temp_frame); } opp.hit_timer = opp.hit_timer + enemy_ready; if (opp.hit_timer > opp.hit_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.hit_timer = int(Math.random() * (opp.hit_timing * 0.5)); switch (enemy_move) { case "ready low" : enemy.gotoAndStop("jab"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "left"; opp.hit_points = opp.normal_hit; break; case "ready high" : enemy.gotoAndStop("upper cut"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "right"; opp.hit_points = opp.normal_hit; } } } if (((((mac_move == "dodge left") || (mac_move == "dodge right")) && (((enemy_move == "ready low") || (enemy_move == "ready high")) && (enemy.body._currentframe > 4))) && (mac.body._currentframe == 1)) && (int(Math.random() * 2))) { mac_bad_dodge = true; } if (((mac_move == "stand") || (mac_move == "weak")) && (mac_bad_dodge)) { enemy.gotoAndStop("upper cut"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "right"; opp.hit_points = opp.normal_hit; mac_bad_dodge = false; } opp.vulnerable--; if ((opp.vulnerable == 0) && (enemy_ready)) { _root[_root.opponent + "_return"](); } opp.vul_fix--; if (return_punch && ((enemy_move == "ready high") || (enemy_move == "ready low"))) { enemy.gotoAndStop("jab"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "left"; opp.hit_points = opp.normal_hit; return_punch = false; } } function hit_by_bagel() { sequence = 0; if (((mac_move != "duck") && (mac_move != "return")) && (mac_move != "ko")) { fx("enemy_punch_hit", 0, 100); mac.gotoAndStop("hit " + opp.hit_dir); mac_move = "hit"; update_health("mac", opp.hit_points); if (enemy_move == "upper cut") { opp.hit_timer = 80; opp.block_timer = 0; opp.block = "high"; } } if (mac_move == "duck") { mac.gotoAndStop("duck hit"); if (enemy_move == "special") { update_health("mac", opp.hit_points * 0.1); fx("enemy_punch_hit", 0, 100); } else { update_health("mac", opp.hit_points * 0.5); fx("punch_block", 0, 100); } mac_move = "return"; } } function bagel_punch_was_missed() { if (enemy_move == "upper cut") { enemy.body.stop(); opp.vulnerable = opp.vulnerable_time * (enemy_move != "special"); } } function bagel_was_hit() { if (((weak_spot || ((enemy_move == "wobble") && (wobble_hit < 3))) && (enemy_move != "ko")) && (enemy_move != "tko")) { opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; weak_spot = false; wobbley = true; sequence++; scorer(10 * sequence); make_seeds(); if (mac_move != "special") { fx("punch_hit", 0, 100); } else { fx("super_punch", 0, 100); } if ((mac_move == "special") && (!enemy_smash)) { enemy.gotoAndStop("hit right upper"); enemy_smash = true; update_health("enemy", special_damage * 4); } if (mac_move == "upper left") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage * 4); } if (mac_move == "upper right") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage * 4); } if ((mac_move == "jab left") || (mac_move == "jab right")) { jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage * 4); } wobble_hit++; if (wobble_hit == 3) { wobble_hit = 0; wobbley = false; } } if ((((mac_move == "special") && (enemy_move != "ko")) && (enemy_move != "tko")) && (!enemy_smash)) { fx("super_punch", 0, 100); sequence++; scorer(250); update_health("enemy", special_damage); if (enemy_health) { enemy.gotoAndStop("hit left upper"); } make_seeds(); enemy_smash = true; } if ((((enemy_move == "ready low") || (enemy_move == "open")) && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block low"); return_punch = true; } if (mac_move == "upper left") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; if (enemy_move != "open") { jab_counter = 0; } enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage); make_seeds(); } if (mac_move == "upper right") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; if (enemy_move != "open") { jab_counter = 0; } enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage); make_seeds(); } } if ((((enemy_move == "ready high") || (enemy_move == "open")) && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "upper left") || (mac_move == "upper right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block high"); return_punch = true; } if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); jab_counter++; if (enemy_move != "open") { upper_counter = 0; } enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage); make_seeds(); } } } function bagel_special_check() { if (mac_move == "hit") { bagel_return(); } } function make_seeds() { enemy_fx.attachMovie("seedy", "seedy", 89); enemy_fx.seedy._x = enemy._x; enemy_fx.seedy._y = enemy._y; } function cheese_setup() { jab_damage = -2; upper_damage = -2; special_damage = -40; enemy.gotoAndStop("intro"); enemy_move = "intro"; opp = _root[opponent]; opp.block = "low"; opp.block_timing = 80; opp.hit_timing = 150; opp.special_timing = 400; opp.vulnerable_time = 32; opp.normal_time = 4; opp.special_time = 4; opp.normal_hit = -8; opp.special_hit = -20; opp.round_ko_limit = 3; opp.match_ko_limit = 4; opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; } function cheese_return() { if (!enemy_down) { enemy_miss_snd = ""; returned = false; if ((upper_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready high"); opp.block = "high"; returned = true; } if ((jab_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready low"); opp.block = "low"; returned = true; } if (!returned) { enemy.gotoAndStop("ready " + opp.block); returned = true; } } } function cheese() { opp.special_timer = opp.special_timer + enemy_ready; if (opp.special_timer > opp.special_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.special_timer = 0; opp.hit_timer = 0; enemy.gotoAndStop("special"); fx("cheese_attack", 0, 100); enemy_move = "special"; opp.hit_dir = "left"; opp.hit_points = opp.special_hit; } } opp.vulnerable--; if ((opp.vulnerable == 0) && (enemy_ready)) { _root[_root.opponent + "_return"](); } opp.vul_fix--; opp.block_timer = opp.block_timer + enemy_ready; if (opp.block_timer > opp.block_timing) { switch (opp.block) { case "low" : opp.block = "high"; break; case "high" : opp.block = "low"; } opp.block_timer = int(Math.random() * (opp.block_timing * 0.5)); } if (((enemy_move == "ready low") || (enemy_move == "ready high")) && (("ready " + opp.block) != enemy_move)) { this.temp_frame = enemy.body._currentframe; enemy.gotoAndStop("ready " + opp.block); enemy.body.gotoAndPlay(this.temp_frame); } opp.hit_timer = opp.hit_timer + enemy_ready; if (opp.hit_timer > opp.hit_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.hit_timer = int(Math.random() * (opp.hit_timing * 0.5)); switch (enemy_move) { case "ready low" : enemy.gotoAndStop("jab"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "left"; opp.hit_points = opp.normal_hit; break; case "ready high" : enemy.gotoAndStop("upper cut"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "right"; opp.hit_points = opp.normal_hit; } } } } function cheese_was_hit() { if (((((enemy_move == "vulnerable") || (opp.vulnerable >= 0)) && (opp.vul_fix < 0)) && (enemy_move != "ko")) && (enemy_move != "tko")) { enemy.gotoAndStop("vulnerable"); enemy.body.gotoAndPlay(1); fx("big_hit", 0, 100); sequence++; scorer(10 * sequence); make_sweat(); opp.vulnerable = -1; opp.vul_fix = 10; vul_hit++; if (vul_hit == 4) { if ((mac_move == "jab left") || (mac_move == "jab right")) { enemy.gotoAndStop("hit low"); } if (mac_move == "upper left") { enemy.gotoAndStop("hit right upper"); } if (mac_move == "upper right") { enemy.gotoAndStop("hit left upper"); } vul_hit = 0; } opp.hit_timer = 0; update_health("enemy", upper_damage); } if ((((mac_move == "special") && (enemy_move != "ko")) && (enemy_move != "tko")) && (!enemy_smash)) { fx("super_punch", 0, 100); sequence++; scorer(250); enemy.gotoAndStop("hit left upper"); update_health("enemy", special_damage); make_sweat(); enemy_smash = true; } if (((enemy_move == "open") && (enemy_move != "ko")) && (enemy_move != "tko")) { if (mac_move != "special") { fx("punch_hit", 0, 100); } else { fx("super_punch", 0, 100); } sequence++; scorer(10 * sequence); make_sweat(); if ((mac_move == "special") && (!enemy_smash)) { enemy.gotoAndStop("hit right upper"); update_health("enemy", -1000); enemy_smash = true; } if (mac_move == "upper left") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage * 4); } if (mac_move == "upper right") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage * 4); } if ((mac_move == "jab left") || (mac_move == "jab right")) { jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage * 4); } } if (((enemy_move == "ready low") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block low"); } if (mac_move == "upper left") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage); make_sweat(); } if (mac_move == "upper right") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage); make_sweat(); } } if (((enemy_move == "ready high") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "upper left") || (mac_move == "upper right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block high"); } if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_hit", 0, 100); scorer(10 * sequence); sequence++; jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage); make_sweat(); } } } function hit_by_cheese() { sequence = 0; if ((((mac_move != "duck") && (mac_move != "return")) && (enemy_move != "special")) && (mac_move != "ko")) { fx("enemy_punch_hit", 0, 100); mac.gotoAndStop("hit " + opp.hit_dir); mac_move = "hit"; update_health("mac", opp.hit_points); if (enemy_move == "upper cut") { opp.hit_timer = 80; opp.block_timer = 0; opp.block = "high"; } } if (mac_move == "duck") { fx("punch_block", 0, 100); mac.gotoAndStop("duck hit"); if (enemy_move == "special") { update_health("mac", opp.hit_points * 0.1); } else { update_health("mac", opp.hit_points * 0.5); } mac_move = "return"; } if (enemy_move == "special") { if (((opp.hit_dir == "left") && (mac_move != "dodge right")) || (((opp.hit_dir == "right") && (mac_move != "dodge left")) && (mac_move != "ko"))) { fx("enemy_punch_hit", 0, 100); mac.gotoAndStop("hit " + opp.hit_dir); mac_move = "hit"; update_health("mac", opp.hit_points); } } } function make_sweat() { enemy_fx.attachMovie("sweaty", "sweaty", 1); enemy_fx.sweaty._x = enemy._x; enemy_fx.sweaty._y = enemy._y; } function cheese_punch_was_missed() { } function muffin_setup() { jab_damage = -3; upper_damage = -3; special_damage = -50; enemy.gotoAndStop("intro"); enemy_move = "intro"; opp = _root[opponent]; opp.block = "low"; opp.block_timing = 80; opp.hit_timing = 120; opp.special_timing = 460; opp.vulnerable_time = 32; opp.normal_time = 4; opp.special_time = 8; opp.normal_hit = -8; opp.special_hit = -50; opp.round_ko_limit = 3; opp.match_ko_limit = 4; opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; } function muffin_return() { if (!enemy_down) { enemy_miss_snd = ""; returned = false; if ((upper_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready high"); opp.block = "high"; returned = true; } if ((jab_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready low"); opp.block = "low"; returned = true; } if (!returned) { enemy.gotoAndStop("ready " + opp.block); returned = true; } } } function muffin() { opp.special_timer = opp.special_timer + enemy_ready; if (opp.special_timer > opp.special_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { fx("muffin_attack", 0, 100); opp.special_timer = 0; opp.hit_timer = 0; enemy.gotoAndStop("special"); enemy_move = "special"; opp.hit_dir = "left"; opp.hit_points = opp.special_hit; } } opp.vulnerable--; if ((opp.vulnerable == 0) && (enemy_ready)) { _root[_root.opponent + "_return"](); } opp.vul_fix--; opp.block_timer = opp.block_timer + enemy_ready; if (opp.block_timer > opp.block_timing) { switch (opp.block) { case "low" : opp.block = "high"; break; case "high" : opp.block = "low"; } opp.block_timer = int(Math.random() * (opp.block_timing * 0.5)); } if (((enemy_move == "ready low") || (enemy_move == "ready high")) && (("ready " + opp.block) != enemy_move)) { this.temp_frame = enemy.body._currentframe; enemy.gotoAndStop("ready " + opp.block); enemy.body.gotoAndPlay(this.temp_frame); } opp.hit_timer = opp.hit_timer + enemy_ready; if (opp.hit_timer > opp.hit_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.hit_timer = int(Math.random() * (opp.hit_timing * 0.5)); switch (enemy_move) { case "ready low" : enemy.gotoAndStop("jab"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "right"; opp.hit_points = opp.normal_hit; break; case "ready high" : enemy.gotoAndStop("upper cut"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "left"; opp.hit_points = opp.normal_hit; } } } } function muffin_was_hit() { if (((((enemy_move == "vulnerable") || (opp.vulnerable >= 0)) && (opp.vul_fix < 0)) && (enemy_move != "ko")) && (enemy_move != "tko")) { enemy.gotoAndStop("vulnerable"); enemy.body.vun = true; fx("big_hit", 0, 100); sequence++; scorer(10 * sequence); make_berries(); opp.vulnerable = -1; opp.vul_fix = 10; vul_hit++; if (vul_hit == 12) { if ((mac_move == "jab left") || (mac_move == "jab right")) { enemy.gotoAndStop("hit low"); } if (mac_move == "upper left") { enemy.gotoAndStop("hit right upper"); } if (mac_move == "upper right") { enemy.gotoAndStop("hit left upper"); } vul_hit = 0; } opp.hit_timer = 0; update_health("enemy", upper_damage); } if ((((mac_move == "special") && (enemy_move != "ko")) && (enemy_move != "tko")) && (!enemy_smash)) { fx("super_punch", 0, 100); sequence++; scorer(250); enemy.gotoAndStop("hit left upper"); update_health("enemy", special_damage); make_berries(); enemy_smash = true; } if (((enemy_move == "open") && (enemy_move != "ko")) && (enemy_move != "tko")) { if (mac_move != "special") { fx("punch_hit", 0, 100); } else { fx("super_punch", 0, 100); } sequence++; scorer(10 * sequence); make_berries(); if ((mac_move == "special") && (!enemy_smash)) { enemy.gotoAndStop("hit right upper"); update_health("enemy", -1000); enemy_smash = true; } if (mac_move == "upper left") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage * 4); } if (mac_move == "upper right") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage * 4); } if ((mac_move == "jab left") || (mac_move == "jab right")) { jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage * 4); } } if (((enemy_move == "ready low") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block low"); } if (mac_move == "upper left") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage); make_berries(); } if (mac_move == "upper right") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage); make_berries(); } } if (((enemy_move == "ready high") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "upper left") || (mac_move == "upper right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block high"); } if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage); make_berries(); } } } function hit_by_muffin() { sequence = 0; if (((mac_move != "duck") && (mac_move != "return")) && (mac_move != "ko")) { fx("enemy_punch_hit", 0, 100); mac.gotoAndStop("hit " + opp.hit_dir); mac_move = "hit"; update_health("mac", opp.hit_points); energy = energy - energy_drain; if (enemy_move == "upper cut") { opp.hit_timer = 80; opp.block_timer = 0; opp.block = "high"; } } if (mac_move == "duck") { fx("punch_block", 0, 100); mac.gotoAndStop("duck hit"); if (enemy_move == "special") { update_health("mac", opp.hit_points * 0.1); } else { update_health("mac", opp.hit_points * 0.5); } mac_move = "return"; } } function make_berries() { enemy_fx.attachMovie("berry", "berry", 89); enemy_fx.berry._x = enemy._x; enemy_fx.berry._y = enemy._y; } function muffin_punch_was_missed() { if (enemy_move == "upper cut") { enemy.body.stop(); opp.vulnerable = opp.vulnerable_time; } } function muffin_check_special() { if ((mac_move == "duck") || (mac_move == "return")) { muffin_stop = true; } else { muffin_stop = false; } } function bowl_setup() { jab_damage = -4; upper_damage = -4; special_damage = -60; enemy.gotoAndStop("intro"); enemy_move = "intro"; opp = _root[opponent]; opp.block = "low"; opp.block_timing = 80; opp.hit_timing = 120; opp.special_timing = 460; opp.vulnerable_time = 32; opp.normal_time = 4; opp.special_time = 4; opp.normal_hit = -8; opp.special_hit = -50; opp.round_ko_limit = 1; opp.match_ko_limit = 1; opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; } function bowl_return() { if (!enemy_down) { enemy_miss_snd = ""; returned = false; if ((upper_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready high"); opp.block = "high"; returned = true; } if ((jab_counter >= 2) && (!returned)) { enemy.gotoAndStop("ready low"); opp.block = "low"; returned = true; } if ((!returned) && (!weak_spot)) { enemy.gotoAndStop("ready " + opp.block); returned = true; } if ((!returned) && (weak_spot)) { weak_spot = false; bottle = true; enemy.gotoAndStop("wobble"); returned = true; } } } function bowl() { opp.special_timer = opp.special_timer + enemy_ready; if (opp.special_timer > opp.special_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.special_timer = 0; opp.hit_timer = 0; enemy.gotoAndStop("special"); enemy_move = "special"; opp.hit_dir = "left"; opp.hit_points = opp.special_hit; } } opp.vulnerable--; if ((opp.vulnerable == 0) && (enemy_ready)) { _root[_root.opponent + "_return"](); } opp.vul_fix--; opp.block_timer = opp.block_timer + enemy_ready; if (opp.block_timer > opp.block_timing) { switch (opp.block) { case "low" : opp.block = "high"; break; case "high" : opp.block = "low"; } opp.block_timer = int(Math.random() * (opp.block_timing * 0.5)); } if (((enemy_move == "ready low") || (enemy_move == "ready high")) && (("ready " + opp.block) != enemy_move)) { this.temp_frame = enemy.body._currentframe; enemy.gotoAndStop("ready " + opp.block); enemy.body.gotoAndPlay(this.temp_frame); } opp.hit_timer = opp.hit_timer + enemy_ready; if (opp.hit_timer > opp.hit_timing) { if ((enemy_move == "ready low") || (enemy_move == "ready high")) { opp.hit_timer = int(Math.random() * (opp.hit_timing * 0.5)); switch (enemy_move) { case "ready low" : enemy.gotoAndStop("jab"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "left"; opp.hit_points = opp.normal_hit; break; case "ready high" : enemy.gotoAndStop("upper cut"); upper_counter = 0; jab_counter = 0; opp.hit_dir = "right"; opp.hit_points = opp.normal_hit; } } } } function bowl_was_hit() { if (((((enemy_move == "vulnerable") || (opp.vulnerable >= 0)) && (opp.vul_fix < 0)) && (enemy_move != "ko")) && (enemy_move != "tko")) { enemy.gotoAndStop("vulnerable"); enemy.body.gotoAndPlay(1); fx("big_hit", 0, 100); sequence++; scorer(10 * sequence); make_milk(); opp.vulnerable = -1; opp.vul_fix = 10; vul_hit++; if ((vul_hit == 8) || (weak_spot)) { if ((mac_move == "jab left") || (mac_move == "jab right")) { enemy.gotoAndStop("hit low"); } if (mac_move == "upper left") { enemy.gotoAndStop("hit right upper"); } if (mac_move == "upper right") { enemy.gotoAndStop("hit left upper"); } vul_hit = 0; } opp.hit_timer = 0; update_health("enemy", upper_damage); } if (((((mac_move == "special") && (enemy_move != "wobble")) && (enemy_move != "ko")) && (enemy_move != "tko")) && (!enemy_smash)) { fx("super_punch", 0, 100); sequence++; scorer(250); enemy.gotoAndStop("hit left upper"); update_health("enemy", special_damage); make_milk(); enemy_smash = true; } if (((weak_spot && ((mac_move == "upper right") || (mac_move == "upper left"))) && (enemy_move != "ko")) && (enemy_move != "tko")) { if (mac_move == "upper left") { enemy.gotoAndStop("hit right upper"); } if (mac_move == "upper right") { enemy.gotoAndStop("hit left upper"); } } if ((((enemy_move == "wobble") || (enemy_move == "open")) && (enemy_move != "ko")) && (enemy_move != "tko")) { if (mac_move != "special") { fx("punch_hit", 0, 100); } else { fx("super_punch", 0, 100); } sequence++; scorer(10 * sequence); make_milk(); if ((mac_move == "special") && (!enemy_smash)) { enemy.gotoAndStop("hit right upper"); update_health("enemy", -1000); enemy_smash = true; } if (mac_move == "upper left") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage * 4); } if (mac_move == "upper right") { upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage * 4); } if ((mac_move == "jab left") || (mac_move == "jab right")) { jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage * 4); } } if (((enemy_move == "ready low") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block low"); } if (mac_move == "upper left") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit right upper"); update_health("enemy", upper_damage); make_milk(); } if (mac_move == "upper right") { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); upper_counter++; jab_counter = 0; enemy.gotoAndStop("hit left upper"); update_health("enemy", upper_damage); make_milk(); } } if (((enemy_move == "ready high") && (enemy_move != "ko")) && (enemy_move != "tko")) { if ((mac_move == "upper left") || (mac_move == "upper right")) { fx("punch_miss", 0, 100); sequence = 0; enemy.gotoAndStop("block high"); } if ((mac_move == "jab left") || (mac_move == "jab right")) { fx("punch_hit", 0, 100); sequence++; scorer(10 * sequence); jab_counter++; upper_counter = 0; enemy.gotoAndStop("hit low"); update_health("enemy", jab_damage); make_milk(); } } } function hit_by_bowl() { sequence = 0; if (((mac_move != "duck") && (mac_move != "return")) && (mac_move != "ko")) { if (enemy_move != "special") { fx("enemy_punch_hit", 0, 100); } mac.gotoAndStop("hit " + opp.hit_dir); mac_move = "hit"; update_health("mac", opp.hit_points); if (enemy_move == "upper cut") { opp.hit_timer = 80; opp.block_timer = 0; opp.block = "high"; } } if (mac_move == "duck") { fx("punch_block", 0, 100); mac.gotoAndStop("duck hit"); if (enemy_move == "special") { update_health("mac", opp.hit_points * 0.1); } else { update_health("mac", opp.hit_points * 0.5); } mac_move = "return"; } if (enemy_move == "special") { fx("bowl_attack", 0, 100); enemy_fx.milky.removeMovieClip(); enemy_fx.attachMovie("splash", "splash", 1); enemy_fx.splash._x = mac._x; enemy_fx.splash._y = mac._y; } } function make_milk() { enemy_fx.attachMovie("milky", "milky", 1); enemy_fx.milky._x = enemy._x; enemy_fx.milky._y = enemy._y; } function bowl_punch_was_missed() { if ((enemy_move == "upper cut") && (enemy_move != "special")) { enemy.body.stop(); opp.vulnerable = opp.vulnerable_time; } } function fix(timer, func) { the_time = timer; a = 0; while (a < 10) { this["f" + a] = func[1][a]; a++; } fixer.onEnterFrame = function () { this.timer++; if (this.timer == the_time) { _root[func[0]](f0, f1, f2, f3, f4, f5, f6, f7, f8, f9); this.timer = 0; delete this.onEnterFrame; } }; } function set_up_sounds(sound_list) { createEmptyMovieClip("sounds", 1973); a = 0; while (a < sound_list.length) { sounds.createEmptyMovieClip("sound" + sound_list[a], a); this["sound" + sound_list[a]] = new Sound(sounds["sound" + sound_list[a]]); this["sound" + sound_list[a]].attachSound(sound_list[a]); a++; } _root.sound_list = sound_list; } function fx(stp, loop, vol) { if (noise) { this["sound" + stp].setVolume(vol); this["sound" + stp].start(0, loop); } if (stp == "music1") { music1_on = true; } if (stp == "music2") { music2_on = true; } } function fade(stp) { if (stp == "music1") { music1_on = false; } if (stp == "music2") { music2_on = false; } _root.sounds["sound" + stp].ref = this["sound" + stp]; _root.sounds["sound" + stp].onEnterFrame = function () { this.new_vol = this.ref.getVolume() - 5; this.ref.setVolume(this.new_vol); if (this.new_vol <= 0) { this.ref.stop(); delete this.onEnterFrame; } }; } function set_up_score(score_target, score_length, score_var_name) { _root.score_length = score_length; _root.score_target = score_target; _root.score_var_name = score_var_name; } function scorer(amnt) { score = _root[_root.score_var_name]; score = score + amnt; sc_len = score.toString().length; s_zero = ""; a = 0; while (a < (_root.score_length - sc_len)) { s_zero = s_zero + "0"; a++; } score_res = (s_zero + score).toString(); a = 0; while (a < score_res.length) { _root.game.ring.points["num" + (a + 1)].gotoAndStop(Number(score_res.substr(a, 1)) + 1); a++; } _root[_root.score_var_name] = score; } function make_ring() { createEmptyMovieClip("game", 100); game.attachMovie("ring", "ring", 10); game.attachMovie("border", "border", 1000); ring = game.ring; set_up_score("_root.game.ring.points", 4, "points"); scorer(0); } function new_match() { round = 0; mac_round_ko = 0; enemy_match_ko = 0; enemy_round_ko = 0; enemy_health = 100; mac_health = 100; energy = energy_limit; stars = 0; } function start_round() { fx("crowd", 0, 100); sequence = 0; energy = energy_limit; delete bug.onEnterFrame; opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; ko_list_num--; ko_list_num = Math.max(ko_list_num, 0); mac_round_ko = 0; enemy_round_ko = 0; update_stars(); weak_spot = false; bottle = false; jab_counter = 0; upper_counter = 0; seconds = 0; minutes = 2; temp_time = 0; update_health("mac", 20); update_health("enemy", 20); ring.round.gotoAndStop(round); ring.names.gotoAndStop(enemy_num + 1); game.attachMovie("mac", "mac", 100); mac = game.mac; mac._x = 220; mac._y = 300; mac.hit_time = 4; mac.gotoAndStop("start"); game.attachMovie(opponent, "enemy", 90); game.createEmptyMovieClip("enemy_fx", 89); enemy_fx = game.enemy_fx; enemy = game.enemy; enemy._x = 220; enemy._y = 244; _root[opponent + "_setup"](); game.attachMovie("ref", "ref", 120); ref = game.ref; ref.gotoAndStop("stand"); mac.onEnterFrame = function () { if (enemy_ready) { control_mac(); } }; enemy.onEnterFrame = function () { _root[opponent](); }; this.onEnterFrame = function () { main_loop(); }; } function main_loop() { mac_frame = mac._currentframe; ring.temp = (((temp_health + " ") + bar_down) + " ") + enemy_ready; energy = Math.min(Math.max(energy, 0), energy_limit); ring.energy_bar.mask._width = Math.ceil(energy); if (!energy) { colour_tint(mac, weak); if (mac_frame == frame_stand) { mac.gotoAndStop("weak"); } weaky = true; } if (energy && (weaky)) { colour_tint(mac, normal); if (mac_frame == frame_weak) { mac.gotoAndStop("stand"); } weaky = false; } resting = !(((((mac_frame == frame_jab_left) || (mac_frame == frame_jab_right)) || (mac_frame == frame_upper_left)) || (mac_frame == frame_upper_right)) || (mac_frame == frame_special)); last_move = last_move + resting; if ((last_move > fps) || ((enemy_move == "ko") || (enemy_move == "tko"))) { energy = energy + energy_inc; } if (!resting) { last_move = 0; } if (sequence >= 3) { sequence = 0; sq_count = 0; bottle = true; opp.special_timer = 0; opp.hit_timer = 0; } if (sequence > 0) { sq_count++; if (sq_count > 150) { sequence = 0; sq_count = 0; } } temp_time = temp_time - (((1 / (fps * 0.3)) * enemy_ready) * (mac_move != "bottle")); seconds = Math.floor(temp_time); if (seconds < 0) { temp_time = 60; seconds = 60; minutes--; } if (seconds < 10) { show_seconds = "0" + seconds; } else { show_seconds = seconds; } time_res = (minutes + "") + show_seconds; tr = 0; while (tr < 3) { ring.time["num" + (tr + 1)].gotoAndStop(Number(time_res.toString().substr(tr, 1)) + 1); tr++; } if (((minutes == 0) && (seconds == 0)) && (enemy_ready)) { round_over(); } enemy_punch_timer--; if ((enemy_punch_timer > 0) && (mac_move != "hit")) { if ((mac_move != "dodge left") && (mac_move != "dodge right")) { _root["hit_by_" + opponent](); } if (((mac_move == "dodge left") || (mac_move == "dodge right")) && (enemy_miss_snd != "done")) { fx("enemy_punch_miss", 0, 100); enemy_miss_snd = "done"; _root[opponent + "_punch_was_missed"](); } } mac_punch_timer--; if (((mac_punch_timer > 0) && (enemy_move != "ko")) && (enemy_move != "tko")) { _root[opponent + "_was_hit"](); } } function control_mac() { left_jab = Key.isDown(90); right_jab = Key.isDown(88); left_dodge = Key.isDown(37); right_dodge = Key.isDown(39); left_upper = Key.isDown(38) && (Key.isDown(90)); right_upper = Key.isDown(38) && (Key.isDown(88)); special = Key.isDown(32) && (stars > 0); force_ko = Key.isDown(75); duck = Key.isDown(40); if (force_ko) { update_health("enemy", -10); } if ((duck && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!duck_hold)) { mac.gotoAndStop("duck"); mac_move = "duck"; duck_hold = true; } if (((!duck) && (mac_frame == frame_duck)) && (body_frame == body_frame_end)) { mac.gotoAndStop("return"); mac_move = "return"; } if (!duck) { duck_hold = false; } if (((left_jab && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!left_jab_held)) && (energy)) { mac.gotoAndStop("jab left"); left_jab_held = true; mac_move = "jab left"; energy = energy - energy_drain; } if (!left_jab) { left_jab_held = false; } if (((right_jab && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!right_jab_held)) && (energy)) { mac.gotoAndStop("jab right"); right_jab_held = true; mac_move = "jab right"; energy = energy - energy_drain; } if (!right_jab) { right_jab_held = false; } if (((left_upper && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!left_upper_held)) && (energy)) { mac.gotoAndStop("upper left"); left_upper_held = true; mac_move = "upper left"; energy = energy - energy_drain; } if (!left_upper) { left_upper_held = false; } if (((right_upper && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!right_upper_held)) && (energy)) { mac.gotoAndStop("upper right"); right_upper_held = true; mac_move = "upper right"; energy = energy - energy_drain; } if (!right_upper) { right_upper_held = false; } if ((left_dodge && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!left_dodge_held)) { mac.gotoAndStop("dodge left"); left_dodge_held = true; } if (!left_dodge) { left_dodge_held = false; } if ((right_dodge && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!right_dodge_held)) { mac.gotoAndStop("dodge right"); right_dodge_held = true; } if (!right_dodge) { right_dodge_held = false; } if (((special && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (!special_hold)) && (energy)) { mac.gotoAndStop("special"); special_hold = true; mac_move = "special"; energy = energy - energy_drain; } if (!special) { special_hold = false; } if ((bottle && ((mac_frame == frame_stand) || (mac_frame == frame_weak))) && (mac_frame != frame_bottle)) { fx("pickup_frusion", 0, 100); update_stars(1); mac.gotoAndStop("bottle"); mac_move = "bottle"; energy = energy_limit; ring.energy_bar.mask._width = Math.ceil(energy); bottle = false; ring.flash.play(); sequence = 0; special_one.play(); } mac_frame = mac._currentframe; body_frame = mac.body._currentframe; body_frame_end = mac.body._totalframes; if (mac_frame == 1) { mac_move = "stand"; } } function mac_return() { enemy_smash = false; mac.gotoAndStop("stand"); } function rnd(r_num) { return(int(Math.random() * r_num)); } function update_health(char, amnt) { temp_health = _root[char + "_health"]; temp_health = temp_health + amnt; temp_health = Math.max(Math.min(temp_health, 100), 0); _root[char + "_health"] = temp_health; en_eq = 0.21; ring[char + "_health"].gotoAndStop(int(temp_health * en_eq) + 1); bar_down = ring[char + "_health"]._currentframe == 1; if (((temp_health <= 0) || (bar_down == 1)) && (!enemy_down)) { knock_down(char); } } function update_stars(amnt) { stars = stars + amnt; ring.stars.gotoAndStop(stars + 1); } function knock_down(char) { fx("crowd", 0, 100); if (char == "mac") { mac.gotoAndStop("ko " + opp.hit_dir); mac_move = "ko"; } else { enemy_round_ko++; enemy_match_ko++; if ((enemy_round_ko == opp.round_ko_limit) || (enemy_match_ko == opp.match_ko_limit)) { enemy.gotoAndStop("tko"); fx(opponent + "_death", 0, 100); ko_bug("tko"); } else { enemy.gotoAndStop("ko"); ko_bug("ko"); } enemy_down = true; } opp.hit_timer = 0; opp.block_timer = 0; opp.special_timer = 0; sequence = 0; bottle = false; enemy_ready = false; _root.ref.gotoAndStop("in"); } function ko_bug(fr) { bug.onEnterFrame = function () { if (enemy_move != fr) { enemy.gotoAndStop(fr); } }; } function enemy_countdown() { enemy_down = false; delete bug.onEnterFrame; ko_up = 0; ref.gotoAndStop("count"); ref.timer = 0; ref.ref = 0; enemy_count_to = ((int(Math.random() * 3) + (enemy_round_ko * 3)) + (10 * (enemy_round_ko == 3))) + (10 * (opponent == "bowl")); if ((enemy_round_ko < opp.round_ko_limit) && (enemy_match_ko < opp.match_ko_limit)) { ref.onEnterFrame = function () { if (ref._currentframe != 3) { this.timer = this.timer + ((1 / fps) * 1.5); this.ref = this.ref + ((1 / (fps / 2)) * 1.5); this.t = int(this.timer); this.body.gotoAndStop(int(this.ref % 2) + 1); if ((!int(this.ref % 2)) && (!clicky)) { fx("countdown", 0, 100); clicky = true; } if (int(this.ref % 2) && (clicky)) { clicky = false; } if (this.t > 0) { this.say.gotoAndStop(this.t + 1); } if (this.t > enemy_count_to) { enemy.body.play(); update_health("enemy", int(125 / (enemy_round_ko + 1))); fx("crowd", 0, 100); delete this.onEnterFrame; } if (this.t == 11) { ko("mac"); mac.gotoAndStop("win"); delete this.onEnterFrame; } } }; } if ((enemy_match_ko == opp.match_ko_limit) || (enemy_round_ko == opp.round_ko_limit)) { tko("mac"); mac.gotoAndStop("win"); } } function start_countdown() { count.play(); ko_up = 0; mac_round_ko++; ko_list_num++; ref.gotoAndStop("count"); ref.timer = 0; ref.ref = 0; if (mac_round_ko < mac_round_ko_limit) { ref.onEnterFrame = function () { if (ref._currentframe != 3) { left_key = Key.isDown(90); right_key = Key.isDown(88); this.timer = this.timer + ((1 / fps) * 1.5); this.ref = this.ref + ((1 / (fps / 2)) * 1.5); this.t = int(this.timer); this.body.gotoAndStop(int(this.ref % 2) + 1); if ((!int(this.ref % 2)) && (!clicky)) { fx("countdown", 0, 100); clicky = true; } if (int(this.ref % 2) && (clicky)) { clicky = false; } if (this.t > 0) { this.say.gotoAndStop(this.t + 1); } if (left_key && (!this.lefty)) { this.lefty = true; this.righty = false; ko_up++; } if (right_key && (!this.righty)) { this.righty = true; this.lefty = false; ko_up++; } if ((ko_up >= ko_list[ko_list_num - 1]) && (this.t < 10)) { count_told = true; mac.gotoAndStop("get up"); update_health("mac", int(125 / (mac_round_ko + 1))); fx("crowd", 0, 100); delete this.onEnterFrame; } if (this.t == 11) { fx("tko", 0, 100); ko("enemy"); delete this.onEnterFrame; } } }; } if (mac_round_ko == mac_round_ko_limit) { tko("enemy"); } } function ko(winner) { fx("crowd", 0, 100); ref.gotoAndStop("ko"); ref.say.gotoAndStop("ko"); if (winner == "mac") { fix(100, ["win_screen", []]); } else { fix(100, ["game_over", []]); } } function tko(winner) { fx("tko", 0, 100); fx("crowd", 0, 100); ref.gotoAndStop("ko"); ref.say.gotoAndStop("tko"); delete mac.onEnterFrame; delete enemy.onEnterFrame; if (winner == "mac") { scorer(ko_bonus[round - 1] + Number(time_res)); if (enemy_num != 3) { fix(200, ["win_screen", []]); } else { fix(200, ["end_screen", []]); } } else { fix(100, ["game_over", []]); } } function end_screen() { fx("music1", 1000000, 100); fade("music2"); game.removeMovieClip(); attachMovie("beat game", "beat_game", 11); int_input = new Object(); Key.addListener(int_input); beat_game.key_rel = true; int_input.onKeyDown = function () { if (beat_game.key_rel && (!Key.isDown(39))) { fx("button1", 0, 100); beat_game.key_p = beat_game.key_p + (!Key.isDown(37)); temp_letter = chr(Key.getAscii()); beat_game["initial" + beat_game.key_p] = temp_letter.toUpperCase(); if (Key.isDown(37)) { beat_game.key_p--; beat_game["initial" + key_p] = ""; } beat_game.key_rel = false; beat_game.key_p = Math.max(Math.min(beat_game.key_p, 3), 0); } }; int_input.onKeyUp = function () { beat_game.key_rel = true; }; } function leader_board() { attachMovie("high scores", "high_scores", 11); if (mac_name != undefined) { a = 0; while (a < high_score_list.length) { if (high_score_list[a][0] < points) { high_score_list.splice(a, 0, [points, mac_name]); high_scores["rank" + (a + 1)].gotoAndStop(2); break; } a++; } } a = 0; while (a < 10) { score_len = 4 - high_score_list[a][0].toString().length; rank_zero = ""; b = 0; while (b < score_len) { rank_zero = rank_zero + "0"; b++; } high_scores["rank" + (a + 1)].rank = (((((a + 1) + ". ") + high_score_list[a][1]) + " ") + rank_zero) + high_score_list[a][0]; a++; } while (high_score_list.length > 10) { high_score_list.pop(); } saved_locally.data.high_score_list = high_score_list; delete mac_name; } function win_screen() { fx("music1", 1000000, 100); fade("music2"); enemy_num++; game.removeMovieClip(); new_match(); pre_round(); } function pre_round() { game.removeMovieClip(); opponent = opponent_list[enemy_num]; round++; attachMovie("round screen", "round_screen", 10); } function game_over(dont_play) { if (!dont_play) { fx("music1", 1000000, 100); } fade("music2"); game.removeMovieClip(); attachMovie("game over screen", "over_screen", 11); } function intro() { if (!set_sounds) { set_up_sounds(["bagel_attack", "bagel_death", "bowl_attack", "bowl_death", "cheese_attack", "cheese_death", "muffin_attack", "muffin_death", "enemy_punch_block", "enemy_punch_hit", "enemy_punch_miss", "enemy_punch_swipe", "button1", "button2", "countdown", "crowd", "lose", "ref_bell", "tko", "win", "big_hit", "highscore", "pickup_frusion", "punch_block", "punch_hit", "punch_miss", "punch_swipe", "super_punch", "music1", "music2"]); set_sounds = true; } attachMovie("intro", "intro_screen", 11); } function instructions() { attachMovie("instructions", "instructions_screen", 11); } function round_over() { fx("music1", 1000000, 100); fade("music2"); enemy_ready = false; delete mac.onEnterFrame; delete enemy.onEnterFrame; mac.body.stop(); enemy.body.stop(); if (round == 3) { ref.gotoAndStop("game over"); fix(80, ["game_over", [1]]); } else { fix(80, ["pre_round", []]); fx("ref_bell", 0, 100); } } function colour_tint(trg, tint) { my_color = new Color(trg); myColorTransform = tint; my_color.setTransform(myColorTransform); } function setup() { new_match(); pre_round(); } function toggle_sound(force_on) { if ((!noise) || (force_on)) { noise = 1; mutey.gotoAndStop("on"); if (music1_on) { music1.stop(); fx("music1", 1000000, 100); } if (music2_on) { music2.stop(); fx("music2", 100, 80); } } else { noise = 0; mutey.gotoAndStop("off"); stopAllSounds(); } } _quality = "low"; stop(); createEmptyMovieClip("fixer", 1000000); saved_locally = sharedobject.getlocal("high_score2"); if (saved_locally.data.high_score_list == undefined) { saved_locally.data.high_score_list = [[7740, "JIM"], [7020, "JEF"], [6980, "RRB"], [5110, "TFW"], [4450, "ANA"], [3890, "EJH"], [3720, "SGY"], [2990, "CHT"], [2050, "ATT"], [1850, "GJW"]]; } high_score_list = saved_locally.data.high_score_list; frame_stand = 1; frame_jab_left = 7; frame_jab_right = 13; frame_upper_left = 20; frame_upper_right = 28; frame_dodge_left = 37; frame_dodge_right = 45; frame_duck = 54; frame_return = 59; frame_special = 65; frame_hit_left = 71; frame_hit_right = 77; frame_weak = 84; frame_bottle = 90; frame_ko_left = 96; frame_ko_right = 102; frame_get_up = 109; frame_win = 115; frame_duck_hit = 119; mac_round_ko_limit = 6; noise = 1; ko_list = [20, 45, 70, 95, 120]; ko_bonus = [1000, 500, 250]; energy_inc = 0.2; energy_drain = 4; fps = 38; energy_limit = 52; opponent_list = ["bowl", "muffin", "cheese", "bagel"]; round = 0; enemy_num = 0; enemy_ready = false; createEmptyMovieClip("key_thing", 2000); createEmptyMovieClip("bug", 2001); normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; weak = {ra:100, rb:200, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; this.onEnterFrame = function () { loaded = getBytesLoaded(); total = getBytesTotal(); percent = int(loaded / (total / 100)); display = percent + "%"; if ((loaded == total) && (total)) { gotoAndStop (3); intro(); fx("music1", 1000000, 100); delete this.onEnterFrame; } };
Instance of Symbol 11 MovieClip "mutey" in Frame 1
onClipEvent (load) { swapDepths(9999); }
Instance of Symbol 15 MovieClip "special_one" in Frame 1
onClipEvent (load) { swapDepths(9997); }
Instance of Symbol 19 MovieClip "count" in Frame 1
onClipEvent (load) { swapDepths(9998); }
Symbol 8 Button
on (press) { _root.toggle_sound(); }
Symbol 11 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 82
_parent.gotoAndStop(1);
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 6
stop();
Symbol 18 MovieClip Frame 138
_parent.gotoAndStop(1);
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 6
stop();
Symbol 40 MovieClip Frame 23
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 40 MovieClip Frame 31
_root[_root.opponent + "_return"]();
Symbol 49 MovieClip Frame 26
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 49 MovieClip Frame 36
_root[_root.opponent + "_return"]();
Symbol 52 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 55 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 58 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 61 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 66 MovieClip Frame 47
_root[_root.opponent + "_return"]();
Symbol 81 MovieClip Frame 60
_parent.play();
Symbol 98 MovieClip Frame 81
if (_root.round == 1) { stop(); }
Symbol 98 MovieClip Frame 102
if (_root.round > 1) { gotoAndPlay (181); }
Symbol 98 MovieClip Frame 181
_root.ref.gotoAndStop("fight");
Symbol 98 MovieClip Frame 190
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 112 MovieClip Frame 50
_root.enemy_countdown(); stop();
Symbol 124 MovieClip Frame 45
_root.enemy_countdown(); stop();
Symbol 124 MovieClip Frame 103
_root.ref.gotoAndStop("out");
Symbol 124 MovieClip Frame 113
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 133 MovieClip Frame 22
_root.fx("bagel_attack", 0, 100);
Symbol 133 MovieClip Frame 40
_root.enemy_punch_timer = _root.opp.special_time;
Symbol 133 MovieClip Frame 44
_root[_root.opponent + "_special_check"]();
Symbol 133 MovieClip Frame 59
if (_root.mac_move == "ko") { _root[_root.opponent + "_return"](); }
Symbol 133 MovieClip Frame 63
_root.fx("bagel_attack", 0, 100);
Symbol 133 MovieClip Frame 81
_root.enemy_punch_timer = _root.opp.special_time;
Symbol 133 MovieClip Frame 85
_root[_root.opponent + "_special_check"]();
Symbol 133 MovieClip Frame 100
if (_root.mac_move == "ko") { _root[_root.opponent + "_return"](); }
Symbol 133 MovieClip Frame 104
_root.fx("bagel_attack", 0, 100);
Symbol 133 MovieClip Frame 122
_root.enemy_punch_timer = _root.opp.special_time;
Symbol 133 MovieClip Frame 126
_root[_root.opponent + "_special_check"]();
Symbol 133 MovieClip Frame 141
if (_root.mac_move == "ko") { _root[_root.opponent + "_return"](); }
Symbol 133 MovieClip Frame 145
_root.weak_spot = true;
Symbol 133 MovieClip Frame 157
_root.weak_spot = false;
Symbol 133 MovieClip Frame 158
_root[_root.opponent + "_return"]();
Symbol 144 MovieClip Frame 37
_root.wobbley = false; _root.wobble_hit = 0; _root[_root.opponent + "_return"]();
Symbol 145 MovieClip [bagel] Frame 1
_root.enemy_move = "ready low"; stop();
Symbol 145 MovieClip [bagel] Frame 9
_root.enemy_move = "ready high";
Symbol 145 MovieClip [bagel] Frame 22
_root.enemy_move = "upper cut";
Symbol 145 MovieClip [bagel] Frame 31
_root.enemy_move = "jab";
Symbol 145 MovieClip [bagel] Frame 40
_root.enemy_move = "hit";
Symbol 145 MovieClip [bagel] Frame 51
_root.enemy_move = "hit";
Symbol 145 MovieClip [bagel] Frame 63
_root.enemy_move = "hit";
Symbol 145 MovieClip [bagel] Frame 74
_root.enemy_move = "block low";
Symbol 145 MovieClip [bagel] Frame 83
_root.enemy_move = "block high";
Symbol 145 MovieClip [bagel] Frame 96
_root.enemy_move = "vulnerable";
Symbol 145 MovieClip [bagel] Frame 109
_root.enemy_move = "intro";
Symbol 145 MovieClip [bagel] Frame 118
_root.enemy_move = "tko";
Symbol 145 MovieClip [bagel] Frame 127
_root.enemy_move = "ko";
Symbol 145 MovieClip [bagel] Frame 136
_root.enemy_move = "special";
Symbol 145 MovieClip [bagel] Frame 146
_root.enemy_move = "wobble";
Symbol 152 MovieClip Frame 15
stop();
Symbol 158 Button
on (press) { _root.fx("button2", 0, 100); _root.mac_name = (((_root.beat_game.initial1 + "") + _root.beat_game.initial2) + "") + _root.beat_game.initial3; Key.removeListener(_root.int_input); _root.leader_board(); _root.beat_game.removeMovieClip(); }
Symbol 159 MovieClip [beat game] Frame 4
stop();
Symbol 162 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 163 MovieClip Frame 14
_parent.removeMovieClip();
Symbol 183 MovieClip Frame 10
_root.enemy_move = "upper cut";
Symbol 183 MovieClip Frame 22
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 183 MovieClip Frame 34
_root[_root.opponent + "_return"]();
Symbol 188 MovieClip Frame 21
_root.enemy_move = "jab";
Symbol 188 MovieClip Frame 33
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 188 MovieClip Frame 41
_root[_root.opponent + "_return"]();
Symbol 191 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 194 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 195 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 198 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 201 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 218 MovieClip Frame 16
stop();
Symbol 225 MovieClip Frame 60
_parent.play();
Symbol 232 MovieClip Frame 98
if (_root.round == 1) { stop(); }
Symbol 232 MovieClip Frame 166
_root.ref.gotoAndStop("fight");
Symbol 232 MovieClip Frame 175
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 258 MovieClip Frame 30
stop();
Symbol 261 MovieClip Frame 77
stop(); _root.enemy_countdown();
Symbol 271 MovieClip Frame 54
_root.enemy_punch_timer = _root.opp.special_time;
Symbol 271 MovieClip Frame 56
_root.enemy.swapDepths(110);
Symbol 271 MovieClip Frame 71
_root.enemy.swapDepths(90);
Symbol 271 MovieClip Frame 81
_root.weak_spot = true;
Symbol 271 MovieClip Frame 108
_root.weak_spot = false;
Symbol 271 MovieClip Frame 109
_root[_root.opponent + "_return"]();
Symbol 273 MovieClip [bowl] Frame 1
_root.enemy_move = "ready low"; stop();
Symbol 273 MovieClip [bowl] Frame 9
_root.enemy_move = "ready high";
Symbol 273 MovieClip [bowl] Frame 22
_root.enemy_move = "open";
Symbol 273 MovieClip [bowl] Frame 31
_root.enemy_move = "open";
Symbol 273 MovieClip [bowl] Frame 40
_root.enemy_move = "hit";
Symbol 273 MovieClip [bowl] Frame 51
_root.enemy_move = "hit";
Symbol 273 MovieClip [bowl] Frame 63
_root.enemy_move = "hit";
Symbol 273 MovieClip [bowl] Frame 74
_root.enemy_move = "block low";
Symbol 273 MovieClip [bowl] Frame 83
_root.enemy_move = "block high";
Symbol 273 MovieClip [bowl] Frame 96
_root.enemy_move = "vulnerable";
Symbol 273 MovieClip [bowl] Frame 109
_root.enemy_move = "intro";
Symbol 273 MovieClip [bowl] Frame 118
_root.enemy_move = "tko";
Symbol 273 MovieClip [bowl] Frame 127
_root.enemy_move = "ko";
Symbol 273 MovieClip [bowl] Frame 136
_root.enemy_move = "special";
Symbol 273 MovieClip [bowl] Frame 146
_root.enemy_move = "wobble";
Symbol 278 MovieClip Frame 1
stop(); rnd = int(Math.random() * 15) + 10; timer = 0; this.onEnterFrame = function () { timer = timer + _root.enemy_ready; if ((timer == rnd) && (!_root.enemy_ready)) { if (!int(Math.random() * 2)) { gotoAndPlay ("ready1"); } else { gotoAndPlay ("ready2"); } } };
Symbol 278 MovieClip Frame 10
gotoAndStop (1);
Symbol 278 MovieClip Frame 19
gotoAndStop (1);
Symbol 283 MovieClip Frame 3
_root.mac_punch_timer = _parent.hit_time;
Symbol 283 MovieClip Frame 13
_root.mac_return();
Symbol 284 MovieClip Frame 3
_root.mac_punch_timer = _parent.hit_time;
Symbol 284 MovieClip Frame 13
_root.mac_return();
Symbol 287 MovieClip Frame 3
_root.mac_punch_timer = _parent.hit_time;
Symbol 287 MovieClip Frame 13
_root.mac_return();
Symbol 288 MovieClip Frame 3
_root.mac_punch_timer = _parent.hit_time;
Symbol 288 MovieClip Frame 13
_root.mac_return();
Symbol 293 MovieClip Frame 5
_root.mac_move = "dodge left";
Symbol 293 MovieClip Frame 19
_root.mac_return();
Symbol 294 MovieClip Frame 5
_root.mac_move = "dodge right";
Symbol 294 MovieClip Frame 19
_root.mac_return();
Symbol 297 MovieClip Frame 8
stop();
Symbol 298 MovieClip Frame 7
_root.mac_return();
Symbol 305 MovieClip Frame 11
_root.mac_punch_timer = _parent.hit_time;
Symbol 305 MovieClip Frame 23
_root.update_stars(-1); _root.special_told = true; _root.mac_return();
Symbol 308 MovieClip Frame 24
_root.mac_return();
Symbol 309 MovieClip Frame 24
_root.mac_return();
Symbol 320 MovieClip Frame 26
_root.mac_return();
Symbol 321 MovieClip Frame 45
stop(); _root.start_countdown();
Symbol 322 MovieClip Frame 45
stop(); _root.start_countdown();
Symbol 324 MovieClip Frame 94
_root.ref.gotoAndStop("out");
Symbol 324 MovieClip Frame 130
_root.enemy_ready = true; _root.mac_return();
Symbol 330 MovieClip Frame 9
_root.mac_return();
Symbol 331 MovieClip Frame 50
_root.mac_return();
Symbol 332 MovieClip [mac] Frame 1
stop();
Symbol 354 MovieClip Frame 5
_root.enemy_move = "upper cut";
Symbol 354 MovieClip Frame 17
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 354 MovieClip Frame 29
_root[_root.opponent + "_return"]();
Symbol 359 MovieClip Frame 5
_root.enemy_move = "jab";
Symbol 359 MovieClip Frame 17
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 359 MovieClip Frame 29
_root[_root.opponent + "_return"]();
Symbol 362 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 365 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 368 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 371 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 374 MovieClip Frame 35
_root[_root.opponent + "_return"]();
Symbol 394 MovieClip Frame 60
_parent.play();
Symbol 397 MovieClip Frame 93
if (_root.round == 1) { stop(); }
Symbol 397 MovieClip Frame 127
_root.ref.gotoAndStop("fight");
Symbol 397 MovieClip Frame 136
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 413 MovieClip Frame 61
_root.enemy_countdown(); stop();
Symbol 420 MovieClip Frame 25
_root.enemy_countdown(); stop();
Symbol 420 MovieClip Frame 85
_root.ref.gotoAndStop("out");
Symbol 420 MovieClip Frame 95
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 427 MovieClip Frame 38
stop();
Symbol 438 MovieClip Frame 73
_root.enemy_miss_snd = ""; _root.opp.hit_dir = "right"; _root.enemy_punch_timer = _root.opp.special_time;
Symbol 438 MovieClip Frame 84
if (_root.mac_move == "ko") { gotoAndPlay ("out"); }
Symbol 438 MovieClip Frame 105
_root.enemy_miss_snd = ""; _root.opp.hit_dir = "left"; _root.enemy_punch_timer = _root.opp.special_time;
Symbol 438 MovieClip Frame 117
if (_root.mac_move == "ko") { gotoAndPlay ("out"); }
Symbol 438 MovieClip Frame 138
_root.enemy_miss_snd = ""; _root.opp.hit_dir = "right"; _root.enemy_punch_timer = _root.opp.special_time;
Symbol 438 MovieClip Frame 149
if (_root.mac_move == "ko") { gotoAndPlay ("out"); }
Symbol 438 MovieClip Frame 170
_root.enemy_miss_snd = ""; _root.opp.hit_dir = "left"; _root.enemy_punch_timer = _root.opp.special_time;
Symbol 438 MovieClip Frame 185
_root.opp.vulnerable = _root.opp.vulnerable_time;
Symbol 438 MovieClip Frame 202
_root.opp.vulnerable = 0; _root[_root.opponent + "_return"]();
Symbol 439 MovieClip [cheese] Frame 1
_root.enemy_move = "ready low"; stop();
Symbol 439 MovieClip [cheese] Frame 9
_root.enemy_move = "ready high";
Symbol 439 MovieClip [cheese] Frame 22
_root.enemy_move = "open";
Symbol 439 MovieClip [cheese] Frame 31
_root.enemy_move = "open";
Symbol 439 MovieClip [cheese] Frame 40
_root.enemy_move = "hit";
Symbol 439 MovieClip [cheese] Frame 51
_root.enemy_move = "hit";
Symbol 439 MovieClip [cheese] Frame 63
_root.enemy_move = "hit";
Symbol 439 MovieClip [cheese] Frame 74
_root.enemy_move = "block low";
Symbol 439 MovieClip [cheese] Frame 83
_root.enemy_move = "block high";
Symbol 439 MovieClip [cheese] Frame 96
_root.enemy_move = "vulnerable";
Symbol 439 MovieClip [cheese] Frame 109
_root.enemy_move = "intro";
Symbol 439 MovieClip [cheese] Frame 118
_root.enemy_move = "tko";
Symbol 439 MovieClip [cheese] Frame 127
_root.enemy_move = "ko";
Symbol 439 MovieClip [cheese] Frame 136
_root.enemy_move = "special";
Symbol 439 MovieClip [cheese] Frame 146
_root.enemy_move = "wobble";
Symbol 444 MovieClip Frame 12
stop();
Symbol 448 Button
on (press) { option_box.gotoAndStop(1); _root.fx("button2", 0, 100); _root.points = 0; _root.mac_round_ko = 0; _root.enemy_match_ko = 0; _root.enemy_round_ko = 0; _root.enemy_health = 100; _root.mac_health = 100; _root.energy = _root.energy_limit; _root.round = 0; _root.pre_round(); _root.over_screen.removeMovieClip(); }
Symbol 451 Button
on (press) { option_box.gotoAndStop(2); _root.fx("button2", 0, 100); _root.enemy_num = 0; _root.points = 0; _root.intro(); _root.over_screen.removeMovieClip(); }
Symbol 452 Button
on (press) { option_box.gotoAndStop(1); _root.fx("button2", 0, 100); _root.points = 0; _root.mac_round_ko = 0; _root.ko_list_num = 0; _root.enemy_match_ko = 0; _root.enemy_round_ko = 0; _root.enemy_health = 100; _root.mac_health = 100; _root.energy = _root.energy_limit; _root.round = 0; _root.pre_round(); _root.over_screen.removeMovieClip(); }
Symbol 453 MovieClip [game over screen] Frame 4
stop(); _root.option = "rematch";
Symbol 454 Button
on (press) { _root.fx("button2", 0, 100); _root.enemy_num = 0; _root.points = 0; _root.intro(); _root.high_scores.removeMovieClip(); }
Symbol 457 MovieClip Frame 16
stop();
Symbol 460 MovieClip Frame 1
stop();
Symbol 461 MovieClip [high scores] Frame 1
stop();
Symbol 462 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 486 MovieClip Frame 11
_root.enemy_move = "upper cut";
Symbol 486 MovieClip Frame 19
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 486 MovieClip Frame 29
_root[_root.opponent + "_return"]();
Symbol 491 MovieClip Frame 11
_root.enemy_move = "jab";
Symbol 491 MovieClip Frame 19
_root.enemy_punch_timer = _root.opp.normal_time;
Symbol 491 MovieClip Frame 29
_root[_root.opponent + "_return"]();
Symbol 496 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 497 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 502 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 505 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 508 MovieClip Frame 16
_root[_root.opponent + "_return"]();
Symbol 517 MovieClip Frame 1
this.vun = false;
Symbol 517 MovieClip Frame 17
if (this.vun) { this.gotoAndPlay(1); } else { _root[_root.opponent + "_return"](); }
Symbol 536 MovieClip Frame 60
_parent.play();
Symbol 537 MovieClip Frame 94
if (_root.round == 1) { stop(); }
Symbol 537 MovieClip Frame 121
_root.ref.gotoAndStop("fight");
Symbol 537 MovieClip Frame 130
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 555 MovieClip Frame 43
stop();
Symbol 555 MovieClip Frame 48
stop();
Symbol 556 MovieClip Frame 45
_root.enemy_countdown(); stop();
Symbol 566 MovieClip Frame 45
_root.enemy_countdown(); stop();
Symbol 566 MovieClip Frame 129
_root.ref.gotoAndStop("out");
Symbol 566 MovieClip Frame 139
_root.enemy_ready = true; _root[_root.opponent + "_return"]();
Symbol 583 MovieClip Frame 56
_parent.play();
Symbol 586 MovieClip Frame 69
_root.enemy_punch_timer = _root.opp.special_time; _root.muffin_check_special();
Symbol 586 MovieClip Frame 74
if (_root.muffin_stop) { this.stop(); } _root.muffin_stop = false;
Symbol 586 MovieClip Frame 87
_root[_root.opponent + "_return"]();
Symbol 587 MovieClip [muffin] Frame 1
_root.enemy_move = "ready low"; stop();
Symbol 587 MovieClip [muffin] Frame 9
_root.enemy_move = "ready high";
Symbol 587 MovieClip [muffin] Frame 22
_root.enemy_move = "open";
Symbol 587 MovieClip [muffin] Frame 31
_root.enemy_move = "open";
Symbol 587 MovieClip [muffin] Frame 40
_root.enemy_move = "hit";
Symbol 587 MovieClip [muffin] Frame 51
_root.enemy_move = "hit";
Symbol 587 MovieClip [muffin] Frame 63
_root.enemy_move = "hit";
Symbol 587 MovieClip [muffin] Frame 74
_root.enemy_move = "block low";
Symbol 587 MovieClip [muffin] Frame 83
_root.enemy_move = "block high";
Symbol 587 MovieClip [muffin] Frame 96
_root.enemy_move = "vulnerable";
Symbol 587 MovieClip [muffin] Frame 109
_root.enemy_move = "intro";
Symbol 587 MovieClip [muffin] Frame 118
_root.enemy_move = "tko";
Symbol 587 MovieClip [muffin] Frame 127
_root.enemy_move = "ko";
Symbol 587 MovieClip [muffin] Frame 136
_root.enemy_move = "special";
Symbol 601 MovieClip Frame 44
stop(); body.gotoAndStop(1);
Symbol 606 MovieClip Frame 5
_root.fx("ref_bell", 0, 100);
Symbol 606 MovieClip Frame 13
_parent.gotoAndStop(_root.ref_to);
Symbol 636 MovieClip Frame 1
stop();
Symbol 641 MovieClip Frame 52
gotoAndPlay (43);
Symbol 642 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 645 MovieClip Frame 5
_root.fx("ref_bell", 0, 100);
Symbol 645 MovieClip Frame 13
_root.fx("music2", 100, 80);
Symbol 645 MovieClip Frame 38
_parent.gotoAndStop("out");
Symbol 648 MovieClip Frame 24
stop();
Symbol 651 MovieClip Frame 24
gotoAndPlay (15);
Symbol 652 MovieClip [ref] Frame 1
stop();
Symbol 672 MovieClip Frame 1
stop();
Symbol 758 MovieClip Frame 1
stop();
Symbol 759 MovieClip [ring] Frame 1
aud.onEnterFrame = function () { this.t++; this.t = this.t % 8; if (!this.t) { this.gotoAndStop(int(Math.random() * 4) + 1); } };
Symbol 768 MovieClip Frame 1
this.gotoAndStop(_root.enemy_num + 1);
Symbol 769 Button
on (press) { _root.fx("button2", 0, 100); _root.make_ring(); _root.start_round(); _root.fade("music1"); _root.round_screen.removeMovieClip(); }
Symbol 796 MovieClip Frame 1
this.gotoAndStop(_root.round);
Symbol 805 MovieClip Frame 1
this.gotoAndStop(_root.enemy_num + 1);
Symbol 806 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 4
stop();
Symbol 812 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 4
stop();
Symbol 818 MovieClip Frame 4
stop();
Symbol 821 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 4
stop();
Symbol 827 MovieClip Frame 4
stop();
Symbol 829 MovieClip Frame 1
stop();
Symbol 832 MovieClip Frame 4
stop();
Symbol 835 MovieClip Frame 4
stop();
Symbol 838 MovieClip [round screen] Frame 1
talk.gotoAndStop(_root.enemy_num + 1); talk.talk.gotoAndStop(_root.round); if (_root.round == 1) { talk.blackout.gotoAndStop(2); }
Symbol 838 MovieClip [round screen] Frame 4
stop();
Symbol 845 MovieClip Frame 7
_parent.removeMovieClip();
Symbol 851 MovieClip [splash] Frame 5
this.removeMovieClip();
Symbol 857 Button
on (press) { _root.fx("button2", 0, 100); _root.instructions(); _root.intro_screen.removeMovieClip(); }
Symbol 862 Button
on (press) { _root.leader_board(); }
Symbol 868 MovieClip Frame 12
stop();
Symbol 874 MovieClip Frame 16
stop();
Symbol 875 Button
on (press) { _root.fx("button2", 0, 100); _root.setup(); _root.instructions_screen.removeMovieClip(); }
Symbol 876 MovieClip [instructions] Frame 4
stop();
Symbol 907 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [punch_block]
Symbol 2 Sound [crowd]
Symbol 3 FontUsed by:4 153 154 155 458 459
Symbol 4 EditableTextUses:3Used by:Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:11
Symbol 7 GraphicUsed by:8 152 158 444 448 451 452 454 457 591 688 758 769 797 800 803 804 806 829 857 874 875
Symbol 8 ButtonUses:7Used by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:6 8 10Used by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14 15
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClipUses:13 14Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18 19
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:17 18Used by:Timeline
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:26
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:21 23 25Used by:145
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:33 98
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:28 30 32Used by:145
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:40
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:40
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:35 37 39Used by:145
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:49
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:49
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:42 44 46 48Used by:145
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClipUses:51Used by:145
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:145
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:145
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:145
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:66
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66 195
Symbol 66 MovieClipUses:63 65Used by:145 273
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:98
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:98
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:98
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:98
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:98
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:98 124
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:80Used by:98
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:98 124
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:98 133
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:98
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:98
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:98
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:98
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:98
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:68 70 72 74 76 78 81 83 85 87 89 91 93 95 97 28Used by:145
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:112
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:112
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:112
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:112
Symbol 107 GraphicUsed by:112 438
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:112
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClipUses:100 102 104 106 107 109 111Used by:145
Symbol 113 BitmapUsed by:115
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:113 114Used by:124
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:124
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:124
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:124
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:115 117 119 121 123 78 83Used by:145
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:133
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:133
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClipUses:85 126 128 130 132Used by:145
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:144
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:144
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:144
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:144
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:135 137 139 141 143Used by:145
Symbol 145 MovieClip [bagel]Uses:26 33 40 49 52 55 58 61 66 98 112 124 133 144Used by:907
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:159
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:152 444 457 797 800 803 804 874
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:149 7 151Used by:159
Symbol 153 EditableTextUses:3Used by:159
Symbol 154 EditableTextUses:3Used by:159
Symbol 155 EditableTextUses:3Used by:159
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158 454 875
Symbol 158 ButtonUses:157 7Used by:159
Symbol 159 MovieClip [beat game]Uses:147 152 153 154 155 158Used by:907
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162 163
Symbol 162 MovieClipUses:161Used by:164
Symbol 163 MovieClipUses:161Used by:164
Symbol 164 MovieClip [berry]Uses:162 163Used by:907
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [border]Uses:165Used by:907
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:171
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171 188 232
Symbol 171 MovieClipUses:168 170Used by:273
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:176
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:176 232
Symbol 176 MovieClipUses:173 175Used by:273
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:183
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:183
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:178 180 182Used by:273
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:188
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:185 170 187Used by:273
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:191 261
Symbol 191 MovieClipUses:190Used by:273
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:273
Symbol 195 MovieClipUses:65Used by:273
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:273
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:200Used by:273
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:208 271
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:208 271
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:208 271
Symbol 208 MovieClipUses:203 205 207Used by:232
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:232
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:232 272
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:218 462
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:218
Symbol 218 MovieClipUses:214 217Used by:232 272
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:232
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:232 272
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClipUses:224Used by:232
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:232
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:232
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:232
Symbol 232 MovieClipUses:208 210 212 218 220 222 225 227 229 231 170 175Used by:273
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:261
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:261
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:261
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:261
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:261
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:261
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:261
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:261
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:258
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:258
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:257
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClipUses:254 256Used by:258
Symbol 258 MovieClipUses:250 252 257Used by:261
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClipUses:190 234 236 238 240 242 244 246 248 258 260Used by:273
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:271
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:271
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:271
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:270
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 MovieClipUses:203 205 207 263 265 267 270Used by:273
Symbol 272 MovieClipUses:212 218 222Used by:273 439
Symbol 273 MovieClip [bowl]Uses:171 176 183 188 191 194 195 198 201 66 232 261 271 272Used by:907
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:278 283 284 287 288 297 298 305 308 309 320 321 322 323 324 330
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:278 293 294 297 298 323 330
Symbol 278 MovieClipUses:275 277Used by:332
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:283 284 287 288 305
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283 284 287 288 305
Symbol 283 MovieClipUses:280 282 275Used by:332
Symbol 284 MovieClipUses:280 282 275Used by:332
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287 288 305
Symbol 287 MovieClipUses:280 282 286 275Used by:332
Symbol 288 MovieClipUses:280 282 286 275Used by:332
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:293 294
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293 294 308 309 321 322
Symbol 293 MovieClipUses:277 290 292Used by:332
Symbol 294 MovieClipUses:277 290 292Used by:332
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297 298 330
Symbol 297 MovieClipUses:275 277 296Used by:332
Symbol 298 MovieClipUses:296 277 275Used by:332
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:305
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:305
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClipUses:300 280 282 286 302 304 275Used by:332
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308 309 321 322
Symbol 308 MovieClipUses:275 292 307Used by:332
Symbol 309 MovieClipUses:275 292 307Used by:332
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:314
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClipUses:311 313Used by:332
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:320
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClipUses:317 275 319Used by:332
Symbol 321 MovieClipUses:275 292 307Used by:332
Symbol 322 MovieClipUses:275 292 307Used by:332
Symbol 323 MovieClipUses:275 277Used by:324 331
Symbol 324 MovieClipUses:275 323Used by:332
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:329
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClipUses:326 328Used by:332
Symbol 330 MovieClipUses:296 277 275Used by:332
Symbol 331 MovieClipUses:323Used by:332
Symbol 332 MovieClip [mac]Uses:278 283 284 287 288 293 294 297 298 305 308 309 314 320 321 322 324 329 330 331Used by:907
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:344
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:341 379 397 438
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:341
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:341
Symbol 341 MovieClipUses:336 338 340Used by:344 349 354 359 362 365 368 371 374 379 397 402 413 420 438
Symbol 342 BitmapUsed by:343
Symbol 343 GraphicUses:342Used by:344
Symbol 344 MovieClipUses:334 341 343Used by:439
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:349
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:349
Symbol 349 MovieClipUses:346 341 348Used by:439
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:354
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClipUses:351 341 353Used by:439
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:359
Symbol 359 MovieClipUses:356 341 358Used by:439
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClipUses:361 341Used by:439
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365 374
Symbol 365 MovieClipUses:364 341Used by:439
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClipUses:367 341Used by:439
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:371
Symbol 371 MovieClipUses:370 341Used by:439
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:374
Symbol 374 MovieClipUses:373 341 364Used by:439
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:379 397 438
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:379
Symbol 379 MovieClipUses:376 341 336 378Used by:397 420
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:397
Symbol 382 BitmapUsed by:383
Symbol 383 GraphicUses:382Used by:397
Symbol 384 BitmapUsed by:385
Symbol 385 GraphicUses:384Used by:397
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:397
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:388Used by:397
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:397
Symbol 392 BitmapUsed by:393
Symbol 393 GraphicUses:392Used by:394
Symbol 394 MovieClipUses:393Used by:397
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClipUses:379 376 341 336 381 383 385 387 389 391 394 396Used by:439
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:402
Symbol 400 BitmapUsed by:401
Symbol 401 GraphicUses:400Used by:402
Symbol 402 MovieClipUses:399 341 401Used by:413 420
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:413
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:413
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:413
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:413
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:413
Symbol 413 MovieClipUses:402 404 406 341 408 410 412Used by:439
Symbol 414 BitmapUsed by:415
Symbol 415 GraphicUses:414Used by:420
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:420
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:402 415 341 417 419 379Used by:439
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:438
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:427
Symbol 425 BitmapUsed by:426
Symbol 426 GraphicUses:425Used by:427
Symbol 427 MovieClipUses:424 426Used by:438
Symbol 428 BitmapUsed by:429
Symbol 429 GraphicUses:428Used by:438
Symbol 430 BitmapUsed by:431
Symbol 431 GraphicUses:430Used by:438
Symbol 432 BitmapUsed by:433
Symbol 433 GraphicUses:432Used by:438
Symbol 434 BitmapUsed by:435
Symbol 435 GraphicUses:434Used by:438
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:438
Symbol 438 MovieClipUses:376 341 336 422 427 429 431 433 435 107 437Used by:439
Symbol 439 MovieClip [cheese]Uses:344 349 354 359 362 365 368 371 374 397 413 420 438 272Used by:907
Symbol 440 BitmapUsed by:441
Symbol 441 GraphicUses:440Used by:453
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:444
Symbol 444 MovieClipUses:149 7 443Used by:453
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:448 452
Symbol 447 GraphicUsed by:448 451 452
Symbol 448 ButtonUses:446 7 447Used by:453
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:451
Symbol 451 ButtonUses:450 7 447Used by:453
Symbol 452 ButtonUses:446 7 447Used by:453
Symbol 453 MovieClip [game over screen]Uses:441 444 448 451 452Used by:907
Symbol 454 ButtonUses:157 7Used by:461
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:457
Symbol 457 MovieClipUses:149 7 456Used by:461
Symbol 458 EditableTextUses:3Used by:460
Symbol 459 EditableTextUses:3Used by:460
Symbol 460 MovieClipUses:458 459Used by:461
Symbol 461 MovieClip [high scores]Uses:454 457 460Used by:907
Symbol 462 MovieClipUses:214Used by:463 852
Symbol 463 MovieClip [milky]Uses:462Used by:907
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:472 537
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:472
Symbol 468 BitmapUsed by:469
Symbol 469 GraphicUses:468Used by:472
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:472
Symbol 472 MovieClipUses:465 467 469 471Used by:587
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:481
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:481
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:481
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:481
Symbol 481 MovieClipUses:474 476 478 480Used by:587
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:486
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:486
Symbol 486 MovieClipUses:483 485Used by:587
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:491
Symbol 489 BitmapUsed by:490
Symbol 490 GraphicUses:489Used by:491
Symbol 491 MovieClipUses:488 490Used by:587
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:496 497
Symbol 494 BitmapUsed by:495
Symbol 495 GraphicUses:494Used by:496 497
Symbol 496 MovieClipUses:493 495Used by:587
Symbol 497 MovieClipUses:493 495Used by:587
Symbol 498 BitmapUsed by:499
Symbol 499 GraphicUses:498Used by:502
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:502
Symbol 502 MovieClipUses:499 501Used by:587
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:505
Symbol 505 MovieClipUses:504Used by:587
Symbol 506 BitmapUsed by:507
Symbol 507 GraphicUses:506Used by:508
Symbol 508 MovieClipUses:507Used by:587
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:517
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:517
Symbol 513 BitmapUsed by:514
Symbol 514 GraphicUses:513Used by:517
Symbol 515 BitmapUsed by:516
Symbol 516 GraphicUses:515Used by:517
Symbol 517 MovieClipUses:510 512 514 516Used by:587
Symbol 518 BitmapUsed by:519
Symbol 519 GraphicUses:518Used by:537 566
Symbol 520 BitmapUsed by:521
Symbol 521 GraphicUses:520Used by:537 566
Symbol 522 BitmapUsed by:523
Symbol 523 GraphicUses:522Used by:537 566
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:537
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:537
Symbol 528 BitmapUsed by:529
Symbol 529 GraphicUses:528Used by:537
Symbol 530 BitmapUsed by:531
Symbol 531 GraphicUses:530Used by:537
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:537 586
Symbol 534 BitmapUsed by:535
Symbol 535 GraphicUses:534Used by:536
Symbol 536 MovieClipUses:535Used by:537
Symbol 537 MovieClipUses:519 521 523 525 527 529 531 533 536 465Used by:587
Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:556 566
Symbol 540 BitmapUsed by:541
Symbol 541 GraphicUses:540Used by:544 559
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:544 559
Symbol 544 MovieClipUses:541 543Used by:556
Symbol 545 BitmapUsed by:546
Symbol 546 GraphicUses:545Used by:555
Symbol 547 BitmapUsed by:548
Symbol 548 GraphicUses:547Used by:555
Symbol 549 BitmapUsed by:550
Symbol 550 GraphicUses:549Used by:555
Symbol 551 BitmapUsed by:552
Symbol 552 GraphicUses:551Used by:555
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:555
Symbol 555 MovieClipUses:546 548 550 552 554Used by:556
Symbol 556 MovieClipUses:539 544 555Used by:587
Symbol 557 BitmapUsed by:558
Symbol 558 GraphicUses:557Used by:559 571 583
Symbol 559 MovieClipUses:541 558 543Used by:566
Symbol 560 BitmapUsed by:561
Symbol 561 GraphicUses:560Used by:566
Symbol 562 BitmapUsed by:563
Symbol 563 GraphicUses:562Used by:566 586
Symbol 564 BitmapUsed by:565
Symbol 565 GraphicUses:564Used by:566
Symbol 566 MovieClipUses:539 559 561 563 565 519 521 523Used by:587
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:586
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:576 586
Symbol 571 MovieClipUses:558Used by:576
Symbol 572 BitmapUsed by:573
Symbol 573 GraphicUses:572Used by:576
Symbol 574 BitmapUsed by:575
Symbol 575 GraphicUses:574Used by:576
Symbol 576 MovieClipUses:570 571 573 575Used by:586
Symbol 577 BitmapUsed by:578
Symbol 578 GraphicUses:577Used by:586
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:586
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:586
Symbol 583 MovieClipUses:558Used by:586
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:586
Symbol 586 MovieClipUses:533 568 576 578 570 580 582 583 585 563Used by:587
Symbol 587 MovieClip [muffin]Uses:472 481 486 491 496 497 502 505 508 517 537 556 566 586Used by:907
Symbol 588 FontUsed by:589 590 647
Symbol 589 TextUses:588Used by:591
Symbol 590 TextUses:588Used by:591
Symbol 591 MovieClip [next match screen]Uses:7 589 590Used by:907
Symbol 592 BitmapUsed by:593
Symbol 593 GraphicUses:592Used by:600 646
Symbol 594 BitmapUsed by:595
Symbol 595 GraphicUses:594Used by:600
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:600
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:600
Symbol 600 MovieClipUses:593 595 597 599Used by:601 642 648 651
Symbol 601 MovieClipUses:600Used by:652
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:606 641 645
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:606 641 645
Symbol 606 MovieClipUses:603 605Used by:652
Symbol 607 BitmapUsed by:608
Symbol 608 GraphicUses:607Used by:611 645 648
Symbol 609 BitmapUsed by:610
Symbol 610 GraphicUses:609Used by:611 648
Symbol 611 MovieClipUses:608 610Used by:652
Symbol 612 BitmapUsed by:613
Symbol 613 GraphicUses:612Used by:636
Symbol 614 BitmapUsed by:615
Symbol 615 GraphicUses:614Used by:636
Symbol 616 BitmapUsed by:617
Symbol 617 GraphicUses:616Used by:636
Symbol 618 BitmapUsed by:619
Symbol 619 GraphicUses:618Used by:636
Symbol 620 BitmapUsed by:621
Symbol 621 GraphicUses:620Used by:636
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:636
Symbol 624 BitmapUsed by:625
Symbol 625 GraphicUses:624Used by:636
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:636
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:636
Symbol 630 BitmapUsed by:631
Symbol 631 GraphicUses:630Used by:636
Symbol 632 BitmapUsed by:633
Symbol 633 GraphicUses:632Used by:636
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:636
Symbol 636 MovieClipUses:613 615 617 619 621 623 625 627 629 631 633 635Used by:652 907
Symbol 637 BitmapUsed by:638
Symbol 638 GraphicUses:637Used by:641 651
Symbol 639 BitmapUsed by:640
Symbol 640 GraphicUses:639Used by:641 651
Symbol 641 MovieClipUses:603 605 638 640Used by:652
Symbol 642 MovieClipUses:600Used by:652
Symbol 643 BitmapUsed by:644
Symbol 644 GraphicUses:643Used by:645
Symbol 645 MovieClipUses:603 605 608 644Used by:652
Symbol 646 MovieClipUses:593Used by:652
Symbol 647 TextUses:588Used by:648
Symbol 648 MovieClipUses:600 610 608 647Used by:652
Symbol 649 BitmapUsed by:650
Symbol 650 GraphicUses:649Used by:651
Symbol 651 MovieClipUses:600 638 650 640Used by:652
Symbol 652 MovieClip [ref]Uses:601 606 611 636 641 642 645 646 648 651Used by:907
Symbol 653 BitmapUsed by:654
Symbol 654 GraphicUses:653Used by:759
Symbol 655 BitmapUsed by:656
Symbol 656 GraphicUses:655Used by:660
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClipUses:657Used by:660
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClipUses:656 658 659Used by:759
Symbol 661 BitmapUsed by:662
Symbol 662 GraphicUses:661Used by:759
Symbol 663 GraphicUsed by:672
Symbol 664 BitmapUsed by:665
Symbol 665 GraphicUses:664Used by:672
Symbol 666 BitmapUsed by:667
Symbol 667 GraphicUses:666Used by:672
Symbol 668 BitmapUsed by:669
Symbol 669 GraphicUses:668Used by:672
Symbol 670 BitmapUsed by:671
Symbol 671 GraphicUses:670Used by:672
Symbol 672 MovieClipUses:663 665 667 669 671Used by:759
Symbol 673 BitmapUsed by:674
Symbol 674 GraphicUses:673Used by:679
Symbol 675 BitmapUsed by:676
Symbol 676 GraphicUses:675Used by:679
Symbol 677 BitmapUsed by:678
Symbol 678 GraphicUses:677Used by:679
Symbol 679 MovieClipUses:674 676 678Used by:759
Symbol 680 BitmapUsed by:681
Symbol 681 GraphicUses:680Used by:688
Symbol 682 BitmapUsed by:683
Symbol 683 GraphicUses:682Used by:688
Symbol 684 BitmapUsed by:685
Symbol 685 GraphicUses:684Used by:688
Symbol 686 BitmapUsed by:687
Symbol 687 GraphicUses:686Used by:688
Symbol 688 MovieClipUses:681 7 683 685 687Used by:759
Symbol 689 BitmapUsed by:690
Symbol 690 GraphicUses:689Used by:759
Symbol 691 BitmapUsed by:692
Symbol 692 GraphicUses:691Used by:711
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:711
Symbol 695 BitmapUsed by:696
Symbol 696 GraphicUses:695Used by:711
Symbol 697 BitmapUsed by:698
Symbol 698 GraphicUses:697Used by:711
Symbol 699 BitmapUsed by:700
Symbol 700 GraphicUses:699Used by:711
Symbol 701 BitmapUsed by:702
Symbol 702 GraphicUses:701Used by:711
Symbol 703 BitmapUsed by:704
Symbol 704 GraphicUses:703Used by:711
Symbol 705 BitmapUsed by:706
Symbol 706 GraphicUses:705Used by:711
Symbol 707 BitmapUsed by:708
Symbol 708 GraphicUses:707Used by:711
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:711
Symbol 711 MovieClipUses:692 694 696 698 700 702 704 706 708 710Used by:759
Symbol 712 BitmapUsed by:713
Symbol 713 GraphicUses:712Used by:732
Symbol 714 BitmapUsed by:715
Symbol 715 GraphicUses:714Used by:732
Symbol 716 BitmapUsed by:717
Symbol 717 GraphicUses:716Used by:732
Symbol 718 BitmapUsed by:719
Symbol 719 GraphicUses:718Used by:732
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:732
Symbol 722 BitmapUsed by:723
Symbol 723 GraphicUses:722Used by:732
Symbol 724 BitmapUsed by:725
Symbol 725 GraphicUses:724Used by:732
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:732
Symbol 728 BitmapUsed by:729
Symbol 729 GraphicUses:728Used by:732
Symbol 730 BitmapUsed by:731
Symbol 731 GraphicUses:730Used by:732
Symbol 732 MovieClipUses:713 715 717 719 721 723 725 727 729 731Used by:733 735
Symbol 733 MovieClipUses:732Used by:759
Symbol 734 GraphicUsed by:735
Symbol 735 MovieClipUses:732 734Used by:759
Symbol 736 GraphicUsed by:757
Symbol 737 GraphicUsed by:757
Symbol 738 GraphicUsed by:757
Symbol 739 GraphicUsed by:757
Symbol 740 GraphicUsed by:757
Symbol 741 GraphicUsed by:757
Symbol 742 GraphicUsed by:757
Symbol 743 GraphicUsed by:757
Symbol 744 GraphicUsed by:757
Symbol 745 GraphicUsed by:757
Symbol 746 GraphicUsed by:757
Symbol 747 GraphicUsed by:757
Symbol 748 GraphicUsed by:757
Symbol 749 GraphicUsed by:757
Symbol 750 GraphicUsed by:757
Symbol 751 GraphicUsed by:757
Symbol 752 GraphicUsed by:757
Symbol 753 GraphicUsed by:757
Symbol 754 GraphicUsed by:757
Symbol 755 GraphicUsed by:757
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClipUses:736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756Used by:759
Symbol 758 MovieClipUses:7Used by:759
Symbol 759 MovieClip [ring]Uses:654 660 662 672 679 688 690 711 733 735 757 758Used by:907
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:768
Symbol 762 BitmapUsed by:763
Symbol 763 GraphicUses:762Used by:768
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:768
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:768
Symbol 768 MovieClipUses:761 763 765 767Used by:838
Symbol 769 ButtonUses:7Used by:838
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:797 800 803 804
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:797 800 803 804
Symbol 774 BitmapUsed by:775
Symbol 775 GraphicUses:774Used by:797 800 803 804
Symbol 776 BitmapUsed by:777
Symbol 777 GraphicUses:776Used by:797 800 803 804
Symbol 778 BitmapUsed by:779
Symbol 779 GraphicUses:778Used by:797 800 803 804
Symbol 780 BitmapUsed by:781
Symbol 781 GraphicUses:780Used by:797
Symbol 782 BitmapUsed by:783
Symbol 783 GraphicUses:782Used by:797 800 803 804
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:797 800 803 804
Symbol 786 BitmapUsed by:787
Symbol 787 GraphicUses:786Used by:797 800 803 804
Symbol 788 BitmapUsed by:789
Symbol 789 GraphicUses:788Used by:797 800 803 804
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:796
Symbol 792 BitmapUsed by:793
Symbol 793 GraphicUses:792Used by:796
Symbol 794 BitmapUsed by:795
Symbol 795 GraphicUses:794Used by:796
Symbol 796 MovieClipUses:791 793 795Used by:797 800 803 804
Symbol 797 MovieClipUses:149 7 771 773 775 777 779 781 783 785 787 789 796Used by:805
Symbol 798 BitmapUsed by:799
Symbol 799 GraphicUses:798Used by:800
Symbol 800 MovieClipUses:149 7 771 773 775 777 779 799 783 785 787 789 796Used by:805
Symbol 801 BitmapUsed by:802
Symbol 802 GraphicUses:801Used by:803
Symbol 803 MovieClipUses:149 7 771 773 775 777 779 802 783 785 787 789 796Used by:805
Symbol 804 MovieClipUses:149 7 771 773 775 777 779 785 783 787 789 796Used by:805
Symbol 805 MovieClipUses:797 800 803 804Used by:838
Symbol 806 MovieClipUses:7Used by:837
Symbol 807 BitmapUsed by:808
Symbol 808 GraphicUses:807Used by:809
Symbol 809 MovieClipUses:808Used by:812
Symbol 810 BitmapUsed by:811
Symbol 811 GraphicUses:810Used by:812
Symbol 812 MovieClipUses:809 811Used by:837
Symbol 813 BitmapUsed by:814
Symbol 814 GraphicUses:813Used by:815
Symbol 815 MovieClipUses:814Used by:819
Symbol 816 BitmapUsed by:817
Symbol 817 GraphicUses:816Used by:818
Symbol 818 MovieClipUses:817Used by:819
Symbol 819 MovieClipUses:815 818Used by:837
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClipUses:820Used by:837
Symbol 822 BitmapUsed by:823
Symbol 823 GraphicUses:822Used by:824
Symbol 824 MovieClipUses:823Used by:828
Symbol 825 BitmapUsed by:826
Symbol 826 GraphicUses:825Used by:827
Symbol 827 MovieClipUses:826Used by:828
Symbol 828 MovieClipUses:824 827Used by:837
Symbol 829 MovieClipUses:7Used by:837
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:832
Symbol 832 MovieClipUses:831Used by:836
Symbol 833 BitmapUsed by:834
Symbol 834 GraphicUses:833Used by:835
Symbol 835 MovieClipUses:834Used by:836
Symbol 836 MovieClipUses:832 835Used by:837
Symbol 837 MovieClipUses:806 812 819 821 828 829 836Used by:838
Symbol 838 MovieClip [round screen]Uses:768 769 805 837Used by:907
Symbol 839 BitmapUsed by:840
Symbol 840 GraphicUses:839Used by:845
Symbol 841 BitmapUsed by:842
Symbol 842 GraphicUses:841Used by:845
Symbol 843 BitmapUsed by:844
Symbol 844 GraphicUses:843Used by:845
Symbol 845 MovieClipUses:840 842 844Used by:846
Symbol 846 MovieClip [seedy]Uses:845Used by:907
Symbol 847 BitmapUsed by:848
Symbol 848 GraphicUses:847Used by:851
Symbol 849 BitmapUsed by:850
Symbol 850 GraphicUses:849Used by:851
Symbol 851 MovieClip [splash]Uses:848 850Used by:907
Symbol 852 MovieClip [sweaty]Uses:462Used by:907
Symbol 853 BitmapUsed by:854
Symbol 854 GraphicUses:853Used by:869
Symbol 855 BitmapUsed by:856
Symbol 856 GraphicUses:855Used by:857
Symbol 857 ButtonUses:856 7Used by:869
Symbol 858 BitmapUsed by:859
Symbol 859 GraphicUses:858Used by:862
Symbol 860 BitmapUsed by:861
Symbol 861 GraphicUses:860Used by:862
Symbol 862 ButtonUses:859 861Used by:869
Symbol 863 BitmapUsed by:864
Symbol 864 GraphicUses:863Used by:867
Symbol 865 BitmapUsed by:866
Symbol 866 GraphicUses:865Used by:867
Symbol 867 MovieClipUses:864 866Used by:868
Symbol 868 MovieClipUses:867Used by:869
Symbol 869 MovieClip [Intro]Uses:854 857 862 868Used by:907
Symbol 870 BitmapUsed by:871
Symbol 871 GraphicUses:870Used by:876
Symbol 872 BitmapUsed by:873
Symbol 873 GraphicUses:872Used by:874
Symbol 874 MovieClipUses:149 7 873Used by:876
Symbol 875 ButtonUses:157 7Used by:876
Symbol 876 MovieClip [instructions]Uses:871 874 875Used by:907
Symbol 877 Sound [bagel_attack]Used by:907
Symbol 878 Sound [bagel_death]Used by:907
Symbol 879 Sound [bowl_attack]Used by:907
Symbol 880 Sound [bowl_death]Used by:907
Symbol 881 Sound [cheese_attack]Used by:907
Symbol 882 Sound [cheese_death]Used by:907
Symbol 883 Sound [muffin_attack]Used by:907
Symbol 884 Sound [muffin_death]Used by:907
Symbol 885 Sound [enemy_punch_block]Used by:907
Symbol 886 Sound [enemy_punch_hit]Used by:907
Symbol 887 Sound [enemy_punch_miss]Used by:907
Symbol 888 Sound [enemy_punch_swipe]Used by:907
Symbol 889 Sound [button1]Used by:907
Symbol 890 Sound [button2]Used by:907
Symbol 891 Sound [countdown]Used by:907
Symbol 892 SoundUsed by:907
Symbol 893 Sound [lose]Used by:907
Symbol 894 Sound [ref_bell]Used by:907
Symbol 895 Sound [tko]Used by:907
Symbol 896 Sound [win]Used by:907
Symbol 897 Sound [big_hit]Used by:907
Symbol 898 Sound [highscore]Used by:907
Symbol 899 Sound [pickup_frusion]Used by:907
Symbol 900 SoundUsed by:907
Symbol 901 Sound [punch_hit]Used by:907
Symbol 902 Sound [punch_miss]Used by:907
Symbol 903 Sound [punch_swipe]Used by:907
Symbol 904 Sound [super_punch]Used by:907
Symbol 905 Sound [music1]Used by:907
Symbol 906 Sound [music2]Used by:907
Symbol 907 MovieClipUses:145 159 164 166 273 332 439 453 461 463 587 591 652 759 838 846 851 852 869 876 636 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906Used by:Timeline

Instance Names

"mutey"Frame 1Symbol 11 MovieClip
"special_one"Frame 1Symbol 15 MovieClip
"count"Frame 1Symbol 19 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 1Symbol 26 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 9Symbol 33 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 22Symbol 40 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 31Symbol 49 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 40Symbol 52 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 63Symbol 55 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 74Symbol 58 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 83Symbol 61 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 96Symbol 66 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 109Symbol 98 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 118Symbol 112 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 127Symbol 124 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 136Symbol 133 MovieClip
"body"Symbol 145 MovieClip [bagel] Frame 146Symbol 144 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 1Symbol 171 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 9Symbol 176 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 22Symbol 183 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 31Symbol 188 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 40Symbol 191 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 51Symbol 194 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 63Symbol 195 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 74Symbol 198 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 83Symbol 201 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 96Symbol 66 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 109Symbol 232 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 118Symbol 261 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 127Symbol 261 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 136Symbol 271 MovieClip
"body"Symbol 273 MovieClip [bowl] Frame 146Symbol 272 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 1Symbol 278 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 7Symbol 283 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 13Symbol 284 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 20Symbol 287 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 28Symbol 288 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 37Symbol 293 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 45Symbol 294 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 54Symbol 297 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 59Symbol 298 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 65Symbol 305 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 71Symbol 308 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 77Symbol 309 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 84Symbol 314 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 90Symbol 320 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 96Symbol 321 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 102Symbol 322 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 109Symbol 324 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 119Symbol 330 MovieClip
"body"Symbol 332 MovieClip [mac] Frame 125Symbol 331 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 1Symbol 344 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 9Symbol 349 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 22Symbol 354 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 31Symbol 359 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 40Symbol 362 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 63Symbol 365 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 74Symbol 368 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 83Symbol 371 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 96Symbol 374 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 109Symbol 397 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 118Symbol 413 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 127Symbol 420 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 136Symbol 438 MovieClip
"body"Symbol 439 MovieClip [cheese] Frame 146Symbol 272 MovieClip
"rank1"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank2"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank3"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank4"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank5"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank6"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank7"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank8"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank9"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"rank10"Symbol 461 MovieClip [high scores] Frame 1Symbol 460 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 1Symbol 472 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 9Symbol 481 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 22Symbol 486 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 31Symbol 491 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 40Symbol 496 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 51Symbol 497 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 63Symbol 502 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 74Symbol 505 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 83Symbol 508 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 96Symbol 517 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 109Symbol 537 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 118Symbol 556 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 127Symbol 566 MovieClip
"body"Symbol 587 MovieClip [muffin] Frame 136Symbol 586 MovieClip
"body"Symbol 601 MovieClip Frame 31Symbol 600 MovieClip
"body"Symbol 648 MovieClip Frame 1Symbol 600 MovieClip
"body"Symbol 651 MovieClip Frame 1Symbol 600 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 2Symbol 601 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 3Symbol 606 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 4Symbol 611 MovieClip
"say"Symbol 652 MovieClip [ref] Frame 4Symbol 636 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 6Symbol 642 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 7Symbol 645 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 8Symbol 646 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 9Symbol 648 MovieClip
"body"Symbol 652 MovieClip [ref] Frame 10Symbol 651 MovieClip
"mask"Symbol 660 MovieClip Frame 1Symbol 658 MovieClip
"num4"Symbol 733 MovieClip Frame 1Symbol 732 MovieClip
"num1"Symbol 733 MovieClip Frame 1Symbol 732 MovieClip
"num2"Symbol 733 MovieClip Frame 1Symbol 732 MovieClip
"num3"Symbol 733 MovieClip Frame 1Symbol 732 MovieClip
"num1"Symbol 735 MovieClip Frame 1Symbol 732 MovieClip
"num2"Symbol 735 MovieClip Frame 1Symbol 732 MovieClip
"num3"Symbol 735 MovieClip Frame 1Symbol 732 MovieClip
"energy_bar"Symbol 759 MovieClip [ring] Frame 1Symbol 660 MovieClip
"aud"Symbol 759 MovieClip [ring] Frame 1Symbol 672 MovieClip
"round"Symbol 759 MovieClip [ring] Frame 1Symbol 679 MovieClip
"names"Symbol 759 MovieClip [ring] Frame 1Symbol 688 MovieClip
"stars"Symbol 759 MovieClip [ring] Frame 1Symbol 711 MovieClip
"points"Symbol 759 MovieClip [ring] Frame 1Symbol 733 MovieClip
"time"Symbol 759 MovieClip [ring] Frame 1Symbol 735 MovieClip
"mac_health"Symbol 759 MovieClip [ring] Frame 1Symbol 757 MovieClip
"enemy_health"Symbol 759 MovieClip [ring] Frame 1Symbol 757 MovieClip
"flash"Symbol 759 MovieClip [ring] Frame 1Symbol 758 MovieClip
"rounds"Symbol 797 MovieClip Frame 50Symbol 796 MovieClip
"rounds"Symbol 800 MovieClip Frame 49Symbol 796 MovieClip
"rounds"Symbol 803 MovieClip Frame 49Symbol 796 MovieClip
"rounds"Symbol 804 MovieClip Frame 49Symbol 796 MovieClip
"box"Symbol 805 MovieClip Frame 1Symbol 797 MovieClip
"box"Symbol 805 MovieClip Frame 2Symbol 800 MovieClip
"box"Symbol 805 MovieClip Frame 3Symbol 803 MovieClip
"box"Symbol 805 MovieClip Frame 4Symbol 804 MovieClip
"blackout"Symbol 837 MovieClip Frame 1Symbol 806 MovieClip
"talk"Symbol 837 MovieClip Frame 1Symbol 812 MovieClip
"talk"Symbol 837 MovieClip Frame 2Symbol 819 MovieClip
"blackout"Symbol 837 MovieClip Frame 3Symbol 821 MovieClip
"talk"Symbol 837 MovieClip Frame 3Symbol 828 MovieClip
"blackout"Symbol 837 MovieClip Frame 4Symbol 829 MovieClip
"talk"Symbol 837 MovieClip Frame 4Symbol 836 MovieClip
"name_plate"Symbol 838 MovieClip [round screen] Frame 1Symbol 768 MovieClip
"talk"Symbol 838 MovieClip [round screen] Frame 1Symbol 837 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "punch_block"
ExportAssets (56)Timeline Frame 1Symbol 2 as "crowd"
ExportAssets (56)Timeline Frame 2Symbol 145 as "bagel"
ExportAssets (56)Timeline Frame 2Symbol 159 as "beat game"
ExportAssets (56)Timeline Frame 2Symbol 164 as "berry"
ExportAssets (56)Timeline Frame 2Symbol 166 as "border"
ExportAssets (56)Timeline Frame 2Symbol 273 as "bowl"
ExportAssets (56)Timeline Frame 2Symbol 332 as "mac"
ExportAssets (56)Timeline Frame 2Symbol 439 as "cheese"
ExportAssets (56)Timeline Frame 2Symbol 453 as "game over screen"
ExportAssets (56)Timeline Frame 2Symbol 461 as "high scores"
ExportAssets (56)Timeline Frame 2Symbol 463 as "milky"
ExportAssets (56)Timeline Frame 2Symbol 587 as "muffin"
ExportAssets (56)Timeline Frame 2Symbol 591 as "next match screen"
ExportAssets (56)Timeline Frame 2Symbol 652 as "ref"
ExportAssets (56)Timeline Frame 2Symbol 759 as "ring"
ExportAssets (56)Timeline Frame 2Symbol 838 as "round screen"
ExportAssets (56)Timeline Frame 2Symbol 846 as "seedy"
ExportAssets (56)Timeline Frame 2Symbol 851 as "splash"
ExportAssets (56)Timeline Frame 2Symbol 852 as "sweaty"
ExportAssets (56)Timeline Frame 2Symbol 869 as "Intro"
ExportAssets (56)Timeline Frame 2Symbol 876 as "instructions"
ExportAssets (56)Timeline Frame 2Symbol 877 as "bagel_attack"
ExportAssets (56)Timeline Frame 2Symbol 878 as "bagel_death"
ExportAssets (56)Timeline Frame 2Symbol 879 as "bowl_attack"
ExportAssets (56)Timeline Frame 2Symbol 880 as "bowl_death"
ExportAssets (56)Timeline Frame 2Symbol 881 as "cheese_attack"
ExportAssets (56)Timeline Frame 2Symbol 882 as "cheese_death"
ExportAssets (56)Timeline Frame 2Symbol 883 as "muffin_attack"
ExportAssets (56)Timeline Frame 2Symbol 884 as "muffin_death"
ExportAssets (56)Timeline Frame 2Symbol 885 as "enemy_punch_block"
ExportAssets (56)Timeline Frame 2Symbol 886 as "enemy_punch_hit"
ExportAssets (56)Timeline Frame 2Symbol 887 as "enemy_punch_miss"
ExportAssets (56)Timeline Frame 2Symbol 888 as "enemy_punch_swipe"
ExportAssets (56)Timeline Frame 2Symbol 889 as "button1"
ExportAssets (56)Timeline Frame 2Symbol 890 as "button2"
ExportAssets (56)Timeline Frame 2Symbol 891 as "countdown"
ExportAssets (56)Timeline Frame 2Symbol 893 as "lose"
ExportAssets (56)Timeline Frame 2Symbol 894 as "ref_bell"
ExportAssets (56)Timeline Frame 2Symbol 895 as "tko"
ExportAssets (56)Timeline Frame 2Symbol 896 as "win"
ExportAssets (56)Timeline Frame 2Symbol 897 as "big_hit"
ExportAssets (56)Timeline Frame 2Symbol 898 as "highscore"
ExportAssets (56)Timeline Frame 2Symbol 899 as "pickup_frusion"
ExportAssets (56)Timeline Frame 2Symbol 901 as "punch_hit"
ExportAssets (56)Timeline Frame 2Symbol 902 as "punch_miss"
ExportAssets (56)Timeline Frame 2Symbol 903 as "punch_swipe"
ExportAssets (56)Timeline Frame 2Symbol 904 as "super_punch"
ExportAssets (56)Timeline Frame 2Symbol 905 as "music1"
ExportAssets (56)Timeline Frame 2Symbol 906 as "music2"

Labels

"on"Symbol 11 MovieClip Frame 1
"off"Symbol 11 MovieClip Frame 2
"ready low"Symbol 145 MovieClip [bagel] Frame 1
"ready high"Symbol 145 MovieClip [bagel] Frame 9
"upper cut"Symbol 145 MovieClip [bagel] Frame 22
"jab"Symbol 145 MovieClip [bagel] Frame 31
"hit left upper"Symbol 145 MovieClip [bagel] Frame 40
"hit right upper"Symbol 145 MovieClip [bagel] Frame 51
"hit low"Symbol 145 MovieClip [bagel] Frame 63
"block low"Symbol 145 MovieClip [bagel] Frame 74
"block high"Symbol 145 MovieClip [bagel] Frame 83
"vulnerable"Symbol 145 MovieClip [bagel] Frame 96
"intro"Symbol 145 MovieClip [bagel] Frame 109
"tko"Symbol 145 MovieClip [bagel] Frame 118
"ko"Symbol 145 MovieClip [bagel] Frame 127
"special"Symbol 145 MovieClip [bagel] Frame 136
"wobble"Symbol 145 MovieClip [bagel] Frame 146
"ready low"Symbol 273 MovieClip [bowl] Frame 1
"ready high"Symbol 273 MovieClip [bowl] Frame 9
"upper cut"Symbol 273 MovieClip [bowl] Frame 22
"jab"Symbol 273 MovieClip [bowl] Frame 31
"hit left upper"Symbol 273 MovieClip [bowl] Frame 40
"hit right upper"Symbol 273 MovieClip [bowl] Frame 51
"hit low"Symbol 273 MovieClip [bowl] Frame 63
"block low"Symbol 273 MovieClip [bowl] Frame 74
"block high"Symbol 273 MovieClip [bowl] Frame 83
"vulnerable"Symbol 273 MovieClip [bowl] Frame 96
"intro"Symbol 273 MovieClip [bowl] Frame 109
"tko"Symbol 273 MovieClip [bowl] Frame 118
"ko"Symbol 273 MovieClip [bowl] Frame 127
"special"Symbol 273 MovieClip [bowl] Frame 136
"wobble"Symbol 273 MovieClip [bowl] Frame 146
"ready1"Symbol 278 MovieClip Frame 2
"ready2"Symbol 278 MovieClip Frame 11
"stand"Symbol 332 MovieClip [mac] Frame 1
"jab left"Symbol 332 MovieClip [mac] Frame 7
"jab right"Symbol 332 MovieClip [mac] Frame 13
"upper left"Symbol 332 MovieClip [mac] Frame 20
"upper right"Symbol 332 MovieClip [mac] Frame 28
"dodge left"Symbol 332 MovieClip [mac] Frame 37
"dodge right"Symbol 332 MovieClip [mac] Frame 45
"duck"Symbol 332 MovieClip [mac] Frame 54
"return"Symbol 332 MovieClip [mac] Frame 59
"special"Symbol 332 MovieClip [mac] Frame 65
"hit left"Symbol 332 MovieClip [mac] Frame 71
"hit right"Symbol 332 MovieClip [mac] Frame 77
"weak"Symbol 332 MovieClip [mac] Frame 84
"bottle"Symbol 332 MovieClip [mac] Frame 90
"ko left"Symbol 332 MovieClip [mac] Frame 96
"ko right"Symbol 332 MovieClip [mac] Frame 102
"get up"Symbol 332 MovieClip [mac] Frame 109
"win"Symbol 332 MovieClip [mac] Frame 115
"duck hit"Symbol 332 MovieClip [mac] Frame 119
"start"Symbol 332 MovieClip [mac] Frame 125
"out"Symbol 438 MovieClip Frame 182
"ready low"Symbol 439 MovieClip [cheese] Frame 1
"ready high"Symbol 439 MovieClip [cheese] Frame 9
"upper cut"Symbol 439 MovieClip [cheese] Frame 22
"jab"Symbol 439 MovieClip [cheese] Frame 31
"hit left upper"Symbol 439 MovieClip [cheese] Frame 40
"hit right upper"Symbol 439 MovieClip [cheese] Frame 51
"hit low"Symbol 439 MovieClip [cheese] Frame 63
"block low"Symbol 439 MovieClip [cheese] Frame 74
"block high"Symbol 439 MovieClip [cheese] Frame 83
"vulnerable"Symbol 439 MovieClip [cheese] Frame 96
"intro"Symbol 439 MovieClip [cheese] Frame 109
"tko"Symbol 439 MovieClip [cheese] Frame 118
"ko"Symbol 439 MovieClip [cheese] Frame 127
"special"Symbol 439 MovieClip [cheese] Frame 136
"wobble"Symbol 439 MovieClip [cheese] Frame 146
"ON"Symbol 555 MovieClip Frame 1
"OFF"Symbol 555 MovieClip Frame 44
"ready low"Symbol 587 MovieClip [muffin] Frame 1
"ready high"Symbol 587 MovieClip [muffin] Frame 9
"upper cut"Symbol 587 MovieClip [muffin] Frame 22
"jab"Symbol 587 MovieClip [muffin] Frame 31
"hit left upper"Symbol 587 MovieClip [muffin] Frame 40
"hit right upper"Symbol 587 MovieClip [muffin] Frame 51
"hit low"Symbol 587 MovieClip [muffin] Frame 63
"block low"Symbol 587 MovieClip [muffin] Frame 74
"block high"Symbol 587 MovieClip [muffin] Frame 83
"vulnerable"Symbol 587 MovieClip [muffin] Frame 96
"intro"Symbol 587 MovieClip [muffin] Frame 109
"tko"Symbol 587 MovieClip [muffin] Frame 118
"ko"Symbol 587 MovieClip [muffin] Frame 127
"special"Symbol 587 MovieClip [muffin] Frame 136
"ko"Symbol 636 MovieClip Frame 12
"tko"Symbol 636 MovieClip Frame 13
"in"Symbol 652 MovieClip [ref] Frame 2
"hit"Symbol 652 MovieClip [ref] Frame 3
"count"Symbol 652 MovieClip [ref] Frame 4
"ko"Symbol 652 MovieClip [ref] Frame 5
"out"Symbol 652 MovieClip [ref] Frame 6
"fight"Symbol 652 MovieClip [ref] Frame 7
"stand"Symbol 652 MovieClip [ref] Frame 8
"round over"Symbol 652 MovieClip [ref] Frame 9
"game over"Symbol 652 MovieClip [ref] Frame 10

Dynamic Text Variables

displaySymbol 4 EditableText""
initial1Symbol 153 EditableText""
initial2Symbol 154 EditableText""
initial3Symbol 155 EditableText""
rankSymbol 458 EditableText"1.WWW  8888"
rankSymbol 459 EditableText"1.WWW  8888"




http://swfchan.com/1/1422/info.shtml
Created: 12/8 -2019 07:56:11 Last modified: 12/8 -2019 07:56:11 Server time: 25/04 -2024 20:34:15