STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228140 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5122 |
This is the info page for Flash #2421 |
label1 |
Warthog placement |
Number of grenades |
Grenade pile placement |
Warthog Launch |
Try to hit all of these |
Bounce on the walls |
Credits |
Doh! |
Next level |
lv |
Level: |
You have successfully popped the engineers on all our levels. Credits & Stats |
CONGRATULATIONS |
ALRIGHT |
You just had to do that didn't you? Well done :) Credits & Stats |
>:P |
Do you really want to quit to the credits & stats? YES / NO |
EXPLOSION |
HOG BOUNCE |
CREDITS Behind the scenes BOLL - Concept, flash, levels Stuntmutt - One One Se7en art c0ld vengeance - Inspiration, beta testing, levels Special thanks to Bungie - Made Halo, a fun game Louis Wu - and the rest of the H.B.O. crew Randall Glass - Original Warthog Jump Master |
<p align="left"><font face="Comic Sans MS" size="16" color="#ffffff">stats</font></p><p align="left"></p> |
ActionScript [AS1/AS2]
Frame 1n = 0; margin = 20; right_margin = Stage.width - margin; bottom_margin = Stage.height - 60; rotation = 0; deceleration = 0.99; bounce = 0.5; x_speed = 0; y_speed = 0; y_acc = -2; stats_levels = 0; stats_grenades = 0; stats_launches = 0; stats_bounces = 0; stats_engineers = 0; stats_time = 0; pile_placement.marker._x = 55; hog_placement.marker._x = 5; n_grenades.marker._x = 5; level = 1; level_finished = false; button_label = "Start!"; stop();Frame 2hog_start_x = 80 + (3.5 * hog_placement.value); hog._x = hog_start_x; pile_x = pile_placement.value; hog.grenades._x = pile_x - 50; number_of_grenades = Math.floor(n_grenades.value / 5); if (number_of_grenades < 1) { number_of_grenades = 1; } hog.grenades.gotoAndStop(number_of_grenades); number_of_targets = 0; levels.gotoAndStop(level); button_label = "Launch!"; level_number = level;Frame 3gotoAndPlay (2);Frame 11hog._x = hog_start_x; explosion._x = hog_start_x + ((pile_x - 50) / 1.5); explosion._xscale = 75 + (number_of_grenades * 7); explosion._yscale = 75 + (number_of_grenades * 7); rotation = 0; z = 5 + (number_of_grenades * 2.5); angle = (Math.PI/180) * (90 - (Math.abs(pile_x - 50) * 1.7)); x_speed = (-Math.cos(angle)) * z; y_speed = Math.sin(angle) * z; if ((pile_x - 50) < 0) { x_speed = -x_speed; } levels.gotoAndStop(level); button_label = "Revert"; stats_launches++; stats_grenades = stats_grenades + number_of_grenades; this.hog.hog_body._visible(false);Frame 12width = hog._width / 8; height = hog._height / 8; x_speed = x_speed * deceleration; y_speed = y_speed + y_acc; if (Math.abs(x_speed) < 0.1) { x_speed = 0; } hog._x = hog._x + x_speed; hog._y = hog._y + (-y_speed); rotation = rotation + (x_speed * 2); hog._rotation = rotation; hog.gotoAndStop(Math.ceil(Math.abs(x_speed / 7) + 0.75)); if ((number_of_targets <= 0) and (level_finished == false)) { level_finished = true; } if (level_finished) { next_level.gotoAndStop(2); } if (hog._x < (margin + width)) { hog._x = margin + width; x_speed = -x_speed; if (Math.abs(x_speed) > 7) { snd_hog.gotoAndPlay(2); stats_bounces++; } } if (hog._x > (right_margin - width)) { hog._x = right_margin - width; x_speed = -x_speed; if (Math.abs(x_speed) > 7) { snd_hog.gotoAndPlay(2); stats_bounces++; } } if (hog._y > (bottom_margin - height)) { hog._y = bottom_margin - height; y_speed = (-y_speed) * bounce; if (Math.abs(y_speed) > 7) { snd_hog.gotoAndPlay(2); stats_bounces++; } x_speed = x_speed * bounce; } hog.grenades.gotoAndStop(21);Frame 13gotoAndPlay (12);Frame 20button_label = "Restart"; total_seconds = Math.floor(n / 24); total_minutes = Math.floor(total_seconds / 60); seconds = (total_seconds % 60) + 100; seconds = String(seconds).substr(1); minutes = (total_minutes % 60) + 100; minutes = String(minutes).substr(1); hours = Math.floor(total_minutes / 60); stats_levels = level - 1; stats_time = Number.NaN + (seconds % 60); all_stats = (((((((((((((("Levels finished: <b>" + stats_levels) + "</b>\nGrenades used: <b>") + stats_grenades) + "</b>\nLaunches made: <b>") + stats_launches) + "</b>\nWarthog bounces: <b>") + stats_bounces) + "</b>\nEngineers popped: <b>") + stats_engineers) + "</b>\nTime spent: <b>") + hours) + ":") + minutes) + ":") + seconds;Symbol 14 Buttonon (press) { marker.startDrag(true, 5, 10, 105, 10); marker.gotoAndStop(2); } on (release) { marker.stopDrag(); marker.gotoAndStop(1); } on (releaseOutside) { marker.stopDrag(); marker.gotoAndStop(1); }Symbol 18 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 1value = marker._x - 5;Symbol 19 MovieClip Frame 2gotoAndPlay (1);Symbol 24 Buttonon (release) { play(); }Symbol 44 MovieClip Frame 20gotoAndPlay (1);Symbol 53 Buttonon (release) { gotoAndStop (20); }Symbol 62 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 1_root.number_of_targets++; engineer._y = _root.waveform;Symbol 84 MovieClip Frame 2if (this.hit_area.hitTest(_root.hog.hit_area)) { gotoAndPlay (10); } engineer._y = _root.waveform;Symbol 84 MovieClip Frame 3gotoAndPlay (2);Symbol 84 MovieClip Frame 10_root.number_of_targets--; _root.stats_engineers++;Symbol 84 MovieClip Frame 90stop();Symbol 89 MovieClip Frame 1engineer._x = _root.waveform_h;Symbol 89 MovieClip Frame 2gotoAndPlay (1);Symbol 91 Buttonon (release) { _root.gotoAndStop(20); }Symbol 101 MovieClip Frame 200gotoAndPlay (1);Symbol 104 MovieClip Frame 43_root.number_of_targets = 1;Symbol 109 Buttonon (release) { play(); }Symbol 112 Buttonon (release) { play(); _root.gotoAndStop(20); }Symbol 113 Buttonon (release) { play(); }Symbol 114 MovieClip Frame 1stop();Symbol 114 MovieClip Frame 2stop();Symbol 115 Buttonon (release) { gotoAndPlay (10); }Symbol 116 Buttonon (release) { _root.level++; _root.level_finished = false; this.gotoAndStop(1); _root.gotoAndPlay(2); }Symbol 117 MovieClip Frame 1stop();Symbol 119 MovieClip Frame 1_root.n++; _root.waveform = 5 * Math.sin(_root.n / 8);Symbol 119 MovieClip Frame 2gotoAndPlay (1);Symbol 120 MovieClip Frame 1_root.waveform_h = 150 * Math.sin(_root.n / 32);Symbol 120 MovieClip Frame 2gotoAndPlay (1);Symbol 122 MovieClip Frame 21stop();Symbol 123 MovieClip Frame 23stop();Symbol 124 Buttonon (release) { gotoAndPlay (2); }Symbol 129 MovieClip Frame 1gotoAndPlay((random(3) + 1) * 40);Symbol 129 MovieClip Frame 79stop();Symbol 129 MovieClip Frame 119stop();Symbol 129 MovieClip Frame 160stop();Symbol 135 MovieClip Frame 1stop();Symbol 135 MovieClip Frame 2gotoAndPlay((random(4) + 1) * 40);Symbol 135 MovieClip Frame 79stop();Symbol 135 MovieClip Frame 119stop();Symbol 135 MovieClip Frame 159stop();Symbol 135 MovieClip Frame 199stop();Symbol 136 Buttonon (release) { gotoAndPlay (1); }Symbol 141 Buttonon (release) { getURL ("http://halo.bungie.org", "_blank"); }Symbol 142 Buttonon (release) { getURL ("http://halo.bungie.net", "_blank"); }Symbol 143 Buttonon (release) { getURL ("http://www.warthog-jump.com", "_blank"); }Symbol 144 Buttonon (release) { getURL ("http://halosn.bungie.org/misc/stuntmutt.html", "_blank"); }
Library Items
Symbol 1 Graphic | Used by:5 | ||
Symbol 2 Graphic | Used by:5 | ||
Symbol 3 Graphic | Used by:5 | ||
Symbol 4 Graphic | Used by:5 | ||
Symbol 5 MovieClip | Uses:1 2 3 4 | Used by:Timeline | |
Symbol 6 Graphic | Used by:7 | ||
Symbol 7 MovieClip | Uses:6 | Used by:Timeline | |
Symbol 8 Bitmap | Used by:9 | ||
Symbol 9 Graphic | Uses:8 | Used by:10 | |
Symbol 10 MovieClip | Uses:9 | Used by:84 Timeline | |
Symbol 11 Graphic | Used by:14 | ||
Symbol 12 Graphic | Used by:14 | ||
Symbol 13 Sound | Used by:14 53 91 112 113 141 142 143 144 | ||
Symbol 14 Button | Uses:11 12 13 | Used by:19 | |
Symbol 15 Graphic | Used by:19 | ||
Symbol 16 Graphic | Used by:18 | ||
Symbol 17 Graphic | Used by:18 | ||
Symbol 18 MovieClip | Uses:16 17 | Used by:19 | |
Symbol 19 MovieClip | Uses:14 15 18 | Used by:Timeline | |
Symbol 20 Graphic | Used by:24 115 124 136 | ||
Symbol 21 Graphic | Used by:24 115 124 136 | ||
Symbol 22 Graphic | Used by:24 115 124 136 | ||
Symbol 23 Sound | Used by:24 30 109 115 116 124 136 | ||
Symbol 24 Button | Uses:20 21 22 23 | Used by:Timeline | |
Symbol 25 Font | Used by:26 32 33 34 35 36 37 50 54 55 92 98 102 103 111 139 | ||
Symbol 26 EditableText | Uses:25 | Used by:Timeline | |
Symbol 27 Graphic | Used by:30 116 | ||
Symbol 28 Graphic | Used by:30 116 | ||
Symbol 29 Graphic | Used by:30 116 | ||
Symbol 30 Button | Uses:27 28 29 23 | Used by:Timeline | |
Symbol 31 Graphic | Used by:Timeline | ||
Symbol 32 Text | Uses:25 | Used by:Timeline | |
Symbol 33 Text | Uses:25 | Used by:Timeline | |
Symbol 34 Text | Uses:25 | Used by:Timeline | |
Symbol 35 Text | Uses:25 | Used by:Timeline | |
Symbol 36 Text | Uses:25 | Used by:Timeline | |
Symbol 37 Text | Uses:25 | Used by:Timeline | |
Symbol 38 Bitmap | Used by:39 | ||
Symbol 39 Graphic | Uses:38 | Used by:49 | |
Symbol 40 Bitmap | Used by:41 | ||
Symbol 41 Graphic | Uses:40 | Used by:49 | |
Symbol 42 Bitmap | Used by:43 | ||
Symbol 43 Graphic | Uses:42 | Used by:44 47 | |
Symbol 44 MovieClip | Uses:43 | Used by:49 | |
Symbol 45 Bitmap | Used by:46 | ||
Symbol 46 Graphic | Uses:45 | Used by:49 | |
Symbol 47 MovieClip | Uses:43 | Used by:49 | |
Symbol 48 Sound | Used by:49 | ||
Symbol 49 MovieClip | Uses:39 41 44 46 47 48 | Used by:Timeline | |
Symbol 50 Text | Uses:25 | Used by:Timeline | |
Symbol 51 Graphic | Used by:53 91 112 113 141 142 143 144 | ||
Symbol 52 Graphic | Used by:53 91 112 113 141 142 143 144 | ||
Symbol 53 Button | Uses:51 52 13 | Used by:Timeline | |
Symbol 54 Text | Uses:25 | Used by:Timeline | |
Symbol 55 Text | Uses:25 | Used by:Timeline | |
Symbol 56 Graphic | Used by:Timeline | ||
Symbol 57 Graphic | Used by:58 | ||
Symbol 58 MovieClip | Uses:57 | Used by:75 | |
Symbol 59 Graphic | Used by:60 | ||
Symbol 60 MovieClip | Uses:59 | Used by:75 | |
Symbol 61 Graphic | Used by:62 | ||
Symbol 62 MovieClip | Uses:61 | Used by:75 | |
Symbol 63 Bitmap | Used by:64 | ||
Symbol 64 Graphic | Uses:63 | Used by:75 | |
Symbol 65 Bitmap | Used by:66 | ||
Symbol 66 Graphic | Uses:65 | Used by:75 | |
Symbol 67 Bitmap | Used by:68 | ||
Symbol 68 Graphic | Uses:67 | Used by:75 | |
Symbol 69 Bitmap | Used by:70 | ||
Symbol 70 Graphic | Uses:69 | Used by:75 | |
Symbol 71 Bitmap | Used by:72 | ||
Symbol 72 Graphic | Uses:71 | Used by:75 | |
Symbol 73 Bitmap | Used by:74 | ||
Symbol 74 Graphic | Uses:73 | Used by:75 | |
Symbol 75 MovieClip | Uses:58 60 62 64 66 68 70 72 74 | Used by:Timeline | |
Symbol 76 Graphic | Used by:77 | ||
Symbol 77 MovieClip | Uses:76 | Used by:84 | |
Symbol 78 Graphic | Used by:84 | ||
Symbol 79 Sound | Used by:84 | ||
Symbol 80 Graphic | Used by:84 | ||
Symbol 81 Graphic | Used by:84 | ||
Symbol 82 Graphic | Used by:84 | ||
Symbol 83 Graphic | Used by:84 | ||
Symbol 84 MovieClip | Uses:77 10 78 79 80 81 82 83 | Used by:89 104 | |
Symbol 85 Graphic | Used by:104 | ||
Symbol 86 Font | Used by:87 88 99 125 130 | ||
Symbol 87 EditableText | Uses:86 | Used by:104 | |
Symbol 88 Text | Uses:86 | Used by:104 | |
Symbol 89 MovieClip | Uses:84 | Used by:104 | |
Symbol 90 Graphic | Used by:104 | ||
Symbol 91 Button | Uses:51 52 13 | Used by:104 | |
Symbol 92 Text | Uses:25 | Used by:104 | |
Symbol 93 Bitmap | Used by:94 | ||
Symbol 94 Graphic | Uses:93 | Used by:97 | |
Symbol 95 Bitmap | Used by:96 | ||
Symbol 96 Graphic | Uses:95 | Used by:97 | |
Symbol 97 MovieClip | Uses:94 96 | Used by:104 | |
Symbol 98 Text | Uses:25 | Used by:104 | |
Symbol 99 Text | Uses:86 | Used by:101 | |
Symbol 100 Sound | Used by:101 | ||
Symbol 101 MovieClip | Uses:99 100 | Used by:104 | |
Symbol 102 Text | Uses:25 | Used by:104 | |
Symbol 103 Text | Uses:25 | Used by:104 | |
Symbol 104 MovieClip | Uses:84 85 87 88 89 90 91 92 97 98 101 102 103 | Used by:Timeline | |
Symbol 105 Graphic | Used by:109 | ||
Symbol 106 Graphic | Used by:109 | ||
Symbol 107 Graphic | Used by:109 | ||
Symbol 108 Graphic | Used by:109 | ||
Symbol 109 Button | Uses:105 106 107 108 23 | Used by:114 | |
Symbol 110 Graphic | Used by:114 | ||
Symbol 111 Text | Uses:25 | Used by:114 | |
Symbol 112 Button | Uses:51 52 13 | Used by:114 | |
Symbol 113 Button | Uses:51 52 13 | Used by:114 | |
Symbol 114 MovieClip | Uses:109 110 111 112 113 | Used by:Timeline | |
Symbol 115 Button | Uses:20 21 22 23 | Used by:Timeline | |
Symbol 116 Button | Uses:27 28 29 23 | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:Timeline | |
Symbol 118 Graphic | Used by:119 120 | ||
Symbol 119 MovieClip | Uses:118 | Used by:Timeline | |
Symbol 120 MovieClip | Uses:118 | Used by:Timeline | |
Symbol 121 Graphic | Used by:122 | ||
Symbol 122 MovieClip | Uses:121 | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:Timeline | |
Symbol 124 Button | Uses:20 21 22 23 | Used by:Timeline | |
Symbol 125 Text | Uses:86 | Used by:129 | |
Symbol 126 Sound | Used by:129 | ||
Symbol 127 Sound | Used by:129 | ||
Symbol 128 Sound | Used by:129 | ||
Symbol 129 MovieClip | Uses:125 126 127 128 | Used by:Timeline | |
Symbol 130 Text | Uses:86 | Used by:135 | |
Symbol 131 Sound | Used by:135 | ||
Symbol 132 Sound | Used by:135 | ||
Symbol 133 Sound | Used by:135 | ||
Symbol 134 Sound | Used by:135 | ||
Symbol 135 MovieClip | Uses:130 131 132 133 134 | Used by:Timeline | |
Symbol 136 Button | Uses:20 21 22 23 | Used by:Timeline | |
Symbol 137 Graphic | Used by:Timeline | ||
Symbol 138 Font | Used by:139 140 | ||
Symbol 139 Text | Uses:25 138 | Used by:Timeline | |
Symbol 140 EditableText | Uses:138 | Used by:Timeline | |
Symbol 141 Button | Uses:51 52 13 | Used by:Timeline | |
Symbol 142 Button | Uses:51 52 13 | Used by:Timeline | |
Symbol 143 Button | Uses:51 52 13 | Used by:Timeline | |
Symbol 144 Button | Uses:51 52 13 | Used by:Timeline |
Instance Names
"hog_placement" | Frame 1 | Symbol 19 MovieClip |
"n_grenades" | Frame 1 | Symbol 19 MovieClip |
"pile_placement" | Frame 1 | Symbol 19 MovieClip |
"hog" | Frame 2 | Symbol 75 MovieClip |
"levels" | Frame 2 | Symbol 104 MovieClip |
"next_level" | Frame 2 | Symbol 117 MovieClip |
"hog" | Frame 11 | Symbol 75 MovieClip |
"explosion" | Frame 11 | Symbol 123 MovieClip |
"levels" | Frame 11 | Symbol 104 MovieClip |
"snd_hog" | Frame 11 | Symbol 135 MovieClip |
"marker" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
"hit_area" | Symbol 75 MovieClip Frame 1 | Symbol 58 MovieClip |
"hog_body" | Symbol 75 MovieClip Frame 1 | Symbol 60 MovieClip |
"grenades" | Symbol 75 MovieClip Frame 1 | Symbol 62 MovieClip |
"hit_area" | Symbol 84 MovieClip Frame 1 | Symbol 77 MovieClip |
"engineer" | Symbol 84 MovieClip Frame 1 | Symbol 10 MovieClip |
"engineer" | Symbol 89 MovieClip Frame 1 | Symbol 84 MovieClip |
Dynamic Text Variables
button_label | Symbol 26 EditableText | "label1" |
_root.level_number | Symbol 87 EditableText | "lv" |
all_stats | Symbol 140 EditableText | "<p align="left"><font face="Comic Sans MS" size="16" color="#ffffff">stats</font></p><p align="left"></p>" |
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