STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228057
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/79682202?noj=FRM79682202-26DC" width="1" height="1"></div>

pojuko.swf

This is the info page for
Flash #2444

(Click the ID number above for more basic data on this flash file.)


Text
100/100

100/100

100/100

100/100

TEST MODE - ESC TO RETURN TO MAP EDITOR

TEST MODE - ESC TO RETURN TO MAP EDITOR

TUTORIAL TEXT!

PRESS SPACE TO CONTINUE

SAVE
MAP

LOAD
MAP

TEST
MAP

0

combo num
(0 = single)

20000

time limit (ms)

Textures

Filters

LOAD

CAMPAIGN GAME

CAMPAIGN GAME

The Pojuko campaign offers a series of pre-made
levels which test a variety of in-game skills. Don't
know how to play? Just click on a training level and
you can read the instructions as you go!
White level names mean that the level is locked, and
you must complete a previous level to unlock it.
Grey level names mean that the level is unlocked, but
you have not completed that level yet.
Green level names mean you have completed that
level.
Gold level names mean that you have completed that
level within the given optional time limit.
To win the campaign you must complete all the levels,
but winning all of the levels within the time limit will
unlock a secret... ooooh!

BACK

BACK

Now features mouse control!

<p align="center"><font face="Verdana" size="10" color="#d7976c" letterSpacing="0.000000" kerning="0"><a href="http://thewasteofwebspace.newgrounds.com" target = "_blank"><b>A game by Luke Haillay (http://thewasteofwebspace.newgrounds.com)</b></a></font></p><p align="center"><font face="Verdana" size="10" color="#d7976c" letterSpacing="0.000000" kerning="0"><a href="http://thewasteofwebspace.newgrounds.com" target = "_blank"><b>Contact: pojuko@gmail.com</b></a></font></p>

Campaign game

Campaign game

Play the main game

Map editor

Make your own maps

Map editor

Custom map

Custom map

Play a custom map

v1.1

<p align="center"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://thewasteofwebspace.newgrounds.com" target = "_blank"><b>A game by Luke Haillay (http://thewasteofwebspace.newgrounds.com)</b></a></font></p><p align="center"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://thewasteofwebspace.newgrounds.com" target = "_blank"><b>Contact: pojuko@gmail.com</b></a></font></p>

Delete progress

Delete progress

Delete your in game progress

LUKE HAILLAY

presents

thewasteofwebspace.newgrounds.com

CUSTOM MAP LOADER

CUSTOM MAP LOADER

Found yourself some custom map data?
Testing out another one of your awesome
maps? No problem! Just paste the map
data into the box on the screen and the
game will load it for you.

WARNING: LOADING CORRUPT MAP
DATA WILL RESULT IN THE GAME
CRASHING OR ACTING UNPREDICTABLY.
THE MAP LOADER IS STRICTLY TO BE
USED AT YOUR OWN RISK.

LOAD IT!

LOAD IT!

BACK

POJUKO MAP EDITOR

POJUKO MAP EDITOR

Welcome to the Pojuko map editor. The
map editor contains no instructions for
use, because it was not originally
intended for public release.
We ask that map developers use common
sense when building maps. Please keep
map complexity to a minimum, and please
try to build maps in a similar style to the
campaign maps.

OKAY

OKAY

BACK

WARNING: LOADING CORRUPT MAP
DATA WILL RESULT IN THE GAME
CRASHING OR ACTING UNPREDICTABLY.
THE MAP EDITOR IS STRICTLY TO BE
USED AT YOUR OWN RISK.

SOME NOTES

SOME NOTES

To accommodate for dial-up users, this game does not
contain music. It is recommended that you queue up
some of your favourite songs in a media player in the
background as a substitute.

OKAY

This game automagically saves your campaign mode
progress so you can come back later and continue
your campaign from where you left off. However, your
save data will not carry across if the game is played
from different URL's/hard drive locations.

It is recommended that you save this game
locally and play your game from your hard
drive to insure that your save data isn't lost.
Your save data will be lost if you clear the
Flash memory cache/browser history etc.
The game also runs MUCH faster locally.

There is an option on the main menu to
clear your saved game history.

This game is the first of a series of Pojuko games. If
people enjoy it, that is. The next version will better
explain the storyline behind Pojuko.

<p align="left"><font face="Verdana" size="11" color="#1656b6" letterSpacing="0.000000" kerning="0"><b>This game was produced and conceptualized by Luke <sbr />Haillay. Contact the author at pojuko@gmail.com</b></font></p><p align="left"><font face="Verdana" size="11" color="#1656b6" letterSpacing="0.000000" kerning="0"><b>For updates about this and Luke&apos;s other games, visit:</b></font></p><p align="left"><font face="Verdana" size="11" color="#1656b6" letterSpacing="0.000000" kerning="0"><a href="http://thewasteofwebspace.newgrounds.com" target = "_blank"><b>http://thewasteofwebspace.newgrounds.com</b></a></font></p>

CONGRATULATIONS!

CONGRATULATIONS!

YOU JUST WON POJUKO. THE VOID IN YOUR LIFE HAS NOW BEEN FILLED WITH THE JOY THAT COMES WITH COMPLETING THIS GAME. HOWEVER, TO EXPIERENCE TRUE HAPPINESS AND FULFILMENT, YOU MUST NOW GO AND BEAT ALL OF THE LEVELS WITHIN THE TIME LIMITS. THERE MIGHT BE A PRIZE OR SOMETHING TOO...

BUT WELL DONE ANYWAY...

99

99

LEVEL COMPLETE!

Level title here

Level title here

24

0

24

0

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); this.menu = newMenu; newMenu.builtInItems.quality = true; stop(); soundobject = new Sound(); globalsoundplayer = function (soundname) { soundobject.attachSound(soundname); soundobject.start(); }; keylistener = new Object(); mouselistener = new Object(); mouselistener.onMouseDown = function () { if (lmb_down == false) { gameholder.lmbclick(); } lmb_down = true; }; mouselistener.onMouseUp = function () { lmb_down = false; }; lmb_down = false; x_down = false; esc_down = false; r_down = false; s_down = false; keylistener.onKeyDown = function () { if (Key.getCode() == 27) { if (esc_down == false) { esc_down = true; trace("ESKY"); gameholder.escpress(); } } else if (Key.getCode() == 88) { if (x_down == false) { x_down = true; gameholder.xpress(); } } else if (Key.getCode() == 82) { if (r_down == false) { r_down = true; gameholder.rpress(); } } else if (Key.getCode() == 32) { if (s_down == false) { s_down = true; gameholder.spress(); } } }; keylistener.onKeyUp = function () { if (Key.getCode() == 27) { esc_down = false; } else if (Key.getCode() == 88) { x_down = false; } else if (Key.getCode() == 82) { r_down = false; } else if (Key.getCode() == 32) { s_down = false; } }; Key.addListener(keylistener); Mouse.addListener(mouselistener); donothing = function () { }; fadeoutcompleted = function () { removeMovieClip("gameholder"); attachMovie("gameholder", "gameholder", 0); gameholder.gotoAndStop(destinationframe); gameholder.playsound = globalsoundplayer; masterfader.gotoAndPlay("fadein"); }; fadeto = function (framename) { destinationframe = framename; masterfader.gotoAndPlay("fadeout"); }; straightto = function (framename) { destinationframe = framename; removeMovieClip("gameholder"); attachMovie("gameholder", "gameholder", 20); gameholder.gotoAndStop(destinationframe); gameholder.playsound = globalsoundplayer; trace(gameholder); masterfader.gotoAndPlay("fadein"); }; adfinished = function () { gotoAndPlay (2); }; userfrom = "don't know"; curlevel = 0; upgradestatus = function (level, score) { trace("EXEC"); tempgamestatus = gamestatus.split(""); if (Number(tempgamestatus[level]) < score) { tempgamestatus[level] = String(score); } gamestatus = tempgamestatus.join(""); delete tempgamestatus; }; winlevel = function (level, score) { upgradestatus(level, score); if (level < 19) { upgradestatus(level + 1, 1); } checkgamewin(); savegame(); }; importmap = "pojuko1.00,-1,4,28,-21,6, 3000\u25B2-8,3,4,1,4,0,3,-1,2,1,0,3,-2,1,-5,0,-1,-1,-4,-1,-2,-2,0,0|-5,0,-2,-1,-1,-3,2,-2,1,2,1,2,1,0|-7,-10,-2,-1,0,-2,2,-1,3,2,0,2,-1,1,1,0|-1,-16,-1,-1,1,-1,2,0,2,1,-2,1,0,0|26,-20,-2,1,1,2,3,0,1,-2,1,0|9,4,2,-1,2,0,2,2,0,2,-2,1,-3,0,-1,-2,0,0|16,1,1,2,2,0,1,-1,0,-2,-1,-2,-1,0,0,2,7,0|6,-17,4,-2,2,4,1,3,0,7,-2,3,-2,0,-2,-5,-1,-8,0,0|-1,-5,3,-2,1,0,1,1,0,2,-3,1,-1,-1,0,0|20,-15,1,0,7,0|21,-16,-3,-1,-1,1,0,2,2,1,2,-1,7,0|16,-22,1,1,-1,2,-2,0,-1,-2,7,0\u25B27,0,1,0,96|19,-24,1,1,96|23,-23,1,1,96|0,-21,0,2|0,-23,0,2|0,-25,1,2,96|-4,-16,1,0,50|-1,-11,0,0|16,-2,0,3|12,0,0,3|14,-1,0,3"; savegame = function () { my_so = SharedObject.getLocal("pojuko02"); my_so.data.gamestatus = gamestatus; my_so.data.winmode = winmode; my_so.flush(); delete my_so; }; loadgame = function () { my_so = SharedObject.getLocal("pojuko02"); gamestatus = my_so.data.gamestatus; winmode = my_so.data.winmode; my_so.flush(); delete my_so; }; aretheresaves = function () { my_so = SharedObject.getLocal("pojuko02"); values = 0; for (var _local1 in my_so.data) { trace((_local1 + ": ") + my_so.data[_local1]); values++; } trace("SAVE VALUES: " + values); if (values == 0) { my_so.flush(); delete my_so; return(false); } my_so.flush(); delete my_so; return(true); }; if (aretheresaves() == true) { loadgame(); } else { gamestatus = "11110000000000000000"; winmode = 0; } checkgamewin = function () { if ((gamestatus == "33333333333333333333") && (winmode < 2)) { if (winmode == 0) { trace("YOU JUST PWNT THE GAME SOLID GOLD"); wintype = 2; } else { trace("JUST GOT GOLD"); wintype = 1; } gotowingame = true; winmode = 2; } wincheck = 1; i = 0; while (i < gamestatus.length) { if ((gamestatus.charAt(i) == "0") || (gamestatus.charAt(i) == "1")) { wincheck = 0; } i++; } if ((wincheck == 1) && (winmode == 0)) { winmode = 1; trace("YOU JUST WON THE GAME"); wintype = 0; gotowingame = true; } }; __com_mochibot__("2e56b522", this, 10301, true); MochiAd.showPreloaderAd({id:"474763189ad126e8", res:"640x480", ad_finished:adfinished}); dear_hackers = "Don't even think about disabling this ad. By reading this, you are acknowledging that disabling the advertisements associated with this game is illegal.";
Frame 3
attachMovie("masterfader", "masterfader", 40); masterfader.onPress = donothing; masterfader.useHandCursor = false; masterfader._x = 320; masterfader._y = 240; straightto("logo"); stop();
Symbol 338 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 13 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 1
stop();
Symbol 16 MovieClip Frame 7
stop();
Symbol 16 MovieClip Frame 16
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 20
stop();
Symbol 54 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 115 MovieClip [le_newpoint] Frame 1
Symbol 199 MovieClip Frame 94
_parent._parent.fadeto("menu"); stop();
Symbol 236 MovieClip [gameholder] Frame 1
stop();
Symbol 236 MovieClip [gameholder] Frame 2
function updateVector(v) { v.vx = v.dx; v.vy = v.dy; v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy)); if (v.len > 0) { v.ax = v.vx / v.len; v.ay = v.vy / v.len; } else { v.ax = 0; v.ay = 0; } v.rx = -v.vy; v.ry = v.vx; v.lx = v.vy; v.ly = -v.vx; } function findIntersection(v1, v2) { v2.line.graphic.gotoAndStop(1); createEmptyMovieClip("v3a", 2); createEmptyMovieClip("v3b", 1); v3a.vx = v2.xpos - v1.xpos; v3a.vy = v2.ypos - v1.ypos; v3b.vx = v1.xpos - v2.xpos; v3b.vy = v1.ypos - v2.ypos; if (((v1.ax == v2.ax) and (v1.ay == v2.ay)) or ((v1.ax == (-v2.ax)) and (v1.ay == (-v2.ay)))) { t1 = 1000000 /* 0x0F4240 */; t2 = 1000000 /* 0x0F4240 */; } else { t1 = perP(v3a, v2) / perP(v1, v2); t2 = perP(v3b, v1) / perP(v2, v1); } if ((((t1 >= 0) and (t1 <= 1)) and (t2 >= 0)) and (t2 <= 1)) { if (v1 == ballpoint) { intersections[intersections.length] = [v2, t1]; } else if (v1 == bodypoint) { hitwall = true; } } } function perP(va, vb) { var _local1 = (va.vx * vb.vy) - (va.vy * vb.vx); return(_local1); } function projectVector(v1, ax, ay) { var _local2 = (v1.dx * ax) + (v1.dy * ay); var _local1 = {}; _local1.vx = _local2 * ax; _local1.vy = _local2 * ay; return(_local1); } function stickto(v1, v2) { var _local1 = projectVector(v1, v2.lx / v2.len, v2.ly / v2.len); bouncedx = _local1.vx * -1; bouncedy = _local1.vy * -1; } function bounce(v1, v2) { var _local3 = projectVector(v1, v2.ax, v2.ay); var _local1 = projectVector(v1, v2.lx / v2.len, v2.ly / v2.len); _local1.vx = _local1.vx * -1; _local1.vy = _local1.vy * -1; bouncedx = _local3.vx + (_local1.vx / 2); bouncedy = _local3.vy + (_local1.vy / 2); } function rotchange(orig, changea, radius) { orx = Math.sin((Math.PI/180) * orig) * radius; ory = Math.cos((Math.PI/180) * orig) * radius; nwx = Math.sin((Math.PI/180) * (orig + changea)) * radius; nwy = Math.cos((Math.PI/180) * (orig + changea)) * radius; xdiff = nwx - orx; ydiff = nwy - ory; } function enablewalls(xpos, ypos) { validwalls = []; ew = 0; wallscache = []; while (ew < objbounds.length) { wallscache[ew] = objbounds[ew].slice(); ew++; } ew = 0; while (ew < wallscache.length) { if (xpos < wallscache[ew][0]) { wallscache.splice(ew, 1); } else { ew++; } } ew = 0; while (ew < wallscache.length) { if (xpos > wallscache[ew][1]) { wallscache.splice(ew, 1); } else { ew++; } } ew = 0; while (ew < wallscache.length) { if (ypos < wallscache[ew][2]) { wallscache.splice(ew, 1); } else { ew++; } } ew = 0; while (ew < wallscache.length) { if (ypos > wallscache[ew][3]) { wallscache.splice(ew, 1); } else { validwalls[validwalls.length] = wallscache[ew][4]; ew++; } } } dear_hackers = "Dear game decompiling asshole. Look how fucking clever you are! I don't know what you intend to accomplish decompiling my game, because unlike BotArena, there's no cheat codes in this game, and no fun variables for you to fuck around with like in BotArena (like credits for instance). If your here for my source code, good luck trying to understand my fucked up programming style. If it wern't for people like you, developers wouldn't have to worry about content, source code theft or swf security. Thank you for making Flash developers jobs harder."; wallactivateproximity = 100; walls = 0; wi = 0; pausefirstframe = false; pi = 0; playerpaused = false; jumpgauge.swapDepths(5004); coincounter.swapDepths(5003); timecounter.swapDepths(5002); twindow.swapDepths(5005); whiteflash.swapDepths(5006); mt.swapDepths(9001); mtsetrot = function () { mroffset = (Math.atan2(_ymouse - 240, _xmouse - 320) * 180) / Math.PI; mroffset = mroffset - playerG._rotation; if (mroffset > 180) { mroffset = mroffset - 360; } else if (mroffset < -180) { mroffset = mroffset + 360; } mt.inner._rotation = mroffset; }; jumpgauge._visible = false; hitwall = false; objbounds = []; navlock = false; thumper.xpos = 0; thumper.ypos = 0; mapdata = _parent.importmap; thumper.swapDepths(5); playerG.swapDepths(4); bgimg.swapDepths(3); mapdata = mapdata.split("\u25B2"); mapproperties = mapdata[0].toString(); mapproperties = mapproperties.split(","); shapedata = mapdata[1].toString(); if (mapdata[1] != "") { shapedata = shapedata.split("|"); } coindata = mapdata[2].toString(); if (mapdata[2] != "") { coindata = coindata.split("|"); } bgimg.gotoAndStop(mapproperties[5]); milisecs = Number(mapproperties[6]); mapendy = Number.NEGATIVE_INFINITY; handcoins = []; handcombocoins = []; coinscollected = 0; comboarray = []; i = 0; while (i <= 99) { comboarray[i] = 0; i++; } while (pi < shapedata.length) { shapedata[pi] = shapedata[pi].split(","); currenttexture = shapedata[pi][shapedata[pi].length - 2]; currentfilter = shapedata[pi][shapedata[pi].length - 1]; shapedata[pi].splice(shapedata[pi].length - 2); prender = attachMovie("platform", "platform" + pi, 0); prender.gotoAndStop(Number(currentfilter) + 1); tri = 0; tx = random(1280); ty = random(480); prender.pholder.maskholder.beginFill(255, 100); linex = 0; liney = 0; leftmost = Number.POSITIVE_INFINITY; topmost = Number.POSITIVE_INFINITY; rightmost = Number.NEGATIVE_INFINITY; bottommost = Number.NEGATIVE_INFINITY; newPlat = attachMovie("pgraphic", "pgraphic" + pi, 10 + pi); while (tri < (shapedata[pi].length / 2)) { newWall = attachMovie("wall", "wall" + wi, 1000 + wi); newWall.idnum = wi; newWall._visible = false; if (tri == 0) { newWall.xpos = shapedata[pi][0] * 20; newWall.ypos = shapedata[pi][1] * 20; lastx = newWall.xpos; lasty = newWall.ypos; } else { newWall.xpos = lastx + (shapedata[pi][(tri * 2) + 0] * 20); newWall.ypos = lasty + (shapedata[pi][(tri * 2) + 1] * 20); lastx = newWall.xpos; lasty = newWall.ypos; } if (newWall.ypos > mapendy) { mapendy = newWall.ypos; } if (tri == ((shapedata[pi].length / 2) - 1)) { newWall.dx = (shapedata[pi][0] * 20) - newWall.xpos; newWall.dy = (shapedata[pi][1] * 20) - newWall.ypos; } else { newWall.dx = shapedata[pi][(tri * 2) + 2] * 20; newWall.dy = shapedata[pi][(tri * 2) + 3] * 20; } objbounds[objbounds.length] = []; if (newWall.dx > 0) { objbounds[objbounds.length - 1][0] = newWall.xpos - wallactivateproximity; objbounds[objbounds.length - 1][1] = (newWall.xpos + newWall.dx) + wallactivateproximity; } else { objbounds[objbounds.length - 1][0] = (newWall.xpos + newWall.dx) - wallactivateproximity; objbounds[objbounds.length - 1][1] = newWall.xpos + wallactivateproximity; } if (newWall.dy > 0) { objbounds[objbounds.length - 1][2] = newWall.ypos - wallactivateproximity; objbounds[objbounds.length - 1][3] = (newWall.ypos + newWall.dy) + wallactivateproximity; } else { objbounds[objbounds.length - 1][2] = (newWall.ypos + newWall.dy) - wallactivateproximity; objbounds[objbounds.length - 1][3] = newWall.ypos + wallactivateproximity; } objbounds[objbounds.length - 1][4] = objbounds.length - 1; prender.pholder.maskholder.lineTo(newWall.dx + linex, newWall.dy + liney); if ((newWall.dx + linex) < leftmost) { leftmost = newWall.dx + linex; } if ((newWall.dy + liney) < topmost) { topmost = newWall.dy + liney; } if ((newWall.dx + linex) > rightmost) { rightmost = newWall.dx + linex; } if ((newWall.dy + liney) > bottommost) { bottommost = newWall.dy + liney; } prender.pholder._x = -leftmost; prender.pholder._y = -topmost; linex = linex + newWall.dx; liney = liney + newWall.dy; newWall.ctype = "stick"; newWall.line.graphic._width = Math.sqrt((newWall.dx * newWall.dx) + (newWall.dy * newWall.dy)); newWall.line._rotation = (Math.atan2(newWall.dy, newWall.dx) * 180) / Math.PI; updateVector(newWall); walls++; wi++; tri++; } prender.pholder.maskholder.endFill(); tilexsize = 60; tileysize = 60; cols = ((prender.pholder.maskholder._width - (prender.pholder.maskholder._width % tilexsize)) + tilexsize) / tilexsize; rows = ((prender.pholder.maskholder._height - (prender.pholder.maskholder._height % tileysize)) + tileysize) / tileysize; ci = 0; ri = 0; ti = 0; tstyle = Number(currenttexture) + 1; while (ri < rows) { while (ci < cols) { newTile = prender.pholder.th.attachMovie("ptile", "ptile" + (ci + (cols * ri)), ti); newTile._x = (ci * tileysize) + leftmost; newTile._y = (ri * tileysize) + topmost; newTile.gotoAndStop(tstyle); ti++; ci++; } ci = 0; ri++; } prender._xscale = 100; prender.cacheAsBitmap = true; rendercache = new flash.display.BitmapData(rightmost - leftmost, bottommost - topmost, true, 11154244); prender.temp._x = prender.pholder._width; prender.temp._y = prender.pholder._height; rendercache.draw(prender); newPlat.bmphold.attachBitmap(rendercache, 10); newPlat.xpos = (Number(shapedata[pi][0]) * 20) + leftmost; newPlat.ypos = (Number(shapedata[pi][1]) * 20) + topmost; pi++; } createEmptyMovieClip("coinholder", 5000); coinholder.xpos = 0; coinholder.ypos = 0; createEmptyMovieClip("fadecoinholder", 5001); coinholder.xpos = 0; coinholder.ypos = 0; coinint = 0; coinholder.attachMovie("winflag", "winflag", 100000); coinholder.winflag._x = mapproperties[3] * 20; coinholder.winflag._y = mapproperties[4] * 20; if (coindata.length == 0) { coincounter._visible = false; } gamecoins = []; while (coinint < coindata.length) { coindata[coinint] = coindata[coinint].split(","); if (coindata[coinint][2] == 0) { newCoin = coinholder.attachMovie("reg_coin", "coin" + coinint, coinint); } else { newCoin = coinholder.attachMovie("ang_coin", "coin" + coinint, coinint); newCoin._rotation = coindata[coinint][4]; } newCoin._x = coindata[coinint][0] * 20; newCoin._y = coindata[coinint][1] * 20; newCoin.id = coinint; gamecoins[gamecoins.length] = coinint; newCoin.cointype = coindata[coinint][2]; newCoin.combonum = Number(coindata[coinint][3]); trace(newCoin.combonum); if (newCoin.combonum == 0) { trace("yes"); newCoin.gotoAndStop(1); } else { trace("no"); newCoin.gotoAndStop(3); } comboarray[newCoin.combonum] = comboarray[newCoin.combonum] + 1; coinint++; } checkcoins = function () { feetx = (Math.sin((Math.PI/180) * (playerG._rotation + 90)) * -20) + 320; feety = (Math.cos((Math.PI/180) * (playerG._rotation + 90)) * 20) + 240; headx = (Math.sin((Math.PI/180) * (playerG._rotation - 90)) * -20) + 320; heady = (Math.cos((Math.PI/180) * (playerG._rotation - 90)) * 20) + 240; if (((coinholder.hitTest(320, 240, true) || (coinholder.hitTest(feetx, feety, true))) || (coinholder.hitTest(headx, heady, true))) && (playerpaused == false)) { coinint = 0; if (((coinholder.winflag.hitTest(320, 240, true) || (coinholder.winflag.hitTest(feetx, feety, true))) || (coinholder.winflag.hitTest(headx, heady, true))) && (coinholder.winflag._visible == true)) { if (coinscollected == coindata.length) { coinholder.winflag._visible = false; coinget(coinholder.winflag._x, coinholder.winflag._y, "winflag"); playsound("trumpetblast"); freezegame(); attachMovie("lca", "lca", 5008); if (timecounter._visible == true) { trace(milisecs); lca.timecounter.displaytext = timecounter.displaytext; trace("USER FROM: " + ("level" + _parent.curlevel)); if (_parent.userfrom == "campaign") { _parent.winlevel(_parent.curlevel, 3); } } else { lca.timecounter._visible = false; trace("USER FROM: " + _parent.userfrom); if (_parent.userfrom == "campaign") { _parent.winlevel(_parent.curlevel, 2); } } lca._x = 320; lca._y = 240; } } while (coinint < gamecoins.length) { curCoin = eval ("coinholder.coin" + gamecoins[coinint]); if (((curCoin.hitTest(320, 240, true) || (curCoin.hitTest(feetx, feety, true))) || (curCoin.hitTest(headx, heady, true))) && (curCoin._visible == true)) { if (curCoin.cointype == 0) { curCoin._visible = false; makefadecoin(curCoin.id, curCoin._x, curCoin._y, curCoin.cointype, curCoin.combonum, curCoin._rotation); handcoins[handcoins.length] = curCoin.id; if ((curCoin.combonum != 0) && (currentcombonumber == null)) { clearnoncombo(curCoin.combonum); } } else { tempoff = curCoin._rotation - playerG._rotation; if (tempoff > 180) { tempoff = tempoff - 360; } else if (tempoff < -180) { tempoff = tempoff + 360; } if ((tempoff <= 30) && (tempoff >= -30)) { curCoin._visible = false; makefadecoin(curCoin.id, curCoin._x, curCoin._y, curCoin.cointype, curCoin.combonum, curCoin._rotation); handcoins[handcoins.length] = curCoin.id; if ((curCoin.combonum != 0) && (currentcombonumber == null)) { clearnoncombo(curCoin.combonum); } } } } coinint++; } } }; timertrumpet = function () { if (timecounter._visible == true) { playsound("beatclock"); } }; clearnoncombo = function (curcombo) { cnc = 0; currentcombonumber = curcombo; while (cnc < gamecoins.length) { evalcoin = eval ("coinholder.coin" + gamecoins[cnc]); if ((evalcoin.combonum != curcombo) && (evalcoin.combonum != 0)) { evalcoin._visible = false; } else if (evalcoin.combonum != 0) { evalcoin.gotoAndStop(4); } cnc++; } }; coincounterupdate = function () { coincounter.displaytext = (coinscollected + "/") + coindata.length; }; makefadecoin = function (coinid, coinx, coiny, cointype, coincombo, rotation) { if (cointype == 0) { newFadeCoin = fadecoinholder.attachMovie("reg_coin", "coin" + coinid, coinid); } else { newFadeCoin = fadecoinholder.attachMovie("ang_coin", "coin" + coinid, coinid); newFadeCoin._rotation = rotation; } playsound("cashding"); newFadeCoin._x = coinx; newFadeCoin._y = coiny; newFadeCoin._alpha = 50; if (coincombo == 0) { newFadeCoin.gotoAndStop(1); } else { newFadeCoin.gotoAndStop(3); } }; collectcoins = function () { i = 0; while (i < gamecoins.length) { if (eval ("coinholder.coin" + gamecoins[i]).combonum == 0) { eval ("coinholder.coin" + gamecoins[i]).gotoAndStop(1); } else { eval ("coinholder.coin" + gamecoins[i]).gotoAndStop(3); } eval ("coinholder.coin" + gamecoins[i])._visible = true; i++; } i = 0; while (i < handcoins.length) { eval ("fadecoinholder.coin" + handcoins[i]).removeMovieClip(); if (eval ("coinholder.coin" + handcoins[i]).combonum == 0) { coinget(eval ("coinholder.coin" + handcoins[i])._x, eval ("coinholder.coin" + handcoins[i])._y, Number(handcoins[i])); eval ("coinholder.coin" + handcoins[i]).removeMovieClip(); playcoinsound = true; coinscollected++; coincounterupdate(); removegamecoinrecord(handcoins[i]); } else { handcombocoins[handcombocoins.length] = handcoins[i]; } i++; } if (comboarray[currentcombonumber] == handcombocoins.length) { i = 0; while (i < handcombocoins.length) { eval ("fadecoinholder.coin" + handcombocoins[i]).removeMovieClip(); coinget(eval ("coinholder.coin" + handcombocoins[i])._x, eval ("coinholder.coin" + handcombocoins[i])._y, Number(handcombocoins[i])); eval ("coinholder.coin" + handcombocoins[i]).removeMovieClip(); playcoinsound = true; coinscollected++; coincounterupdate(); removegamecoinrecord(handcombocoins[i]); i++; } } if (playcoinsound == true) { playsound("glittershatter"); playcoinsound = false; } handcoins = []; handcombocoins = []; delete currentcombonumber; }; dropcoins = function () { i = 0; while (i < gamecoins.length) { eval ("coinholder.coin" + gamecoins[i]).gotoAndStop(1); eval ("coinholder.coin" + gamecoins[i])._visible = true; i++; } handcoins = []; handcombocoins = []; delete currentcombonumber; }; coinget = function (effectx, effecty, idnum) { if (idnum != "winflag") { newcoinglitter = fadecoinholder.attachMovie("coingeteffect", "effect" + idnum, idnum + (coindata.length + 10)); newcoinglitter._x = effectx; newcoinglitter._y = effecty; } else { newcoinglitter = coinholder.attachMovie("coingeteffect", "winflagglitter", 1000001); newcoinglitter._x = effectx; newcoinglitter._y = effecty; } }; removegamecoinrecord = function (coinidnum) { found = false; rgcri = 0; while (found == false) { if (gamecoins[rgcri] == coinidnum) { found = true; gamecoins.splice(rgcri, 1); } rgcri++; } }; delete rendercache; removeMovieClip(prender); glitterframe = function () { this._y = this._y + this.fallspeed; this.life++; if (this.life == this.lifespan) { this._visible = false; } }; playerrestart = function () { intersections = []; hitwall = false; ballpoint.dx = 0; ballpoint.dy = 0; playerpaused = false; ballpoint.px = 0; ballpoint.py = 0; ballpoint.rx = 0; ballpoint.ry = 0; bodypoint.dx = 0; bodypoint.dy = 0; after_reset = true; rchange = 0; spin = 0; tir = 0; ballpoint.xpos = Number(mapproperties[1]) * 20; ballpoint.ypos = Number(mapproperties[2]) * 20; playerG._rotation = -90; bodypoint.xpos = ballpoint.xpos + (Math.sin((Math.PI/180) * (playerG._rotation + 90)) * 55); bodypoint.ypos = ballpoint.ypos + (Math.cos((Math.PI/180) * (playerG._rotation - 90)) * 55); after_reset = true; updateVector(bodypoint); updateVector(ballpoint); untilnextscan = 0; updateallpositions(); dropcoins(); }; playerrestart(); ballpoint._visible = false; bodypoint._visible = false; holdingx = false; playerG.onEnterFrame = function () { if (ballpoint.ypos > (mapendy + 400)) { whiteflash.gotoAndPlay(2); playerrestart(); playsound("chabang"); } if (playerpaused == false) { if (after_reset == false) { spintester = mroffset; if (spintester > 35) { spintester = 35; } else if (spintester < -35) { spintester = -35; } cirt = ((spintester / 2) - spintester) / 4; tir = tir + ((cirt - tir) / 1); spin = spintester / 2; } if (spin != 0) { rotchange(playerG._rotation - 90, spin, 23); playerG._rotation = playerG._rotation + spin; ballpoint.rx = xdiff; ballpoint.ry = -ydiff; } else { ballpoint.rx = 0; ballpoint.ry = 0; } spin = spin / 1.2; rchange = 0; ballpoint.xpos = ballpoint.xpos + ballpoint.dx; ballpoint.ypos = ballpoint.ypos + ballpoint.dy; bodypoint.xpos = ballpoint.xpos + (Math.sin((Math.PI/180) * (playerG._rotation + 90)) * 55); bodypoint.ypos = ballpoint.ypos + (Math.cos((Math.PI/180) * (playerG._rotation - 90)) * 55); bodypoint.dx = Math.sin((Math.PI/180) * (playerG._rotation + 90)) * -53; bodypoint.dy = Math.cos((Math.PI/180) * (playerG._rotation - 90)) * -53; updateVector(bodypoint); playerG.xpos = ballpoint.xpos; playerG.ypos = ballpoint.ypos; ballpoint.px = ballpoint.px / 1.03; if (ballpoint.py < 20) { ballpoint.py = ballpoint.py + 0.6; } if (untilnextscan <= 0) { enablewalls(ballpoint.xpos + (ballpoint.px * 3), ballpoint.ypos + (ballpoint.py * 3)); untilnextscan = 5; } else { untilnextscan--; } ballpoint.dx = ballpoint.px + ballpoint.rx; ballpoint.dy = ballpoint.py + ballpoint.ry; intersections = []; updateVector(ballpoint); hitwall = false; wi = 0; while (wi < validwalls.length) { findIntersection(ballpoint, eval ("wall" + validwalls[wi])); findIntersection(bodypoint, eval ("wall" + validwalls[wi])); wi++; } if (hitwall == true) { whiteflash.gotoAndPlay(2); playerrestart(); playsound("chabang"); } if ((intersections.length > 0) && (hitwall == false)) { if (after_reset == false) { playsound("suckland"); thumper.gotoAndPlay(8); } else { after_reset = false; } i = 0; closest_dist = Number.POSITIVE_INFINITY; closest_obj = undefined; while (i < intersections.length) { tempx = (ballpoint.xpos + (ballpoint.dx * intersections[i][1])) - ballpoint.xpos; tempy = (ballpoint.ypos + (ballpoint.dy * intersections[i][1])) - ballpoint.ypos; eval ("hp" + i).xpos = tempx; eval ("hp" + i).ypos = tempy; dist = Math.sqrt((tempx * tempx) + (tempy * tempy)); if (dist < closest_dist) { closest_dist = dist; closest_offset = intersections[i][1]; closest_obj = eval (intersections[i][0]); } i++; } if (closest_obj.ctype == "stick") { closest_obj.line.graphic.gotoAndStop(2); playerpaused = true; pausefirstframe = true; collectcoins(); stuckto = closest_obj; ballpoint.xpos = ballpoint.xpos + (ballpoint.dx * closest_offset); ballpoint.ypos = ballpoint.ypos + (ballpoint.dy * closest_offset); thumper.xpos = ballpoint.xpos; thumper.ypos = ballpoint.ypos; playerG.xpos = ballpoint.xpos; playerG.ypos = ballpoint.ypos; spin = 0; tir = 0; stickto(ballpoint, stuckto); swayto = 0; angleapproved = false; jumpcharge = 0; platformrot = (Math.atan2(bouncedy, bouncedx) * 180) / Math.PI; rotoffset = platformrot - playerG._rotation; if (rotoffset > 180) { rotoffset = rotoffset - 360; } if (rotoffset < -180) { rotoffset = rotoffset + 360; } wi = 0; while (wi < validwalls.length) { findIntersection(bodypoint, eval ("wall" + validwalls[wi])); wi++; } if (hitwall == true) { whiteflash.gotoAndPlay(2); playerrestart(); playsound("chabang"); } } else { ballpoint.xpos = ballpoint.xpos + (ballpoint.dx * closest_offset); ballpoint.ypos = ballpoint.ypos + (ballpoint.dy * closest_offset); playerG.xpos = ballpoint.xpos; playerG.ypos = ballpoint.ypos; spin = 0; tir = 0; stuckto = closest_obj; bounce(ballpoint, stuckto); ballpoint.px = bouncedx; ballpoint.py = bouncedy; ballpoint.dx = ballpoint.px; ballpoint.dy = ballpoint.py; ballpoint.rx = 0; ballpoint.ry = 0; } } } else { if (_parent.lmb_down && (angleapproved == true)) { if (jumpcharge < 14.9) { jumpcharge = jumpcharge + ((15 - jumpcharge) / 10); jumpgauge._visible = true; playerG.graphic.gotoAndStop(Math.round(jumpcharge * 4) + 1); } else { if (jumpcharge != 15) { jumpgauge.fj1.gotoAndPlay(2); jumpgauge.fj2.gotoAndPlay(2); } jumpcharge = 15; } jumpgauge.amount._xscale = (jumpcharge / 15) * 100; } else { playerG.graphic.gotoAndStop(1); jumpgauge._visible = false; jumpgauge.fj1.gotoAndStop(1); jumpgauge.fj2.gotoAndStop(1); if (jumpcharge > 0) { timeractive = true; ballpoint.px = Math.sin((Math.PI/180) * (playerG._rotation + 90)) * jumpcharge; ballpoint.py = Math.cos((Math.PI/180) * (playerG._rotation - 90)) * jumpcharge; tir = 0; playsound("popoff"); thumper.gotoAndPlay(2); thumper.xpos = ballpoint.xpos; thumper.ypos = ballpoint.ypos; ballpoint.dx = ballpoint.px; ballpoint.dy = ballpoint.py; ballpoint.rx = 0; ballpoint.ry = 0; untilnextscan = 0; playerpaused = false; } } playerG.oldrot = playerG._rotation; swaytotester = -mroffset; if (swaytotester > 40) { swaytotester = 40; } else if (swaytotester < -40) { swaytotester = -40; } swayto = swaytotester; playerG._rotation = playerG._rotation - ((offsetrot + swayto) / 10); offsetrot = playerG._rotation - platformrot; bodypoint.xpos = ballpoint.xpos + (Math.sin((Math.PI/180) * (playerG._rotation + 90)) * 55); bodypoint.ypos = ballpoint.ypos + (Math.cos((Math.PI/180) * (playerG._rotation - 90)) * 55); bodypoint.dx = Math.sin((Math.PI/180) * (playerG._rotation + 90)) * -40; bodypoint.dy = Math.cos((Math.PI/180) * (playerG._rotation - 90)) * -40; updateVector(bodypoint); hitwall = false; wi = 0; while (wi < walls) { findIntersection(bodypoint, eval ("wall" + wi)); wi++; } if (hitwall == true) { if (pausefirstframe == true) { pausefirstframe = false; whiteflash.gotoAndPlay(2); trace("FREEZE PREVENTED!"); playerrestart(); playsound("chabang"); } else { playerG._rotation = playerG.oldrot; } } else { pausefirstframe = false; } if (offsetrot > 180) { offsetrot = offsetrot - 360; } if (offsetrot < -180) { offsetrot = offsetrot + 360; } if (angleapproved == false) { if ((offsetrot <= 60) && (offsetrot >= -60)) { angleapproved = true; } } } updateallpositions(); }; updateallpositions = function () { mtsetrot(); camx = ballpoint.xpos - (ballpoint._x - 320); camy = ballpoint.ypos - (ballpoint._y - 240); checkcoins(); ballpoint._x = 320 - (Math.sin((Math.PI/180) * (playerG._rotation + 90)) * 23); ballpoint._y = 240 - (Math.cos((Math.PI/180) * (playerG._rotation - 90)) * 23); bodypoint._x = ((-camx) + bodypoint.xpos) + 320; bodypoint._y = ((-camy) + bodypoint.ypos) + 240; playerG._x = ballpoint._x; playerG._y = ballpoint._y; coinholder._x = ((-camx) + coinholder.xpos) + 320; coinholder._y = ((-camy) + coinholder.ypos) + 240; fadecoinholder._x = ((-camx) + coinholder.xpos) + 320; fadecoinholder._y = ((-camy) + coinholder.ypos) + 240; thumper._x = ((-camx) + thumper.xpos) + 320; thumper._y = ((-camy) + thumper.ypos) + 240; i = 0; while (i < walls) { eval ("wall" + i)._x = ((-camx) + eval ("wall" + i).xpos) + 320; eval ("wall" + i)._y = ((-camy) + eval ("wall" + i).ypos) + 240; i++; } i = 0; while (i < shapedata.length) { eval ("pgraphic" + i)._x = ((-camx) + eval ("pgraphic" + i).xpos) + 320; eval ("pgraphic" + i)._y = ((-camy) + eval ("pgraphic" + i).ypos) + 240; i++; } updateVector(bodypoint); updateVector(ballpoint); }; coincounterupdate(); updatetime = function () { milidisplay = milisecs % 100; seconddisplay = (milisecs / 100) - (milidisplay / 100); if (String(milidisplay).length == 1) { milidisplay = "0" + milidisplay; } timecounter.displaytext = (seconddisplay + ":") + milidisplay; }; timereveryframe = function () { if (timeractive == true) { milisecs = milisecs - 3; updatetime(); if (milisecs <= 0) { delete timecounter.onEnterFrame; timecounter._visible = false; } } }; if (milisecs > 0) { updatetime(); timecounter.onEnterFrame = timereveryframe; } else { timecounter._visible = false; } timeractive = false; freezegame = function () { navlock = true; delete playerG.onEnterFrame; playerG.graphic.ball.pulse.stop(); timeractive = false; }; xpress = function () { if (navlock == false) { whiteflash.gotoAndPlay(2); playerrestart(); playsound("chabang"); holdingx = true; } }; rpress = function () { if (navlock == false) { navlock = true; freezegame(); _parent.fadeto("game"); } }; escpress = function () { trace("esc press"); if (navlock == false) { trace("esc press"); navlock = true; freezegame(); leavegame(); } }; testmodetext.swapDepths(5007); if (_parent.userfrom != "mapedit") { removeMovieClip(testmodetext); } leavegame = function () { if (_parent.userfrom == "custom") { _parent.fadeto("mapload"); } else if (_parent.userfrom == "mapedit") { _parent.fadeto("mapedit"); } else if (_parent.userfrom == "campaign") { if (_parent.gotowingame == true) { delete _parent.gotowingame; _parent.fadeto("wingame"); } else { _parent.fadeto("levelselect"); } } else { _parent.fadeto("menu"); } }; if ((_parent.importtutorial.length > 0) && (_parent.userfrom == "campaign")) { trace(_parent.importtutorial); t_index = 0; twindow.displaytext = _parent.importtutorial[0]; spress = function () { trace("S PRESSED"); t_index++; twindow.displaytext = _parent.importtutorial[t_index]; if (t_index >= _parent.importtutorial.length) { removeMovieClip(twindow); } }; } else { removeMovieClip(twindow); } if (_parent.winmode == 2) { playerG.graphic.body.gotoAndStop(2); playerG.graphic.stick.gotoAndStop(2); playerG.graphic.ball.gotoAndStop(2); }
Symbol 236 MovieClip [gameholder] Frame 3
mapdata = []; mapdata.platforms = []; mapdata.general = []; mapdata.general.startposition = [0, 0]; mapdata.general.endposition = [10, 0]; mapdata.general.background = 1; mapdata.general.timelimit = 100; mapdata.general.version = "pojuko1.00"; mapdata.coins = []; camx = 0; camy = 0; col = 0; row = 0; loadmapdata = function (sourcedata) { thedata = sourcedata; thedata = thedata.split("\u25B2"); trace("NIG: " + thedata[0]); thedata[0] = thedata[0].split(","); mapdata.general.version = thedata[0][0]; mapdata.general.startposition = [thedata[0][1], thedata[0][2]]; mapdata.general.endposition = [Number(thedata[0][3]), Number(thedata[0][4])]; mapdata.general.background = thedata[0][5]; mapdata.general.timelimit = Number(thedata[0][6]); toolbar.timelimit = mapdata.general.timelimit; mapdata.platforms = []; mapdata.coins = []; if (thedata[1] != "") { platdata = thedata[1].split("|"); } i = 0; while (i < platdata.length) { trace("MADE A PLATFORM"); platdata[i] = platdata[i].split(","); trace(platdata[i]); mapdata.platforms[i] = []; mapdata.platforms[i].shape = platdata[i].slice(); mapdata.platforms[i].shape.splice(mapdata.platforms[i].shape.length - 2, 2); trace(platdata[i]); mapdata.platforms[i].texture = platdata[i][platdata[i].length - 2]; mapdata.platforms[i].blend = platdata[i][platdata[i].length - 1]; trace(mapdata.platforms[i].blend); i++; } if (thedata[2] != "") { mapdata.coins = thedata[2].split("|"); } i = 0; while (i < mapdata.coins.length) { trace("COINS"); mapdata.coins[i] = mapdata.coins[i].split(","); i++; } cleanup("map"); loadmap(); }; textureswatches = roottile._totalframes; blendswatches = rootblend._totalframes; curtexture = 0; curblend = 0; createEmptyMovieClip("coinholder", 15000); toolbar.b1.icon.gotoAndStop(2); toolbar.b4.icon.gotoAndStop(3); toolbar.b5.icon.gotoAndStop(4); toolbar.b6.icon.gotoAndStop(5); toolbar.b7.icon.gotoAndStop(6); toolbar.b8.icon.gotoAndStop(7); toolbar.b9.icon.gotoAndStop(8); toolbar.b10.icon.gotoAndStop(9); toolbar.b11.icon.gotoAndStop(11); toolbar.b12.icon.gotoAndStop(10); toolbar.b3.icon.gotoAndStop(12); toolbar.timelimitobj.restrict = "0-9"; tswatchpress = function () { curtexture = this.id; sw = 0; while (sw < textureswatches) { eval ("ctab.ts" + sw).selarrow._visible = false; sw++; } eval ("ctab.ts" + this.id).selarrow._visible = true; }; bswatchpress = function () { curblend = this.id; sw = 0; while (sw < blendswatches) { eval ("ctab.bs" + sw).selarrow._visible = false; sw++; } eval ("ctab.bs" + this.id).selarrow._visible = true; }; sw = 0; while (sw < textureswatches) { newswatch = ctab.attachMovie("le_textureswatch", "ts" + sw, sw); trace((("T: " + sw) + " ") + textureswatches); newswatch._x = (sw % 3) * 40; newswatch._y = (row * 30) + 30; newswatch.id = sw; newswatch.in0.gotoAndStop(sw + 1); newswatch.in1.gotoAndStop(sw + 1); newswatch.seltick._visible = false; newswatch.selarrow._visible = false; if (sw == curtexture) { newswatch.selarrow._visible = true; } trace((("F: " + sw) + " ") + textureswatches); newswatch.onPress = tswatchpress; trace((("F: " + sw) + " ") + textureswatches); col++; if (col > 2) { col = 0; row++; } trace((("T: " + sw) + " ") + textureswatches); sw++; } bw = 0; while (bw < blendswatches) { trace("SW: " + sw); newswatch = ctab.attachMovie("le_blendswatch", "bs" + bw, sw); trace(bw); newswatch.inner.pholder.attachMovie("le_bshape", "bshape", 1); newswatch.inner.gotoAndStop(bw + 1); newswatch._x = (sw % 3) * 40; newswatch._y = (row * 30) + 60; newswatch.id = bw; newswatch.seltick._visible = false; newswatch.selarrow._visible = false; if (bw == curblend) { newswatch.selarrow._visible = true; } newswatch.onPress = bswatchpress; col++; if (col > 2) { col = 0; row++; } bw++; sw++; } toolbar.swapDepths(20000); tooltip.swapDepths(20001); ctab.swapDepths(20002); dcursor.swapDepths(20003); outputwindow.swapDepths(20004); toolbar.b1.onPress = function () { buttonsdown(); this.gotoAndStop(2); tooltip.txt = "Draw Tool - Click anywhere to draw a point. To finish, click on the first point you made."; toolmode = "draw"; }; toolbar.b2.onPress = function () { buttonsdown(); ctab._visible = true; this.gotoAndStop(2); tooltip.txt = "Texturepaint Tool - Select a texture and filter, then click on a shape to apply the properties."; toolmode = "paint"; hoverfunctionsenable(true); }; toolbar.b4.onPress = function () { buttonsdown(); this.gotoAndStop(2); tooltip.txt = "Start Location Tool - Click anywhere to define the player's start location."; toolmode = "start"; }; toolbar.b5.onPress = function () { buttonsdown(); this.gotoAndStop(2); tooltip.txt = "End Bonus Tool - Click anywhere to define the ending bonus position."; toolmode = "end"; }; toolbar.b6.onPress = function () { buttonsdown(); coinpanelset(true); this.gotoAndStop(2); tooltip.txt = "Regular Coin Tool - Click anywhere to place a regular coin."; toolmode = "reg_coin"; }; toolbar.b7.onPress = function () { buttonsdown(); coinpanelset(true); this.gotoAndStop(2); tooltip.txt = "Angular Coin Tool - Click anywhere to place an angular coin."; toolmode = "ang_coin"; }; toolbar.b8.onPress = function () { buttonsdown(); this.gotoAndStop(2); tooltip.txt = "Delete Platform Tool - Click on a platform to delete it."; toolmode = "del_plat"; hoverfunctionsenable(true); }; toolbar.b9.onPress = function () { buttonsdown(); coinhoverenable(true); this.gotoAndStop(2); tooltip.txt = "Delete Coin Tool - Click on a coin to delete it."; toolmode = "del_coin"; }; toolbar.b10.onPress = function () { if (background._currentframe == background._totalframes) { background.gotoAndStop(1); } else { background.gotoAndStop(background._currentframe + 1); } mapdata.general.background = background._currentframe; }; toolbar.b11.onPress = function () { buttonsdown(); toolmode = "loadwindow"; outputwindow._visible = true; outputwindow.lbut._visible = true; outputwindow.displaytext = ""; this.gotoAndStop(2); tooltip.txt = "Load Map - Paste whole map data into the box on the screen and click 'load'."; }; toolbar.b12.onPress = function () { buttonsdown(); toolmode = "savewindow"; outputwindow._visible = true; outputwindow.displaytext = generatemapcode(); this.gotoAndStop(2); tooltip.txt = "Save Map - Copy ALL (eg: ctrl+a) of the text from the window and paste it somewhere for later."; }; toolbar.b3.onPress = function () { _parent.importmap = generatemapcode(); _parent.userfrom = "mapedit"; _parent.fadeto("game"); }; xscroll = 0; yscroll = 0; outputwindow.lbut.onPress = function () { loadmapdata(outputwindow.displaytext); toolbar.b1.onPress(); }; onEnterFrame = function () { if (toolbar.timelimit.length == 0) { mapdata.general.timelimit = 0; toolbar.timelimit = 0; } mapdata.general.timelimit = toolbar.timelimit; if (Key.isDown(37) && (!Key.isDown(39))) { if (xscroll > 0) { xscroll = 0; } if (xscroll > -10) { xscroll--; } } else if ((!Key.isDown(37)) && (Key.isDown(39))) { if (xscroll < 0) { xscroll = 0; } if (xscroll < 10) { xscroll++; } } else if ((!Key.isDown(37)) && (!Key.isDown(39))) { xscroll = 0; } if (Key.isDown(38) && (!Key.isDown(40))) { if (yscroll > 0) { yscroll = 0; } if (yscroll > -10) { yscroll--; } } else if ((!Key.isDown(38)) && (Key.isDown(40))) { if (yscroll < 0) { yscroll = 0; } if (yscroll < 10) { yscroll++; } } else if ((!Key.isDown(38)) && (!Key.isDown(40))) { yscroll = 0; } camx = camx + xscroll; camy = camy + yscroll; if (((((toolmode == "draw") || (toolmode == "start")) || (toolmode == "end")) || (toolmode == "ang_coin")) || (toolmode == "reg_coin")) { if ((_ymouse > 40) && (_ymouse < 440)) { dcursor._x = (Math.round((_xmouse + (camx % 20)) / 20) * 20) - (camx % 20); dcursor._y = (Math.round((_ymouse + (camy % 20)) / 20) * 20) - (camy % 20); dcursor._visible = true; } else { dcursor._x = -100; dcursor._y = -100; dcursor._visible = false; } } else if (toolmode == "drawing") { dcursor._x = (Math.round((_xmouse + (camx % 20)) / 20) * 20) - (camx % 20); dcursor._y = (Math.round((_ymouse + (camy % 20)) / 20) * 20) - (camy % 20); } else if (toolmode == "del_coin") { realxmouse = (Math.round((_xmouse + (camx % 20)) / 20) * 20) - (camx % 20); realymouse = (Math.round((_ymouse + (camy % 20)) / 20) * 20) - (camy % 20); mapxmouse = ((realxmouse + camx) - 320) / 20; mapymouse = ((realymouse + camy) - 240) / 20; if ((oldxmouse != mapxmouse) || (oldymouse != mapymouse)) { coin_mouseoff(); overcoins = false; } oldxmouse = mapxmouse; oldymouse = mapymouse; if (coinholder.hitTest(realxmouse, realymouse, true)) { if (overcoins == false) { coin_mouseover(); overcoins = true; } } else if (overcoins == true) { coin_mouseoff(); overcoins = false; } } }; background.onPress = function () { if ((toolmode == "draw") && (dcursor._visible == true)) { trace(dcursor._visible); toolmode = "drawing"; tooltip._visible = false; toolbar._visible = false; drawtoolglyphs = 0; newpoint = attachMovie("le_newpoint", "point" + drawtoolglyphs, drawtoolglyphs + 10000); newpoint.xpos = (dcursor._x + camx) - 320; newpoint.ypos = (dcursor._y + camy) - 240; shapevectors = [newpoint.xpos / 20, newpoint.ypos / 20]; trace(shapevectors); updatepos(newpoint); newpoint.onEnterFrame = alwaysupdatepos; newpoint.onPress = lastpointclick; lastpointplaced = newpoint; drawtoolglyphs++; } else if (toolmode == "drawing") { newpoint = attachMovie("le_newpoint", "point" + drawtoolglyphs, drawtoolglyphs + 10000); newpoint.xpos = (dcursor._x + camx) - 320; newpoint.ypos = (dcursor._y + camy) - 240; shapevectors[shapevectors.length] = (newpoint.xpos / 20) - (lastpointplaced.xpos / 20); shapevectors[shapevectors.length] = (newpoint.ypos / 20) - (lastpointplaced.ypos / 20); updatepos(newpoint); newpoint.onEnterFrame = alwaysupdatepos; newpoint.icon.gotoAndStop(2); xdist = newpoint.xpos - lastpointplaced.xpos; ydist = newpoint.ypos - lastpointplaced.ypos; lastpointplaced.line.inner._width = Math.sqrt((xdist * xdist) + (ydist * ydist)); lastpointplaced.line._rotation = (Math.atan2(newpoint._y - lastpointplaced._y, newpoint._x - lastpointplaced._x) * 180) / Math.PI; lastpointplaced = newpoint; drawtoolglyphs++; } else if ((toolmode == "start") && (dcursor._visible == true)) { mapdata.general.startposition[0] = ((dcursor._x + camx) - 320) / 20; mapdata.general.startposition[1] = ((dcursor._y + camy) - 240) / 20; cleanup("map"); loadmap(); } else if ((toolmode == "end") && (dcursor._visible == true)) { mapdata.general.endposition[0] = ((dcursor._x + camx) - 320) / 20; mapdata.general.endposition[1] = ((dcursor._y + camy) - 240) / 20; cleanup("map"); loadmap(); } else if ((toolmode == "reg_coin") && (dcursor._visible == true)) { mapdata.coins[mapdata.coins.length] = []; mapdata.coins[mapdata.coins.length - 1][0] = ((dcursor._x + camx) - 320) / 20; mapdata.coins[mapdata.coins.length - 1][1] = ((dcursor._y + camy) - 240) / 20; mapdata.coins[mapdata.coins.length - 1][2] = 0; mapdata.coins[mapdata.coins.length - 1][3] = toolbar.coinpanel.combonum; cleanup("map"); loadmap(); } else if ((toolmode == "ang_coin") && (dcursor._visible == true)) { mapdata.coins[mapdata.coins.length] = []; mapdata.coins[mapdata.coins.length - 1][0] = ((dcursor._x + camx) - 320) / 20; mapdata.coins[mapdata.coins.length - 1][1] = ((dcursor._y + camy) - 240) / 20; mapdata.coins[mapdata.coins.length - 1][2] = 1; mapdata.coins[mapdata.coins.length - 1][3] = toolbar.coinpanel.combonum; mapdata.coins[mapdata.coins.length - 1][4] = toolbar.coinpanel.dirdial.inner._rotation; trace(mapdata.coins.length); cleanup("map"); loadmap(); } }; navlock = false; escpress = function () { if (navlock == false) { navlock = true; _parent.fadeto("menu"); } }; lastpointclick = function () { mapdata.platforms[mapdata.platforms.length] = []; mapdata.platforms[mapdata.platforms.length - 1].shape = shapevectors; mapdata.platforms[mapdata.platforms.length - 1].texture = curtexture; mapdata.platforms[mapdata.platforms.length - 1].blend = 0; cleanup("drawtool"); cleanup("map"); loadmap(); toolmode = "draw"; toolbar._visible = true; tooltip._visible = true; }; updatepos = function (target) { target._x = ((-camx) + target.xpos) + 320; target._y = ((-camy) + target.ypos) + 240; }; alwaysupdatepos = function () { this._x = ((-camx) + this.xpos) + 320; this._y = ((-camy) + this.ypos) + 240; }; coinholder.xpos = 0; coinholder.ypos = 0; coinholder.onEnterFrame = alwaysupdatepos; cleanup = function (target) { if (target == "drawtool") { while (drawtoolglyphs > 0) { drawtoolglyphs--; removeMovieClip("point" + drawtoolglyphs); } } else if (target == "map") { while (shapecount > 0) { shapecount--; removeMovieClip("shape" + shapecount); } while (coincount > 0) { coincount--; removeMovieClip("coinholder.coin" + coincount); } } }; loadmap = function () { shapecount = 0; while (shapecount < mapdata.platforms.length) { newshape = attachMovie("le_shapeanchor", "shape" + shapecount, shapecount); newshape.xpos = mapdata.platforms[shapecount].shape[0] * 20; newshape.ypos = mapdata.platforms[shapecount].shape[1] * 20; newshape.id = shapecount; lastx = 0; lasty = 0; drawprogress = 2; newshape.beginFill(5592405, 100); newshape.lineholder.lineStyle(2, 16711680, 100); while (drawprogress < mapdata.platforms[shapecount].shape.length) { newshape.lineTo(lastx + (mapdata.platforms[shapecount].shape[drawprogress] * 20), lasty + (mapdata.platforms[shapecount].shape[drawprogress + 1] * 20)); newshape.lineholder.lineTo(lastx + (mapdata.platforms[shapecount].shape[drawprogress] * 20), lasty + (mapdata.platforms[shapecount].shape[drawprogress + 1] * 20)); lastx = lastx + (mapdata.platforms[shapecount].shape[drawprogress] * 20); lasty = lasty + (mapdata.platforms[shapecount].shape[drawprogress + 1] * 20); drawprogress = drawprogress + 2; } newshape.lineholder.lineTo(0, 0); newshape.endFill(); newshape.lineholder.endFill(); newshape.lineholder._visible = false; updatepos(newshape); newshape.onEnterFrame = alwaysupdatepos; shapecount++; } spos.xpos = mapdata.general.startposition[0] * 20; spos.ypos = mapdata.general.startposition[1] * 20; updatepos(spos); spos.onEnterFrame = alwaysupdatepos; epos.xpos = mapdata.general.endposition[0] * 20; epos.ypos = mapdata.general.endposition[1] * 20; updatepos(epos); epos.onEnterFrame = alwaysupdatepos; coincount = 0; background.gotoAndStop(mapdata.general.background); trace(mapdata.coins[0].length); while (coincount < mapdata.coins.length) { if (mapdata.coins[coincount][2] == "0") { newcoin = coinholder.attachMovie("le_regular_coin", "coin" + coincount, coincount); } else { newcoin = coinholder.attachMovie("le_angular_coin", "coin" + coincount, coincount); newcoin._rotation = mapdata.coins[coincount][4]; trace("ROT: " + mapdata.coins[coincount][4]); } newcoin._x = mapdata.coins[coincount][0] * 20; newcoin._y = mapdata.coins[coincount][1] * 20; newcoin.combonum = mapdata.coins[coincount][3]; newcoin.cacheAsBitmap = true; coincount++; } }; loadmap(); ctab._visible = false; hovermouseover = function () { this.lineholder._visible = true; eval ("ctab.ts" + mapdata.platforms[this.id].texture).seltick._visible = true; eval ("ctab.bs" + mapdata.platforms[this.id].blend).seltick._visible = true; }; hovermouseoff = function () { this.lineholder._visible = false; eval ("ctab.ts" + mapdata.platforms[this.id].texture).seltick._visible = false; eval ("ctab.bs" + mapdata.platforms[this.id].blend).seltick._visible = false; }; hovermousepress = function () { if (toolmode == "paint") { mapdata.platforms[this.id].texture = curtexture; mapdata.platforms[this.id].blend = curblend; sw = 0; while (sw < textureswatches) { eval ("ctab.ts" + sw).seltick._visible = false; eval ("ctab.ts" + curtexture).seltick._visible = true; sw++; } sw = 0; while (sw < blendswatches) { eval ("ctab.bs" + sw).seltick._visible = false; eval ("ctab.bs" + curblend).seltick._visible = true; sw++; } } else if (toolmode == "del_plat") { mapdata.platforms.splice(this.id, 1); trace(this.id); cleanup("map"); loadmap(); hoverfunctionsenable(true); } }; buttonsdown = function () { ctab._visible = false; coinpanelset(false); tooltip._visible = true; toolbar._visible = true; toolbar.b1.gotoAndStop(1); toolbar.b2.gotoAndStop(1); toolbar.b3.gotoAndStop(1); toolbar.b4.gotoAndStop(1); toolbar.b5.gotoAndStop(1); toolbar.b6.gotoAndStop(1); toolbar.b7.gotoAndStop(1); toolbar.b8.gotoAndStop(1); toolbar.b9.gotoAndStop(1); toolbar.b10.gotoAndStop(1); toolbar.b11.gotoAndStop(1); toolbar.b12.gotoAndStop(1); hoverfunctionsenable(false); coinhoverenable(false); outputwindow._visible = false; outputwindow.lbut._visible = false; }; hoverfunctionsenable = function (stat) { if (stat == true) { hi = 0; while (hi < shapecount) { allShapes = eval ("shape" + hi); allShapes.onRollOver = hovermouseover; allShapes.onRollOut = hovermouseoff; allShapes.onPress = hovermousepress; hi++; } } else { hi = 0; while (hi < shapecount) { allShapes = eval ("shape" + hi); if (allShapes.onRollOver != null) { delete allShapes.onRollOver; } if (allShapes.onRollOut != null) { delete allShapes.onRollOut; } if (allShapes.onPress != null) { delete allShapes.onPress; } hi++; } } }; coinpanelset = function (setting) { if (setting == false) { toolbar.coinpanel._alpha = 20; if (toolbar.coinpanel.dirdial.onPress != null) { delete toolbar.coinpanel.dirdial.onPress; delete toolbar.coinpanel.combo_up.onPress; delete toolbar.coinpanel.combo_down.onPress; } } else { toolbar.coinpanel._alpha = 100; if (toolbar.coinpanel.dirdial.onPress == null) { toolbar.coinpanel.dirdial.onPress = angledialpress; toolbar.coinpanel.combo_up.onPress = combopress; toolbar.coinpanel.combo_down.onPress = combopress; } } }; toolbar.coinpanel.combo_up.statechange = "up"; toolbar.coinpanel.combo_down.statechange = "down"; angledialpress = function () { this.inner._rotation = Math.round((Math.atan2(this._ymouse, this._xmouse) / Math.PI) * 180); }; combopress = function () { if (this.statechange == "up") { if (toolbar.coinpanel.combonum < 99) { toolbar.coinpanel.combonum++; } else { toolbar.coinpanel.combonum = 0; } } else if (toolbar.coinpanel.combonum > 0) { toolbar.coinpanel.combonum--; } else { toolbar.coinpanel.combonum = 99; } }; coinpanelset(false); overcoins = false; selectedcoins = []; coin_mouseover = function () { i = 0; selectedcoins = []; while (i < mapdata.coins.length) { if ((mapxmouse == mapdata.coins[i][0]) && (mapymouse == mapdata.coins[i][1])) { selectedcoins[selectedcoins.length] = i; eval ("coinholder.coin" + i)._alpha = 50; } i++; } }; coin_mouseoff = function () { i = 0; while (i < mapdata.coins.length) { eval ("coinholder.coin" + i)._alpha = 100; i++; } selectedcoins = []; }; coinholder.useHandCursor = false; coin_press = function () { if (toolmode == "del_coin") { i = selectedcoins.length - 1; while (i >= 0) { mapdata.coins.splice(selectedcoins[i], 1); cleanup("map"); loadmap(); i--; } } }; coinholder.onPress = coin_press; pointer.swapDepths = 1000000 /* 0x0F4240 */; if (_parent.importmap != null) { loadmapdata(_parent.importmap); } toolbar.b1.onPress(); generatemapcode = function () { output = ""; output = (((((((((((mapdata.general.version + ",") + mapdata.general.startposition[0]) + ",") + mapdata.general.startposition[1]) + ",") + mapdata.general.endposition[0]) + ",") + mapdata.general.endposition[1]) + ",") + mapdata.general.background) + ",") + mapdata.general.timelimit; output = output + "\u25B2"; i = 0; while (i < mapdata.platforms.length) { output = output + ((((mapdata.platforms[i].shape + ",") + mapdata.platforms[i].texture) + ",") + mapdata.platforms[i].blend); if (i < (mapdata.platforms.length - 1)) { output = output + "|"; } i++; } output = output + "\u25B2"; i = 0; while (i < mapdata.coins.length) { output = output + mapdata.coins[i]; if (i < (mapdata.coins.length - 1)) { output = output + "|"; } i++; } return(output); };
Symbol 236 MovieClip [gameholder] Frame 4
i = 0; levelarray = []; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "1. Training 1"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-13,-4,23,0,1,1100\u25B2-16,-1,2,-3,2,0,2,2,1,3,2,2,8,0,2,1,1,1,0,2,-3,1,-10,0,-4,-1,-2,-3,0,0|7,5,2,-1,3,0,4,-1,4,0,4,2,1,2,-2,1,-4,0,-4,-1,-6,0,-2,-1,0,0\u25B2-6,-4,0,0|11,0,0,2|14,-1,0,2"; levelarray[levelarray.length - 1].tutorial = ["Welcome to Pojuko! Feel free to play while you are reading the tutorial (Press space to continue the tutorial)", "Your coin counter is in the bottom left hand side of the screen. You'll also find a timer on the bottom right hand side on the screen, but beating it is optional for advanced players. Completing a level before the timer runs out is not necessary in winning Pojuko.", "Here are some important shortcut keys to remember:\rX key = reset character to start\rR key = replay level from beginning (with timer reset)\rESC key = go back to main menu", "Controlling your character is simple. Just hold down the left mouse button to charge up your jump strength, then release the button to jump. While you are on the floor, point your mouse cursor in the direction you wish to jump, and when in the air, move your mouse to control your characters rotation.", "The goal of each level is to collect all of the coins and then make your way to the exit flag.", "In Pojuko, coins are not considered collected until after you sucessfully land after touching them.", "You may notice there are two coins on the right most platform on this level. Those are combo coins, and are indicated by the small inner circle on the face of the coin", "To collect any combo coins, you must collect ALL of the coins in the combo. In this case, collecting both coins in the same jump.", "Try to familiarize yourself with the controls as much as possible. Once you've finished, feel free to play the next tutorial."]; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "2. Training 2"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-1,3,41,2,2,1400\u25B2-6,4,3,-1,4,0,3,1,1,2,-1,2,-4,1,-5,-1,-2,-2,0,0|10,4,-1,2,0,2,3,1,4,0,2,-2,0,-3,-3,-1,-3,0,0,0|22,8,3,-1,4,0,3,2,0,3,-3,1,-6,-1,-1,-2,0,0|37,10,2,-2,3,0,3,2,0,3,-3,2,-4,-1,-1,-2,0,0\u25B214,-4,1,0,90|27,-3,1,1,0|27,-1,1,1,0|27,1,1,1,0"; levelarray[levelarray.length - 1].tutorial = ["Welcome to your second training lesson.", "On this level you will find 'directional coins', which can only be collected if you are pointing in the same direction as the coin.", "For example, if you find a directional coin which is pointing down, you must collect that coin while being upside down", "Just like before, directional coins can also be included in combos", "Good luck!"]; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "3. Training 3"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,4,58,-7,4,3700\u25B2-4,5,2,-1,4,0,4,2,4,0,4,0,1,2,-1,2,-4,1,-7,-1,-5,0,-3,-2,0,-2,0,0|6,-10,10,0,-5,-3,8,5|8,-3,0,-7,-1,0,0,7,9,6|15,-10,0,9,-1,0,0,-9,9,6|20,9,2,-2,5,0,3,2,4,0,10,-3,2,0,2,2,-1,2,-5,3,-9,0,-5,-1,-5,1,-3,-2,0,0|48,2,8,-4,3,0,1,1,0,1,-4,4,-4,1,-2,0,-2,-2,0,0\u25B211,-8,0,0"; levelarray[levelarray.length - 1].tutorial = ["Welcome to your third training lesson.", "To get to the coin on top of that tower, you must jump back and forth from both walls and slowly climb your way up to the coin.", "Good luck!"]; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "4. Baby steps"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,4,3,52,6,3,1400\u25B23,3,3,0,2,1,0,2,-2,1,-4,-1,-1,-2,0,0|12,6,2,-1,4,0,2,2,-1,2,-3,1,-3,-1,0,0|23,10,3,-1,4,0,2,2,-1,2,-4,0,-3,-1,0,0|35,14,2,-1,4,0,2,2,-1,2,-4,1,-2,-2,0,0|47,12,3,-1,4,0,2,2,-2,2,-4,0,-3,-1,0,0\u25B211,1,0,0|23,4,0,0|35,8,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "5. Somersaults"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,5,49,6,1,1600\u25B2-1,5,3,0,2,1,0,2,-2,1,-3,0,-2,-1,0,-2,0,0|10,9,0,1,1,2,3,1,2,-1,1,-2,0,-1,-1,-1,-4,0,0,0|17,9,7,-1,0,1,-7,1,9,6|4,6,6,3,0,1,-6,-3,9,6|24,8,0,1,2,2,4,0,1,-2,0,-1,-1,-1,-5,0,0,0|31,8,0,1,5,1,0,-1,9,6|46,11,-5,-1,0,1,5,1,9,6|46,11,1,-1,4,0,1,1,0,2,-2,1,-2,0,-2,-2,0,0\u25B214,2,1,0,90|28,0,1,0,90|39,3,1,0,90"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "6. Molehill"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,2,16,-21,7,900\u25B2-3,2,6,0,2,1,0,2,-2,1,-4,1,-4,-2,0,-2,2,1|8,-6,-2,0,-2,1,0,2,2,1,3,0,2,-1,0,-2,2,1|5,-14,4,1,1,1,-1,1,-4,0,-2,-2,1,-1,2,1|-5,-12,-1,0,-1,3,1,3,3,1,1,-1,0,-2,-2,-2,2,1|14,-16,1,1,3,1,4,-1,0,-3,-1,-1,-3,1,-1,1,-2,0,2,1|9,-13,5,-3,1,1,-5,3,9,6\u25B21,-4,0,0|2,-9,0,0|0,-14,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "7. Going down"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,-19,4,6,3,1500\u25B2-3,-17,1,2,3,0,2,1,2,-3,0,-1,-1,-1,-6,0,0,0|9,-13,2,-1,4,0,2,1,0,2,-2,2,-3,-1,-2,0,-1,-2,0,0|4,-8,3,0,1,2,-2,1,-3,-1,0,-1,0,0|-1,-2,3,0,1,2,-1,1,-3,0,-1,-1,0,0|-3,7,-3,0,-1,2,2,2,2,-1,1,-2,0,0|3,10,-2,1,0,2,3,1,2,-1,0,-2,-1,-1,0,0\u25B23,-23,0,0|6,-12,0,0|0,-7,0,0|-5,3,0,0|12,-19,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "8. A bumpy ride"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,0,23,-24,4,1300\u25B2-1,0,3,0,2,1,0,2,-1,1,-3,-1,-3,1,-1,-1,0,-2,0,0|6,-4,0,1,2,1,3,-1,1,-3,-2,-1,-1,2,0,0|2,-8,-2,-2,-3,0,-2,2,0,1,3,1,2,0,0,0|9,-13,3,-1,3,0,2,1,0,2,-2,1,-3,0,-2,-1,0,0|21,-19,-1,2,1,1,4,1,2,-2,-1,-2,0,0\u25B27,-8,0,0|5,-16,0,0|17,-21,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "9. The tower"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,0,0,-23,1,1200\u25B2-6,0,12,0,1,2,-1,2,-4,1,-4,-2,-3,0,-2,-2,0,0|-5,0,0,-25,1,0,0,25,9,6|4,0,0,-25,1,0,0,25,9,6|-7,-25,14,0,-7,-5,9,6\u25B20,-8,0,0|0,-13,0,0|0,-18,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "10. Cliffhanger"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-4,1,2,-33,9,1800\u25B2-7,2,2,-1,2,0,3,3,1,3,-1,1,-3,0,-3,-2,0,2|6,0,2,-3,2,-1,3,1,0,2,-2,3,-3,0,0,2|0,-5,-1,-4,-2,-2,-2,1,-1,3,1,2,3,1,0,2|7,-11,3,-4,2,-1,2,1,1,3,-1,2,-3,1,-3,0,0,2|-2,-21,2,0,2,4,-2,2,-2,0,-2,-2,0,-3,0,2|11,-23,2,-4,2,-1,1,2,0,3,-3,2,-2,-1,0,2|0,-28,3,0,2,1,0,1,-2,1,-4,-1,0,-1,0,2\u25B22,-10,0,3|4,-12,0,3|3,-2,0,0|6,-18,0,0|8,-24,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "11. Tumbledown"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-1,3,-26,23,10,1200\u25B2-4,3,5,0,2,1,0,3,-4,2,-2,-1,-3,-1,-1,-2,0,-1,0,0|-16,11,3,-1,4,1,5,3,1,3,-1,1,-4,0,-4,-2,-3,-3,0,0|-2,22,4,-2,1,1,0,3,-2,1,-3,-1,0,0|-12,26,5,-1,2,1,0,2,-4,2,-3,-1,-1,-2,0,0|-24,28,2,-1,4,0,1,1,1,2,-2,2,-5,0,-2,-2,0,0\u25B2-15,21,1,2,90|-9,-2,1,0,90|0,15,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "12. Heights"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,2,-61,28,1,2300\u25B2-3,3,2,-1,2,0,2,1,0,1,-3,2,-3,-2,0,0|-14,7,2,-1,2,0,2,1,0,1,-3,2,-3,-2,0,0|-22,20,2,0,2,1,0,1,-3,2,-3,-2,0,-1,0,0|-38,23,2,0,2,1,0,1,-3,2,-3,-2,0,-1,0,0|-50,34,2,0,2,1,0,1,-3,2,-3,-2,0,-1,0,0|-62,32,2,0,2,1,0,1,-3,2,-3,-2,0,-1,0,0\u25B2-7,-3,1,0,90|-16,2,1,1,-119|-20,5,1,1,-96|-21,10,1,1,-41|-28,14,1,2,114|-30,12,1,2,90|-32,14,1,2,45|-42,19,0,3|-46,20,0,3|-48,24,0,3"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "13. Bridge out"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,2,115,13,1,3500\u25B2-2,2,3,0,3,2,0,2,-3,1,-2,-2,-3,-1,0,-1,0,0|9,5,0,1,6,1,0,-1,7,6|29,4,0,1,5,1,0,-1,7,6|19,5,0,1,6,-1,0,-1,7,6|39,5,0,1,6,1,0,-1,7,6|50,6,0,1,6,0,0,-1,7,6|60,5,0,1,7,-1,0,-1,7,6|72,4,0,1,7,1,0,-1,7,6|99,15,6,1,0,1,-6,-1,7,6|110,18,3,-1,4,0,3,2,-1,2,-3,1,-3,-2,-2,0,0,0|86,6,0,1,7,2,0,-1,7,6\u25B270,-1,0,0|58,1,0,0|48,2,0,0|37,0,0,0|27,-1,0,0|7,0,0,0|17,0,0,0|98,5,0,0|84,-1,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "14. Longjump"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,0,80,26,5,3000\u25B2-3,0,5,0,2,2,0,2,-2,2,-4,0,-2,-2,0,-2,0,0|17,6,6,-1,3,0,4,3,0,3,-2,1,-4,-1,-3,-2,-3,0,-2,-2,0,0|44,11,5,-1,3,0,3,3,0,2,-3,1,-4,-1,-4,-1,-1,-1,0,0|70,22,0,-13,1,-1,1,0,1,1,0,13,-1,1,-1,0,8,6|48,23,4,0,2,1,0,2,-3,1,-3,0,-1,-1,0,-2,0,0|70,32,0,1,2,1,3,2,4,0,3,-2,0,-1,-2,-2,-6,0,0,0\u25B211,-1,0,0|38,5,0,0|63,12,0,0|57,22,0,0|72,28,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "15. Crossover"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,1,3,26,-41,7,3000\u25B2-1,3,4,0,2,2,0,2,-2,1,-3,0,-2,-2,0,-2,2,1|8,-1,3,-1,4,0,2,2,0,2,-2,1,-5,0,-2,-2,2,1|2,-9,2,-1,3,0,3,1,0,1,-4,1,-3,0,2,1|20,-28,1,2,3,0,3,1,3,-2,0,-3,-3,-2,-4,1,2,1|15,-36,0,-8,-1,0,0,8,9,6|6,-21,0,1,1,1,3,0,3,-1,0,-1,-2,-2,-2,0,2,1|0,-15,-2,-9,-1,0,2,9,9,6\u25B25,-2,0,0|16,-28,0,0|5,-23,0,0|4,-15,0,0"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "16. Hideyhole"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,4,5,15,28,1,2500\u25B2-7,5,2,2,-2,2,-2,0,-2,-1,-1,-2,1,-1,0,0|-5,-3,-2,1,0,2,2,1,4,0,2,-1,0,-2,-1,-1,0,0|-2,1,1,4,1,0,-1,-4,9,6|-3,7,2,-2,6,0,2,1,0,2,-2,1,-3,1,-3,-1,0,0|7,14,-2,2,0,3,3,1,3,-1,1,-3,-3,-2,0,0|7,6,1,0,0,8,-1,0,9,6|-7,20,0,-11,-1,0,0,11,9,6|0,20,0,10,1,0,0,-10,9,6|0,34,5,0,2,1,1,2,-1,2,-3,1,-5,-1,-1,-3,0,0|13,32,-2,1,0,1,2,2,4,0,2,-1,0,-2,-2,-1,0,0|4,16,0,12,1,0,0,-12,9,6|-7,18,4,0,3,2,0,2,-2,1,-3,0,-2,-3,0,0\u25B2-4,10,0,1|-4,13,0,1|1,15,1,2,34|3,13,1,2,90|5,11,1,2,131|2,21,0,3|3,23,0,3|2,25,0,3|3,27,0,3|2,29,0,3|-4,7,0,1"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "17. New tricks"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-1,3,18,20,11,1800\u25B2-4,4,2,-1,5,0,2,1,-1,3,-3,1,-4,-2,0,0|-10,0,-1,1,-2,4,0,2,2,1,1,-1,2,-5,-1,-2,0,0|11,14,1,-1,5,0,2,1,0,2,-4,2,-3,-1,-1,-2,0,0|26,11,-2,1,0,2,2,3,0,3,2,2,3,0,1,-4,0,-3,-1,-3,-3,-1,0,0|-4,10,6,3,1,1,0,2,-3,1,-4,-1,-2,-2,0,-2,0,0\u25B2-5,7,0,2|-3,8,0,2|-1,9,0,2|1,10,0,2|10,6,1,1,90|7,8,1,1,41|13,8,1,1,146"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "18. Funbox"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,2,13,21,-2,12,3500\u25B2-4,13,0,-9,-1,-1,0,11,9,6|-4,13,-1,1,12,0,1,-1,9,6|-4,9,0,1,3,3,1,0,9,6|15,4,1,-1,0,24,-1,0,9,6|-4,4,-1,-1,21,0,-1,1,9,6|7,14,0,5,1,0,0,-6,9,6|2,26,0,-3,-3,0,0,3,9,6|-1,14,0,3,3,0,0,-3,9,6|7,26,0,1,-18,0,1,-1,9,6|-10,26,0,-30,-1,-1,0,32,9,6|-10,26,0,-3,3,0,0,3,9,6|-11,-5,27,0,0,1,-26,0,9,6|5,3,0,-3,3,0,0,3,9,6|-3,3,1,-1,2,1,9,6\u25B23,8,0,1|6,7,0,1|9,7,0,1|12,9,0,1|2,19,1,2,142|-1,19,1,2,32|4,21,0,2|-3,21,0,2|-7,11,0,0|-8,8,0,0|-7,5,0,0|-8,2,0,0|-8,14,0,0|3,-2,0,3|10,-2,0,3"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "19. Tight squeezes"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,-9,12,30,44,5,2000\u25B22,7,-2,0,-1,-1,0,-2,2,-1,2,1,0,2,6,5|0,11,2,0,1,1,0,2,-2,1,-2,-1,0,-2,6,5|-10,12,3,0,2,1,0,2,-2,1,-3,0,-3,-2,0,-1,0,0|8,12,0,2,2,1,2,-1,0,-2,-1,-1,-2,0,6,5|1,25,3,-1,5,0,3,2,0,2,-3,1,-6,0,-2,-2,0,0|17,23,-2,0,0,1,2,0,6,5|17,21,0,-1,-2,0,0,1,6,5|22,28,4,0,4,1,1,2,-2,3,-2,0,-2,-2,-3,-1,-2,-1,0,-1,0,0|44,30,-1,1,-1,2,0,3,1,5,-1,3,0,4,1,2,2,0,1,-2,0,-5,-1,-4,0,-4,1,-2,0,-2,0,0\u25B21,9,0,1|5,13,0,1|16,22,0,2|13,22,0,2|19,22,0,2|40,34,0,3|40,36,0,3|40,38,0,3|40,40,0,3|40,32,0,3"; levelarray[levelarray.length] = []; levelarray[levelarray.length - 1].name = "20. The gauntlet"; levelarray[levelarray.length - 1].mapdata = "pojuko1.00,0,4,1,75,6,4000\u25B2-3,16,0,-1,2,-1,2,0,2,2,0,2,-1,2,-2,0,-1,-2,0,0|-11,2,0,-2,-2,0,0,2,9,6|2,4,-4,0,-2,1,0,1,3,1,2,1,8,3,0,-6,0,0|9,5,1,-1,1,0,1,1,0,5,5,5,0,5,-1,1,-1,0,-1,-1,0,-4,-5,-5,9,6|0,25,2,0,0,2,-2,0,9,6|-11,34,0,-9,1,-1,1,0,1,1,0,8,3,3,6,0,1,1,0,1,-1,1,-7,0,9,6|6,32,0,1,1,1,1,0,1,-1,0,-1,-1,-1,-1,0,9,6|-7,46,1,-1,6,0,1,1,0,1,-1,1,-6,0,-1,-1,9,6|-9,56,0,-1,1,-1,6,0,1,1,0,1,-1,1,-6,0,9,6|4,53,4,2,0,1,-4,-2,9,6|9,61,1,-1,4,0,1,1,-1,2,-3,0,-2,-1,0,0|9,61,-1,0,0,15,1,0,9,6|2,61,0,11,-8,0,0,-1,7,0,0,-10,9,6|0,45,1,1,19,3,0,-1,9,6\u25B2-5,26,0,4|-5,28,0,4|-5,30,0,4|4,51,1,5,-37|6,52,1,5,-37|8,53,1,5,-37|10,54,1,5,-37|11,56,1,5,-37|-8,4,0,1|-6,7,0,1|-4,10,0,1|6,14,0,2|9,15,0,2|11,17,0,2|-3,20,0,3|-5,18,0,3|-7,22,0,3|2,42,0,6|5,37,0,6"; gamestatus = _parent.gamestatus; listitemhover = function () { this.inner.gotoAndStop(2); }; listitemoff = function () { this.inner.gotoAndStop(1); }; listitempress = function () { deletenav(this); careof.inner.gotoAndStop(2); _parent.curlevel = this.id; _parent.userfrom = "campaign"; _parent.importmap = levelarray[this.id].mapdata; if (levelarray[this.id].tutorial != undefined) { _parent.importtutorial = levelarray[this.id].tutorial; } else if (_parent.importtutorial != undefined) { delete _parent.importtutorial; } playsound("bpress"); _parent.fadeto("game"); }; deletenav = function () { i = 0; delete b1.onPress; while ((i = 0)) { reflistitem = eval ("listholder.listitem" + i); delete reflistitem.onPress; delete reflistitem.onRollOut; delete reflistitem.onRollOver; reflistitem.inner.gotoAndStop(1); } }; attachMovie("listholder", "listholder", 1); listholder._x = 150; listholder._y = 240; while (i < 20) { newListitem = listholder.attachMovie("listitem", "listitem" + i, i); newListitem.id = i; newListitem.gotoAndStop(Number(gamestatus.charAt(i)) + 1); newListitem.completionstatus = Number(gamestatus.charAt(i)); if (newListitem.completionstatus > 0) { newListitem.onRollOver = listitemhover; newListitem.onRollOut = listitemoff; newListitem.onPress = listitempress; } newListitem._x = 0; newListitem._y = (22 * i) - 209; newListitem.inner.displaytext = levelarray[i].name; i++; } b1.onPress = function () { _parent.fadeto("menu"); playsound("bpress"); };
Symbol 236 MovieClip [gameholder] Frame 6
b1.onPress = function () { _parent.fadeto("notes"); playsound("bpress"); cancelbuttons(); }; b2.onPress = function () { _parent.fadeto("mapeditintro"); playsound("bpress"); cancelbuttons(); }; b3.onPress = function () { _parent.fadeto("mapload"); playsound("bpress"); cancelbuttons(); }; b4.onPress = function () { _parent.gamestatus = "11110000000000000000"; _parent.winmode = 0; _parent.savegame(); playsound("bpress"); }; cancelbuttons = function () { delete b1.onPress; delete b2.onPress; delete b3.onPress; delete b4.onPress; }; delete _parent.importmap;
Symbol 236 MovieClip [gameholder] Frame 7
b1.onPress = function () { getURL ("http://www.thewasteofwebspace.newgrounds.com", "_blank"); };
Symbol 236 MovieClip [gameholder] Frame 8
b1.onPress = function () { _parent.fadeto("game"); playsound("bpress"); killnav(); }; b1._visible = false; mapdataholder.onChanged = function () { test = pastedmapdata.split("\u25B2"); test = test[0].split(","); trace(test[0]); if (test[0] == "pojuko1.00") { _parent.importmap = pastedmapdata; _parent.userfrom = "custom"; pastedmapdata = "Map loaded. Press 'LOAD IT' to continue."; b1._visible = true; } }; b2.onPress = function () { _parent.fadeto("menu"); playsound("bpress"); killnav(); }; killnav = function () { delete b1.onPress; delete b2.onPress; };
Symbol 236 MovieClip [gameholder] Frame 9
b1.onPress = function () { _parent.fadeto("mapedit"); playsound("bpress"); killnav(); }; b2.onPress = function () { _parent.fadeto("menu"); playsound("bpress"); killnav(); }; killnav = function () { delete b1.onPress; delete b2.onPress; };
Symbol 236 MovieClip [gameholder] Frame 10
b1.onPress = function () { if (blocknav == false) { _parent.fadeto("levelselect"); killnav(); playsound("bpress"); } }; escpress = function () { if (blocknav == false) { _parent.fadeto("menu"); killnav(); } }; killnav = function () { blocknav = true; }; blocknav = false;
Symbol 236 MovieClip [gameholder] Frame 11
if (_parent.wintype == 0) { wintext = "YOU JUST WON POJUKO. THE VOID IN YOUR LIFE HAS NOW BEEN FILLED WITH THE JOY THAT COMES WITH COMPLETING THIS GAME. HOWEVER, TO EXPIERENCE TRUE HAPPINESS AND FULFILMENT, YOU MUST NOW GO AND BEAT ALL OF THE LEVELS WITHIN THE TIME LIMITS. THERE MIGHT BE A PRIZE OR SOMETHING TOO... \r\rBUT WELL DONE ANYWAY..."; } else if (_parent.wintype == 1) { wintext = "YOU HAVE JUST BEATEN EVERY LEVEL WITHIN IT'S TIME LIMIT. NOW, ALL OF YOUR FRIENDS MUST ADDRESS YOU BY YOUR NEW TITLE: 'THE MOFO SLOPEMASTER'\r\rALSO, YOUR CHARACTER JUST GOT A MAKEOVER. GO PLAY ANOTHER LEVEL TO SEE IT. WELL DONE."; } else { wintext = "YOU JUST WON POJUKO, AND ALL WITHIN THE EACH LEVELS SPECIFIED TIME LIMIT. NOW, ALL OF YOUR FRIENDS MUST ADDRESS YOU BY YOUR NEW TITLE: 'THE MOFO SLOPEMASTER'\r\rALSO, YOUR CHARACTER JUST GOT A MAKEOVER. GO PLAY ANOTHER LEVEL TO SEE IT. WELL DONE."; } b1.onPress = function () { if (blocknav == false) { playsound("bpress"); _parent.fadeto("levelselect"); killnav(); } }; escpress = function () { if (blocknav == false) { _parent.fadeto("menu"); killnav(); } }; killnav = function () { blocknav = true; }; blocknav = false;
Symbol 247 MovieClip [coingeteffect] Frame 1
i = 1; while (i <= 5) { newglitter = eval ("g" + i); newglitter.onEnterFrame = _parent._parent.glitterframe; newglitter.fallspeed = random(15) / 10; newglitter._x = random(31) - 15; newglitter._y = random(31) - 15; newglitter._xscale = random(50) + 50; newglitter._yscale = newglitter._xscale; newglitter.gotoAndPlay(random(4) + 1); newglitter.life = 0; newglitter.lifespan = random(15) + 3; i++; }
Symbol 247 MovieClip [coingeteffect] Frame 21
removeMovieClip(this);
Symbol 270 MovieClip [lca] Frame 1
createEmptyMovieClip("stargen", 1); stargen.waittime = 5; i = 0; stargenframe = function () { this.waittime--; if (stargen.waittime <= 0) { newstar = this.attachMovie("star", "star" + i, i); newstar.onEnterFrame = starframe; newstar._x = random(400) - 200; newstar._y = random(100) - 50; newstar._xscale = random(50) + 10; newstar._yscale = newstar._xscale; newstar._alpha = 0; newstar.spinspeed = (random(50) + 10) / 10; newstar.life = 0; stargen = 5; i++; if (i > 20) { i = 0; } } }; stargen.onEnterFrame = stargenframe; starframe = function () { this._rotation = this._rotation + this.spinspeed; this.life = this.life + 5; if (this.life < 50) { this._alpha = this.life * 2; } else { this._alpha = 100 - (this.life * 2); if (this.life >= 100) { removeMovieClip(this); } } };
Symbol 270 MovieClip [lca] Frame 32
_parent.timertrumpet();
Symbol 270 MovieClip [lca] Frame 70
stop(); _parent.leavegame();
Symbol 273 MovieClip [masterfader] Frame 20
stop(); _parent.fadeoutcompleted();
Symbol 273 MovieClip [masterfader] Frame 42
gotoAndStop (1);
Symbol 278 MovieClip Frame 1
stop();
Symbol 279 MovieClip [listitem] Frame 1
stop();
Symbol 282 MovieClip [reg_coin] Frame 1
stop();
Symbol 285 MovieClip Frame 1
stop();
Symbol 311 Button
on (press) { _root.game.dragging = true; startDrag (this, true); } on (release, releaseOutside) { _root.game.dragging = false; stopDrag(); }
Symbol 317 MovieClip Frame 1
stop();
Instance of Symbol 317 MovieClip "meter" in Symbol 323 MovieClip Frame 1
onClipEvent (load) { highfps = 0; } onClipEvent (enterFrame) { nowfps = _parent._parent.f; this._yscale = (nowfps * 100) / 33; if (nowfps > 28) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Symbol 337 MovieClip Frame 1
stop();

Library Items

Symbol 338 MovieClip [__Packages.MochiAd]
Symbol 1 GraphicUsed by:13
Symbol 2 GraphicUsed by:13
Symbol 3 GraphicUsed by:13
Symbol 4 GraphicUsed by:13
Symbol 5 GraphicUsed by:13
Symbol 6 GraphicUsed by:13
Symbol 7 GraphicUsed by:13
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:1 2 3 4 5 6 7 8 9 10 11 12Used by:236 337
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:236 337
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:17 18Used by:37
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:20 21Used by:37
Symbol 23 GraphicUsed by:34
Symbol 24 ShapeTweeningUsed by:28
Symbol 25 GraphicUsed by:28 33
Symbol 26 ShapeTweeningUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:24 25 26 27Used by:34
Symbol 29 GraphicUsed by:34
Symbol 30 ShapeTweeningUsed by:33
Symbol 31 ShapeTweeningUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 25 31 32Used by:34
Symbol 34 MovieClipUses:23 28 29 33Used by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:19 22 34 36Used by:38 310
Symbol 38 MovieClipUses:37Used by:236 337
Symbol 39 GraphicUsed by:51
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:51 337
Symbol 42 GraphicUsed by:51
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:51 337
Symbol 45 GraphicUsed by:51
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50 337
Symbol 50 MovieClipUses:46 47 49Used by:51 337
Symbol 51 MovieClipUses:39 41 42 44 45 50Used by:236 337
Symbol 52 GraphicUsed by:53 245
Symbol 53 MovieClipUses:52Used by:54 337
Symbol 54 MovieClipUses:53Used by:236 337
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:236 337
Symbol 57 FontUsed by:58 61 63 64 68 69 72 88 89 90 96 99 101 102 105 153 155 159 161 165 166 167 169 170 173 175 177 178 179 181 182 183 185 186 187 189 190 191 192 193 196 197 198 201 202 203 204 205 206 207 209 212 213 214 215 216 218 220 222 223 224 225 227 228 229 230 231 233 234 235 251 262 268 275 277 318 319 320 321 324 325
Symbol 58 EditableTextUses:57Used by:62
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62 337
Symbol 61 EditableTextUses:57Used by:62
Symbol 62 MovieClipUses:58 60 61Used by:236 337
Symbol 63 EditableTextUses:57Used by:67
Symbol 64 EditableTextUses:57Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67 337
Symbol 67 MovieClipUses:63 64 66Used by:236 270 337
Symbol 68 TextUses:57Used by:70
Symbol 69 TextUses:57Used by:70
Symbol 70 MovieClipUses:68 69Used by:236 337
Symbol 71 GraphicUsed by:75
Symbol 72 EditableTextUses:57Used by:75
Symbol 73 FontUsed by:74 175 190 231
Symbol 74 TextUses:73Used by:75
Symbol 75 MovieClipUses:71 72 74Used by:236 337
Symbol 76 GraphicUsed by:103
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:92 337
Symbol 79 GraphicUsed by:91
Symbol 80 GraphicUsed by:91
Symbol 81 GraphicUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 TextUses:57Used by:91
Symbol 89 TextUses:57Used by:91
Symbol 90 TextUses:57Used by:91
Symbol 91 MovieClipUses:79 80 81 82 83 84 85 86 87 88 89 90Used by:92 337
Symbol 92 MovieClipUses:78 91Used by:103 337
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:95 337
Symbol 95 MovieClipUses:94Used by:100 337
Symbol 96 EditableTextUses:57Used by:100
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100 337
Symbol 99 TextUses:57Used by:100
Symbol 100 MovieClipUses:95 96 98 99Used by:103 337
Symbol 101 EditableTextUses:57Used by:103
Symbol 102 TextUses:57Used by:103
Symbol 103 MovieClipUses:76 92 100 101 102Used by:236 337
Symbol 104 GraphicUsed by:106
Symbol 105 EditableTextUses:57Used by:106
Symbol 106 MovieClipUses:104 105Used by:236 337
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:236 337
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111 337
Symbol 111 MovieClipUses:110Used by:115 337
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113Used by:115 337
Symbol 115 MovieClip [le_newpoint]Uses:111 114Used by:236
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:236 337
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:236 337
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:236 337
Symbol 122 GraphicUsed by:146
Symbol 123 GraphicUsed by:146
Symbol 124 GraphicUsed by:146
Symbol 125 GraphicUsed by:146
Symbol 126 GraphicUsed by:146
Symbol 127 GraphicUsed by:146
Symbol 128 GraphicUsed by:146
Symbol 129 GraphicUsed by:146
Symbol 130 GraphicUsed by:146
Symbol 131 GraphicUsed by:146
Symbol 132 GraphicUsed by:146
Symbol 133 GraphicUsed by:146
Symbol 134 GraphicUsed by:146
Symbol 135 GraphicUsed by:146
Symbol 136 GraphicUsed by:146
Symbol 137 GraphicUsed by:146
Symbol 138 GraphicUsed by:146
Symbol 139 GraphicUsed by:146
Symbol 140 GraphicUsed by:146
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClip [ptile]Uses:122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145Used by:236 267
Symbol 147 MovieClipUsed by:149 337
Symbol 148 MovieClipUsed by:149 337
Symbol 149 MovieClipUses:147 148Used by:150 337
Symbol 150 MovieClip [platform]Uses:149Used by:236 260
Symbol 151 GraphicUsed by:157
Symbol 152 GraphicUsed by:154 156 195 267 308 311
Symbol 153 EditableTextUses:57Used by:154
Symbol 154 MovieClipUses:152 153Used by:157 337
Symbol 155 EditableTextUses:57Used by:156
Symbol 156 MovieClipUses:152 155Used by:157 337
Symbol 157 MovieClipUses:151 154 156Used by:236 337
Symbol 158 GraphicUsed by:163
Symbol 159 EditableTextUses:57Used by:163
Symbol 160 GraphicUsed by:162
Symbol 161 TextUses:57Used by:162
Symbol 162 MovieClipUses:160 161Used by:163 337
Symbol 163 MovieClipUses:158 159 162Used by:236 337
Symbol 164 GraphicUsed by:236
Symbol 165 TextUses:57Used by:236
Symbol 166 TextUses:57Used by:236
Symbol 167 TextUses:57Used by:236
Symbol 168 GraphicUsed by:171 208 210 217 219 226
Symbol 169 TextUses:57Used by:171
Symbol 170 TextUses:57Used by:171 210 219
Symbol 171 MovieClipUses:168 169 170Used by:236 337
Symbol 172 GraphicUsed by:236
Symbol 173 TextUses:57Used by:236
Symbol 174 GraphicUsed by:236
Symbol 175 EditableTextUses:57 73Used by:236
Symbol 176 GraphicUsed by:180 184 188 194
Symbol 177 TextUses:57Used by:180
Symbol 178 TextUses:57Used by:180
Symbol 179 TextUses:57Used by:180
Symbol 180 MovieClipUses:176 177 178 179Used by:236 337
Symbol 181 TextUses:57Used by:184
Symbol 182 TextUses:57Used by:184
Symbol 183 TextUses:57Used by:184
Symbol 184 MovieClipUses:176 181 182 183Used by:236 337
Symbol 185 TextUses:57Used by:188
Symbol 186 TextUses:57Used by:188
Symbol 187 TextUses:57Used by:188
Symbol 188 MovieClipUses:176 185 186 187Used by:236 337
Symbol 189 TextUses:57Used by:236
Symbol 190 EditableTextUses:57 73Used by:236
Symbol 191 TextUses:57Used by:194
Symbol 192 TextUses:57Used by:194
Symbol 193 TextUses:57Used by:194
Symbol 194 MovieClipUses:176 191 192 193Used by:236 337
Symbol 195 MovieClipUses:152Used by:199 273 337
Symbol 196 TextUses:57Used by:199
Symbol 197 TextUses:57Used by:199
Symbol 198 TextUses:57Used by:199
Symbol 199 MovieClipUses:195 196 197 198Used by:236 337
Symbol 200 GraphicUsed by:236
Symbol 201 TextUses:57Used by:236
Symbol 202 TextUses:57Used by:236
Symbol 203 TextUses:57Used by:236
Symbol 204 TextUses:57Used by:236
Symbol 205 EditableTextUses:57Used by:236
Symbol 206 TextUses:57Used by:208
Symbol 207 TextUses:57Used by:208
Symbol 208 MovieClipUses:168 206 207Used by:236 337
Symbol 209 TextUses:57Used by:210
Symbol 210 MovieClipUses:168 209 170Used by:236 337
Symbol 211 GraphicUsed by:236
Symbol 212 TextUses:57Used by:236
Symbol 213 TextUses:57Used by:236
Symbol 214 TextUses:57Used by:236
Symbol 215 TextUses:57Used by:217
Symbol 216 TextUses:57Used by:217 226
Symbol 217 MovieClipUses:168 215 216Used by:236 337
Symbol 218 TextUses:57Used by:219
Symbol 219 MovieClipUses:168 218 170Used by:236 337
Symbol 220 TextUses:57Used by:236
Symbol 221 GraphicUsed by:236
Symbol 222 TextUses:57Used by:236
Symbol 223 TextUses:57Used by:236
Symbol 224 TextUses:57Used by:236
Symbol 225 TextUses:57Used by:226
Symbol 226 MovieClipUses:168 225 216Used by:236 337
Symbol 227 TextUses:57Used by:236
Symbol 228 TextUses:57Used by:236
Symbol 229 TextUses:57Used by:236
Symbol 230 TextUses:57Used by:236
Symbol 231 EditableTextUses:57 73Used by:236
Symbol 232 GraphicUsed by:236
Symbol 233 TextUses:57Used by:236
Symbol 234 TextUses:57Used by:236
Symbol 235 EditableTextUses:57Used by:236
Symbol 236 MovieClip [gameholder]Uses:13 16 38 51 54 56 62 67 70 75 103 106 108 115 117 119 121 146 150 157 163 164 165 166 167 171 172 173 174 175 180 184 188 189 190 194 199 200 201 202 203 204 205 208 210 211 212 213 214 217 219 220 221 222 223 224 226 227 228 229 230 231 232 233 234 235Used by:337
Symbol 237 GraphicUsed by:244 282
Symbol 238 GraphicUsed by:244 282
Symbol 239 GraphicUsed by:244
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:240 241Used by:244 282 337
Symbol 243 GraphicUsed by:244 282
Symbol 244 MovieClip [ang_coin]Uses:237 238 239 242 243Used by:337
Symbol 245 MovieClipUses:52Used by:247 337
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClip [coingeteffect]Uses:245 246Used by:337
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClip [marker]Uses:248Used by:337
Symbol 250 GraphicUsed by:252
Symbol 251 EditableTextUses:57Used by:252
Symbol 252 MovieClip [le_angular_coin]Uses:250 251Used by:337
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClip [le_bshape]Uses:253Used by:337
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:260 267 337
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:260 267 337
Symbol 260 MovieClip [le_blendswatch]Uses:150 255 257 259Used by:337
Symbol 261 GraphicUsed by:263
Symbol 262 EditableTextUses:57Used by:263
Symbol 263 MovieClip [le_regular_coin]Uses:261 262Used by:337
Symbol 264 MovieClipUsed by:265 337
Symbol 265 MovieClip [le_shapeanchor]Uses:264Used by:337
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClip [le_textureswatch]Uses:152 146 266 257 259Used by:337
Symbol 268 TextUses:57Used by:269
Symbol 269 MovieClipUses:268Used by:270 337
Symbol 270 MovieClip [lca]Uses:269 67Used by:337
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip [listholder]Uses:271Used by:337
Symbol 273 MovieClip [masterfader]Uses:195Used by:337
Symbol 274 GraphicUsed by:278
Symbol 275 EditableTextUses:57Used by:278
Symbol 276 GraphicUsed by:278
Symbol 277 EditableTextUses:57Used by:278
Symbol 278 MovieClipUses:274 275 276 277Used by:279 337
Symbol 279 MovieClip [listitem]Uses:278Used by:337
Symbol 280 MovieClipUsed by:281 337
Symbol 281 MovieClip [pgraphic]Uses:280Used by:337
Symbol 282 MovieClip [reg_coin]Uses:237 238 242 243Used by:337
Symbol 283 GraphicUsed by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:283 284Used by:286 337
Symbol 286 MovieClipUses:285Used by:287 310 337
Symbol 287 MovieClip [wall]Uses:286Used by:337
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClip [winflag]Uses:288Used by:337
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:337
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:337
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:337
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:299 337
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298 297Used by:337
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:337
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:310 337
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:310 337
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:337
Symbol 308 ButtonUses:152Used by:337
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:305 309 286 303 37Used by:337
Symbol 311 ButtonUses:152Used by:312
Symbol 312 MovieClipUses:311Used by:337
Symbol 313 GraphicUsed by:317
Symbol 314 GraphicUsed by:317
Symbol 315 GraphicUsed by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:313 314 315 316Used by:323 337
Symbol 318 TextUses:57Used by:323
Symbol 319 TextUses:57Used by:323
Symbol 320 TextUses:57Used by:323
Symbol 321 TextUses:57Used by:323
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:317 318 319 320 321 322Used by:326 337
Symbol 324 EditableTextUses:57Used by:326
Symbol 325 EditableTextUses:57Used by:326
Symbol 326 MovieClipUses:323 324 325Used by:337
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:337
Symbol 329 Sound [beatclock]Used by:337
Symbol 330 Sound [bpress]Used by:337
Symbol 331 Sound [cashding]Used by:337
Symbol 332 Sound [chabang]Used by:337
Symbol 333 Sound [glittershatter]Used by:337
Symbol 334 Sound [popoff]Used by:337
Symbol 335 Sound [suckland]Used by:337
Symbol 336 Sound [trumpetblast]Used by:337
Symbol 337 MovieClipUses:236 244 247 249 252 254 260 263 265 267 270 272 273 279 281 282 287 289 75 162 163 70 195 291 16 242 245 60 62 53 54 293 295 49 50 44 297 299 280 301 38 56 41 51 303 285 305 307 286 308 310 312 317 323 326 156 154 121 98 94 95 100 117 119 259 257 148 147 149 157 264 114 110 111 13 108 91 78 92 103 106 66 67 278 180 194 184 188 328 199 208 210 171 217 226 219 269 329 330 331 332 333 334 335 336Used by:Timeline

Instance Names

"pulse"Symbol 34 MovieClip Frame 1Symbol 28 MovieClip
"pulse"Symbol 34 MovieClip Frame 2Symbol 33 MovieClip
"body"Symbol 37 MovieClip Frame 1Symbol 19 MovieClip
"stick"Symbol 37 MovieClip Frame 1Symbol 22 MovieClip
"ball"Symbol 37 MovieClip Frame 1Symbol 34 MovieClip
"hands"Symbol 37 MovieClip Frame 1Symbol 36 MovieClip
"graphic"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"amount"Symbol 51 MovieClip Frame 1Symbol 41 MovieClip
"fj2"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"fj1"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"icon"Symbol 92 MovieClip Frame 1Symbol 91 MovieClip
"inner"Symbol 95 MovieClip Frame 1Symbol 94 MovieClip
"dirdial"Symbol 100 MovieClip Frame 1Symbol 95 MovieClip
"combo_up"Symbol 100 MovieClip Frame 1Symbol 98 MovieClip
"combo_down"Symbol 100 MovieClip Frame 1Symbol 98 MovieClip
"b2"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b3"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b1"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b4"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b5"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b6"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b7"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"coinpanel"Symbol 103 MovieClip Frame 1Symbol 100 MovieClip
"b8"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b9"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b10"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"timelimitobj"Symbol 103 MovieClip Frame 1Symbol 101 EditableText
"b12"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"b11"Symbol 103 MovieClip Frame 1Symbol 92 MovieClip
"inner"Symbol 111 MovieClip Frame 1Symbol 110 MovieClip
"line"Symbol 115 MovieClip [le_newpoint] Frame 1Symbol 111 MovieClip
"icon"Symbol 115 MovieClip [le_newpoint] Frame 1Symbol 114 MovieClip
"maskholder"Symbol 149 MovieClip Frame 1Symbol 147 MovieClip
"th"Symbol 149 MovieClip Frame 1Symbol 148 MovieClip
"pholder"Symbol 150 MovieClip [platform] Frame 1Symbol 149 MovieClip
"lbut"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"bgimg"Symbol 236 MovieClip [gameholder] Frame 2Symbol 13 MovieClip
"thumper"Symbol 236 MovieClip [gameholder] Frame 2Symbol 16 MovieClip
"playerG"Symbol 236 MovieClip [gameholder] Frame 2Symbol 38 MovieClip
"jumpgauge"Symbol 236 MovieClip [gameholder] Frame 2Symbol 51 MovieClip
"whiteflash"Symbol 236 MovieClip [gameholder] Frame 2Symbol 54 MovieClip
"ballpoint"Symbol 236 MovieClip [gameholder] Frame 2Symbol 56 MovieClip
"bodypoint"Symbol 236 MovieClip [gameholder] Frame 2Symbol 56 MovieClip
"coincounter"Symbol 236 MovieClip [gameholder] Frame 2Symbol 62 MovieClip
"timecounter"Symbol 236 MovieClip [gameholder] Frame 2Symbol 67 MovieClip
"testmodetext"Symbol 236 MovieClip [gameholder] Frame 2Symbol 70 MovieClip
"twindow"Symbol 236 MovieClip [gameholder] Frame 2Symbol 75 MovieClip
"background"Symbol 236 MovieClip [gameholder] Frame 3Symbol 13 MovieClip
"toolbar"Symbol 236 MovieClip [gameholder] Frame 3Symbol 103 MovieClip
"tooltip"Symbol 236 MovieClip [gameholder] Frame 3Symbol 106 MovieClip
"dcursor"Symbol 236 MovieClip [gameholder] Frame 3Symbol 108 MovieClip
"spos"Symbol 236 MovieClip [gameholder] Frame 3Symbol 117 MovieClip
"epos"Symbol 236 MovieClip [gameholder] Frame 3Symbol 119 MovieClip
"pointer"Symbol 236 MovieClip [gameholder] Frame 3Symbol 121 MovieClip
"roottile"Symbol 236 MovieClip [gameholder] Frame 3Symbol 146 MovieClip [ptile]
"rootblend"Symbol 236 MovieClip [gameholder] Frame 3Symbol 150 MovieClip [platform]
"ctab"Symbol 236 MovieClip [gameholder] Frame 3Symbol 157 MovieClip
"outputwindow"Symbol 236 MovieClip [gameholder] Frame 3Symbol 163 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 4Symbol 171 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 6Symbol 180 MovieClip
"b2"Symbol 236 MovieClip [gameholder] Frame 6Symbol 184 MovieClip
"b3"Symbol 236 MovieClip [gameholder] Frame 6Symbol 188 MovieClip
"b4"Symbol 236 MovieClip [gameholder] Frame 6Symbol 194 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 7Symbol 199 MovieClip
"mapdataholder"Symbol 236 MovieClip [gameholder] Frame 8Symbol 205 EditableText
"b1"Symbol 236 MovieClip [gameholder] Frame 8Symbol 208 MovieClip
"b2"Symbol 236 MovieClip [gameholder] Frame 8Symbol 210 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 9Symbol 217 MovieClip
"b2"Symbol 236 MovieClip [gameholder] Frame 9Symbol 219 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 10Symbol 226 MovieClip
"b1"Symbol 236 MovieClip [gameholder] Frame 11Symbol 217 MovieClip
"g3"Symbol 247 MovieClip [coingeteffect] Frame 1Symbol 245 MovieClip
"g2"Symbol 247 MovieClip [coingeteffect] Frame 1Symbol 245 MovieClip
"g4"Symbol 247 MovieClip [coingeteffect] Frame 1Symbol 245 MovieClip
"g5"Symbol 247 MovieClip [coingeteffect] Frame 1Symbol 245 MovieClip
"g1"Symbol 247 MovieClip [coingeteffect] Frame 1Symbol 245 MovieClip
"inner"Symbol 260 MovieClip [le_blendswatch] Frame 1Symbol 150 MovieClip [platform]
"seltick"Symbol 260 MovieClip [le_blendswatch] Frame 1Symbol 257 MovieClip
"selarrow"Symbol 260 MovieClip [le_blendswatch] Frame 1Symbol 259 MovieClip
"lineholder"Symbol 265 MovieClip [le_shapeanchor] Frame 1Symbol 264 MovieClip
"in0"Symbol 267 MovieClip [le_textureswatch] Frame 1Symbol 146 MovieClip [ptile]
"in1"Symbol 267 MovieClip [le_textureswatch] Frame 1Symbol 146 MovieClip [ptile]
"seltick"Symbol 267 MovieClip [le_textureswatch] Frame 1Symbol 257 MovieClip
"selarrow"Symbol 267 MovieClip [le_textureswatch] Frame 1Symbol 259 MovieClip
"timecounter"Symbol 270 MovieClip [lca] Frame 1Symbol 67 MovieClip
"inner"Symbol 279 MovieClip [listitem] Frame 1Symbol 278 MovieClip
"bmphold"Symbol 281 MovieClip [pgraphic] Frame 1Symbol 280 MovieClip
"graphic"Symbol 286 MovieClip Frame 1Symbol 285 MovieClip
"line"Symbol 287 MovieClip [wall] Frame 1Symbol 286 MovieClip
"pg"Symbol 299 MovieClip Frame 1Symbol 297 MovieClip
"endpoint"Symbol 310 MovieClip Frame 1Symbol 305 MovieClip
"line"Symbol 310 MovieClip Frame 1Symbol 286 MovieClip
"playergraphic"Symbol 310 MovieClip Frame 1Symbol 303 MovieClip
"playergraphic2"Symbol 310 MovieClip Frame 1Symbol 37 MovieClip
"meter"Symbol 323 MovieClip Frame 1Symbol 317 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Qh$QBKhHkGg2LAdKJyl2PDEe.."
ExportAssets (56)Timeline Frame 1Symbol 338 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 2Symbol 115 as "le_newpoint"
ExportAssets (56)Timeline Frame 2Symbol 146 as "ptile"
ExportAssets (56)Timeline Frame 2Symbol 150 as "platform"
ExportAssets (56)Timeline Frame 2Symbol 236 as "gameholder"
ExportAssets (56)Timeline Frame 2Symbol 244 as "ang_coin"
ExportAssets (56)Timeline Frame 2Symbol 247 as "coingeteffect"
ExportAssets (56)Timeline Frame 2Symbol 249 as "marker"
ExportAssets (56)Timeline Frame 2Symbol 252 as "le_angular_coin"
ExportAssets (56)Timeline Frame 2Symbol 254 as "le_bshape"
ExportAssets (56)Timeline Frame 2Symbol 260 as "le_blendswatch"
ExportAssets (56)Timeline Frame 2Symbol 263 as "le_regular_coin"
ExportAssets (56)Timeline Frame 2Symbol 265 as "le_shapeanchor"
ExportAssets (56)Timeline Frame 2Symbol 267 as "le_textureswatch"
ExportAssets (56)Timeline Frame 2Symbol 270 as "lca"
ExportAssets (56)Timeline Frame 2Symbol 272 as "listholder"
ExportAssets (56)Timeline Frame 2Symbol 273 as "masterfader"
ExportAssets (56)Timeline Frame 2Symbol 279 as "listitem"
ExportAssets (56)Timeline Frame 2Symbol 281 as "pgraphic"
ExportAssets (56)Timeline Frame 2Symbol 282 as "reg_coin"
ExportAssets (56)Timeline Frame 2Symbol 287 as "wall"
ExportAssets (56)Timeline Frame 2Symbol 289 as "winflag"
ExportAssets (56)Timeline Frame 2Symbol 329 as "beatclock"
ExportAssets (56)Timeline Frame 2Symbol 330 as "bpress"
ExportAssets (56)Timeline Frame 2Symbol 331 as "cashding"
ExportAssets (56)Timeline Frame 2Symbol 332 as "chabang"
ExportAssets (56)Timeline Frame 2Symbol 333 as "glittershatter"
ExportAssets (56)Timeline Frame 2Symbol 334 as "popoff"
ExportAssets (56)Timeline Frame 2Symbol 335 as "suckland"
ExportAssets (56)Timeline Frame 2Symbol 336 as "trumpetblast"

Labels

"hands"Symbol 37 MovieClip Frame 61
"game"Symbol 236 MovieClip [gameholder] Frame 2
"mapedit"Symbol 236 MovieClip [gameholder] Frame 3
"levelselect"Symbol 236 MovieClip [gameholder] Frame 4
"preload"Symbol 236 MovieClip [gameholder] Frame 5
"menu"Symbol 236 MovieClip [gameholder] Frame 6
"logo"Symbol 236 MovieClip [gameholder] Frame 7
"mapload"Symbol 236 MovieClip [gameholder] Frame 8
"mapeditintro"Symbol 236 MovieClip [gameholder] Frame 9
"notes"Symbol 236 MovieClip [gameholder] Frame 10
"wingame"Symbol 236 MovieClip [gameholder] Frame 11
"fadeout"Symbol 273 MovieClip [masterfader] Frame 2
"fadein"Symbol 273 MovieClip [masterfader] Frame 21

Dynamic Text Variables

displaytextSymbol 58 EditableText"100/100"
displaytextSymbol 61 EditableText"100/100"
displaytextSymbol 63 EditableText"100/100"
displaytextSymbol 64 EditableText"100/100"
displaytextSymbol 72 EditableText"TUTORIAL TEXT!"
combonumSymbol 96 EditableText"0"
timelimitSymbol 101 EditableText"20000"
txtSymbol 105 EditableText""
displaytextSymbol 159 EditableText""
pastedmapdataSymbol 205 EditableText""
wintextSymbol 235 EditableText"YOU JUST WON POJUKO. THE VOID IN YOUR LIFE HAS NOW BEEN FILLED WITH THE JOY THAT COMES WITH COMPLETING THIS GAME. HOWEVER, TO EXPIERENCE TRUE HAPPINESS AND FULFILMENT, YOU MUST NOW GO AND BEAT ALL OF THE LEVELS WITHIN THE TIME LIMITS. THERE MIGHT BE A PRIZE OR SOMETHING TOO... BUT WELL DONE ANYWAY..."
combonumSymbol 251 EditableText"99"
combonumSymbol 262 EditableText"99"
displaytextSymbol 275 EditableText"Level title here"
displaytextSymbol 277 EditableText"Level title here"
fps2Symbol 324 EditableText""
fps2Symbol 325 EditableText""




http://swfchan.com/1/2444/info.shtml
Created: 17/6 -2019 15:19:06 Last modified: 17/6 -2019 15:19:06 Server time: 26/04 -2024 06:20:09