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portaltheflashversion.swf

This is the info page for
Flash #2735

(Click the ID number above for more basic data on this flash file.)


Text
%

total bytes

We Create Stuff

We Create Stuff

Play

ZOMGSOUNDS

Skip

Valve Software did not contact the developers of the following
game during or before the development of the game.

PRESENTS

GAME MUSIC PRODUCED BY

Based on a Valve Software game

PLAY MORE GAMES

PLAY MORE GAMES

MUTE

PLAY

It is finally time for your physical test, subject
15837. The ASHPD is now in your hands. Show us
what a motivated test subject can do. Prove us you
are legitimate for the job. Think with portals.

Start

NEW GAME

FREE ROOM

ON

OFF

Sounds

Effect level

Image quality

Here you may set your game settings. In case of confusion, hit "Default" in order to
restore the default game settings.

Default

Overall sound volume

Crosshair

Music volume

Console (~,
ingame)

Guidance

OK

FPS and level
number (ingame)

OPTIONS

LEVEL SELECT

<credits>

?

08

12

17

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

Cake!

a

Cake obtained.

Good morning

subject number 15837.

It is time

to begin your test.

Based on Valve's

Code and programming

Ido Tal

Hen Mazolski

Art, animation and level design

Ryan Champion

Original music producer

Portal: The Flash Version
Code and programming
Ido Tal
Art, animation and level design
Hen Mazolski
Original music producer
Ryan Champion
Level concept
Portal trailer and gameplay movies
Ido Tal
Hen Mazolski
Cutscenes
Main intro - Hen Mazolski
Game intro and credits - Ido Tal
Interface designer
Ido Tal
Sounds
Half Life 2
Hal Life 2 Episode One
Counter Strike: Source
Portal (trailer)
(extracted using gfcscape)
Other sources
play.ground.gr - Lightweight Scrollbar Component
Links
wecreatestuff.com
newgrounds.com
orange.half-life2.com
valvesoftware.com
Beta testers
Erez Efrat
Orr Asher
Adi Mazolski
Noam Tal
Abe Ben-Simone
Matan Hamish
Special thanks
Jake Zuritta
Valve
Newgrounds.com
actionscript.org
kirupa.com
And you - for playing!
--
Created with Macromedia Flash Professional 8
Dragy2005@hotmail.com
Henmazolski@gmail.com
portal.wecreatestuff.com

Press any key to continue

#

Do you wish to exit the current game? In
level progress will be lost!

Yes

No

EXIT TO MAIN MENU

Do you wish to restart the current level?
Progress will be lost!

RESTART LEVEL

Console

-- launched --

Submit

ActionScript [AS1/AS2]

Frame 1
mapn = 21; stop(); _quality = "BEST"; Stage.showMenu = false; fscommand ("allowscale", false); userHitPlay = false; mainMenu_soundLoop = false; _root.settings = SharedObject.getLocal("settings"); if (isNaN(_root.settings.data.soundVol)) { settings.data.soundVol = 50; settings.data.musicVol = 50; settings.data.effects = 2; settings.data.qualitys = 2; settings.data.sounds = true; settings.data.crosshair = true; settings.data.console = false; settings.data.guidance = true; settings.data.showfps = false; settings.data.mm_loop = true; settings.flush(); } _root.stats = SharedObject.getLocal("stats"); if (isNaN(stats.data.map)) { stats.data.timePlayed = 0; stats.data.map = 1; stats.data.sup = "Hey. You've just found another easter egg. Congrats - you gained nothing :)!"; stats.flush(); }
Instance of Symbol 57 MovieClip "loader" in Frame 1
onClipEvent (enterFrame) { if (_root.userHitPlay) { if (this._alpha > 0) { this._alpha = this._alpha - 10; } if (this._alpha <= 0) { _root.gotoAndStop("intro"); } } }
Frame 3
stop();
Frame 4
function gotoLevel(num) { mainmenu.menu_loop_playing = false; mainMenu_soundLoop = false; mainMenu_sound.stop(); mapn = num; _root.gotoAndStop("play"); } stop(); nextMap = "mainmenu"; var allsound = new Sound(this); var musicVol = new Sound(); _root.settings = SharedObject.getLocal("settings"); if (settings.data.mm_loop == undefined) { settings.data.mm_loop = mainMenu_soundLoop; settings.flush(); } mainmenu.menu_loop_playing = settings.data.mm_loop; portalver = "Portal 0.9.8b, \nwebsite - portal.wecreatestuff.com"; credits = portalver;
Frame 5
function removeMC(mc) { var _local2 = _root.getInstanceAtDepth(0); mc.swapDepths(0); mc.removeMovieClip(); if (_local2 != undefined) { _local2.swapDepths(0); } } function removeTF(tf) { var _local2 = _root.getInstanceAtDepth(0); tf.swapDepths(0); tf.removeTextField(); if (_local2 != undefined) { _local2.swapDepths(0); } } function stopMovies(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { mov[movs].stop(); stopMovies(mov[movs]); } } } function playMovies(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { if (mov[movs]._totalframes == 2) { } else { mov[movs].play(); } playMovies(mov[movs]); } } } function stopPlayMoviesFunc(playthem) { if (playthem == true) { playMovies(bg); playMovies(p1); } else { stopMovies(bg); stopMovies(p1); } } function startSound(sound) { if (_root.sounds) { if (sound == "ballbounce") { ballBounce = new Sound(); ballBounce.attachSound(["ballbounce" + Math.floor((Math.random() * 2) + 1)]); ballBounce.start(); } else if (sound == "zomgowned!!") { } } } function deleteAllMCs(mov) { for (movs in mov) { if (typeof(mov[movs]) == "movieclip") { removeMC(mov[movs]); } } } function deleteAllTFs(txtf) { for (txtfs in txtf) { if (typeof(txtf[txtfs]) == "object") { removeTF(txtf[txtfs]); removeMC(txtf[txtfs]); } } } function deleteAllOs(obj) { for (objs in obj) { if (typeof(obj[objs]) == "object") { removeMC(obj[objs]); } } } function deleteAllNs(num) { for (nums in num) { if (typeof(num[nums]) == "number") { removeMC(num[nums]); } } } function deleteAllBs(boo) { for (boos in boo) { if (typeof(boo[boos]) == "boolean") { removeMC(boo[boos]); } } } function exitToMainMenu() { clearMap(); deleteAllTFs(this); deleteAllMCs(_root); deleteAllOs(_root); deleteAllNs(_root); deleteAllBs(_root); Mouse.show(); stopAllSounds(); _root.gotoAndStop("mainmenu"); } function spawnObject(spawnx, spawny, dir) { if (toolSelected == "cam") { createCam(spawnx, spawny); } else if (toolSelected == "box") { createBox(spawnx, spawny); } else if (toolSelected == "turretr") { createTurret(spawnx, spawny, "right"); } else if (toolSelected == "turretl") { createTurret(spawnx, spawny, "left"); } else if (toolSelected == "ball") { createBall(spawnx, spawny, "up"); } } function hpRegen(wasHP, regenNum) { if (wasHP == playerHP) { playerHP = 100; } clearInterval(_root["hpRegenCheck" + regenNum]); } function removeEffect(num) { removeMC(_root["effect" + num]); clearInterval(_root[("effect" + num) + "_int"]); _root.mine++; } function createMetalColEffect(xeffect, yeffect) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { duplicateMovieClip (_root.metal1, ["effect" + _root.maxe], _root.getNextHighestDepth()); _root["effect" + _root.maxe]._x = xeffect; _root["effect" + _root.maxe]._y = yeffect; _root[("effect" + maxe) + "_int"] = setInterval(_root, "removeEffect", 500, maxe); if (sounds) { metalcol_s = new Sound(); metalcol_s.attachSound("metal_s" + Math.floor((Math.random() * 3) + 1)); metalcol_s.start(); } _root.maxe++; depthFix(); } } function createBloodColEffect(xeffect, yeffect, rotation) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { duplicateMovieClip (_root["blood" + Math.floor((Math.random() * 3) + 1)], ["effect" + _root.maxe], _root.getNextHighestDepth()); _root["effect" + _root.maxe]._x = xeffect; _root["effect" + _root.maxe]._y = yeffect; _root["effect" + _root.maxe]._rotation = rotation; _root[("effect" + maxe) + "_int"] = setInterval(_root, "removeEffect", 1000, maxe); if (sounds) { blood_s = new Sound(); blood_s.attachSound("blood_s" + Math.floor((Math.random() * 3) + 1)); blood_s.start(); } _root.maxe++; depthFix(); } } function createBloodBGEffect(xeffect, yeffect) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { runbge++; if (runbge > maxebg) { runbge = 1; } if (!isNaN(_root["bgeffect" + _root.runbge]._x)) { removeMC(_root["bgeffect" + _root.runbge]); } duplicateMovieClip (_root.bloodstains, ["bgeffect" + _root.runbge], _root.getNextHighestDepth()); _root["bgeffect" + _root.runbge]._x = xeffect; _root["bgeffect" + _root.runbge]._y = yeffect - 10; _root["bgeffect" + _root.runbge]._rotation = Math.floor((Math.random() * 360) + 1); _root["bgeffect" + _root.runbge].gotoAndStop(Math.floor((Math.random() * 8) + 1)); depthFix(); } } function createDustBGEffect(xeffect, yeffect, dir) { if ((isNaN(xeffect) == false) or (isNaN(yeffect) == false)) { runbge++; if (runbge > maxebg) { runbge = 1; } if (!isNaN(_root["bgeffect" + _root.runbge]._x)) { removeMC(_root["bgeffect" + _root.runbge]); } duplicateMovieClip (_root.dust1, ["bgeffect" + _root.runbge], _root.getNextHighestDepth()); _root["bgeffect" + _root.runbge]._x = xeffect; _root["bgeffect" + _root.runbge]._y = yeffect; if (sounds) { concrete_s = new Sound(); concrete_s.attachSound("concrete_s" + Math.floor((Math.random() * 3) + 1)); concrete_s.start(); } bge_c_n = false; bge_c_e = false; bge_c_s = false; bge_c_w = false; if (isHitMap(xeffect + 10, yeffect)) { bge_c_e = true; } if (isHitMap(xeffect, yeffect - 10)) { bge_c_n = true; } if (isHitMap(xeffect - 10, yeffect)) { bge_c_w = true; } if (isHitMap(xeffect, yeffect + 10)) { bge_c_s = true; } if ((bge_c_w and bge_c_e) and (!bge_c_s)) { _root["bgeffect" + _root.runbge]._rotation = 180; _root["bgeffect" + _root.runbge]._y = _root["bgeffect" + _root.runbge]._y + Math.floor((Math.random() * 10) - 2); } else if ((bge_c_w and bge_c_e) and (!bge_c_n)) { _root["bgeffect" + _root.runbge]._rotation = 0; _root["bgeffect" + _root.runbge]._y = _root["bgeffect" + _root.runbge]._y + Math.floor((Math.random() * -10) + 4); } else if ((bge_c_n and bge_c_s) and (!bge_c_e)) { _root["bgeffect" + _root.runbge]._rotation = 90; _root["bgeffect" + _root.runbge]._x = _root["bgeffect" + _root.runbge]._x + Math.floor((Math.random() * -21) + 11); } else if ((bge_c_n and bge_c_s) and (!bge_c_w)) { _root["bgeffect" + _root.runbge]._rotation = -90; _root["bgeffect" + _root.runbge]._x = _root["bgeffect" + _root.runbge]._x + Math.floor((Math.random() * -21) + 11); } else { _root["bgeffect" + _root.runbge]._rotation = dir; } depthFix(); } } function isHitMap(xpoint, ypoint) { if (_root.bg.ground.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.wall.hitTest(xpoint, ypoint, true)) { return(true); } phyn = 1; while (phyn < _root.maxphys) { if (_root["phybox" + phyn].hitTest(xpoint, ypoint, true)) { return(true); } phyn++; } return(false); } function createCrusher(xcrusher, ycrusher, xscale, speed) { if ((isNaN(xcrusher) == false) or (isNaN(ycrusher) == false)) { duplicateMovieClip (_root.crusher, ["crusher" + _root.maxo_cr], _root.getNextHighestDepth()); _root["crusher" + _root.maxo_cr]._x = xcrusher; _root["crusher" + _root.maxo_cr]._y = ycrusher; _root["crusher" + _root.maxo_cr].Active = false; _root["crusher" + _root.maxo_cr].Done = false; if (isNaN(speed) == false) { _root["crusher" + _root.maxo_cr].Speed = speed; } else { _root["crusher" + _root.maxo_cr].Speed = 2; } if (isNaN(xscale) == false) { _root["crusher" + _root.maxo_cr]._xscale = xscale; } createPhysbox(0, 0, _root["crusher" + _root.maxo_cr]._width - 50, 20, false, _root["crusher" + _root.maxo_cr], "crusher"); _root.maxo_cr++; depthFix(); trace("crusher created!"); } } function removeCrusher() { _root.maxo_cr--; trace(("removeCrusher has sent " + _root["crusher" + _root.maxo_cr]) + " to deletion"); removeMC(_root["crusher" + _root.maxo_cr]); } function stopZappin(delay, duration, zap_n) { turnZappin(zap_n, false); _root[("zapper" + zap_n) + "_int_start"] = setInterval(_root, "startZappin", delay, delay, duration, zap_n); _root[("zapper" + zap_n) + "_sound_charge"] = setInterval(_root, "chargeZappinSound", delay - 2000, zap_n); _root[("zapper" + zap_n) + "_sound1"].stop("elec_work"); _root[("zapper" + zap_n) + "_sound2"].stop("elec_start"); if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_stop"); _root[("zapper" + zap_n) + "_sound1"].start(); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_int_stop"]); } function startZappin(delay, duration, zap_n) { turnZappin(zap_n, true); _root[("zapper" + zap_n) + "_int_stop"] = setInterval(_root, "stopZappin", duration, delay, duration, zap_n); _root[("zapper" + zap_n) + "_sound1"].stop("elec_charge"); if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_work"); _root[("zapper" + zap_n) + "_sound1"].start(0, 2); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); _root[("zapper" + zap_n) + "_sound2"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound2"].attachSound("elec_start"); _root[("zapper" + zap_n) + "_sound2"].start(); _root[("zapper" + zap_n) + "_sound2"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_int_start"]); } function turnZappin(num, bol) { _root[("zapper" + num) + "up"].Zappin = bol; } function chargeZappinSound(zap_n) { if (_root.sounds and _root.running) { _root[("zapper" + zap_n) + "_sound1"] = new Sound(_root[("zapper" + zap_n) + "up"]); _root[("zapper" + zap_n) + "_sound1"].attachSound("elec_charge"); _root[("zapper" + zap_n) + "_sound1"].start(); _root[("zapper" + zap_n) + "_sound1"].setVolume(40); } clearInterval(_root[("zapper" + zap_n) + "_sound_charge"]); } function createZapper(zapperUpx, zapperUpy, zapperDownx, zapperDowny, xwidth, delay, duration) { if (((((isNaN(zapperUpx) == false) and (isNaN(zapperUpy) == false)) and (isNaN(zapperDownx) == false)) and (isNaN(zapperDowny) == false)) and (isNaN(xwidth) == false)) { duplicateMovieClip (_root.zapperUp, [("zapper" + _root.maxo_cr) + "up"], _root.getNextHighestDepth()); _root[("zapper" + _root.maxo_cr) + "up"]._x = zapperUpx; _root[("zapper" + _root.maxo_cr) + "up"]._y = zapperUpy; _root[("zapper" + _root.maxo_cr) + "up"].bar._width = xwidth; _root[("zapper" + _root.maxo_cr) + "up"].rightc._x = _root[("zapper" + _root.maxo_cr) + "up"].bar._x + _root[("zapper" + _root.maxo_cr) + "up"].bar._width; duplicateMovieClip (_root.zapperDown, [("zapper" + _root.maxo_cr) + "down"], _root.getNextHighestDepth()); _root[("zapper" + _root.maxo_cr) + "down"]._x = zapperDownx; _root[("zapper" + _root.maxo_cr) + "down"]._y = zapperDowny; _root[("zapper" + _root.maxo_cr) + "down"].bar._width = xwidth; _root[("zapper" + _root.maxo_cr) + "down"].rightc._x = _root[("zapper" + _root.maxo_cr) + "down"].bar._x + _root[("zapper" + _root.maxo_cr) + "down"].bar._width; _root[("zapper" + _root.maxo_cr) + "_gfilter"] = new flash.filters.GlowFilter(255, 1, 5, 5, 1.7, 3, false, false); _root[("zapper" + _root.maxo_cr) + "_garray"] = new Array(); _root[("zapper" + _root.maxo_cr) + "_garray"].push(_root[("zapper" + _root.maxo_cr) + "_gfilter"]); _root[("zapper" + _root.maxo_cr) + "up"].filters = _root[("zapper" + _root.maxo_cr) + "_garray"]; _root[("zapper" + _root.maxo_cr) + "down"].filters = _root[("zapper" + _root.maxo_cr) + "_garray"]; _root[("zapper" + _root.maxo_cr) + "up"].Active = false; _root[("zapper" + _root.maxo_cr) + "up"].Delay = delay; _root[("zapper" + _root.maxo_cr) + "up"].Dur = duration; _root[("zapper" + _root.maxo_cr) + "up"].Zappin = false; if (isNaN(delay)) { delay = 3; } if (isNaN(duration)) { duration = 4; } _root[("zapper" + maxo_za) + "_int_start"] = setInterval(this, "startZappin", delay * 1000, delay * 1000, duration * 1000, maxo_za); _root[("zapper" + maxo_za) + "_sound_charge"] = setInterval(this, "chargeZappinSound", (delay * 1000) - 2000, maxo_za); _root.maxo_za++; depthFix(); trace("Zapper(s) created!"); } } function removeZapper() { _root.maxo_za--; _root[("zapper" + maxo_za) + "_sound1"].stop("elec_work"); _root[("zapper" + maxo_za) + "_sound2"].stop("elec_start"); _root[("zapper" + maxo_za) + "_sound1"].stop("elec_charge"); clearInterval(_root[("zapper" + maxo_za) + "_int_stop"]); clearInterval(_root[("zapper" + maxo_za) + "_int_start"]); clearInterval(_root[("zapper" + maxo_za) + "_sound_charge"]); trace(("removeZapper has sent " + _root[("zapper" + _root.maxo_cr) + "down"]) + " to deletion"); trace(("removeZapper has sent " + _root[("zapper" + _root.maxo_cr) + "up"]) + " to deletion"); removeMC(_root[("zapper" + _root.maxo_cr) + "down"]); removeMC(_root[("zapper" + _root.maxo_cr) + "up"]); } function createWallMover(xwm, ywm, dir, distance, speed) { if ((isNaN(xwm) == false) or (isNaN(ywm) == false)) { duplicateMovieClip (_root.wallMover, ["wallMover" + _root.maxo_wm], _root.getNextHighestDepth()); _root["wallMover" + _root.maxo_wm]._x = xwm; _root["wallMover" + _root.maxo_wm]._y = ywm; _root["wallMover" + _root.maxo_wm].Active = false; _root["wallMover" + _root.maxo_wm].Done = false; if (isNaN(speed) == false) { _root["wallMover" + _root.maxo_wm].Speed = speed; } else { _root["wallMover" + _root.maxo_wm].Speed = 2; } if (isNaN(distance) == false) { _root["wallMover" + _root.maxo_wm].Distance = distance; } else { _root["wallMover" + _root.maxo_wm].Distance = 50; } _root["wallMover" + _root.maxo_wm]._rotation = dir; if ((dir == 0) or (dir == 180)) { createPhysbox(0, 0, 20, _root["wallMover" + _root.maxo_wm]._height, true, _root["wallMover" + _root.maxo_wm], "wallMoverT"); createPhysbox(0, 0, 10, _root["wallMover" + _root.maxo_wm]._height, false, _root["wallMover" + _root.maxo_wm], "wallMoverF"); } else if ((dir == 90) or (dir == -90)) { createPhysbox(0, 0, _root["wallMover" + _root.maxo_wm]._width, 20, true, _root["wallMover" + _root.maxo_wm], "wallMoverT"); createPhysbox(0, 0, _root["wallMover" + _root.maxo_wm]._width, 10, false, _root["wallMover" + _root.maxo_wm], "wallMoverF"); } _root.maxo_wm++; depthFix(); trace("wallmover created!"); } } function removeWallMover() { _root.maxo_wm--; trace(("removeWallMover has sent " + _root["wallMover" + _root.maxo_wm]) + " to deletion"); removeMC(_root["wallMover" + _root.maxo_wm]); } function createElevator(startx, starty, endx, endy, verti, speed, active) { if ((isNaN(startx) == false) and (isNaN(starty) == false)) { if (!verti) { duplicateMovieClip (_root.elevator, ["elevator" + _root.maxo_el], _root.getNextHighestDepth()); _root["elevator" + _root.maxo_el]._x = startx; _root["elevator" + _root.maxo_el]._y = starty; if (active) { _root["elevator" + _root.maxo_el].Active = true; } else { _root["elevator" + _root.maxo_el].Active = false; } _root["elevator" + _root.maxo_el].Verti = false; _root["elevator" + _root.maxo_el].dirRight = true; _root["elevator" + _root.maxo_el].startx = startx; _root["elevator" + _root.maxo_el].starty = starty; _root["elevator" + _root.maxo_el].endx = endx; _root["elevator" + _root.maxo_el].endy = endy; if (isNaN(endx)) { _root["elevator" + _root.maxo_el].endx = _root["elevator" + _root.maxo_el].startx + 200; _root["elevator" + _root.maxo_el].endy = _root["elevator" + _root.maxo_el].starty; } _root["elevator" + _root.maxo_el].xSpeed = 0; _root["elevator" + _root.maxo_el].eleAccel = 0.2; _root["elevator" + _root.maxo_el].eleMax = 4; createPhysbox(0, 0, 100, 30, false, _root["elevator" + _root.maxo_el], "elevator"); _root.maxo_el++; depthFix(); trace("elevator created!"); } else { trace(verti + " verti?!"); } } } function removeElevator() { _root.maxo_el--; trace(("removeElevator has sent " + _root["elevator" + _root.maxo_el]) + " to deletion"); removeMC(_root["elevator" + _root.maxo_el]); } function createBallIn(placex, placey, dir) { if ((isNaN(placex) == false) and (isNaN(placey) == false)) { duplicateMovieClip (_root.ballin, ["ballin" + _root.maxo_bi], _root.getNextHighestDepth()); _root["ballin" + _root.maxo_bi]._x = placex; _root["ballin" + _root.maxo_bi]._y = placey; _root["ballin" + _root.maxo_bi].Active = false; if (dir == 90) { _root["ballin" + _root.maxo_bi]._rotation = 90; createPhysbox((placex - _root["ballin" + _root.maxo_bi]._width) + 10, placey, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } else if (dir == -90) { _root["ballin" + _root.maxo_bi]._rotation = -90; createPhysbox(placex, placey - _root["ballin" + _root.maxo_bi]._height, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } else if (dir == 0) { _root["ballin" + _root.maxo_bi]._rotation = 0; createPhysbox(placex, placey, _root["ballin" + _root.maxo_bi]._width, _root["ballin" + _root.maxo_bi]._height - 10, false); } else if (dir == 180) { _root["ballin" + _root.maxo_bi]._rotation = 180; createPhysbox(placex, placey - _root["ballin" + _root.maxo_bi]._height, _root["ballin" + _root.maxo_bi]._width - 10, _root["ballin" + _root.maxo_bi]._height, false); } _root.maxo_bi++; depthFix(); trace("ballin created!"); } } function removeBallIn() { _root.maxo_bi--; trace(("removeBallIn has sent " + _root["ballin" + _root.maxo_bi]) + " to deletion"); removeMC(_root["ballin" + _root.maxo_bi]); } function ballOutBall(placex, placey, dir, bo_n) { trace("ballOutBall called"); if (playerAlive) { createBall(placex, placey, dir); } _root["ballout" + bo_n].Creating = false; clearInterval(_root[("ballout" + bo_n) + "_delay"]); } function createBallOut(placex, placey, dir, active) { if ((isNaN(placex) == false) and (isNaN(placey) == false)) { clearInterval(_root[("ballout" + bo_n) + "_delay"]); duplicateMovieClip (_root.ballout, ["ballout" + _root.maxo_bo], _root.getNextHighestDepth()); _root["ballout" + _root.maxo_bo]._x = placex; _root["ballout" + _root.maxo_bo]._y = placey; _root["ballout" + _root.maxo_bo].Active = true; _root["ballout" + _root.maxo_bo].Creating = false; if (dir == 90) { _root["ballout" + _root.maxo_bo]._rotation = 90; createPhysbox(placex - _root["ballout" + _root.maxo_bo]._width, placey, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == -90) { _root["ballout" + _root.maxo_bo]._rotation = -90; createPhysbox(placex, placey - _root["ballout" + _root.maxo_bo]._height, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == 0) { _root["ballout" + _root.maxo_bo]._rotation = 0; createPhysbox(placex, placey, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } else if (dir == 180) { _root["ballout" + _root.maxo_bo]._rotation = 180; createPhysbox(placex - _root["ballout" + _root.maxo_bo]._width, placey - _root["ballout" + _root.maxo_bo]._height, _root["ballout" + _root.maxo_bo]._width, _root["ballout" + _root.maxo_bo]._height, false); } _root.maxo_bo++; depthFix(); trace("ballout created!"); } } function removeBallOut() { _root.maxo_bo--; trace(("removeBallOut has sent " + _root["ballout" + _root.maxo_bo]) + " to deletion"); removeMC(_root["ballout" + _root.maxo_bo]); } function createActivator(btnx, btny, type) { if ((isNaN(btnx) == false) and (isNaN(btny) == false)) { duplicateMovieClip (_root.activator, ["activator" + _root.maxo_a], _root.getNextHighestDepth()); _root["activator" + _root.maxo_a]._x = btnx; _root["activator" + _root.maxo_a]._y = btny; _root["activator" + _root.maxo_a].Active = false; _root["activator" + _root.maxo_a].Pressing = false; _root["activator" + _root.maxo_a].Type = 1; if (type == 2) { _root["activator" + _root.maxo_a].Type = 2; } createPhysbox(0, 0, 45, 15, false, _root["activator" + _root.maxo_a], "button"); _root.maxo_a++; depthFix(); trace("activator created!"); } } function removeActivator() { _root.maxo_a--; trace(("removeActivator has sent " + _root["activator" + _root.maxo_a]) + " to deletion"); removeMC(_root["activator" + _root.maxo_a]); } function createDoor(doorx, doory, dir, distance) { if ((isNaN(doorx) == false) or (isNaN(doory) == false)) { duplicateMovieClip (_root.door, ["door" + _root.maxo_d], _root.getNextHighestDepth()); _root["door" + _root.maxo_d]._x = doorx; _root["door" + _root.maxo_d]._y = doory; if (dir == 90) { _root["door" + _root.maxo_d]._rotation = 90; } else if (dir == -90) { _root["door" + _root.maxo_d]._rotation = -90; } else if (dir == 0) { _root["door" + _root.maxo_d]._rotation = 0; } else if (dir == 180) { _root["door" + _root.maxo_d]._rotation = 180; } _root["door" + _root.maxo_d].Distance = distance; _root["door" + _root.maxo_d].Closed = true; _root["door" + _root.maxo_d].Active = true; if ((_root["door" + _root.maxo_d]._rotation == 180) or (_root["door" + _root.maxo_d]._rotation == 0)) { createPhysbox(0, 0, _root["door" + _root.maxo_d]._width, _root["door" + _root.maxo_d].Distance, false, _root["door" + _root.maxo_d], "doorh"); } else { createPhysbox(0, 0, _root["door" + _root.maxo_d].Distance, _root["door" + _root.maxo_d]._height, false, _root["door" + _root.maxo_d], "doorw"); } _root.maxo_d++; depthFix(); trace("door created!"); } } function removeDoor() { _root.maxo_d--; trace(("removeDoor has sent " + _root["door" + _root.maxo_d]) + " to deletion"); removeMC(_root["door" + _root.maxo_d]); } function createPhysbox(boxx, boxy, boxw, boxh, portalable, attached, type) { if ((((isNaN(boxx) == false) and (isNaN(boxy) == false)) and (isNaN(boxw) == false)) and (isNaN(boxh) == false)) { _root.createEmptyMovieClip("phybox" + maxphys, _root.getNextHighestDepth()); if (!portalable) { _root["phybox" + maxphys].Portalable = false; _root["phybox" + maxphys].beginFill(16711680, 50); } else { _root["phybox" + maxphys].Portalable = true; _root["phybox" + maxphys].beginFill(8969013, 50); } _root["phybox" + maxphys].moveTo(boxx, boxy); _root["phybox" + maxphys].lineTo(boxx + boxw, boxy); _root["phybox" + maxphys].lineTo(boxx + boxw, boxy + boxh); _root["phybox" + maxphys].lineTo(boxx, boxy + boxh); _root["phybox" + maxphys].lineTo(boxx, boxy); _root["phybox" + maxphys].endFill(); _root["phybox" + maxphys].xSpeed = 0; if (attached != undefined) { _root["phybox" + maxphys].Attached = attached; _root["phybox" + maxphys].Type = type; trace(attached); } if ((type == "doorw") and (_root["phybox" + maxphys].Attached._rotation == 90)) { _root["phybox" + maxphys]._rotation = 180; } _root["phybox" + maxphys]._visible = false; maxphys++; depthFix(); trace("physbox created!"); } } function removeLastPhysbox() { _root.maxphys--; trace(("removeLastPhysbox has sent " + _root["phybox" + _root.maxphys]) + " to deletion"); removeMC(_root["phybox" + _root.maxphys]); } function removePortalFailE(mc, n) { removeMC(mc); clearInterval(_root["interval_shotFail" + n]); } function removeBallExp(mc, n) { removeMC(mc); clearInterval(_root["interval_ballexp" + n]); } function destroyBall(ballNumber) { if (!isNaN(_root["b" + ballNumber]._x)) { if (sounds) { ballexp_sound = new Sound(); ballexp_sound.attachSound("ballExplode"); ballexp_sound.start(); } duplicateMovieClip (_root.ballExp, ["ballExp" + ballNumber], this.getNextHighestDepth()); _root["ballExp" + ballNumber]._x = _root["b" + ballNumber]._x; _root["ballExp" + ballNumber]._y = _root["b" + ballNumber]._y; _root["interval_ballexp" + ballNumber] = setInterval(_root, "removeBallExp", 1400, _root["ballExp" + ballNumber], ballNumber); removeBall(_root["b" + ballNumber]); clearInterval(_root["interval_b" + ballNumber]); } } function removeLastBall() { _root.maxb--; clearInterval(_root["interval_b" + maxb]); clearInterval(_root[("ballout" + maxb) + "_delay"]); trace(("removeLastBall has sent " + _root["b" + _root.maxb]) + " to deletion"); removeMC(_root["b" + _root.maxb]); } function removeBall(ballMC) { trace(("removeBall has sent " + ballMC) + " to deletion"); removeMC(ballMC); if (isNaN(_root["b" + (_root.maxb - 1)]._x)) { maxb = 1; trace("trstarted maxb s!"); } } function removeTurret() { _root.maxt--; trace(("removeTurret has sent " + _root["t" + _root.maxt]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_ray"]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_dline"]) + " to deletion"); trace(("removeTurret has sent " + _root[("t" + _root.maxt) + "_shot"]) + " to deletion"); removeMC(_root["t" + _root.maxt]); removeMC(_root[("t" + _root.maxt) + "_ray"]); removeMC(_root[("t" + _root.maxt) + "_dline"]); removeMC(_root[("t" + _root.maxt) + "_shot"]); } function removeBox() { _root.maxn--; trace(("removeBox has sent " + _root["pbox" + _root.maxn]) + " to deletion"); trace(("removeBox has sent " + _root["p" + _root.maxn]) + " to deletion"); removeMC(_root["pbox" + _root.maxn]); removeMC(_root["p" + _root.maxn]); } function removeCam() { _root.maxc--; trace(("removeBox has sent " + _root["c" + _root.maxc]) + " to deletion"); removeMC(_root["c" + _root.maxc]); } function shotDelay() { _root.canShot = true; clearInterval(interval_shotDelay); } function startLevelRunRight_timer() { startLevelRunRight = false; clearInterval(startLevelRunRight_time); } function depthFix() { ebgdf = 1; while (ebgdf < runbge) { _root["bgeffect" + ebgdf].swapDepths(_root.getNextHighestDepth()); ebgdf++; } portal1l.swapDepths(_root.getNextHighestDepth()); portal2l.swapDepths(_root.getNextHighestDepth()); _root[("mc_s" + p1.portalFailE_n) - 1].swapDepths(_root.getNextHighestDepth()); bdf = 1; while (bdf < _root.maxb) { _root["b" + bdf].swapDepths(_root.getNextHighestDepth()); bdf++; } ndf = 2; while (ndf < _root.maxn) { _root["p" + ndf].swapDepths(_root.getNextHighestDepth()); ndf++; } tdf = 1; while (tdf < _root.maxt) { _root["t" + tdf].swapDepths(_root.getNextHighestDepth()); _root[("t" + tdf) + "_ray"].swapDepths(_root.getNextHighestDepth()); tdf++; } p1.swapDepths(_root.getNextHighestDepth()); edf = mine; while (edf < _root.maxe) { if (!isNaN(_root["effect" + edf]._x)) { _root["effect" + edf].swapDepths(_root.getNextHighestDepth()); } edf++; } bg_g.swapDepths(_root.getNextHighestDepth()); guideText.swapDepths(_root.getNextHighestDepth()); tipText.swapDepths(_root.getNextHighestDepth()); nl_frame.swapDepths(_root.getNextHighestDepth()); playerdead.swapDepths(_root.getNextHighestDepth()); pauseMenu.swapDepths(_root.getNextHighestDepth()); console.swapDepths(_root.getNextHighestDepth()); cursor.swapDepths(_root.getNextHighestDepth()); } function createBall(ball_x, ball_y, ball_direction) { if ((isNaN(ball_x) == false) or (isNaN(ball_y) == false)) { duplicateMovieClip (_root.energyBall, ["b" + _root.maxb], this.getNextHighestDepth()); _root["b" + _root.maxb]._x = ball_x; _root["b" + _root.maxb]._y = ball_y; _root["b" + _root.maxb].exploding = false; if ((ball_direction == "up") or (ball_direction == 180)) { _root["b" + _root.maxb].xSpeed = 0; _root["b" + _root.maxb].ySpeed = -_root.ballSpeed; } else if ((ball_direction == "down") or (ball_direction == 0)) { _root["b" + _root.maxb].xSpeed = 0; _root["b" + _root.maxb].ySpeed = _root.ballSpeed; } else if ((ball_direction == "right") or (ball_direction == 90)) { _root["b" + _root.maxb].xSpeed = _root.ballSpeed; _root["b" + _root.maxb].ySpeed = 0; } else if ((ball_direction == "left") or (ball_direction == -90)) { _root["b" + _root.maxb].xSpeed = -_root.ballSpeed; _root["b" + _root.maxb].ySpeed = 0; } _root["b" + _root.maxb].fmaxSpeed = 24; _root["b" + _root.maxb].jump = 1; clearInterval(_root["interval_b" + _root.maxb]); _root["interval_b" + _root.maxb] = setInterval(this, "destroyBall", ball_time, [_root.maxb]); _root.maxb++; depthFix(); } } function createBox(box_x, box_y) { if ((isNaN(box_x) == false) or (isNaN(box_y) == false)) { duplicateMovieClip (_root.box, ["p" + _root.maxn], _root.getNextHighestDepth()); _root["p" + _root.maxn]._x = box_x; _root["p" + _root.maxn]._y = box_y; _root["p" + _root.maxn].envSpeed = 0; _root["p" + _root.maxn].xSpeed = 0; _root["p" + _root.maxn].ySpeed = 0; _root["p" + _root.maxn].fmaxSpeed = 24; _root["p" + _root.maxn].jump = 1; if (boxcreators) { duplicateMovieClip (_root.boxcreator, ["pbox" + _root.maxn], _root.getNextHighestDepth()); _root["pbox" + _root.maxn]._x = box_x; _root["pbox" + _root.maxn]._y = box_y - (_root["pbox" + _root.maxn]._height / 2); _root["pbox" + _root.maxn].gotoAndStop("drop"); } _root["p" + _root.maxn].spawnx = box_x; _root["p" + _root.maxn].spawny = box_y; _root["p" + _root.maxn]._alpha = 0; _root.maxn++; depthFix(); } } function createCam(cam_x, cam_y) { if ((isNaN(cam_x) == false) or (isNaN(cam_y) == false)) { duplicateMovieClip (_root.cam, ["c" + _root.maxc], _root.getNextHighestDepth()); _root["c" + _root.maxc]._x = cam_x; _root["c" + _root.maxc]._y = cam_y; _root.maxc++; depthFix(); } } function createTurret(xturret, yturret, dir) { if ((isNaN(xturret) == false) or (isNaN(yturret) == false)) { clearInterval(_root[("t" + maxt) + "_shotDetectDelay"]); clearInterval(_root[("t" + maxt) + "_shotDelay"]); clearInterval(_root[("t" + maxt) + "_readyOff"]); clearInterval(_root[("t" + maxt) + "_delayShot"]); clearInterval(_root[("t" + maxt) + "_stopShooting"]); clearInterval(_root[("t" + maxt) + "_turnActive"]); duplicateMovieClip (_root.turrent, ["t" + _root.maxt], _root.getNextHighestDepth()); duplicateMovieClip (_root.ray, [("t" + _root.maxt) + "_ray"], _root.getNextHighestDepth()); _root["t" + _root.maxt]._x = xturret; _root["t" + _root.maxt]._y = yturret; _root["t" + _root.maxt].spawnx = xturret; _root["t" + _root.maxt].spawny = yturret; _root["t" + _root.maxt].spawnable = true; _root["t" + _root.maxt].envSpeed = 0; _root["t" + _root.maxt].xSpeed = 0; _root["t" + _root.maxt].ySpeed = 0; _root["t" + _root.maxt].rSpeed = 0; _root["t" + _root.maxt].Active = true; _root["t" + _root.maxt].enInSight = false; _root["t" + _root.maxt].ready = false; _root["t" + _root.maxt].shoot = false; _root["t" + _root.maxt].shooting = false; _root["t" + _root.maxt].shootingDetect = false; _root["t" + _root.maxt].goneCrazy = false; _root["t" + _root.maxt].delayShot = false; _root["t" + _root.maxt].delayShooting = false; _root["t" + _root.maxt]._root["t" + _root.maxt].fmaxSpeed = 24; _root["t" + _root.maxt].jump = 1; if (dir == "right") { _root["t" + _root.maxt].dir_right = false; _root["t" + _root.maxt].dirn = -1; _root["t" + _root.maxt]._xscale = -_root["t" + _root.maxt]._xscale; _root[("t" + _root.maxt) + "_ray"]._xscale = -_root[("t" + _root.maxt) + "_ray"]._xscale; } else { _root["t" + _root.maxt].dir_right = true; _root["t" + _root.maxt].dirn = 1; _root[("t" + _root.maxt) + "_ray"]._xscale = _root[("t" + _root.maxt) + "_ray"]._xscale; } _root.maxt++; depthFix(); } } function turrentTurnActive(turTarget, t) { trace("turrentTurnActive called"); if ((turTarget._rotation <= 45) and (turTarget._rotation >= -45)) { if (_root.sounds) { tur_s_die = new Sound(); tur_s_die.attachSound("tur_turnon"); tur_s_die.start(); } if (((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) and turTarget.spawnable) { } else { turTarget.Active = true; } } turTarget.activeCheck = false; clearInterval(_root[("t" + t) + "_turnActive"]); } function turrentStopShooting(turTarget, t) { trace("turrentStopShooting called"); turret_sa.stop("tur_alarm"); if (_root.sounds) { tur_s_die = new Sound(); tur_s_die.attachSound("tur_die"); tur_s_die.start(); } turTarget.gotoAndStop("alertOff"); turTarget.shoot = false; turTarget.ready = false; clearInterval(_root[("t" + t) + "_stopShooting"]); } function turrentStartShooting(turTarget, t) { trace("turrentStartShooting called"); turret_sa.stop("tur_alarm"); turTarget.delayShooting = true; clearInterval(_root[("t" + t) + "_delayShot"]); } function turrentReadyOff(turTarget, t) { trace("turrentReadyOff called"); if (!turTarget.enInSight) { turTarget.gotoAndStop("alertoff"); turTarget.ready = false; clearInterval(_root[("t" + t) + "_readyOff"]); } turTarget.intCalled = false; if (turTarget.enInSight) { } } function turrentShotDelay(turTarget, t) { turTarget.shooting = false; clearInterval(_root[("t" + t) + "_shotDelay"]); } function turrentShotDetectDelay(turTarget, t) { turTarget.shootingDetect = false; clearInterval(_root[("t" + t) + "_shotDetectDelay"]); } function collisionSound() { if (_root.sounds) { if (delaySound == false) { collisions = new Sound(); collisions.attachSound(["boxCollision" + Math.floor((Math.random() * 3) + 1)]); collisions.start(); delaySound = true; } } } function countDelaySound() { delaySound = false; clearInterval(boxHitSound); } function portal(physical_target, physical_target_max, thisPort, otherPort) { n = 1; while (n < physical_target_max) { if ((_root.pickedP == n) and (_root.pickedStr == "p")) { } else if ((thisPort.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true) and portal_blue_open) and portal_yellow_open) { _root[physical_target + n].canPortal = false; if ((thisPort._rotation == -90) and (_root[physical_target + n].xSpeed > 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 90) and (_root[physical_target + n].xSpeed < 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 0) and (_root[physical_target + n].ySpeed > 0)) { _root[physical_target + n].canPortal = true; } else if ((thisPort._rotation == 180) and (_root[physical_target + n].ySpeed < 0)) { _root[physical_target + n].canPortal = true; } if (_root[physical_target + n].canPortal) { if (otherPort == _root.portal1) { _root[physical_target + n].setMask(_root.mask1); _root.mask1.gotoAndPlay(2); } else if (otherPort == _root.portal2) { _root[physical_target + n].setMask(_root.mask2); _root.mask2.gotoAndPlay(2); } if (_root.sounds) { portPass = new Sound(); portPass.attachSound("portalEnter"); portPass.start(); } _root.portal1l.gotoAndPlay("pass"); _root.portal2l.gotoAndPlay("pass"); if ((n == 1) and (_root.p1portaled == false)) { _root.p1portaled = true; } if (otherPort._rotation == -90) { _root[physical_target + n]._x = (otherPort._x - otherPort._width) - 1; _root[physical_target + n]._y = (otherPort._y + (otherPort._height / 2)) - portal_p; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = (otherPort._x - otherPort._width) - 1; _root[physical_target + n]._y = otherPort._y; } if (thisPort._rotation == -90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - portal_p; _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - (portal_p / 2); _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) - portal_p; _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 0) { _root[physical_target + n].xSpeed = ((-_root[physical_target + n].ySpeed) / portal_d) - (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } } if (otherPort._rotation == 180) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = ((otherPort._y + otherPort._height) + 1) + (_root[physical_target + n]._height / 2); if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y + otherPort._height) + 1; } if (thisPort._rotation == -90) { _root[physical_target + n].ySpeed = _root[physical_target + n].xSpeed; _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].ySpeed = (-_root[physical_target + n].ySpeed) / portal_d; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } else if (thisPort._rotation == 90) { _root[physical_target + n].ySpeed = -_root[physical_target + n].xSpeed; _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 90; } } else if (thisPort._rotation == 0) { _root[physical_target + n].ySpeed = _root[physical_target + n].ySpeed; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } } if (otherPort._rotation == 90) { _root[physical_target + n]._x = (otherPort._x + otherPort._width) + 1; _root[physical_target + n]._y = (otherPort._y + (otherPort._height / 2)) - portal_p; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = (otherPort._x + otherPort._width) + 1; _root[physical_target + n]._y = otherPort._y; } if (thisPort._rotation == -90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + portal_p; _root[physical_target + n].ySpeed = 0; } else if (thisPort._rotation == 180) { _root[physical_target + n].xSpeed = ((-_root[physical_target + n].ySpeed) / portal_d) + (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 90) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + portal_p; _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { } } else if (thisPort._rotation == 0) { _root[physical_target + n].xSpeed = (_root[physical_target + n].ySpeed / portal_d) + (portal_p / 2); _root[physical_target + n].ySpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } } if (otherPort._rotation == 0) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y - otherPort._height) - 1; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._x = otherPort._x; _root[physical_target + n]._y = (otherPort._y - otherPort._height) - 1; } if (thisPort._rotation == -90) { _root[physical_target + n].ySpeed = ((-_root[physical_target + n].xSpeed) / portal_d) - (portal_p / 2); _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 180) { _root[physical_target + n].ySpeed = _root[physical_target + n].ySpeed / portal_d; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation - 180; } } else if (thisPort._rotation == 90) { _root[physical_target + n].ySpeed = (_root[physical_target + n].xSpeed / portal_d) - (portal_p / 2); _root[physical_target + n].xSpeed = 0; if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 90; } } else if (thisPort._rotation == 0) { _root[physical_target + n].ySpeed = -Math.floor(_root[physical_target + n].ySpeed); if (_root[physical_target + n].rSpeed != undefined) { _root[physical_target + n]._rotation = _root[physical_target + n]._rotation + 180; } } } } } n++; } } function portalSteps(physical_target, physical_target_max, thisStep) { n = 1; while (n < physical_target_max) { if (((physical_target == "p") and (n == 1)) and (_root.noclip == true)) { } else { if (thisStep._rotation == 90) { step_addtionY = thisStep._height / 2; step_ddtionX = thisStep._width / 2; stepPossible = true; } else if (thisStep._rotation == -90) { step_addtionY = thisStep._height / 2; step_addtionX = (-thisStep._width) / 2; stepPossible = true; } else { step_addtionY = 0; stepPossible = false; } if ((_root.bg.ground.hitTest(thisStep._x + step_addtionX, thisStep._y + step_addtionY, true) or _root.bg.wall.hitTest(thisStep._x + step_addtionX, thisStep._y + step_addtionY, true)) and (((stepPossible == true) and (portal_blue_open == true)) and (portal_yellow_open == true))) { if (_root[physical_target + n].ySpeed >= 0) { while (thisStep.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) { _root[physical_target + n]._y = _root[physical_target + n]._y - _root.gravity; _root[physical_target + n].ySpeed = 0; _root[physical_target + n].jump = 0; _root[physical_target + n].standingOn = "ground"; } } } } n++; } } function physicObject(mapx, mapy, physical_target) { if (physical_target.ySpeed >= 0) { while (mapy.hitTest(physical_target._x, physical_target._y, true) or (mapy.hitTest(physical_target._x, physical_target._y + (physical_target._height / 2), true) and (physical_target.rSpeed != undefined))) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; if (mapy == bg.ground) { physical_target.standingOn = "ground"; } else if ((mapy != bg.ground) and (mapy != bg.antiobject)) { physical_target.standingOn = "object"; physical_target.envSpeed = mapy.xSpeed; } } } else if (physical_target.ySpeed < 0) { if (physical_target.jump == 1) { while (mapy.hitTest(physical_target._x, physical_target._y - physical_target._height, true)) { physical_target._y = physical_target._y + _root.gravity; physical_target.ySpeed = 1; physical_target.jump = 1; } } } if ((physical_target.xSpeed > 0) or (physical_target.envSpeed > 0)) { while ((mapx.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - (physical_target._height / 3), true) or bg.wall.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - (physical_target._height / 2), true)) or bg.wall.hitTest(physical_target._x + (physical_target._width / 2), physical_target._y - physical_target._height, true)) { physical_target._x = physical_target._x - 1.5; physical_target.xSpeed = -(physical_target.xSpeed / 2); physical_target.envSpeed = 0; } } if ((physical_target.xSpeed < 0) or (physical_target.envSpeed < 0)) { while ((mapx.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - (physical_target._height / 3), true) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - (physical_target._height / 2), true)) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - physical_target._height, true)) { physical_target._x = physical_target._x + 1.5; physical_target.xSpeed = -(physical_target.xSpeed / 2); physical_target.envSpeed = 0; } } } function unphysicDoor(physical_target) { if (_root.doorEnterM.hitTest(physical_target._x, physical_target._y, true)) { while ((_root.doorEnterM._y + ((_root.doorEnterM._height / 2) - 8)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; } } else if (_root.doorExitM.hitTest(physical_target._x, physical_target._y, true)) { while ((_root.doorExitM._y + ((_root.doorExitM._height / 2) - 8)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; } } } function unphysicPortal(physical_target) { if (_root.wt1.hitTest(physical_target._x, physical_target._y, true)) { if ((_root.wt1._rotation == 90) or (_root.wt1._rotation == -90)) { while ((_root.wt1._y + ((_root.wt1._height / 2) - 5)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; physical_target.standingOn = "ground"; } } } else if (_root.wt2.hitTest(physical_target._x, physical_target._y, true)) { if ((_root.wt2._rotation == 90) or (_root.wt2._rotation == -90)) { while ((_root.wt2._y + ((_root.wt2._height / 2) - 5)) < physical_target._y) { physical_target._y = physical_target._y - _root.gravity; physical_target.ySpeed = 0; physical_target.jump = 0; physical_target.standingOn = "ground"; } } } } function physicalMap(physical_target, physical_target_max) { n = 1; while (n < physical_target_max) { if ((((physical_target == "p") and (n == 1)) and (_root.noclip == true)) and playerAlive) { } else if ((physical_target == "p") and (n == 1)) { if ((((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) and ((!_root.doorEnterM.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.doorExitM.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicDoor(_root[physical_target + n]); unphysicPortal(_root[physical_target + n]); } } else if (_root[physical_target + n].rSpeed != undefined) { if (((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicPortal(_root[physical_target + n]); } } else if (((!_root.wt1.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true)) and (!_root.wt2.hitTest(_root[physical_target + n]._x, _root[physical_target + n]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { mapon = 1; while (mapon < 4) { if (mapon == 1) { maplx = bg.wall; maply = bg.ground; physicObject(maplx, maply, _root[physical_target + n]); } else if (mapon == 2) { phynum = 1; while (phynum < maxphys) { maplx = _root["phybox" + phynum]; maply = _root["phybox" + phynum]; physicObject(maplx, maply, _root[physical_target + n]); phynum++; } } else if (mapon == 3) { maplx = bg.antiobject; maply = bg.antiobject; physicObject(maplx, maply, _root[physical_target + n]); } mapon++; } } else { unphysicPortal(_root[physical_target + n]); } n++; } } function ballLoopFunc() { trace("completed"); if (ballLoopingSound) { ballLoop.start(); } else { ballLoop.stop("ballLoop"); } } function randomSong() { musicVol.attachSound("music_" + (Math.floor(Math.random() * 3) + 1)); musicVol.start(); musicPlaying = true; } function startPointMove() { if (!flatLevel) { while ((bg.player_enter.hitTest(p1._x - (p1._width / 2), p1._y, true) or bg.player_enter.hitTest(p1._x - (p1._width / 2), p1._y - (p1._height / 2), true)) or bg.wall.hitTest(physical_target._x - (physical_target._width / 2), physical_target._y - physical_target._height, true)) { p1._x = p1._x + 1.5; p1.xSpeed = 0; p1.envSpeed = 0; } } } function death_restart_available() { trace("called"); death_restart = true; clearInterval(restartLevelDelay); } function restartLevel() { death_restart = true; clearInterval(restartLevelDelay); nextMap = ["level" + mapn]; nextLevel2 = true; } function turrentFunc(turTarget, t) { if (((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) and turTarget.spawnable) { trace("respawnd turret"); turTarget._x = turTarget.spawnx; turTarget._y = turTarget.spawny; turTarget.xSpeed = 0; turTarget.ySpeed = 0; turTarget._alpha = 0; } if (turTarget._alpha < 100) { turTarget._alpha = turTarget._alpha + 10; } if (_root.ht1.hitTest(turTarget._x, turTarget._y, true)) { turTarget.setMask(_root.mask1); } else if (_root.ht2.hitTest(turTarget._x, turTarget._y, true)) { turTarget.setMask(_root.mask2); } tb = 1; while (tb < _root.maxt) { if (t != tb) { if (_root["t" + tb].hitTest(turTarget)) { if (turTarget._x >= _root["t" + tb]._x) { turTarget.xSpeed = turTarget.xSpeed + 1; if (turTarget.xSpeed <= 0) { if (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb].xSpeed = turTarget.xSpeed; turTarget.xSpeed = (-_root["t" + tb].xSpeed) / 2; } while (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb]._x = _root["t" + tb]._x - 1; _root["t" + tb].xSpeed = _root["t" + tb].xSpeed - 0.1; turTarget._x = turTarget._x + 1; turTarget.xSpeed = turTarget.xSpeed + 0.05; } } } else if (turTarget._x < _root["t" + tb]._x) { turTarget.xSpeed = turTarget.xSpeed - 1; if (turTarget.xSpeed >= 0) { if (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb].xSpeed = turTarget.xSpeed; turTarget.xSpeed = (-_root["t" + tb].xSpeed) / 2; } while (_root["t" + tb].hitTest(turTarget._x - (turTarget._width / 2), turTarget._y, true) or _root["t" + tb].hitTest(turTarget._x + (turTarget._width / 2), turTarget._y, true)) { _root["t" + tb]._x = _root["t" + tb]._x + 1; _root["t" + tb].xSpeed = _root["t" + tb].xSpeed + 0.1; turTarget._x = turTarget._x - 1; turTarget.xSpeed = turTarget.xSpeed - 0.05; } } } } } tb++; } if ((_root.pickedP == t) and (_root.pickedStr == "t")) { } else { if (_root.p1.hitTest(turTarget) and (_root.noclip == false)) { if ((_root.p1._x <= turTarget._x) and (_root.p1._y > ((turTarget._y - turTarget._height) + 10))) { if (_root.p1.xSpeed >= 0) { if (turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { turTarget.xSpeed = turTarget.xSpeed + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.5; } while (turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { _root.p1._x = _root.p1._x - 1; turTarget._x = turTarget._x + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.1; turTarget.xSpeed = turTarget.xSpeed + 0.05; } } } else if ((_root.p1._x > turTarget._x) and (_root.p1._y > ((turTarget._y - turTarget._height) + 10))) { if (_root.p1.xSpeed < 0) { if (turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { turTarget.xSpeed = turTarget.xSpeed - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.5; } while (turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height / 2), true) or turTarget.hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (turTarget._height * 1.5), true)) { _root.p1._x = _root.p1._x + 1; turTarget._x = turTarget._x - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.1; turTarget.xSpeed = turTarget.xSpeed - 0.05; } } } } if (turTarget.ySpeed > 1) { turTarget.jump = 1; } else if (turTarget.ySpeed < -1) { turTarget.jump = 1; } if (turTarget.standingOn == "ground") { if ((turTarget.envSpeed < 0.1) && (turTarget.envSpeed > -0.1)) { turTarget.envSpeed = 0; } else { turTarget.envSpeed = turTarget.envSpeed / 1.05; } } else if (turTarget.standingOn == "object") { } if (turTarget.jump == 0) { if ((turTarget._rotation > 8) and (turTarget._rotation < 85)) { turTarget.rSpeed = turTarget.rSpeed + 1; } else if ((turTarget._rotation < -8) and (turTarget._rotation > -85)) { turTarget.rSpeed = turTarget.rSpeed - 1; } else if ((turTarget._rotation > 95) and (turTarget._rotation <= 180)) { turTarget.rSpeed = turTarget.rSpeed - 0.5; } else if ((turTarget._rotation < -95) and (turTarget._rotation > -180)) { turTarget.rSpeed = turTarget.rSpeed + 0.5; } else { turTarget.rSpeed = turTarget.rSpeed / 2; } if ((turTarget._rotation <= 8) and (turTarget._rotation >= -8)) { if (turTarget.rSpeed == 0) { turTarget._rotation = (turTarget._rotation - 0) / 2; } } if ((turTarget.xSpeed < 0.1) && (turTarget.xSpeed > -0.1)) { turTarget.xSpeed = 0; } else { turTarget.xSpeed = turTarget.xSpeed / 1.5; } if ((turTarget.rSpeed < 0.1) && (turTarget.rSpeed > -0.1)) { turTarget.rSpeed = 0; } else { turTarget.rSpeed = turTarget.rSpeed / 1.15; } } else if (turTarget.jump == 1) { if (turTarget.xSpeed > 1) { turTarget.rSpeed = turTarget.rSpeed + 0.7; } else if (turTarget.xSpeed < -1) { turTarget.rSpeed = turTarget.rSpeed - 0.7; } if (turTarget._rotation > 90) { turTarget.rSpeed = turTarget.rSpeed + 0.7; } else if (turTarget._rotation < -90) { turTarget.rSpeed = turTarget.rSpeed - 0.7; } if ((turTarget.rSpeed < 0.1) && (turTarget.rSpeed > -0.1)) { turTarget.rSpeed = 0; } else { turTarget.rSpeed = turTarget.rSpeed / 1.05; } turTarget.xSpeed = turTarget.xSpeed / 1.05; turTarget.envSpeed = 0; turTarget.standingOn = "nothing"; } if (turTarget.ySpeed > turTarget.fmaxSpeed) { turTarget.ySpeed = turTarget.fmaxSpeed; } else if (turTarget.ySpeed < (-turTarget.fmaxSpeed)) { turTarget.ySpeed = -turTarget.fmaxSpeed; } turTarget.ySpeed = turTarget.ySpeed + _root.gravity; } if ((turTarget._rotation <= 45) and (turTarget._rotation >= -45)) { if ((!turTarget.activeCheck) and (!turTarget.Active)) { _root[("t" + t) + "_turnActive"] = setInterval(_root, "turrentTurnActive", 2000, turTarget, t); turTarget.activeCheck = true; } } else { turTarget.Active = false; } turTarget.aim_angle = turTarget._rotation + 0.01; if (turTarget.dir_right) { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180) * -1; turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); _root[("t" + t) + "_ray"]._x = turTarget.xn; _root[("t" + t) + "_ray"]._y = turTarget.yn; _root[("t" + t) + "_ray"]._rotation = turTarget.aim_angle; } else { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180); turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); _root[("t" + t) + "_ray"]._x = turTarget.xn; _root[("t" + t) + "_ray"]._y = turTarget.yn; _root[("t" + t) + "_ray"]._rotation = turTarget.aim_angle; } if (turTarget.Active) { if (!turTarget.shootingDetect) { if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180) * -1; } else { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180); } turTarget.aim_raddividey = turTarget.aim_rady / turTarget.aim_radx; turTarget.aim_raddividex = turTarget.aim_radx / turTarget.aim_rady; if (turTarget.aim_angle < 0) { turTarget.aim_raddividex = turTarget.aim_raddividex * -1; } if (turTarget.aim_raddividey > 1) { turTarget.aim_raddividey = 1; } else if (turTarget.aim_raddividey < -1) { turTarget.aim_raddividey = -1; } if (turTarget.aim_raddividex > 1) { turTarget.aim_raddividex = 1; } else if (turTarget.aim_raddividex < -1) { turTarget.aim_raddividex = -1; } removeMC(_root[("t" + t) + "_dline"]); if (turTarget.Active) { _root[("t" + t) + "_ray"]._visible = true; } turTarget.breakWhile = false; turTarget.enInSight = false; do { if (turTarget.xn >= (_xmouse + 800)) { break; } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.xn = turTarget.xn - (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } else { turTarget.xn = turTarget.xn + (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } phynum++; } nht = 2; while (nht < _root.maxn) { if (_root["p" + nht].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } nht++; } if (_root.p1.hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.enInSight = true; break; } tht = 1; while (tht < _root.maxt) { if (t != tht) { if (_root["t" + tht].hitTest(turTarget.xn, turTarget.yn, true)) { turTarget.breakWhile = true; } } tht++; } if (turTarget.breakWhile) { break; } if (_root.bg.ground.hitTest(turTarget.xn, turTarget.yn, true)) { break; } if (_root.bg.wall.hitTest(turTarget.xn, turTarget.yn, true)) { break; } } while (!((((turTarget.xn > 800) || (turTarget.yn < 0)) || (turTarget.xn < 0)) || (turTarget.yn > 450))); _root[("t" + t) + "_shotDetectDelay"] = setInterval(_root, "turrentShotDetectDelay", 200, turTarget, t); turTarget.shootingDetect = true; } } removeMC(_root[("t" + t) + "_shot"]); if ((turTarget.enInSight and (!turTarget.ready)) and turTarget.Active) { turTarget.gotoAndStop("alert"); if (!turTarget.intCalled) { _root[("t" + t) + "_readyOff"] = setInterval(_root, "turrentReadyOff", 2500, turTarget, t); turTarget.intCalled = true; } } if ((!turTarget.Active) and (!turTarget.goneCrazy)) { trace("!turTarget.Active and !turTarget.goneCrazy"); _root[("t" + t) + "_stopShooting"] = setInterval(_root, "turrentStopShooting", 1500, turTarget, t); turTarget.shoot = true; turTarget.goneCrazy = true; if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_alarm"); turret_sa.start(0, 10); } } if (turTarget.Active) { turTarget.goneCrazy = false; } if (turTarget.ready or turTarget.shoot) { if (!turTarget.shoot) { if (!turTarget.delayShot) { _root[("t" + t) + "_delayShot"] = setInterval(_root, "turrentStartShooting", 500, turTarget, t); if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_alarm"); turret_sa.start(0, 10); } if (sounds) { turret_sa = new Sound(); turret_sa.attachSound("tur_active"); turret_sa.start(); } turTarget.delayShot = true; turTarget.delayShooting = false; } } if ((turTarget.delayShooting and (!turTarget.goneCrazy)) or turTarget.goneCrazy) { _root[("t" + t) + "_ray"]._visible = false; if (!turTarget.shooting) { turTarget.gotoAndStop("shoot"); if (sounds) { turret_ss = new Sound(); turret_ss.attachSound("tur_s" + Math.floor((Math.random() * 3) + 1)); turret_ss.start(); } turTarget.aim_angle = turTarget._rotation + ((Math.random() * 20) - 9); if (turTarget.dir_right) { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180) * -1; turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); } else { turTarget.aim_rady = Math.sin((turTarget.aim_angle * Math.PI) / 180); turTarget.xn = turTarget._x + (Math.cos(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); turTarget.yn = turTarget._y + (Math.sin(((turTarget.aim_angle - 90) * Math.PI) / 180) * 5); } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180) * -1; } else { turTarget.aim_radx = Math.cos((turTarget.aim_angle * Math.PI) / 180); } turTarget.aim_raddividey = turTarget.aim_rady / turTarget.aim_radx; turTarget.aim_raddividex = turTarget.aim_radx / turTarget.aim_rady; if (turTarget.aim_angle < 0) { turTarget.aim_raddividex = turTarget.aim_raddividex * -1; } if (turTarget.dir_right) { if (((turTarget.aim_angle < 135) and (turTarget.aim_angle > 45)) and (turTarget.aim_raddividey > 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } else if (((turTarget.aim_angle > -135) and (turTarget.aim_angle < -45)) and (turTarget.aim_raddividey < 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } } else if (((turTarget.aim_angle < 135) and (turTarget.aim_angle > 45)) and (turTarget.aim_raddividey < 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } else if (((turTarget.aim_angle > -135) and (turTarget.aim_angle < -45)) and (turTarget.aim_raddividey > 0)) { turTarget.aim_raddividey = turTarget.aim_raddividey * -1; } if (turTarget.aim_raddividey > 1) { turTarget.aim_raddividey = 1; } else if (turTarget.aim_raddividey < -1) { turTarget.aim_raddividey = -1; } if (turTarget.aim_raddividex > 1) { turTarget.aim_raddividex = 1; } else if (turTarget.aim_raddividex < -1) { turTarget.aim_raddividex = -1; } removeMC(_root[("t" + t) + "_shot"]); _root.createEmptyMovieClip(("t" + t) + "_shot", _root.getNextHighestDepth()); _root[("t" + t) + "_shot"].lineStyle(2, 914161, 75); _root[("t" + t) + "_shot"].moveTo(turTarget.xn, turTarget.yn); turTarget.breakWhile = false; do { if (turTarget.xn >= (_xmouse + 800)) { break; } if (((turTarget._rotation > 90) and (turTarget._rotation < 180)) or ((turTarget._rotation < -90) and (turTarget._rotation > -180))) { turTarget.xn = turTarget.xn - (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } else { turTarget.xn = turTarget.xn + (turTarget.aim_raddividex * 8); turTarget.yn = turTarget.yn + (turTarget.aim_raddividey * 8); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); turTarget.breakWhile = true; } phynum++; } if (turTarget.breakWhile) { break; } nht = 2; while (nht < _root.maxn) { if (_root["p" + nht].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); if (_root["p" + nht]._x > turTarget._x) { _root["p" + nht].xSpeed = _root["p" + nht].xSpeed + 4; } else { _root["p" + nht].xSpeed = _root["p" + nht].xSpeed - 4; } if ((_root["p" + nht]._y - (_root["p" + nht]._height / 2)) > turTarget._y) { _root["p" + nht].ySpeed = _root["p" + nht].ySpeed + 2; } else { _root["p" + nht].ySpeed = _root["p" + nht].ySpeed - 2; } turTarget.breakWhile = true; } nht++; } if (turTarget.breakWhile) { break; } if (_root.p1.hitTest(turTarget.xn, turTarget.yn, true)) { createBloodColEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle); if (_root.effects >= 1) { createBloodBGEffect(turTarget.xn, turTarget.yn); } if ((!noclip) and (!god)) { playerHP = playerHP - shotDmg; if (playerHP > 0) { _root["hpRegenCheck" + regenInt] = setInterval(_root, "hpRegen", 4000, playerHP, regenInt); regenInt++; } if (playerHP <= 0) { killPlayer("shot"); } if (p1._x > turTarget._x) { p1.xSpeed = p1.xSpeed + 4; } else { p1.xSpeed = p1.xSpeed - 4; } if ((p1._y - (p1._height / 2)) > turTarget._y) { p1.ySpeed = p1.ySpeed + 2; } else { p1.ySpeed = p1.ySpeed - 2; } } break; } tht = 1; while (tht < _root.maxt) { if (t != tht) { if (_root["t" + tht].hitTest(turTarget.xn, turTarget.yn, true)) { createMetalColEffect(turTarget.xn, turTarget.yn); if (_root["t" + tht]._x > turTarget._x) { _root["t" + tht].xSpeed = _root["t" + tht].xSpeed + 3; _root["t" + tht].rSpeed = _root["t" + tht].rSpeed + 4; } else { _root["t" + tht].xSpeed = _root["t" + tht].xSpeed - 3; _root["t" + tht].rSpeed = _root["t" + tht].rSpeed - 4; } turTarget.breakWhile = true; } } tht++; } if (turTarget.breakWhile) { break; } if (_root.bg.ground.hitTest(turTarget.xn, turTarget.yn, true)) { createDustBGEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle + 90); break; } if (_root.bg.wall.hitTest(turTarget.xn, turTarget.yn, true)) { createDustBGEffect(turTarget.xn, turTarget.yn, turTarget.aim_angle + 90); break; } } while (!((((turTarget.xn > 800) || (turTarget.yn < 0)) || (turTarget.xn < 0)) || (turTarget.yn > 450))); _root[("t" + t) + "_shot"].lineTo(turTarget.xn, turTarget.yn); _root[("t" + t) + "_shotDelay"] = setInterval(_root, "turrentShotDelay", 100, turTarget, t); turTarget.shooting = true; } } } else { turTarget.delayShot = false; } turTarget._x = (turTarget._x + turTarget.xSpeed) + turTarget.envSpeed; turTarget._y = turTarget._y + turTarget.ySpeed; turTarget._rotation = turTarget._rotation + turTarget.rSpeed; if ((((turTarget._x > 850) or (turTarget._x < -50)) or (turTarget._y > 490)) or ((turTarget._y - (turTarget._height / 2)) < -10)) { turTarget.Active = false; } if (_root.effects >= 2) { if (turTarget.xSpeed > 5) { be.quality = 1; be.blurX = turTarget.xSpeed; turTarget.filters = [be]; } else if (turTarget.xSpeed < -5) { be.quality = 1; be.blurX = -turTarget.xSpeed; turTarget.filters = [be]; } else { be.quality = 1; be.blurX = 0; turTarget.filters = [be]; } if (turTarget.ySpeed > 5) { be.quality = 1; be.blurY = turTarget.ySpeed; turTarget.filters = [be]; } else if (turTarget.ySpeed < -5) { be.quality = 1; be.blurY = -turTarget.ySpeed; turTarget.filters = [be]; } else { be.quality = 1; be.blurY = 0; turTarget.filters = [be]; } } else { turTarget.filters = []; be.filters = []; } } function launchTip() { trace("launchTip"); if (quicktip == "") { trace("no string"); } else { if (sounds) { tipS = new Sound(); tipS.attachSound("tipPop"); tipS.start(); } _root.createTextField("tipText", _root.getNextHighestDepth(), 0, 100, 250, 20); tipText.text = quicktip; tipText.autoSize = true; tipText.setTextFormat(tipFormat); tipText._x = -tipText._width; _root.createEmptyMovieClip("tipTextBG", _root.getNextHighestDepth()); tipTextBG.beginFill(0, 50); tipTextBG.moveTo(tipText._x, tipText._y); tipTextBG.lineTo(tipText._x + tipText._width, tipText._y); tipTextBG.lineTo(tipText._x + tipText._width, tipText._y + tipText._height); tipTextBG.lineTo(tipText._x, tipText._y + tipText._height); tipTextBG.lineTo(tipText._x, tipText._y); tipTextBG.endFill(); tipExist = true; depthFix(); } clearInterval(tipShowUp); } function downTip() { trace("down tip"); clearInterval(tipShowDown); tipExist = false; } function killTip() { trace("kill tip"); removeMC(tipTextBG); removeTF(tipText); clearInterval(tipKill); } function tipTexts() { if (mapn == 1) { quicktip = "Use the [A] [W] [D] keys to move. Use the [LEFT MOUSE] button to launch a Portal."; } else if (mapn == 2) { quicktip = "To change your settings, restart the game, pause the game or quit the game, use [ ESC] or [ P]."; } else if (mapn == 3) { quicktip = "Use [Q] to open a Blue Portal, and [E] to open a Yellow Portal."; } else if (mapn == 6) { quicktip = "To shut both Portals use [R]."; } else if (mapn == 13) { quicktip = "To quickly adjust the image quality, use [O], or pause the game with [P] or [ESC] then visit the options."; } else if (mapn == 25) { quicktip = "To pick up an object use [F], and press [F] again to drop it."; } else { quicktip = ""; } } function launchGuide() { trace("launchGuide"); if (guiderootext == "") { trace("no string"); } else { if (sounds) { tipS = new Sound(); tipS.attachSound("tipPop"); tipS.start(); } _root.createTextField("guideText", _root.getNextHighestDepth(), 0, 0, 800, 20); guideText.text = guiderootext + " (Press [ENTER] to close)"; guideText.autoSize = true; guideText.wordWrap = true; guideText.setTextFormat(tipFormat); guideText._y = -guideText._height; _root.createEmptyMovieClip("guideTextBG", _root.getNextHighestDepth()); guideTextBG.beginFill(0, 50); guideTextBG.moveTo(guideText._x, guideText._y); guideTextBG.lineTo(guideText._x + guideText._width, guideText._y); guideTextBG.lineTo(guideText._x + guideText._width, guideText._y + guideText._height); guideTextBG.lineTo(guideText._x, guideText._y + guideText._height); guideTextBG.lineTo(guideText._x, guideText._y); guideTextBG.endFill(); guideExist = true; depthFix(); } clearInterval(guideShowUp); } function downGuide() { trace("downGuide"); clearInterval(guideShowDown); guideExist = false; } function killGuide() { trace("killGuide"); removeMC(guideTextBG); removeTF(guideText); clearInterval(guideKill); } function guideTexts() { if (mapn == 1) { guiderootext = "You may have noticed that this morning, you woke up in a very strange location. Your task today is to find your way to the exit door, and go through it, alive. You may not be able to complete this task using your body only, but thanks to the Aperture Science Handheld Portal Device (ASHPD) - the impossible is easy. Try shooting two holes, one reachable through your cell and one out of it. See what happens."; } else if (mapn == 2) { guiderootext = "As you may have learnt in the previous task, your portal device can shoot two different portal holes - yellow and blue. Each will lead you to the other's location."; } else if (mapn == 4) { guiderootext = "The darker walls you may see in this task are different than the walls you met in the previous tasks. Those are the the portal-proof walls - you may walk on them, but you cannot open portals on them."; } else if (mapn == 6) { guiderootext = "At some tasks, such as this one, you may thank us for taking this task at planet Earth. You need to use the gravity to catch some momentum, then use it to fly as high and fast as you can."; } else if (mapn == 7) { guiderootext = "Those are the moving platforms. You can open portals on them only when they become active."; } else if (mapn == 10) { guiderootext = "As we explained before the exam, some tasks may risk your performance as a human being. "; } else if (mapn == 11) { guiderootext = "At some points, it\u2019s all about agility."; } else if (mapn == 12) { guiderootext = "And at some other points, it\u2019s all about timing."; } else if (mapn == 13) { guiderootext = "By the IQ exams you have taken before the test, you may already know what happens to those who stay between these two fields when they are active."; } else if (mapn == 14) { guiderootext = "Remember - portals can get you where your body can\u2019t."; } else if (mapn == 16) { guiderootext = "Blue plasma walls - you cannot go through them, but the density of your portal shots can."; } else if (mapn == 18) { guiderootext = "Red plasma walls - you can go through them, but it may not be a healthy thing for you to do. Every living creature goes through them would be vaporised."; } else if (mapn == 19) { guiderootext = "One of the keys for your success are the red buttons. Stand still on them in order to make certain applications work."; } else if (mapn == 20) { guiderootext = "Here, unlike the previous task, the button must be held down to keep the door open. Alas. When you get off the button to go through the passage, the door closes. I will leave the thinking to you."; } else if (mapn == 21) { guiderootext = "Another inseparable part of your success are the energy balls. Your goal is to get the ball into its receiver, activating a certain application. After a number of seconds the ball will explode, and a new ball will be launched. It's highly recommended to avoid any contact with the energy balls. It might vaporise you."; } else if (mapn == 25) { guiderootext = "Cubes. These metal chunks are very important for your success. They weigh more than you when you were 32, meaning they can hold the red buttons for you. They can also protect you, from some new challenges to come. You can portal the cubes and also pick them up using your ASHPD."; } else if (mapn == 29) { guiderootext = "Subject 15837, meet your first interactive friend - the turret. The turret will shoot you to death as long as you are in their sight. You cannot destroy turrets, but you can disable them by making them fall down to earth - making sure they are no longer stable. But be careful, after the turret gone unstable, it will shoot some warning shots. You can also pick up the turrets using your ASHPD, but you may want to be careful doing that."; } else if (mapn == 30) { guiderootext = "Energy balls and cubes may not destroy the turrets, but they sure can help disabling them."; } else if (mapn == 31) { guiderootext = "If the cube falls into the darkness, we will send you another box through the machine above your head. "; } else if (mapn == 36) { guiderootext = "You are doing well, subject 15837. You are a good person. "; } else if (mapn == 41) { guiderootext = "Congratulations, subject 15837. You have finished all of your tasks as a test participant. Your reward is waiting in the middle of this room, and you will be taken away through the exit door as soon as you are ready."; } else { guiderootext = ""; } } function mapPreLoadScript() { if (mapn == 31) { boxcreators = true; } } function mapLoadScript() { if (mapn == 0) { flatLevel = true; } else if (mapn == 1) { flatLevel = true; } else if (mapn == 7) { wallMover1.Active = true; } else if (mapn == 8) { wallMover2.Distance = 100; wallMover3.Distance = 150; } else if (mapn == 11) { bg.crusher1.gotoAndStop("crush"); } else if (mapn == 12) { elevator1.endx = 550; elevator1.Active = true; } else if (mapn == 19) { elevator1.endx = 560; elevator1.Active = false; activator1.Type = 2; } else if (mapn == 20) { } else if (mapn == 21) { } else if (mapn == 30) { ballout1.Active = false; activator1.Type = 2; } else if (mapn == 31) { t1.spawnable = false; t2.spawnable = false; t3.spawnable = false; t4.spawnable = false; t5.spawnable = false; } else if (mapn == 33) { elevator1.endx = 400; wallMover1.Distance = 5; } else if (mapn == 34) { wallMover1.Distance = 80; } else if (mapn == 35) { ball_time = 25000; } else if (mapn == 36) { elevator1.Active = true; elevator1.eleMax = 1.5; elevator1.endx = 640; elevator1.startx = 190; activator2.Type = 2; } else if (mapn == 38) { activator5.Type = 2; activator6.Type = 2; door3.door._xscale = door3.door._xscale - 200; door3.door._x = door3.door._x + door3.door._width; door2.door._xscale = door2.door._xscale - 200; door2.door._x = door2.door._x + door2.door._width; } else if (mapn == 39) { activator2.Type = 2; door1.door._xscale = door1.door._xscale - 200; door1.door._x = door1.door._x + door1.door._width; } else if (mapn == 40) { door4.door._xscale = door4.door._xscale - 200; door4.door._x = door4.door._x + door4.door._width; } } function mapScript() { if (mapn == 0) { } else if (mapn == 8) { if (p1._x > 275) { wallMover1.Active = true; } if (p1._x > 390) { wallMover2.Active = true; } if (p1._x > 460) { wallMover3.Active = true; } } else if (mapn == 11) { _root.crusher1.Active = true; } else if (mapn == 14) { _root.crusher1.Active = true; if (p1._x > 300) { _root.crusher2.Active = true; _root.crusher2.Speed = 1.5; } if ((p1._x > 600) and (p1._y < 300)) { _root.crusher3.Active = true; } } else if (mapn == 17) { if (p1._x > 470) { _root.crusher1.Active = true; } } else if (mapn == 19) { if (activator1.Active) { elevator1.Active = true; } } else if ((mapn == 20) or (mapn == 25)) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (((mapn == 21) or (mapn == 22)) or (mapn == 24)) { if (ballin1.Active) { door1.Closed = false; } } else if (mapn == 23) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (ballin1.Active) { door2.Closed = false; } } else if (mapn == 26) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator3.Active) { door2.Closed = false; } else { door2.Closed = true; } } else if (mapn == 27) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (ballin1.Active) { door3.Closed = false; } } else if (mapn == 28) { if (activator1.Active or ((((p1._x > 310) and (p1._x < 455)) and (p1._y > 190)) and (p1._y < 260))) { door2.Closed = false; } else { door2.Closed = true; } if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 29) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 30) { if (activator1.Active) { ballout1.Active = true; } if (activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } } else if (mapn == 31) { if (((((!t1.Active) and (!t2.Active)) and (!t3.Active)) and (!t4.Active)) and (!t5.Active)) { door1.Closed = false; } } else if (mapn == 32) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } if (ballin1.Active) { door2.Closed = false; } } else if (mapn == 33) { if (activator1.Active and activator2.Active) { door1.Closed = false; } else { door1.Closed = true; } if (ballin1.Active) { elevator1.Active = true; wallMover1.Active = true; } } else if (mapn == 34) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { wallMover1.Active = true; door2.Closed = false; } else { door2.Closed = true; } } else if (mapn == 35) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (activator3.Active) { door3.Closed = false; } else { door3.Closed = true; } if (activator5.Active) { door4.Closed = false; } else { door4.Closed = true; } if (activator4.Active) { door5.Closed = false; } else { door5.Closed = true; } if (ballin1.Active) { door6.Closed = false; } } else if (mapn == 36) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } } else if (mapn == 37) { if (ballin1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } if ((((activator1.Active and activator2.Active) and activator3.Active) and activator4.Active) and activator5.Active) { door3.Closed = false; } } else if (mapn == 38) { if ((activator1.Active and activator2.Active) and activator3.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator4.Active and activator7.Active) { door4.Closed = false; } else { door4.Closed = true; } if (activator5.Active) { door2.Closed = false; } if (activator6.Active) { door3.Closed = false; } } else if (mapn == 39) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; door3.Closed = false; } } else if (mapn == 40) { if (activator1.Active) { door1.Closed = false; } else { door1.Closed = true; } if (activator2.Active) { door2.Closed = false; } else { door2.Closed = true; } if (activator3.Active or ((((p1._x > 223) and (p1._x < 435)) and (p1._y > 23)) and (p1._y < 168))) { door3.Closed = false; } else { door3.Closed = true; } if ((((p1._x > 227) and (p1._x < 609)) and (p1._y > 320)) and (p1._y < 430)) { door4.Closed = true; } else { door4.Closed = false; } } else if (mapn == 41) { if (p1._x > 400) { bg.cake.gotoAndStop(2); } } } function killPlayer(animation) { if (pickedBox) { p1.dropBox(); } pickedBox = false; pickedP = 0; pickedStr = "p"; noclip = false; playerAlive = false; playerHP = 0; trace(animation); if ((animation == "electric") or (animation == "electronic")) { death_reason = "electric"; } else if (animation == "crash") { death_reason = "crash"; } else if (animation == "shot") { death_reason = "shot"; } else if (animation == "ar2") { death_reason = "ar2"; noclip = true; } else { trace("death reson - wrong?"); } } function clearMap() { ebg = 1; while (ebg < (maxebg + 1)) { removeMC(_root["bgeffect" + ebg]); ebg++; } if (maxn > 2) { maxn_tmp = _root.maxn; n = 2; while (n < maxn_tmp) { removeBox(); n++; } } if (maxt > 1) { maxt_tmp = _root.maxt; t = 1; while (t < maxt_tmp) { removeTurret(); t++; } } if (maxb > 1) { maxb_tmp = _root.maxb; b = 1; while (b < _root.maxb_tmp) { removeLastBall(); b++; } } if (maxc > 1) { maxc_tmp = _root.maxc; c = 1; while (c < _root.maxc_tmp) { removeCam(); c++; } } if (maxo_cr > 1) { maxo_cr_tmp = _root.maxo_cr; cr = 1; while (cr < _root.maxo_cr_tmp) { removeCrusher(); cr++; } } if (maxo_za > 1) { maxo_za_tmp = _root.maxo_za; za = 1; while (za < _root.maxo_za_tmp) { removeZapper(); za++; } } if (maxo_wm > 1) { maxo_wm_tmp = _root.maxo_wm; wm = 1; while (wm < _root.maxo_wm_tmp) { removeWallMover(); wm++; } } if (maxo_el > 1) { maxo_el_tmp = _root.maxo_el; el = 1; while (el < _root.maxo_el_tmp) { removeElevator(); el++; } } if (maxo_bi > 1) { maxo_bi_tmp = _root.maxo_bi; bi = 1; while (bi < _root.maxo_bi_tmp) { removeBallIn(); bi++; } } if (maxo_bo > 1) { maxo_bo_tmp = _root.maxo_bo; bo = 1; while (bo < _root.maxo_bo_tmp) { removeBallOut(); bo++; } } if (maxo_a > 1) { maxo_a_tmp = _root.maxo_a; a = 1; while (a < _root.maxo_a_tmp) { removeActivator(); a++; } } if (maxo_d > 1) { maxo_d_tmp = _root.maxo_d; d = 1; while (d < _root.maxo_d_tmp) { removeDoor(); d++; } } if (maxphys > 1) { maxphys_tmp = _root.maxphys; ph = 1; while (ph < _root.maxphys_tmp) { removeLastPhysbox(); ph++; } } } function consoleCommandCheck(command) { if (!command) { } else { command = command.toLowerCase(); commandExists = true; var _local3 = command.split(" "); consoleCommand = _local3[0]; consoleParam = _local3[1]; if ((consoleParam == undefined) or (consoleParam == "")) { consoleParam_isNum = false; } else if (isNaN(consoleParam)) { consoleParam_isNum = false; } else { consoleParam_isNum = true; consoleParam = new Number(consoleParam); } if (consoleCommand == "zing") { extraTxt = "zzzing!"; } else if (consoleCommand == "cake") { extraTxt = "ZEH CAKE IZ A LIE"; } else if (consoleCommand == "tralala") { extraTxt = "have you touched my tralala?"; } else if (consoleCommand == "lolcopter") { extraTxt = "that's my ride home."; } else if (consoleCommand == "roflcopter") { extraTxt = "that's the father of lolcopter."; } else if (consoleCommand == "zingcraft") { extraTxt = "zzzzzzzzwish!~"; } else if (consoleCommand == "hello") { extraTxt = "why hello."; } else if (consoleCommand == "shoopdawoop") { extraTxt = "IMAH CARCHING MAH LAZAR"; } else if (consoleCommand == "awesome") { extraTxt = "awesome indeed."; } else if (consoleCommand == "thanks") { extraTxt = "anytime."; } else if (consoleCommand == "zomgowned") { extraTxt = "lol."; } else if (consoleCommand == "zomg") { extraTxt = "ZEUS OWNED MY GEODUDE."; } else if (consoleCommand == "lol") { extraTxt = "lots of laughs?"; } else if (consoleCommand == "nonsense") { extraTxt = "exactly, it doesn't make any sense."; } else if (consoleCommand == "wassup") { extraTxt = "wassuuuuuuuuuuuppp?"; } else if (consoleCommand == "console") { extraTxt = "that's me!"; } else if (consoleCommand == "brain") { extraTxt = "that'd be Ido's."; } else if (consoleCommand == "bla") { extraTxt = "try harder."; } else if (consoleCommand == "bye") { extraTxt = "oh please, don't leave."; } else if (consoleCommand == "ok") { extraTxt = "okie dokie!"; } else if (consoleCommand == "flash") { extraTxt = "it crashes a lot. And does problems with Vista x64 ):"; } else if (consoleCommand == "zund") { extraTxt = "\u05D6\u05D5\u05DE\u05D2!"; } else if (consoleCommand == "iphone") { extraTxt = "don't even start."; } else if (consoleCommand == "wecreatestuff") { extraTxt = "oh, we totally do."; } else if (consoleCommand == "aloligotcomplexcockitandpullit") { extraTxt = "It's 'A loaded god complex, cock it and pull it' goddammit!."; } else if (consoleCommand == "orly") { extraTxt = "ya rly."; } else if (consoleCommand == "gosh") { extraTxt = "GOSH!!"; } else if (consoleCommand == "hitler") { extraTxt = "HITL0R!?"; } else if (consoleCommand == "easteregg") { extraTxt = "you found it."; } else if (consoleCommand == "gman") { extraTxt = "yes, you can find him, visualy, in this game..."; } else if (consoleCommand == "xbox") { extraTxt = "X BAWX!"; } else if (consoleCommand == "portal") { extraTxt = "now you're thinking with portals. no, nothing was activated."; } else if (consoleCommand == "retarded") { extraTxt = "movie!"; } else if (consoleCommand == "4815162342") { extraTxt = "system failure system failure system failure system failure system failure system failure system failure"; } else if (consoleCommand == "crash") { extraTxt = "we're trying, but we'll never be good as source"; } else if (consoleCommand == "messenger") { extraTxt = "Ido - dragy2005@hotmail.com Hen - henmazolski@gmail.com ):"; } else if (consoleCommand == "website") { extraTxt = "wecreatestuff.com"; } else if (consoleCommand == "lost") { extraTxt = "charlie's dead ):"; } else if (consoleCommand == "sneeze") { extraTxt = "bless you."; } else if (consoleCommand == "eon8") { extraTxt = "oh you're fucked now."; } else if (consoleCommand == "gmod") { extraTxt = "GMAN APPROVES."; } else if (consoleCommand == "iwanttoplayagame") { extraTxt = "you are already."; } else if (consoleCommand == "time") { extraTxt = "what's the point? you know the time, you're just teasing me."; } else if (consoleCommand == "thisismadness") { killPlayer("crash"); extraTxt = "madness?..\n This\n IS\n SPARTAAA!!!\n subject was kicked to his death."; } else if (consoleCommand == "hl2") { extraTxt = "is awesome."; } else if (consoleCommand == "hl2ep1") { extraTxt = "is truly awesome."; } else if (consoleCommand == "hl2ep2") { extraTxt = "is a great looking game which I have not yet played. but by the time you read this I probably already have."; } else if (consoleCommand == "tf2") { extraTxt = "well I liked the first..."; } else if (consoleCommand == "overlord") { extraTxt = "I like controling these goblins."; } else if (consoleCommand == "pie") { extraTxt = "Not just a pie, me friends, an APPLE pie."; } else if (consoleCommand == "speak") { extraTxt = "I don't speak."; } else if (consoleCommand == "eat") { extraTxt = "Die."; } else if (consoleCommand == "stop") { extraTxt = "();"; } else if (consoleCommand == "nightmarehouse") { extraTxt = "is an hl2 mod by us D:"; } else if (((((consoleCommand == "help") or (consoleCommand == "commandlist")) or (consoleCommand == "showlist")) or (consoleCommand == "showcommands")) or (consoleCommand == "showcommand")) { extraTxt = "Partial command database below."; extraTxt = extraTxt + "\ninfo - Information."; extraTxt = extraTxt + "\nkill - suicide."; extraTxt = extraTxt + "\nhelp/commandlist/showlist/showcommand - partial command database."; extraTxt = extraTxt + "\nsound - enable/disable sounds."; extraTxt = extraTxt + "\naim/space - allow [SPACE] dummy portal."; extraTxt = extraTxt + "\nquality 0-3 - set quality level."; extraTxt = extraTxt + "\neffects 0-2 - set effect level."; extraTxt = extraTxt + "\ngravity [0>#] - set map gravity level."; extraTxt = extraTxt + "\nprevlevel - go to next level."; extraTxt = extraTxt + "\nnextlevel - go to previous level."; extraTxt = extraTxt + "\nshowfps - visible/invisible fps and level name."; extraTxt = extraTxt + "\nOther commands (show<command>, create<command>, remove<command>, <command>) are hidden."; } else if ((consoleCommand == "kill") or (consoleCommand == "die")) { killPlayer("crash"); extraTxt = "subject commited suicide with an invisible crowbar."; } else if (consoleCommand == "noclip") { if (_root.noclip == false) { _root.noclip = true; extraTxt = "noclip enabled."; } else { _root.noclip = false; extraTxt = "noclip disabled."; } } else if (consoleCommand == "god") { if (_root.god == false) { _root.god = true; extraTxt = "god enabled."; } else { _root.god = false; extraTxt = "god disabled."; } } else if ((consoleCommand == "dance") or (consoleCommand == "/dance")) { if (_root.dance_enabled == false) { _root.dance_enabled = true; extraTxt = "dance enabled."; } else { _root.dance_enabled = false; extraTxt = "dance disabled."; } } else if ((consoleCommand == "sounds") or (consoleCommand == "sound")) { if (sounds) { allsound.setVolume(0); sounds = false; extraTxt = "sounds disabled."; } else { allsound.setVolume(100); sounds = true; extraTxt = "sounds enabled."; } } else if (consoleCommand == "crosshair") { if (crosshair) { crosshair = false; extraTxt = "crosshair disabled."; } else { crosshair = true; extraTxt = "crosshair enabled."; } } else if (((consoleCommand == "space") or (consoleCommand == "aim")) or (consoleCommand == "detectshot")) { if (spaceDummy) { spaceDummy = false; extraTxt = "Aim (space) disabled."; } else { spaceDummy = true; extraTxt = "Aim (space) enabled."; } } else if (consoleCommand == "autoquality") { if (quality_auto) { quality_auto = false; extraTxt = "sounds disabled."; } else { quality_auto = true; extraTxt = "sounds enabled."; } } else if ((consoleCommand == "dynamiccam") or (consoleCommand == "dynamicam")) { if (playerCam) { playerCam = false; extraTxt = "playerCam disabled."; } else { playerCam = true; extraTxt = "playerCam enabled."; } } else if ((consoleCommand == "stopallsounds") or (consoleCommand == "stopsounds")) { stopAllSounds(); extraTxt = "all sounds currently running were stopped"; } else if (consoleCommand == "info") { extraTxt = portalver; } else if (consoleCommand == "showfps") { if (showfps == true) { showfps = false; extraTxt = "fps invisible."; } else { showfps = true; extraTxt = "fps visible."; } } else if (consoleCommand == "showmapbox") { if (bg.ground._visible == true) { bg.ground._visible = false; bg.wall._visible = false; bg.antiportal._visible = false; bg.antiobject._visible = false; bg.kill._visible = false; bg.kill_ar2._visible = false; extraTxt = "mapbox invisible."; } else { bg.ground._visible = true; bg.wall._visible = true; bg.antiportal._visible = true; bg.antiobject._visible = true; bg.kill._visible = true; bg.kill_ar2._visible = true; extraTxt = "mapbox visible."; } } else if ((consoleCommand == "showdynamicbox") or (consoleCommand == "showdynamicboxes")) { if (maxphys > 1) { if (phybox1._visible == true) { phy = 1; while (phy < _root.maxphys) { _root["phybox" + phy]._visible = false; phy++; } extraTxt = "dynamic physicboxes invisible."; } else { phy = 1; while (phy < _root.maxphys) { _root["phybox" + phy]._visible = true; phy++; } extraTxt = "dynamic physicboxes visible."; } } else { extraTxt = "cannot show dynamic physicboxes."; } } else if (consoleCommand == "showportalbox") { if (portal1._visible == true) { portal1._visible = false; portal2._visible = false; extraTxt = "portalbox invisible."; } else { portal1._visible = true; portal2._visible = true; extraTxt = "portalbox visible."; } } else if (consoleCommand == "showportalhitbox") { if (wt1._visible == true) { wt1._visible = false; wt2._visible = false; extraTxt = "portalhitbox invisible."; } else { wt1._visible = true; wt2._visible = true; extraTxt = "portalhitbox visible."; } } else if (consoleCommand == "showportalmask") { if (ht1._visible == true) { ht1._visible = false; ht2._visible = false; extraTxt = "portalmask invisible."; } else { ht1._visible = true; ht2._visible = true; extraTxt = "portalmask visible."; } } else if ((consoleCommand == "showsteps") or (consoleCommand == "showstep")) { if (step1._visible == true) { step1._visible = false; step2._visible = false; extraTxt = "steps invisible."; } else { step1._visible = true; step2._visible = true; extraTxt = "steps visible."; } } else if ((consoleCommand == "showshot") or (consoleCommand == "showshots")) { if (Target._visible == true) { Target._visible = false; extraTxt = "shots invisible."; } else { Target._visible = true; extraTxt = "shots visible."; } } else if (consoleCommand == "gravity") { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam <= 0) { gravity = 0.05; } else { gravity = consoleParam / 600; } extraTxt = "gravity is set to " + (gravity * 600); } } else if ((consoleCommand == "quality") or (consoleCommand == "_quality")) { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam == 0) { _quality = "LOW"; } else if (consoleParam == 1) { _quality = "MEDIUM"; } else if (consoleParam == 2) { _quality = "HIGH"; } else if (consoleParam == 3) { _quality = "BEST"; } extraTxt = "quality is set to " + _quality; } } else if (consoleCommand == "effects") { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else { if (consoleParam == 0) { effects = 0; } else if (consoleParam == 1) { effects = 1; } else if (consoleParam == 2) { effects = 2; } extraTxt = "effects is set to " + effects; } } else if (consoleCommand == "createbox") { createBox(p1._x, p1._y - p1._height); extraTxt = "object BOX has been spawned."; } else if (consoleCommand == "removebox") { if (maxn > 2) { removeBox(); extraTxt = "object BOX has been deleted."; } else { extraTxt = "object BOX could not be deleted."; } } else if (consoleCommand == "createcam") { createCam(p1._x, p1._y); extraTxt = "object CAM has been spawned."; } else if (consoleCommand == "removecam") { if (maxc > 1) { removeCam(); extraTxt = "object CAM has been deleted."; } else { extraTxt = "object CAM could not be deleted."; } } else if (consoleCommand == "createball") { createBall(p1._x, p1._y - (p1._height * 2), "up"); extraTxt = "object BALL has been spawned."; } else if (consoleCommand == "removeBall") { if (maxb > 1) { removeLastBall(); extraTxt = "object BALL has been deleted."; } else { extraTxt = "object BALL could not be deleted."; } } else if ((((consoleCommand == "createturret") or (consoleCommand == "createturrent")) or (consoleCommand == "createturretr")) or (consoleCommand == "createturrentr")) { createTurret(p1._x, p1._y, "right"); extraTxt = "object TURRENT has been spawned."; } else if ((consoleCommand == "createturretl") or (consoleCommand == "createturrenl")) { createTurret(p1._x, p1._y, "left"); extraTxt = "object TURRENT has been spawned."; } else if (consoleCommand == "removeturret") { if (maxt > 1) { removeTurret(); extraTxt = "object TURRET has been deleted."; } else { extraTxt = "object TURRET could not be deleted."; } } else if ((consoleCommand == "restartlevel") or (consoleCommand == "restartmap")) { restartLevel(); extraTxt = ("Level (" + nextMap) + ") restarted."; } else if ((consoleCommand == "gotolevel") or (consoleCommand == "gotoandplay")) { if (!consoleParam_isNum) { extraTxt = consoleError_notParam; } else if (consoleParam < 0) { restartLevel(); extraTxt = ("Level (" + nextMap) + ") restarted."; } else { mapn = consoleParam; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("level " + nextMap) + " launched"; } } else if ((consoleCommand == "nextlevel") or (consoleCommand == "followinglevel")) { mapn++; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("Next level (" + nextMap) + ") launched."; } else if ((consoleCommand == "prevlevel") or (consoleCommand == "previouslevel")) { if (mapn >= 0) { mapn--; nextMap = ["level" + mapn]; nextLevel = true; extraTxt = ("Previous level (" + nextMap) + ") launched."; } else { extraTxt = "Cannot play previous level."; } } else { extraTxt = ""; commandExists = false; } console.consoleTxt = console.consoleTxt + (("] " + command) + newline); if (commandExists) { console.consoleTxt = console.consoleTxt + (extraTxt + newline); } else { console.consoleTxt = console.consoleTxt + ((("command '" + command) + "' does not exist.") + newline); } console.consoleTxt.scroll = console.consoleTxt.scroll + 50; tempInsertTxt = command; console.insertTxt = ""; } } function fpsCheck() { time = getTimer() / 1000; thistime = time - oldtime; if (thistime >= 1) { actualFPS = toframes; toframes = 0; oldtime++; } else { toframes++; } } stop(); TextField.prototype.swapDepths = MovieClip.prototype.swapDepths; var allsound = new Sound(this); var musicVol = new Sound(p1); musicPlaying = false; fscommand ("allowscale", false); showfps_txt_exist = false; time = 0; oldtime = 0; thistime = 0; toframes = 0; actualFPS = 0; portal_d = 1.5; portal_p = 10; pauseMenu._visible = false; nl_frame._visible = false; console._visible = false; enterMask._visible = false; doorEnterM._visible = false; exitMask._visible = false; doorExitM._visible = false; cursor.bloodGlow._alpha = 0; stopPlayMovies = true; consoleEnabled = true; consoleError_notParam = "the command you've entered requires an extra number to be set"; justloaded = true; running = false; noclip = false; god = false; spaceDummy = false; playerAlive = true; playerHP = 100; shotDmg = 15; death_restart = false; dance_enabled = false; var zapperIdleC = this.transform.colorTransform; var zapperZappinC = this.transform.colorTransform; zapperIdleC.rgb = 6710886 /* 0x666666 */; zapperZappinC.rgb = 630780 /* 0x099FFC */; playerCam = false; pickedBox = false; pickedP = 0; pickedStr = "p"; tempInsertTxt = "createturret"; gravity = 1; maxn = 2; maxb = 1; maxt = 1; maxc = 1; maxo_cr = 1; maxo_za = 1; maxo_wm = 1; maxo_el = 1; maxo_bi = 1; maxo_bo = 1; maxo_a = 1; maxo_d = 1; maxphys = 1; maxe = 1; mine = 1; runbge = 1; maxebg = 60; regenInt = 0; p1portaled = false; ME_direction = true; ballLoopingSound = false; ballSpeed = 5; ballLife = 20; ball_time = ballLife * 1000; restartLevelDelay_bol = true; portal_blue_open = false; portal_yellow_open = false; startLevelRunRight = false; nextLevel = true; nextLevel2 = false; nextlevel_mc = false; flatLevel = false; if (mapn == undefined) { mapn = 1; } nextMap = ["level" + mapn]; bg._visible = false; stats_portaled = 0; stats_portalshot = 0; stats_died = 0; var cl_hudnformat = new TextFormat(); cl_hudnformat.font = "Arial"; cl_hudnformat.size = 10; var tipFormat = new TextFormat(); tipFormat.font = "Arial"; tipFormat.size = 11; tipFormat.bold = true; tipFormat.color = 16777215 /* 0xFFFFFF */; var be = (new flash.filters.BlurFilter()); be.quality = 0; be.blurX = 0; be.blurY = 0; delaySound = false; _root.boxstiming = false; canShot = true; currentShot = 1; var buttonlistener = new Object(); buttonlistener.onKeyDown = function () { btnDown = true; }; buttonlistener.onKeyUp = function () { btnDown = false; }; Key.addListener(buttonlistener); var mouseListenerDown = new Object(); mouseListenerDown.onMouseDown = function () { mouseCl = true; }; Mouse.addListener(mouseListenerDown); var mouseListenerUp = new Object(); mouseListenerUp.onMouseUp = function () { mouseCl = false; }; mouseListener = new Object(); mouseListener.onMouseWheel = function () { _root.currentShot++; }; Mouse.addListener(mouseListener); Mouse.addListener(mouseListenerUp); console.movable.onPress = function () { startDrag (console); }; console.movable.onRelease = function () { stopDrag(); }; console.closeWin.onRelease = function () { console._visible = false; }; _root.onEnterFrame = function () { Right = Key.isDown(68) or Key.isDown(39); Left = Key.isDown(65) or Key.isDown(37); Down = Key.isDown(83) or Key.isDown(40); Up = Key.isDown(87) or Key.isDown(38); Aim = Key.isDown(32); BuildKey = Key.isDown(66); fPickUp = Key.isDown(70); Reload = Key.isDown(82); portalQ = Key.isDown(81) or Key.isDown(46); portalE = Key.isDown(69) or Key.isDown(34); qualityChange = Key.isDown(79); p_esc_isdown = Key.isDown(80) or Key.isDown(27); console_isdown = Key.isDown(192); enter_isdown = Key.isDown(13); if (qualityChange) { if ((!opressed) and (console._visible == false)) { if (_quality == "LOW") { pauseMenu.window_options.changeQuality(1); } else if (_quality == "MEDIUM") { pauseMenu.window_options.changeQuality(2); } else if ((_quality == "HIGH") or (_quality == "BEST")) { pauseMenu.window_options.changeQuality(0); } pauseMenu.window_options.slider1._x = pauseMenu.window_options.track1._x + ((pauseMenu.window_options.track1._width / 3) * _root.settings.data.qualitys); opressed = true; } } else { opressed = false; } if ((p_esc_isdown and (console._visible == false)) and (!playingScene)) { if (!ppressed) { if (running) { running = false; pauseMenu._visible = true; } else { running = true; pauseMenu._visible = false; } ppressed = true; } } else { ppressed = false; } if ((console_isdown and consoleEnabled) and (!playingScene)) { if (!console_isdown_pressed) { if (console._visible == true) { running = true; pauseMenu._visible = false; console._visible = false; } else { running = false; pauseMenu._visible = true; Selection.setFocus("_root.console.insertTxt"); console._visible = true; } console_isdown_pressed = true; } } else { console_isdown_pressed = false; } if (console._visible == true) { if (Key.isDown(38)) { console.insertTxt = tempInsertTxt; } else if (Key.isDown(40)) { console.insertTxt = ""; } if (enter_isdown and (!Key.isDown(38))) { consoleCommandCheck(console.insertTxt); } } if (nextLevel) { trace(playingScene); playingScene = false; trace(playingScene); nl_frame._visible = true; if ((mapn >= 0) and (!justloaded)) { nl_frame.gotoAndPlay(2); } else if ((mapn >= 0) and justloaded) { nl_frame.gotoAndPlay(10); bg._visible = true; } running = false; _root.nextLevel = false; } if (nextLevel2) { _root.stats = SharedObject.getLocal("stats"); if (stats.data.map < mapn) { stats.data.map = mapn; stats.flush(); } _root.portal2._x = _root.trash._x; _root.portal2._y = _root.trash._y; _root.portal1._x = _root.trash._x; _root.portal1._y = _root.trash._y; _root.portal1l._x = _root.trash._x; _root.portal1l._y = _root.trash._y; _root.portal2l._x = _root.trash._x; _root.portal2l._y = _root.trash._y; _root.wt1._x = _root.trash._x; _root.wt1._y = _root.trash._y; _root.wt2._x = _root.trash._x; _root.wt2._y = _root.trash._y; _root.ht1._x = _root.trash._x; _root.ht1._y = _root.trash._y; _root.ht2._x = _root.trash._x; _root.ht2._y = _root.trash._y; _root.step1._x = _root.trash._x; _root.step1._y = _root.trash._y; _root.step2._x = _root.trash._x; _root.step2._y = _root.trash._y; portal_blue_open = false; portal_yellow_open = false; clearMap(); killTip(); clearInterval(tipShowUp); clearInterval(tipKill); clearInterval(tipShowDown); killGuide(); clearInterval(guideShowUp); clearInterval(guideKill); clearInterval(guideShowDown); boxcreators = false; mapPreLoadScript(); p1.envSpeed = 0; p1.xSpeed = 0; p1.ySpeed = 0; playerAlive = true; death_restart = false; playerHP = 100; death_reason = ""; playerdead.gotoAndStop(1); p1.gotoAndStop("idle"); ball_time = ballLife * 1000; pickedBox = false; pickedP = 0; pickedStr = "p"; bn = 1; while (bn <= 7) { roomLoop.stop(["roomLoop" + bn]); bn++; } roomLoop = new Sound(bg); roomLoop.attachSound(["roomLoop" + (Math.floor(Math.random() * 4) + 3)]); roomLoop.setVolume(10); roomLoop.start(0, 999); if (!musicPlaying) { if (mapn == 1) { musicVol.attachSound("music_1"); } else { musicVol.attachSound("music_" + (Math.floor(Math.random() * 3) + 1)); } musicVol.onSoundComplete = randomSong; musicVol.start(); musicPlaying = true; } bg.gotoAndStop(nextMap); bg_g.gotoAndStop(nextMap); enterMask._x = bg.door_enter._x + bg._x; enterMask._y = bg.door_enter._y + bg._y; doorEnterM._x = bg.door_enter._x + bg._x; doorEnterM._y = bg.door_enter._y + bg._y; exitMask._x = bg.door_exit._x + bg._x; exitMask._y = bg.door_exit._y + bg._y; doorExitM._x = bg.door_exit._x + bg._x; doorExitM._y = bg.door_exit._y + bg._y; bn = 1; while (bn <= 10) { createCrusher(bg["createcrusher" + bn]._x + bg._x, bg["createcrusher" + bn]._y + bg._y, bg["createcrusher" + bn]._xscale); bg["createcrusher" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if ((bg[("createzapper" + bn) + "_up"]._x < 1000) and (bg[("createzapper" + bn) + "_down"]._x < 1000)) { createZapper(bg[("createzapper" + bn) + "_up"]._x + bg._x, bg[("createzapper" + bn) + "_up"]._y + bg._y, bg[("createzapper" + bn) + "_down"]._x + bg._x, bg[("createzapper" + bn) + "_down"]._y + bg._y, bg[("createzapper" + bn) + "_up"]._width); } bg[("createzapper" + bn) + "_up"]._visible = false; bg[("createzapper" + bn) + "_down"]._visible = false; bn++; } bn = 1; while (bn <= 10) { createWallMover(bg["createwallmover" + bn]._x + bg._x, bg["createwallmover" + bn]._y + bg._y, bg["createwallmover" + bn]._rotation); bg["createwallmover" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createElevator(bg["createelevator" + bn]._x + bg._x, bg["createelevator" + bn]._y + bg._y); bg["createelevator" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBallIn(bg["createballin" + bn]._x + bg._x, bg["createballin" + bn]._y + bg._y, bg["createballin" + bn]._rotation); bg["createballin" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBallOut(bg["createballout" + bn]._x + bg._x, bg["createballout" + bn]._y + bg._y, bg["createballout" + bn]._rotation); bg["createballout" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createActivator(bg["createactivator" + bn]._x + bg._x, bg["createactivator" + bn]._y + bg._y); bg["createactivator" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if ((bg["createdoor" + bn]._rotation == 0) or (bg["createdoor" + bn]._rotation == 180)) { createDoor(bg["createdoor" + bn]._x + bg._x, bg["createdoor" + bn]._y + bg._y, bg["createdoor" + bn]._rotation, bg["createdoor" + bn]._height); } else { createDoor(bg["createdoor" + bn]._x + bg._x, bg["createdoor" + bn]._y + bg._y, bg["createdoor" + bn]._rotation, bg["createdoor" + bn]._width); } bg["createdoor" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createTurret(bg[("createturret" + bn) + "_left"]._x + bg._x, bg[("createturret" + bn) + "_left"]._y + bg._y, "left"); createTurret(bg[("createturret" + bn) + "_right"]._x + bg._x, bg[("createturret" + bn) + "_right"]._y + bg._y, "right"); bg[("createturret" + bn) + "_right"]._visible = false; bg[("createturret" + bn) + "_left"]._visible = false; bn++; } bn = 1; while (bn <= 10) { createBox(bg["createbox" + bn]._x + bg._x, bg["createbox" + bn]._y + bg._y); bg["createbox" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { createCam(bg["createcam" + bn]._x + bg._x, bg["createcam" + bn]._y + bg._y); bg["createcam" + bn]._visible = false; bn++; } bn = 1; while (bn <= 10) { if (bg["createball" + bn]._rotation == 180) { createballrotation = "down"; } else if (bg["createball" + bn]._rotation == 0) { createballrotation = "up"; } else if (bg["createball" + bn]._rotation == -90) { createballrotation = "left"; } else if (bg["createball" + bn]._rotation == 90) { createballrotation = "right"; } createBall(bg["createball" + bn]._x + bg._x, bg["createball" + bn]._y + bg._y, createballrotation); bg["createball" + bn]._visible = false; bn++; } bg.ground._alpha = 50; bg.wall._alpha = 50; bg.antiportal._alpha = 50; bg.antiobject._alpha = 50; bg.kill._alpha = 50; bg.kill_ar2._alpha = 50; bg.ground._visible = false; bg.wall._visible = false; bg.antiportal._visible = false; bg.antiobject._visible = false; bg.kill._visible = false; bg.kill_ar2._visible = false; bg.door_enter._visible = false; bg.door_exit._visible = false; bg.player_enter._visible = false; bg.player_exit._visible = false; p1._x = bg.player_enter._x + bg._x; p1._y = bg.player_enter._y + bg._y; flatLevel = false; mapLoadScript(); tipTexts(); guideTexts(); if (guidance) { if (quicktip == "") { trace("tipTexts falsed"); } else { tipShowUp = setInterval(_root, "launchTip", 500); } if (guiderootext == "") { trace("guidetext falsed"); } else { guideShowUp = setInterval(_root, "launchGuide", 500); } } if (!flatLevel) { startLevelRunRight = true; } else { startLevelRunRight = false; } noclip = false; justloaded = false; _root.nextLevel2 = false; } if (playingScene) { running = false; musicVol.stop(); musicPlaying = false; } if (_root.nextlevel_mc == true) { if ((((mouseCl or btnDown) and canGoNextLevel) and (!pauseMenu._visible)) and (!playingScene)) { if (mapn == 1) { trace("scene1"); if (!playingScene) { _root.nl_frame.scenes.gotoAndStop(2); playingScene = true; } } else if (mapn == 42) { trace("scene credits"); if (!playingScene) { _root.nl_frame.scenes.gotoAndStop(3); playingScene = true; } } else { _root.nl_frame.play(); } } if (mouseCl or btnDown) { canGoNextLevel = false; } else { canGoNextLevel = true; } } if (showfps == true) { if (showfps_txt_exist == false) { this.createTextField("cl_hudn", 1048574, 700, 0, 100, 20); showfps_txt_exist = true; } cl_hudn.text = (("fps: " + actualFPS) + " ") + nextMap; if (actualFPS > 29) { cl_hudnformat.color = 65280; } else if ((actualFPS > 20) and (actualFPS <= 29)) { cl_hudnformat.color = 255; } else { cl_hudnformat.color = 16711680 /* 0xFF0000 */; } cl_hudn.setTextFormat(cl_hudnformat); } else if (showfps_txt_exist == true) { removeTF(cl_hudn); showfps_txt_exist = false; } if (crosshair and running) { Mouse.hide(); cursor._visible = true; cursor._x = _xmouse; cursor._y = _ymouse; } else { Mouse.show(); cursor._visible = false; } if (running) { if (tipExist) { tipText._x = tipText._x + ((-tipText._x) / 6); tipTextBG._x = tipText._x + tipText._width; } else if ((!tipExist) and (!isNaN(tipText._x))) { tipText._x = tipText._x + (((-tipText._width) - tipText._x) / 6); tipTextBG._x = tipText._x + tipText._width; } if (enter_isdown and guideExist) { guideExist = false; guideKill = setInterval(_root, "killGuide", 2000); tipShowDown = setInterval(_root, "downTip", 1000); tipKill = setInterval(_root, "killTip", 2000); } if (guideExist) { guideText._y = guideText._y + ((-guideText._y) / 6); guideTextBG._y = guideText._y + guideText._height; } else if ((!guideExist) and (!isNaN(guideText._y))) { guideText._y = guideText._y + (((-guideText._height) - guideText._y) / 6); guideTextBG._y = guideText._y + guideText._height; } if (playerHP > 0) { if (cursor.bloodGlow._alpha > (100 - playerHP)) { cursor.bloodGlow._alpha = cursor.bloodGlow._alpha - 1; } else if (cursor.bloodGlow._alpha < (100 - playerHP)) { cursor.bloodGlow._alpha = cursor.bloodGlow._alpha + 5; } } else { cursor.bloodGlow._alpha = 0; } if (portal_blue_open) { cursor.blue.gotoAndStop(2); } else { cursor.blue.gotoAndStop(1); } if (portal_yellow_open) { cursor.yellow.gotoAndStop(2); } else { cursor.yellow.gotoAndStop(1); } if (_root.effects >= 1) { if (_root.portal1l.hitTest(p1)) { if (_root.portal1l._rotation == 90) { _root.portal2l.manref._alpha = 100 - (((p1._x - _root.portal1l._x) * 80) / 55); _root.portal2l.manref._xscale = 100 - (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._yscale = 100 - (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._x = Math.floor(-((p1._y - (p1._height / 2)) - _root.portal1l._y)); } else if (_root.portal1l._rotation == -90) { _root.portal2l.manref._alpha = 100 + (((p1._x - _root.portal1l._x) * 80) / 55); _root.portal2l.manref._xscale = 100 + (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._yscale = 100 + (((p1._x - _root.portal1l._x) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._y - (p1._height / 2)) - _root.portal1l._y); } else if (_root.portal1l._rotation == 0) { _root.portal2l.manref._alpha = 100 + ((((p1._y - _root.portal1l._y) / 2) * 80) / 55); _root.portal2l.manref._xscale = 100 + (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._yscale = 100 + (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal1l._x); } else if (_root.portal1l._rotation == 180) { _root.portal2l.manref._alpha = 100 - (((p1._y - _root.portal1l._y) * 80) / 55); _root.portal2l.manref._xscale = 100 - (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._yscale = 100 - (((p1._y - _root.portal1l._y) * 100) / 55); _root.portal2l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal1l._x); } } else { if (_root.portal2l.manref._alpha > 0) { _root.portal2l.manref._alpha = _root.portal2l.manref._alpha - 10; } if (_root.portal2l.manref._xscale > 10) { _root.portal2l.manref._xscale = _root.portal2l.manref._xscale - 10; } if (_root.portal2l.manref._yscale > 10) { _root.portal2l.manref._yscale = _root.portal2l.manref._yscale - 10; } } if (_root.portal2l.hitTest(p1)) { if (_root.portal2l._rotation == 90) { _root.portal1l.manref._alpha = 100 - (((p1._x - _root.portal2l._x) * 80) / 55); _root.portal1l.manref._xscale = 100 - (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._yscale = 100 - (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._x = Math.floor(-((p1._y - (p1._height / 2)) - _root.portal2l._y)); } else if (_root.portal2l._rotation == -90) { _root.portal1l.manref._alpha = 100 + (((p1._x - _root.portal2l._x) * 80) / 55); _root.portal1l.manref._xscale = 100 + (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._yscale = 100 + (((p1._x - _root.portal2l._x) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._y - (p1._height / 2)) - _root.portal2l._y); } else if (_root.portal2l._rotation == 0) { _root.portal1l.manref._alpha = 100 + (((p1._y - _root.portal2l._y) * 80) / 55); _root.portal1l.manref._xscale = 100 + (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._yscale = 100 + (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal2l._x); } else if (_root.portal2l._rotation == 180) { _root.portal1l.manref._alpha = 100 - (((p1._y - _root.portal2l._y) * 80) / 55); _root.portal1l.manref._xscale = 100 - (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._yscale = 100 - (((p1._y - _root.portal2l._y) * 100) / 55); _root.portal1l.manref._x = Math.floor((p1._x - (p1._width / 2)) - _root.portal2l._x); } } else { if (_root.portal1l.manref._alpha > 0) { _root.portal1l.manref._alpha = _root.portal1l.manref._alpha - 10; } if (_root.portal1l.manref._xscale > 10) { _root.portal1l.manref._xscale = _root.portal1l.manref._xscale - 10; } if (_root.portal1l.manref._yscale > 10) { _root.portal1l.manref._yscale = _root.portal1l.manref._yscale - 10; } } } else { _root.portal1l.manref._visible = false; _root.portal2l.manref._visible = false; } if ((!isNaN(_root["b" + (_root.maxb - 1)]._x)) and (!ballLoopingSound)) { trace("THERES A BALL!!!!"); if (sounds) { ballLoop = new Sound(_root["b" + (_root.maxb - 1)]); ballLoop.attachSound("ballLoop"); ballLoop.setVolume(50); ballLoop.onSoundComplete = ballLoopFunc; ballLoop.start(); } ballLoopingSound = true; } else if (isNaN(_root["b" + (_root.maxb - 1)]._x)) { ballLoopingSound = false; ballLoop.stop("ballLoop"); } if ((portal_blue_open == false) or (portal_yellow_open == false)) { portal_wave_alpha = 100; } else if ((portal_blue_open == true) and (portal_yellow_open == true)) { if (portal_wave_alpha > 0) { portal_wave_alpha = portal_wave_alpha - 10; } } portal1l.closedMC._alpha = portal_wave_alpha; portal1l.closedMC_blank._alpha = portal_wave_alpha; portal2l.closedMC._alpha = portal_wave_alpha; portal2l.closedMC_blank._alpha = portal_wave_alpha; ac = 1; while (ac < _root.maxo_a) { prsrnum = 1; while (prsrnum < _root.maxn) { if (_root["activator" + ac].pressBtn.hitTest(_root["p" + prsrnum]._x, _root["p" + prsrnum]._y, true)) { _root["activator" + ac].Pressing = true; break; } if (_root["activator" + ac].Type != 2) { _root["activator" + ac].Pressing = false; } prsrnum++; } if (_root["activator" + ac].red._y <= -0.5) { _root["activator" + ac].Active = false; } else { _root["activator" + ac].Active = true; } ac++; } cr = 1; while (cr < _root.maxo_d) { if (_root["door" + cr].Active) { if (_root["door" + cr].Closed) { _root["door" + cr].door._y = _root["door" + cr].door._y + (((_root["door" + cr].Distance - 15) - _root["door" + cr].door._y) / 2.5); if (!_root["door" + cr].soundflag) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_close"); doorSound.start(); } _root["door" + cr].soundflag = true; } if ((_root["door" + cr].door._y > ((_root["door" + cr].Distance - 15) - 5)) and _root["door" + cr].soundflag2) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_stop"); doorSound.start(); } _root["door" + cr].soundflag2 = false; } } else { _root["door" + cr].door._y = _root["door" + cr].door._y + ((-_root["door" + cr].door._y) / 5); if (_root["door" + cr].soundflag) { if (_root.sounds) { doorSound = new Sound(); doorSound.attachSound("door_open"); doorSound.start(); } _root["door" + cr].soundflag = false; } _root["door" + cr].soundflag2 = true; } } cr++; } if (maxo_cr > 1) { cr = 1; while (cr < _root.maxo_cr) { if (_root.bg.ground.hitTest(_root["crusher" + cr]._x + (_root["crusher" + cr]._width / 2), (_root["crusher" + cr]._y + _root["crusher" + cr].crusher._y) + _root["crusher" + cr].crusher.blades._y, true)) { _root["crusher" + cr].Done = true; } cr++; } } if (maxo_za > 1) { cr = 1; while (cr < _root.maxo_za) { if (_root[("zapper" + _root.cr) + "up"].Zappin) { if ((((((p1._x > _root[("zapper" + _root.cr) + "up"]._x) and (p1._x < (_root[("zapper" + _root.cr) + "up"]._x + _root[("zapper" + _root.cr) + "up"]._width))) and ((p1._y > _root[("zapper" + _root.cr) + "up"]._y) and (p1._y < (_root[("zapper" + _root.cr) + "down"]._y + _root[("zapper" + _root.cr) + "down"]._height)))) and playerAlive) and (!noclip)) and (!god)) { killPlayer("electric"); } _root[("zapper" + cr) + "up"].transform.colorTransform = zapperZappinC; _root[("zapper" + cr) + "down"].transform.colorTransform = zapperZappinC; } else { _root[("zapper" + cr) + "up"].transform.colorTransform = zapperIdleC; _root[("zapper" + cr) + "down"].transform.colorTransform = zapperIdleC; } cr++; } } n = 1; while (n < _root.maxo_bo) { if (_root["ballout" + n].Active) { if (!isNaN(_root["b" + ((_root.maxb - _root.maxo_bo) + 1)]._x)) { } else { bin = 1; while (bin < _root.maxo_bi) { if (!_root["ballin" + bin].Active) { if ((!_root["ballout" + n].Creating) and playerAlive) { if (_root["ballout" + n]._rotation == 0) { _root["ballout" + n].createbx = _root["ballout" + n]._x + (_root["ballout" + n]._width / 2); _root["ballout" + n].createby = _root["ballout" + n]._y + _root["ballout" + n]._height; } else if (_root["ballout" + n]._rotation == 180) { _root["ballout" + n].createbx = _root["ballout" + n]._x - (_root["ballout" + n]._width / 2); _root["ballout" + n].createby = _root["ballout" + n]._y - _root["ballout" + n]._height; } else if (_root["ballout" + n]._rotation == 90) { _root["ballout" + n].createbx = _root["ballout" + n]._x - _root["ballout" + n]._width; _root["ballout" + n].createby = _root["ballout" + n]._y + (_root["ballout" + n]._height / 2); } else if (_root["ballout" + n]._rotation == -90) { _root["ballout" + n].createbx = _root["ballout" + n]._x + _root["ballout" + n]._width; _root["ballout" + n].createby = _root["ballout" + n]._y - (_root["ballout" + n]._height / 2); } _root[("ballout" + n) + "_delay"] = setInterval(_root, "ballOutBall", 700, _root["ballout" + n].createbx, _root["ballout" + n].createby, _root["ballout" + n]._rotation, n); _root["ballout" + n].Creating = true; _root["ballout" + n].gotoAndStop("play"); } } bin++; } } } n++; } n = 1; while (n < _root.maxo_bi) { b = 1; while (b < _root.maxb) { if (_root["ballin" + n].hitTest(_root["b" + b]._x, _root["b" + b]._y, true) and (!_root["ballin" + n].Active)) { if ((_root["ballin" + n]._rotation == 0) and (_root["b" + b].ySpeed < 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == 180) and (_root["b" + b].ySpeed > 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == 90) and (_root["b" + b].xSpeed > 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } else if ((_root["ballin" + n]._rotation == -90) and (_root["b" + b].xSpeed < 0)) { _root["ballin" + n].Active = true; removeBall(_root["b" + b]); } } b++; } n++; } n = 1; while (n < _root.maxo_el) { if (_root["elevator" + n].Active) { if (!_root["elevator" + n].Verti) { if (dirRight) { if (_root["elevator" + n]._x < _root["elevator" + n].endx) { if (_root["elevator" + n].xSpeed < _root["elevator" + n].eleMax) { _root["elevator" + n].xSpeed = _root["elevator" + n].xSpeed + _root["elevator" + n].eleAccel; } } else { dirRight = false; } } else if (_root["elevator" + n]._x > _root["elevator" + n].startx) { if (_root["elevator" + n].xSpeed > (-_root["elevator" + n].eleMax)) { _root["elevator" + n].xSpeed = _root["elevator" + n].xSpeed - _root["elevator" + n].eleAccel; } } else { dirRight = true; } _root["elevator" + n]._x = _root["elevator" + n]._x + _root["elevator" + n].xSpeed; } } n++; } n = 1; while (n < _root.maxo_cr) { if ((((_root["crusher" + n].crusher.blades.hitTest(_root.p1._x, _root.p1._y - _root.p1._height, true) or _root["crusher" + n].crusher.blades.hitTest(_root.p1._x, _root.p1._y - (_root.p1._height / 2), true)) and ((_root["crusher" + n].Active and (!_root["crusher" + n].Done)) or (_root.p1.ySpeed < 0))) and (!noclip)) and (!god)) { killPlayer("crash"); } n++; } if ((bg.kill.hitTest(p1._x, p1._y, true) and (!noclip)) and (!god)) { killPlayer("crash"); } if ((bg.kill_ar2.hitTest(p1._x, p1._y, true) and (!noclip)) and (!god)) { killPlayer("ar2"); } if ((playerAlive == false) and (screen_blood == false)) { playerdead.gotoAndPlay(2); screen_blood = true; } else if (playerAlive == true) { screen_blood = false; } if (playerAlive == false) { if (restartLevelDelay_bol == true) { restartLevelDelay = setInterval(_root, "death_restart_available", 2000); restartLevelDelay_bol = false; } if (death_restart == true) { if ((keyis_down == true) or ((_root.mouseCl == true) and (!pauseMenu._visible))) { restartLevel(); restartLevelDelay_bol = true; } } } if ((startLevelRunRight and (p1._x < ((bg.player_enter._x + bg._x) + 100))) or _root.doorEnterM.hitTest(p1._x, p1._y, true)) { Right = true; } else { startLevelRunRight = false; } if (_root.boxstiming) { _root.delapsedTime = getTimer() - _root.dstartTime; _root.delapsedHours = Math.floor(_root.delapsedTime / 3600000); _root.dremaining = _root.delapsedTime - (_root.delapsedHours * 3600000); _root.delapsedS = Math.floor(_root.dremaining / 100); _root.dremaining = _root.dremaining - (_root.delapsedS * 100); if (_root.delapsedS > 3) { _root.boxstiming = false; _root.dpausedt = false; } } if ((p1.hitTest(_root.bg.door_exit) and (p1._x > 800)) and (playerAlive == true)) { mapn++; nextMap = ["level" + mapn]; nextLevel = true; } p1._y = p1._y + p1.ySpeed; p1._x = (p1._x + p1.xSpeed) + p1.envSpeed; b = 1; while (b < _root.maxb) { if (_root["b" + b]._x != undefined) { if (_root.portal1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root.portal2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root.portal1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { otherPort = _root.portal2; thisPort = _root.portal1; _root["b" + b].setMask(_root.mask2); _root.mask1.gotoAndPlay(2); } else if (_root.portal2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { otherPort = _root.portal1; thisPort = _root.portal2; _root["b" + b].setMask(_root.mask1); _root.mask2.gotoAndPlay(2); } _root["b" + b].canPortal = false; if ((thisPort._rotation == -90) and (_root["b" + b].xSpeed > 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 90) and (_root["b" + b].xSpeed < 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 0) and (_root["b" + b].ySpeed > 0)) { _root["b" + b].canPortal = true; } else if ((thisPort._rotation == 180) and (_root["b" + b].ySpeed < 0)) { _root["b" + b].canPortal = true; } if (_root["b" + b].canPortal) { _root.portal1l.gotoAndPlay("pass"); _root.portal2l.gotoAndPlay("pass"); if (_root.sounds) { portPass = new Sound(); portPass.attachSound("portalEnter"); portPass.start(); } if (otherPort._rotation == -90) { _root["b" + b]._x = (otherPort._x - otherPort._width) - 1; _root["b" + b]._y = otherPort._y; _root["b" + b].xSpeed = -ballSpeed; _root["b" + b].ySpeed = 0; } if (otherPort._rotation == 180) { _root["b" + b]._x = otherPort._x; _root["b" + b]._y = (otherPort._y + otherPort._height) + 1; _root["b" + b].xSpeed = 0; _root["b" + b].ySpeed = ballSpeed; } if (otherPort._rotation == 90) { _root["b" + b]._x = (otherPort._x + otherPort._width) + 1; _root["b" + b]._y = otherPort._y; _root["b" + b].xSpeed = ballSpeed; _root["b" + b].ySpeed = 0; } if (otherPort._rotation == 0) { _root["b" + b]._x = otherPort._x; _root["b" + b]._y = (otherPort._y - otherPort._height) - 1; _root["b" + b].xSpeed = 0; _root["b" + b].ySpeed = -ballSpeed; } } } if (((!_root.wt1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) and (!_root.wt2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true))) or ((portal_blue_open == false) or (portal_yellow_open == false))) { phyn = 1; while (phyn < (_root.maxphys + 1)) { if (_root["b" + b].ySpeed >= 0) { if (_root.bg.ground.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = -_root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y - (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x; _root.ballE._y = _root["b" + b]._y + 10; _root.ballE._rotation = -90; _root.ballE.gotoAndPlay(1); } } } else if (_root["b" + b].ySpeed < 0) { if (_root.bg.ground.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = _root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y + (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x; _root.ballE._y = _root["b" + b]._y - 10; _root.ballE._rotation = 90; _root.ballE.gotoAndPlay(1); } } } if (_root["b" + b].xSpeed > 0) { if (_root.bg.wall.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = -_root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x - (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x + 10; _root.ballE._y = _root["b" + b]._y; _root.ballE._rotation = 180; _root.ballE.gotoAndPlay(1); } } if (_root["b" + b].xSpeed < 0) { if (_root.bg.wall.hitTest(_root["b" + b]._x, _root["b" + b]._y, true) or _root["phybox" + phyn].hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = _root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x + (_root.ballSpeed + 1); startSound("ballbounce"); _root.ballE._x = _root["b" + b]._x - 10; _root.ballE._y = _root["b" + b]._y; _root.ballE._rotation = 0; _root.ballE.gotoAndPlay(1); } } phyn++; } } if (((_root["b" + b].hitTest(_root.p1) and playerAlive) and (!noclip)) and (!god)) { killPlayer("ar2"); } nct = 1; while (nct < 3) { if (nct == 1) { maxbnum = _root.maxn; maxbstr = "p"; } else { maxbnum = _root.maxt; maxbstr = "t"; } n = 1; while (n < _root.maxbnum) { if (_root["b" + b].ySpeed >= 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].ySpeed = _root[maxbstr + n].ySpeed + 5; if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = -_root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y - (_root.ballSpeed + 1); } if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed - 20; } } } else if (_root["b" + b].ySpeed < 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].ySpeed = _root[maxbstr + n].ySpeed - 5; if (_root["b" + b].xSpeed == 0) { _root["b" + b].ySpeed = _root.ballSpeed; _root["b" + b]._y = _root["b" + b]._y + (_root.ballSpeed + 1); } if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed + 20; } } } if (_root["b" + b].xSpeed > 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed + 5; _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = -_root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x - (_root.ballSpeed + 1); if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed + (_root.ballSpeed * 2); _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed + 10; } } } if (_root["b" + b].xSpeed < 0) { if (_root["b" + b].hitTest(_root[maxbstr + n])) { _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed - 5; _root["b" + b].ySpeed = 0; _root["b" + b].xSpeed = _root.ballSpeed; _root["b" + b]._x = _root["b" + b]._x + (_root.ballSpeed + 1); if (_root[maxbstr + n].rSpeed != undefined) { _root[maxbstr + n].rSpeed = _root[maxbstr + n].rSpeed - (_root.ballSpeed * 2); _root[maxbstr + n].xSpeed = _root[maxbstr + n].xSpeed - 10; } } } n++; } nct++; } if (_root.ht1.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].setMask(_root.mask1); } else if (_root.ht2.hitTest(_root["b" + b]._x, _root["b" + b]._y, true)) { _root["b" + b].setMask(_root.mask2); } _root["b" + b]._x = Math.floor(_root["b" + b]._x + _root["b" + b].xSpeed); _root["b" + b]._y = Math.floor(_root["b" + b]._y + _root["b" + b].ySpeed); } b++; } n = 2; while (n < _root.maxn) { if ((n == pickedP) and (pickedStr == "p")) { } else if ((((_root["p" + n]._x > 820) or (_root["p" + n]._x < -20)) or (_root["p" + n]._y > 470)) or ((_root["p" + n]._y - _root["p" + n]._height) < -15)) { _root["p" + n]._x = _root["p" + n].spawnx; _root["p" + n]._y = _root["p" + n].spawny; if (boxcreators) { _root["pbox" + n].gotoAndStop("drop"); } _root["p" + n].xSpeed = 0; _root["p" + n].ySpeed = 0; _root["p" + n]._alpha = 0; } if (_root["p" + n]._alpha < 100) { _root["p" + n]._alpha = _root["p" + n]._alpha + 10; } if (_root["p" + n].canPortal) { if (_root.ht1.hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n].setMask(_root.mask1); } else if (_root.ht2.hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n].setMask(_root.mask2); } } nb = 2; while (nb < _root.maxn) { if (_root["p" + nb].hitTest(_root["p" + n])) { if (n == nb) { } else { if ((((_root["p" + n].xSpeed > 2) or (_root["p" + n].xSpeed < -2)) or (_root["p" + n].ySpeed > 3)) or (_root["p" + n].ySpeed < -3)) { if (!delaySound) { boxHitSound = setInterval(_root, "countDelaySound", 300); } collisionSound(); } if ((_root["p" + n]._x >= _root["p" + nb]._x) and (_root["p" + n]._y > ((_root["p" + nb]._y - _root["p" + nb]._height) + 10))) { if (_root["p" + n].xSpeed < 0) { if (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb].xSpeed = _root["p" + n].xSpeed; _root["p" + n].xSpeed = (-_root["p" + nb].xSpeed) / 2; } while (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb]._x = _root["p" + nb]._x - 1; _root["p" + nb].xSpeed = _root["p" + nb].xSpeed - 0.1; _root["p" + n]._x = _root["p" + n]._x + 1; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; } } else if ((_root["p" + nb]._x == _root["p" + n]._x) and (_root["p" + nb]._y == _root["p" + n]._y)) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y - 10, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } else if ((_root["p" + n]._x < _root["p" + nb]._x) and (_root["p" + n]._y > ((_root["p" + nb]._y - _root["p" + nb]._height) + 10))) { if (_root["p" + n].xSpeed > 0) { if (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb].xSpeed = _root["p" + n].xSpeed; _root["p" + n].xSpeed = (-_root["p" + nb].xSpeed) / 2; } while (_root["p" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true) or _root["p" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - (_root["p" + n]._height / 2), true)) { _root["p" + nb]._x = _root["p" + nb]._x + 1; _root["p" + nb].xSpeed = _root["p" + nb].xSpeed + 0.1; _root["p" + n]._x = _root["p" + n]._x - 1; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; } } else if ((_root["p" + nb]._x == _root["p" + n]._x) and (_root["p" + nb]._y == _root["p" + n]._y)) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y - 10, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) > (_root["p" + nb]._y - (_root["p" + nb]._height / 2))) { if (_root["p" + n].ySpeed >= 0) { while (_root["p" + n].hitTest(_root["p" + nb]._x, _root["p" + nb]._y, true)) { _root["p" + nb]._y = _root["p" + nb]._y - _root.gravity; _root["p" + nb].ySpeed = 0; _root["p" + nb].envSpeed = _root["p" + n].xSpeed + _root["p" + n].envSpeed; _root["p" + nb].jump = 0; _root["p" + nb].standingOn = "object"; } } } else if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < (_root["p" + nb]._y - (_root["p" + nb]._height / 2))) { if (_root["p" + n].ySpeed < 0) { if (_root["p" + n].jump == 1) { while (_root["p" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["p" + n]._y = _root["p" + n]._y + _root.gravity; _root["p" + n].ySpeed = _root["p" + n].ySpeed + 0.5; _root["p" + n].jump = 1; } } } } } } nb++; } nb = 1; while (nb < _root.maxt) { if (_root["p" + n].hitTest(_root["t" + nb])) { if ((((_root["p" + n].xSpeed > 2) or (_root["p" + n].xSpeed < -2)) or (_root["p" + n].ySpeed > 3)) or (_root["p" + n].ySpeed < -3)) { if (!delaySound) { boxHitSound = setInterval(_root, "countDelaySound", 300); } collisionSound(); } if (_root["p" + n].xSpeed <= 0) { while (_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y - _root["p" + n]._height, true) or _root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x - 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed - 0.5; _root["p" + n]._x = _root["p" + n]._x + 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 4; } } } } if (_root["p" + n].xSpeed > 0) { while (_root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y - _root["p" + n]._height, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x + 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed + 0.5; _root["p" + n]._x = _root["p" + n]._x - 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 4; } } } } if (_root["p" + n].ySpeed > 0) { if (_root["p" + n]._x >= _root["t" + nb]._x) { while ((_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) or _root["t" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x - 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed - 0.1; _root["p" + n]._x = _root["p" + n]._x + 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed - 4; } } } } else { while ((_root["t" + nb].hitTest(_root["p" + n]._x - (_root["p" + n]._width / 2), _root["p" + n]._y, true) or _root["t" + nb].hitTest(_root["p" + n]._x + (_root["p" + n]._width / 2), _root["p" + n]._y, true)) or _root["t" + nb].hitTest(_root["p" + n]._x, _root["p" + n]._y, true)) { _root["t" + nb]._x = _root["t" + nb]._x + 2; _root["t" + nb].xSpeed = _root["t" + nb].xSpeed + 0.1; _root["p" + n]._x = _root["p" + n]._x - 2; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; if ((_root["p" + n]._y - (_root["p" + n]._height / 2)) < _root["t" + nb]._y) { if ((n == pickedP) and (pickedStr == "p")) { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 1; } else { _root["t" + nb].rSpeed = _root["t" + nb].rSpeed + 4; } } } } } } nb++; } if ((_root.pickedP == n) and (_root.pickedStr == "p")) { } else { if (_root.p1.hitTest(_root["p" + n]) and (_root.noclip == false)) { if ((_root.p1._x <= _root["p" + n]._x) and (_root.p1._y > ((_root["p" + n]._y - _root["p" + n]._height) + 10))) { if (_root.p1.xSpeed >= 0) { if (_root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root["p" + n].xSpeed = _root["p" + n].xSpeed + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.5; } while (_root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x + (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root.p1._x = _root.p1._x - 1; _root["p" + n]._x = _root["p" + n]._x + 1; _root.p1.xSpeed = _root.p1.xSpeed - 0.1; _root["p" + n].xSpeed = _root["p" + n].xSpeed + 0.05; } } } else if ((_root.p1._x > _root["p" + n]._x) and (_root.p1._y > ((_root["p" + n]._y - _root["p" + n]._height) + 10))) { if (_root.p1.xSpeed < 0) { if (_root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root["p" + n].xSpeed = _root["p" + n].xSpeed - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.5; } while (_root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height / 2), true) or _root["p" + n].hitTest(_root.p1._x - (_root.p1._width / 3), _root.p1._y - (_root["p" + n]._height * 1.5), true)) { _root.p1._x = _root.p1._x + 1; _root["p" + n]._x = _root["p" + n]._x - 1; _root.p1.xSpeed = _root.p1.xSpeed + 0.1; _root["p" + n].xSpeed = _root["p" + n].xSpeed - 0.05; } } } if (_root.p1._y < _root["p" + n]._y) { if (_root["p" + n].hitTest(_root.p1._x, _root.p1._y, true)) { if (_root.p1.ySpeed >= 0) { while (_root["p" + n].hitTest(_root.p1._x, _root.p1._y, true)) { _root.p1._y = _root.p1._y - _root.gravity; _root.p1.envSpeed = _root["p" + n].xSpeed + _root["p" + n].envSpeed; _root.p1.ySpeed = 0; _root.p1.jump = 0; _root.p1.standingOn = "object"; } } } } else if (_root.p1._y > _root["p" + n]._y) { } } if (_root["p" + n].ySpeed > 1) { _root["p" + n].jump = 1; } else if (_root["p" + n].ySpeed < -1) { _root["p" + n].jump = 1; } if (_root["p" + n].standingOn == "ground") { if ((_root["p" + n].envSpeed < 0.1) && (_root["p" + n].envSpeed > -0.1)) { _root["p" + n].envSpeed = 0; } else { _root["p" + n].envSpeed = _root["p" + n].envSpeed / 1.05; } } else if (_root["p" + n].standingOn == "object") { } if (_root["p" + n].jump == 0) { if ((_root["p" + n].box1._rotation > 10) and (_root["p" + n].box1._rotation < 90)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - 10; } else if ((_root["p" + n].box1._rotation >= 90) and (_root["p" + n].box1._rotation < 170)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 10; } else if ((_root["p" + n].box1._rotation < -10) and (_root["p" + n].box1._rotation > -90)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 10; } else if ((_root["p" + n].box1._rotation <= -90) and (_root["p" + n].box1._rotation > -170)) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - 10; } else if ((((_root["p" + n].box1._rotation <= 10) and (_root["p" + n].box1._rotation >= -10)) or ((_root["p" + n].box1._rotation >= 170) and (_root["p" + n].box1._rotation < 180))) or ((_root["p" + n].box1._rotation <= -170) and (_root["p" + n].box1._rotation > -180))) { _root["p" + n].box1._rotation = 0; } if ((_root["p" + n].xSpeed < 0.1) && (_root["p" + n].xSpeed > -0.1)) { _root["p" + n].xSpeed = 0; } else { _root["p" + n].xSpeed = _root["p" + n].xSpeed / 1.25; } } else if (_root["p" + n].jump == 1) { _root["p" + n].xSpeed = _root["p" + n].xSpeed / 1.05; _root["p" + n].envSpeed = 0; _root["p" + n].standingOn = "nothing"; if (_root["p" + n].xSpeed > 0.1) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + ((_root["p" + n].xSpeed * 100) / 25); } else if (_root["p" + n].xSpeed < -0.1) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - (((-_root["p" + n].xSpeed) * 100) / 25); } else if (_root["p" + n].ySpeed > 0) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation + 5; } else if (_root["p" + n].ySpeed < 0) { _root["p" + n].box1._rotation = _root["p" + n].box1._rotation - -5; } } if (_root["p" + n].ySpeed > _root["p" + n].fmaxSpeed) { _root["p" + n].ySpeed = _root["p" + n].fmaxSpeed; } else if (_root["p" + n].ySpeed < (-_root["p" + n].fmaxSpeed)) { _root["p" + n].ySpeed = -_root["p" + n].fmaxSpeed; } _root["p" + n].ySpeed = _root["p" + n].ySpeed + _root.gravity; } _root["p" + n]._x = (_root["p" + n]._x + _root["p" + n].xSpeed) + _root["p" + n].envSpeed; _root["p" + n]._y = _root["p" + n]._y + _root["p" + n].ySpeed; if (_root.effects >= 2) { if (_root["p" + n].xSpeed > 5) { be.quality = 1; be.blurX = _root["p" + n].xSpeed; _root["p" + n].filters = [be]; } else if (_root["p" + n].xSpeed < -5) { be.quality = 1; be.blurX = -_root["p" + n].xSpeed; _root["p" + n].filters = [be]; } else { be.quality = 1; be.blurX = 0; _root["p" + n].filters = [be]; } if (_root["p" + n].ySpeed > 5) { be.quality = 1; be.blurY = _root["p" + n].ySpeed; _root["p" + n].filters = [be]; } else if (_root["p" + n].ySpeed < -5) { be.quality = 1; be.blurY = -_root["p" + n].ySpeed; _root["p" + n].filters = [be]; } else { be.quality = 1; be.blurY = 0; _root["p" + n].filters = [be]; } } else { _root["p" + n].filters = []; be.filters = []; } n++; } t = 1; while (t < _root.maxt) { turrentFunc(_root["t" + t], t); t++; } objectn = 1; while (objectn < 3) { if (objectn == 1) { physicOb = "p"; maxPhysicOb = maxn; } else if (objectn == 2) { physicOb = "t"; maxPhysicOb = maxt; } portal_n = 1; while (portal_n <= 2) { if (portal_n == 1) { portal(physicOb, maxPhysicOb, _root.portal1, _root.portal2); portalSteps(physicOb, maxPhysicOb, _root.step1); } else if (portal_n == 2) { portal(physicOb, maxPhysicOb, _root.portal2, _root.portal1); portalSteps(physicOb, maxPhysicOb, _root.step2); } portal_n++; } physicalMap(physicOb, maxPhysicOb); mapScript(); objectn++; } n = 1; while (n < _root.maxphys) { if (_root["phybox" + n].Attached != undefined) { if (_root["phybox" + n].Type == "crusher") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.crusher._y) + _root["phybox" + n].Attached.crusher.blades._y) - 40; } else if (_root["phybox" + n].Type == "elevator") { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x + _root["phybox" + n].Attached._width) - _root["phybox" + n]._width; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height) - _root["phybox" + n]._height; _root["phybox" + n].xSpeed = _root["phybox" + n].Attached.xSpeed; } else if (_root["phybox" + n].Type == "wallMoverT") { if (_root["phybox" + n].Attached._rotation == 0) { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x + _root["phybox" + n].Attached.mover._x) - 25; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } else if (_root["phybox" + n].Attached._rotation == 180) { _root["phybox" + n]._x = (_root["phybox" + n].Attached._x - _root["phybox" + n].Attached.mover._x) + 10; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; } else if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x - _root["phybox" + n].Attached._width; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.mover._x) - _root["phybox" + n]._height) - 10; } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached.mover._x) + 10; } if ((_root["phybox" + n]._width == 20) or (_root["phybox" + n]._height == 20)) { _root["phybox" + n].Portalable = false; if (_root["phybox" + n].Attached.Done) { _root["phybox" + n].Portalable = true; } } } else if (_root["phybox" + n].Type == "wallMoverF") { if (_root["phybox" + n].Attached._rotation == 0) { _root["phybox" + n]._x = ((_root["phybox" + n].Attached._x + _root["phybox" + n].Attached.mover._x) - 25) - _root["phybox" + n]._width; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } else if (_root["phybox" + n].Attached._rotation == 180) { _root["phybox" + n]._x = ((_root["phybox" + n].Attached._x - _root["phybox" + n].Attached.mover._x) + _root["phybox" + n]._width) + 20; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; } else if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x - _root["phybox" + n].Attached._width; _root["phybox" + n]._y = ((_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.mover._x) - _root["phybox" + n]._height) - 30; } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached.mover._x) + 30; } if ((_root["phybox" + n]._width == 20) or (_root["phybox" + n]._height == 20)) { _root["phybox" + n].Portalable = false; if (_root["phybox" + n].Attached.Done) { _root["phybox" + n].Portalable = true; } } } else if (_root["phybox" + n].Type == "button") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x + _root["phybox" + n].Attached.red._x; _root["phybox" + n]._y = (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached.red._y) + 2; } else if (_root["phybox" + n].Type == "doorh") { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height)) { _root["phybox" + n]._height = _root["phybox" + n].Attached.door._y + 15; } else { _root["phybox" + n]._height = (-_root["phybox" + n].Attached.door._y) - 15; } } else if (_root["phybox" + n].Type == "doorw") { if (_root["phybox" + n].Attached._rotation == 90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y + _root["phybox" + n].Attached._height)) { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y + 15; } else { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y - 15; } } else if (_root["phybox" + n].Attached._rotation == -90) { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height; if (_root["phybox" + n].Attached._y < (_root["phybox" + n].Attached._y - _root["phybox" + n].Attached._height)) { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y - 15; } else { _root["phybox" + n]._width = _root["phybox" + n].Attached.door._y + 15; } } } } else { _root["phybox" + n]._x = _root["phybox" + n].Attached._x; _root["phybox" + n]._y = _root["phybox" + n].Attached._y; } n++; } startPointMove(); } else { Mouse.show(); cursor._visible = false; } if (running) { if (!stopPlayMovies) { stopPlayMoviesFunc(true); stopPlayMovies = true; } } else if (stopPlayMovies) { stopPlayMoviesFunc(false); stopPlayMovies = false; } if (playerCam) { player_cam._x = p1._x; player_cam._y = p1._y - p1._height; if ((player_cam._x + (player_cam._width / 2)) > Stage.width) { player_cam._x = Stage.width - (player_cam._width / 2); } else if ((player_cam._x - (player_cam._width / 2)) < 0) { player_cam._x = player_cam._width / 2; } if ((player_cam._y + (player_cam._height / 2)) > Stage.height) { player_cam._y = Stage.height - (player_cam._height / 2); } else if ((player_cam._y - (player_cam._height / 2)) < 0) { player_cam._y = player_cam._height / 2; } } fpsCheck(); };
Instance of Symbol 960 MovieClip "p1" in Frame 5
onClipEvent (load) { function isHitMap(xpoint, ypoint) { if (_root.bg.ground.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.wall.hitTest(xpoint, ypoint, true)) { return(true); } if (_root.bg.antiportal.hitTest(xpoint, ypoint, true)) { return(true); } phyn = 1; while (phyn < _root.maxphys) { if (_root["phybox" + phyn].hitTest(xpoint, ypoint, true)) { return(true); } phyn++; } return(false); } xSpeed = 0; ySpeed = 0; envSpeed = 0; jump = 1; maxSpeed = 7; fmaxSpeed = 24; accel = 1; jumpHeight = 8; dsa = 1; dsa2 = 1; sa = 1; rad = 10; holeSize = 45; shotReload = 400; portalFailE_n = 1; pickPressed = false; gotShot = false; _root.portal1._visible = false; _root.portal2._visible = false; _root.wt1._visible = false; _root.wt2._visible = false; _root.ht1._visible = false; _root.ht2._visible = false; _root.mask1._visible = false; _root.mask2._visible = false; _root.step1._visible = false; _root.step2._visible = false; _root.Target._visible = false; _root.fTarget._visible = false; _root.tCheck._visible = false; var be = (new flash.filters.BlurFilter()); be.quality = 0; be.blurX = 0; be.blurY = 0; jumpActions = function () { if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); } if (Right or (Left and _root.playerAlive)) { this.gotoAndStop("jump"); } ySpeed = -jumpHeight; jump = 1; }; dropBox = function () { if (_root.pickedStr == "p") { _root[_root.pickedStr + _root.pickedP]._rotation = 0; _root[_root.pickedStr + _root.pickedP].box1._rotation = aim_angle + 90; } if (playerleft == true) { _root[_root.pickedStr + _root.pickedP].ySpeed = ((aim_angle * 100) / 90) / 16; } else if (playerleft == false) { if ((aim_angle < -90) and (aim_angle > -180)) { _root[_root.pickedStr + _root.pickedP].ySpeed = (-(((aim_angle * 100) / 90) + 200)) / 16; } else if ((aim_angle > 90) and (aim_angle < 180)) { _root[_root.pickedStr + _root.pickedP].ySpeed = (-(((aim_angle * 100) / 90) - 200)) / 16; } } if ((aim_angle < 0) and (aim_angle > -180)) { _root[_root.pickedStr + _root.pickedP].xSpeed = (((aim_angle * 100) / 90) + 100) / 16; } else if ((aim_angle > 0) and (aim_angle < 180)) { _root[_root.pickedStr + _root.pickedP].xSpeed = (-(((aim_angle * 100) / 90) - 100)) / 16; } _root.pickedP = 0; _root.pickedBox = false; _root[_root.pickedStr + _root.pickedP].jump = 1; if (_root.sounds) { physG = new Sound(); physG.attachSound("physDrop"); physG.start(); } }; } onClipEvent (enterFrame) { _root.callMe(); Right = _root.Right; Left = _root.Left; Down = _root.Down; Up = _root.Up; Aim = _root.Aim; fPickUp = _root.fPickUp; Reload = _root.Reload; portalQ = _root.portalQ; portalE = _root.portalE; if (_root.running) { if (_root.playerAlive) { if (_root.noclip == false) { if ((((this._x > (Stage.width + 100)) or (this._x < ((Stage.width - Stage.width) - 100))) or (this._y > (Stage.height + 100))) or (this._y < ((Stage.height - Stage.height) - 100))) { _root.playerAlive = false; } if (this._y < (Stage.height - Stage.height)) { trace("abovemap..."); this._x = _root.bg.player_enter._x + _root.bg._x; this._y = _root.bg.player_enter._y + _root.bg._y; } } else { if (this._x > Stage.width) { this._x = 0; } else if (this._x < (Stage.width - Stage.width)) { this._x = Stage.width; } if (this._y > Stage.height) { this._y = 0; } else if (this._y < (Stage.height - Stage.height)) { this._y = Stage.height; } } if (_root._xmouse > this._x) { playerleft = true; } else if (_root._xmouse < this._x) { playerleft = false; } if (playerleft == true) { this._xscale = 100; } else if (playerleft == false) { this._xscale = -100; } } if ((this.standingOn == "ground") or (this.standingOn == "nothing")) { if ((this.envSpeed < 0.1) && (this.envSpeed > -0.1)) { this.envSpeed = 0; } else { this.envSpeed = this.envSpeed / 1.1; } } else if (this.standingOn == "object") { } if ((((Left && (!Right)) && (_root.playerAlive)) && (!startLevelRunRight)) and (!_root.buildmode)) { if (jump == 0) { if (_root._xmouse > this._x) { this.gotoAndStop("backwards"); } else if (_root._xmouse < this._x) { this.gotoAndStop("run"); } } if (maxspeedreached == false) { if (jump == 0) { if (xSpeed < maxSpeed) { xSpeed = xSpeed - accel; } } else if (xSpeed < maxSpeed) { xSpeed = xSpeed - (accel / 2); } } } else if (((Right && (!Left)) && (_root.playerAlive)) and (!_root.buildmode)) { if (jump == 0) { if (_root._xmouse > this._x) { this.gotoAndStop("run"); } else if (_root._xmouse < this._x) { this.gotoAndStop("backwards"); } } if (maxspeedreached == false) { if (jump == 0) { if (xSpeed > (-maxSpeed)) { xSpeed = xSpeed + accel; } } else if (xSpeed > (-maxSpeed)) { xSpeed = xSpeed + (accel / 2); } } } else if (jump == 0) { if ((_root.playerAlive and ((!_root.dance_enabled) and ((!Right) or (!left)))) or (_root.playerAlive and (!_root.keyis_down))) { this.gotoAndStop("idle"); } if ((xSpeed < 0.1) && (xSpeed > -0.1)) { xSpeed = 0; } else { xSpeed = xSpeed / 2; } } else if (jump == 1) { this.standingOn = "nothing"; if (_root.playerAlive) { if (ySpeed > 0) { this.gotoAndStop("fall"); } else { this.gotoAndStop("jump"); } } if (_root.noclip == false) { xSpeed = xSpeed / 1.05; } else { if ((xSpeed < 0.1) && (xSpeed > -0.1)) { xSpeed = 0; } if ((ySpeed < 0.1) && (ySpeed > -0.1)) { ySpeed = 0; } xSpeed = xSpeed / 1.05; ySpeed = ySpeed / 1.05; } } if (((Right and Left) and _root.dance_enabled) and (!_root.buildmode)) { _root.p1.scndhnd._visible = false; _root.p1.wpn._visible = false; this.gotoAndStop("dance"); } else { _root.p1.scndhnd._visible = true; _root.p1.wpn._visible = true; } if (xSpeed > 0) { if (Right and (!_root.buildmode)) { } else if (Left) { xSpeed = xSpeed / 1.05; } } else if (xSpeed < 0) { if (Left and (!_root.buildmode)) { } else if (Right) { xSpeed = xSpeed / 1.05; } } if (_root.noclip == false) { ySpeed = ySpeed + _root.gravity; } if (_root.noclip == false) { if ((((jump == 0) && (Up)) && (_root.playerAlive)) and (!_root.buildmode)) { if (((_root.ht2.hitTest(_root.p1._x, _root.p1._y, true) or _root.ht1.hitTest(_root.p1._x, _root.p1._y, true)) or _root.doorEnterM.hitTest(_root.p1._x, _root.p1._y, true)) or _root.doorExitM.hitTest(_root.p1._x, _root.p1._y, true)) { if (_root.ht2.hitTest(_root.p1._x, _root.p1._y, true) and ((_root.ht2._rotation == 180) or (_root.ht2._rotation == 0))) { jumpActions(); } if (_root.ht1.hitTest(_root.p1._x, _root.p1._y, true) and ((_root.ht1._rotation == 180) or (_root.ht1._rotation == 0))) { jumpActions(); } } else { jumpActions(); } } } else if ((Up && (_root.playerAlive)) and (!_root.buildmode)) { if (ySpeed > -6) { jump = 1; ySpeed = ySpeed - accel; } } if (((Down and (_root.noclip == true)) && (_root.playerAlive)) and (!_root.buildmode)) { if (ySpeed < 6) { jump = 1; ySpeed = ySpeed + accel; } } if (ySpeed > 1) { jump = 1; } if (xSpeed > maxSpeed) { maxspeedreached = true; if (jump == 0) { if (_root.noclip == false) { xSpeed = xSpeed / 1.1; } } } else if (xSpeed < (-maxSpeed)) { maxspeedreached = true; if (jump == 0) { if (_root.noclip == false) { xSpeed = xSpeed / 1.1; } } } else { maxspeedreached = false; } if (ySpeed > fmaxSpeed) { ySpeed = fmaxSpeed; } else if (ySpeed < (-fmaxSpeed)) { ySpeed = -fmaxSpeed; } if (xSpeed > fmaxSpeed) { xSpeed = fmaxSpeed; } else if (xSpeed < (-fmaxSpeed)) { xSpeed = -fmaxSpeed; } if (_root.doorEnterM.hitTest(this)) { this.setMask(_root.enterMask); } else if (_root.doorExitM.hitTest(this._x, this._y, true)) { this.setMask(_root.exitMask); } else if (_root.ht1.hitTest(this._x, this._y, true) or _root.ht1.hitTest(this._x, this._y - this._height, true)) { this.setMask(_root.mask1); } else if (_root.ht2.hitTest(this._x, this._y, true) or _root.ht2.hitTest(this._x, this._y - this._height, true)) { this.setMask(_root.mask2); } if (!_root.playerAlive) { if ((_root.death_reason == "electronic") or (_root.death_reason == "electric")) { this.gotoAndStop("death_electric"); } else if (_root.death_reason == "shot") { this.gotoAndStop("death_shot"); } else if (_root.death_reason == "crash") { this.gotoAndStop("death_crash"); } else if (_root.death_reason == "ar2") { this.gotoAndStop("death_ar2"); } else { this.gotoAndStop("death_crash"); } } if (_root.effects >= 2) { if (xSpeed > 8) { be.quality = 1; be.blurX = xSpeed / 2; this.filters = [be]; } else if (xSpeed < -8) { be.quality = 1; be.blurX = (-xSpeed) / 2; this.filters = [be]; } else { be.quality = 0; be.blurX = 0; this.filters = [be]; } if (ySpeed > 8) { be.quality = 1; be.blurY = ySpeed / 2; this.filters = [be]; } else if (ySpeed < -8) { be.quality = 1; be.blurY = (-ySpeed) / 2; this.filters = [be]; } else { be.quality = 0; be.blurY = 0; this.filters = [be]; } } else { this.filters = []; be.filters = []; } player_gunx = _root.p1._x; player_guny = _root.p1._y - (_root.p1._height / 2); xmouse = _root._xmouse; ymouse = _root._ymouse; aim_directionx = xmouse - player_gunx; aim_directiony = ymouse - player_guny; aim_angle = Math.atan2(aim_directiony, aim_directionx) / (Math.PI/180); aim_radx = Math.cos((aim_angle * Math.PI) / 180); if (playerleft == true) { aim_rady = Math.sin((aim_angle * Math.PI) / 180); } else { aim_rady = Math.sin((aim_angle * Math.PI) / 180) * -1; } aim_raddividey = aim_rady / aim_radx; aim_raddividex = aim_radx / aim_rady; if (aim_angle < 0) { aim_raddividex = aim_raddividex * -1; } if (aim_raddividey > 1) { aim_raddividey = 1; } else if (aim_raddividey < -1) { aim_raddividey = -1; } if (aim_raddividex > 1) { aim_raddividex = 1; } else if (aim_raddividex < -1) { aim_raddividex = -1; } if (_root.pickedBox == true) { if (this.wpn.light._alpha < 100) { this.wpn.light._alpha = this.wpn.light._alpha + 20; } if (_root.sounds) { if (!phyLoopS) { physGl = new Sound(); physGl.attachSound("physLoop"); physGl.start(0, 999); phyLoopS = true; } } pbdx1 = _root[_root.pickedStr + _root.pickedP]._x; pbdy1 = _root[_root.pickedStr + _root.pickedP]._y; pbd_dx = pbdx1 - player_gunx; pbd_dy = pbdy1 - player_guny; pickedBox_angle = Math.atan2(pbd_dy, pbd_dx) / (Math.PI/180); if (_root.pickedStr == "p") { _root[_root.pickedStr + _root.pickedP]._rotation = pickedBox_angle + 90; _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed + (((player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30)) - _root[_root.pickedStr + _root.pickedP]._x) / 15); _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed + ((((player_guny - 3.5) + (Math.sin((aim_angle * Math.PI) / 180) * 30)) - _root[_root.pickedStr + _root.pickedP]._y) / 15); } else { _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed + (((player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 40)) - _root[_root.pickedStr + _root.pickedP]._x) / 15); _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed + ((((player_guny - 3.5) + (Math.sin((aim_angle * Math.PI) / 180) * 40)) - _root[_root.pickedStr + _root.pickedP]._y) / 15); _root[_root.pickedStr + _root.pickedP]._rotation = pickedBox_angle + _root.pickedPR; } _root[_root.pickedStr + _root.pickedP].xSpeed = _root[_root.pickedStr + _root.pickedP].xSpeed / 1.1; _root[_root.pickedStr + _root.pickedP].ySpeed = _root[_root.pickedStr + _root.pickedP].ySpeed / 1.1; _root[_root.pickedStr + _root.pickedP].jump = 1; if (_root.p1portaled == true) { trace("portl'd"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 30); _root.p1portaled = false; } else if (((player_gunx > (_root[_root.pickedStr + _root.pickedP]._x + 200)) or (player_gunx < (_root[_root.pickedStr + _root.pickedP]._x - 200))) or ((player_guny > (_root[_root.pickedStr + _root.pickedP]._y + 200)) or (player_guny < (_root[_root.pickedStr + _root.pickedP]._y - 200)))) { trace("DO ZOMTHING"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 30); } if ((((_root[_root.pickedStr + _root.pickedP]._x > 820) or (_root[_root.pickedStr + _root.pickedP]._x < -20)) or (_root[_root.pickedStr + _root.pickedP]._y > 470)) or ((_root[_root.pickedStr + _root.pickedP]._y - _root[_root.pickedStr + _root.pickedP]._height) < -15)) { trace("REZTARTED"); _root[_root.pickedStr + _root.pickedP]._x = player_gunx + (Math.cos((aim_angle * Math.PI) / 180) * 30); _root[_root.pickedStr + _root.pickedP]._y = player_guny + (Math.sin((aim_angle * Math.PI) / 180) * 30); } } else { if (this.wpn.light._alpha > 0) { this.wpn.light._alpha = this.wpn.light._alpha - 10; } if (_root.sounds) { physGl.attachSound("physLoop"); physGl.stop("physLoop"); phyLoopS = false; } } if (((Aim and _root.playerAlive) and _root.spaceDummy) and (!_root.buildmode)) { _root.portalDummy._visible = true; xn = player_gunx; yn = player_guny; breakWhile = false; while (xn < (_xmouse + 800)) { if (playerleft == true) { xn = xn + aim_raddividex; yn = yn + (aim_raddividey * sa); } else { xn = xn - aim_raddividex; yn = yn + (aim_raddividey * sa); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; breakWhile = true; } phynum++; } if (breakWhile) { break; } if (_root.bg.ground.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if (_root.bg.wall.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if ((((xn > 800) || (yn < 0)) || (xn < 0)) || (yn > 450)) { _root.Target._x = xn; _root.Target._y = yn; break; } } poi_n = false; poi_e = false; poi_s = false; poi_w = false; poi_x = _root.Target._x; poi_y = _root.Target._y - 15; if (isHitMap(poi_x, poi_y)) { poi_n = true; } poi_x = _root.Target._x + 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_e = true; } poi_x = _root.Target._x; poi_y = _root.Target._y + 15; if (isHitMap(poi_x, poi_y)) { poi_s = true; } poi_x = _root.Target._x - 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_w = true; } portal_isgrounded = false; _root.createShot = true; if ((poi_w and poi_e) and (!poi_s)) { hangle = 180; portal_isgrounded = true; } else if ((poi_w and poi_e) and (!poi_n)) { hangle = 0; portal_isgrounded = true; } else if ((poi_n and poi_s) and (!poi_e)) { hangle = 90; } else if ((poi_n and poi_s) and (!poi_w)) { hangle = -90; } else { _root.createShot = false; } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(_root.Target._x, _root.Target._y, true) and (_root["phybox" + phynum].Portalable == false)) { _root.createShot = false; } phynum++; } if (_root.bg.antiportal.hitTest(_root.Target._x, _root.Target._y, true)) { _root.createShot = false; } if ((this._y - (this._height / 2)) < _root.Target._y) { if (hangle == 180) { hangle = 0; } } else if ((this._y - (this._height / 2)) > _root.Target._y) { if (hangle == 0) { hangle = 180; } } if ((this._x - (this._width / 2)) < _root.Target._x) { if (hangle == 90) { hangle = -90; } } else if ((this._x - (this._width / 2)) > _root.Target._x) { if (hangle == -90) { hangle = 90; } } if (hangle == 180) { if (isHitMap(_root.Target._x - 20, _root.Target._y + 40) or isHitMap(_root.Target._x + 20, _root.Target._y + 40)) { _root.createShot = false; } } else if (hangle == 0) { if (isHitMap(_root.Target._x - 20, _root.Target._y - 40) or isHitMap(_root.Target._x + 20, _root.Target._y - 40)) { _root.createShot = false; } } else if (hangle == 90) { if (isHitMap(_root.Target._x + 40, _root.Target._y - 20) or isHitMap(_root.Target._x + 40, _root.Target._y + 20)) { _root.createShot = false; } } else if (hangle == -90) { if (isHitMap(_root.Target._x - 40, _root.Target._y - 20) or isHitMap(_root.Target._x - 40, _root.Target._y + 20)) { _root.createShot = false; } } if (_root.createShot == true) { _root.portalDummy.gotoAndStop(1); } else { _root.portalDummy.gotoAndStop(2); } _root.portalDummy._x = _root.Target._x; _root.portalDummy._y = _root.Target._y; _root.portalDummy._rotation = hangle; } else { _root.portalDummy._visible = false; } if ((((_root.mouseCl == true) or portalQ) or portalE) and _root.playerAlive) { if ((_root.pickedBox == false) and (!_root.buildmode)) { if (((((_root.canShot == true) and (!_root.ht1.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.ht2.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.doorExitM.hitTest(_root.p1._x, _root.p1._y, true))) and (!_root.doorEnterM.hitTest(_root.p1._x, _root.p1._y, true))) { if (_root.mouseCl == true) { if (_root.currentShot == 1) { portal_colorNum = "blue"; } else if (_root.currentShot == 2) { portal_colorNum = "yellow"; } } if (portalQ) { portal_colorNum = "blue"; } else if (portalE) { portal_colorNum = "yellow"; } xn = player_gunx; yn = player_guny; breakWhile = false; while (xn < (_xmouse + 800)) { if (playerleft == true) { xn = xn + aim_raddividex; yn = yn + (aim_raddividey * sa); } else { xn = xn - aim_raddividex; yn = yn + (aim_raddividey * sa); } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; breakWhile = true; } phynum++; } if (breakWhile) { break; } if (_root.bg.ground.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if (_root.bg.wall.hitTest(xn, yn, true)) { _root.Target._x = xn; _root.Target._y = yn; break; } if ((((xn > 800) || (yn < 0)) || (xn < 0)) || (yn > 450)) { _root.Target._x = xn; _root.Target._y = yn; break; } } poi_n = false; poi_e = false; poi_s = false; poi_w = false; poi_x = _root.Target._x; poi_y = _root.Target._y - 15; if (isHitMap(poi_x, poi_y)) { poi_n = true; } poi_x = _root.Target._x + 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_e = true; } poi_x = _root.Target._x; poi_y = _root.Target._y + 15; if (isHitMap(poi_x, poi_y)) { poi_s = true; } poi_x = _root.Target._x - 15; poi_y = _root.Target._y; if (isHitMap(poi_x, poi_y)) { poi_w = true; } portal_isgrounded = false; _root.createShot = true; if ((poi_w and poi_e) and (!poi_s)) { hangle = 180; portal_isgrounded = true; } else if ((poi_w and poi_e) and (!poi_n)) { hangle = 0; portal_isgrounded = true; } else if ((poi_n and poi_s) and (!poi_e)) { hangle = 90; } else if ((poi_n and poi_s) and (!poi_w)) { hangle = -90; } else { _root.createShot = false; } phynum = 1; while (phynum < _root.maxphys) { if (_root["phybox" + phynum].hitTest(_root.Target._x, _root.Target._y, true) and (_root["phybox" + phynum].Portalable == false)) { trace("failed2a"); _root.createShot = false; } phynum++; } if (_root.bg.antiportal.hitTest(_root.Target._x, _root.Target._y, true)) { _root.createShot = false; } if (portal_colorNum == "yellow") { if (_root.Target.hitTest(_root.wt1)) { _root.createShot = false; } } else if (portal_colorNum == "blue") { if (_root.Target.hitTest(_root.wt2)) { _root.createShot = false; } } if ((this._y - (this._height / 2)) < _root.Target._y) { if (hangle == 180) { hangle = 0; } } else if ((this._y - (this._height / 2)) > _root.Target._y) { if (hangle == 0) { hangle = 180; } } if ((this._x - (this._width / 2)) < _root.Target._x) { if (hangle == 90) { hangle = -90; } } else if ((this._x - (this._width / 2)) > _root.Target._x) { if (hangle == -90) { hangle = 90; } } if (hangle == 180) { if (isHitMap(_root.Target._x - 20, _root.Target._y + 40) or isHitMap(_root.Target._x + 20, _root.Target._y + 40)) { _root.createShot = false; } } else if (hangle == 0) { if (isHitMap(_root.Target._x - 20, _root.Target._y - 40) or isHitMap(_root.Target._x + 20, _root.Target._y - 40)) { _root.createShot = false; } } else if (hangle == 90) { if (isHitMap(_root.Target._x + 40, _root.Target._y - 20) or isHitMap(_root.Target._x + 40, _root.Target._y + 20)) { _root.createShot = false; } } else if (hangle == -90) { if (isHitMap(_root.Target._x - 40, _root.Target._y - 20) or isHitMap(_root.Target._x - 40, _root.Target._y + 20)) { _root.createShot = false; } } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.portal2l._x = _root.Target._x; _root.portal2l._y = _root.Target._y; _root.portal2l._rotation = hangle; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.portal1l._x = _root.Target._x; _root.portal1l._y = _root.Target._y; _root.portal1l._rotation = hangle; } else { _root.portalFail.duplicateMovieClip(["mc_s" + portalFailE_n], 200000); _root["mc_s" + portalFailE_n]._x = _root.Target._x; _root["mc_s" + portalFailE_n]._y = _root.Target._y; _root["mc_s" + portalFailE_n]._rotation = hangle; _root["interval_shotFail" + portalFailE_n] = setInterval(_root, "removePortalFailE", 2000, _root["mc_s" + portalFailE_n], portalFailE_n); portalFailE_n++; } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.step2._x = _root.Target._x; _root.step2._y = _root.Target._y + 29.5; _root.step2._rotation = hangle; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.step1._x = _root.Target._x; _root.step1._y = _root.Target._y + 29.5; _root.step1._rotation = hangle; } if (hangle == 180) { _root.Target._y = _root.Target._y - holeSize; } else if (hangle == 0) { _root.Target._y = _root.Target._y + holeSize; } else if (hangle == 90) { _root.Target._x = _root.Target._x - holeSize; } else if (hangle == -90) { _root.Target._x = _root.Target._x + holeSize; } if ((portal_colorNum == "yellow") and (_root.createShot == true)) { _root.portal_yellow_open = true; _root.portal2._rotation = hangle; if (portal_isgrounded == false) { _root.portal2._xscale = 100; if (hangle == 90) { _root.portal2._x = _root.Target._x + (_root.portal2._width / 2); } else if (hangle == -90) { _root.portal2._x = _root.Target._x - (_root.portal2._width / 2); } } else { _root.portal2._x = _root.Target._x; _root.portal2._xscale = 125; } _root.portal2._y = _root.Target._y; _root.cursor.yellow.yellow.gotoAndPlay(1); _root.portal2l.gotoAndPlay("open"); _root.wt2._rotation = _root.portal2._rotation; _root.wt2.gotoAndStop(1); if ((_root.wt2._rotation == 90) or (_root.wt2._rotation == -90)) { _root.wt2.gotoAndStop(2); } if (hangle == 90) { _root.wt2._x = _root.Target._x + 5; } else if (hangle == -90) { _root.wt2._x = _root.Target._x - 5; } else { _root.wt2._x = _root.Target._x; } _root.wt2._y = _root.Target._y; _root.mask2._x = _root.Target._x; _root.mask2._y = _root.Target._y; _root.mask2._rotation = _root.portal2._rotation; _root.ht2._x = _root.Target._x; _root.ht2._y = _root.Target._y; _root.ht2._rotation = _root.portal2._rotation; } else if ((portal_colorNum == "blue") and (_root.createShot == true)) { _root.portal_blue_open = true; _root.portal1._rotation = hangle; if (portal_isgrounded == false) { _root.portal1._xscale = 100; if (hangle == 90) { _root.portal1._x = _root.Target._x + (_root.portal1._width / 2); } else if (hangle == -90) { _root.portal1._x = _root.Target._x - (_root.portal1._width / 2); } } else { _root.portal1._x = _root.Target._x; _root.portal1._xscale = 125; } _root.portal1._y = _root.Target._y; _root.cursor.blue.blue.gotoAndPlay(1); _root.portal1l.gotoAndPlay("open"); _root.wt1._rotation = _root.portal1._rotation; _root.wt1.gotoAndStop(1); if ((_root.wt1._rotation == 90) or (_root.wt1._rotation == -90)) { _root.wt1.gotoAndStop(2); } if (hangle == 90) { _root.wt1._x = _root.Target._x + 5; } else if (hangle == -90) { _root.wt1._x = _root.Target._x - 5; } else { _root.wt1._x = _root.Target._x; } _root.wt1._y = _root.Target._y; _root.mask1._x = _root.Target._x; _root.mask1._y = _root.Target._y; _root.mask1._rotation = _root.portal1._rotation; _root.ht1._x = _root.Target._x; _root.ht1._y = _root.Target._y; _root.ht1._rotation = _root.portal1._rotation; } this.wpn.gotoAndPlay("shot"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } if (_root.sounds) { if (_root.createShot) { portshots = new Sound(); portshots.attachSound(["portshot" + Math.floor((Math.random() * 2) + 1)]); portshots.start(); } else { physGl = new Sound(); physGl.attachSound("physDry"); physGl.start(0, 1); } } if (_root.mouseCl == true) { _root.currentShot++; if (_root.createShot == true) { if (_root.currentShot > 2) { _root.currentShot = 1; } } else if (_root.currentShot > 2) { _root.currentShot = 2; } else { _root.currentShot = 1; } } } } else { this.wpn.gotoAndPlay("shot"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } dropBox(); } } if (fPickUp and (_root.pickedBox == false)) { if (!pickPressed) { gotShot = false; n = 2; while (n < _root.maxn) { if (gotShot == false) { fxn = player_gunx; fyn = player_guny; do { if (fxn >= (_xmouse + 800)) { break; } if (playerleft == true) { fxn = fxn + sa; fyn = fyn + (aim_raddividey * sa); } else { fxn = fxn - sa; fyn = fyn + (aim_raddividey * sa); } _root.fTarget._x = fxn; _root.fTarget._y = fyn; if (((((_root.p1._x + 50) < _root.fTarget._x) or ((_root.p1._x - 50) > _root.fTarget._x)) or ((_root.p1._y + 50) < _root.fTarget._y)) or ((_root.p1._y - 100) > _root.fTarget._y)) { break; } if (_root["p" + n].hitTest(fxn, fyn, true)) { gotShot = true; _root.pickedBox = true; _root.pickedP = n; _root.pickedStr = "p"; if (_root.sounds) { physG = new Sound(); physG.attachSound("physPick"); physG.start(); } break; } if (_root.bg.ground.hitTest(fxn, fyn, true)) { break; } if (_root.bg.wall.hitTest(fxn, fyn, true)) { break; } } while (!(((xn > 800) || (yn < 0)) || (xn < 0))); } n++; } t = 1; while (t < _root.maxt) { if (gotShot == false) { fxn = player_gunx; fyn = player_guny; do { if (fxn >= (_xmouse + 800)) { break; } if (playerleft == true) { fxn = fxn + sa; fyn = fyn + (aim_raddividey * sa); } else { fxn = fxn - sa; fyn = fyn + (aim_raddividey * sa); } _root.fTarget._x = fxn; _root.fTarget._y = fyn; if (((((_root.p1._x + 50) < _root.fTarget._x) or ((_root.p1._x - 50) > _root.fTarget._x)) or ((_root.p1._y + 50) < _root.fTarget._y)) or ((_root.p1._y - 100) > _root.fTarget._y)) { break; } if (_root["t" + t].hitTest(fxn, fyn, true)) { gotShot = true; _root.pickedBox = true; _root.pickedP = t; if (this._x > _root["t" + t]._x) { _root.pickedPR = _root["t" + t]._rotation + 180; } else { _root.pickedPR = _root["t" + t]._rotation; } _root.pickedStr = "t"; if (_root.sounds) { physG = new Sound(); physG.attachSound("physPick"); physG.start(); } break; } if (_root.bg.ground.hitTest(fxn, fyn, true)) { break; } if (_root.bg.wall.hitTest(fxn, fyn, true)) { break; } } while (!(((xn > 800) || (yn < 0)) || (xn < 0))); } t++; } pickPressed = true; } } else if (fPickUp and (_root.pickedBox == true)) { if (!pickPressed) { dropBox(); pickPressed = true; } } else { pickPressed = false; } if ((Reload and _root.canShot) and _root.playerAlive) { if ((!_root.ht2.hitTest(_root.p1)) and (!_root.ht1.hitTest(_root.p1))) { if (!reloadPressed) { if (_root.sounds) { physGl = new Sound(); physGl.attachSound("physDry"); physGl.start(0, 1); } this.wpn.gotoAndPlay("dry"); _root.canShot = false; if (_root.canShot == false) { _root.interval_shotDelay = setInterval(_root, "shotDelay", shotReload); } _root.portal2._x = _root.trash._x; _root.portal2._y = _root.trash._y; _root.portal1._x = _root.trash._x; _root.portal1._y = _root.trash._y; _root.portal1l._x = _root.trash._x; _root.portal1l._y = _root.trash._y; _root.portal2l._x = _root.trash._x; _root.portal2l._y = _root.trash._y; _root.wt1._x = _root.trash._x; _root.wt1._y = _root.trash._y; _root.wt2._x = _root.trash._x; _root.wt2._y = _root.trash._y; _root.ht1._x = _root.trash._x; _root.ht1._y = _root.trash._y; _root.ht2._x = _root.trash._x; _root.ht2._y = _root.trash._y; _root.step1._x = _root.trash._x; _root.step1._y = _root.trash._y; _root.step2._x = _root.trash._x; _root.step2._y = _root.trash._y; _root.portal_blue_open = false; _root.portal_yellow_open = false; reloadPressed = true; } } } else { reloadPressed = false; } } } onClipEvent (keyDown) { _root.keyis_down = true; } onClipEvent (keyUp) { _root.keyis_down = false; }
Instance of Symbol 1213 MovieClip "player_cam" in Frame 5
onClipEvent (load) { function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); } onClipEvent (enterFrame) { if (_root.playerCam) { camControl(); } else { resetStage(); this.onUnload = resetStage; } }
Symbol 28 MovieClip [TextScroller] Frame 1
#initclip 6 Object.registerClass("TextScroller", gr.ground.choma.TextScroller); #endinitclip stop();
Symbol 50 Button
on (release) { getURL ("http://wecreatestuff.com", "blank"); }
Symbol 56 Button
on (release) { _root.userHitPlay = true; }
Symbol 57 MovieClip Frame 1
loadedbytes = _root.getBytesLoaded(); totalbytes = _root.getBytesTotal(); percent = Math.ceil((loadedbytes * 100) / totalbytes); percentTxt = percent + ""; frame = int(loadedbytes / (totalbytes / 100)); frame = int(loadedbytes / (totalbytes / 100)); if (loadedbytes == totalbytes) { gotoAndPlay (3); } ttbyeys = ((loadedbytes + " out of ") + totalbytes) + " bytes"; var loadingBoxEffect = (new flash.filters.BlurFilter()); loadingBoxEffect.quality = 3; loadingBoxEffect.blurX = 0; loadingBoxEffect.blurY = percent / 4; _root.loader.graphic_loader.filters = [loadingBoxEffect];
Instance of Symbol 41 MovieClip "graphic_loader" in Symbol 57 MovieClip Frame 1
onClipEvent (enterFrame) { plusSpeed = Math.round((_parent.percent * 6) / 100); if (this._currentframe == this._totalframes) { this.play(); } else { this.gotoAndStop(this._currentframe + plusSpeed); } }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 57 MovieClip Frame 2
gotoAndPlay (1);
Symbol 57 MovieClip Frame 3
stop();
Symbol 15 MovieClip [__Packages.gr.ground.choma.Core] Frame 0
class gr.ground.choma.Core extends MovieClip { var fphost, fpexport, _skin; function Core () { super(); fphost = parseInt(getVersion().substr(4, 1)); var _local1 = new TextField(); fpexport = (_local1.replaceText ? ((_local1.thickness ? 8 : 7)) : 6); } function get skin() { return(_skin); } function init() { var _local1 = this; _local1.bbox._visible = false; _local1.bbox._width = (_local1.bbox._height = 0); } function doLater(o, f, p, d) { var _local3 = this; var _local2 = [o, f, p]; var _local1 = 1; while (_local1 < d) { _local2 = [_local3, "doLater", _local2]; _local1++; } if (!_local3.laterQueue) { _local3.laterQueue = []; } _local3.laterQueue.push(_local2); _local3.onEnterFrame = _local3.doLaterDispatcher; } function doLaterDispatcher(Void) { var _local3 = this; delete _local3.onEnterFrame; var _local2 = _local3.laterQueue; _local3.laterQueue = []; while (_local2.length != 0) { var _local1 = _local2.shift(); _local1[0][_local1[1]].apply(_local1[0], _local1[2]); } } }
Symbol 16 MovieClip [__Packages.gr.ground.choma.TextScroller] Frame 0
class gr.ground.choma.TextScroller extends gr.ground.choma.Core { var __target, _scroll, doLater; function TextScroller () { super(); init(); } function set skin(id) { var _local1 = this; var _local2 = id; if (_local2 == "") { _local2 = "ChomaSkinScrollerDefault"; } _local1.attachMovie(_local2, "_skin", 1); gr.ground.choma.ScrollerSkin.create(_local1._skin, _local1); _local1.setSize(); _local1.onScroller(); //return(_local1.__get__skin()); } function set orientation(b) { var _local1 = this; _local1.doLater(_local1._skin, "setHorizontal", [b]); _local1.horizontal = b; //return(_local1.__get__orientation()); } function get orientation() { return(horizontal); } function set targetTextField(tf) { var _local1 = this; var _local2 = tf; if (typeof(_local2) == "string") { _local2 = _local1._parent[_local2]; } if (_local1.__target != _local2) { _local1.__target.removeListener(_local1); _local1.__target = _local2; _local1.__target.addListener(_local1); _local1.onScroller(); } //return(_local1.__get__targetTextField()); } function get targetTextField() { return(__target); } function get scroll() { return(__target[_scroll]); } function init(initBefore) { var _local1 = this; super.init(); _local1.__set__targetTextField(_local1._targetInstanceName); if (_local1.fpexport == 6) { _local1.__set__skin(""); _local1.doLater(_local1, "onScroller", [], 2); } _local1._xscale = 100; _local1._yscale = 100; _local1._width = Math.round(_local1._width); _local1._height = Math.round(_local1._height); _local1.doLater(_local1._skin, "setHorizontal", [_local1.horizontal]); _local1.setSize(); } function setSize(w, h) { var _local1 = this; if (_local1._targetInstanceName == "") { } else { var _local3; var _local2; if (_local1.horizontal) { _local1._scroll = "hscroll"; _local1._maxscroll = "maxhscroll"; if (!w) { _local3 = 16; } else { _local3 = h; } if (!h) { _local2 = _local1.__get__targetTextField()._width; } else { _local2 = w; } } else { _local1._scroll = "scroll"; _local1._maxscroll = "maxscroll"; if (!w) { _local3 = _local1._skin._width; } if (!h) { _local2 = _local1.__get__targetTextField()._height; } } _local1._skin.setSize(_local3, _local2); } } function setScroll(n, page) { var _local1 = this; var _local2 = n; if (_local1.horizontal) { if (page) { _local2 = _local2 * _local1.__target._width; } else { _local2 = _local2 * 8; } } else if (page) { _local2 = _local2 * ((_local1.__target.bottomScroll - _local1.__target[_local1._scroll]) + 1); } _local2 = _local2 + _local1.__target[_local1._scroll]; if (_local2 > (_local1.__target[_local1._maxscroll] - 1)) { _local2 = _local1.__target[_local1._maxscroll] - 1; } _local1.__target[_local1._scroll] = _local2; } function onScroller() { doLater(this, "refresh"); } function refresh() { var _local1 = this; if (_local1.horizontal) { var _local2 = _local1.__target._width / _local1.__target.textWidth; } else { var _local3 = (_local1.__target[_local1._maxscroll] + (_local1.__target.bottomScroll - _local1.__target[_local1._scroll])) - 1; var avail = ((_local1.__target.bottomScroll - _local1.__target[_local1._scroll]) + 1); var _local2 = avail / _local3; } _local1._skin.sizeProportion = _local2; _local1._visible = !((_local2 >= 1) && (_local1.autoHide)); if (_local1.isAtBottom && (_local1.__target.maxscroll > _local1.prevMaxScroll)) { _local1.setPosition(1); _local1.prevMaxScroll = _local1.__target.maxscroll; } if (!_local1._skin.onMouseMove) { _local1._skin.positionProportion = (_local1.__target[_local1._scroll] - 1) / (_local1.__target[_local1._maxscroll] - 2); } } function setPosition(p) { var _local1 = this; if (_local1.fixThumbAtEnd) { _local1.isAtBottom = p >= 1; } _local1.__target[_local1._scroll] = (p * _local1.__target[_local1._maxscroll]) + 1; } var isAtBottom = false; var prevMaxScroll = 0; var fixThumbAtEnd = false; var _targetInstanceName = ""; var horizontal = false; }
Symbol 29 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = func; var _local3 = arguments; var _local1 = function () { var _local1 = arguments; var _local2 = _local1.callee.target; var _local3 = _local1.callee.func; return(_local3.apply(_local2, _local1)); }; _local1.target = obj; _local1.func = _local2; return(_local1); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 30 MovieClip [__Packages.gr.ground.choma.SliderSkin] Frame 0
class gr.ground.choma.SliderSkin extends MovieClip { var thumb, track, onMouseMove, intID; function SliderSkin (ref, tl) { var _local1 = this; var _local2 = ref; super(); if (!arguments.length) { } else { _local2.__proto__ = _local1.__proto__; _local2.__constructor__ = gr.ground.choma.SliderSkin; _local1 = _local2; _local1.master = tl; _local1.init(); } } function get trackSize() { return(track._height - thumb._height); } function set positionProportion(p) { var _local1 = p; var _local2 = this; if (_local1 > 1) { _local1 = 1; } if (_local1 < 0) { _local1 = 0; } _local2.thumb._y = _local2.thumbIniPos + Math.round(_local1 * _local2.__get__trackSize()); //return(_local2.__get__positionProportion()); } static function create(ref, tl) { var app = (new gr.ground.choma.SliderSkin(ref, tl)); } function init() { var _local1 = this; _local1.track.useHandCursor = (_local1.thumb.useHandCursor = false); _local1.track.onPress = mx.utils.Delegate.create(_local1, _local1.onTrack); _local1.track.onRelease = (_local1.track.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.thumb.onPress = mx.utils.Delegate.create(_local1, _local1.onThumbDown); _local1.thumb.onRelease = (_local1.thumb.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.onThumbUp)); } function setHorizontal(b, isSlider) { var _local1 = this; if (b) { _local1._rotation = -90; _local1.master._rotation = 0; _local1.master._yscale = -100; if (!isSlider) { _local1._y = _local1._height; } } else { _local1._rotation = 0; if (!isSlider) { _local1.master._yscale = 100; } else { _local1.master._yscale = -100; _local1._y = -_local1._height; } } } function setSize(w, h) { var _local1 = this; _local1.track._height = h - _local1.track._y; _local1.track._width = (_local1.thumb._width = w); } function onTrack() { var _local1 = this; var _local2 = ((_local1._ymouse < _local1.thumb._y) ? -1 : 1); if (_local1.master.snap) { var _local3 = (_local2 * _local1.track._height) / (_local1.master.range / _local1.master.step); _local1.changePosition((_local1.thumb._y + _local3) / _local1.__get__trackSize()); _local1.trackInterval(); } else { if (_local2 == -1) { _local1.thumb._y = _local1._ymouse; } else { _local1.thumb._y = _local1._ymouse - _local1.thumb._height; } _local1.changePosition(); } } function onThumbDown() { var _local1 = this; if (!_local1.master.snap) { _local1.thumb.startDrag(false, 0, _local1.track._y, 0, ((_local1.track._y + _local1.track._height) - _local1.thumb._height) + 1); } _local1.onMouseMove = mx.utils.Delegate.create(_local1, _local1.changePosition); } function onThumbUp() { thumb.stopDrag(); delete onMouseMove; } function changePosition(p) { var _local1 = p; var _local2 = this; updateAfterEvent(); if (_local1 == undefined) { _local1 = _local2._ymouse / _local2.track._height; } _local2.master.setPosition(_local1); } function killInterval() { clearInterval(intID); intID = null; } function trackInterval() { var _local1 = this; if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onTrack", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onTrack", 60); } } var thumbIniPos = 0; }
Symbol 31 MovieClip [__Packages.gr.ground.choma.ScrollerSkin] Frame 0
class gr.ground.choma.ScrollerSkin extends gr.ground.choma.SliderSkin { function ScrollerSkin (ref, tl) { var _local1 = this; var _local2 = ref; super(); _local2.__proto__ = _local1.__proto__; _local2.__constructor__ = gr.ground.choma.ScrollerSkin; _local1 = _local2; _local1.master = tl; _local1.init(); } function set sizeProportion(p) { var _local1 = this; var _local3 = p; if (_local3 >= 1) { _local1.thumb._visible = false; } else { _local1.thumb._visible = true; if (_local1.prevThumbProp != _local3) { var _local2 = _local1.thumb.centered; if ((_local1.track._height * _local3) < (_local2._height + 2)) { return(undefined); } _local1.thumb._height = _local1.track._height * _local3; _local2._yscale = 10000 / _local1.thumb._yscale; _local2._y = (((_local1.thumb._height * 100) / _local1.thumb._yscale) - _local2._height) / 2; _local1.prevThumbProp = _local3; } } //return(_local1.__get__sizeProportion()); return; } static function create(ref, tl) { var app = (new gr.ground.choma.ScrollerSkin(ref, tl)); } function init() { var _local1 = this; _local1.minus.useHandCursor = (_local1.plus.useHandCursor = false); _local1.minus.onPress = mx.utils.Delegate.create(_local1, _local1.onMinus); _local1.plus.onPress = mx.utils.Delegate.create(_local1, _local1.onPlus); _local1.minus.onRelease = (_local1.minus.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.plus.onRelease = (_local1.plus.onReleaseOutside = mx.utils.Delegate.create(_local1, _local1.killInterval)); _local1.thumbIniPos = _local1.track._y; super.init(); } function setSize(w, h) { var _local1 = this; super.setSize(w, h); _local1.track._height = _local1.track._height - _local1.plus._height; _local1.plus._y = h - _local1.plus._height; _local1.minus._width = (_local1.plus._width = w); } function onMinus() { var _local1 = this; _local1.master.setScroll(-1); if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onMinus", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onMinus", 60); } } function onPlus() { var _local1 = this; _local1.master.setScroll(1); if (_local1.intID == null) { _local1.intID = setInterval(_local1, "onPlus", 400); } else { _local1.killInterval(); _local1.intID = setInterval(_local1, "onPlus", 60); } } function changePosition() { var _local1 = this; super.changePosition((_local1.thumb._y - _local1.thumbIniPos) / _local1.__get__trackSize()); } function onTrack() { var _local1 = this; if (_local1._ymouse < _local1.thumb._y) { _local1.master.setScroll(-1, true); } else if (_local1._ymouse > (_local1.thumb._y + _local1.thumb._height)) { _local1.master.setScroll(1, true); } _local1.trackInterval(); } }
Symbol 148 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 126
_parent.play();
Symbol 158 Button
on (release) { _root.gotoAndStop("mainmenu"); }
Symbol 198 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 1
stop();
Instance of Symbol 156 MovieClip in Symbol 199 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 199 MovieClip Frame 854
_root.mainMenu_sound = new Sound(_root); _root.mainMenu_sound.attachSound("intro_looping"); _root.mainMenu_sound.start(0, 9999); _root.mainMenu_soundLoop = true;
Symbol 199 MovieClip Frame 907
_root.gotoAndStop("mainmenu");
Symbol 222 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 1
function loadSettings() { _root.settings = SharedObject.getLocal("settings"); changeQuality(_root.settings.data.qualitys); _root.effects = _root.settings.data.effects; _root.musicVol.setVolume(_root.settings.data.musicVol); _root.allsound.setVolume(_root.settings.data.soundVol); _root.sounds = _root.settings.data.sounds; _root.crosshair = _root.settings.data.crosshair; _root.consoleEnabled = _root.settings.data.console; slider1._x = track1._x + ((track1._width / 3) * _root.settings.data.qualitys); slider2._x = track2._x + ((track2._width / 2) * _root.settings.data.effects); slider3._x = track3._x + ((track3._width / 100) * _root.allsound.getVolume()); slider4._x = track4._x + ((track4._width / 100) * _root.musicVol.getVolume()); crosshairSwitch(_root.settings.data.crosshair); soundSwitch(_root.settings.data.sounds); consoleSwitch(_root.settings.data.console); guidanceSwitch(_root.settings.data.guidance); fpsmSwitch(_root.settings.data.showfps); } function defaultSettings() { consoleSwitch(false); soundSwitch(true); crosshairSwitch(true); guidanceSwitch(true); fpsmSwitch(false); changeQuality(1); _root.effects = _root.settings.data.effects; setVolumeN(80); slider1._x = track1._x + ((track1._width / 3) * _root.settings.data.qualitys); slider2._x = track2._x + ((track2._width / 2) * _root.settings.data.effects); slider4._x = track4._x + ((track4._width / 100) * 80); _root.musicVol.setVolume(80); _root.settings.data.musicVol = 80; _root.settings.flush(); } function changeQuality(num) { if (num == 0) { _quality = "low"; _root.settings.data.qualitys = 0; } else if (num == 1) { _quality = "medium"; _root.settings.data.qualitys = 1; } else if (num == 2) { _quality = "high"; _root.settings.data.qualitys = 2; } else if (num == 3) { _quality = "best"; _root.settings.data.qualitys = 3; } _root.settings.flush(); } function crosshairSwitch(to) { if (!to) { _root.crosshair = false; _root.settings.data.crosshair = false; switch_crosshair.gotoAndStop(2); } else { _root.crosshair = true; _root.settings.data.crosshair = true; switch_crosshair.gotoAndStop(1); } _root.settings.flush(); } function soundSwitch(to) { if (!to) { _root.sounds = false; _root.settings.data.sounds = false; switch_sound.gotoAndStop(2); setVolumeN(0); } else if (to) { _root.sounds = true; _root.settings.data.sounds = true; switch_sound.gotoAndStop(1); if (_root.allsound.getVolume() == 0) { setVolumeN(50); _root.soundCheck = new Sound(); _root.soundCheck.attachSound("btn_down"); _root.soundCheck.start(0, 1); } } _root.settings.flush(); } function consoleSwitch(to) { if (!to) { _root.consoleEnabled = false; _root.settings.data.console = false; switch_console.gotoAndStop(2); } else if (to) { _root.consoleEnabled = true; _root.settings.data.console = true; switch_console.gotoAndStop(1); } _root.settings.flush(); } function guidanceSwitch(to) { if (!to) { _root.guidance = false; _root.settings.data.guidance = false; switch_guidance.gotoAndStop(2); } else if (to) { _root.guidance = true; _root.settings.data.guidance = true; switch_guidance.gotoAndStop(1); } _root.settings.flush(); } function fpsmSwitch(to) { if (!to) { _root.showfps = false; _root.settings.data.showfps = false; switch_showfps.gotoAndStop(2); } else if (to) { _root.showfps = true; _root.settings.data.showfps = true; switch_showfps.gotoAndStop(1); } _root.settings.flush(); } function positionSlider(no, which) { n = -1; while (n < (no + 2)) { this["option" + n] = this["track" + which]._x + ((this["track" + which]._width / no) * n); n++; } n = 0; while (n < (no + 1)) { if ((this["slider" + which]._x > ((this["option" + n] + this["option" + (n - 1)]) / 2)) and (this["slider" + which]._x < ((this["option" + n] + this["option" + (n + 1)]) / 2))) { this["slider" + which]._x = this["option" + n]; if (which == 1) { changeQuality(n); _root.qualityNum = n; if (n == 0) { _quality = "low"; } else if (n == 1) { _quality = "medium"; } else if (n == 2) { _quality = "high"; } else if (n == 3) { _quality = "best"; } } else { _root.effects = n; _root.settings.data.effects = n; _root.settings.flush(); } } n++; } } function changeVolume() { _root.allsound.setVolume(-Math.round(((this.track3._x - this.slider3._x) * 100) / this.track3._width)); _root.soundCheck = new Sound(); _root.soundCheck.attachSound("btn_down"); _root.soundCheck.start(0, 1); if (_root.allsound.getVolume() == 0) { soundSwitch(false); } else { soundSwitch(true); } _root.settings.data.soundVol = -Math.round(((this.track3._x - this.slider3._x) * 100) / this.track3._width); _root.settings.flush(); } function setVolumeN(vomNum) { _root.allsound.setVolume(vomNum); slider3._x = this.track3._x + ((vomNum * this.track3._width) / 100); _root.settings.data.soundVol = vomNum; _root.settings.flush(); } function setMusicVolume(vomNum) { _root.musicVol.setVolume(-Math.round(((this.track4._x - this.slider4._x) * 100) / this.track4._width)); _root.settings.data.musicVol = -Math.round(((this.track4._x - this.slider4._x) * 100) / this.track4._width); _root.settings.flush(); trace(_root.settings.data.musicVol); } slider1.onPress = function () { startDrag (this, false, track1._x, track1._y, track1._x + track1._width, track1._y); }; slider1.onRelease = function () { positionSlider(3, 1); stopDrag(); }; slider2.onPress = function () { startDrag (this, false, track2._x, track2._y, track2._x + track2._width, track2._y); }; slider2.onRelease = function () { positionSlider(2, 2); stopDrag(); }; slider3.onPress = function () { startDrag (this, false, track3._x, track3._y, track3._x + track3._width, track3._y); }; slider3.onRelease = function () { stopDrag(); changeVolume(); }; slider4.onPress = function () { startDrag (this, false, track4._x, track4._y, track4._x + track4._width, track4._y); }; slider4.onRelease = function () { stopDrag(); setMusicVolume(); }; switch_crosshair.onRelease = function () { if (switch_crosshair._currentframe == 2) { crosshairSwitch(true); } else { crosshairSwitch(false); } }; switch_sound.onRelease = function () { if (switch_sound._currentframe == 2) { soundSwitch(true); } else { soundSwitch(false); } }; switch_console.onRelease = function () { if (switch_console._currentframe == 2) { consoleSwitch(true); } else { consoleSwitch(false); } }; switch_guidance.onRelease = function () { if (switch_guidance._currentframe == 2) { guidanceSwitch(true); } else { guidanceSwitch(false); } }; switch_showfps.onRelease = function () { if (switch_showfps._currentframe == 2) { fpsmSwitch(true); } else { fpsmSwitch(false); } }; restoredefault.onRelease = function () { defaultSettings(); }; loadSettings();
Symbol 251 MovieClip Frame 1
function levelType(num) { switch (num) { case 1 : return("- Meet the ASHPD."); case 4 : return("- Portal-Proof walls."); case 6 : return("- ASHPD+Momentum."); case 10 : return("- You are not invincible."); case 16 : return("- Anti-Object."); case 19 : return("- Red Buttons."); case 21 : return("- Energy Balls."); case 25 : return("- Cubes."); case 29 : return("- They can shoot you."); case 33 : return("- Think with portals."); } return(""); } function createLvlBtn(num) { this.mask.createEmptyMovieClip("lvlbg" + num, this.mask.getNextHighestDepth()); if (num == levels) { colorlvlbg = 13499659 /* 0xCDFD0B */; } else { colorlvlbg = 16777215 /* 0xFFFFFF */; } this.mask["lvlbg" + num].beginFill(colorlvlbg, 100); this.mask["lvlbg" + num].moveTo(0, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].lineTo(lineWidth, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].lineTo(lineWidth, lineHeight + ((num - 1) * lineHeight)); this.mask["lvlbg" + num].lineTo(0, lineHeight + ((num - 1) * lineHeight)); this.mask["lvlbg" + num].lineTo(0, (0 + ((num - 1) * lineHeight)) + spacing); this.mask["lvlbg" + num].endFill(); this.mask["lvlbg" + num]._alpha = 25; this.mask["lvlbg" + num].n = num; this.mask["lvlbg" + num].Active = false; if (num <= levels) { this.mask["lvlbg" + num]._alpha = 50; this.mask["lvlbg" + num].Active = true; } this.mask.createTextField("lvlnum" + num, this.mask.getNextHighestDepth(), 0, 0, lineWidth, lineHeight); this.mask["lvlnum" + num].text = (("Task no." + num) + " ") + levelType(num); this.mask["lvlnum" + num].selectable = false; this.mask["lvlnum" + num].setTextFormat(lvlOpFrmt); this.mask["lvlnum" + num]._x = this.mask["lvlbg" + num]._x; this.mask["lvlnum" + num]._y = (num - 1) * lineHeight; } _root.stats = SharedObject.getLocal("stats"); levels = _root.stats.data.map; lineHeight = 18; lineWidth = 314; spacing = 1; ySpeed = 0; rechedTop = true; var lvlOpFrmt = new TextFormat(); lvlOpFrmt.bold = true; lvlOpFrmt.font = "Arial"; lvlOpFrmt.size = 11; lvlOpFrmt.color = 16777215 /* 0xFFFFFF */; mask.setMask(masker); n = 1; while (n < 41) { createLvlBtn(n); n++; } this.onEnterFrame = function () { if (this.mask.lvlbg1._y > 0) { rechedTop = true; n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = ((((n - 1) * lineHeight) - ((n - 1) * lineHeight)) - 0) / 2; this.mask["lvlnum" + n]._y = (n - 1) * lineHeight; n++; } } else { rechedTop = false; } if (this.mask.lvlbg40._y < -380) { rechedBottom = true; n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = (((n - 1) * lineHeight) - ((n - 1) * lineHeight)) - 380; this.mask["lvlnum" + n]._y = ((n - 1) * lineHeight) - 380; n++; } } else { rechedBottom = false; } up.onPress = function () { if (!rechedTop) { ySpeed = ySpeed + 5; } }; down.onPress = function () { if (!rechedBottom) { ySpeed = ySpeed - 5; } }; ySpeed = ySpeed / 1.1; if ((ySpeed > -1) and (ySpeed < 1)) { ySpeed = 0; } n = 1; while (n < 41) { this.mask["lvlbg" + n]._y = this.mask["lvlbg" + n]._y + Math.floor(ySpeed); this.mask["lvlnum" + n]._y = this.mask["lvlnum" + n]._y + Math.floor(ySpeed); n++; } num = 1; while (num <= levels) { this.mask["lvlbg" + num].onRollOver = function () { this._alpha = 75; }; this.mask["lvlbg" + num].onRollOut = function () { this._alpha = 50; }; this.mask["lvlbg" + num].onRelease = function () { _root.gotoLevel(this.n); }; num++; } };
Symbol 252 MovieClip Frame 1
stop(); window_newgame._visible = false; window_loadgame._visible = false; window_challenges._visible = false; window_options._visible = false; if (!menu_loop_playing) { muteBtn.gotoAndStop(2); } loopVol = 100; this.onEnterFrame = function () { if ((!_root.mainMenu_soundLoop) and menu_loop_playing) { _root.mainMenu_sound = new Sound(this); _root.mainMenu_sound.attachSound("intro_looping"); _root.mainMenu_sound.start(0, 9999); _root.mainMenu_soundLoop = true; } if (menu_loop_playing == true) { if (loopVol < 100) { loopVol = loopVol + 10; } } else if (loopVol > 0) { loopVol = loopVol - 10; } _root.mainMenu_sound.setVolume(_root.mainmenu.loopVol); }; menubtns.newgame.onRelease = function () { if (window_newgame._visible == true) { window_newgame._visible = false; } else { window_newgame._visible = true; window_newgame._x = 20; window_newgame._y = 40; window_loadgame._visible = false; window_challenges._visible = false; window_options._visible = false; } }; window_newgame.movable.onPress = function () { startDrag (window_newgame); }; window_newgame.movable.onRelease = function () { stopDrag(); }; window_newgame.startgame.onRelease = function () { _root.gotoLevel(1); }; window_newgame.closeWin.onRelease = function () { window_newgame._visible = false; }; menubtns.loadgame.onRelease = function () { if (window_loadgame._visible == true) { window_loadgame._visible = false; } else { window_loadgame._visible = true; window_loadgame._x = -132; window_loadgame._y = -160; window_newgame._visible = false; window_challenges._visible = false; window_options._visible = false; } }; window_loadgame.movable.onPress = function () { startDrag (window_loadgame); }; window_loadgame.movable.onRelease = function () { stopDrag(); }; window_loadgame.closeWin.onRelease = function () { window_loadgame._visible = false; }; menubtns.freeroom.onRelease = function () { if (window_challenges._visible == true) { window_challenges._visible = false; } else { window_challenges._visible = true; window_challenges._x = 20; window_challenges._y = 0; window_newgame._visible = false; window_loadgame._visible = false; window_options._visible = false; } }; window_challenges.movable.onPress = function () { startDrag (window_challenges); }; window_challenges.movable.onRelease = function () { stopDrag(); }; window_challenges.closeWin.onRelease = function () { window_challenges._visible = false; }; window_challenges.startgame.onRelease = function () { _root.gotoLevel(0); window_challenges._visible = false; }; menubtns.options.onRelease = function () { if (window_options._visible == true) { window_options._visible = false; } else { window_options._visible = true; window_options._x = 20; window_options._y = 0; window_newgame._visible = false; window_loadgame._visible = false; window_challenges._visible = false; } }; window_options.movable.onPress = function () { startDrag (window_options); }; window_options.movable.onRelease = function () { stopDrag(); }; window_options.closeWin.onRelease = function () { window_options._visible = false; }; window_options.okBtn.onRelease = function () { window_options._visible = false; }; menubtns.credits.onRelease = function () { _root.gotoLevel(42); }; menubtns.playmoregames.onRelease = function () { trace("?"); getURL ("http://www.armorgames.com", "_blank"); }; muteBtn.onRelease = function () { if (menu_loop_playing == true) { muteBtn.gotoAndStop(2); menu_loop_playing = false; _root.settings.data.mm_loop = menu_loop_playing; _root.settings.flush(); } else { muteBtn.gotoAndStop(1); menu_loop_playing = true; _root.settings.data.mm_loop = menu_loop_playing; _root.settings.flush(); } };
Symbol 256 Button
on (release) { getURL ("http://wecreatestuff.com", "blank"); }
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Symbol 722 MovieClip Frame 35
stop();
Symbol 723 MovieClip Frame 1
stop();
Symbol 728 MovieClip Frame 2
stop();
Symbol 732 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 1
stop();
Symbol 749 MovieClip Frame 1
stop();
Instance of Symbol 751 MovieClip "cam" in Symbol 753 MovieClip Frame 1
onClipEvent (load) { rSpeed = 0; accel = 2; activ = 5; Sa = 1000000 /* 0x0F4240 */; Sb = 1000000 /* 0x0F4240 */; } onClipEvent (enterFrame) { if (_root.running) { if (_root.effects >= 1) { dx0 = _parent._x; dy0 = _parent._y; if ((((_root.p1.xSpeed > activ) or (_root.p1.xSpeed < (-activ))) or (_root.p1.ySpeed > activ)) or (_root.p1.ySpeed < (-activ))) { bfollow = 1; dx1 = _root.p1._x; dy1 = _root.p1._y - (_root.p1._height / 2); } if ((_root.maxb > 1) or (_root.maxn > 2)) { if (_root.maxb > 1) { b = 1; while (b < _root.maxb) { if (_root["b" + b]._x < (0 + _parent._x)) { xscorea = Math.floor((-_root["b" + b]._x) + _parent._x); } else { xscorea = Math.floor(_root["b" + b]._x - _parent._x); } if (_root["b" + b]._y < (0 + _parent._y)) { yscorea = Math.floor((-_root["b" + b]._y) + _parent._y); } else { yscorea = Math.floor(_root["b" + b]._y - _parent._y); } fscorea = yscorea + xscorea; if (fscorea < (Sa + 1)) { Sa = fscorea; bfollow = b; } if (b == bfollow) { Sa = fscorea; } b++; } } if (_root.maxn > 2) { n = 1; while (n < _root.maxn) { if ((((_root["p" + n].xSpeed > activ) or (_root["p" + n].xSpeed < (-activ))) or (_root["p" + n].ySpeed > activ)) or (_root["p" + n].ySpeed < (-activ))) { if (_root["p" + n]._x < _parent._x) { xscore = Math.floor((-_root["p" + n]._x) + _parent._x); } else { xscore = Math.floor(_root["p" + n]._x - _parent._x); } if (_root["p" + n]._y < _parent._y) { yscore = Math.floor((-_root["p" + n]._y) + _parent._y); } else { yscore = Math.floor(_root["p" + n]._y - _parent._y); } fscoreb = yscore + xscore; if (fscoreb < (Sb + 1)) { Sb = fscoreb; bfollow = n; } if (n == bfollow) { Sb = fscoreb; } } n++; } } if ((_root.maxn > 2) and (_root.maxb > 1)) { if (fscorea < fscoreb) { dx1 = _root["b" + bfollow]._x; dy1 = _root["b" + bfollow]._y; } else { dx1 = _root["p" + bfollow]._x; dy1 = _root["p" + bfollow]._y; } } else if ((_root.maxn > 2) and (_root.maxb > false)) { dx1 = _root["p" + bfollow]._x; dy1 = _root["p" + bfollow]._y; } else if ((_root.maxn > false) and (_root.maxb > 1)) { dx1 = _root["b" + bfollow]._x; dy1 = _root["b" + bfollow]._y; } } d_dx = dx1 - dx0; d_dy = dy1 - dy0; angle = Math.floor(Math.atan2(d_dy, d_dx) / (Math.PI/180)); if (!(_rotation === angle)) { if (angle < 0) { if ((angle - _rotation) < -185) { rSpeed = rSpeed + ((angle - _rotation) / 64); } else if ((angle - _rotation) > -175) { rSpeed = rSpeed - ((angle - _rotation) / 64); } } else if ((angle - _rotation) > 185) { rSpeed = rSpeed + ((angle - _rotation) / 64); } else if ((angle - _rotation) < 175) { rSpeed = rSpeed - ((angle - _rotation) / 64); } if (rSpeed > 8) { rSpeed = 8; } else if (rSpeed < -8) { rSpeed = -8; } rSpeed = rSpeed / 1.25; _rotation = (_rotation + rSpeed); } } else { dx0 = _parent._x; dy0 = _parent._y; dx1 = _root.p1._x; dy1 = _root.p1._y; d_dx = dx1 - dx0; d_dy = dy1 - dy0; angle = Math.floor(Math.atan2(d_dy, d_dx) / (Math.PI/180)); _rotation = (angle - 180); } } }
Symbol 756 MovieClip Frame 26
stop();
Symbol 787 MovieClip Frame 10
stop();
Symbol 791 MovieClip Frame 10
stop();
Symbol 799 MovieClip Frame 1
stop();
Symbol 799 MovieClip Frame 20
gotoAndPlay (1);
Symbol 799 MovieClip Frame 39
gotoAndPlay (1);
Instance of Symbol 773 MovieClip "scndhnd" in Symbol 800 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 799 MovieClip "wpn" in Symbol 800 MovieClip Frame 1
/* no clip actions */
Symbol 803 MovieClip Frame 11
stop();
Symbol 803 MovieClip Frame 32
gotoAndStop ("idle");
Symbol 806 MovieClip Frame 11
stop();
Symbol 806 MovieClip Frame 32
gotoAndStop ("idle");
Symbol 811 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 2
stop();
Symbol 832 MovieClip Frame 2
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 832 MovieClip Frame 11
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 843 MovieClip Frame 8
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 843 MovieClip Frame 18
if (_root.sounds) { steps = new Sound(); steps.attachSound(["concrete" + Math.floor((Math.random() * 3) + 1)]); steps.start(); }
Symbol 846 MovieClip Frame 2
stop();
Symbol 848 MovieClip Frame 2
stop();
Symbol 896 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("zap"); deathsound.start(); }
Symbol 896 MovieClip Frame 9
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("ignite"); deathsound.start(); }
Symbol 896 MovieClip Frame 25
stop();
Symbol 926 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("headshot"); deathsound.start(); }
Symbol 926 MovieClip Frame 7
Symbol 926 MovieClip Frame 20
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("flesh1"); deathsound.start(); }
Symbol 926 MovieClip Frame 77
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("flesh1"); deathsound.start(); }
Symbol 926 MovieClip Frame 81
stop();
Symbol 946 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("bodyBreak"); deathsound.start(); }
Symbol 946 MovieClip Frame 40
stop();
Symbol 958 MovieClip Frame 13
stop();
Symbol 959 MovieClip Frame 1
if (_root.sounds) { deathsound = new Sound(); deathsound.attachSound("disintegrate"); deathsound.start(); }
Symbol 959 MovieClip Frame 66
stop();
Symbol 960 MovieClip Frame 1
stop();
Instance of Symbol 773 MovieClip "scndhnd" in Symbol 960 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.running) { _rotation = (_rotation + (Math.floor((70 * Math.atan2(_ymouse, _xmouse)) / Math.PI) + 360)); if (_rotation > 89) { _rotation = 89; } if (_rotation < -89) { _rotation = -89; } } }
Instance of Symbol 799 MovieClip "wpn" in Symbol 960 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.running) { _rotation = (_rotation + (Math.floor((70 * Math.atan2(_ymouse, _xmouse)) / Math.PI) + 360)); if (_rotation > 85) { _rotation = 85; } if (_rotation < -85) { _rotation = -85; } } }
Symbol 971 MovieClip Frame 16
_parent.ready = true; stop();
Symbol 976 MovieClip Frame 11
_parent.gotoAndStop("idle");
Symbol 980 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 31
stop();
Symbol 1004 MovieClip Frame 17
stop();
Symbol 1016 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (Active and (_currentframe == 1)) { this.play(); trace("active."); } };
Symbol 1016 MovieClip Frame 2
if (_root.sounds) { ballout_s = new Sound(); ballout_s.attachSound("ballout_create"); ballout_s.start(); }
Symbol 1016 MovieClip Frame 34
stop();
Symbol 1034 MovieClip Frame 1
if (_root.sounds) { createball_s = new Sound(); createball_s.attachSound(["createball" + Math.floor((Math.random() * 2) + 1)]); createball_s.start(); }
Symbol 1034 MovieClip Frame 25
_parent.gotoAndStop("idle");
Symbol 1035 MovieClip Frame 1
stop();
Symbol 1042 MovieClip Frame 1
stop();
Symbol 1042 MovieClip Frame 49
stop();
Symbol 1045 MovieClip Frame 1
stop();
Instance of Symbol 1043 MovieClip "crusher" in Symbol 1045 MovieClip Frame 1
onClipEvent (load) { maxSpeed = _parent.Speed; Speed = 0; Accel = 0.1; startflag = false; endflag = false; } onClipEvent (enterFrame) { if (_root.running) { if (Speed < maxSpeed) { Speed = Speed + Accel; } if (_parent.Active) { if (!startflag) { if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("crusher_move1"); crusher1.start(); crusher2 = new Sound(); crusher2.attachSound("crusher_move2"); crusher2.start(); } startflag = true; } if (!_parent.Done) { this._y = this._y + Speed; } else if (!endflag) { _parent.Active = false; this.smoke.play(); crusher1.stop("crusher_move1"); crusher2.stop("crusher_move2"); if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("crusher_stop1"); crusher1.start(); crusher2 = new Sound(); crusher2.attachSound("crusher_stop2"); crusher2.start(); } endflag = true; } } } }
Symbol 1065 MovieClip Frame 1
stop();
Instance of Symbol 1061 MovieClip "lighton" in Symbol 1065 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (_parent.Done) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } }
Instance of Symbol 1064 MovieClip "mover" in Symbol 1065 MovieClip Frame 1
onClipEvent (load) { maxSpeed = _parent.Speed; distance = _parent.Distance; path = 0; Speed = 0; Accel = 0.05; startflag = false; endflag = false; } onClipEvent (enterFrame) { if (_root.running) { if (Speed < maxSpeed) { Speed = Speed + Accel; } if (_parent.Active) { if (!startflag) { if (_root.sounds) { wallmover = new Sound(); wallmover.attachSound("wallmover_start"); wallmover.start(); } startflag = true; } if (!_parent.Done) { this._x = this._x + Speed; path = path + Speed; if (path >= distance) { _parent.Done = true; } } else if (!endflag) { _parent.Active = false; wallmover.stop("wallmover_start"); if (_root.sounds) { wallmover = new Sound(); wallmover.attachSound("wallmover_stop"); wallmover.start(); } endflag = true; } } } }
Instance of Symbol 1068 MovieClip "lighton" in Symbol 1069 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.Active) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } } else if (this._alpha > 0) { this._alpha = this._alpha - 10; } }
Symbol 1073 MovieClip Frame 1
stop();
Instance of Symbol 1071 MovieClip "red" in Symbol 1073 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.Pressing) { this._y = this._y + ((-0.3 - this._y) / 5); } else { this._y = this._y + ((-6.3 - this._y) / 5); } }
Instance of Symbol 1061 MovieClip "lighton" in Symbol 1073 MovieClip Frame 1
onClipEvent (load) { soundflag = false; } onClipEvent (enterFrame) { if (_parent.Active) { if (this._alpha < 100) { this._alpha = this._alpha + 10; } if (!soundflag) { if (_root.sounds) { activator = new Sound(); activator.attachSound("btn_down"); activator.start(); } soundflag = true; } } else { if (this._alpha > 0) { this._alpha = this._alpha - 10; } if (soundflag) { if (_root.sounds) { activator = new Sound(); activator.attachSound("btn_up"); activator.start(); } soundflag = false; } } }
Symbol 1076 MovieClip Frame 1
stop();
Symbol 1085 MovieClip Frame 1
if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("pod_open"); crusher1.start(); }
Symbol 1085 MovieClip Frame 24
if (_root.sounds) { crusher1 = new Sound(); crusher1.attachSound("pod_open"); crusher1.start(); }
Symbol 1085 MovieClip Frame 35
_parent.gotoAndStop("idle");
Symbol 1086 MovieClip Frame 1
stop();
Symbol 1089 MovieClip Frame 1
if (_root.sounds) { heartbeatsound = new Sound(this); heartbeatsound.attachSound("heartbeat"); heartbeatsound.start(); heartbeatsound.setVolume(_root.cursor.bloodGlow._alpha); }
Symbol 1097 MovieClip Frame 20
stop();
Symbol 1098 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 20
stop();
Symbol 1106 MovieClip Frame 1
stop();
Symbol 1107 MovieClip Frame 1
stop();
Symbol 1118 MovieClip Frame 26
stop();
Symbol 1129 MovieClip Frame 22
stop();
Symbol 1141 MovieClip Frame 25
stop();
Symbol 1157 MovieClip Frame 16
stop();
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1184 MovieClip Frame 60
stop();
Symbol 1187 MovieClip Frame 1
stop();
Symbol 1197 MovieClip Frame 210
stop();
Symbol 1204 MovieClip Frame 2
stop();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1222 MovieClip Frame 440
_root.playingScene = false; _root.nl_frame.play();
Symbol 1260 MovieClip Frame 2900
_root.exitToMainMenu();
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 3
credits.gotoAndPlay(660);
Symbol 1265 MovieClip Frame 1
stop(); _root.nextlevel_mc = false;
Symbol 1265 MovieClip Frame 10
stop(); _root.nextlevel_mc = true; if ((_root.mapn - 1) == 0) { levelText = "Launching project..."; } else if ((_root.mapn - 1) == 41) { levelText = "Project is done."; } else { levelText = ("level " + (_root.mapn - 1)) + " completed."; } levelNumber = levelText;
Symbol 1265 MovieClip Frame 11
_root.nextlevel_mc = false; _root.nextLevel2 = true;
Symbol 1265 MovieClip Frame 19
nl_frame._visible = false; _root.running = true;
Symbol 1266 MovieClip Frame 1
stop();
Symbol 1266 MovieClip Frame 19
stop();
Symbol 1289 MovieClip Frame 1
stop(); window_exit._visible = false; window_restart._visible = false; window_options._visible = false; menubtns.options.onRelease = function () { if (window_options._visible == true) { window_options._visible = false; } else { window_options._visible = true; window_options._x = 20; window_options._y = 0; window_exit._visible = false; window_restart._visible = false; } }; window_options.movable.onPress = function () { startDrag (window_options); }; window_options.movable.onRelease = function () { stopDrag(); }; window_options.closeWin.onRelease = function () { window_options._visible = false; }; window_options.okBtn.onRelease = function () { window_options._visible = false; }; menubtns.restartLevel.onRelease = function () { if (window_restart._visible == true) { window_restart._visible = false; } else { window_restart._visible = true; window_restart._x = 20; window_restart._y = 0; window_exit._visible = false; window_options._visible = false; } }; window_restart.movable.onPress = function () { startDrag (window_restart); }; window_restart.movable.onRelease = function () { stopDrag(); }; window_restart.closeWin.onRelease = function () { window_restart._visible = false; }; menubtns.exittomainmenu.onRelease = function () { if (window_exit._visible == true) { window_exit._visible = false; } else { window_exit._visible = true; window_exit._x = 20; window_exit._y = 40; window_restart._visible = false; window_options._visible = false; } }; window_exit.movable.onPress = function () { startDrag (window_exit); }; window_exit.movable.onRelease = function () { stopDrag(); }; window_exit.closeWin.onRelease = function () { window_exit._visible = false; }; window_exit.no.onRelease = function () { window_exit._visible = false; }; window_exit.yes.onRelease = function () { _root.console._visible = false; _root.exitToMainMenu(); }; window_restart.no.onRelease = function () { window_restart._visible = false; }; window_restart.yes.onRelease = function () { window_restart._visible = false; _root.console._visible = false; _root.pauseMenu._visible = false; _root.running = true; _root.restartLevel(); }; menubtns.resumegame.onRelease = function () { window_exit._visible = false; window_options._visible = false; window_restart._visible = false; _root.console._visible = false; _root.pauseMenu._visible = false; _root.running = true; }; menubtns.playmoregames.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); };
Symbol 1298 MovieClip Frame 1
submitbtn.onRelease = function () { _root.consoleCommandCheck(insertTxt); Selection.setFocus("_root.console.insertTxt"); };
Instance of Symbol 28 MovieClip [TextScroller] in Symbol 1298 MovieClip Frame 1
//component parameters onClipEvent (construct) { autoHide = false; fixThumbAtEnd = false; horizontal = false; skin = "pele"; _targetInstanceName = "consoleTxt1"; }

Library Items

Symbol 1 Sound [heartbeat]Used by:148
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 ButtonUses:2 3Used by:14 251
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:14
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 ButtonUses:7 8Used by:14 251
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClipUses:10 12Used by:14
Symbol 14 MovieClip [pele]Uses:4 6 9 13
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21 22 26 27 28
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21 22
Symbol 21 MovieClipUses:18 20Used by:27
Symbol 22 MovieClipUses:18 20Used by:27
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:18 25Used by:27
Symbol 27 MovieClip [ChomaSkinScrollerDefault]Uses:18 21 22 26Used by:28
Symbol 28 MovieClip [TextScroller]Uses:18 27Used by:1298
Symbol 32 GraphicUsed by:199 889 1222 1260 1265  Timeline
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:33 34Used by:57 803
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:36 37Used by:57 806 811
Symbol 39 GraphicUsed by:57
Symbol 40 GraphicUsed by:41 739
Symbol 41 MovieClipUses:40Used by:57
Symbol 42 FontUsed by:43 44 58 157 721 1259 1262
Symbol 43 EditableTextUses:42Used by:57
Symbol 44 EditableTextUses:42Used by:57
Symbol 45 FontUsed by:46 47 54 161 162 166 187 188 207 214 243 250 1214 1216 1218 1220 1242 1246 1248 1250 1252 1254 1256 1259 1284 1287 1291
Symbol 46 TextUses:45Used by:48 50
Symbol 47 TextUses:45Used by:48 50
Symbol 48 MovieClipUses:46 47Used by:50 199 1260
Symbol 49 GraphicUsed by:50 56 158 177 180 183 186 189 210 211 571 666 678 690 768 896 1266 1270 1273 1276
Symbol 50 ButtonUses:48 49 46 47Used by:57
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:52Used by:57
Symbol 54 TextUses:45Used by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 ButtonUses:55 49Used by:57
Symbol 57 MovieClipUses:35 38 39 41 43 44 50 53 56Used by:Timeline
Symbol 15 MovieClip [__Packages.gr.ground.choma.Core]
Symbol 16 MovieClip [__Packages.gr.ground.choma.TextScroller]
Symbol 29 MovieClip [__Packages.mx.utils.Delegate]
Symbol 30 MovieClip [__Packages.gr.ground.choma.SliderSkin]
Symbol 31 MovieClip [__Packages.gr.ground.choma.ScrollerSkin]
Symbol 58 TextUses:42Used by:148
Symbol 59 Sound [zap]Used by:148
Symbol 60 Sound [elec_start]Used by:148
Symbol 61 SoundUsed by:148
Symbol 62 Sound [wallmover_start]Used by:148
Symbol 63 Sound [wallmover_stop]Used by:148
Symbol 64 Sound [crusher_move2]Used by:148
Symbol 65 SoundUsed by:148
Symbol 66 Sound [physLoop]Used by:148
Symbol 67 Sound [tur_s3]Used by:148
Symbol 68 SoundUsed by:148
Symbol 69 Sound [tur_s2]Used by:148
Symbol 70 Sound [tur_s1]Used by:148
Symbol 71 Sound [portshot2_OLD]Used by:148
Symbol 72 Sound [portshot1_OLD]Used by:148
Symbol 73 Sound [portshot1OLD]Used by:148
Symbol 74 SoundUsed by:148 976
Symbol 75 Sound [portshot1]Used by:148
Symbol 76 SoundUsed by:148
Symbol 77 Sound [intro_looping]Used by:148
Symbol 78 Sound [crusher_stop2]Used by:148
Symbol 79 Sound [pod_open]Used by:148
Symbol 80 Sound [tur_turnon]Used by:148
Symbol 81 Sound [physPick]Used by:148
Symbol 82 Sound [physDry]Used by:148
Symbol 83 Sound [physDrop]Used by:148
Symbol 84 Sound [door_stop]Used by:148
Symbol 85 Sound [boxCollision3]Used by:148
Symbol 86 Sound [boxCollision2]Used by:148
Symbol 87 Sound [boxCollision1]Used by:148
Symbol 88 Sound [metal_s2]Used by:148
Symbol 89 Sound [metal_s3]Used by:148
Symbol 90 Sound [metal_s1]Used by:148
Symbol 91 Sound [btn_up]Used by:148
Symbol 92 Sound [blood_s3]Used by:148
Symbol 93 Sound [blood_s1]Used by:148
Symbol 94 Sound [blood_s2]Used by:148
Symbol 95 Sound [portshot]Used by:148
Symbol 96 Sound [ignite]Used by:148
Symbol 97 Sound [headshot]Used by:148
Symbol 98 SoundUsed by:148
Symbol 99 Sound [crusher_stop1]Used by:148
Symbol 100 Sound [flesh1]Used by:148
Symbol 101 SoundUsed by:148
Symbol 102 SoundUsed by:148
Symbol 103 Sound [portalEnter]Used by:148
Symbol 104 SoundUsed by:148
Symbol 105 Sound [ballLoop]Used by:148
Symbol 106 Sound [createball2]Used by:148
Symbol 107 Sound [createball1]Used by:148
Symbol 108 Sound [ballExplode]Used by:148
Symbol 109 SoundUsed by:148
Symbol 110 Sound [disintegrate]Used by:148 959
Symbol 111 Sound [ballbounce2]Used by:148
Symbol 112 Sound [ballbounce1]Used by:148
Symbol 113 Sound [elec_work]Used by:148
Symbol 114 Sound [elec_stop]Used by:148
Symbol 115 Sound [door_close]Used by:148
Symbol 116 Sound [door_open]Used by:148
Symbol 117 Sound [crusher_move1]Used by:148
Symbol 118 Sound [tur_die]Used by:148
Symbol 119 SoundUsed by:148 971
Symbol 120 Sound [damage]Used by:148
Symbol 121 Sound [concrete3]Used by:148
Symbol 122 Sound [concrete2]Used by:148
Symbol 123 Sound [concrete1]Used by:148
Symbol 124 Sound [concrete_s3]Used by:148
Symbol 125 Sound [concrete_s2]Used by:148
Symbol 126 Sound [concrete_s1]Used by:148
Symbol 127 Sound [roomLoop6]Used by:148
Symbol 128 Sound [roomLoop5]Used by:148
Symbol 129 Sound [roomLoop4]Used by:148
Symbol 130 Sound [roomLoop3]Used by:148
Symbol 131 SoundUsed by:148
Symbol 132 SoundUsed by:148
Symbol 133 SoundUsed by:148 177 180 183 186 189 1270 1273 1276
Symbol 134 SoundUsed by:148 177 180 183 186 189 1270 1273 1276
Symbol 135 Sound [btn_down]Used by:148
Symbol 136 Sound [portdshot]Used by:148
Symbol 137 Sound [tipPop]Used by:148
Symbol 138 Sound [bodyBreak]Used by:148
Symbol 139 SoundUsed by:148
Symbol 140 Sound [ballout_create]Used by:148
Symbol 141 Sound [elec_charge]Used by:148
Symbol 142 Sound [tur_alarm]Used by:148
Symbol 143 Sound [tur_active]Used by:148
Symbol 144 Sound [portshot2]Used by:148
Symbol 145 Sound [music_2]Used by:148
Symbol 146 Sound [music_1]Used by:148
Symbol 147 Sound [music_3]Used by:148
Symbol 148 MovieClipUses:58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 1 145 146 147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:156
Symbol 151 GraphicUsed by:156
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClipUses:150 151 152 153 155 SS1Used by:199
Symbol 157 TextUses:42Used by:158
Symbol 158 ButtonUses:157 49Used by:199
Symbol 159 FontUsed by:160 196 197
Symbol 160 TextUses:159Used by:199
Symbol 161 TextUses:45Used by:199
Symbol 162 TextUses:45Used by:199
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClipUses:164Used by:199
Symbol 166 TextUses:45Used by:199
Symbol 167 GraphicUsed by:199
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:199 252 1289
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:199 252
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:199 252
Symbol 174 ShapeTweeningUsed by:199
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:175 176 49 133 134Used by:190
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 ButtonUses:178 179 49 133 134Used by:190
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:181 182 49 133 134Used by:190 1277
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:184 185 49 133 134Used by:190
Symbol 187 TextUses:45Used by:189
Symbol 188 TextUses:45Used by:189
Symbol 189 ButtonUses:187 188 49 133 134Used by:190 1277
Symbol 190 MovieClipUses:177 180 183 186 189Used by:199 252
Symbol 191 GraphicUsed by:199
Symbol 192 ShapeTweeningUsed by:195
Symbol 193 ShapeTweeningUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:192 193 194Used by:199 252 1289
Symbol 196 TextUses:159Used by:198
Symbol 197 TextUses:159Used by:198
Symbol 198 MovieClipUses:196 197Used by:199 252
Symbol 199 MovieClipUses:32 156 158 160 48 161 162 165 166 167 169 171 173 174 190 191 195 198 SS2Used by:Timeline
Symbol 200 GraphicUsed by:212
Symbol 201 FontUsed by:202 204 223 224 225 235 236 237 238 239 242
Symbol 202 TextUses:201Used by:212
Symbol 203 GraphicUsed by:206
Symbol 204 TextUses:201Used by:206
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Symbol 1269 GraphicUsed by:1270
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Streaming Sound 1Used by:Symbol 156 MovieClip
Streaming Sound 2Used by:Symbol 199 MovieClip
Streaming Sound 3Used by:Symbol 1222 MovieClip
Streaming Sound 4Used by:Symbol 1260 MovieClip

Instance Names

"loader"Frame 1Symbol 57 MovieClip
"mainmenu"Frame 4Symbol 252 MovieClip
"bg"Frame 5Symbol 728 MovieClip
"step1"Frame 5Symbol 730 MovieClip
"step2"Frame 5Symbol 730 MovieClip
"wt1"Frame 5Symbol 732 MovieClip
"wt2"Frame 5Symbol 732 MovieClip
"portal2"Frame 5Symbol 735 MovieClip
"portal1"Frame 5Symbol 736 MovieClip
"ht1"Frame 5Symbol 738 MovieClip
"ht2"Frame 5Symbol 738 MovieClip
"box"Frame 5Symbol 740 MovieClip
"energyBall"Frame 5Symbol 749 MovieClip
"cam"Frame 5Symbol 753 MovieClip
"ballE"Frame 5Symbol 756 MovieClip
"trash"Frame 5Symbol 758 MovieClip
"doorEnterM"Frame 5Symbol 760 MovieClip
"portal2l"Frame 5Symbol 803 MovieClip
"portal1l"Frame 5Symbol 806 MovieClip
"Target"Frame 5Symbol 808 MovieClip
"fTarget"Frame 5Symbol 810 MovieClip
"portalDummy"Frame 5Symbol 811 MovieClip
"p1"Frame 5Symbol 960 MovieClip
"turrent"Frame 5Symbol 980 MovieClip
"ballExp"Frame 5Symbol 1000 MovieClip
"doorExitM"Frame 5Symbol 1001 MovieClip
"portalFail"Frame 5Symbol 1004 MovieClip
"ballin"Frame 5Symbol 1016 MovieClip
"ballout"Frame 5Symbol 1035 MovieClip
"crusher"Frame 5Symbol 1045 MovieClip
"zapperUp"Frame 5Symbol 1052 MovieClip
"zapperDown"Frame 5Symbol 1058 MovieClip
"wallMover"Frame 5Symbol 1065 MovieClip
"elevator"Frame 5Symbol 1069 MovieClip
"activator"Frame 5Symbol 1073 MovieClip
"door"Frame 5Symbol 1076 MovieClip
"boxcreator"Frame 5Symbol 1086 MovieClip
"cursor"Frame 5Symbol 1107 MovieClip
"blood2"Frame 5Symbol 1118 MovieClip
"blood1"Frame 5Symbol 1129 MovieClip
"blood3"Frame 5Symbol 1141 MovieClip
"metal1"Frame 5Symbol 1157 MovieClip
"bloodstains"Frame 5Symbol 1166 MovieClip
"dust1"Frame 5Symbol 1184 MovieClip
"ray"Frame 5Symbol 1186 MovieClip
"cursorEdit"Frame 5Symbol 1187 MovieClip
"bg_g"Frame 5Symbol 1204 MovieClip
"mask1"Frame 5Symbol 1207 MovieClip
"mask2"Frame 5Symbol 1207 MovieClip
"enterMask"Frame 5Symbol 1209 MovieClip
"exitMask"Frame 5Symbol 1211 MovieClip
"player_cam"Frame 5Symbol 1213 MovieClip
"nl_frame"Frame 5Symbol 1265 MovieClip
"playerdead"Frame 5Symbol 1266 MovieClip
"pauseMenu"Frame 5Symbol 1289 MovieClip
"console"Frame 5Symbol 1298 MovieClip
"centered"Symbol 13 MovieClip Frame 1Symbol 12 MovieClip
"minus"Symbol 14 MovieClip [pele] Frame 1Symbol 4 Button
"track"Symbol 14 MovieClip [pele] Frame 1Symbol 6 MovieClip
"plus"Symbol 14 MovieClip [pele] Frame 1Symbol 9 Button
"thumb"Symbol 14 MovieClip [pele] Frame 1Symbol 13 MovieClip
"centered"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"track"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 18 MovieClip
"plus"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 21 MovieClip
"minus"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 22 MovieClip
"thumb"Symbol 27 MovieClip [ChomaSkinScrollerDefault] Frame 1Symbol 26 MovieClip
"bbox"Symbol 28 MovieClip [TextScroller] Frame 1Symbol 18 MovieClip
"graphic_loader"Symbol 57 MovieClip Frame 1Symbol 41 MovieClip
"newgame"Symbol 190 MovieClip Frame 1Symbol 177 Button
"loadgame"Symbol 190 MovieClip Frame 1Symbol 180 Button
"options"Symbol 190 MovieClip Frame 1Symbol 183 Button
"credits"Symbol 190 MovieClip Frame 1Symbol 186 Button
"playmoregames"Symbol 190 MovieClip Frame 1Symbol 189 Button
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "heartbeat"
ExportAssets (56)Timeline Frame 1Symbol 14 as "pele"
ExportAssets (56)Timeline Frame 1Symbol 27 as "ChomaSkinScrollerDefault"
ExportAssets (56)Timeline Frame 1Symbol 28 as "TextScroller"
ExportAssets (56)Timeline Frame 1Symbol 15 as "__Packages.gr.ground.choma.Core"
ExportAssets (56)Timeline Frame 1Symbol 16 as "__Packages.gr.ground.choma.TextScroller"
ExportAssets (56)Timeline Frame 1Symbol 29 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 30 as "__Packages.gr.ground.choma.SliderSkin"
ExportAssets (56)Timeline Frame 1Symbol 31 as "__Packages.gr.ground.choma.ScrollerSkin"
ExportAssets (56)Timeline Frame 2Symbol 59 as "zap"
ExportAssets (56)Timeline Frame 2Symbol 60 as "elec_start"
ExportAssets (56)Timeline Frame 2Symbol 62 as "wallmover_start"
ExportAssets (56)Timeline Frame 2Symbol 63 as "wallmover_stop"
ExportAssets (56)Timeline Frame 2Symbol 64 as "crusher_move2"
ExportAssets (56)Timeline Frame 2Symbol 66 as "physLoop"
ExportAssets (56)Timeline Frame 2Symbol 67 as "tur_s3"
ExportAssets (56)Timeline Frame 2Symbol 69 as "tur_s2"
ExportAssets (56)Timeline Frame 2Symbol 70 as "tur_s1"
ExportAssets (56)Timeline Frame 2Symbol 71 as "portshot2_OLD"
ExportAssets (56)Timeline Frame 2Symbol 72 as "portshot1_OLD"
ExportAssets (56)Timeline Frame 2Symbol 73 as "portshot1OLD"
ExportAssets (56)Timeline Frame 2Symbol 75 as "portshot1"
ExportAssets (56)Timeline Frame 2Symbol 77 as "intro_looping"
ExportAssets (56)Timeline Frame 2Symbol 78 as "crusher_stop2"
ExportAssets (56)Timeline Frame 2Symbol 79 as "pod_open"
ExportAssets (56)Timeline Frame 2Symbol 80 as "tur_turnon"
ExportAssets (56)Timeline Frame 2Symbol 81 as "physPick"
ExportAssets (56)Timeline Frame 2Symbol 82 as "physDry"
ExportAssets (56)Timeline Frame 2Symbol 83 as "physDrop"
ExportAssets (56)Timeline Frame 2Symbol 84 as "door_stop"
ExportAssets (56)Timeline Frame 2Symbol 85 as "boxCollision3"
ExportAssets (56)Timeline Frame 2Symbol 86 as "boxCollision2"
ExportAssets (56)Timeline Frame 2Symbol 87 as "boxCollision1"
ExportAssets (56)Timeline Frame 2Symbol 88 as "metal_s2"
ExportAssets (56)Timeline Frame 2Symbol 89 as "metal_s3"
ExportAssets (56)Timeline Frame 2Symbol 90 as "metal_s1"
ExportAssets (56)Timeline Frame 2Symbol 91 as "btn_up"
ExportAssets (56)Timeline Frame 2Symbol 92 as "blood_s3"
ExportAssets (56)Timeline Frame 2Symbol 93 as "blood_s1"
ExportAssets (56)Timeline Frame 2Symbol 94 as "blood_s2"
ExportAssets (56)Timeline Frame 2Symbol 95 as "portshot"
ExportAssets (56)Timeline Frame 2Symbol 96 as "ignite"
ExportAssets (56)Timeline Frame 2Symbol 97 as "headshot"
ExportAssets (56)Timeline Frame 2Symbol 99 as "crusher_stop1"
ExportAssets (56)Timeline Frame 2Symbol 100 as "flesh1"
ExportAssets (56)Timeline Frame 2Symbol 103 as "portalEnter"
ExportAssets (56)Timeline Frame 2Symbol 105 as "ballLoop"
ExportAssets (56)Timeline Frame 2Symbol 106 as "createball2"
ExportAssets (56)Timeline Frame 2Symbol 107 as "createball1"
ExportAssets (56)Timeline Frame 2Symbol 108 as "ballExplode"
ExportAssets (56)Timeline Frame 2Symbol 110 as "disintegrate"
ExportAssets (56)Timeline Frame 2Symbol 111 as "ballbounce2"
ExportAssets (56)Timeline Frame 2Symbol 112 as "ballbounce1"
ExportAssets (56)Timeline Frame 2Symbol 113 as "elec_work"
ExportAssets (56)Timeline Frame 2Symbol 114 as "elec_stop"
ExportAssets (56)Timeline Frame 2Symbol 115 as "door_close"
ExportAssets (56)Timeline Frame 2Symbol 116 as "door_open"
ExportAssets (56)Timeline Frame 2Symbol 117 as "crusher_move1"
ExportAssets (56)Timeline Frame 2Symbol 118 as "tur_die"
ExportAssets (56)Timeline Frame 2Symbol 120 as "damage"
ExportAssets (56)Timeline Frame 2Symbol 121 as "concrete3"
ExportAssets (56)Timeline Frame 2Symbol 122 as "concrete2"
ExportAssets (56)Timeline Frame 2Symbol 123 as "concrete1"
ExportAssets (56)Timeline Frame 2Symbol 124 as "concrete_s3"
ExportAssets (56)Timeline Frame 2Symbol 125 as "concrete_s2"
ExportAssets (56)Timeline Frame 2Symbol 126 as "concrete_s1"
ExportAssets (56)Timeline Frame 2Symbol 127 as "roomLoop6"
ExportAssets (56)Timeline Frame 2Symbol 128 as "roomLoop5"
ExportAssets (56)Timeline Frame 2Symbol 129 as "roomLoop4"
ExportAssets (56)Timeline Frame 2Symbol 130 as "roomLoop3"
ExportAssets (56)Timeline Frame 2Symbol 135 as "btn_down"
ExportAssets (56)Timeline Frame 2Symbol 136 as "portdshot"
ExportAssets (56)Timeline Frame 2Symbol 137 as "tipPop"
ExportAssets (56)Timeline Frame 2Symbol 138 as "bodyBreak"
ExportAssets (56)Timeline Frame 2Symbol 140 as "ballout_create"
ExportAssets (56)Timeline Frame 2Symbol 141 as "elec_charge"
ExportAssets (56)Timeline Frame 2Symbol 142 as "tur_alarm"
ExportAssets (56)Timeline Frame 2Symbol 143 as "tur_active"
ExportAssets (56)Timeline Frame 2Symbol 144 as "portshot2"
ExportAssets (56)Timeline Frame 2Symbol 145 as "music_2"
ExportAssets (56)Timeline Frame 2Symbol 146 as "music_1"
ExportAssets (56)Timeline Frame 2Symbol 147 as "music_3"

Labels

"loading"Frame 1
"intro"Frame 3
"mainmenu"Frame 4
"play"Frame 5
"level0"Symbol 728 MovieClip Frame 1
"level1"Symbol 728 MovieClip Frame 2
"level2"Symbol 728 MovieClip Frame 3
"level3"Symbol 728 MovieClip Frame 4
"level4"Symbol 728 MovieClip Frame 5
"level5"Symbol 728 MovieClip Frame 6
"level6"Symbol 728 MovieClip Frame 7
"level7"Symbol 728 MovieClip Frame 8
"level8"Symbol 728 MovieClip Frame 9
"level9"Symbol 728 MovieClip Frame 10
"level10"Symbol 728 MovieClip Frame 11
"level11"Symbol 728 MovieClip Frame 12
"level12"Symbol 728 MovieClip Frame 13
"level13"Symbol 728 MovieClip Frame 14
"level14"Symbol 728 MovieClip Frame 15
"level15"Symbol 728 MovieClip Frame 16
"level16"Symbol 728 MovieClip Frame 17
"level17"Symbol 728 MovieClip Frame 18
"level18"Symbol 728 MovieClip Frame 19
"level19"Symbol 728 MovieClip Frame 20
"level20"Symbol 728 MovieClip Frame 21
"level21"Symbol 728 MovieClip Frame 22
"level22"Symbol 728 MovieClip Frame 23
"level23"Symbol 728 MovieClip Frame 24
"level24"Symbol 728 MovieClip Frame 25
"level25"Symbol 728 MovieClip Frame 26
"level26"Symbol 728 MovieClip Frame 27
"level27"Symbol 728 MovieClip Frame 28
"level28"Symbol 728 MovieClip Frame 29
"level29"Symbol 728 MovieClip Frame 30
"level30"Symbol 728 MovieClip Frame 31
"level31"Symbol 728 MovieClip Frame 32
"level32"Symbol 728 MovieClip Frame 33
"level33"Symbol 728 MovieClip Frame 34
"level34"Symbol 728 MovieClip Frame 35
"level35"Symbol 728 MovieClip Frame 36
"level36"Symbol 728 MovieClip Frame 37
"level37"Symbol 728 MovieClip Frame 38
"level38"Symbol 728 MovieClip Frame 39
"level39"Symbol 728 MovieClip Frame 40
"z"Symbol 728 MovieClip Frame 40
"level40"Symbol 728 MovieClip Frame 41
"level41"Symbol 728 MovieClip Frame 42
"z"Symbol 728 MovieClip Frame 42
"idle"Symbol 740 MovieClip Frame 1
"idle"Symbol 749 MovieClip Frame 1
"idle"Symbol 799 MovieClip Frame 1
"shot"Symbol 799 MovieClip Frame 2
"dry"Symbol 799 MovieClip Frame 21
"open"Symbol 803 MovieClip Frame 1
"idle"Symbol 803 MovieClip Frame 11
"pass"Symbol 803 MovieClip Frame 12
"open"Symbol 806 MovieClip Frame 1
"idle"Symbol 806 MovieClip Frame 11
"pass"Symbol 806 MovieClip Frame 12
"idle"Symbol 960 MovieClip Frame 1
"run"Symbol 960 MovieClip Frame 2
"backwards"Symbol 960 MovieClip Frame 3
"jump"Symbol 960 MovieClip Frame 4
"fall"Symbol 960 MovieClip Frame 5
"dance"Symbol 960 MovieClip Frame 6
"death_electric"Symbol 960 MovieClip Frame 7
"death_shot"Symbol 960 MovieClip Frame 8
"death_crash"Symbol 960 MovieClip Frame 9
"death_ar2"Symbol 960 MovieClip Frame 10
"idle"Symbol 980 MovieClip Frame 1
"alert"Symbol 980 MovieClip Frame 2
"alertoff"Symbol 980 MovieClip Frame 3
"shoot"Symbol 980 MovieClip Frame 4
"idle"Symbol 1035 MovieClip Frame 1
"play"Symbol 1035 MovieClip Frame 2
"idle"Symbol 1045 MovieClip Frame 1
"idle"Symbol 1065 MovieClip Frame 1
"drop"Symbol 1085 MovieClip Frame 1
"idle"Symbol 1086 MovieClip Frame 1
"drop"Symbol 1086 MovieClip Frame 2
"level0"Symbol 1204 MovieClip Frame 1
"level1"Symbol 1204 MovieClip Frame 2
"level2"Symbol 1204 MovieClip Frame 3
"level3"Symbol 1204 MovieClip Frame 4
"level4"Symbol 1204 MovieClip Frame 5
"level5"Symbol 1204 MovieClip Frame 6
"level6"Symbol 1204 MovieClip Frame 7
"level7"Symbol 1204 MovieClip Frame 8
"level8"Symbol 1204 MovieClip Frame 9
"level9"Symbol 1204 MovieClip Frame 10
"level10"Symbol 1204 MovieClip Frame 11
"level11"Symbol 1204 MovieClip Frame 12
"level12"Symbol 1204 MovieClip Frame 13
"level13"Symbol 1204 MovieClip Frame 14
"level14"Symbol 1204 MovieClip Frame 15
"level15"Symbol 1204 MovieClip Frame 16
"level16"Symbol 1204 MovieClip Frame 17
"level17"Symbol 1204 MovieClip Frame 18
"level18"Symbol 1204 MovieClip Frame 19
"level19"Symbol 1204 MovieClip Frame 20
"level20"Symbol 1204 MovieClip Frame 21
"level21"Symbol 1204 MovieClip Frame 22
"level22"Symbol 1204 MovieClip Frame 23
"level23"Symbol 1204 MovieClip Frame 24
"level24"Symbol 1204 MovieClip Frame 25
"level25"Symbol 1204 MovieClip Frame 26
"level26"Symbol 1204 MovieClip Frame 27
"level27"Symbol 1204 MovieClip Frame 28
"level28"Symbol 1204 MovieClip Frame 29
"level29"Symbol 1204 MovieClip Frame 30
"level30"Symbol 1204 MovieClip Frame 31
"level31"Symbol 1204 MovieClip Frame 32
"level32"Symbol 1204 MovieClip Frame 33
"level33"Symbol 1204 MovieClip Frame 34
"level34"Symbol 1204 MovieClip Frame 35
"level35"Symbol 1204 MovieClip Frame 36
"level36"Symbol 1204 MovieClip Frame 37
"level37"Symbol 1204 MovieClip Frame 38
"level38"Symbol 1204 MovieClip Frame 39
"level39"Symbol 1204 MovieClip Frame 40
"level40"Symbol 1204 MovieClip Frame 41
"level41"Symbol 1204 MovieClip Frame 42

Dynamic Text Variables

percentTxtSymbol 43 EditableText"%"
ttbyeysSymbol 44 EditableText"total bytes"
creditsSymbol 254 EditableText"<credits>"
levelNumberSymbol 1264 EditableText"#"
insertTxtSymbol 1293 EditableText""
consoleTxtSymbol 1294 EditableText"-- launched -- "




http://swfchan.com/1/2735/info.shtml
Created: 17/6 -2019 13:19:27 Last modified: 17/6 -2019 13:19:27 Server time: 01/05 -2024 21:43:36