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ZombieHord3_SpeedMoneyhack.swf

This is the info page for
Flash #2949

(Click the ID number above for more basic data on this flash file.)


Text
zombie horde,
zombie horde ii,
zombie hord3
zombie horde logos,
concepts,
story,
artwork,
animating,
actionscripting,
and design
king tommy

special thanks to:
scottimus ferric
dandemonium
zach brown
leah <3
and all the
super-awesome
beta testers

music from the
NG audio portal:
Green-Phoenix
XxX-WOLF-XxX

LOADED

by king tommy

zombie hord  !!!

PLAY

PLAY

BACK

NOTICE: this game requires flashplayer 8
and a pretty powerful cpu.

merv's groceries

back alleys

6th and birch

western post

4th & rosewurt

0

1

2

3

4

liquor store

5

police station south

8

KT radio

9

police station north

7

barney's convenience store

6

Bee Jewelers

12

hospital entrance

13

joe's chicken hut

11

the happy fish

10

the plaza

16

hospital lab

14

red's bar

19

hospital east

17

8th & hazel road

18

hospital west

15

subway

25

runway

24

scrapyard

22

abandoned park

20

the fiery pickle

21

safer shoe store parking

airport entrance

23

NEW GAME

LOAD GAME

SURVIVAL

OPTIONS

MORE GAMES

zombie horde

zombie horde

zombie horde!!

zombie horde 2

zombie horde 2

king tommy

!!  NO SAVED GAME  !!

LOAD GAME

OPTIONS

MORE GAMES

NEW GAME

SURVIVAL

king tommy

BACK

[100]

[1]

9999

L

M

H

[max bullet holes]

<p align="center"></p><p align="center"></p>

[game quality]

[bullet effects]

ON

OFF

reload

left arm attack

[key configuration]

change
right weapon

change
left weapon

up

down

left

right

/6

get in/out
vehicle

1

QWERTY layout

W

S

A

D

R

SPACEBAR

Q

E

CTRL

2

AZERTY layout

Z

3

ARROW KEY layout 1

UP

DOWN

LEFT

RIGHT

0

CTRL

1

2

arrow

SHFT

4

ARROW KEY layout 2

ENTER

5

NUMPAD layout 1

8

5

4

6

ENTER

7

9

+

6

NUMPAD layout 2

Options

[music]

VIEW

high scores

VIEW

high scores

Survival

SLUMS

playing through story mode
will allow you to unlock weapons
and stages for survival mode.

the aim of the game is simple. stay alive.

playing through survival allows you to
defend a position for an unending amount
of time, using the firearms and
ammunition acquired in story mode.
(your inventory is automatically loaded)

INNER CITY

MEDICAL

INDUSTRIAL

choose your control style

CHARACTER

PURCHASE
left arm weapons

PURCHASE
right arm weapons

R

L

Ammo

Armor

armor

Weapons

NOT ENOUGH CASH

Pistol Ammo

SMG Ammo

Shotgun Ammo

Assault Rifle Ammo

Sniper Rifle Ammo

Rocket Ammo

(100)

(150)

(25)

(200)

(5)

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>

CAN NOT PURCHASE
THIS ITEM

YOU CANNOT CARRY
ANY MORE

BUY

<p align="left"><font face="Courier New" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p>

<p align="right"><font face="Courier New" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p>

/

LIFE:

Options

Character

VEHICLE

HELP

HELP

what help do you need?

OVERVIEW

OVERVIEW

HUD

HUD

SELECT A WEAPON
to view its description

Pistols

No pistols.

PURCHASE this weapon?

-

Cost to purchase a pistol:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

$

The N-1911 is standard issue for the former
police of the city.

UPGRADE this weapon?

N-1911

8

5

Cost to upgrade your pistol:

The P-262 has more power and a larger clip
size than the N-1911.

P-262

12

The L-17 is a legend in itself with its larger
clip size and power almost equal to that of a
shotgun.

There are no more upgrades
for this weapon.

L-17

17

20

clip size:

damage:

Currently equipped to your LEFT arm:

Submachine Guns

No submachine guns.

Cost to purchase a submachine gun:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

The T85 is not a very powerful smg, but its
rate of fire makes it more destructive than
any pistol on the market.

T85

30

4

Cost to upgrade your submachine gun:

The MKP5 is and upgraded model. This
weapon is more powerful than your
standard SMG and has a larger clip.

MKP5

40

10

The P09 is the mother of SMGs. Its clip size
is larger than the others and the power
behind each bullet is immense.

P09

50

18

Shotguns

No shotguns.

Cost to purchase a shotgun:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

The A003 is your standard clip-fed , pump-
action shotgun with a 4-bullet clip.

A003

Cost to upgrade your shotgun:

The PEZ is a semi-automatic shotgun with a
larger clip than the A003.

PEZ

The DOA-12 is frequently compared to the
jackhammer, a fully automatic shotgun with
enough power to throw a man off his feet.

DOA-12

75

Assault Rifles

No assault rifles.

Cost to purchase an assault rifle:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

The 36 is a powerful assault rifle but has a
fairly small clip size.

G36

Cost to upgrade your assault rifle:

The G11 rifle has a bullpop design to reduce
coil while maintaining a high rate of fire.

G11

35

The XM8 is a devastatingly powerful rifle
with a clip size of 100 bullets.

XM8

100

Sniper Rifles

No sniper rifles.

Cost to purchase a sniper rifle:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

The GS2000 is a high-powered sniper rifle
with the ability to pierce through flesh and
armor like butter.

GS2000

Cost to upgrade your sniper rifle:

The GS3000 is a slightly larger version of
the GS2000. Upgrades include larger clip
size and slightly faster firing speed.

GS3000

Rocket Launchers

No rocket launchers.

Cost to purchase a rocket launcher:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

The M9 is just your basic single-rocket
launcher. It is extermely powerful, but you
must reload after each shot.

M9

Cost to upgrade your rocket launcher:

1

250

The LAWL80 is a modified rocket launcher,
originally designed to be mounted on
vehicles. The main modifications are to
reduce recoil and weight.

LAWL80

Melee Weapons

You currently have no melee weapon
purchased. You can only punch foes as an
unarmed attack.

Unarmed

Cost to upgrade your melee weapon:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

This Combat Knife will do more damage
than your fist.

Combat Knife

The Machete is more powerful than your
knife and has a wider range of attack.

Machete

The Whip has the widest range of attack
and deals the most damage of any melee
weapon on the market.

Whip

Currently equipped to your RIGHT arm:

Weapons

(left arm)

(right arm)

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>

Ammunition

Your Current Stock:

Purchase ammunition for your weapons.
You cannot purchase ammo for a weapon
that you do not yet own.

Armor & Health

Refill 50 HEALTH

Refill 250 HEALTH

Refill ALL HEALTH

Here you can get Body Armor and
medical attention. Body Armor Increases
your max health.

Cost to upgrade armor:

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

Current Armor Level:

<p align="center"><font face="Arial" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">999</font></p>

PURCHASE this upgrade?

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"></p><p align="center"></p>

EXIT GARAGE

SAVE GAME

OVER-WRITE?

SAVING...

SAVING...

GAME SAVED!

GAME SAVED!

night is approaching
you should find shelter

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>

9999

<p align="right"><font face="Copperplate Gothic Bold" size="18" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>99</b></font></p>

RELOAD!

NO MORE AMMO!

<p align="left"><font face="Copperplate Gothic Bold" size="18" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>99</b></font></p>

9999

99:99:99:99

8

DAY

99:99:99:99

DEBUG

99

malformed

99

zombie2

99

zombie1

99

99

99

99

flying

99

99

level

99

defendTimer

[click to advance]

welcome to the garage

since this is your first visit to
the garage, it is important to
understand how everything works.

firepower

with enough money you can get more
firepower at the garage.
you can purchase weapons for your
left arm or right arm. ammunition
is shared between the two, but
weapons cannot be swapped between
arms.

money

there are different ways to get
money. most of them deal with
killing the undead.
you can either work jobs defending
points in the city or be a
vigilante and kill the undead on
your own time.

missions

from time to time there will be
zombie hordes spotted around the
city. you will be notified of
these zombie hordes and their
positions.
when you reach the indicated
position you will be stuck in that
spot for a given amount of time.
successfully defending the
position will earn you bonus
money.

objective

the ultimate objective is to get
out of this godforsaken city. but
that is a little more difficult
than you might think.
sections of the city have been
blocked off by the the population
in an effort to fend off the
undead. they didn't do a good job.

advancing

you may encounter some road blocks
on the way. if you shoot them and
they do not break, you need a
larger gun. sawhorses take at
least an upgraded pistol to bust
and barrels can be destroyed with
an upgraded shotgun.

there is a police station in the
center of the city. you will find
it by heading east.

there is a hospital to the south.
von bratworst can give you
information if you go there.

you may be able to escape the
city by crossing the bridge in
the north section of the city.

there is an airport in the easter
section of the city. there should
be a chopper waiting there.

don't forget to buy ammo. you will
need a LOT of it.

LEFT WEAPON INDICATOR

tells you what weapon is currently equipped
to your left arm

MAP

this helps you find your
way around the city

red - indicates the garage

yellow - indicates you objective

note: pressing M allows
you to change your map size

white - indicates car's position

RIGHT WEAPON INDICATOR

tells you what weapon is currently equipped
to your right arm

weapon name

backup ammunition

ammo in gun

ENEMIES

you want to kill
and/or avoid these

CLOCK

this is very important
don't stay out past curfew

night

day

ACTIBITY INDICATOR

this tells you
where you want to go
if you want to make some money

HEALTH INDICATOR

when this is empty,
you die. :(

CASH INDICATOR

shows you how fat your wallet is

kill zombies to get some more

CROSSHAIR

get this over your enemies' heads
and attack!

OBJECTIVE INDICATOR

this tells you
where you want to go
to advance through the game

[click to close]

[hover over an item to see a description]

SKIP INTRO

SKIP INTRO

you were in that forest for a long time, soldier.
i hear the place was infested with zombies. it's a
wonder you stayed alive long enough for us to pick
you up.

next

i was fortunate enough to have a constant supply
of ammunition. even if it was for a countless
number of days.

so, what, you killed zombies for cash and bought
weapons with that money?

sounds like something out of a bad video game,
doesn't it?

HAHAHAHA!!!

so you just sat there and defended a base by
yourself? with hundreds... no... THOUSANDS of
zombies attacking you? day in, day out?

what can i say? i guess i have an uncanny ability
to stay alive.

but what were you doing there in the first place?
a zombie infested forest doesn't sound like my
idea of a vacation.

funny story, really. i was actually on my way to--

HOLY CRAP!!!

POLICE STATION

THIS WAY

HOSPITAL

BRIDGE

AIRPORT

99

DEFEND THIS SPOT

<p align="right"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>

<p align="left"><font face="Copperplate Gothic Bold" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>

LIFE:

press        .
to enter your vehicle

purchase bigger weapons to
destroy barriers.
(some take more firepower than others)

press        .
to use your breaks

whoa. that was insane.

hey, guys. i know this area of the city. there's a
garage just south of here.

...

your comrades are dead, but you managed to
survive. you need to get to the garage for weapons
and information.

you can follow your mission indicator
(circled in yellow) to get to places to make some
money. sometimes you'll need to make some cash
before advancing.

choose your control style

baron van bratworst? i'm surprised to find you
here here. what are you doing?

haha! i am not surprised to find you in this city.
you seem to be where the zombies are. i am here
because i must continue my research.

i should have guessed as much. how's the research
going? did you figure out where all these zombies
have been coming from?

not yet, but i think i may have found something
interesting. there is a new breed!

a new breed? eh, no big deal. there's nothing i
can't kill.

you better hope you don't eat those words. i must
be going. meet me at the hospital and i will give
you more information when i find it.

eat those words? haha. have you seen these guns?

speaking of guns, i believe there is a garage just
south of here. that should be convenient,

hey bratworst. did you get any new information?

actually, i did. these creatures are so amazing.
it seems as though they are getting more
intelligent.

so we're not just dealing with mindless brain
eating monkeys here? that's comforting.

do not underestimate them. some have figured out
how to use weapons. some are even evolving.

evolving? what? like growing extra arms and stuff?

go outside at night, and you will see what i mean.
there is a new breed of hunter taking shape. it is
so exciting!

there are weird monsters popping up all over the
place, and you're EXCITED?

i must continue my research. if you would like to
get out of the city, there should be a bridge in
the north that will get you out.

there's a bridge in the north?

ah yes, but the locals seem to have blocked it
with some concrete road blocks. you could destroy
the road block with a rocket launcher.

i'll get across that bridge as soon as possible. i
don't want to spend another minute in this city.

bon voyage! beware the malformed. they come out to
play after the sun sets.

what the hell is this?

i'd say it bears a striking resemblence to a blown
up bridge.

you told me there would be a bridge here. NOT a
destroyed bridge. what happened?

i assume it was the zombies. they don't want you
to escape the city.

you're insane! why would they keep me here? and
you're telling me the zombies are using high power
explosives now?!

they are using rocket launchers. i have seen it
myself. i would not be surprised to find out they
use c4 as well.

rocket launchers?! WHAT?! i thought that was a
terrorist or something that hit our jeep.

i told you not to underestimate them. they've
destroyed a subway to the southeast too. that
leaves only one way to get out of the city.

so how do i get out of here?

there is an airport in the east of the city. there
should be something that you can use to fly out of
here.

fly? i don't know how to fly!

flying is simple! meet me at the airport and i
will get you out of here.

next he's going to tell me the zombies are
learning to fly.

a helocopter? great. now we can get out of here.
so are you going to fly this thing, or am i going
to have to learn how to fly?

but don't you think they're beautiful?

what? helicopters? sure, i guess they're cool.

not the helicopters, you moron! the zombies! MY
creations! they're beautiful, aren't they?

the zombies?! you mean you made them?!

oh, yes, i made them. and i unleashed them on this
pitiful world. you thought that what you saw here
was bad? what until you see--

I'M GOING TO KILL YOU!!

WAIT! don't you want to know why i did it? HOW i
did it?

screw that. i'm going to tear you limb from limb!

get off of me, will you?

what are you doing?! i created you!

i guess it's time to escape.

NNNOOOO!!! i created you!

get to the police station as soon
as possible. you should be able to
find help there.
you will need an upgraded pistol
or a shotgun to get there.

von bratworst said he'll meet you
at the hospital. he has more
information about the zombies.
you're going to need an upgraded
shotgun to get there.

there is a bridge in in the north.
you should be able to escape the
city by crossing this bridge.
von bratworst says you may need a
rocket launcher to get through the
road blocks.

there is an airport in the east.
it seems to be the last resort out
of the city.
von bratworst says he can fly you
out if you get to the airport.

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>

MAIN MENU

MAIN MENU

MAINE MENU

CONGRATULATIONS!
you managed to get yourself killed.

CONGRATULATIONS!
you successfully defended the location.

BONUS:

$9000

weapons have different attributes. pay attention
to them because certain enemies will be weaker to
certain weapons.

RANDOM TIP:

upgrading your weapons increases firepower, rate
of fire, and ammo capacity. it might be
expensive, but it's certainly worth it.

pistols are the basic firearm. the backbone of
any survivor.

pistols are cheap but effective.

submachine guns aren't extremely powerful, but
the rate of fire makes up for it.

shotguns are a zombie's worst nightmare.

shotguns are extermely effective due to their raw
power and spread shot.

automatic rifles are good when you need a higher
rate of fire while keeping a lot of power.

what better weapon to take into combat than an
automatic rifle?
high rate of fire + power = effective.

sniper rifles have the unique ability to shoot
through multiple targets.

sniper rifles may have a relatively small clip
size, but they are much more powerful than the
other weapons.

explosions! don't be afraid to stock up on
rockets. you get a bonus for blowing zombies
apart.

get more bang for your buck. bonus cash is
awarded for full dismemberment of the undead.

decapitation of zombies awards you bonus cash.

melee weapons come in a variety of styles, each
different from the other. be sure to upgrade.

don't keep punching zombies in the head. upgrade
your melee weapon to a knife, or maybe even a
machete.

upgrading melee weapons gives you more attack
power and a longer range of attack.

try not reloading both weapons at the same time.
keep ammo-ready one for backup.

you can shoot one weapon without shooting the
other. this allows you to use it for backup while
reloading the other.

conserve on ammunition by using melee weapons.

you can attack with your melee weapon while
reloading guns.

upgrade your armor to give yourself more defense.

you can raise your max health by upgrading your
armor.

you can refill your health by purchasing medikits
in the garage. these are used instantly, unlike
those haggard field-use medikits you buy from the
roof of that rickety old shack on the woods.

if you incur some injuries, you can be healed by
purchasing medikits in the garage.

pay attention to the map. it will help you get
where you're going.

use M to change the map size. make the map larger
to see it more clearly, or remove it entirely.

pressing M allows you to change your map size.

once you've acquired a vehicle, your map will
always display the location of it.

did you lose your ride? you may not have GPS, but
your radar will show the location of your car
once you've found it.

the blue arrow points you to your next objective.
this will help you unlock more areas of the city
and get more money.

the white arrow points you toward the nearest
known increase of zombie activity. these areas
will give you more kills and award you bonus cash
if you survive a given time.

the red arrow on your radar points you toward
your garage.

use the breaks effectively while driving.
(default key = SPACEBAR) if timed right, corners
and be taken sharply while maintaining a lot of
speed.

once you reach a certain point in the game
walking is simply too slow. find yourself a ride.

eventually you can drive the zombie buggy. sadly,
the ride hasn't been pimped. but it will get you
where you're going.

why waste ammo when you can simply run over
zombies?

you cannot get into your car while defending a
location.

game running slow? you can lower the graphics
settings from the options menu.

running slow? you can remove some effects in the
options menu to make the game run a bit smoother.

you can customize your controls in the options
menu.

WASD keys not working for you? go into the
options menu and change your controls.

standard zombies are slow and stupid. use that to
your advantage.

be careful going out at night. you might find
something you wish you hadn't.

at certain times of the day you'll find enemies
that you wouldn't find otherwise.

pay attention to your curfew. you might die if
you don't.

this cannot be stressed enough. do not go outside
at night if you're not prepared for a fight and a
half.

crime doesn't run rampant on these streets at
night, but powerful bloodthirsty malformed
creatures do.

the malformed are creatures of the night. they
are much more poewrful than zombies but award you
a larger bounty.

progressing through story mode unlocks more
difficult enemies while running around the city.
be careful how far you go.

there are rumors of zombies with pistols. they're
not too accurate, but they can sure hurt if they
do manage to hit you.

zombies with machine guns?! you'd better believe
it. keep your distance and fire at will.

some zombies carry guns. they have a chance to
miss though, so it's not like they're too
terrifying.

the zombies are evolving?! they are smart enough
to carry weapons and are changing form to better
suit battle. watch out for that.

do you think the SWAT zombies were actually
members of the police force in their life?

crows are annoying, and can get in the way. they
fly in really fast and attack your face. watch
out for that.

if you can't find a way to your destination,
stick to the road and you should be okay.

running in diagonals will help you escape the
deathclutch of the maflormed.

be sure to save frequently. you never know when
you might come down with a slight case of death.

stock up on ammunition. it's cheap, and it will
keep you alive.

CLOSE

CLOSE

CONGRATULATIONS!
you found a chopper to escape the city!

for your efforts, you've been
awarded $1,000,000

now go shopping for
SURVIVAL MODE!

SAVE
and return to main menu

SAVE
and return to main menu

LEVEL 1

SUBMIT SCORE

SUBMIT SCORE

[ player name ]

100

TOTAL SCORE:

LEVEL 2

[ player name ]

100

LEVEL 3

[ player name ]

100

LEVEL 4

[ player name ]

100

100

00:00:00

total kills
decapitations
full dismemberments
zombies
white zombies
pistol zombies
AR zombies
rocket zombies
malformed
black malformed
crows
bats

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nights survived
total time

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x1
x2
x3
x2
x3
x3
x4
x5
x8
x10
x1
x1

ActionScript [AS1/AS2]

Frame 1
_quality = "high"; fscommand ("showmenu", false); Stage.showMenu = false; loaded = (getBytesLoaded() / getBytesTotal()) * 100; logo._alpha = loaded; loadText = Math.round(loaded) + "%"; loadBar._xscale = loaded; if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (3); }
Instance of Symbol 152 MovieClip in Frame 1
on (release) { getURL ("http://crazymonkeygames.com/", "_blank"); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); _quality = "low"; var varRAD = 57.2957795130823; savefile = SharedObject.getLocal("zombieHord3"); var maxBullets = 100; var varBULLETEFFECTS = "ON"; var varKEYCONFIG = 1; if (varKEYCONFIG == 1) { var keyUP = 87; var keyDOWN = 83; var keyLEFT = 65; var keyRIGHT = 68; var keyBREAK = 32; var keyINOUT = 17; var keyRELOAD = 82; var keyMELEE = 32; var keySECONDARYSELECT = 81; var keyPRIMARYSELECT = 69; } MovieClip.prototype.lineOfSight = function (origin, target, sampleRate) { if (sampleRate == undefined) { sampleRate = 10; } var _local8 = target._x - origin._x; var _local7 = target._y - origin._y; var _local10 = Math.sqrt((_local8 * _local8) + (_local7 * _local7)); var _local4 = _local10 / sampleRate; var _local5 = _local8 / _local4; var _local6 = _local7 / _local4; var _local3 = (sy = 0); i = 0; while (i < _local4) { x = origin._x + _local3; y = origin._y + sy; if (_root.streets.hit.walls.hitTest(x, y, true) || (_root.enemies.hitTest(x, y, true))) { _root.hitWallX = origin._x + _local3; _root.hitWallY = origin._y + sy; return(true); } _local3 = _local3 + _local5; sy = sy + _local6; i++; } };
Instance of Symbol 254 MovieClip "streets" in Frame 5
onClipEvent (load) { _xscale = 100; _yscale = 100; _x = 0; _y = 0; _root.varPURCHASE = "false"; e = 1; } onClipEvent (enterFrame) { if (garage1.hitTest(_root.character._x, _root.character._y, true) || (garage2.hitTest(_root.character._x, _root.character._y, true))) { _root.car.speed = 0; _root.garage.play(); _root.defending = "false"; _root.varOBJECTIVE = "false"; _root.defendTimer = 0; } if (a1.hitTest(_root.character._x, _root.character._y, true) && (_root.LEVEL < 2)) { _root.garage.barrierHelp.gotoAndPlay(2); } if (a2.hitTest(_root.character) && (_root.LEVEL < 2)) { _root.garage.cutScene.gotoAndPlay("level2"); _root.LEVEL = 2; } if (a3.hitTest(_root.character) && (_root.LEVEL < 3)) { _root.garage.cutScene.gotoAndPlay("level3"); _root.LEVEL = 3; } if (a4.hitTest(_root.character) && (_root.LEVEL < 4)) { _root.garage.cutScene.gotoAndPlay("level4"); _root.LEVEL = 4; } if ((chopper.hitTest(_root.character._x, _root.character._y, true) && (_root.varPURCHASE == "false")) && (_root.LEVEL < 5)) { _root.garage.cutScene.gotoAndPlay("end"); } }
Instance of Symbol 271 MovieClip "bulletLevel" in Frame 5
onClipEvent (load) { f = 1; n = 1; t = 1; _x = 0; _y = 0; bulletHole._x = -1000000; timer1 = (timer2 = (timer3 = (timer4 = (timer5 = (timer6 = (timer7 = (timer8 = (timer9 = (timer10 = (timer11 = (timer12 = 0))))))))))); } onClipEvent (enterFrame) { timer1 = timer1 - 1; if (timer1 <= 0) { bulletTrail1.removeMovieClip(); } timer2 = timer2 - 1; if (timer2 <= 0) { bulletTrail2.removeMovieClip(); } timer3 = timer3 - 1; if (timer3 <= 0) { bulletTrail3.removeMovieClip(); } timer4 = timer4 - 1; if (timer4 <= 0) { bulletTrail4.removeMovieClip(); } timer5 = timer5 - 1; if (timer5 <= 0) { bulletTrail5.removeMovieClip(); } timer6 = timer6 - 1; if (timer6 <= 0) { bulletTrail6.removeMovieClip(); } timer7 = timer7 - 1; if (timer7 <= 0) { bulletTrail7.removeMovieClip(); } timer8 = timer8 - 1; if (timer8 <= 0) { bulletTrail8.removeMovieClip(); } timer9 = timer9 - 1; if (timer9 <= 0) { bulletTrail9.removeMovieClip(); } timer10 = timer10 - 1; if (timer10 <= 0) { bulletTrail10.removeMovieClip(); } timer11 = timer11 - 1; if (timer11 <= 0) { bulletTrail11.removeMovieClip(); } timer12 = timer12 - 1; if (timer12 <= 0) { bulletTrail12.removeMovieClip(); } if (n > _root.maxBullets) { n = 1; } if (_root.varPURCHASE == "true") { i = 0; while (i < 101) { this["bulletHole" + i].removeMovieClip(); i++; } } }
Instance of Symbol 275 MovieClip "explosion" in Frame 5
onClipEvent (load) { n = 1; _x = 0; _y = 0; explosion._x = -1000000; }
Instance of Symbol 271 MovieClip "enemyExplosion" in Frame 5
onClipEvent (load) { e = 1; _x = 0; _y = 0; bulletHole._x = -1000000; }
Instance of Symbol 278 MovieClip "bullet2" in Frame 5
onClipEvent (enterFrame) { if (_root.character.secondary.gun.weaponType == "shotgun") { _xscale = 3000; } else { _xscale = 100; } }
Instance of Symbol 278 MovieClip "bullet1" in Frame 5
onClipEvent (enterFrame) { if (_root.character.primary.gun.weaponType == "shotgun") { _xscale = 3000; } else { _xscale = 100; } }
Instance of Symbol 271 MovieClip "ammoDrop" in Frame 5
onClipEvent (load) { n = 1; _x = 0; _y = 0; bulletHole._x = -1000000; }
Instance of Symbol 382 MovieClip "car" in Frame 5
onClipEvent (load) { _root.varDROWNED = "false"; _root.varINCAR = "false"; _root.drivenCar = "false"; _root.stopCar = "false"; }
Instance of Symbol 512 MovieClip "character" in Frame 5
onClipEvent (mouseDown) { if ((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) { if (_root.varRELOADING1 == "false") { primary.gun.play(); _root.rapidFire1 = "true"; } } else if ((_root.varRELOADING1 == "false") && (_root.varPURCHASE == "false")) { _root.car.car.driver.primary.gun.play(); _root.rapidFire1 = "true"; } } onClipEvent (mouseUp) { _root.rapidFire1 = "false"; }
Instance of Symbol 807 MovieClip "enemies" in Frame 5
/* no clip actions */
Instance of Symbol 812 MovieClip "flashlight" in Frame 5
onClipEvent (load) { _alpha = 0; if (_root.varINCAR == "false") { _rotation = _root.character._rotation; } else { _rotation = ((_root.car._rotation - 90) + _root.car.car._rotation); } lightSpeed = 1; } onClipEvent (enterFrame) { if (_root.varHEALTH <= 0) { _alpha = 0; } if (_root.varINCAR == "false") { _rotation = _root.character._rotation; } else { _rotation = ((_root.car._rotation - 90) + _root.car.car._rotation); } if (_root.varINCAR == "true") { _x = _root.car._x; _y = _root.car._y; } else { _x = _root.character._x; _y = _root.character._y; } if ((_root.Time == "day") && (_alpha > 0)) { _alpha = (_alpha - lightSpeed); } if ((_root.Time == "night") && (_alpha < 100)) { _alpha = (_alpha + lightSpeed); } }
Instance of Symbol 960 MovieClip "overhang" in Frame 5
onClipEvent (load) { _xscale = 100; _yscale = 100; _x = 0; _y = 0; gotoAndStop (5); }
Instance of Symbol 2005 MovieClip "crosshair" in Frame 5
onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; if (_root.varPURCHASE == "true") { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 2007 MovieClip in Frame 5
onClipEvent (load) { this.swapDepths(10001); } onClipEvent (enterFrame) { if (_root.defending == "false") { if (_root.varINCAR == "false") { if (_root.survival == "false") { _x = _root.character._x; _y = _root.character._y; } else { _x = _root.survivalX; _y = _root.survivalY; } } else { _x = (_root.car._x + (_root.car.xSpeed * 4)); _y = (_root.car._y + (_root.car.ySpeed * 4)); } } else { _x = _root.objectiveX; _y = _root.objectiveY; } }
Symbol 9 MovieClip [health] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 9 MovieClip [health] Frame 330
removeMovieClip(this);
Symbol 9 MovieClip [health] Frame 335
pickedUp = "true"; _root.varHEALTH = _root.maxHEALTH;
Symbol 9 MovieClip [health] Frame 340
stop(); this.removeMovieClip();
Symbol 11 MovieClip [ammo5] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 11 MovieClip [ammo5] Frame 330
removeMovieClip(this);
Symbol 11 MovieClip [ammo5] Frame 335
pickedUp = "true"; _root.rifleINV = _root.rifleINV + 25;
Symbol 11 MovieClip [ammo5] Frame 340
stop(); this.removeMovieClip();
Symbol 13 MovieClip [ammo6] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 13 MovieClip [ammo6] Frame 330
removeMovieClip(this);
Symbol 13 MovieClip [ammo6] Frame 335
pickedUp = "true"; _root.rocketINV = _root.rocketINV + 5;
Symbol 13 MovieClip [ammo6] Frame 340
stop(); removeMovieClip(this);
Symbol 15 MovieClip [ammo4] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 15 MovieClip [ammo4] Frame 330
removeMovieClip(this);
Symbol 15 MovieClip [ammo4] Frame 335
pickedUp = "true"; _root.autorifleINV = _root.autorifleINV + 30;
Symbol 15 MovieClip [ammo4] Frame 340
stop(); removeMovieClip(this);
Symbol 17 MovieClip [ammo3] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 17 MovieClip [ammo3] Frame 330
removeMovieClip(this);
Symbol 17 MovieClip [ammo3] Frame 335
pickedUp = "true"; _root.shotgunINV = _root.shotgunINV + 15;
Symbol 17 MovieClip [ammo3] Frame 340
stop(); removeMovieClip(this);
Symbol 19 MovieClip [ammo2] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 19 MovieClip [ammo2] Frame 330
removeMovieClip(this);
Symbol 19 MovieClip [ammo2] Frame 335
pickedUp = "true"; _root.smgINV = _root.smgINV + 30;
Symbol 19 MovieClip [ammo2] Frame 340
stop(); removeMovieClip(this);
Symbol 21 MovieClip [ammo1] Frame 1
function onEnterFrame() { if (this.hitTest(_root.character._x, _root.character._y) && (pickedUp == "false")) { gotoAndPlay ("pickedUp"); } } pickedUp = "false";
Symbol 21 MovieClip [ammo1] Frame 330
removeMovieClip(this);
Symbol 21 MovieClip [ammo1] Frame 335
pickedUp = "true"; _root.pistolINV = _root.pistolINV + 25;
Symbol 21 MovieClip [ammo1] Frame 340
stop(); removeMovieClip(this);
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 2
stop();
Symbol 30 MovieClip Frame 3
stop();
Symbol 30 MovieClip Frame 4
stop();
Symbol 30 MovieClip Frame 5
stop();
Symbol 30 MovieClip Frame 6
stop();
Symbol 31 MovieClip [explosion] Frame 10
if (this.hitTest(_root.character._x, _root.character._y, true)) { _root.varHEALTH = _root.varHEALTH - (40 + random(40)); }
Instance of Symbol 30 MovieClip in Symbol 31 MovieClip [explosion] Frame 10
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); _rotation = random(360); _xscale = scale; _yscale = scale; if (_parent.wallHit == "true") { _alpha = 0; } }
Symbol 31 MovieClip [explosion] Frame 80
this.removeMovieClip();
Symbol 33 MovieClip [roadblock2] Frame 1
stop();
Symbol 33 MovieClip [roadblock2] Frame 2
stop();
Symbol 34 MovieClip [roadblock3] Frame 1
stop();
Symbol 34 MovieClip [roadblock3] Frame 2
stop();
Symbol 35 MovieClip [roadblock1] Frame 1
stop();
Symbol 35 MovieClip [roadblock1] Frame 2
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 2
play(); _global.alerted = "true"; _global.alertX = _parent._x; _global.alertX = _parent._y;
Symbol 44 MovieClip Frame 3
play();
Symbol 44 MovieClip Frame 5
_global.alerted = "false";
Symbol 54 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 54 MovieClip Frame 3
_parent.attacking = "false";
Symbol 54 MovieClip Frame 12
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 54 MovieClip Frame 23
gotoAndPlay (1);
Symbol 58 MovieClip Frame 1
gotoAndStop(random(6) + 3);
Symbol 58 MovieClip Frame 2
gotoAndStop(random(6) + 3);
Symbol 58 MovieClip Frame 3
stop();
Symbol 58 MovieClip Frame 4
stop();
Symbol 58 MovieClip Frame 5
stop();
Symbol 58 MovieClip Frame 6
stop();
Symbol 58 MovieClip Frame 7
stop();
Symbol 58 MovieClip Frame 8
stop();
Symbol 58 MovieClip Frame 9
stop();
Symbol 58 MovieClip Frame 10
stop();
Symbol 59 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 59 MovieClip Frame 13
_parent.varHITTING = "true";
Symbol 59 MovieClip Frame 15
_parent.varHITTING = "false";
Symbol 59 MovieClip Frame 31
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 3
stop();
Symbol 68 MovieClip Frame 4
stop();
Symbol 68 MovieClip Frame 5
stop();
Symbol 68 MovieClip Frame 6
stop();
Symbol 68 MovieClip Frame 7
stop();
Symbol 68 MovieClip Frame 8
stop();
Symbol 68 MovieClip Frame 9
stop();
Symbol 68 MovieClip Frame 10
stop();
Symbol 78 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 78 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 78 MovieClip Frame 28
_parent.disappear = "true"; stop();
Symbol 82 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 82 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 82 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 95 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 95 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 95 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 103 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 103 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 112 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 112 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 113 MovieClip Frame 1
_parent.removeMovieClip();
Symbol 114 MovieClip [zombie] Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.zomCounter1 = _root.zomCounter1 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + (_height / 2)) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - (_height / 2)) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 54 MovieClip "zombie" in Symbol 114 MovieClip [zombie] Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 114 MovieClip [zombie] Frame 2
stop(); attacking = "true";
Symbol 114 MovieClip [zombie] Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 114 MovieClip [zombie] Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 114 MovieClip [zombie] Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 114 MovieClip [zombie] Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 114 MovieClip [zombie] Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 114 MovieClip [zombie] Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.zomCounter1 = _root.zomCounter1 - 1; _root.kills = _root.kills + 1; _root.zombie = _root.zombie + 1; if (_root.survival == "true") { dropHealth = random(100); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; ammoType = random(6) + 1; _root.ammoDrop.attachMovie("ammo" + ammoType, "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 126 MovieClip [flameExplosion] Frame 1
function onEnterFrame() { timer = timer - 1; if (timer <= 0) { _alpha = (_alpha - 0.1); } if (_alpha <= 0) { this.removeMovieClip(); } } _alpha = 100; timer = 300;
Symbol 126 MovieClip [flameExplosion] Frame 12
stop();
Symbol 168 Button
on (release) { play(); }
Symbol 182 MovieClip Frame 142
_root.play();
Symbol 220 MovieClip Frame 1
_alpha = 0;
Symbol 230 MovieClip Frame 1
function onEnterFrame() { if (_root.varHEALTH <= 0) { life = maxLife; destroyed = "false"; gotoAndStop (1); _rotation = startingRotation; } if ((500 > Math.abs(_x - _root.character._x)) && (500 > Math.abs(_y - _root.character._y))) { if ((_root.crosshair.crosshair1.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit1.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE1 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } if ((_root.crosshair.crosshair2.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit2.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE2 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } } } stop(); life = 10; startingRotation = _rotation; destroyed = "false";
Symbol 230 MovieClip Frame 2
destroyed = "true";
Symbol 230 MovieClip Frame 11
stop();
Symbol 239 MovieClip Frame 1
function onEnterFrame() { if (_root.varHEALTH <= 0) { destroyed = "false"; gotoAndStop (1); _rotation = startingRotation; } if ((500 > Math.abs(_x - _root.character._x)) && (500 > Math.abs(_y - _root.character._y))) { if ((_root.crosshair.crosshair1.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit1.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE1 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } if ((_root.crosshair.crosshair2.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit2.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE2 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } } } stop(); life = maxLife; startingRotation = _rotation; destroyed = "false";
Symbol 239 MovieClip Frame 2
destroyed = "true";
Symbol 239 MovieClip Frame 11
stop();
Symbol 248 MovieClip Frame 1
function onEnterFrame() { if (_root.varHEALTH <= 0) { life = maxLife; destroyed = "false"; gotoAndStop (1); _rotation = startingRotation; } if ((500 > Math.abs(_x - _root.character._x)) && (500 > Math.abs(_y - _root.character._y))) { if ((_root.crosshair.crosshair1.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit1.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE1 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } if ((_root.crosshair.crosshair2.crosshair.Bullet.hitTest(_x, _y, true) || (_root.explosion.hit2.hitTest(_x, _y, true))) && (!lineOfSight(_root.character, this, 10))) { if ((_root.varDAMAGE2 >= life) && (destroyed == "false")) { _rotation = (_root.character._rotation + 90); _root.streets.hit["roadblock" + n].gotoAndStop(2); play(); } } } } stop(); life = 250; startingRotation = _rotation; destroyed = "false";
Symbol 248 MovieClip Frame 2
destroyed = "true";
Symbol 248 MovieClip Frame 11
stop();
Symbol 251 MovieClip Frame 1
stop();
Instance of Symbol 250 MovieClip "walls" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 253 MovieClip Frame 1
stop();
Instance of Symbol 251 MovieClip "hit" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { _x = 0; _y = 0; n = 0; }
Instance of Symbol 253 MovieClip "carWall" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (varRACING == "false") { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 265 MovieClip "mark" in Symbol 270 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(random(_totalframes) + 1); }
Symbol 270 MovieClip Frame 9
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 5
_parent["hit" + number]._x = this._x; _parent["hit" + number]._y = this._y;
Instance of Symbol 30 MovieClip in Symbol 272 MovieClip Frame 5
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); _rotation = random(360); _xscale = scale; _yscale = scale; }
Symbol 272 MovieClip Frame 6
_parent["hit" + number]._x = -1000000; _parent["hit" + number]._y = -1000000;
Symbol 272 MovieClip Frame 14
stop();
Symbol 274 MovieClip Frame 1
_x = 0; _y = 0;
Instance of Symbol 272 MovieClip "explosion" in Symbol 275 MovieClip Frame 1
onClipEvent (load) { _alpha = 100; timer = 300; } onClipEvent (enterFrame) { timer = timer - 1; if (timer <= 0) { _alpha = (_alpha - 0.1); } if (_alpha <= 0) { this.removeMovieClip(); } }
Instance of Symbol 273 MovieClip "hit2" in Symbol 275 MovieClip Frame 1
onClipEvent (load) { _x = -1000000; }
Instance of Symbol 273 MovieClip "hit1" in Symbol 275 MovieClip Frame 1
onClipEvent (load) { _x = -1000000; }
Instance of Symbol 274 MovieClip "flame" in Symbol 275 MovieClip Frame 1
onClipEvent (load) { f = 1; }
Symbol 277 MovieClip Frame 2
stop(); _xscale = 100;
Symbol 278 MovieClip Frame 1
stop();
Symbol 280 MovieClip Frame 1
this._alpha = 0;
Symbol 285 MovieClip Frame 1
gotoAndStop ("end");
Symbol 285 MovieClip Frame 23
gotoAndStop ("start");
Symbol 286 MovieClip Frame 1
gotoAndStop ("end");
Symbol 286 MovieClip Frame 23
gotoAndStop ("start");
Symbol 289 MovieClip Frame 1
gotoAndStop ("end");
Symbol 289 MovieClip Frame 23
gotoAndStop ("start");
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 2
stop();
Symbol 295 MovieClip Frame 3
stop();
Symbol 295 MovieClip Frame 4
stop();
Symbol 297 MovieClip Frame 1
stop();
Instance of Symbol 295 MovieClip in Symbol 297 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); }
Symbol 297 MovieClip Frame 28
if (Key.isDown(17) && (_parent._parent.speed > 5)) { gotoAndPlay (2); }
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
stop();
Symbol 317 MovieClip Frame 3
stop();
Symbol 317 MovieClip Frame 4
stop();
Symbol 317 MovieClip Frame 5
stop();
Symbol 317 MovieClip Frame 6
stop();
Symbol 317 MovieClip Frame 7
stop();
Symbol 317 MovieClip Frame 8
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
stop();
Instance of Symbol 285 MovieClip "wheel2" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { stop(); }
Instance of Symbol 286 MovieClip "wheel1" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { stop(); }
Instance of Symbol 289 MovieClip "wheels" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); } onClipEvent (enterFrame) { stop(); }
Instance of Symbol 332 MovieClip "driver" in Symbol 337 MovieClip Frame 1
onClipEvent (load) { gotoAndStop ("center"); } onClipEvent (enterFrame) { stop(); armor.gotoAndStop(_root.varARMOR); helmet.gotoAndStop(_root.varARMOR); if (_root.varINCAR == "false") { _alpha = 0; } else { _alpha = 100; } }
Symbol 339 MovieClip Frame 1
stop();
Symbol 340 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 11
_global.varHEALTH = 0;
Symbol 352 MovieClip Frame 40
_global.deathText = random(5) + 1; _root.garage.gotoAndPlay("dead"); stop();
Symbol 381 MovieClip Frame 1
_global.varHEALTH = 0;
Symbol 381 MovieClip Frame 50
_global.deathText = random(5) + 6; _root.garage.gotoAndPlay("dead"); stop();
Symbol 382 MovieClip Frame 1
stop(); speed = 0; maxSpeed = 25; acceleration = 0.25; deceleration = 0.99; turn = 4; function onEnterFrame() { _root.character._alpha = 0; if ((_root.varPURCHASE == "false") && (_root.varDEAD == "false")) { if ((speed < 0.2) && (speed > -0.2)) { speed = 0; } xSpeed = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * speed; ySpeed = (Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * speed) * -1; xOffset1 = ((xSpeed + _x) + (Math.sin(((_rotation + car._rotation) + 180) * 0.0174532925199433 /* Math.PI/180 */) * 30)) + (Math.sin(((_rotation + car._rotation) + 90) * 0.0174532925199433 /* Math.PI/180 */) * 20); yOffset1 = ((ySpeed + _y) + (Math.cos(((_rotation + car._rotation) + 180) * 0.0174532925199433 /* Math.PI/180 */) * -30)) + (Math.cos(((_rotation + car._rotation) + 90) * 0.0174532925199433 /* Math.PI/180 */) * -20); _root.point1._x = xOffset1; _root.point1._y = yOffset1; xOffset2 = ((xSpeed + _x) + (Math.sin(((_rotation + car._rotation) + 180) * 0.0174532925199433 /* Math.PI/180 */) * 30)) + (Math.sin(((_rotation + car._rotation) - 90) * 0.0174532925199433 /* Math.PI/180 */) * 20); yOffset2 = ((ySpeed + _y) + (Math.cos(((_rotation + car._rotation) + 180) * 0.0174532925199433 /* Math.PI/180 */) * -30)) + (Math.cos(((_rotation + car._rotation) - 90) * 0.0174532925199433 /* Math.PI/180 */) * -20); _root.point2._x = xOffset2; _root.point2._y = yOffset2; xOffset3 = ((xSpeed + _x) + (Math.sin((_rotation + car._rotation) * 0.0174532925199433 /* Math.PI/180 */) * 35)) + (Math.sin(((_rotation + car._rotation) + 90) * 0.0174532925199433 /* Math.PI/180 */) * 20); yOffset3 = ((ySpeed + _y) + (Math.cos((_rotation + car._rotation) * 0.0174532925199433 /* Math.PI/180 */) * -35)) + (Math.cos(((_rotation + car._rotation) + 90) * 0.0174532925199433 /* Math.PI/180 */) * -20); _root.point3._x = xOffset3; _root.point3._y = yOffset3; xOffset4 = ((xSpeed + _x) + (Math.sin((_rotation + car._rotation) * 0.0174532925199433 /* Math.PI/180 */) * 35)) + (Math.sin(((_rotation + car._rotation) - 90) * 0.0174532925199433 /* Math.PI/180 */) * 20); yOffset4 = ((ySpeed + _y) + (Math.cos((_rotation + car._rotation) * 0.0174532925199433 /* Math.PI/180 */) * -35)) + (Math.cos(((_rotation + car._rotation) - 90) * 0.0174532925199433 /* Math.PI/180 */) * -20); _root.point4._x = xOffset4; _root.point4._y = yOffset4; if (xSpeed >= 0) { if (((((((_root.streets.hit.hitTest(_root.point1._x + (xSpeed + 10), _root.point1._y, true) || (_root.streets.carWall.hitTest(_root.point1._x + (xSpeed + 10), _root.point1._y, true))) || (_root.streets.hit.hitTest(_root.point2._x + (xSpeed + 10), _root.point2._y, true))) || (_root.streets.carWall.hitTest(_root.point2._x + (xSpeed + 10), _root.point2._y, true))) || (_root.streets.hit.hitTest(_root.point3._x + (xSpeed + 10), _root.point3._y, true))) || (_root.streets.carWall.hitTest(_root.point3._x + (xSpeed + 10), _root.point3._y, true))) || (_root.streets.hit.hitTest(_root.point4._x + (xSpeed + 10), _root.point4._y, true))) || (_root.streets.carWall.hitTest(_root.point4._x + (xSpeed + 10), _root.point4._y, true))) { moveEast = "false"; } else { moveEast = "true"; } } else if (((((((_root.streets.hit.hitTest(_root.point1._x + (xSpeed - 10), _root.point1._y, true) || (_root.streets.carWall.hitTest(_root.point1._x + (xSpeed - 10), _root.point1._y, true))) || (_root.streets.hit.hitTest(_root.point2._x + (xSpeed - 10), _root.point2._y, true))) || (_root.streets.carWall.hitTest(_root.point2._x + (xSpeed - 10), _root.point2._y, true))) || (_root.streets.hit.hitTest(_root.point3._x + (xSpeed - 10), _root.point3._y, true))) || (_root.streets.carWall.hitTest(_root.point3._x + (xSpeed - 10), _root.point3._y, true))) || (_root.streets.hit.hitTest(_root.point4._x + (xSpeed - 10), _root.point4._y, true))) || (_root.streets.carWall.hitTest(_root.point4._x + (xSpeed - 10), _root.point4._y, true))) { moveWest = "false"; } else { moveWest = "true"; } if (ySpeed <= 0) { if (((((((_root.streets.hit.hitTest(_root.point1._x, _root.point1._y + (ySpeed - 10), true) || (_root.streets.carWall.hitTest(_root.point1._x, _root.point1._y + (ySpeed - 10), true))) || (_root.streets.hit.hitTest(_root.point2._x, _root.point2._y + (ySpeed - 10), true))) || (_root.streets.carWall.hitTest(_root.point2._x, _root.point2._y + (ySpeed - 10), true))) || (_root.streets.hit.hitTest(_root.point3._x, _root.point3._y + (ySpeed - 10), true))) || (_root.streets.carWall.hitTest(_root.point3._x, _root.point3._y + (ySpeed - 10), true))) || (_root.streets.hit.hitTest(_root.point4._x, _root.point4._y + (ySpeed - 20), true))) || (_root.streets.carWall.hitTest(_root.point4._x, _root.point4._y + (ySpeed - 10), true))) { moveNorth = "false"; } else { moveNorth = "true"; } } else if (((((((_root.streets.hit.hitTest(_root.point1._x, _root.point1._y + (ySpeed + 10), true) || (_root.streets.carWall.hitTest(_root.point1._x, _root.point1._y + (ySpeed + 10), true))) || (_root.streets.hit.hitTest(_root.point2._x, _root.point2._y + (ySpeed + 10), true))) || (_root.streets.carWall.hitTest(_root.point2._x, _root.point2._y + (ySpeed + 10), true))) || (_root.streets.hit.hitTest(_root.point3._x, _root.point3._y + (ySpeed + 10), true))) || (_root.streets.carWall.hitTest(_root.point3._x, _root.point3._y + (ySpeed + 10), true))) || (_root.streets.hit.hitTest(_root.point4._x, _root.point4._y + (ySpeed + 10), true))) || (_root.streets.carWall.hitTest(_root.point4._x, _root.point4._y + (ySpeed + 10), true))) { moveSouth = "false"; } else { moveSouth = "true"; } if (speed > 0) { if (xSpeed > 0) { if (moveEast == "true") { this._x = this._x + xSpeed; } else { speed = speed - Math.abs(xSpeed / 2); } } if (xSpeed < 0) { if (moveWest == "true") { this._x = this._x + xSpeed; } else { speed = speed - Math.abs(xSpeed / 2); } } if (ySpeed > 0) { if (moveSouth == "true") { this._y = this._y + ySpeed; } else { speed = speed - Math.abs(ySpeed / 2); } } if (ySpeed < 0) { if (moveNorth == "true") { this._y = this._y + ySpeed; } else { speed = speed - Math.abs(ySpeed / 2); } } } else { if (xSpeed > 0) { if (moveEast == "true") { this._x = this._x + xSpeed; } else { speed = speed + Math.abs(xSpeed / 2); } } if (xSpeed < 0) { if (moveWest == "true") { this._x = this._x + xSpeed; } else { speed = speed + Math.abs(xSpeed / 2); } } if (ySpeed > 0) { if (moveSouth == "true") { this._y = this._y + ySpeed; } else { speed = speed + Math.abs(ySpeed / 2); } } if (ySpeed < 0) { if (moveNorth == "true") { this._y = this._y + ySpeed; } else { speed = speed + Math.abs(ySpeed / 2); } } } if ((car._rotation > 170) || (car._rotation < -170)) { car._rotation = 0; _rotation = (_rotation + 180); speed = -speed; } if (_root.varINCAR == "true") { if ((Key.isDown(_root.keyUP) && (speed < maxSpeed)) && (!Key.isDown(_root.keyBREAK))) { speed = speed + acceleration; } if ((Key.isDown(_root.keyDOWN) && (speed > ((-maxSpeed) * 0.7))) && (!Key.isDown(_root.keyBREAK))) { speed = speed - acceleration; } if (Key.isDown(_root.keyBREAK)) { car.lights.gotoAndStop(2); speed = speed * 0.95; if (speed > 10) { if (Key.isDown(_root.keyRIGHT) && (car._rotation < 90)) { car._rotation = car._rotation + (turn * 2); car.smoke.play(); } if (Key.isDown(_root.keyLEFT) && (car._rotation > -90)) { car._rotation = car._rotation - (turn * 2); car.smoke.play(); } } if (speed < -5) { if (Key.isDown(_root.keyRIGHT) && (car._rotation > -180)) { car._rotation = car._rotation - (turn * 2); car.smoke.play(); } if (Key.isDown(_root.keyLEFT) && (car._rotation < 180)) { car._rotation = car._rotation + (turn * 2); car.smoke.play(); } } } else { car.lights.gotoAndStop(1); } if (speed >= 0.5) { if (Key.isDown(_root.keyLEFT)) { _rotation = (_rotation + turnWheel); } if (Key.isDown(_root.keyRIGHT)) { _rotation = (_rotation + turnWheel); } } if (speed <= -0.5) { if (Key.isDown(_root.keyLEFT)) { _rotation = (_rotation - turnWheel); } if (Key.isDown(_root.keyRIGHT)) { _rotation = (_rotation - turnWheel); } } if ((!Key.isDown(_root.keyUP)) && (!Key.isDown(_root.keyDOWN))) { speed = speed * deceleration; } } else { speed = speed * (deceleration * 0.97); } if (!Key.isDown(_root.keyBREAK)) { if (car._rotation > 0) { car._rotation = car._rotation - turn; _rotation = (_rotation + turn); if (speed > 1) { car.smoke.play(); } } if (car._rotation < 0) { car._rotation = car._rotation + turn; _rotation = (_rotation - turn); if (speed > 1) { car.smoke.play(); } } } } if ((_root.varINCAR == "true") && (Key.isDown(_root.keyBREAK))) { _root.stopCar = "true"; } if (_root.varINCAR == "false") { _root.character._alpha = 100; } if (this.hitTest(_root.character) && (_root.drivenCar == "false")) { _root.garage.carHelp.gotoAndPlay(2); } if ((_root.varINCAR == "true") && (_root.stopCar == "false")) { _root.garage.carHelp2.gotoAndPlay(2); } if (Key.isDown(_root.keyINOUT)) { if ((_root.varPURCHASE == "false") && (_root.varDEAD == "false")) { if (((_root.varINCAR == "true") && (speed > -1)) && (keydownINOUT == "false")) { if (!_root.steets.hit.hitTest(_x - (Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * 70), _y - (Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * -70), true)) { _root.character._x = _x - (Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * 75); _root.character._y = _y - (Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * -75); _root.varINCAR = "false"; keydownINOUT = "true"; } } if (((((this.hitTest(_root.character) && (_root.varINCAR == "false")) && (_root.varRELOADING1 == "false")) && (_root.varRELOADING2 == "false")) && (_root.defending == "false")) && (keydownINOUT == "false")) { _root.varINCAR = "true"; _root.drivenCar = "true"; keydownINOUT = "true"; } } } else { keydownINOUT = "false"; } if (_root.varINCAR == "true") { if (Math.abs(speed) < 5) { carSound.gotoAndPlay(2); } if ((Key.isDown(_root.keyDOWN) && (speed < 5)) || ((speed > 5) && (Key.isDown(_root.keyUP)))) { carSound2.gotoAndPlay(2); } } }
Instance of Symbol 337 MovieClip "car" in Symbol 382 MovieClip Frame 1
onClipEvent (load) { timer = 0; maxRotation = 30; rotation = 0; } onClipEvent (enterFrame) { _parent.turnWheel = rotation / 15; wheel1._rotation = rotation; wheel2._rotation = rotation; timer = timer + _parent.speed; if (timer >= 5) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); if (timer >= 10) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); } if (timer >= 20) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); } if (timer >= 30) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); } if (timer >= 40) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); } if (timer >= 50) { wheels.nextFrame(); wheel1.nextFrame(); wheel2.nextFrame(); } timer = 0; } if (timer <= -5) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); if (timer <= -10) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); } if (timer <= -20) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); } if (timer <= -30) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); } if (timer <= -40) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); } if (timer <= -50) { wheels.prevFrame(); wheel1.prevFrame(); wheel2.prevFrame(); } timer = 0; } if (_root.varINCAR == "true") { if (Key.isDown(_root.keyRIGHT)) { driver.nextFrame(); if (rotation < maxRotation) { rotation = rotation + 5; } } if (Key.isDown(_root.keyLEFT)) { driver.prevFrame(); if (rotation > (-maxRotation)) { rotation = rotation - 5; } } if ((!Key.isDown(_root.keyLEFT)) && (!Key.isDown(_root.keyRIGHT))) { if (rotation < 0) { rotation = rotation + 5; driver.nextFrame(); } if (rotation > 0) { rotation = rotation - 5; driver.prevFrame(); } } } }
Symbol 382 MovieClip Frame 2
stop(); speed = 0; _root.varDEAD = "true";
Symbol 382 MovieClip Frame 3
stop(); speed = speed / 2; _root.varDEAD = "true";
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 17
if (_global.varPURCHASE == "false") { gotoAndPlay (2); }
Symbol 395 MovieClip Frame 1
stop(); _root.varSHOOTING = "false"; _root.varRELOADING = "false";
Symbol 395 MovieClip Frame 2
_root.varSHOOTING = "true";
Symbol 398 MovieClip Frame 1
stop(); _global.varSHOOTING = "false"; _global.varRELOADING = "false";
Symbol 398 MovieClip Frame 2
_global.varSHOOTING = "true";
Symbol 401 MovieClip Frame 1
stop(); _global.varSHOOTING = "false"; _global.varRELOADING = "false";
Symbol 401 MovieClip Frame 2
_global.varSHOOTING = "true";
Symbol 419 MovieClip Frame 1
stop(); _global.varSHOOTING = "false"; _global.varRELOADING = "false";
Symbol 419 MovieClip Frame 2
_global.varSHOOTING = "true";
Symbol 420 MovieClip Frame 1
stop(); weapon = "fist";
Instance of Symbol 395 MovieClip "arm" in Symbol 420 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.varMELEE2 == "fist") { _root.varDAMAGE2 = 5; } }
Symbol 420 MovieClip Frame 2
stop(); weapon = "knife";
Instance of Symbol 398 MovieClip "arm" in Symbol 420 MovieClip Frame 2
onClipEvent (enterFrame) { _root.varDAMAGE2 = 10; }
Symbol 420 MovieClip Frame 3
stop(); weapon = "machete";
Instance of Symbol 401 MovieClip "arm" in Symbol 420 MovieClip Frame 3
onClipEvent (enterFrame) { _root.varDAMAGE2 = 25; }
Symbol 420 MovieClip Frame 4
stop(); weapon = "whip";
Instance of Symbol 419 MovieClip "arm" in Symbol 420 MovieClip Frame 4
onClipEvent (enterFrame) { _root.varDAMAGE2 = 50; }
Symbol 427 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root["varRELOADING" + _parent.weaponNumber] = "false";
Symbol 427 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 427 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.play(); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 427 MovieClip Frame 6
gotoAndStop (1);
Symbol 427 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 427 MovieClip Frame 41
_parent.reload.call(_parent.reload);
Symbol 430 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 430 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 430 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 430 MovieClip Frame 6
gotoAndStop (1);
Symbol 430 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 430 MovieClip Frame 41
_parent.reload.call(_parent.reload);
Symbol 433 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 433 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 433 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 30)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 433 MovieClip Frame 6
gotoAndStop (1);
Symbol 433 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 433 MovieClip Frame 41
_parent.reload.call(_parent.reload);
Symbol 438 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 438 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 438 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 438 MovieClip Frame 5
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 438 MovieClip Frame 6
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 438 MovieClip Frame 40
_parent.reload.call(_parent.reload);
Symbol 441 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 441 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 441 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 30)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 441 MovieClip Frame 5
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 441 MovieClip Frame 6
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 441 MovieClip Frame 40
_parent.reload.call(_parent.reload);
Symbol 444 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 444 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 444 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 444 MovieClip Frame 5
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 444 MovieClip Frame 6
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 444 MovieClip Frame 40
_parent.reload.call(_parent.reload);
Symbol 449 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 449 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 449 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 449 MovieClip Frame 11
gotoAndStop (1);
Symbol 449 MovieClip Frame 12
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 449 MovieClip Frame 41
_parent.reload.call(_parent.reload);
Symbol 452 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 452 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 452 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 30)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 452 MovieClip Frame 15
gotoAndStop (1);
Symbol 452 MovieClip Frame 16
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 452 MovieClip Frame 40
_parent.reload.call(_parent.reload);
Symbol 455 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 455 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 455 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); _parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber]._rotation = _root.character._rotation + 90; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 455 MovieClip Frame 9
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 455 MovieClip Frame 10
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 455 MovieClip Frame 45
_parent.reload.call(_parent.reload);
Symbol 466 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 466 MovieClip Frame 2
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); }
Symbol 466 MovieClip Frame 3
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); } else { _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root.flashlight.light.gotoAndPlay(2); _root[weaponType + "INV"] = _root[weaponType + "INV"] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; }
Symbol 466 MovieClip Frame 6
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); }
Symbol 466 MovieClip Frame 7
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); } else { _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root.flashlight.light.gotoAndPlay(2); _root[weaponType + "INV"] = _root[weaponType + "INV"] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; }
Symbol 466 MovieClip Frame 10
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); }
Symbol 466 MovieClip Frame 11
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); } else { _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root.flashlight.light.gotoAndPlay(2); _root[weaponType + "INV"] = _root[weaponType + "INV"] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; }
Symbol 466 MovieClip Frame 14
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); }
Symbol 466 MovieClip Frame 15
if (_root[weaponType + "INV"] <= 0) { this.gotoAndStop(1); } else { _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root.flashlight.light.gotoAndPlay(2); _root[weaponType + "INV"] = _root[weaponType + "INV"] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; }
Symbol 466 MovieClip Frame 18
gotoAndStop (1);
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
this.createEmptyMovieClip("bulletClip", 0); with (bulletClip) { lineStyle(0.5, 16777215, 100); moveTo(random(40), random(10) - 5); lineTo(random(500) + 400, random(20) - 10); }
Symbol 468 MovieClip Frame 3
bulletClip.removeMovieClip();
Symbol 473 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 473 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 473 MovieClip Frame 3
_root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play();
Symbol 473 MovieClip Frame 24
gotoAndStop (1);
Symbol 473 MovieClip Frame 25
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 473 MovieClip Frame 51
_parent.reload.call(_parent.reload);
Symbol 474 MovieClip Frame 1
stop();
Symbol 474 MovieClip Frame 2
this.createEmptyMovieClip("bulletClip", 0); with (bulletClip) { lineStyle(0.5, 16777215, 100); moveTo(random(40), 0); lineTo(random(500) + 400, random(20) - 10); }
Symbol 474 MovieClip Frame 3
bulletClip.removeMovieClip();
Symbol 477 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 477 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 477 MovieClip Frame 3
_root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _parent.Bullet.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play();
Symbol 477 MovieClip Frame 24
gotoAndStop (1);
Symbol 477 MovieClip Frame 25
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 477 MovieClip Frame 51
_parent.reload.call(_parent.reload);
Symbol 481 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 481 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 481 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 481 MovieClip Frame 6
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 481 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 481 MovieClip Frame 38
_parent.reload.call(_parent.reload);
Symbol 484 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 484 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 484 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 484 MovieClip Frame 6
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 484 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 484 MovieClip Frame 38
_parent.reload.call(_parent.reload);
Symbol 487 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 487 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 487 MovieClip Frame 3
_parent.bulletHole.call(_parent.bulletHole); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root["bullet" + _parent.weaponNumber]._x = _root.crosshair._x; _root["bullet" + _parent.weaponNumber]._y = _root.crosshair._y; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } else { _root["bullet" + _parent.weaponNumber]._x = _root.hitWallX; _root["bullet" + _parent.weaponNumber]._y = _root.hitWallY; _root["bullet" + _parent.weaponNumber].bulletHit.play(); } _root.flashlight.light.gotoAndPlay(2); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true";
Symbol 487 MovieClip Frame 6
if (_root["rapidFire" + _parent.weaponNumber] == "true") { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 487 MovieClip Frame 7
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 487 MovieClip Frame 34
_parent.reload.call(_parent.reload);
Symbol 495 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 495 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 495 MovieClip Frame 3
_root.explosion.n = _root.explosion.n + 1; n = _root.explosion.n; duplicateMovieClip (_root.explosion.explosion, "explosion" + n, n); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root.explosion["explosion" + n]._x = _root.crosshair._x; _root.explosion["explosion" + n]._y = _root.crosshair._y; _root.explosion["explosion" + n].number = _parent.weaponNumber; } else { _root.explosion["explosion" + n]._x = _root.hitWallX; _root.explosion["explosion" + n]._y = _root.hitWallY; _root.explosion["explosion" + n].number = _parent.weaponNumber; } _root.flashlight.light.play(); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair.crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play();
Symbol 495 MovieClip Frame 10
_root.explosion["explosion" + n].play();
Symbol 495 MovieClip Frame 15
gotoAndStop (1);
Symbol 495 MovieClip Frame 16
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 495 MovieClip Frame 54
_parent.reload.call(_parent.reload);
Symbol 501 MovieClip Frame 1
stop(); _root["varSHOOTING" + _parent.weaponNumber] = "false"; _root.varRELOADING = "false";
Symbol 501 MovieClip Frame 2
if (_root[(weapon + "AMMO") + _parent.weaponNumber] <= 0) { gotoAndPlay ("reload"); }
Symbol 501 MovieClip Frame 3
_root.explosion.n = _root.explosion.n + 1; n = _root.explosion.n; duplicateMovieClip (_root.explosion.explosion, "explosion" + n, n); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root.explosion["explosion" + n]._x = _root.crosshair._x; _root.explosion["explosion" + n]._y = _root.crosshair._y; _root.explosion["explosion" + n].number = _parent.weaponNumber; } else { _root.explosion["explosion" + n]._x = _root.hitWallX; _root.explosion["explosion" + n]._y = _root.hitWallY; _root.explosion["explosion" + n].number = _parent.weaponNumber; } _root.HUD.flashlight.flashlight.darkness.play(); _root[(weapon + "AMMO") + _parent.weaponNumber] = _root[(weapon + "AMMO") + _parent.weaponNumber] - 1; _root.crosshair.crosshair.play(); _root["varSHOOTING" + _parent.weaponNumber] = "true"; _root.crosshair["crosshair" + _parent.weaponNumber].crosshair.play();
Symbol 501 MovieClip Frame 10
_root.explosion["explosion" + n].play();
Symbol 501 MovieClip Frame 15
gotoAndStop (1);
Symbol 501 MovieClip Frame 16
if ((_root[(weapon + "AMMO") + _parent.weaponNumber] < _root[weapon + "MAX"]) && (_root[weaponType + "INV"] > 0)) { _root["varRELOADING" + _parent.weaponNumber] = "true"; } else { gotoAndStop (1); }
Symbol 501 MovieClip Frame 54
_parent.reload.call(_parent.reload);
Symbol 502 MovieClip Frame 1
function bulletHole(bulletHole) { if (_root.varBULLETEFFECTS == "ON") { _root.bulletLevel.t = _root.bulletLevel.t + 1; Tn = _root.bulletLevel.t; if (_root.bulletLevel.t > 10) { _root.bulletLevel.t = 1; } _root.bulletLevel["timer" + Tn] = 2; var _local3 = range - random(range * 2); var _local2 = range - random(range * 2); if (weaponNumber == 1) { var _local6 = (Math.sin((_root.character._rotation + 180) * 0.0174532925199433 /* Math.PI/180 */) * 10) + (Math.sin((_root.character._rotation + 90) * 0.0174532925199433 /* Math.PI/180 */) * 30); var _local5 = (Math.cos((_root.character._rotation + 180) * 0.0174532925199433 /* Math.PI/180 */) * -10) + (Math.cos((_root.character._rotation + 90) * 0.0174532925199433 /* Math.PI/180 */) * -30); } else { var _local6 = (Math.sin(_root.character._rotation * 0.0174532925199433 /* Math.PI/180 */) * 10) + (Math.sin((_root.character._rotation + 90) * 0.0174532925199433 /* Math.PI/180 */) * 30); var _local5 = (Math.cos(_root.character._rotation * 0.0174532925199433 /* Math.PI/180 */) * -10) + (Math.cos((_root.character._rotation + 90) * 0.0174532925199433 /* Math.PI/180 */) * -30); } _root.bulletLevel.createEmptyMovieClip("bulletTrail" + Tn, 200 + Tn); _root.bulletLevel["bulletTrail" + Tn].moveTo(_root.character._x + _local6, _root.character._y + _local5); _root.bulletLevel["bulletTrail" + Tn].lineStyle(1, 16776960, 100); if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root.bulletLevel["bulletTrail" + Tn].lineTo(_root.crosshair._x + _local3, _root.crosshair._y + _local2); } else { _root.bulletLevel["bulletTrail" + Tn].lineTo(_root.hitWallX + _local3, _root.hitWallY + _local2); } if ((!_root.enemies.hitTest(_root.crosshair._x, _root.crosshair._y, true)) && (!_root.car.car.hitTest(_root.crosshair._x, _root.crosshair._y, true))) { if (!lineOfSight(_root.character, _root.crosshair, 50)) { _root.bulletLevel.n = _root.bulletLevel.n + 1; duplicateMovieClip (_root.bulletLevel.bulletHole, "bulletHole" + _root.bulletLevel.n, _root.bulletLevel.n); _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._rotation = _root.character._rotation; var _local4 = 50 + random(50); _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._xscale = size + _local4; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._yscale = size + _local4; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._x = _root.crosshair._x + _local3; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._y = _root.crosshair._y + _local2; } else { _root.bulletLevel.n = _root.bulletLevel.n + 1; duplicateMovieClip (_root.bulletLevel.bulletHole, "bulletHole" + _root.bulletLevel.n, _root.bulletLevel.n); _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._rotation = _root.character._rotation + 180; var _local4 = 50 + random(50); _root.bulletLevel["bulletHole" + _root.bulletLevel.n].mark._alpha = 0; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._xscale = size + _local4; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._yscale = size + _local4; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._x = _root.hitWallX; _root.bulletLevel["bulletHole" + _root.bulletLevel.n]._y = _root.hitWallY; } } } } function reload(reload) { var _local2 = _root[gun.weapon + "MAX"] - _root[(gun.weapon + "AMMO") + weaponNumber]; if (_root[gun.weaponType + "INV"] > _local2) { _root[(gun.weapon + "AMMO") + weaponNumber] = _root[gun.weapon + "MAX"]; _root[gun.weaponType + "INV"] = _root[gun.weaponType + "INV"] - _local2; } else { _root[(gun.weapon + "AMMO") + weaponNumber] = _root[(gun.weapon + "AMMO") + weaponNumber] + _root[gun.weaponType + "INV"]; _root[gun.weaponType + "INV"] = 0; } _root["varRELOADING" + weaponNumber] = "false"; } if (weaponNumber == 1) { arm = "primary"; } else { arm = "secondary"; } gotoAndStop ("lastFrame");
Symbol 502 MovieClip Frame 2
stop();
Instance of Symbol 420 MovieClip "gun" in Symbol 502 MovieClip Frame 2
onClipEvent (load) { _root.crosshair["crosshair" + _parent.weaponNumber].gotoAndStop(weapon); weaponType = "melee"; } onClipEvent (enterFrame) { gotoAndStop(_root["varMELEE" + _parent.weaponNumber]); }
Symbol 502 MovieClip Frame 3
var range = 5; var size = 0; stop();
Instance of Symbol 427 MovieClip "gun" in Symbol 502 MovieClip Frame 3
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 5; weapon = "N1911"; weaponType = "pistol"; }
Symbol 502 MovieClip Frame 4
var range = 5; var size = 40; stop();
Instance of Symbol 430 MovieClip "gun" in Symbol 502 MovieClip Frame 4
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 12; weapon = "P262"; weaponType = "pistol"; }
Symbol 502 MovieClip Frame 5
var range = 5; var size = 75; stop();
Instance of Symbol 433 MovieClip "gun" in Symbol 502 MovieClip Frame 5
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 20; weapon = "L17"; weaponType = "pistol"; }
Symbol 502 MovieClip Frame 6
var range = 15; var size = 0; stop();
Instance of Symbol 438 MovieClip "gun" in Symbol 502 MovieClip Frame 6
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 4; weapon = "T85"; weaponType = "smg"; }
Symbol 502 MovieClip Frame 7
var range = 15; var size = 25; stop();
Instance of Symbol 441 MovieClip "gun" in Symbol 502 MovieClip Frame 7
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 10; weapon = "MKP5"; weaponType = "smg"; }
Symbol 502 MovieClip Frame 8
var range = 15; var size = 50; stop();
Instance of Symbol 444 MovieClip "gun" in Symbol 502 MovieClip Frame 8
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 18; weapon = "P09"; weaponType = "smg"; }
Symbol 502 MovieClip Frame 9
var range = 25; var size = 10; stop();
Instance of Symbol 449 MovieClip "gun" in Symbol 502 MovieClip Frame 9
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 20; weapon = "A003"; weaponType = "shotgun"; }
Symbol 502 MovieClip Frame 10
var range = 30; var size = 25; stop();
Instance of Symbol 452 MovieClip "gun" in Symbol 502 MovieClip Frame 10
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 40; weapon = "PEZ"; weaponType = "shotgun"; }
Symbol 502 MovieClip Frame 11
var range = 30; var size = 40; stop();
Instance of Symbol 455 MovieClip "gun" in Symbol 502 MovieClip Frame 11
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 75; weapon = "DOA12"; weaponType = "shotgun"; }
Symbol 502 MovieClip Frame 12
stop();
Instance of Symbol 466 MovieClip "gun" in Symbol 502 MovieClip Frame 12
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 100; weapon = "D142"; weaponType = "shotgun"; }
Instance of Symbol 468 MovieClip "Bullet" in Symbol 502 MovieClip Frame 12
onClipEvent (load) { death = "decapitated"; }
Symbol 502 MovieClip Frame 13
stop();
Instance of Symbol 473 MovieClip "gun" in Symbol 502 MovieClip Frame 13
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 50; weapon = "GS2000"; weaponType = "rifle"; }
Instance of Symbol 474 MovieClip "Bullet" in Symbol 502 MovieClip Frame 13
onClipEvent (load) { death = "dead"; }
Symbol 502 MovieClip Frame 14
stop();
Instance of Symbol 477 MovieClip "gun" in Symbol 502 MovieClip Frame 14
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 100; weapon = "GS3000"; weaponType = "rifle"; }
Symbol 502 MovieClip Frame 15
var range = 15; var size = 20; stop();
Instance of Symbol 481 MovieClip "gun" in Symbol 502 MovieClip Frame 15
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 20; weapon = "G36"; weaponType = "autorifle"; }
Symbol 502 MovieClip Frame 16
var range = 15; var size = 40; stop();
Instance of Symbol 484 MovieClip "gun" in Symbol 502 MovieClip Frame 16
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 35; weapon = "G11"; weaponType = "autorifle"; }
Symbol 502 MovieClip Frame 17
var range = 15; var size = 60; stop();
Instance of Symbol 487 MovieClip "gun" in Symbol 502 MovieClip Frame 17
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 50; weapon = "XM8"; weaponType = "autorifle"; }
Symbol 502 MovieClip Frame 18
stop();
Instance of Symbol 495 MovieClip "gun" in Symbol 502 MovieClip Frame 18
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 250; weapon = "M9"; weaponType = "rocket"; }
Symbol 502 MovieClip Frame 19
stop();
Instance of Symbol 501 MovieClip "gun" in Symbol 502 MovieClip Frame 19
onClipEvent (enterFrame) { _root["varDAMAGE" + _parent.weaponNumber] = 250; weapon = "LAWL80"; weaponType = "rocket"; }
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 2
stop();
Symbol 511 MovieClip Frame 3
stop();
Symbol 511 MovieClip Frame 4
stop();
Symbol 511 MovieClip Frame 5
stop();
Symbol 511 MovieClip Frame 6
stop();
Symbol 511 MovieClip Frame 7
stop();
Symbol 511 MovieClip Frame 8
stop();
Symbol 512 MovieClip Frame 1
function onEnterFrame() { if (_root.defending == "false") { if (_root.varINCAR == "false") { if (_root.survival == "false") { _root._x = (-_x) + 250; _root._y = (-_y) + 250; } else { _root._x = (-_root.survivalX) + 250; _root._y = (-_root.survivalY) + 250; } } else { _root._x = ((-_root.car._x) + 250) - (_root.car.xSpeed * 4); _root._y = ((-_root.car._y) + 250) - (_root.car.ySpeed * 4); _x = _root.car._x; _y = _root.car._y; } } else { _root._x = (-_root.objectiveX) + 250; _root._y = (-_root.objectiveY) + 250; } if (n > _root.varMAXHOLES) { _root.n = 1; } var _local2 = _root._ymouse - _y; var _local3 = _root._xmouse - _x; _rotation = (Math.atan2(_local2, _local3) * _root.varRAD); if ((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) { if (_root.defending == "true") { if (((Key.isDown(_root.keyLEFT) && (!_root.streets.hit.hitTest(_x - (moveSpeed * 2), _y, true))) && (!_root.car.hit.hitTest(_x - (moveSpeed * 2), _y, true))) && (_x > (_root.objectiveX - 230))) { _x = (_x - moveSpeed); } if (((Key.isDown(_root.keyDOWN) && (!_root.streets.hit.hitTest(_x, _y + (moveSpeed * 2), true))) && (!_root.car.hit.hitTest(_x, _y + (moveSpeed * 2), true))) && (_y < (_root.objectiveY + 230))) { _y = (_y + moveSpeed); } if (((Key.isDown(_root.keyRIGHT) && (!_root.streets.hit.hitTest(_x + (moveSpeed * 2), _y, true))) && (!_root.car.hit.hitTest(_x + (moveSpeed * 2), _y, true))) && (_x < (_root.objectiveX + 230))) { _x = (_x + moveSpeed); } if (((Key.isDown(_root.keyUP) && (!_root.streets.hit.hitTest(_x, _y - (moveSpeed * 2), true))) && (!_root.car.hit.hitTest(_x, _y - (moveSpeed * 2), true))) && (_y > (_root.objectiveY - 230))) { _y = (_y - moveSpeed); } } else if (_root.survival == "false") { if ((Key.isDown(_root.keyLEFT) && (!_root.streets.hit.hitTest(_x - (moveSpeed * 2), _y, true))) && (!_root.car.hit.hitTest(_x - (moveSpeed * 2), _y, true))) { _x = (_x - moveSpeed); } if ((Key.isDown(_root.keyDOWN) && (!_root.streets.hit.hitTest(_x, _y + (moveSpeed * 2), true))) && (!_root.car.hit.hitTest(_x, _y + (moveSpeed * 2), true))) { _y = (_y + moveSpeed); } if ((Key.isDown(_root.keyRIGHT) && (!_root.streets.hit.hitTest(_x + (moveSpeed * 2), _y, true))) && (!_root.car.hit.hitTest(_x + (moveSpeed * 2), _y, true))) { _x = (_x + moveSpeed); } if ((Key.isDown(_root.keyUP) && (!_root.streets.hit.hitTest(_x, _y - (moveSpeed * 2), true))) && (!_root.car.hit.hitTest(_x, _y - (moveSpeed * 2), true))) { _y = (_y - moveSpeed); } } else { if ((Key.isDown(_root.keyLEFT) && (!_root.streets.hit.hitTest(_x - (moveSpeed * 2), _y, true))) && (_x > (_root.survivalX - 230))) { _x = (_x - moveSpeed); } if ((Key.isDown(_root.keyDOWN) && (!_root.streets.hit.hitTest(_x, _y + (moveSpeed * 2), true))) && (_y < (_root.survivalY + 230))) { _y = (_y + moveSpeed); } if ((Key.isDown(_root.keyRIGHT) && (!_root.streets.hit.hitTest(_x + (moveSpeed * 2), _y, true))) && (_x < (_root.survivalX + 230))) { _x = (_x + moveSpeed); } if ((Key.isDown(_root.keyUP) && (!_root.streets.hit.hitTest(_x, _y - (moveSpeed * 2), true))) && (_y > (_root.survivalY - 230))) { _y = (_y - moveSpeed); } } } if (_root.varPURCHASE == "true") { _root.rapidFire1 = "false"; _root.rapidFire2 = "false"; } if (((_root.varINCAR == "false") && (_root.varRELOADING2 == "false")) && (_root.varPURCHASE == "false")) { if (Key.isDown(_root.keyBREAK)) { _root.rapidFire2 = "true"; if (firing2 == "false") { if (secondary.gun.weaponType == "melee") { secondary.gun.arm.play(); } else { secondary.gun.play(); } firing2 = "true"; } } else { _root.rapidFire2 = "false"; firing2 = "false"; } } } var moveSpeed = 30; firing2 = "false";
Instance of Symbol 390 MovieClip "legs" in Symbol 512 MovieClip Frame 1
onClipEvent (enterFrame) { if (((Key.isDown(_root.keyUP) || (Key.isDown(_root.keyRIGHT))) || (Key.isDown(_root.keyLEFT))) || (Key.isDown(_root.keyDOWN))) { play(); } else { gotoAndStop (1); } }
Instance of Symbol 502 MovieClip "primary" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { var weaponNumber = 1; gotoAndStop ("N1911"); } onClipEvent (enterFrame) { _root.crosshair["crosshair" + weaponNumber].gotoAndStop(gun.weapon); }
Instance of Symbol 502 MovieClip "secondary" in Symbol 512 MovieClip Frame 1
onClipEvent (load) { var weaponNumber = 2; } onClipEvent (enterFrame) { _root.crosshair["crosshair" + weaponNumber].gotoAndStop(gun.weapon); }
Instance of Symbol 511 MovieClip in Symbol 512 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.varARMOR); }
Symbol 527 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 527 MovieClip Frame 4
_parent.attacking = "false";
Symbol 527 MovieClip Frame 7
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 527 MovieClip Frame 13
gotoAndPlay (1);
Symbol 530 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 530 MovieClip Frame 9
_parent.varHITTING = "true";
Symbol 530 MovieClip Frame 11
_parent.varHITTING = "false";
Symbol 530 MovieClip Frame 23
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
stop();
Symbol 533 MovieClip Frame 3
stop();
Symbol 537 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 537 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 537 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 541 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 541 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 541 MovieClip Frame 33
_parent.disappear = "true"; stop();
Symbol 545 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 545 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 545 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 553 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 553 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 559 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 559 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 560 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.malCounter1 = _root.malCounter1 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + (_height / 2)) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - (_height / 2)) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 527 MovieClip "zombie" in Symbol 560 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 560 MovieClip Frame 2
stop(); attacking = "true";
Symbol 560 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 560 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 560 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 560 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 560 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 560 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.malCounter1 = _root.malCounter1 - 1; _root.kills = _root.kills + 1; _root.malformed = _root.malformed + 1; if (_root.survival == "true") { dropHealth = random(50); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo4", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 569 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 569 MovieClip Frame 3
_parent.attacking = "false";
Symbol 569 MovieClip Frame 12
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 569 MovieClip Frame 23
gotoAndPlay (1);
Symbol 570 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 570 MovieClip Frame 13
_parent.varHITTING = "true";
Symbol 570 MovieClip Frame 15
_parent.varHITTING = "false";
Symbol 570 MovieClip Frame 31
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 578 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 578 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 578 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 582 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 582 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 582 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 586 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 586 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 586 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 591 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 591 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 597 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 597 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 598 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.zomCounter1 = _root.zomCounter1 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + (_height / 2)) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - (_height / 2)) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 569 MovieClip "zombie" in Symbol 598 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 598 MovieClip Frame 2
stop(); attacking = "true";
Symbol 598 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 598 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 598 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 598 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 598 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 598 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.zomCounter1 = _root.zomCounter1 - 1; _root.kills = _root.kills + 1; _root.wZombie = _root.wZombie + 1; if (_root.survival == "true") { dropHealth = random(100); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; ammoType = random(6) + 1; _root.ammoDrop.attachMovie("ammo" + ammoType, "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 613 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 613 MovieClip Frame 4
_parent.attacking = "false";
Symbol 613 MovieClip Frame 7
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 613 MovieClip Frame 13
gotoAndPlay (1);
Symbol 616 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 616 MovieClip Frame 9
_parent.varHITTING = "true";
Symbol 616 MovieClip Frame 11
_parent.varHITTING = "false";
Symbol 616 MovieClip Frame 23
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 620 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 620 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 620 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 624 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 624 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 624 MovieClip Frame 33
_parent.disappear = "true"; stop();
Symbol 628 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 533 MovieClip "die" in Symbol 628 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 2); }
Symbol 628 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 634 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 634 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 640 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 640 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 641 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.malCounter1 = _root.malCounter1 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - (_width / 2)) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + (_height / 2)) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - (_height / 2)) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 613 MovieClip "zombie" in Symbol 641 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 641 MovieClip Frame 2
stop(); attacking = "true";
Symbol 641 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 641 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 641 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 641 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 641 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 641 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.malCounter1 = _root.malCounter1 - 1; _root.kills = _root.kills + 1; _root.bMalformed = _root.bMalformed + 1; if (_root.survival == "true") { dropHealth = random(50); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo5", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 648 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 648 MovieClip Frame 3
_parent.attacking = "false";
Symbol 648 MovieClip Frame 12
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 648 MovieClip Frame 23
gotoAndPlay (1);
Symbol 649 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 649 MovieClip Frame 8
shot = random(2); if (shot == 0) { _root.varHEALTH = _root.varHEALTH - _parent.damage; _root.character.blood._rotation = _rotation - _root.character._rotation; _root.character.blood.play(); }
Symbol 649 MovieClip Frame 32
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 655 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 655 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 655 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 659 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 659 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 659 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 663 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 663 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 663 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 669 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 669 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 675 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 675 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 676 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.zomCounter2 = _root.zomCounter2 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + _width) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - _width) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + _height) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - _height) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 648 MovieClip "zombie" in Symbol 676 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 676 MovieClip Frame 2
stop(); attacking = "true";
Symbol 676 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 676 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 676 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 676 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 676 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 676 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.zomCounter2 = _root.zomCounter2 - 1; _root.kills = _root.kills + 1; _root.pZombie = _root.pZombie + 1; if (_root.survival == "true") { dropHealth = random(100); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo1", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 680 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 680 MovieClip Frame 3
_parent.attacking = "false";
Symbol 680 MovieClip Frame 12
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 680 MovieClip Frame 23
gotoAndPlay (1);
Symbol 681 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 681 MovieClip Frame 11
shot = random(2); if (shot == 0) { _root.varHEALTH = _root.varHEALTH - _parent.damage; _root.character.blood._rotation = _rotation - _root.character._rotation; _root.character.blood.play(); }
Symbol 681 MovieClip Frame 15
shot = random(3); if (shot == 0) { _root.varHEALTH = _root.varHEALTH - _parent.damage; _root.character.blood._rotation = _rotation - _root.character._rotation; _root.character.blood.play(); }
Symbol 681 MovieClip Frame 19
shot = random(3); if (shot == 0) { _root.varHEALTH = _root.varHEALTH - _parent.damage; _root.character.blood._rotation = _rotation - _root.character._rotation; _root.character.blood.play(); }
Symbol 681 MovieClip Frame 30
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 685 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 685 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 685 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 689 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 689 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 689 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 694 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 694 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 700 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 700 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 701 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.zomCounter2 = _root.zomCounter2 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + _width) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - _width) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + _height) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - _height) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 680 MovieClip "zombie" in Symbol 701 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 701 MovieClip Frame 2
stop(); attacking = "true";
Symbol 701 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 701 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 701 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 701 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 701 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 701 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.zomCounter2 = _root.zomCounter2 - 1; _root.kills = _root.kills + 1; _root.aZombie = _root.aZombie + 1; if (_root.survival == "true") { dropHealth = random(50); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo4", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 704 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 704 MovieClip Frame 3
_parent.attacking = "false";
Symbol 704 MovieClip Frame 12
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 704 MovieClip Frame 23
gotoAndPlay (1);
Symbol 705 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 705 MovieClip Frame 16
_root.enemyExplosion.e = _root.enemyExplosion.e + 1; n = _root.enemyExplosion.e; _root.enemyExplosion.attachMovie("explosion", "explosion" + e, e, {_x:(_root.character._x - 25) + random(50), _y:(_root.character._y - 5) + random(50)});
Symbol 705 MovieClip Frame 42
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 709 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 709 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 709 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 713 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Instance of Symbol 68 MovieClip "die" in Symbol 713 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(random(10) + 1); }
Symbol 713 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 719 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 1.5); _root.decap = _root.decap + 1;
Symbol 719 MovieClip Frame 29
_parent.disappear = "true"; stop();
Symbol 725 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 725 MovieClip Frame 41
_parent.disappear = "true"; stop();
Symbol 726 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.zomCounter2 = _root.zomCounter2 - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || (_root.car.speed < -6)) { gotoAndStop ("splatter"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); var _local4 = Math.cos(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; var _local3 = Math.sin(_rotation * 0.0174532925199433 /* Math.PI/180 */) * moveSpeed; if (_local4 > 0) { if (((!_root.streets.hit.hitTest(_x + (_width / 3), _y, true)) && (!_root.car.hitTest(_x + (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x + _width) + _local4, _y, true))) { _x = (_x + _local4); } } else if (((!_root.streets.hit.hitTest(_x - (_width / 3), _y, true)) && (!_root.car.hitTest(_x - (_width / 3), _y, true))) && (!_root.enemies.hitTest((_x - _width) + _local4, _y, true))) { _x = (_x + _local4); } if (_local3 > 0) { if (((!_root.streets.hit.hitTest(_x, _y + (_height / 3), true)) && (!_root.car.hitTest(_x, _y + (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y + _height) + _local3, true))) { _y = (_y + _local3); } } else if (((!_root.streets.hit.hitTest(_x, _y - (_height / 3), true)) && (!_root.car.hitTest(_x, _y - (_height / 3), true))) && (!_root.enemies.hitTest(_x, (_y - _height) + _local3, true))) { _y = (_y + _local3); } if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 704 MovieClip "zombie" in Symbol 726 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 726 MovieClip Frame 2
stop(); attacking = "true";
Symbol 726 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 726 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 726 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 726 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 726 MovieClip Frame 7
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _global.alerted = "false";
Symbol 726 MovieClip Frame 8
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.zomCounter2 = _root.zomCounter2 - 1; _root.kills = _root.kills + 1; _root.rZombie = _root.rZombie + 1; if (_root.survival == "true") { dropHealth = random(50); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo6", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 734 MovieClip Frame 1
_parent.varHITTING = "false";
Symbol 734 MovieClip Frame 2
_parent.attacking = "false";
Symbol 739 MovieClip Frame 1
stop();
Symbol 739 MovieClip Frame 2
play(); _global.alerted = "true"; _global.alertX = _parent._x; _global.alertX = _parent._y;
Symbol 739 MovieClip Frame 3
play();
Symbol 739 MovieClip Frame 5
_global.alerted = "false";
Symbol 751 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 751 MovieClip Frame 2
_parent.varHITTING = "true";
Symbol 751 MovieClip Frame 3
_parent.varHITTING = "false";
Symbol 751 MovieClip Frame 19
_parent.varHITTING = "false";
Symbol 751 MovieClip Frame 20
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 765 MovieClip Frame 1
_parent.walkSpeed = 0; removeMovieClip(_root.level.hit[_parent.tag]);
Symbol 765 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty; _global.varMONEY = _global.varMONEY + _parent.bounty; _global.totalMONEY = _global.totalMONEY + _parent.bounty; _global.enemyTOTAL = _global.enemyTOTAL + 1; _global.enemyCROWS = _global.enemyCROWS + 1;
Symbol 765 MovieClip Frame 40
_parent.disappear = "true"; stop(); stop();
Symbol 777 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 777 MovieClip Frame 40
_parent.disappear = "true"; stop();
Symbol 778 MovieClip Frame 1
_parent.removeMovieClip();
Symbol 779 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.crowCounter = _root.crowCounter - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || ((_root.car.speed < -6) && (attacking == "false"))) { gotoAndStop ("explode"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); _x = (_x - ((_x - _root.character._x) / flySpeed)); _y = (_y - ((_y - _root.character._y) / flySpeed)); if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 734 MovieClip "zombie" in Symbol 779 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 779 MovieClip Frame 2
stop();
Symbol 779 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 779 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 779 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 779 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.crowCounter = _root.crowCounter - 1; _root.kills = _root.kills + 1; _root.crow = _root.crow + 1; if (_root.survival == "true") { dropHealth = random(100); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo1", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 788 MovieClip Frame 1
_parent.moveSpeed = _parent.initWalkSpeed; _parent.varHITTING = "false";
Symbol 788 MovieClip Frame 2
_parent.attacking = "false";
Symbol 788 MovieClip Frame 3
_parent.moveSpeed = _parent.initWalkSpeed;
Symbol 788 MovieClip Frame 6
gotoAndPlay (1);
Symbol 796 MovieClip Frame 1
_parent.moveSpeed = 0; _parent.varHITTING = "false";
Symbol 796 MovieClip Frame 3
_parent.varHITTING = "true";
Symbol 796 MovieClip Frame 4
_parent.varHITTING = "false";
Symbol 796 MovieClip Frame 14
_parent.varHITTING = "false";
Symbol 796 MovieClip Frame 15
_parent.gotoAndStop("walk"); gotoAndPlay (1);
Symbol 798 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + _parent.bounty;
Symbol 798 MovieClip Frame 34
_parent.disappear = "true"; stop();
Symbol 805 MovieClip Frame 2
_root.varMONEY = _root.varMONEY + (_parent.bounty * 2); _root.dismember = _root.dismember + 1;
Symbol 805 MovieClip Frame 13
_parent.disappear = "true"; stop();
Symbol 806 MovieClip Frame 1
stop(); attacking = "false"; function onEnterFrame() { if (_root.varPURCHASE == "true") { this.removeMovieClip(); } if ((((Math.abs(_root.character._x - _x) > 500) || (Math.abs(_root.character._y - _y) > 500)) && (_root.defending == "false")) && (getDepth() > 0)) { _root.crowCounter = _root.crowCounter - 1; this.removeMovieClip(); } if ((dead == "false") && (_x > -1000000)) { if (_root.car.hitTest(_x, _y, true)) { if ((_root.car.speed > 6) || ((_root.car.speed < -6) && (attacking == "false"))) { gotoAndStop ("explode"); life = 0; dead = "true"; attacking = "false"; varHITTING = "false"; } else if ((_root.car.speed > 1) || (_root.car.speed < -1)) { _x = (_x + _root.car.xSpeed); _y = (_y + _root.car.ySpeed); } } _rotation = (Math.atan2(_root.character._y - _y, _root.character._x - _x) * 57.2957795130823); _x = (_x - ((_x - _root.character._x) / flySpeed)); _y = (_y - ((_y - _root.character._y) / flySpeed)); if (_root.varINCAR == "false") { if ((attackDistance >= Math.abs(_x - _root.character._x)) && (attackDistance >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } } else if (((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) { gotoAndStop ("attack"); } if ((((attackDistance * 2) >= Math.abs(_x - _root.character._x)) && ((attackDistance * 2) >= Math.abs(_y - _root.character._y))) && (varHITTING == "true")) { _root.varHEALTH = _root.varHEALTH - damage; _root.character.blood._rotation = (_rotation - _root.character._rotation) + 180; _root.character.blood.play(); } if (_root.character.secondary.gun.arm.melee.hitTest(_x, _y, true)) { blood.gotoAndPlay(2); life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); } if (_root.explosion.hit1.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit1._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (_root.explosion.hit2.hitTest(_x, _y, true)) { _rotation = (Math.atan2(_root.overhang.explosion.hit2._y - _y, _root.overhang.explosion1._x - _x) * 57.2957795130823); gotoAndStop ("explode"); } if (this.hitTest(_root.bullet1)) { life = life - (_root.varDAMAGE1 + random(_root.varDAMAGE1)); blood.gotoAndPlay(2); } if (this.hitTest(_root.bullet2)) { life = life - (_root.varDAMAGE2 + random(_root.varDAMAGE2)); blood.gotoAndPlay(2); } if (_root.character.primary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (_root.character.secondary.Bullet.hitTest(_x, _y, true)) { gotoAndStop ("decapitated"); } if (life <= 0) { gotoAndStop ("dead"); } } if (disappear == "true") { gotoAndStop ("disappear"); } }
Instance of Symbol 788 MovieClip "zombie" in Symbol 806 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead == "true") { _parent.gotoAndStop("dead"); } }
Symbol 806 MovieClip Frame 2
stop(); attacking = "true";
Symbol 806 MovieClip Frame 3
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 806 MovieClip Frame 4
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 806 MovieClip Frame 5
stop(); dead = "true"; attacking = "false"; varHITTING = "false";
Symbol 806 MovieClip Frame 6
stop(); dead = "true"; attacking = "false"; varHITTING = "false"; _root.crowCounter = _root.crowCounter - 1; _root.kills = _root.kills + 1; _root.bat = _root.bat + 1; if (_root.survival == "true") { dropHealth = random(100); if (dropHealth == 0) { _root.ammoDrop.attachMovie("health", "ammo" + n, n, {_x:_x, _y:_y}); } else { dropChance = random(3); if (dropChance == 0) { _root.ammoDrop.n = _root.ammoDrop.n + 1; n = _root.ammoDrop.n; _root.ammoDrop.attachMovie("ammo2", "ammo" + n, n, {_x:_x, _y:_y}); } } }
Symbol 807 MovieClip Frame 1
function onEnterFrame() { _root.garage.debug.Ztimer = Ztimer; _root.garage.debug.Mtimer = Mtimer; _root.garage.debug.Ptimer = Ptimer; _root.garage.debug.Ctimer = Ctimer; if (_root.varPURCHASE == "true") { _root.zomCounter1 = 0; _root.zomCounter2 = 0; _root.malCounter1 = 0; _root.crowCounter = 0; } if (_root.defending == "false") { if ((_root.varPURCHASE == "false") && (_root.LEVEL > 0)) { if (_root.crowCounter <= (_root.LEVEL / 4)) { if (_root.defending == "false") { if (_root.survival == "false") { Ctimer = Ctimer - (1 + (_root.LEVEL / 2)); var _local3 = 275; var _local5 = _root.character._x; var _local4 = _root.character._y; } else { Ctimer = Ctimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ctimer = Ctimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ctimer <= 0) { n = n + 1; if (_root.Time == "day") { duplicateMovieClip (crow, "zombie" + n, n); } else { var _local10 = random(2); if (_local10 == 1) { duplicateMovieClip (crow, "zombie" + n, n); } else { duplicateMovieClip (bat, "zombie" + n, n); } } var _local7 = random(4); if (_local7 == 0) { this["zombie" + n]._x = (_local5 - _local3) + random(_local3 * 2); this["zombie" + n]._y = _local4 - _local3; } if (_local7 == 1) { this["zombie" + n]._y = (_local4 - _local3) + random(_local3 * 2); this["zombie" + n]._x = _local5 + _local3; } if (_local7 == 2) { this["zombie" + n]._x = (_local5 - _local3) + random(_local3 * 2); this["zombie" + n]._y = _local4 + _local3; } if (_local7 == 3) { this["zombie" + n]._y = (_local4 - _local3) + random(_local3 * 2); this["zombie" + n]._x = _local5 - _local3; } Ctimer = random(Cmax); } if (_root.varPURCHASE == "false") { if (_root.zomCounter1 < (4 + _root.LEVEL)) { if (_root.defending == "false") { if (_root.survival == "false") { Ztimer = Ztimer - (1 + (_root.LEVEL / 2)); var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Ztimer = Ztimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ztimer = Ztimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ztimer <= 0) { n = n + 1; if (_root.LEVEL < 3) { duplicateMovieClip (zombie, "zombie" + n, n); } else { var _local12 = random(2); if (_local12 == 1) { duplicateMovieClip (tanZombie, "zombie" + n, n); } else { duplicateMovieClip (zombie, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local13 = random(4); if (_local13 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local13 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local13 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local13 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { var _local13 = random(4); if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Ztimer = Zmax + random(Zmax); } if (_root.varPURCHASE == "false") { if ((_root.malCounter1 < (_root.LEVEL / 2)) && (_root.Time == "night")) { if (_root.defending == "false") { if (_root.survival == "false") { Mtimer = Mtimer - _root.LEVEL; var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Mtimer = Mtimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Mtimer = Mtimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Mtimer <= 0) { n = n + 1; if (_root.LEVEL < 4) { duplicateMovieClip (malformed, "zombie" + n, n); } else { var _local11 = random(2); if (_local11 == 1) { duplicateMovieClip (malformed, "zombie" + n, n); } else { duplicateMovieClip (blackMalformed, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local8 = random(4); if (_local8 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local8 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local8 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local8 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { var _local13 = random(4); if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Mtimer = Mmax + random(Mmax); } if (_root.varPURCHASE == "false") { if (_root.zomCounter2 < (_root.LEVEL - 1)) { if (_root.defending == "false") { if (_root.survival == "false") { Ptimer = Ptimer - _root.LEVEL; var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Ptimer = Ptimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ptimer = Ptimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ptimer <= 0) { n = n + 1; if (_root.LEVEL == 2) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } if (_root.LEVEL == 3) { var _local9 = random(2); if (_local9 == 1) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } else { duplicateMovieClip (zombieAK, "zombie" + n, n); } } if (_root.LEVEL >= 4) { var _local9 = random(3); if (_local9 == 0) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } if (_local9 == 1) { duplicateMovieClip (zombieAK, "zombie" + n, n); } if (_local9 == 2) { duplicateMovieClip (zombieRocket, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local6 = random(4); if (_local6 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local6 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local6 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local6 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Ptimer = Pmax + random(Pmax); } } else { if (((_root.varPURCHASE == "false") && (_root.LEVEL > 0)) && (_root.defendTimer > 0)) { if (_root.crowCounter <= (_root.LEVEL / 4)) { if (_root.defending == "false") { if (_root.survival == "false") { Ctimer = Ctimer - (1 + (_root.LEVEL / 2)); var _local3 = 275; var _local5 = _root.character._x; var _local4 = _root.character._y; } else { Ctimer = Ctimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ctimer = Ctimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ctimer <= 0) { n = n + 1; if (_root.Time == "day") { duplicateMovieClip (crow, "zombie" + n, n); } else { var _local10 = random(2); if (_local10 == 1) { duplicateMovieClip (crow, "zombie" + n, n); } else { duplicateMovieClip (bat, "zombie" + n, n); } } var _local7 = random(4); if (_local7 == 0) { this["zombie" + n]._x = (_local5 - _local3) + random(_local3 * 2); this["zombie" + n]._y = _local4 - _local3; } if (_local7 == 1) { this["zombie" + n]._y = (_local4 - _local3) + random(_local3 * 2); this["zombie" + n]._x = _local5 + _local3; } if (_local7 == 2) { this["zombie" + n]._x = (_local5 - _local3) + random(_local3 * 2); this["zombie" + n]._y = _local4 + _local3; } if (_local7 == 3) { this["zombie" + n]._y = (_local4 - _local3) + random(_local3 * 2); this["zombie" + n]._x = _local5 - _local3; } Ctimer = random(Cmax); } if ((_root.varPURCHASE == "false") && (_root.defendTimer > 0)) { if (_root.zomCounter1 < (4 + _root.LEVEL)) { if (_root.defending == "false") { if (_root.survival == "false") { Ztimer = Ztimer - (1 + (_root.LEVEL / 2)); var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Ztimer = Ztimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ztimer = Ztimer - (2 + _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ztimer <= 0) { n = n + 1; if (_root.LEVEL < 3) { duplicateMovieClip (zombie, "zombie" + n, n); } else { var _local12 = random(2); if (_local12 == 1) { duplicateMovieClip (tanZombie, "zombie" + n, n); } else { duplicateMovieClip (zombie, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local13 = random(4); if (_local13 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local13 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local13 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local13 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { var _local13 = random(4); if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Ztimer = Zmax + random(Zmax); } if ((_root.varPURCHASE == "false") && (_root.defendTimer > 0)) { if ((_root.malCounter1 < (_root.LEVEL / 2)) && (_root.Time == "night")) { if (_root.defending == "false") { if (_root.survival == "false") { Mtimer = Mtimer - _root.LEVEL; var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Mtimer = Mtimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Mtimer = Mtimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Mtimer <= 0) { n = n + 1; if (_root.LEVEL < 4) { duplicateMovieClip (malformed, "zombie" + n, n); } else { var _local11 = random(2); if (_local11 == 1) { duplicateMovieClip (malformed, "zombie" + n, n); } else { duplicateMovieClip (blackMalformed, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local8 = random(4); if (_local8 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local8 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local8 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local8 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { var _local13 = random(4); if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Mtimer = Mmax + random(Mmax); } if ((_root.varPURCHASE == "false") && (_root.defendTimer > 0)) { if (_root.zomCounter2 < (_root.LEVEL - 1)) { if (_root.defending == "false") { if (_root.survival == "false") { Ptimer = Ptimer - _root.LEVEL; var _local5 = _root.character._x; var _local4 = _root.character._y; if (_root.varINCAR == "false") { var _local3 = 275; } else { var _local3 = 400; } } else { Ptimer = Ptimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.survivalX; var _local4 = _root.survivalY; } } else { Ptimer = Ptimer - (2 * _root.LEVEL); var _local3 = 270; var _local5 = _root.objectiveX; var _local4 = _root.objectiveY; } } } if (Ptimer <= 0) { n = n + 1; if (_root.LEVEL == 2) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } if (_root.LEVEL == 3) { var _local9 = random(2); if (_local9 == 1) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } else { duplicateMovieClip (zombieAK, "zombie" + n, n); } } if (_root.LEVEL >= 4) { var _local9 = random(3); if (_local9 == 0) { duplicateMovieClip (zombiePistol, "zombie" + n, n); } if (_local9 == 1) { duplicateMovieClip (zombieAK, "zombie" + n, n); } if (_local9 == 2) { duplicateMovieClip (zombieRocket, "zombie" + n, n); } } if ((_root.varINCAR == "false") || ((_root.varINCAR == "true") && (_root.car.speed < 4))) { var _local6 = random(4); if (_local6 == 0) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 - _local3; } if (_local6 == 1) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 + _local3; } if (_local6 == 2) { this["zombie" + n]._x = (_local5 - 250) + random(500); this["zombie" + n]._y = _local4 + _local3; } if (_local6 == 3) { this["zombie" + n]._y = (_local4 - 250) + random(500); this["zombie" + n]._x = _local5 - _local3; } } else { if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed < 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 - _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed > 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 + _local3; } if ((Math.abs(_root.car.ySpeed) > Math.abs(_root.car.xSpeed)) && (_root.car.ySpeed > 0)) { this["zombie" + n]._x = (_local5 - 200) + random(400); this["zombie" + n]._y = _local4 + _local3; } if ((Math.abs(_root.car.ySpeed) < Math.abs(_root.car.xSpeed)) && (_root.car.xSpeed < 0)) { this["zombie" + n]._y = (_local4 - 200) + random(400); this["zombie" + n]._x = _local5 - _local3; } } Ptimer = Pmax + random(Pmax); } } } _x = 0; _y = 0; e = 1; var Zmax = 80; var Ztimer = Zmax; var Mmax = 350; var Mtimer = Mmax; var Pmax = 250; var Ptimer = Pmax; var Cmax = 2400; var Ctimer = Cmax; var n = 1; _root.zomCounter1 = 0; _root.zomCounter2 = 0; _root.zomCounter3 = 0; _root.zomCounter4 = 0; _root.zomCounter5 = 0; _root.malCounter1 = 0; _root.malCounter2 = 0; _root.crowCounter = 0; _root.batCounter = 0;
Instance of Symbol 114 MovieClip [zombie] "zombie" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 25; var initWalkSpeed = (2 + (random(20) / 10)); var attackDistance = 30; var damage = 4; var bounty = 25; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.zomCounter1 = _root.zomCounter1 + 1; } }
Instance of Symbol 560 MovieClip "malformed" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 200; var initWalkSpeed = (6 + (random(40) / 10)); var attackDistance = 30; var damage = 10; var bounty = 250; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.malCounter1 = _root.malCounter1 + 1; } }
Instance of Symbol 598 MovieClip "tanZombie" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 60; var initWalkSpeed = (2 + (random(20) / 10)); var attackDistance = 30; var damage = 7; var bounty = 50; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.zomCounter1 = _root.zomCounter1 + 1; } }
Instance of Symbol 641 MovieClip "blackMalformed" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 350; var initWalkSpeed = (6 + (random(40) / 10)); var attackDistance = 30; var damage = 16; var bounty = 350; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.malCounter1 = _root.malCounter1 + 1; } }
Instance of Symbol 676 MovieClip "zombiePistol" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 50; var initWalkSpeed = (2 + (random(20) / 10)); var attackDistance = 100; var damage = 10; var bounty = 100; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.zomCounter2 = _root.zomCounter2 + 1; } }
Instance of Symbol 701 MovieClip "zombieAK" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 100; var initWalkSpeed = (2 + (random(20) / 10)); var attackDistance = 100; var damage = 10; var bounty = 200; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.zomCounter2 = _root.zomCounter2 + 1; } }
Instance of Symbol 726 MovieClip "zombieRocket" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 150; var initWalkSpeed = (2 + (random(20) / 10)); var attackDistance = 100; var damage = 40; var bounty = 350; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else if ((_root.streets.hit.hitTest(_x, _y, true) || (this.hitTest(_root.overhang.safeZone))) || (this.hitTest(_root.overhang.safeZone2))) { this.removeMovieClip(); } else { _root.zomCounter2 = _root.zomCounter2 + 1; } }
Instance of Symbol 779 MovieClip "crow" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 10; var flySpeed = (15 + random(10)); var attackDistance = 20; var damage = 2; var bounty = 20; initWalkSpeed = 10; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else { _root.crowCounter = _root.crowCounter + 1; } }
Instance of Symbol 806 MovieClip "bat" in Symbol 807 MovieClip Frame 1
onClipEvent (load) { var life = 25; var flySpeed = (10 + random(10)); var attackDistance = 20; var damage = 4; var bounty = 35; moveSpeed = initWalkSpeed; dead = "false"; if (this.getDepth() < 0) { _x = -1100000; } else { _root.crowCounter = _root.crowCounter + 1; } }
Symbol 810 MovieClip Frame 1
stop();
Symbol 812 MovieClip Frame 1
function onEnterFrame() { if (_root.varINCAR == "false") { gotoAndStop (1); } else { gotoAndStop (2); } } stop();
Symbol 812 MovieClip Frame 2
stop();
Instance of Symbol 817 MovieClip in Symbol 897 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); if ((((_root.character._x > 70) && (_root.character._x < 250)) && (_root.character._y > 500)) && (_root.character._y < 800)) { prevFrame(); } else { nextFrame(); } }
Instance of Symbol 817 MovieClip in Symbol 897 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); if (((_root.character._x > 7554) && (_root.character._x < 7932)) && (_root.character._y > 4099)) { prevFrame(); } else { nextFrame(); } }
Symbol 900 MovieClip Frame 1
function onEnterFrame() { _alpha = _root.flashlight._alpha; } _alpha = 0;
Instance of Symbol 817 MovieClip in Symbol 900 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); if ((((_root.character._x > 70) && (_root.character._x < 250)) && (_root.character._y > 500)) && (_root.character._y < 800)) { prevFrame(); } else { nextFrame(); } }
Instance of Symbol 817 MovieClip in Symbol 900 MovieClip Frame 1
onClipEvent (enterFrame) { stop(); if (((_root.character._x > 7554) && (_root.character._x < 7932)) && (_root.character._y > 4099)) { prevFrame(); } else { nextFrame(); } }
Symbol 959 MovieClip Frame 1
_x = 0; _y = 0; _alpha = 0; stop(); _root.objectiveX = 149; _root.objectiveY = 766;
Symbol 959 MovieClip Frame 2
_x = 0; _y = 0; _alpha = 0; stop();
Symbol 960 MovieClip Frame 1
stop();
Instance of Symbol 959 MovieClip in Symbol 960 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.LEVEL); _root.objTimerMax = 150; _root.objTimer = _root.objTimerMax + random(_root.objTimerMax); _root.varOBJECTIVE = "false"; _root.gotThere = "false"; _root.defendTimer = 0; _root.defending = "false"; defendBase = 900; } onClipEvent (enterFrame) { if (_root.survival == "false") { maxDefend = defendBase + random(defendBase * _root.LEVEL); gotoAndStop(_root.LEVEL); if (_root.LEVEL == 0) { _root.objectiveX = 159; _root.objectiveY = 661; _root.varOBJECTIVE = "true"; } if (_root.LEVEL > 0) { if (_root.objTimer > 0) { if (_root.varPURCHASE == "false") { _root.objTimer = _root.objTimer - 1; } } else { if (_root.gotThere == "true") { if (_root.defending == "false") { _root.defendTimer = maxDefend + random(maxDefend); _root.objBounty = Math.round(_root.defendTimer / 5) * _root.LEVEL; _root.garage.defendThisSpot.play(); _root.defending = "true"; } _root.defendTimer = _root.defendTimer - 1; _root.garage.debug.defendTimer = _root.defendTimer; if ((((((_root.defendTimer < 0) && (_root.zomCounter1 <= 0)) && (_root.zomCounter2 <= 0)) && (_root.malCounter1 <= 0)) && (_root.crowCounter <= 0)) || (_root.defendTimer < -1000)) { _root.defending = "false"; _root.varOBJECTIVE = "false"; _root.gotThere = "false"; _root.garage.gotoAndPlay("success"); _root.defendTimer = 0; } } if (_root.varPURCHASE == "false") { if ((_root.varOBJECTIVE == "false") && (_root.defending == "false")) { if (_root.LEVEL == 1) { newLocation = random(6); if (newLocation == lastLocation) { if (newLocation < 5) { objLocation = newLocation + 1; } else { objLocation = 0; } } else { objLocation = newLocation; } } if (_root.LEVEL == 2) { objLocation = random(14); } if (_root.LEVEL == 3) { objLocation = random(20); } if (_root.LEVEL >= 4) { objLocation = random(26); } if (objLocation == 0) { _root.objectiveX = 1824; _root.objectiveY = 1078; _root.gotThere = "false"; _root.locName = "6th & birch"; } if (objLocation == 1) { _root.objectiveX = 1320; _root.objectiveY = -1187; _root.gotThere = "false"; _root.locName = "back alleys"; } if (objLocation == 2) { _root.objectiveX = 40; _root.objectiveY = -1637; _root.gotThere = "false"; _root.locName = "4th & rosewurt"; } if (objLocation == 3) { _root.objectiveX = -584; _root.objectiveY = -1665; _root.gotThere = "false"; _root.locName = "western post"; } if (objLocation == 4) { _root.objectiveX = 822; _root.objectiveY = -3100; _root.gotThere = "false"; _root.locName = "merv's groceries"; } if (objLocation == 5) { _root.objectiveX = -307; _root.objectiveY = -489; _root.gotThere = "false"; _root.locName = "the liquor store"; } if (objLocation == 6) { _root.objectiveX = 3017; _root.objectiveY = -2969; _root.gotThere = "false"; _root.locName = "barney's convenience store"; } if (objLocation == 7) { _root.objectiveX = 4307; _root.objectiveY = -732; _root.gotThere = "false"; _root.locName = "police station north"; } if (objLocation == 8) { _root.objectiveX = 4343; _root.objectiveY = -115; _root.gotThere = "false"; _root.locName = "police station south"; } if (objLocation == 9) { _root.objectiveX = 4303; _root.objectiveY = -1126; _root.gotThere = "false"; _root.locName = "KT radio"; } if (objLocation == 10) { _root.objectiveX = 8534; _root.objectiveY = 772; _root.gotThere = "false"; _root.locName = "the happy fish"; } if (objLocation == 11) { _root.objectiveX = 5653; _root.objectiveY = 2686; _root.gotThere = "false"; _root.locName = "joe's chicken hut"; } if (objLocation == 12) { _root.objectiveX = 8557; _root.objectiveY = 3170; _root.gotThere = "false"; _root.locName = "bee jewelers"; } if (objLocation == 13) { _root.objectiveX = 5328; _root.objectiveY = -4414; _root.gotThere = "false"; _root.locName = "hospital entrance"; } if (objLocation == 14) { _root.objectiveX = 2762; _root.objectiveY = 3210; _root.gotThere = "false"; _root.locName = "hospital lab"; } if (objLocation == 15) { _root.objectiveX = 1972; _root.objectiveY = 4683; _root.gotThere = "false"; _root.locName = "hospital west"; } if (objLocation == 16) { _root.objectiveX = 4444; _root.objectiveY = 5827; _root.gotThere = "false"; _root.locName = "the plaza"; } if (objLocation == 17) { _root.objectiveX = 5360; _root.objectiveY = 5979; _root.gotThere = "false"; _root.locName = "hospital east"; } if (objLocation == 18) { _root.objectiveX = 2098; _root.objectiveY = 6673; _root.gotThere = "false"; _root.locName = "8th & hazel"; } if (objLocation == 19) { _root.objectiveX = 843; _root.objectiveY = 7194; _root.gotThere = "false"; _root.locName = "red's bar"; } if (objLocation == 20) { _root.objectiveX = 6394; _root.objectiveY = 1048; _root.gotThere = "false"; _root.locName = "the abandoned park"; } if (objLocation == 21) { _root.objectiveX = 5517; _root.objectiveY = -3531; _root.gotThere = "false"; _root.locName = "the fiery pickle"; } if (objLocation == 22) { _root.objectiveX = 8714; _root.objectiveY = -3859; _root.gotThere = "false"; _root.locName = "the scrapyard"; } if (objLocation == 23) { _root.objectiveX = 12263; _root.objectiveY = -2676; _root.gotThere = "false"; _root.locName = "airport security"; } if (objLocation == 24) { _root.objectiveX = 10584; _root.objectiveY = 912; _root.gotThere = "false"; _root.locName = "the runway"; } if (objLocation == 25) { _root.objectiveX = 11759; _root.objectiveY = 5699; _root.gotThere = "false"; _root.locName = "the subway"; } lastLocation = objLocation; _root.varOBJECTIVE = "true"; } else if ((((150 > Math.abs(_root.character._x - _root.objectiveX)) && (25 > Math.abs(_root.character._y - _root.objectiveY))) && (_root.varOBJECTIVE == "true")) && (_root.varINCAR == "false")) { _root.gotThere = "true"; } _root.attackTimer = _root.attackTimer - 1; } } } } }
Instance of Symbol 220 MovieClip "safeZone" in Symbol 960 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 220 MovieClip "safeZone2" in Symbol 960 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Symbol 963 MovieClip Frame 1
stop();
Symbol 963 MovieClip Frame 2
stop();
Symbol 972 Button
on (release) { getURL ("http://painisenjoyment.deviantart.com/", "_blank"); }
Symbol 975 Button
on (release) { getURL ("http://painisenjoyment.deviantart.com/", "_blank"); }
Symbol 979 MovieClip Frame 1
stop();
Symbol 982 Button
on (release) { if (_root.savefile.data.savedGame == "true") { stopAllSounds(); _root.character._x = _root.savefile.data.playerX; _root.character._y = _root.savefile.data.playerY; _root.car._x = _root.savefile.data.carX; _root.car._y = _root.savefile.data.carY; _root.car._rotation = _root.savefile.data.carR; _root.maxBullets = _root.savefile.data.maxBullets; _root.varKEYCONFIG = _root.savefile.data.varKEYCONFIG; _root.varMUSIC = _root.savefile.data.varMUSIC; _root.varARMOR = _root.savefile.data.varARMOR; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.savefile.data.varHEALTH; _root.varMONEY = _root.savefile.data.varMONEY; _root.LEVEL = _root.savefile.data.LEVEL; _root.varMELEE2 = _root.savefile.data.varMELEE2; _root.varWEAPON1 = _root.savefile.data.varWEAPON1; _root.varWEAPON2 = _root.savefile.data.varWEAPON2; _root.varfist_1 = _root.savefile.data.varfist_1; _root.varN1911_1 = _root.savefile.data.varN1911_1; _root.varP262_1 = _root.savefile.data.varP262_1; _root.varL17_1 = _root.savefile.data.varL17_1; _root.varT85_1 = _root.savefile.data.varT85_1; _root.varMKP5_1 = _root.savefile.data.varMKP5_1; _root.varP09_1 = _root.savefile.data.varP09_1; _root.varA003_1 = _root.savefile.data.varA003_1; _root.varPEZ_1 = _root.savefile.data.varPEZ_1; _root.varDOA12_1 = _root.savefile.data.varDOA12_1; _root.varGS2000_1 = _root.savefile.data.varGS2000_1; _root.varGS3000_1 = _root.savefile.data.varGS3000_1; _root.varG36_1 = _root.savefile.data.varG36_1; _root.varG11_1 = _root.savefile.data.varG11_1; _root.varXM8_1 = _root.savefile.data.varXM8_1; _root.varHT3_1 = _root.savefile.data.varHT3_1; _root.varFT2A1_1 = _root.savefile.data.varFT2A1_1; _root.varM9_1 = _root.savefile.data.varM9_1; _root.varLAWL80_1 = _root.savefile.data.varLAWL80_1; _root.varfist_2 = _root.savefile.data.varfist_2; _root.varN1911_2 = _root.savefile.data.varN1911_2; _root.varP262_2 = _root.savefile.data.varP262_2; _root.varL17_2 = _root.savefile.data.varL17_2; _root.varT85_2 = _root.savefile.data.varT85_2; _root.varMKP5_2 = _root.savefile.data.varMKP5_2; _root.varP09_2 = _root.savefile.data.varP09_2; _root.varA003_2 = _root.savefile.data.varA003_2; _root.varPEZ_2 = _root.savefile.data.varPEZ_2; _root.varDOA12_2 = _root.savefile.data.varDOA12_2; _root.varD142_2 = _root.savefile.data.varD142_2; _root.varGS2000_2 = _root.savefile.data.varGS2000_2; _root.varGS3000_2 = _root.savefile.data.varGS3000_2; _root.varG36_2 = _root.savefile.data.varG36_2; _root.varG11_2 = _root.savefile.data.varG11_2; _root.varXM8_2 = _root.savefile.data.varXM8_2; _root.varHT3_2 = _root.savefile.data.varHT3_2; _root.varFT2A1_2 = _root.savefile.data.varFT2A1_2; _root.varM9_2 = _root.savefile.data.varM9_2; _root.varLAWL80_2 = _root.savefile.data.varLAWL80_2; _root.pistolINV = _root.savefile.data.pistolINV; _root.smgINV = _root.savefile.data.smgINV; _root.shotgunINV = _root.savefile.data.shotgunINV; _root.decapINV = _root.savefile.data.decapINV; _root.rifleINV = _root.savefile.data.rifleINV; _root.autorifleINV = _root.savefile.data.autorifleINV; _root.flameINV = _root.savefile.data.flameINV; _root.rocketINV = _root.savefile.data.rocketINV; _root.N1911AMMO1 = _root.savefile.data.N1911AMMO1; _root.P262AMMO1 = _root.savefile.data.P262AMMO1; _root.L17AMMO1 = _root.savefile.data.L17AMMO1; _root.T85AMMO1 = _root.savefile.data.T85AMMO1; _root.MKP5AMMO1 = _root.savefile.data.MKP5AMMO1; _root.P09AMMO1 = _root.savefile.data.P09AMMO1; _root.A003AMMO1 = _root.savefile.data.A003AMMO1; _root.DOA12AMMO1 = _root.savefile.data.DOA12AMMO1; _root.PEZAMMO1 = _root.savefile.data.PEZAMMO1; _root.GS2000AMMO1 = _root.savefile.data.GS2000AMMO1; _root.GS3000AMMO1 = _root.savefile.data.GS3000AMMO1; _root.G36AMMO1 = _root.savefile.data.G36AMMO1; _root.G11AMMO1 = _root.savefile.data.G11AMMO1; _root.XM8AMMO1 = _root.savefile.data.XM8AMMO1; _root.FT2A1AMMO1 = _root.savefile.data.FT2A1AMMO1; _root.M9AMMO1 = _root.savefile.data.M9AMMO1; _root.LAWL80AMMO1 = _root.savefile.data.LAWL80AMMO1; _root.N1911AMMO2 = _root.savefile.data.N1911AMMO2; _root.P262AMMO2 = _root.savefile.data.P262AMMO2; _root.L17AMMO2 = _root.savefile.data.L17AMMO2; _root.T85AMMO2 = _root.savefile.data.T85AMMO2; _root.MKP5AMMO2 = _root.savefile.data.MKP5AMMO2; _root.P09AMMO2 = _root.savefile.data.P09AMMO2; _root.A003AMMO2 = _root.savefile.data.A003AMMO2; _root.DOA12AMMO2 = _root.savefile.data.DOA12AMMO2; _root.PEZAMMO2 = _root.savefile.data.PEZAMMO2; _root.GS2000AMMO2 = _root.savefile.data.GS2000AMMO2; _root.GS3000AMMO2 = _root.savefile.data.GS3000AMMO2; _root.G36AMMO2 = _root.savefile.data.G36AMMO2; _root.G11AMMO2 = _root.savefile.data.G11AMMO2; _root.XM8AMMO2 = _root.savefile.data.XM8AMMO2; _root.FT2A1AMMO2 = _root.savefile.data.FT2A1AMMO2; _root.M9AMMO2 = _root.savefile.data.M9AMMO2; _root.LAWL80AMMO2 = _root.savefile.data.LAWL80AMMO2; gotoAndPlay ("loop"); } else { noSavedGame.play(); } }
Symbol 985 Button
on (release) { gotoAndStop ("options"); }
Symbol 988 Button
on (release) { getURL ("http://crazymonkeygames.com/", "_blank"); }
Symbol 991 Button
on (release) { stopAllSounds(); gotoAndPlay ("intro"); }
Symbol 993 Button
on (release) { gotoAndStop ("survival"); _root.LEVEL = _root.savefile.data.LEVEL; }
Symbol 996 Button
on (release) { getURL ("http://painisenjoyment.deviantart.com/", "_blank"); }
Symbol 997 Button
on (release) { getURL ("http://crazymonkeygames.com/Zombie-Horde-2.html", "_blank"); }
Symbol 998 Button
on (release) { getURL ("http://crazymonkeygames.com/Zombie-Horde.html", "_blank"); }
Symbol 1001 Button
on (release) { gotoAndStop ("mainMenu"); }
Symbol 1004 Button
on (rollOver) { Text = ("Click to change graphics setting to LOW<br>( Currently set to <b>" + _quality) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _quality = "LOW"; Text = ""; }
Symbol 1005 Button
on (rollOver) { Text = ("Click to change graphics setting to MEDIUM<br>( Currently set to <b>" + _quality) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _quality = "MEDIUM"; Text = ""; }
Symbol 1006 Button
on (rollOver) { Text = ("Click to change graphics setting to HIGH<br>( Currently set to <b>" + _quality) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _quality = "HIGH"; Text = ""; }
Symbol 1008 Button
on (rollOver) { if (_parent.mapping == "false") { _parent.Text = "Move the slider left or right to<br>increse or decrease maximum number of bullet holes."; } } on (rollOut) { if (_parent.mapping == "false") { _parent.Text = ""; } } on (press) { drag = "true"; } on (release, releaseOutside) { drag = "false"; _parent.Text = ""; }
Symbol 1021 Button
on (rollOver) { Text = ("Click to turn bullet effects ON<br>( Currently set to <b>" + _root.varBULLETEFFECTS) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _root.varBULLETEFFECTS = "ON"; Text = ""; }
Symbol 1022 Button
on (rollOver) { Text = ("Click to turn bullet effects OFF<br>( Currently set to <b>" + _root.varBULLETEFFECTS) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _root.varBULLETEFFECTS = "OFF"; Text = ""; }
Symbol 1025 Button
on (rollOver) { _parent.Text = "move the player DOWN"; } on (rollOut) { _parent.Text = ""; }
Symbol 1026 Button
on (rollOver) { _parent.Text = "move the player RIGHT"; } on (rollOut) { _parent.Text = ""; }
Symbol 1027 Button
on (rollOver) { _parent.Text = "move the player LEFT"; } on (rollOut) { _parent.Text = ""; }
Symbol 1028 Button
on (rollOver) { _parent.Text = "move the player UP"; } on (rollOut) { _parent.Text = ""; }
Symbol 1029 Button
on (rollOver) { _parent.Text = "RELOAD your weapon"; } on (rollOut) { _parent.Text = ""; }
Symbol 1031 Button
on (rollOver) { _parent.Text = "attack with the LEFT ARM<br>( RIGHT ARM attck is always left-mouse click )"; } on (rollOut) { _parent.Text = ""; }
Symbol 1034 Button
on (rollOver) { _parent.Text = "switch between available weapons<br>for the RIGHT ARM"; } on (rollOut) { _parent.Text = ""; }
Symbol 1035 Button
on (rollOver) { _parent.Text = "switch between available weapons<br>for the LEFT ARM"; } on (rollOut) { _parent.Text = ""; }
Symbol 1044 Button
on (release, releaseOutside) { nextFrame(); }
Symbol 1045 Button
on (release, releaseOutside) { prevFrame(); }
Symbol 1046 Button
on (rollOver) { _parent.Text = "get in and out of vehicles<br>"; } on (rollOut) { _parent.Text = ""; }
Symbol 1089 MovieClip Frame 1
stop(); _root.varKEYCONFIG = 1; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1089 MovieClip Frame 2
stop(); _root.varKEYCONFIG = 2; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1089 MovieClip Frame 3
stop(); _root.varKEYCONFIG = 3; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1089 MovieClip Frame 4
stop(); _root.varKEYCONFIG = 4; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1089 MovieClip Frame 5
stop(); _root.varKEYCONFIG = 5; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1089 MovieClip Frame 6
stop(); _root.varKEYCONFIG = 7; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG;
Symbol 1093 Button
on (rollOver) { Text = ("Click to turn music ON<br>( Music is currently<b>" + _root.varMUSIC) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { if (_root.varMUSIC == "OFF") { _root.varMUSIC = "ON"; _root.garage.musics2.gotoAndStop(1); stopAllSounds(); _root.garage.musics2.gotoAndStop(2); Text = ""; } }
Symbol 1094 Button
on (rollOver) { Text = ("Click to turn music OFF<br>( Music is currently<b>" + _root.varMUSIC) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { _root.varMUSIC = "OFF"; stopAllSounds(); Text = ""; }
Symbol 1095 Button
on (release) { _root.LEVEL = 0; gotoAndPlay (1); }
Symbol 1101 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=145", "_blank"); }
Symbol 1102 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=146", "_blank"); }
Symbol 1103 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=147", "_blank"); }
Symbol 1104 Button
on (release) { getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=148", "_blank"); }
Symbol 1109 Button
on (release) { _root.character._x = 40; _root.character._y = -1673; if (_root.savefile.data.savedGame == "true") { _root.maxBullets = _root.savefile.data.maxBullets; _root.varKEYCONFIG = _root.savefile.data.varKEYCONFIG; _root.varMUSIC = _root.savefile.data.varMUSIC; _root.car._x = -1000000; _root.varARMOR = _root.savefile.data.varARMOR; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.savefile.data.varHEALTH; _root.varMONEY = _root.savefile.data.varMONEY; _root.LEVEL = _root.savefile.data.LEVEL; _root.varMELEE2 = _root.savefile.data.varMELEE2; _root.varWEAPON1 = _root.savefile.data.varWEAPON1; _root.varWEAPON2 = _root.savefile.data.varWEAPON2; _root.varfist_1 = _root.savefile.data.varfist_1; _root.varN1911_1 = _root.savefile.data.varN1911_1; _root.varP262_1 = _root.savefile.data.varP262_1; _root.varL17_1 = _root.savefile.data.varL17_1; _root.varT85_1 = _root.savefile.data.varT85_1; _root.varMKP5_1 = _root.savefile.data.varMKP5_1; _root.varP09_1 = _root.savefile.data.varP09_1; _root.varA003_1 = _root.savefile.data.varA003_1; _root.varPEZ_1 = _root.savefile.data.varPEZ_1; _root.varDOA12_1 = _root.savefile.data.varDOA12_1; _root.varGS2000_1 = _root.savefile.data.varGS2000_1; _root.varGS3000_1 = _root.savefile.data.varGS3000_1; _root.varG36_1 = _root.savefile.data.varG36_1; _root.varG11_1 = _root.savefile.data.varG11_1; _root.varXM8_1 = _root.savefile.data.varXM8_1; _root.varHT3_1 = _root.savefile.data.varHT3_1; _root.varFT2A1_1 = _root.savefile.data.varFT2A1_1; _root.varM9_1 = _root.savefile.data.varM9_1; _root.varLAWL80_1 = _root.savefile.data.varLAWL80_1; _root.varfist_2 = _root.savefile.data.varfist_2; _root.varN1911_2 = _root.savefile.data.varN1911_2; _root.varP262_2 = _root.savefile.data.varP262_2; _root.varL17_2 = _root.savefile.data.varL17_2; _root.varT85_2 = _root.savefile.data.varT85_2; _root.varMKP5_2 = _root.savefile.data.varMKP5_2; _root.varP09_2 = _root.savefile.data.varP09_2; _root.varA003_2 = _root.savefile.data.varA003_2; _root.varPEZ_2 = _root.savefile.data.varPEZ_2; _root.varDOA12_2 = _root.savefile.data.varDOA12_2; _root.varD142_2 = _root.savefile.data.varD142_2; _root.varGS2000_2 = _root.savefile.data.varGS2000_2; _root.varGS3000_2 = _root.savefile.data.varGS3000_2; _root.varG36_2 = _root.savefile.data.varG36_2; _root.varG11_2 = _root.savefile.data.varG11_2; _root.varXM8_2 = _root.savefile.data.varXM8_2; _root.varHT3_2 = _root.savefile.data.varHT3_2; _root.varFT2A1_2 = _root.savefile.data.varFT2A1_2; _root.varM9_2 = _root.savefile.data.varM9_2; _root.varLAWL80_2 = _root.savefile.data.varLAWL80_2; _root.pistolINV = _root.savefile.data.pistolINV; _root.smgINV = _root.savefile.data.smgINV; _root.shotgunINV = _root.savefile.data.shotgunINV; _root.decapINV = _root.savefile.data.decapINV; _root.rifleINV = _root.savefile.data.rifleINV; _root.autorifleINV = _root.savefile.data.autorifleINV; _root.flameINV = _root.savefile.data.flameINV; _root.rocketINV = _root.savefile.data.rocketINV; _root.N1911AMMO1 = _root.savefile.data.N1911AMMO1; _root.P262AMMO1 = _root.savefile.data.P262AMMO1; _root.L17AMMO1 = _root.savefile.data.L17AMMO1; _root.T85AMMO1 = _root.savefile.data.T85AMMO1; _root.MKP5AMMO1 = _root.savefile.data.MKP5AMMO1; _root.P09AMMO1 = _root.savefile.data.P09AMMO1; _root.A003AMMO1 = _root.savefile.data.A003AMMO1; _root.DOA12AMMO1 = _root.savefile.data.DOA12AMMO1; _root.PEZAMMO1 = _root.savefile.data.PEZAMMO1; _root.GS2000AMMO1 = _root.savefile.data.GS2000AMMO1; _root.GS3000AMMO1 = _root.savefile.data.GS3000AMMO1; _root.G36AMMO1 = _root.savefile.data.G36AMMO1; _root.G11AMMO1 = _root.savefile.data.G11AMMO1; _root.XM8AMMO1 = _root.savefile.data.XM8AMMO1; _root.FT2A1AMMO1 = _root.savefile.data.FT2A1AMMO1; _root.M9AMMO1 = _root.savefile.data.M9AMMO1; _root.LAWL80AMMO1 = _root.savefile.data.LAWL80AMMO1; _root.N1911AMMO2 = _root.savefile.data.N1911AMMO2; _root.P262AMMO2 = _root.savefile.data.P262AMMO2; _root.L17AMMO2 = _root.savefile.data.L17AMMO2; _root.T85AMMO2 = _root.savefile.data.T85AMMO2; _root.MKP5AMMO2 = _root.savefile.data.MKP5AMMO2; _root.P09AMMO2 = _root.savefile.data.P09AMMO2; _root.A003AMMO2 = _root.savefile.data.A003AMMO2; _root.DOA12AMMO2 = _root.savefile.data.DOA12AMMO2; _root.PEZAMMO2 = _root.savefile.data.PEZAMMO2; _root.GS2000AMMO2 = _root.savefile.data.GS2000AMMO2; _root.GS3000AMMO2 = _root.savefile.data.GS3000AMMO2; _root.G36AMMO2 = _root.savefile.data.G36AMMO2; _root.G11AMMO2 = _root.savefile.data.G11AMMO2; _root.XM8AMMO2 = _root.savefile.data.XM8AMMO2; _root.FT2A1AMMO2 = _root.savefile.data.FT2A1AMMO2; _root.M9AMMO2 = _root.savefile.data.M9AMMO2; _root.LAWL80AMMO2 = _root.savefile.data.LAWL80AMMO2; } _root.survivalX = _root.character._x; _root.survivalY = _root.character._y; _root.varOBJECTIVE = "false"; _root.survivalLevel = 1; play(); }
Symbol 1113 Button
on (release) { _root.character._x = 4303; _root.character._y = -732; if (_root.savefile.data.savedGame == "true") { _root.maxBullets = _root.savefile.data.maxBullets; _root.varKEYCONFIG = _root.savefile.data.varKEYCONFIG; _root.varMUSIC = _root.savefile.data.varMUSIC; _root.car._x = -1000000; _root.varARMOR = _root.savefile.data.varARMOR; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.savefile.data.varHEALTH; _root.varMONEY = _root.savefile.data.varMONEY; _root.LEVEL = _root.savefile.data.LEVEL; _root.varMELEE2 = _root.savefile.data.varMELEE2; _root.varWEAPON1 = _root.savefile.data.varWEAPON1; _root.varWEAPON2 = _root.savefile.data.varWEAPON2; _root.varfist_1 = _root.savefile.data.varfist_1; _root.varN1911_1 = _root.savefile.data.varN1911_1; _root.varP262_1 = _root.savefile.data.varP262_1; _root.varL17_1 = _root.savefile.data.varL17_1; _root.varT85_1 = _root.savefile.data.varT85_1; _root.varMKP5_1 = _root.savefile.data.varMKP5_1; _root.varP09_1 = _root.savefile.data.varP09_1; _root.varA003_1 = _root.savefile.data.varA003_1; _root.varPEZ_1 = _root.savefile.data.varPEZ_1; _root.varDOA12_1 = _root.savefile.data.varDOA12_1; _root.varGS2000_1 = _root.savefile.data.varGS2000_1; _root.varGS3000_1 = _root.savefile.data.varGS3000_1; _root.varG36_1 = _root.savefile.data.varG36_1; _root.varG11_1 = _root.savefile.data.varG11_1; _root.varXM8_1 = _root.savefile.data.varXM8_1; _root.varHT3_1 = _root.savefile.data.varHT3_1; _root.varFT2A1_1 = _root.savefile.data.varFT2A1_1; _root.varM9_1 = _root.savefile.data.varM9_1; _root.varLAWL80_1 = _root.savefile.data.varLAWL80_1; _root.varfist_2 = _root.savefile.data.varfist_2; _root.varN1911_2 = _root.savefile.data.varN1911_2; _root.varP262_2 = _root.savefile.data.varP262_2; _root.varL17_2 = _root.savefile.data.varL17_2; _root.varT85_2 = _root.savefile.data.varT85_2; _root.varMKP5_2 = _root.savefile.data.varMKP5_2; _root.varP09_2 = _root.savefile.data.varP09_2; _root.varA003_2 = _root.savefile.data.varA003_2; _root.varPEZ_2 = _root.savefile.data.varPEZ_2; _root.varDOA12_2 = _root.savefile.data.varDOA12_2; _root.varD142_2 = _root.savefile.data.varD142_2; _root.varGS2000_2 = _root.savefile.data.varGS2000_2; _root.varGS3000_2 = _root.savefile.data.varGS3000_2; _root.varG36_2 = _root.savefile.data.varG36_2; _root.varG11_2 = _root.savefile.data.varG11_2; _root.varXM8_2 = _root.savefile.data.varXM8_2; _root.varHT3_2 = _root.savefile.data.varHT3_2; _root.varFT2A1_2 = _root.savefile.data.varFT2A1_2; _root.varM9_2 = _root.savefile.data.varM9_2; _root.varLAWL80_2 = _root.savefile.data.varLAWL80_2; _root.pistolINV = _root.savefile.data.pistolINV; _root.smgINV = _root.savefile.data.smgINV; _root.shotgunINV = _root.savefile.data.shotgunINV; _root.decapINV = _root.savefile.data.decapINV; _root.rifleINV = _root.savefile.data.rifleINV; _root.autorifleINV = _root.savefile.data.autorifleINV; _root.flameINV = _root.savefile.data.flameINV; _root.rocketINV = _root.savefile.data.rocketINV; _root.N1911AMMO1 = _root.savefile.data.N1911AMMO1; _root.P262AMMO1 = _root.savefile.data.P262AMMO1; _root.L17AMMO1 = _root.savefile.data.L17AMMO1; _root.T85AMMO1 = _root.savefile.data.T85AMMO1; _root.MKP5AMMO1 = _root.savefile.data.MKP5AMMO1; _root.P09AMMO1 = _root.savefile.data.P09AMMO1; _root.A003AMMO1 = _root.savefile.data.A003AMMO1; _root.DOA12AMMO1 = _root.savefile.data.DOA12AMMO1; _root.PEZAMMO1 = _root.savefile.data.PEZAMMO1; _root.GS2000AMMO1 = _root.savefile.data.GS2000AMMO1; _root.GS3000AMMO1 = _root.savefile.data.GS3000AMMO1; _root.G36AMMO1 = _root.savefile.data.G36AMMO1; _root.G11AMMO1 = _root.savefile.data.G11AMMO1; _root.XM8AMMO1 = _root.savefile.data.XM8AMMO1; _root.FT2A1AMMO1 = _root.savefile.data.FT2A1AMMO1; _root.M9AMMO1 = _root.savefile.data.M9AMMO1; _root.LAWL80AMMO1 = _root.savefile.data.LAWL80AMMO1; _root.N1911AMMO2 = _root.savefile.data.N1911AMMO2; _root.P262AMMO2 = _root.savefile.data.P262AMMO2; _root.L17AMMO2 = _root.savefile.data.L17AMMO2; _root.T85AMMO2 = _root.savefile.data.T85AMMO2; _root.MKP5AMMO2 = _root.savefile.data.MKP5AMMO2; _root.P09AMMO2 = _root.savefile.data.P09AMMO2; _root.A003AMMO2 = _root.savefile.data.A003AMMO2; _root.DOA12AMMO2 = _root.savefile.data.DOA12AMMO2; _root.PEZAMMO2 = _root.savefile.data.PEZAMMO2; _root.GS2000AMMO2 = _root.savefile.data.GS2000AMMO2; _root.GS3000AMMO2 = _root.savefile.data.GS3000AMMO2; _root.G36AMMO2 = _root.savefile.data.G36AMMO2; _root.G11AMMO2 = _root.savefile.data.G11AMMO2; _root.XM8AMMO2 = _root.savefile.data.XM8AMMO2; _root.FT2A1AMMO2 = _root.savefile.data.FT2A1AMMO2; _root.M9AMMO2 = _root.savefile.data.M9AMMO2; _root.LAWL80AMMO2 = _root.savefile.data.LAWL80AMMO2; } _root.survivalX = _root.character._x; _root.survivalY = _root.character._y; _root.varOBJECTIVE = "false"; _root.survivalLevel = 2; play(); }
Symbol 1117 Button
on (release) { _root.character._x = 1972; _root.character._y = 4684; if (_root.savefile.data.savedGame == "true") { _root.maxBullets = _root.savefile.data.maxBullets; _root.varKEYCONFIG = _root.savefile.data.varKEYCONFIG; _root.varMUSIC = _root.savefile.data.varMUSIC; _root.car._x = -1000000; _root.varARMOR = _root.savefile.data.varARMOR; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.savefile.data.varHEALTH; _root.varMONEY = _root.savefile.data.varMONEY; _root.LEVEL = _root.savefile.data.LEVEL; _root.varMELEE2 = _root.savefile.data.varMELEE2; _root.varWEAPON1 = _root.savefile.data.varWEAPON1; _root.varWEAPON2 = _root.savefile.data.varWEAPON2; _root.varfist_1 = _root.savefile.data.varfist_1; _root.varN1911_1 = _root.savefile.data.varN1911_1; _root.varP262_1 = _root.savefile.data.varP262_1; _root.varL17_1 = _root.savefile.data.varL17_1; _root.varT85_1 = _root.savefile.data.varT85_1; _root.varMKP5_1 = _root.savefile.data.varMKP5_1; _root.varP09_1 = _root.savefile.data.varP09_1; _root.varA003_1 = _root.savefile.data.varA003_1; _root.varPEZ_1 = _root.savefile.data.varPEZ_1; _root.varDOA12_1 = _root.savefile.data.varDOA12_1; _root.varGS2000_1 = _root.savefile.data.varGS2000_1; _root.varGS3000_1 = _root.savefile.data.varGS3000_1; _root.varG36_1 = _root.savefile.data.varG36_1; _root.varG11_1 = _root.savefile.data.varG11_1; _root.varXM8_1 = _root.savefile.data.varXM8_1; _root.varHT3_1 = _root.savefile.data.varHT3_1; _root.varFT2A1_1 = _root.savefile.data.varFT2A1_1; _root.varM9_1 = _root.savefile.data.varM9_1; _root.varLAWL80_1 = _root.savefile.data.varLAWL80_1; _root.varfist_2 = _root.savefile.data.varfist_2; _root.varN1911_2 = _root.savefile.data.varN1911_2; _root.varP262_2 = _root.savefile.data.varP262_2; _root.varL17_2 = _root.savefile.data.varL17_2; _root.varT85_2 = _root.savefile.data.varT85_2; _root.varMKP5_2 = _root.savefile.data.varMKP5_2; _root.varP09_2 = _root.savefile.data.varP09_2; _root.varA003_2 = _root.savefile.data.varA003_2; _root.varPEZ_2 = _root.savefile.data.varPEZ_2; _root.varDOA12_2 = _root.savefile.data.varDOA12_2; _root.varD142_2 = _root.savefile.data.varD142_2; _root.varGS2000_2 = _root.savefile.data.varGS2000_2; _root.varGS3000_2 = _root.savefile.data.varGS3000_2; _root.varG36_2 = _root.savefile.data.varG36_2; _root.varG11_2 = _root.savefile.data.varG11_2; _root.varXM8_2 = _root.savefile.data.varXM8_2; _root.varHT3_2 = _root.savefile.data.varHT3_2; _root.varFT2A1_2 = _root.savefile.data.varFT2A1_2; _root.varM9_2 = _root.savefile.data.varM9_2; _root.varLAWL80_2 = _root.savefile.data.varLAWL80_2; _root.pistolINV = _root.savefile.data.pistolINV; _root.smgINV = _root.savefile.data.smgINV; _root.shotgunINV = _root.savefile.data.shotgunINV; _root.decapINV = _root.savefile.data.decapINV; _root.rifleINV = _root.savefile.data.rifleINV; _root.autorifleINV = _root.savefile.data.autorifleINV; _root.flameINV = _root.savefile.data.flameINV; _root.rocketINV = _root.savefile.data.rocketINV; _root.N1911AMMO1 = _root.savefile.data.N1911AMMO1; _root.P262AMMO1 = _root.savefile.data.P262AMMO1; _root.L17AMMO1 = _root.savefile.data.L17AMMO1; _root.T85AMMO1 = _root.savefile.data.T85AMMO1; _root.MKP5AMMO1 = _root.savefile.data.MKP5AMMO1; _root.P09AMMO1 = _root.savefile.data.P09AMMO1; _root.A003AMMO1 = _root.savefile.data.A003AMMO1; _root.DOA12AMMO1 = _root.savefile.data.DOA12AMMO1; _root.PEZAMMO1 = _root.savefile.data.PEZAMMO1; _root.GS2000AMMO1 = _root.savefile.data.GS2000AMMO1; _root.GS3000AMMO1 = _root.savefile.data.GS3000AMMO1; _root.G36AMMO1 = _root.savefile.data.G36AMMO1; _root.G11AMMO1 = _root.savefile.data.G11AMMO1; _root.XM8AMMO1 = _root.savefile.data.XM8AMMO1; _root.FT2A1AMMO1 = _root.savefile.data.FT2A1AMMO1; _root.M9AMMO1 = _root.savefile.data.M9AMMO1; _root.LAWL80AMMO1 = _root.savefile.data.LAWL80AMMO1; _root.N1911AMMO2 = _root.savefile.data.N1911AMMO2; _root.P262AMMO2 = _root.savefile.data.P262AMMO2; _root.L17AMMO2 = _root.savefile.data.L17AMMO2; _root.T85AMMO2 = _root.savefile.data.T85AMMO2; _root.MKP5AMMO2 = _root.savefile.data.MKP5AMMO2; _root.P09AMMO2 = _root.savefile.data.P09AMMO2; _root.A003AMMO2 = _root.savefile.data.A003AMMO2; _root.DOA12AMMO2 = _root.savefile.data.DOA12AMMO2; _root.PEZAMMO2 = _root.savefile.data.PEZAMMO2; _root.GS2000AMMO2 = _root.savefile.data.GS2000AMMO2; _root.GS3000AMMO2 = _root.savefile.data.GS3000AMMO2; _root.G36AMMO2 = _root.savefile.data.G36AMMO2; _root.G11AMMO2 = _root.savefile.data.G11AMMO2; _root.XM8AMMO2 = _root.savefile.data.XM8AMMO2; _root.FT2A1AMMO2 = _root.savefile.data.FT2A1AMMO2; _root.M9AMMO2 = _root.savefile.data.M9AMMO2; _root.LAWL80AMMO2 = _root.savefile.data.LAWL80AMMO2; } _root.survivalX = _root.character._x; _root.survivalY = _root.character._y; _root.varOBJECTIVE = "false"; _root.survivalLevel = 3; play(); }
Symbol 1121 Button
on (release) { _root.character._x = 8714; _root.character._y = -3860; if (_root.savefile.data.savedGame == "true") { _root.maxBullets = _root.savefile.data.maxBullets; _root.varKEYCONFIG = _root.savefile.data.varKEYCONFIG; _root.varMUSIC = _root.savefile.data.varMUSIC; _root.car._x = -1000000; _root.varARMOR = _root.savefile.data.varARMOR; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.savefile.data.varHEALTH; _root.varMONEY = _root.savefile.data.varMONEY; _root.LEVEL = _root.savefile.data.LEVEL; _root.varMELEE2 = _root.savefile.data.varMELEE2; _root.varWEAPON1 = _root.savefile.data.varWEAPON1; _root.varWEAPON2 = _root.savefile.data.varWEAPON2; _root.varfist_1 = _root.savefile.data.varfist_1; _root.varN1911_1 = _root.savefile.data.varN1911_1; _root.varP262_1 = _root.savefile.data.varP262_1; _root.varL17_1 = _root.savefile.data.varL17_1; _root.varT85_1 = _root.savefile.data.varT85_1; _root.varMKP5_1 = _root.savefile.data.varMKP5_1; _root.varP09_1 = _root.savefile.data.varP09_1; _root.varA003_1 = _root.savefile.data.varA003_1; _root.varPEZ_1 = _root.savefile.data.varPEZ_1; _root.varDOA12_1 = _root.savefile.data.varDOA12_1; _root.varGS2000_1 = _root.savefile.data.varGS2000_1; _root.varGS3000_1 = _root.savefile.data.varGS3000_1; _root.varG36_1 = _root.savefile.data.varG36_1; _root.varG11_1 = _root.savefile.data.varG11_1; _root.varXM8_1 = _root.savefile.data.varXM8_1; _root.varHT3_1 = _root.savefile.data.varHT3_1; _root.varFT2A1_1 = _root.savefile.data.varFT2A1_1; _root.varM9_1 = _root.savefile.data.varM9_1; _root.varLAWL80_1 = _root.savefile.data.varLAWL80_1; _root.varfist_2 = _root.savefile.data.varfist_2; _root.varN1911_2 = _root.savefile.data.varN1911_2; _root.varP262_2 = _root.savefile.data.varP262_2; _root.varL17_2 = _root.savefile.data.varL17_2; _root.varT85_2 = _root.savefile.data.varT85_2; _root.varMKP5_2 = _root.savefile.data.varMKP5_2; _root.varP09_2 = _root.savefile.data.varP09_2; _root.varA003_2 = _root.savefile.data.varA003_2; _root.varPEZ_2 = _root.savefile.data.varPEZ_2; _root.varDOA12_2 = _root.savefile.data.varDOA12_2; _root.varD142_2 = _root.savefile.data.varD142_2; _root.varGS2000_2 = _root.savefile.data.varGS2000_2; _root.varGS3000_2 = _root.savefile.data.varGS3000_2; _root.varG36_2 = _root.savefile.data.varG36_2; _root.varG11_2 = _root.savefile.data.varG11_2; _root.varXM8_2 = _root.savefile.data.varXM8_2; _root.varHT3_2 = _root.savefile.data.varHT3_2; _root.varFT2A1_2 = _root.savefile.data.varFT2A1_2; _root.varM9_2 = _root.savefile.data.varM9_2; _root.varLAWL80_2 = _root.savefile.data.varLAWL80_2; _root.pistolINV = _root.savefile.data.pistolINV; _root.smgINV = _root.savefile.data.smgINV; _root.shotgunINV = _root.savefile.data.shotgunINV; _root.decapINV = _root.savefile.data.decapINV; _root.rifleINV = _root.savefile.data.rifleINV; _root.autorifleINV = _root.savefile.data.autorifleINV; _root.flameINV = _root.savefile.data.flameINV; _root.rocketINV = _root.savefile.data.rocketINV; _root.N1911AMMO1 = _root.savefile.data.N1911AMMO1; _root.P262AMMO1 = _root.savefile.data.P262AMMO1; _root.L17AMMO1 = _root.savefile.data.L17AMMO1; _root.T85AMMO1 = _root.savefile.data.T85AMMO1; _root.MKP5AMMO1 = _root.savefile.data.MKP5AMMO1; _root.P09AMMO1 = _root.savefile.data.P09AMMO1; _root.A003AMMO1 = _root.savefile.data.A003AMMO1; _root.DOA12AMMO1 = _root.savefile.data.DOA12AMMO1; _root.PEZAMMO1 = _root.savefile.data.PEZAMMO1; _root.GS2000AMMO1 = _root.savefile.data.GS2000AMMO1; _root.GS3000AMMO1 = _root.savefile.data.GS3000AMMO1; _root.G36AMMO1 = _root.savefile.data.G36AMMO1; _root.G11AMMO1 = _root.savefile.data.G11AMMO1; _root.XM8AMMO1 = _root.savefile.data.XM8AMMO1; _root.FT2A1AMMO1 = _root.savefile.data.FT2A1AMMO1; _root.M9AMMO1 = _root.savefile.data.M9AMMO1; _root.LAWL80AMMO1 = _root.savefile.data.LAWL80AMMO1; _root.N1911AMMO2 = _root.savefile.data.N1911AMMO2; _root.P262AMMO2 = _root.savefile.data.P262AMMO2; _root.L17AMMO2 = _root.savefile.data.L17AMMO2; _root.T85AMMO2 = _root.savefile.data.T85AMMO2; _root.MKP5AMMO2 = _root.savefile.data.MKP5AMMO2; _root.P09AMMO2 = _root.savefile.data.P09AMMO2; _root.A003AMMO2 = _root.savefile.data.A003AMMO2; _root.DOA12AMMO2 = _root.savefile.data.DOA12AMMO2; _root.PEZAMMO2 = _root.savefile.data.PEZAMMO2; _root.GS2000AMMO2 = _root.savefile.data.GS2000AMMO2; _root.GS3000AMMO2 = _root.savefile.data.GS3000AMMO2; _root.G36AMMO2 = _root.savefile.data.G36AMMO2; _root.G11AMMO2 = _root.savefile.data.G11AMMO2; _root.XM8AMMO2 = _root.savefile.data.XM8AMMO2; _root.FT2A1AMMO2 = _root.savefile.data.FT2A1AMMO2; _root.M9AMMO2 = _root.savefile.data.M9AMMO2; _root.LAWL80AMMO2 = _root.savefile.data.LAWL80AMMO2; } _root.survivalX = _root.character._x; _root.survivalY = _root.character._y; _root.varOBJECTIVE = "false"; _root.survivalLevel = 4; play(); }
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1132 MovieClip Frame 2
stop();
Symbol 1132 MovieClip Frame 3
stop();
Symbol 1132 MovieClip Frame 4
stop();
Symbol 1133 Button
on (release) { prevFrame(); }
Symbol 1134 Button
on (release) { _root.LEVEL = 0; stopAllSounds(); gotoAndPlay ("loop2"); }
Symbol 1143 Button
on (release) { _parent._parent.purchaseDisplay.gotoAndStop("left"); _parent._parent.purchaseDisplay.display.gotoAndStop(1); }
Symbol 1144 Button
on (release) { _parent._parent.purchaseDisplay.gotoAndStop("right"); _parent._parent.purchaseDisplay.display.gotoAndStop(1); }
Symbol 1155 Button
on (release) { gotoAndStop ("class2"); }
Symbol 1160 Button
on (release) { gotoAndStop ("class3"); }
Symbol 1165 Button
on (release) { gotoAndStop ("class1"); }
Symbol 1170 MovieClip Frame 1
stop();
Symbol 1183 Button
on (release) { if ((_root.varN1911_1 == "true") || (_root.varN1911_2 == "true")) { if (_root.varMONEY >= pistolCost) { if (_root.pistolINV < 9999) { _root.varMONEY = _root.varMONEY - pistolCost; _root.pistolINV = _root.pistolINV + 100; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1184 Button
on (release) { if ((_root.varT85_1 == "true") || (_root.varT85_2 == "true")) { if (_root.varMONEY >= smgCost) { if (_root.smgINV < 9999) { _root.varMONEY = _root.varMONEY - smgCost; _root.smgINV = _root.smgINV + 150; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1185 Button
on (release) { if (((_root.varA003_1 == "true") || (_root.varA003_2 == "true")) || (_root.varD142_2 == "true")) { if (_root.varMONEY >= shotgunCost) { if (_root.shotgunINV < 9999) { _root.varMONEY = _root.varMONEY - shotgunCost; _root.shotgunINV = _root.shotgunINV + 25; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1186 Button
on (release) { if ((_root.varG36_1 == "true") || (_root.varG36_2 == "true")) { if (_root.varMONEY >= rifleCost) { if (_root.autorifleINV < 9999) { _root.varMONEY = _root.varMONEY - rifleCost; _root.autorifleINV = _root.autorifleINV + 200; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1187 Button
on (release) { if ((_root.varGS2000_1 == "true") || (_root.varGS2000_2 == "true")) { if (_root.varMONEY >= sniperCost) { if (_root.rifleINV < 9999) { _root.varMONEY = _root.varMONEY - sniperCost; _root.rifleINV = _root.rifleINV + 25; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1188 Button
on (release) { if ((_root.varM9_1 == "true") || (_root.varM9_2 == "true")) { if (_root.varMONEY >= rocketCost) { if (_root.rocketINV < 9999) { _root.varMONEY = _root.varMONEY - rocketCost; _root.rocketINV = _root.rocketINV + 5; } else { carryNoMore.play(); } } else { notEnoughMoney.play(); } } else { doNotOwn.play(); } }
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1198 MovieClip Frame 1
stop();
Symbol 1208 MovieClip Frame 1
stop();
Instance of Symbol 502 MovieClip "secondary" in Symbol 1208 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.varWEAPON1); weaponNumber = 2; }
Instance of Symbol 502 MovieClip "primary" in Symbol 1208 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.varWEAPON2); }
Instance of Symbol 511 MovieClip in Symbol 1208 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.varARMOR); }
Symbol 1208 MovieClip Frame 2
stop(); _parent._parent.purchaseDisplay.gotoAndStop("ammo");
Instance of Symbol 280 MovieClip in Symbol 1208 MovieClip Frame 2
onClipEvent (enterFrame) { if ((_root.varN1911_1 == "true") || (_root.varN1911_2 == "true")) { _parent.pistolCost = 25; _parent.pistol = "$ " + _parent.pistolCost; } else { _parent.pistol = ""; } if ((_root.varT85_1 == "true") || (_root.varT85_2 == "true")) { _parent.smgCost = 30; _parent.smg = "$ " + _parent.smgCost; } else { _parent.smg = ""; } if (((_root.varA003_1 == "true") || (_root.varA003_2 == "true")) || (_root.varD142_2 == "true")) { _parent.shotgunCost = 25; _parent.shotgun = "$ " + _parent.shotgunCost; } else { _parent.shotgun = ""; } if ((_root.varG36_1 == "true") || (_root.varG36_2 == "true")) { _parent.rifleCost = 40; _parent.rifle = "$ " + _parent.rifleCost; } else { _parent.rifle = ""; } if ((_root.varGS2000_1 == "true") || (_root.varGS2000_2 == "true")) { _parent.sniperCost = 50; _parent.sniper = "$ " + _parent.sniperCost; } else { _parent.sniper = ""; } if ((_root.varM9_1 == "true") || (_root.varM9_2 == "true")) { _parent.rocketCost = 125; _parent.rocket = "$ " + _parent.rocketCost; } else { _parent.rocket = ""; } }
Symbol 1208 MovieClip Frame 3
stop(); _parent._parent.purchaseDisplay.gotoAndStop("armor");
Instance of Symbol 502 MovieClip "secondary" in Symbol 1208 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.varWEAPON1); weaponNumber = 2; }
Instance of Symbol 502 MovieClip "primary" in Symbol 1208 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.varWEAPON2); }
Instance of Symbol 511 MovieClip in Symbol 1208 MovieClip Frame 3
onClipEvent (load) { _parent.lifeBar._xscale = _root.maxHEALTH * 0.9; } onClipEvent (enterFrame) { gotoAndStop(_root.varARMOR); _parent.maxHealth = _root.maxHEALTH; _parent.health = _root.varHEALTH; _parent.lifeBar._xscale = _root.maxHEALTH * 0.9; _parent.lifeBar.life._xscale = (_root.varHEALTH / _root.maxHEALTH) * 100; }
Symbol 1212 Button
on (release) { gotoAndStop ("options"); _parent.purchaseDisplay.gotoAndStop("options"); }
Symbol 1216 Button
on (release) { gotoAndStop ("character"); }
Symbol 1220 Button
on (release) { _parent.purchaseDisplay.gotoAndStop(1); gotoAndStop ("character"); }
Symbol 1221 MovieClip Frame 1
stop();
Symbol 1221 MovieClip Frame 2
stop(); Text = ""; _parent.purchaseDisplay.gotoAndStop("options");
Symbol 1225 Button
on (release) { gotoAndStop (2); }
Symbol 1229 Button
on (release) { _parent._parent.welcome1.gotoAndStop(3); }
Symbol 1233 Button
on (release) { _parent._parent.hudHelp.gotoAndStop(2); }
Symbol 1234 MovieClip Frame 1
stop();
Symbol 1234 MovieClip Frame 2
stop();
Symbol 1235 Button
on (release) { display.gotoAndStop("Lsmg"); }
Symbol 1236 Button
on (release) { display.gotoAndStop("Lpistol"); }
Symbol 1237 Button
on (release) { display.gotoAndStop("Lshotgun"); }
Symbol 1238 Button
on (release) { display.gotoAndStop("Lautorifle"); }
Symbol 1239 Button
on (release) { display.gotoAndStop("Lmelee"); }
Symbol 1240 Button
on (release) { display.gotoAndStop("Lrocket"); }
Symbol 1241 Button
on (release) { display.gotoAndStop("Lsniper"); }
Symbol 1250 Button
on (release) { if (_root.varMONEY >= cost) { _root.varMONEY = _root.varMONEY - cost; _root["varN1911_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("N1911"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1257 Button
on (release) { if (_root.varMONEY >= cost) { _root.varMONEY = _root.varMONEY - cost; _root["varP262_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("P262"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1263 Button
on (release) { if (_root.varMONEY >= cost) { _root.varMONEY = _root.varMONEY - cost; _root["varL17_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("L17"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1271 MovieClip Frame 1
stop();
Symbol 1271 MovieClip Frame 2
stop();
Symbol 1271 MovieClip Frame 3
stop();
Symbol 1271 MovieClip Frame 4
stop();
Symbol 1278 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varT85_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("T85"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1282 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varMKP5_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("MKP5"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1288 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varP09_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("P09"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1296 MovieClip Frame 1
stop();
Symbol 1296 MovieClip Frame 2
stop();
Symbol 1296 MovieClip Frame 3
stop();
Symbol 1296 MovieClip Frame 4
stop();
Symbol 1299 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varA003_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("A003"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1303 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varPEZ_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("PEZ"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1307 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varDOA12_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("DOA12"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1312 MovieClip Frame 1
stop();
Symbol 1312 MovieClip Frame 2
stop();
Symbol 1312 MovieClip Frame 3
stop();
Symbol 1312 MovieClip Frame 4
stop();
Symbol 1315 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varG36_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("G36"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1319 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varG11_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("G11"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1323 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varXM8_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("XM8"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1329 MovieClip Frame 1
stop();
Symbol 1329 MovieClip Frame 2
stop();
Symbol 1329 MovieClip Frame 3
stop();
Symbol 1329 MovieClip Frame 4
stop();
Symbol 1332 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varGS2000_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("GS2000"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1336 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varGS3000_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("GS3000"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1341 MovieClip Frame 1
stop();
Symbol 1341 MovieClip Frame 2
stop();
Symbol 1341 MovieClip Frame 3
stop();
Symbol 1344 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varM9_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("M9"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1348 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root["varLAWL80_" + number] = "true"; _root.garage[_parent.arm].gotoAndStop("LAWL80"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1355 MovieClip Frame 1
stop();
Symbol 1355 MovieClip Frame 2
stop();
Symbol 1355 MovieClip Frame 3
stop();
Symbol 1357 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root.varMELEE2 = "knife"; _root.garage[_parent.arm].gotoAndStop("fist"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1363 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root.varMELEE2 = "machete"; _root.garage[_parent.arm].gotoAndStop("machete"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1366 Button
on (release) { if (_root.varMONEY > cost) { _root.varMONEY = _root.varMONEY - cost; _root.varMELEE2 = "whip"; _root.garage[_parent.arm].gotoAndStop("whip"); } else { _parent._parent.notEnoughCash.play(); } }
Symbol 1371 MovieClip Frame 1
stop();
Symbol 1371 MovieClip Frame 2
stop();
Symbol 1371 MovieClip Frame 3
stop();
Symbol 1371 MovieClip Frame 4
stop();
Symbol 1373 MovieClip Frame 1
stop();
Symbol 1373 MovieClip Frame 2
stop(); arm = "secondary";
Instance of Symbol 1271 MovieClip in Symbol 1373 MovieClip Frame 2
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varN1911_1 == "false") { this.gotoAndStop(1); cost = 1000; } if ((_root.varN1911_1 == "true") && (_root.varP262_1 == "false")) { this.gotoAndStop(2); cost = 3500; } if ((_root.varP262_1 == "true") && (_root.varL17_1 == "false")) { this.gotoAndStop(3); cost = 12000; } if (_root.varL17_1 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 3
stop(); arm = "secondary";
Instance of Symbol 1296 MovieClip in Symbol 1373 MovieClip Frame 3
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varT85_1 == "false") { this.gotoAndStop(1); cost = 1800; } if ((_root.varT85_1 == "true") && (_root.varMKP5_1 == "false")) { this.gotoAndStop(2); cost = 5000; } if ((_root.varMKP5_1 == "true") && (_root.varP09_1 == "false")) { this.gotoAndStop(3); cost = 18000; } if (_root.varP09_1 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 4
stop(); arm = "secondary";
Instance of Symbol 1312 MovieClip in Symbol 1373 MovieClip Frame 4
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varA003_1 == "false") { this.gotoAndStop(1); cost = 2500; } if ((_root.varA003_1 == "true") && (_root.varPEZ_1 == "false")) { this.gotoAndStop(2); cost = 6000; } if ((_root.varPEZ_1 == "true") && (_root.varDOA12_1 == "false")) { this.gotoAndStop(3); cost = 20000; } if (_root.varDOA12_1 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 5
stop(); arm = "secondary";
Instance of Symbol 1329 MovieClip in Symbol 1373 MovieClip Frame 5
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varG36_1 == "false") { this.gotoAndStop(1); cost = 8000; } if ((_root.varG36_1 == "true") && (_root.varG11_1 == "false")) { this.gotoAndStop(2); cost = 15000; } if ((_root.varG11_1 == "true") && (_root.varXM8_1 == "false")) { this.gotoAndStop(3); cost = 35000; } if (_root.varXM8_1 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 6
stop(); arm = "secondary";
Instance of Symbol 1341 MovieClip in Symbol 1373 MovieClip Frame 6
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varGS2000_1 == "false") { this.gotoAndStop(1); cost = 5000; } if ((_root.varGS2000_1 == "true") && (_root.varGS3000_1 == "false")) { this.gotoAndStop(2); cost = 15000; } if (_root.varGS3000_1 == "true") { this.gotoAndStop(3); } }
Symbol 1373 MovieClip Frame 7
stop(); arm = "secondary";
Instance of Symbol 1355 MovieClip in Symbol 1373 MovieClip Frame 7
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varM9_1 == "false") { this.gotoAndStop(1); cost = 20000; } if ((_root.varM9_1 == "true") && (_root.varLAWL80_1 == "false")) { this.gotoAndStop(2); cost = 45000; } if (_root.varLAWL80_1 == "true") { this.gotoAndStop(3); } }
Symbol 1373 MovieClip Frame 8
stop(); arm = "secondary";
Instance of Symbol 1371 MovieClip in Symbol 1373 MovieClip Frame 8
onClipEvent (load) { number = 1; } onClipEvent (enterFrame) { if (_root.varMELEE2 == "fist") { this.gotoAndStop(1); cost = 250; } if (_root.varMELEE2 == "knife") { this.gotoAndStop(2); cost = 1000; } if (_root.varMELEE2 == "machete") { this.gotoAndStop(3); cost = 5000; } if (_root.varMELEE2 == "whip") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 9
stop(); arm = "primary";
Instance of Symbol 1271 MovieClip in Symbol 1373 MovieClip Frame 9
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varN1911_2 == "false") { this.gotoAndStop(1); cost = 1000; } if ((_root.varN1911_2 == "true") && (_root.varP262_2 == "false")) { this.gotoAndStop(2); cost = 3500; } if ((_root.varP262_2 == "true") && (_root.varL17_2 == "false")) { this.gotoAndStop(3); cost = 12000; } if (_root.varL17_2 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 10
stop(); arm = "primary";
Instance of Symbol 1296 MovieClip in Symbol 1373 MovieClip Frame 10
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varT85_2 == "false") { this.gotoAndStop(1); cost = 1800; } if ((_root.varT85_2 == "true") && (_root.varMKP5_2 == "false")) { this.gotoAndStop(2); cost = 5000; } if ((_root.varMKP5_2 == "true") && (_root.varP09_2 == "false")) { this.gotoAndStop(3); cost = 18000; } if (_root.varP09_2 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 11
stop(); arm = "primary";
Instance of Symbol 1312 MovieClip in Symbol 1373 MovieClip Frame 11
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varA003_2 == "false") { this.gotoAndStop(1); cost = 2500; } if ((_root.varA003_2 == "true") && (_root.varPEZ_2 == "false")) { this.gotoAndStop(2); cost = 6000; } if ((_root.varPEZ_2 == "true") && (_root.varDOA12_2 == "false")) { this.gotoAndStop(3); cost = 20000; } if (_root.varDOA12_2 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 12
stop(); arm = "primary";
Instance of Symbol 1329 MovieClip in Symbol 1373 MovieClip Frame 12
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varG36_2 == "false") { this.gotoAndStop(1); cost = 8000; } if ((_root.varG36_2 == "true") && (_root.varG11_2 == "false")) { this.gotoAndStop(2); cost = 15000; } if ((_root.varG11_2 == "true") && (_root.varXM8_2 == "false")) { this.gotoAndStop(3); cost = 35000; } if (_root.varXM8_2 == "true") { this.gotoAndStop(4); } }
Symbol 1373 MovieClip Frame 13
stop(); arm = "primary";
Instance of Symbol 1341 MovieClip in Symbol 1373 MovieClip Frame 13
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varGS2000_2 == "false") { this.gotoAndStop(1); cost = 5000; } if ((_root.varGS2000_2 == "true") && (_root.varGS3000_2 == "false")) { this.gotoAndStop(2); cost = 15000; } if (_root.varGS3000_2 == "true") { this.gotoAndStop(3); } }
Symbol 1373 MovieClip Frame 14
stop(); arm = "primary";
Instance of Symbol 1355 MovieClip in Symbol 1373 MovieClip Frame 14
onClipEvent (load) { number = 2; } onClipEvent (enterFrame) { if (_root.varM9_2 == "false") { this.gotoAndStop(1); cost = 20000; } if ((_root.varM9_2 == "true") && (_root.varLAWL80_2 == "false")) { this.gotoAndStop(2); cost = 45000; } if (_root.varLAWL80_2 == "true") { this.gotoAndStop(3); } }
Symbol 1382 MovieClip Frame 1
stop();
Symbol 1382 MovieClip Frame 2
stop();
Symbol 1382 MovieClip Frame 3
stop();
Symbol 1382 MovieClip Frame 4
stop();
Symbol 1386 MovieClip Frame 1
stop();
Symbol 1386 MovieClip Frame 2
stop();
Symbol 1386 MovieClip Frame 3
stop();
Symbol 1387 Button
on (release) { display.gotoAndStop("Rsmg"); }
Symbol 1388 Button
on (release) { display.gotoAndStop("Rpistol"); }
Symbol 1389 Button
on (release) { display.gotoAndStop("Rshotgun"); }
Symbol 1390 Button
on (release) { display.gotoAndStop("Rautorifle"); }
Symbol 1391 Button
on (release) { display.gotoAndStop("Rrocket"); }
Symbol 1392 Button
on (release) { display.gotoAndStop("Rsniper"); }
Symbol 1406 Button
on (release) { if (_root.varHEALTH < _root.maxHEALTH) { if (_root.varMONEY >= medic1) { _root.varHEALTH = _root.varHEALTH + 250; _root.varMONEY = _root.varMONEY - medic2; } } }
Symbol 1407 Button
on (release) { if (_root.varHEALTH < _root.maxHEALTH) { if (_root.varMONEY >= medic1) { _root.varHEALTH = _root.varHEALTH + 50; _root.varMONEY = _root.varMONEY - medic1; } } }
Symbol 1408 Button
on (release) { if (_root.varHEALTH < _root.maxHEALTH) { if (_root.varMONEY >= medic1) { _root.varHEALTH = _root.varHEALTH + 2500; _root.varMONEY = _root.varMONEY - medic3; } } }
Symbol 1417 Button
on (release) { if (_root.varARMOR < 8) { if (_root.varMONEY >= cost) { _root.varMONEY = _root.varMONEY - cost; _root.varARMOR = _root.varARMOR + 1; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.maxHEALTH; } else { notEnoughCash.play(); } } }
Symbol 1428 Button
on (rollOver) { Text = ("Click to turn music ON<br>( Music is currently<b>" + _root.varMUSIC) + "</b>. )"; } on (rollOut) { Text = ""; } on (release, releaseOutside) { if (_root.varMUSIC == "OFF") { _root.varMUSIC = "ON"; _root.garage.musics.gotoAndStop(1); stopAllSounds(); _root.garage.musics.gotoAndStop(3); Text = ""; } Text = ""; }
Symbol 1429 MovieClip Frame 1
stop();
Symbol 1429 MovieClip Frame 2
stop();
Instance of Symbol 1373 MovieClip "display" in Symbol 1429 MovieClip Frame 2
onClipEvent (load) { number = 1; }
Instance of Symbol 280 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { _parent.pistol = _root.pistolINV; _parent.smg = _root.smgINV; _parent.shotgun = _root.shotgunINV; _parent.autorifle = _root.autorifleINV; _parent.sniper = _root.rifleINV; _parent.incendiary = _root.flameINV; _parent.rocket = _root.rocketINV; }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varMELEE2 == "fist") { gotoAndStop (1); } if (_root.varMELEE2 == "knife") { gotoAndStop (2); } if (_root.varMELEE2 == "machete") { gotoAndStop (3); } if (_root.varMELEE2 == "whip") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varN1911_1 == "false") { gotoAndStop (1); } if ((_root.varN1911_1 == "true") && (_root.varP262_1 == "false")) { gotoAndStop (2); } if ((_root.varP262_1 == "true") && (_root.varL17_1 == "false")) { gotoAndStop (3); } if (_root.varL17_1 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varN1911_2 == "false") { gotoAndStop (1); } if ((_root.varN1911_2 == "true") && (_root.varP262_2 == "false")) { gotoAndStop (2); } if ((_root.varP262_2 == "true") && (_root.varL17_2 == "false")) { gotoAndStop (3); } if (_root.varL17_2 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varT85_1 == "false") { gotoAndStop (1); } if ((_root.varT85_1 == "true") && (_root.varMKP5_1 == "false")) { gotoAndStop (2); } if ((_root.varMKP5_1 == "true") && (_root.varP09_1 == "false")) { gotoAndStop (3); } if (_root.varP09_1 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varT85_2 == "false") { gotoAndStop (1); } if ((_root.varT85_2 == "true") && (_root.varMKP5_2 == "false")) { gotoAndStop (2); } if ((_root.varMKP5_2 == "true") && (_root.varP09_2 == "false")) { gotoAndStop (3); } if (_root.varP09_2 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varA003_1 == "false") { gotoAndStop (1); } if ((_root.varA003_1 == "true") && (_root.varPEZ_1 == "false")) { gotoAndStop (2); } if ((_root.varPEZ_1 == "true") && (_root.varDOA12_1 == "false")) { gotoAndStop (3); } if (_root.varDOA12_1 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varA003_2 == "false") { gotoAndStop (1); } if ((_root.varA003_2 == "true") && (_root.varPEZ_2 == "false")) { gotoAndStop (2); } if ((_root.varPEZ_2 == "true") && (_root.varDOA12_2 == "false")) { gotoAndStop (3); } if (_root.varDOA12_2 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varG36_1 == "false") { gotoAndStop (1); } if ((_root.varG36_1 == "true") && (_root.varG11_1 == "false")) { gotoAndStop (2); } if ((_root.varG11_1 == "true") && (_root.varXM8_1 == "false")) { gotoAndStop (3); } if (_root.varXM8_1 == "true") { gotoAndStop (4); } }
Instance of Symbol 1382 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varG36_2 == "false") { gotoAndStop (1); } if ((_root.varG36_2 == "true") && (_root.varG11_2 == "false")) { gotoAndStop (2); } if ((_root.varG11_2 == "true") && (_root.varXM8_2 == "false")) { gotoAndStop (3); } if (_root.varXM8_2 == "true") { gotoAndStop (4); } }
Instance of Symbol 1386 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varGS2000_1 == "false") { gotoAndStop (1); } if ((_root.varGS2000_1 == "true") && (_root.varGS3000_1 == "false")) { gotoAndStop (2); } if (_root.varGS3000_1 == "true") { gotoAndStop (3); } }
Instance of Symbol 1386 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varGS2000_2 == "false") { gotoAndStop (1); } if ((_root.varGS2000_2 == "true") && (_root.varGS3000_2 == "false")) { gotoAndStop (2); } if (_root.varGS3000_2 == "true") { gotoAndStop (3); } }
Instance of Symbol 1386 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varM9_1 == "false") { gotoAndStop (1); } if ((_root.varM9_1 == "true") && (_root.varLAWL80_1 == "false")) { gotoAndStop (2); } if (_root.varLAWL80_1 == "true") { gotoAndStop (3); } }
Instance of Symbol 1386 MovieClip in Symbol 1429 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.varM9_2 == "false") { gotoAndStop (1); } if ((_root.varM9_2 == "true") && (_root.varLAWL80_2 == "false")) { gotoAndStop (2); } if (_root.varLAWL80_2 == "true") { gotoAndStop (3); } }
Symbol 1429 MovieClip Frame 3
stop();
Instance of Symbol 1373 MovieClip "display" in Symbol 1429 MovieClip Frame 3
onClipEvent (load) { number = 2; }
Symbol 1429 MovieClip Frame 4
stop();
Instance of Symbol 280 MovieClip in Symbol 1429 MovieClip Frame 4
onClipEvent (enterFrame) { _parent.pistol = _root.pistolINV; _parent.smg = _root.smgINV; _parent.shotgun = _root.shotgunINV; _parent.autorifle = _root.autorifleINV; _parent.sniper = _root.rifleINV; _parent.incendiary = _root.incendiaryINV; _parent.rocket = _root.rocketINV; }
Symbol 1429 MovieClip Frame 5
stop();
Instance of Symbol 280 MovieClip in Symbol 1429 MovieClip Frame 5
onClipEvent (enterFrame) { _parent.armorLevel = _root.varARMOR; if (_root.varARMOR == 1) { _parent.cost = 500; } if (_root.varARMOR == 2) { _parent.cost = 1000; } if (_root.varARMOR == 3) { _parent.cost = 1500; } if (_root.varARMOR == 4) { _parent.cost = 2000; } if (_root.varARMOR == 5) { _parent.cost = 3000; } if (_root.varARMOR == 6) { _parent.cost = 5000; } if (_root.varARMOR == 7) { _parent.cost = 10000; } if (_root.varARMOR == 8) { _parent.armorCost = "no more available"; } else { _parent.armorCost = "$ " + _parent.cost; } if (_root.varHEALTH > _root.maxHEALTH) { _root.varHEALTH = _root.maxHEALTH; } _parent.medic1 = 150; _parent.medic2 = 250; _parent.medic3 = 500; _parent.cost1 = "$ " + _parent.medic1; _parent.cost2 = "$ " + _parent.medic2; _parent.cost3 = "$ " + _parent.medic3; }
Symbol 1429 MovieClip Frame 6
stop();
Instance of Symbol 1012 MovieClip "bulletSlider" in Symbol 1429 MovieClip Frame 6
onClipEvent (load) { slider._y = 0; slider._x = _root.maxBullets; } onClipEvent (enterFrame) { if (drag == "true") { if ((_xmouse >= 1) && (_xmouse <= 100)) { slider._x = _xmouse; } if (_xmouse > 100) { slider._x = 100; } if (_xmouse < 1) { slider._x = 1; } } bulletDisp = Math.round(slider._x); _root.maxBullets = bulletDisp; }
Instance of Symbol 1089 MovieClip in Symbol 1429 MovieClip Frame 6
onClipEvent (load) { gotoAndStop(_root.varKEYCONFIG); } onClipEvent (enterFrame) { if (_root.varKEYCONFIG == 1) { _root.keyUP = 87; _root.keyDOWN = 83; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keyMELEE = 32; _root.keySECONDARYSELECT = 81; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 2) { _root.keyUP = 90; _root.keyDOWN = 81; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keySECONDARYSELECT = 65; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 3) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 17; _root.keyINOUT = 16; _root.keyRELOAD = 96; _root.keyMELEE = 17; _root.keySECONDARYSELECT = 97; _root.keyPRIMARYSELECT = 98; } if (_root.varKEYCONFIG == 4) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 96; _root.keyINOUT = 97; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 16; _root.keyPRIMARYSELECT = 17; } if (_root.varKEYCONFIG == 5) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 13; _root.keyINOUT = 107; _root.keyRELOAD = 96; _root.keyMELEE = 13; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } if (_root.varKEYCONFIG == 6) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 96; _root.keyINOUT = 107; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } }
Symbol 1435 Button
on (release) { _root.survival = "true"; stopAllSounds(); gotoAndStop ("hud"); }
Symbol 1441 Button
on (release) { _root.savefile.data.maxBullets = _root.maxBullets; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG; _root.savefile.data.varHEALTH = _root.varHEALTH; _root.savefile.data.varARMOR = _root.varARMOR; _root.savefile.data.varMONEY = _root.varMONEY; _root.savefile.data.varMUSIC = _root.varMUSIC; _root.savefile.data.varMELEE2 = _root.varMELEE2; _root.savefile.data.varWEAPON1 = _root.varWEAPON1; _root.savefile.data.varWEAPON2 = _root.varWEAPON2; _root.savefile.data.varfist_1 = _root.varfist_1; _root.savefile.data.varN1911_1 = _root.varN1911_1; _root.savefile.data.varP262_1 = _root.varP262_1; _root.savefile.data.varL17_1 = _root.varL17_1; _root.savefile.data.varT85_1 = _root.varT85_1; _root.savefile.data.varMKP5_1 = _root.varMKP5_1; _root.savefile.data.varP09_1 = _root.varP09_1; _root.savefile.data.varA003_1 = _root.varA003_1; _root.savefile.data.varPEZ_1 = _root.varPEZ_1; _root.savefile.data.varDOA12_1 = _root.varDOA12_1; _root.savefile.data.varGS2000_1 = _root.varGS2000_1; _root.savefile.data.varGS3000_1 = _root.varGS3000_1; _root.savefile.data.varG36_1 = _root.varG36_1; _root.savefile.data.varG11_1 = _root.varG11_1; _root.savefile.data.varXM8_1 = _root.varXM8_1; _root.savefile.data.varHT3_1 = _root.varHT3_1; _root.savefile.data.varFT2A1_1 = _root.varFT2A1_1; _root.savefile.data.varM9_1 = _root.varM9_1; _root.savefile.data.varLAWL80_1 = _root.varLAWL80_1; _root.savefile.data.varfist_2 = _root.varfist_2; _root.savefile.data.varN1911_2 = _root.varN1911_2; _root.savefile.data.varP262_2 = _root.varP262_2; _root.savefile.data.varL17_2 = _root.varL17_2; _root.savefile.data.varT85_2 = _root.varT85_2; _root.savefile.data.varMKP5_2 = _root.varMKP5_2; _root.savefile.data.varP09_2 = _root.varP09_2; _root.savefile.data.varA003_2 = _root.varA003_2; _root.savefile.data.varPEZ_2 = _root.varPEZ_2; _root.savefile.data.varDOA12_2 = _root.varDOA12_2; _root.savefile.data.varD142_2 = _root.varD142_2; _root.savefile.data.varGS2000_2 = _root.varGS2000_2; _root.savefile.data.varGS3000_2 = _root.varGS3000_2; _root.savefile.data.varG36_2 = _root.varG36_2; _root.savefile.data.varG11_2 = _root.varG11_2; _root.savefile.data.varXM8_2 = _root.varXM8_2; _root.savefile.data.varHT3_2 = _root.varHT3_2; _root.savefile.data.varFT2A1_2 = _root.varFT2A1_2; _root.savefile.data.varM9_2 = _root.varM9_2; _root.savefile.data.varLAWL80_2 = _root.varLAWL80_2; _root.savefile.data.pistolINV = _root.pistolINV; _root.savefile.data.smgINV = _root.smgINV; _root.savefile.data.shotgunINV = _root.shotgunINV; _root.savefile.data.decapINV = _root.decapINV; _root.savefile.data.rifleINV = _root.rifleINV; _root.savefile.data.autorifleINV = _root.autorifleINV; _root.savefile.data.flameINV = _root.flameINV; _root.savefile.data.rocketINV = _root.rocketINV; _root.savefile.data.N1911AMMO1 = _root.N1911AMMO1; _root.savefile.data.P262AMMO1 = _root.P262AMMO1; _root.savefile.data.L17AMMO1 = _root.L17AMMO1; _root.savefile.data.T85AMMO1 = _root.T85AMMO1; _root.savefile.data.MKP5AMMO1 = _root.MKP5AMMO1; _root.savefile.data.P09AMMO1 = _root.P09AMMO1; _root.savefile.data.A003AMMO1 = _root.A003AMMO1; _root.savefile.data.DOA12AMMO1 = _root.DOA12AMMO1; _root.savefile.data.PEZAMMO1 = _root.PEZAMMO1; _root.savefile.data.D142AMMO1 = _root.D142AMMO1; _root.savefile.data.GS2000AMMO1 = _root.GS2000AMMO1; _root.savefile.data.GS3000AMMO1 = _root.GS3000AMMO1; _root.savefile.data.G36AMMO1 = _root.G36AMMO1; _root.savefile.data.G11AMMO1 = _root.G11AMMO1; _root.savefile.data.XM8AMMO1 = _root.XM8AMMO1; _root.savefile.data.FT2A1AMMO1 = _root.FT2A1AMMO1; _root.savefile.data.M9AMMO1 = _root.M9AMMO1; _root.savefile.data.LAWL80AMMO1 = _root.LAWL80AMMO1; _root.savefile.data.N1911AMMO2 = _root.N1911AMMO2; _root.savefile.data.P262AMMO2 = _root.P262AMMO2; _root.savefile.data.L17AMMO2 = _root.L17AMMO2; _root.savefile.data.T85AMMO2 = _root.T85AMMO2; _root.savefile.data.MKP5AMMO2 = _root.MKP5AMMO2; _root.savefile.data.P09AMMO2 = _root.P09AMMO2; _root.savefile.data.A003AMMO2 = _root.A003AMMO2; _root.savefile.data.DOA12AMMO2 = _root.DOA12AMMO2; _root.savefile.data.PEZAMMO2 = _root.PEZAMMO2; _root.savefile.data.D142AMMO2 = _root.D142AMMO2; _root.savefile.data.GS2000AMMO2 = _root.GS2000AMMO2; _root.savefile.data.GS3000AMMO2 = _root.GS3000AMMO2; _root.savefile.data.G36AMMO2 = _root.G36AMMO2; _root.savefile.data.G11AMMO2 = _root.G11AMMO2; _root.savefile.data.XM8AMMO2 = _root.XM8AMMO2; _root.savefile.data.FT2A1AMMO2 = _root.FT2A1AMMO2; _root.savefile.data.M9AMMO2 = _root.M9AMMO2; _root.savefile.data.LAWL80AMMO2 = _root.LAWL80AMMO2; _root.savefile.data.savedGame = "true"; _root.savefile.flush(); saved.play(); }
Symbol 1446 MovieClip Frame 1
stop();
Symbol 1447 MovieClip Frame 1
gotoAndStop(_root["varWEAPON" + weaponNumber]); stop();
Symbol 1447 MovieClip Frame 2
gotoAndStop ("lastFrame");
Symbol 1447 MovieClip Frame 3
stop();
Instance of Symbol 420 MovieClip "arm" in Symbol 1447 MovieClip Frame 3
onClipEvent (load) { _root.crosshair["crosshair" + weaponNumber].gotoAndStop(weapon); this.gotoAndStop(_root.varMELEE); } onClipEvent (enterFrame) { _parent.weapon = "fist"; _parent.weaponType = "melee"; if (Key.isDown(_root.keySECONDARYSELECT)) { _parent.play(); } }
Symbol 1447 MovieClip Frame 4
stop();
Instance of Symbol 427 MovieClip "gun" in Symbol 1447 MovieClip Frame 4
onClipEvent (load) { if (_root["varP262_" + _parent.weaponNumber] == "true") { gotoAndStop ("P262"); } else { _parent.weapon = "N1911"; _parent.weaponType = "pistol"; } }
Symbol 1447 MovieClip Frame 5
stop();
Instance of Symbol 430 MovieClip "gun" in Symbol 1447 MovieClip Frame 5
onClipEvent (load) { if (_root["varL17_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "P262"; _parent.weaponType = "pistol"; } }
Symbol 1447 MovieClip Frame 6
stop();
Instance of Symbol 433 MovieClip "gun" in Symbol 1447 MovieClip Frame 6
onClipEvent (load) { _parent.weapon = "L17"; _parent.weaponType = "pistol"; }
Symbol 1447 MovieClip Frame 7
stop();
Instance of Symbol 438 MovieClip "gun" in Symbol 1447 MovieClip Frame 7
onClipEvent (load) { if (_root["varMKP5_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "T85"; _parent.weaponType = "smg"; } }
Symbol 1447 MovieClip Frame 8
stop();
Instance of Symbol 441 MovieClip "gun" in Symbol 1447 MovieClip Frame 8
onClipEvent (load) { if (_root["varP09_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "MKP5"; _parent.weaponType = "smg"; } }
Symbol 1447 MovieClip Frame 9
stop();
Instance of Symbol 444 MovieClip "gun" in Symbol 1447 MovieClip Frame 9
onClipEvent (load) { _parent.weapon = "P09"; _parent.weaponType = "smg"; }
Symbol 1447 MovieClip Frame 10
stop();
Instance of Symbol 449 MovieClip "gun" in Symbol 1447 MovieClip Frame 10
onClipEvent (load) { if (_root["varPEZ_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "A003"; _parent.weaponType = "shotgun"; } }
Symbol 1447 MovieClip Frame 11
stop();
Instance of Symbol 452 MovieClip "gun" in Symbol 1447 MovieClip Frame 11
onClipEvent (load) { if (_root["varDOA12_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "PEZ"; _parent.weaponType = "shotgun"; } }
Symbol 1447 MovieClip Frame 12
stop();
Instance of Symbol 455 MovieClip "gun" in Symbol 1447 MovieClip Frame 12
onClipEvent (load) { _parent.weapon = "DOA12"; _parent.weaponType = "shotgun"; }
Symbol 1447 MovieClip Frame 13
stop();
Instance of Symbol 481 MovieClip "gun" in Symbol 1447 MovieClip Frame 13
onClipEvent (load) { if (_root["varG11_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "G36"; _parent.weaponType = "autorifle"; } }
Symbol 1447 MovieClip Frame 14
stop();
Instance of Symbol 484 MovieClip "gun" in Symbol 1447 MovieClip Frame 14
onClipEvent (load) { if (_root["varXM8_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "G11"; _parent.weaponType = "autorifle"; } }
Symbol 1447 MovieClip Frame 15
stop();
Instance of Symbol 487 MovieClip "gun" in Symbol 1447 MovieClip Frame 15
onClipEvent (load) { _parent.weapon = "XM8"; _parent.weaponType = "autorifle"; }
Symbol 1447 MovieClip Frame 16
stop();
Instance of Symbol 473 MovieClip "gun" in Symbol 1447 MovieClip Frame 16
onClipEvent (load) { if (_root["varGS3000_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "GS2000"; _parent.weaponType = "rifle"; } }
Symbol 1447 MovieClip Frame 17
stop();
Instance of Symbol 477 MovieClip "gun" in Symbol 1447 MovieClip Frame 17
onClipEvent (load) { _parent.weapon = "GS3000"; _parent.weaponType = "rifle"; }
Symbol 1447 MovieClip Frame 18
stop();
Instance of Symbol 495 MovieClip "gun" in Symbol 1447 MovieClip Frame 18
onClipEvent (load) { if (_root["varLAWL80_" + _parent.weaponNumber] == "true") { _parent.nextFrame(); } else { _parent.weapon = "M9"; _parent.weaponType = "rocket"; } }
Symbol 1447 MovieClip Frame 19
stop();
Instance of Symbol 501 MovieClip "gun" in Symbol 1447 MovieClip Frame 19
onClipEvent (load) { _parent.weapon = "LAWL80"; _parent.weaponType = "rocket"; }
Symbol 1447 MovieClip Frame 21
stop();
Instance of Symbol 466 MovieClip "gun" in Symbol 1447 MovieClip Frame 21
onClipEvent (enterFrame) { _parent.weapon = "D142"; _parent.weaponType = "shotgun"; }
Symbol 1447 MovieClip Frame 22
gotoAndStop ("firstFrame");
Symbol 1454 MovieClip Frame 1
function onEnterFrame() { if (_root.survival == "false") { dayLength = 18000; } else { dayLength = 3600; } Time = _root.Time; if ((hand._rotation > 165) && (hand._rotation < 185)) { if ((warning._alpha < 100) && (_root.survival == "false")) { warning._alpha = warning._alpha + 3; } } else if (warning._alpha > 0) { warning._alpha = warning._alpha - 3; } hand._rotation = hand._rotation + (360 / dayLength); if (_root.varPURCHASE == "true") { _alpha = 0; } else { _alpha = 100; if ((hand._rotation >= 0) && (hand._rotation <= 180)) { _root.Time = "day"; } else { _root.Time = "night"; } } } hand._rotation = 1; warning._alpha = 0;
Symbol 1474 MovieClip Frame 1
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 2
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 3
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 4
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 5
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 6
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 7
function onEnterFrame() { AMMO = _root[_root.character.secondary.gun.weapon + "AMMO2"]; INV = _root[_root.character.secondary.gun.weaponType + "INV"]; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1474 MovieClip Frame 8
function onEnterFrame() { AMMO = ""; INV = ""; NAME = _root.character.secondary.gun.weapon; } stop();
Symbol 1485 MovieClip Frame 1
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 2
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 3
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 4
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 5
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 6
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1485 MovieClip Frame 7
function onEnterFrame() { AMMO = _root[_root.character.primary.gun.weapon + "AMMO1"]; INV = _root[_root.character.primary.gun.weaponType + "INV"]; NAME = _root.character.primary.gun.weapon; if (AMMO == 0) { reload._alpha = 100; } else { reload._alpha = 0; } if (INV == 0) { noMoreAmmo._alpha = 100; } else { noMoreAmmo._alpha = 0; } } stop();
Symbol 1486 MovieClip Frame 1
function onEnterFrame() { weapon1.gotoAndStop(_root.character.secondary.gun.weaponType); weapon2.gotoAndStop(_root.character.primary.gun.weaponType); if (_root.varPURCHASE == "true") { _alpha = 0; weapon1.AMMO = ""; weapon1.INV = ""; weapon1.NAME = ""; weapon2.AMMO = ""; weapon2.INV = ""; weapon2.NAME = ""; } else { _alpha = 100; } }
Symbol 1493 MovieClip Frame 1
function onEnterFrame() { if ((_root.survival == "true") && (_root.varPURCHASE == "false")) { day = _root.day; _root.totalTimer = _root.totalTimer + 1; _root.nightsSurvived = _root.day - 1; _y = -195; _root.dayTimer = _root.dayTimer + 1; if (_root.dayTimer >= 3600) { _root.day = _root.day + 1; _root.dayTimer = 0; } _root.LEVEL = _root.day; mil = mil + 1; if (mil >= 30) { sec = sec + 1; mil = 0; } if (sec >= 60) { mins = mins + 1; sec = 0; } if (mil < 10) { milDisp = "0" + mil; } else { milDisp = mil; } if (sec < 10) { secDisp = "0" + sec; } else { secDisp = sec; } Clock = (((mins + ":") + secDisp) + ":") + milDisp; gotoAndStop (1); } else if (_root.gotThere == "false") { day = ""; mins = 0; sec = 0; mil = 0; _root.dayTimer = 0; _root.day = 1; _y = -2500; } if ((_root.gotThere == "true") && (_root.survival == "false")) { _y = -195; if (_root.defendTimer > 0) { mins = Math.floor(_root.defendTimer / 1800); } seconds = Math.round(_root.defendTimer / 30) - (mins * 60); if (seconds >= 0) { if (seconds < 10) { secDisp = "0" + seconds; } else { secDisp = seconds; } } Clock = (mins + ":") + secDisp; gotoAndStop (2); } } mins = 0; sec = 0; mil = 0; _root.dayTimer = 0; _root.day = 1; stop();
Symbol 1493 MovieClip Frame 2
stop();
Symbol 1511 MovieClip Frame 1
stop();
Symbol 1511 MovieClip Frame 2
stop();
Symbol 1529 MovieClip Frame 1
stop();
Symbol 1529 MovieClip Frame 2
stop();
Symbol 1529 MovieClip Frame 3
stop();
Symbol 1529 MovieClip Frame 4
stop();
Symbol 1531 MovieClip Frame 1
stop();
Symbol 1531 MovieClip Frame 2
stop(); if (_root.LEVEL < 1) { _root.LEVEL = 1; }
Instance of Symbol 220 MovieClip in Symbol 1531 MovieClip Frame 2
on (release) { _parent.play(); }
Symbol 1531 MovieClip Frame 3
stop(); if (_root.LEVEL < 1) { _root.LEVEL = 1; }
Symbol 1531 MovieClip Frame 4
stop();
Symbol 1531 MovieClip Frame 5
stop();
Symbol 1531 MovieClip Frame 6
stop();
Symbol 1531 MovieClip Frame 7
stop();
Instance of Symbol 1529 MovieClip in Symbol 1531 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_root.varLEVEL); }
Symbol 1531 MovieClip Frame 8
stop();
Symbol 1531 MovieClip Frame 9
stop();
Symbol 1537 Button
on (press) { play(); }
Symbol 1546 Button
on (press) { play(); }
Symbol 1553 Button
on (press) { play(); }
Symbol 1558 Button
on (press) { play(); }
Symbol 1565 Button
on (press) { play(); }
Symbol 1570 Button
on (press) { play(); }
Symbol 1574 Button
on (press) { play(); }
Symbol 1580 Button
on (press) { play(); }
Symbol 1585 Button
on (press) { play(); }
Symbol 1590 Button
on (press) { play(); }
Symbol 1593 MovieClip Frame 1
stop();
Symbol 1593 MovieClip Frame 2
stop();
Instance of Symbol 220 MovieClip in Symbol 1593 MovieClip Frame 2
on (release) { _parent.play(); }
Symbol 1594 MovieClip Frame 1
stop();
Symbol 1594 MovieClip Frame 2
stop();
Symbol 1594 MovieClip Frame 3
stop();
Symbol 1619 Button
on (release) { stopAllSounds(); _parent.gotoAndStop("hud"); }
Symbol 1665 MovieClip Frame 111
stop();
Instance of Symbol 1628 MovieClip in Symbol 1665 MovieClip Frame 111
on (release) { _parent.play(); }
Symbol 1665 MovieClip Frame 112
stop();
Symbol 1665 MovieClip Frame 113
stop();
Symbol 1665 MovieClip Frame 114
stop();
Symbol 1665 MovieClip Frame 272
stop();
Instance of Symbol 1628 MovieClip in Symbol 1665 MovieClip Frame 272
on (release) { _parent.play(); }
Symbol 1665 MovieClip Frame 273
stop();
Symbol 1665 MovieClip Frame 274
stop();
Symbol 1665 MovieClip Frame 275
stop();
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 305
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Instance of Symbol 1653 MovieClip in Symbol 1665 MovieClip Frame 445
onClipEvent (load) { gotoAndPlay(random(20)); }
Symbol 1665 MovieClip Frame 591
_parent.gotoAndStop("hud");
Instance of Symbol 1678 MovieClip in Symbol 1682 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = -_parent._rotation; }
Symbol 1685 MovieClip Frame 1
stop(); char._x = 1592; char._y = -1585; car._alpha = 100;
Instance of Symbol 1679 MovieClip in Symbol 1685 MovieClip Frame 1
onClipEvent (load) { streets.hit._alpha = 0; } onClipEvent (enterFrame) { _x = _root._x; _y = ((_root._y - 75) + 3182); }
Instance of Symbol 1681 MovieClip "char" in Symbol 1685 MovieClip Frame 1
onClipEvent (enterFrame) { _x = 1591; _y = 1591; if (_root.varINCAR == "false") { _rotation = _root.character._rotation; } else { _rotation = ((_root.car._rotation - 90) + _root.car.car._rotation); } }
Instance of Symbol 1682 MovieClip "carDisplay" in Symbol 1685 MovieClip Frame 1
onClipEvent (enterFrame) { sideO = _root.car._y - _root.character._y; sideA = _root.car._x - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); if (_root.varINCAR == "true") { _alpha = 0; } else { _alpha = 100; } }
Instance of Symbol 1684 MovieClip in Symbol 1685 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.varOBJECTIVE == "true") && (_root.defending == "false")) { _alpha = 100; } else { _alpha = 0; } sideO = _root.objectiveY - _root.character._y; sideA = _root.objectiveX - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); }
Instance of Symbol 1684 MovieClip in Symbol 1685 MovieClip Frame 1
onClipEvent (enterFrame) { sideO = 781 - _root.character._y; sideA = 154 - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); }
Instance of Symbol 1684 MovieClip in Symbol 1685 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.LEVEL > 1) { _alpha = 100; } else { _alpha = 0; } sideO = 4464 - _root.character._y; sideA = 7756 - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); }
Symbol 1688 MovieClip Frame 1
stop();
Symbol 1694 MovieClip Frame 1
stop();
Symbol 1694 MovieClip Frame 2
if (_root.varKEYCONFIG == 1) { driveHelp = "CTRL"; } if (_root.varKEYCONFIG == 2) { driveHelp = "CTRL"; } if (_root.varKEYCONFIG == 3) { driveHelp = "SHIFT"; } if (_root.varKEYCONFIG == 4) { driveHelp = "NUMPAD 1"; } if (_root.varKEYCONFIG == 5) { driveHelp = "NUMPAD +"; } if (_root.varKEYCONFIG == 6) { driveHelp = "NUMPAD +"; }
Symbol 1696 MovieClip Frame 1
stop();
Symbol 1699 MovieClip Frame 1
stop();
Symbol 1699 MovieClip Frame 2
if (_root.varKEYCONFIG == 1) { driveHelp = "SPACEBAR"; } if (_root.varKEYCONFIG == 2) { driveHelp = "SPACEBAR"; } if (_root.varKEYCONFIG == 3) { driveHelp = "CTRL"; } if (_root.varKEYCONFIG == 4) { driveHelp = "NUMPAD 0"; } if (_root.varKEYCONFIG == 5) { driveHelp = "NUMPAD ENTER"; } if (_root.varKEYCONFIG == 6) { driveHelp = "NUMPAD 0"; }
Symbol 1701 MovieClip Frame 1
gotoAndStop ("lastFrame");
Instance of Symbol 395 MovieClip "arm" in Symbol 1701 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.varMELEE2 == "fist") { _root.varDAMAGE2 = 5; } }
Symbol 1701 MovieClip Frame 2
stop();
Symbol 1701 MovieClip Frame 3
stop();
Symbol 1701 MovieClip Frame 4
stop();
Symbol 1701 MovieClip Frame 5
stop();
Symbol 1701 MovieClip Frame 6
stop();
Symbol 1701 MovieClip Frame 7
stop();
Symbol 1701 MovieClip Frame 8
stop();
Symbol 1701 MovieClip Frame 9
stop();
Symbol 1701 MovieClip Frame 10
stop();
Symbol 1701 MovieClip Frame 11
stop();
Symbol 1701 MovieClip Frame 12
stop();
Symbol 1701 MovieClip Frame 13
stop();
Symbol 1701 MovieClip Frame 14
stop();
Symbol 1701 MovieClip Frame 15
stop();
Symbol 1701 MovieClip Frame 16
stop();
Symbol 1701 MovieClip Frame 17
stop();
Symbol 1701 MovieClip Frame 18
stop();
Symbol 1701 MovieClip Frame 19
stop();
Instance of Symbol 390 MovieClip "legs" in Symbol 1702 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 1701 MovieClip "primary" in Symbol 1702 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.varWEAPON2); }
Instance of Symbol 1701 MovieClip "secondary" in Symbol 1702 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.varWEAPON1); }
Instance of Symbol 511 MovieClip in Symbol 1702 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.varARMOR); }
Symbol 1726 MovieClip Frame 15
stop();
Symbol 1735 MovieClip Frame 71
stop();
Instance of Symbol 1701 MovieClip "primary" in Symbol 1761 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.varWEAPON2); }
Instance of Symbol 1701 MovieClip "secondary" in Symbol 1761 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.varWEAPON1); }
Instance of Symbol 511 MovieClip in Symbol 1761 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.varARMOR); }
Symbol 1787 MovieClip Frame 71
stop();
Symbol 1801 MovieClip Frame 2
stop();
Symbol 1801 MovieClip Frame 3
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 3
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 4
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 5
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 6
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 7
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 8
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1089 MovieClip in Symbol 1801 MovieClip Frame 8
onClipEvent (load) { gotoAndStop(_root.varKEYCONFIG); } onClipEvent (enterFrame) { if (_root.varKEYCONFIG == 1) { _root.keyUP = 87; _root.keyDOWN = 83; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keyMELEE = 32; _root.keySECONDARYSELECT = 81; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 2) { _root.keyUP = 90; _root.keyDOWN = 81; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keySECONDARYSELECT = 65; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 3) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 17; _root.keyINOUT = 16; _root.keyRELOAD = 96; _root.keyMELEE = 17; _root.keySECONDARYSELECT = 97; _root.keyPRIMARYSELECT = 98; } if (_root.varKEYCONFIG == 4) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 96; _root.keyINOUT = 97; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 16; _root.keyPRIMARYSELECT = 17; } if (_root.varKEYCONFIG == 5) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 13; _root.keyINOUT = 107; _root.keyRELOAD = 96; _root.keyMELEE = 13; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } if (_root.varKEYCONFIG == 6) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 96; _root.keyINOUT = 107; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } }
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 8
on (release) { _root.varPURCHASE = "false"; _parent.gotoAndStop("hud"); }
Symbol 1801 MovieClip Frame 9
_root.varPURCHASE = "true";
Symbol 1801 MovieClip Frame 10
_root.varPURCHASE = "true";
Symbol 1801 MovieClip Frame 70
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 70
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 71
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 72
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 73
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 74
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 75
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 76
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 77
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 77
on (release) { _root.varPURCHASE = "false"; _parent.gotoAndPlay(1); }
Symbol 1801 MovieClip Frame 78
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 78
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 79
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 80
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 81
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 82
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 83
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 84
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 85
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 86
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 87
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 88
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 89
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 89
on (release) { _root.varPURCHASE = "false"; _parent.gotoAndPlay(1); }
Symbol 1801 MovieClip Frame 90
_root.varPURCHASE = "true";
Symbol 1801 MovieClip Frame 182
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 182
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 183
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 184
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 185
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 186
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 187
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 188
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 189
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 190
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 191
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 192
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 193
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 194
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 194
on (release) { _root.varPURCHASE = "false"; _parent.gotoAndPlay(1); }
Symbol 1801 MovieClip Frame 195
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 195
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 196
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 197
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 198
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 199
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 200
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 201
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 202
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 203
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 204
_root.varPURCHASE = "true"; stop();
Symbol 1801 MovieClip Frame 205
_root.varPURCHASE = "true";
Symbol 1801 MovieClip Frame 269
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1628 MovieClip in Symbol 1801 MovieClip Frame 269
on (release) { _parent.play(); }
Symbol 1801 MovieClip Frame 270
_root.varPURCHASE = "true"; stop();
Instance of Symbol 1795 MovieClip in Symbol 1801 MovieClip Frame 270
onClipEvent (load) { gotoAndPlay(random(30)); }
Instance of Symbol 1795 MovieClip in Symbol 1801 MovieClip Frame 270
onClipEvent (load) { gotoAndPlay(random(30)); }
Instance of Symbol 1795 MovieClip in Symbol 1801 MovieClip Frame 270
onClipEvent (load) { gotoAndPlay(random(30)); }
Instance of Symbol 1795 MovieClip in Symbol 1801 MovieClip Frame 270
onClipEvent (load) { gotoAndPlay(random(30)); }
Instance of Symbol 1795 MovieClip in Symbol 1801 MovieClip Frame 270
onClipEvent (load) { gotoAndPlay(random(30)); }
Symbol 1801 MovieClip Frame 375
_parent.gotoAndPlay("win"); gotoAndPlay (1);
Symbol 1806 MovieClip Frame 1
stop();
Instance of Symbol 220 MovieClip in Symbol 1806 MovieClip Frame 1
on (release) { _parent.gotoAndStop(5); }
Symbol 1806 MovieClip Frame 2
stop();
Symbol 1806 MovieClip Frame 3
stop();
Symbol 1806 MovieClip Frame 4
stop();
Symbol 1806 MovieClip Frame 5
stop();
Symbol 1808 Button
on (release) { gotoAndPlay ("exit"); }
Symbol 1809 Button
on (release) { _root.savefile.data.playerX = _root.character._x; _root.savefile.data.playerY = _root.character._y; _root.savefile.data.carX = _root.car._x; _root.savefile.data.carY = _root.car._y; _root.savefile.data.carR = _root.car._rotation; _root.savefile.data.maxBullets = _root.maxBullets; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG; _root.savefile.data.varHEALTH = _root.varHEALTH; _root.savefile.data.varARMOR = _root.varARMOR; _root.savefile.data.varMONEY = _root.varMONEY; _root.savefile.data.LEVEL = _root.LEVEL; _root.savefile.data.varMUSIC = _root.varMUSIC; _root.savefile.data.varMELEE2 = _root.varMELEE2; _root.savefile.data.varWEAPON1 = _root.varWEAPON1; _root.savefile.data.varWEAPON2 = _root.varWEAPON2; _root.savefile.data.varfist_1 = _root.varfist_1; _root.savefile.data.varN1911_1 = _root.varN1911_1; _root.savefile.data.varP262_1 = _root.varP262_1; _root.savefile.data.varL17_1 = _root.varL17_1; _root.savefile.data.varT85_1 = _root.varT85_1; _root.savefile.data.varMKP5_1 = _root.varMKP5_1; _root.savefile.data.varP09_1 = _root.varP09_1; _root.savefile.data.varA003_1 = _root.varA003_1; _root.savefile.data.varPEZ_1 = _root.varPEZ_1; _root.savefile.data.varDOA12_1 = _root.varDOA12_1; _root.savefile.data.varGS2000_1 = _root.varGS2000_1; _root.savefile.data.varGS3000_1 = _root.varGS3000_1; _root.savefile.data.varG36_1 = _root.varG36_1; _root.savefile.data.varG11_1 = _root.varG11_1; _root.savefile.data.varXM8_1 = _root.varXM8_1; _root.savefile.data.varHT3_1 = _root.varHT3_1; _root.savefile.data.varFT2A1_1 = _root.varFT2A1_1; _root.savefile.data.varM9_1 = _root.varM9_1; _root.savefile.data.varLAWL80_1 = _root.varLAWL80_1; _root.savefile.data.varfist_2 = _root.varfist_2; _root.savefile.data.varN1911_2 = _root.varN1911_2; _root.savefile.data.varP262_2 = _root.varP262_2; _root.savefile.data.varL17_2 = _root.varL17_2; _root.savefile.data.varT85_2 = _root.varT85_2; _root.savefile.data.varMKP5_2 = _root.varMKP5_2; _root.savefile.data.varP09_2 = _root.varP09_2; _root.savefile.data.varA003_2 = _root.varA003_2; _root.savefile.data.varPEZ_2 = _root.varPEZ_2; _root.savefile.data.varDOA12_2 = _root.varDOA12_2; _root.savefile.data.varD142_2 = _root.varD142_2; _root.savefile.data.varGS2000_2 = _root.varGS2000_2; _root.savefile.data.varGS3000_2 = _root.varGS3000_2; _root.savefile.data.varG36_2 = _root.varG36_2; _root.savefile.data.varG11_2 = _root.varG11_2; _root.savefile.data.varXM8_2 = _root.varXM8_2; _root.savefile.data.varHT3_2 = _root.varHT3_2; _root.savefile.data.varFT2A1_2 = _root.varFT2A1_2; _root.savefile.data.varM9_2 = _root.varM9_2; _root.savefile.data.varLAWL80_2 = _root.varLAWL80_2; _root.savefile.data.pistolINV = _root.pistolINV; _root.savefile.data.smgINV = _root.smgINV; _root.savefile.data.shotgunINV = _root.shotgunINV; _root.savefile.data.decapINV = _root.decapINV; _root.savefile.data.rifleINV = _root.rifleINV; _root.savefile.data.autorifleINV = _root.autorifleINV; _root.savefile.data.flameINV = _root.flameINV; _root.savefile.data.rocketINV = _root.rocketINV; _root.savefile.data.N1911AMMO1 = _root.N1911AMMO1; _root.savefile.data.P262AMMO1 = _root.P262AMMO1; _root.savefile.data.L17AMMO1 = _root.L17AMMO1; _root.savefile.data.T85AMMO1 = _root.T85AMMO1; _root.savefile.data.MKP5AMMO1 = _root.MKP5AMMO1; _root.savefile.data.P09AMMO1 = _root.P09AMMO1; _root.savefile.data.A003AMMO1 = _root.A003AMMO1; _root.savefile.data.DOA12AMMO1 = _root.DOA12AMMO1; _root.savefile.data.PEZAMMO1 = _root.PEZAMMO1; _root.savefile.data.D142AMMO1 = _root.D142AMMO1; _root.savefile.data.GS2000AMMO1 = _root.GS2000AMMO1; _root.savefile.data.GS3000AMMO1 = _root.GS3000AMMO1; _root.savefile.data.G36AMMO1 = _root.G36AMMO1; _root.savefile.data.G11AMMO1 = _root.G11AMMO1; _root.savefile.data.XM8AMMO1 = _root.XM8AMMO1; _root.savefile.data.FT2A1AMMO1 = _root.FT2A1AMMO1; _root.savefile.data.M9AMMO1 = _root.M9AMMO1; _root.savefile.data.LAWL80AMMO1 = _root.LAWL80AMMO1; _root.savefile.data.N1911AMMO2 = _root.N1911AMMO2; _root.savefile.data.P262AMMO2 = _root.P262AMMO2; _root.savefile.data.L17AMMO2 = _root.L17AMMO2; _root.savefile.data.T85AMMO2 = _root.T85AMMO2; _root.savefile.data.MKP5AMMO2 = _root.MKP5AMMO2; _root.savefile.data.P09AMMO2 = _root.P09AMMO2; _root.savefile.data.A003AMMO2 = _root.A003AMMO2; _root.savefile.data.DOA12AMMO2 = _root.DOA12AMMO2; _root.savefile.data.PEZAMMO2 = _root.PEZAMMO2; _root.savefile.data.D142AMMO2 = _root.D142AMMO2; _root.savefile.data.GS2000AMMO2 = _root.GS2000AMMO2; _root.savefile.data.GS3000AMMO2 = _root.GS3000AMMO2; _root.savefile.data.G36AMMO2 = _root.G36AMMO2; _root.savefile.data.G11AMMO2 = _root.G11AMMO2; _root.savefile.data.XM8AMMO2 = _root.XM8AMMO2; _root.savefile.data.FT2A1AMMO2 = _root.FT2A1AMMO2; _root.savefile.data.M9AMMO2 = _root.M9AMMO2; _root.savefile.data.LAWL80AMMO2 = _root.LAWL80AMMO2; _root.savefile.data.savedGame = "true"; _root.savefile.flush(); saved.play(); }
Symbol 1814 Button
on (release) { gotoAndPlay (1); }
Symbol 1884 Button
on (release) { play(); }
Symbol 1893 Button
on (release) { _root.savefile.data.maxBullets = _root.maxBullets; _root.savefile.data.varKEYCONFIG = _root.varKEYCONFIG; _root.savefile.data.varHEALTH = _root.varHEALTH; _root.savefile.data.varARMOR = _root.varARMOR; _root.savefile.data.varMONEY = _root.varMONEY; _root.savefile.data.LEVEL = _root.LEVEL; _root.savefile.data.varMUSIC = _root.varMUSIC; _root.savefile.data.varMELEE2 = _root.varMELEE2; _root.savefile.data.varWEAPON1 = _root.varWEAPON1; _root.savefile.data.varWEAPON2 = _root.varWEAPON2; _root.savefile.data.varfist_1 = _root.varfist_1; _root.savefile.data.varN1911_1 = _root.varN1911_1; _root.savefile.data.varP262_1 = _root.varP262_1; _root.savefile.data.varL17_1 = _root.varL17_1; _root.savefile.data.varT85_1 = _root.varT85_1; _root.savefile.data.varMKP5_1 = _root.varMKP5_1; _root.savefile.data.varP09_1 = _root.varP09_1; _root.savefile.data.varA003_1 = _root.varA003_1; _root.savefile.data.varPEZ_1 = _root.varPEZ_1; _root.savefile.data.varDOA12_1 = _root.varDOA12_1; _root.savefile.data.varGS2000_1 = _root.varGS2000_1; _root.savefile.data.varGS3000_1 = _root.varGS3000_1; _root.savefile.data.varG36_1 = _root.varG36_1; _root.savefile.data.varG11_1 = _root.varG11_1; _root.savefile.data.varXM8_1 = _root.varXM8_1; _root.savefile.data.varHT3_1 = _root.varHT3_1; _root.savefile.data.varFT2A1_1 = _root.varFT2A1_1; _root.savefile.data.varM9_1 = _root.varM9_1; _root.savefile.data.varLAWL80_1 = _root.varLAWL80_1; _root.savefile.data.varfist_2 = _root.varfist_2; _root.savefile.data.varN1911_2 = _root.varN1911_2; _root.savefile.data.varP262_2 = _root.varP262_2; _root.savefile.data.varL17_2 = _root.varL17_2; _root.savefile.data.varT85_2 = _root.varT85_2; _root.savefile.data.varMKP5_2 = _root.varMKP5_2; _root.savefile.data.varP09_2 = _root.varP09_2; _root.savefile.data.varA003_2 = _root.varA003_2; _root.savefile.data.varPEZ_2 = _root.varPEZ_2; _root.savefile.data.varDOA12_2 = _root.varDOA12_2; _root.savefile.data.varD142_2 = _root.varD142_2; _root.savefile.data.varGS2000_2 = _root.varGS2000_2; _root.savefile.data.varGS3000_2 = _root.varGS3000_2; _root.savefile.data.varG36_2 = _root.varG36_2; _root.savefile.data.varG11_2 = _root.varG11_2; _root.savefile.data.varXM8_2 = _root.varXM8_2; _root.savefile.data.varHT3_2 = _root.varHT3_2; _root.savefile.data.varFT2A1_2 = _root.varFT2A1_2; _root.savefile.data.varM9_2 = _root.varM9_2; _root.savefile.data.varLAWL80_2 = _root.varLAWL80_2; _root.savefile.data.pistolINV = _root.pistolINV; _root.savefile.data.smgINV = _root.smgINV; _root.savefile.data.shotgunINV = _root.shotgunINV; _root.savefile.data.decapINV = _root.decapINV; _root.savefile.data.rifleINV = _root.rifleINV; _root.savefile.data.autorifleINV = _root.autorifleINV; _root.savefile.data.flameINV = _root.flameINV; _root.savefile.data.rocketINV = _root.rocketINV; _root.savefile.data.N1911AMMO1 = _root.N1911AMMO1; _root.savefile.data.P262AMMO1 = _root.P262AMMO1; _root.savefile.data.L17AMMO1 = _root.L17AMMO1; _root.savefile.data.T85AMMO1 = _root.T85AMMO1; _root.savefile.data.MKP5AMMO1 = _root.MKP5AMMO1; _root.savefile.data.P09AMMO1 = _root.P09AMMO1; _root.savefile.data.A003AMMO1 = _root.A003AMMO1; _root.savefile.data.DOA12AMMO1 = _root.DOA12AMMO1; _root.savefile.data.PEZAMMO1 = _root.PEZAMMO1; _root.savefile.data.GS2000AMMO1 = _root.GS2000AMMO1; _root.savefile.data.GS3000AMMO1 = _root.GS3000AMMO1; _root.savefile.data.G36AMMO1 = _root.G36AMMO1; _root.savefile.data.G11AMMO1 = _root.G11AMMO1; _root.savefile.data.XM8AMMO1 = _root.XM8AMMO1; _root.savefile.data.FT2A1AMMO1 = _root.FT2A1AMMO1; _root.savefile.data.M9AMMO1 = _root.M9AMMO1; _root.savefile.data.LAWL80AMMO1 = _root.LAWL80AMMO1; _root.savefile.data.N1911AMMO2 = _root.N1911AMMO2; _root.savefile.data.P262AMMO2 = _root.P262AMMO2; _root.savefile.data.L17AMMO2 = _root.L17AMMO2; _root.savefile.data.T85AMMO2 = _root.T85AMMO2; _root.savefile.data.MKP5AMMO2 = _root.MKP5AMMO2; _root.savefile.data.P09AMMO2 = _root.P09AMMO2; _root.savefile.data.A003AMMO2 = _root.A003AMMO2; _root.savefile.data.DOA12AMMO2 = _root.DOA12AMMO2; _root.savefile.data.PEZAMMO2 = _root.PEZAMMO2; _root.savefile.data.GS2000AMMO2 = _root.GS2000AMMO2; _root.savefile.data.GS3000AMMO2 = _root.GS3000AMMO2; _root.savefile.data.G36AMMO2 = _root.G36AMMO2; _root.savefile.data.G11AMMO2 = _root.G11AMMO2; _root.savefile.data.XM8AMMO2 = _root.XM8AMMO2; _root.savefile.data.FT2A1AMMO2 = _root.FT2A1AMMO2; _root.savefile.data.M9AMMO2 = _root.M9AMMO2; _root.savefile.data.LAWL80AMMO2 = _root.LAWL80AMMO2; _root.savefile.data.savedGame = "true"; _root.savefile.flush(); play(); }
Symbol 1900 Button
on (release) { _parent.hsOutput = "Sending..."; Tosend = new LoadVars(); Tosend.name = playerName; Tosend.score = playerScore; Tosend.gameId = "145"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(8).toString() + random(7).toString()) + random(6).toString()) + random(1).toString()) + random(5).toString()) + random(2).toString()) + random(8).toString()) + random(1).toString()) + random(4).toString()) + random(9).toString()) + random(2).toString()) + random(1).toString()) + random(0).toString()) + random(2).toString()) + random(8).toString()) + random(1).toString()) + random(6).toString()) + random(0).toString()) + random(2).toString()) + random(6).toString()) + random(1).toString()) + random(2).toString()) + random(0).toString()) + random(2).toString()) + random(2).toString()) + random(8).toString()) + random(9).toString()) + random(2).toString()) + random(3).toString()) + random(8).toString()) + random(3).toString()) + random(2).toString()) + random(5).toString()) + random(9).toString()) + random(3).toString()) + random(0).toString()) + random(2).toString()) + random(2).toString()) + random(2).toString()) + random(6).toString()) + random(2).toString()) + random(4).toString()) + random(7).toString()) + random(2).toString()) + random(6).toString()) + random(5).toString()) + random(3).toString()) + random(3).toString()) + random(6).toString()) + random(6).toString()) + random(9).toString()) + random(8).toString()) + random(8).toString()) + random(0).toString()) + random(0).toString()) + random(0).toString()) + random(8).toString()) + random(0).toString()) + random(3).toString()) + random(2).toString()) + random(8).toString()) + random(6).toString()) + random(4).toString()) + random(4).toString()) + random(6).toString()) + random(8).toString()) + random(4).toString()) + random(9).toString()) + random(1).toString()) + random(7).toString()) + random(5).toString()) + random(3).toString()) + random(1).toString()) + random(3).toString()) + random(5).toString()) + random(8).toString()) + random(9).toString()) + random(9).toString()) + random(1).toString()) + random(5).toString()) + random(5).toString()) + random(1).toString()) + random(3).toString()) + random(4).toString()) + random(1).toString()) + random(4).toString()) + random(4).toString()) + random(0).toString()) + random(4).toString()) + random(8).toString()) + random(2).toString()) + random(3).toString()) + random(4).toString()) + random(7).toString()) + random(7).toString()) + random(1).toString()) + random(6).toString()) + random(2).toString()) + random(0).toString()) + random(7).toString()) + random(9).toString()) + random(6).toString()) + random(0).toString()) + random(1).toString()) + random(0).toString()) + random(6).toString()) + random(0).toString()) + random(9).toString()) + random(5).toString()) + random(1).toString()) + random(5).toString()) + random(0).toString()) + random(2).toString()) + random(8).toString()) + random(4).toString()) + random(4).toString()) + random(2).toString()) + random(9).toString()) + random(4).toString()) + random(7).toString()) + random(7).toString()) + random(6).toString()) + random(1).toString()) + random(2).toString()) + random(4).toString()) + random(9).toString()) + random(4).toString()) + random(0).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { _parent.hsOutput = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=145", "_BLANK"); gotoAndStop (2); } else if (this.ok == 0) { _parent.hsOutput = "Problem occured !"; } else if (this.ok == 2) { _parent.hsOutput = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php", "_blank"); } } }; }
Symbol 1903 MovieClip Frame 1
stop();
Symbol 1903 MovieClip Frame 2
stop();
Symbol 1908 Button
on (release) { _parent.hsOutput = "Sending..."; Tosend = new LoadVars(); Tosend.name = playerName; Tosend.score = playerScore; Tosend.gameId = "146"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(8).toString() + random(3).toString()) + random(8).toString()) + random(8).toString()) + random(8).toString()) + random(4).toString()) + random(1).toString()) + random(5).toString()) + random(2).toString()) + random(4).toString()) + random(4).toString()) + random(6).toString()) + random(6).toString()) + random(7).toString()) + random(1).toString()) + random(3).toString()) + random(8).toString()) + random(6).toString()) + random(7).toString()) + random(6).toString()) + random(3).toString()) + random(4).toString()) + random(4).toString()) + random(2).toString()) + random(1).toString()) + random(0).toString()) + random(3).toString()) + random(7).toString()) + random(5).toString()) + random(0).toString()) + random(5).toString()) + random(3).toString()) + random(3).toString()) + random(4).toString()) + random(2).toString()) + random(1).toString()) + random(8).toString()) + random(4).toString()) + random(7).toString()) + random(1).toString()) + random(8).toString()) + random(2).toString()) + random(7).toString()) + random(5).toString()) + random(9).toString()) + random(9).toString()) + random(8).toString()) + random(8).toString()) + random(5).toString()) + random(5).toString()) + random(4).toString()) + random(8).toString()) + random(0).toString()) + random(8).toString()) + random(1).toString()) + random(1).toString()) + random(8).toString()) + random(5).toString()) + random(9).toString()) + random(4).toString()) + random(5).toString()) + random(5).toString()) + random(7).toString()) + random(9).toString()) + random(9).toString()) + random(0).toString()) + random(1).toString()) + random(7).toString()) + random(4).toString()) + random(9).toString()) + random(8).toString()) + random(3).toString()) + random(1).toString()) + random(5).toString()) + random(8).toString()) + random(0).toString()) + random(4).toString()) + random(6).toString()) + random(9).toString()) + random(0).toString()) + random(2).toString()) + random(3).toString()) + random(9).toString()) + random(2).toString()) + random(2).toString()) + random(1).toString()) + random(4).toString()) + random(1).toString()) + random(6).toString()) + random(4).toString()) + random(5).toString()) + random(2).toString()) + random(9).toString()) + random(3).toString()) + random(1).toString()) + random(8).toString()) + random(3).toString()) + random(3).toString()) + random(6).toString()) + random(7).toString()) + random(2).toString()) + random(4).toString()) + random(1).toString()) + random(3).toString()) + random(0).toString()) + random(0).toString()) + random(4).toString()) + random(5).toString()) + random(6).toString()) + random(3).toString()) + random(5).toString()) + random(9).toString()) + random(7).toString()) + random(5).toString()) + random(2).toString()) + random(0).toString()) + random(6).toString()) + random(7).toString()) + random(1).toString()) + random(3).toString()) + random(1).toString()) + random(7).toString()) + random(5).toString()) + random(1).toString()) + random(0).toString()) + random(7).toString()) + random(9).toString()) + random(4).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { _parent.hsOutput = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=146", "_BLANK"); gotoAndStop (2); } else if (this.ok == 0) { _parent.hsOutput = "Problem occured !"; } else if (this.ok == 2) { _parent.hsOutput = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php", "_blank"); } } }; }
Symbol 1911 MovieClip Frame 1
stop();
Symbol 1911 MovieClip Frame 2
stop();
Symbol 1913 Button
on (release) { _parent.hsOutput = "Sending..."; Tosend = new LoadVars(); Tosend.name = playerName; Tosend.score = playerScore; Tosend.gameId = "147"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(2).toString() + random(6).toString()) + random(8).toString()) + random(6).toString()) + random(4).toString()) + random(2).toString()) + random(9).toString()) + random(3).toString()) + random(0).toString()) + random(0).toString()) + random(8).toString()) + random(8).toString()) + random(3).toString()) + random(1).toString()) + random(2).toString()) + random(0).toString()) + random(8).toString()) + random(8).toString()) + random(1).toString()) + random(8).toString()) + random(3).toString()) + random(4).toString()) + random(0).toString()) + random(7).toString()) + random(5).toString()) + random(4).toString()) + random(3).toString()) + random(8).toString()) + random(3).toString()) + random(4).toString()) + random(2).toString()) + random(5).toString()) + random(1).toString()) + random(0).toString()) + random(2).toString()) + random(5).toString()) + random(3).toString()) + random(2).toString()) + random(8).toString()) + random(4).toString()) + random(2).toString()) + random(7).toString()) + random(3).toString()) + random(6).toString()) + random(8).toString()) + random(5).toString()) + random(6).toString()) + random(7).toString()) + random(4).toString()) + random(7).toString()) + random(6).toString()) + random(7).toString()) + random(1).toString()) + random(6).toString()) + random(5).toString()) + random(6).toString()) + random(1).toString()) + random(9).toString()) + random(5).toString()) + random(4).toString()) + random(3).toString()) + random(7).toString()) + random(0).toString()) + random(4).toString()) + random(8).toString()) + random(3).toString()) + random(0).toString()) + random(1).toString()) + random(5).toString()) + random(8).toString()) + random(5).toString()) + random(8).toString()) + random(5).toString()) + random(9).toString()) + random(4).toString()) + random(4).toString()) + random(4).toString()) + random(0).toString()) + random(2).toString()) + random(9).toString()) + random(8).toString()) + random(8).toString()) + random(7).toString()) + random(9).toString()) + random(5).toString()) + random(2).toString()) + random(6).toString()) + random(6).toString()) + random(1).toString()) + random(1).toString()) + random(0).toString()) + random(5).toString()) + random(9).toString()) + random(1).toString()) + random(0).toString()) + random(7).toString()) + random(4).toString()) + random(0).toString()) + random(8).toString()) + random(0).toString()) + random(9).toString()) + random(4).toString()) + random(8).toString()) + random(4).toString()) + random(3).toString()) + random(3).toString()) + random(9).toString()) + random(8).toString()) + random(4).toString()) + random(1).toString()) + random(7).toString()) + random(2).toString()) + random(0).toString()) + random(5).toString()) + random(2).toString()) + random(5).toString()) + random(7).toString()) + random(8).toString()) + random(1).toString()) + random(8).toString()) + random(0).toString()) + random(2).toString()) + random(3).toString()) + random(9).toString()) + random(3).toString()) + random(3).toString()) + random(6).toString()) + random(7).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { _parent.hsOutput = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=147", "_BLANK"); gotoAndStop (2); } else if (this.ok == 0) { _parent.hsOutput = "Problem occured !"; } else if (this.ok == 2) { _parent.hsOutput = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php", "_blank"); } } }; }
Symbol 1916 MovieClip Frame 1
stop();
Symbol 1916 MovieClip Frame 2
stop();
Symbol 1918 Button
on (release) { _parent.hsOutput = "Sending..."; Tosend = new LoadVars(); Tosend.name = playerName; Tosend.score = playerScore; Tosend.gameId = "148"; Tosend.gameVersion = "1.0"; Tosend.key = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((random(7).toString() + random(4).toString()) + random(4).toString()) + random(0).toString()) + random(6).toString()) + random(2).toString()) + random(9).toString()) + random(6).toString()) + random(0).toString()) + random(5).toString()) + random(3).toString()) + random(3).toString()) + random(9).toString()) + random(7).toString()) + random(6).toString()) + random(4).toString()) + random(0).toString()) + random(7).toString()) + random(2).toString()) + random(4).toString()) + random(3).toString()) + random(0).toString()) + random(6).toString()) + random(7).toString()) + random(9).toString()) + random(0).toString()) + random(6).toString()) + random(3).toString()) + random(2).toString()) + random(4).toString()) + random(3).toString()) + random(9).toString()) + random(9).toString()) + random(8).toString()) + random(9).toString()) + random(6).toString()) + random(0).toString()) + random(9).toString()) + random(2).toString()) + random(0).toString()) + random(4).toString()) + random(6).toString()) + random(3).toString()) + random(3).toString()) + random(3).toString()) + random(0).toString()) + random(8).toString()) + random(4).toString()) + random(7).toString()) + random(0).toString()) + random(9).toString()) + random(1).toString()) + random(1).toString()) + random(5).toString()) + random(9).toString()) + random(0).toString()) + random(5).toString()) + random(5).toString()) + random(4).toString()) + random(8).toString()) + random(0).toString()) + random(7).toString()) + random(7).toString()) + random(9).toString()) + random(5).toString()) + random(7).toString()) + random(6).toString()) + random(5).toString()) + random(6).toString()) + random(8).toString()) + random(6).toString()) + random(0).toString()) + random(5).toString()) + random(9).toString()) + random(4).toString()) + random(8).toString()) + random(9).toString()) + random(3).toString()) + random(3).toString()) + random(7).toString()) + random(3).toString()) + random(2).toString()) + random(9).toString()) + random(5).toString()) + random(7).toString()) + random(9).toString()) + random(6).toString()) + random(3).toString()) + random(4).toString()) + random(0).toString()) + random(1).toString()) + random(5).toString()) + random(8).toString()) + random(9).toString()) + random(5).toString()) + random(4).toString()) + random(6).toString()) + random(1).toString()) + random(0).toString()) + random(2).toString()) + random(0).toString()) + random(6).toString()) + random(3).toString()) + random(5).toString()) + random(5).toString()) + random(8).toString()) + random(4).toString()) + random(5).toString()) + random(1).toString()) + random(8).toString()) + random(2).toString()) + random(5).toString()) + random(0).toString()) + random(2).toString()) + random(0).toString()) + random(8).toString()) + random(1).toString()) + random(6).toString()) + random(1).toString()) + random(6).toString()) + random(7).toString()) + random(3).toString()) + random(2).toString()) + random(5).toString()) + random(2).toString()) + random(7).toString()) + random(9).toString()) + random(9).toString(); Tosend.sendAndLoad("http://scores.crazymonkeygames.com/hs/regscores.php", Tosend, "POST"); Tosend.onLoad = function (ok) { if (ok) { if (this.ok == 1) { _parent.hsOutput = "Your score was submitted."; getURL ("http://scores.crazymonkeygames.com/hs/listscores.php?id=148", "_BLANK"); gotoAndStop (2); } else if (this.ok == 0) { _parent.hsOutput = "Problem occured !"; } else if (this.ok == 2) { _parent.hsOutput = "Please update game file."; getURL ("http://scores.crazymonkeygames.com/hs/pleaseupdate.php", "_blank"); } } }; }
Symbol 1921 MovieClip Frame 1
stop();
Symbol 1921 MovieClip Frame 2
stop();
Symbol 1922 MovieClip Frame 1
hsOutput = ""; stop();
Symbol 1922 MovieClip Frame 2
stop();
Symbol 1922 MovieClip Frame 3
stop();
Symbol 1922 MovieClip Frame 4
stop();
Symbol 1953 MovieClip Frame 1
_root.varPURCHASE = "true"; _root._x = 0; _root._y = 0; _root.SCORE = 0; _root.varOBJECTIVE = "false"; _root.gotThere = "false"; _root.defending = "false"; _root.survival = "false"; _root.N1911MAX = 8; _root.P262MAX = 12; _root.L17MAX = 17; _root.T85MAX = 30; _root.MKP5MAX = 40; _root.P09MAX = 50; _root.A003MAX = 4; _root.PEZMAX = 8; _root.DOA12MAX = 12; _root.GS2000MAX = 5; _root.GS3000MAX = 10; _root.G36MAX = 30; _root.G11MAX = 50; _root.XM8MAX = 100; _root.FT2A1MAX = 25; _root.M9MAX = 1; _root.LAWL80MAX = 5; _root.G98MAX = 3; _root.varfist_2 = "false"; _root.defending = "false"; _root.varRELOADING1 = "false"; _root.varRELOADING2 = "false"; _root.varWEAPON1 = "fist"; _root.varWEAPON2 = "N1911"; _root.varMELEE2 = "fist"; _root.varARMOR = 1; _root.maxHEALTH = 100 + (50 * _root.varARMOR); _root.varHEALTH = _root.maxHEALTH; _root.varMONEY = 9999999 /* 0x98967F */; _root.LEVEL = 0; _root.character._x = -1167; _root.character._y = -2467; _root.car._x = 2900; _root.car._y = 507; _root.car._rotation = 80; _root.varMUSIC = "ON"; _root.varINCAR = "false"; _root.varfist_1 = "true"; _root.varN1911_1 = "false"; _root.varP262_1 = "false"; _root.varL17_1 = "false"; _root.varT85_1 = "false"; _root.varMKP5_1 = "false"; _root.varP09_1 = "false"; _root.varA003_1 = "false"; _root.varPEZ_1 = "false"; _root.varDOA12_1 = "false"; _root.varGS2000_1 = "false"; _root.varGS3000_1 = "false"; _root.varG36_1 = "false"; _root.varG11_1 = "false"; _root.varXM8_1 = "false"; _root.varM9_1 = "false"; _root.varLAWL80_1 = "false"; _root.varN1911_2 = "true"; _root.varP262_2 = "false"; _root.varL17_2 = "false"; _root.varT85_2 = "false"; _root.varMKP5_2 = "false"; _root.varP09_2 = "false"; _root.varA003_2 = "false"; _root.varDOA12_2 = "false"; _root.varPEZ_2 = "false"; _root.varD142_2 = "false"; _root.varGS2000_2 = "false"; _root.varGS3000_2 = "false"; _root.varG36_2 = "false"; _root.varG11_2 = "false"; _root.varXM8_2 = "false"; _root.varM9_2 = "false"; _root.varLAWL80_2 = "false"; _root.pistolINV = 160; _root.smgINV = 0; _root.shotgunINV = 0; _root.rifleINV = 0; _root.autorifleINV = 0; _root.rocketINV = 0; _root.N1911AMMO1 = _root.N1911MAX; _root.P262AMMO1 = _root.P262MAX; _root.L17AMMO1 = _root.L17MAX; _root.T85AMMO1 = _root.T85MAX; _root.MKP5AMMO1 = _root.MKP5MAX; _root.P09AMMO1 = _root.P09MAX; _root.A003AMMO1 = _root.A003MAX; _root.DOA12AMMO1 = _root.DOA12MAX; _root.PEZAMMO1 = _root.PEZMAX; _root.GS2000AMMO1 = _root.GS2000MAX; _root.GS3000AMMO1 = _root.GS3000MAX; _root.G36AMMO1 = _root.G36MAX; _root.G11AMMO1 = _root.G11MAX; _root.XM8AMMO1 = _root.XM8MAX; _root.M9AMMO1 = _root.M9MAX; _root.LAWL80AMMO1 = _root.LAWL80MAX; _root.G98AMMO1 = _root.G98MAX; _root.N1911AMMO2 = _root.N1911MAX; _root.P262AMMO2 = _root.P262MAX; _root.L17AMMO2 = _root.L17MAX; _root.T85AMMO2 = _root.T85MAX; _root.MKP5AMMO2 = _root.MKP5MAX; _root.P09AMMO2 = _root.P09MAX; _root.A003AMMO2 = _root.A003MAX; _root.PEZAMMO2 = _root.PEZMAX; _root.DOA12AMMO2 = _root.DOA12MAX; _root.GS2000AMMO2 = _root.GS2000MAX; _root.GS3000AMMO2 = _root.GS3000MAX; _root.G36AMMO2 = _root.G36MAX; _root.G11AMMO2 = _root.G11MAX; _root.XM8AMMO2 = _root.XM8MAX; _root.M9AMMO2 = _root.M9MAX; _root.LAWL80AMMO2 = _root.LAWL80MAX; stopAllSounds(); function onEnterFrame() { if ((_root.varHEALTH <= 0) && (_root.varPURCHASE == "false")) { _root.defending = "false"; _root.varINCAR = "false"; _root.varHEALTH = 0; if (_root.survival == "false") { gotoAndPlay ("dead"); } else { nights = survivalCounter.day - 1; score2 = survivalCounter.totalTimer; survivalTime = survivalCounter.Clock; gotoAndPlay ("dead2"); } } if (_root.LEVEL > 0) { if ((_root.varOBJECTIVE == "true") && (_root.defending == "false")) { objText1 = "zombie activity spotted at"; objText2 = _root.locName; } else { objText1 = ""; objText2 = ""; } } if ((_root.LEVEL == 0) && (_root.survival == "false")) { objText1 = "there should be a garage"; objText2 = "in this section of town"; } if (_root.defending == "false") { if (_root.varINCAR == "false") { if (_root.survival == "false") { _x = _root.character._x; _y = _root.character._y; } else { _x = _root.survivalX; _y = _root.survivalY; } } else { _x = (_root.car._x + (_root.car.xSpeed * 4)); _y = (_root.car._y + (_root.car.ySpeed * 4)); } } else { _x = _root.objectiveX; _y = _root.objectiveY; } if (_root.survival == "false") { dispMONEY = "$ " + Math.round(_root.varMONEY); } else { dispMONEY = "score: " + Math.round((((((((((((_root.totalTimer + _root.kills) + (_root.decap * 2)) + (_root.dismember * 3)) + (_root.zombie * 2)) + (_root.wZombie * 3)) + (_root.pZombie * 3)) + (_root.aZombie * 4)) + (_root.rZombie * 5)) + (_root.malformed * 8)) + (_root.bMalformed * 10)) + _root.crow) + _root.bat); } debug.zomCounter1 = _root.zomCounter1; debug.zomCounter2 = _root.zomCounter2; debug.zomCounter3 = _root.zomCounter3; debug.zomCounter4 = _root.zomCounter4; debug.zomCounter5 = _root.zomCounter5; debug.malCounter1 = _root.malCounter1; debug.malCounter2 = _root.malCounter2; debug.crowCounter = _root.crowCounter; debug.batCounter = _root.batCounter; debug.LEVEL = _root.LEVEL; }
Instance of Symbol 963 MovieClip "musics2" in Symbol 1953 MovieClip Frame 2
onClipEvent (load) { if (_root.varMUSIC == "ON") { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1953 MovieClip Frame 33
stop(); _root.streets._x = 0; _root.streets._y = 0; _root.overhang._x = 0; _root.overhang._y = 0; _root.LEVEL = 0;
Symbol 1953 MovieClip Frame 34
stop();
Instance of Symbol 1012 MovieClip "bulletSlider" in Symbol 1953 MovieClip Frame 34
onClipEvent (load) { slider._y = 0; slider._x = _root.maxBullets; } onClipEvent (enterFrame) { if (drag == "true") { if ((_xmouse >= 1) && (_xmouse <= 100)) { slider._x = _xmouse; } if (_xmouse > 100) { slider._x = 100; } if (_xmouse < 1) { slider._x = 1; } } bulletDisp = Math.round(slider._x); _root.maxBullets = bulletDisp; }
Instance of Symbol 1089 MovieClip in Symbol 1953 MovieClip Frame 34
onClipEvent (load) { gotoAndStop(_root.varKEYCONFIG); } onClipEvent (enterFrame) { if (_root.varKEYCONFIG == 1) { _root.keyUP = 87; _root.keyDOWN = 83; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keyMELEE = 32; _root.keySECONDARYSELECT = 81; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 2) { _root.keyUP = 90; _root.keyDOWN = 81; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keySECONDARYSELECT = 65; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 3) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 17; _root.keyINOUT = 16; _root.keyRELOAD = 96; _root.keyMELEE = 17; _root.keySECONDARYSELECT = 97; _root.keyPRIMARYSELECT = 98; } if (_root.varKEYCONFIG == 4) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 96; _root.keyINOUT = 97; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 16; _root.keyPRIMARYSELECT = 17; } if (_root.varKEYCONFIG == 5) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 13; _root.keyINOUT = 107; _root.keyRELOAD = 96; _root.keyMELEE = 13; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } if (_root.varKEYCONFIG == 6) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 96; _root.keyINOUT = 107; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } }
Symbol 1953 MovieClip Frame 35
stop();
Instance of Symbol 1132 MovieClip in Symbol 1953 MovieClip Frame 35
onClipEvent (load) { gotoAndStop(_root.LEVEL); }
Symbol 1953 MovieClip Frame 36
stop();
Instance of Symbol 1089 MovieClip in Symbol 1953 MovieClip Frame 36
onClipEvent (load) { gotoAndStop(_root.varKEYCONFIG); } onClipEvent (enterFrame) { if (_root.varKEYCONFIG == 1) { _root.keyUP = 87; _root.keyDOWN = 83; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keyMELEE = 32; _root.keySECONDARYSELECT = 81; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 2) { _root.keyUP = 90; _root.keyDOWN = 81; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keySECONDARYSELECT = 65; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 3) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 17; _root.keyINOUT = 16; _root.keyRELOAD = 96; _root.keyMELEE = 17; _root.keySECONDARYSELECT = 97; _root.keyPRIMARYSELECT = 98; } if (_root.varKEYCONFIG == 4) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 96; _root.keyINOUT = 97; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 16; _root.keyPRIMARYSELECT = 17; } if (_root.varKEYCONFIG == 5) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 13; _root.keyINOUT = 107; _root.keyRELOAD = 96; _root.keyMELEE = 13; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } if (_root.varKEYCONFIG == 6) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 96; _root.keyINOUT = 107; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } }
Symbol 1953 MovieClip Frame 37
_root.varPURCHASE = "true"; _root.survival = "true"; _root.dayTimer = 0; _root.day = 1; _root.totalTimer = 0; _root.flashlight._alpha = 0; _root.zombie = 0; _root.wZombie = 0; _root.pZombie = 0; _root.aZombie = 0; _root.rZombie = 0; _root.malformed = 0; _root.bMalformed = 0; _root.crow = 0; _root.bat = 0; _root.kills = 0; _root.decap = 0; _root.dismember = 0;
Instance of Symbol 1429 MovieClip "purchaseDisplay" in Symbol 1953 MovieClip Frame 37
onClipEvent (mouseDown) { Text = ""; }
Instance of Symbol 1447 MovieClip "primary" in Symbol 1953 MovieClip Frame 37
onClipEvent (load) { weaponNumber = 2; arm = "primary"; gotoAndStop(_root.varWEAPON1); _root.varRELOADING1 = "false"; _root.varSHOOTING1 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON2 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.primary.gotoAndStop(weapon); } else { nextFrame(); } if (Key.isDown(_root.keyRELOAD)) { if ((((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (_root[_root.character.primary.gun.weapon + "AMMO1"] < _root[_root.character.primary.gun.weapon + "MAX"])) && (_root[_root.character.primary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING1 = "true"; _root.character.primary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keyPRIMARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (primarySelecting == "false")) { nextFrame(); _root.getprimary = "true"; primarySelecting = "true"; } } else { primarySelecting = "false"; } }
Instance of Symbol 1447 MovieClip "secondary" in Symbol 1953 MovieClip Frame 37
onClipEvent (load) { weaponNumber = 1; arm = "secondary"; gotoAndStop(_root.varWEAPON2); _root.varRELOADING2 = "false"; _root.varSHOOTING2 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON1 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.secondary.gotoAndStop(weapon); } else { nextFrame(); } if ((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) { if ((((Key.isDown(_root.keyRELOAD) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (_root[_root.character.secondary.gun.weapon + "AMMO2"] < _root[_root.character.secondary.gun.weapon + "MAX"])) && (_root[_root.character.secondary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING2 = "true"; _root.character.secondary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keySECONDARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (secondarySelecting == "false")) { _root.getsecondary = "true"; nextFrame(); secondarySelecting = "true"; } } else { secondarySelecting = "false"; } }
Instance of Symbol 1203 MovieClip in Symbol 1953 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.varPURCHASE == "true") { _alpha = 0; } else { _alpha = 100; } _xscale = _root.maxHEALTH; life._xscale = (_root.varHEALTH / _root.maxHEALTH) * 100; _parent.lifeNumber = _root.varHEALTH; }
Instance of Symbol 1594 MovieClip "musics" in Symbol 1953 MovieClip Frame 37
onClipEvent (load) { if (_root.varMUSIC == "ON") { if (_root.survival == "true") { gotoAndStop (2); } else { gotoAndStop (3); } } else { gotoAndStop (1); } }
Symbol 1953 MovieClip Frame 38
gotoAndPlay ("loop2");
Symbol 1953 MovieClip Frame 39
stop();
Symbol 1953 MovieClip Frame 40
stop(); _root.varDEAD = "false"; _root.varPURCHASE = "false"; if (_root.survival == "true") { _root.varHEALTH = _root.maxHEALTH; }
Instance of Symbol 1674 MovieClip in Symbol 1953 MovieClip Frame 40
onClipEvent (enterFrame) { nextLoc.gotoAndStop(_root.LEVEL); if ((((_root.defending == "true") || (_root.varPURCHASE == "true")) || (_root.survival == "true")) || (_root.LEVEL == 0)) { _alpha = 0; } else { _alpha = 80; NextLocTimer = 300; } if (_root.LEVEL == 1) { _root.nextAreaX = 3927; _root.nextAreaY = -151; } if (_root.LEVEL == 2) { _root.nextAreaX = 4575; _root.nextAreaY = 5951; } if (_root.LEVEL == 3) { _root.nextAreaX = 3148; _root.nextAreaY = -6227; } if (_root.LEVEL == 4) { _root.nextAreaX = 9116; _root.nextAreaY = -2134; } if (_root.LEVEL == 5) { _alpha = 0; } sideO = _root.nextAreaY - _root.character._y; sideA = _root.nextAreaX - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); }
Instance of Symbol 1675 MovieClip "objPointer" in Symbol 1953 MovieClip Frame 40
onClipEvent (enterFrame) { if ((_root.varOBJECTIVE == "true") && (_root.defending == "false")) { _alpha = 65; } else { _alpha = 0; } sideO = _root.objectiveY - _root.character._y; sideA = _root.objectiveX - _root.character._x; _rotation = (Math.atan2(sideO, sideA) * _root.varRAD); }
Instance of Symbol 1685 MovieClip in Symbol 1953 MovieClip Frame 40
onClipEvent (load) { _xscale = 2; _yscale = 2; scale = "small"; } onClipEvent (enterFrame) { if (_root.survival == "true") { _alpha = 0; } else { _alpha = 100; } if (scale == "none") { if (_root.alpha == "false") { _alpha = 100; } } if (scale == "small") { _xscale = 2; _yscale = 2; if (_root.alpha == "false") { _alpha = 100; } } if (scale == "med") { _xscale = 4.3; _yscale = 4.3; if (_root.alpha == "false") { _alpha = 100; } } if (Key.isDown(77)) { if ((scale == "med") && (mapButton == "false")) { scale = "small"; mapButton = "true"; } if ((scale == "small") && (mapButton == "false")) { scale = "none"; mapButton = "true"; } if ((scale == "none") && (mapButton == "false")) { scale = "med"; mapButton = "true"; } } else { mapButton = "false"; } }
Instance of Symbol 1447 MovieClip "primary" in Symbol 1953 MovieClip Frame 40
onClipEvent (load) { weaponNumber = 2; arm = "primary"; gotoAndStop(_root.varWEAPON1); _root.varRELOADING1 = "false"; _root.varSHOOTING1 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON2 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.primary.gotoAndStop(weapon); } else { nextFrame(); } if (Key.isDown(_root.keyRELOAD)) { if ((((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (_root[_root.character.primary.gun.weapon + "AMMO1"] < _root[_root.character.primary.gun.weapon + "MAX"])) && (_root[_root.character.primary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING1 = "true"; _root.character.primary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keyPRIMARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (primarySelecting == "false")) { nextFrame(); _root.getprimary = "true"; primarySelecting = "true"; } } else { primarySelecting = "false"; } }
Instance of Symbol 1447 MovieClip "secondary" in Symbol 1953 MovieClip Frame 40
onClipEvent (load) { weaponNumber = 1; arm = "secondary"; gotoAndStop(_root.varWEAPON2); _root.varRELOADING2 = "false"; _root.varSHOOTING2 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON1 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.secondary.gotoAndStop(weapon); } else { nextFrame(); } if ((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) { if ((((Key.isDown(_root.keyRELOAD) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (_root[_root.character.secondary.gun.weapon + "AMMO2"] < _root[_root.character.secondary.gun.weapon + "MAX"])) && (_root[_root.character.secondary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING2 = "true"; _root.character.secondary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keySECONDARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (secondarySelecting == "false")) { _root.getsecondary = "true"; nextFrame(); secondarySelecting = "true"; } } else { secondarySelecting = "false"; } }
Instance of Symbol 1688 MovieClip "defendThisSpot" in Symbol 1953 MovieClip Frame 40
onClipEvent (enterFrame) { if (_root.varPURCHASE == "true") { gotoAndStop (1); } }
Instance of Symbol 1203 MovieClip in Symbol 1953 MovieClip Frame 40
onClipEvent (enterFrame) { if (_root.varPURCHASE == "true") { _alpha = 0; } else { _alpha = 100; } _xscale = _root.maxHEALTH; life._xscale = (_root.varHEALTH / _root.maxHEALTH) * 100; _parent.lifeNumber = _root.varHEALTH; }
Instance of Symbol 1594 MovieClip "musics" in Symbol 1953 MovieClip Frame 40
onClipEvent (load) { if (_root.varMUSIC == "ON") { if (_root.survival == "true") { gotoAndStop (2); } else { gotoAndStop (3); } } else { gotoAndStop (1); } }
Instance of Symbol 1801 MovieClip "cutScene" in Symbol 1953 MovieClip Frame 40
onClipEvent (load) { if ((_root.LEVEL == 0) && (_root.survival == "false")) { gotoAndPlay ("level0"); } }
Instance of Symbol 1806 MovieClip "welcome2" in Symbol 1953 MovieClip Frame 47
onClipEvent (load) { if (_root.LEVEL == 0) { gotoAndStop (5); } else { gotoAndStop(_root.LEVEL); } }
Symbol 1953 MovieClip Frame 48
_root.varPURCHASE = "true"; if (_root.LEVEL == 0) { welcome1.play(); }
Instance of Symbol 1429 MovieClip "purchaseDisplay" in Symbol 1953 MovieClip Frame 49
onClipEvent (mouseDown) { Text = ""; } onClipEvent (enterFrame) { if (_root.varKEYCONFIG == 1) { _root.keyUP = 87; _root.keyDOWN = 83; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keyMELEE = 32; _root.keySECONDARYSELECT = 81; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 2) { _root.keyUP = 90; _root.keyDOWN = 81; _root.keyLEFT = 65; _root.keyRIGHT = 68; _root.keyBREAK = 32; _root.keyINOUT = 17; _root.keyRELOAD = 82; _root.keySECONDARYSELECT = 65; _root.keyPRIMARYSELECT = 69; } if (_root.varKEYCONFIG == 3) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 17; _root.keyINOUT = 16; _root.keyRELOAD = 96; _root.keyMELEE = 17; _root.keySECONDARYSELECT = 97; _root.keyPRIMARYSELECT = 98; } if (_root.varKEYCONFIG == 4) { _root.keyUP = 38; _root.keyDOWN = 40; _root.keyLEFT = 37; _root.keyRIGHT = 39; _root.keyBREAK = 96; _root.keyINOUT = 97; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 16; _root.keyPRIMARYSELECT = 17; } if (_root.varKEYCONFIG == 5) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 13; _root.keyINOUT = 107; _root.keyRELOAD = 96; _root.keyMELEE = 13; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } if (_root.varKEYCONFIG == 6) { _root.keyUP = 104; _root.keyDOWN = 101; _root.keyLEFT = 100; _root.keyRIGHT = 102; _root.keyBREAK = 96; _root.keyINOUT = 107; _root.keyRELOAD = 13; _root.keyMELEE = 96; _root.keySECONDARYSELECT = 103; _root.keyPRIMARYSELECT = 105; } }
Symbol 1953 MovieClip Frame 56
clock.hand._rotation = 1; _root.varPURCHASE = "true"; _root.flashlight._alpha = 0;
Symbol 1953 MovieClip Frame 57
gotoAndPlay ("loop");
Symbol 1953 MovieClip Frame 65
if (_root.varINCAR == "true") { _root.car._rotation = 0; _root.car._y = _root.car._y - 50; _root.car.speed = 3; } else { _root.character._y = _root.character._y - 50; }
Symbol 1953 MovieClip Frame 72
_root.varPURCHASE = "false"; gotoAndStop ("hud");
Symbol 1953 MovieClip Frame 73
_root.varPURCHASE = "true"; _root.defending = "false"; _root.varOBJECTIVE = "false"; _root.gotThere = "false";
Symbol 1953 MovieClip Frame 87
stop();
Symbol 1953 MovieClip Frame 88
_root.varPURCHASE = "true";
Instance of Symbol 1881 MovieClip in Symbol 1953 MovieClip Frame 94
onClipEvent (load) { gotoAndStop(random(_totalframes) + 1); } onClipEvent (enterFrame) { stop(); }
Symbol 1953 MovieClip Frame 95
bounty = _root.objBounty; _root.varMONEY = _root.varMONEY + bounty;
Symbol 1953 MovieClip Frame 102
stop();
Symbol 1953 MovieClip Frame 115
_root.varPURCHASE = "false"; _root.varOBJECTIVE = "false"; _root.objTimer = _root.objTimerMax + random(_root.objTimerMax); gotoAndStop ("hud");
Symbol 1953 MovieClip Frame 116
_root.varPURCHASE = "false"; _root.varOBJECTIVE = "false"; _root.objTimer = _root.objTimerMax + random(_root.objTimerMax); gotoAndStop ("hud");
Symbol 1953 MovieClip Frame 117
_root.varMONEY = _root.varMONEY + 1000000; _root.LEVEL = 5; stopAllSounds();
Symbol 1953 MovieClip Frame 124
stop();
Symbol 1953 MovieClip Frame 202
stopAllSounds(); gotoAndStop ("mainMenu");
Symbol 1953 MovieClip Frame 203
stopAllSounds(); gotoAndStop ("mainMenu");
Symbol 1953 MovieClip Frame 204
_root.varPURCHASE = "true";
Instance of Symbol 1447 MovieClip "primary" in Symbol 1953 MovieClip Frame 204
onClipEvent (load) { weaponNumber = 2; arm = "primary"; gotoAndStop(_root.varWEAPON1); _root.varRELOADING1 = "false"; _root.varSHOOTING1 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON2 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.primary.gotoAndStop(weapon); } else { nextFrame(); } if (Key.isDown(_root.keyRELOAD)) { if ((((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (_root[_root.character.primary.gun.weapon + "AMMO1"] < _root[_root.character.primary.gun.weapon + "MAX"])) && (_root[_root.character.primary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING1 = "true"; _root.character.primary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keyPRIMARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING1 == "false")) && (_root.varRELOADING1 == "false")) && (primarySelecting == "false")) { nextFrame(); _root.getprimary = "true"; primarySelecting = "true"; } } else { primarySelecting = "false"; } }
Instance of Symbol 1447 MovieClip "secondary" in Symbol 1953 MovieClip Frame 204
onClipEvent (load) { weaponNumber = 1; arm = "secondary"; gotoAndStop(_root.varWEAPON2); _root.varRELOADING2 = "false"; _root.varSHOOTING2 = "false"; _alpha = 0; } onClipEvent (enterFrame) { stop(); _root.varWEAPON1 = weapon; if (_root[(("var" + weapon) + "_") + weaponNumber] == "true") { _root.character.secondary.gotoAndStop(weapon); } else { nextFrame(); } if ((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) { if ((((Key.isDown(_root.keyRELOAD) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (_root[_root.character.secondary.gun.weapon + "AMMO2"] < _root[_root.character.secondary.gun.weapon + "MAX"])) && (_root[_root.character.secondary.gun.weaponType + "INV"] > 0)) { _root.varRELOADING2 = "true"; _root.character.secondary.gun.gotoAndPlay("reload"); } } } onClipEvent (enterFrame) { if (Key.isDown(_root.keySECONDARYSELECT)) { if (((((_root.varINCAR == "false") && (_root.varPURCHASE == "false")) && (_root.varSHOOTING2 == "false")) && (_root.varRELOADING2 == "false")) && (secondarySelecting == "false")) { _root.getsecondary = "true"; nextFrame(); secondarySelecting = "true"; } } else { secondarySelecting = "false"; } }
Instance of Symbol 1203 MovieClip in Symbol 1953 MovieClip Frame 204
onClipEvent (enterFrame) { if (_root.varPURCHASE == "true") { _alpha = 0; } else { _alpha = 100; } _xscale = _root.maxHEALTH; life._xscale = (_root.varHEALTH / _root.maxHEALTH) * 100; }
Symbol 1953 MovieClip Frame 210
nights = _root.nightsSurvived; zombie = _root.zombie; wZombie = _root.wZombie; pZombie = _root.pZombie; aZombie = _root.aZombie; rZombie = _root.rZombie; malformed = _root.malformed; bMalformed = _root.bMalformed; crow = _root.crow; bat = _root.bat; kills = _root.kills; decap = _root.decap; dismember = _root.dismember; score2 = _root.totalTimer; score3 = kills; score4 = decap * 2; score5 = dismember * 3; score6 = zombie * 2; score7 = wZombie * 3; score8 = pZombie * 3; score9 = aZombie * 4; score10 = rZombie * 5; score11 = malformed * 8; score12 = bMalformed * 10; score13 = crow; score14 = bat; playerScore = (((((((((((score2 + score3) + score4) + score5) + score6) + score7) + score8) + score9) + score10) + score11) + score12) + score13) + score14;
Instance of Symbol 1922 MovieClip "scoreSubmit" in Symbol 1953 MovieClip Frame 210
onClipEvent (load) { gotoAndStop(_root.survivalLevel); playerScore = _parent.playerScore; blockSubmit.playerScore = _parent.playerScore; }
Symbol 1953 MovieClip Frame 218
stop();
Symbol 1960 MovieClip Frame 1
stop();
Symbol 1960 MovieClip Frame 2
play();
Symbol 1963 MovieClip Frame 1
stop();
Symbol 1963 MovieClip Frame 2
play();
Symbol 1966 MovieClip Frame 1
stop();
Symbol 1969 MovieClip Frame 1
stop();
Symbol 1972 MovieClip Frame 1
stop();
Symbol 1975 MovieClip Frame 1
stop();
Symbol 1978 MovieClip Frame 1
stop();
Symbol 1981 MovieClip Frame 1
stop();
Symbol 1982 MovieClip Frame 2
stop();
Symbol 1982 MovieClip Frame 3
stop();
Symbol 1982 MovieClip Frame 4
stop();
Symbol 1982 MovieClip Frame 5
stop();
Symbol 1982 MovieClip Frame 6
stop();
Symbol 1982 MovieClip Frame 7
stop();
Symbol 1982 MovieClip Frame 8
stop();
Symbol 1982 MovieClip Frame 9
stop();
Symbol 1982 MovieClip Frame 10
stop();
Symbol 1982 MovieClip Frame 11
stop();
Symbol 1982 MovieClip Frame 12
stop();
Symbol 1982 MovieClip Frame 13
stop();
Symbol 1982 MovieClip Frame 14
stop();
Symbol 1982 MovieClip Frame 15
stop();
Symbol 1982 MovieClip Frame 16
stop();
Symbol 1982 MovieClip Frame 17
stop();
Symbol 1982 MovieClip Frame 18
stop();
Symbol 1982 MovieClip Frame 19
stop();
Symbol 1982 MovieClip Frame 20
stop();
Symbol 1982 MovieClip Frame 21
stop();
Symbol 1982 MovieClip Frame 22
stop();
Symbol 1982 MovieClip Frame 23
stop();
Symbol 1982 MovieClip Frame 24
stop();
Symbol 1985 MovieClip Frame 1
stop();
Symbol 1985 MovieClip Frame 2
play();
Symbol 1988 MovieClip Frame 1
stop();
Symbol 1988 MovieClip Frame 2
play();
Symbol 1991 MovieClip Frame 1
stop();
Symbol 1994 MovieClip Frame 1
stop();
Symbol 1997 MovieClip Frame 1
stop();
Symbol 2000 MovieClip Frame 1
stop();
Symbol 2003 MovieClip Frame 1
stop();
Symbol 2004 MovieClip Frame 2
stop();
Symbol 2004 MovieClip Frame 3
stop();
Symbol 2004 MovieClip Frame 4
stop();
Symbol 2004 MovieClip Frame 5
stop();
Symbol 2004 MovieClip Frame 6
stop();
Symbol 2004 MovieClip Frame 7
stop();
Symbol 2004 MovieClip Frame 8
stop();
Symbol 2004 MovieClip Frame 9
stop();
Symbol 2004 MovieClip Frame 10
stop();
Symbol 2004 MovieClip Frame 11
stop();
Symbol 2004 MovieClip Frame 12
stop();
Symbol 2004 MovieClip Frame 13
stop();
Symbol 2004 MovieClip Frame 14
stop();
Symbol 2004 MovieClip Frame 15
stop();
Symbol 2004 MovieClip Frame 16
stop();
Symbol 2004 MovieClip Frame 17
stop();
Symbol 2004 MovieClip Frame 18
stop();
Symbol 2004 MovieClip Frame 19
stop();
Symbol 2004 MovieClip Frame 20
stop();
Symbol 2004 MovieClip Frame 21
stop();
Symbol 2004 MovieClip Frame 22
stop();
Symbol 2004 MovieClip Frame 23
stop();
Symbol 2004 MovieClip Frame 24
stop();

Library Items

Symbol 1 Sound [sorrow]
Symbol 2 Sound [bleeding]Used by:1594
Symbol 3 Sound [celestial]Used by:1594
Symbol 4 Sound [stompa]Used by:963 1953
Symbol 5 Sound [buggy]Used by:339 340
Symbol 6 GraphicUsed by:9 11 13 15 17 19 21
Symbol 7 GraphicUsed by:9
Symbol 8 SoundUsed by:9 11 13 15 17 19 21
Symbol 9 MovieClip [health]Uses:6 7 8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [ammo5]Uses:6 10 8
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [ammo6]Uses:6 12 8
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [ammo4]Uses:6 14 8
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [ammo3]Uses:6 16 8
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [ammo2]Uses:6 18 8
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [ammo1]Uses:6 20 8
Symbol 22 GraphicUsed by:31 126 272 273 1665
Symbol 23 SoundUsed by:31 272 495 501
Symbol 24 GraphicUsed by:30
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:24 25 26 27 28 29Used by:31 272
Symbol 31 MovieClip [explosion]Uses:22 23 30
Symbol 32 GraphicUsed by:33 34 35 1202 1665
Symbol 33 MovieClip [roadblock2]Uses:32
Symbol 34 MovieClip [roadblock3]Uses:32
Symbol 35 MovieClip [roadblock1]Uses:32
Symbol 36 GraphicUsed by:44 739
Symbol 37 SoundUsed by:44 95 103 545 553 586 591 628 634 663 669 689 694 713 719 739
Symbol 38 GraphicUsed by:44 739
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44 103 553 591 634 669 694 719 739
Symbol 43 GraphicUsed by:44 103 553 591 634 669 694 719 739
Symbol 44 MovieClipUses:36 37 38 39 40 41 42 43Used by:114 512 560 598 641 676 701 726 1702 1761
Symbol 45 GraphicUsed by:114 560 598 641 676 726
Symbol 46 GraphicUsed by:47 1648
Symbol 47 MovieClipUses:46Used by:54 59 78 82 95 103 648 649 655 659 663 669 680 681 685 689 694 704 705 709 713 719 1795
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:54 59 78 82 95 103 112 655 659 663 669 675 685 689 694 700 709 713 719 725 1795
Symbol 50 GraphicUsed by:51 1651
Symbol 51 MovieClipUses:50Used by:54 59 78 82 95 103 1795
Symbol 52 GraphicUsed by:53 1652
Symbol 53 MovieClipUses:52Used by:54 59 78 82 95 112 648 649 655 659 663 669 675 680 681 685 689 694 700 704 705 709 713 719 725 1795
Symbol 54 MovieClipUses:47 49 51 53Used by:114 1787 1801
Symbol 55 GraphicUsed by:114 560 598 641 676 701 726 779 806
Symbol 56 SoundUsed by:58 395 398 401
Symbol 57 SoundUsed by:58
Symbol 58 MovieClipUses:56 57Used by:59 530 570 616 1795
Symbol 59 MovieClipUses:47 49 51 53 58Used by:114
Symbol 60 GraphicUsed by:78 82 95 537 541 545 578 582 586 620 624 628 655 659 663 685 689 709 713
Symbol 61 GraphicUsed by:78 82 95 537 541 545 578 582 586 620 624 628 655 659 663 685 689 709 713
Symbol 62 SoundUsed by:68
Symbol 63 SoundUsed by:68
Symbol 64 SoundUsed by:68
Symbol 65 SoundUsed by:68
Symbol 66 SoundUsed by:68
Symbol 67 SoundUsed by:68
Symbol 68 MovieClipUses:62 63 64 65 66 67Used by:78 82 95 578 582 586 655 659 663 685 689 709 713
Symbol 69 GraphicUsed by:78
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:78 82 95 103 112 655 659 663 669 675 685 689 694 700 709 713 719 725
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:78 82 95 103 112 655 659 663 669 675 685 689 694 700 709 713 719 725
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78 82 95 537 541 545 578 582 586 620 624 628 655 659 663 685 689 709 713
Symbol 77 GraphicUsed by:78 82 95 537 541 545 578 582 586 620 624 628 655 659 663 685 689 709 713
Symbol 78 MovieClipUses:47 49 51 53 60 61 68 69 71 73 74 75 76 77Used by:114
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:47 49 51 53 60 61 68 79 71 73 80 81 76 77Used by:114
Symbol 83 GraphicUsed by:95 545 586 628 663 689 713
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95 545 586 628 663 689 713
Symbol 86 GraphicUsed by:95 545 586 628 663 689 713
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95 545 586 628 663 689 713
Symbol 89 GraphicUsed by:95 545 586 628 663 689 713
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95 545 586 628 663 689 713
Symbol 92 GraphicUsed by:95 545 586 628 663 689 713
Symbol 93 GraphicUsed by:95 545 586 628 663 689 713
Symbol 94 GraphicUsed by:95 545 586 628 663 689 713
Symbol 95 MovieClipUses:47 49 51 53 60 61 68 83 37 84 85 86 71 73 87 88 89 90 91 92 76 93 94 77Used by:114
Symbol 96 GraphicUsed by:103 553 591 634 669 694 719
Symbol 97 GraphicUsed by:103 553 591 634 669 694 719
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103 591 694
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:47 49 51 96 97 37 98 99 100 71 73 101 102 42 43Used by:114
Symbol 104 GraphicUsed by:112 559 597 640 675 700 725 777 805
Symbol 105 GraphicUsed by:112 559 597 640 675 700 725 777
Symbol 106 SoundUsed by:112 559 597 640 675 700 725 805
Symbol 107 GraphicUsed by:112
Symbol 108 GraphicUsed by:112
Symbol 109 GraphicUsed by:112
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:71 49 73 53 104 105 106 107 108 109 110 111Used by:114
Symbol 113 MovieClipUsed by:114 560 598 641 676 701 726
Symbol 114 MovieClip [zombie]Uses:44 45 54 55 59 78 82 95 103 112 113Used by:807
Symbol 115 GraphicUsed by:126
Symbol 116 GraphicUsed by:126
Symbol 117 GraphicUsed by:126
Symbol 118 GraphicUsed by:126
Symbol 119 GraphicUsed by:126
Symbol 120 GraphicUsed by:126
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [flameExplosion]Uses:22 125 124 123 122 121 120 119 118 117 116 115Used by:274
Symbol 127 GraphicUsed by:182 285 286 1435 1441 1447 1531 1801 1806 1808 1809  Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:1953  Timeline
Symbol 130 GraphicUsed by:182  Timeline
Symbol 131 GraphicUsed by:182  Timeline
Symbol 132 GraphicUsed by:182  Timeline
Symbol 133 GraphicUsed by:182  Timeline
Symbol 134 GraphicUsed by:182  Timeline
Symbol 135 GraphicUsed by:145 182  Timeline
Symbol 136 GraphicUsed by:182  Timeline
Symbol 137 GraphicUsed by:145 182  Timeline
Symbol 138 GraphicUsed by:182  Timeline
Symbol 139 GraphicUsed by:182  Timeline
Symbol 140 GraphicUsed by:182  Timeline
Symbol 141 GraphicUsed by:182  Timeline
Symbol 142 GraphicUsed by:145
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 ButtonUses:142 135 143 137 144Used by:Timeline
Symbol 146 FontUsed by:148 149 150 155 156 158 159 162 163 165 907 908 909 910 911 914 917 920 923 925 927 929 931 933 935 937 939 941 943 945 947 949 951 953 955 958 961 964 965 966 967 968 969 971 973 974 976 980 983 986 989 992 994 1000 1007 1010 1011 1013 1014 1015 1016 1019 1020 1023 1024 1030 1032 1033 1036 1037 1038 1039 1040 1041 1042 1047 1048 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1061 1062 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1076 1077 1079 1080 1081 1082 1083 1084 1085 1086 1087 1092 1096 1098 1148 1149 1199 1204 1205 1206 1207 1223 1224 1226 1227 1228 1230 1231 1395 1396 1397 1398 1399 1400 1403 1451 1489 1490 1513 1515 1517 1519 1521 1523 1541 1542 1562 1563 1616 1617 1624 1626 1630 1632 1634 1636 1638 1640 1642 1644 1646 1693 1695 1698 1704 1705 1708 1709 1711 1728 1730 1731 1732 1733 1734 1737 1738 1741 1743 1744 1745 1746 1747 1748 1750 1752 1753 1754 1756 1763 1765 1766 1767 1768 1769 1770 1771 1773 1775 1777 1779 1780 1782 1783 1784 1785 1786 1788 1789 1790 1791 1792 1793 1794 1796 1810 1811 1812 1815 1817 1818 1819 1821 1882 1883 1887 1888 1889 1890 1891 1896 1897 1898 1907 1912 1917
Symbol 147 FontUsed by:148 149 150 169 902 903 904 905 906 913 916 919 922 924 926 928 930 932 934 936 938 940 942 944 946 948 950 952 954 956 957 1049 1060 1063 1075 1078 1088 1097 1099 1122 1123 1124 1125 1126 1127 1128 1135 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1189 1190 1191 1192 1193 1194 1488 1492 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1512 1514 1516 1518 1520 1522 1524 1525 1526 1527 1528 1530 1535 1536 1539 1540 1541 1542 1543 1544 1548 1549 1550 1551 1552 1555 1556 1560 1561 1567 1568 1572 1573 1576 1577 1578 1582 1583 1587 1588 1591 1592 1673 1687 1692 1695 1697 1713 1802 1803 1804 1805 1815 1817 1820 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1887 1889 1901 1902 1905 1906 1909 1910 1914 1915 1919 1920 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952
Symbol 148 TextUses:146 147Used by:Timeline
Symbol 149 TextUses:146 147Used by:Timeline
Symbol 150 TextUses:146 147Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154 1004 1005 1006 1008 1021 1022 1025 1026 1027 1028 1029 1031 1034 1035 1046 1093 1094 1428
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 EditableTextUses:146Used by:Timeline
Symbol 156 TextUses:146Used by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 TextUses:146Used by:161
Symbol 159 TextUses:146Used by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:158 159 160Used by:1953  Timeline
Symbol 162 TextUses:146Used by:168 1134
Symbol 163 TextUses:146Used by:168 1134
Symbol 164 GraphicUsed by:168 1001 1095 1133 1134 1225 1884
Symbol 165 TextUses:146Used by:168 1001 1095 1101 1102 1103 1104 1133 1134 1225
Symbol 166 SoundUsed by:168 972 975 982 985 988 991 993 996 997 998 1001 1004 1005 1006 1008 1021 1022 1025 1026 1027 1028 1029 1031 1034 1035 1044 1045 1046 1093 1094 1095 1101 1102 1103 1104 1133 1134 1143 1144 1155 1160 1165 1183 1184 1185 1186 1187 1188 1212 1216 1220 1225 1229 1233 1235 1236 1237 1238 1239 1240 1241 1387 1388 1389 1390 1391 1392 1406 1407 1408 1417 1428 1435 1441 1619 1808 1809 1814 1884 1893 1900 1908 1913 1918 1953
Symbol 167 SoundUsed by:168 972 975 982 985 988 991 993 996 997 998 1001 1004 1005 1006 1008 1021 1022 1025 1026 1027 1028 1029 1031 1034 1035 1044 1045 1046 1093 1094 1095 1101 1102 1103 1104 1133 1134 1143 1144 1155 1160 1165 1183 1184 1185 1186 1187 1188 1212 1216 1220 1225 1229 1233 1235 1236 1237 1238 1239 1240 1241 1387 1388 1389 1390 1391 1392 1406 1407 1408 1417 1428 1435 1441 1619 1808 1809 1814 1884 1893 1900 1908 1913 1918
Symbol 168 ButtonUses:162 163 164 165 166 167Used by:Timeline
Symbol 169 TextUses:147Used by:Timeline
Symbol 170 SoundUsed by:182
Symbol 171 SoundUsed by:182
Symbol 172 GraphicUsed by:182
Symbol 173 GraphicUsed by:182
Symbol 174 GraphicUsed by:182
Symbol 175 GraphicUsed by:182
Symbol 176 GraphicUsed by:182
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 SoundUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:130 131 132 133 134 135 136 137 138 139 140 141 170 171 172 173 174 175 176 177 178 179 180 181 127Used by:Timeline
Symbol 183 GraphicUsed by:254
Symbol 184 GraphicUsed by:185 1596
Symbol 185 MovieClipUses:184Used by:254
Symbol 186 GraphicUsed by:254
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:254
Symbol 189 GraphicUsed by:190 1801
Symbol 190 MovieClipUses:189Used by:254 1801
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:254 1801
Symbol 193 GraphicUsed by:254
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:254
Symbol 196 GraphicUsed by:254
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:254 1801
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:254
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:254
Symbol 203 GraphicUsed by:254
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:254
Symbol 206 GraphicUsed by:254
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:254
Symbol 209 GraphicUsed by:254
Symbol 210 GraphicUsed by:254
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:254 1801
Symbol 213 GraphicUsed by:254
Symbol 214 GraphicUsed by:254
Symbol 215 GraphicUsed by:216 959
Symbol 216 MovieClipUses:215Used by:254 1953
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:254
Symbol 219 GraphicUsed by:220
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Symbol 221 GraphicUsed by:254
Symbol 222 GraphicUsed by:230
Symbol 223 GraphicUsed by:230
Symbol 224 SoundUsed by:230
Symbol 225 GraphicUsed by:230
Symbol 226 GraphicUsed by:230
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:222 223 224 225 226 227 228 229Used by:251
Symbol 231 GraphicUsed by:239
Symbol 232 GraphicUsed by:239
Symbol 233 SoundUsed by:239
Symbol 234 GraphicUsed by:239
Symbol 235 GraphicUsed by:239
Symbol 236 GraphicUsed by:239
Symbol 237 GraphicUsed by:239
Symbol 238 GraphicUsed by:239
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Symbol 240 GraphicUsed by:248
Symbol 241 GraphicUsed by:248
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Symbol 253 MovieClipUses:252Used by:254
Symbol 254 MovieClipUses:183 185 186 188 190 192 193 195 196 198 200 202 203 205 206 208 209 210 212 213 214 216 218 220 221 251 253Used by:1679  Timeline
Symbol 255 GraphicUsed by:265
Symbol 256 GraphicUsed by:265
Symbol 257 GraphicUsed by:265
Symbol 258 GraphicUsed by:265
Symbol 259 GraphicUsed by:265
Symbol 260 GraphicUsed by:265
Symbol 261 GraphicUsed by:265
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Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:255 256 257 258 259 260 261 262 263 264Used by:270
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:265 266 267 268 269Used by:271
Symbol 271 MovieClipUses:270Used by:Timeline
Symbol 272 MovieClipUses:22 23 30Used by:275
Symbol 273 MovieClipUses:22Used by:275
Symbol 274 MovieClipUses:126Used by:275
Symbol 275 MovieClipUses:272 273 274Used by:Timeline
Symbol 276 GraphicUsed by:277 1685
Symbol 277 MovieClipUses:276Used by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:395 398 401 419 1208 1429  Timeline
Symbol 281 GraphicUsed by:382
Symbol 282 GraphicUsed by:382
Symbol 283 GraphicUsed by:337
Symbol 284 GraphicUsed by:285 286
Symbol 285 MovieClipUses:127 284Used by:337
Symbol 286 MovieClipUses:127 284Used by:337
Symbol 287 GraphicUsed by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:287 288Used by:337
Symbol 290 GraphicUsed by:297
Symbol 291 SoundUsed by:295
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Symbol 295 MovieClipUses:291 292 293 294Used by:297
Symbol 296 GraphicUsed by:297
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Symbol 310 MovieClipUses:303 304 305 306 307 308 309Used by:332
Symbol 311 GraphicUsed by:317
Symbol 312 GraphicUsed by:317
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Symbol 317 MovieClipUses:311 312 313 314 315 316Used by:332
Symbol 318 GraphicUsed by:332
Symbol 319 GraphicUsed by:332
Symbol 320 GraphicUsed by:332
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Symbol 325 GraphicUsed by:332
Symbol 326 GraphicUsed by:332
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Symbol 328 GraphicUsed by:332
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Symbol 331 GraphicUsed by:332
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Symbol 333 GraphicUsed by:337
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Symbol 1801 MovieClipUses:127 1700 1702 1703 1704 1628 1705 1706 190 1707 853 855 1708 1709 1710 1711 1712 1089 1713 1714 198 1715 383 1717 1719 1721 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1647 1739 212 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 192 1759 1760 1761 896 1762 1763 1764 1765 189 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 830 1782 1595 1783 1784 1785 1786 1787 1788 54 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1800Used by:1953
Symbol 1802 TextUses:147Used by:1806
Symbol 1803 TextUses:147Used by:1806
Symbol 1804 TextUses:147Used by:1806
Symbol 1805 TextUses:147Used by:1806
Symbol 1806 MovieClipUses:220 127 1512 1521 1802 1803 1804 1805Used by:1953
Symbol 1807 EditableTextUses:1137Used by:1953
Symbol 1808 ButtonUses:1430 1432 1433 1434 127 166 167Used by:1953
Symbol 1809 ButtonUses:1436 1437 1438 1439 1440 127 166 167Used by:1953
Symbol 1810 TextUses:146Used by:1814
Symbol 1811 TextUses:146Used by:1814
Symbol 1812 TextUses:146Used by:1814
Symbol 1813 GraphicUsed by:1814
Symbol 1814 ButtonUses:1810 1811 1812 1813 166 167Used by:1953
Symbol 1815 TextUses:146 147Used by:1953
Symbol 1816 GraphicUsed by:1953
Symbol 1817 TextUses:146 147Used by:1953
Symbol 1818 TextUses:146Used by:1953
Symbol 1819 EditableTextUses:146Used by:1953
Symbol 1820 TextUses:147Used by:1881
Symbol 1821 TextUses:146Used by:1881
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Symbol 1827 TextUses:147Used by:1881
Symbol 1828 TextUses:147Used by:1881
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Symbol 1876 TextUses:147Used by:1881
Symbol 1877 TextUses:147Used by:1881
Symbol 1878 TextUses:147Used by:1881
Symbol 1879 TextUses:147Used by:1881
Symbol 1880 TextUses:147Used by:1881
Symbol 1881 MovieClipUses:1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880Used by:1953
Symbol 1882 TextUses:146Used by:1884
Symbol 1883 TextUses:146Used by:1884
Symbol 1884 ButtonUses:1882 1883 164 166 167Used by:1953
Symbol 1885 GraphicUsed by:1953
Symbol 1886 GraphicUsed by:1953
Symbol 1887 TextUses:146 147Used by:1953
Symbol 1888 TextUses:146Used by:1953
Symbol 1889 TextUses:147 146Used by:1953
Symbol 1890 TextUses:146Used by:1893
Symbol 1891 TextUses:146Used by:1893
Symbol 1892 GraphicUsed by:1893
Symbol 1893 ButtonUses:1890 1891 1892 166 167Used by:1953
Symbol 1894 BitmapUsed by:1895
Symbol 1895 GraphicUses:1894Used by:1953
Symbol 1896 TextUses:146Used by:1922
Symbol 1897 TextUses:146Used by:1900 1908 1913 1918
Symbol 1898 TextUses:146Used by:1900 1908 1913 1918
Symbol 1899 GraphicUsed by:1900 1908 1913 1918
Symbol 1900 ButtonUses:1897 1898 1899 166 167Used by:1903
Symbol 1901 EditableTextUses:147Used by:1903
Symbol 1902 EditableTextUses:147Used by:1903
Symbol 1903 MovieClipUses:1900 1901 1902Used by:1922
Symbol 1904 GraphicUsed by:1922
Symbol 1905 TextUses:147Used by:1922
Symbol 1906 EditableTextUses:147Used by:1922
Symbol 1907 TextUses:146Used by:1922
Symbol 1908 ButtonUses:1897 1898 1899 166 167Used by:1911
Symbol 1909 EditableTextUses:147Used by:1911
Symbol 1910 EditableTextUses:147Used by:1911
Symbol 1911 MovieClipUses:1908 1909 1910Used by:1922
Symbol 1912 TextUses:146Used by:1922
Symbol 1913 ButtonUses:1897 1898 1899 166 167Used by:1916
Symbol 1914 EditableTextUses:147Used by:1916
Symbol 1915 EditableTextUses:147Used by:1916
Symbol 1916 MovieClipUses:1913 1914 1915Used by:1922
Symbol 1917 TextUses:146Used by:1922
Symbol 1918 ButtonUses:1897 1898 1899 166 167Used by:1921
Symbol 1919 EditableTextUses:147Used by:1921
Symbol 1920 EditableTextUses:147Used by:1921
Symbol 1921 MovieClipUses:1918 1919 1920Used by:1922
Symbol 1922 MovieClipUses:1101 1896 1903 1904 1905 1906 1102 1907 1911 1103 1912 1916 1104 1917 1921Used by:1953
Symbol 1923 EditableTextUses:147Used by:1953
Symbol 1924 EditableTextUses:147Used by:1953
Symbol 1925 TextUses:147Used by:1953
Symbol 1926 EditableTextUses:147Used by:1953
Symbol 1927 EditableTextUses:147Used by:1953
Symbol 1928 EditableTextUses:147Used by:1953
Symbol 1929 EditableTextUses:147Used by:1953
Symbol 1930 EditableTextUses:147Used by:1953
Symbol 1931 EditableTextUses:147Used by:1953
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Symbol 1933 EditableTextUses:147Used by:1953
Symbol 1934 EditableTextUses:147Used by:1953
Symbol 1935 TextUses:147Used by:1953
Symbol 1936 EditableTextUses:147Used by:1953
Symbol 1937 EditableTextUses:147Used by:1953
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Symbol 1939 EditableTextUses:147Used by:1953
Symbol 1940 EditableTextUses:147Used by:1953
Symbol 1941 EditableTextUses:147Used by:1953
Symbol 1942 EditableTextUses:147Used by:1953
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Symbol 1945 EditableTextUses:147Used by:1953
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Symbol 1948 EditableTextUses:147Used by:1953
Symbol 1949 EditableTextUses:147Used by:1953
Symbol 1950 EditableTextUses:147Used by:1953
Symbol 1951 EditableTextUses:147Used by:1953
Symbol 1952 TextUses:147Used by:1953
Symbol 1953 MovieClipUses:216 129 961 161 963 964 166 965 966 967 972 975 976 979 982 985 988 991 993 996 997 998 999 1001 1002 1004 1005 1006 1012 1013 1014 1015 1016 1018 1019 1020 1021 1022 1023 1024 1089 1091 1092 1093 1094 1095 1101 1102 1103 1104 1105 1109 1113 1117 1121 1122 1123 1124 1125 1126 1127 1128 1132 1133 1134 1135 1221 1429 1435 1441 1446 1447 1454 1203 1455 1486 1493 1511 1531 1593 1594 1665 1674 1675 1685 1688 1689 1690 1691 1694 1696 1699 1801 1806 1807 1808 1809 1814 1815 1816 1817 1818 1819 1881 1884 1885 1886 1887 1888 1889 1893 1895 4 1442 1443 1444 1445 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952Used by:Timeline
Symbol 1954 GraphicUsed by:1955
Symbol 1955 MovieClipUses:1954Used by:1982 2004
Symbol 1956 GraphicUsed by:1960
Symbol 1957 GraphicUsed by:1960
Symbol 1958 GraphicUsed by:1959
Symbol 1959 MovieClipUses:1958Used by:1960 1963 1966 1975 1985 1988 1991
Symbol 1960 MovieClipUses:1956 1957 1959Used by:1982
Symbol 1961 GraphicUsed by:1963
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClipUses:1961 1962 1959Used by:1982
Symbol 1964 GraphicUsed by:1966
Symbol 1965 GraphicUsed by:1966
Symbol 1966 MovieClipUses:1964 1965 1959Used by:1982
Symbol 1967 GraphicUsed by:1969
Symbol 1968 GraphicUsed by:1969
Symbol 1969 MovieClipUses:1967 1968Used by:1982
Symbol 1970 GraphicUsed by:1972
Symbol 1971 GraphicUsed by:1972
Symbol 1972 MovieClipUses:1970 1971Used by:1982
Symbol 1973 GraphicUsed by:1975
Symbol 1974 GraphicUsed by:1975
Symbol 1975 MovieClipUses:1973 1974 1959Used by:1982 2004
Symbol 1976 GraphicUsed by:1978
Symbol 1977 GraphicUsed by:1978
Symbol 1978 MovieClipUses:1976 1977Used by:1982
Symbol 1979 GraphicUsed by:1981
Symbol 1980 GraphicUsed by:1981
Symbol 1981 MovieClipUses:1979 1980Used by:1982
Symbol 1982 MovieClipUses:1955 1960 1963 1966 1969 1972 1975 1978 1981Used by:2005
Symbol 1983 GraphicUsed by:1985
Symbol 1984 GraphicUsed by:1985
Symbol 1985 MovieClipUses:1983 1984 1959Used by:2004
Symbol 1986 GraphicUsed by:1988
Symbol 1987 GraphicUsed by:1988
Symbol 1988 MovieClipUses:1986 1987 1959Used by:2004
Symbol 1989 GraphicUsed by:1991
Symbol 1990 GraphicUsed by:1991
Symbol 1991 MovieClipUses:1989 1990 1959Used by:2004
Symbol 1992 GraphicUsed by:1994
Symbol 1993 GraphicUsed by:1994
Symbol 1994 MovieClipUses:1992 1993Used by:2004
Symbol 1995 GraphicUsed by:1997
Symbol 1996 GraphicUsed by:1997
Symbol 1997 MovieClipUses:1995 1996Used by:2004
Symbol 1998 GraphicUsed by:2000
Symbol 1999 GraphicUsed by:2000
Symbol 2000 MovieClipUses:1998 1999Used by:2004
Symbol 2001 GraphicUsed by:2003
Symbol 2002 GraphicUsed by:2003
Symbol 2003 MovieClipUses:2001 2002Used by:2004
Symbol 2004 MovieClipUses:1955 1985 1988 1991 1994 1997 1975 2000 2003Used by:2005
Symbol 2005 MovieClipUses:1982 2004Used by:Timeline
Symbol 2006 GraphicUsed by:2007
Symbol 2007 MovieClipUses:2006Used by:Timeline

Instance Names

"loadBar"Frame 1Symbol 154 MovieClip
"logo"Frame 1Symbol 161 MovieClip
"streets"Frame 5Symbol 254 MovieClip
"bulletLevel"Frame 5Symbol 271 MovieClip
"explosion"Frame 5Symbol 275 MovieClip
"enemyExplosion"Frame 5Symbol 271 MovieClip
"bullet2"Frame 5Symbol 278 MovieClip
"bullet1"Frame 5Symbol 278 MovieClip
"ammoDrop"Frame 5Symbol 271 MovieClip
"point1"Frame 5Symbol 280 MovieClip
"point2"Frame 5Symbol 280 MovieClip
"point3"Frame 5Symbol 280 MovieClip
"point4"Frame 5Symbol 280 MovieClip
"car"Frame 5Symbol 382 MovieClip
"character"Frame 5Symbol 512 MovieClip
"enemies"Frame 5Symbol 807 MovieClip
"flashlight"Frame 5Symbol 812 MovieClip
"overhang"Frame 5Symbol 960 MovieClip
"garage"Frame 5Symbol 1953 MovieClip
"crosshair"Frame 5Symbol 2005 MovieClip
"die"Symbol 59 MovieClip Frame 10Symbol 58 MovieClip
"die"Symbol 78 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 82 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 95 MovieClip Frame 2Symbol 68 MovieClip
"blood"Symbol 114 MovieClip [zombie] Frame 1Symbol 44 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 1Symbol 54 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 2Symbol 59 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 3Symbol 78 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 4Symbol 82 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 5Symbol 95 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 6Symbol 103 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 7Symbol 112 MovieClip
"zombie"Symbol 114 MovieClip [zombie] Frame 8Symbol 113 MovieClip
"walls"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"garage1"Symbol 254 MovieClip Frame 1Symbol 216 MovieClip
"a3"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"a4"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"a1"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"chopper"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"e4"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"a2"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"garage2"Symbol 254 MovieClip Frame 1Symbol 216 MovieClip
"hit"Symbol 254 MovieClip Frame 1Symbol 251 MovieClip
"carWall"Symbol 254 MovieClip Frame 1Symbol 253 MovieClip
"mark"Symbol 270 MovieClip Frame 1Symbol 265 MovieClip
"bulletHole"Symbol 271 MovieClip Frame 1Symbol 270 MovieClip
"explosion"Symbol 275 MovieClip Frame 1Symbol 272 MovieClip
"hit2"Symbol 275 MovieClip Frame 1Symbol 273 MovieClip
"hit1"Symbol 275 MovieClip Frame 1Symbol 273 MovieClip
"flame"Symbol 275 MovieClip Frame 1Symbol 274 MovieClip
"bulletHit"Symbol 278 MovieClip Frame 1Symbol 277 MovieClip
"armor"Symbol 332 MovieClip Frame 1Symbol 310 MovieClip
"helmet"Symbol 332 MovieClip Frame 1Symbol 317 MovieClip
"wheel2"Symbol 337 MovieClip Frame 1Symbol 285 MovieClip
"wheel1"Symbol 337 MovieClip Frame 1Symbol 286 MovieClip
"wheels"Symbol 337 MovieClip Frame 1Symbol 289 MovieClip
"smoke"Symbol 337 MovieClip Frame 1Symbol 297 MovieClip
"body"Symbol 337 MovieClip Frame 1Symbol 299 MovieClip
"driver"Symbol 337 MovieClip Frame 1Symbol 332 MovieClip
"lights"Symbol 337 MovieClip Frame 1Symbol 336 MovieClip
"hit"Symbol 382 MovieClip Frame 1Symbol 220 MovieClip
"car"Symbol 382 MovieClip Frame 1Symbol 337 MovieClip
"carSound"Symbol 382 MovieClip Frame 1Symbol 339 MovieClip
"carSound2"Symbol 382 MovieClip Frame 1Symbol 340 MovieClip
"car"Symbol 382 MovieClip Frame 2Symbol 352 MovieClip
"car"Symbol 382 MovieClip Frame 3Symbol 381 MovieClip
"melee"Symbol 395 MovieClip Frame 7Symbol 280 MovieClip
"melee"Symbol 398 MovieClip Frame 10Symbol 280 MovieClip
"melee"Symbol 401 MovieClip Frame 10Symbol 280 MovieClip
"melee"Symbol 419 MovieClip Frame 10Symbol 280 MovieClip
"arm"Symbol 420 MovieClip Frame 1Symbol 395 MovieClip
"arm"Symbol 420 MovieClip Frame 2Symbol 398 MovieClip
"arm"Symbol 420 MovieClip Frame 3Symbol 401 MovieClip
"arm"Symbol 420 MovieClip Frame 4Symbol 419 MovieClip
"arm"Symbol 502 MovieClip Frame 1Symbol 420 MovieClip
"gun"Symbol 502 MovieClip Frame 2Symbol 420 MovieClip
"gun"Symbol 502 MovieClip Frame 3Symbol 427 MovieClip
"gun"Symbol 502 MovieClip Frame 4Symbol 430 MovieClip
"gun"Symbol 502 MovieClip Frame 5Symbol 433 MovieClip
"gun"Symbol 502 MovieClip Frame 6Symbol 438 MovieClip
"gun"Symbol 502 MovieClip Frame 7Symbol 441 MovieClip
"gun"Symbol 502 MovieClip Frame 8Symbol 444 MovieClip
"gun"Symbol 502 MovieClip Frame 9Symbol 449 MovieClip
"gun"Symbol 502 MovieClip Frame 10Symbol 452 MovieClip
"gun"Symbol 502 MovieClip Frame 11Symbol 455 MovieClip
"gun"Symbol 502 MovieClip Frame 12Symbol 466 MovieClip
"Bullet"Symbol 502 MovieClip Frame 12Symbol 468 MovieClip
"gun"Symbol 502 MovieClip Frame 13Symbol 473 MovieClip
"Bullet"Symbol 502 MovieClip Frame 13Symbol 474 MovieClip
"gun"Symbol 502 MovieClip Frame 14Symbol 477 MovieClip
"gun"Symbol 502 MovieClip Frame 15Symbol 481 MovieClip
"gun"Symbol 502 MovieClip Frame 16Symbol 484 MovieClip
"gun"Symbol 502 MovieClip Frame 17Symbol 487 MovieClip
"gun"Symbol 502 MovieClip Frame 18Symbol 495 MovieClip
"gun"Symbol 502 MovieClip Frame 19Symbol 501 MovieClip
"legs"Symbol 512 MovieClip Frame 1Symbol 390 MovieClip
"blood"Symbol 512 MovieClip Frame 1Symbol 44 MovieClip
"primary"Symbol 512 MovieClip Frame 1Symbol 502 MovieClip
"secondary"Symbol 512 MovieClip Frame 1Symbol 502 MovieClip
"die"Symbol 530 MovieClip Frame 5Symbol 58 MovieClip
"die"Symbol 537 MovieClip Frame 2Symbol 533 MovieClip
"die"Symbol 541 MovieClip Frame 2Symbol 533 MovieClip
"die"Symbol 545 MovieClip Frame 2Symbol 533 MovieClip
"blood"Symbol 560 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 560 MovieClip Frame 1Symbol 527 MovieClip
"zombie"Symbol 560 MovieClip Frame 2Symbol 530 MovieClip
"zombie"Symbol 560 MovieClip Frame 3Symbol 537 MovieClip
"zombie"Symbol 560 MovieClip Frame 4Symbol 541 MovieClip
"zombie"Symbol 560 MovieClip Frame 5Symbol 545 MovieClip
"zombie"Symbol 560 MovieClip Frame 6Symbol 553 MovieClip
"zombie"Symbol 560 MovieClip Frame 7Symbol 559 MovieClip
"zombie"Symbol 560 MovieClip Frame 8Symbol 113 MovieClip
"die"Symbol 570 MovieClip Frame 10Symbol 58 MovieClip
"die"Symbol 578 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 582 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 586 MovieClip Frame 2Symbol 68 MovieClip
"blood"Symbol 598 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 598 MovieClip Frame 1Symbol 569 MovieClip
"zombie"Symbol 598 MovieClip Frame 2Symbol 570 MovieClip
"zombie"Symbol 598 MovieClip Frame 3Symbol 578 MovieClip
"zombie"Symbol 598 MovieClip Frame 4Symbol 582 MovieClip
"zombie"Symbol 598 MovieClip Frame 5Symbol 586 MovieClip
"zombie"Symbol 598 MovieClip Frame 6Symbol 591 MovieClip
"zombie"Symbol 598 MovieClip Frame 7Symbol 597 MovieClip
"zombie"Symbol 598 MovieClip Frame 8Symbol 113 MovieClip
"die"Symbol 616 MovieClip Frame 5Symbol 58 MovieClip
"die"Symbol 620 MovieClip Frame 2Symbol 533 MovieClip
"die"Symbol 624 MovieClip Frame 2Symbol 533 MovieClip
"die"Symbol 628 MovieClip Frame 2Symbol 533 MovieClip
"blood"Symbol 641 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 641 MovieClip Frame 1Symbol 613 MovieClip
"zombie"Symbol 641 MovieClip Frame 2Symbol 616 MovieClip
"zombie"Symbol 641 MovieClip Frame 3Symbol 620 MovieClip
"zombie"Symbol 641 MovieClip Frame 4Symbol 624 MovieClip
"zombie"Symbol 641 MovieClip Frame 5Symbol 628 MovieClip
"zombie"Symbol 641 MovieClip Frame 6Symbol 634 MovieClip
"zombie"Symbol 641 MovieClip Frame 7Symbol 640 MovieClip
"zombie"Symbol 641 MovieClip Frame 8Symbol 113 MovieClip
"die"Symbol 655 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 659 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 663 MovieClip Frame 2Symbol 68 MovieClip
"blood"Symbol 676 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 676 MovieClip Frame 1Symbol 648 MovieClip
"zombie"Symbol 676 MovieClip Frame 2Symbol 649 MovieClip
"zombie"Symbol 676 MovieClip Frame 3Symbol 655 MovieClip
"zombie"Symbol 676 MovieClip Frame 4Symbol 659 MovieClip
"zombie"Symbol 676 MovieClip Frame 5Symbol 663 MovieClip
"zombie"Symbol 676 MovieClip Frame 6Symbol 669 MovieClip
"zombie"Symbol 676 MovieClip Frame 7Symbol 675 MovieClip
"zombie"Symbol 676 MovieClip Frame 8Symbol 113 MovieClip
"die"Symbol 685 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 689 MovieClip Frame 2Symbol 68 MovieClip
"blood"Symbol 701 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 701 MovieClip Frame 1Symbol 680 MovieClip
"zombie"Symbol 701 MovieClip Frame 2Symbol 681 MovieClip
"zombie"Symbol 701 MovieClip Frame 3Symbol 685 MovieClip
"zombie"Symbol 701 MovieClip Frame 4Symbol 659 MovieClip
"zombie"Symbol 701 MovieClip Frame 5Symbol 689 MovieClip
"zombie"Symbol 701 MovieClip Frame 6Symbol 694 MovieClip
"zombie"Symbol 701 MovieClip Frame 7Symbol 700 MovieClip
"zombie"Symbol 701 MovieClip Frame 8Symbol 113 MovieClip
"die"Symbol 709 MovieClip Frame 2Symbol 68 MovieClip
"die"Symbol 713 MovieClip Frame 2Symbol 68 MovieClip
"blood"Symbol 726 MovieClip Frame 1Symbol 44 MovieClip
"zombie"Symbol 726 MovieClip Frame 1Symbol 704 MovieClip
"zombie"Symbol 726 MovieClip Frame 2Symbol 705 MovieClip
"zombie"Symbol 726 MovieClip Frame 3Symbol 709 MovieClip
"zombie"Symbol 726 MovieClip Frame 4Symbol 659 MovieClip
"zombie"Symbol 726 MovieClip Frame 5Symbol 713 MovieClip
"zombie"Symbol 726 MovieClip Frame 6Symbol 719 MovieClip
"zombie"Symbol 726 MovieClip Frame 7Symbol 725 MovieClip
"zombie"Symbol 726 MovieClip Frame 8Symbol 113 MovieClip
"zombie"Symbol 779 MovieClip Frame 1Symbol 734 MovieClip
"blood"Symbol 779 MovieClip Frame 1Symbol 739 MovieClip
"zombie"Symbol 779 MovieClip Frame 2Symbol 751 MovieClip
"zombie"Symbol 779 MovieClip Frame 3Symbol 765 MovieClip
"zombie"Symbol 779 MovieClip Frame 4Symbol 777 MovieClip
"zombie"Symbol 779 MovieClip Frame 6Symbol 778 MovieClip
"zombie"Symbol 806 MovieClip Frame 1Symbol 788 MovieClip
"blood"Symbol 806 MovieClip Frame 1Symbol 739 MovieClip
"zombie"Symbol 806 MovieClip Frame 2Symbol 796 MovieClip
"zombie"Symbol 806 MovieClip Frame 3Symbol 798 MovieClip
"zombie"Symbol 806 MovieClip Frame 4Symbol 805 MovieClip
"zombie"Symbol 806 MovieClip Frame 6Symbol 778 MovieClip
"zombie"Symbol 807 MovieClip Frame 1Symbol 114 MovieClip [zombie]
"malformed"Symbol 807 MovieClip Frame 1Symbol 560 MovieClip
"tanZombie"Symbol 807 MovieClip Frame 1Symbol 598 MovieClip
"blackMalformed"Symbol 807 MovieClip Frame 1Symbol 641 MovieClip
"zombiePistol"Symbol 807 MovieClip Frame 1Symbol 676 MovieClip
"zombieAK"Symbol 807 MovieClip Frame 1Symbol 701 MovieClip
"zombieRocket"Symbol 807 MovieClip Frame 1Symbol 726 MovieClip
"crow"Symbol 807 MovieClip Frame 1Symbol 779 MovieClip
"bat"Symbol 807 MovieClip Frame 1Symbol 806 MovieClip
"light"Symbol 812 MovieClip Frame 1Symbol 810 MovieClip
"buildings"Symbol 960 MovieClip Frame 1Symbol 897 MovieClip
"buildings"Symbol 960 MovieClip Frame 1Symbol 900 MovieClip
"safeZone"Symbol 960 MovieClip Frame 1Symbol 220 MovieClip
"safeZone2"Symbol 960 MovieClip Frame 1Symbol 220 MovieClip
"slider"Symbol 1012 MovieClip Frame 1Symbol 1008 Button
"life"Symbol 1203 MovieClip Frame 1Symbol 1202 MovieClip
"secondary"Symbol 1208 MovieClip Frame 1Symbol 502 MovieClip
"primary"Symbol 1208 MovieClip Frame 1Symbol 502 MovieClip
"notEnoughMoney"Symbol 1208 MovieClip Frame 2Symbol 1170 MovieClip
"doNotOwn"Symbol 1208 MovieClip Frame 2Symbol 1196 MovieClip
"notEnoughMoney"Symbol 1208 MovieClip Frame 2Symbol 1170 MovieClip
"carryNoMore"Symbol 1208 MovieClip Frame 2Symbol 1198 MovieClip
"secondary"Symbol 1208 MovieClip Frame 3Symbol 502 MovieClip
"primary"Symbol 1208 MovieClip Frame 3Symbol 502 MovieClip
"lifeBar"Symbol 1208 MovieClip Frame 3Symbol 1203 MovieClip
"whatHelp"Symbol 1429 MovieClip Frame 1Symbol 1234 MovieClip
"display"Symbol 1429 MovieClip Frame 2Symbol 1373 MovieClip
"notEnoughCash"Symbol 1429 MovieClip Frame 2Symbol 1170 MovieClip
"display"Symbol 1429 MovieClip Frame 3Symbol 1373 MovieClip
"notEnoughCash"Symbol 1429 MovieClip Frame 5Symbol 1170 MovieClip
"bulletSlider"Symbol 1429 MovieClip Frame 6Symbol 1012 MovieClip
"arm"Symbol 1447 MovieClip Frame 3Symbol 420 MovieClip
"gun"Symbol 1447 MovieClip Frame 4Symbol 427 MovieClip
"gun"Symbol 1447 MovieClip Frame 5Symbol 430 MovieClip
"gun"Symbol 1447 MovieClip Frame 6Symbol 433 MovieClip
"gun"Symbol 1447 MovieClip Frame 7Symbol 438 MovieClip
"gun"Symbol 1447 MovieClip Frame 8Symbol 441 MovieClip
"gun"Symbol 1447 MovieClip Frame 9Symbol 444 MovieClip
"gun"Symbol 1447 MovieClip Frame 10Symbol 449 MovieClip
"gun"Symbol 1447 MovieClip Frame 11Symbol 452 MovieClip
"gun"Symbol 1447 MovieClip Frame 12Symbol 455 MovieClip
"gun"Symbol 1447 MovieClip Frame 13Symbol 481 MovieClip
"gun"Symbol 1447 MovieClip Frame 14Symbol 484 MovieClip
"gun"Symbol 1447 MovieClip Frame 15Symbol 487 MovieClip
"gun"Symbol 1447 MovieClip Frame 16Symbol 473 MovieClip
"gun"Symbol 1447 MovieClip Frame 17Symbol 477 MovieClip
"gun"Symbol 1447 MovieClip Frame 18Symbol 495 MovieClip
"gun"Symbol 1447 MovieClip Frame 19Symbol 501 MovieClip
"gun"Symbol 1447 MovieClip Frame 21Symbol 466 MovieClip
"hand"Symbol 1454 MovieClip Frame 1Symbol 1450 MovieClip
"warning"Symbol 1454 MovieClip Frame 1Symbol 1453 MovieClip
"reload"Symbol 1474 MovieClip Frame 1Symbol 1463 MovieClip
"noMoreAmmo"Symbol 1474 MovieClip Frame 1Symbol 1466 MovieClip
"reload"Symbol 1485 MovieClip Frame 1Symbol 1463 MovieClip
"noMoreAmmo"Symbol 1485 MovieClip Frame 1Symbol 1466 MovieClip
"weapon1"Symbol 1486 MovieClip Frame 1Symbol 1474 MovieClip
"weapon2"Symbol 1486 MovieClip Frame 1Symbol 1485 MovieClip
"nextLoc"Symbol 1674 MovieClip Frame 1Symbol 1672 MovieClip
"streets"Symbol 1679 MovieClip Frame 1Symbol 254 MovieClip
"carDisplay"Symbol 1679 MovieClip Frame 1Symbol 1678 MovieClip
"char"Symbol 1685 MovieClip Frame 1Symbol 1681 MovieClip
"carDisplay"Symbol 1685 MovieClip Frame 1Symbol 1682 MovieClip
"arm"Symbol 1701 MovieClip Frame 1Symbol 395 MovieClip
"legs"Symbol 1702 MovieClip Frame 1Symbol 390 MovieClip
"blood"Symbol 1702 MovieClip Frame 1Symbol 44 MovieClip
"primary"Symbol 1702 MovieClip Frame 1Symbol 1701 MovieClip
"secondary"Symbol 1702 MovieClip Frame 1Symbol 1701 MovieClip
"legs"Symbol 1761 MovieClip Frame 1Symbol 390 MovieClip
"blood"Symbol 1761 MovieClip Frame 1Symbol 44 MovieClip
"primary"Symbol 1761 MovieClip Frame 1Symbol 1701 MovieClip
"secondary"Symbol 1761 MovieClip Frame 1Symbol 1701 MovieClip
"die"Symbol 1795 MovieClip Frame 10Symbol 58 MovieClip
"blockSubmit"Symbol 1922 MovieClip Frame 1Symbol 1903 MovieClip
"blockSubmit"Symbol 1922 MovieClip Frame 2Symbol 1911 MovieClip
"blockSubmit"Symbol 1922 MovieClip Frame 3Symbol 1916 MovieClip
"blockSubmit"Symbol 1922 MovieClip Frame 4Symbol 1921 MovieClip
"musics2"Symbol 1953 MovieClip Frame 2Symbol 963 MovieClip
"noSavedGame"Symbol 1953 MovieClip Frame 33Symbol 979 MovieClip
"bulletSlider"Symbol 1953 MovieClip Frame 34Symbol 1012 MovieClip
"purchaseBrowser"Symbol 1953 MovieClip Frame 37Symbol 1221 MovieClip
"purchaseDisplay"Symbol 1953 MovieClip Frame 37Symbol 1429 MovieClip
"saved"Symbol 1953 MovieClip Frame 37Symbol 1446 MovieClip
"primary"Symbol 1953 MovieClip Frame 37Symbol 1447 MovieClip
"secondary"Symbol 1953 MovieClip Frame 37Symbol 1447 MovieClip
"clock"Symbol 1953 MovieClip Frame 37Symbol 1454 MovieClip
"weaponsDisp"Symbol 1953 MovieClip Frame 37Symbol 1486 MovieClip
"survivalCounter"Symbol 1953 MovieClip Frame 37Symbol 1493 MovieClip
"debug"Symbol 1953 MovieClip Frame 37Symbol 1511 MovieClip
"welcome1"Symbol 1953 MovieClip Frame 37Symbol 1531 MovieClip
"hudHelp"Symbol 1953 MovieClip Frame 37Symbol 1593 MovieClip
"musics"Symbol 1953 MovieClip Frame 37Symbol 1594 MovieClip
"objPointer"Symbol 1953 MovieClip Frame 40Symbol 1675 MovieClip
"primary"Symbol 1953 MovieClip Frame 40Symbol 1447 MovieClip
"secondary"Symbol 1953 MovieClip Frame 40Symbol 1447 MovieClip
"defendThisSpot"Symbol 1953 MovieClip Frame 40Symbol 1688 MovieClip
"clock"Symbol 1953 MovieClip Frame 40Symbol 1454 MovieClip
"carHelp"Symbol 1953 MovieClip Frame 40Symbol 1694 MovieClip
"barrierHelp"Symbol 1953 MovieClip Frame 40Symbol 1696 MovieClip
"carHelp2"Symbol 1953 MovieClip Frame 40Symbol 1699 MovieClip
"musics"Symbol 1953 MovieClip Frame 40Symbol 1594 MovieClip
"cutScene"Symbol 1953 MovieClip Frame 40Symbol 1801 MovieClip
"welcome1"Symbol 1953 MovieClip Frame 47Symbol 1531 MovieClip
"hudHelp"Symbol 1953 MovieClip Frame 47Symbol 1593 MovieClip
"welcome2"Symbol 1953 MovieClip Frame 47Symbol 1806 MovieClip
"purchaseBrowser"Symbol 1953 MovieClip Frame 49Symbol 1221 MovieClip
"purchaseDisplay"Symbol 1953 MovieClip Frame 49Symbol 1429 MovieClip
"saved"Symbol 1953 MovieClip Frame 56Symbol 1446 MovieClip
"primary"Symbol 1953 MovieClip Frame 204Symbol 1447 MovieClip
"secondary"Symbol 1953 MovieClip Frame 204Symbol 1447 MovieClip
"clock"Symbol 1953 MovieClip Frame 204Symbol 1454 MovieClip
"scoreSubmit"Symbol 1953 MovieClip Frame 210Symbol 1922 MovieClip
"Bullet"Symbol 1960 MovieClip Frame 2Symbol 1959 MovieClip
"Bullet"Symbol 1963 MovieClip Frame 2Symbol 1959 MovieClip
"Bullet"Symbol 1966 MovieClip Frame 2Symbol 1959 MovieClip
"Bullet"Symbol 1975 MovieClip Frame 2Symbol 1959 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 1Symbol 1955 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 6Symbol 1960 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 9Symbol 1963 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 12Symbol 1966 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 15Symbol 1969 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 16Symbol 1972 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 18Symbol 1975 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 21Symbol 1978 MovieClip
"crosshair"Symbol 1982 MovieClip Frame 23Symbol 1981 MovieClip
"Bullet"Symbol 1985 MovieClip Frame 2Symbol 1959 MovieClip
"Bullet"Symbol 1988 MovieClip Frame 2Symbol 1959 MovieClip
"Bullet"Symbol 1991 MovieClip Frame 2Symbol 1959 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 1Symbol 1955 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 6Symbol 1985 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 9Symbol 1988 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 12Symbol 1991 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 15Symbol 1994 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 16Symbol 1997 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 18Symbol 1975 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 21Symbol 2000 MovieClip
"crosshair"Symbol 2004 MovieClip Frame 23Symbol 2003 MovieClip
"crosshair1"Symbol 2005 MovieClip Frame 1Symbol 1982 MovieClip
"crosshair2"Symbol 2005 MovieClip Frame 1Symbol 2004 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sorrow"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bleeding"
ExportAssets (56)Timeline Frame 1Symbol 3 as "celestial"
ExportAssets (56)Timeline Frame 1Symbol 4 as "stompa"
ExportAssets (56)Timeline Frame 1Symbol 5 as "buggy"
ExportAssets (56)Timeline Frame 1Symbol 9 as "health"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ammo5"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ammo6"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ammo4"
ExportAssets (56)Timeline Frame 1Symbol 17 as "ammo3"
ExportAssets (56)Timeline Frame 1Symbol 19 as "ammo2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "ammo1"
ExportAssets (56)Timeline Frame 1Symbol 31 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 33 as "roadblock2"
ExportAssets (56)Timeline Frame 1Symbol 34 as "roadblock3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "roadblock1"
ExportAssets (56)Timeline Frame 1Symbol 114 as "zombie"
ExportAssets (56)Timeline Frame 1Symbol 126 as "flameExplosion"

Labels

"pickedUp"Symbol 9 MovieClip [health] Frame 335
"pickedUp"Symbol 11 MovieClip [ammo5] Frame 335
"pickedUp"Symbol 13 MovieClip [ammo6] Frame 335
"pickedUp"Symbol 15 MovieClip [ammo4] Frame 335
"pickedUp"Symbol 17 MovieClip [ammo3] Frame 335
"pickedUp"Symbol 19 MovieClip [ammo2] Frame 335
"pickedUp"Symbol 21 MovieClip [ammo1] Frame 335
"walk"Symbol 114 MovieClip [zombie] Frame 1
"attack"Symbol 114 MovieClip [zombie] Frame 2
"dead"Symbol 114 MovieClip [zombie] Frame 3
"dead2"Symbol 114 MovieClip [zombie] Frame 4
"splatter"Symbol 114 MovieClip [zombie] Frame 5
"decapitated"Symbol 114 MovieClip [zombie] Frame 6
"explode"Symbol 114 MovieClip [zombie] Frame 7
"disappear"Symbol 114 MovieClip [zombie] Frame 8
"start"Symbol 285 MovieClip Frame 2
"end"Symbol 285 MovieClip Frame 22
"start"Symbol 286 MovieClip Frame 2
"end"Symbol 286 MovieClip Frame 22
"start"Symbol 289 MovieClip Frame 2
"end"Symbol 289 MovieClip Frame 22
"center"Symbol 332 MovieClip Frame 9
"sedan"Symbol 382 MovieClip Frame 1
"drowned"Symbol 382 MovieClip Frame 2
"explode"Symbol 382 MovieClip Frame 3
"fist"Symbol 420 MovieClip Frame 1
"knife"Symbol 420 MovieClip Frame 2
"machete"Symbol 420 MovieClip Frame 3
"whip"Symbol 420 MovieClip Frame 4
"reload"Symbol 427 MovieClip Frame 7
"reload"Symbol 430 MovieClip Frame 7
"reload"Symbol 433 MovieClip Frame 7
"reload"Symbol 438 MovieClip Frame 6
"reload"Symbol 441 MovieClip Frame 6
"reload"Symbol 444 MovieClip Frame 6
"reload"Symbol 449 MovieClip Frame 12
"reload"Symbol 452 MovieClip Frame 16
"reload"Symbol 455 MovieClip Frame 10
"reload"Symbol 473 MovieClip Frame 25
"reload"Symbol 477 MovieClip Frame 25
"reload"Symbol 481 MovieClip Frame 7
"reload"Symbol 484 MovieClip Frame 7
"reload"Symbol 487 MovieClip Frame 7
"reload"Symbol 495 MovieClip Frame 16
"reload"Symbol 501 MovieClip Frame 16
"firstFrame"Symbol 502 MovieClip Frame 2
"fist"Symbol 502 MovieClip Frame 2
"N1911"Symbol 502 MovieClip Frame 3
"P262"Symbol 502 MovieClip Frame 4
"L17"Symbol 502 MovieClip Frame 5
"T85"Symbol 502 MovieClip Frame 6
"MKP5"Symbol 502 MovieClip Frame 7
"P09"Symbol 502 MovieClip Frame 8
"A003"Symbol 502 MovieClip Frame 9
"PEZ"Symbol 502 MovieClip Frame 10
"DOA12"Symbol 502 MovieClip Frame 11
"D142"Symbol 502 MovieClip Frame 12
"GS2000"Symbol 502 MovieClip Frame 13
"GS3000"Symbol 502 MovieClip Frame 14
"G36"Symbol 502 MovieClip Frame 15
"G11"Symbol 502 MovieClip Frame 16
"XM8"Symbol 502 MovieClip Frame 17
"M9"Symbol 502 MovieClip Frame 18
"LAWL80"Symbol 502 MovieClip Frame 19
"walk"Symbol 560 MovieClip Frame 1
"attack"Symbol 560 MovieClip Frame 2
"dead"Symbol 560 MovieClip Frame 3
"dead2"Symbol 560 MovieClip Frame 4
"splatter"Symbol 560 MovieClip Frame 5
"decapitated"Symbol 560 MovieClip Frame 6
"explode"Symbol 560 MovieClip Frame 7
"disappear"Symbol 560 MovieClip Frame 8
"walk"Symbol 598 MovieClip Frame 1
"attack"Symbol 598 MovieClip Frame 2
"dead"Symbol 598 MovieClip Frame 3
"dead2"Symbol 598 MovieClip Frame 4
"splatter"Symbol 598 MovieClip Frame 5
"decapitated"Symbol 598 MovieClip Frame 6
"explode"Symbol 598 MovieClip Frame 7
"disappear"Symbol 598 MovieClip Frame 8
"walk"Symbol 641 MovieClip Frame 1
"attack"Symbol 641 MovieClip Frame 2
"dead"Symbol 641 MovieClip Frame 3
"dead2"Symbol 641 MovieClip Frame 4
"splatter"Symbol 641 MovieClip Frame 5
"decapitated"Symbol 641 MovieClip Frame 6
"explode"Symbol 641 MovieClip Frame 7
"disappear"Symbol 641 MovieClip Frame 8
"walk"Symbol 676 MovieClip Frame 1
"attack"Symbol 676 MovieClip Frame 2
"dead"Symbol 676 MovieClip Frame 3
"dead2"Symbol 676 MovieClip Frame 4
"splatter"Symbol 676 MovieClip Frame 5
"decapitated"Symbol 676 MovieClip Frame 6
"explode"Symbol 676 MovieClip Frame 7
"disappear"Symbol 676 MovieClip Frame 8
"walk"Symbol 701 MovieClip Frame 1
"attack"Symbol 701 MovieClip Frame 2
"dead"Symbol 701 MovieClip Frame 3
"dead2"Symbol 701 MovieClip Frame 4
"splatter"Symbol 701 MovieClip Frame 5
"decapitated"Symbol 701 MovieClip Frame 6
"explode"Symbol 701 MovieClip Frame 7
"disappear"Symbol 701 MovieClip Frame 8
"walk"Symbol 726 MovieClip Frame 1
"attack"Symbol 726 MovieClip Frame 2
"dead"Symbol 726 MovieClip Frame 3
"dead2"Symbol 726 MovieClip Frame 4
"splatter"Symbol 726 MovieClip Frame 5
"decapitated"Symbol 726 MovieClip Frame 6
"explode"Symbol 726 MovieClip Frame 7
"disappear"Symbol 726 MovieClip Frame 8
"walk"Symbol 779 MovieClip Frame 1
"attack"Symbol 779 MovieClip Frame 2
"dead"Symbol 779 MovieClip Frame 3
"decapitated"Symbol 779 MovieClip Frame 4
"explode"Symbol 779 MovieClip Frame 5
"disappear"Symbol 779 MovieClip Frame 6
"walk"Symbol 806 MovieClip Frame 1
"attack"Symbol 806 MovieClip Frame 2
"dead"Symbol 806 MovieClip Frame 3
"decapitated"Symbol 806 MovieClip Frame 4
"explode"Symbol 806 MovieClip Frame 5
"disappear"Symbol 806 MovieClip Frame 6
"class1"Symbol 1208 MovieClip Frame 1
"class2"Symbol 1208 MovieClip Frame 2
"class3"Symbol 1208 MovieClip Frame 3
"character"Symbol 1221 MovieClip Frame 1
"options"Symbol 1221 MovieClip Frame 2
"Lpistol"Symbol 1373 MovieClip Frame 2
"Lsmg"Symbol 1373 MovieClip Frame 3
"Lshotgun"Symbol 1373 MovieClip Frame 4
"Lautorifle"Symbol 1373 MovieClip Frame 5
"Lsniper"Symbol 1373 MovieClip Frame 6
"Lrocket"Symbol 1373 MovieClip Frame 7
"Lmelee"Symbol 1373 MovieClip Frame 8
"Rpistol"Symbol 1373 MovieClip Frame 9
"Rsmg"Symbol 1373 MovieClip Frame 10
"Rshotgun"Symbol 1373 MovieClip Frame 11
"Rautorifle"Symbol 1373 MovieClip Frame 12
"Rsniper"Symbol 1373 MovieClip Frame 13
"Rrocket"Symbol 1373 MovieClip Frame 14
"left"Symbol 1429 MovieClip Frame 2
"right"Symbol 1429 MovieClip Frame 3
"ammo"Symbol 1429 MovieClip Frame 4
"armor"Symbol 1429 MovieClip Frame 5
"options"Symbol 1429 MovieClip Frame 6
"firstFrame"Symbol 1447 MovieClip Frame 3
"fist"Symbol 1447 MovieClip Frame 3
"N1911"Symbol 1447 MovieClip Frame 4
"P262"Symbol 1447 MovieClip Frame 5
"L17"Symbol 1447 MovieClip Frame 6
"T85"Symbol 1447 MovieClip Frame 7
"MKP5"Symbol 1447 MovieClip Frame 8
"P09"Symbol 1447 MovieClip Frame 9
"A003"Symbol 1447 MovieClip Frame 10
"PEZ"Symbol 1447 MovieClip Frame 11
"DOA12"Symbol 1447 MovieClip Frame 12
"G36"Symbol 1447 MovieClip Frame 13
"G11"Symbol 1447 MovieClip Frame 14
"XM8"Symbol 1447 MovieClip Frame 15
"GS2000"Symbol 1447 MovieClip Frame 16
"GS3000"Symbol 1447 MovieClip Frame 17
"M9"Symbol 1447 MovieClip Frame 18
"LAWL80"Symbol 1447 MovieClip Frame 19
"D142"Symbol 1447 MovieClip Frame 21
"lastFrame"Symbol 1447 MovieClip Frame 22
"pistol"Symbol 1474 MovieClip Frame 1
"smg"Symbol 1474 MovieClip Frame 2
"shotgun"Symbol 1474 MovieClip Frame 3
"autorifle"Symbol 1474 MovieClip Frame 4
"rifle"Symbol 1474 MovieClip Frame 5
"incendiary"Symbol 1474 MovieClip Frame 6
"rocket"Symbol 1474 MovieClip Frame 7
"melee"Symbol 1474 MovieClip Frame 8
"pistol"Symbol 1485 MovieClip Frame 1
"smg"Symbol 1485 MovieClip Frame 2
"shotgun"Symbol 1485 MovieClip Frame 3
"autorifle"Symbol 1485 MovieClip Frame 4
"rifle"Symbol 1485 MovieClip Frame 5
"incendiary"Symbol 1485 MovieClip Frame 6
"rocket"Symbol 1485 MovieClip Frame 7
"firstFrame"Symbol 1701 MovieClip Frame 2
"fist"Symbol 1701 MovieClip Frame 2
"N1911"Symbol 1701 MovieClip Frame 3
"P262"Symbol 1701 MovieClip Frame 4
"L17"Symbol 1701 MovieClip Frame 5
"T85"Symbol 1701 MovieClip Frame 6
"MKP5"Symbol 1701 MovieClip Frame 7
"P09"Symbol 1701 MovieClip Frame 8
"A003"Symbol 1701 MovieClip Frame 9
"PEZ"Symbol 1701 MovieClip Frame 10
"DOA12"Symbol 1701 MovieClip Frame 11
"D142"Symbol 1701 MovieClip Frame 12
"GS2000"Symbol 1701 MovieClip Frame 13
"GS3000"Symbol 1701 MovieClip Frame 14
"G36"Symbol 1701 MovieClip Frame 15
"G11"Symbol 1701 MovieClip Frame 16
"XM8"Symbol 1701 MovieClip Frame 17
"M9"Symbol 1701 MovieClip Frame 18
"LAWL80"Symbol 1701 MovieClip Frame 19
"hud"Symbol 1801 MovieClip Frame 2
"level0"Symbol 1801 MovieClip Frame 3
"level2"Symbol 1801 MovieClip Frame 9
"level3"Symbol 1801 MovieClip Frame 78
"level4"Symbol 1801 MovieClip Frame 90
"end"Symbol 1801 MovieClip Frame 195
"mainMenu"Symbol 1953 MovieClip Frame 33
"options"Symbol 1953 MovieClip Frame 34
"survival"Symbol 1953 MovieClip Frame 35
"loop2"Symbol 1953 MovieClip Frame 37
"intro"Symbol 1953 MovieClip Frame 39
"hud"Symbol 1953 MovieClip Frame 40
"loop"Symbol 1953 MovieClip Frame 56
"exit"Symbol 1953 MovieClip Frame 58
"dead"Symbol 1953 MovieClip Frame 73
"success"Symbol 1953 MovieClip Frame 88
"win"Symbol 1953 MovieClip Frame 117
"dead2"Symbol 1953 MovieClip Frame 204
"fist"Symbol 1982 MovieClip Frame 2
"knife"Symbol 1982 MovieClip Frame 3
"machete"Symbol 1982 MovieClip Frame 4
"whip"Symbol 1982 MovieClip Frame 5
"N1911"Symbol 1982 MovieClip Frame 6
"P262"Symbol 1982 MovieClip Frame 7
"L17"Symbol 1982 MovieClip Frame 8
"T85"Symbol 1982 MovieClip Frame 9
"MKP5"Symbol 1982 MovieClip Frame 10
"P09"Symbol 1982 MovieClip Frame 11
"A003"Symbol 1982 MovieClip Frame 12
"PEZ"Symbol 1982 MovieClip Frame 13
"DOA12"Symbol 1982 MovieClip Frame 14
"D142"Symbol 1982 MovieClip Frame 15
"HT3"Symbol 1982 MovieClip Frame 16
"FT2A1"Symbol 1982 MovieClip Frame 17
"G36"Symbol 1982 MovieClip Frame 18
"G11"Symbol 1982 MovieClip Frame 19
"XM8"Symbol 1982 MovieClip Frame 20
"GS2000"Symbol 1982 MovieClip Frame 21
"GS3000"Symbol 1982 MovieClip Frame 22
"M9"Symbol 1982 MovieClip Frame 23
"LAWL80"Symbol 1982 MovieClip Frame 24
"fist"Symbol 2004 MovieClip Frame 2
"knife"Symbol 2004 MovieClip Frame 3
"machete"Symbol 2004 MovieClip Frame 4
"whip"Symbol 2004 MovieClip Frame 5
"N1911"Symbol 2004 MovieClip Frame 6
"P262"Symbol 2004 MovieClip Frame 7
"L17"Symbol 2004 MovieClip Frame 8
"T85"Symbol 2004 MovieClip Frame 9
"MKP5"Symbol 2004 MovieClip Frame 10
"P09"Symbol 2004 MovieClip Frame 11
"A003"Symbol 2004 MovieClip Frame 12
"PEZ"Symbol 2004 MovieClip Frame 13
"DOA12"Symbol 2004 MovieClip Frame 14
"D142"Symbol 2004 MovieClip Frame 15
"HT3"Symbol 2004 MovieClip Frame 16
"FT2A1"Symbol 2004 MovieClip Frame 17
"G36"Symbol 2004 MovieClip Frame 18
"G11"Symbol 2004 MovieClip Frame 19
"XM8"Symbol 2004 MovieClip Frame 20
"GS2000"Symbol 2004 MovieClip Frame 21
"GS3000"Symbol 2004 MovieClip Frame 22
"M9"Symbol 2004 MovieClip Frame 23
"LAWL80"Symbol 2004 MovieClip Frame 24

Dynamic Text Variables

loadTextSymbol 155 EditableText""
bulletDispSymbol 1011 EditableText"9999"
TextSymbol 1018 EditableText"<p align="center"></p><p align="center"></p>"
rifleSymbol 1189 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
sniperSymbol 1190 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
rocketSymbol 1191 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
shotgunSymbol 1192 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
smgSymbol 1193 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
pistolSymbol 1194 EditableText"<p align="right"><font face="Courier New" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">$100</font></p>"
maxHealthSymbol 1204 EditableText"<p align="left"><font face="Courier New" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p>"
healthSymbol 1205 EditableText"<p align="right"><font face="Courier New" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999</b></font></p>"
costSymbol 1253 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1280 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1301 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1317 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1334 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1346 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
costSymbol 1361 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
pistolSymbol 1395 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
autorifleSymbol 1396 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
smgSymbol 1397 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
shotgunSymbol 1398 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
sniperSymbol 1399 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
rocketSymbol 1400 EditableText"<p align="left"><font face="Courier New" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>99</b></font></p>"
armorCostSymbol 1419 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
armorLevelSymbol 1421 EditableText"<p align="center"><font face="Arial" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">999</font></p>"
cost1Symbol 1423 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
cost2Symbol 1424 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
cost3Symbol 1425 EditableText"<p align="left"><font face="Arial" size="15" color="#ffff00" letterSpacing="0.000000" kerning="1">0</font></p>"
TextSymbol 1427 EditableText"<p align="center"></p><p align="center"></p>"
dispMONEYSymbol 1455 EditableText"<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>"
INVSymbol 1458 EditableText"9999"
AMMOSymbol 1460 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="18" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>99</b></font></p>"
AMMOSymbol 1477 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="18" color="#ffff00" letterSpacing="0.000000" kerning="0"><b>99</b></font></p>"
INVSymbol 1478 EditableText"9999"
ClockSymbol 1488 EditableText"99:99:99:99"
daySymbol 1489 EditableText"8"
ClockSymbol 1492 EditableText"99:99:99:99"
malCounter1Symbol 1495 EditableText"99"
zomCounter2Symbol 1497 EditableText"99"
zomCounter1Symbol 1499 EditableText"99"
ZtimerSymbol 1501 EditableText"99"
MtimerSymbol 1502 EditableText"99"
PtimerSymbol 1503 EditableText"99"
crowCounterSymbol 1504 EditableText"99"
CtimerSymbol 1506 EditableText"99"
LEVELSymbol 1507 EditableText"99"
defendTimerSymbol 1509 EditableText"99"
NextLocTimerSymbol 1673 EditableText"99"
dispMONEYSymbol 1689 EditableText"<p align="right"><font face="Copperplate Gothic Bold" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>"
lifeNumberSymbol 1690 EditableText"<p align="left"><font face="Copperplate Gothic Bold" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100</font></p>"
driveHelpSymbol 1693 EditableText""
driveHelpSymbol 1698 EditableText""
dispMONEYSymbol 1807 EditableText"<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>9999999999</b></font></p>"
bountySymbol 1819 EditableText"$9000"
playerNameSymbol 1901 EditableText"[ player name ]"
playerScoreSymbol 1902 EditableText"100"
hsOutputSymbol 1906 EditableText""
playerNameSymbol 1909 EditableText"[ player name ]"
playerScoreSymbol 1910 EditableText"100"
playerNameSymbol 1914 EditableText"[ player name ]"
playerScoreSymbol 1915 EditableText"100"
playerNameSymbol 1919 EditableText"[ player name ]"
playerScoreSymbol 1920 EditableText"100"
nightsSymbol 1923 EditableText"100"
survivalTimeSymbol 1924 EditableText"00:00:00"
killsSymbol 1926 EditableText"00:00:00"
decapSymbol 1927 EditableText"00:00:00"
dismemberSymbol 1928 EditableText"00:00:00"
zombieSymbol 1929 EditableText"00:00:00"
wZombieSymbol 1930 EditableText"00:00:00"
pZombieSymbol 1931 EditableText"00:00:00"
aZombieSymbol 1932 EditableText"00:00:00"
rZombieSymbol 1933 EditableText"00:00:00"
malformedSymbol 1934 EditableText"00:00:00"
bMalformedSymbol 1936 EditableText"00:00:00"
crowSymbol 1937 EditableText"00:00:00"
batSymbol 1938 EditableText"00:00:00"
score2Symbol 1939 EditableText"00:00:00"
score3Symbol 1940 EditableText"00:00:00"
score4Symbol 1941 EditableText"00:00:00"
score5Symbol 1942 EditableText"00:00:00"
score6Symbol 1943 EditableText"00:00:00"
score7Symbol 1944 EditableText"00:00:00"
score8Symbol 1945 EditableText"00:00:00"
score9Symbol 1946 EditableText"00:00:00"
score10Symbol 1947 EditableText"00:00:00"
score11Symbol 1948 EditableText"00:00:00"
score12Symbol 1949 EditableText"00:00:00"
score13Symbol 1950 EditableText"00:00:00"
score14Symbol 1951 EditableText"00:00:00"




http://swfchan.com/1/2949/info.shtml
Created: 17/6 -2019 11:47:33 Last modified: 17/6 -2019 11:47:33 Server time: 26/04 -2024 09:14:19