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flash-game-jakesjokes-1086.swf

This is the info page for
Flash #3153

(Click the ID number above for more basic data on this flash file.)


Text
START  GAME

START  GAME

START  GAME

TRAINING

TRAINING

TRAINING

CODE

CODE

CODE

Muay Thai

Muay Thai

Game by Jakkrapun Chuanasa

ENTER CODE HERE

Main Menu

Main Menu

OK

WRONG CODE !!!

Voice

Sound

Effect

Special:

Stop Button

game status

0

punch = x

kick = c

block = z

down(hold ) + punch

- Uppercut -

up(hold) + punch

- Hyper uppercut -

down(hold ) + kick

- Hook kick -

up(hold)  + kick

- Knee kick -

punch + up

- Double punch -

punch + up + punch

- Triple punch -

punch + up + punch + up

- Super punch combo -

kick + up

- Double kick -

kick + up + kick

- Triple kick -

kick + up + kick + up

- Super kick combo -

down(hold ) + punch + up

- Double Uppercut -

down(hold ) + kick + up

- Hook knee combo -

down(hold ) +  left/right

- Rolling (invincible) -

rolling  + punch

- Rolling Uppercut -

rolling  + kick

- Rolling Hook kick -

press "p"

- Pause Game -

press "r"

- Resume Game -

(special bar  at least 1 level)

up + forward + punch

- Special Super Uppercut -

up + forward + kick

- Special Super Knee Kick -

The hell with the story! Just kill the bad guys
and save the world. Now, go.

For real story, click here ----->

B.E. (Buddhist Era) 1200, there was a realm
ruled by some guy in Siam. The ruler had gone
bad and people were suffering from him. With
his strong army, he could rule the world.
There was one guy, with Muay Thai skill
fighting, who could save it all.
It was you...

Stage:

1

Press space bar to continue

Score :

You:

Enemy:

Stage :

Music

0

Continue

Continue

Continue

Look what you have done
with my mask!
Oh, my eye's hurt too.
I have to wear an eye patch
now.

Dude, you are good.
I admit that you are
faster than me.
Next time don't hit me
so hard. It's hurt like hell.

My friend told me
that I look ugly.
Please don't hurt me.
I am gay.

I only want to take over
the world....
Arghhhhh..h..h...

I am from the future.
And I saw you faught
well.
Now, you have to fight me!

................................
You..  defeated..  Ryu?

Play against Ryu
Code: RYUFROMFUTURE

Play against Akuma
Code: GOUKENSLAYER

Play against Ryu
Code: RYUFROMFUTURE

I did it!
I hope my mom and dad are
proud of me.
Now I have to go back and
do my homework.

Credit:
Game/Graphic           Jakkrapun Chuanasa
Soud Effect                 Street Fighter Alpha 2
Somewhere in the internet
Music                          Berserk
Thai Songs
- Thank you for playing -

Play again?

ActionScript [AS1/AS2]

Frame 1
function stopclips(Clip) { for (name in Clip) { if (typeof(Clip[name]) == "movieclip") { if (eval (Clip) != Clip[name]) { Clip[name].stop(); stopclips(Clip[name]); } } } } function playclips(Clip) { for (name in Clip) { if (typeof(Clip[name]) == "movieclip") { if (eval (Clip) != Clip[name]) { Clip[name].play(); playclips(Clip[name]); } } } } stopAllSounds(); loader = 0; percent = 0; letplay = 0;
Frame 2
set_enemy = 3; password = ""; bigballhit = 5; enemy_got_hit = "off"; man_got_hit = "off"; big = "off"; maskman = 1; thaiguy = 2; ogre = 3; boss = 4; ryu = 99; akuma = 666; super_stop = "idle"; count = 0; text_level = "\"The Cemetary\""; level_max = 3; black = 0; level = 0; count_walk = 0; ground_x = 275; ground_y = 315; ground_x2 = 825; ground_y2 = 315; bg_x = 275; bg_y = 190; bg_x2 = 825; bg_y2 = 190; mandown = "off"; juggling = 6; enemy_juggled = 0; enemy_block = "off"; stage_count = 0; check = 0; status = "stand"; enemy_block = "off"; move_x = 266; move_y = 220; move_x2 = 580 + random(20); move_xball = -100; move_bigball = -100; move_fball = -100; move_y2 = 220; move_ghost_x = 266; move_ghost_y = 100; walking = "on"; walking_e = "on"; count_e = 0; score = 0; rand_hurt = 0; will_hit_e = 1; manlife = 100; attack_up = "off"; manlife_shadow = 99; manspecial = 0; special_level = 0; mangetup = 0; manwin = "off"; enemylife = 100; enemylife_shadow = 99; hitpoint = 0; manhitpoint = 0; breath = "on"; man_hurt = "off"; man_air = "off"; hitpoint_01 = 5; hitpoint_02 = 20; hitpoint_03 = 30; hitpoint_04 = 60; hitpoint_block_01 = 0.5; hitpoint_block_02 = 1; hitpoint_block_03 = 2; hitpoint_block_03 = 5; man_invincible = "off"; enemy_invincible = "off"; warp = "off"; block = "on"; duck = "on"; upper = "on"; upper_count = 0; kick_01 = "on"; kick_02 = "on"; punch_01 = "on"; punch_02 = "on"; special_move = "off"; movement = "on"; face = "right"; enemy_face = "left"; man_noturningback = "off"; enemy_noturningback = "off"; kick_link_03 = "off"; tired = 0; count_tired = 0; ogre_count = 0; ryu_fly_kick = "off"; count_spetjet = 0; hadoken = "off"; big_hadoken = "off"; fireball = "off"; big_fireball = "off"; ballspeed = 0; hadoken = "off"; raging_demon = 0; combo = 0; will_attack_e = 0; will_attack_e2 = 0; will_attack_e3 = 0; will_attack_e4 = 0; will_attack_e5 = 0; will_attack_e6 = 0; continue_count = 0;
Frame 3
gotoAndPlay (4);
Frame 13
gotoAndPlay (5);
Frame 20
gotoAndPlay (19);
Frame 22
gotoAndPlay (21);
Frame 25
Set("/:status", "stand"); playclips(_root); Set("/:manwin", "off"); Set("/:breath", "on"); Set("/:man_noturningback", "off"); Set("/:man_invincible", "off"); Set("/:enemy_invincible", "off"); Set("/:walking", "on"); Set("/:movement", "on"); Set("/:duck", "on"); Set("/:block", "on"); Set("/:kick_01", "on"); Set("/:kick_02", "on"); Set("/:kick_03", "on"); Set("/:kick_04", "on"); Set("/:punch_01", "on"); Set("/:punch_02", "on"); Set("/:punch_03", "on"); Set("/:punch_04", "on"); Set("/:ground_x", 275); Set("/:ground_y", 315); Set("/:ground_x2", 825); Set("/:ground_y2", 315); Set("/:manlife", 100); tellTarget ("_root.man") { gotoAndPlay (1); }; Set("/:special_e", 0); Set("/:enemylife", 100); Set("/:manspecial", 0); Set("/:special_level", 0); Set("/:bg_x", 275); Set("/:bg_y", 190); Set("/:bg_x2", 825); Set("/:bg_y2", 190); Set("/:move_x", 266); Set("/:move_y", 220); Set("/:move_x2", 580 + random(20)); Set("/:move_y2", 220); Set("/:raging_demon", 0); play();
Instance of Symbol 75 MovieClip in Frame 25
onClipEvent (enterFrame) { this._y = 280; this._x = /:move_x; if (/:face == "right") { this._xscale = 100; } else if (/:face == "left") { this._xscale = -100; } }
Instance of Symbol 223 MovieClip "man" in Frame 25
onClipEvent (enterFrame) { if (/:manwin == "off") { this._x = /:move_x; this._y = /:move_y; if (/:movement != "off") { if (/:super_stop != "stopall") { if (Key.isDown(39)) { if (0 < /:manlife) { if ((/:walking == "on") & (/:man_hurt == "off")) { if (/:man_noturningback == "off") { this._xscale = 100; Set("/:face", "right"); Set("/:upper", "off"); } Set("/:status", "walk"); Set("/:move_x", /:move_x + 10); } } else if (0 >= /:manlife) { Set("/:status", "death"); } } else if (Key.isDown(37)) { if (0 < /:manlife) { if ((/:walking == "on") & (/:man_hurt == "off")) { if (/:man_noturningback == "off") { this._xscale = -100; Set("/:face", "left"); Set("/:upper", "off"); } Set("/:status", "walk"); Set("/:move_x", /:move_x - 10); } } else if (0 >= /:manlife) { Set("/:status", "death"); } } else if (0 >= /:manlife) { Set("/:status", "death"); } else if (0 < /:manlife) { Set("/:walking", "off"); Set("/:status", "stand"); } } } if (/:super_stop != "stopall") { if (/:punch_01 == "on") { if (Key.isDown(88)) { if (/:status != "death") { Set("/:status", "punch_01"); tellTarget ("_root.man") { gotoAndPlay ("punch_01"); }; } } } } if (/:super_stop != "stopall") { if (/:kick_01 == "on") { if (Key.isDown(67)) { if (/:status != "death") { Set("/:status", "kick_01"); tellTarget ("_root.man") { gotoAndPlay ("kick_01"); }; } } } } if (/:super_stop != "stopall") { if (/:upper == "on") { if (Key.isDown(38)) { Set("/:block", "on"); if ((/:status != "death") & (/:man_hurt == "off")) { Set("/:upper", "off"); Set("/:attack_up", "on"); Set("/:special_move", "on"); Set("/:upper_count", /:upper_count + 1); Set("/:status", "up"); tellTarget ("_root.man") { gotoAndPlay ("up"); }; } } } } if (/:super_stop != "stopall") { if (/:duck == "on") { if (Key.isDown(40)) { Set("/:block", "on"); Set("/:upper", "off"); if ((/:status != "death") & (/:man_hurt == "off")) { Set("/:duck", "on"); Set("/:status", "duck"); tellTarget ("_root.man") { gotoAndPlay ("duck"); }; } } } } if (/:super_stop != "stopall") { if (/:block == "on") { if (Key.isDown(90)) { Set("/:duck", "off"); Set("/:punch_01", "off"); Set("/:kick_01", "off"); if (/:status != "death") { Set("/:block", "on"); Set("/:status", "block"); if (/:move_x < /:move_x2) { Set("/:face", "right"); this._xscale = 100; } else if (/:move_x >= /:move_x2) { Set("/:face", "left"); this._xscale = -100; } tellTarget ("_root.man") { gotoAndPlay ("block"); }; } } } } } }
Instance of Symbol 227 MovieClip "special" in Frame 25
onClipEvent (enterFrame) { this._xscale = /:manspecial; if (100 < /:manspecial) { if (/:special_level >= (/:level_max - 1)) { Set("/:manspecial", 100); Set("/:special_level", /:level_max); } else { Set("/:special_level", /:special_level + 1); Set("/:manspecial", /:manspecial - 100); } } else if (/:manspecial < 0) { Set("/:manspecial", 0); } }
Instance of Symbol 265 MovieClip "voice" in Frame 25
onClipEvent (enterFrame) { if (/:move_x >= 530) { Set("/:move_x", 530); } if (/:move_x < 20) { Set("/:move_x", 20); } }
Instance of Symbol 273 MovieClip "sound" in Frame 25
onClipEvent (enterFrame) { if (/:stage_count == /:ryu) { if (/:move_bigball >= 570) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } else if (/:move_bigball < -20) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } if (/:move_xball >= 570) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } else if (/:move_xball < -20) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } } if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) { if (/:move_fbigball >= 570) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } else if (/:move_fbigball < -20) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } if (/:move_fball >= 570) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } else if (/:move_fball < -20) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } } }
Instance of Symbol 290 MovieClip "effect" in Frame 25
onClipEvent (enterFrame) { Set("/:dist", Math.abs(/:move_x - /:move_x2)); if (/:face == "right") { Set("/:move_x2", 700); } else if (/:face == "left") { Set("/:move_x2", -100); } }
Instance of Symbol 294 MovieClip in Frame 25
onClipEvent (enterFrame) { if (/:super_stop != "idle") { if (Key.isDown(82)) { Set("/:super_stop", "playall"); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; tellTarget ("_root.effect") { gotoAndPlay (1); }; } } if (/:super_stop == "idle") { if (Key.isDown(80)) { tellTarget ("_root.effect") { gotoAndPlay ("pause_effect"); }; Set("/:super_stop", "stopall"); } } }
Frame 26
if (/:manspecial < 95) { Set("/:manspecial", /:manspecial + 5); } else if (/:manspecial >= 95) { Set("/:manspecial", 101); } if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { if (0 < /:manlife) { Set("/:super_stop", "idle"); tellTarget ("_root.sign") { play(); }; tellTarget ("_root.man") { play(); }; } }
Frame 27
if (/:manspecial < 95) { Set("/:manspecial", /:manspecial + 5); } else if (/:manspecial >= 95) { Set("/:manspecial", 100); } if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { if (0 < /:manlife) { Set("/:super_stop", "idle"); tellTarget ("_root.sign") { play(); }; tellTarget ("_root.man") { play(); }; } }
Frame 28
gotoAndPlay (26); if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { if (0 < /:manlife) { Set("/:super_stop", "idle"); tellTarget ("_root.sign") { play(); }; tellTarget ("_root.man") { play(); }; } }
Frame 31
if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { if (0 < /:manlife) { Set("/:super_stop", "idle"); playclips(_root); } }
Frame 34
stop();
Instance of Symbol 265 MovieClip "voice" in Frame 34
onClipEvent (enterFrame) { if (Key.isDown(8)) { Set("/:manlife", /:manlife - 10); } if (Key.isDown(46)) { Set("/:enemylife", /:enemylife - 30); } if (Key.isDown(36)) { Set("/:special_e", /:special_e + 10); Set("/:manspecial", 100); } if (Key.isDown(35)) { Set("/:special_level", /:level_max); Set("/:manspecial", 100); } if (Key.isDown(33)) { Set("/:enemylife", 100); } if (Key.isDown(34)) { Set("/:manlife", 100); } if (/:move_x >= 530) { Set("/:move_x", 530); } if (/:move_x < 20) { Set("/:move_x", 20); } }
Instance of Symbol 273 MovieClip "sound" in Frame 34
onClipEvent (enterFrame) { if (/:stage_count == /:ryu) { if (/:move_bigball >= 570) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } else if (/:move_bigball < -20) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } if (/:move_xball >= 570) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } else if (/:move_xball < -20) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } } if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) { if (/:move_fbigball >= 570) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } else if (/:move_fbigball < -20) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } if (/:move_fball >= 570) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } else if (/:move_fball < -20) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } } }
Instance of Symbol 290 MovieClip "effect" in Frame 34
onClipEvent (enterFrame) { Set("/:dist", Math.abs(/:move_x - /:move_x2)); if (/:face == "right") { Set("/:move_x2", 700); } else if (/:face == "left") { Set("/:move_x2", -100); } }
Frame 35
stop();
Instance of Symbol 2 MovieClip "black" in Frame 36
onClipEvent (enterFrame) { this._alpha = /:black; }
Frame 38
Set("/:black", /:black + 5); if (/:black < 100) { gotoAndPlay (36); } else { Set("/:black", 0); if (3 >= /:stage_count) { Set("/:stage_count", /:stage_count + 1); } else if (/:stage_count == 4) { Set("/:stage_count", 99); } else if (/:stage_count == 99) { Set("/:stage_count", 666); } if (/:stage_count == 1) { Set("/:text_level", "\"The Mask\""); } else if (/:stage_count == 2) { Set("/:text_level", "\"Hit Me If You Can\""); } else if (/:stage_count == 3) { Set("/:text_level", "\"Big Guy\""); } else if (/:stage_count == 4) { Set("/:text_level", "\"Final Fight\""); } else if (/:stage_count == 99) { Set("/:text_level", "\"Ryu From The Future\""); } else if (/:stage_count == 666) { Set("/:text_level", "\"Akuma !!!\""); } Set("/:count", 0); gotoAndPlay (57); }
Frame 57
stopAllSounds(); stopclips(_root);
Frame 58
if (Key.isDown(32)) { Set("/:count", 30); } if (/:count >= 30) { Set("/:count", 0); Set("/:status", "stand"); gotoAndPlay (59); } else { gotoAndPlay (57); }
Frame 59
playclips(_root); Set("/:manwin", "off"); Set("/:breath", "on"); Set("/:man_noturningback", "off"); Set("/:man_invincible", "off"); Set("/:enemy_invincible", "off"); Set("/:walking", "on"); Set("/:movement", "on"); Set("/:duck", "on"); Set("/:block", "on"); Set("/:kick_01", "on"); Set("/:kick_02", "on"); Set("/:kick_03", "on"); Set("/:kick_04", "on"); Set("/:punch_01", "on"); Set("/:punch_02", "on"); Set("/:punch_03", "on"); Set("/:punch_04", "on"); Set("/:ground_x", 275); Set("/:ground_y", 315); Set("/:ground_x2", 825); Set("/:ground_y2", 315); Set("/:manlife", 100); tellTarget ("_root.man") { gotoAndPlay (1); }; Set("/:special_e", 0); Set("/:enemylife", 100); Set("/:manspecial", 0); Set("/:special_level", 0); Set("/:bg_x", 275); Set("/:bg_y", 190); Set("/:bg_x2", 825); Set("/:bg_y2", 190); Set("/:move_x", 266); Set("/:move_y", 220); Set("/:move_x2", 580 + random(20)); Set("/:move_y2", 220); Set("/:raging_demon", 0); if (/:stage_count == 1) { tellTarget ("_root.music") { gotoAndPlay ("force_music"); }; } else if (/:stage_count == 2) { tellTarget ("_root.music") { gotoAndPlay ("gutt_music"); }; } else if (/:stage_count == 3) { tellTarget ("_root.music") { gotoAndPlay ("force_music"); }; } else if (/:stage_count == 4) { tellTarget ("_root.music") { gotoAndPlay ("behelit_music"); }; } else if (/:stage_count == 99) { tellTarget ("_root.music") { gotoAndPlay ("gutt_music"); }; } else if (/:stage_count == 666) { tellTarget ("_root.music") { gotoAndPlay ("behelit_music"); }; } play();
Instance of Symbol 389 MovieClip "bg_01" in Frame 59
onClipEvent (enterFrame) { this._x = /:bg_x; this._y = /:bg_y; if (-275 >= /:bg_x) { Set("/:bg_x", 825); } else if (825 < /:bg_x) { Set("/:bg_x", -265); } }
Instance of Symbol 389 MovieClip "bg_01" in Frame 59
onClipEvent (enterFrame) { this._x = /:bg_x2; this._y = /:bg_y2; if (-275 >= /:bg_x2) { Set("/:bg_x2", 825); } else if (825 < /:bg_x2) { Set("/:bg_x2", -265); } }
Instance of Symbol 395 MovieClip "ground_01" in Frame 59
onClipEvent (enterFrame) { this._x = /:ground_x; this._y = /:ground_y; if (-275 >= /:ground_x) { Set("/:ground_x", 825); } else if (825 < /:ground_x) { Set("/:ground_x", -265); } }
Instance of Symbol 395 MovieClip "ground_01" in Frame 59
onClipEvent (enterFrame) { this._x = /:ground_x2; this._y = /:ground_y2; if (-275 >= /:ground_x2) { Set("/:ground_x2", 825); } else if (825 < /:ground_x2) { Set("/:ground_x2", -265); } }
Instance of Symbol 75 MovieClip in Frame 59
onClipEvent (enterFrame) { this._y = 280; this._x = /:move_x; if (/:face == "right") { this._xscale = 100; } else if (/:face == "left") { this._xscale = -100; } }
Instance of Symbol 396 MovieClip in Frame 59
onClipEvent (enterFrame) { this._y = 280; this._x = /:move_x2; if (/:enemy_face == "left") { this._xscale = 100; } else if (/:enemy_face == "right") { this._xscale = -100; } }
Instance of Symbol 471 MovieClip "tess" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:level == /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } else if (/:level < /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 100; this._yscale = 100; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -100; this._yscale = 100; Set("/:enemy_face", "right"); } } } } }
Instance of Symbol 566 MovieClip "Art" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:maskman) { this._yscale = 50; if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 38; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -38; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 654 MovieClip "Jack" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:thaiguy) { if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 110; this._yscale = 110; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -110; this._yscale = 110; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 725 MovieClip in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:ogre) { if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 100; this._yscale = 100; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -100; this._yscale = 100; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 839 MovieClip "Earth" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:ryu) { if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 110; this._yscale = 110; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -110; this._yscale = 110; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 846 MovieClip "ball" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:ryu) { if (/:big_hadoken != "on") { if (/:level == /:set_enemy) { this._name = "ball"; if (/:hadoken == "off") { tellTarget ("_root.ball") { gotoAndPlay (1); }; this._y = /:move_y2 - 10; this._yscale = 100; Set("/:ball_face", /:enemy_face); if (/:enemy_face == "right") { this._x = /:move_x2 + 50; Set("/:move_xball", /:move_x2 + 50); this._xscale = -140; } if (/:enemy_face == "left") { this._x = /:move_x2 - 50; Set("/:move_xball", /:move_x2 - 50); this._xscale = 140; } } else if (/:hadoken == "on") { this._x = /:move_xball; this._y = /:move_y2 - 10; Set("/:ball_face", /:ball_face); } if (this.hitTest(_root.man) & (/:hadoken == "on")) { if (/:status != "block") { Set("/:man_noturningback", "off"); Set("/:movement", "off"); Set("/:walking", "off"); Set("/:duck", "off"); Set("/:upper", "off"); Set("/:block", "off"); Set("/:kick_01", "off"); Set("/:kick_02", "off"); Set("/:kick_03", "off"); Set("/:kick_04", "off"); Set("/:punch_01", "off"); Set("/:punch_02", "off"); Set("/:punch_03", "off"); Set("/:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (/:manlife >= /:hitpoint_01) { Set("/:manlife", /:manlife - /:hitpoint_01); } else { Set("/:manlife", /:manlife - /:manlife); } Set("/:man_hurt", "on"); if (/:man_air != "on") { if ((/:move_x >= /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_01"); } else if ((/:move_x >= /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_02"); } if ((/:move_x < /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_02"); } else if ((/:move_x < /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_01"); } } else if (/:man_air == "on") { Set("/:status", "hurt_03"); } Set("/:hadoken", "break"); tellTarget ("_root.ball") { gotoAndPlay ("hadobreak"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (/:manlife >= /:hitpoint_block_01) { Set("/:manlife", /:manlife - /:hitpoint_block_01); } else { Set("/:manlife", /:manlife - /:manlife); } if (/:move_x < /:move_x2) { Set("/:move_x", /:move_x - 10); } else if (/:move_x2 < /:move_x) { Set("/:move_x", /:move_x + 10); } Set("/:hadoken", "break"); tellTarget ("_root.ball") { gotoAndPlay ("hadobreak"); }; } } } } else if (/:big_hadoken == "on") { Set("/:hadoken", "off"); tellTarget ("_root.ball") { gotoAndPlay (1); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay (1); }; } } }
Instance of Symbol 958 MovieClip "Akuma" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:akuma) { if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 110; this._yscale = 110; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -110; this._yscale = 110; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 1044 MovieClip "boss" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:boss) { if (/:level == /:set_enemy) { this._name = "enemy"; this._x = /:move_x2; this._y = /:move_y2; if (/:move_x < /:move_x2) { if (/:enemy_noturningback == "off") { this._xscale = 110; this._yscale = 110; Set("/:enemy_face", "left"); } } else if (/:move_x2 < /:move_x) { if (/:enemy_noturningback == "off") { this._xscale = -110; this._yscale = 110; Set("/:enemy_face", "right"); } } } else if (/:level < /:set_enemy) { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; } } }
Instance of Symbol 1051 MovieClip "fire" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) { if (/:big_fireball != "on") { if (/:level == /:set_enemy) { this._name = "fire"; if (/:fireball == "off") { tellTarget ("_root.fire") { gotoAndPlay (1); }; this._y = /:move_y2 - 10; this._yscale = 100; Set("/:ball_f_face", /:enemy_face); if (/:enemy_face == "right") { this._x = /:move_x2 + 50; Set("/:move_fball", /:move_x2 + 50); this._xscale = -140; } if (/:enemy_face == "left") { this._x = /:move_x2 - 50; Set("/:move_fball", /:move_x2 - 50); this._xscale = 140; } } else if (/:fireball == "on") { this._x = /:move_fball; this._y = /:move_y2 - 10; Set("/:ball_f_face", /:ball_f_face); } if (this.hitTest(_root.man) & (/:fireball == "on")) { if (/:status != "block") { Set("/:man_noturningback", "off"); Set("/:movement", "off"); Set("/:walking", "off"); Set("/:duck", "off"); Set("/:upper", "off"); Set("/:block", "off"); Set("/:kick_01", "off"); Set("/:kick_02", "off"); Set("/:kick_03", "off"); Set("/:kick_04", "off"); Set("/:punch_01", "off"); Set("/:punch_02", "off"); Set("/:punch_03", "off"); Set("/:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (/:manlife >= /:hitpoint_01) { Set("/:manlife", /:manlife - /:hitpoint_01); } else { Set("/:manlife", /:manlife - /:manlife); } Set("/:man_hurt", "on"); if (/:man_air != "on") { if ((/:move_x >= /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_01"); } else if ((/:move_x >= /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_02"); } if ((/:move_x < /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_02"); } else if ((/:move_x < /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_01"); } } else if (/:man_air == "on") { Set("/:status", "hurt_03"); } Set("/:fireball", "break"); tellTarget ("_root.fire") { gotoAndPlay ("firebreak"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (/:manlife >= /:hitpoint_block_01) { Set("/:manlife", /:manlife - /:hitpoint_block_01); } else { Set("/:manlife", /:manlife - /:manlife); } if (/:move_x < /:move_x2) { Set("/:move_x", /:move_x - 10); } else if (/:move_x2 < /:move_x) { Set("/:move_x", /:move_x + 10); } Set("/:fireball", "break"); tellTarget ("_root.fire") { gotoAndPlay ("firebreak"); }; } } } } else if (/:big_fireball == "on") { Set("/:fireball", "off"); tellTarget ("_root.fire") { gotoAndPlay (1); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay (1); }; } } }
Instance of Symbol 1058 MovieClip "bigball" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if (/:stage_count == /:ryu) { if (/:hadoken != "on") { if (/:level == /:set_enemy) { this._name = "bigball"; if (/:big_hadoken == "off") { tellTarget ("_root.bigball") { gotoAndPlay (1); }; this._y = /:move_y2 - 10; this._yscale = 100; Set("/:bigball_face", /:enemy_face); if (/:enemy_face == "right") { this._x = /:move_x2 + 50; Set("/:move_bigball", /:move_x2 + 50); this._xscale = -140; } if (/:enemy_face == "left") { this._x = /:move_x2 - 50; Set("/:move_bigball", /:move_x2 - 50); this._xscale = 140; } } else if (/:big_hadoken == "on") { this._x = /:move_bigball; this._y = /:move_y2 - 10; Set("/:bigball_face", /:bigball_face); } if (this.hitTest(_root.man) & (/:big_hadoken == "on")) { if (/:status != "block") { Set("/:man_noturningback", "off"); Set("/:movement", "off"); Set("/:walking", "off"); Set("/:duck", "off"); Set("/:upper", "off"); Set("/:block", "off"); Set("/:kick_01", "off"); Set("/:kick_02", "off"); Set("/:kick_03", "off"); Set("/:kick_04", "off"); Set("/:punch_01", "off"); Set("/:punch_02", "off"); Set("/:punch_03", "off"); Set("/:punch_04", "off"); Set("/:bigballhit", /:bigballhit - 1); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (/:manlife >= /:hitpoint_01) { Set("/:manlife", /:manlife - /:hitpoint_01); } else { Set("/:manlife", /:manlife - /:manlife); } Set("/:man_hurt", "on"); if (/:man_air != "on") { if ((/:move_x >= /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_01"); } else if ((/:move_x >= /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_02"); } if ((/:move_x < /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_02"); } else if ((/:move_x < /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_01"); } } else if (/:man_air == "on") { Set("/:status", "hurt_03"); } if (0 >= /:bigballhit) { Set("/:big_hadoken", "break"); tellTarget ("_root.bigball") { gotoAndPlay ("hadobreak"); }; } } else { Set("/:bigballhit", /:bigballhit - 1); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (/:manlife >= /:hitpoint_block_01) { Set("/:manlife", /:manlife - /:hitpoint_block_01); } else { Set("/:manlife", /:manlife - /:manlife); } if (/:move_x < /:move_x2) { Set("/:move_x", /:move_x - 10); } else if (/:move_x2 < /:move_x) { Set("/:move_x", /:move_x + 10); } if (0 >= /:bigballhit) { Set("/:big_hadoken", "break"); tellTarget ("_root.bigball") { gotoAndPlay ("hadobreak"); }; } } } } } else if (/:hadoken == "on") { Set("/:big_hadoken", "off"); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay (1); }; } } }
Instance of Symbol 1065 MovieClip "bigfire" in Frame 59
onClipEvent (enterFrame) { if (/:manwin != "on") { if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) { if (/:fireball != "on") { if (/:level == /:set_enemy) { this._name = "bigfire"; if (/:big_fireball == "off") { tellTarget ("_root.bigfire") { gotoAndPlay (1); }; this._y = /:move_y2 - 10; this._yscale = 100; Set("/:ball_fbig_face", /:enemy_face); if (/:enemy_face == "right") { this._x = /:move_x2 + 50; Set("/:move_fbigball", /:move_x2 + 50); this._xscale = -140; } if (/:enemy_face == "left") { this._x = /:move_x2 - 50; Set("/:move_fbigball", /:move_x2 - 50); this._xscale = 140; } } else if (/:big_fireball == "on") { this._x = /:move_fbigball; this._y = /:move_y2 - 10; Set("/:ball_fbig_face", /:ball_fbig_face); } if (this.hitTest(_root.man) & (/:big_fireball == "on")) { if (/:status != "block") { Set("/:man_noturningback", "off"); Set("/:movement", "off"); Set("/:walking", "off"); Set("/:duck", "off"); Set("/:upper", "off"); Set("/:block", "off"); Set("/:kick_01", "off"); Set("/:kick_02", "off"); Set("/:kick_03", "off"); Set("/:kick_04", "off"); Set("/:punch_01", "off"); Set("/:punch_02", "off"); Set("/:punch_03", "off"); Set("/:punch_04", "off"); Set("/:bigfireballhit", /:bigfireballhit - 1); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (/:manlife >= /:hitpoint_01) { Set("/:manlife", /:manlife - /:hitpoint_01); } else { Set("/:manlife", /:manlife - /:manlife); } Set("/:man_hurt", "on"); if (/:man_air != "on") { if ((/:move_x >= /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_01"); } else if ((/:move_x >= /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_02"); } if ((/:move_x < /:move_x2) & (/:face == "left")) { Set("/:status", "hurt_02"); } else if ((/:move_x < /:move_x2) & (/:face == "right")) { Set("/:status", "hurt_01"); } } else if (/:man_air == "on") { Set("/:status", "hurt_03"); } if (0 >= /:bigfireballhit) { Set("/:big_fireball", "break"); tellTarget ("_root.bigfire") { gotoAndPlay ("firebreak"); }; } } else { Set("/:bigfireballhit", /:bigfireballhit - 1); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (/:manlife >= /:hitpoint_block_01) { Set("/:manlife", /:manlife - /:hitpoint_block_01); } else { Set("/:manlife", /:manlife - /:manlife); } if (/:move_x < /:move_x2) { Set("/:move_x", /:move_x - 10); } else if (/:move_x2 < /:move_x) { Set("/:move_x", /:move_x + 10); } if (0 >= /:bigfireballhit) { Set("/:big_fireball", "break"); tellTarget ("_root.bigfire") { gotoAndPlay ("firebreak"); }; } tellTarget ("_root.bigfire") { gotoAndPlay ("firebreak"); }; } } } } else if (/:fireball == "on") { Set("/:big_fireball", "off"); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } } else { this._name = "rest"; Set("/:move_y2", 220); tellTarget ("_root.rest") { gotoAndPlay (1); }; } } }
Instance of Symbol 223 MovieClip "man" in Frame 59
onClipEvent (enterFrame) { if (/:manwin == "off") { this._x = /:move_x; this._y = /:move_y; if (/:movement != "off") { if (/:super_stop != "stopall") { if (Key.isDown(39)) { if (0 < /:manlife) { if ((/:walking == "on") & (/:man_hurt == "off")) { if (/:man_noturningback == "off") { this._xscale = 100; Set("/:face", "right"); Set("/:upper", "off"); } Set("/:status", "walk"); if (((-1000 < /:count_walk) & (266 < /:move_x)) & (20 < /:move_x2)) { Set("/:count_walk", /:count_walk - 10); Set("/:bg_x", /:bg_x - 5); Set("/:bg_x2", /:bg_x2 - 5); Set("/:ground_x", /:ground_x - 10); Set("/:ground_x2", /:ground_x2 - 10); Set("/:move_x2", /:move_x2 - 10); } else { Set("/:move_x", /:move_x + 10); } } } else if (0 >= /:manlife) { Set("/:status", "death"); } } else if (Key.isDown(37)) { if (0 < /:manlife) { if ((/:walking == "on") & (/:man_hurt == "off")) { if (/:man_noturningback == "off") { this._xscale = -100; Set("/:face", "left"); Set("/:upper", "off"); } Set("/:status", "walk"); Set("/:move_x", /:move_x - 10); } } else if (0 >= /:manlife) { Set("/:status", "death"); } } else if (0 >= /:manlife) { Set("/:status", "death"); } else if (0 < /:manlife) { Set("/:walking", "off"); Set("/:status", "stand"); } } } if (/:super_stop != "stopall") { if (/:punch_01 == "on") { if (Key.isDown(88)) { if (/:status != "death") { Set("/:status", "punch_01"); tellTarget ("_root.man") { gotoAndPlay ("punch_01"); }; } } } } if (/:super_stop != "stopall") { if (/:kick_01 == "on") { if (Key.isDown(67)) { if (/:status != "death") { Set("/:status", "kick_01"); tellTarget ("_root.man") { gotoAndPlay ("kick_01"); }; } } } } if (/:super_stop != "stopall") { if (/:upper == "on") { if (Key.isDown(38)) { Set("/:block", "on"); if ((/:status != "death") & (/:man_hurt == "off")) { Set("/:upper", "off"); Set("/:attack_up", "on"); Set("/:special_move", "on"); Set("/:upper_count", /:upper_count + 1); Set("/:status", "up"); tellTarget ("_root.man") { gotoAndPlay ("up"); }; } } } } if (/:super_stop != "stopall") { if (/:duck == "on") { if (Key.isDown(40)) { Set("/:block", "on"); Set("/:upper", "off"); if ((/:status != "death") & (/:man_hurt == "off")) { Set("/:duck", "on"); Set("/:status", "duck"); tellTarget ("_root.man") { gotoAndPlay ("duck"); }; } } } } if (/:super_stop != "stopall") { if (/:block == "on") { if (Key.isDown(90)) { Set("/:duck", "off"); Set("/:punch_01", "off"); Set("/:kick_01", "off"); if (/:status != "death") { Set("/:block", "on"); Set("/:status", "block"); if (/:move_x < /:move_x2) { Set("/:face", "right"); this._xscale = 100; } else if (/:move_x >= /:move_x2) { Set("/:face", "left"); this._xscale = -100; } tellTarget ("_root.man") { gotoAndPlay ("block"); }; } } } } } }
Instance of Symbol 227 MovieClip "mlife_shadow" in Frame 59
onClipEvent (enterFrame) { this._xscale = /:manlife_shadow; Set("/:manlife_shadow", /:manlife_shadow - 1); if (/:manlife < /:manlife_shadow) { Set("/:manlife_shadow", /:manlife_shadow - 0.5); } else if (/:manlife >= /:manlife_shadow) { Set("/:manlife_shadow", /:manlife - 1); } }
Instance of Symbol 227 MovieClip "elife_shadow" in Frame 59
onClipEvent (enterFrame) { this._xscale = /:enemylife_shadow; Set("/:enemylife_shadow", /:enemylife_shadow - 1); if (/:enemylife < /:enemylife_shadow) { Set("/:enemylife_shadow", /:enemylife_shadow - 0.5); } else if (/:enemylife >= /:enemylife_shadow) { Set("/:enemylife_shadow", /:enemylife - 1); } }
Instance of Symbol 227 MovieClip "life" in Frame 59
onClipEvent (enterFrame) { this._xscale = /:manlife; if (0 >= /:manlife) { Set("../:manlife", 0); } }
Instance of Symbol 227 MovieClip "enemy_life" in Frame 59
onClipEvent (enterFrame) { this._xscale = /:enemylife; if (0 >= /:enemylife) { Set("/:enemylife", 0); } }
Instance of Symbol 227 MovieClip "special" in Frame 59
onClipEvent (enterFrame) { this._xscale = /:manspecial; if (100 < /:manspecial) { if (/:special_level >= (/:level_max - 1)) { Set("/:manspecial", 100); Set("/:special_level", /:level_max); } else { Set("/:special_level", /:special_level + 1); Set("/:manspecial", /:manspecial - 100); } } else if (/:manspecial < 0) { Set("/:manspecial", 0); } }
Instance of Symbol 1071 MovieClip "evil_01" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 1) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 1071 MovieClip "evil_02" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 2) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 1071 MovieClip "evil_03" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 3) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 1071 MovieClip "evil_04" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 4) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 1071 MovieClip "evil_05" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 5) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 1071 MovieClip "evil_06" in Frame 59
onClipEvent (enterFrame) { if ((/:set_enemy - /:level) >= 6) { this._alpha = 100; } else { this._visible = 0; } }
Instance of Symbol 265 MovieClip "voice" in Frame 59
onClipEvent (enterFrame) { if (Key.isDown(36)) { Set("/:score", /:score + 300); } if (Key.isDown(46)) { Set("/:enemylife", /:enemylife - 30); } if (Key.isDown(8)) { Set("/:manlife", /:manlife - 10); } if (/:move_x >= 530) { Set("/:move_x", 530); } if (/:move_x < 20) { Set("/:move_x", 20); } }
Instance of Symbol 273 MovieClip "sound" in Frame 59
onClipEvent (enterFrame) { if (/:stage_count == /:ryu) { if (/:move_bigball >= 570) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } else if (/:move_bigball < -20) { Set("/:big_hadoken", "off"); Set("/:move_bigball", /:move_x2); tellTarget ("_root.bigball") { gotoAndPlay (1); }; } if (/:move_xball >= 570) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } else if (/:move_xball < -20) { Set("/:hadoken", "off"); Set("/:move_xball", /:move_x2); tellTarget ("_root.ball") { gotoAndPlay (1); }; } } if ((/:stage_count == /:boss) | (/:stage_count == /:akuma)) { if (/:move_fbigball >= 570) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } else if (/:move_fbigball < -20) { Set("/:big_fireball", "off"); Set("/:move_fbigball", /:move_x2); tellTarget ("_root.bigfire") { gotoAndPlay (1); }; } if (/:move_fball >= 570) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } else if (/:move_fball < -20) { Set("/:fireball", "off"); Set("/:move_fball", /:move_x2); tellTarget ("_root.fire") { gotoAndPlay (1); }; } } }
Instance of Symbol 290 MovieClip "effect" in Frame 59
onClipEvent (enterFrame) { Set("/:dist", Math.abs(/:move_x - /:move_x2)); }
Instance of Symbol 294 MovieClip in Frame 59
onClipEvent (enterFrame) { if (/:super_stop != "idle") { if (Key.isDown(82)) { Set("/:super_stop", "playall"); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; tellTarget ("_root.effect") { gotoAndPlay (1); }; } } if (/:super_stop == "idle") { if (Key.isDown(80)) { tellTarget ("_root.effect") { gotoAndPlay ("pause_effect"); }; Set("/:super_stop", "stopall"); } } }
Instance of Symbol 2 MovieClip in Frame 59
onClipEvent (enterFrame) { this._alpha = /:raging_demon; }
Frame 66
if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { Set("/:super_stop", "idle"); playclips(_root); }
Frame 67
if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { Set("/:super_stop", "idle"); playclips(_root); }
Frame 68
if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { Set("/:super_stop", "idle"); playclips(_root); }
Frame 69
if (/:breath == "off") { gotoAndPlay (70); } else if (/:breath == "on") { gotoAndPlay (66); } if (/:manwin == "on") { gotoAndPlay (75); } if (/:super_stop == "onlymanplay") { stopclips(_root); tellTarget ("_root.man") { play(); }; } else if (/:super_stop == "onlyenemyplay") { stopclips(_root); tellTarget ("_root.enemy") { play(); }; } else if (/:super_stop == "stopall") { stopclips(_root); } else if (/:super_stop == "playall") { Set("/:super_stop", "idle"); playclips(_root); }
Frame 74
gotoAndPlay (70);
Instance of Symbol 2 MovieClip "black" in Frame 74
onClipEvent (enterFrame) { this._alpha = /:black; }
Frame 75
_root.rest._x = 700;
Frame 76
Set("/:black", /:black + 5); if (/:black < 100) { gotoAndPlay (75); } else { Set("/:black", 0); Set("/:count", 0); gotoAndPlay (77); }
Frame 82
gotoAndPlay (77);
Frame 84
gotoAndPlay (83);
Symbol 20 Button
on (release) { _root.play(); }
Symbol 21 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 21 MovieClip Frame 2
gotoAndPlay (1);
Symbol 32 Button
on (release) { stopAllSounds(); gotoAndPlay (34); }
Symbol 36 Button
on (release) { Set("/:manwin", "on"); stopAllSounds(); gotoAndPlay (25); }
Symbol 40 Button
on (release) { stopAllSounds(); gotoAndPlay (19); }
Symbol 58 Button
on (release) { Set("/:password", ""); gotoAndPlay (4); }
Symbol 64 Button
on (release) { if (/:password == "RYUFROMFUTURE") { Set("/:level", /:set_enemy); Set("/:stage_count", 99); Set("/:text_level", "\"Ryu From The Future\""); Set("/:manwin", "off"); Set("/:breath", "on"); Set("/:man_noturningback", "off"); Set("/:man_invincible", "off"); Set("/:enemy_invincible", "off"); Set("/:walking", "on"); Set("/:movement", "on"); Set("/:duck", "on"); Set("/:block", "on"); Set("/:kick_01", "on"); Set("/:kick_02", "on"); Set("/:kick_03", "on"); Set("/:kick_04", "on"); Set("/:punch_01", "on"); Set("/:punch_02", "on"); Set("/:punch_03", "on"); Set("/:punch_04", "on"); Set("/:ground_x", 275); Set("/:ground_y", 315); Set("/:ground_x2", 825); Set("/:ground_y2", 315); Set("/:manlife", 100); Set("/:special_e", 0); Set("/:enemylife", 100); Set("/:manspecial", 0); Set("/:special_level", 0); Set("/:bg_x", 275); Set("/:bg_y", 190); Set("/:bg_x2", 825); Set("/:bg_y2", 190); Set("/:move_x", 266); Set("/:move_y", 220); Set("/:move_x2", 580 + random(20)); Set("/:move_y2", 220); Set("/:raging_demon", 0); gotoAndPlay (57); } else if (/:password == "GOUKENSLAYER") { Set("/:level", /:set_enemy); Set("/:stage_count", 666); Set("/:text_level", "\"Akuma !!!\""); Set("/:manwin", "off"); Set("/:breath", "on"); Set("/:man_noturningback", "off"); Set("/:man_invincible", "off"); Set("/:enemy_invincible", "off"); Set("/:walking", "on"); Set("/:movement", "on"); Set("/:duck", "on"); Set("/:block", "on"); Set("/:kick_01", "on"); Set("/:kick_02", "on"); Set("/:kick_03", "on"); Set("/:kick_04", "on"); Set("/:punch_01", "on"); Set("/:punch_02", "on"); Set("/:punch_03", "on"); Set("/:punch_04", "on"); Set("/:ground_x", 275); Set("/:ground_y", 315); Set("/:ground_x2", 825); Set("/:ground_y2", 315); Set("/:manlife", 100); Set("/:special_e", 0); Set("/:enemylife", 100); Set("/:manspecial", 0); Set("/:special_level", 0); Set("/:bg_x", 275); Set("/:bg_y", 190); Set("/:bg_x2", 825); Set("/:bg_y2", 190); Set("/:move_x", 266); Set("/:move_y", 220); Set("/:move_x2", 580 + random(20)); Set("/:move_y2", 220); Set("/:raging_demon", 0); gotoAndPlay (57); } else { gotoAndPlay (21); } }
Symbol 75 MovieClip Frame 2
if (../:mandown == "off") { gotoAndPlay (1); } else if (../:mandown != "off") { gotoAndPlay (10); }
Symbol 75 MovieClip Frame 11
if (../:mandown == "off") { gotoAndPlay (1); } else if (../:mandown != "off") { gotoAndPlay (10); }
Symbol 223 MovieClip Frame 1
if (../:manwin == "off") { Set("../:enemy_got_hit", "off"); Set("../:upper", "on"); Set("../:special_hit", "off"); Set("../:upper_count", 0); Set("../:man_invincible", "off"); Set("../:mandown", "off"); Set("../:kneekick", "off"); Set("../:man_noturningback", "off"); Set("../:man_air", "off"); Set("../:mangetup", 0); Set("../:man_hurt", "off"); Set("../:warp", "off"); Set("../:walking", "on"); Set("../:duck", "on"); Set("../:block", "on"); Set("../:kick_01", "on"); Set("../:kick_01", "on"); Set("../:attack_up", "off"); Set("../:kick_03", "off"); Set("../:kick_04", "off"); Set("../:punch_01", "on"); Set("../:punch_02", "on"); Set("../:punch_03", "off"); Set("../:punch_04", "off"); Set("../:special_move", "off"); Set("../:movement", "on"); Set("../:punch_link_02", "off"); Set("../:punch_link_03", "off"); Set("../:punch_link_04", "off"); Set("../:kick_link_02", "off"); Set("../:kick_link_03", "off"); Set("../:kick_link_04", "off"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "walk") { gotoAndPlay (10); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "up") { gotoAndPlay (18); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "block") { gotoAndPlay (26); } else if (../:status == "stand") { play(); } }
Symbol 223 MovieClip Frame 2
if (../:manwin == "off") { Set("../:walking", "on"); Set("../:duck", "on"); Set("../:block", "on"); Set("../:kick_01", "on"); Set("../:punch_01", "on"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "walk") { gotoAndPlay (10); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "stand") { gotoAndPlay (1); } } else { gotoAndPlay (1); }
Symbol 223 MovieClip Frame 10
if (../:manwin == "off") { Set("../:duck", "on"); Set("../:block", "on"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); if (../:walking == "on") { play(); } else if ((../:walking == "off") | (../:status == "stand")) { gotoAndPlay (1); } if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "block") { gotoAndPlay (26); } }
Symbol 223 MovieClip Frame 11
if (../:manwin == "off") { Set("../:duck", "on"); Set("../:block", "on"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); if (../:walking == "on") { play(); } else if ((../:walking == "off") | (../:status == "stand")) { gotoAndPlay (1); } if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "block") { gotoAndPlay (26); } }
Symbol 223 MovieClip Frame 12
if (../:manwin == "off") { Set("../:duck", "on"); Set("../:block", "on"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); if (../:walking == "on") { play(); } else if ((../:walking == "off") | (../:status == "stand")) { gotoAndPlay (1); } if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "block") { gotoAndPlay (26); } }
Symbol 223 MovieClip Frame 13
if (../:manwin == "off") { Set("../:duck", "on"); Set("../:block", "on"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); if (../:walking == "on") { play(); } else if ((../:walking == "off") | (../:status == "stand")) { gotoAndPlay (1); } if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "block") { gotoAndPlay (26); } }
Symbol 223 MovieClip Frame 14
if (../:manwin == "off") { Set("../:duck", "on"); Set("../:block", "on"); Set("../:kick_01", "on"); Set("../:punch_01", "on"); Set("../:upper_count", 0); if (../:walking == "on") { gotoAndPlay (10); } else if ((../:walking == "off") | (../:status == "stand")) { gotoAndPlay (1); } if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "punch_01") { gotoAndPlay (41); } else if (../:status == "kick_01") { gotoAndPlay (137); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "duck") { gotoAndPlay (31); } else if (../:status == "block") { gotoAndPlay (26); } } else { gotoAndPlay (1); }
Symbol 223 MovieClip Frame 18
if ((../:special_move == "on") & (../:upper_count == 1)) { if (Key.isDown(39) & (/:face == "right")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:attack_up", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else if (Key.isDown(37) & (/:face == "left")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:attack_up", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else { Set("../:punch_link_04", "off"); Set("../:kick_link_04", "off"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); } } if (../:attack_up == "on") { if (Key.isDown(88)) { Set("../:special_move", "off"); gotoAndPlay (60); } if (Key.isDown(67)) { Set("../:special_move", "off"); gotoAndPlay (159); } } Set("../:movement", "off"); Set("../:walking", "off"); Set("../:duck", "on"); Set("../:block", "on"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); }
Symbol 223 MovieClip Frame 19
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) { Set("../:punch_01", "off"); if (Key.isDown(88)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (93); } } } else { Set("../:punch_01", "on"); } if ((../:special_move == "on") & (../:upper_count == 1)) { if (Key.isDown(39) & (/:face == "right")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:attack_up", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else if (Key.isDown(37) & (/:face == "left")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:attack_up", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else { Set("../:punch_link_04", "off"); Set("../:kick_link_04", "off"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); } } if ((../:kick_link_04 == "on") & (../:attack_up == "off")) { Set("../:kick_01", "off"); if (Key.isDown(67)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (198); } } } else { Set("../:kick_01", "on"); } if (../:attack_up == "on") { if (Key.isDown(88)) { Set("../:special_move", "off"); gotoAndPlay (60); } if (Key.isDown(67)) { Set("../:special_move", "off"); gotoAndPlay (159); } } Set("../:movement", "off"); Set("../:walking", "off"); Set("../:duck", "on"); Set("../:block", "on"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); }
Symbol 223 MovieClip Frame 20
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) { Set("../:punch_01", "off"); if (Key.isDown(88)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (93); } } } else { Set("../:punch_01", "on"); } if ((../:special_move == "on") & (../:upper_count == 1)) { if (Key.isDown(39) & (/:face == "right")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else if (Key.isDown(37) & (/:face == "left")) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:punch_link_04", "on"); Set("../:kick_link_04", "on"); } else { Set("../:punch_link_04", "off"); Set("../:kick_link_04", "off"); Set("../:punch_01", "on"); Set("../:kick_01", "on"); } } if ((../:kick_link_04 == "on") & (../:attack_up == "off")) { Set("../:kick_01", "off"); if (Key.isDown(67)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (198); } } } else { Set("../:kick_01", "on"); } if (../:attack_up == "on") { if (Key.isDown(88)) { Set("../:special_move", "off"); gotoAndPlay (60); } if (Key.isDown(67)) { Set("../:special_move", "off"); gotoAndPlay (159); } } Set("../:movement", "off"); Set("../:walking", "off"); Set("../:duck", "on"); Set("../:block", "on"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); }
Symbol 223 MovieClip Frame 21
if ((../:punch_link_04 == "on") & (../:attack_up == "off")) { Set("../:punch_01", "off"); if (Key.isDown(88)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (93); } } } else { Set("../:punch_01", "on"); } if ((../:kick_link_04 == "on") & (../:attack_up == "off")) { Set("../:kick_01", "off"); if (Key.isDown(67)) { if (../:special_level >= 1) { Set("../:special_move", "off"); Set("../:man_invincible", "on"); gotoAndPlay (198); } } } else { Set("../:kick_01", "on"); } if (../:attack_up == "on") { if (Key.isDown(88)) { Set("../:special_move", "off"); gotoAndPlay (60); } if (Key.isDown(67)) { Set("../:special_move", "off"); gotoAndPlay (159); } } Set("../:movement", "off"); Set("../:walking", "off"); Set("../:duck", "on"); Set("../:block", "on"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); }
Symbol 223 MovieClip Frame 22
if (../:attack_up == "on") { if (Key.isDown(88)) { Set("../:special_move", "off"); gotoAndPlay (60); } if (Key.isDown(67)) { Set("../:special_move", "off"); gotoAndPlay (159); } } Set("../:upper", "on"); Set("../:status", "stand"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status == "walk") { gotoAndPlay (10); } else if (../:status == "hurt_01") { gotoAndPlay (229); } else if (../:status == "hurt_02") { gotoAndPlay (240); } else if (../:status == "sleep") { gotoAndPlay (291); } else if (../:status == "float") { gotoAndPlay (261); } else if (../:status == "win") { gotoAndPlay (330); } else if (../:status == "stand") { gotoAndPlay (1); }
Symbol 223 MovieClip Frame 26
Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:man_noturningback", "off"); if (../:manlife >= ../:hitpoint) { Set("../:manlife", ../:manlife - ../:hitpoint); } else { Set("../:manlife", ../:manlife - ../:manlife); } if (../:block == "on") { if (../:status != "death") { if (Key.isDown(90)) { Set("../:punch_01", "off"); Set("../:kick_01", "off"); Set("../:status", "block"); tellTarget ("_root.man") { gotoAndPlay ("block"); }; } else { play(); } } else if (../:status == "death") { gotoAndPlay (280); } }
Symbol 223 MovieClip Frame 27
Set("../:walking", "on"); Set("../:duck", "on"); Set("../:punch_01", "off"); Set("../:kick_01", "off"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 31
Set("../:block", "on"); Set("../:upper", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "on"); Set("../:punch_01", "off"); Set("../:punch_02", "on"); Set("../:walking", "off"); Set("../:warp", "on"); if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); } if (../:duck == "on") { if (../:status != "death") { if (Key.isDown(40)) { tellTarget ("_root.man") { gotoAndPlay ("duck"); }; } else { play(); } } else if (../:status == "death") { gotoAndPlay (280); } }
Symbol 223 MovieClip Frame 32
if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); Set("../:kick_link_03", "on"); tellTarget ("_root.man") { gotoAndPlay ("kicking_03"); }; } } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_link_03", "on"); Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:face == "right") { if (../:warp == "on") { if (Key.isDown(39)) { Set("../:warp", "off"); Set("../:duck", "off"); Set("../:block", "off"); tellTarget ("_root.man") { gotoAndPlay ("warp"); }; } } if (../:warp == "on") { if (Key.isDown(37)) { Set("../:warp", "off"); Set("../:duck", "off"); Set("../:block", "off"); tellTarget ("_root.man") { gotoAndPlay ("warp_02"); }; } } } if (../:face == "left") { if (../:warp == "on") { if (Key.isDown(39)) { Set("../:warp", "off"); Set("../:duck", "off"); Set("../:block", "off"); tellTarget ("_root.man") { gotoAndPlay ("warp_02"); }; } } if (../:warp == "on") { if (Key.isDown(37)) { Set("../:warp", "off"); Set("../:duck", "off"); Set("../:block", "off"); tellTarget ("_root.man") { gotoAndPlay ("warp"); }; } } }
Symbol 223 MovieClip Frame 33
Set("../:walking", "on"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 41
Set("../:manspecial", ../:manspecial + 2); if (Key.isDown(38)) { Set("../:punch_03", "off"); } else { Set("../:punch_03", "on"); } tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); Set("../:movement", "off"); if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "punch_01" in Symbol 223 MovieClip Frame 41
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:score", ../../:score + 5); Set("../../:rand_hurt", random(10)); if (../../:enemy_air != "on") { if (../../:rand_hurt >= 5) { tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:score", ../../:score + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 42
if (../:punch_03 == "on") { if (Key.isDown(38)) { Set("../:punch_link_02", "on"); Set("../:punch_03", "off"); Set("../:punch_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("punching_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 43
if (../:punch_03 == "on") { if (Key.isDown(38)) { Set("../:punch_link_02", "on"); Set("../:punch_03", "off"); Set("../:punch_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("punching_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 44
if (../:punch_03 == "on") { if (Key.isDown(38)) { Set("../:punch_link_02", "on"); Set("../:punch_03", "off"); Set("../:punch_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("punching_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 45
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 46
if (Key.isDown(88)) { Set("../:punch_02", "off"); } else { Set("../:punch_02", "on"); } if (../:punch_link_02 == "on") { Set("../:punch_link_02", "off"); play(); } else if (../:punch_link_02 == "off") { Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 47
if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:punch_link_03", "on"); } } if (5 < random(10)) { tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; } else { tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); }; } if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 48
gotoAndPlay (70);
Symbol 223 MovieClip Frame 55
Set("../:manspecial", ../:manspecial + 2); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (Key.isDown(38)) { Set("../:punch_04", "off"); } else { Set("../:punch_04", "on"); } tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "punch_02" in Symbol 223 MovieClip Frame 55
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 56
if (../:punch_04 == "on") { if (Key.isDown(38)) { Set("../:punch_link_04", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 57
if (../:punch_04 == "on") { if (Key.isDown(38)) { Set("../:punch_link_04", "on"); } } if (../:move_x < ../:move_x2) { Set("../:face", "right"); _root.man._xscale = 100; } else if (../:move_x >= ../:move_x2) { Set("../:face", "left"); _root.man._xscale = -100; } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 58
if (../:punch_link_04 == "on") { if (Key.isDown(38)) { Set("../:man_noturningback", "off"); tellTarget ("_root.man") { gotoAndPlay ("punching_04"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 59
if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 60
if ((../:punch_link_04 == "on") | (../:attack_up == "on")) { Set("../:punch_link_04", "off"); play(); } else if (../:punch_link_04 == "off") { Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 61
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 62
if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 63
gotoAndPlay (83);
Symbol 223 MovieClip Frame 70
if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:punch_link_03", "on"); } } Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_03", "off"); Set("../:manspecial", ../:manspecial + 2); if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "punch_03" in Symbol 223 MovieClip Frame 70
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 10); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 10); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 71
if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:punch_link_03", "on"); } } if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 72
if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:punch_link_03", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 73
if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:punch_link_03", "on"); } } if (../:move_x < ../:move_x2) { Set("../:face", "right"); _root.man._xscale = 100; } else if (../:move_x >= ../:move_x2) { _root.man._xscale = -100; } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 74
if (../:punch_link_03 == "on") { Set("../:punch_link_03", "off"); Set("../:man_noturningback", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 75
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 76
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 77
if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 79
Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 83
Set("../:manspecial", ../:manspecial + 2); Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_03", "off"); Set("../:punch_04", "off"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "punch_04" in Symbol 223 MovieClip Frame 83
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 84
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 85
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 86
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 87
Set("../:man_noturningback", "off"); if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 88
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 89
Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 93
Set("../:man_invincible", "on"); Set("../:super_stop", "onlymanplay"); Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_03", "off"); Set("../:punch_04", "off");
Symbol 223 MovieClip Frame 94
if (../:manspecial == 100) { Set("../:special_level", ../:special_level - 1); Set("../:manspecial", ../:manspecial - 100); } else if (../:manspecial != 100) { Set("../:special_level", ../:special_level - 1); } tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 223 MovieClip Frame 103
Set("../:super_stop", "playall");
Symbol 223 MovieClip Frame 104
gotoAndPlay (105);
Symbol 223 MovieClip Frame 105
tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 82 MovieClip "punch_04" in Symbol 223 MovieClip Frame 105
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:enemy_got_hit", "on"); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:enemy_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 106
if (../:enemy_got_hit == "on") { Set("../:super_stop", "onlymanplay"); } else if (../:enemy_got_hit != "on") { gotoAndPlay (127); }
Symbol 223 MovieClip Frame 107
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 108
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 109
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 110
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 111
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 112
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 113
if (../:enemy_got_hit == "on") { Set("../:super_stop", "playall"); }
Symbol 223 MovieClip Frame 114
gotoAndPlay (115);
Symbol 223 MovieClip Frame 115
tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:enemy_got_hit == "on") { Set("../:super_stop", "onlymanplay"); } else if (../:enemy_got_hit != "on") { gotoAndPlay (121); }
Instance of Symbol 82 MovieClip "punch_04" in Symbol 223 MovieClip Frame 115
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:enemy_got_hit", "on"); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:enemy_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 116
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 117
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 118
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 119
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 120
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 121
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 122
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 223 MovieClip Frame 123
if (../:enemy_got_hit == "on") { Set("../:move_x2", ../:move_x2 + 5); }
Symbol 223 MovieClip Frame 125
if (../:enemy_got_hit == "on") { Set("../:super_stop", "playall"); }
Symbol 223 MovieClip Frame 126
gotoAndPlay (127);
Symbol 223 MovieClip Frame 127
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); };
Instance of Symbol 82 MovieClip "punch_04" in Symbol 223 MovieClip Frame 127
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:enemy_got_hit", "on"); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:enemy_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 20); Set("../../:score", ../../:score + 10); Set("../../:enemy_got_hit", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 129
Set("../:man_invincible", "off");
Symbol 223 MovieClip Frame 133
Set("../:walking", "on"); Set("../:man_noturningback", "off"); Set("../:enemy_got_hit", "off"); Set("../:status", "stand"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 137
Set("../:manspecial", ../:manspecial + 2); if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); } if (Key.isDown(38)) { Set("../:kick_03", "off"); Set("../:kick_01", "off"); } else { Set("../:kick_03", "on"); } tellTarget ("_root.effect") { gotoAndPlay ("kick_effect"); }; Set("../:movement", "off"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_01" in Symbol 223 MovieClip Frame 137
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 5); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:rand_hurt", random(10)); if (../../:enemy_air != "on") { if (../../:rand_hurt >= 5) { tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 5); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 138
if (../:kick_03 == "on") { if (Key.isDown(38)) { Set("../:kick_link_02", "on"); Set("../:kick_03", "off"); Set("../:kick_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("kicking_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 139
if (../:kick_03 == "on") { if (Key.isDown(38)) { Set("../:kick_link_02", "on"); Set("../:kick_03", "off"); Set("../:kick_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("kicking_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 140
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); } if (../:kick_03 == "on") { if (Key.isDown(38)) { Set("../:kick_link_02", "on"); Set("../:kick_03", "off"); Set("../:kick_01", "off"); tellTarget ("_root.man") { gotoAndPlay ("kicking_02"); }; } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 141
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 142
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 143
if (Key.isDown(67)) { Set("../:kick_02", "off"); } else { Set("../:kick_02", "on"); } if (../:kick_link_02 == "on") { Set("../:kick_link_02", "off"); if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } play(); } else if (../:kick_link_02 == "off") { Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 144
if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_link_03", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 145
if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_link_03", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 146
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_link_03", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 147
gotoAndPlay (168);
Symbol 223 MovieClip Frame 154
Set("../:manspecial", ../:manspecial + 2); if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_02" in Symbol 223 MovieClip Frame 154
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:rand_hurt", random(15)); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("backkick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 20); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 155
if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 156
if (../:face == "right") { Set("../:move_x", ../:move_x - 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 30); } if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } if (../:move_x < ../:move_x2) { Set("../:face", "right"); _root.man._xscale = 100; } else if (../:move_x >= ../:move_x2) { Set("../:face", "left"); _root.man._xscale = -100; } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 157
if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 158
if (../:kick_link_04 == "on") { tellTarget ("_root.man") { gotoAndPlay ("kicking_04"); }; } if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 159
if ((../:kick_link_04 == "on") | (../:attack_up == "on")) { Set("../:kick_link_04", "off"); play(); } else if (../:kick_link_04 == "off") { Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 160
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 161
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 162
gotoAndPlay (183);
Symbol 223 MovieClip Frame 168
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_link_03", "on"); } } Set("../:manspecial", ../:manspecial + 2); Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:upper", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_03", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); Set("../:punch_03", "off"); if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_03" in Symbol 223 MovieClip Frame 168
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:score", ../../:score + 10); Set("../../:manhitpoint", 10); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 10); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 169
if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_link_03", "on"); } } if (../:move_x < ../:move_x2) { Set("../:face", "right"); _root.man._xscale = 100; } else if (../:move_x >= ../:move_x2) { Set("../:face", "left"); _root.man._xscale = -100; } if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 170
if (../:kick_link_03 == "on") { tellTarget ("_root.man") { gotoAndPlay ("kicking_03"); }; } if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 171
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 172
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 173
if (Key.isDown(38)) { Set("../:kick_04", "off"); } else { Set("../:kick_04", "on"); } if (../:kick_link_03 == "on") { Set("../:kick_link_03", "off"); play(); } else if (../:kick_link_03 == "off") { Set("../:walking", "on"); Set("../:status", "stand"); gotoAndPlay (1); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 174
if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); } tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 175
if (../:kick_04 == "on") { if (Key.isDown(38)) { Set("../:kick_link_04", "on"); } } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 176
gotoAndPlay (154);
Symbol 223 MovieClip Frame 183
Set("../:manspecial", ../:manspecial + 2); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("uppercut_voice"); }; Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_03", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); Set("../:punch_03", "off"); if (../:face == "right") { Set("../:move_x", ../:move_x + 40); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 40); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 183
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 10); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 25); Set("../../:kneekick", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:kneekick", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 25); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 184
if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 185
gotoAndPlay (186);
Symbol 223 MovieClip Frame 186
if (../:face == "right") { Set("../:move_x", ../:move_x + 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 5); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 186
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:score", ../../:score + 25); Set("../../:manhitpoint", 10); Set("../../:kneekick", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:kneekick", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 25); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 187
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 188
gotoAndPlay (189); if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 189
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 189
onClipEvent (load) { if ((../../:stage_count != ../../:thaiguy) | (../../:level < ../../:set_enemy)) { if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:score", ../../:score + 25); Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:kneekick", "off"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { Set("../../:manspecial", ../../:manspecial + 2); tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manspecial", ../../:manspecial + 5); Set("../../:manhitpoint", 10); Set("../../:kneekick", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if ((../../:stage_count == ../../:thaiguy) & (../../:level == ../../:set_enemy)) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 10); Set("../../:score", ../../:score + 25); Set("../../:manspecial", ../../:manspecial + 5); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 190
if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 191
if (../:move_x < ../:move_x2) { Set("../:face", "right"); _root.man._xscale = 100; } else if (../:move_x >= ../:move_x2) { Set("../:face", "left"); _root.man._xscale = -100; } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 192
if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } if (../:status == "hurt_01") { Set("../:duck", "off"); gotoAndPlay (229); } else if (../:status == "hurt_02") { Set("../:duck", "off"); gotoAndPlay (240); } else if (../:status == "sleep") { Set("../:duck", "off"); gotoAndPlay (291); } else if (../:status == "float") { Set("../:duck", "off"); gotoAndPlay (261); }
Symbol 223 MovieClip Frame 193
Set("../:walking", "on"); Set("../:status", "stand"); Set("../:kneekick", "off"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 198
Set("../:man_invincible", "on"); Set("../:super_stop", "onlymanplay"); Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:duck", "off"); Set("../:upper", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_03", "off"); Set("../:punch_04", "off");
Symbol 223 MovieClip Frame 199
if (../:manspecial == 100) { Set("../:special_level", ../:special_level - 1); Set("../:manspecial", ../:manspecial - 100); } else if (../:manspecial != 100) { Set("../:special_level", ../:special_level - 1); } tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 223 MovieClip Frame 209
gotoAndPlay (210); Set("../:super_stop", "playall");
Symbol 223 MovieClip Frame 210
tellTarget ("_root.voice") { gotoAndPlay ("tiger_ror_voice"); }; if (../:face == "right") { Set("../:move_x", ../:move_x + 80); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 80); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 210
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); Set("../../:kneekick", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:kneekick", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 211
gotoAndPlay (212);
Symbol 223 MovieClip Frame 212
if (../:face == "right") { Set("../:move_x", ../:move_x + 50); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 50); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 212
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); Set("../../:kneekick", "off"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:kneekick", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 213
gotoAndPlay (214);
Symbol 223 MovieClip Frame 214
if (../:face == "right") { Set("../:move_x", ../:move_x + 30); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 30); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 214
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); Set("../../:kneekick", "on"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:kneekick", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_01"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 215
gotoAndPlay (216);
Symbol 223 MovieClip Frame 216
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 216
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if ((../../:enemy_invincible != "on") & (../../:kneekick == "off")) { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); Set("../../:kneekick", "off"); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); Set("../../:kneekick", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 217
gotoAndPlay (218);
Symbol 223 MovieClip Frame 218
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Instance of Symbol 82 MovieClip "kick_04_1" in Symbol 223 MovieClip Frame 218
onClipEvent (load) { if (../../:stage_count != ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } else if (../../:enemy_block == "on") { tellTarget ("../../enemy") { gotoAndPlay ("block"); }; if (../../:stage_count == "ogre") { Set("../../:manhitpoint", 20); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; } } } } } else if (../../:stage_count == ../../:thaiguy) { if (../../:enemy_invincible != "on") { if (this.hitTest(_root.enemy)) { if (../../:enemy_block == "on") { Set("../../:rand_hurt", random(10)); if (../../:rand_hurt >= 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_03"); }; } else if (../../:rand_hurt < 5) { tellTarget ("../../enemy") { gotoAndPlay ("hurt_02"); }; } } else if (../../:enemy_block != "on") { Set("../../:manhitpoint", 30); Set("../../:score", ../../:score + 20); if (../../:enemy_air != "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("float"); }; } else if (../../:enemy_air == "on") { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; tellTarget ("../../enemy") { gotoAndPlay ("hurt_04"); }; } } } } } }
Symbol 223 MovieClip Frame 219
if (../:face == "right") { Set("../:move_x", ../:move_x + 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 5); }
Symbol 223 MovieClip Frame 222
Set("../:walking", "on"); Set("../:man_noturningback", "off"); Set("../:man_invincible", "off"); Set("../:status", "stand"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 229
Set("../:walking", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:punch_01", "off"); Set("../:man_hurt", "off"); Set("../:movement", "off"); Set("../:rand_hurt", random(10)); if (5 < ../:rand_hurt) { tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; } else { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; } if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 230
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 231
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 232
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 233
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 234
Set("../:walking", "on"); Set("../:duck", "on"); Set("../:block", "on"); Set("../:kick_01", "on"); Set("../:punch_01", "on"); Set("../:man_hurt", "on"); Set("../:movement", "on"); Set("../:walking", "on"); Set("../:movement", "on"); Set("../:man_hurt", "off"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status != "death") { Set("../:status", "stand"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 240
Set("../:walking", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:punch_01", "off"); Set("../:man_hurt", "off"); Set("../:movement", "off"); Set("../:rand_hurt", random(10)); if (5 < ../:rand_hurt) { tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_02_voice"); }; } else { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; } if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 241
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 242
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 245
Set("../:walking", "on"); Set("../:duck", "on"); Set("../:block", "on"); Set("../:kick_01", "on"); Set("../:punch_01", "on"); Set("../:man_hurt", "on"); Set("../:movement", "on"); Set("../:walking", "on"); Set("../:movement", "on"); Set("../:man_hurt", "off"); if (../:status == "death") { gotoAndPlay (280); } else if (../:status != "death") { Set("../:status", "stand"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 249
Set("../:walking", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:punch_01", "off"); Set("../:man_hurt", "off"); Set("../:movement", "off"); Set("../:man_invincible", "off"); Set("../:man_noturningback", "on"); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); };
Symbol 223 MovieClip Frame 255
Set("../:walking", "on"); Set("../:movement", "on"); Set("../:man_hurt", "off"); Set("../:man_noturningback", "off"); gotoAndPlay (268);
Symbol 223 MovieClip Frame 261
Set("../:walking", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:punch_01", "off"); Set("../:man_hurt", "off"); Set("../:movement", "off"); Set("../:man_invincible", "off"); Set("../:man_noturningback", "on"); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); };
Symbol 223 MovieClip Frame 262
if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 263
if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 264
Set("../:man_air", "on"); if (../:status == "hurt_03") { Set("../:duck", "off"); gotoAndPlay (249); } if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 265
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 266
if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 267
if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 268
if (0 >= ../:manlife) { tellTarget ("_root.voice") { gotoAndPlay ("man_die_voice"); }; } if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 269
if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 270
Set("../:man_invincible", "on"); if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 271
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 272
if (../:face == "right") { Set("../:move_x", ../:move_x - 5); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 5); }
Symbol 223 MovieClip Frame 273
Set("../:walking", "on"); Set("../:movement", "on"); Set("../:man_hurt", "off"); Set("../:man_noturningback", "off"); Set("../:man_air", "off"); if (0 >= ../:manlife) { tellTarget ("_root.voice") { gotoAndPlay ("man_die_voice"); }; gotoAndPlay (285); } else if (0 < ../:manlife) { gotoAndPlay (291); }
Symbol 223 MovieClip Frame 280
tellTarget ("_root.voice") { gotoAndPlay ("man_die_voice"); }; Set("../:walking", "off"); Set("../:man_invincible", "on"); play(); if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 281
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 282
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 283
if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 284
Set("../:breath", "off"); Set("../:mandown", "on"); tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; if (../:face == "right") { Set("../:move_x", ../:move_x - 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 10); }
Symbol 223 MovieClip Frame 286
Set("../:man_invincible", "off"); if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (285); }
Symbol 223 MovieClip Frame 291
Set("../:man_invincible", "on"); Set("../:man_noturningback", "on"); Set("../:man_air", "off"); Set("../:walking", "off"); Set("../:movement", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:punch_01", "off"); Set("../:punch_03", "off"); Set("../:punch_04", "off"); if (_root.man._xscale == 100) { Set("../:face", "right"); } else if (_root.man._xscale == -100) { Set("../:face", "left"); } Set("../:mangetup", ../:mangetup + 1); if (0 >= ../:manlife) { Set("../:man_invincible", "on"); Set("../:status", "death"); gotoAndPlay (285); }
Symbol 223 MovieClip Frame 292
if (../:mangetup >= 30) { Set("../:mangetup", 0); gotoAndPlay (295); } else if (../:mangetup < 30) { gotoAndPlay (291); } if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) { Set("../:mangetup", ../:mangetup + 5); }
Symbol 223 MovieClip Frame 293
if (../:mangetup >= 30) { Set("../:mangetup", 0); gotoAndPlay (295); } else if (../:mangetup < 30) { gotoAndPlay (291); } if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) { Set("../:mangetup", ../:mangetup + 5); }
Symbol 223 MovieClip Frame 294
if (../:mangetup >= 30) { Set("../:mangetup", 0); gotoAndPlay (295); } else if (../:mangetup < 30) { gotoAndPlay (291); } if ((((((Key.isDown(90) | Key.isDown(88)) | Key.isDown(67)) | Key.isDown(38)) | Key.isDown(40)) | Key.isDown(37)) | Key.isDown(39)) { Set("../:mangetup", ../:mangetup + 5); }
Symbol 223 MovieClip Frame 299
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 300
if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 301
Set("../:duck", "on"); Set("../:block", "on"); tellTarget ("_root.effect") { gotoAndPlay ("landing_effect"); }; if (../:face == "right") { Set("../:move_x", ../:move_x + 10); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 10); }
Symbol 223 MovieClip Frame 302
Set("../:man_invincible", "off"); Set("../:mandown", "off"); Set("../:walking", "on"); Set("../:movement", "on"); Set("../:man_hurt", "off"); Set("../:man_noturningback", "off"); Set("../:status", "stand"); gotoAndPlay (1);
Symbol 223 MovieClip Frame 307
Set("../:punch_02", "on"); Set("../:kick_02", "on"); Set("../:warp", "off"); Set("../:man_invincible", "on"); Set("../:man_noturningback", "on"); Set("../:walking", "off"); if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 308
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 309
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 310
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 311
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 312
Set("../:man_invincible", "off"); if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x + 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x - 20); }
Symbol 223 MovieClip Frame 313
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 314
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 315
Set("../:man_noturningback", "off"); Set("../:duck", "on"); gotoAndPlay (31);
Symbol 223 MovieClip Frame 317
Set("../:punch_02", "on"); Set("../:kick_02", "on"); Set("../:warp", "off"); Set("../:man_invincible", "on"); Set("../:man_noturningback", "on"); Set("../:walking", "off"); if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 318
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 319
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 320
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 321
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 322
Set("../:man_invincible", "off"); if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); } if (../:punch_02 == "on") { if (Key.isDown(88)) { Set("../:punch_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("punch_02"); }; } } if (../:kick_02 == "on") { if (Key.isDown(67)) { Set("../:kick_02", "off"); Set("../:duck", "off"); tellTarget ("_root.man") { gotoAndPlay ("kick_02"); }; } } if (../:face == "right") { Set("../:move_x", ../:move_x - 20); } else if (../:face == "left") { Set("../:move_x", ../:move_x + 20); }
Symbol 223 MovieClip Frame 323
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 324
if (Key.isDown(38)) { Set("../:duck", "off"); gotoAndPlay (1); }
Symbol 223 MovieClip Frame 325
Set("../:man_invincible", "off"); Set("../:man_noturningback", "off"); Set("../:duck", "on"); gotoAndPlay (31);
Symbol 223 MovieClip Frame 330
Set("../:man_noturningback", "on"); Set("../:walking", "off"); Set("../:movement", "off"); Set("../:duck", "off"); Set("../:block", "off"); Set("../:kick_01", "off"); Set("../:kick_02", "off"); Set("../:kick_03", "off"); Set("../:kick_04", "off"); Set("../:punch_01", "off"); Set("../:punch_02", "off"); Set("../:punch_03", "off"); Set("../:punch_04", "off");
Symbol 223 MovieClip Frame 333
Set("../:manwin", "on"); gotoAndPlay (330);
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 2
gotoAndPlay (1);
Symbol 265 MovieClip Frame 13
gotoAndPlay (1);
Symbol 265 MovieClip Frame 60
gotoAndPlay (1);
Symbol 265 MovieClip Frame 84
gotoAndPlay (1);
Symbol 265 MovieClip Frame 105
gotoAndPlay (1);
Symbol 265 MovieClip Frame 125
gotoAndPlay (1);
Symbol 265 MovieClip Frame 136
gotoAndPlay (1);
Symbol 265 MovieClip Frame 154
gotoAndPlay (1);
Symbol 265 MovieClip Frame 169
gotoAndPlay (1);
Symbol 265 MovieClip Frame 187
gotoAndPlay (1);
Symbol 265 MovieClip Frame 207
gotoAndPlay (1);
Symbol 265 MovieClip Frame 224
gotoAndPlay (1);
Symbol 265 MovieClip Frame 250
gotoAndPlay (1);
Symbol 265 MovieClip Frame 261
gotoAndPlay (1);
Symbol 265 MovieClip Frame 276
gotoAndPlay (1);
Symbol 265 MovieClip Frame 286
gotoAndPlay (1);
Symbol 265 MovieClip Frame 317
gotoAndPlay (1);
Symbol 265 MovieClip Frame 335
gotoAndPlay (1);
Symbol 265 MovieClip Frame 349
gotoAndPlay (1);
Symbol 265 MovieClip Frame 362
gotoAndPlay (1);
Symbol 265 MovieClip Frame 372
gotoAndPlay (1);
Symbol 265 MovieClip Frame 419
gotoAndPlay (1);
Symbol 265 MovieClip Frame 438
gotoAndPlay (1);
Symbol 265 MovieClip Frame 449
gotoAndPlay (1);
Symbol 265 MovieClip Frame 461
gotoAndPlay (1);
Symbol 265 MovieClip Frame 489
gotoAndPlay (1);
Symbol 265 MovieClip Frame 515
gotoAndPlay (1);
Symbol 265 MovieClip Frame 538
gotoAndPlay (1);
Symbol 265 MovieClip Frame 549
gotoAndPlay (1);
Symbol 265 MovieClip Frame 573
gotoAndPlay (1);
Symbol 265 MovieClip Frame 603
gotoAndPlay (1);
Symbol 265 MovieClip Frame 621
gotoAndPlay (1);
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 2
gotoAndPlay (1);
Symbol 273 MovieClip Frame 19
gotoAndPlay (1);
Symbol 273 MovieClip Frame 37
gotoAndPlay (1);
Symbol 273 MovieClip Frame 48
gotoAndPlay (1);
Symbol 273 MovieClip Frame 59
gotoAndPlay (1);
Symbol 273 MovieClip Frame 71
gotoAndPlay (1);
Symbol 273 MovieClip Frame 85
gotoAndPlay (1);
Symbol 273 MovieClip Frame 94
gotoAndPlay (1);
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 2
gotoAndPlay (1);
Symbol 290 MovieClip Frame 24
gotoAndPlay (1);
Symbol 290 MovieClip Frame 49
gotoAndPlay (1);
Symbol 290 MovieClip Frame 61
gotoAndPlay (1);
Symbol 290 MovieClip Frame 72
gotoAndPlay (1);
Symbol 290 MovieClip Frame 90
gotoAndPlay (1);
Symbol 290 MovieClip Frame 108
gotoAndPlay (1);
Symbol 290 MovieClip Frame 120
gotoAndPlay (1);
Symbol 290 MovieClip Frame 134
gotoAndPlay (1);
Symbol 290 MovieClip Frame 143
gotoAndPlay (1);
Symbol 290 MovieClip Frame 165
gotoAndPlay (1);
Symbol 290 MovieClip Frame 189
gotoAndPlay (1);
Symbol 290 MovieClip Frame 206
gotoAndPlay (1);
Symbol 290 MovieClip Frame 224
gotoAndPlay (1);
Symbol 290 MovieClip Frame 236
gotoAndPlay (1);
Symbol 299 MovieClip Frame 1
if (../:super_stop == "stopall") { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 299 MovieClip Frame 2
if (../:super_stop == "stopall") { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 299 MovieClip Frame 3
if (../:super_stop == "stopall") { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 299 MovieClip Frame 4
if (../:super_stop == "stopall") { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 2
stop();
Symbol 345 MovieClip Frame 3
stop();
Symbol 345 MovieClip Frame 4
stop();
Symbol 345 MovieClip Frame 5
stop();
Symbol 345 MovieClip Frame 6
stop();
Symbol 345 MovieClip Frame 7
stop();
Symbol 345 MovieClip Frame 8
stop();
Symbol 345 MovieClip Frame 9
stop();
Symbol 345 MovieClip Frame 10
stop();
Symbol 345 MovieClip Frame 11
stop();
Symbol 345 MovieClip Frame 12
stop();
Symbol 345 MovieClip Frame 13
stop();
Symbol 345 MovieClip Frame 14
stop();
Symbol 345 MovieClip Frame 15
stop();
Symbol 345 MovieClip Frame 16
stop();
Symbol 345 MovieClip Frame 17
stop();
Symbol 345 MovieClip Frame 18
stop();
Symbol 345 MovieClip Frame 19
stop();
Symbol 345 MovieClip Frame 20
gotoAndPlay (1);
Symbol 352 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; tellTarget ("_root.menu") { nextFrame(); }; }
Symbol 353 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; tellTarget ("_root.menu") { prevFrame(); }; }
Symbol 356 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; if (3 >= /:stage_count) { Set("/:stage_count", /:stage_count + 1); } else if (/:stage_count == 4) { Set("/:stage_count", 99); } else if (/:stage_count == 99) { Set("/:stage_count", 666); } if (/:stage_count == 1) { Set("/:text_level", "\"The Mask\""); } else if (/:stage_count == 2) { Set("/:text_level", "\"Hit Me If You Can\""); } else if (/:stage_count == 3) { Set("/:text_level", "\"Big Guy\""); } else if (/:stage_count == 4) { Set("/:text_level", "\"Final Fight\""); } else if (/:stage_count == 99) { Set("/:text_level", "\"Ryu From The Future\""); } else if (/:stage_count == 666) { Set("/:text_level", "\"Akuma !!!\""); } gotoAndPlay (57); }
Symbol 357 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; nextFrame(); }
Symbol 359 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; gotoAndPlay (36); }
Symbol 373 MovieClip Frame 1
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 2
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 15
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 16
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 26
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 27
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 35
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 373 MovieClip Frame 36
if (../:stage_count == ../:boss) { gotoAndStop (15); } else if (../:stage_count == ../:ryu) { gotoAndStop (26); } else if (../:stage_count == ../:akuma) { gotoAndStop (35); } else { gotoAndStop (1); }
Symbol 389 MovieClip Frame 1
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Instance of Symbol 377 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (enterFrame) { Set("../:ghostmove_x", random(10) / 10); Set("../:ghostmove_y", random(50) / 10); if (random(10) < 5) { this._x = this._x + ../:ghostmove_x; } else { this._x = this._x - ../:ghostmove_x; } if (random(10) < 5) { this._y = this._y + ../:ghostmove_y; } else { this._y = this._y - ../:ghostmove_y; } }
Instance of Symbol 377 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (enterFrame) { Set("../:ghostmove_x", random(10) / 10); Set("../:ghostmove_y", random(50) / 10); if (random(10) < 5) { this._x = this._x + ../:ghostmove_x; } else { this._x = this._x - ../:ghostmove_x; } if (random(10) < 5) { this._y = this._y + ../:ghostmove_y; } else { this._y = this._y - ../:ghostmove_y; } }
Instance of Symbol 377 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (enterFrame) { Set("../:ghostmove_x", random(10) / 10); Set("../:ghostmove_y", random(50) / 10); if (random(10) < 5) { this._x = this._x + ../:ghostmove_x; } else { this._x = this._x - ../:ghostmove_x; } if (random(10) < 5) { this._y = this._y + ../:ghostmove_y; } else { this._y = this._y - ../:ghostmove_y; } }
Instance of Symbol 377 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (enterFrame) { Set("../:ghostmove_x", random(10) / 10); Set("../:ghostmove_y", random(50) / 10); if (random(10) < 5) { this._x = this._x + ../:ghostmove_x; } else { this._x = this._x - ../:ghostmove_x; } if (random(10) < 5) { this._y = this._y + ../:ghostmove_y; } else { this._y = this._y - ../:ghostmove_y; } }
Instance of Symbol 377 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (enterFrame) { Set("../:ghostmove_x", random(10) / 10); Set("../:ghostmove_y", random(50) / 10); if (random(10) < 5) { this._x = this._x + ../:ghostmove_x; } else { this._x = this._x - ../:ghostmove_x; } if (random(10) < 5) { this._y = this._y + ../:ghostmove_y; } else { this._y = this._y - ../:ghostmove_y; } }
Symbol 389 MovieClip Frame 2
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 11
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 12
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 21
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 22
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 30
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 31
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 40
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 41
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 51
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 52
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 62
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 389 MovieClip Frame 63
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if (../:stage_count == ../:boss) { gotoAndStop (30); } else if (../:stage_count == ../:ryu) { gotoAndStop (40); } else if (../:stage_count == ../:akuma) { gotoAndStop (51); } else { gotoAndStop (62); }
Symbol 395 MovieClip Frame 1
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 2
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 15
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 16
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 25
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 26
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 35
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 36
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 45
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 46
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 55
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 56
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 65
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 395 MovieClip Frame 66
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (15); } else if (../:stage_count == ../:ogre) { gotoAndStop (25); } else if (../:stage_count == ../:boss) { gotoAndStop (35); } else if (../:stage_count == ../:ryu) { gotoAndStop (45); } else if (../:stage_count == ../:akuma) { gotoAndStop (55); } else { gotoAndStop (65); }
Symbol 396 MovieClip Frame 2
if (../:enemy_down == "off") { gotoAndPlay (1); } else if (../:enemy_down != "off") { gotoAndPlay (10); }
Symbol 396 MovieClip Frame 11
if (../:enemy_down == "off") { gotoAndPlay (1); } else if (../:enemy_down != "off") { gotoAndPlay (10); }
Symbol 471 MovieClip Frame 1
if (../:manwin != "on") { if (../:level < ../:set_enemy) { Set("../:enemy_down", "off"); Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "off"); if (../:status == "death") { gotoAndPlay (111); } else if (../:count_e == ../:will_hit_e) { if (random(40) < 20) { gotoAndPlay (74); } else { gotoAndPlay (99); } } else if (../:will_hit_e < (random(40) / 2)) { gotoAndPlay (84); } else if (20 < ../:count_e) { Set("../:count_e", 0); gotoAndPlay (15); } } }
Symbol 471 MovieClip Frame 2
if (../:manwin != "on") { if (../:level < ../:set_enemy) { Set("../:walking_e", "on"); if (20 < random(40)) { gotoAndPlay (99); } gotoAndPlay (1); } }
Symbol 471 MovieClip Frame 8
if (../:level == ../:set_enemy) { gotoAndPlay (7); } else { gotoAndPlay (1); }
Symbol 471 MovieClip Frame 15
if (../:level < ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } if (../:level < ../:set_enemy) { Set("../:enemy_noturningback", "on"); tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); }; }
Instance of Symbol 400 MovieClip "hit_e2" in Symbol 471 MovieClip Frame 15
onClipEvent (load) { if (this.hitTest(_root.man)) { if (../../:man_invincible != "on") { if (../../:status != "block") { Set("../../:man_noturningback", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "leftt")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 471 MovieClip Frame 16
if (../:level < ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } Set("../:hitpoint", 0); play(); }
Symbol 471 MovieClip Frame 17
if (../:level < ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); }
Instance of Symbol 400 MovieClip "hit_e2" in Symbol 471 MovieClip Frame 17
onClipEvent (load) { if (this.hitTest(_root.man)) { if (../../:man_invincible != "on") { if (../../:status != "block") { Set("../../:man_noturningback", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "leftt")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 471 MovieClip Frame 18
if (../:level < ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } Set("../:hitpoint", 0); play(); }
Symbol 471 MovieClip Frame 19
if (../:level < ../:set_enemy) { if (../:status != "death") { if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { gotoAndPlay (15); } } else { gotoAndPlay (111); } Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); }
Symbol 471 MovieClip Frame 30
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (154); }
Symbol 471 MovieClip Frame 36
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 471 MovieClip Frame 40
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_02_voice"); }; if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (154); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 471 MovieClip Frame 41
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 471 MovieClip Frame 42
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 471 MovieClip Frame 43
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 471 MovieClip Frame 45
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 471 MovieClip Frame 50
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); }; if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (154); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 51
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 52
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 55
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 471 MovieClip Frame 60
Set("../:enemy_juggled", ../:enemy_juggled + 1); if (../:enemy_juggled >= ../:juggling) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "on"); } else if (../:enemy_juggled < ../:juggling) { Set("../:enemy_invincible", "off"); } if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_02_voice"); }; if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 61
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 62
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 63
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 64
Set("../:score", ../:score + 1); gotoAndPlay (140);
Symbol 471 MovieClip Frame 76
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 471 MovieClip Frame 76
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 471 MovieClip Frame 77
Set("../:hitpoint", 0);
Symbol 471 MovieClip Frame 78
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 471 MovieClip Frame 84
Set("../:enemy_noturningback", "on"); if (random(10) < 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hey_voice"); }; } else { tellTarget ("_root.voice") { gotoAndPlay ("enemy_laugh_voice"); }; }
Symbol 471 MovieClip Frame 87
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 471 MovieClip Frame 88
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 471 MovieClip Frame 89
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 90
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 471 MovieClip Frame 90
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 471 MovieClip Frame 95
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 471 MovieClip Frame 100
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 471 MovieClip Frame 100
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 471 MovieClip Frame 105
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 471 MovieClip Frame 125
Set("../:rand_hurt", random(10)); if (../:rand_hurt >= 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_laugh_voice"); }; } else if (../:rand_hurt < 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hey_voice"); }; }
Symbol 471 MovieClip Frame 127
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (126); }
Symbol 471 MovieClip Frame 134
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "on"); if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); };
Symbol 471 MovieClip Frame 137
Set("../:enemy_air", "on"); Set("../:enemy_invincible", "off");
Symbol 471 MovieClip Frame 140
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 141
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 471 MovieClip Frame 144
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 471 MovieClip Frame 145
Set("../:score", ../:score + 1); gotoAndPlay (189);
Symbol 471 MovieClip Frame 154
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 471 MovieClip Frame 156
tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); };
Symbol 471 MovieClip Frame 164
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 471 MovieClip Frame 165
Set("../:enemy_down", "on");
Symbol 471 MovieClip Frame 176
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 580 + random(20)); if (../:manlife < 60) { Set("../:manlife", ../:manlife + 40); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; } else if ((../:manlife >= 60) & (../:manlife != 100)) { Set("../:manlife", 100); Set("../:enemy_down", "off"); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; }
Symbol 471 MovieClip Frame 181
_root.rest._x = 700; _root.enemy._x = 700; Set("../:enemylife", 100); Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", ../:level + 1); Set("../:enemy_down", "off"); if (../:level == ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (7); } else { gotoAndPlay (1); }
Symbol 471 MovieClip Frame 189
Set("../:enemy_invincible", "on"); Set("../:enemy_air", "off"); Set("../:enemy_down", "on"); if (0 >= ../:enemylife) { gotoAndPlay (165); }
Symbol 471 MovieClip Frame 192
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Symbol 471 MovieClip Frame 202
Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off"); Set("../:enemy_down", "off");
Symbol 471 MovieClip Frame 203
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 566 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:e_hit_01", "on"); Set("../:e_hit_02", "on"); Set("../:e_hit_03", "on"); Set("../:e_hit_04", "on"); Set("../:will_hit_e", random(40)); if (../:status == "death") { gotoAndPlay (257); } else if (../:status != "death") { if (../:count_e >= 4) { Set("../:count_e", 0); if ((../:e_hit_01 == "on") & (20 < ../:will_hit)) { Set("../:e_hit_01", "off"); gotoAndPlay (28); } } else if (../:count_e < 4) { gotoAndPlay (16); } } } } }
Symbol 566 MovieClip Frame 2
if (../:hit_03_count >= 3) { Set("../:hit_03_count", 0); if (../:e_hit_03 == "on") { Set("../:e_hit_03", "off"); gotoAndPlay (66); } }
Symbol 566 MovieClip Frame 3
if (../:manwin != "on") { if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); Set("../:hit_03_count", ../:hit_03_count + 1); gotoAndPlay (1); } } else if (../:stage_count != ../:maskman) { gotoAndPlay (9); } }
Symbol 566 MovieClip Frame 10
if (../:stage_count == ../:maskman) { if (../:level < ../:set_enemy) { gotoAndPlay (9); } else { gotoAndPlay (1); } } else { gotoAndPlay (9); }
Symbol 566 MovieClip Frame 16
if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 38; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -38; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } Set("../:enemy_noturningback", "on"); Set("../:hit_01_count", ../:hit_01_count + 1); Set("../:hit_02_count", ../:hit_02_count + 1); Set("../:hit_03_count", ../:hit_03_count + 1); if ((../:special_e >= 10) & (../:dist < 40)) { Set("../:special_e", 0); if (../:e_hit_04 == "on") { Set("../:e_hit_04", "off"); gotoAndPlay (76); } }
Symbol 566 MovieClip Frame 17
if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 38; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -38; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:hit_02_count >= 5) { Set("../:hit_02_count", 0); if (../:e_hit_02 == "on") { Set("../:e_hit_02", "off"); gotoAndPlay (47); } }
Symbol 566 MovieClip Frame 18
if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 38; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -38; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 566 MovieClip Frame 19
if (../:stage_count == ../:maskman) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 38; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -38; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 566 MovieClip Frame 20
Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); if (10 < ../:will_hit_e) { Set("../:will_hit_e", 0); if (../:e_hit_02 == "on") { Set("../:e_hit_02", "off"); gotoAndPlay (47); } } if (../:status != "death") { gotoAndPlay (1); } else if (../:status == "death") { gotoAndPlay (257); }
Symbol 566 MovieClip Frame 28
Set("../:e_hit_01", "off"); Set("../:e_hit_02", "off"); Set("../:e_hit_03", "off"); Set("../:e_hit_04", "off"); Set("../:special_e", ../:special_e + 1);
Symbol 566 MovieClip Frame 30
tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); };
Symbol 566 MovieClip Frame 31
tellTarget ("_root.effect") { gotoAndPlay ("fab_effect"); };
Instance of Symbol 483 MovieClip "hit" in Symbol 566 MovieClip Frame 31
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 36
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 566 MovieClip Frame 47
Set("../:e_hit_01", "off"); Set("../:e_hit_02", "off"); Set("../:e_hit_03", "off"); Set("../:e_hit_04", "off"); Set("../:special_e", ../:special_e + 1); Set("../:enemy_noturningback", "on");
Symbol 566 MovieClip Frame 49
tellTarget ("_root.effect") { gotoAndPlay ("fab_effect"); }; Set("../:enemy_air", "on"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 492 MovieClip "hit" in Symbol 566 MovieClip Frame 49
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 50
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 51
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 52
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 53
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 58
tellTarget ("_root.effect") { gotoAndPlay ("landing_effect"); }; Set("../:enemy_air", "off");
Symbol 566 MovieClip Frame 60
Set("../:enemy_noturningback", "off");
Symbol 566 MovieClip Frame 61
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 566 MovieClip Frame 66
Set("../:e_hit_01", "off"); Set("../:e_hit_02", "off"); Set("../:e_hit_03", "off"); Set("../:e_hit_04", "off"); Set("../:special_e", ../:special_e + 1);
Symbol 566 MovieClip Frame 67
tellTarget ("_root.effect") { gotoAndPlay ("fab_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); };
Instance of Symbol 492 MovieClip "ShoHit1" in Symbol 566 MovieClip Frame 67
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Instance of Symbol 492 MovieClip "ShoHit1" in Symbol 566 MovieClip Frame 69
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 70
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 566 MovieClip Frame 76
Set("../:e_hit_01", "off"); Set("../:e_hit_02", "off"); Set("../:e_hit_03", "off"); Set("../:e_hit_04", "off"); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); Set("../:enemy_noturningback", "on");
Symbol 566 MovieClip Frame 77
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 566 MovieClip Frame 86
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 566 MovieClip Frame 87
Set("../:super_stop", "playall");
Symbol 566 MovieClip Frame 88
tellTarget ("_root.effect") { gotoAndPlay ("fab_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("kick_voice"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 492 MovieClip "hit" in Symbol 566 MovieClip Frame 88
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 89
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 492 MovieClip "ShoHit1" in Symbol 566 MovieClip Frame 89
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 90
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 91
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 92
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 93
tellTarget ("_root.voice") { gotoAndPlay ("kick_voice"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 492 MovieClip "hit" in Symbol 566 MovieClip Frame 93
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 94
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 492 MovieClip "ShoHit1" in Symbol 566 MovieClip Frame 94
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 95
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 96
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 97
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 98
tellTarget ("_root.voice") { gotoAndPlay ("kick_voice"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 492 MovieClip "hit" in Symbol 566 MovieClip Frame 98
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 99
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } Set("../:enemy_air", "on"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 492 MovieClip "ShoHit1" in Symbol 566 MovieClip Frame 99
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 566 MovieClip Frame 100
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 101
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 102
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 566 MovieClip Frame 107
tellTarget ("_root.effect") { gotoAndPlay ("landing_effect"); }; Set("../:enemy_air", "off");
Symbol 566 MovieClip Frame 109
Set("../:enemy_noturningback", "off");
Symbol 566 MovieClip Frame 110
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 566 MovieClip Frame 118
Set("../:hit_02_count", ../:hit_02_count + 1); Set("../:hit_03_count", ../:hit_03_count + 1); Set("../:special_e", ../:special_e + 1); if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (188); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 119
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 120
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 121
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 123
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 566 MovieClip Frame 128
Set("../:hit_02_count", ../:hit_02_count + 1); Set("../:special_e", ../:special_e + 1); if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (188); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 129
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 130
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 131
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 134
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 566 MovieClip Frame 141
Set("../:hit_02_count", ../:hit_02_count + 1); Set("../:special_e", ../:special_e + 1); if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (188); }
Symbol 566 MovieClip Frame 142
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); };
Symbol 566 MovieClip Frame 148
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 566 MovieClip Frame 151
Set("../:enemy_juggled", ../:enemy_juggled + 1); Set("../:special_e", ../:special_e + 1); if (../:enemy_juggled >= ../:juggling) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "on"); } else if (../:enemy_juggled < ../:juggling) { Set("../:enemy_invincible", "off"); } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_02_voice"); }; if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 152
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 153
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 154
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 157
Set("../:score", ../:score + 1); gotoAndPlay (168);
Symbol 566 MovieClip Frame 161
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); };
Symbol 566 MovieClip Frame 164
Set("../:enemy_air", "on"); Set("../:enemy_invincible", "off");
Symbol 566 MovieClip Frame 172
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 566 MovieClip Frame 173
Set("../:score", ../:score + 1); if (0 < ../:enemylife) { gotoAndPlay (236); } else { gotoAndPlay (218); }
Symbol 566 MovieClip Frame 188
if (0 < ../:enemylife) { Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); } else { Set("../:enemy_noturningback", "on"); Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 25); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 25); }
Symbol 566 MovieClip Frame 189
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 566 MovieClip Frame 190
if (0 >= ../:enemylife) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); }; if (0 < ../:enemylife) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); }; } } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 191
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 192
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 193
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 566 MovieClip Frame 196
if (0 < ../:enemylife) { gotoAndPlay (1); } else { play(); }
Symbol 566 MovieClip Frame 197
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 566 MovieClip Frame 211
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700);
Symbol 566 MovieClip Frame 214
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); _root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 4); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { gotoAndPlay (9); } else { gotoAndPlay (1); }
Symbol 566 MovieClip Frame 218
tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); }; Set("../:enemy_noturningback", "on"); Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off");
Symbol 566 MovieClip Frame 228
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700);
Symbol 566 MovieClip Frame 232
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); _root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 4); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { gotoAndPlay (9); } else { gotoAndPlay (1); }
Symbol 566 MovieClip Frame 236
Set("../:enemy_invincible", "on"); Set("../:enemy_air", "off"); if (0 >= ../:enemylife) { gotoAndPlay (218); }
Symbol 566 MovieClip Frame 249
Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off");
Symbol 566 MovieClip Frame 250
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 566 MovieClip Frame 263
tellTarget ("_root.voice") { gotoAndPlay ("laugh_voice"); };
Symbol 566 MovieClip Frame 270
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (265); }
Symbol 654 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { Set("../:enemy_juggled", 0); Set("../:enemy_block", "on"); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); if (../:status == "death") { gotoAndPlay (157); } else if (../:count_e >= ../:will_hit_e) { if (random(40) < 20) { gotoAndPlay (81); } else { gotoAndPlay (95); } } else if (../:will_hit_e < (random(40) / 2)) { gotoAndPlay (95); } else if (20 < ../:count_e) { Set("../:count_e", 0); gotoAndPlay (18); } } } }
Symbol 654 MovieClip Frame 2
if (../:manwin != "on") { if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); if (10 < random(40)) { gotoAndPlay (111); } else { gotoAndPlay (1); } } } else { gotoAndPlay (1); } }
Symbol 654 MovieClip Frame 11
if (../:stage_count == ../:thaiguy) { if (../:level < ../:set_enemy) { gotoAndPlay (10); } else { gotoAndPlay (1); } } else { gotoAndPlay (10); }
Symbol 654 MovieClip Frame 18
if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:level == ../:set_enemy) { Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "on"); }
Symbol 654 MovieClip Frame 19
if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 654 MovieClip Frame 20
if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } Set("../:hitpoint", 0); play(); } }
Symbol 654 MovieClip Frame 21
if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 654 MovieClip Frame 22
if (../:stage_count == ../:thaiguy) { if (../:level == ../:set_enemy) { if (../:status != "death") { if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { gotoAndPlay (18); } } else { gotoAndPlay (157); } Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); } }
Symbol 654 MovieClip Frame 33
Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); }; if ((../:special_e >= 20) & (../:dist < 100)) { Set("../:special_e", 0); gotoAndPlay (121); }
Symbol 654 MovieClip Frame 39
Set("../:score", ../:score + 1); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 43
Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); }; if ((../:special_e >= 20) & (../:dist < 100)) { Set("../:special_e", 0); gotoAndPlay (121); }
Symbol 654 MovieClip Frame 48
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 53
Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); tellTarget ("_root.voice") { gotoAndPlay ("jap_voice"); }; if ((../:special_e >= 20) & (../:dist < 100)) { Set("../:special_e", 0); gotoAndPlay (121); }
Symbol 654 MovieClip Frame 58
Set("../:score", ../:score + 1); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 63
Set("../:enemy_juggled", ../:enemy_juggled + 1); Set("../:special_e", ../:special_e + 1); if (../:enemy_juggled >= ../:juggling) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "on"); } else if (../:enemy_juggled < ../:juggling) { Set("../:enemy_invincible", "off"); } if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_02_voice"); }; Set("../:enemy_block", "off"); if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 64
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 65
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 66
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 67
Set("../:score", ../:score + 1); gotoAndPlay (186);
Symbol 654 MovieClip Frame 72
Set("../:tired", 0); Set("../:enemy_block", "off"); Set("../:count_tired", ../:count_tired + 1); if (../:count_tired >= 4) { Set("../:count_tired", 0); gotoAndPlay (1); } else if (../:count_tired < 4) { play(); }
Symbol 654 MovieClip Frame 79
if (../:count_tired < 4) { gotoAndPlay (72); } else if (../:count_tired >= 4) { Set("../:count_tired", 0); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 81
Set("../:enemy_noturningback", "on"); Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 150)) { Set("../:special_e", 0); gotoAndPlay (121); }
Symbol 654 MovieClip Frame 83
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 83
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 84
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 30); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 30); }
Symbol 654 MovieClip Frame 85
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 86
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 87
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 654 MovieClip Frame 88
Set("../:hitpoint", 0);
Symbol 654 MovieClip Frame 91
Set("../:enemy_noturningback", "off");
Symbol 654 MovieClip Frame 92
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 95
Set("../:enemy_noturningback", "on"); Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 150)) { Set("../:special_e", 0); gotoAndPlay (121); } if (random(10) < 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hey_voice"); }; } else { tellTarget ("_root.voice") { gotoAndPlay ("enemy_laugh_voice"); }; }
Symbol 654 MovieClip Frame 98
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 98
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 99
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 100
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 101
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 102
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 102
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 105
Set("../:enemy_noturningback", "off");
Symbol 654 MovieClip Frame 106
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 111
Set("../:enemy_noturningback", "on"); Set("../:tired", ../:tired + 1); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 150)) { Set("../:special_e", 0); gotoAndPlay (121); }
Symbol 654 MovieClip Frame 112
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 112
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 115
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 115
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 117
Set("../:enemy_noturningback", "off");
Symbol 654 MovieClip Frame 118
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 121
Set("../:enemy_noturningback", "on"); Set("../:special_e", 0); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay");
Symbol 654 MovieClip Frame 122
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 654 MovieClip Frame 131
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 654 MovieClip Frame 132
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 654 MovieClip Frame 133
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hey_voice"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 133
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 134
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 30); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 30); } } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 135
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 136
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 137
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 137
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 138
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 30); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 30); } } Set("../:enemy_noturningback", "off");
Symbol 654 MovieClip Frame 140
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); } Set("../:enemy_noturningback", "on");
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 140
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 141
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 30); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 30); } } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 142
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 654 MovieClip Frame 143
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 144
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 654 MovieClip Frame 144
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 654 MovieClip Frame 145
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 30); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 30); } }
Symbol 654 MovieClip Frame 149
Set("../:enemy_noturningback", "off");
Symbol 654 MovieClip Frame 150
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); if (../:tired >= 10) { Set("../:tired", 0); gotoAndPlay (72); } else { Set("../:enemy_status", "stand"); gotoAndPlay (1); }
Symbol 654 MovieClip Frame 171
Set("../:rand_hurt", random(10)); if (../:rand_hurt >= 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_laugh_voice"); }; } else if (../:rand_hurt < 5) { tellTarget ("_root.voice") { gotoAndPlay ("enemy_hey_voice"); }; }
Symbol 654 MovieClip Frame 173
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (172); }
Symbol 654 MovieClip Frame 180
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:tired", 0); if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); };
Symbol 654 MovieClip Frame 183
Set("../:enemy_air", "on"); Set("../:enemy_invincible", "off");
Symbol 654 MovieClip Frame 186
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 187
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 654 MovieClip Frame 190
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 654 MovieClip Frame 191
Set("../:score", ../:score + 5); gotoAndPlay (235);
Symbol 654 MovieClip Frame 200
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 654 MovieClip Frame 202
tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); };
Symbol 654 MovieClip Frame 210
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 654 MovieClip Frame 211
Set("../:enemy_down", "on");
Symbol 654 MovieClip Frame 222
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 654 MovieClip Frame 227
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 3); Set("../:enemy_down", "off"); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 654 MovieClip Frame 235
Set("../:enemy_invincible", "on"); Set("../:enemy_air", "off"); Set("../:enemy_down", "on"); if (0 >= ../:enemylife) { gotoAndPlay (211); }
Symbol 654 MovieClip Frame 243
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Symbol 654 MovieClip Frame 248
Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off"); Set("../:enemy_down", "off");
Symbol 654 MovieClip Frame 249
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); if (../:count_tired < 4) { gotoAndPlay (72); } else if (../:count_tired >= 4) { Set("../:count_tired", 0); gotoAndPlay (1); }
Symbol 725 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { Set("../:enemy_down", "off"); Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "off"); if (../:status == "death") { gotoAndPlay (193); } else { if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); } if (../:count_e == ../:will_hit_e) { if (random(40) < 20) { gotoAndPlay (104); } else { gotoAndPlay (119); } } else if (../:will_hit_e < (random(40) / 2)) { gotoAndPlay (119); } else if (20 < ../:count_e) { Set("../:count_e", 0); gotoAndPlay (23); } } } } }
Symbol 725 MovieClip Frame 2
if (../:manwin != "on") { if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); } Set("../:walking_e", "on"); if (20 < random(40)) { gotoAndPlay (104); } gotoAndPlay (1); } } else { gotoAndPlay (1); } }
Symbol 725 MovieClip Frame 7
if (../:manwin != "on") { if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { Set("../:enemy_down", "on"); Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "on"); if (../:status == "death") { gotoAndPlay (188); } else if (../:count_e == ../:will_hit_e) { if (random(40) < 20) { gotoAndPlay (140); } } else if (20 < ../:count_e) { Set("../:count_e", 0); gotoAndPlay (38); } } } }
Symbol 725 MovieClip Frame 8
if (../:manwin != "on") { if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); if (20 < random(40)) { gotoAndPlay (140); } gotoAndPlay (7); } } else { gotoAndPlay (7); } }
Symbol 725 MovieClip Frame 16
if (../:stage_count == ../:ogre) { if (../:level < ../:set_enemy) { gotoAndPlay (15); } else { gotoAndPlay (1); } } else { gotoAndPlay (15); }
Symbol 725 MovieClip Frame 23
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:ogre_count >= 5) { Set("../:ogre_count", 0); gotoAndPlay (212); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 3); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 3); } play(); } } Set("../:enemy_noturningback", "on");
Symbol 725 MovieClip Frame 26
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 3); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 3); } play(); } } tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 725 MovieClip Frame 29
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 3); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 3); } play(); } }
Symbol 725 MovieClip Frame 32
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 3); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 3); } play(); } } tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 725 MovieClip Frame 35
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:status != "death") { if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { gotoAndPlay (23); } } else { gotoAndPlay (188); } Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); } }
Symbol 725 MovieClip Frame 38
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } } Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "on");
Symbol 725 MovieClip Frame 41
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } } tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; Set("../:bg_x", ../:bg_x - 5); Set("../:bg_y", ../:bg_y - 5); Set("../:bg_x2", ../:bg_x2 - 5); Set("../:bg_y2", ../:bg_y2 - 5); Set("../:ground_x", ../:ground_x - 5); Set("../:ground_y", ../:ground_y - 5); Set("../:ground_x2", ../:ground_x2 - 5); Set("../:ground_y2", ../:ground_y2 - 5); Set("../:move_x", ../:move_x - 5); Set("../:move_y", ../:move_y - 5);
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 41
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "leftt")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 42
Set("../:bg_x", ../:bg_x + 5); Set("../:bg_y", ../:bg_y + 5); Set("../:bg_x2", ../:bg_x2 + 5); Set("../:bg_y2", ../:bg_y2 + 5); Set("../:ground_x", ../:ground_x + 5); Set("../:ground_y", ../:ground_y + 5); Set("../:ground_x2", ../:ground_x2 + 5); Set("../:ground_y2", ../:ground_y2 + 5); Set("../:move_x", ../:move_x + 5); Set("../:move_y", ../:move_y + 5);
Symbol 725 MovieClip Frame 44
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } } if (10 < random(40)) { Set("../:move_y", 220); gotoAndPlay (140); }
Symbol 725 MovieClip Frame 47
if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } } tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; Set("../:bg_x", ../:bg_x - 5); Set("../:bg_y", ../:bg_y - 5); Set("../:bg_x2", ../:bg_x2 - 5); Set("../:bg_y2", ../:bg_y2 - 5); Set("../:ground_x", ../:ground_x - 5); Set("../:ground_y", ../:ground_y - 5); Set("../:ground_x2", ../:ground_x2 - 5); Set("../:ground_y2", ../:ground_y2 - 5); Set("../:move_x", ../:move_x - 5); Set("../:move_y", ../:move_y - 5);
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 47
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "leftt")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 48
Set("../:bg_x", ../:bg_x + 5); Set("../:bg_y", ../:bg_y + 5); Set("../:bg_x2", ../:bg_x2 + 5); Set("../:bg_y2", ../:bg_y2 + 5); Set("../:ground_x", ../:ground_x + 5); Set("../:ground_y", ../:ground_y + 5); Set("../:ground_x2", ../:ground_x2 + 5); Set("../:ground_y2", ../:ground_y2 + 5); Set("../:move_x", ../:move_x + 5); Set("../:move_y", ../:move_y + 5);
Symbol 725 MovieClip Frame 50
Set("../:move_y", 220); if (../:stage_count == ../:ogre) { if (../:level == ../:set_enemy) { if (../:status != "death") { if (10 < random(40)) { gotoAndPlay (140); } if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (7); } else { gotoAndPlay (38); } } else { gotoAndPlay (188); } Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); } }
Symbol 725 MovieClip Frame 57
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if ((../:manhitpoint / 4) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4)); } else if ((../:manhitpoint / 4) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (243); } Set("../:ogre_count", ../:ogre_count + 1); if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); }
Symbol 725 MovieClip Frame 59
Set("../:score", ../:score + 1); Set("../:ogre_count", ../:ogre_count + 1); gotoAndPlay (1);
Symbol 725 MovieClip Frame 67
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if ((../:manhitpoint / 4) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4)); } else if ((../:manhitpoint / 4) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (243); } Set("../:ogre_count", ../:ogre_count + 1); if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); }
Symbol 725 MovieClip Frame 69
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 725 MovieClip Frame 76
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if ((../:manhitpoint / 4) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4)); } else if ((../:manhitpoint / 4) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (243); } Set("../:ogre_count", ../:ogre_count + 1); if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); }
Symbol 725 MovieClip Frame 78
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 725 MovieClip Frame 83
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; if ((../:manhitpoint / 4) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4)); } else if ((../:manhitpoint / 4) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (243); } Set("../:ogre_count", ../:ogre_count + 1); if (../:ogre_count >= 5) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (212); }
Symbol 725 MovieClip Frame 85
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 725 MovieClip Frame 92
tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_01_voice"); }; tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if ((../:manhitpoint / 4) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 4)); } else if ((../:manhitpoint / 4) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (273); } Set("../:ogre_count", ../:ogre_count + 1); if (../:ogre_count >= 10) { Set("../:enemy_invincible", "on"); Set("../:ogre_count", 0); gotoAndPlay (227); }
Symbol 725 MovieClip Frame 94
Set("../:score", ../:score + 5); gotoAndPlay (7);
Symbol 725 MovieClip Frame 104
Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); }
Symbol 725 MovieClip Frame 107
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Symbol 725 MovieClip Frame 108
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 30); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 30); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 108
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 109
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 725 MovieClip Frame 110
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 725 MovieClip Frame 111
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 112
Set("../:hitpoint", 0); Set("../:enemy_noturningback", "off");
Symbol 725 MovieClip Frame 113
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 725 MovieClip Frame 119
Set("../:enemy_noturningback", "on"); Set("../:enemy_down", "on"); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (50 < ../:dist)) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (157); }
Symbol 725 MovieClip Frame 126
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 126
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 127
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 30); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 30); }
Symbol 725 MovieClip Frame 128
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 128
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 129
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 725 MovieClip Frame 130
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 131
Set("../:enemy_down", "off"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 132
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 133
Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 725 MovieClip Frame 140
Set("../:enemy_noturningback", "on"); Set("../:enemy_invincible", "on"); Set("../:enemy_block", "on");
Symbol 725 MovieClip Frame 146
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:bg_x", ../:bg_x - 5); Set("../:bg_y", ../:bg_y - 5); Set("../:bg_x2", ../:bg_x2 - 5); Set("../:bg_y2", ../:bg_y2 - 5); Set("../:ground_x", ../:ground_x - 5); Set("../:ground_y", ../:ground_y - 5); Set("../:ground_x2", ../:ground_x2 - 5); Set("../:ground_y2", ../:ground_y2 - 5); Set("../:move_x", ../:move_x - 5); Set("../:move_y", ../:move_y - 5); tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 146
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); Set("../../:status", "sleep"); tellTarget ("_root.man") { gotoAndPlay ("getup"); }; } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 147
Set("../:bg_x", ../:bg_x + 5); Set("../:bg_y", ../:bg_y + 5); Set("../:bg_x2", ../:bg_x2 + 5); Set("../:bg_y2", ../:bg_y2 + 5); Set("../:ground_x", ../:ground_x + 5); Set("../:ground_y", ../:ground_y + 5); Set("../:ground_x2", ../:ground_x2 + 5); Set("../:ground_y2", ../:ground_y2 + 5); Set("../:move_x", ../:move_x + 5); Set("../:move_y", ../:move_y + 5);
Symbol 725 MovieClip Frame 148
Set("../:enemy_invincible", "off");
Symbol 725 MovieClip Frame 151
Set("../:enemy_noturningback", "off");
Symbol 725 MovieClip Frame 152
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:move_y", 220); gotoAndPlay (7);
Symbol 725 MovieClip Frame 157
Set("../:enemy_noturningback", "on"); Set("../:enemy_invincible", "on"); Set("../:special_e", 0); Set("../:enemy_down", "on"); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay");
Symbol 725 MovieClip Frame 159
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 725 MovieClip Frame 168
Set("../:super_stop", "playall"); Set("../:enemy_invincible", "off");
Symbol 725 MovieClip Frame 169
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 169
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 170
Set("../:super_stop", "playall"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Symbol 725 MovieClip Frame 171
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 171
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 172
Set("../:super_stop", "playall"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Symbol 725 MovieClip Frame 173
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 173
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 174
Set("../:super_stop", "playall"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Symbol 725 MovieClip Frame 175
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 175
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 176
Set("../:super_stop", "playall"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Symbol 725 MovieClip Frame 177
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 50); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 50); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 177
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 178
Set("../:super_stop", "playall"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 725 MovieClip Frame 179
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 725 MovieClip Frame 179
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 725 MovieClip Frame 180
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 181
Set("../:enemy_down", "off"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 182
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 725 MovieClip Frame 183
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); gotoAndPlay (1);
Symbol 725 MovieClip Frame 202
Set("../:enemy_down", "on"); tellTarget ("_root.voice") { gotoAndPlay ("laugh_voice"); };
Symbol 725 MovieClip Frame 207
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (203); }
Symbol 725 MovieClip Frame 212
Set("../:enemy_invincible", "on"); Set("../:enemy_block", "on"); Set("../:big", "on");
Symbol 725 MovieClip Frame 218
tellTarget ("_root.effect") { gotoAndPlay ("zoom_effect"); };
Symbol 725 MovieClip Frame 223
Set("../:enemy_down", "on");
Symbol 725 MovieClip Frame 224
Set("../:enemy_invincible", "off"); gotoAndPlay (7);
Symbol 725 MovieClip Frame 227
Set("../:big", "off"); Set("../:enemy_invincible", "on"); Set("../:enemy_block", "off");
Symbol 725 MovieClip Frame 233
tellTarget ("_root.effect") { gotoAndPlay ("zoom_effect"); };
Symbol 725 MovieClip Frame 238
Set("../:enemy_down", "off");
Symbol 725 MovieClip Frame 239
Set("../:enemy_invincible", "off"); gotoAndPlay (1);
Symbol 725 MovieClip Frame 243
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 725 MovieClip Frame 245
tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); };
Symbol 725 MovieClip Frame 252
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 725 MovieClip Frame 254
Set("../:enemy_down", "on");
Symbol 725 MovieClip Frame 265
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 725 MovieClip Frame 270
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 4); Set("../:enemy_down", "off"); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (15); } else { gotoAndPlay (1); }
Symbol 725 MovieClip Frame 273
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 725 MovieClip Frame 278
tellTarget ("_root.voice") { gotoAndPlay ("enemy_die_voice"); };
Symbol 725 MovieClip Frame 283
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); }; Set("../:bg_x", ../:bg_x - 5); Set("../:bg_y", ../:bg_y - 5); Set("../:bg_x2", ../:bg_x2 - 5); Set("../:bg_y2", ../:bg_y2 - 5); Set("../:ground_x", ../:ground_x - 5); Set("../:ground_y", ../:ground_y - 5); Set("../:ground_x2", ../:ground_x2 - 5); Set("../:ground_y2", ../:ground_y2 - 5); Set("../:move_x", ../:move_x - 5); Set("../:move_y", ../:move_y - 5);
Symbol 725 MovieClip Frame 284
Set("../:bg_x", ../:bg_x + 5); Set("../:bg_y", ../:bg_y + 5); Set("../:bg_x2", ../:bg_x2 + 5); Set("../:bg_y2", ../:bg_y2 + 5); Set("../:ground_x", ../:ground_x + 5); Set("../:ground_y", ../:ground_y + 5); Set("../:ground_x2", ../:ground_x2 + 5); Set("../:ground_y2", ../:ground_y2 + 5); Set("../:move_x", ../:move_x + 5); Set("../:move_y", ../:move_y + 5); Set("../:enemy_down", "on");
Symbol 725 MovieClip Frame 293
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 725 MovieClip Frame 298
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 4); Set("../:enemy_down", "off"); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (15); } else { gotoAndPlay (1); }
Symbol 839 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { Set("../:man_got_hit", "off"); Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "on"); Set("../:will_hit_e", random(40)); if (../:status == "death") { gotoAndPlay (285); } else if (20 >= ../:will_hit_e) { gotoAndPlay (19); } } } }
Symbol 839 MovieClip Frame 2
if (../:will_attack_e6 >= 10) { Set("../:will_attack_e6", 0); gotoAndPlay (75); }
Symbol 839 MovieClip Frame 3
if (../:manwin != "on") { if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); gotoAndPlay (1); } } else { gotoAndPlay (1); } }
Symbol 839 MovieClip Frame 12
if (../:stage_count == ../:ryu) { if (../:level < ../:set_enemy) { gotoAndPlay (11); } else { gotoAndPlay (1); } } else { gotoAndPlay (11); }
Symbol 839 MovieClip Frame 19
if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:level == ../:set_enemy) { Set("../:enemy_noturningback", "on"); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:will_attack_e3 >= 20) { if (../:dist < 50) { Set("../:will_attack_e3", 0); gotoAndPlay (122); } else if (../:dist >= 50) { if ((../:hadoken == "off") & (../:big_hadoken == "off")) { Set("../:will_attack_e3", 0); gotoAndPlay (136); } } } }
Symbol 839 MovieClip Frame 20
if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:will_attack_e2 >= 10) { Set("../:will_attack_e2", 0); gotoAndPlay (106); }
Symbol 839 MovieClip Frame 21
if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:dist < 50) { if (../:will_attack_e >= 10) { Set("../:will_attack_e", 0); gotoAndPlay (97); } }
Symbol 839 MovieClip Frame 22
if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:dist < 50) { if (../:will_attack_e5 >= 3) { Set("../:will_attack_e5", 0); gotoAndPlay (151); } }
Symbol 839 MovieClip Frame 23
if (../:stage_count == ../:ryu) { if (../:level == ../:set_enemy) { if (../:status != "death") { Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { gotoAndPlay (19); } } else { gotoAndPlay (285); } } }
Symbol 839 MovieClip Frame 28
if (../:special_e >= 20) { if (../:dist < 70) { if (30 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (30 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 70) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } Set("../:enemy_block", "on"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if ((../:manhitpoint / 5) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 5)); } else if ((../:manhitpoint / 5) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (328); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 29
if (../:special_e >= 20) { if (../:dist < 70) { if (30 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (50 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 70) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 30
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 31
Set("../:enemy_block", "off"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 35
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (328); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 36
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 37
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 38
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 40
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 839 MovieClip Frame 46
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (328); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 47
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 48
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 49
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 51
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 56
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (328); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 57
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 58
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 59
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 61
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 66
Set("../:enemy_block", "off"); Set("../:enemy_air", "on"); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 67
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 68
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 69
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 70
Set("../:score", ../:score + 1); gotoAndPlay (314);
Symbol 839 MovieClip Frame 75
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } Set("../:enemy_noturningback", "on"); Set("../:ryu_fly_kick", "off"); Set("../:enemy_air", "on"); Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 76
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 77
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 78
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 79
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 80
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 81
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 82
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 83
if (random(40) < 10) { Set("../:enemy_block", "off"); gotoAndPlay (162); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 84
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 85
Set("../:enemy_air", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 87
Set("../:enemy_noturningback", "off");
Symbol 839 MovieClip Frame 88
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 97
if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("ryu_hip_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 97
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 101
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 839 MovieClip Frame 106
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("ryu_spetjetpetryuken_voice"); };
Symbol 839 MovieClip Frame 107
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 107
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 108
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 109
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 109
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 110
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 111
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 111
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 112
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 113
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 113
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 114
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 115
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 116
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 118
Set("../:enemy_noturningback", "off"); Set("../:man_got_hit", "off");
Symbol 839 MovieClip Frame 119
if ((../:will_attack_e4 >= 5) & (../:hadoken == "off")) { Set("../:will_attack_e4", 0); gotoAndPlay (136); } gotoAndPlay (1);
Symbol 839 MovieClip Frame 122
Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } tellTarget ("_root.voice") { gotoAndPlay ("ryu_shoryuken_voice"); };
Symbol 839 MovieClip Frame 123
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 124
Set("../:enemy_air", "on"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 124
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 125
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 126
Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 127
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 128
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 130
Set("../:enemy_air", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 132
Set("../:enemy_noturningback", "off");
Symbol 839 MovieClip Frame 133
if ((../:will_attack_e4 >= 5) & (../:hadoken == "off")) { Set("../:will_attack_e4", 0); gotoAndPlay (136); } gotoAndPlay (1);
Symbol 839 MovieClip Frame 136
Set("../:enemy_block", "off"); Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } }
Symbol 839 MovieClip Frame 139
tellTarget ("_root.voice") { gotoAndPlay ("ryu_hadoken_voice"); }; Set("../:hadoken", "on");
Symbol 839 MovieClip Frame 146
Set("../:enemy_noturningback", "off");
Symbol 839 MovieClip Frame 147
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 151
Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 100) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 100) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } }
Symbol 839 MovieClip Frame 152
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; tellTarget ("_root.voice") { gotoAndPlay ("ryu_hurr_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 152
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 156
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 162
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 162
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 163
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (84);
Symbol 839 MovieClip Frame 169
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); tellTarget ("_root.voice") { gotoAndPlay ("ryu_shinku_voice"); };
Symbol 839 MovieClip Frame 170
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 839 MovieClip Frame 179
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 839 MovieClip Frame 180
tellTarget ("_root.voice") { gotoAndPlay ("ryu_spetjetpetryuken_voice"); };
Symbol 839 MovieClip Frame 181
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 181
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 182
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 183
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 183
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 184
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 185
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 185
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 186
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 187
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 187
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 188
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 189
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 189
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 190
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 191
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 191
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 192
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 193
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 193
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 194
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 195
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 195
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 196
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 839 MovieClip Frame 197
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Symbol 839 MovieClip Frame 200
Set("../:enemy_noturningback", "off");
Symbol 839 MovieClip Frame 201
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 208
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay");
Symbol 839 MovieClip Frame 209
tellTarget ("_root.voice") { gotoAndPlay ("ryu_shinku_voice"); };
Symbol 839 MovieClip Frame 210
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 839 MovieClip Frame 219
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 839 MovieClip Frame 220
tellTarget ("_root.voice") { gotoAndPlay ("ryu_hadoken_voice"); }; Set("../:big_hadoken", "on");
Symbol 839 MovieClip Frame 227
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off");
Symbol 839 MovieClip Frame 228
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 233
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay");
Symbol 839 MovieClip Frame 234
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 839 MovieClip Frame 243
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 839 MovieClip Frame 244
gotoAndPlay (245);
Symbol 839 MovieClip Frame 245
tellTarget ("_root.voice") { gotoAndPlay ("ryu_hip_voice"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 245
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 246
if (../:man_got_hit == "on") { Set("../:super_stop", "onlyenemyplay"); } else if (../:man_got_hit != "on") { Set("../:super_stop", "playall"); gotoAndPlay (267); }
Symbol 839 MovieClip Frame 247
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 248
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 249
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 250
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 251
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 252
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 253
if (../:man_got_hit == "on") { Set("../:super_stop", "playall"); }
Symbol 839 MovieClip Frame 254
gotoAndPlay (255);
Symbol 839 MovieClip Frame 255
tellTarget ("_root.voice") { gotoAndPlay ("ryu_hip_voice"); }; if (../:man_got_hit == "on") { Set("../:super_stop", "onlyenemyplay"); } else if (../:man_got_hit != "on") { Set("../:super_stop", "playall"); gotoAndPlay (267); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 255
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 256
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 257
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 258
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 259
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 260
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 261
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 262
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 263
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x + 5); }
Symbol 839 MovieClip Frame 264
if (../:man_got_hit == "on") { Set("../:move_x", ../:move_x - 5); }
Symbol 839 MovieClip Frame 265
if (../:man_got_hit == "on") { Set("../:super_stop", "playall"); }
Symbol 839 MovieClip Frame 266
gotoAndPlay (267);
Symbol 839 MovieClip Frame 267
Set("../:enemy_air", "on"); tellTarget ("_root.voice") { gotoAndPlay ("ryu_hurr_voice"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 839 MovieClip Frame 267
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 839 MovieClip Frame 268
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 839 MovieClip Frame 269
Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 270
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 271
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 272
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 273
Set("../:enemy_air", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 839 MovieClip Frame 275
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off");
Symbol 839 MovieClip Frame 276
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 839 MovieClip Frame 301
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (300); }
Symbol 839 MovieClip Frame 308
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); };
Symbol 839 MovieClip Frame 311
Set("../:enemy_air", "on"); Set("../:enemy_invincible", "off");
Symbol 839 MovieClip Frame 314
if (0 >= ../:enemylife) { tellTarget ("_root.voice") { gotoAndPlay ("akuma_death_voice"); }; } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 315
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 839 MovieClip Frame 318
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 839 MovieClip Frame 319
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { gotoAndPlay (339); } else if (0 < ../:enemylife) { gotoAndPlay (367); }
Symbol 839 MovieClip Frame 328
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 839 MovieClip Frame 330
tellTarget ("_root.voice") { gotoAndPlay ("ryu_death_voice"); };
Symbol 839 MovieClip Frame 338
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 839 MovieClip Frame 339
Set("../:enemy_down", "on");
Symbol 839 MovieClip Frame 354
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 839 MovieClip Frame 359
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 1); Set("../:enemy_down", "off"); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (11); } else { gotoAndPlay (1); }
Symbol 839 MovieClip Frame 367
Set("../:enemy_invincible", "on"); Set("../:enemy_air", "off"); Set("../:enemy_down", "on"); Set("../:count_tired", 0); if (0 >= ../:enemylife) { gotoAndPlay (339); }
Symbol 839 MovieClip Frame 374
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Symbol 839 MovieClip Frame 375
Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off"); Set("../:enemy_down", "off");
Symbol 839 MovieClip Frame 380
if (../:special_e >= 20) { if (../:dist < 50) { if (30 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (50 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (169); } } else if (../:dist >= 50) { if (../:big_hadoken == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (208); } } } gotoAndPlay (1);
Symbol 846 MovieClip Frame 1
if (../:hadoken == "on") { Set("../:ballspeed", random(10) + 20); gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 846 MovieClip Frame 2
if (../:hadoken == "on") { Set("../:ballspeed", random(10) + 20); gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 846 MovieClip Frame 10
if (../:ball_face == "right") { Set("../:move_xball", ../:move_xball + ../:ballspeed); } else if (../:ball_face == "left") { Set("../:move_xball", ../:move_xball - ../:ballspeed); } if (../:hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 846 MovieClip Frame 11
if (../:ball_face == "right") { Set("../:move_xball", ../:move_xball + ../:ballspeed); } else if (../:ball_face == "left") { Set("../:move_xball", ../:move_xball - ../:ballspeed); } if (../:hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 846 MovieClip Frame 12
if (../:ball_face == "right") { Set("../:move_xball", ../:move_xball + ../:ballspeed); } else if (../:ball_face == "left") { Set("../:move_xball", ../:move_xball - ../:ballspeed); } if (../:hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 846 MovieClip Frame 13
if (../:hadoken == "break") { gotoAndPlay (30); } else { gotoAndPlay (10); }
Symbol 846 MovieClip Frame 33
Set("../:hadoken", "off"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "on"); Set("../:will_hit_e", random(40)); Set("../:man_got_hit", "off"); if (../:status == "death") { gotoAndPlay (323); } else if (20 >= ../:will_hit_e) { gotoAndPlay (18); } } } }
Symbol 958 MovieClip Frame 2
if (../:will_attack_e6 >= 10) { Set("../:will_attack_e6", 0); gotoAndPlay (74); }
Symbol 958 MovieClip Frame 3
if (../:manwin != "on") { if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); gotoAndPlay (1); } } else { gotoAndPlay (1); } }
Symbol 958 MovieClip Frame 11
if (../:stage_count == ../:akuma) { if (../:level < ../:set_enemy) { gotoAndPlay (10); } else { gotoAndPlay (1); } } else { gotoAndPlay (10); }
Symbol 958 MovieClip Frame 18
if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:level == ../:set_enemy) { Set("../:enemy_noturningback", "on"); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:will_attack_e3 >= 20) { if (../:dist < 50) { Set("../:will_attack_e3", 0); gotoAndPlay (121); } else if (../:dist >= 50) { if ((../:fireball == "off") & (../:big_fireball == "off")) { Set("../:will_attack_e3", 0); gotoAndPlay (135); } } } }
Symbol 958 MovieClip Frame 19
if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:will_attack_e2 >= 10) { Set("../:will_attack_e2", 0); gotoAndPlay (105); }
Symbol 958 MovieClip Frame 20
if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:dist < 50) { if (../:will_attack_e >= 10) { Set("../:will_attack_e", 0); gotoAndPlay (96); } }
Symbol 958 MovieClip Frame 21
if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { if (random(100) < 10) { Set("../:enemy_block", "off"); } else { Set("../:enemy_block", "on"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } if (../:dist < 50) { if (../:will_attack_e5 >= 3) { Set("../:will_attack_e5", 0); gotoAndPlay (149); } }
Symbol 958 MovieClip Frame 22
if (../:stage_count == ../:akuma) { if (../:level == ../:set_enemy) { if (../:status != "death") { Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { if (random(40) < 30) { gotoAndPlay (149); } gotoAndPlay (18); } } else { gotoAndPlay (323); } } }
Symbol 958 MovieClip Frame 27
Set("../:enemy_block", "on"); if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } if ((../:manhitpoint / 10) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 10)); } else if ((../:manhitpoint / 10) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (366); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 28
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 29
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 30
Set("../:enemy_block", "off"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 34
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (366); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 35
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 36
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 37
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 39
Set("../:score", ../:score + 1); gotoAndPlay (1);
Symbol 958 MovieClip Frame 45
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (366); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 46
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 47
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 48
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 50
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 55
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (366); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 56
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 57
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 58
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 60
Set("../:score", ../:score + 1); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 65
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.voice") { gotoAndPlay ("man_hurt_voice"); }; Set("../:enemy_block", "off"); Set("../:enemy_air", "on"); if ((../:manhitpoint / 2) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 2)); } else if ((../:manhitpoint / 2) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 66
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 67
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 68
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 69
Set("../:score", ../:score + 1); gotoAndPlay (352);
Symbol 958 MovieClip Frame 74
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } Set("../:enemy_noturningback", "on"); Set("../:ryu_fly_kick", "off"); Set("../:enemy_air", "on"); Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 75
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 76
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 77
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 78
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 79
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 80
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 81
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 82
if (random(40) < 10) { Set("../:enemy_block", "off"); gotoAndPlay (160); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 83
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 84
Set("../:enemy_air", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 86
Set("../:enemy_noturningback", "off");
Symbol 958 MovieClip Frame 87
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 96
Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 96
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 100
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 958 MovieClip Frame 105
Set("../:enemy_noturningback", "on"); Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Symbol 958 MovieClip Frame 106
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 106
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 107
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 107
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 108
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 108
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 109
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 109
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 110
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 110
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 111
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 111
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 112
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 112
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 113
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 113
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 114
if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } Set("../:man_got_hit", "off"); } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 115
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 117
Set("../:enemy_noturningback", "off");
Symbol 958 MovieClip Frame 118
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); gotoAndPlay (121); } else if (../:man_got_hit == "off") { gotoAndPlay (1); }
Symbol 958 MovieClip Frame 121
Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } } tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); };
Symbol 958 MovieClip Frame 122
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 958 MovieClip Frame 123
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); } Set("../:enemy_air", "on");
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 123
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 124
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 958 MovieClip Frame 125
Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 126
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 127
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 128
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 131
Set("../:enemy_noturningback", "off"); Set("../:enemy_air", "off");
Symbol 958 MovieClip Frame 132
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 135
Set("../:enemy_block", "off"); Set("../:enemy_noturningback", "on"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } }
Symbol 958 MovieClip Frame 137
tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:fireball", "on");
Symbol 958 MovieClip Frame 144
Set("../:enemy_noturningback", "off");
Symbol 958 MovieClip Frame 145
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 149
Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e6", ../:will_attack_e6 + 1); if (../:special_e >= 20) { if (../:dist < 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (233); } else if (40 < ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (167); } } else if (../:dist >= 70) { if (40 >= ../:enemylife) { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (279); } else if (40 < ../:enemylife) { if (../:big_fireball == "off") { Set("../:special_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (207); } } } }
Symbol 958 MovieClip Frame 150
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 150
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 154
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 160
Set("../:special_e", ../:special_e + 1); Set("../:will_attack_e", ../:will_attack_e + 1); Set("../:will_attack_e2", ../:will_attack_e2 + 1); Set("../:will_attack_e3", ../:will_attack_e3 + 1); Set("../:will_attack_e4", ../:will_attack_e4 + 1); Set("../:will_attack_e5", ../:will_attack_e5 + 1); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_block", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 160
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 161
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (83);
Symbol 958 MovieClip Frame 167
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", 0); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); tellTarget ("_root.voice") { gotoAndPlay ("akuma_special_voice"); };
Symbol 958 MovieClip Frame 168
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 958 MovieClip Frame 177
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 958 MovieClip Frame 178
tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 178
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 179
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 180
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 181
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 182
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 183
tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 183
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 184
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 185
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 186
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 187
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 188
tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:enemy_block", "off"); tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 188
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_03) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_03); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 189
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { Set("../:man_got_hit", "off"); if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x + 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x - 20); } } Set("../:enemy_air", "on"); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 190
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 191
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 192
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 193
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 194
if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 958 MovieClip Frame 196
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off"); Set("../:man_got_hit", "off");
Symbol 958 MovieClip Frame 197
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 207
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", 0); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); tellTarget ("_root.voice") { gotoAndPlay ("akuma_special_voice"); };
Symbol 958 MovieClip Frame 208
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 958 MovieClip Frame 217
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 958 MovieClip Frame 218
tellTarget ("_root.voice") { gotoAndPlay ("akuma_voice"); }; Set("../:big_fireball", "on");
Symbol 958 MovieClip Frame 225
Set("../:enemy_noturningback", "off");
Symbol 958 MovieClip Frame 226
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 233
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", 0); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); tellTarget ("_root.voice") { gotoAndPlay ("akuma_special_voice"); };
Symbol 958 MovieClip Frame 235
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 958 MovieClip Frame 244
Set("../:super_stop", "playall");
Symbol 958 MovieClip Frame 247
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 247
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 248
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 248
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 249
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 249
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 250
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 958 MovieClip Frame 253
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 253
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 254
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 254
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 255
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 255
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 256
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 958 MovieClip Frame 259
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 259
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 260
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 260
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 261
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 261
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 958 MovieClip Frame 262
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 958 MovieClip Frame 272
Set("../:enemy_noturningback", "off"); Set("../:man_got_hit", "off"); Set("../:enemy_invincible", "off");
Symbol 958 MovieClip Frame 273
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 279
Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); Set("../:special_e", 0); Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); tellTarget ("_root.voice") { gotoAndPlay ("akuma_special_voice"); };
Symbol 958 MovieClip Frame 280
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 958 MovieClip Frame 289
Set("../:super_stop", "playall");
Symbol 958 MovieClip Frame 290
tellTarget ("_root.effect") { gotoAndPlay ("warp_effect"); }; if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 290
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 291
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 291
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 292
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 292
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 293
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 293
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 294
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 294
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 295
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 295
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 296
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 296
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 297
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 297
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 298
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 298
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 299
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 299
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 300
if (../:move_x2 >= 530) { Set("../:move_x2", 530); } else if (20 >= ../:move_x2) { Set("../:move_x2", 20); } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 958 MovieClip Frame 300
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man) & (../../:raging_demon == 0)) { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); Set("../../:raging_demon", 100); Set("../../:man_hurt", "on"); Set("../../:move_x", ../../:move_x2); Set("../../:statis", "sleep"); tellTarget ("_root.man") { gotoAndPlay (1); }; gotoAndPlay (302); } } }
Symbol 958 MovieClip Frame 301
if (../:raging_demon == 100) { gotoAndPlay (302); } else if (../:raging_demon == 0) { gotoAndPlay (304); }
Symbol 958 MovieClip Frame 302
Set("../:super_stop", "playall"); Set("../:raging_demon", 100); Set("../:sound_select", random(4)); Set("../:combo", ../:combo + 1); if (../:sound_select == 0) { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else if (../:sound_select == 1) { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else if (../:sound_select == 2) { tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else if (../:sound_select == 3) { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; } else if (../:sound_select == 4) { tellTarget ("_root.sound") { gotoAndPlay ("backick_sound"); }; }
Symbol 958 MovieClip Frame 303
if (../:combo >= 15) { Set("../:combo", 0); if (../:man_got_hit == "on") { if (../:hitpoint_04 < ../:manlife) { Set("../:manlife", ../:manlife - ../:hitpoint_04); Set("../:move_x", ../:move_x2); Set("../:status", "sleep"); tellTarget ("_root.man") { gotoAndPlay ("getup"); }; } else if (../:hitpoint_04 >= ../:manlife) { Set("../:manlife", 0); Set("../:move_x", ../:move_x2); Set("../:status", "death"); tellTarget ("_root.man") { gotoAndPlay ("death"); }; tellTarget ("_root.effect") { gotoAndPlay ("akuma_raging_effect"); }; } } Set("../:raging_demon", 0); Set("../:move_x", ../:move_x2); gotoAndPlay (307); } else if (../:combo < 15) { gotoAndPlay (302); }
Symbol 958 MovieClip Frame 305
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); Set("../:man_got_hit", "off");
Symbol 958 MovieClip Frame 306
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 958 MovieClip Frame 318
Set("../:enemy_noturningback", "off"); Set("../:enemy_invincible", "off"); Set("../:man_got_hit", "off");
Symbol 958 MovieClip Frame 319
gotoAndPlay (1);
Symbol 958 MovieClip Frame 337
tellTarget ("_root.voice") { gotoAndPlay ("akuma_win_voice"); };
Symbol 958 MovieClip Frame 339
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (338); }
Symbol 958 MovieClip Frame 346
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "on"); Set("../:enemy_block", "off"); if (../:manhitpoint < ../:enemylife) { Set("../:enemylife", ../:enemylife - ../:manhitpoint); } else if (../:manhitpoint >= ../:enemylife) { Set("../:enemylife", 0); } tellTarget ("_root.voice") { gotoAndPlay ("enemy_hurt_03_voice"); };
Symbol 958 MovieClip Frame 349
Set("../:enemy_air", "on"); Set("../:enemy_invincible", "off");
Symbol 958 MovieClip Frame 352
if (0 >= ../:enemylife) { gotoAndPlay (1); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 353
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 10); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 958 MovieClip Frame 356
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 958 MovieClip Frame 357
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { gotoAndPlay (377); } else if (0 < ../:enemylife) { gotoAndPlay (405); }
Symbol 958 MovieClip Frame 366
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 958 MovieClip Frame 368
tellTarget ("_root.voice") { gotoAndPlay ("akuma_death_voice"); };
Symbol 958 MovieClip Frame 376
tellTarget ("_root.effect") { gotoAndPlay ("fell_down_effect"); };
Symbol 958 MovieClip Frame 377
Set("../:enemy_down", "on");
Symbol 958 MovieClip Frame 392
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 958 MovieClip Frame 397
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 1); Set("../:enemy_down", "off"); Set("../:manwin", "on"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { Set("../:move_y2", 220); gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 958 MovieClip Frame 405
Set("../:enemy_invincible", "on"); Set("../:enemy_air", "off"); Set("../:enemy_down", "on"); Set("../:count_tired", 0); if (0 >= ../:enemylife) { gotoAndPlay (377); }
Symbol 958 MovieClip Frame 412
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Symbol 958 MovieClip Frame 413
Set("../:enemy_invincible", "off"); Set("../:enemy_air", "off"); Set("../:enemy_down", "off");
Symbol 958 MovieClip Frame 418
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 1044 MovieClip Frame 1
if (../:manwin != "on") { if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { Set("../:warp_voice", "off"); Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:count_e", ../:count_e + 1); Set("../:enemy_air", "off"); Set("../:enemy_block", "off"); if (../:status == "death") { gotoAndPlay (234); } else if (../:count_e >= ../:will_hit_e) { if (../:hadoken == "off") { gotoAndPlay (94); } } else if (../:will_hit_e < (random(40) / 2)) { gotoAndPlay (1); } else if (20 < ../:count_e) { Set("../:count_e", 0); gotoAndPlay (26); } } } }
Symbol 1044 MovieClip Frame 5
if (../:manwin != "on") { if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); gotoAndPlay (1); if (30 < random(40)) { gotoAndPlay (162); } } } else { gotoAndPlay (1); } }
Symbol 1044 MovieClip Frame 10
if (../:manwin != "on") { if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { Set("../:enemy_juggled", 0); Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:walking_e", "on"); Set("../:enemy_air", "off"); Set("../:enemy_block", "on"); if (../:status == "death") { gotoAndPlay (234); } else if (250 < abs(../:move_x - ../:move_x2)) { if (../:fireball == "off") { gotoAndPlay (148); } } else if (((abs(../:move_x - ../:move_x2) < 50) & (50 < ../:move_x2)) & (../:move_x2 < 500)) { gotoAndPlay (35); } else { Set("../:enemy_noturningback", "off"); gotoAndPlay (35); } } } }
Symbol 1044 MovieClip Frame 11
if (../:manwin != "on") { if (../:level == ../:set_enemy) { Set("../:walking_e", "on"); gotoAndPlay (10); } }
Symbol 1044 MovieClip Frame 19
if (../:stage_count == ../:boss) { if (../:level < ../:set_enemy) { gotoAndPlay (18); } else { gotoAndPlay (1); } } else { gotoAndPlay (18); }
Symbol 1044 MovieClip Frame 26
if (../:level == ../:set_enemy) { Set("../:enemy_noturningback", "on"); } if (../:warp_voice == "off") { Set("../:warp_voice", "on"); tellTarget ("_root.effect") { gotoAndPlay ("warp_effect"); }; } if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { Set("../:count_e", ../:count_e + 1); if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } }
Symbol 1044 MovieClip Frame 27
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } }
Symbol 1044 MovieClip Frame 28
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } }
Symbol 1044 MovieClip Frame 29
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); } play(); } }
Symbol 1044 MovieClip Frame 30
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:status != "death") { Set("../:enemy_noturningback", "off"); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); if (5 < ../:count_e) { Set("../:count_e", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1); } else { if (random(40) < 30) { gotoAndPlay (162); } gotoAndPlay (26); } } else { gotoAndPlay (234); } } }
Symbol 1044 MovieClip Frame 35
Set("../:enemy_noturningback", "on"); if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } } Set("../:count_e", ../:count_e + 1); if (../:count_e >= 10) { Set("../:count_e", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (103); }
Symbol 1044 MovieClip Frame 36
if ((../:fireball == "off") & (random(40) < 20)) { gotoAndPlay (148); }
Symbol 1044 MovieClip Frame 37
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 100; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -100; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 1044 MovieClip Frame 39
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 1044 MovieClip Frame 41
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:move_x2 >= 530) { Set("../:enemy_face", "left"); _root.enemy._xscale = 110; } else if (20 >= ../:move_x2) { Set("../:enemy_face", "right"); _root.enemy._xscale = -110; } if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } play(); } }
Symbol 1044 MovieClip Frame 43
if (../:stage_count == ../:boss) { if (../:level == ../:set_enemy) { if (../:status != "death") { Set("../:enemy_noturningback", "off"); if (random(40) < 10) { Set("../:enemy_invincible", "on"); gotoAndPlay (129); } gotoAndPlay (10); } else { gotoAndPlay (234); } } else if (../:level != ../:set_enemy) { gotoAndPlay (18); } }
Symbol 1044 MovieClip Frame 49
Set("../:enemy_block", "on"); Set("../:block_count", ../:block_count + 1); if ((../:manhitpoint / 5) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 5)); } else if ((../:manhitpoint / 5) >= ../:enemylife) { Set("../:enemylife", 0); gotoAndPlay (273); } Set("../:enemy_noturningback", "off"); Set("../:enemy_block", "on"); if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 50
Set("../:sound_select", random(6)); if (../:sound_select == 0) { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else if (../:sound_select == 1) { tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; } else if (../:sound_select == 2) { tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; } else if (../:sound_select == 3) { tellTarget ("_root.sound") { gotoAndPlay ("kick_sound"); }; } else if (../:sound_select == 4) { tellTarget ("_root.sound") { gotoAndPlay ("backick_sound"); }; } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 51
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 54
Set("../:score", ../:score + 5); Set("../:enemy_invincible", "off"); Set("../:enemy_block", "on"); if (../:block_count >= 10) { Set("../:block_count", 0); Set("../:enemy_invincible", "on"); gotoAndPlay (129); } else { gotoAndPlay (10); }
Symbol 1044 MovieClip Frame 58
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 80)) { Set("../:special_e", 0); gotoAndPlay (173); } if ((../:manhitpoint / 3) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3)); } else if ((../:manhitpoint / 3) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 59
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 60
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 61
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 63
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { Set("../:enemy_invincible", "on"); gotoAndPlay (208); } else { gotoAndPlay (1); }
Symbol 1044 MovieClip Frame 69
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 80)) { Set("../:special_e", 0); gotoAndPlay (173); } if ((../:manhitpoint / 3) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3)); } else if ((../:manhitpoint / 3) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 70
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 71
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 72
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 74
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { Set("../:enemy_invincible", "on"); gotoAndPlay (208); } else { gotoAndPlay (1); }
Symbol 1044 MovieClip Frame 79
Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 80)) { Set("../:special_e", 0); gotoAndPlay (173); } if ((../:manhitpoint / 3) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3)); } else if ((../:manhitpoint / 3) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 80
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 81
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 82
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 84
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { Set("../:enemy_invincible", "on"); gotoAndPlay (208); } else { gotoAndPlay (1); }
Symbol 1044 MovieClip Frame 94
Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 80)) { Set("../:special_e", 0); gotoAndPlay (173); } tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 94
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 98
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (1);
Symbol 1044 MovieClip Frame 103
Set("../:enemy_noturningback", "on");
Symbol 1044 MovieClip Frame 109
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 110
Set("../:enemy_noturningback", "on"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; Set("../:enemy_invincible", "off"); if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 110
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 111
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 112
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 113
Set("../:enemy_noturningback", "on"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 113
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 114
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 115
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 116
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 117
Set("../:enemy_noturningback", "on"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 117
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 118
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 119
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 120
Set("../:enemy_noturningback", "on"); tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 120
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 121
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 5); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 5); } Set("../:enemy_noturningback", "off");
Symbol 1044 MovieClip Frame 123
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (10);
Symbol 1044 MovieClip Frame 129
Set("../:enemy_noturningback", "on");
Symbol 1044 MovieClip Frame 135
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 136
tellTarget ("_root.effect") { gotoAndPlay ("punch_effect"); }; if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); } Set("../:enemy_invincible", "off");
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 136
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_02) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_02); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 137
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 20); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 20); }
Symbol 1044 MovieClip Frame 138
if (../:enemy_face == "right") { Set("../:move_x2", ../:move_x2 + 10); } else if (../:enemy_face == "left") { Set("../:move_x2", ../:move_x2 - 10); }
Symbol 1044 MovieClip Frame 141
Set("../:enemy_noturningback", "off");
Symbol 1044 MovieClip Frame 142
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); gotoAndPlay (10);
Symbol 1044 MovieClip Frame 148
Set("../:enemy_noturningback", "on");
Symbol 1044 MovieClip Frame 152
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; Set("../:fireball", "on");
Symbol 1044 MovieClip Frame 157
Set("../:enemy_noturningback", "off");
Symbol 1044 MovieClip Frame 158
Set("../:will_hit_e", random(40)); gotoAndPlay (10);
Symbol 1044 MovieClip Frame 162
Set("../:enemy_block", "off"); Set("../:special_e", ../:special_e + 1); if ((../:special_e >= 20) & (../:dist < 80)) { Set("../:special_e", 0); gotoAndPlay (173); }
Symbol 1044 MovieClip Frame 163
tellTarget ("_root.effect") { gotoAndPlay ("backkick_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 163
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if ((../../:move_x < ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_02"); } else if ((../../:move_x < ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "left")) { Set("../../:status", "hurt_01"); } else if ((../../:move_x >= ../../:move_x2) & (../../:face == "right")) { Set("../../:status", "hurt_02"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { tellTarget ("_root.effect") { gotoAndPlay ("block_02_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 169
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 1044 MovieClip Frame 173
Set("../:enemy_invincible", "on"); Set("../:super_stop", "onlyenemyplay"); Set("../:enemy_noturningback", "on");
Symbol 1044 MovieClip Frame 174
tellTarget ("_root.effect") { gotoAndPlay ("special_effect"); };
Symbol 1044 MovieClip Frame 183
Set("../:enemy_invincible", "off"); Set("../:super_stop", "playall");
Symbol 1044 MovieClip Frame 184
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 184
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 185
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 185
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 186
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 186
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 187
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 1044 MovieClip Frame 190
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 190
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 191
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 191
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 192
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 192
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 193
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 1044 MovieClip Frame 196
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); };
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 196
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 197
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 197
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); Set("../../:move_x", ../../:move_x2); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 198
tellTarget ("_root.effect") { gotoAndPlay ("explode_effect"); }; if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Instance of Symbol 400 MovieClip "hit_e" in Symbol 1044 MovieClip Frame 198
onClipEvent (load) { if (../../:man_invincible != "on") { if (this.hitTest(_root.man)) { if (../../:status != "block") { Set("../../:man_noturningback", "off"); Set("../../:movement", "off"); Set("../../:walking", "off"); Set("../../:duck", "off"); Set("../../:upper", "off"); Set("../../:block", "off"); Set("../../:kick_01", "off"); Set("../../:kick_02", "off"); Set("../../:kick_03", "off"); Set("../../:kick_04", "off"); Set("../../:punch_01", "off"); Set("../../:punch_02", "off"); Set("../../:punch_03", "off"); Set("../../:punch_04", "off"); Set("../../:man_got_hit", "on"); tellTarget ("_root.sound") { gotoAndPlay ("uppercut_sound"); }; if (../../:manlife >= ../../:hitpoint_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } Set("../../:man_hurt", "on"); if (../../:man_air != "on") { if (../../:move_x < ../../:move_x2) { Set("../../:face", "right"); Set("../../:status", "float"); } else if (../../:move_x >= ../../:move_x2) { Set("../../:face", "left"); Set("../../:status", "float"); } } else if (../../:man_air == "on") { Set("../../:status", "hurt_03"); } } else { Set("../../:man_got_hit", "on"); tellTarget ("_root.effect") { gotoAndPlay ("block_effect"); }; if (../../:manlife >= ../../:hitpoint_block_01) { Set("../../:manlife", ../../:manlife - ../../:hitpoint_block_01); } else { Set("../../:manlife", ../../:manlife - ../../:manlife); } if (../../:move_x < ../../:move_x2) { Set("../../:move_x", ../../:move_x - 10); } else if (../../:move_x2 < ../../:move_x) { Set("../../:move_x", ../../:move_x + 10); } } } } }
Symbol 1044 MovieClip Frame 199
Set("../:super_stop", "playall"); if (../:man_got_hit == "on") { if (../:move_x2 < ../:move_x) { Set("../:move_x", ../:move_x - 20); } else if (../:move_x2 >= ../:move_x) { Set("../:move_x", ../:move_x + 20); } }
Symbol 1044 MovieClip Frame 203
Set("../:enemy_invincible", "off");
Symbol 1044 MovieClip Frame 204
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:man_got_hit", "off"); Set("../:enemy_status", "stand"); gotoAndPlay (1);
Symbol 1044 MovieClip Frame 208
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemylife", 100);
Symbol 1044 MovieClip Frame 209
tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); };
Symbol 1044 MovieClip Frame 211
tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); }; if (../:manlife < 40) { Set("../:manlife", ../:manlife + 60); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; } else if ((../:manlife >= 40) & (../:manlife != 100)) { Set("../:manlife", 100); Set("../:enemy_down", "off"); tellTarget ("_root.sound") { gotoAndPlay ("get_item_sound"); }; }
Symbol 1044 MovieClip Frame 213
tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); };
Symbol 1044 MovieClip Frame 215
tellTarget ("_root.sound") { gotoAndPlay ("punch_sound"); };
Symbol 1044 MovieClip Frame 217
tellTarget ("_root.sound") { gotoAndPlay ("slash_sound"); }; tellTarget ("_root.voice") { gotoAndPlay ("ror_voice"); };
Symbol 1044 MovieClip Frame 230
Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:enemy_invincible", "off"); gotoAndPlay (10);
Symbol 1044 MovieClip Frame 248
tellTarget ("_root.voice") { gotoAndPlay ("ror_voice"); };
Symbol 1044 MovieClip Frame 250
if (../:breath == "on") { gotoAndPlay (1); } else if (../:breath == "off") { gotoAndPlay (249); }
Symbol 1044 MovieClip Frame 256
if ((../:manhitpoint / 3) < ../:enemylife) { Set("../:enemylife", ../:enemylife - (../:manhitpoint / 3)); } else if ((../:manhitpoint / 3) >= ../:enemylife) { Set("../:enemylife", 0); } if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 257
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 258
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 259
if (../:move_x2 >= ../:move_x) { Set("../:move_x2", ../:move_x2 + 5); } else if (../:move_x2 < ../:move_x) { Set("../:move_x2", ../:move_x2 - 5); }
Symbol 1044 MovieClip Frame 261
Set("../:score", ../:score + 1); if (0 >= ../:enemylife) { Set("../:enemy_invincible", "on"); gotoAndPlay (208); } else { gotoAndPlay (1); }
Symbol 1044 MovieClip Frame 262
Set("../:score", ../:score + 1); if (50 >= ../:enemylife) { Set("../:enemy_invincible", "on"); gotoAndPlay (208); } else { gotoAndPlay (1); }
Symbol 1044 MovieClip Frame 273
Set("../:enemy_invincible", "on"); Set("../:enemy_got_hit", "off"); Set("../:enemy_noturningback", "on");
Symbol 1044 MovieClip Frame 284
tellTarget ("_root.voice") { gotoAndPlay ("boss_die_voice"); };
Symbol 1044 MovieClip Frame 318
Set("../:enemy_invincible", "off"); Set("../:enemy_noturningback", "off"); Set("../:move_x2", 700); Set("../:enemy_down", "off");
Symbol 1044 MovieClip Frame 323
_root.rest._x = 700; _root.enemy._x = 700; Set("../:count_walk", 0); Set("../:will_hit_e", random(40)); Set("../:hitpoint", 0); Set("../:level", 0); Set("../:set_enemy", 0); Set("../:manwin", "on"); Set("../:fireball", "off"); tellTarget ("_root.rest") { gotoAndPlay ("absent"); }; if (../:level < ../:set_enemy) { gotoAndPlay (18); } else { gotoAndPlay (1); }
Symbol 1051 MovieClip Frame 1
if (../:fireball == "on") { Set("../:ballspeed", random(10) + 20); gotoAndPlay (10); } else if (../:fireball == "off") { gotoAndPlay (1); }
Symbol 1051 MovieClip Frame 2
if (../:fireball == "on") { Set("../:ballspeed", random(10) + 20); gotoAndPlay (10); } else if (../:fireball == "off") { gotoAndPlay (1); }
Symbol 1051 MovieClip Frame 10
if (../:ball_f_face == "right") { Set("../:move_fball", ../:move_fball + ../:ballspeed); } else if (../:ball_f_face == "left") { Set("../:move_fball", ../:move_fball - ../:ballspeed); } if (../:fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1051 MovieClip Frame 11
if (../:ball_f_face == "right") { Set("../:move_fball", ../:move_fball + ../:ballspeed); } else if (../:ball_f_face == "left") { Set("../:move_fball", ../:move_fball - ../:ballspeed); } if (../:fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1051 MovieClip Frame 12
if (../:ball_f_face == "right") { Set("../:move_fball", ../:move_fball + ../:ballspeed); } else if (../:ball_f_face == "left") { Set("../:move_fball", ../:move_fball - ../:ballspeed); } if (../:fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1051 MovieClip Frame 13
if (../:fireball == "break") { gotoAndPlay (30); } else { gotoAndPlay (10); }
Symbol 1051 MovieClip Frame 33
Set("../:fireball", "off"); gotoAndPlay (1);
Symbol 1058 MovieClip Frame 1
if (../:big_hadoken == "on") { Set("../:ballspeed", random(10) + 10); gotoAndPlay (10); } else { Set("../:bigballhit", 5); gotoAndPlay (1); }
Symbol 1058 MovieClip Frame 2
if (../:hadoken == "on") { Set("../:ballspeed", random(10) + 10); gotoAndPlay (10); } else { gotoAndPlay (1); }
Symbol 1058 MovieClip Frame 10
if (../:bigball_face == "right") { Set("../:move_bigball", ../:move_bigball + ../:ballspeed); } else if (../:bigball_face == "left") { Set("../:move_bigball", ../:move_bigball - ../:ballspeed); } if (../:big_hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1058 MovieClip Frame 11
if (../:bigball_face == "right") { Set("../:move_bigball", ../:move_bigball + ../:ballspeed); } else if (../:bigball_face == "left") { Set("../:move_bigball", ../:move_bigball - ../:ballspeed); } if (../:big_hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1058 MovieClip Frame 12
if (../:bigball_face == "right") { Set("../:move_bigball", ../:move_bigball + ../:ballspeed); } else if (../:bigball_face == "left") { Set("../:move_bigball", ../:move_bigball - ../:ballspeed); } if (../:big_hadoken == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1058 MovieClip Frame 13
if (../:big_hadoken == "break") { gotoAndPlay (30); } else { gotoAndPlay (10); }
Symbol 1058 MovieClip Frame 33
Set("../:big_hadoken", "off"); gotoAndPlay (1);
Symbol 1065 MovieClip Frame 1
if (../:big_fireball == "on") { Set("../:ballspeed", random(10) + 10); gotoAndPlay (10); } else { Set("../:bigfireballhit", 5); gotoAndPlay (1); }
Symbol 1065 MovieClip Frame 2
if (../:big_fireball == "on") { Set("../:ballspeed", random(10) + 10); gotoAndPlay (10); } else { Set("../:bigfireballhit", 5); gotoAndPlay (1); }
Symbol 1065 MovieClip Frame 10
if (../:ball_fbig_face == "right") { Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed); } else if (../:ball_fbig_face == "left") { Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed); } if (../:big_fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1065 MovieClip Frame 11
if (../:ball_fbig_face == "right") { Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed); } else if (../:ball_fbig_face == "left") { Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed); } if (../:big_fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1065 MovieClip Frame 12
if (../:ball_fbig_face == "right") { Set("../:move_fbigball", ../:move_fbigball + ../:ballspeed); } else if (../:ball_fbig_face == "left") { Set("../:move_fbigball", ../:move_fbigball - ../:ballspeed); } if (../:big_fireball == "break") { gotoAndPlay (30); } else { play(); }
Symbol 1065 MovieClip Frame 13
if (../:big_hadoken == "break") { gotoAndPlay (30); } else { gotoAndPlay (10); }
Symbol 1065 MovieClip Frame 33
Set("../:big_fireball", "off"); gotoAndPlay (1);
Symbol 1080 MovieClip Frame 1
stop();
Symbol 1080 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 18
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 31
gotoAndPlay (1);
Symbol 1080 MovieClip Frame 47
gotoAndPlay (1);
Symbol 1088 Button
on (release) { Set("/:continue_count", /:continue_count + 1); playclips(_root); Set("/:manwin", "off"); Set("/:breath", "on"); Set("/:man_noturningback", "off"); Set("/:man_invincible", "off"); Set("/:enemy_invincible", "off"); Set("/:walking", "on"); Set("/:movement", "on"); Set("/:duck", "on"); Set("/:block", "on"); Set("/:kick_01", "on"); Set("/:kick_02", "on"); Set("/:kick_03", "on"); Set("/:kick_04", "on"); Set("/:punch_01", "on"); Set("/:punch_02", "on"); Set("/:punch_03", "on"); Set("/:punch_04", "on"); Set("/:ground_x", 275); Set("/:ground_y", 315); Set("/:ground_x2", 825); Set("/:ground_y2", 315); Set("/:manlife", 100); tellTarget ("_root.man") { gotoAndPlay (1); }; Set("/:special_e", 0); Set("/:enemylife", 100); Set("/:manspecial", 0); Set("/:special_level", 0); Set("/:bg_x", 275); Set("/:bg_y", 190); Set("/:bg_x2", 825); Set("/:bg_y2", 190); Set("/:move_x", 266); Set("/:move_y", 220); Set("/:move_x2", 580 + random(20)); Set("/:move_y2", 220); Set("/:raging_demon", 0); gotoAndPlay (57); }
Symbol 1115 MovieClip Frame 1
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 2
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 11
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 12
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 21
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 22
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 30
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 31
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 40
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 41
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 51
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 52
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 60
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 61
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 70
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 71
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 77
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1115 MovieClip Frame 78
if (../:stage_count == ../:maskman) { gotoAndStop (1); } else if (../:stage_count == ../:thaiguy) { gotoAndStop (11); } else if (../:stage_count == ../:ogre) { gotoAndStop (21); } else if ((../:stage_count == ../:boss) & (0 < ../:continue_count)) { gotoAndStop (30); } else if ((../:stage_count == ../:boss) & (../:continue_count == 0)) { gotoAndStop (40); } else if (((../:stage_count == ../:ryu) & (0 < ../:continue_count)) & (../:score >= 1500)) { gotoAndStop (70); } else if (((../:stage_count == ../:ryu) & (../:continue_count == 0)) & (../:score >= 2500)) { gotoAndStop (51); } else if ((../:stage_count == ../:akuma) & (../:score >= 2500)) { gotoAndStop (60); } else { gotoAndStop (77); }
Symbol 1116 Button
on (release) { tellTarget ("_root.sound") { gotoAndPlay ("select_sound"); }; if (3 >= /:stage_count) { Set("/:stage_count", /:stage_count + 1); } else if ((/:stage_count == 4) & (/:continue_count == 0)) { Set("/:level", /:set_enemy); Set("/:stage_count", 99); } else if ((/:stage_count == 4) & (0 < /:continue_count)) { Set("/:stage_count", 999); } else if (((/:stage_count == 99) & (/:continue_count == 0)) & (/:score >= 2500)) { Set("/:level", /:set_enemy); Set("/:stage_count", 666); } else if ((/:stage_count == 99) & (0 < /:continue_count)) { Set("/:stage_count", 999); } else if (/:stage_count == 666) { Set("/:stage_count", 999); } else { Set("/:stage_count", 999); } if (/:stage_count == 1) { Set("/:text_level", "\"The Mask\""); } else if (/:stage_count == 2) { Set("/:text_level", "\"Hit Me If You Can\""); } else if (/:stage_count == 3) { Set("/:text_level", "\"Big Guy\""); } else if (/:stage_count == 4) { Set("/:text_level", "\"Final Fight\""); } else if (/:stage_count == 99) { Set("/:text_level", "\"Ryu From The Future\""); } else if (/:stage_count == 666) { Set("/:text_level", "\"Akuma !!!\""); } if (/:stage_count == 999) { gotoAndPlay (83); } else if (/:stage_count != 999) { gotoAndPlay (57); } }
Symbol 1119 Button
on (release) { gotoAndPlay (1); }

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Symbol 1060 GraphicUsed by:1065
Symbol 1061 GraphicUsed by:1065
Symbol 1062 GraphicUsed by:1065
Symbol 1063 GraphicUsed by:1065
Symbol 1064 GraphicUsed by:1065
Symbol 1065 MovieClipUses:1059 1060 1061 1062 1063 1064Used by:Timeline
Symbol 1066 TextUses:28Used by:Timeline
Symbol 1067 EditableTextUses:60Used by:Timeline
Symbol 1068 TextUses:28Used by:Timeline
Symbol 1069 TextUses:28Used by:Timeline
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:Timeline
Symbol 1072 GraphicUsed by:Timeline
Symbol 1073 EditableTextUses:28Used by:Timeline
Symbol 1074 TextUses:28Used by:Timeline
Symbol 1075 GraphicUsed by:1080
Symbol 1076 TextUses:28Used by:1080
Symbol 1077 SoundUsed by:1080
Symbol 1078 SoundUsed by:1080
Symbol 1079 SoundUsed by:1080
Symbol 1080 MovieClipUses:1075 1076 1077 1078 1079Used by:Timeline
Symbol 1081 EditableTextUses:28Used by:Timeline
Symbol 1082 GraphicUsed by:1088
Symbol 1083 TextUses:28Used by:1088
Symbol 1084 GraphicUsed by:1088
Symbol 1085 TextUses:28Used by:1088
Symbol 1086 GraphicUsed by:1088
Symbol 1087 TextUses:28Used by:1088
Symbol 1088 ButtonUses:1082 1083 1084 1085 1086 1087Used by:Timeline
Symbol 1089 GraphicUsed by:1090
Symbol 1090 MovieClipUses:1089Used by:1115
Symbol 1091 GraphicUsed by:1092
Symbol 1092 MovieClipUses:1091Used by:1115
Symbol 1093 TextUses:28Used by:1115
Symbol 1094 GraphicUsed by:1115
Symbol 1095 GraphicUsed by:1096
Symbol 1096 MovieClipUses:1095Used by:1115
Symbol 1097 TextUses:28Used by:1115
Symbol 1098 GraphicUsed by:1099
Symbol 1099 MovieClipUses:1098Used by:1115
Symbol 1100 TextUses:28Used by:1115
Symbol 1101 GraphicUsed by:1115
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1102Used by:1115
Symbol 1104 TextUses:28Used by:1115
Symbol 1105 GraphicUsed by:1106
Symbol 1106 MovieClipUses:1105Used by:1115
Symbol 1107 TextUses:28Used by:1115
Symbol 1108 GraphicUsed by:1109
Symbol 1109 MovieClipUses:1108Used by:1115
Symbol 1110 TextUses:28Used by:1115
Symbol 1111 TextUses:28Used by:1115
Symbol 1112 TextUses:28Used by:1115
Symbol 1113 TextUses:28Used by:1115
Symbol 1114 TextUses:28Used by:1115
Symbol 1115 MovieClipUses:1090 1092 1093 1094 1096 1097 1099 1100 1101 1103 1104 1106 1107 1109 1110 27 1111 1112 1113 1114 26Used by:Timeline
Symbol 1116 ButtonUses:346 347 348 349 350 351Used by:Timeline
Symbol 1117 TextUses:28Used by:Timeline
Symbol 1118 TextUses:28Used by:Timeline
Symbol 1119 ButtonUses:346 347 348 349 350 351Used by:Timeline

Instance Names

"man"Frame 25Symbol 223 MovieClip
"special"Frame 25Symbol 227 MovieClip
"voice"Frame 25Symbol 265 MovieClip
"sound"Frame 25Symbol 273 MovieClip
"effect"Frame 25Symbol 290 MovieClip
"sign"Frame 25Symbol 299 MovieClip
"menu"Frame 25Symbol 345 MovieClip
"voice"Frame 34Symbol 265 MovieClip
"sound"Frame 34Symbol 273 MovieClip
"effect"Frame 34Symbol 290 MovieClip
"black"Frame 36Symbol 2 MovieClip
"bg_01"Frame 59Symbol 389 MovieClip
"bg_01"Frame 59Symbol 389 MovieClip
"ground_01"Frame 59Symbol 395 MovieClip
"ground_01"Frame 59Symbol 395 MovieClip
"tess"Frame 59Symbol 471 MovieClip
"Art"Frame 59Symbol 566 MovieClip
"Jack"Frame 59Symbol 654 MovieClip
"Earth"Frame 59Symbol 839 MovieClip
"ball"Frame 59Symbol 846 MovieClip
"Akuma"Frame 59Symbol 958 MovieClip
"boss"Frame 59Symbol 1044 MovieClip
"fire"Frame 59Symbol 1051 MovieClip
"bigball"Frame 59Symbol 1058 MovieClip
"bigfire"Frame 59Symbol 1065 MovieClip
"man"Frame 59Symbol 223 MovieClip
"mlife_shadow"Frame 59Symbol 227 MovieClip
"elife_shadow"Frame 59Symbol 227 MovieClip
"life"Frame 59Symbol 227 MovieClip
"enemy_life"Frame 59Symbol 227 MovieClip
"special"Frame 59Symbol 227 MovieClip
"evil_01"Frame 59Symbol 1071 MovieClip
"evil_02"Frame 59Symbol 1071 MovieClip
"evil_03"Frame 59Symbol 1071 MovieClip
"evil_04"Frame 59Symbol 1071 MovieClip
"evil_05"Frame 59Symbol 1071 MovieClip
"evil_06"Frame 59Symbol 1071 MovieClip
"voice"Frame 59Symbol 265 MovieClip
"sound"Frame 59Symbol 273 MovieClip
"effect"Frame 59Symbol 290 MovieClip
"sign"Frame 59Symbol 299 MovieClip
"music"Frame 59Symbol 1080 MovieClip
"black"Frame 74Symbol 2 MovieClip
"bar"Symbol 21 MovieClip Frame 1Symbol 4 MovieClip
"punch_01"Symbol 223 MovieClip Frame 41Symbol 82 MovieClip
"punch_02"Symbol 223 MovieClip Frame 55Symbol 82 MovieClip
"punch_03"Symbol 223 MovieClip Frame 70Symbol 82 MovieClip
"punch_04"Symbol 223 MovieClip Frame 83Symbol 82 MovieClip
"punch_04"Symbol 223 MovieClip Frame 105Symbol 82 MovieClip
"punch_04"Symbol 223 MovieClip Frame 115Symbol 82 MovieClip
"punch_04"Symbol 223 MovieClip Frame 127Symbol 82 MovieClip
"kick_01"Symbol 223 MovieClip Frame 137Symbol 82 MovieClip
"kick_02"Symbol 223 MovieClip Frame 154Symbol 82 MovieClip
"kick_03"Symbol 223 MovieClip Frame 168Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 183Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 186Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 189Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 210Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 212Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 214Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 216Symbol 82 MovieClip
"kick_04_1"Symbol 223 MovieClip Frame 218Symbol 82 MovieClip
"hit_e2"Symbol 471 MovieClip Frame 15Symbol 400 MovieClip
"hit_e2"Symbol 471 MovieClip Frame 17Symbol 400 MovieClip
"hit_e"Symbol 471 MovieClip Frame 76Symbol 400 MovieClip
"hit_e"Symbol 471 MovieClip Frame 90Symbol 400 MovieClip
"hit_e"Symbol 471 MovieClip Frame 100Symbol 400 MovieClip
"hit"Symbol 566 MovieClip Frame 31Symbol 483 MovieClip
"hit"Symbol 566 MovieClip Frame 49Symbol 492 MovieClip
"ShoHit1"Symbol 566 MovieClip Frame 67Symbol 492 MovieClip
"ShoHit1"Symbol 566 MovieClip Frame 69Symbol 492 MovieClip
"hit"Symbol 566 MovieClip Frame 88Symbol 492 MovieClip
"ShoHit1"Symbol 566 MovieClip Frame 89Symbol 492 MovieClip
"hit"Symbol 566 MovieClip Frame 93Symbol 492 MovieClip
"ShoHit1"Symbol 566 MovieClip Frame 94Symbol 492 MovieClip
"hit"Symbol 566 MovieClip Frame 98Symbol 492 MovieClip
"ShoHit1"Symbol 566 MovieClip Frame 99Symbol 492 MovieClip
"hit_e"Symbol 654 MovieClip Frame 83Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 98Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 102Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 112Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 115Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 133Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 137Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 140Symbol 400 MovieClip
"hit_e"Symbol 654 MovieClip Frame 144Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 41Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 47Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 108Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 126Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 128Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 146Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 169Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 171Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 173Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 175Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 177Symbol 400 MovieClip
"hit_e"Symbol 725 MovieClip Frame 179Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 97Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 107Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 109Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 111Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 113Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 124Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 152Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 162Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 181Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 183Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 185Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 187Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 189Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 191Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 193Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 195Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 245Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 255Symbol 400 MovieClip
"hit_e"Symbol 839 MovieClip Frame 267Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 96Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 106Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 107Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 108Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 109Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 110Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 111Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 112Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 113Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 123Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 150Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 160Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 178Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 183Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 188Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 247Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 248Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 249Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 253Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 254Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 255Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 259Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 260Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 261Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 290Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 291Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 292Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 293Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 294Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 295Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 296Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 297Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 298Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 299Symbol 400 MovieClip
"hit_e"Symbol 958 MovieClip Frame 300Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 94Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 110Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 113Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 117Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 120Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 136Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 163Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 184Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 185Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 186Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 190Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 191Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 192Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 196Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 197Symbol 400 MovieClip
"hit_e"Symbol 1044 MovieClip Frame 198Symbol 400 MovieClip

Labels

"menu"Frame 4
"main"Frame 5
"code"Frame 19
"error"Frame 21
"set"Frame 25
"training"Frame 26
"story"Frame 34
"loop"Frame 36
"black"Frame 57
"start"Frame 59
"gameon"Frame 66
"over"Frame 70
"blackout"Frame 75
"talking"Frame 77
"ending"Frame 83
"loaded"Symbol 21 MovieClip Frame 3
"shadow_death"Symbol 75 MovieClip Frame 10
"stand"Symbol 223 MovieClip Frame 1
"walk"Symbol 223 MovieClip Frame 10
"up"Symbol 223 MovieClip Frame 18
"block"Symbol 223 MovieClip Frame 26
"duck"Symbol 223 MovieClip Frame 31
"punch_01"Symbol 223 MovieClip Frame 41
"punching_02"Symbol 223 MovieClip Frame 46
"punch_02"Symbol 223 MovieClip Frame 55
"punching_04"Symbol 223 MovieClip Frame 60
"punch_03"Symbol 223 MovieClip Frame 70
"punch_04"Symbol 223 MovieClip Frame 83
"special_punch"Symbol 223 MovieClip Frame 93
"sp_01"Symbol 223 MovieClip Frame 105
"sp_011"Symbol 223 MovieClip Frame 111
"sp_02"Symbol 223 MovieClip Frame 115
"sp_022"Symbol 223 MovieClip Frame 121
"sp_03"Symbol 223 MovieClip Frame 127
"kick_01"Symbol 223 MovieClip Frame 137
"kicking_02"Symbol 223 MovieClip Frame 143
"kick_02"Symbol 223 MovieClip Frame 154
"kicking_04"Symbol 223 MovieClip Frame 159
"kick_03"Symbol 223 MovieClip Frame 168
"kicking_03"Symbol 223 MovieClip Frame 173
"kick_04"Symbol 223 MovieClip Frame 183
"kick_05"Symbol 223 MovieClip Frame 186
"kick_06"Symbol 223 MovieClip Frame 189
"special_kick"Symbol 223 MovieClip Frame 198
"sk_01"Symbol 223 MovieClip Frame 210
"sk_02"Symbol 223 MovieClip Frame 212
"sk_03"Symbol 223 MovieClip Frame 214
"sk_04"Symbol 223 MovieClip Frame 216
"sk_05"Symbol 223 MovieClip Frame 218
"hurt_01"Symbol 223 MovieClip Frame 229
"hurt_02"Symbol 223 MovieClip Frame 240
"hurt_03"Symbol 223 MovieClip Frame 249
"float"Symbol 223 MovieClip Frame 261
"float_02"Symbol 223 MovieClip Frame 268
"death"Symbol 223 MovieClip Frame 280
"RIP"Symbol 223 MovieClip Frame 285
"getup"Symbol 223 MovieClip Frame 291
"getup_02"Symbol 223 MovieClip Frame 295
"warp"Symbol 223 MovieClip Frame 307
"warp_02"Symbol 223 MovieClip Frame 317
"win"Symbol 223 MovieClip Frame 330
"akuma_voice"Symbol 265 MovieClip Frame 7
"akuma_death_voice"Symbol 265 MovieClip Frame 17
"akuma_hmm_voice"Symbol 265 MovieClip Frame 65
"akuma_special_voice"Symbol 265 MovieClip Frame 88
"akuma_win_voice"Symbol 265 MovieClip Frame 108
"backkick_voice"Symbol 265 MovieClip Frame 129
"enemy_die_voice"Symbol 265 MovieClip Frame 141
"enemy_hurt_01_voice"Symbol 265 MovieClip Frame 160
"enemy_hurt_02_voice"Symbol 265 MovieClip Frame 177
"enemy_hurt_03_voice"Symbol 265 MovieClip Frame 195
"enemy_hey_voice"Symbol 265 MovieClip Frame 210
"enemy_laugh_voice"Symbol 265 MovieClip Frame 228
"eya_voice"Symbol 265 MovieClip Frame 253
"jap_voice"Symbol 265 MovieClip Frame 269
"kick_voice"Symbol 265 MovieClip Frame 279
"laugh_voice"Symbol 265 MovieClip Frame 290
"man_die_voice"Symbol 265 MovieClip Frame 321
"man_hurt_02_voice"Symbol 265 MovieClip Frame 338
"man_hurt_voice"Symbol 265 MovieClip Frame 353
"rolling_voice"Symbol 265 MovieClip Frame 365
"ryu_death_voice"Symbol 265 MovieClip Frame 377
"ryu_hadoken_voice"Symbol 265 MovieClip Frame 422
"ryu_hip_voice"Symbol 265 MovieClip Frame 442
"ryu_hurr_voice"Symbol 265 MovieClip Frame 453
"ryu_shinku_voice"Symbol 265 MovieClip Frame 467
"ryu_shoryuken_voice"Symbol 265 MovieClip Frame 492
"ryu_spetjetpetryuken_voice"Symbol 265 MovieClip Frame 519
"uppercut_voice"Symbol 265 MovieClip Frame 542
"boss_die_voice"Symbol 265 MovieClip Frame 556
"ror_voice"Symbol 265 MovieClip Frame 577
"tiger_ror_voice"Symbol 265 MovieClip Frame 606
"backick_sound"Symbol 273 MovieClip Frame 10
"get_item_sound"Symbol 273 MovieClip Frame 25
"kick_sound"Symbol 273 MovieClip Frame 40
"punch_sound"Symbol 273 MovieClip Frame 50
"uppercut_sound"Symbol 273 MovieClip Frame 61
"slash_sound"Symbol 273 MovieClip Frame 75
"select_sound"Symbol 273 MovieClip Frame 90
"akuma_raging_effect"Symbol 290 MovieClip Frame 8
"backkick_effect"Symbol 290 MovieClip Frame 40
"block_effect"Symbol 290 MovieClip Frame 55
"block_02_effect"Symbol 290 MovieClip Frame 65
"zoom_effect"Symbol 290 MovieClip Frame 77
"explode_effect"Symbol 290 MovieClip Frame 92
"fell_down_effect"Symbol 290 MovieClip Frame 112
"kick_effect"Symbol 290 MovieClip Frame 127
"punch_effect"Symbol 290 MovieClip Frame 137
"special_effect"Symbol 290 MovieClip Frame 152
"warp_effect"Symbol 290 MovieClip Frame 175
"landing_effect"Symbol 290 MovieClip Frame 195
"fab_effect"Symbol 290 MovieClip Frame 215
"pause_effect"Symbol 290 MovieClip Frame 235
"pause"Symbol 299 MovieClip Frame 3
"level_04"Symbol 373 MovieClip Frame 15
"level_05"Symbol 373 MovieClip Frame 26
"level_06"Symbol 373 MovieClip Frame 35
"level_02"Symbol 389 MovieClip Frame 11
"level_03"Symbol 389 MovieClip Frame 21
"level_04"Symbol 389 MovieClip Frame 30
"level_05"Symbol 389 MovieClip Frame 40
"level_06"Symbol 389 MovieClip Frame 51
"black"Symbol 389 MovieClip Frame 62
"level_02"Symbol 395 MovieClip Frame 15
"level_03"Symbol 395 MovieClip Frame 25
"level_04"Symbol 395 MovieClip Frame 35
"level_05"Symbol 395 MovieClip Frame 45
"level_06"Symbol 395 MovieClip Frame 55
"black"Symbol 395 MovieClip Frame 65
"shadow_death"Symbol 396 MovieClip Frame 10
"stand"Symbol 471 MovieClip Frame 1
"absent"Symbol 471 MovieClip Frame 7
"walk"Symbol 471 MovieClip Frame 15
"hurt_01"Symbol 471 MovieClip Frame 30
"hurt_02"Symbol 471 MovieClip Frame 40
"hurt_03"Symbol 471 MovieClip Frame 50
"hurt_04"Symbol 471 MovieClip Frame 60
"hit_01"Symbol 471 MovieClip Frame 74
"hit_02"Symbol 471 MovieClip Frame 84
"hit_03"Symbol 471 MovieClip Frame 99
"win"Symbol 471 MovieClip Frame 111
"win_post"Symbol 471 MovieClip Frame 126
"float"Symbol 471 MovieClip Frame 134
"float_02"Symbol 471 MovieClip Frame 140
"death"Symbol 471 MovieClip Frame 154
"RIP"Symbol 471 MovieClip Frame 165
"getup"Symbol 471 MovieClip Frame 189
"stand"Symbol 566 MovieClip Frame 1
"absent"Symbol 566 MovieClip Frame 9
"walk"Symbol 566 MovieClip Frame 16
"hit_01"Symbol 566 MovieClip Frame 28
"hit_02"Symbol 566 MovieClip Frame 47
"hit_03"Symbol 566 MovieClip Frame 66
"hit_04"Symbol 566 MovieClip Frame 76
"hurt_01"Symbol 566 MovieClip Frame 118
"hurt_02"Symbol 566 MovieClip Frame 128
"hurt_03"Symbol 566 MovieClip Frame 141
"hurt_04"Symbol 566 MovieClip Frame 151
"float"Symbol 566 MovieClip Frame 161
"float_02"Symbol 566 MovieClip Frame 168
"death"Symbol 566 MovieClip Frame 188
"death_02"Symbol 566 MovieClip Frame 218
"getup"Symbol 566 MovieClip Frame 236
"win"Symbol 566 MovieClip Frame 257
"win_post"Symbol 566 MovieClip Frame 265
"stand"Symbol 654 MovieClip Frame 1
"absent"Symbol 654 MovieClip Frame 10
"walk"Symbol 654 MovieClip Frame 18
"hurt_01"Symbol 654 MovieClip Frame 33
"hurt_02"Symbol 654 MovieClip Frame 43
"hurt_03"Symbol 654 MovieClip Frame 53
"hurt_04"Symbol 654 MovieClip Frame 63
"tired"Symbol 654 MovieClip Frame 72
"hit_01"Symbol 654 MovieClip Frame 81
"hit_02"Symbol 654 MovieClip Frame 95
"hit_03"Symbol 654 MovieClip Frame 111
"hit_04"Symbol 654 MovieClip Frame 121
"win"Symbol 654 MovieClip Frame 157
"win_post"Symbol 654 MovieClip Frame 172
"float"Symbol 654 MovieClip Frame 180
"float_02"Symbol 654 MovieClip Frame 186
"death"Symbol 654 MovieClip Frame 200
"RIP"Symbol 654 MovieClip Frame 211
"getup"Symbol 654 MovieClip Frame 235
"stand"Symbol 725 MovieClip Frame 1
"big_stand"Symbol 725 MovieClip Frame 7
"absent"Symbol 725 MovieClip Frame 15
"walk"Symbol 725 MovieClip Frame 23
"big_walk"Symbol 725 MovieClip Frame 38
"hurt_01"Symbol 725 MovieClip Frame 57
"hurt_02"Symbol 725 MovieClip Frame 67
"hurt_03"Symbol 725 MovieClip Frame 76
"float"Symbol 725 MovieClip Frame 83
"block"Symbol 725 MovieClip Frame 92
"hit_01"Symbol 725 MovieClip Frame 104
"hit_02"Symbol 725 MovieClip Frame 119
"hit_03"Symbol 725 MovieClip Frame 140
"hit_04"Symbol 725 MovieClip Frame 157
"win"Symbol 725 MovieClip Frame 188
"win_02"Symbol 725 MovieClip Frame 193
"win_post"Symbol 725 MovieClip Frame 203
"big"Symbol 725 MovieClip Frame 212
"small"Symbol 725 MovieClip Frame 227
"death"Symbol 725 MovieClip Frame 243
"death_02"Symbol 725 MovieClip Frame 273
"stand"Symbol 839 MovieClip Frame 1
"absent"Symbol 839 MovieClip Frame 11
"walk"Symbol 839 MovieClip Frame 19
"block"Symbol 839 MovieClip Frame 28
"hurt_01"Symbol 839 MovieClip Frame 35
"hurt_02"Symbol 839 MovieClip Frame 46
"hurt_03"Symbol 839 MovieClip Frame 56
"hurt_04"Symbol 839 MovieClip Frame 66
"jump"Symbol 839 MovieClip Frame 75
"jump_land"Symbol 839 MovieClip Frame 84
"hit_01"Symbol 839 MovieClip Frame 97
"hit_02"Symbol 839 MovieClip Frame 106
"hit_03"Symbol 839 MovieClip Frame 122
"hit_04"Symbol 839 MovieClip Frame 136
"hit_05"Symbol 839 MovieClip Frame 151
"hit_06"Symbol 839 MovieClip Frame 162
"hit_07"Symbol 839 MovieClip Frame 169
"hit_08"Symbol 839 MovieClip Frame 208
"hit_09"Symbol 839 MovieClip Frame 233
"sp_01"Symbol 839 MovieClip Frame 245
"sp_02"Symbol 839 MovieClip Frame 255
"sp_03"Symbol 839 MovieClip Frame 267
"win"Symbol 839 MovieClip Frame 285
"win_post"Symbol 839 MovieClip Frame 300
"float"Symbol 839 MovieClip Frame 308
"float_02"Symbol 839 MovieClip Frame 314
"death"Symbol 839 MovieClip Frame 328
"RIP"Symbol 839 MovieClip Frame 339
"getup"Symbol 839 MovieClip Frame 367
"hadoken"Symbol 846 MovieClip Frame 10
"hadobreak"Symbol 846 MovieClip Frame 30
"stand"Symbol 958 MovieClip Frame 1
"absent"Symbol 958 MovieClip Frame 10
"walk"Symbol 958 MovieClip Frame 18
"block"Symbol 958 MovieClip Frame 27
"hurt_01"Symbol 958 MovieClip Frame 34
"hurt_02"Symbol 958 MovieClip Frame 45
"hurt_03"Symbol 958 MovieClip Frame 55
"hurt_04"Symbol 958 MovieClip Frame 65
"jump"Symbol 958 MovieClip Frame 74
"jump_land"Symbol 958 MovieClip Frame 83
"hit_01"Symbol 958 MovieClip Frame 96
"hit_02"Symbol 958 MovieClip Frame 105
"hit_03"Symbol 958 MovieClip Frame 121
"hit_04"Symbol 958 MovieClip Frame 135
"hit_05"Symbol 958 MovieClip Frame 149
"hit_06"Symbol 958 MovieClip Frame 160
"hit_07"Symbol 958 MovieClip Frame 167
"hit_08"Symbol 958 MovieClip Frame 207
"hit_09"Symbol 958 MovieClip Frame 233
"hit_10"Symbol 958 MovieClip Frame 279
"hit_combo"Symbol 958 MovieClip Frame 302
"not_hit"Symbol 958 MovieClip Frame 304
"done_combo"Symbol 958 MovieClip Frame 307
"win"Symbol 958 MovieClip Frame 323
"win_post"Symbol 958 MovieClip Frame 338
"float"Symbol 958 MovieClip Frame 346
"float_02"Symbol 958 MovieClip Frame 352
"death"Symbol 958 MovieClip Frame 366
"RIP"Symbol 958 MovieClip Frame 377
"getup"Symbol 958 MovieClip Frame 405
"stand"Symbol 1044 MovieClip Frame 1
"stand_02"Symbol 1044 MovieClip Frame 10
"absent"Symbol 1044 MovieClip Frame 18
"walk"Symbol 1044 MovieClip Frame 26
"walk_02"Symbol 1044 MovieClip Frame 35
"block"Symbol 1044 MovieClip Frame 49
"hurt_01"Symbol 1044 MovieClip Frame 58
"hurt_02"Symbol 1044 MovieClip Frame 69
"hurt_03"Symbol 1044 MovieClip Frame 79
"hit_01"Symbol 1044 MovieClip Frame 94
"hit_02"Symbol 1044 MovieClip Frame 103
"hit_03"Symbol 1044 MovieClip Frame 129
"hit_04"Symbol 1044 MovieClip Frame 148
"hit_05"Symbol 1044 MovieClip Frame 162
"hit_06"Symbol 1044 MovieClip Frame 173
"transform"Symbol 1044 MovieClip Frame 208
"win"Symbol 1044 MovieClip Frame 234
"win_post"Symbol 1044 MovieClip Frame 249
"float"Symbol 1044 MovieClip Frame 256
"death"Symbol 1044 MovieClip Frame 273
"RIP"Symbol 1044 MovieClip Frame 284
"fireball"Symbol 1051 MovieClip Frame 10
"firebreak"Symbol 1051 MovieClip Frame 30
"hadoken"Symbol 1058 MovieClip Frame 10
"hadobreak"Symbol 1058 MovieClip Frame 30
"hadoken"Symbol 1065 MovieClip Frame 10
"firebreak"Symbol 1065 MovieClip Frame 30
"gutt_music"Symbol 1080 MovieClip Frame 10
"behelit_music"Symbol 1080 MovieClip Frame 25
"force_music"Symbol 1080 MovieClip Frame 40
"level_02"Symbol 1115 MovieClip Frame 11
"level_03"Symbol 1115 MovieClip Frame 21
"level_04"Symbol 1115 MovieClip Frame 30
"level_05"Symbol 1115 MovieClip Frame 40
"level_06"Symbol 1115 MovieClip Frame 51
"level_07"Symbol 1115 MovieClip Frame 60
"level_08"Symbol 1115 MovieClip Frame 70
"manwin"Symbol 1115 MovieClip Frame 77

Dynamic Text Variables

passwordSymbol 52 EditableText""
special_levelSymbol 300 EditableText"0"
stage_countSymbol 361 EditableText"1"
text_levelSymbol 362 EditableText""
scoreSymbol 1067 EditableText""
stage_countSymbol 1073 EditableText""
special_levelSymbol 1081 EditableText"0"




http://swfchan.com/1/3153/info.shtml
Created: 17/6 -2019 09:40:08 Last modified: 17/6 -2019 09:40:08 Server time: 25/04 -2024 19:45:02