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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30239101?noj=FRM30239101-25DC" width="1" height="1"></div>

blackboneless.swf

This is the info page for
Flash #3169

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
function Part(p1, p2, mc) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.mc = mc; } function Skin() { this.parts = []; } function Track() { this.balls = []; this.mc = _root.createEmptyMovieClip("balls", 50); } function Muscle(p1, p2, restLength, power) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.power = power; } function Extractor() { var _local1 = this; _local1.particles = null; _local1.constraints = null; _local1.skin = null; _local1.mc = _root.createEmptyMovieClip("skin", 2); } function Constraint(p1, p2, restLength) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; } function AngledConstraint(p1, p2, restLength, p3, minang, maxang) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.p3 = p3; _local1.minang = minang; _local1.maxang = maxang; _local1.isAngled = true; } function Joint(p1, p2, p3, dst12, dst23, minang, maxang) { var _local1 = this; var _local2 = p2; _local1.p1 = p1; _local1.p2 = _local2; _local1.p3 = p3; _local1.dst12 = dst12; _local1.dst23 = dst23; _local1.minang = minang; _local1.maxang = maxang; _local1.c1 = new Constraint(p1, _local2, dst12); _local1.c2 = new Constraint(_local2, p3, dst23); } function Particle2D(x, y) { var _local1 = this; _local1.x = x; _local1.y = y; _local1.xf = 0; _local1.yf = 0; _local1.oldx = x; _local1.oldy = y; _local1.rad = 1; _local1.mass = 1; } function MCParticle(x, y, mc) { super(x, y); this.mc = mc; this.defaultSize = 100; } function PEngine2D() { var _local1 = this; _local1.MAXPARTICLES = 256; _local1.oldTime = getTimer(); _local1.speed = 1; _local1.particles = []; _local1.mc = _root; _local1.pdepth = 0; _local1.gravity = 0.0011; _local1.fric = 0.9993; _local1.minx = (-Stage.width) / 2; _local1.miny = (-Stage.height) / 2; _local1.maxx = Stage.width / 2; _local1.maxy = Stage.height / 2; _local1.onHold = null; _local1.constraints = []; _local1.angledConstraints = []; _local1.muscles = []; } quality = "low"; skinDescription = new Object(); skinDescription.items = []; skinDescription.items.push({p1:"arm1", p2:"hand1", mc:"hand"}); skinDescription.items.push({p1:"neck", p2:"arm1", mc:"arm"}); skinDescription.items.push({p1:"pants", p2:"knee2", mc:"thigh"}); skinDescription.items.push({p1:"knee2", p2:"foot2", mc:"leg"}); skinDescription.items.push({p1:"stomach", p2:"neck", mc:"chest"}); skinDescription.items.push({p1:"neck", p2:"head", mc:"head"}); skinDescription.items.push({p1:"stomach", p2:"pants", mc:"stomach"}); skinDescription.items.push({p1:"knee1", p2:"foot1", mc:"leg"}); skinDescription.items.push({p1:"pants", p2:"knee1", mc:"thigh"}); skinDescription.items.push({p1:"neck", p2:"arm2", mc:"arm"}); skinDescription.items.push({p1:"arm2", p2:"hand2", mc:"hand"}); Skin.prototype.draw = function () { for (var _loc8 in this.parts) { var _local1 = this.parts[_loc8].p1; var _local2 = this.parts[_loc8].p2; var _local3 = this.parts[_loc8].mc; var _loc6 = ((_local1.x + _local2.x) * 0.5); var _loc5 = ((_local1.y + _local2.y) * 0.5); var _loc7 = Math.atan2(_local1.y - _local2.y, _local1.x - _local2.x); _local3._x = _loc6; _local3._y = _loc5; _local3._rotation = _loc7 * 57.29578; } }; _root._xscale = (_root._yscale = 80); Track.prototype.create = function () { var _local3 = this; var _local2 = 0; while (_local2 < 30) { var _local1 = _local3.mc.attachMovie("ball", "ba" + _local2, _local2 + 1); _local1.x = (_local1._x = random(Stage.width * 4) - (Stage.width / 2)); _local1.y = (_local1._y = random(Stage.height * 4) - (Stage.height / 2)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); _local3.balls.push(_local1); _local2++; } }; Track.prototype.update = function () { var _local2 = _root; var _local3 = this; var _loc4 = (_local2.PEng.particles[0].y - 500); for (var _loc5 in _local3.balls) { var _local1 = _local3.balls[_loc5]; if (_local1.y < _loc4) { _local1._y = (_local1.y = (_local2.PEng.particles[0].y + 500) + random(700)); _local1._x = (_local1.x = (_local2.PEng.particles[0].x + random(1000)) - random(1000)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); } } }; Function.prototype.extend = function (superClass) { var _local1 = this; _local1.prototype.__proto__ = superClass.prototype; _local1.prototype.__constructor__ = superClass; ASSetPropFlags(_local1.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); Extractor.prototype.extract = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local1.skin = _local1.extractSkin(_local2, _root.skinDescription); _local2.removeMovieClip(); }; Extractor.prototype.extractSkin = function (mc, d) { var _local3 = this; var _loc12 = new Skin(); var _loc10 = 0; for (var _loc13 in d.items) { var _local2 = d.items[_loc13]; var _loc7 = _local2.p1; var _loc6 = _local2.p2; var _loc4 = null; var _loc5 = null; for (var _loc13 in _local3.particles) { var _local1 = _local3.particles[_loc13]; if (_local1.orgMC._name == _loc7) { _loc4 = _local1; } if (_local1.orgMC._name == _loc6) { _loc5 = _local1; } } mc = _local3.mc.attachMovie(_local2.mc, _local2.mc + _loc10, ++_loc10); var _loc9 = new Part(_loc4, _loc5, mc); _loc12.parts.push(_loc9); } return(_loc12); }; Extractor.prototype.extractParticles = function (mc) { var _local3 = mc; var _loc6 = []; for (var _loc7 in _local3) { if (typeof(_local3[_loc7]) == "movieclip") { if (_local3[_loc7].is == "particle") { var _local1 = _local3[_loc7]; var _loc5 = _local1._x; var _loc4 = _local1._y; var _local2 = new Particle2D(_loc5, _loc4); if (_local1.mass) { _local2.mass = _local1.mass; } else { _local2.mass = 1; } _local2.orgMC = _local1; _loc6.push(_local2); } } } return(_loc6); }; Extractor.prototype.extractConstraints = function (mc, parray) { var _local2 = mc; var _loc16 = []; for (var _loc17 in _local2) { if (typeof(_local2[_loc17]) == "movieclip") { if ((_local2[_loc17].is == "constraint") || (_local2[_loc17].is == "angledConstraint")) { var _local1 = _local2[_loc17]; var _loc9 = _local1._x; var _loc7 = _local1._y; var _loc11 = (_local1._rotation / 57.29578); var _loc8 = _local1._xscale; var _loc13 = (_loc9 + (Math.cos(_loc11) * _loc8)); var _loc12 = (_loc7 + (Math.sin(_loc11) * _loc8)); var _local3 = this.findParticle(_loc9, _loc7, parray); var _loc4 = this.findParticle(_loc13, _loc12, parray); var _loc10 = this.getDist(_local3, _loc4); if (_local1.is == "angledConstraint") { var _loc15 = this.findParticle(_local1.p3._x, _local1.p3._y, parray); var _loc6 = new AngledConstraint(_local3, _loc4, _loc10, _loc15, _local1.minang, _local1.maxang); if (_local1.inversed) { _loc6.inversed = true; } _loc16.push(_loc6); continue; } _loc16.push(new Constraint(_local3, _loc4, _loc10)); } } } return(_loc16); }; Extractor.prototype.extractMC = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local2.removeMovieClip(); }; Extractor.prototype.getDist = function (p1, p2) { var _local2 = p1.x - p2.x; var _local1 = p1.y - p2.y; var _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); }; Extractor.prototype.findParticle = function (x, y, ar) { var _loc5 = 10000000000; var _loc7 = null; for (var _loc8 in ar) { var _local1 = ar[_loc8]; var _loc2 = (x - _local1.x); var _local2 = y - _local1.y; var _local3 = (_loc2 * _loc2) + (_local2 * _local2); if (_local3 < _loc5) { _loc5 = _local3; _loc7 = _local1; } } return(_loc7); }; MovieClip.prototype.getMC = function (id) { var _local1 = this; if (_local1.lastDepth) { _local1.lastDepth++; } else { _local1.lastDepth = 1; } var _local3 = (id + "Instance") + _local1.lastDepth; var _local2 = _local1.attachMovie(id, _local3, _local1.lastDepth); if (_local2) { return(_local2); } return(false); }; MCParticle.extend(Particle2D); PEngine2D.prototype.addConstraint = function (c) { this.constraints.push(c); }; PEngine2D.prototype.addAngledConstraint = function (c) { this.angledConstraints.push(c); }; PEngine2D.prototype.addParticle = function (p) { var _local1 = this; if (_local1.particles.length > _local1.MAXPARTICLES) { _local1.removeParticle(0); } _local1.particles.push(p); }; PEngine2D.prototype.removeParticle = function (index) { var _local1 = this.particles[index]; _local1.mc.removeMovieClip(); this.particles.splice(index, 1); }; PEngine2D.prototype.verlet = function () { var _loc5 = this.timeFactor; var _loc6 = this.particles; var _loc7 = Math.pow(this.fric, _loc5); for (var _loc8 in _loc6) { var _local1 = _loc6[_loc8]; var _local3 = _local1.x; var _local2 = _local1.y; _local1.x = _local1.x + ((_local1.x - _local1.oldx) * _loc7); _local1.y = _local1.y + (((_local1.y - _local1.oldy) * _loc7) + ((this.gravity * _loc5) * _loc5)); _local1.oldx = _local3; _local1.oldy = _local2; } }; PEngine2D.prototype.constrain = function () { var _local1 = this; var _local3 = _local1.constraints; var _local2 = _local1.angledConstraints; for (var _loc4 in _local2) { _local1.satisfyAngConstraint(_local2[_loc4]); } for (var _loc4 in _local3) { _local1.satisfyConstraint(_local3[_loc4]); } }; PEngine2D.prototype.satisfyConstraint = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _loc10 = c.restLength; var _loc3 = (_local1.x - _local2.x); var _local3 = _local1.y - _local2.y; var _loc4 = Math.sqrt((_loc3 * _loc3) + (_local3 * _local3)); var _loc6 = (_local1.mass + _local2.mass); var _loc13 = (_local1.mass / _loc6); var _loc12 = (_local2.mass / _loc6); rl2 = _loc4 + ((_loc10 - _loc4) * 1); var _loc7 = (((_loc4 - rl2) / _loc4) * 0.5); var _loc9 = (_loc7 * _loc13); var _loc8 = (_loc7 * _loc12); _local1.x = _local1.x - (_loc3 * _loc8); _local1.y = _local1.y - (_local3 * _loc8); _local2.x = _local2.x + (_loc3 * _loc9); _local2.y = _local2.y + (_local3 * _loc9); }; PEngine2D.prototype.collision = function () { var _loc9 = this.particles; var _loc8 = this.track.balls; for (var _loc10 in _loc9) { var _loc5 = _loc9[_loc10]; for (var _loc10 in _loc8) { var _local3 = _loc8[_loc10]; var _local2 = _loc5.x - _local3.x; var _local1 = _loc5.y - _local3.y; var _loc6 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); var _loc7 = (_local3.rad + _loc5.rad); if (_loc6 < _loc7) { _local2 = _local2 / _loc6; _local1 = _local1 / _loc6; _loc5.x = _local3.x + (_local2 * _loc7); _loc5.y = _local3.y + (_local1 * _loc7); } } } }; PEngine2D.prototype.update = function () { var _local2 = this; _local2.timeFactor = _local2.getTimeFactor(); _local2.verlet(); _local2.hold(); var _local1 = 0; while (_local1 < 2) { _local2.constrain(); _local2.collision(); _local1++; } }; PEngine2D.prototype.hold = function () { var _local2 = this; var _local3 = _root; if (_local2.onHold != null) { for (var _loc4 in _local2.onHold) { var _local1 = _local2.onHold[_loc4]; _local1.x = _local1.x + ((_local3._xmouse - _local1.x) * 0.3); _local1.y = _local1.y + ((_local3._ymouse - _local1.y) * 0.3); } } }; PEngine2D.prototype.forces = function () { var _local1 = this.particles; for (var _local2 in _local1) { } }; PEngine2D.prototype.getTimeFactor = function () { var _local3 = this; var _local2 = getTimer(); var _local1 = _local2 - _local3.oldTime; _local3.oldTime = _local2; if (_local1 > 40) { _local1 = 40; } return(_local1 * _local3.speed); }; PEngine2D.prototype.paint = function () { var _local2 = this.particles; for (var _local3 in _local2) { var _local1 = _local2[_local3]; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; } }; PEngine2D.prototype.paintLines = function () { var _local3 = this.angledConstraints; var _loc10 = _root; _loc10.clear(); _loc10.lineStyle(20, 16711680, 30); for (var _loc11 in _local3) { var _local1 = _local3[_loc11].p1; var _local2 = _local3[_loc11].p2; var _loc9 = _local1.x; var _loc7 = _local1.y; var _loc8 = _local2.x; var _loc6 = _local2.y; _loc10.moveTo(_loc9, _loc7); _loc10.lineTo(_loc8, _loc6); } }; PEngine2D.prototype.shake = function () { var _local1 = this; for (var _local2 in _local1.particles) { _local1.particles[_local2].x = _local1.particles[_local2].x + ((Math.random() - Math.random()) * 45); _local1.particles[_local2].y = _local1.particles[_local2].y + (((Math.random() - Math.random()) * 25) - 25); } }; PEngine2D.prototype.satisfyAngConstraint = function (c) { var _local3 = c; var _loc5 = _local3.p1; var _loc4 = _local3.p2; var _loc15 = _local3.p3; var _loc12 = Math.atan2(_loc4.y - _loc5.y, _loc4.x - _loc5.x); var _loc18 = Math.atan2(_loc15.y - _loc4.y, _loc15.x - _loc4.x); var _local1 = _loc12 - _loc18; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _loc6 = _local3.restLength; var _loc13 = (_loc5.mass + _loc4.mass); var _loc14 = (_loc5.mass / _loc13); var _loc7 = (_loc4.mass / _loc13); var _loc16 = 0; var _loc17 = ((_local3.maxang + _local3.minang) / 2); if (_local3.inversed) { if ((_local1 > _local3.minang) && (_local1 < _loc17)) { _loc16 = _local3.minang - _local1; } if ((_local1 < _local3.maxang) && (_local1 > _loc17)) { _loc16 = _local3.maxang - _local1; } } else { var _loc8 = ((_local3.maxang - _local3.minang) / 2); var _loc19 = ((_local3.maxang + _local3.minang) / 2); var _local2 = _loc19 - _local1; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } if (_local2 > _loc8) { _loc16 = _local2 - _loc8; } else if (_local2 < (-_loc8)) { _loc16 = _local2 + _loc8; } else { _loc16 = 0; } } var _loc9 = ((_loc16 * 0.3) + _loc12); var _loc11 = (_loc5.x + ((_loc4.x - _loc5.x) * _loc7)); var _loc10 = (_loc5.y + ((_loc4.y - _loc5.y) * _loc7)); _loc5.x = _loc11 + ((Math.cos(_loc9 + 3.141593) * _loc6) * _loc7); _loc5.y = _loc10 + ((Math.sin(_loc9 + 3.141593) * _loc6) * _loc7); _loc4.x = _loc11 + ((Math.cos(_loc9) * _loc6) * _loc14); _loc4.y = _loc10 + ((Math.sin(_loc9) * _loc6) * _loc14); }; PEngine2D.prototype.useMuscle = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _loc11 = (_local2.x - _local1.x); var _loc13 = (_local2.y - _local1.y); var _loc12 = Math.atan2(_loc13, _loc11); var _loc8 = (_local1.mass + _local2.mass); var _loc14 = (_local1.mass / _loc8); var _loc5 = (_local2.mass / _loc8); var _loc10 = (_loc5 * c.restLength); var _loc9 = (_loc14 * c.restLength); var _loc7 = (_local1.x + ((_local2.x - _local1.x) * _loc5)); var _loc6 = (_local1.y + ((_local2.y - _local1.y) * _loc5)); var _local3 = c.power + _loc12; _local1.x = _loc7 + (Math.cos(_local3 + 3.141593) * _loc10); _local1.y = _loc6 + (Math.sin(_local3 + 3.141593) * _loc10); _local2.x = _loc7 + (Math.cos(_local3) * _loc9); _local2.y = _loc6 + (Math.sin(_local3) * _loc9); }; PEngine2D.prototype.hackContraint = function (c) { var _local3 = c; var _loc6 = _local3.p1; var _loc5 = _local3.p2; var _loc16 = _local3.p3; var _loc13 = Math.atan2(_loc5.y - _loc6.y, _loc5.x - _loc6.x); var _loc19 = Math.atan2(_loc16.y - _loc5.y, _loc16.x - _loc5.x); var _local1 = _loc13 - _loc19; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _loc7 = _local3.restLength; var _loc14 = (_loc6.mass + _loc5.mass); var _loc15 = (_loc6.mass / _loc14); var _loc8 = (_loc5.mass / _loc14); var _loc17 = 0; var _loc18 = ((_local3.maxang + _local3.minang) / 2); if (_local3.inversed) { if ((_local1 > _local3.minang) && (_local1 < _loc18)) { _loc17 = _local3.minang - _local1; } if ((_local1 < _local3.maxang) && (_local1 > _loc18)) { _loc17 = _local3.maxang - _local1; } } else { var _loc9 = ((_local3.maxang - _local3.minang) / 2); var _loc20 = ((_local3.maxang + _local3.minang) / 2); var _local2 = _loc20 - _local1; while (_local2 > 3.141593) { _local2 = _local2 - 6.283185; } while (_local2 < -3.141593) { _local2 = _local2 + 6.283185; } if (_local2 > _loc9) { _loc17 = _local2 - _loc9; } else if (_local2 < (-_loc9)) { _loc17 = _local2 + _loc9; } else { _loc17 = 0; } } var _loc10 = ((_loc17 * 0.3) + _loc13); var _loc12 = (_loc6.x + ((_loc5.x - _loc6.x) * _loc8)); var _loc11 = (_loc6.y + ((_loc5.y - _loc6.y) * _loc8)); _loc6.x = _loc12 + ((Math.cos(_loc10 + 3.141593) * _loc7) * _loc8); _loc6.y = _loc11 + ((Math.sin(_loc10 + 3.141593) * _loc7) * _loc8); _loc6.y = ((_loc6.y > this.maxy) ? (this.maxy) : (_loc6.y)); _loc5.x = _loc12 + ((Math.cos(_loc10) * _loc7) * _loc15); _loc5.y = _loc11 + ((Math.sin(_loc10) * _loc7) * _loc15); _loc5.y = ((_loc5.y > this.maxy) ? (this.maxy) : (_loc5.y)); }; _root.attachMovie("guy", "guy", 1); _root._x = Stage.width * 0.5; _root._y = Stage.height * 0.5;
Frame 2
PEng = new PEngine2D(); E = new Extractor(); E.extract(_root.guy); var ukko = _root.createEmptyMovieClip("ukko", 1); for (var i in E.particles) { var pa = E.particles[i]; var mc = ukko.getMC("ball"); var p = new MCParticle(pa.x, pa.y, mc); pa.matchingParticle = p; p.mass = pa.mass; p.mc._xscale = (p.mc._yscale = p.mass * 100); p.rad = p.mass * 12; PEng.addParticle(p); } for (var i in E.skin.parts) { var pa = E.skin.parts[i]; pa.p1 = pa.p1.matchingParticle; pa.p2 = pa.p2.matchingParticle; } for (var i in E.constraints) { var c = E.constraints[i]; if (c.isAngled) { var nc = new AngledConstraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength, c.p3.matchingParticle, c.minang, c.maxang); if (c.inversed == true) { nc.inversed = true; } PEng.addAngledConstraint(nc); continue; } var nc = new Constraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength); PEng.addConstraint(nc); } var track = new Track(); track.create(); PEng.track = track; xv = (yv = 0); var skin = E.skin; _root.onEnterFrame = function () { var _local1 = _root; PEng.update(); track.update(); skin.draw(); if ((PEng.onHold == null) || (PEng.onHold.length == 0)) { xv = xv + ((((Stage.width * 0.5) - ((PEng.particles[0].x * _local1._xscale) * 0.01)) - _local1._x) * 0.05); yv = yv + (((((Stage.height * 0.5) - ((PEng.particles[0].y * _local1._yscale) * 0.01)) - 100) - _local1._y) * 0.05); xv = xv * 0.8; yv = yv * 0.8; _local1._x = _local1._x + xv; _local1._y = _local1._y + yv; } if (Key.isDown(39)) { PEng.speed = PEng.speed + 0.01; PEng.speed = ((PEng.speed > 3) ? 3 : (PEng.speed)); } if (Key.isDown(37)) { PEng.speed = PEng.speed - 0.01; PEng.speed = PEng.speed * (PEng.speed > 0); } }; stop(); _root.onMouseDown = function () { var _loc5 = []; var _loc6 = _root._xmouse; var _loc7 = _root._ymouse; for (var _loc8 in PEng.particles) { var _local1 = PEng.particles[_loc8]; var _local3 = _loc6 - _local1.x; var _local2 = _loc7 - _local1.y; if (((_local3 * _local3) + (_local2 * _local2)) < 1500) { _loc5.push(_local1); } } PEng.onHold = _loc5; }; _root.onMouseUp = function () { PEng.onHold = null; };
Instance of Symbol 32 MovieClip "knee1" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 32 MovieClip "foot1" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 32 MovieClip "knee2" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 32 MovieClip "foot2" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 32 MovieClip "pants" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1.1; }
Instance of Symbol 32 MovieClip "stomach" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 32 MovieClip "head" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 32 MovieClip "arm2" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 32 MovieClip "hand2" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 32 MovieClip "arm1" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 32 MovieClip "hand1" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 32 MovieClip "neck" in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.5; this.maxang = 1; this.p3 = _parent.head; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1; this.maxang = 0.5; this.p3 = _parent.stomach; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand1; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand2; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.pants; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.neck; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot1; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot2; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee2; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee1; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm2; this.inversed = true; }
Instance of Symbol 34 MovieClip in Symbol 35 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm1; this.inversed = true; }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [thigh]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [chest]Uses:5
Symbol 7 BitmapUsed by:9
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:7 8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [stomach]Uses:9 10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip [head]Uses:13
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip [arm]Uses:16
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [leg]Uses:19
Symbol 21 BitmapUsed by:23
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:21 22Used by:24
Symbol 24 MovieClip [hand]Uses:23
Symbol 25 BitmapUsed by:27
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26 25Used by:28
Symbol 28 MovieClip [ball]Uses:27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [line]Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClip [guy]Uses:32 34

Instance Names

"knee1"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"foot1"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"knee2"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"foot2"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"pants"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"stomach"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"head"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"arm2"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"hand2"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"arm1"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"hand1"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip
"neck"Symbol 35 MovieClip [guy] Frame 1Symbol 32 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "thigh"
ExportAssets (56)Timeline Frame 1Symbol 6 as "chest"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 14 as "head"
ExportAssets (56)Timeline Frame 1Symbol 17 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 20 as "leg"
ExportAssets (56)Timeline Frame 1Symbol 24 as "hand"
ExportAssets (56)Timeline Frame 1Symbol 28 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 30 as "line"
ExportAssets (56)Timeline Frame 1Symbol 35 as "guy"




http://swfchan.com/1/3169/info.shtml
Created: 17/6 -2019 09:36:07 Last modified: 17/6 -2019 09:36:07 Server time: 25/04 -2024 07:41:48