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emofish.swf

This is the info page for
Flash #3238

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
newSound = new Sound(this); newSound.attachSound("loop"); newSound.start(0, 999); count = 1; while (count < 30) { EmoText.duplicateMovieClip("EmoText" + count, count); _root["EmoText" + count]._x = random(550 + (2 * _root.EmoText.width)) - _root.EmoText.width; _root["EmoText" + count]._y = -random(300); newsize = 100 + random(300); _root["EmoText" + count]._xscale = newsize; _root["EmoText" + count]._yscale = newsize; _root["EmoText" + count].gotoAndPlay(random(50)); count = count + 1; } count2 = 31; while (count2 < 200) { EmoFish.duplicateMovieClip("EmoFish" + count2, count2); _root["EmoFish" + count2]._x = -random(5000 - _root.EmoFish.width); _root["EmoFish" + count2]._y = random(400) - _root.EmoFish.height; newsize2 = 100 + random(500); _root["EmoFish" + count2]._xscale = newsize2; _root["EmoFish" + count2]._yscale = newsize2; count2 = count2 + 1; } _quality = "LOW";
Frame 2
count = 1; while (count < 50) { if (_root["EmoText" + count]._y > 400) { _root["EmoText" + count]._x = random(550 + (2 * _root.EmoText.width)) - _root.EmoText.width; _root["EmoText" + count]._y = -random(300); newsize = 100 + random(300); _root["EmoText" + count]._xscale = newsize; _root["EmoText" + count]._yscale = newsize; } _root["EmoText" + count]._y = _root["EmoText" + count]._y + ((_root["EmoText" + count]._xscale * 2) / 150); count = count + 1; } count2 = 31; while (count2 < 200) { if (_root["EmoFish" + count2]._x > (600 + (_root["EmoFish" + count2].width * 2))) { _root["EmoFish" + count2]._x = -random(500 - _root.EmoFish.width); _root["EmoFish" + count2]._y = random(400) - _root.EmoFish.height; newsize2 = 100 + random(500); _root["EmoFish" + count2]._xscale = newsize2; _root["EmoFish" + count2]._yscale = newsize2; } _root["EmoFish" + count2]._x = _root["EmoFish" + count2]._x + ((_root["EmoFish" + count2]._xscale * 2) / 150); if (_root["EmoFish" + count2]._x > ((-_root["EmoFish" + count2]._width) - 300)) { _root["EmoFish" + count2]._y = _root["EmoFish" + count2]._y + (_root["EmoFish" + count2]._x / 150); } count2 = count2 + 1; }
Frame 3
gotoAndPlay (2);
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(random(32)); }
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 33
onClipEvent (load) { this.gotoAndPlay(random(32)); }

Library Items

Symbol 1 Sound [loop]
Symbol 2 GraphicUsed by:10
Symbol 3 GraphicUsed by:10
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10 11
Symbol 10 MovieClipUses:2 3 4 5 6 7 8 9Used by:11
Symbol 11 MovieClipUses:10 9Used by:Timeline
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:12 13Used by:Timeline
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:15 16 17 18 19 20Used by:Timeline

Instance Names

"EmoFish"Frame 1Symbol 14 MovieClip
"EmoText"Frame 1Symbol 21 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$qN$sc8pXabDpoMX.VthWM3.11."
ExportAssets (56)Timeline Frame 1Symbol 1 as "loop"




http://swfchan.com/1/3238/info.shtml
Created: 12/8 -2019 06:45:11 Last modified: 12/8 -2019 06:45:11 Server time: 06/05 -2024 03:46:35