Frame 1
newSound = new Sound(this);
newSound.attachSound("loop");
newSound.start(0, 999);
count = 1;
while (count < 30) {
EmoText.duplicateMovieClip("EmoText" + count, count);
_root["EmoText" + count]._x = random(550 + (2 * _root.EmoText.width)) - _root.EmoText.width;
_root["EmoText" + count]._y = -random(300);
newsize = 100 + random(300);
_root["EmoText" + count]._xscale = newsize;
_root["EmoText" + count]._yscale = newsize;
_root["EmoText" + count].gotoAndPlay(random(50));
count = count + 1;
}
count2 = 31;
while (count2 < 200) {
EmoFish.duplicateMovieClip("EmoFish" + count2, count2);
_root["EmoFish" + count2]._x = -random(5000 - _root.EmoFish.width);
_root["EmoFish" + count2]._y = random(400) - _root.EmoFish.height;
newsize2 = 100 + random(500);
_root["EmoFish" + count2]._xscale = newsize2;
_root["EmoFish" + count2]._yscale = newsize2;
count2 = count2 + 1;
}
_quality = "LOW";
Frame 2
count = 1;
while (count < 50) {
if (_root["EmoText" + count]._y > 400) {
_root["EmoText" + count]._x = random(550 + (2 * _root.EmoText.width)) - _root.EmoText.width;
_root["EmoText" + count]._y = -random(300);
newsize = 100 + random(300);
_root["EmoText" + count]._xscale = newsize;
_root["EmoText" + count]._yscale = newsize;
}
_root["EmoText" + count]._y = _root["EmoText" + count]._y + ((_root["EmoText" + count]._xscale * 2) / 150);
count = count + 1;
}
count2 = 31;
while (count2 < 200) {
if (_root["EmoFish" + count2]._x > (600 + (_root["EmoFish" + count2].width * 2))) {
_root["EmoFish" + count2]._x = -random(500 - _root.EmoFish.width);
_root["EmoFish" + count2]._y = random(400) - _root.EmoFish.height;
newsize2 = 100 + random(500);
_root["EmoFish" + count2]._xscale = newsize2;
_root["EmoFish" + count2]._yscale = newsize2;
}
_root["EmoFish" + count2]._x = _root["EmoFish" + count2]._x + ((_root["EmoFish" + count2]._xscale * 2) / 150);
if (_root["EmoFish" + count2]._x > ((-_root["EmoFish" + count2]._width) - 300)) {
_root["EmoFish" + count2]._y = _root["EmoFish" + count2]._y + (_root["EmoFish" + count2]._x / 150);
}
count2 = count2 + 1;
}
Frame 3
gotoAndPlay (2);
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 1
onClipEvent (load) {
this.gotoAndPlay(random(32));
}
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 10 MovieClip in Symbol 11 MovieClip Frame 33
onClipEvent (load) {
this.gotoAndPlay(random(32));
}