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tetka.swf

This is the info page for
Flash #3605

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
quality = "low"; skinDescription = new Object(); skinDescription.items = []; skinDescription.items.push({p1:"arm1", p2:"hand1", mc:"hand"}); skinDescription.items.push({p1:"neck", p2:"arm1", mc:"arm"}); skinDescription.items.push({p1:"pants", p2:"knee2", mc:"thigh"}); skinDescription.items.push({p1:"knee2", p2:"foot2", mc:"leg"}); skinDescription.items.push({p1:"stomach", p2:"neck", mc:"chest"}); skinDescription.items.push({p1:"neck", p2:"head", mc:"head"}); skinDescription.items.push({p1:"stomach", p2:"pants", mc:"stomach"}); skinDescription.items.push({p1:"knee1", p2:"foot1", mc:"leg"}); skinDescription.items.push({p1:"pants", p2:"knee1", mc:"thigh"}); skinDescription.items.push({p1:"neck", p2:"arm2", mc:"arm"}); skinDescription.items.push({p1:"arm2", p2:"hand2", mc:"hand"}); function Part(p1, p2, mc) { this.p1 = p1; this.p2 = p2; this.mc = mc; } function Skin() { this.parts = []; } Skin.prototype.draw = function () { for (var _local8 in this.parts) { var _local3 = this.parts[_local8].p1; var _local2 = this.parts[_local8].p2; var _local4 = this.parts[_local8].mc; var _local6 = (_local3.x + _local2.x) * 0.5; var _local5 = (_local3.y + _local2.y) * 0.5; var _local7 = Math.atan2(_local3.y - _local2.y, _local3.x - _local2.x); _local4._x = _local6; _local4._y = _local5; _local4._rotation = _local7 * 57.2957795130823; } }; function Track() { this.balls = []; this.mc = _root.createEmptyMovieClip("balls", 50); } _root._xscale = (_root._yscale = 80); Track.prototype.create = function () { var _local3 = 0; while (_local3 < 30) { var _local2 = this.mc.attachMovie("ball", "ba" + _local3, _local3 + 1); _local2.x = (_local2._x = random(Stage.width * 4) - (Stage.width / 2)); _local2.y = (_local2._y = random(Stage.height * 4) - (Stage.height / 2)); _local2.rad = random(100) + 30; _local2._width = (_local2._height = _local2.rad * 2); this.balls.push(_local2); _local3++; } }; Track.prototype.update = function () { var _local4 = _root.PEng.particles[0].y - 500; for (var _local5 in this.balls) { var _local3 = this.balls[_local5]; if (_local3.y < _local4) { _local3._y = (_local3.y = (_root.PEng.particles[0].y + 500) + random(700)); _local3._x = (_local3.x = (_root.PEng.particles[0].x + random(1000)) - random(1000)); _local3.rad = random(100) + 30; _local3._width = (_local3._height = _local3.rad * 2); } } }; function Muscle(p1, p2, restLength, power) { this.p1 = p1; this.p2 = p2; this.restLength = restLength; this.power = power; } function Extractor() { this.particles = null; this.constraints = null; this.skin = null; this.mc = _root.createEmptyMovieClip("skin", 2); } Function.prototype.extend = function (superClass) { this.prototype.__proto__ = superClass.prototype; this.prototype.__constructor__ = superClass; ASSetPropFlags(this.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); Extractor.prototype.extract = function (mc) { this.particles = this.extractParticles(mc); this.constraints = this.extractConstraints(mc, this.particles); this.skin = this.extractSkin(mc, _root.skinDescription); mc.removeMovieClip(); }; Extractor.prototype.extractSkin = function (mc, d) { var _local12 = new Skin(); var _local10 = 0; for (var _local13 in d.items) { var _local3 = d.items[_local13]; var _local7 = _local3.p1; var _local6 = _local3.p2; var _local4 = null; var _local5 = null; for (var _local13 in this.particles) { var _local2 = this.particles[_local13]; if (_local2.orgMC._name == _local7) { _local4 = _local2; } if (_local2.orgMC._name == _local6) { _local5 = _local2; } } _local10++; mc = this.mc.attachMovie(_local3.mc, _local3.mc + _local10, _local10); var _local9 = new Part(_local4, _local5, mc); _local12.parts.push(_local9); } return(_local12); }; Extractor.prototype.extractParticles = function (mc) { var _local6 = []; for (var _local7 in mc) { if (typeof(mc[_local7]) == "movieclip") { if (mc[_local7].is == "particle") { var _local1 = mc[_local7]; var _local5 = _local1._x; var _local4 = _local1._y; var _local2 = new Particle2D(_local5, _local4); if (_local1.mass) { _local2.mass = _local1.mass; } else { _local2.mass = 1; } _local2.orgMC = _local1; _local6.push(_local2); } } } return(_local6); }; Extractor.prototype.extractConstraints = function (mc, parray) { var _local16 = []; for (var _local17 in mc) { if (typeof(mc[_local17]) == "movieclip") { if ((mc[_local17].is == "constraint") || (mc[_local17].is == "angledConstraint")) { var _local2 = mc[_local17]; var _local9 = _local2._x; var _local7 = _local2._y; var _local11 = _local2._rotation / 57.2957795130823; var _local8 = _local2._xscale; var _local13 = _local9 + (Math.cos(_local11) * _local8); var _local12 = _local7 + (Math.sin(_local11) * _local8); var _local5 = this.findParticle(_local9, _local7, parray); var _local4 = this.findParticle(_local13, _local12, parray); var _local10 = this.getDist(_local5, _local4); if (_local2.is == "angledConstraint") { var _local15 = this.findParticle(_local2.p3._x, _local2.p3._y, parray); var _local6 = new AngledConstraint(_local5, _local4, _local10, _local15, _local2.minang, _local2.maxang); if (_local2.inversed) { _local6.inversed = true; } _local16.push(_local6); } else { _local16.push(new Constraint(_local5, _local4, _local10)); } } } } return(_local16); }; Extractor.prototype.extractMC = function (mc) { this.particles = this.extractParticles(mc); this.constraints = this.extractConstraints(mc, this.particles); mc.removeMovieClip(); }; Extractor.prototype.getDist = function (p1, p2) { var _local1 = p1.x - p2.x; var _local2 = p1.y - p2.y; var _local3 = Math.sqrt((_local1 * _local1) + (_local2 * _local2)); return(_local3); }; Extractor.prototype.findParticle = function (x, y, ar) { var _local5 = 10000000000; var _local7 = null; for (var _local8 in ar) { var _local1 = ar[_local8]; var _local2 = x - _local1.x; var _local4 = y - _local1.y; var _local3 = (_local2 * _local2) + (_local4 * _local4); if (_local3 < _local5) { _local5 = _local3; _local7 = _local1; } } return(_local7); }; MovieClip.prototype.getMC = function (id) { if (this.lastDepth) { this.lastDepth++; } else { this.lastDepth = 1; } var _local3 = (id + "Instance") + this.lastDepth; var _local2 = this.attachMovie(id, _local3, this.lastDepth); if (_local2) { return(_local2); } return(false); }; function Constraint(p1, p2, restLength) { this.p1 = p1; this.p2 = p2; this.restLength = restLength; } function AngledConstraint(p1, p2, restLength, p3, minang, maxang) { this.p1 = p1; this.p2 = p2; this.restLength = restLength; this.p3 = p3; this.minang = minang; this.maxang = maxang; this.isAngled = true; } function Joint(p1, p2, p3, dst12, dst23, minang, maxang) { this.p1 = p1; this.p2 = p2; this.p3 = p3; this.dst12 = dst12; this.dst23 = dst23; this.minang = minang; this.maxang = maxang; this.c1 = new Constraint(p1, p2, dst12); this.c2 = new Constraint(p2, p3, dst23); } function Particle2D(x, y) { this.x = x; this.y = y; this.xf = 0; this.yf = 0; this.oldx = x; this.oldy = y; this.rad = 1; this.mass = 1; } function MCParticle(x, y, mc) { super(x, y); this.mc = mc; this.defaultSize = 100; } MCParticle.extend(Particle2D); function PEngine2D() { this.MAXPARTICLES = 256; this.oldTime = getTimer(); this.speed = 1; this.particles = []; this.mc = _root; this.pdepth = 0; this.gravity = 0.0011; this.fric = 0.9993; this.minx = (-Stage.width) / 2; this.miny = (-Stage.height) / 2; this.maxx = Stage.width / 2; this.maxy = Stage.height / 2; this.onHold = null; this.constraints = []; this.angledConstraints = []; this.muscles = []; } PEngine2D.prototype.addConstraint = function (c) { this.constraints.push(c); }; PEngine2D.prototype.addAngledConstraint = function (c) { this.angledConstraints.push(c); }; PEngine2D.prototype.addParticle = function (p) { if (this.particles.length > this.MAXPARTICLES) { this.removeParticle(0); } this.particles.push(p); }; PEngine2D.prototype.removeParticle = function (index) { var _local2 = this.particles[index]; _local2.mc.removeMovieClip(); this.particles.splice(index, 1); }; PEngine2D.prototype.verlet = function () { var _local5 = this.timeFactor; var _local6 = this.particles; var _local7 = Math.pow(this.fric, _local5); for (var _local8 in _local6) { var _local2 = _local6[_local8]; var _local3 = _local2.x; var _local4 = _local2.y; _local2.x = _local2.x + ((_local2.x - _local2.oldx) * _local7); _local2.y = _local2.y + (((_local2.y - _local2.oldy) * _local7) + ((this.gravity * _local5) * _local5)); _local2.oldx = _local3; _local2.oldy = _local4; } }; PEngine2D.prototype.constrain = function () { var _local2 = this.constraints; var _local3 = this.angledConstraints; for (var _local4 in _local3) { this.satisfyAngConstraint(_local3[_local4]); } for (var _local4 in _local2) { this.satisfyConstraint(_local2[_local4]); } }; PEngine2D.prototype.satisfyConstraint = function (c) { var _local2 = c.p1; var _local1 = c.p2; var _local10 = c.restLength; var _local3 = _local2.x - _local1.x; var _local5 = _local2.y - _local1.y; var _local4 = Math.sqrt((_local3 * _local3) + (_local5 * _local5)); var _local6 = _local2.mass + _local1.mass; var _local13 = _local2.mass / _local6; var _local12 = _local1.mass / _local6; rl2 = _local4 + ((_local10 - _local4) * 1); var _local7 = ((_local4 - rl2) / _local4) * 0.5; var _local9 = _local7 * _local13; var _local8 = _local7 * _local12; _local2.x = _local2.x - (_local3 * _local8); _local2.y = _local2.y - (_local5 * _local8); _local1.x = _local1.x + (_local3 * _local9); _local1.y = _local1.y + (_local5 * _local9); }; PEngine2D.prototype.collision = function () { var _local9 = this.particles; var _local8 = this.track.balls; for (var _local10 in _local9) { var _local5 = _local9[_local10]; for (var _local10 in _local8) { var _local2 = _local8[_local10]; var _local3 = _local5.x - _local2.x; var _local4 = _local5.y - _local2.y; var _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); var _local7 = _local2.rad + _local5.rad; if (_local6 < _local7) { _local3 = _local3 / _local6; _local4 = _local4 / _local6; _local5.x = _local2.x + (_local3 * _local7); _local5.y = _local2.y + (_local4 * _local7); } } } }; PEngine2D.prototype.update = function () { this.timeFactor = this.getTimeFactor(); this.verlet(); this.hold(); var _local2 = 0; while (_local2 < 2) { this.constrain(); this.collision(); _local2++; } }; PEngine2D.prototype.hold = function () { if (this.onHold != null) { for (var _local4 in this.onHold) { var _local3 = this.onHold[_local4]; _local3.x = _local3.x + ((_root._xmouse - _local3.x) * 0.3); _local3.y = _local3.y + ((_root._ymouse - _local3.y) * 0.3); } } }; PEngine2D.prototype.forces = function () { var _local2 = this.particles; for (var _local3 in _local2) { } }; PEngine2D.prototype.getTimeFactor = function () { var _local3 = getTimer(); var _local2 = _local3 - this.oldTime; this.oldTime = _local3; if (_local2 > 40) { _local2 = 40; } return(_local2 * this.speed); }; PEngine2D.prototype.paint = function () { var _local3 = this.particles; for (var _local4 in _local3) { var _local2 = _local3[_local4]; _local2.mc._x = _local2.x; _local2.mc._y = _local2.y; } }; PEngine2D.prototype.paintLines = function () { var _local5 = this.angledConstraints; var _local10 = _root; _local10.clear(); _local10.lineStyle(20, 16711680, 30); for (var _local11 in _local5) { var _local4 = _local5[_local11].p1; var _local3 = _local5[_local11].p2; var _local9 = _local4.x; var _local7 = _local4.y; var _local8 = _local3.x; var _local6 = _local3.y; _local10.moveTo(_local9, _local7); _local10.lineTo(_local8, _local6); } }; PEngine2D.prototype.shake = function () { for (var _local2 in this.particles) { this.particles[_local2].x = this.particles[_local2].x + ((Math.random() - Math.random()) * 45); this.particles[_local2].y = this.particles[_local2].y + (((Math.random() - Math.random()) * 25) - 25); } }; PEngine2D.prototype.satisfyAngConstraint = function (c) { var _local5 = c.p1; var _local4 = c.p2; var _local15 = c.p3; var _local12 = Math.atan2(_local4.y - _local5.y, _local4.x - _local5.x); var _local18 = Math.atan2(_local15.y - _local4.y, _local15.x - _local4.x); var _local1 = _local12 - _local18; while (_local1 > Math.PI) { _local1 = _local1 - (Math.PI*2); } while (_local1 < -3.14159265358979) { _local1 = _local1 + (Math.PI*2); } var _local6 = c.restLength; var _local13 = _local5.mass + _local4.mass; var _local14 = _local5.mass / _local13; var _local7 = _local4.mass / _local13; var _local16 = 0; var _local17 = (c.maxang + c.minang) / 2; if (c.inversed) { if ((_local1 > c.minang) && (_local1 < _local17)) { _local16 = c.minang - _local1; } if ((_local1 < c.maxang) && (_local1 > _local17)) { _local16 = c.maxang - _local1; } } else { var _local8 = (c.maxang - c.minang) / 2; var _local19 = (c.maxang + c.minang) / 2; var _local2 = _local19 - _local1; while (_local2 > Math.PI) { _local2 = _local2 - (Math.PI*2); } while (_local2 < -3.14159265358979) { _local2 = _local2 + (Math.PI*2); } if (_local2 > _local8) { _local16 = _local2 - _local8; } else if (_local2 < (-_local8)) { _local16 = _local2 + _local8; } else { _local16 = 0; } } var _local9 = (_local16 * 0.3) + _local12; var _local11 = _local5.x + ((_local4.x - _local5.x) * _local7); var _local10 = _local5.y + ((_local4.y - _local5.y) * _local7); _local5.x = _local11 + ((Math.cos(_local9 + Math.PI) * _local6) * _local7); _local5.y = _local10 + ((Math.sin(_local9 + Math.PI) * _local6) * _local7); _local4.x = _local11 + ((Math.cos(_local9) * _local6) * _local14); _local4.y = _local10 + ((Math.sin(_local9) * _local6) * _local14); }; PEngine2D.prototype.useMuscle = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _local11 = _local2.x - _local1.x; var _local13 = _local2.y - _local1.y; var _local12 = Math.atan2(_local13, _local11); var _local8 = _local1.mass + _local2.mass; var _local14 = _local1.mass / _local8; var _local5 = _local2.mass / _local8; var _local10 = _local5 * c.restLength; var _local9 = _local14 * c.restLength; var _local7 = _local1.x + ((_local2.x - _local1.x) * _local5); var _local6 = _local1.y + ((_local2.y - _local1.y) * _local5); var _local3 = c.power + _local12; _local1.x = _local7 + (Math.cos(_local3 + Math.PI) * _local10); _local1.y = _local6 + (Math.sin(_local3 + Math.PI) * _local10); _local2.x = _local7 + (Math.cos(_local3) * _local9); _local2.y = _local6 + (Math.sin(_local3) * _local9); }; PEngine2D.prototype.hackContraint = function (c) { var _local6 = c.p1; var _local5 = c.p2; var _local16 = c.p3; var _local13 = Math.atan2(_local5.y - _local6.y, _local5.x - _local6.x); var _local19 = Math.atan2(_local16.y - _local5.y, _local16.x - _local5.x); var _local2 = _local13 - _local19; while (_local2 > Math.PI) { _local2 = _local2 - (Math.PI*2); } while (_local2 < -3.14159265358979) { _local2 = _local2 + (Math.PI*2); } var _local7 = c.restLength; var _local14 = _local6.mass + _local5.mass; var _local15 = _local6.mass / _local14; var _local8 = _local5.mass / _local14; var _local17 = 0; var _local18 = (c.maxang + c.minang) / 2; if (c.inversed) { if ((_local2 > c.minang) && (_local2 < _local18)) { _local17 = c.minang - _local2; } if ((_local2 < c.maxang) && (_local2 > _local18)) { _local17 = c.maxang - _local2; } } else { var _local9 = (c.maxang - c.minang) / 2; var _local20 = (c.maxang + c.minang) / 2; var _local3 = _local20 - _local2; while (_local3 > Math.PI) { _local3 = _local3 - (Math.PI*2); } while (_local3 < -3.14159265358979) { _local3 = _local3 + (Math.PI*2); } if (_local3 > _local9) { _local17 = _local3 - _local9; } else if (_local3 < (-_local9)) { _local17 = _local3 + _local9; } else { _local17 = 0; } } var _local10 = (_local17 * 0.3) + _local13; var _local12 = _local6.x + ((_local5.x - _local6.x) * _local8); var _local11 = _local6.y + ((_local5.y - _local6.y) * _local8); _local6.x = _local12 + ((Math.cos(_local10 + Math.PI) * _local7) * _local8); _local6.y = _local11 + ((Math.sin(_local10 + Math.PI) * _local7) * _local8); _local6.y = ((_local6.y > this.maxy) ? (this.maxy) : (_local6.y)); _local5.x = _local12 + ((Math.cos(_local10) * _local7) * _local15); _local5.y = _local11 + ((Math.sin(_local10) * _local7) * _local15); _local5.y = ((_local5.y > this.maxy) ? (this.maxy) : (_local5.y)); }; _root.attachMovie("guy", "guy", 1); _root._x = Stage.width * 0.5; _root._y = Stage.height * 0.5;
Frame 2
PEng = new PEngine2D(); E = new Extractor(); E.extract(_root.guy); var ukko = _root.createEmptyMovieClip("ukko", 1); for (var i in E.particles) { var pa = E.particles[i]; var mc = ukko.getMC("ball"); var p = new MCParticle(pa.x, pa.y, mc); pa.matchingParticle = p; p.mass = pa.mass; p.mc._xscale = (p.mc._yscale = p.mass * 100); p.rad = p.mass * 12; PEng.addParticle(p); } for (var i in E.skin.parts) { var pa = E.skin.parts[i]; pa.p1 = pa.p1.matchingParticle; pa.p2 = pa.p2.matchingParticle; } for (var i in E.constraints) { var c = E.constraints[i]; if (c.isAngled) { var nc = new AngledConstraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength, c.p3.matchingParticle, c.minang, c.maxang); if (c.inversed == true) { nc.inversed = true; } PEng.addAngledConstraint(nc); } else { var nc = new Constraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength); PEng.addConstraint(nc); } } var track = new Track(); track.create(); PEng.track = track; xv = (yv = 0); var skin = E.skin; _root.onEnterFrame = function () { PEng.update(); track.update(); skin.draw(); if ((PEng.onHold == null) || (PEng.onHold.length == 0)) { xv = xv + ((((Stage.width * 0.5) - ((PEng.particles[0].x * _root._xscale) * 0.01)) - _root._x) * 0.05); yv = yv + (((((Stage.height * 0.5) - ((PEng.particles[0].y * _root._yscale) * 0.01)) - 100) - _root._y) * 0.05); xv = xv * 0.8; yv = yv * 0.8; _root._x = _root._x + xv; _root._y = _root._y + yv; } if (Key.isDown(39)) { PEng.speed = PEng.speed + 0.01; PEng.speed = ((PEng.speed > 3) ? 3 : (PEng.speed)); } if (Key.isDown(37)) { PEng.speed = PEng.speed - 0.01; PEng.speed = PEng.speed * (PEng.speed > 0); } }; stop(); _root.onMouseDown = function () { var _local5 = []; var _local6 = _root._xmouse; var _local7 = _root._ymouse; for (var _local8 in PEng.particles) { var _local2 = PEng.particles[_local8]; var _local3 = _local6 - _local2.x; var _local4 = _local7 - _local2.y; if (((_local3 * _local3) + (_local4 * _local4)) < 1500) { _local5.push(_local2); } } PEng.onHold = _local5; }; _root.onMouseUp = function () { PEng.onHold = null; };
Instance of Symbol 2 MovieClip "knee1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "knee2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "pants" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1.1; }
Instance of Symbol 2 MovieClip "stomach" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "head" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "arm2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "arm1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "neck" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.5; this.maxang = 1; this.p3 = _parent.head; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1; this.maxang = 0.5; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = (Math.PI/2); this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = (Math.PI/2); this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.5707963267949; this.maxang = 0; this.p3 = _parent.arm2; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.5707963267949; this.maxang = 0; this.p3 = _parent.arm1; this.inversed = true; }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClip [guy]Uses:2 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [line]Uses:6
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip [ball]Uses:9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClip [hand]Uses:12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip [leg]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip [arm]Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip [head]Uses:21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip [stomach]Uses:24
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClip [chest]Uses:27
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClip [thigh]Uses:30

Instance Names

"knee1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"knee2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"pants"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"stomach"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"head"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"neck"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 5 as "guy"
ExportAssets (56)Timeline Frame 1Symbol 7 as "line"
ExportAssets (56)Timeline Frame 1Symbol 10 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hand"
ExportAssets (56)Timeline Frame 1Symbol 16 as "leg"
ExportAssets (56)Timeline Frame 1Symbol 19 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 22 as "head"
ExportAssets (56)Timeline Frame 1Symbol 25 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 28 as "chest"
ExportAssets (56)Timeline Frame 1Symbol 31 as "thigh"




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Created: 30/4 -2020 00:18:13 Last modified: 30/4 -2020 00:18:13 Server time: 28/04 -2024 08:53:31