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flash-game-jakesjokes-1009.swf

This is the info page for
Flash #3825

(Click the ID number above for more basic data on this flash file.)


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ETA:

Damnation

The shootout

Note:
This is a preview. This game was cut from an
upcoming Damnation episode and it was modified
a bit to make it harder and extend gameplay.
There is only one level.
Remember: This is just a preview!

Instructions:

This is a shootout game. It means you aim with
your mouse, click to shoot. You can reload and hide
as well.
Controls:
Aim: Mouse
Shoot: Mouse Button 1
Reload: R
Hide: SPACEBAR
Notes:
You cannot be hit while hiding but you also can't shoot.
You have 15 bullets in a clip. Reload your clip when you
run out of bullets.
You can now take this armor vest with you to provide you
some extra protection. Ever heard the word "noob"?

I am not a noob

I am not a noob

go

go

Click here to begin

Health

Armor

Clip

100

0

15

enemies:

0

Health

Armor

Clip

You are dead

You were killed in action.
The aliens managed to get to earth and
destroy all mankind with ease.
Humanity is Doomed.
Try again?

Enemies left:

out of 5

You won

You managed to kill all the enemies
on the scene.
Wait for the full game to witness
the whole experience!
Play again?

100

0

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); fscommand ("showmenu", "false");
Frame 2
if (_framesloaded >= _totalframes) { gotoAndPlay (7); }
Frame 5
gotoAndPlay (2);
Frame 7
play();
Frame 12
stop();
Frame 15
_root._quality = "MEDIUM";
Frame 16
emptypistol = new Sound(this); emptypistol.attachSound("dryfire"); _root.clip = 15; _root.hide = 1; _root.health = 100; if (_root.armor != 100) { _root.armor = 0; } removeMovieClip(_root.fireball); play(); _root.enemies = 5;
Instance of Symbol 138 MovieClip "gun" in Frame 16
onClipEvent (load) { berreta = new Sound(this); berreta.attachSound("berreta"); } onClipEvent (enterFrame) { this._x = _root.target._x; }
Instance of Symbol 140 MovieClip "target" in Frame 16
onClipEvent (enterFrame) { startDrag ("", true); Mouse.hide(); }
Instance of Symbol 141 MovieClip "hitMC" in Frame 16
onClipEvent (load) { plapain = new Sound(this); plapain.attachSound("playerpain"); }
Frame 17
play();
Frame 18
prevFrame();
Frame 24
play();
Instance of Symbol 152 MovieClip in Frame 24
onClipEvent (load) { Mouse.show(); }
Frame 26
prevFrame();
Frame 31
play();
Frame 33
prevFrame();
Symbol 17 MovieClip [MCfireball] Frame 1
_x = _root.MCimp._x; _y = (_root.MCimp._y - 12); _root.impfired = true;
Symbol 17 MovieClip [MCfireball] Frame 61
_root.hitMC.gotoAndPlay("hitImp"); _root.impfired = false;
Symbol 17 MovieClip [MCfireball] Frame 68
_root.fireMC.gotoAndPlay("fireball"); _root.removeMovieClip(this);
Symbol 17 MovieClip [MCfireball] Frame 69
stop();
Symbol 28 MovieClip Frame 1
time1 = int(getTimer() / 1000);
Symbol 28 MovieClip Frame 2
percentType = 0; b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); time = (getTimer() / 1000) - time1; totalbytes = Math.round(_root.getBytesTotal() / 1000); loadedbytes = Math.round(_root.getBytesLoaded() / 1000); bps = b_loaded / time; b_left = b_total - b_loaded; s_left = Math.ceil(b_left / bps); min = Math.floor(s_left / 60); min = Math.round(min); if (min >= 1) { s_left = s_left - Math.floor(min * 60); s_left = Math.round(s_left); if (s_left < 10) { s_left = "0" add s_left; } } else { min = "0"; if (s_left < 10) { s_left = "0" add s_left; } } timeleft = (min add ":") add s_left; bit_rate = int(bps) add "bps"; percent = (b_loaded / b_total) * 100; _root.bar._xscale = percent; if (percentType == 0) { percentVal = Math.round(percent) + "%"; } else { percentVal = percent + "%"; }
Symbol 28 MovieClip Frame 3
gotoAndPlay (2);
Symbol 40 Button
on (release) { gotoAndPlay (5); }
Symbol 46 Button
on (release) { gotoAndPlay (1); }
Symbol 47 MovieClip Frame 1
_root.armor = 0;
Symbol 47 MovieClip Frame 2
stop();
Symbol 47 MovieClip Frame 5
_root.armor = 100;
Symbol 47 MovieClip Frame 6
stop();
Symbol 54 Button
on (release) { gotoAndPlay (15); }
Symbol 62 Button
on (press) { if (_root.hide) { if (0 >= _root.clip) { emptypistol.start(0, 1); } else { _root.gun.gotoAndPlay("shoot"); } } } on (keyPress "r") { _root.gun.gotoAndPlay("reload"); }
Symbol 63 Button
on (press) { if (_root.hide) { if (0 >= _root.clip) { _root.emptypistol.start(0, 1); } else { _root.gun.gotoAndPlay("shoot"); this.gotoAndPlay("hit"); } } }
Symbol 77 MovieClip Frame 20
gotoAndPlay (1);
Symbol 92 MovieClip Frame 1
impain = new Sound(this); impain.attachSound("impouch");
Symbol 92 MovieClip Frame 2
fchn = random(2);
Symbol 92 MovieClip Frame 15
if (fchn < 2) { if (_root.impfired != true) { gotoAndPlay (20); } }
Symbol 92 MovieClip Frame 16
gotoAndPlay (2);
Symbol 92 MovieClip Frame 23
_parent.stop();
Symbol 92 MovieClip Frame 37
_root.firemc.gotoAndPlay("fireball");
Symbol 92 MovieClip Frame 44
oldchn = fchn; gotoAndPlay (2); _parent.play();
Symbol 92 MovieClip Frame 48
_parent.stop(); imphealth = imphealth - 16; if (-100 >= imphealth) { impain.stop(); gotoAndPlay (53); } else { impain.stop(); impain.start(0, 1); }
Symbol 92 MovieClip Frame 50
gotoAndPlay (2); _parent.play();
Symbol 92 MovieClip Frame 53
_parent.stop();
Symbol 92 MovieClip Frame 65
_root.enemies = _root.enemies - 1; if (0 >= _root.enemies) { _root.gotoAndPlay("win"); _root._quality = "HIGH"; } else if (_parent._name == "impMC") { _root.MCimp.gotoAndStop("dup"); } stop();
Symbol 93 MovieClip Frame 40
gotoAndPlay (1);
Symbol 94 MovieClip Frame 1
stop(); _root.impfired = false;
Symbol 94 MovieClip Frame 5
duplicateMovieClip ("impMC", "impMC2", 0); stop();
Symbol 118 MovieClip Frame 1
zompain = new Sound(this); zompain.attachSound("impouch"); berreta = new Sound(this); berreta.attachSound("berreta");
Symbol 118 MovieClip Frame 2
fchn = random(4);
Symbol 118 MovieClip Frame 14
if (fchn < 2) { gotoAndPlay (20); } else { gotoAndPlay (2); }
Symbol 118 MovieClip Frame 20
hitchn = random(2);
Symbol 118 MovieClip Frame 23
_parent.stop();
Symbol 118 MovieClip Frame 29
berreta.start(0.00011, 1); if (hitchn < 2) { _root.hitMC.gotoAndPlay("hitz"); }
Symbol 118 MovieClip Frame 37
gotoAndPlay (2); _parent.play();
Symbol 118 MovieClip Frame 40
_parent.stop(); zomhealth = zomhealth - 25; if (-100 >= zomhealth) { zompain.stop(); gotoAndPlay (45); } else { zompain.stop(); zompain.start(0, 1); }
Symbol 118 MovieClip Frame 43
gotoAndPlay (2); _parent.play();
Symbol 118 MovieClip Frame 45
_parent.stop();
Symbol 118 MovieClip Frame 57
_root.enemies = _root.enemies - 1; if (0 >= _root.enemies) { _root.gotoAndPlay("win"); _root._quality = "HIGH"; } else if (_parent._name == "zom") { _root.MCzom.gotoAndStop("dup"); } stop();
Symbol 119 MovieClip Frame 162
gotoAndPlay (120);
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 5
duplicateMovieClip ("zom", "newzom", 1); stop();
Symbol 121 MovieClip Frame 100
gotoAndPlay (35);
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 5
stop();
Instance of Symbol 124 MovieClip in Symbol 125 MovieClip Frame 5
onClipEvent (load) { attachMovie("MCfireball", "MCfireball" + (nCount++), nCount); }
Symbol 127 Button
on (keyPress "<Space>") { gotoAndPlay (10); _root.hide = false; }
Symbol 129 Button
on (keyPress "<Space>") { gotoAndPlay (15); _root.hide = true; }
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 13
stop();
Symbol 130 MovieClip Frame 18
gotoAndStop (1);
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 3
berreta.stop(); berreta.start(0.00011, 1);
Symbol 138 MovieClip Frame 4
_root.clip--;
Symbol 138 MovieClip Frame 11
gotoAndStop (1);
Symbol 138 MovieClip Frame 19
_root.clip = 0;
Symbol 138 MovieClip Frame 35
_root.clip = 15; gotoAndStop (1);
Symbol 141 MovieClip Frame 1
function armorz() { if (0 < _root.armor) { _root.armor = _root.armor - 22; if (_root.armor < 0) { _root.armor = 0; } } else { _root.health = _root.health - 14; if (0 >= _root.health) { plapain.stop(); _root.gotoAndPlay("dead"); _root._quality = "HIGH"; } else { plapain.stop(); plapain.start(0.00011, 1); } } } function armorimp() { if (0 < _root.armor) { _root.armor = _root.armor - 37; if (_root.armor < 0) { _root.armor = 0; } } else { _root.health = _root.health - 26; if (0 >= _root.health) { _root.gotoAndPlay("dead"); plapain.stop(); _root._quality = "HIGH"; } else { plapain.stop(); plapain.start(0.00011, 1); } } } stop();
Symbol 141 MovieClip Frame 2
if (_root.hide) { armorimp(); } else { gotoAndStop (1); }
Symbol 141 MovieClip Frame 4
gotoAndStop (1);
Symbol 141 MovieClip Frame 9
if (_root.hide) { armorz(); } else { gotoAndStop (1); }
Symbol 141 MovieClip Frame 11
gotoAndStop (1);
Symbol 158 Button
on (release) { gotoAndPlay (15); }

Library Items

Symbol 1 Sound [playerpain]
Symbol 2 Sound [impouch]
Symbol 3 Sound [dryfire]
Symbol 4 Sound [berreta]
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:17
Symbol 7 SoundUsed by:17
Symbol 8 GraphicUsed by:17
Symbol 9 SoundUsed by:17
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [MCfireball]Uses:6 7 8 9 10 11 12 13 14 15 16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 FontUsed by:21 22 23 24 25 26 27 32 33 34 35 42 44 55
Symbol 21 EditableTextUses:20Used by:28
Symbol 22 EditableTextUses:20Used by:28
Symbol 23 EditableTextUses:20Used by:28
Symbol 24 TextUses:20Used by:28
Symbol 25 TextUses:20Used by:28
Symbol 26 TextUses:20Used by:28
Symbol 27 TextUses:20Used by:28
Symbol 28 MovieClipUses:21 22 23 24 25 26 27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 FontUsed by:31
Symbol 31 TextUses:30Used by:Timeline
Symbol 32 TextUses:20Used by:Timeline
Symbol 33 TextUses:20Used by:Timeline
Symbol 34 TextUses:20Used by:Timeline
Symbol 35 TextUses:20Used by:Timeline
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:36 37 38 39Used by:47
Symbol 41 GraphicUsed by:46
Symbol 42 TextUses:20Used by:46
Symbol 43 GraphicUsed by:46
Symbol 44 TextUses:20Used by:46
Symbol 45 GraphicUsed by:46
Symbol 46 ButtonUses:41 42 43 44 45Used by:47
Symbol 47 MovieClipUses:40 46Used by:Timeline
Symbol 48 GraphicUsed by:54 158
Symbol 49 FontUsed by:50 52 143 144 145 146 147 148 149 150 153 154 155 156 157 159 160 161 164 165 166 167
Symbol 50 TextUses:49Used by:54 158
Symbol 51 GraphicUsed by:54 158
Symbol 52 TextUses:49Used by:54 158
Symbol 53 GraphicUsed by:54 158
Symbol 54 ButtonUses:48 50 51 52 53Used by:Timeline
Symbol 55 TextUses:20Used by:Timeline
Symbol 56 SoundUsed by:Timeline
Symbol 57 BitmapUsed by:60 123 126 151
Symbol 58 BitmapUsed by:60
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59 58 57Used by:Timeline
Symbol 61 GraphicUsed by:62 63 141 152
Symbol 62 ButtonUses:61Used by:Timeline
Symbol 63 ButtonUses:61Used by:92 118
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:77
Symbol 66 BitmapUsed by:67 70
Symbol 67 GraphicUses:66Used by:77 92
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:77
Symbol 70 GraphicUses:66Used by:77
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:77 92
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:77 92
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77 92
Symbol 77 MovieClipUses:65 67 69 70 72 74 76Used by:92
Symbol 78 SoundUsed by:92
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:92
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:92
Symbol 83 SoundUsed by:92
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:92
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:92
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:92
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:63 77 78 67 72 74 76 80 82 83 85 87 89 91Used by:93
Symbol 93 MovieClipUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:118
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:118
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:118
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:118
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:118
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:118
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:118
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:118
Symbol 111 SoundUsed by:118
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:118
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClipUses:63 96 98 100 102 104 106 108 110 111 113 115 117Used by:119 121
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 MovieClipUses:118Used by:Timeline
Symbol 122 GraphicUsed by:Timeline
Symbol 123 GraphicUses:57Used by:Timeline
Symbol 124 MovieClipUsed by:125
Symbol 125 MovieClipUses:124Used by:Timeline
Symbol 126 GraphicUses:57Used by:127 128 129
Symbol 127 ButtonUses:126Used by:130
Symbol 128 ButtonUses:126Used by:130
Symbol 129 ButtonUses:126Used by:130
Symbol 130 MovieClipUses:127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:138
Symbol 132 GraphicUsed by:138
Symbol 133 GraphicUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 SoundUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 SoundUsed by:138
Symbol 138 MovieClipUses:131 132 133 134 135 136 137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 MovieClipUses:61Used by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 TextUses:49Used by:Timeline
Symbol 144 TextUses:49Used by:Timeline
Symbol 145 TextUses:49Used by:Timeline
Symbol 146 EditableTextUses:49Used by:Timeline
Symbol 147 EditableTextUses:49Used by:Timeline
Symbol 148 EditableTextUses:49Used by:Timeline
Symbol 149 TextUses:49Used by:Timeline
Symbol 150 EditableTextUses:49Used by:Timeline
Symbol 151 GraphicUses:57Used by:Timeline
Symbol 152 MovieClipUses:61Used by:Timeline
Symbol 153 TextUses:49Used by:Timeline
Symbol 154 TextUses:49Used by:Timeline
Symbol 155 TextUses:49Used by:Timeline
Symbol 156 TextUses:49Used by:Timeline
Symbol 157 TextUses:49Used by:Timeline
Symbol 158 ButtonUses:48 50 51 52 53Used by:Timeline
Symbol 159 TextUses:49Used by:Timeline
Symbol 160 EditableTextUses:49Used by:Timeline
Symbol 161 TextUses:49Used by:Timeline
Symbol 162 SoundUsed by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 TextUses:49Used by:Timeline
Symbol 165 TextUses:49Used by:Timeline
Symbol 166 EditableTextUses:49Used by:Timeline
Symbol 167 EditableTextUses:49Used by:Timeline

Instance Names

"bar"Frame 2Symbol 19 MovieClip
"armor"Frame 10Symbol 47 MovieClip
"MCimp"Frame 16Symbol 94 MovieClip
"MCzom"Frame 16Symbol 120 MovieClip
"firemc"Frame 16Symbol 125 MovieClip
"gun"Frame 16Symbol 138 MovieClip
"target"Frame 16Symbol 140 MovieClip
"hitMC"Frame 16Symbol 141 MovieClip
"imp"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"impMC"Symbol 94 MovieClip Frame 1Symbol 93 MovieClip
"zom"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$jX$K4SZcgPrSh8RLpYeJOzsV1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "playerpain"
ExportAssets (56)Timeline Frame 1Symbol 2 as "impouch"
ExportAssets (56)Timeline Frame 1Symbol 3 as "dryfire"
ExportAssets (56)Timeline Frame 1Symbol 4 as "berreta"
ExportAssets (56)Timeline Frame 1Symbol 17 as "MCfireball"

Labels

"loading"Frame 2
"loaded"Frame 7
"dead"Frame 24
"win"Frame 31
"novest"Symbol 47 MovieClip Frame 1
"noob"Symbol 47 MovieClip Frame 5
"fire"Symbol 77 MovieClip Frame 26
"normal"Symbol 92 MovieClip Frame 2
"shoot"Symbol 92 MovieClip Frame 20
"hit"Symbol 92 MovieClip Frame 48
"die"Symbol 92 MovieClip Frame 53
"dup"Symbol 94 MovieClip Frame 5
"normal"Symbol 118 MovieClip Frame 2
"shoot"Symbol 118 MovieClip Frame 20
"hit"Symbol 118 MovieClip Frame 40
"die"Symbol 118 MovieClip Frame 45
"loop"Symbol 119 MovieClip Frame 120
"dup"Symbol 120 MovieClip Frame 5
"loop"Symbol 121 MovieClip Frame 35
"fireball"Symbol 125 MovieClip Frame 5
"normal"Symbol 130 MovieClip Frame 1
"hide"Symbol 130 MovieClip Frame 10
"unhide"Symbol 130 MovieClip Frame 15
"normal"Symbol 138 MovieClip Frame 1
"shoot"Symbol 138 MovieClip Frame 3
"fire"Symbol 138 MovieClip Frame 4
"reload"Symbol 138 MovieClip Frame 16
"hitImp"Symbol 141 MovieClip Frame 2
"hitz"Symbol 141 MovieClip Frame 9

Dynamic Text Variables

timeleftSymbol 21 EditableText""
totalbytesSymbol 22 EditableText""
loadedbytesSymbol 23 EditableText""
_root.healthSymbol 146 EditableText"100"
_root.armorSymbol 147 EditableText"0"
_root.clipSymbol 148 EditableText"15"
_root.enemiesSymbol 150 EditableText"0"
enemiesSymbol 160 EditableText""
_root.healthSymbol 166 EditableText"100"
_root.armorSymbol 167 EditableText"0"




http://swfchan.com/1/3825/info.shtml
Created: 17/6 -2019 06:54:15 Last modified: 17/6 -2019 06:54:15 Server time: 04/05 -2024 05:55:36