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the2chBattle.swf

This is the info page for
Flash #3849

(Click the ID number above for more basic data on this flash file.)


Text
---

/

もういちど

もういちど

戻る

戻る

[必殺OK]

攻×3

攻×2

攻×1.5

2

0000

設定変更

画質

普通

普通

戻る

戻る

HPの多さ

1/2倍

1/2倍

2倍

2倍

3倍

3倍

レスの増え方

1/2

難しさ

簡単

簡単

難しい

難しい

ダウソ中だゴラァ

行ってヨシ!

<P ALIGN="CENTER"><FONT FACE="_ゴシック" SIZE="15" COLOR="#FFFFFF"><B>50%</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_ゴシック" SIZE="15" COLOR="#FFFFFF"><B>0%</B></FONT></P>

<P ALIGN="CENTER"><FONT FACE="_ゴシック" SIZE="15" COLOR="#FFFFFF"><B>100%</B></FONT></P>

Now Loading・・・

ダウンロード完了

2003/12/12 CPU性能、簡易変更可能に
2003/12/14 自キャラの色を変更可能に
2003/12/13 ギコの強攻撃を実装
2003/12/15 CPU調整
2003/12/16 ソースファイルをHPにて公開
2003/12/18 しぃ強攻撃実装
2003/12/20 しぃ超必殺実装
2003/12/23 激しく忍者仮参戦
2003/12/23 防御からの復帰を高速化
2003/12/27 セレクト画面のインターフェース改良
2003/12/29 2人対戦可能にしました。
2003/12/30 細部微調整。
2003/12/31 2人対戦のキー配置を若干変更。
2004/01/05 セレクト画面のインターフェース微改良
2004/01/05 しぃのスペルをsi→cに修正
2004/01/05 しぃ同士でダッシュ攻撃が当たらない現象を修正
2004/01/09 敵のガード実装
2004/01/10 画質変更ボタン設置
2004/01/11 スレッドバトルシステム実装
2004/01/17 忍者のダッシュ攻撃がダメージを与えられない問題を修正
2004/01/18 ギコの中攻撃を強化
2004/01/18 全員の小攻撃の性能を低くしました
2004/01/18 しぃの必殺に無敵時間をつけました
2004/01/18 ギコの必殺の出足を早くしました
2004/01/19 忍者の超必殺を実装しました。
2004/01/21 キャラクター 「モナー」を追加しました。
2004/01/21 キャラクター 「モナー」の不具合を修正
2004/01/21 モナーの中攻撃を修正
2004/01/26 キャラのランダムセレクト機能実装
2004/01/28 トレーニングモード実装
2004/01/28 オプション仮実装
2004/01/31 オプション強化、設定項目増加
2004/01/31 トレーニングモード強化、敵停止、必殺無限使用追加
2004/02/03 モナーの必殺技を実装
2004/02/03 1000getが2getで上書きされてしまう問題を修正
2004/02/07 モナーの必殺技で止めをさせない問題を修正
2004/02/07 他のキャラの必殺中にモナーの必殺が決まる問題を修正
2004/02/09 モナーの必殺技がガード可能になっていた問題を修正しました
2004/02/09 モナーの必殺技がガード可能になっていた問題を再修正しました
2004/02/25 1Pカラー、2Pカラー選択でおきる不具合を修正しました
2004/02/25 遠距離攻撃の時、アイテムの色が変わっていない不具合を修正しました
2004/02/27 キャラクター 「にらスライム」を追加しました。このキャラはおまけキャラです。
2004/03/13 対戦で1Pを選択した後キャンセルすると、次に2P選択から始まってしまう問題を修正
2004/03/13 忍者の手裏剣とギコの板飛ばしのあたり判定を調整しました。
2004/03/13 CPU改良、多少賢くなりました。
2004/04/15 トレーニングで敵が止まってしまう問題を修正
2004/04/21 メニュー画面を若干変更
2004\04/22 ゲームLV設定を追加

2CH格闘(仮)

[開発中]をクリックするとスタートします

効果音提供 ザ・マッチメイカァズ様
  http://kikyou.sakura.ne.jp/~osabisi/
プレビュー画面BGM提供 FLESH&BONE様
  http://www.fleshbone.com/
製作者 TANAKA U     HP nextFrame(!)
  
  
  

Copyright 2003-2004 TANAKA U. All rights reserved

giko

C

ninjya

VSバトル

mona-

random

設定

niraimu

現在c14まで

キャラクターの色を選択できます。

CPU簡易調整  今のCPULvは

弱い

強い

0

1

2

3

4

5

OK!!

OK!!

セレクト画面

画質

←→

Z

X

C

ジャンプ

移動

弱攻撃

中攻撃

強攻撃

ガード

V

超必殺(テスト実装)

←← →→

ダッシュ

ダッシュ+C

ダッシュ攻撃

-----操作説明-----

1

0

ActionScript [AS1/AS2]

Frame 2
function AllSountStop() { trace("\u5168\u97F3\u697D\u505C\u6B62"); theRootSound.stop(); } theRootSound = new Sound(); _global.gameMode = null; _global.char1 = "giko"; _global.char2 = "si"; _global.basicHp = 1000; _global.resExt = 1; _global.gDeep = 10; this.stop();
Frame 10
_global.gameLv = 1; this.stop();
Instance of Symbol 257 MovieClip in Frame 10
onClipEvent (load) { this.stop(); }
Instance of Symbol 306 MovieClip in Frame 10
onClipEvent (load) { this.stop(); }
Frame 20
_global.cpuPower = 0; _global.char1color = 0; _global.char2color = 0; _root.scene_endSelect.removeMovieClip(); this.stop();
Frame 30
this.stop();
Frame 40
function GameSet() { _root.attachMovie("scene_endSelect", "scene_endSelect", 151); _root.scene_endSelect._x = 280; _root.scene_endSelect._y = 180; } function RemoveAllItem() { i = 10; while (i < 200) { tempItem = "a" + i; _root.attachMovie("removeItem", tempItem, i); i++; } } trace("\u521D\u671F\u5316"); _global.mainChar1ext = 0; _global.mainChar2ext = 0; _global.mainChar1attackExt = 1; _global.mainChar2attackExt = 1; _global.gardPerExt = 1.5; this.RemoveAllItem(); _root.scene_endSelect.removeMovieClip(); this.attachMovie("whiteMask", "whiteMask", 1); this.onEnterFrame = function () { if (_global.gDeep > 149) { _global.gDeep = 10; } }; this.stop();
Instance of Symbol 640 MovieClip "mainStage" in Frame 40
onClipEvent (load) { function CharSet() { char = "A_Char_" + _global.char1; _root.mainStage.attachMovie(char, "mainChar1", 1); if (_global.char1 == "si") { theY = -24.6; } else if (_global.char1 == "niraS") { theY = -11; } else { theY = -32.1; } if (_global.gameMode == "vs") { _root.mainStage.mainChar1.playerMode = "vs1"; } else { trace("\u30E2\u30FC\u30C9\u30D7\u30EC\u30A4\u30E4\u30FC"); _root.mainStage.mainChar1.playerMode = "user"; } _root.mainStage.mainChar1.charName = _global.char1; _root.mainStage.mainChar1._y = theY; _root.mainStage.mainChar1._x = -140; char = "A_Char_" + _global.char2; _root.mainStage.attachMovie(char, "mainChar2", 2); if (_global.char2 == "si") { theY = -24.6; } else if (_global.char2 == "niraS") { theY = -11; } else { theY = -32.1; } if (_global.gameMode == "vs") { _root.mainStage.mainChar2.playerMode = "vs2"; } else { _root.mainStage.mainChar2.playerMode = "cpu"; } _root.mainStage.mainChar2.charName = _global.char2; _root.mainStage.mainChar2._y = theY; _root.mainStage.mainChar2._x = 140; } this.CharSet(); }
Symbol 11 MovieClip Frame 1
this._visible = false;
Symbol 32 MovieClip Frame 5
this.onEnterFrame = function () { if (((_parent.ToGard() == 1) && (this._currentframe > 4)) && (this._currentframe < 7)) { this.stop(); } else { _parent.mode = "normal"; this.play(); } };
Symbol 32 MovieClip Frame 9
_parent.Normal();
Symbol 32 MovieClip Frame 17
this.gotoAndStop(5);
Symbol 37 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { if ((_parent._parent._name == "mainChar1") || (_parent._parent._name == "mainChar2")) { _root.mainStage[_parent._parent.enemyName].damage(_global[role + "dmg"], _global[role + "xf"], _global[role + "yf"], _global[role + "res"]); } else { _root.mainStage[_parent._parent.enemyName].damage(_global[role + "dmg"], _global[role + "xf"], _global[role + "yf"], 1); } } };
Instance of Symbol 37 MovieClip in Symbol 39 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "monaZ"; }
Symbol 39 MovieClip Frame 5
_parent.Normal();
Symbol 42 MovieClip Frame 7
this.stop();
Instance of Symbol 37 MovieClip in Symbol 43 MovieClip Frame 7
//component parameters onClipEvent (initialize) { role = "monaX"; }
Symbol 43 MovieClip Frame 16
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 51 MovieClip Frame 9
//component parameters onClipEvent (initialize) { role = "monaC1"; }
Symbol 51 MovieClip Frame 19
_parent.Normal();
Symbol 54 MovieClip Frame 1
this._visible = false;
Symbol 55 MovieClip Frame 12
_parent.dmgArea._name = "notDmgArea";
Symbol 55 MovieClip Frame 15
if (this.damageArea.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { trace("\u30E2\u30CA\u30FC\u8D85\u5FC5\u6BBA\u304C\u3001\u7684\u306B\u30D2\u30C3\u30C8\u3057\u307E\u3057\u305F\u3002"); _root.attachMovie("mona_cutIn", "mona_cutIn", 300); _root.mona_cutIn._x = 270; _root.mona_cutIn._y = 200; _root.mona_cutIn.name = _parent._name; this.stop(); }
Symbol 55 MovieClip Frame 16
_parent.notDmgArea._name = "dmgArea";
Symbol 55 MovieClip Frame 26
_parent.Normal();
Symbol 58 MovieClip Frame 1
this._rotation = this._rotation + ((Math.random() * 80) - 40);
Symbol 58 MovieClip Frame 10
this.stop();
Symbol 59 MovieClip Frame 1
_root.mainStage[_parent.enemyName].damage(280, 0, 400, 1, 1); _root.mainStage[_parent.enemyName].damage(1, 0, 400, 1, 1);
Symbol 59 MovieClip Frame 11
_parent.Normal();
Symbol 76 MovieClip Frame 3
if (_parent._y != basicHi) { this.gotoAndPlay(_currentframe - 2); }
Symbol 76 MovieClip Frame 12
_parent.Normal();
Symbol 83 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; trace(_global.gDeep); _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; if (_parent._xscale > 0) { speed = 30; tXscale = 100; _parent.xMove = _parent.xMove + _parent.dushMove; } else { speed = -30; tXscale = -100; _parent.xMove = _parent.xMove - _parent.dushMove; } if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 83 MovieClip Frame 2
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 83 MovieClip Frame 3
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 83 MovieClip Frame 4
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 83 MovieClip Frame 5
this.SetSmoke();
Symbol 83 MovieClip Frame 7
_parent.Normal();
Symbol 91 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; trace(_global.gDeep); _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; _parent.mode == "attack"; if (_parent._xscale > 0) { speed = 30; tXscale = 100; } else { speed = -30; tXscale = -100; } speedDownExt = 0.7;
Instance of Symbol 37 MovieClip in Symbol 91 MovieClip Frame 1
//component parameters onClipEvent (initialize) { role = "monaD"; }
Symbol 91 MovieClip Frame 2
this.onEnterFrame = function () { if (i < 4) { thePoint = {x:this._x, y:0}; this.localToGlobal(thePoint); if ((thePoint.x < 550) && (thePoint.x > 0)) { _parent._x = _parent._x + speed; speed = speed * speedDownExt; } this.SetSmoke(); } };
Symbol 91 MovieClip Frame 15
_parent.Normal();
Symbol 93 MovieClip Frame 1
Symbol 93 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 95 MovieClip Frame 1
Symbol 95 MovieClip Frame 10
_parent.mode = "-"; _parent.Normal(); this.gotoAndPlay(6);
Symbol 96 MovieClip [A_Char_mona] Frame 1
_global.monaZdmg = 5; _global.monaZxf = 7; _global.monaZyf = 0; _global.monaZres = 4; _global.monaXdmg = 7; _global.monaXxf = 10; _global.monaXyf = 10; _global.monaXres = 10; _global.monaC1dmg = 35; _global.monaC1xf = 80; _global.monaC1yf = 80; _global.monaC1res = 40; _global.monaC2dmg = 10; _global.monaC2xf = 5; _global.monaC2yf = 0; _global.monaC2res = 7; _global.monaDdmg = 5; _global.monaDxf = 10; _global.monaDyf = 0; _global.monaDres = 5; _global.gikoEdmg = 15; walkSpeed = 5; dushMove = 30; jumpPower = 100; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes, gardCancelFlag) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if (((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) && (gardCancelFlag != 1)) { this.Gard(); } if (_name == "mainChar1") { if (_global.gameLv > 2) { dmg = dmg * 3; } else if (_global.gameLv > 1) { dmg = dmg * 2; } } if ((mode == "gard") && (gardCancelFlag != 1)) { trace("\u30AC\u30FC\u30C9" + gardCancelFlag); _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } else { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes * _global.resExt, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else if (xMove != 0) { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function Debug() { if (Key.isDown(36)) { trace(_name + "**************************************"); trace((((("mode = " + mode) + "\nbaseMode=") + baseMode) + "\njumpMode=") + jumpMode); trace("********************************************"); } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { if (Key.isDown(90)) { zCnt = zCnt + 2; if ((zCnt > 16) && (Math.random() > 0.5)) { trace("\u5C0F\u653B\u6483\u9023\u6253\u3092\u691C\u51FA\u30FB\u96E2\u8131"); tac = 0; tac2 = "out"; } } if (zCnt > 0) { zCnt--; } if (Math.random() > 0.9) { if (Math.random() > 0.3) { trace("\u6226\u8853\u5909\u66F4\u30FB\u63A5\u8FD1"); tac2 = "out"; tac = 1; } else { trace("\u6226\u8853\u5909\u66F4\u30FB\u96E2\u8131"); tac = 0; } } var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (tac > 0) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } } else if (aiMode > 0) { this.Walk("l"); } else if (aiMode < 0) { this.Walk("r"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { zCnt = 0; tac = 1; this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + _global.cpuPower))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (_global.cpuPower / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (_global.cpuPower / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + _global.cpuPower))) { if (tac2 == "out") { if (Math.random > 0.5) { this.KeyC(); } else { this.KeyX(); } } else { this.KeyZ(); } } } } key1p = new Array(); keyuser = [39, 37, 38, 40, 90, 88, 67, 86]; keyvs1 = [66, 67, 70, 86, 65, 83, 68, 81]; keyvs2 = [39, 37, 38, 40, 74, 75, 76, 80]; keyName = "key" + playerMode; actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; if (this._name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; } trace((("\u81EA\u5206\u306E\u540D\u79F0" + _name) + "\u3000\u6575\u306E\u540D\u79F0") + enemyName); if (_name == "mainChar1") { theColor = new Color(this); if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else { theColor = new Color(this); if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } } tac = 1; zCnt = 0; this.onEnterFrame = function () { if (actionFlag == 1) { if (playerMode == "cpu") { if (_global.cpuPower != -1) { this.AI(); } } else { this.ModePlayer(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); this.Debug(); } };
Symbol 96 MovieClip [A_Char_mona] Frame 10
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 19
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 29
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 39
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 49
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 59
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 69
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 80
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 90
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 100
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 120
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 130
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 160
this.stop();
Symbol 96 MovieClip [A_Char_mona] Frame 170
this.stop();
Symbol 97 MovieClip [removeItem] Frame 1
trace("\u6D88\u53BB\u7528\uFF29\uFF34\uFF25\uFF2D\u914D\u7F6E"); this.removeMovieClip();
Instance of Symbol 125 MovieClip in Symbol 135 MovieClip [ninjya] Frame 1
onClipEvent (load) { this.stop(); }
Symbol 144 MovieClip Frame 30
this.gotoAndPlay(1);
Symbol 150 MovieClip Frame 5
this.onEnterFrame = function () { if (((_parent.ToGard() == 1) && (this._currentframe > 4)) && (this._currentframe < 7)) { this.stop(); } else { _parent.mode = "normal"; this.play(); } };
Symbol 150 MovieClip Frame 9
_parent.Normal();
Symbol 150 MovieClip Frame 17
this.gotoAndStop(5);
Instance of Symbol 37 MovieClip in Symbol 152 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "ninZ"; }
Symbol 152 MovieClip Frame 5
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 159 MovieClip Frame 8
//component parameters onClipEvent (initialize) { role = "ninX"; }
Symbol 159 MovieClip Frame 19
_parent.Normal();
Symbol 160 MovieClip Frame 7
if (_parent._xscale > 0) { speed = 50; tXscale = 100; } else { speed = -50; tXscale = -100; } zusaName = "syuriken" + _global.gDeep; _root.mainStage.attachMovie("syuriken", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x + (115 * (tXscale / 100)); _root.mainStage[zusaName]._y = _parent._y; _root.mainStage[zusaName]._xscale = tXscale; _root.mainStage[zusaName].move = speed; _root.mainStage[zusaName].name = _parent._name; _root.mainStage[zusaName].enemyName = _parent.enemyName; _global.gDeep++;
Symbol 160 MovieClip Frame 11
_parent.Normal();
Symbol 165 MovieClip Frame 8
_parent.gotoAndStop("ext1-2");
Symbol 196 MovieClip Frame 1
this.stop();
Symbol 196 MovieClip Frame 3
i = 0;
Instance of Symbol 11 MovieClip in Symbol 196 MovieClip Frame 26
onClipEvent (enterFrame) { trace(_parent._parent.enemyName); if (this.hitTest(_root.mainStage[_parent._parent._parent.enemyName].dmgArea)) { trace("\u30AE\u30B3\u653B\u6483\u30D2\u30C3\u30C8"); _root.mainStage[_parent._parent._parent.enemyName].damage(_global.gikoEdmg, 10, 13, 1); } }
Symbol 196 MovieClip Frame 52
_parent.play();
Symbol 204 MovieClip Frame 17
thePoint = {x:220, y:-10}; _global.gDeep++; this.localToGlobal(thePoint); _root.attachMovie("talk_itteyosi", "talk_itteyosi", _global.gDeep); _root.talk_itteyosi._x = thePoint.x; _root.talk_itteyosi._y = thePoint.y;
Symbol 204 MovieClip Frame 42
_parent.body1.play();
Symbol 204 MovieClip Frame 43
_parent.body1.play(); this.stop();
Symbol 204 MovieClip Frame 50
this.stop();
Instance of Symbol 11 MovieClip in Symbol 211 MovieClip Frame 5
onClipEvent (enterFrame) { trace(_parent._parent.enemyName); if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { trace("\u30AE\u30B3\u653B\u6483\u30D2\u30C3\u30C8"); _root.mainStage[_parent._parent.enemyName].damage(3, 150, 80); } }
Symbol 211 MovieClip Frame 21
this.stop();
Symbol 211 MovieClip Frame 50
_parent._y = -350; jumpFlag = "down"; jumpCnt = 0; _parent.gotoAndStop("ext1-3");
Symbol 212 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; if (_parent._xscale > 0) { speed = 30; tXscale = 100; _parent.xMove = _parent.xMove + _parent.dushMove; } else { speed = -30; tXscale = -100; _parent.xMove = _parent.xMove - _parent.dushMove; } trace((("\u30C0\u30C3\u30B7\u30E5\u30E0\u30FC\u30D6" + _parent.dushMove) + "\nSpeed =") + speed); if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 212 MovieClip Frame 2
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 212 MovieClip Frame 3
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 212 MovieClip Frame 4
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 212 MovieClip Frame 5
this.SetSmoke();
Symbol 212 MovieClip Frame 7
_parent.Normal();
Symbol 214 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; trace(_global.gDeep); _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; _parent.mode == "attack"; if (_parent._xscale > 0) { speed = 30; tXscale = 100; } else { speed = -30; tXscale = -100; } speedDownExt = 0.7;
Symbol 214 MovieClip Frame 2
this.onEnterFrame = function () { if (i < 4) { thePoint = {x:this._x, y:0}; this.localToGlobal(thePoint); if ((thePoint.x < 550) && (thePoint.x > 0)) { _parent._x = _parent._x + speed; speed = speed * speedDownExt; } this.SetSmoke(); } };
Instance of Symbol 37 MovieClip in Symbol 214 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "ninD"; }
Instance of Symbol 11 MovieClip in Symbol 214 MovieClip Frame 11
onClipEvent (enterFrame) { _global.si_z = 20; trace(_parent._parent.enemyName); if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { trace("\u30AE\u30B3\u653B\u6483\u30D2\u30C3\u30C8"); _root.mainStage[_parent._parent.enemyName].damage(_global.ninXdmg, 80, 30, 15); } }
Symbol 214 MovieClip Frame 15
_parent.Normal();
Symbol 215 MovieClip Frame 8
_parent.removeMovieClip(); this.stop();
Symbol 216 MovieClip Frame 1
Symbol 216 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 217 MovieClip Frame 10
_parent.mode = "-"; _parent.Normal(); this.gotoAndPlay(6);
Symbol 218 MovieClip [kage] Frame 1
walkSpeed = 7; dushMove = 30; jumpPower = 100; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if ((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) { this.Gard(); } if (mode != "gard") { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } else { _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (xMove != 0) { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + tempCpuPowre))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (tempCpuPowre / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (tempCpuPowre / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + tempCpuPowre))) { this.KeyZ(); } } } actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; playerMode = "cpu"; tempCpuPower = 3; moveFlag = 1; time0 = getTimer(); this.onEnterFrame = function () { if ((playerMode == "cpu") && (moveFlag == 1)) { this.AI(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); if ((getTimer() > (time0 + 7000)) && (moveFlag == 1)) { this.gotoAndStop("remove"); moveFlag = 1; } };
Symbol 218 MovieClip [kage] Frame 10
this.stop();
Symbol 218 MovieClip [kage] Frame 19
this.stop();
Symbol 218 MovieClip [kage] Frame 29
this.stop();
Symbol 218 MovieClip [kage] Frame 39
this.stop();
Symbol 218 MovieClip [kage] Frame 49
this.stop();
Symbol 218 MovieClip [kage] Frame 59
this.stop();
Symbol 218 MovieClip [kage] Frame 69
this.stop();
Symbol 218 MovieClip [kage] Frame 80
this.stop();
Symbol 218 MovieClip [kage] Frame 90
this.stop();
Symbol 218 MovieClip [kage] Frame 100
this.stop();
Symbol 218 MovieClip [kage] Frame 120
this.stop();
Symbol 218 MovieClip [kage] Frame 130
this.stop();
Symbol 218 MovieClip [kage] Frame 150
this.stop();
Symbol 218 MovieClip [kage] Frame 160
this.stop();
Symbol 218 MovieClip [kage] Frame 170
this.stop();
Symbol 219 MovieClip Frame 23
this.gotoAndPlay(2);
Symbol 223 MovieClip Frame 5
this.onEnterFrame = function () { if (((_parent.ToGard() == 1) && (this._currentframe > 4)) && (this._currentframe < 7)) { this.stop(); } else { _parent.mode = "normal"; this.play(); } };
Symbol 223 MovieClip Frame 9
_parent.Normal();
Symbol 223 MovieClip Frame 17
this.gotoAndStop(5);
Instance of Symbol 37 MovieClip in Symbol 225 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "niraSZ"; }
Symbol 225 MovieClip Frame 5
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 226 MovieClip Frame 5
//component parameters onClipEvent (initialize) { role = "niraSX"; }
Symbol 226 MovieClip Frame 14
_parent.Normal();
Symbol 227 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 10; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; if (_parent._xscale > 0) { speed = 30; tXscale = 100; _parent.xMove = _parent.xMove + _parent.dushMove; } else { speed = -30; tXscale = -100; _parent.xMove = _parent.xMove - _parent.dushMove; } trace((("\u30C0\u30C3\u30B7\u30E5\u30E0\u30FC\u30D6" + _parent.dushMove) + "\nSpeed =") + speed); if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 227 MovieClip Frame 2
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 227 MovieClip Frame 3
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 227 MovieClip Frame 4
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 227 MovieClip Frame 5
this.SetSmoke();
Symbol 227 MovieClip Frame 7
_parent.Normal();
Symbol 228 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; trace(_global.gDeep); _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 18; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; _parent.mode == "attack"; if (_parent._xscale > 0) { speed = 30; tXscale = 100; } else { speed = -30; tXscale = -100; } speedDownExt = 0.7;
Symbol 228 MovieClip Frame 2
this.onEnterFrame = function () { if (i < 4) { thePoint = {x:this._x, y:0}; this.localToGlobal(thePoint); if ((thePoint.x < 550) && (thePoint.x > 0)) { _parent._x = _parent._x + speed; speed = speed * speedDownExt; } this.SetSmoke(); } };
Instance of Symbol 37 MovieClip in Symbol 228 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "niraSD"; }
Symbol 228 MovieClip Frame 15
_parent.Normal();
Symbol 229 MovieClip Frame 1
Symbol 229 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 230 MovieClip [A_Char_niraS] Frame 1
_global.niraSZdmg = 3; _global.niraSZxf = 7; _global.niraSZyf = 0; _global.niraSZres = 2; _global.niraSXdmg = 9; _global.niraSXxf = 50; _global.niraSXyf = 15; _global.niraSXres = 15; _global.niraSC1dmg = 25; _global.niraSC1xf = 50; _global.niraSC1yf = 20; _global.niraSC1res = 30; _global.niraSC2dmg = 10; _global.niraSC2xf = 5; _global.niraSC2yf = 0; _global.niraSC2res = 7; _global.niraSDdmg = 5; _global.niraSDxf = 16; _global.niraSDyf = 10; _global.niraSDres = 6; _global.gikoEdmg = 15; walkSpeed = 3; dushMove = 15; jumpPower = 60; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes, gardCancelFlag) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if (((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) && (gardCancelFlag != 1)) { this.Gard(); } if (_name == "mainChar1") { if (_global.gameLv > 2) { dmg = dmg * 3; } else if (_global.gameLv > 1) { dmg = dmg * 2; } } if ((mode == "gard") && (gardCancelFlag != 1)) { trace("\u30AC\u30FC\u30C9" + gardCancelFlag); _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } else { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes * _global.resExt, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else if (xMove != 0) { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function Debug() { if (Key.isDown(36)) { trace(_name + "**************************************"); trace((((("mode = " + mode) + "\nbaseMode=") + baseMode) + "\njumpMode=") + jumpMode); trace("********************************************"); } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { if (Key.isDown(90)) { zCnt = zCnt + 2; if ((zCnt > 16) && (Math.random() > 0.5)) { trace("\u5C0F\u653B\u6483\u9023\u6253\u3092\u691C\u51FA\u30FB\u96E2\u8131"); tac = 0; tac2 = "out"; } } if (zCnt > 0) { zCnt--; } if (Math.random() > 0.9) { if (Math.random() > 0.3) { trace("\u6226\u8853\u5909\u66F4\u30FB\u63A5\u8FD1"); tac2 = "out"; tac = 1; } else { trace("\u6226\u8853\u5909\u66F4\u30FB\u96E2\u8131"); tac = 0; } } var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (tac > 0) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } } else if (aiMode > 0) { this.Walk("l"); } else if (aiMode < 0) { this.Walk("r"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { zCnt = 0; tac = 1; this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + _global.cpuPower))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (_global.cpuPower / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (_global.cpuPower / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + _global.cpuPower))) { if (tac2 == "out") { if (Math.random > 0.5) { this.KeyC(); } else { this.KeyX(); } } else { this.KeyZ(); } } } } key1p = new Array(); keyuser = [39, 37, 38, 40, 90, 88, 67, 86]; keyvs1 = [66, 67, 70, 86, 65, 83, 68, 81]; keyvs2 = [39, 37, 38, 40, 74, 75, 76, 80]; keyName = "key" + playerMode; actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; if (this._name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; } trace((("\u81EA\u5206\u306E\u540D\u79F0" + _name) + "\u3000\u6575\u306E\u540D\u79F0") + enemyName); if (_name == "mainChar1") { theColor = new Color(this); if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else { theColor = new Color(this); if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } } tac = 1; zCnt = 0; this.onEnterFrame = function () { if (actionFlag == 1) { if (playerMode == "cpu") { if (_global.cpuPower != -1) { this.AI(); } } else { this.ModePlayer(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); this.Debug(); } };
Symbol 230 MovieClip [A_Char_niraS] Frame 10
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 19
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 29
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 39
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 49
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 59
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 69
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 80
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 90
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 100
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 120
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 130
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 160
this.stop();
Symbol 230 MovieClip [A_Char_niraS] Frame 170
this.stop();
Symbol 233 MovieClip Frame 1
function SetMy() { name = "kage" + i; _root.mainStage.attachMovie("kage", name, i); _root.mainStage[name]._x = _parent._x; _root.mainStage[name]._y = _parent._y; _root.mainStage[name].enemyName = _parent.enemyName; i++; } if (_parent._name == "mainChar1") { i = 3; } else { i = 6; }
Symbol 233 MovieClip Frame 12
Symbol 233 MovieClip Frame 15
_parent.dmgArea._name = "notDmgArea";
Symbol 233 MovieClip Frame 16
this.SetMy();
Symbol 233 MovieClip Frame 20
this.SetMy();
Symbol 233 MovieClip Frame 25
this.SetMy();
Symbol 233 MovieClip Frame 30
_parent.notDmgArea._name = "dmgArea"; _parent.notDmgArea._name = "dmgArea"; _parent.Normal();
Symbol 235 MovieClip Frame 10
_parent.mode = "-"; _parent.Normal(); this.gotoAndPlay(6);
Symbol 236 MovieClip [A_Char_ninjya] Frame 1
_global.ninZdmg = 5; _global.ninZxf = 7; _global.ninZyf = 0; _global.ninZres = 4; _global.ninXdmg = 9; _global.ninXxf = 30; _global.ninXyf = 10; _global.ninXres = 8; _global.ninC1dmg = 25; _global.ninC1xf = 50; _global.ninC1yf = 20; _global.ninC1res = 30; _global.ninC2dmg = 10; _global.ninC2xf = 5; _global.ninC2yf = 0; _global.ninC2res = 7; _global.ninDdmg = 4; _global.ninDxf = 16; _global.ninDyf = 10; _global.ninDres = 5; _global.gikoEdmg = 15; walkSpeed = 7; dushMove = 30; jumpPower = 100; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes, gardCancelFlag) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if (((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) && (gardCancelFlag != 1)) { this.Gard(); } if (_name == "mainChar1") { if (_global.gameLv > 2) { dmg = dmg * 3; } else if (_global.gameLv > 1) { dmg = dmg * 2; } } if ((mode == "gard") && (gardCancelFlag != 1)) { trace("\u30AC\u30FC\u30C9" + gardCancelFlag); _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } else { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes * _global.resExt, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else if (xMove != 0) { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function Debug() { if (Key.isDown(36)) { trace(_name + "**************************************"); trace((((("mode = " + mode) + "\nbaseMode=") + baseMode) + "\njumpMode=") + jumpMode); trace("********************************************"); } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { if (Key.isDown(90)) { zCnt = zCnt + 2; if ((zCnt > 16) && (Math.random() > 0.5)) { trace("\u5C0F\u653B\u6483\u9023\u6253\u3092\u691C\u51FA\u30FB\u96E2\u8131"); tac = 0; tac2 = "out"; } } if (zCnt > 0) { zCnt--; } if (Math.random() > 0.9) { if (Math.random() > 0.3) { trace("\u6226\u8853\u5909\u66F4\u30FB\u63A5\u8FD1"); tac2 = "out"; tac = 1; } else { trace("\u6226\u8853\u5909\u66F4\u30FB\u96E2\u8131"); tac = 0; } } var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (tac > 0) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } } else if (aiMode > 0) { this.Walk("l"); } else if (aiMode < 0) { this.Walk("r"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { zCnt = 0; tac = 1; this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + _global.cpuPower))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (_global.cpuPower / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (_global.cpuPower / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + _global.cpuPower))) { if (tac2 == "out") { if (Math.random > 0.5) { this.KeyC(); } else { this.KeyX(); } } else { this.KeyZ(); } } } } key1p = new Array(); keyuser = [39, 37, 38, 40, 90, 88, 67, 86]; keyvs1 = [66, 67, 70, 86, 65, 83, 68, 81]; keyvs2 = [39, 37, 38, 40, 74, 75, 76, 80]; keyName = "key" + playerMode; actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; if (this._name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; } trace((("\u81EA\u5206\u306E\u540D\u79F0" + _name) + "\u3000\u6575\u306E\u540D\u79F0") + enemyName); if (_name == "mainChar1") { theColor = new Color(this); if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else { theColor = new Color(this); if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } } tac = 1; zCnt = 0; this.onEnterFrame = function () { if (actionFlag == 1) { if (playerMode == "cpu") { if (_global.cpuPower != -1) { this.AI(); } } else { this.ModePlayer(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); this.Debug(); } };
Symbol 236 MovieClip [A_Char_ninjya] Frame 10
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 19
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 29
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 39
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 49
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 59
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 69
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 80
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 90
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 100
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 120
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 130
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 160
this.stop();
Symbol 236 MovieClip [A_Char_ninjya] Frame 170
this.stop();
Symbol 238 MovieClip Frame 13
this.gotoAndPlay(4);
Symbol 243 MovieClip Frame 5
this.onEnterFrame = function () { if (((_parent.ToGard() == 1) && (this._currentframe > 4)) && (this._currentframe < 7)) { this.stop(); } else { _parent.mode = "normal"; this.play(); } };
Symbol 243 MovieClip Frame 9
_parent.Normal();
Symbol 243 MovieClip Frame 17
this.gotoAndStop(5);
Instance of Symbol 37 MovieClip in Symbol 245 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "gikoZ"; }
Symbol 245 MovieClip Frame 5
_parent.Normal();
Symbol 247 MovieClip Frame 1
this.attachMovie("talk_age", "talk_age", 1); if (_parent._parent._xscale < 0) { this.talk_age._xscale = -100; } this.talk_age._y = -33;
Instance of Symbol 37 MovieClip in Symbol 248 MovieClip Frame 8
//component parameters onClipEvent (initialize) { role = "gikoX"; }
Instance of Symbol 11 MovieClip in Symbol 248 MovieClip Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { _root.mainStage[_parent._parent.enemyName].damage(_global.gikoXdmg, 30, 30, 20); } }
Symbol 248 MovieClip Frame 14
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 249 MovieClip Frame 10
//component parameters onClipEvent (initialize) { role = "gikoC"; } onClipEvent (enterFrame) { trace(_parent._parent.enemyName); if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { trace("\u30AE\u30B3\u653B\u6483\u30D2\u30C3\u30C8"); _root.mainStage[_parent._parent.enemyName].damage(_global.gikoC1dmg, _global.gikoC1xf, _global.gikoC1yf, _global.gikoC1res); } }
Symbol 249 MovieClip Frame 11
if (_parent._xscale > 0) { speed = 35; tXscale = 100; } else { speed = -35; tXscale = -100; } zusaName = "bord" + _global.gDeep; _root.mainStage.attachMovie("bordAttack", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x + (115 * (tXscale / 100)); _root.mainStage[zusaName]._y = _parent._y; _root.mainStage[zusaName]._xscale = tXscale; _root.mainStage[zusaName].move = speed; _root.mainStage[zusaName].name = _parent._name; _root.mainStage[zusaName].enemyName = _parent.enemyName; _global.gDeep++;
Symbol 249 MovieClip Frame 19
_parent.Normal();
Symbol 250 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; if (_parent._xscale > 0) { speed = 30; tXscale = 100; _parent.xMove = _parent.xMove + _parent.dushMove; } else { speed = -30; tXscale = -100; _parent.xMove = _parent.xMove - _parent.dushMove; } if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 250 MovieClip Frame 2
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 250 MovieClip Frame 3
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 250 MovieClip Frame 4
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 250 MovieClip Frame 5
this.SetSmoke();
Symbol 250 MovieClip Frame 7
_parent.Normal();
Symbol 257 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; _parent.mode == "attack"; if (_parent._xscale > 0) { speed = 30; tXscale = 100; } else { speed = -30; tXscale = -100; } speedDownExt = 0.7;
Symbol 257 MovieClip Frame 2
this.onEnterFrame = function () { if (i < 4) { thePoint = {x:this._x, y:0}; this.localToGlobal(thePoint); if ((thePoint.x < 550) && (thePoint.x > 0)) { _parent._x = _parent._x + speed; speed = speed * speedDownExt; } this.SetSmoke(); } };
Instance of Symbol 11 MovieClip in Symbol 257 MovieClip Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { _root.mainStage[_parent._parent.enemyName].damage(_global.gikoDdmg, _global.gikoDxf, _global.gikoDyf, _global.gikoDres); } }
Instance of Symbol 11 MovieClip in Symbol 257 MovieClip Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { _root.mainStage[_parent._parent.enemyName].damage(_global.gikoXdmg, 80, 30, 15); } }
Symbol 257 MovieClip Frame 15
_parent.Normal();
Symbol 258 MovieClip Frame 1
Symbol 258 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 259 MovieClip Frame 1
Symbol 259 MovieClip Frame 10
_parent.mode = "-"; _parent.Normal(); this.gotoAndPlay(6);
Symbol 260 MovieClip [A_Char_giko] Frame 1
_global.gikoZdmg = 5; _global.gikoZxf = 7; _global.gikoZyf = 0; _global.gikoZres = 4; _global.gikoXdmg = 20; _global.gikoXxf = 60; _global.gikoXyf = 100; _global.gikoXres = 20; _global.gikoC1dmg = 25; _global.gikoC1xf = 50; _global.gikoC1yf = 20; _global.gikoC1res = 30; _global.gikoC2dmg = 10; _global.gikoC2xf = 5; _global.gikoC2yf = 0; _global.gikoC2res = 7; _global.gikoDdmg = 20; _global.gikoDxf = 16; _global.gikoDyf = 10; _global.gikoDres = 7; _global.gikoEdmg = 15; walkSpeed = 5; dushMove = 30; jumpPower = 100; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes, gardCancelFlag) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if (((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) && (gardCancelFlag != 1)) { this.Gard(); } if (_name == "mainChar1") { if (_global.gameLv > 2) { dmg = dmg * 3; } else if (_global.gameLv > 1) { dmg = dmg * 2; } } if ((mode == "gard") && (gardCancelFlag != 1)) { trace("\u30AC\u30FC\u30C9" + gardCancelFlag); _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } else { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes * _global.resExt, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else if (xMove != 0) { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function Debug() { if (Key.isDown(36)) { trace(_name + "**************************************"); trace((((("mode = " + mode) + "\nbaseMode=") + baseMode) + "\njumpMode=") + jumpMode); trace("********************************************"); } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { if (Key.isDown(90)) { zCnt = zCnt + 2; if ((zCnt > 16) && (Math.random() > 0.5)) { trace("\u5C0F\u653B\u6483\u9023\u6253\u3092\u691C\u51FA\u30FB\u96E2\u8131"); tac = 0; tac2 = "out"; } } if (zCnt > 0) { zCnt--; } if (Math.random() > 0.9) { if (Math.random() > 0.3) { trace("\u6226\u8853\u5909\u66F4\u30FB\u63A5\u8FD1"); tac2 = "out"; tac = 1; } else { trace("\u6226\u8853\u5909\u66F4\u30FB\u96E2\u8131"); tac = 0; } } var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (tac > 0) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } } else if (aiMode > 0) { this.Walk("l"); } else if (aiMode < 0) { this.Walk("r"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { zCnt = 0; tac = 1; this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + _global.cpuPower))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (_global.cpuPower / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (_global.cpuPower / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + _global.cpuPower))) { if (tac2 == "out") { if (Math.random > 0.5) { this.KeyC(); } else { this.KeyX(); } } else { this.KeyZ(); } } } } key1p = new Array(); keyuser = [39, 37, 38, 40, 90, 88, 67, 86]; keyvs1 = [66, 67, 70, 86, 65, 83, 68, 81]; keyvs2 = [39, 37, 38, 40, 74, 75, 76, 80]; keyName = "key" + playerMode; actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; if (this._name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; } trace((("\u81EA\u5206\u306E\u540D\u79F0" + _name) + "\u3000\u6575\u306E\u540D\u79F0") + enemyName); if (_name == "mainChar1") { theColor = new Color(this); if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else { theColor = new Color(this); if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } } tac = 1; zCnt = 0; this.onEnterFrame = function () { if (actionFlag == 1) { if (playerMode == "cpu") { if (_global.cpuPower != -1) { this.AI(); } } else { this.ModePlayer(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); this.Debug(); } };
Symbol 260 MovieClip [A_Char_giko] Frame 10
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 19
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 29
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 39
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 49
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 59
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 69
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 80
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 90
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 100
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 120
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 130
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 160
this.stop();
Symbol 260 MovieClip [A_Char_giko] Frame 170
this.stop();
Symbol 263 MovieClip Frame 9
this.gotoAndPlay("walk");
Symbol 271 MovieClip Frame 5
this.onEnterFrame = function () { if (((_parent.ToGard() == 1) && (this._currentframe > 4)) && (this._currentframe < 7)) { this.stop(); } else { _parent.mode = "normal"; this.play(); } };
Symbol 271 MovieClip Frame 9
_parent.Normal();
Symbol 271 MovieClip Frame 17
this.gotoAndStop(5);
Symbol 272 MovieClip Frame 2
this.stop();
Instance of Symbol 37 MovieClip in Symbol 273 MovieClip Frame 2
//component parameters onClipEvent (initialize) { role = "siZ"; }
Symbol 273 MovieClip Frame 5
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 279 MovieClip Frame 4
//component parameters onClipEvent (initialize) { role = "siX"; }
Instance of Symbol 11 MovieClip in Symbol 279 MovieClip Frame 8
onClipEvent (enterFrame) { _global.si_z = 20; trace(_parent._parent.enemyName); if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { trace("\u3057\u3043\u653B\u6483\u30D2\u30C3\u30C8"); _root.mainStage[_parent._parent.enemyName].damage(_global.siXdmg, 40, 50, 10); } }
Symbol 279 MovieClip Frame 19
_parent.Normal();
Instance of Symbol 37 MovieClip in Symbol 285 MovieClip Frame 11
//component parameters onClipEvent (initialize) { role = "siC2"; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent._parent.enemyName].dmgArea)) { _root.mainStage[_parent._parent.enemyName].damage(_global.siCdmg, _global.siCxf, _global.siCyf); } }
Symbol 285 MovieClip Frame 14
Symbol 285 MovieClip Frame 21
_parent.Normal();
Symbol 301 MovieClip Frame 16
_parent.dmgArea._name = "notDmgArea";
Symbol 301 MovieClip Frame 19
function SetSmoke() { if (_parent._xscale > 0) { y = 40; } else { y = -40; } thePoint = {x:69.7, y:-41.5}; this.localToGlobal(thePoint); zusaName = "si_atk" + _global.gDeep; _root.mainStage.attachMovie("atk1", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x + y; _root.mainStage[zusaName]._y = _parent._y + 10; _root.mainStage[zusaName].enemyName = _parent.enemyName; _global.gDeep++; trace("\u6DF1\u5EA6" + _global.gDeep); } this.SetSmoke();
Symbol 301 MovieClip Frame 20
this.SetSmoke();
Symbol 301 MovieClip Frame 21
this.SetSmoke();
Symbol 301 MovieClip Frame 31
this.SetSmoke();
Symbol 301 MovieClip Frame 32
this.SetSmoke();
Symbol 301 MovieClip Frame 33
this.SetSmoke();
Symbol 301 MovieClip Frame 34
this.SetSmoke();
Symbol 301 MovieClip Frame 50
_parent.notDmgArea._name = "dmgArea"; _parent.Normal();
Symbol 302 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; if (_parent._xscale > 0) { speed = 30; tXscale = 100; _parent.xMove = _parent.xMove + _parent.dushMove; } else { speed = -30; tXscale = -100; _parent.xMove = _parent.xMove - _parent.dushMove; } if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 302 MovieClip Frame 2
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } if ((_parent.playerMode == "cpu") && ((Math.random() * 5) > 4)) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 302 MovieClip Frame 3
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 302 MovieClip Frame 4
if ((_parent.ToDushAttack() == 1) && (_parent.playerMode != "cpu")) { _parent.mode == "attack"; _parent.gotoAndStop("dushAttack"); } this.SetSmoke();
Symbol 302 MovieClip Frame 5
this.SetSmoke();
Symbol 302 MovieClip Frame 7
_parent.Normal();
Symbol 306 MovieClip Frame 1
function SetSmoke() { thePoint = {x:0, y:38}; this.localToGlobal(thePoint); zusaName = "zusa" + _global.gDeep; trace(_global.gDeep); _root.mainStage.attachMovie("zusaKemuri", zusaName, _global.gDeep); _root.mainStage[zusaName]._x = _parent._x; _root.mainStage[zusaName]._y = _parent._y + 38; _root.mainStage[zusaName]._xscale = tXscale; _global.gDeep++; } i = 0; _parent.mode == "dushAttack"; if (_parent._xscale > 0) { speed = 30; tXscale = 100; } else { speed = -30; tXscale = -100; } speedDownExt = 0.7;
Symbol 306 MovieClip Frame 2
this.onEnterFrame = function () { if (i < 4) { thePoint = {x:this._x, y:0}; this.localToGlobal(thePoint); if ((thePoint.x < 550) && (thePoint.x > 0)) { _parent._x = _parent._x + speed; speed = speed * speedDownExt; } this.SetSmoke(); } };
Instance of Symbol 37 MovieClip in Symbol 306 MovieClip Frame 3
//component parameters onClipEvent (initialize) { role = "siD"; }
Symbol 306 MovieClip Frame 5
if (i < 4) { i++; this.gotoAndPlay(_currentframe - 2); }
Symbol 306 MovieClip Frame 9
_parent.Normal();
Symbol 307 MovieClip Frame 1
Instance of Symbol 107 MovieClip in Symbol 307 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(16); }
Symbol 307 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 308 MovieClip Frame 1
Instance of Symbol 107 MovieClip in Symbol 308 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(16); }
Symbol 308 MovieClip Frame 5
_parent.mode = "-"; _parent.Normal();
Symbol 309 MovieClip [A_Char_si] Frame 1
_global.siZdmg = 4; _global.siZxf = 7; _global.siZyf = 0; _global.siZres = 3; _global.siXdmg = 10; _global.siXxf = 15; _global.siXyf = 14; _global.siXres = 5; _global.siC1dmg = 25; _global.siC1xf = 50; _global.siC1yf = 20; _global.siC1res = 30; _global.siC2dmg = 10; _global.siC2xf = 15; _global.siC2yf = 0; _global.siC2res = 7; _global.siDdmg = 8; _global.siDxf = 16; _global.siDyf = 10; _global.siDres = 5; _global.siEdmg = 5; _global.siExf = 15; _global.siEyf = 10; _global.siEres = 1; walkSpeed = 4; dushMove = 30; jumpPower = 100; downEx = 1.3; upEx = 1.7; xMoveExt = 1.2; dcTime = 3; function Normal() { if ((jumpMode == "-") || (jumpMode == "down")) { if ((mode != "damage") && (mode != "dushAttack")) { mode = "normal"; this.gotoAndStop("normal"); } } } function Lose() { mode = "lose"; trace(_name + "\u6557\u5317\u3057\u307E\u3057\u305F\u3002"); baseMode = "lose"; sa = this._x - _parent[enemyName]._x; if (sa < 1) { endXMove = -50; } else { endXMove = 50; } endYMove = 30; this.gotoAndStop("lose"); } function GetDC() { if (dcIR > 0) { dcIR--; } if (dcIL > 0) { dcIL--; } if (dcIR2 > 0) { dcIR2--; } if (dcIL2 > 0) { dcIL2--; } if (Key.isDown(this[keyName][0])) { dcIR = dcTime; if (dcIR2 >= 1) { this.Dush("r"); } } else if (Key.isDown(this[keyName][1])) { dcIL = dcTime; if (dcIL2 >= 1) { this.Dush("l"); } } else { walkGo = "-"; if (dcIR >= 1) { dcIR2 = 2; } if (dcIL >= 1) { dcIL2 = 2; } } } function Dush(temp) { if (((mode == "normal") || (mode == "jump")) || (mode == "walk")) { mode = "dush"; muki = temp; this.gotoAndStop("Dush"); } } function damage(dmg, x, y, tempRes, gardCancelFlag) { if (baseMode == "normal") { gardPer = (_global.cpuPower + 1) / _global.gardPerExt; if (((((Math.random() * 10) < gardPer) && (getTimer() > gardWait)) && (playerMode == "cpu")) && (gardCancelFlag != 1)) { this.Gard(); } if (_name == "mainChar1") { if (_global.gameLv > 2) { dmg = dmg * 3; } else if (_global.gameLv > 1) { dmg = dmg * 2; } } if ((mode == "gard") && (gardCancelFlag != 1)) { trace("\u30AC\u30FC\u30C9" + gardCancelFlag); _root.display[_name].HpChange((dmg = dmg / 4)); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -((x = x / 5)); } else { xMove = (x = x / 5); } tempJumpPower = tempJumpPower + ((y = y / 5)); jumpMode = "up"; this.char.gotoAndPlay(15); } else { _root.display[_name].HpChange(dmg); sa = this._x - _parent[enemyName]._x; if (sa < 1) { xMove = -x; } else { xMove = x; } _root.display.displayRes.AddRes(tempRes * _global.resExt, enemyName); gardWait = getTimer() + 300; tempJumpPower = tempJumpPower + y; jumpMode = "up"; mode = "damage"; if (Math.abs(y) < 15) { this.gotoAndStop("damage"); } else { this.gotoAndStop("damage2"); } } } } function Walk(muki) { thePoint = {x:this._x, y:this._y}; _parent.localToGlobal(thePoint); if (((mode == "normal") || (mode == "jump")) || (mode == "attack")) { if (mode != "jump") { this.gotoAndStop("walk"); } if ((muki == "r") && (thePoint.x < 550)) { this._xscale = basicScale; this._x = this._x + walkSpeed; } else if (thePoint.x > 0) { this._xscale = -basicScale; this._x = this._x - walkSpeed; } } } function Gard() { mode = "gard"; this.gotoAndStop("gard"); } function ToGard() { if (Key.isDown(this[keyName][3])) { return(1); } } function KeyZ() { mode = "attack"; this.gotoAndStop("keyZ"); } function KeyX() { mode = "attack"; this.gotoAndStop("KeyX"); } function KeyC() { mode = "attack"; this.gotoAndStop("KeyC"); } function KeyExt() { mode = "ext"; _root[_name + "ext"].removeMovieClip(); _global[_name + "ext"] = 0; this.gotoAndStop("ext1-1"); } function ToDushAttack() { if (Key.isDown(this[keyName][6])) { return(1); } } function Jump() { jumpNo = 1; mode = "jump"; jumpMode = "up"; tempJumpPower = jumpPower; this.gotoAndStop("jump"); } function JumpLoop() { if (jumpMode == "up") { this._y = this._y - ((tempJumpPower = tempJumpPower / upEx)); if (tempJumpPower <= 10) { if ((Key.isDown(this[keyName][2]) && (jumpNo == 1)) && (playerMode != "cpu")) { jumpNo = 2; tempJumpPower = jumpPower; } else { tempBaseJump = tempJumpPower; jumpMode = "down"; } } } if (jumpMode == "down") { if (downCnt == 0) { tempJumpHi = basicHi - this._y; tempJumpPower = 20; downCnt++; } this._y = this._y + ((tempJumpPower = tempJumpPower * downEx)); tempJumpHi2 = basicHi - this._y; if (tempJumpHi2 <= 10) { this._y = basicHi; jumpMode = "-"; if ((((mode != "gard") && (mode != "attack")) && (mode != "damage")) && (mode != "dush")) { this.Normal(); } } } if (((jumpMode == "-") && (this._y != basicHi)) && (baseMode != "lose")) { tempJumpPower = basicHi - this._y; jumpMode = "down"; } } function DagmageLoop() { if (baseMode == "lose") { if (this._x > 275) { endXMove = endXMove * -1; } if (this._x < -275) { endXMove = endXMove * -1; } this._y = this._y - endYMove; this._x = this._x + endXMove; this._rotation = this._rotation + 20; if (this._y < -1000) { trace("\u6557\u5317\u8005\u3092\u6D88\u53BB"); _root.GameSet(); this.removeMovieClip(); } } else if (xMove != 0) { if (this._x > 275) { this._x = this._x - 10; xMove = xMove * -1; } if (this._x < -275) { this._x = this._x + 10; xMove = xMove * -1; } if ((xMove < 5) && (xMove > -5)) { xMove = 0; } this._x = this._x + ((xMove = xMove / xMoveExt)); } } function SystemLoop() { if (mode != "dush") { var sa = (this._x - _parent[enemyName]._x); if (sa > 0) { this._xscale = -100; aiMode = -1; } else { this._xscale = 100; } } } function Debug() { if (Key.isDown(36)) { trace(_name + "**************************************"); trace((((("mode = " + mode) + "\nbaseMode=") + baseMode) + "\njumpMode=") + jumpMode); trace("********************************************"); } } function ModePlayer() { if ((Key.isDown(this[keyName][7]) && (mode == "normal")) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { if (Key.isDown(this[keyName][0])) { this.Walk("r"); } else if (Key.isDown(this[keyName][1])) { this.Walk("l"); } else if (mode == "normal") { this.Normal(); } if ((mode != "attack") && (mode != "damage")) { if (Key.isDown(this[keyName][4])) { this.keyZ(); } else if (Key.isDown(this[keyName][5])) { this.KeyX(); } else if (Key.isDown(this[keyName][6]) && (mode != "dush")) { this.KeyC(); } } if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { this.Jump(); } } else if (Key.isDown(this[keyName][3])) { this.Gard(); } } this.GetDC(); } function AI() { if (Key.isDown(90)) { zCnt = zCnt + 2; if ((zCnt > 16) && (Math.random() > 0.5)) { trace("\u5C0F\u653B\u6483\u9023\u6253\u3092\u691C\u51FA\u30FB\u96E2\u8131"); tac = 0; tac2 = "out"; } } if (zCnt > 0) { zCnt--; } if (Math.random() > 0.9) { if (Math.random() > 0.3) { trace("\u6226\u8853\u5909\u66F4\u30FB\u63A5\u8FD1"); tac2 = "out"; tac = 1; } else { trace("\u6226\u8853\u5909\u66F4\u30FB\u96E2\u8131"); tac = 0; } } var sa = (this._x - _parent[enemyName]._x); if (sa > 10) { this._xscale = -100; aiMode = -1; } else if (sa < -10) { this._xscale = 100; aiMode = 1; } else { aiMode = 0; } if ((mode == "normal") || (mode == "walk")) { if (tac > 0) { if (aiMode > 0) { this.Walk("r"); } else if (aiMode < 0) { this.Walk("l"); } } else if (aiMode > 0) { this.Walk("l"); } else if (aiMode < 0) { this.Walk("r"); } if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > 9)) { zCnt = 0; tac = 1; this.Dush(); } } if ((_parent._y > 5) && ((Math.random() * 10) > 9)) { if ((Key.isDown(this[keyName][2]) && (mode != "damage")) && (jumpMode == "-")) { if ((mode == "normal") || (mode == "dush")) { if (((sa < 300) && (sa > -300)) && ((Math.random() * 10) > (5 + _global.cpuPower))) { this.Dush(); } this.Jump(); } } } if ((((actionFlag == 1) && (mode != "gard")) && (mode != "ext")) && (mode != "attack")) { rand = Math.random() * 10; if ((rand > 8) && (_global[_name + "ext"] > 0)) { this.KeyExt(); } if (rand < (0.1 + (_global.cpuPower / 5))) { this.KeyC(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.2 + (_global.cpuPower / 2)))) { this.KeyX(); } else if (((sa > -30) && (sa < 30)) && (rand < (0.8 + _global.cpuPower))) { if (tac2 == "out") { if (Math.random > 0.5) { this.KeyC(); } else { this.KeyX(); } } else { this.KeyZ(); } } } } key1p = new Array(); keyuser = [39, 37, 38, 40, 90, 88, 67, 86]; keyvs1 = [66, 67, 70, 86, 65, 83, 68, 81]; keyvs2 = [39, 37, 38, 40, 74, 75, 76, 80]; keyName = "key" + playerMode; actionFlag = 1; baseMode = "normal"; basicScale = _xscale; basicHi = this._y; mode = "normal"; jumpMode = "-"; jumpNo = 1; downCnt = 0; upCnt = 0; xMove = 0; if (this._name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; } trace((("\u81EA\u5206\u306E\u540D\u79F0" + _name) + "\u3000\u6575\u306E\u540D\u79F0") + enemyName); if (_name == "mainChar1") { theColor = new Color(this); if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else { theColor = new Color(this); if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } } tac = 1; zCnt = 0; this.onEnterFrame = function () { if (actionFlag == 1) { if (playerMode == "cpu") { if (_global.cpuPower != -1) { this.AI(); } } else { this.ModePlayer(); } this.JumpLoop(); this.SystemLoop(); this.DagmageLoop(); this.Debug(); } };
Symbol 309 MovieClip [A_Char_si] Frame 10
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 20
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 30
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 40
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 50
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 60
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 120
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 130
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 160
this.stop();
Symbol 309 MovieClip [A_Char_si] Frame 170
this.stop();
Symbol 310 MovieClip [zusaKemuri] Frame 8
this.removeMovieClip();
Symbol 312 MovieClip [bordAttack] Frame 1
trace("\u677F\u306E\u30AB\u30E9\u30FC\u5909\u66F4\u5B9F\u884C=" + name); theColor = new Color(this); if (name == "mainChar1") { if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); } this.attachMovie("talk_age", "talk_age", 1); this.talk_age._rotation = 90; if (_parent._parent._xscale < 0) { this.talk_age._xscale = -100; }
Symbol 312 MovieClip [bordAttack] Frame 2
this._x = this._x + move; if ((this._x >= 300) || (this._x < -300)) { trace("bord\u3092\u6D88\u53BB\u3057\u307E\u3057\u305F\u3002"); this.removeMovieClip(); }
Instance of Symbol 11 MovieClip in Symbol 312 MovieClip [bordAttack] Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.gikoC2dmg, _global.gikoC2xf, _global.gikoC2yf, _global.gikoC2res); _parent.removeMovieClip(); } }
Symbol 312 MovieClip [bordAttack] Frame 3
this.gotoAndPlay(2);
Symbol 315 MovieClip [whiteMask] Frame 6
this.removeMovieClip(); this.stop();
Symbol 318 MovieClip [talk_itteyosi] Frame 32
this.removeMovieClip();
Symbol 326 Button
on (release) { _root.AllSountStop(); _root.gotoAndStop("select"); _root.RemoveAllItem(); }
Symbol 327 Button
on (release) { _root.AllSountStop(); _root.gotoAndPlay(_root._currentframe - 1); _root.RemoveAllItem(); }
Symbol 328 MovieClip [scene_endSelect] Frame 10
this.stop();
Symbol 336 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global[role + "dmg"], _global[role + "xf"], _global[role + "yf"], _global[role + "res"]); if (hitRemove == 1) { _parent.removeMovieClip(); } } };
Symbol 340 MovieClip [atk1] Frame 1
function Set() { pointX = (Math.random() * 550) - 275; pointY = (-Math.random()) * 300; this.gotoAndPlay(Math.round(Math.random() * 7) + 5); } trace("part_\u25CB\u914D\u7F6E\u3055\u308C\u307E\u3057\u305F" + enemyName); moveExt = 3; i = 0; this.onEnterFrame = function () { this._x = this._x + ((pointX - this._x) / moveExt); this._y = this._y + ((pointY - this._y) / moveExt); _rotation = (_rotation + 3); }; this.Set();
Symbol 340 MovieClip [atk1] Frame 29
xDis = _root.mainStage[enemyName]._x - this._x; yDis = _root.mainStage[enemyName]._y - this._y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180));
Instance of Symbol 336 MovieClip in Symbol 340 MovieClip [atk1] Frame 29
//component parameters onClipEvent (initialize) { role = "siE"; hitRemove = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, _global.siEyf); } }
Instance of Symbol 336 MovieClip in Symbol 340 MovieClip [atk1] Frame 29
//component parameters onClipEvent (initialize) { role = "siE"; hitRemove = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, _global.siEyf); } }
Instance of Symbol 336 MovieClip in Symbol 340 MovieClip [atk1] Frame 29
//component parameters onClipEvent (initialize) { role = "siE"; hitRemove = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, _global.siEyf); } }
Instance of Symbol 336 MovieClip in Symbol 340 MovieClip [atk1] Frame 29
//component parameters onClipEvent (initialize) { role = "siE"; hitRemove = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, _global.siEyf); } }
Symbol 340 MovieClip [atk1] Frame 38
i++; if (i < 4) { this.Set(); this.gotoAndPlay("shot"); }
Symbol 340 MovieClip [atk1] Frame 39
pointX = (Math.random() * 550) - 275; pointY = (-Math.random()) * 300;
Symbol 340 MovieClip [atk1] Frame 49
xDis = _root.mainStage[enemyName]._x - this._x; yDis = _root.mainStage[enemyName]._y - this._y; radian = Math.atan2(yDis, xDis); _rotation = (radian / (Math.PI/180));
Instance of Symbol 11 MovieClip in Symbol 340 MovieClip [atk1] Frame 49
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, 20); } }
Instance of Symbol 11 MovieClip in Symbol 340 MovieClip [atk1] Frame 49
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, 20); } }
Instance of Symbol 11 MovieClip in Symbol 340 MovieClip [atk1] Frame 49
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, 20); } }
Instance of Symbol 11 MovieClip in Symbol 340 MovieClip [atk1] Frame 49
onClipEvent (enterFrame) { if (this.hitTest(_root.mainStage[_parent.enemyName].dmgArea)) { _root.mainStage[_parent.enemyName].damage(_global.siEdmg, _global.siExf, 20); } }
Symbol 340 MovieClip [atk1] Frame 65
i++; if (i < 4) { this.Set(); this.gotoAndPlay("shot"); }
Symbol 340 MovieClip [atk1] Frame 71
this.removeMovieClip();
Symbol 346 MovieClip [syuriken] Frame 1
trace("\u677F\u306E\u30AB\u30E9\u30FC\u5909\u66F4\u5B9F\u884C=" + name); theColor = new Color(this); if (name == "mainChar1") { if (_global.char1color != 0) { co = _global.char1color; theColor.setRGB(co); } } else if (_global.char2color != 0) { co = _global.char2color; theColor.setRGB(co); }
Instance of Symbol 336 MovieClip in Symbol 346 MovieClip [syuriken] Frame 1
//component parameters onClipEvent (initialize) { role = "ninC2"; hitRemove = 1; }
Symbol 346 MovieClip [syuriken] Frame 2
this._x = this._x + move; this._rotation = this._rotation + 30; if ((this._x >= 300) || (this._x < -300)) { trace("bord\u3092\u6D88\u53BB\u3057\u307E\u3057\u305F\u3002"); this.removeMovieClip(); }
Symbol 346 MovieClip [syuriken] Frame 3
this.gotoAndPlay(2);
Symbol 353 MovieClip [ExtOk] Frame 22
this.stop();
Symbol 358 MovieClip [ATUp3] Frame 19
this.stop();
Symbol 361 MovieClip [ATUp2] Frame 19
this.stop();
Symbol 364 MovieClip [ATUp1.5] Frame 19
this.stop();
Symbol 367 MovieClip [getCut_giko] Frame 25
this.removeMovieClip();
Symbol 369 MovieClip Frame 1
kiriban = _parent.kiriban;
Symbol 372 MovieClip Frame 1
num = _parent.num;
Symbol 374 MovieClip [num] Frame 1
trace("\u30AD\u30EA\u756A\u8868\u793A\u3000\u8A2D\u7F6E");
Symbol 374 MovieClip [num] Frame 34
this.removeMovieClip();
Symbol 381 Button
on (press) { _quality = "HIGH"; }
Symbol 384 Button
on (press) { _quality = "MEDIUM"; }
Symbol 387 Button
on (press) { _quality = "LOW"; }
Symbol 390 Button
on (release) { _parent.sFlag = -1; this.removeMovieClip(); }
Symbol 394 Button
on (release) { _global.basicHp = 500; }
Symbol 397 Button
on (release) { _global.basicHp = 2000; }
Symbol 400 Button
on (release) { _global.basicHp = 3000; }
Symbol 401 Button
on (release) { _global.basicHp = 1000; }
Symbol 403 Button
on (release) { _global.resExt = 0.5; }
Symbol 404 Button
on (release) { _global.resExt = 2; }
Symbol 405 Button
on (release) { _global.resExt = 3; }
Symbol 406 Button
on (release) { _global.resExt = 1; }
Symbol 412 Button
on (press) { _global.gameLv = 1; }
Symbol 415 Button
on (press) { _global.gameLv = 0; }
Symbol 418 Button
on (press) { _global.gameLv = 2; }
Symbol 421 Button
on (press) { _global.gameLv = 3; }
Symbol 423 MovieClip [scene_option] Frame 1
thePointToX = 0; thePointToY = 0; this.onEnterFrame = function () { if (_global.gameLv == 0) { gl = "\u7C21\u5358"; } else if (_global.gameLv == 1) { gl = "\u666E\u901A"; } else if (_global.gameLv == 2) { gl = "\u96E3\u3057\u3044"; } else { gl = "\u901D"; } if (_quality == "HIGH") { quality = "\u9AD8"; } else if (_quality == "MEDIUM") { quality = "\u666E\u901A"; } else { quality = "\u4F4E"; } if (_global.basicHp == 3000) { hpExt = "3"; } else if (_global.basicHp == 2000) { hpExt = "2"; } else if (_global.basicHp == 1000) { hpExt = "1"; } else { hpExt = "1/2"; } if (_global.resExt == 3) { resExt = "3"; } else if (_global.resExt == 2) { resExt = "2"; } else if (_global.resExt == 1) { resExt = "1"; } else { resExt = "1/2"; } this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); };
Symbol 434 MovieClip [mona_cutIn] Frame 28
_root.mainStage[name].gotoAndStop("ext1-2"); this.removeMovieClip();
Symbol 442 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 445 MovieClip Frame 13
this.gotoAndPlay(4);
Symbol 445 MovieClip Frame 25
this.stop();
Symbol 454 MovieClip Frame 1
totalSize = _root.getBytesTotal(); loadSize0 = root.getBytesLoaded;
Instance of Symbol 447 MovieClip "bar" in Symbol 454 MovieClip Frame 1
onClipEvent (load) { function sizeChange(barSize) { trace(barSize); this._xscale = barSize; } this.sizeChange(0); }
Symbol 454 MovieClip Frame 2
loadedSize = _root.getBytesLoaded(); if (loadedSize >= totalSize) { this.bar.sizeChange(100); this.char.gotoAndPlay("end"); this.gotoAndStop(4); } else { parcent = (loadedSize / totalSize) * 100; this.bar.sizeChange(parcent); }
Symbol 454 MovieClip Frame 3
this.gotoAndPlay(_currentframe - 1);
Symbol 454 MovieClip Frame 4
this.stop();
Symbol 466 Button
on (release) { _root.gotoAndStop("select"); }
Symbol 474 Button
on (release) { getURL ("http://www12.plala.or.jp/nextframe/", _blank); }
Symbol 482 Button
on (release) { this.carsorChange("ok"); } on (rollOver) { this.carsorChange("select"); } on (rollOut, dragOut) { if (_parent.sFlag != 1) { this.carsorChange("out"); } }
Symbol 494 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { _global[_parent.tempChar] = "giko"; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 494 MovieClip Frame 2
this.stop();
Symbol 494 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 494 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 494 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Symbol 497 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { _global[_parent.tempChar] = "si"; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 497 MovieClip Frame 2
this.stop();
Symbol 497 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 497 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 497 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Instance of Symbol 125 MovieClip in Symbol 498 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 500 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { _global[_parent.tempChar] = "ninjya"; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 500 MovieClip Frame 2
this.stop();
Symbol 500 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 500 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 500 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Symbol 503 MovieClip Frame 1
moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if (_parent.sFlag == 0) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 503 MovieClip Frame 5
this.gotoAndPlay(_currentframe - 2);
Symbol 506 Button
on (release) { _parent.sFlag = 0; _parent.c13.ModeGo(); _global.gameMode = "1p"; }
Symbol 507 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if (_parent.sFlag == -1) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 510 Button
on (release) { _parent.sFlag = 0; _parent.c13.ModeGo(); _global.gameMode = "vs"; }
Symbol 511 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if (_parent.sFlag == -1) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 514 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { _global[_parent.tempChar] = "mona"; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 514 MovieClip Frame 2
this.stop();
Symbol 514 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 514 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 514 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Symbol 517 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { var i = (Math.random() * 4); var name; if (i > 3) { name = "giko"; } else if (i > 2) { name = "si"; } else if (i > 1) { name = "mona"; } else { name = "ninjya"; } _global[_parent.tempChar] = name; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 517 MovieClip Frame 2
this.stop();
Symbol 517 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 517 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 517 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Symbol 520 Button
on (release) { _parent.sFlag = -2; _parent.attachMovie("scene_option", "scene_option", 1); _parent.scene_option._x = 0; _parent.scene_option._y = -50; }
Symbol 521 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if (_parent.sFlag == -1) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 524 Button
on (release) { _parent.sFlag = 0; _parent.c13.ModeGo(); _global.gameMode = "training"; }
Symbol 525 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if (_parent.sFlag == -1) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 528 MovieClip Frame 1
function CarsorChange(mode) { if ((mode == "ok") && (_parent.sFlag == 0)) { _global[_parent.tempChar] = "niraS"; this.gotoAndPlay(mode); } else if ((this._currentframe < 20) && (_parent.sFlag == 0)) { this.gotoAndStop(mode); } else if (mode == "out") { if ((this._currentframe < 20) || (this._currentframe == 30)) { this.gotoAndStop(mode); } } } function SetLoc(tempSet) { if (tempSet == "c") { thePointX = thePointToX; thePointY = thePointToY; } else if (this._currentframe >= 20) { thePointX = 0; thePointY = -25; } else { thePointX = basicPointX; thePointY = basicPointY; } } function CarsorReset() { this.gotoAndStop(1); } moveMode = 1; basicPointX = this._x; basicPointY = this._y; thePointX = thePointToX; thePointY = thePointToY; this.onEnterFrame = function () { if ((_parent.sFlag != -1) && (_parent.sFlag != -2)) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 528 MovieClip Frame 2
this.stop();
Symbol 528 MovieClip Frame 10
this.stop();
Instance of Symbol 491 MovieClip in Symbol 528 MovieClip Frame 20
onClipEvent (load) { this.stop(); }
Symbol 528 MovieClip Frame 30
_parent.sFlag = 1; this.stop();
Symbol 531 Button
on (press) { this.setCarsor("c1"); }
Symbol 532 Button
on (press) { this.setCarsor("c2"); }
Symbol 533 Button
on (press) { this.setCarsor("c3"); }
Symbol 534 Button
on (press) { this.setCarsor("c4"); }
Symbol 535 Button
on (press) { this.setCarsor("c5"); }
Symbol 537 MovieClip Frame 1
function SetCarsor(name) { this.attachMovie("colorSetCarsor", "colorSetCarsor", 1); this.colorSetCarsor._x = this[name]._x; this.colorSetCarsor._y = this[name]._y; charName = _parent.tempChar + "color"; if (name == "c1") { _global[charName] = 0; } else if (name == "c2") { _global[charName] = 13260; } else if (name == "c3") { _global[charName] = 3381555 /* 0x339933 */; } else if (name == "c4") { _global[charName] = 16737792 /* 0xFF6600 */; } else if (name == "c5") { _global[charName] = 16711833 /* 0xFF0099 */; } trace((("\u53D6\u5F97\u3057\u305Fname" + name) + " color=") + _global.char1color); } basicPointX = this._x; basicPointY = this._y; this.SetCarsor("c1"); this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_global.gameMode == "vs")) { this._x = this._x + ((-this._x) / moveExt); this._y = this._y + ((77 - this._y) / moveExt); } else if ((_parent.sFlag == 1) && (_global.gameMode == "training")) { this._x = this._x + ((-this._x) / moveExt); this._y = this._y + ((77 - this._y) / moveExt); } else if (_parent.sFlag == 1) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this.attachMovie("colorSetCarsor", "colorSetCarsor", 1); this.colorSetCarsor._x = this.c1._x; this.colorSetCarsor._y = this.c1._y; this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 546 Button
on (press) { cpu = (_global.cpuPower = 0); cpu = cpu + 1; }
Symbol 548 Button
on (press) { cpu = (_global.cpuPowerv = 1); cpu = cpu + 1; }
Symbol 550 Button
on (press) { cpu = (_global.cpuPower = 2); cpu = cpu + 1; }
Symbol 552 Button
on (press) { cpu = (_global.cpuPower = 3); cpu = cpu + 1; }
Symbol 554 Button
on (press) { cpu = (_global.cpuPower = 4); cpu = cpu + 1; }
Symbol 555 MovieClip Frame 1
cpu = _global.cpuPower + 1; basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_global.gameMode == "1p")) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 559 Button
on (release) { _parent.play(); }
Symbol 560 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_global.gameMode == "1p")) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 563 Button
on (release) { this.mode = 0; _parent.Cancel(); }
Symbol 564 MovieClip Frame 1
function ModeGo() { trace("\u30AD\u30E3\u30F3\u30BB\u30EB\u3001\u30E2\u30FC\u30C9\u5909\u66F4"); mode = 1; } basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if (_parent.sFlag == 0) { this._x = this._x + ((thePointX2 - this._x) / moveExt); this._y = this._y + ((thePointY2 - this._y) / moveExt); } else if (_parent.sFlag == 1) { this._x = this._x + ((thePointX1 - this._x) / moveExt); this._y = this._y + ((thePointY1 - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 571 Button
on (release) { this.Action(); }
Symbol 572 MovieClip Frame 1
function Action() { if (_parent.tempChar == "char1") { _parent.tempChar = "char2"; _parent.Cancel(); } else { _parent.play(); } } basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_global.gameMode == "vs")) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else if ((_parent.sFlag == 1) && (_global.gameMode == "training")) { this._x = this._x + ((thePointX - this._x) / moveExt); this._y = this._y + ((thePointY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 574 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_parent.tempChar == "char1")) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 576 MovieClip Frame 1
basicPointX = this._x; basicPointY = this._y; this.onEnterFrame = function () { if ((_parent.sFlag == 1) && (_parent.tempChar == "char2")) { this._x = this._x + ((thePointToX - this._x) / moveExt); this._y = this._y + ((thePointToY - this._y) / moveExt); } else { this._x = this._x + ((basicPointX - this._x) / moveExt); this._y = this._y + ((basicPointY - this._y) / moveExt); } };
Symbol 578 MovieClip Frame 1
function Cancel() { trace("\u30AD\u30E3\u30F3\u30BB\u30EB\u5B9F\u884C"); if (sFlag == 0) { tempChar = "char1"; i = 1; while (i < 15) { name = "c" + i; sFlag = 0; this[name].CarsorChange("out"); this[name].SetLoc("c"); i++; } sFlag = -1; } else { i = 1; while (i < 15) { name = "c" + i; sFlag = 0; this[name].CarsorChange("out"); this[name].SetLoc("c"); i++; } sFlag = 0; } tempVar = 0; } sFlag = -1; tempChar = "char1"; tempVar = 0; _global.moveExt = 3; this.onEnterFrame = function () { trace("\u30E2\u30FC\u30C9=" + sFlag); if ((sFlag == 1) && (tempVar < 1)) { tempVar++; i = 1; while (i < 15) { name = "c" + i; this[name].SetLoc(); i++; } } }; this.stop();
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * 8) + 2; } onClipEvent (enterFrame) { if (this._x > 300) { this._x = -300 - this._width; move = (Math.random() * 8) + 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * -8) - 2; } onClipEvent (enterFrame) { if (this._x < (-300 - this._width)) { this._x = 300; move = (Math.random() * -8) - 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * 8) + 2; } onClipEvent (enterFrame) { if (this._x > 300) { this._x = -300 - this._width; move = (Math.random() * 8) + 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * 8) + 2; } onClipEvent (enterFrame) { if (this._x > 300) { this._x = -300 - this._width; move = (Math.random() * 8) + 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * -8) - 2; } onClipEvent (enterFrame) { if (this._x < (-300 - this._width)) { this._x = 300; move = (Math.random() * -8) - 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * -8) - 2; } onClipEvent (enterFrame) { if (this._x < (-300 - this._width)) { this._x = 300; move = (Math.random() * -8) - 2; } this._x = this._x + move; }
Instance of Symbol 478 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { move = (Math.random() * -8) - 2; } onClipEvent (enterFrame) { if (this._x < (-300 - this._width)) { this._x = 300; move = (Math.random() * -8) - 2; } this._x = this._x + move; }
Instance of Symbol 494 MovieClip "c1" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = -100; thePointToY = 0; }
Instance of Symbol 497 MovieClip "c2" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = 0; }
Instance of Symbol 500 MovieClip "c4" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = -100; thePointToY = 100; }
Instance of Symbol 503 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = -140; }
Instance of Symbol 507 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = -100; }
Instance of Symbol 511 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = -30; }
Instance of Symbol 514 MovieClip "c3" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 100; thePointToY = 0; }
Instance of Symbol 517 MovieClip "c13" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 100; thePointToY = 100; }
Instance of Symbol 521 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = 100; }
Instance of Symbol 525 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = 30; }
Instance of Symbol 528 MovieClip "c14" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = 0; thePointToY = 100; }
Instance of Symbol 537 MovieClip "c11" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointX = -110; thePointY = 77; }
Instance of Symbol 555 MovieClip "c12" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointX = 110; thePointY = 78; }
Instance of Symbol 560 MovieClip "c10" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointX = 15; thePointY = 150; }
Instance of Symbol 564 MovieClip "c13" in Symbol 578 MovieClip Frame 1
onClipEvent (load) { mode = 0; thePointX1 = 150; thePointY1 = -25; thePointX2 = 210; thePointY2 = 150; }
Instance of Symbol 572 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointX = 15; thePointY = 150; }
Instance of Symbol 574 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = -160; thePointToY = -30; }
Instance of Symbol 576 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (load) { thePointToX = -160; thePointToY = -30; }
Symbol 578 MovieClip Frame 12
if (_global.gameMode == "1p") { rand = Math.random() * 4; if (rand > 3) { _global.char2 = "mona"; } else if (rand > 2) { _global.char2 = "si"; } else if (rand > 1) { _global.char2 = "giko"; } else { _global.char2 = "ninjya"; } } _root.AllSountStop(); _root.gotoAndStop("select2");
Symbol 583 MovieClip Frame 10
this.stop();
Symbol 589 MovieClip Frame 1
_visible = false;
Instance of Symbol 590 MovieClip in Symbol 592 MovieClip Frame 7
onClipEvent (load) { trace("\u30AD\u30E3\u30E9\uFF12\u306F" + _global.char2); this.attachMovie(_global.char2, "char", 1); this.char._xscale = -250; this.char._yscale = 250; }
Instance of Symbol 590 MovieClip in Symbol 592 MovieClip Frame 7
onClipEvent (load) { trace("\u30AD\u30E3\u30E9\uFF11\u306F" + _global.char1); this.attachMovie(_global.char1, "char", 1); this.char._xscale = (this.char._yscale = 250); }
Symbol 592 MovieClip Frame 115
_root.AllSountStop(); _root.gotoAndStop("game");
Instance of Symbol 590 MovieClip in Symbol 592 MovieClip Frame 115
onClipEvent (load) { trace("\u30AD\u30E3\u30E9\uFF12\u306F" + _global.char2); this.attachMovie(_global.char2, "char", 1); this.char._xscale = -250; this.char._yscale = 250; }
Instance of Symbol 590 MovieClip in Symbol 592 MovieClip Frame 115
onClipEvent (load) { trace("\u30AD\u30E3\u30E9\uFF11\u306F" + _global.char1); this.attachMovie(_global.char1, "char", 1); this.char._xscale = (this.char._yscale = 250); }
Symbol 598 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - ((this._x - _parent.mainChar1._x) / 2); this._y = this._y - ((this._y - _parent.mainChar1._y) / 2); };
Symbol 602 MovieClip Frame 1
this.onEnterFrame = function () { this._x = this._x - ((this._x - _parent.mainChar1._x) / 2); this._y = this._y - ((this._y - _parent.mainChar1._y) / 2); }; this.onEnterFrame = function () { if (_global.gameMode == "vs") { this._x = this._x - ((this._x - _parent.mainChar2._x) / 2); this._y = this._y - ((this._y - _parent.mainChar2._y) / 2); } };
Symbol 606 Button
on (press) { _quality = "MEDIUM"; }
Symbol 610 Button
on (press) { _quality = "LOW"; }
Symbol 614 Button
on (press) { _quality = "HIGH"; }
Symbol 635 MovieClip Frame 1
function Look() { _visible = (!_visible); } _visible = false;
Symbol 639 Button
on (release) { _root.help.Look(); }
Symbol 642 Button
on (press) { cpu = (_global.cpuPower = 1); cpu = cpu + 1; }
Symbol 643 Button
on (release) { _root.AllSountStop(); _root.RemoveAllItem(); _root.gotoAndStop("select"); }
Symbol 645 Button
on (press) { cpu = (_global.cpuPower = -1); cpu = "\u6B62"; }
Symbol 647 Button
on (press) { this.gotoAndStop(2); }
Symbol 648 Button
on (press) { this.gotoAndStop(1); }
Symbol 650 MovieClip Frame 1
this.onEnterFrame = function () { if (flag > 0) { _global.mainChar1ext = 1; } }; flag = 0; this.stop();
Symbol 650 MovieClip Frame 2
flag = 1; this.stop();
Symbol 651 MovieClip Frame 1
trace("\u30B2\u30FC\u30E0\u30E2\u30FC\u30C9" + _global.gameMode); if (_global.gameMode != "training") { trace("\u30C8\u30EC\u30FC\u30CB\u30F3\u30B0\u30E2\u30FC\u30C9\u3067\u306F\u3042\u308A\u307E\u305B\u3093"); this._visible = false; } else { trace("\u30C8\u30EC\u30FC\u306B\u30B0\u30E2\u30FC\u30C9\u3067\u3059"); }
Symbol 654 MovieClip Frame 1
function HpChange(point) { hp = hp - (point * _global[enemyName + "attackExt"]); _xscale = ((hp / baseHp) * 100); if (hp < 0) { trace("\u6B7B\u4EA1\u30D5\u30E9\u30B0"); this._xscale = 0; _root.mainStage[_name].Lose(); } else if (this._xscale > 100) { this._xscale = 100; } } if (_global.gameMode == "training") { hp = (baseHp = Infinity); } else if (_name == "mainChar2") { if (_global.gameLv > 1) { hp = (baseHp = _global.basicHp * 2); } else if (_global.gameLv > 0) { hp = (baseHp = _global.basicHp); } else { hp = (baseHp = _global.basicHp / 2); } } else { hp = (baseHp = _global.basicHp); } if (_name == "mainChar1") { enemyName = "mainChar2"; } else { enemyName = "mainChar1"; }
Symbol 656 MovieClip Frame 1
function AddRes(tempRes, name) { if (resFlag == 1) { if (((_global.res + tempRes) > 1) && (_global.res < 2)) { this.ATUp(name, 1.5); this.ExtOk(name); this.SetNum(2); trace(name + "\u30002get!"); } else if (((_global.res + tempRes) > 99) && (_global.res < 100)) { this.ATUp(name, 2); this.SetNum(100); trace(name + "\u3000100get!"); } else if (((_global.res + tempRes) > 199) && (_global.res < 200)) { this.ATUp(name, 1.5); this.SetNum(200); trace(name + "\u3000200get!"); } else if (((_global.res + tempRes) > 299) && (_global.res < 300)) { this.ExtOk(name); this.SetNum(300); trace(name + "\u3000300get!"); } else if (((_global.res + tempRes) > 399) && (_global.res < 400)) { this.ATUp(name, 2); this.SetNum(400); trace(name + "\u3000400get!"); } else if (((_global.res + tempRes) > 499) && (_global.res < 500)) { this.ATUp(name, 3); this.SetNum(500); trace(name + "\u3000500get!"); } else if (((_global.res + tempRes) > 599) && (_global.res < 600)) { this.ExtOk(name); this.SetNum(600); trace(name + "\u3000600get!"); } else if (((_global.res + tempRes) > 699) && (_global.res < 700)) { this.ATUp(name, 1.5); this.SetNum(700); trace(name + "\u3000700get!"); } else if (((_global.res + tempRes) > 799) && (_global.res < 800)) { this.ATUp(name, 2); this.SetNum(800); trace(name + "\u3000800get!"); } else if (((_global.res + tempRes) > 899) && (_global.res < 900)) { this.ExtOk(name); this.SetNum(900); trace(name + "\u3000900get!"); } else if (((_global.res + tempRes) > 999) && (_global.res < 1000)) { this.ExtOk(name); this.ATUp(name, 3); this.SetNum("1000!!"); trace(enemyName + "1000get!"); } this._xscale = (this._yscale = this._yscale + (100 + tempRes)); disRes = disRes + Math.round(tempRes / 2); _global.res = _global.res + tempRes; } } function SetNum(kiri) { _root.attachMovie("num", "num", 157); _root.num._x = 260; _root.num._y = 200; _root.num.num = kiri; } function ExtOk(name) { _global[name + "ext"] = 1; if (name == "mainChar1") { _root.attachMovie("ExtOk", "mainChar1ext", 153); _root.mainChar1ext._x = 70; _root.mainChar1ext._y = 90; } else { _root.attachMovie("ExtOk", "mainChar2ext", 154); _root.mainChar2ext._x = 480; _root.mainChar2ext._y = 90; } } function ATUp(name, atExt) { _global[name + "attackExt"] = atExt; this[name + "cnt"] = getTimer() + timeAattackUp; symbolName = "ATUp" + atExt; if (name == "mainChar1") { _root.attachMovie(symbolName, "symATUp1", 155); _root.symATUp1._x = 70; _root.symATUp1._y = 130; } else { _root.attachMovie(symbolName, "symATUp2", 156); _root.symATUp2._x = 480; _root.symATUp2._y = 130; } } function AttackUpCount() { if ((getTimer() > mainChar1cnt) && (_global.mainChar1attackExt != 1)) { _global.mainChar1attackExt = 1; _root.symATUp1.removeMovieClip(); trace("\u30AD\u30E3\u30E91\u306E\u653B\u6483\u529B\u3092\u5143\u306B\u623B\u3057\u307E\u3057\u305F"); } if ((getTimer() > mainChar2cnt) && (_global.mainChar2attackExt != 1)) { _global.mainChar2attackExt = 1; _root.symATUp2.removeMovieClip(); trace("\u30AD\u30E3\u30E92\u306E\u653B\u6483\u529B\u3092\u5143\u306B\u623B\u3057\u307E\u3057\u305F"); } } function AllSystem() { if (resFlag == 1) { if (disRes < _global.res) { disRes++; if (disRes > 1000) { resFlag = 0; disRes = 1000; _global.res = 1000; waitTimeCnt = getTimer() + waitTime; } } } else if (getTimer() > waitTimeCnt) { resFlag = 1; disRes = (_global.res = 0); } if (this._xscale > 100) { this._xscale = (this._yscale = this._yscale - ((this._xscale - 100) / 5)); } } disRes = (_global.res = 0); resFlag = 1; waitTime = 7000; waitTimeCnt = 0; timeAattackUp = 5000; mainChar1cnt = 0; mainChar2cnt = 0; this.onEnterFrame = function () { this.AttackUpCount(); this.AllSystem(); };

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:9 32 39 43 51 55 59 83 91 93 95 98 512
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:9 32 39 43 51 55 59 83 91 93 98 512
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9 25 32 39 43 51 55 59 83 91 93 95 98 512
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:9 25 32 39 43 51 55 59 76 83 91 93 95 98 99 108 204 237 238 243 244 245 248 249 250 257 258 259 261 263 271 272 273 279 285 301 302 306 307 308 445 483 495 512
Symbol 9 MovieClipUses:2 4 6 8Used by:96
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:96 196 211 214 230 236 248 257 260 279 309 312 340
Symbol 12 GraphicUsed by:25
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:25
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:25
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:25 39 43 76 93 95 99 165 204 237 238 243 244 245 248 249 250 257 258 259 301 445 483
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:25 32 76 99 165 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:25
Symbol 25 MovieClipUses:12 14 16 18 20 6 8 22 24Used by:96
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:32 39 43 93 95
Symbol 28 SoundUsed by:32 150 223 243 271 301 445 494 497 500 514 517 528
Symbol 29 GraphicUsed by:32 150 223 243
Symbol 30 SoundUsed by:32 150 223 243 271
Symbol 31 GraphicUsed by:32 150 223 243
Symbol 32 MovieClipUses:2 4 6 8 27 20 28 29 30 31Used by:96
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35 91
Symbol 35 MovieClipUses:34Used by:96
Symbol 36 GraphicUsed by:37 54 336
Symbol 37 MovieClipUses:36Used by:39 43 51 91 152 159 214 225 226 228 245 248 249 273 279 285 306
Symbol 38 SoundUsed by:39 43 152 160 214 225 226 228 233 245 248 249 273 301
Symbol 39 MovieClipUses:2 27 6 18 8 37 38 4Used by:96
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:2 4 6 8 37 27 42 38 18Used by:96
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:51 55 434
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:51
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:51 55 59
Symbol 50 SoundUsed by:51 364
Symbol 51 MovieClipUses:2 4 6 8 45 47 37 49 50Used by:96
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:55
Symbol 54 MovieClipUses:36Used by:55
Symbol 55 MovieClipUses:2 4 6 8 53 45 54 49Used by:96
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:59 93 95 216 217 229 233 235 258 259 307 308
Symbol 59 MovieClipUses:49 58 2 4 6 8Used by:96
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:76 99 165 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 62 GraphicUsed by:63 125
Symbol 63 MovieClipUses:62Used by:76 99 165 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:76 99 165 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:76 99 165 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:68 70 71 72 73 74Used by:76 99 204 237 238 243 244 245 248 249 250 257 258 259 445 483
Symbol 76 MovieClipUses:61 63 65 18 67 20 75 8Used by:96 218 236 260
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:81 87 90
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:77 79 80Used by:83
Symbol 82 SoundUsed by:83 91 212 227 250 257 302 306
Symbol 83 MovieClipUses:81 82 2 4 6 8Used by:96
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 79 85 86Used by:91
Symbol 88 SoundUsed by:91 257
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89 79Used by:91
Symbol 91 MovieClipUses:37 87 6 8 82 88 90 34 2 4Used by:96
Symbol 92 SoundUsed by:93 216 229 258 307
Symbol 93 MovieClipUses:2 27 6 18 8 58 92 4Used by:96
Symbol 94 SoundUsed by:95 217 259 308
Symbol 95 MovieClipUses:2 27 6 18 8 58 94Used by:96
Symbol 96 MovieClip [A_Char_mona]Uses:9 11 25 32 35 39 43 51 55 59 76 83 91 93 95
Symbol 97 MovieClip [removeItem]
Symbol 98 MovieClip [mona]Uses:2 4 6 8
Symbol 99 MovieClip [giko]Uses:61 63 65 18 67 20 75 8
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:108 261 263 271 272 273 279 285 301 302 306 307 308 495
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:108 144 150 152 159 160 212 214 215 216 233 235 261 263 271 272 273 279 285 301 302 306 307 308 495 498
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:104 105 106Used by:108 261 263 271 272 273 279 285 301 302 306 307 308 495
Symbol 108 MovieClip [si]Uses:101 103 107 8
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113 217 219 220 223 224 225 226 227 228 229 526
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113 217 219 220 223 224 225 226 227 228 229 526
Symbol 113 MovieClip [niraS]Uses:110 112
Symbol 114 GraphicUsed by:115 262
Symbol 115 MovieClipUses:114Used by:135 151
Symbol 116 FontUsed by:117 120 121 122
Symbol 117 TextUses:116Used by:135 151
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:135 151
Symbol 120 TextUses:116Used by:135 151
Symbol 121 TextUses:116Used by:135 151
Symbol 122 TextUses:116Used by:135 151
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:123 62 124Used by:135 144 147 150 151 152 159 160 212 214 215 216 233 235 498
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:135 144 147 150 151 152 159 160 212 214 215 216 233 235 498
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:135 151
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:135 144 147 150 151 152 159 160 212 214 215 216 233 235 498
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135 143 151 346
Symbol 135 MovieClip [ninjya]Uses:115 117 119 120 121 122 125 127 129 132 134
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:144 147 150 152 159 160 212 214 215 216 233 235 498
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:144 147 150 152 159 160 212 214 215 216 233 235 498
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:144 147 150 152 159 160 212 214 215 216 233 235 498
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142 134Used by:144 147 150 152 159 160 212 214 215 216 233 235 498
Symbol 144 MovieClipUses:137 103 139 141 127 143 125 132Used by:218 236
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147 160 212 214 228
Symbol 147 MovieClipUses:137 146 139 141 127 143 125 132Used by:218 236
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:137 103 139 141 127 143 125 132 149 28 31 30 29Used by:218 236
Symbol 151 MovieClipUses:115 117 119 120 121 122 125 127 129 132 134Used by:218 236
Symbol 152 MovieClipUses:137 103 139 141 127 143 125 132 37 38Used by:218 236
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:159
Symbol 155 GraphicUsed by:159
Symbol 156 SoundUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:137 103 139 141 127 143 125 132 154 37 155 156 157 158Used by:218 236
Symbol 160 MovieClipUses:137 103 139 141 127 143 125 132 146 38Used by:218 236
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:165
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165 279
Symbol 165 MovieClipUses:61 63 65 18 67 20 162 164Used by:218 260
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:211
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:211
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:211
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:211
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:211
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:211
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:211
Symbol 180 GraphicUsed by:196
Symbol 181 GraphicUsed by:196
Symbol 182 GraphicUsed by:196
Symbol 183 SoundUsed by:196
Symbol 184 GraphicUsed by:196
Symbol 185 GraphicUsed by:196
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:196
Symbol 188 SoundUsed by:196
Symbol 189 SoundUsed by:196 434
Symbol 190 SoundUsed by:196
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:196
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:180 181 182 183 184 185 187 188 189 190 11 192 193 194 195Used by:211
Symbol 197 GraphicUsed by:204
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:204
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:204
Symbol 202 GraphicUsed by:204
Symbol 203 SoundUsed by:204 531 532 533 534 535 546 548 550 552 554 563 642 645 647 648
Symbol 204 MovieClipUses:197 199 18 201 75 8 202 203Used by:211
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:211 310
Symbol 207 SoundUsed by:211 592
Symbol 208 SoundUsed by:211 592
Symbol 209 SoundUsed by:211
Symbol 210 SoundUsed by:211
Symbol 211 MovieClipUses:167 169 171 173 175 177 179 196 204 206 11 207 208 209 210Used by:218 236 260
Symbol 212 MovieClipUses:137 103 139 141 127 143 125 132 146 82Used by:218 236
Symbol 213 SoundUsed by:214 228 301 306
Symbol 214 MovieClipUses:137 103 139 141 127 143 125 132 37 146 213 38 11Used by:218 236
Symbol 215 MovieClipUses:137 103 139 141 127 143 125 132Used by:218
Symbol 216 MovieClipUses:137 103 139 141 127 143 125 132 58 92Used by:218 236
Symbol 217 MovieClipUses:110 112 58 94Used by:218 230
Symbol 218 MovieClip [kage]Uses:144 147 150 151 152 159 160 165 211 76 212 214 215 216 217
Symbol 219 MovieClipUses:110 112Used by:230
Symbol 220 MovieClipUses:110 112Used by:230
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:223
Symbol 223 MovieClipUses:110 112 222 28 31 30 29Used by:230
Symbol 224 MovieClipUses:110 112Used by:230
Symbol 225 MovieClipUses:110 112 37 38Used by:230
Symbol 226 MovieClipUses:110 112 37 38Used by:230
Symbol 227 MovieClipUses:110 112 82Used by:230
Symbol 228 MovieClipUses:110 112 37 146 213 38Used by:230
Symbol 229 MovieClipUses:110 112 58 92Used by:230
Symbol 230 MovieClip [A_Char_niraS]Uses:219 11 220 223 224 225 226 227 228 229 217
Symbol 231 SoundUsed by:233 279
Symbol 232 SoundUsed by:233
Symbol 233 MovieClipUses:137 103 139 141 127 143 125 132 231 38 58 232Used by:236
Symbol 234 SoundUsed by:235
Symbol 235 MovieClipUses:137 103 139 141 127 143 125 132 58 234Used by:236
Symbol 236 MovieClip [A_Char_ninjya]Uses:144 11 147 150 151 152 159 160 233 211 76 212 214 216 235
Symbol 237 MovieClipUses:61 63 65 18 67 20 75 8Used by:260
Symbol 238 MovieClipUses:61 63 65 18 67 20 75 8Used by:260
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:243
Symbol 241 GraphicUsed by:242 322 325 326 327 381 384 387 390 394 397 400 401 403 404 405 406 412 415 418 421 442 474 494 497 500 506 510 514 517 520 524 528 531 532 533 534 535 546 548 550 552 554 559 563 571 578 606 610 614 639 642 643 645 647 648
Symbol 242 MovieClipUses:241Used by:243 288 445
Symbol 243 MovieClipUses:61 63 65 18 67 20 75 8 240 242 28 29 30 31Used by:260
Symbol 244 MovieClipUses:61 63 65 18 67 20 75 8Used by:260
Symbol 245 MovieClipUses:61 63 65 18 67 20 75 8 37 38Used by:260
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:248 249
Symbol 248 MovieClipUses:61 63 65 18 67 20 75 8 247 37 38 11Used by:260
Symbol 249 MovieClipUses:61 63 65 18 67 20 75 8 247 37 38Used by:260
Symbol 250 MovieClipUses:61 63 65 18 67 20 75 8 82Used by:260
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:257 301
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:257
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:257
Symbol 257 MovieClipUses:61 63 65 18 67 20 75 8 82 88 11 252 254 256Used by:260  Timeline
Symbol 258 MovieClipUses:61 63 65 18 67 20 75 8 58 92Used by:260
Symbol 259 MovieClipUses:61 63 65 18 67 20 75 8 58 94Used by:260
Symbol 260 MovieClip [A_Char_giko]Uses:237 11 238 243 244 245 248 249 165 211 76 250 257 258 259
Symbol 261 MovieClipUses:101 103 107 8Used by:309
Symbol 262 MovieClipUses:114Used by:263 272
Symbol 263 MovieClipUses:101 103 107 8 262Used by:309
Symbol 264 GraphicUsed by:271
Symbol 265 GraphicUsed by:271
Symbol 266 GraphicUsed by:271
Symbol 267 GraphicUsed by:271
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:101 103 107 8 264 265 28 266 267 268 269 30 270Used by:309
Symbol 272 MovieClipUses:262 101 103 107 8Used by:309
Symbol 273 MovieClipUses:101 103 107 8 37 38Used by:309
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:275 276 277Used by:279 306
Symbol 279 MovieClipUses:101 103 107 8 37 278 231 11 164Used by:309
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:285 340
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:285 340
Symbol 284 SoundUsed by:285 340
Symbol 285 MovieClipUses:101 103 107 8 37 281 283 284Used by:309
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:301
Symbol 288 MovieClipUses:242Used by:301
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:301
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:301
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:301
Symbol 295 GraphicUsed by:301
Symbol 296 GraphicUsed by:301
Symbol 297 GraphicUsed by:301
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:107 8 287 103 252 288 290 292 294 18 38 213 295 28 296 297 298 299 300 101Used by:309
Symbol 302 MovieClipUses:101 103 107 8 82Used by:309
Symbol 303 GraphicUsed by:306
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:101 103 107 8 303 82 213 37 278 304 305Used by:309  Timeline
Symbol 307 MovieClipUses:101 103 107 8 58 92Used by:309
Symbol 308 MovieClipUses:101 103 107 8 58 94Used by:309
Symbol 309 MovieClip [A_Char_si]Uses:261 11 263 271 272 273 279 285 301 302 306 307 308
Symbol 310 MovieClip [zusaKemuri]Uses:206
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClip [bordAttack]Uses:311 11
Symbol 313 ShapeTweeningUsed by:315
Symbol 314 GraphicUsed by:315 434 592
Symbol 315 MovieClip [whiteMask]Uses:313 314
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClip [talk_itteyosi]Uses:317
Symbol 319 FontUsed by:320 321 323 324 368 371 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 655
Symbol 320 TextUses:319Used by:322 327
Symbol 321 TextUses:319Used by:322 327
Symbol 322 ButtonUses:320 321 241Used by:328
Symbol 323 TextUses:319Used by:325 326
Symbol 324 TextUses:319Used by:325 326
Symbol 325 ButtonUses:323 324 241Used by:328
Symbol 326 ButtonUses:323 324 241Used by:328
Symbol 327 ButtonUses:320 321 241Used by:328
Symbol 328 MovieClip [scene_endSelect]Uses:322 325 326 327
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClip [talk_age]Uses:329
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClip [part_凸atk3]Uses:331
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClip [atk4]Uses:333
Symbol 335 GraphicUsed by:340
Symbol 336 MovieClipUses:36Used by:340 346
Symbol 337 GraphicUsed by:340
Symbol 338 ShapeTweeningUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClip [atk1]Uses:335 283 336 281 284 337 11 338 339
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClip [part_☆atk2]Uses:341
Symbol 343 GraphicUsed by:345
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [colorSetCarsor]Uses:343 344
Symbol 346 MovieClip [syuriken]Uses:336 134
Symbol 347 FontUsed by:348 354 359 362
Symbol 348 TextUses:347Used by:349
Symbol 349 MovieClipUses:348Used by:353
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:353 358 361 364
Symbol 352 SoundUsed by:353
Symbol 353 MovieClip [ExtOk]Uses:349 351 352
Symbol 354 TextUses:347Used by:355
Symbol 355 MovieClipUses:354Used by:358
Symbol 356 SoundUsed by:358
Symbol 357 SoundUsed by:358 361
Symbol 358 MovieClip [ATUp3]Uses:355 351 356 357
Symbol 359 TextUses:347Used by:360
Symbol 360 MovieClipUses:359Used by:361
Symbol 361 MovieClip [ATUp2]Uses:360 351 357
Symbol 362 TextUses:347Used by:363
Symbol 363 MovieClipUses:362Used by:364
Symbol 364 MovieClip [ATUp1.5]Uses:363 351 50
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClip [getCut_giko]Uses:366
Symbol 368 EditableTextUses:319Used by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClip [getCut_no]Uses:369
Symbol 371 EditableTextUses:319Used by:372
Symbol 372 MovieClipUses:371Used by:374
Symbol 373 SoundUsed by:374
Symbol 374 MovieClip [num]Uses:372 373
Symbol 375 GraphicUsed by:423
Symbol 376 FontUsed by:377 378 379 380 382 383 385 386 388 389 391 392 393 395 396 398 399 402 411 413 414 416 417 419 420 508 518
Symbol 377 TextUses:376Used by:423
Symbol 378 TextUses:376Used by:423
Symbol 379 TextUses:376Used by:381
Symbol 380 TextUses:376Used by:381
Symbol 381 ButtonUses:379 380 241Used by:423
Symbol 382 TextUses:376Used by:384 401 406 412
Symbol 383 TextUses:376Used by:384 401 406 412
Symbol 384 ButtonUses:382 383 241Used by:423
Symbol 385 TextUses:376Used by:387
Symbol 386 TextUses:376Used by:387
Symbol 387 ButtonUses:385 386 241Used by:423
Symbol 388 TextUses:376Used by:390 643
Symbol 389 TextUses:376Used by:390 643
Symbol 390 ButtonUses:388 389 241Used by:423
Symbol 391 TextUses:376Used by:423
Symbol 392 TextUses:376Used by:394 403
Symbol 393 TextUses:376Used by:394 403
Symbol 394 ButtonUses:392 393 241Used by:423
Symbol 395 TextUses:376Used by:397 404
Symbol 396 TextUses:376Used by:397 404
Symbol 397 ButtonUses:395 396 241Used by:423
Symbol 398 TextUses:376Used by:400 405
Symbol 399 TextUses:376Used by:400 405
Symbol 400 ButtonUses:398 399 241Used by:423
Symbol 401 ButtonUses:382 383 241Used by:423
Symbol 402 TextUses:376Used by:423
Symbol 403 ButtonUses:392 393 241Used by:423
Symbol 404 ButtonUses:395 396 241Used by:423
Symbol 405 ButtonUses:398 399 241Used by:423
Symbol 406 ButtonUses:382 383 241Used by:423
Symbol 407 FontUsed by:408 409 410 422
Symbol 408 EditableTextUses:407Used by:423
Symbol 409 EditableTextUses:407Used by:423
Symbol 410 EditableTextUses:407Used by:423
Symbol 411 TextUses:376Used by:423
Symbol 412 ButtonUses:382 383 241Used by:423
Symbol 413 TextUses:376Used by:415
Symbol 414 TextUses:376Used by:415
Symbol 415 ButtonUses:413 414 241Used by:423
Symbol 416 TextUses:376Used by:418
Symbol 417 TextUses:376Used by:418
Symbol 418 ButtonUses:416 417 241Used by:423
Symbol 419 TextUses:376Used by:421
Symbol 420 TextUses:376Used by:421
Symbol 421 ButtonUses:419 420 241Used by:423
Symbol 422 EditableTextUses:407Used by:423
Symbol 423 MovieClip [scene_option]Uses:375 377 378 381 384 387 390 391 394 397 400 401 402 403 404 405 406 408 409 410 411 412 415 418 421 422
Symbol 424 GraphicUsed by:434 447
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:425 426Used by:434
Symbol 428 SoundUsed by:434
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClipUses:429Used by:434
Symbol 431 SoundUsed by:434
Symbol 432 ShapeTweeningUsed by:434
Symbol 433 SoundUsed by:434
Symbol 434 MovieClip [mona_cutIn]Uses:424 45 427 428 430 431 432 314 189 433
Symbol 435 GraphicUsed by:Timeline
Symbol 436 GraphicUsed by:454
Symbol 437 FontUsed by:438 444 448 449 450 451 453 580
Symbol 438 EditableTextUses:437Used by:445
Symbol 439 GraphicUsed by:443
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 ButtonUses:440 441 241Used by:443
Symbol 443 MovieClipUses:439 442Used by:445
Symbol 444 EditableTextUses:437Used by:445
Symbol 445 MovieClipUses:61 63 65 18 67 20 75 8 242 438 443 28 444Used by:454
Symbol 446 GraphicUsed by:454
Symbol 447 MovieClipUses:424Used by:454
Symbol 448 EditableTextUses:437Used by:454
Symbol 449 EditableTextUses:437Used by:454
Symbol 450 EditableTextUses:437Used by:454
Symbol 451 EditableTextUses:437Used by:452
Symbol 452 MovieClipUses:451Used by:454
Symbol 453 EditableTextUses:437Used by:454
Symbol 454 MovieClipUses:436 445 446 447 448 449 450 452 453Used by:Timeline
Symbol 455 GraphicUsed by:Timeline
Symbol 456 GraphicUsed by:583  Timeline
Symbol 457 FontUsed by:458 469 536 539 540 541 542 544 547 549 551 553 641 644 646
Symbol 458 TextUses:457Used by:Timeline
Symbol 459 FontUsed by:460
Symbol 460 TextUses:459Used by:Timeline
Symbol 461 GraphicUsed by:466
Symbol 462 GraphicUsed by:466
Symbol 463 GraphicUsed by:466
Symbol 464 GraphicUsed by:466
Symbol 465 GraphicUsed by:466
Symbol 466 ButtonUses:461 462 463 464 465Used by:Timeline
Symbol 467 FontUsed by:468
Symbol 468 TextUses:467Used by:Timeline
Symbol 469 TextUses:457Used by:Timeline
Symbol 470 GraphicUsed by:474
Symbol 471 GraphicUsed by:474
Symbol 472 GraphicUsed by:474
Symbol 473 GraphicUsed by:474
Symbol 474 ButtonUses:470 471 472 473 241Used by:Timeline
Symbol 475 FontUsed by:476
Symbol 476 EditableTextUses:475Used by:Timeline
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClipUses:477Used by:578
Symbol 479 GraphicUsed by:578
Symbol 480 GraphicUsed by:482
Symbol 481 SoundUsed by:482
Symbol 482 ButtonUses:480 481Used by:494 497 500 514 517 528
Symbol 483 MovieClipUses:61 63 65 18 67 20 75 8Used by:494
Symbol 484 GraphicUsed by:494 497 500 514 517 528
Symbol 485 FontUsed by:486 496 499 513 516 527
Symbol 486 TextUses:485Used by:494
Symbol 487 GraphicUsed by:491
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:488Used by:491
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:487 489 490Used by:494 497 500 514 517 528
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:494 497 500 514 517 528
Symbol 494 MovieClipUses:482 241 483 484 486 491 493 28Used by:578
Symbol 495 MovieClipUses:101 103 107 8Used by:497
Symbol 496 TextUses:485Used by:497
Symbol 497 MovieClipUses:482 241 495 484 496 491 493 28Used by:578
Symbol 498 MovieClipUses:137 103 139 141 127 143 125 132Used by:500
Symbol 499 TextUses:485Used by:500
Symbol 500 MovieClipUses:482 241 498 484 499 491 493 28Used by:578
Symbol 501 GraphicUsed by:503
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:501 502Used by:578
Symbol 504 GraphicUsed by:505
Symbol 505 MovieClipUses:504Used by:506
Symbol 506 ButtonUses:505 241Used by:507
Symbol 507 MovieClipUses:506Used by:578
Symbol 508 TextUses:376Used by:509
Symbol 509 MovieClipUses:508Used by:510
Symbol 510 ButtonUses:509 241Used by:511
Symbol 511 MovieClipUses:510Used by:578
Symbol 512 MovieClipUses:2 4 6 8Used by:514
Symbol 513 TextUses:485Used by:514
Symbol 514 MovieClipUses:482 241 512 484 513 491 493 28Used by:578
Symbol 515 GraphicUsed by:517
Symbol 516 TextUses:485Used by:517
Symbol 517 MovieClipUses:482 241 515 484 516 491 493 28Used by:578
Symbol 518 TextUses:376Used by:519
Symbol 519 MovieClipUses:518Used by:520
Symbol 520 ButtonUses:519 241Used by:521
Symbol 521 MovieClipUses:520Used by:578
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:524
Symbol 524 ButtonUses:523 241Used by:525
Symbol 525 MovieClipUses:524Used by:578
Symbol 526 MovieClipUses:110 112Used by:528
Symbol 527 TextUses:485Used by:528
Symbol 528 MovieClipUses:482 241 526 484 527 491 493 28Used by:578
Symbol 529 FontUsed by:530
Symbol 530 EditableTextUses:529Used by:578
Symbol 531 ButtonUses:241 203Used by:537
Symbol 532 ButtonUses:241 203Used by:537
Symbol 533 ButtonUses:241 203Used by:537
Symbol 534 ButtonUses:241 203Used by:537
Symbol 535 ButtonUses:241 203Used by:537
Symbol 536 TextUses:457Used by:537
Symbol 537 MovieClipUses:531 532 533 534 535 536Used by:578
Symbol 538 GraphicUsed by:555 651
Symbol 539 TextUses:457Used by:555 651
Symbol 540 TextUses:457Used by:555 651
Symbol 541 TextUses:457Used by:555 651
Symbol 542 EditableTextUses:457Used by:555
Symbol 543 GraphicUsed by:546 548 550 552 554 642 645 647 648
Symbol 544 TextUses:457Used by:546
Symbol 545 GraphicUsed by:546 548 550 552 554 642 645 647 648
Symbol 546 ButtonUses:543 544 545 241 203Used by:555 651
Symbol 547 TextUses:457Used by:548 642
Symbol 548 ButtonUses:543 547 545 241 203Used by:555
Symbol 549 TextUses:457Used by:550
Symbol 550 ButtonUses:543 549 545 241 203Used by:555 651
Symbol 551 TextUses:457Used by:552
Symbol 552 ButtonUses:543 551 545 241 203Used by:555 651
Symbol 553 TextUses:457Used by:554
Symbol 554 ButtonUses:543 553 545 241 203Used by:555 651
Symbol 555 MovieClipUses:538 539 540 541 542 546 548 550 552 554Used by:578
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:558
Symbol 558 MovieClipUses:557Used by:559
Symbol 559 ButtonUses:558 241Used by:560
Symbol 560 MovieClipUses:559Used by:578
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:561Used by:563
Symbol 563 ButtonUses:562 241 203Used by:564
Symbol 564 MovieClipUses:563Used by:578
Symbol 565 FontUsed by:566 568
Symbol 566 TextUses:565Used by:570
Symbol 567 GraphicUsed by:570
Symbol 568 TextUses:565Used by:570
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:566 567 568 569Used by:571
Symbol 571 ButtonUses:570 241Used by:572
Symbol 572 MovieClipUses:571Used by:578
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573Used by:578
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:575Used by:578
Symbol 577 ShapeTweeningUsed by:578
Symbol 578 MovieClipUses:478 479 494 497 500 503 507 511 514 517 521 525 528 530 537 555 560 564 572 574 576 577 241Used by:Timeline
Symbol 579 SoundUsed by:Timeline
Symbol 580 EditableTextUses:437Used by:Timeline
Symbol 581 ShapeTweeningUsed by:583
Symbol 582 ShapeTweeningUsed by:583
Symbol 583 MovieClipUses:581 582 456Used by:592
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:592
Symbol 586 GraphicUsed by:587
Symbol 587 MovieClipUses:586Used by:592
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClipUses:588Used by:590
Symbol 590 MovieClipUses:589Used by:592
Symbol 591 ShapeTweeningUsed by:592
Symbol 592 MovieClipUses:583 585 587 590 208 591 207 314Used by:Timeline
Symbol 593 SoundUsed by:Timeline
Symbol 594 GraphicUsed by:640
Symbol 595 GraphicUsed by:598
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClipUses:596Used by:598  Timeline
Symbol 598 MovieClipUses:595 597Used by:640
Symbol 599 GraphicUsed by:602
Symbol 600 GraphicUsed by:601
Symbol 601 MovieClipUses:600Used by:602  Timeline
Symbol 602 MovieClipUses:599 601Used by:640
Symbol 603 GraphicUsed by:606
Symbol 604 GraphicUsed by:606
Symbol 605 GraphicUsed by:606
Symbol 606 ButtonUses:603 604 605 241Used by:640
Symbol 607 GraphicUsed by:610
Symbol 608 GraphicUsed by:610
Symbol 609 GraphicUsed by:610
Symbol 610 ButtonUses:607 608 609 241Used by:640
Symbol 611 GraphicUsed by:614
Symbol 612 GraphicUsed by:614
Symbol 613 GraphicUsed by:614
Symbol 614 ButtonUses:611 612 613 241Used by:640
Symbol 615 TextUses:319Used by:640
Symbol 616 TextUses:319Used by:635
Symbol 617 TextUses:319Used by:635
Symbol 618 TextUses:319Used by:635
Symbol 619 TextUses:319Used by:635
Symbol 620 TextUses:319Used by:635
Symbol 621 TextUses:319Used by:635
Symbol 622 TextUses:319Used by:635
Symbol 623 TextUses:319Used by:635
Symbol 624 TextUses:319Used by:635
Symbol 625 TextUses:319Used by:635
Symbol 626 TextUses:319Used by:635
Symbol 627 TextUses:319Used by:635
Symbol 628 TextUses:319Used by:635
Symbol 629 TextUses:319Used by:635
Symbol 630 TextUses:319Used by:635
Symbol 631 TextUses:319Used by:635
Symbol 632 TextUses:319Used by:635
Symbol 633 TextUses:319Used by:635
Symbol 634 TextUses:319Used by:635
Symbol 635 MovieClipUses:616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634Used by:640  Timeline
Symbol 636 GraphicUsed by:639
Symbol 637 GraphicUsed by:639
Symbol 638 GraphicUsed by:639
Symbol 639 ButtonUses:636 637 638 241Used by:640
Symbol 640 MovieClipUses:594 598 602 606 610 614 615 635 639Used by:Timeline
Symbol 641 EditableTextUses:457Used by:651
Symbol 642 ButtonUses:543 547 545 241 203Used by:651
Symbol 643 ButtonUses:388 389 241Used by:651
Symbol 644 TextUses:457Used by:645
Symbol 645 ButtonUses:543 644 545 241 203Used by:651
Symbol 646 TextUses:457Used by:647 648
Symbol 647 ButtonUses:543 646 545 241 203Used by:650
Symbol 648 ButtonUses:543 646 545 241 203Used by:650
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClipUses:647 648 649Used by:651
Symbol 651 MovieClipUses:538 539 540 541 641 546 642 550 552 554 643 645 650Used by:Timeline
Symbol 652 GraphicUsed by:657
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClipUses:653Used by:657
Symbol 655 EditableTextUses:319Used by:656
Symbol 656 MovieClipUses:655Used by:657
Symbol 657 MovieClipUses:652 654 656Used by:Timeline
Symbol 658 SoundUsed by:Timeline

Instance Names

"mainStage"Frame 40Symbol 640 MovieClip
"help"Frame 40Symbol 635 MovieClip
"display"Frame 40Symbol 657 MovieClip
"damageArea"Symbol 55 MovieClip Frame 15Symbol 54 MovieClip
"dmgArea"Symbol 96 MovieClip [A_Char_mona] Frame 10Symbol 11 MovieClip
"char"Symbol 96 MovieClip [A_Char_mona] Frame 29Symbol 32 MovieClip
"dmgArea"Symbol 96 MovieClip [A_Char_mona] Frame 100Symbol 11 MovieClip
"char"Symbol 96 MovieClip [A_Char_mona] Frame 160Symbol 93 MovieClip
"body1"Symbol 211 MovieClip Frame 1Symbol 196 MovieClip
"gikoMain"Symbol 211 MovieClip Frame 1Symbol 204 MovieClip
"char"Symbol 218 MovieClip [kage] Frame 29Symbol 150 MovieClip
"char"Symbol 218 MovieClip [kage] Frame 160Symbol 216 MovieClip
"dmgArea"Symbol 230 MovieClip [A_Char_niraS] Frame 10Symbol 11 MovieClip
"char"Symbol 230 MovieClip [A_Char_niraS] Frame 29Symbol 223 MovieClip
"dmgArea"Symbol 236 MovieClip [A_Char_ninjya] Frame 10Symbol 11 MovieClip
"char"Symbol 236 MovieClip [A_Char_ninjya] Frame 29Symbol 150 MovieClip
"dmgArea"Symbol 236 MovieClip [A_Char_ninjya] Frame 100Symbol 11 MovieClip
"char"Symbol 236 MovieClip [A_Char_ninjya] Frame 160Symbol 216 MovieClip
"dmgArea"Symbol 260 MovieClip [A_Char_giko] Frame 10Symbol 11 MovieClip
"char"Symbol 260 MovieClip [A_Char_giko] Frame 29Symbol 243 MovieClip
"dmgArea"Symbol 260 MovieClip [A_Char_giko] Frame 100Symbol 11 MovieClip
"char"Symbol 260 MovieClip [A_Char_giko] Frame 160Symbol 258 MovieClip
"dmgArea"Symbol 309 MovieClip [A_Char_si] Frame 10Symbol 11 MovieClip
"char"Symbol 309 MovieClip [A_Char_si] Frame 30Symbol 271 MovieClip
"char"Symbol 454 MovieClip Frame 1Symbol 445 MovieClip
"bar"Symbol 454 MovieClip Frame 1Symbol 447 MovieClip
"c1"Symbol 537 MovieClip Frame 1Symbol 531 Button
"c2"Symbol 537 MovieClip Frame 1Symbol 532 Button
"c3"Symbol 537 MovieClip Frame 1Symbol 533 Button
"c4"Symbol 537 MovieClip Frame 1Symbol 534 Button
"c5"Symbol 537 MovieClip Frame 1Symbol 535 Button
"c1"Symbol 578 MovieClip Frame 1Symbol 494 MovieClip
"c2"Symbol 578 MovieClip Frame 1Symbol 497 MovieClip
"c4"Symbol 578 MovieClip Frame 1Symbol 500 MovieClip
"c3"Symbol 578 MovieClip Frame 1Symbol 514 MovieClip
"c13"Symbol 578 MovieClip Frame 1Symbol 517 MovieClip
"c14"Symbol 578 MovieClip Frame 1Symbol 528 MovieClip
"c11"Symbol 578 MovieClip Frame 1Symbol 537 MovieClip
"c12"Symbol 578 MovieClip Frame 1Symbol 555 MovieClip
"c10"Symbol 578 MovieClip Frame 1Symbol 560 MovieClip
"c13"Symbol 578 MovieClip Frame 1Symbol 564 MovieClip
"mainChar1"Symbol 657 MovieClip Frame 1Symbol 654 MovieClip
"mainChar2"Symbol 657 MovieClip Frame 1Symbol 654 MovieClip
"displayRes"Symbol 657 MovieClip Frame 1Symbol 656 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 96 as "A_Char_mona"
ExportAssets (56)Timeline Frame 1Symbol 97 as "removeItem"
ExportAssets (56)Timeline Frame 1Symbol 98 as "mona"
ExportAssets (56)Timeline Frame 1Symbol 99 as "giko"
ExportAssets (56)Timeline Frame 1Symbol 108 as "si"
ExportAssets (56)Timeline Frame 1Symbol 113 as "niraS"
ExportAssets (56)Timeline Frame 1Symbol 135 as "ninjya"
ExportAssets (56)Timeline Frame 1Symbol 218 as "kage"
ExportAssets (56)Timeline Frame 1Symbol 230 as "A_Char_niraS"
ExportAssets (56)Timeline Frame 1Symbol 236 as "A_Char_ninjya"
ExportAssets (56)Timeline Frame 1Symbol 260 as "A_Char_giko"
ExportAssets (56)Timeline Frame 1Symbol 309 as "A_Char_si"
ExportAssets (56)Timeline Frame 1Symbol 310 as "zusaKemuri"
ExportAssets (56)Timeline Frame 1Symbol 312 as "bordAttack"
ExportAssets (56)Timeline Frame 1Symbol 315 as "whiteMask"
ExportAssets (56)Timeline Frame 1Symbol 318 as "talk_itteyosi"
ExportAssets (56)Timeline Frame 1Symbol 328 as "scene_endSelect"
ExportAssets (56)Timeline Frame 1Symbol 330 as "talk_age"
ExportAssets (56)Timeline Frame 1Symbol 332 as "part_凸atk3"
ExportAssets (56)Timeline Frame 1Symbol 334 as "atk4"
ExportAssets (56)Timeline Frame 1Symbol 340 as "atk1"
ExportAssets (56)Timeline Frame 1Symbol 342 as "part_☆atk2"
ExportAssets (56)Timeline Frame 1Symbol 345 as "colorSetCarsor"
ExportAssets (56)Timeline Frame 1Symbol 346 as "syuriken"
ExportAssets (56)Timeline Frame 1Symbol 353 as "ExtOk"
ExportAssets (56)Timeline Frame 1Symbol 358 as "ATUp3"
ExportAssets (56)Timeline Frame 1Symbol 361 as "ATUp2"
ExportAssets (56)Timeline Frame 1Symbol 364 as "ATUp1.5"
ExportAssets (56)Timeline Frame 1Symbol 367 as "getCut_giko"
ExportAssets (56)Timeline Frame 1Symbol 370 as "getCut_no"
ExportAssets (56)Timeline Frame 1Symbol 374 as "num"
ExportAssets (56)Timeline Frame 1Symbol 423 as "scene_option"
ExportAssets (56)Timeline Frame 1Symbol 434 as "mona_cutIn"

Labels

"title"Frame 10
"select"Frame 20
"select2"Frame 30
"game"Frame 40
"normal"Symbol 96 MovieClip [A_Char_mona] Frame 10
"walk"Symbol 96 MovieClip [A_Char_mona] Frame 19
"gard"Symbol 96 MovieClip [A_Char_mona] Frame 29
"jump"Symbol 96 MovieClip [A_Char_mona] Frame 39
"keyZ"Symbol 96 MovieClip [A_Char_mona] Frame 49
"keyX"Symbol 96 MovieClip [A_Char_mona] Frame 59
"KeyC"Symbol 96 MovieClip [A_Char_mona] Frame 69
"ext1-1"Symbol 96 MovieClip [A_Char_mona] Frame 80
"ext1-2"Symbol 96 MovieClip [A_Char_mona] Frame 90
"ext1-3"Symbol 96 MovieClip [A_Char_mona] Frame 100
"dush"Symbol 96 MovieClip [A_Char_mona] Frame 120
"dushAttack"Symbol 96 MovieClip [A_Char_mona] Frame 130
"win"Symbol 96 MovieClip [A_Char_mona] Frame 140
"damage"Symbol 96 MovieClip [A_Char_mona] Frame 160
"damage2"Symbol 96 MovieClip [A_Char_mona] Frame 170
"normal"Symbol 218 MovieClip [kage] Frame 10
"walk"Symbol 218 MovieClip [kage] Frame 19
"gard"Symbol 218 MovieClip [kage] Frame 29
"jump"Symbol 218 MovieClip [kage] Frame 39
"keyZ"Symbol 218 MovieClip [kage] Frame 49
"keyX"Symbol 218 MovieClip [kage] Frame 59
"KeyC"Symbol 218 MovieClip [kage] Frame 69
"ext1-1"Symbol 218 MovieClip [kage] Frame 80
"ext1-2"Symbol 218 MovieClip [kage] Frame 90
"ext1-3"Symbol 218 MovieClip [kage] Frame 100
"dush"Symbol 218 MovieClip [kage] Frame 120
"dushAttack"Symbol 218 MovieClip [kage] Frame 130
"win"Symbol 218 MovieClip [kage] Frame 140
"remove"Symbol 218 MovieClip [kage] Frame 150
"damage"Symbol 218 MovieClip [kage] Frame 160
"damage2"Symbol 218 MovieClip [kage] Frame 170
"normal"Symbol 230 MovieClip [A_Char_niraS] Frame 10
"walk"Symbol 230 MovieClip [A_Char_niraS] Frame 19
"gard"Symbol 230 MovieClip [A_Char_niraS] Frame 29
"jump"Symbol 230 MovieClip [A_Char_niraS] Frame 39
"keyZ"Symbol 230 MovieClip [A_Char_niraS] Frame 49
"keyX"Symbol 230 MovieClip [A_Char_niraS] Frame 59
"KeyC"Symbol 230 MovieClip [A_Char_niraS] Frame 69
"ext1-1"Symbol 230 MovieClip [A_Char_niraS] Frame 80
"ext1-2"Symbol 230 MovieClip [A_Char_niraS] Frame 90
"ext1-3"Symbol 230 MovieClip [A_Char_niraS] Frame 100
"dush"Symbol 230 MovieClip [A_Char_niraS] Frame 120
"dushAttack"Symbol 230 MovieClip [A_Char_niraS] Frame 130
"win"Symbol 230 MovieClip [A_Char_niraS] Frame 140
"damage"Symbol 230 MovieClip [A_Char_niraS] Frame 160
"damage2"Symbol 230 MovieClip [A_Char_niraS] Frame 170
"normal"Symbol 236 MovieClip [A_Char_ninjya] Frame 10
"walk"Symbol 236 MovieClip [A_Char_ninjya] Frame 19
"gard"Symbol 236 MovieClip [A_Char_ninjya] Frame 29
"jump"Symbol 236 MovieClip [A_Char_ninjya] Frame 39
"keyZ"Symbol 236 MovieClip [A_Char_ninjya] Frame 49
"keyX"Symbol 236 MovieClip [A_Char_ninjya] Frame 59
"KeyC"Symbol 236 MovieClip [A_Char_ninjya] Frame 69
"ext1-1"Symbol 236 MovieClip [A_Char_ninjya] Frame 80
"ext1-2"Symbol 236 MovieClip [A_Char_ninjya] Frame 90
"ext1-3"Symbol 236 MovieClip [A_Char_ninjya] Frame 100
"dush"Symbol 236 MovieClip [A_Char_ninjya] Frame 120
"dushAttack"Symbol 236 MovieClip [A_Char_ninjya] Frame 130
"win"Symbol 236 MovieClip [A_Char_ninjya] Frame 140
"damage"Symbol 236 MovieClip [A_Char_ninjya] Frame 160
"damage2"Symbol 236 MovieClip [A_Char_ninjya] Frame 170
"normal"Symbol 260 MovieClip [A_Char_giko] Frame 10
"walk"Symbol 260 MovieClip [A_Char_giko] Frame 19
"gard"Symbol 260 MovieClip [A_Char_giko] Frame 29
"jump"Symbol 260 MovieClip [A_Char_giko] Frame 39
"keyZ"Symbol 260 MovieClip [A_Char_giko] Frame 49
"keyX"Symbol 260 MovieClip [A_Char_giko] Frame 59
"KeyC"Symbol 260 MovieClip [A_Char_giko] Frame 69
"ext1-1"Symbol 260 MovieClip [A_Char_giko] Frame 80
"ext1-2"Symbol 260 MovieClip [A_Char_giko] Frame 90
"ext1-3"Symbol 260 MovieClip [A_Char_giko] Frame 100
"dush"Symbol 260 MovieClip [A_Char_giko] Frame 120
"dushAttack"Symbol 260 MovieClip [A_Char_giko] Frame 130
"win"Symbol 260 MovieClip [A_Char_giko] Frame 140
"damage"Symbol 260 MovieClip [A_Char_giko] Frame 160
"damage2"Symbol 260 MovieClip [A_Char_giko] Frame 170
"walk"Symbol 263 MovieClip Frame 3
"normal"Symbol 309 MovieClip [A_Char_si] Frame 10
"walk"Symbol 309 MovieClip [A_Char_si] Frame 20
"gard"Symbol 309 MovieClip [A_Char_si] Frame 30
"jump"Symbol 309 MovieClip [A_Char_si] Frame 40
"keyZ"Symbol 309 MovieClip [A_Char_si] Frame 50
"keyX"Symbol 309 MovieClip [A_Char_si] Frame 60
"KeyC"Symbol 309 MovieClip [A_Char_si] Frame 70
"ext1-1"Symbol 309 MovieClip [A_Char_si] Frame 80
"dush"Symbol 309 MovieClip [A_Char_si] Frame 120
"dushAttack"Symbol 309 MovieClip [A_Char_si] Frame 130
"win"Symbol 309 MovieClip [A_Char_si] Frame 140
"damage"Symbol 309 MovieClip [A_Char_si] Frame 160
"damage2"Symbol 309 MovieClip [A_Char_si] Frame 170
"shot"Symbol 340 MovieClip [atk1] Frame 5
"end"Symbol 445 MovieClip Frame 14
"out"Symbol 494 MovieClip Frame 2
"select"Symbol 494 MovieClip Frame 10
"ok"Symbol 494 MovieClip Frame 20
"out"Symbol 497 MovieClip Frame 2
"select"Symbol 497 MovieClip Frame 10
"ok"Symbol 497 MovieClip Frame 20
"out"Symbol 500 MovieClip Frame 2
"select"Symbol 500 MovieClip Frame 10
"ok"Symbol 500 MovieClip Frame 20
"out"Symbol 514 MovieClip Frame 2
"select"Symbol 514 MovieClip Frame 10
"ok"Symbol 514 MovieClip Frame 20
"out"Symbol 517 MovieClip Frame 2
"select"Symbol 517 MovieClip Frame 10
"ok"Symbol 517 MovieClip Frame 20
"out"Symbol 528 MovieClip Frame 2
"select"Symbol 528 MovieClip Frame 10
"ok"Symbol 528 MovieClip Frame 20

Dynamic Text Variables

kiribanSymbol 368 EditableText"2"
numSymbol 371 EditableText"0000"
qualitySymbol 408 EditableText"高"
hpExtSymbol 409 EditableText"高"
resExtSymbol 410 EditableText"1/2"
glSymbol 422 EditableText"高"
cpuSymbol 542 EditableText"0"
cpuSymbol 641 EditableText"1"
disResSymbol 655 EditableText"0"




http://swfchan.com/1/3849/info.shtml
Created: 17/6 -2019 06:45:32 Last modified: 17/6 -2019 06:45:32 Server time: 04/05 -2024 11:47:25