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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/58752174?noj=FRM58752174-27DC" width="1" height="1"></div>

Galatic Golf.swf

This is the info page for
Flash #437

(Click the ID number above for more basic data on this flash file.)


Text
Visit ArmorGames.com while you wait. Will open in New window

STUDIOS

sponsored by...

PLAY

Scoreboard

Enter Password

Music (m) is Dj NutzDog - DnB

Music (m) is Dj NutzDog - Spacey

Music (m) is Off

Crowd (c) is On

Crowd (c) is Off

Player is Armegalo

Quality (q) is High

Quality (q) is Medium

Quality (q) is Low

Atmospheres (a) are On

Atmospheres (a) are Off

Instructions

Play More Games

More Levels

Music controls

You can enter a password at any
time during the game by pressing [p]
WARNING!!! Using passwords, disqualifies you
from actually entering the Sunsurfer Cup
scoreboard. All level scores are still recorded.

PASSWORD

TRY AGAIN

>

MENU

Please tell me your name, so I can record all your
amazing achievements on the high score table...

WWWWWWWWWW

You can change the name of the player at
any time during the game by pressing [n]

NAME


INSTRUCTIONS

Welcome to the 192nd
GGGA Sunsurfer Cup
In this competition, you will prove your mastery of the skills
and abilities practiced by generations of space faring
species across the Milky Way.

Now, just in case you've forgotten the interface controls, or
perhaps the object of the entire sport, here's a brief
reminder...

Gravity Golf in a nutshell...
Use your skill and judgement to CURL the
ball around planets to reach the black hole.

Use your CURSOR KEYS to adjust the angle and power of
your shot and then press SPACE to release the ball.
Don't forget, even the tiniest adjustment to
power or angle can change a shot completely.
In later levels you can pick up fuel which enables you to
briefly influence the speed and direction of the ball,
again using the CURSOR KEYS.

Each shot you make will either result in you getting the ball in the black
hole, or colliding the ball with a planet. If you get the ball in the black hole,
you move onto the next hole. Otherwise, you can take another shot.
Each shot will decrease the amount of bonus at the end of the hole.
Ways to increase bonuses include...
FREEFALL, BOUNCES, WORMHOLES, PLANETS
DESTROYED, FUEL LEFT, GEMS and X BONUS

At any point (well, most points) during the game you can press P to
enter a password to switch to another level. However, entering
passwords disqualifies you from a place on the TOP 10 SCORES or
winning the SUNSURFER CUP.
All is not lost, however. You will still be able to qualify for individual hole
SCORE, SHOTS and FREEFALL bests.


TIPS

The more shots you take, the less points you will get for a hole.
Even the tiniest adjustment to your shot can make
an enormous difference to the path of the ball.
The slower the ball travels, the more FREEFALL time you
will accumulate. And that means more points

If you have FUEL, make sure you keep your fingers poised over the
cursor keys at all times. After some practice, you can tell when the ball
is about to hit a planet. If you have quick reflexes, you can often avoid
catastrophy!
Sometimes it's worth going for those completely outrageous shots,
even if it takes a few shots to get right.
Destroying a planet will completely change a level. Make the same shot
again, and you'll get different results.

Keyboard Shortcuts...
[Enter] = Menu
[m] = Music change/off
[c] = Crowds on/off
[q] = Graphics quality
[a] = Atmospheres on/off
[n] = Change name of current player
[p] = Enter password to another level
[Space] = Ok, release ball - depending on situation

Now follows a brief history of Galactic Gravity Golf...


HISTORY

In 2342, Charles "Atlas" Calhoom used a mining lift to
catapault an asteroid into a black hole for a "laugh".
2 years later, after several false starts, a very
basic form of Galactic Gravity Golf was born.
Now, in 2536 we enjoy a very much
taylored version of the wonderful game.

In 2347 we witnessed the introduction of specialist
Mega-Low-Grav black holes, which helped to make things a
little more challenging. After all, shooting an asteroid towards
a black hole with such a high gravitational field is
just too easy.
In 2358, after years of uncertainty as to exactly what classified as an
asteroid (hurling space stations to their almost certain doom was
never on the moral high-ground), the new standard INTERSTELLAR
GOLFING PROJECTILE was introduced.

Weilding the tail of a comet and certain gameplay advantages such as
friction and commandability, the IGP (Interstellar Golfing Projectile)
entered the GGG (Galactic Gravity Golf) arena, adding yet more fun to
an already enjoyable emerging sport.
Finally, in 2386, after several other additions to the gameplay the GGGA
(Galactic Gravity Golfers Association) was born to ensure fairness and
sportsmanship all over.
Nowadays, GGG is projected into areans containing audiences of
hundreds of thousands all over the Milky Way.

And finally, a word from the author...


CREDITS

Music, Sound FX,
Level Design, Play Testing
DJ NutzdoG
Gameplay, Code, Graphics,
Sound FX, Level Design, Everything else...
Armegalo
Thanks to the Hubble Telescope for its continued free beauty!
Thanks also to the following software and their creators...
Flash, Photoshop, Bryce, Swift 3D


word

The Laws of Physics have been changed to protect the Gameplay
-armegalo-

The Online Scoreboard has
opened in a new window

Global All-Time

Local


SCOREBOARD

SOUND
MANAGEMEN
T

PREPARE TO ENTER THE ARENA...

Fuel

tt

X2

X4

X8

X16

SCORE

SHOTS

99

WWWWWWWW

WWWWWWWW

999,999,999

FREEFALL

WWWWWWWW

999,999,999

Level Password :

LEVEL 00

Current Player is

BEST HOLE SCORES ON THIS COMPUTER

OK

[Space]

PAR

LEVEL

FUEL

X    BONUS

SCORE

FREEFALL

:

SHOT

Visit ArmorGames.com

00

999

16

000

99,000

0

0

enter password
to skip to level

TRY AGAIN...

[Enter]

WARNING!!! Using passwords disqualifies you
from actually entering the Sunsurfer Cup
scoreboard. All level scores are still recorded.

cancel

WWWWWWWW

please enter name
of new player...

Cheats activated!

[ and ] skip levels
Fuel is infinite
All scoreboard entries disabled

Cheats
DeActivated!

Scoreboard entries re-enabled
Score reset to 0... Teehee!

MENU

Quit to Main Menu

Forfiet current shot (f)

Back to current game (Enter)

Change name of current player (n)

Enter password (p)

Scoreboard

Instructions

Play More Games

SCOREBOARD

Local scores only (scores on this computer)

INSTRUCTIONS

Gravity Golf in a nutshell...
Use your skill and judgement to CURL the
ball around planets to reach the black hole.

Use your CURSOR KEYS to adjust the angle and power of
your shot and then press SPACE to release the ball.
Don't forget, even the tiniest adjustment to
power or angle can change a shot completely.
In later levels you can pick up fuel which enables you to
briefly influence the speed and direction of the ball,
again using the CURSOR KEYS.

Each shot you make will either result in you getting the
ball in the black hole, or colliding the ball with a planet.
If you get the ball in the black hole, you move onto the
next hole. Otherwise, you can take another shot.
Each shot will decrease the amount of bonus at the
end of the hole.
Ways to increase bonuses include...
FREEFALL, BOUNCES, WORMHOLES, PLANETS
DESTROYED, FUEL LEFT, GEMS and X BONUS

At any point (well, most points) during the game you can
press P to enter a password to switch to another level.
However, entering passwords disqualifies you from a
place on the TOP 10 SCORES or winning the
SUNSURFER CUP.
All is not lost, however. You will still be able to qualify for
individual hole SCORE, SHOTS and FREEFALL bests.

The more shots you take, the lower the score you will
get for a hole.
Even the tiniest adjustment to your shot can make
an enormous difference to the path of the ball.
The slower the ball travels, the more FREEFALL time
you will accumulate. And that means more points

If you have FUEL, make sure you keep your fingers poised
over the cursor keys at all times. After some practice, you
can tell when the ball is about to hit a planet. If you have
quick reflexes, you can often avoid catastrophy!
Sometimes it's worth going for those completely
outrageous shots, even if it takes a few shots to get right.
Destroying a planet will completely change a level. Make
the same shot again, and you'll get different results.

Quick list of Keyboard Shortcuts...
[Enter] = Menu
[f] = forfiet current shot
[s] = Sound effects on/off
[m] = Music change/off
[c] = Crowds on/off
[q] = Graphics quality
[a] = Atmospheres on/off
[n] = Change name of current player
[p] = Enter password to another level
[Space] = Ok, release ball - depending on situation

Quit game to main menu?

YES

NO

Quit game to Main Scoreboard?

click to choose
a start point

CUSROR KEYS control
the ANGLE and POWER
of your shot
Press SPACE to release
or ENTER for MENU

If you pick up FUEL, you
can use the CURSOR KEYS
to change the speed and
direction of the ball while
it is moving.

This is your first level
without boundries, so be
prepared for the BALL to
go off on long journeys...
The LAUNCH PAD points
in the direction of the
BALL when it leaves
the screen.

In GRAVITY GOLF,
planetary gravity bends
the path of the BALL
The bigger and heavier the
planet, the more gravity

Now we're gonna get
destructive!!!
Approached in the right
way, BOMBS can be
very usefull...

Can you see the SPACE ICE
at the top centre of
this level?
Mostly, the ball can't go
through SPACE ICE. It's
great for bouncing
about on though!

These are DARK
MATTER PLANETS.
They're heavier than
normal planets and have
some rather strange
properties!.

BOOM!

Ball is out
of bounds!

hole complete

GOOD SCORE

GOOD SHOT

GOOD FREEFALL

0

0

Hole Score

HOLE IN ONE!!!

<

DIVIDED BY 88

shots OVER PAR

TOTAL SCORE

myname

100,000,000,000

4th

BITCHMEWA

1,000,000,000

myname

1,000,000,000

myname

1,000,000,000

myname

100,000,000,000

>>>

congratulations


TOP TEN

1 - Richardo - 12,000,000,000

Local scores only (scores on this computer)

SUBMIT SCORE TO ONLINE SCOREBOARD

Unfortunately your score will not be entered onto the
scoreboard this time due to password use!

Your score has been submitted
to the online score table.

Click here to open it!

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "true"); fscommand ("allowscale", "true"); scoreboard = SharedObject.getLocal("0e330045fb7"); parshots = new Array(); parshots[1] = 2; parshots[2] = 2; parshots[3] = 2; parshots[4] = 2; parshots[5] = 2; parshots[6] = 2; parshots[7] = 2; parshots[8] = 2; parshots[9] = 2; parshots[10] = 3; parshots[11] = 3; parshots[12] = 3; parshots[13] = 2; parshots[14] = 2; parshots[15] = 4; parshots[16] = 3; parshots[17] = 4; parshots[18] = 4; parshots[19] = 6; parshots[20] = 6; parshots[21] = 6; parshots[22] = 4; parshots[23] = 4; parshots[24] = 7; parshots[25] = 2; parshots[26] = 4; parshots[27] = 4; parshots[28] = 6; parshots[29] = 6; parshots[30] = 2; parshots[31] = 10; parshots[32] = 10; parshots[33] = 5; parshots[34] = 5; parshots[35] = 5; parshots[36] = 5; passwords = new Array(); passwords[1] = "skump"; passwords[2] = "flerve"; passwords[3] = "junkit"; passwords[4] = "skernwitch"; passwords[5] = "lubber"; passwords[6] = "comlinks"; passwords[7] = "quibblit"; passwords[8] = "futtocks"; passwords[9] = "lumchucker"; passwords[10] = "twigfiend"; passwords[11] = "pibble"; passwords[12] = "pobble"; passwords[13] = "nifnuf"; passwords[14] = "nimphotica"; passwords[15] = "immaculation"; passwords[16] = "jumsquidgy"; passwords[17] = "thunk"; passwords[18] = "loibundig"; passwords[19] = "fershminky"; passwords[20] = "fintiquation"; passwords[21] = "pingdudger"; passwords[22] = "oib"; passwords[23] = "kumsnadger"; passwords[24] = "eskimoo"; passwords[25] = "yubling"; passwords[26] = "runto"; passwords[27] = "bollu"; passwords[28] = "ketmingthong"; passwords[29] = "lib-chob-chuu"; passwords[30] = "werbling"; passwords[31] = "chunlimmy"; passwords[32] = "fugweiner"; passwords[33] = "udersuka"; passwords[34] = "chigwogga"; passwords[35] = "mubluppy"; passwords[36] = "fiklip"; level = 1; maxlevels = 36; maxtopscores = 10; levelpack = 1; default_name = "Not Named"; if (scoreboard.data.written != true) { scoreboard.data.written = true; scoreboard.data.game_quality = "MEDIUM"; scoreboard.data.music = 1; scoreboard.data.audience = 1; scoreboard.data.fx = 1; scoreboard.data.myname = default_name; scoreboard.data.atmospheres = 1; level = 1; while (level < (maxlevels + 1)) { scoreboard.data[(("bestscorepack" + levelpack) + "level") + level] = 50000; scoreboard.data[(("bestscorenamepack" + levelpack) + "level") + level] = "par"; scoreboard.data[(("bestshotspack" + levelpack) + "level") + level] = parshots[level]; scoreboard.data[(("bestshotsnamepack" + levelpack) + "level") + level] = "par"; scoreboard.data[(("bestfreefallpack" + levelpack) + "level") + level] = 5000; scoreboard.data[(("bestfreefallnamepack" + levelpack) + "level") + level] = "par"; level++; } topscore = 1; while (topscore < (maxtopscores + 1)) { scoreboard.data[(("besttopscorepack" + levelpack) + "position") + topscore] = 2000000 * (((-topscore) + maxtopscores) + 1); scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + topscore] = "par"; topscore++; } } scoreboard.flush(); game_quality = scoreboard.data.game_quality; music = scoreboard.data.music; audience = scoreboard.data.audience; myname = scoreboard.data.myname; atmospheres = scoreboard.data.atmospheres; fx = scoreboard.data.fx; _quality = game_quality; music_started = 0; cheatz = 0;
Frame 5
scoresound = new Sound(); scoresound.attachSound("scoresound"); dnb = new Sound(); dnb.attachSound("dnb"); scoreadd = new Sound(); scoreadd.attachSound("scoreadd"); bounce = new Sound(); bounce.attachSound("bounce");
Frame 258
grav_adjust = 1.7; nobutts = 0; level = 1; game_type = 0; playafter = 0; normal_friction = 0.996; rough_friction = 0.9; rough = 0; friction = normal_friction; slope = 0.03; ball_on = 0; power = 0.33; minx = 120; miny = 120; maxx = 630; maxy = 380; stop_sense = 0.25; max_speed = 2; wall_friction = 0.9; shots = 0; airtime = 0; score = 10000000 /* 0x989680 */; fuel = 0; tube_rides = 0; fuel_value = 0; gem_value = 0; big_gem_value = 0; worm_hole_value = 0; bounce_value = 0; destruction_value = 0; tube_value = 0; freefall_value = 2; test_hit_power_up = 20; speedlimit = 3; oradius = 20; orotation = 180; edgefriction = 0.98; bounce_extra = 1.03; _root.dontkillme = 1; _root.fuel_value = 100; _root.gem_value = 5000; _root.big_gem_value = 50000; _root.worm_hole_value = 25000; _root.bounce_value = 5000; _root.destruction_value = 50000; _root.tube_value = 15000; _root.freefall_value = 873; _root.minx = 20; _root.miny = 20; _root.maxx = 730; _root.maxy = 480; _root.power = 0.33; _root.level = 1; _root.max_speed = 10; _root.speedlimit = 21;
Frame 259
if (shots > 0) { if (shots < best) { best = shots; } } level = 1; _root.crowd_started = 0; stop();
Frame 260
_root.passtry = ""; Selection.setFocus("passin");
Frame 261
Selection.setFocus("namein");
Frame 262
stop();
Frame 284
function conv_num(inputter) { inputter = String(int(inputter)); a = length(inputter); outputter = ""; do { nexta = a - 3; t = inputter.substring(a - 3, a); if (nexta > 0) { outputter = t.concat(outputter); outputter = ",".concat(outputter); a = nexta; } else { outputter = t + outputter; } } while (nexta > 0); return(outputter); } stop(); this.createTextField("my_txt1", this.getNextHighestDepth(), 200, 120, 350, 330); my_txt1.multiline = true; my_txt1.wordWrap = true; my_txt1.selectable = false; this.createTextField("my_txt2", this.getNextHighestDepth(), 200, 120, 350, 330); my_txt2.multiline = true; my_txt2.wordWrap = true; my_txt2.selectable = false; this.createTextField("my_txt3", this.getNextHighestDepth(), 200, 120, 350, 330); my_txt3.multiline = true; my_txt3.wordWrap = true; my_txt3.selectable = false; this.createTextField("my_txt4", this.getNextHighestDepth(), 100, 120, 550, 330); my_txt4.multiline = true; my_txt4.wordWrap = true; my_txt4.selectable = false; var my_fmt1 = new TextFormat(); my_fmt1.font = "Arial"; my_fmt1.color = 11430148 /* 0xAE6904 */; my_fmt1.align = "left"; my_fmt1.size = 18; my_fmt1.leading = -5; var my_fmt2 = new TextFormat(); my_fmt2.font = "Arial Bold"; my_fmt2.color = 16172800 /* 0xF6C700 */; my_fmt2.align = "center"; my_fmt2.size = 18; my_fmt2.leading = -5; var my_fmt3 = new TextFormat(); my_fmt3.font = "Arial"; my_fmt3.color = 11430148 /* 0xAE6904 */; my_fmt3.align = "right"; my_fmt3.size = 18; my_fmt3.leading = -5; var my_fmt4 = new TextFormat(); my_fmt4.font = "Arial"; my_fmt4.color = 16777215 /* 0xFFFFFF */; my_fmt4.align = "center"; my_fmt4.size = 18; my_fmt4.leading = -5; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "COMPLETED GAME SCORES\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; topscore = 1; while (topscore < (maxtopscores + 1)) { thisscore = scoreboard.data[(("besttopscorepack" + levelpack) + "position") + topscore]; thisscorename = scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + topscore]; thisscore = conv_num(thisscore); if (topscore == 1) { topscorestring = "1st"; } else if (topscore == 2) { topscorestring = "2nd"; } else if (topscore == 3) { topscorestring = "3rd"; } else { topscorestring = topscore + "th"; } my_txt1.text = my_txt1.text + (topscorestring + "\r"); my_txt2.text = my_txt2.text + (thisscorename + "\r"); my_txt3.text = my_txt3.text + (thisscore + "\r"); my_txt4.text = my_txt4.text + "\r"; topscore++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST SCORES\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (maxlevels + 1)) { bestscore = scoreboard.data[(("bestscorepack" + levelpack) + "level") + level]; bestscorename = scoreboard.data[(("bestscorenamepack" + levelpack) + "level") + level]; bestscore = conv_num(bestscore); my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestscorename + "\r"); my_txt3.text = my_txt3.text + (bestscore + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST SHOTS\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (maxlevels + 1)) { bestshots = scoreboard.data[(("bestshotspack" + levelpack) + "level") + level]; bestshotsname = scoreboard.data[(("bestshotsnamepack" + levelpack) + "level") + level]; my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestshotsname + "\r"); my_txt3.text = my_txt3.text + (bestshots + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST FREEFALL\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (maxlevels + 1)) { bestfreefall = scoreboard.data[(("bestfreefallpack" + levelpack) + "level") + level]; bestfreefallname = scoreboard.data[(("bestfreefallnamepack" + levelpack) + "level") + level]; bestscore = conv_num(bestscore); bestfreefall = conv_num(bestfreefall); my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestfreefallname + "\r"); my_txt3.text = my_txt3.text + (bestfreefall + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.setTextFormat(my_fmt1); my_txt2.setTextFormat(my_fmt2); my_txt3.setTextFormat(my_fmt3); my_txt4.setTextFormat(my_fmt4); level = 1; scrollup = 0; scrolldown = 0; play();
Frame 285
if ((scrollup == 1) or Key.isDown(38)) { my_txt1.scroll--; my_txt2.scroll--; my_txt3.scroll--; my_txt4.scroll--; scroll_txt.text = (my_txt.scroll + " of ") + my_txt.maxscroll; } if ((scrolldown == 1) or Key.isDown(40)) { my_txt1.scroll++; my_txt2.scroll++; my_txt3.scroll++; my_txt4.scroll++; scroll_txt.text = (my_txt.scroll + " of ") + my_txt.maxscroll; }
Frame 286
prevFrame(); play();
Frame 309
_root.fireworks_blow = 0;
Frame 350
_root.fireworks_blow = 1;
Frame 352
sound.gotoAndPlay("Intro_Cheer");
Frame 439
nobutts = 0; _root.start_calc = 0;
Frame 440
par = parshots[level]; bestscore = scoreboard.data[(("bestscorepack" + levelpack) + "level") + level]; bestscorename = scoreboard.data[(("bestscorenamepack" + levelpack) + "level") + level]; bestshots = scoreboard.data[(("bestshotspack" + levelpack) + "level") + level]; bestshotsname = scoreboard.data[(("bestshotsnamepack" + levelpack) + "level") + level]; bestfreefall = scoreboard.data[(("bestfreefallpack" + levelpack) + "level") + level]; bestfreefallname = scoreboard.data[(("bestfreefallnamepack" + levelpack) + "level") + level]; mewaiting = 0; bsc = bestscore; bff = bestfreefall; disp2 = String(int(bestscore)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0); bestscore = disp3; disp2 = String(int(bestfreefall)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0); bestfreefall = disp3; start_x1 = 10000; start_y1 = 10000; start_x2 = 10000; start_y2 = 10000; start_x3 = 10000; start_y3 = 10000; start_x4 = 10000; start_y4 = 10000; toggle_reset = 1; toggle1 = 0; toggle2 = 0; toggle3 = 0; toggle4 = 0; start_points = 0; _root.worm_holes = 0; _root.worm_hole_bonus = 0; _root.objects_destroyed = 0; _root.planet_immune = 0; _root.times = 1; _root.limitz = 0; _root.down = 0; _root.up = 0; _root.left = 0; _root.right = 0; _root.space = 0; _root.bonuses = 0; _root.show_starts = 1; _root.hit_power_up1 = 0; _root.hit_power_up2 = 0; _root.hit_power_up3 = 0; _root.hit_power_up4 = 0; lower_levels.gotoAndStop(level); upper_levels.gotoAndStop(level); if (_root.just_reset > 0) { shots = _root.just_reset; _root.just_reset = 0; } else { shots = 0; } leveltxt = ((("" + level) + " (") + maxlevels) + ")"; airtime = 0; gems = 0; big_gems = 0; fuel = 0; no_of_mines = 0; _root.flip = 1; choosing = 1; oradius = 50; orotation = 180; _root.start_calc = 0; _root.nobutts = 2; stop();
Frame 441
toggle_reset = 1; timesup = 0; hit_planet = 0; airtime = 0; bounces = 0; tube_rides = 0; worm_hole_bonus = 0; x = -10000; _root.start_calc = 0; show_starts = 1; gates = 0; startDrag ("_root.position", true); choosing = 1; _root.nobutts = 2; stop();
Frame 442
_root.start_calc = 0; toggle_reset = 1; x = -10000; show_starts = 1; shots = shots + 1; stop(); stopDrag(); startDrag ("_root.reverse_target", true); choosing = 0; _root.nobutts = 0; predict._x = real_ball._x; predict._y = real_ball._y;
Frame 443
_root.start_calc = 1; toggle_reset = 0; stop(); ball_on = 1; show_starts = 0; _root.nobutts = 0;
Frame 444
oairtime = airtime; airtime = 0; mewaiting = 1;
Frame 464
if (nobutts != 0) { mewaiting = 1; prevFrame(); play(); } else { mewaiting = 0; if (_root.game_type == 1) { _root.hit_planet = 0; _root.x = _root.ox - (_root.x - _root.ox); _root.y = _root.oy - (_root.y - _root.oy); _root.real_x = _root.x; _root.real_y = _root.y; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.gotoAndPlay("swing"); _root.real_ball.gotoAndPlay(1); } else { _root.gotoAndPlay("place"); } }
Frame 505
if (nobutts == 0) { airtime = 0; Mouse.show(); nobutts = 2; mewaiting = 0; } else { mewaiting = 1; prevFrame(); play(); }
Frame 517
stop();
Frame 532
_root.nobutts = 0; _root.gotoAndPlay("place");
Frame 567
shots = shots + 1; gotoAndPlay ("place");
Frame 569
if (nobutts != 0) { mewaiting = 1; prevFrame(); play(); } else { mewaiting = 0; }
Frame 571
Mouse.show(); newscore = score + int(airtime); if (_root.audience == 1) { _root.cheer_weight = 15; atb = _root.airtime / 20000; _root.cheer_weight = _root.cheer_weight - atb; if (_root.shots == 1) { _root.cheer_weight = _root.cheer_weight - 12; } if (_root.shots == 2) { _root.cheer_weight = _root.cheer_weight - 8; } if ((_root.shots > 2) and (_root.shots < 5)) { _root.cheer_weight = _root.cheer_weight - 6; } if ((_root.shots > 4) and (_root.shots < 8)) { _root.cheer_weight = _root.cheer_weight - 4; } if ((_root.shots > 7) and (_root.shots < 12)) { _root.cheer_weight = _root.cheer_weight - 2; } whb = _root.worm_hole_bonus / 2; bb = _root.bounces / 4; tb = _root.tube_rides / 2; odb = _root.objects_destroyed / 2; _root.cheer_weight = _root.cheer_weight - whb; _root.cheer_weight = _root.cheer_weight - bb; _root.cheer_weight = _root.cheer_weight - tb; _root.cheer_weight = _root.cheer_weight - odb; if (_root.cheer_weight < 1.1) { sound.gotoAndPlay("cheer1"); } else if ((_root.cheer_weight > 1.09999) and (_root.cheer_weight < 2.00001)) { sound.gotoAndPlay("cheer2"); } else if ((_root.cheer_weight > 2) and (_root.cheer_weight < 5)) { sound.gotoAndPlay("cheer3"); } else if ((_root.cheer_weight > 4) and (_root.cheer_weight < 8)) { sound.gotoAndPlay("cheer4"); } else if ((_root.cheer_weight > 7) and (_root.cheer_weight < 12)) { sound.gotoAndPlay("cheer5"); } else { sound.gotoAndPlay("cheer6"); } } _root.nobutts = 2;
Frame 590
stop();
Frame 591
Mouse.show(); gotoAndPlay (680);
Frame 598
gotoAndPlay (258);
Frame 599
gotoAndPlay (282);
Frame 605
gotoAndPlay (262);
Frame 680
scorez = 0; pos = 0; if ((_root.complete_game != 1) or (_root.cheatz == 1)) { } else { topscore = maxtopscores; while (topscore > 0) { thistopscore = scoreboard.data[(("besttopscorepack" + levelpack) + "position") + topscore]; if (score > Number(thistopscore)) { pos = topscore; } topscore--; } if (pos != 0) { n = maxtopscores; while (n > pos) { nn = n - 1; scoreboard.data[(("besttopscorepack" + levelpack) + "position") + n] = scoreboard.data[(("besttopscorepack" + levelpack) + "position") + nn]; scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + n] = scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + nn]; n--; } scoreboard.data[(("besttopscorepack" + levelpack) + "position") + n] = score; scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + n] = myname; } } showcrapscore = 1;
Frame 777
stop();
Frame 778
showcrapscore = 0; if ((_root.complete_game != 1) or (_root.cheatz == 1)) { gotoAndPlay ("noqualify"); } else if (pos != 0) { gotoAndPlay ("congrats"); } else { gotoAndPlay ("sorry"); }
Frame 782
prevFrame(); play();
Frame 783
score_report = (pos + " - ") + score; stop();
Frame 789
stop();
Frame 798
pldm128948 = new LoadVars(); pldm128948.namevar = _root.myname; pldm128948.scorevar = pldmcrypt.encodeNum(_root.score); pldm128948.mid = 236; pldm128948.pro = "6b62c3dfa59784a63a131cf0c831251f"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST");
Frame 858
stop();
Symbol 5 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 9 Button
on (release) { getURL ("http://www.armegalo.com", "blank"); }
Symbol 15 MovieClip Frame 1
gotoAndPlay(_parent._parent.thisis);
Symbol 15 MovieClip Frame 52
gotoAndPlay (2);
Symbol 16 MovieClip Frame 2
if (_parent._parent.loadered > 6) { if (random(40) == 1) { gotoAndPlay (3); } else if (random(40) == 1) { gotoAndPlay (18); } else { prevFrame(); play(); } } else { prevFrame(); play(); }
Symbol 16 MovieClip Frame 16
gotoAndPlay (1);
Symbol 16 MovieClip Frame 32
gotoAndPlay (1);
Symbol 20 MovieClip Frame 1
gotoAndPlay(random(40) + 1);
Symbol 20 MovieClip Frame 94
stop();
Symbol 21 MovieClip Frame 1
_parent.loadbits = _parent.loadbits + 1; thisis = _parent.loadbits; xs = random(20) - 10; ys = random(20) - 10; rs = random(10) - 5; oxs = xs; oys = ys; ors = rs; saccel = 0.1; friction = 0.98; minx = 0; miny = 0; maxx = 750; maxy = 500; taccel = 1.1; gravity = 0.4;
Symbol 21 MovieClip Frame 2
if (this._x < minx) { xs = -xs; this._x = minx; } if (this._x > maxx) { xs = -xs; this._x = maxx; } if (this._y < miny) { ys = -ys; this._y = miny; } if (this._y > maxy) { ys = -ys; this._y = maxy; } if ((_parent.loadered > 80) and (random(10) == 1)) { scale = random(200) + 100; this._xscale = scale; this._yscale = scale; } if (_parent.loadered > 10) { this._x = this._x + (xs * _parent.taccel); this._y = this._y + (ys * _parent.taccel); if (_parent.roter == 1) { this._rotation = this._rotation + (rs * _parent.taccel); } else if (((_parent.roter == 0) and (_parent.speed == _parent.slow_speed)) and (_parent.loadered > 30)) { this._rotation = this._rotation + ((rs * _parent.taccel) * 20); } } if (_parent.reverse == 1) { ys = -ys; xs = -xs; rs = -rs; } if (_parent.loadered > 99.999) { gotoAndPlay (4); }
Symbol 21 MovieClip Frame 3
prevFrame(); play();
Symbol 21 MovieClip Frame 4
ys = ys + gravity; this._x = this._x + xs; this._y = this._y + ys; this._rotation = this._rotation + (rs * 2);
Symbol 21 MovieClip Frame 5
prevFrame(); play();
Symbol 24 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; _parent.loadered = PercentLoaded; } else { bar._xscale = PercentLoaded; _parent.loadered = PercentLoaded; _root.gotoAndPlay(3); gotoAndStop (3); }
Symbol 24 MovieClip Frame 2
gotoAndPlay (1);
Symbol 25 MovieClip Frame 1
loadbits = 0; fast_speed = 2.3; slow_speed = 0.35; super_slow_speed = 0.02; speed = 0; speed_change_to = 0; speed_change_speed = 0.001; loadered = 0; roter = 1; taccel = 0;
Symbol 25 MovieClip Frame 2
reverse = 0; if ((loadered < 40) and (random(50) == 1)) { reverse = 1; } else if ((loadered > 60) and (random(200) == 1)) { reverse = 1; } if ((loadered > 20) and (loadered < 30)) { speed_change_to = super_slow_speed; } else if (((loadered > 30) and (loadered < 50)) and (random(10) == 1)) { speed_change_to = slow_speed; } else if ((loadered > 50) and (random(5) == 1)) { if (random(2) == 1) { speed = slow_speed; } else { speed = fast_speed; } } if (speed < speed_change_to) { speed = speed + speed_change_speed; } if (speed > speed_change_to) { speed = speed - speed_change_speed; } taccel = speed; if (random(5) == 1) { roter = random(2); }
Symbol 25 MovieClip Frame 3
prevFrame(); play();
Symbol 30 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 824 MovieClip [__Packages.pldmcrypt] Frame 0
class pldmcrypt { function pldmcrypt () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 49 MovieClip Frame 1
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 2
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 3
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 4
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 5
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 6
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 7
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 8
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 9
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 10
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 11
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 12
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 13
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 14
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 15
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 16
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 17
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 18
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 19
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 20
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 21
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 22
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 23
gotoAndPlay(random(20) + 1);
Symbol 49 MovieClip Frame 24
gotoAndPlay(random(20) + 1);
Symbol 53 MovieClip Frame 1
x = this._x; y = this._y;
Symbol 53 MovieClip Frame 2
this._x = (x + random(10)) - 5; this._y = (y + random(10)) - 5; if (_parent.mose == 1) { this._xscale = random(5) + 97.5; this._yscale = random(5) + 97.5; } else { this._xscale = random(20) + 90; this._yscale = random(20) + 90; } a = random(4); if (a == 0) { gotoAndPlay (4); } else if (a == 1) { gotoAndPlay (6); } else if (a == 2) { gotoAndPlay (8); }
Symbol 53 MovieClip Frame 3
this._xscale = this._xscale - (this._xscale / 100); this._yscale = this._yscale - (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 53 MovieClip Frame 4
prevFrame(); play();
Symbol 53 MovieClip Frame 5
this._xscale = this._xscale - (this._xscale / 100); this._yscale = this._yscale + (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 53 MovieClip Frame 6
prevFrame(); play();
Symbol 53 MovieClip Frame 7
this._xscale = this._xscale + (this._xscale / 100); this._yscale = this._yscale + (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 53 MovieClip Frame 8
prevFrame(); play();
Symbol 53 MovieClip Frame 9
this._xscale = this._xscale + (this._xscale / 100); this._yscale = this._yscale - (this._yscale / 100); if (random(_parent.qwik) == 1) { gotoAndPlay (2); }
Symbol 53 MovieClip Frame 10
prevFrame(); play();
Symbol 58 MovieClip Frame 37
stop();
Symbol 59 MovieClip Frame 2
if (random(5) == 1) { mose = 0; qwik = 2; } else { mose = 1; qwik = 10; }
Symbol 59 MovieClip Frame 3
prevFrame(); play();
Symbol 64 MovieClip Frame 55
stop();
Symbol 67 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 76 MovieClip Frame 1
if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); }
Symbol 76 MovieClip Frame 2
stop();
Symbol 98 MovieClip Frame 1
this._rotation = random(50) - 25; gotoAndStop(random(10) + 1);
Symbol 99 MovieClip Frame 1
gotoAndStop(random(_parent._parent._parent._parent.atmosrange) + 1);
Symbol 100 MovieClip Frame 1
gotoAndStop(random(20) + 1);
Symbol 101 MovieClip Frame 1
if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); }
Symbol 101 MovieClip Frame 2
stop();
Symbol 121 MovieClip Frame 1
this._rotation = random(360); s = random(100) + 50; this._xscale = s; this._yscale = s; gotoAndPlay(random(5) + 1);
Symbol 121 MovieClip Frame 41
stop();
Symbol 132 MovieClip Frame 1
this._rotation = random(360);
Symbol 132 MovieClip Frame 26
stop();
Symbol 133 MovieClip Frame 1
_root.objects_destroyed = _root.objects_destroyed + 1;
Symbol 133 MovieClip Frame 18
stop();
Symbol 135 MovieClip Frame 1
oatmos = _root.atmostpheres; if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); } _parent.atmosrange = 10;
Symbol 135 MovieClip Frame 2
planet_size = (_parent._xscale * _parent._yscale) * _root.grav_adjust; if (oatmos != _root.atmospheres) { if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); _parent.lah.drop.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); _parent.lah.drop.gotoAndStop(1); } oatmos = _root.atmospheres; } boom = 0; if (_root.no_of_mines > 0) { h = 1; while (h <= _root.no_of_mines) { if (_parent.lah.m.hitTest(eval (("_root.lower_levels.mine" + h) + ".bob"))) { boom = 1; } h++; } } if (boom == 1) { _parent.lah.gotoAndStop(7); stop(); } else if (_root.ball_live > 0) { xdist = _root.x - _parent._x; ydist = _root.y - _parent._y; hdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); pull = (1 / (hdist * hdist)) * planet_size; one_percent = (Math.abs(xdist) + Math.abs(ydist)) / 100; x_percentage = Math.abs(xdist) / one_percent; y_percentage = Math.abs(ydist) / one_percent; one_percent_of_pull = pull / 100; x_percentage_of_pull = one_percent_of_pull * x_percentage; y_percentage_of_pull = one_percent_of_pull * y_percentage; if (_root.x < _parent._x) { _root.xs = _root.xs + x_percentage_of_pull; } else if (_root.x > _parent._x) { _root.xs = _root.xs - x_percentage_of_pull; } if (_root.y < _parent._y) { _root.ys = _root.ys + y_percentage_of_pull; } else if (_root.y > _parent._y) { _root.ys = _root.ys - y_percentage_of_pull; } if (_parent.lah.m.hitTest(_root.x, _root.y, true)) { _root.hit_planet = 1; _root.sound.gotoAndPlay("rocketstop"); } } if (_root.test_hit_power_up > 0) { if (_parent.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (_parent.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (_parent.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (_parent.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 135 MovieClip Frame 3
prevFrame(); play();
Symbol 136 MovieClip Frame 1
lah.gotoAndStop(random(6) + 1); gotoAndStop(random(30) + 1);
Symbol 137 MovieClip Frame 1
if (random(3) == 1) { this._x = -1000; stop(); } else { xt = 375; yt = 250; scale = random(100) + 20; if (scale > 70) { scale = random(110) + 10; } this._xscale = scale; this._yscale = scale; this._x = random(750); this._y = random(500); xs = random(10) - 5; ys = random(10) - 5; accel = 0.1; }
Symbol 137 MovieClip Frame 2
if (this._x < xt) { xs = xs + accel; } if (this._x > xt) { xs = xs - accel; } if (this._y < yt) { ys = ys + accel; } if (this._y > yt) { ys = ys - accel; } this._x = this._x + xs; this._y = this._y + ys;
Symbol 137 MovieClip Frame 3
prevFrame(); play();
Symbol 140 Button
on (release, keyPress "<Space>") { _root.score = 0; _root.cheatz = 0; if (_root.myname == _root.default_name) { gotoAndStop ("Namer"); _root.playafter = 1; } else { gotoAndPlay (309); _root.complete_game = 1; } }
Symbol 143 Button
on (release) { gotoAndPlay (282); }
Symbol 147 Button
on (release) { gotoAndStop ("passwords"); }
Symbol 151 Button
on (release, keyPress "m") { _root.music = 2; _root.music_started = 0; _root.music_controls.gotoAndPlay("spacey"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 155 Button
on (release, keyPress "m") { _root.music = 0; _root.music_started = 0; _root.music_controls.gotoAndPlay("off"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 159 Button
on (release, keyPress "m") { _root.music = 1; _root.music_started = 0; _root.music_controls.gotoAndPlay("dnb"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 160 MovieClip Frame 1
if (_root.music != 1) { gotoAndPlay (3); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 160 MovieClip Frame 2
prevFrame(); play();
Symbol 160 MovieClip Frame 3
if (_root.music != 2) { gotoAndPlay (5); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 160 MovieClip Frame 4
prevFrame(); play();
Symbol 160 MovieClip Frame 5
if (_root.music != 0) { gotoAndPlay (1); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 160 MovieClip Frame 6
prevFrame(); play();
Symbol 160 MovieClip Frame 8
if (_root.nobutts == 1) { prevFrame(); play(); }
Symbol 164 Button
on (release, keyPress "c") { _root.audience = 0; _root.crowd_started = 0; _root.sound.gotoAndPlay("crowdstop"); _root.scoreboard.data.audience = _root.audience; _root.scoreboard.flush(); }
Symbol 168 Button
on (release, keyPress "c") { _root.audience = 1; _root.crowd_started = 0; _root.sound.gotoAndPlay("crowd"); _root.scoreboard.data.audience = _root.audience; _root.scoreboard.flush(); }
Symbol 169 MovieClip Frame 1
if (_root.audience != 1) { gotoAndPlay (3); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 169 MovieClip Frame 2
prevFrame(); play();
Symbol 169 MovieClip Frame 3
if (_root.audience != 0) { gotoAndPlay (1); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 169 MovieClip Frame 4
prevFrame(); play();
Symbol 169 MovieClip Frame 8
if (_root.nobutts == 1) { prevFrame(); play(); }
Symbol 171 MovieClip Frame 1
currentplayer = "Player is " + _root.myname;
Symbol 172 Button
on (release, keyPress "n") { gotoAndStop ("namer"); }
Symbol 175 Button
on (release, keyPress "q") { _root.game_quality = "MEDIUM"; _quality = _root.game_quality; gotoAndPlay (3); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 178 Button
on (release, keyPress "q") { _root.game_quality = "LOW"; _quality = _root.game_quality; gotoAndPlay (5); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 181 Button
on (release, keyPress "q") { _root.game_quality = "HIGH"; _quality = _root.game_quality; gotoAndPlay (1); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 182 MovieClip Frame 1
if (_root.game_quality != "HIGH") { gotoAndPlay (3); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 182 MovieClip Frame 2
prevFrame(); play();
Symbol 182 MovieClip Frame 3
if (_root.game_quality != "MEDIUM") { gotoAndPlay (5); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 182 MovieClip Frame 4
prevFrame(); play();
Symbol 182 MovieClip Frame 5
if (_root.game_quality != "LOW") { gotoAndPlay (1); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 182 MovieClip Frame 6
prevFrame(); play();
Symbol 182 MovieClip Frame 8
if (_root.nobutts == 1) { prevFrame(); play(); }
Symbol 185 Button
on (release, keyPress "a") { _root.atmospheres = 0; _root.scoreboard.data.atmospheres = _root.atmospheres; _root.scoreboard.flush(); }
Symbol 188 Button
on (release, keyPress "a") { _root.atmospheres = 1; _root.scoreboard.data.atmospheres = _root.atmospheres; _root.scoreboard.flush(); }
Symbol 189 MovieClip Frame 1
if (_root.atmospheres != 1) { gotoAndPlay (3); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 189 MovieClip Frame 2
prevFrame(); play();
Symbol 189 MovieClip Frame 3
if (_root.atmospheres != 0) { gotoAndPlay (1); } if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 189 MovieClip Frame 4
prevFrame(); play();
Symbol 189 MovieClip Frame 8
if (_root.nobutts == 1) { prevFrame(); play(); }
Symbol 192 Button
on (release) { _root.back_to_frame = 0; gotoAndPlay (262); }
Symbol 196 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 200 Button
on (release) { getURL ("http://www.armorgames.com/games/galacticgravitygolfdeluxe.html", "_blank"); }
Symbol 204 MovieClip Frame 1
if ((_root.music == 1) and (_root.music_started == 0)) { gotoAndPlay ("dnb"); } else if ((_root.music == 2) and (_root.music_started == 0)) { gotoAndPlay ("spacey"); } else if (_root.music == 0) { gotoAndPlay ("off"); } else { stop(); }
Symbol 204 MovieClip Frame 3
_root.music_started = 1;
Symbol 204 MovieClip Frame 4
stop();
Symbol 204 MovieClip Frame 6
_root.music_started = 1;
Symbol 204 MovieClip Frame 7
stop();
Symbol 204 MovieClip Frame 9
_root.music_started = 0;
Symbol 204 MovieClip Frame 10
stop();
Symbol 207 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 209 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 238 MovieClip Frame 1
do { a = random(16) + 1; } while (a == _root.lastbak); _root.lastbak = a; gotoAndStop(a);
Symbol 239 MovieClip Frame 1
scale = random(120) + 10; s = scale; ss = s / 2; this._x = random(750 + s) - ss; this._y = random(500 + s) - ss; this._xscale = scale; this._yscale = scale;
Symbol 240 MovieClip Frame 1
plans = random(5) + 1; n = 1; while (n < plans) { duplicateMovieClip ("plan", n, n); n++; }
Symbol 249 MovieClip Frame 1
stop();
Symbol 254 Button
on (release, keyPress "<Enter>") { oik = 0; passtry = passtry.toLowerCase(); n = 1; while (n < (_root.maxlevels + 1)) { if (_root.passtry == _root.passwords[n]) { level = n; oik = 1; } n++; } if (oik == 0) { _root.badtry.gotoAndStop(2); passtry = ""; Selection.setFocus("passin"); } else { _root.complete_game = 0; _root.score = 0; gotoAndPlay ("Reset"); } }
Symbol 257 Button
on (release) { gotoAndStop ("menu"); }
Symbol 261 Button
on (release, keyPress "<Enter>") { _root.scoreboard.data.myname = _root.myname; _root.scoreboard.flush(); if (_root.playafter == 1) { gotoAndPlay (309); _root.complete_game = 1; } else { _root.gotoAndStop("menu"); } }
Symbol 274 Button
on (release, keyPress "<Right>") { nextFrame(); }
Symbol 275 Button
on (release) { gotoAndStop ("menu"); }
Symbol 278 Button
on (release, keyPress "<Left>") { prevFrame(); }
Symbol 289 MovieClip Frame 1
gotoAndStop(random(10) + 1);
Symbol 290 MovieClip Frame 1
_parent.flashers = _parent.flashers + 1; gotoAndPlay(random(11) + 1);
Symbol 290 MovieClip Frame 16
if (random(5) == 1) { gotoAndPlay (2); } else { gotoAndPlay (12); }
Symbol 291 MovieClip Frame 1
oatmos = _root.atmostpheres; if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndPlay(2); } else { _parent.lah.atmos.gotoAndPlay(4); gotoAndPlay (4); } flashers = 0;
Symbol 291 MovieClip Frame 3
if (_root.atmospheres == 1) { prevFrame(); play(); }
Symbol 291 MovieClip Frame 5
if (_root.atmospheres == 0) { prevFrame(); play(); } else { gotoAndPlay (2); }
Symbol 302 MovieClip Frame 2
if (hole.hitTest(_root.real_ball.ball)) { _root.ball_on = 0; _root.gotoAndPlay("done"); gotoAndPlay (4); } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 302 MovieClip Frame 3
prevFrame(); play();
Symbol 302 MovieClip Frame 16
stop();
Symbol 304 MovieClip Frame 1
gotoAndPlay(random(60));
Symbol 304 MovieClip Frame 60
gotoAndPlay (2);
Symbol 307 MovieClip Frame 1
rot = 0; rotsp = 0; rotspdir = 1; friction = 0.98; roton = random(2);
Symbol 307 MovieClip Frame 2
if (roton == 1) { if (random(20) == 1) { roton = 0; } rotsp = rotsp + rotspdir; } else { if (random(200) == 1) { roton = 1; } if ((rotsp < -0.3) or (rotsp > 0.3)) { rotsp = rotsp - rotspdir; } } if ((rotsp > -0.99) and (rotsp < 0.99)) { rotsp = 0; if (random(20)) { rotspdir = -rotspdir; } } else { rotsp = rotsp * friction; rot = rot + rotsp; this._rotation = rot; } if (rotsp > 10) { rotsp = 10; } if (rotsp < -10) { rotsp = -10; }
Symbol 307 MovieClip Frame 3
prevFrame(); play();
Symbol 334 MovieClip Frame 1
stop();
Symbol 338 Button
on (release) { my_txt1.removeTextField(); my_txt2.removeTextField(); my_txt3.removeTextField(); my_txt4.removeTextField(); getURL ("http://bot.armorstudios.com/highscores.php?id=236", "_blank"); page.gotoAndStop(3); }
Symbol 341 Button
on (release) { my_txt1.removeTextField(); my_txt2.removeTextField(); my_txt3.removeTextField(); my_txt4.removeTextField(); page.gotoAndStop(1); gotoAndPlay (284); }
Symbol 342 Button
on (release) { my_txt1.removeTextField(); my_txt2.removeTextField(); my_txt3.removeTextField(); my_txt4.removeTextField(); gotoAndStop ("menu"); }
Symbol 343 Button
on (press) { _root.scrollup = 1; } on (release, dragOut, releaseOutside) { _root.scrollup = 0; }
Symbol 344 Button
on (press) { _root.scrolldown = 1; } on (release, dragOut, releaseOutside) { _root.scrolldown = 0; }
Symbol 350 MovieClip Frame 31
stop();
Symbol 354 MovieClip Frame 1
x = _parent.x; y = _parent.y; size = _parent.size; xs = _parent.xs + (random(20) - 10); ys = _parent.ys + (random(size / 2) - (size / 4)); gravity = 0.75 + (random(20) / 10); friction = 0.65; size = _parent.size - random(40); fee._x = x; fee._y = y; fee._xscale = size; fee._yscale = size;
Symbol 354 MovieClip Frame 2
xs = xs * friction; ys = ys * friction; ys = ys + gravity; x = x + xs; y = y + ys; size = size - random(5); addon = random(70); if (random(20) < 10) { addon = -50; } else { addon = 0; } fee._x = x; fee._y = y; fee._xscale = size + addon; fee._yscale = size + addon; if ((y > _parent.y_bottom) or (size < 3)) { gotoAndPlay (1); }
Symbol 354 MovieClip Frame 3
gotoAndPlay (2);
Symbol 357 MovieClip Frame 1
y_bottom = 500; x = 375; y = 500; xs = random(50) - 25; ys = (-random(60)) - 15; gravity = 0.1 + (random(10) / 10); friction = 0.9; obj._x = x; obj._y = y; if (followercount != 20) { followercount = 0; maxfollowers = 10; } size = 80;
Symbol 357 MovieClip Frame 2
xs = xs * friction; ys = ys * friction; ys = ys + gravity; x = x + xs; y = y + ys; size = size - random(5); if ((y > y_bottom) or (size < 1)) { _parent.gotoAndPlay(1); } if (followercount < maxfollowers) { duplicateMovieClip ("fol", followercount, followercount); followercount = followercount + 1; } if (_root.fireworks_blow == 1) { size = 500; } foo._x = x; foo._y = y; foo._xscale = size; foo._yscale = size;
Symbol 357 MovieClip Frame 3
prevFrame(); play();
Symbol 358 MovieClip Frame 2
stop();
Symbol 359 MovieClip Frame 13
stop();
Symbol 376 MovieClip Frame 1
if (_root.audience == 0) { stop(); } else if (_root.crowd_started == 1) { stop(); }
Symbol 376 MovieClip Frame 2
_root.crowd_started = 1;
Symbol 376 MovieClip Frame 3
stop();
Symbol 376 MovieClip Frame 136
stop();
Symbol 376 MovieClip Frame 138
stop();
Symbol 376 MovieClip Frame 147
stop();
Symbol 376 MovieClip Frame 155
stop();
Symbol 376 MovieClip Frame 163
stop();
Symbol 376 MovieClip Frame 171
stop();
Symbol 376 MovieClip Frame 179
stop();
Symbol 376 MovieClip Frame 181
stop();
Symbol 376 MovieClip Frame 183
stop();
Symbol 376 MovieClip Frame 185
stop();
Symbol 376 MovieClip Frame 187
stop();
Symbol 376 MovieClip Frame 189
stop();
Symbol 376 MovieClip Frame 191
stop();
Symbol 376 MovieClip Frame 193
stop();
Symbol 376 MovieClip Frame 195
stop();
Symbol 376 MovieClip Frame 197
stop();
Symbol 376 MovieClip Frame 199
stop();
Symbol 376 MovieClip Frame 201
stop();
Symbol 380 MovieClip Frame 1
this._x = random(750); this._y = random(500); this._rotation = random(90); scale = random(60); this._xscale = scale; this._yscale = scale;
Symbol 380 MovieClip Frame 2
if (random(4) == 1) { prevFrame(); play(); }
Symbol 380 MovieClip Frame 3
prevFrame(); play();
Symbol 385 MovieClip Frame 1
gotoAndStop(random(6) + 1);
Symbol 390 MovieClip Frame 3
if (random(17) == 1) { _parent.gotoAndPlay(random(400)); gotoAndPlay(((random(4) + 1) * 2) + 14); _parent.baks.gotoAndStop(random(6) + 1); } else { prevFrame(); play(); }
Symbol 390 MovieClip Frame 15
gotoAndPlay (2);
Symbol 390 MovieClip Frame 17
gotoAndPlay (2);
Symbol 390 MovieClip Frame 19
gotoAndPlay (2);
Symbol 390 MovieClip Frame 21
gotoAndPlay (2);
Symbol 393 MovieClip Frame 3
if (_root.dontkillme != 1) { _root.gotoAndPlay("buggered"); } else { stop(); }
Symbol 395 Button
on (keyPress "n") { _root.newname.play(); _root.nobutts = 1; } on (keyPress "N") { _root.newname.play(); _root.nobutts = 1; } on (keyPress "p") { _root.enterpass.play(); _root.nobutts = 1; } on (keyPress "P") { _root.enterpass.play(); _root.nobutts = 1; } on (keyPress "<Enter>") { _root.forfeit.play(); _root.nobutts = 1; } on (keyPress "<Escape>") { _root.forfeit.play(); _root.nobutts = 1; }
Symbol 396 MovieClip Frame 1
if (_root.nobutts > 0) { gotoAndPlay (7); }
Symbol 396 MovieClip Frame 2
prevFrame(); play();
Symbol 396 MovieClip Frame 7
if (_root.nobutts > 0) { prevFrame(); play(); } if (_root.passme == 1) { _root.passme = 0; _root.enterpass.play(); _root.nobutts = 1; } if (_root.nameme == 1) { _root.nameme = 0; _root.newname.play(); _root.nobutts = 1; }
Symbol 401 MovieClip Frame 1
_root.limitz = 1; stop();
Symbol 406 MovieClip Frame 10
if (_root.choosing == 1) { prevFrame(); play(); }
Symbol 406 MovieClip Frame 11
stop();
Symbol 414 MovieClip Frame 1
x = _parent._x; y = _parent._y; xt = _root.x; yt = _root.y; xd = x - xt; yd = y - yt; radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } this._rotation = degrees; mish._xscale = radius / 5; if (radius > 2250) { _root.xs = 0; _root.ys = 0; _root.x = 0; _root.y = 0; _root.ball_on = 0; _root.gotoAndPlay("sgone"); } _root.airtime = _root.airtime + (random(10) + _root.freefall_value);
Symbol 414 MovieClip Frame 2
if (_root.ball_on == 1) { prevFrame(); play(); }
Symbol 414 MovieClip Frame 4
if (_root.ball_on == 0) { prevFrame(); play(); }
Symbol 415 MovieClip Frame 1
_root.start_points = _root.start_points + 1; thisis = _root.start_points; if (random(2) == 1) { t._xscale = -100; } tz._rotation = random(360);
Symbol 415 MovieClip Frame 2
Set("_root.start_x" + thisis, this._x); Set("_root.start_y" + thisis, this._y); if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 415 MovieClip Frame 3
if (_root.show_starts == 1) { prevFrame(); play(); }
Symbol 415 MovieClip Frame 9
if (_root.show_starts == 0) { prevFrame(); play(); } else { gotoAndPlay (2); }
Symbol 423 MovieClip Frame 1
gotoAndStop(random(2) + 1);
Symbol 425 MovieClip Frame 1
gotoAndStop(random(5) + 1);
Symbol 426 MovieClip Frame 1
if (this.hitTest(_root.real_ball)) { _root.sound.gotoAndPlay("pickupgem"); gotoAndPlay (3); _root.gems = _root.gems + 1; } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 426 MovieClip Frame 2
prevFrame(); play();
Symbol 426 MovieClip Frame 11
stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 1
if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 431 MovieClip Frame 2
prevFrame(); play();
Symbol 432 MovieClip Frame 1
if (this.hitTest(_root.real_ball)) { _root.sound.gotoAndPlay("pickupgem"); gotoAndPlay (3); _root.big_gems = _root.big_gems + 1; } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 432 MovieClip Frame 2
prevFrame(); play();
Symbol 432 MovieClip Frame 11
stop();
Symbol 434 MovieClip Frame 1
top = this._y - (this._height / 2); bottom = this._y + (this._height / 2); check_axis = this._x;
Symbol 434 MovieClip Frame 2
if (((_root.predict._x <= check_axis) and (_root.real_ball._x > check_axis)) and (_root.ball_live > 1)) { actual_hit_point = (_root.real_ball._y + _root.predict._y) / 2; if ((actual_hit_point > top) and (actual_hit_point < bottom)) { if (_root.xs < 0) { _root.xs = -_root.xs; _root.xs = _root.xs * _root.bounce_extra; _root.x = this._x; _root.real_ball._x = this._x; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } }
Symbol 434 MovieClip Frame 3
prevFrame(); play();
Symbol 436 MovieClip Frame 1
top = this._y - (this._height / 2); bottom = this._y + (this._height / 2); check_axis = this._x;
Symbol 436 MovieClip Frame 2
if (((_root.predict._x >= check_axis) and (_root.real_ball._x < check_axis)) and (_root.ball_live > 1)) { actual_hit_point = (_root.real_ball._y + _root.predict._y) / 2; if ((actual_hit_point > top) and (actual_hit_point < bottom)) { if (_root.xs > 0) { _root.xs = -_root.xs; _root.xs = _root.xs * _root.bounce_extra; _root.x = this._x; _root.real_ball._x = this._x; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } }
Symbol 436 MovieClip Frame 3
prevFrame(); play();
Symbol 441 MovieClip Frame 1
a = random(4); minspeed = 10; speedscale = 20; if (a == 0) { x = -20; xs = random(speedscale) + minspeed; y = random(_root.maxy); ys = random(speedscale) - (speedscale / 2); } else if (a == 1) { x = _root.maxx + 20; xs = (-random(speedscale)) + minspeed; y = random(_root.maxy); ys = random(speedscale) - (speedscale / 2); } else if (a == 2) { x = random(_root.maxx); xs = random(speedscale) - (speedscale / 2); y = -20; ys = random(speedscale) + minspeed; } else if (a == 3) { x = random(_root.maxx); xs = random(speedscale) - (speedscale / 2); y = _root.maxy + 20; ys = (-random(speedscale)) + minspeed; } _parent._x = -1000; _parent._y = -1000; comet_size = random(50) + 25; _parent._xscale = comet_size; _parent._yscale = comet_size;
Symbol 441 MovieClip Frame 3
if (random(100) != 1) { prevFrame(); play(); }
Symbol 441 MovieClip Frame 4
tail_scale = 100; ox = x; oy = y; x = x + xs; y = y + ys; _parent._x = x; _parent._y = y; xt = ox; yt = oy; xd = -((x - xt) * tail_scale); yd = -((y - yt) * tail_scale); radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } _parent.lah.mish._rotation = degrees; _parent.lah.mish._xscale = radius / 1.5; end = 0; if (a == 0) { if (((x > (_root.maxx + 50)) or (y < -50)) or (y > (_root.maxy + 50))) { end = 1; } } else if (a == 1) { if (((x < -50) or (y < -50)) or (y > (_root.maxy + 50))) { end = 1; } } else if (a == 2) { if (((y > (_root.maxy + 50)) or (x < -50)) or (x > (_root.maxx + 50))) { end = 1; } } else if (a == 3) { if (((y < -50) or (x < -50)) or (x > (_root.maxx + 50))) { end = 1; } } if (end == 1) { gotoAndPlay (1); }
Symbol 441 MovieClip Frame 5
prevFrame(); play();
Symbol 447 MovieClip Frame 1
gotoAndStop(random(4) + 1);
Symbol 448 MovieClip Frame 1
gotoAndStop(random(20) + 1);
Symbol 450 MovieClip Frame 1
if (this._width > 40) { lah.gotoAndStop(random(6) + 1); } else { lah.gotoAndStop(7); }
Symbol 456 MovieClip Frame 1
extra_bounds = 400; max_speed = 10; basic_accel = 0.25; top_accel = 0.3; accel = basic_accel; basic_friction = 0.95; stop_friction = 0.6; friction = basic_friction; likely_to_change_position = 50; likely_to_go_fast = 100; likely_to_slow_down = 50; x = random(_root.maxx + (extra_bounds * 2)) - extra_bounds; y = random(_root.maxx + (extra_bounds * 2)) - extra_bounds; xt = x; yt = y; xs = random(max_speed * 2) - max_speed; ys = random(max_speed * 2) - max_speed;
Symbol 456 MovieClip Frame 2
if (random(likely_to_change_position) == 1) { xt = random(_root.maxx + (extra_bounds * 2)) - extra_bounds; yt = random(_root.maxx + (extra_bounds * 2)) - extra_bounds; friction = basic_friction; } if (random(likely_to_go_fast) == 1) { friction = basic_friction; accel = top_accel; } if (random(likely_to_slow_down) == 1) { friction = basic_friction; accel = top_basic; } if (x < xt) { xs = xs + accel; } if (x > xt) { xs = xs - accel; } if (y < yt) { ys = ys + accel; } if (y > yt) { ys = ys - accel; } xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; this._x = x; this._y = y; if ((((x > (xt - 20)) and (x < (xt + 20))) and (y > (yt - 20))) and (y < (yt + 20))) { friction = stop_friction; accel = basic_accel; }
Symbol 456 MovieClip Frame 3
prevFrame(); play();
Symbol 458 MovieClip Frame 1
left = this._x - (this._width / 2); right = this._x + (this._width / 2); check_axis = this._y;
Symbol 458 MovieClip Frame 2
if (((_root.predict._y <= check_axis) and (_root.real_ball._y > check_axis)) and (_root.ball_live > 1)) { actual_hit_point = (_root.real_ball._x + _root.predict._x) / 2; if ((actual_hit_point < right) and (actual_hit_point > left)) { if (_root.ys < 0) { _root.ys = -_root.ys; _root.ys = _root.ys * _root.bounce_extra; _root.y = this._y; _root.real_ball._y = this._y; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } }
Symbol 458 MovieClip Frame 3
prevFrame(); play();
Symbol 460 MovieClip Frame 1
left = this._x - (this._width / 2); right = this._x + (this._width / 2); check_axis = this._y;
Symbol 460 MovieClip Frame 2
if (((_root.predict._y >= check_axis) and (_root.real_ball._y < check_axis)) and (_root.ball_live > 1)) { actual_hit_point = (_root.predict._x + _root.real_ball._x) / 2; if ((actual_hit_point < right) and (actual_hit_point > left)) { if (_root.ys > 0) { _root.ys = -_root.ys; _root.ys = _root.ys * _root.bounce_extra; _root.y = this._y; _root.real_ball._y = this._y; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } }
Symbol 460 MovieClip Frame 3
prevFrame(); play();
Symbol 468 MovieClip Frame 1
_root.worm_holes = _root.worm_holes + 1; thisis = _root.worm_holes; Set("_root.worm_x" + thisis, this._x); Set("_root.worm_y" + thisis, this._y); _root.just_travelled = 0;
Symbol 468 MovieClip Frame 2
if (m.hitTest(_root.real_ball) and (_root.just_travelled < 1)) { _root.worm_hole_bonus = _root.worm_hole_bonus + 1; _root.sound.gotoAndPlay("wormhole"); if (thisis == 1) { a = 2; } if (thisis == 2) { a = 1; } x = eval ("_root.worm_x" + a); y = eval ("_root.worm_y" + a); _root.x = x; _root.y = y; _root.real_x = x; _root.real_y = y; _root.ox = x; _root.oy = y; _root.real_ball._x = x; _root.real_ball._y = y; _root.just_travelled = 250; } if (_root.just_travelled > 0) { _root.just_travelled = _root.just_travelled / 1.1; this._rotation = _root.just_travelled; scal = 100 - (_root.just_travelled / 3); this._xscale = scal; this._yscale = scal; } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 468 MovieClip Frame 3
prevFrame(); play();
Symbol 474 MovieClip Frame 1
if (this.hitTest(_root.real_ball)) { _root.sound.gotoAndPlay("pickupfuel"); gotoAndPlay (3); _root.fuel = _root.fuel + (10 * _root.fuel_value); } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 474 MovieClip Frame 2
prevFrame(); play();
Symbol 474 MovieClip Frame 11
stop();
Symbol 481 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 1
oatmos = _root.atmostpheres; if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); } _parent.atmosrange = 9;
Symbol 488 MovieClip Frame 2
planet_size = (_parent.lah.m._height * _parent.lah.m._height) * _root.grav_adjust; if (oatmos != _root.atmospheres) { if (_root.atmospheres == 1) { _parent.lah.atmos.gotoAndStop(2); _parent.lah.drop.gotoAndStop(2); } else { _parent.lah.atmos.gotoAndStop(1); _parent.lah.drop.gotoAndStop(1); } oatmos = _root.atmospheres; } bounce = 5; if (_root.ball_live > 0) { xdist = _root.x - _parent._x; ydist = _root.y - _parent._y; hdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); pull = (1.5 / (hdist * hdist)) * planet_size; one_percent = (Math.abs(xdist) + Math.abs(ydist)) / 100; x_percentage = Math.abs(xdist) / one_percent; y_percentage = Math.abs(ydist) / one_percent; one_percent_of_pull = pull / 100; x_percentage_of_pull = one_percent_of_pull * x_percentage; y_percentage_of_pull = one_percent_of_pull * y_percentage; if (_root.x < _parent._x) { _root.xs = _root.xs + x_percentage_of_pull; } else if (_root.x > _parent._x) { _root.xs = _root.xs - x_percentage_of_pull; } if (_root.y < _parent._y) { _root.ys = _root.ys + y_percentage_of_pull; } else if (_root.y > _parent._y) { _root.ys = _root.ys - y_percentage_of_pull; } if (_parent.prox.hitTest(_root.x, _root.y, true)) { _parent.prox.play(); _root.pling.gotoAndPlay(2); _root.bounce.start(); if (_root.x < _parent._x) { _root.xs = _root.xs - (x_percentage_of_pull * bounce); } else if (_root.x > _parent._x) { _root.xs = _root.xs + (x_percentage_of_pull * bounce); } if (_root.y < _parent._y) { _root.ys = _root.ys - (y_percentage_of_pull * bounce); } else if (_root.y > _parent._y) { _root.ys = _root.ys + (y_percentage_of_pull * bounce); } } } if (_root.test_hit_power_up > 0) { if (_parent.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (_parent.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (_parent.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (_parent.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 488 MovieClip Frame 3
prevFrame(); play();
Symbol 495 MovieClip Frame 1
_root.no_of_mines = _root.no_of_mines + 1; thisis = _root.no_of_mines; this._name = "mine" + thisis;
Symbol 495 MovieClip Frame 3
if (this.hitTest(_root.real_ball)) { } else { prevFrame(); play(); }
Symbol 495 MovieClip Frame 23
stop();
Symbol 506 MovieClip Frame 1
_root.xtras = 0; _root.intro_text = "GET THE BALL IN THE HOLE "; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "DON'T HIT ANY PLANETS!"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "WHAT COULD BE SIMPLER?"; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 2
_root.xtras = 0; _root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "SCORE POINTS FOR PICKING UP"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "GEMS ON THE WAY!!!"; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 3
_root.xtras = 0; _root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "SCORE POINTS FOR PICKING UP"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "GEMS ON THE WAY!!!"; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 4
_root.xtras = 2; _root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "LOOK MUM, NO WALLS!"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "CAN YOU GET THE BIG GEM?"; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 5
_root.xtras = 2; _root.holename = ""; _root.intro_text = "A QUESTION OF FINDING"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "THE RIGHT ANGLE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "\r"; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 6
_root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "A CHOICE OF DESTINATIONS"; _root.xtras = 2; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 7
_root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "ROUND WE GO"; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 8
_root.holename = ""; _root.intro_text = "THROUGH THE MIDDLE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "FOR RICHES"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "OR ROUND THE OUTSIDE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "FOR FUN?"; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 9
_root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "DON'T HIT THE ASTEROIDS"; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 10
_root.holename = ""; _root.intro_text = "THROUGH THE MIDDLE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "OR ROUND THE OUTSIDE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "A BIT HARDER..."; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 11
_root.holename = ""; _root.intro_text = "\r"; _root.intro_text = _root.intro_text + "TAKE A RIDE ON THE"; _root.intro_text = _root.intro_text + "\r"; _root.intro_text = _root.intro_text + "TUBES!"; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 12
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 13
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 14
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 15
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 16
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 17
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 18
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 19
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 20
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 21
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 22
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 23
_root.par = 5; _root.holename = "Hole WHATEVA!"; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 24
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 25
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 26
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 27
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.3;
Symbol 506 MovieClip Frame 28
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 29
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 30
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 31
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 32
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 33
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 34
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 35
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 506 MovieClip Frame 36
_root.holename = ""; _root.intro_text = ""; _root.xtras = 1; _root.grav_adjust = 1.7;
Symbol 509 MovieClip Frame 1
stop();
Symbol 513 MovieClip Frame 1
_root.x = this._x; _root.y = this._y; _root.real_x = _root.x; _root.real_y = _root.y; _root.xs = 0; _root.ys = 0; _root.ox = 0; _root.oy = 0; _root.accel = 1; _root.ball_live = 0; rocketon = 0; hadfuel = 0;
Symbol 513 MovieClip Frame 2
_root.ox = _root.real_x; _root.oy = _root.real_y; if (_root.fuel > 0) { hadfuel = 1; } if (_root.ball_on == 1) { _root.ball_live = _root.ball_live + 1; if (Key.isDown(37) and ((_root.fuel > 0) or (_root.cheatz == 1))) { _root.xs = _root.xs - _root.accel; if (_root.cheatz != 1) { _root.fuel = _root.fuel - random(_root.fuel_value * 2); } moo.gotoAndPlay(2); moo._rotation = 0; if (rocketon != 1) { rocketon = 1; _root.sound.gotoAndPlay("rocketloop"); } } else if (Key.isDown(39) and ((_root.fuel > 0) or (_root.cheatz == 1))) { _root.xs = _root.xs + _root.accel; if (_root.cheatz != 1) { _root.fuel = _root.fuel - random(_root.fuel_value * 2); } moo.gotoAndPlay(2); moo._rotation = 180; if (rocketon != 1) { rocketon = 1; _root.sound.gotoAndPlay("rocketloop"); } } else if (Key.isDown(38) and ((_root.fuel > 0) or (_root.cheatz == 1))) { _root.ys = _root.ys - _root.accel; if (_root.cheatz != 1) { _root.fuel = _root.fuel - random(_root.fuel_value * 2); } if (rocketon != 1) { rocketon = 1; _root.sound.gotoAndPlay("rocketloop"); } if (Key.isDown(37)) { moo.gotoAndPlay(2); moo._rotation = 45; } else if (Key.isDown(39)) { moo.gotoAndPlay(2); moo._rotation = 135; } else { moo.gotoAndPlay(2); moo._rotation = 90; } } else if (Key.isDown(40) and ((_root.fuel > 0) or (_root.cheatz == 1))) { _root.ys = _root.ys + _root.accel; if (_root.cheatz != 1) { _root.fuel = _root.fuel - random(_root.fuel_value * 2); } if (rocketon != 1) { rocketon = 1; _root.sound.gotoAndPlay("rocketloop"); } if (Key.isDown(37)) { moo.gotoAndPlay(2); moo._rotation = 315; } else if (Key.isDown(39)) { moo.gotoAndPlay(2); moo._rotation = 225; } else { moo.gotoAndPlay(2); moo._rotation = 270; } } else if (rocketon == 1) { _root.sound.gotoAndPlay("rocketstop"); rocketon = 0; } if ((hadfuel == 1) and (_root.fuel < 1E-5)) { _root.sound.gotoAndPlay("rocketrunout"); rocketon = 0; hadfuel = 0; } if (_root.planet_immune > 0) { _root.planet_immune = _root.planet_immune - 1; } _root.real_x = _root.x; _root.real_y = _root.y; if (_root.limitz == 1) { if (_root.x > _root.maxx) { _root.x = _root.maxx - (_root.xs * _root.edgefriction); if (_root.xs > 0) { _root.xs = -_root.xs; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } if (_root.x < _root.minx) { _root.x = _root.minx + (_root.xs * _root.edgefriction); if (_root.xs < 0) { _root.xs = -_root.xs; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } if (_root.y > _root.maxy) { _root.y = _root.maxy - (_root.ys * _root.edgefriction); if (_root.ys > 0) { _root.ys = -_root.ys; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } if (_root.y < _root.miny) { _root.y = _root.miny + (_root.ys * _root.edgefriction); if (_root.ys < 0) { _root.ys = -_root.ys; } _root.pling.gotoAndPlay(2); _root.bounce.start(); } } if (_root.xs > _root.speedlimit) { _root.xs = _root.speedlimit; } if (_root.xs < (-_root.speedlimit)) { _root.xs = -_root.speedlimit; } if (_root.ys > _root.speedlimit) { _root.ys = _root.speedlimit; } if (_root.ys < (-_root.speedlimit)) { _root.ys = -_root.speedlimit; } _root.x = _root.x + _root.xs; _root.y = _root.y + _root.ys; _root.xs = _root.xs * _root.friction; _root.ys = _root.ys * _root.friction; _root.predict._x = _root.x; _root.predict._y = _root.y; _root.real_ball._x = _root.real_x; _root.real_ball._y = _root.real_y; if ((_root.hit_planet == 1) and (_root.planet_immune < 1)) { _root.ball_on = 0; _root.gotoAndPlay("boom"); } x = _root.real_x; y = _root.real_y; xt = _root.ox; yt = _root.oy; x = this._x; y = this._y; xt = _root.x; yt = _root.y; xd = x - xt; yd = y - yt; radius = Math.sqrt((xd * xd) + (yd * yd)); angle = Math.asin(yd / radius); degree = 57.2957795130823 * angle; if (xd < 0) { degrees = 180 - degree; } else { degrees = degree; } mish._rotation = degrees; mish._xscale = radius / 1.5; } else { mish._xscale = 0.01; } _root.sloped = 0; if (_root.fuel < 0) { _root.fuel = 0; }
Symbol 513 MovieClip Frame 3
prevFrame(); play();
Symbol 522 MovieClip Frame 2
if (ol.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.predict._x = -1000; _root.predict._y = -1000; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay (4); } if (outer.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.predict._x = -1000; _root.predict._y = -1000; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay (46); } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 522 MovieClip Frame 3
prevFrame(); play();
Symbol 522 MovieClip Frame 27
_root.real_x = this._x + this.outer._x; _root.real_y = this._y + this.outer._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = -10; _root.ys = _root.ys / 10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 522 MovieClip Frame 31
gotoAndPlay (1);
Symbol 522 MovieClip Frame 69
_root.real_x = this._x + this.ol._x; _root.real_y = this._y + this.ol._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = 10; _root.ys = _root.ys / 10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 522 MovieClip Frame 75
gotoAndPlay (1);
Symbol 523 MovieClip Frame 1
planet_size = _parent._width * _parent._height; bounce = 5;
Symbol 523 MovieClip Frame 2
xdist = _root.x - _parent._x; ydist = _root.y - _parent._y; hdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); pull = (1.5 / (hdist * hdist)) * planet_size; one_percent = (Math.abs(xdist) + Math.abs(ydist)) / 100; x_percentage = Math.abs(xdist) / one_percent; y_percentage = Math.abs(ydist) / one_percent; one_percent_of_pull = pull / 100; x_percentage_of_pull = one_percent_of_pull * x_percentage; y_percentage_of_pull = one_percent_of_pull * y_percentage; if (_parent.prox.hitTest(_root.x, _root.y, true)) { _root.pling.gotoAndPlay(2); _root.bounce.start(); _parent.prox.play(); if (_root.x < _parent._x) { _root.xs = _root.xs - (x_percentage_of_pull * bounce); } else if (_root.x > _parent._x) { _root.xs = _root.xs + (x_percentage_of_pull * bounce); } if (_root.y < _parent._y) { _root.ys = _root.ys - (y_percentage_of_pull * bounce); } else if (_root.y > _parent._y) { _root.ys = _root.ys + (y_percentage_of_pull * bounce); } } if (_root.test_hit_power_up > 0) { if (_parent.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (_parent.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (_parent.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (_parent.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 523 MovieClip Frame 3
prevFrame(); play();
Symbol 528 MovieClip Frame 1
likelyout = 3;
Symbol 528 MovieClip Frame 2
if (left.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; comefrom = "left"; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay ("left"); } if (right.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; comefrom = "right"; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay ("right"); } if (top.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; comefrom = "top"; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay ("top"); } if (bottom.hitTest(_root.real_ball._x, _root.real_ball._y, true)) { _root.ball_on = 0; _root.x = -1000; _root.y = -1000; _root.real_x = -1000; _root.real_y = -1000; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; comefrom = "bottom"; _root.tube_rides = _root.tube_rides + 1; gotoAndPlay ("bottom"); } if (_root.test_hit_power_up > 0) { if (this.hitTest(_root.power_up1)) { _root.hit_power_up1 = 1; } if (this.hitTest(_root.power_up2)) { _root.hit_power_up2 = 1; } if (this.hitTest(_root.power_up3)) { _root.hit_power_up3 = 1; } if (this.hitTest(_root.power_up4)) { _root.hit_power_up4 = 1; } }
Symbol 528 MovieClip Frame 3
prevFrame(); play();
Symbol 528 MovieClip Frame 18
gotoAndPlay ("spinfromleft");
Symbol 528 MovieClip Frame 35
gotoAndPlay ("spinfromright");
Symbol 528 MovieClip Frame 52
gotoAndPlay ("spinfromtop");
Symbol 528 MovieClip Frame 69
gotoAndPlay ("spinfrombottom");
Symbol 528 MovieClip Frame 72
if ((random(likelyout) == 1) and (comefrom != "left")) { gotoAndPlay ("outleft"); }
Symbol 528 MovieClip Frame 76
if ((random(likelyout) == 1) and (comefrom != "top")) { gotoAndPlay ("outtop"); }
Symbol 528 MovieClip Frame 80
if ((random(likelyout) == 1) and (comefrom != "right")) { gotoAndPlay ("outright"); }
Symbol 528 MovieClip Frame 84
if ((random(likelyout) == 1) and (comefrom != "bottom")) { gotoAndPlay ("outbottom"); }
Symbol 528 MovieClip Frame 88
gotoAndPlay ("spinfromleft");
Symbol 528 MovieClip Frame 104
_root.real_x = this._x + this.left._x; _root.real_y = this._y + this.left._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = -10; _root.ys = _root.ys / 10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 528 MovieClip Frame 108
gotoAndPlay ("start");
Symbol 528 MovieClip Frame 116
_root.real_x = this._x + this.right._x; _root.real_y = this._y + this.right._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = 10; _root.ys = _root.ys / 10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 528 MovieClip Frame 120
gotoAndPlay ("start");
Symbol 528 MovieClip Frame 128
_root.real_x = this._x + this.bottom._x; _root.real_y = this._y + this.bottom._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = _root.xs / 10; _root.ys = 10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 528 MovieClip Frame 132
gotoAndPlay ("start");
Symbol 528 MovieClip Frame 140
_root.real_x = this._x + this.top._x; _root.real_y = this._y + this.top._y; _root.x = _root.real_x; _root.y = _root.real_y; _root.xs = _root.xs / 10; _root.ys = -10; _root.real_ball._x = _root.x; _root.real_ball._y = _root.y; _root.ball_on = 1;
Symbol 528 MovieClip Frame 144
gotoAndPlay ("start");
Symbol 529 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 1
if (_root.xtras == 4) { gotoAndStop (7); } else if (_root.xtras == 2) { gotoAndStop (6); } else if ((random(4) == 1) and (_root.timesup != 1)) { if (_root.times == 16) { if (_root.xtras != 3) { gotoAndStop (6); } else { gotoAndStop (7); } } else if (_root.times == 8) { gotoAndStop (5); _root.timesup = 1; } else if (_root.times == 4) { gotoAndStop (4); _root.timesup = 1; } else if (_root.times == 2) { gotoAndStop (3); _root.timesup = 1; } else if (_root.times == 1) { gotoAndStop (2); _root.timesup = 1; } } else if (random(3) == 1) { if (_root.xtras != 3) { gotoAndStop (6); } else { gotoAndStop (7); } } else { gotoAndStop (7); }
Symbol 545 MovieClip Frame 2
if (_root.xtras == 0) { stop(); } _root.power_ups = _root.power_ups + 1; thisis = int(substring(this._name, 9, 1)); this_on = 1;
Symbol 545 MovieClip Frame 3
if (this_on == 1) { this._x = random(_root.maxx - 100) + 50; this._y = random(_root.maxy - 100) + 50; } else if ((random(100) == 1) or (_root.xtras == 2)) { this_on = 1; this._x = random(_root.maxx - 100) + 50; this._y = random(_root.maxy - 100) + 50; }
Symbol 545 MovieClip Frame 5
bad = 0; n = 1; while (n < (_root.power_ups + 1)) { if (thisis != n) { if (this.hitTest(eval ("_root.power_up" + n))) { bad = 1; } } n++; } a = eval ("_root.hit_power_up" + thisis); if (((eval ("_root.hit_power_up" + thisis) == 1) or (bad == 1)) or (this_on == 0)) { Set("_root.hit_power_up" + thisis, 0); gotoAndPlay (3); } if (_root.xtras == 0) { prevFrame(); play(); }
Symbol 545 MovieClip Frame 11
if (this.hitTest(_root.real_ball)) { if (bob._currentframe == 2) { _root.sound.gotoAndPlay("pickupbonus"); _root.times = 2; _root.timesup = 0; } else if (bob._currentframe == 3) { _root.sound.gotoAndPlay("pickupbonus"); _root.times = 4; _root.timesup = 0; } else if (bob._currentframe == 4) { _root.sound.gotoAndPlay("pickupbonus"); _root.times = 8; _root.timesup = 0; } else if (bob._currentframe == 5) { _root.sound.gotoAndPlay("pickupbonus"); _root.times = 16; _root.timesup = 0; } else if (bob._currentframe == 6) { _root.sound.gotoAndPlay("pickupfuel"); _root.fuel = _root.fuel + (10 * _root.fuel_value); } else if (bob._currentframe == 7) { _root.sound.gotoAndPlay("pickupgem"); _root.gems = _root.gems + 1; } } else { prevFrame(); play(); }
Symbol 545 MovieClip Frame 20
this_on = 0; gotoAndPlay (3);
Symbol 545 MovieClip Frame 29
this_on = 0; gotoAndPlay (3);
Symbol 562 Button
on (release, keyPress "n") { _root.nameme = 1; _parent.play(); } on (keyPress "N") { _root.nameme = 1; _parent.play(); }
Symbol 567 Button
on (release, keyPress "<Space>") { _parent.gotoAndPlay(12); }
Symbol 570 MovieClip Frame 1
levpass = "Password: " + _root.passwords[_root.level].toUpperCase(); levno = "LEVEL " + _root.level; curpla = "Current Player is " + _root.myname;
Symbol 571 MovieClip Frame 1
_root.nobutts = 2;
Symbol 571 MovieClip Frame 2
_root.nobutts = 2;
Symbol 571 MovieClip Frame 3
_root.nobutts = 2;
Symbol 571 MovieClip Frame 12
stop(); Mouse.show();
Symbol 571 MovieClip Frame 16
_root.nobutts = 0; _root.gotoAndPlay("place");
Symbol 571 MovieClip Frame 17
stop(); _root.nobutts = 0;
Symbol 582 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 588 MovieClip Frame 1
disp2 = String(int(_parent.fuel)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0);
Symbol 588 MovieClip Frame 2
prevFrame(); play();
Symbol 590 MovieClip Frame 1
_root.airtime2 = String(int(_root.airtime)); a = length(_root.airtime2); _root.airtime3 = ""; do { nexta = a - 3; t = _root.airtime2.substring(a - 3, a); if (nexta > 0) { _root.airtime3 = t.concat(_root.airtime3); _root.airtime3 = ",".concat(_root.airtime3); a = nexta; } else { _root.airtime3 = t + _root.airtime3; } } while (nexta > 0);
Symbol 590 MovieClip Frame 2
_root.airtime2 = String(int(_root.airtime)); a = length(_root.airtime2); _root.airtime3 = ""; do { nexta = a - 3; t = _root.airtime2.substring(a - 3, a); if (nexta > 0) { _root.airtime3 = t.concat(_root.airtime3); _root.airtime3 = ",".concat(_root.airtime3); a = nexta; } else { _root.airtime3 = t + _root.airtime3; } } while (nexta > 0);
Symbol 592 MovieClip Frame 1
_root.score2 = String(int(_root.score)); a = length(_root.score2); _root.score3 = ""; do { nexta = a - 3; t = _root.score2.substring(a - 3, a); if (nexta > 0) { _root.score3 = t.concat(_root.score3); _root.score3 = ",".concat(_root.score3); a = nexta; } else { _root.score3 = t + _root.score3; } } while (nexta > 0);
Symbol 592 MovieClip Frame 2
_root.score2 = String(int(_root.score)); a = length(_root.score2); _root.score3 = ""; do { nexta = a - 3; t = _root.score2.substring(a - 3, a); if (nexta > 0) { _root.score3 = t.concat(_root.score3); _root.score3 = ",".concat(_root.score3); a = nexta; } else { _root.score3 = t + _root.score3; } } while (nexta > 0);
Symbol 593 Button
on (keyPress "[") { if (_root.cheatz == 1) { _root.ball_on = 0; _root.level = _root.level - 1; if (_root.level < 1) { _root.level = 1; } _root.gotoAndPlay("Reset"); _root.complete_game = 0; _root.score = 0; } } on (keyPress "]") { if (_root.cheatz == 1) { _root.ball_on = 0; _root.level = _root.level + 1; if (_root.level > _root.maxlevels) { _root.level = _root.maxlevels; } _root.gotoAndPlay("Reset"); _root.complete_game = 0; _root.score = 0; } } on (keyPress "F") { if (_root.ball_on != 0) { _root.ball_on = 0; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = -1000; _root.real_ball._y = -1000; _root.gotoAndPlay("Place"); } } on (keyPress "f") { if (_root.ball_on != 0) { _root.ball_on = 0; _root.predict._x = -1000; _root.predict._y = -1000; _root.real_ball._x = -1000; _root.real_ball._y = -1000; _root.gotoAndPlay("Place"); } }
Symbol 594 MovieClip Frame 1
if (_root.nobutts == 1) { gotoAndPlay (7); }
Symbol 594 MovieClip Frame 2
prevFrame(); play();
Symbol 594 MovieClip Frame 8
if (_root.nobutts == 1) { prevFrame(); play(); }
Symbol 598 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 2
stop();
Symbol 602 Button
on (release, keyPress "<Enter>") { ok = 0; passtry = passtry.toLowerCase(); n = 1; while (n < (_root.maxlevels + 1)) { if (passtry == _root.passwords[n]) { _root.level = n; ok = 1; } n++; } if (ok == 0) { badtry.gotoAndStop(2); } else { _root.complete_game = 0; _root.gotoAndPlay("Reset"); _parent.play(); } }
Symbol 604 Button
on (release, keyPress "<Escape>") { _parent.play(); }
Symbol 605 MovieClip Frame 1
passtry = ""; Selection.setFocus("mytxt");
Symbol 606 MovieClip Frame 1
stop(); _root.nobutts = 0;
Symbol 606 MovieClip Frame 7
_root.nobutts = 1; stop(); Mouse.show();
Symbol 609 Button
on (release, keyPress "<Enter>") { _root.scoreboard.data.myname = _root.myname; _root.scoreboard.flush(); if (_root.myname == "Armegalo") { _root.cheatz = 1; gotoAndStop (2); } else if (_root.cheatz == 1) { _root.cheatz = 0; _root.score = 0; gotoAndStop (3); } else { _parent.play(); } }
Symbol 612 Button
on (release, keyPress "<Enter>") { _parent.play(); }
Symbol 615 MovieClip Frame 1
levpass = "password: " + _root.passwords[_root.level]; levno = "LEVEL " + _root.level; Selection.setFocus("passin"); stop();
Symbol 616 MovieClip Frame 1
stop(); _root.nobutts = 0;
Symbol 616 MovieClip Frame 7
_root.nobutts = 1; Mouse.show(); stop();
Symbol 621 Button
on (release) { gotoAndStop (30); }
Symbol 625 Button
on (release, keyPress "r") { _root.just_reset = _root.shots; _root.ball_on = 0; _root.gotoAndPlay("Reset"); } on (keyPress "R") { _root.just_reset = _root.shots; _root.ball_on = 0; _root.gotoAndPlay("Reset"); }
Symbol 626 Button
on (release, keyPress "m") { _root.music = 2; _root.music_controls.gotoAndPlay("spacey"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 627 Button
on (release, keyPress "m") { _root.music = 0; _root.music_controls.gotoAndPlay("off"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 628 Button
on (release, keyPress "m") { _root.music = 1; _root.music_controls.gotoAndPlay("dnb"); _root.scoreboard.data.music = _root.music; _root.scoreboard.flush(); }
Symbol 629 MovieClip Frame 1
if (_root.music != 1) { gotoAndPlay (3); }
Symbol 629 MovieClip Frame 2
prevFrame(); play();
Symbol 629 MovieClip Frame 3
if (_root.music != 2) { gotoAndPlay (5); }
Symbol 629 MovieClip Frame 4
prevFrame(); play();
Symbol 629 MovieClip Frame 5
if (_root.music != 0) { gotoAndPlay (1); }
Symbol 629 MovieClip Frame 6
prevFrame(); play();
Symbol 630 Button
on (release, keyPress "c") { _root.audience = 0; _root.sound.gotoAndPlay("crowdstop"); _root.scoreboard.data.audience = _root.audience; _root.scoreboard.flush(); }
Symbol 631 Button
on (release, keyPress "c") { _root.audience = 1; _root.sound.gotoAndPlay("crowd"); _root.scoreboard.data.audience = _root.audience; _root.scoreboard.flush(); }
Symbol 632 MovieClip Frame 1
if (_root.audience != 1) { gotoAndPlay (3); }
Symbol 632 MovieClip Frame 2
prevFrame(); play();
Symbol 632 MovieClip Frame 3
if (_root.audience != 0) { gotoAndPlay (1); }
Symbol 632 MovieClip Frame 4
prevFrame(); play();
Symbol 633 Button
on (release, keyPress "q") { _root.game_quality = "MEDIUM"; _quality = _root.game_quality; gotoAndPlay (3); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 634 Button
on (release, keyPress "q") { _root.game_quality = "LOW"; _quality = _root.game_quality; gotoAndPlay (5); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 635 Button
on (release, keyPress "q") { _root.game_quality = "HIGH"; _quality = _root.game_quality; gotoAndPlay (1); _root.scoreboard.data.game_quality = _root.game_quality; _root.scoreboard.flush(); }
Symbol 636 MovieClip Frame 1
if (_root.game_quality != "HIGH") { gotoAndPlay (3); }
Symbol 636 MovieClip Frame 2
prevFrame(); play();
Symbol 636 MovieClip Frame 3
if (_root.game_quality != "MEDIUM") { gotoAndPlay (5); }
Symbol 636 MovieClip Frame 4
prevFrame(); play();
Symbol 636 MovieClip Frame 5
if (_root.game_quality != "LOW") { gotoAndPlay (1); }
Symbol 636 MovieClip Frame 6
prevFrame(); play();
Symbol 637 MovieClip Frame 1
if (_root.atmospheres != 1) { gotoAndPlay (3); }
Symbol 637 MovieClip Frame 2
prevFrame(); play();
Symbol 637 MovieClip Frame 3
if (_root.atmospheres != 0) { gotoAndPlay (1); }
Symbol 637 MovieClip Frame 4
prevFrame(); play();
Symbol 641 Button
on (release, keyPress "<Enter>") { _parent.play(); } on (keyPress "<Space>") { _parent.play(); }
Symbol 644 Button
on (release, keyPress "n") { _root.nameme = 1; _parent.play(); } on (keyPress "N") { _root.nameme = 1; _parent.play(); }
Symbol 647 Button
on (release, keyPress "p") { _root.passme = 1; _parent.play(); } on (keyPress "P") { _root.passme = 1; _parent.play(); }
Symbol 650 Button
on (release) { gotoAndPlay (3); }
Symbol 653 Button
on (release) { gotoAndPlay (6); }
Symbol 656 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 659 Button
on (release, keyPress "<Space>") { my_txt1.removeTextField(); my_txt2.removeTextField(); my_txt3.removeTextField(); my_txt4.removeTextField(); gotoAndPlay (1); } on (keyPress "<Enter>") { my_txt1.removeTextField(); my_txt2.removeTextField(); my_txt3.removeTextField(); my_txt4.removeTextField(); gotoAndPlay (1); }
Symbol 660 Button
on (press) { scrollup = 1; } on (release, dragOut, releaseOutside) { scrollup = 0; }
Symbol 661 Button
on (press) { scrolldown = 1; } on (release, dragOut, releaseOutside) { scrolldown = 0; }
Symbol 664 Button
on (release, keyPress "<Right>") { nextFrame(); }
Symbol 675 Button
on (release, keyPress "y") { Mouse.show(); _root.nobutts = 0; _root.gotoAndPlay("buggered"); }
Symbol 678 Button
on (release, keyPress "n") { gotoAndStop (1); }
Symbol 680 Button
on (release, keyPress "y") { Mouse.show(); _root.nobutts = 0; _root.gotoAndPlay("buggered2"); }
Symbol 681 Button
on (release, keyPress "n") { gotoAndStop (3); }
Symbol 682 MovieClip Frame 1
if (_root.mewaiting == 1) { }
Symbol 682 MovieClip Frame 2
prevFrame(); play();
Symbol 682 MovieClip Frame 3
function conv_num(inputter) { inputter = String(int(inputter)); a = length(inputter); outputter = ""; do { nexta = a - 3; t = inputter.substring(a - 3, a); if (nexta > 0) { outputter = t.concat(outputter); outputter = ",".concat(outputter); a = nexta; } else { outputter = t + outputter; } } while (nexta > 0); return(outputter); } lockx = -175; locky = -130; this.createTextField("my_txt1", this.getNextHighestDepth(), lockx, locky, 350, 290); my_txt1.multiline = true; my_txt1.wordWrap = true; my_txt1.selectable = false; this.createTextField("my_txt2", this.getNextHighestDepth(), lockx, locky, 350, 290); my_txt2.multiline = true; my_txt2.wordWrap = true; my_txt2.selectable = false; this.createTextField("my_txt3", this.getNextHighestDepth(), lockx, locky, 350, 290); my_txt3.multiline = true; my_txt3.wordWrap = true; my_txt3.selectable = false; this.createTextField("my_txt4", this.getNextHighestDepth(), lockx - 100, locky, 550, 290); my_txt4.multiline = true; my_txt4.wordWrap = true; my_txt4.selectable = false; var my_fmt1 = new TextFormat(); my_fmt1.font = "Arial"; my_fmt1.color = 11430148 /* 0xAE6904 */; my_fmt1.align = "left"; my_fmt1.size = 18; my_fmt1.leading = -5; var my_fmt2 = new TextFormat(); my_fmt2.font = "Arial Bold"; my_fmt2.color = 16172800 /* 0xF6C700 */; my_fmt2.align = "center"; my_fmt2.size = 18; my_fmt2.leading = -5; var my_fmt3 = new TextFormat(); my_fmt3.font = "Arial"; my_fmt3.color = 11430148 /* 0xAE6904 */; my_fmt3.align = "right"; my_fmt3.size = 18; my_fmt3.leading = -5; var my_fmt4 = new TextFormat(); my_fmt4.font = "Arial"; my_fmt4.color = 16777215 /* 0xFFFFFF */; my_fmt4.align = "center"; my_fmt4.size = 18; my_fmt4.leading = -5; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "COMPLETED GAME SCORES\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; levelpack = _root.levelpack; topscore = 1; while (topscore < (_root.maxtopscores + 1)) { thisscore = _root.scoreboard.data[(("besttopscorepack" + levelpack) + "position") + topscore]; thisscorename = _root.scoreboard.data[(("besttopscorenamepack" + levelpack) + "position") + topscore]; thisscore = conv_num(thisscore); if (topscore == 1) { topscorestring = "1st"; } else if (topscore == 2) { topscorestring = "2nd"; } else if (topscore == 3) { topscorestring = "3rd"; } else { topscorestring = topscore + "th"; } my_txt1.text = my_txt1.text + (topscorestring + "\r"); my_txt2.text = my_txt2.text + (thisscorename + "\r"); my_txt3.text = my_txt3.text + (thisscore + "\r"); my_txt4.text = my_txt4.text + "\r"; topscore++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST SCORES\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (_root.maxlevels + 1)) { bestscore = _root.scoreboard.data[(("bestscorepack" + levelpack) + "level") + level]; bestscorename = _root.scoreboard.data[(("bestscorenamepack" + levelpack) + "level") + level]; bestscore = conv_num(bestscore); my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestscorename + "\r"); my_txt3.text = my_txt3.text + (bestscore + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST SHOTS\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (_root.maxlevels + 1)) { bestshots = _root.scoreboard.data[(("bestshotspack" + levelpack) + "level") + level]; bestshotsname = _root.scoreboard.data[(("bestshotsnamepack" + levelpack) + "level") + level]; my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestshotsname + "\r"); my_txt3.text = my_txt3.text + (bestshots + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.text = my_txt1.text + "\r\r"; my_txt2.text = my_txt2.text + "\r\r"; my_txt3.text = my_txt3.text + "\r\r"; my_txt4.text = my_txt4.text + "\r\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "INDIVIDUAL HOLE BEST FREEFALL\r"; my_txt1.text = my_txt1.text + "\r"; my_txt2.text = my_txt2.text + "\r"; my_txt3.text = my_txt3.text + "\r"; my_txt4.text = my_txt4.text + "\r"; var level = 1; while (level < (_root.maxlevels + 1)) { bestfreefall = _root.scoreboard.data[(("bestfreefallpack" + levelpack) + "level") + level]; bestfreefallname = _root.scoreboard.data[(("bestfreefallnamepack" + levelpack) + "level") + level]; bestscore = conv_num(bestscore); bestfreefall = conv_num(bestfreefall); my_txt1.text = my_txt1.text + (("Hole " + level) + "\r"); my_txt2.text = my_txt2.text + (bestfreefallname + "\r"); my_txt3.text = my_txt3.text + (bestfreefall + "\r"); my_txt4.text = my_txt4.text + "\r"; level++; } my_txt1.setTextFormat(my_fmt1); my_txt2.setTextFormat(my_fmt2); my_txt3.setTextFormat(my_fmt3); my_txt4.setTextFormat(my_fmt4); level = 1; scrollup = 0; scrolldown = 0;
Symbol 682 MovieClip Frame 4
if ((scrollup == 1) or Key.isDown(38)) { my_txt1.scroll--; my_txt2.scroll--; my_txt3.scroll--; my_txt4.scroll--; scroll_txt.text = (my_txt.scroll + " of ") + my_txt.maxscroll; } if ((scrolldown == 1) or Key.isDown(40)) { my_txt1.scroll++; my_txt2.scroll++; my_txt3.scroll++; my_txt4.scroll++; scroll_txt.text = (my_txt.scroll + " of ") + my_txt.maxscroll; }
Symbol 682 MovieClip Frame 5
prevFrame(); play();
Symbol 682 MovieClip Frame 6
stop();
Symbol 683 MovieClip Frame 1
stop(); _root.nobutts = 0;
Symbol 683 MovieClip Frame 7
Mouse.show(); stop();
Symbol 687 Button
on (release) { _root.nextFrame(); }
Symbol 690 MovieClip Frame 2
this._x = _root.real_ball._x; this._y = _root.real_ball._y;
Symbol 690 MovieClip Frame 3
prevFrame(); play();
Symbol 692 MovieClip Frame 2
function distance_between(x, y, xt, yt) { xd = x - xt; yd = y - yt; radius = Math.sqrt((xd * xd) + (yd * yd)); return(radius); } a = 1000; b = 1000; c = 1000; d = 1000; a = distance_between(this._x, this._y, _root.start_x1, _root.start_y1); b = distance_between(this._x, this._y, _root.start_x2, _root.start_y2); c = distance_between(this._x, this._y, _root.start_x3, _root.start_y3); d = distance_between(this._x, this._y, _root.start_x4, _root.start_y4); if (((a < b) and (a < c)) and (a < d)) { point = 1; } else if (((b < a) and (b < c)) and (b < d)) { point = 2; } else if (((c < a) and (c < b)) and (c < d)) { point = 3; } else { point = 4; } _root.real_ball._x = eval ("_root.start_x" + point); _root.real_ball._y = eval ("_root.start_y" + point); _root.predict._x = _root.real_ball._x; _root.predict._y = _root.real_ball._y; if (b > 999) { _root.nextFrame(); }
Symbol 692 MovieClip Frame 3
prevFrame(); play();
Symbol 702 MovieClip Frame 16
stop();
Symbol 703 MovieClip Frame 1
orix = _root.real_ball._x; oriy = _root.real_ball._y; xbias = bit._width / 2; this._x = orix; this._y = oriy; _root.x = orix; _root.y = oriy; rotation = _root.orotation; radius = _root.oradius; rotspeed = 0.1; radspeed = 0.1; rotspeedinc = 0.4; radspeedinc = 0.4; orotspeed = 0.1; oradspeed = 0.1; maxrotspeed = 20; maxradspeed = 20; frcount = 0;
Symbol 703 MovieClip Frame 2
rotkeydown = 0; radkeydown = 0; if (_root.nobutts == 0) { if (Key.isDown(37)) { rotation = rotation - rotspeed; rotspeed = rotspeed + rotspeedinc; _root.sound.gotoAndPlay("keyclick"); if (rotspeed > maxrotspeed) { rotspeed = maxrotspeed; } rotkeydown = 1; } if (Key.isDown(39)) { rotation = rotation + rotspeed; rotspeed = rotspeed + rotspeedinc; _root.sound.gotoAndPlay("keyclick"); if (rotspeed > maxrotspeed) { rotspeed = maxrotspeed; } rotkeydown = 1; } if (Key.isDown(38)) { radius = radius + radspeed; radspeed = radspeed + radspeedinc; _root.sound.gotoAndPlay("keyclick"); if (radspeed > maxradspeed) { radspeed = maxradspeed; } radkeydown = 1; } if (Key.isDown(40)) { radius = radius - radspeed; radspeed = radspeed + radspeedinc; _root.sound.gotoAndPlay("keyclick"); if (radspeed > maxradspeed) { radspeed = maxradspeed; } radkeydown = 1; } if (rotkeydown == 0) { rotspeed = orotspeed; } if (radkeydown == 0) { radspeed = oradspeed; } if (radius < 0) { radius = 0; } if (radius > 230) { radius = 230; } if (Key.isDown(32) and (frcount > 1)) { _root.sound.gotoAndPlay("keyclick"); _root.orotation = rotation; _root.oradius = radius; var point = {x:xbias, y:0}; _root.aim.bit.marker.localToGlobal(point); _root.xs = (point.x - orix) / 8; _root.ys = (point.y - oriy) / 8; _root.xss = xs; _root.yss = ys; _root.nextFrame(); } } bit._rotation = rotation; bit.marker._y = radius; bit.marker2._y = radius / 15; bit.marker3._y = (radius / 15) * 2; bit.marker4._y = (radius / 15) * 3; bit.marker5._y = (radius / 15) * 4; bit.marker6._y = (radius / 15) * 5; bit.marker7._y = (radius / 15) * 6; bit.marker8._y = (radius / 15) * 7; bit.marker9._y = (radius / 15) * 8; bit.marker10._y = (radius / 15) * 9; bit.marker11._y = (radius / 15) * 10; bit.marker12._y = (radius / 15) * 11; bit.marker13._y = (radius / 15) * 12; bit.marker14._y = (radius / 15) * 13; bit.marker15._y = (radius / 15) * 14; frcount = frcount + 1;
Symbol 703 MovieClip Frame 3
prevFrame(); play();
Symbol 709 MovieClip Frame 57
stop();
Symbol 717 MovieClip Frame 1
gotoAndPlay (20);
Symbol 717 MovieClip Frame 68
if (_root.level == 1) { gotoAndStop (3); } else if (_root.level == 4) { gotoAndStop (4); } else if (_root.level == 3) { gotoAndStop (5); } else if (_root.level == 11) { gotoAndStop (6); } else if (_root.level == 13) { gotoAndStop (7); } else if (_root.level == 2) { gotoAndStop (8); } else if (_root.level == 24) { gotoAndStop (9); } else if (_root.level == 5) { gotoAndStop (10); } else if (_root.level == 22) { gotoAndStop (11); } else { stop(); }
Symbol 723 MovieClip Frame 1
this._x = -50; this._y = -50; stop();
Symbol 723 MovieClip Frame 2
this._x = _root.x; this._y = _root.y;
Symbol 723 MovieClip Frame 6
_root.bounces = _root.bounces + 1;
Symbol 728 MovieClip Frame 1
Symbol 729 MovieClip Frame 1
x = _root.real_x; y = _root.real_y; xs = _root.xs * 0.2; ys = _root.ys * 0.2; this._x = x; this._y = y; friction = 0.95; bobular._rotation = random(360);
Symbol 729 MovieClip Frame 2
xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; this._x = x; this._y = y;
Symbol 729 MovieClip Frame 3
prevFrame(); play();
Symbol 732 Button
on (release, keyPress "<Space>") { _parent.play(); } on (keyPress "<Enter>") { _parent.play(); }
Symbol 739 MovieClip Frame 13
stop();
Symbol 740 Button
on (release, keyPress "<Space>") { gotoAndPlay ("endbonus"); _root.nobutts = 0; }
Symbol 744 MovieClip Frame 1
stop();
Symbol 744 MovieClip Frame 2
stop();
Symbol 746 MovieClip Frame 1
stop();
Symbol 746 MovieClip Frame 2
stop();
Symbol 748 MovieClip Frame 1
stop();
Symbol 748 MovieClip Frame 2
stop();
Symbol 751 MovieClip Frame 1
disp4 = disp3; disp2 = String(int(_parent.hole_score_display)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0);
Symbol 751 MovieClip Frame 2
prevFrame(); play();
Symbol 755 MovieClip Frame 1
disp4 = disp3; disp2 = String(int(_parent._parent.bonus_display)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0); disp4 = disp3; disp2 = String(int(_parent._parent.bonus_display)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0);
Symbol 755 MovieClip Frame 2
disp4 = disp3; disp2 = String(int(_parent._parent.bonus_display)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0);
Symbol 755 MovieClip Frame 3
prevFrame(); play();
Symbol 756 MovieClip Frame 1
stop();
Symbol 756 MovieClip Frame 23
Symbol 756 MovieClip Frame 64
stop();
Symbol 762 MovieClip Frame 15
stop();
Symbol 765 MovieClip Frame 4
if (random(2) == 1) { gotoAndPlay(random(7)); }
Symbol 768 MovieClip Frame 1
disp4 = disp3; disp2 = String(int(_parent.ohsd)); a = length(disp2); disp3 = ""; do { nexta = a - 3; t = disp2.substring(a - 3, a); if (nexta > 0) { disp3 = t.concat(disp3); disp3 = ",".concat(disp3); a = nexta; } else { disp3 = t + disp3; } } while (nexta > 0);
Symbol 768 MovieClip Frame 30
stop();
Symbol 774 MovieClip Frame 34
stop();
Symbol 778 MovieClip Frame 1
hole_score = 0; hole_score_display = 0; bonus_display = 0; bonus = 0; wait = 0; count = 0; wait2 = 0; countmax = 20; waitmax = 15; wait2max = 20;
Symbol 778 MovieClip Frame 2
shots_under_par = _root.shots - _root.parshots[_root.level]; if (shots_under_par < 0) { a = 100000 * (-shots_under_par); if (_root.shots == 1) { a = a + 1000000; } } else { a = 0; } start_bonus = a; a = a + _root.airtime; a = a + (_root.gems * _root.gem_value); a = a + (_root.big_gems * _root.big_gem_value); a = a + _root.fuel; a = a + (_root.worm_hole_bonus * _root.worm_hole_value); a = a + (_root.bounces * _root.bounce_value); a = a + (_root.tube_rides * _root.tube_value); a = a + (_root.objects_destroyed * _root.destruction_value); if (shots_under_par > 1) { a = a / shots_under_par; } a = a * _root.times; pretotalled_hole_score = a; if ((pretotalled_hole_score > _root.scoreboard.data[(("bestscorepack" + _root.levelpack) + "level") + _root.level]) and (_root.cheatz != 1)) { _root.scoreboard.data[(("bestscorepack" + _root.levelpack) + "level") + _root.level] = int(pretotalled_hole_score); _root.scoreboard.data[(("bestscorenamepack" + _root.levelpack) + "level") + _root.level] = _root.myname; _root.scoreboard.flush(); scorecelebrate.play(); } if ((_root.shots < _root.scoreboard.data[(("bestshotspack" + _root.levelpack) + "level") + _root.level]) and (_root.cheatz != 1)) { _root.scoreboard.data[(("bestshotspack" + _root.levelpack) + "level") + _root.level] = _root.shots; _root.scoreboard.data[(("bestshotsnamepack" + _root.levelpack) + "level") + _root.level] = _root.myname; _root.scoreboard.flush(); shotscelebrate.play(); } if ((_root.airtime > _root.scoreboard.data[(("bestfreefallpack" + _root.levelpack) + "level") + _root.level]) and (_root.cheatz != 1)) { _root.scoreboard.data[(("bestfreefallpack" + _root.levelpack) + "level") + _root.level] = int(_root.airtime); _root.scoreboard.data[(("bestfreefallnamepack" + _root.levelpack) + "level") + _root.level] = _root.myname; _root.scoreboard.flush(); freefallcelebrate.play(); }
Symbol 778 MovieClip Frame 35
if (_root.shots == 1) { bonus = start_bonus; words = "BLACK HOLE IN ONE!"; _root.sound.gotoAndPlay("holeinone"); } else if (shots_under_par < 0) { z = -shots_under_par; words = ("" + z) + " UNDER PAR!!!"; bonus = start_bonus; _root.sound.gotoAndPlay("under_par"); } else { gotoAndPlay(_currentframe + 9); bonus = 0; } bonus_display = bonus;
Symbol 778 MovieClip Frame 36
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 37
wait = wait + 1;
Symbol 778 MovieClip Frame 38
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 39
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 40
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 41
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 42
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 45
words = "Freefall"; bonus = _root.airtime; bonus_display = bonus;
Symbol 778 MovieClip Frame 46
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 47
wait = wait + 1;
Symbol 778 MovieClip Frame 48
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 49
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 50
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 51
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 52
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 55
if (_root.gems > 0) { if (_root.gems == 1) { words = _root.gems + " Little Gem"; } else { words = _root.gems + " Little Gems"; } bonus = _root.gems * _root.gem_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 56
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 57
wait = wait + 1;
Symbol 778 MovieClip Frame 58
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 59
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 60
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 61
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 62
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 65
if (_root.big_gems > 0) { if (_root.gems == 1) { words = _root.big_gems + " BIG Gem"; } else { words = _root.big_gems + " BIG Gems"; } bonus = _root.big_gems * _root.big_gem_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 66
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 67
wait = wait + 1;
Symbol 778 MovieClip Frame 68
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 69
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 70
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 71
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 72
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 75
words = "Leftover Fuel"; if (_root.fuel > 0) { bonus = _root.fuel; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 76
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 77
wait = wait + 1;
Symbol 778 MovieClip Frame 78
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 79
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 80
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; _root.fuel = 0; }
Symbol 778 MovieClip Frame 81
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 82
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 85
if (_root.worm_hole_bonus > 0) { if (_root.worm_hole_bonus == 1) { words = _root.worm_hole_bonus + " Wormhole"; } else { words = _root.worm_hole_bonus + " Wormholes"; } bonus = _root.worm_hole_bonus * _root.worm_hole_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 86
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 87
wait = wait + 1;
Symbol 778 MovieClip Frame 88
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 89
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 90
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 91
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 92
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 95
if (_root.bounces > 0) { if (_root.bounces == 1) { words = _root.bounces + " Bounce"; } else { words = _root.bounces + " Bounces"; } bonus = _root.bounces * _root.bounce_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 96
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 97
wait = wait + 1;
Symbol 778 MovieClip Frame 98
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 99
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 100
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 101
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 102
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 105
if (_root.tube_rides > 0) { if (_root.tube_rides == 1) { words = _root.tube_rides + " Tube Ride"; } else { words = _root.tube_rides + " Tube Rides"; } bonus = _root.tube_rides * _root.tube_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 106
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 107
wait = wait + 1;
Symbol 778 MovieClip Frame 108
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 109
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 110
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 111
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 112
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 115
if (_root.objects_destroyed > 0) { if (_root.objects_destroyed == 1) { words = _root.objects_destroyed + " Planet"; } else { words = _root.objects_destroyed + " Planets"; } bonus = _root.objects_destroyed * _root.destruction_value; bonus_display = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 116
count = 0; wait = 0; decr = bonus_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 117
wait = wait + 1;
Symbol 778 MovieClip Frame 118
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 119
bonus_display = bonus_display - int(decr); hole_score_display = hole_score_display + int(decr); count = count + 1; b.play();
Symbol 778 MovieClip Frame 120
if (count < countmax) { prevFrame(); play(); } else { bonus_display = 0; hole_score = hole_score + bonus; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 121
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 122
if (wait2 < wait2max) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 125
if (shots_under_par > 1) { words = "DIVIDED BY " + shots_under_par; ohsd = hole_score_display; hole_score_display = hole_score_display / shots_under_par; bonus = hole_score_display; bonus_display = hole_score_display; hole_score = hole_score_display; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 132
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 133
if (wait2 < (wait2max * 2.5)) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 136
if (_root.times == 2) { bonus = hole_score * 2; words = "X2 Bonus"; hole_score_display = bonus; hole_score = bonus; } else if (_root.times == 4) { words = "X4 Bonus"; bonus = hole_score * 4; hole_score_display = bonus; hole_score = bonus; } else if (_root.times == 8) { words = "X8 Bonus"; bonus = hole_score * 8; hole_score_display = bonus; hole_score = bonus; } else if (_root.times == 16) { words = "X16 Bonus"; bonus = hole_score * 16; hole_score_display = bonus; hole_score = bonus; } else { gotoAndPlay(_currentframe + 9); }
Symbol 778 MovieClip Frame 143
wait2 = wait2 + 1;
Symbol 778 MovieClip Frame 144
if (wait2 < (wait2max * 2.5)) { prevFrame(); play(); } else { wait2 = 0; }
Symbol 778 MovieClip Frame 152
countmax = countmax * 3; bonus = _root.score; bonus_display = bonus; c = 1;
Symbol 778 MovieClip Frame 153
count = 0; wait = 0; decr = hole_score_display / countmax; decr = decr - (decr / 9);
Symbol 778 MovieClip Frame 154
wait = wait + 1;
Symbol 778 MovieClip Frame 155
if (wait < waitmax) { prevFrame(); play(); }
Symbol 778 MovieClip Frame 156
bonus_display = bonus_display + int(decr); hole_score_display = hole_score_display - int(decr); count = count + 1; c = c * 0.97; b._xscale = b._xscale + c; b._yscale = b._yscale + c;
Symbol 778 MovieClip Frame 157
if (count < countmax) { prevFrame(); play(); } else { bonus_display = _root.score + hole_score; hole_score = 0; hole_score_display = hole_score; }
Symbol 778 MovieClip Frame 158
Symbol 778 MovieClip Frame 180
_root.level = _root.level + 1; _root.score = _root.score + pretotalled_hole_score; if (_root.level < (_root.maxlevels + 1)) { _root.gotoAndPlay("init"); _root.nobutts = 0; } else { _root.gotoAndPlay("endgame"); _root.nobutts = 0; }
Symbol 788 MovieClip Frame 1
function conv_num(inputter) { inputter = String(int(inputter)); a = length(inputter); outputter = ""; do { nexta = a - 3; t = inputter.substring(a - 3, a); if (nexta > 0) { outputter = t.concat(outputter); outputter = ",".concat(outputter); a = nexta; } else { outputter = t + outputter; } } while (nexta > 0); return(outputter); } _parent.myscore = conv_num(_root.score);
Symbol 799 MovieClip Frame 1
if (_parent.pos == 1) { postrans = "1st"; } else if (_parent.pos == 2) { postrans = "2nd"; } else if (_parent.pos == 3) { postrans = "3rd"; } else { postrans = ("" + _parent.pos) + "th"; } podtransname = (postrans + " ") + _root.myname; if ((_parent.pos < 4) and (_parent.pos > 0)) { gotoAndStop(_parent.pos + 1); } else if (_parent.pos == 0) { gotoAndStop (5); } else if (_root.showcrapscore == 0) { gotoAndStop (8); } else { stop(); }
Symbol 802 Button
on (release, keyPress "<Space>") { play(); }
Symbol 804 MovieClip Frame 1
if (_root.music == 0) { stop(); } else { _root.music_started = 0; gotoAndPlay (2); }
Symbol 804 MovieClip Frame 3
stop();
Symbol 804 MovieClip Frame 5
stop();
Symbol 807 MovieClip Frame 1
gotoAndPlay((random(4) + 1) * 2);
Symbol 807 MovieClip Frame 3
stop();
Symbol 807 MovieClip Frame 5
stop();
Symbol 807 MovieClip Frame 7
stop();
Symbol 807 MovieClip Frame 9
stop();
Symbol 808 MovieClip Frame 1
if (_root.audience != 1) { stop(); }
Symbol 808 MovieClip Frame 125
gotoAndPlay(random(60) + 40);
Symbol 810 MovieClip Frame 1
function conv_num(inputter) { inputter = String(int(inputter)); a = length(inputter); outputter = ""; do { nexta = a - 3; t = inputter.substring(a - 3, a); if (nexta > 0) { outputter = t.concat(outputter); outputter = ",".concat(outputter); a = nexta; } else { outputter = t + outputter; } } while (nexta > 0); return(outputter); } _root.myscore = conv_num(_root.score); txt = (("" + _root.myname) + " - ") + _root.myscore;
Symbol 810 MovieClip Frame 20
gotoAndPlay (2);
Symbol 813 MovieClip Frame 1
function conv_num(inputter) { inputter = String(int(inputter)); a = length(inputter); outputter = ""; do { nexta = a - 3; t = inputter.substring(a - 3, a); if (nexta > 0) { outputter = t.concat(outputter); outputter = ",".concat(outputter); a = nexta; } else { outputter = t + outputter; } } while (nexta > 0); return(outputter); } _root.scorez = _root.scorez + 1; thisis = _root.scorez; thisscore = _root.scoreboard.data[(("besttopscorepack" + _root.levelpack) + "position") + thisis]; thisname = _root.scoreboard.data[(("besttopscorenamepack" + _root.levelpack) + "position") + thisis]; thisscore = conv_num(thisscore); txt = ""; txt = txt + ((((thisis + " - ") + thisname) + " - ") + thisscore); if (thisis == _parent.pos) { play(); } else { stop(); } if (thisis < 4) { cup1.gotoAndPlay(thisis + 1); cup2.gotoAndPlay(thisis + 1); }
Symbol 813 MovieClip Frame 20
gotoAndPlay (2);
Symbol 815 Button
on (release, keyPress "<Space>") { _root.music_started = 0; gotoAndStop ("menu"); }
Symbol 818 Button
on (release, keyPress "<Space>") { gotoAndPlay ("postscore"); }
Symbol 823 Button
on (release) { getURL ("http://bot.armorstudios.com/highscores.php?id=236", "_blank"); }

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Symbol 683 MovieClipUses:682Used by:Timeline
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Streaming Sound 1Used by:Timeline

Instance Names

"loder"Frame 2Symbol 25 MovieClip
"chumkin"Frame 258Symbol 193 MovieClip
"music_controls"Frame 258Symbol 204 MovieClip
"passin"Frame 260Symbol 242 EditableText
"badtry"Frame 260Symbol 249 MovieClip
"scrollDown_btn"Frame 260Symbol 254 Button
"namein"Frame 261Symbol 259 EditableText
"scrollDown_btn"Frame 261Symbol 261 Button
"scrollDown_btn"Frame 262Symbol 274 Button
"music_controls"Frame 262Symbol 204 MovieClip
"scrollUp_btn"Frame 263Symbol 278 Button
"page"Frame 284Symbol 334 MovieClip
"music_controls"Frame 284Symbol 204 MovieClip
"scrollUp_btn"Frame 284Symbol 343 Button
"scrollDown_btn"Frame 284Symbol 344 Button
"sound"Frame 309Symbol 376 MovieClip
"music_controls"Frame 309Symbol 204 MovieClip
"new_name_and_exit_tester"Frame 439Symbol 396 MovieClip
"sound"Frame 439Symbol 376 MovieClip
"music_controls"Frame 439Symbol 204 MovieClip
"lower_levels"Frame 440Symbol 506 MovieClip
"real_ball"Frame 440Symbol 513 MovieClip
"upper_levels"Frame 440Symbol 529 MovieClip
"power_up4"Frame 440Symbol 545 MovieClip
"power_up3"Frame 440Symbol 545 MovieClip
"power_up2"Frame 440Symbol 545 MovieClip
"power_up1"Frame 440Symbol 545 MovieClip
"qwik_keys"Frame 440Symbol 594 MovieClip
"enterpass"Frame 440Symbol 606 MovieClip
"newname"Frame 440Symbol 616 MovieClip
"forfeit"Frame 440Symbol 683 MovieClip
"position"Frame 441Symbol 692 MovieClip
"h"Frame 441Symbol 693 MovieClip
"aim"Frame 442Symbol 703 MovieClip
"predict"Frame 443Symbol 718 MovieClip
"pling"Frame 443Symbol 723 MovieClip
"dude"Frame 444Symbol 728 MovieClip
"dude"Frame 506Symbol 734 MovieClip
"dude"Frame 581Symbol 778 MovieClip
"cup1"Frame 680Symbol 799 MovieClip
"nippy"Symbol 21 MovieClip Frame 1Symbol 16 MovieClip
"bar"Symbol 24 MovieClip Frame 1Symbol 22 MovieClip
"drop"Symbol 134 MovieClip Frame 1Symbol 76 MovieClip
"m"Symbol 134 MovieClip Frame 1Symbol 79 MovieClip
"atmos"Symbol 134 MovieClip Frame 1Symbol 101 MovieClip
"m"Symbol 134 MovieClip Frame 2Symbol 104 MovieClip
"m"Symbol 134 MovieClip Frame 3Symbol 107 MovieClip
"m"Symbol 134 MovieClip Frame 4Symbol 110 MovieClip
"m"Symbol 134 MovieClip Frame 5Symbol 113 MovieClip
"m"Symbol 134 MovieClip Frame 6Symbol 116 MovieClip
"lah"Symbol 136 MovieClip Frame 1Symbol 134 MovieClip
"control"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"plan"Symbol 240 MovieClip Frame 1Symbol 239 MovieClip
"hole"Symbol 302 MovieClip Frame 1Symbol 298 MovieClip
"bob"Symbol 307 MovieClip Frame 1Symbol 306 MovieClip
"t"Symbol 310 MovieClip Frame 1Symbol 307 MovieClip
"fee"Symbol 354 MovieClip Frame 1Symbol 353 MovieClip
"fol"Symbol 357 MovieClip Frame 1Symbol 354 MovieClip
"foo"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"a"Symbol 389 MovieClip Frame 1Symbol 388 MovieClip
"b"Symbol 389 MovieClip Frame 1Symbol 388 MovieClip
"pic"Symbol 390 MovieClip Frame 1Symbol 389 MovieClip
"baks"Symbol 391 MovieClip Frame 1Symbol 385 MovieClip
"mish"Symbol 414 MovieClip Frame 1Symbol 413 MovieClip
"t"Symbol 415 MovieClip Frame 1Symbol 307 MovieClip
"bo"Symbol 431 MovieClip Frame 1Symbol 430 MovieClip
"mish"Symbol 440 MovieClip Frame 1Symbol 438 MovieClip
"lah"Symbol 442 MovieClip Frame 1Symbol 440 MovieClip
"m"Symbol 449 MovieClip Frame 1Symbol 448 MovieClip
"lah"Symbol 450 MovieClip Frame 1Symbol 449 MovieClip
"control"Symbol 450 MovieClip Frame 1Symbol 135 MovieClip
"m"Symbol 468 MovieClip Frame 1Symbol 467 MovieClip
"prox"Symbol 481 MovieClip Frame 1Symbol 480 MovieClip
"drop"Symbol 487 MovieClip Frame 1Symbol 76 MovieClip
"m"Symbol 487 MovieClip Frame 1Symbol 486 MovieClip
"prox"Symbol 489 MovieClip Frame 1Symbol 481 MovieClip
"lah"Symbol 489 MovieClip Frame 1Symbol 487 MovieClip
"control"Symbol 489 MovieClip Frame 1Symbol 488 MovieClip
"bob"Symbol 495 MovieClip Frame 4Symbol 491 MovieClip
"o"Symbol 506 MovieClip Frame 1Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 2Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 5Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 9Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 11Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 12Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 13Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 15Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 16Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 17Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 18Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 19Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 20Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 21Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 22Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 23Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 24Symbol 401 MovieClip
"mine1"Symbol 506 MovieClip Frame 24Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 24Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 24Symbol 495 MovieClip
"o"Symbol 506 MovieClip Frame 25Symbol 401 MovieClip
"mine1"Symbol 506 MovieClip Frame 25Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 25Symbol 495 MovieClip
"o"Symbol 506 MovieClip Frame 26Symbol 401 MovieClip
"mine1"Symbol 506 MovieClip Frame 26Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 26Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 26Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 26Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 26Symbol 495 MovieClip
"o"Symbol 506 MovieClip Frame 27Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 28Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 29Symbol 401 MovieClip
"mine1"Symbol 506 MovieClip Frame 29Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 29Symbol 495 MovieClip
"o"Symbol 506 MovieClip Frame 30Symbol 401 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"mine1"Symbol 506 MovieClip Frame 30Symbol 495 MovieClip
"o"Symbol 506 MovieClip Frame 31Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 33Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 34Symbol 401 MovieClip
"o"Symbol 506 MovieClip Frame 35Symbol 401 MovieClip
"moo"Symbol 513 MovieClip Frame 1Symbol 509 MovieClip
"mish"Symbol 513 MovieClip Frame 1Symbol 511 MovieClip
"ball"Symbol 513 MovieClip Frame 1Symbol 512 MovieClip
"ol"Symbol 522 MovieClip Frame 1Symbol 517 MovieClip
"outer"Symbol 522 MovieClip Frame 1Symbol 517 MovieClip
"prox"Symbol 524 MovieClip Frame 1Symbol 481 MovieClip
"top"Symbol 528 MovieClip Frame 1Symbol 517 MovieClip
"right"Symbol 528 MovieClip Frame 1Symbol 517 MovieClip
"bottom"Symbol 528 MovieClip Frame 1Symbol 517 MovieClip
"left"Symbol 528 MovieClip Frame 1Symbol 517 MovieClip
"bob"Symbol 545 MovieClip Frame 6Symbol 544 MovieClip
"mytxt"Symbol 605 MovieClip Frame 1Symbol 595 EditableText
"badtry"Symbol 605 MovieClip Frame 1Symbol 598 MovieClip
"passin"Symbol 615 MovieClip Frame 1Symbol 607 EditableText
"scrollUp_btn"Symbol 682 MovieClip Frame 3Symbol 660 Button
"scrollDown_btn"Symbol 682 MovieClip Frame 3Symbol 661 Button
"scrollDown_btn"Symbol 682 MovieClip Frame 6Symbol 664 Button
"hole"Symbol 682 MovieClip Frame 6Symbol 298 MovieClip
"bob"Symbol 682 MovieClip Frame 6Symbol 306 MovieClip
"scrollUp_btn"Symbol 682 MovieClip Frame 7Symbol 278 Button
"marker"Symbol 702 MovieClip Frame 1Symbol 698 MovieClip
"marker2"Symbol 702 MovieClip Frame 2Symbol 701 MovieClip
"marker3"Symbol 702 MovieClip Frame 3Symbol 701 MovieClip
"marker4"Symbol 702 MovieClip Frame 4Symbol 701 MovieClip
"marker5"Symbol 702 MovieClip Frame 5Symbol 701 MovieClip
"marker6"Symbol 702 MovieClip Frame 6Symbol 701 MovieClip
"marker7"Symbol 702 MovieClip Frame 7Symbol 701 MovieClip
"marker8"Symbol 702 MovieClip Frame 8Symbol 701 MovieClip
"marker9"Symbol 702 MovieClip Frame 9Symbol 701 MovieClip
"marker10"Symbol 702 MovieClip Frame 10Symbol 701 MovieClip
"marker11"Symbol 702 MovieClip Frame 11Symbol 701 MovieClip
"marker12"Symbol 702 MovieClip Frame 12Symbol 701 MovieClip
"marker13"Symbol 702 MovieClip Frame 13Symbol 701 MovieClip
"marker14"Symbol 702 MovieClip Frame 14Symbol 701 MovieClip
"marker15"Symbol 702 MovieClip Frame 15Symbol 701 MovieClip
"bit"Symbol 703 MovieClip Frame 1Symbol 702 MovieClip
"bobular"Symbol 729 MovieClip Frame 1Symbol 132 MovieClip
"scorecelebrate"Symbol 778 MovieClip Frame 1Symbol 744 MovieClip
"shotscelebrate"Symbol 778 MovieClip Frame 1Symbol 746 MovieClip
"freefallcelebrate"Symbol 778 MovieClip Frame 1Symbol 748 MovieClip
"b"Symbol 778 MovieClip Frame 36Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 46Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 56Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 66Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 76Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 86Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 96Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 106Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 116Symbol 756 MovieClip
"b"Symbol 778 MovieClip Frame 152Symbol 756 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bounce"
ExportAssets (56)Timeline Frame 3Symbol 824 as "__Packages.pldmcrypt"
ExportAssets (56)Timeline Frame 258Symbol 203 as "dnb"
ExportAssets (56)Timeline Frame 264Symbol 301 as "rocket"
ExportAssets (56)Timeline Frame 309Symbol 373 as "rocketstop"

Labels

"menu"Frame 259
"passwords"Frame 260
"namer"Frame 261
"reset"Frame 439
"Init"Frame 440
"place"Frame 441
"swing"Frame 442
"play"Frame 443
"boom"Frame 444
"sgone"Frame 505
"done"Frame 569
"endgame"Frame 591
"buggered"Frame 598
"buggered2"Frame 599
"instru"Frame 605
"sorry"Frame 780
"congrats"Frame 783
"noqualify"Frame 789
"postscore"Frame 798
"loaded"Symbol 24 MovieClip Frame 3
"dnb"Symbol 204 MovieClip Frame 2
"spacey"Symbol 204 MovieClip Frame 5
"off"Symbol 204 MovieClip Frame 8
"crowd"Symbol 376 MovieClip Frame 2
"cheer1"Symbol 376 MovieClip Frame 10
"cheer2"Symbol 376 MovieClip Frame 137
"cheer3"Symbol 376 MovieClip Frame 146
"cheer4"Symbol 376 MovieClip Frame 154
"cheer5"Symbol 376 MovieClip Frame 162
"cheer6"Symbol 376 MovieClip Frame 169
"wormhole"Symbol 376 MovieClip Frame 178
"crowdstop"Symbol 376 MovieClip Frame 180
"keyclick"Symbol 376 MovieClip Frame 182
"pickupgem"Symbol 376 MovieClip Frame 184
"pickupfuel"Symbol 376 MovieClip Frame 186
"pickupbonus"Symbol 376 MovieClip Frame 188
"rocketloop"Symbol 376 MovieClip Frame 190
"rocketrunout"Symbol 376 MovieClip Frame 192
"rocketstop"Symbol 376 MovieClip Frame 194
"holeinone"Symbol 376 MovieClip Frame 196
"under_par"Symbol 376 MovieClip Frame 198
"Intro_Cheer"Symbol 376 MovieClip Frame 200
"start"Symbol 528 MovieClip Frame 1
"left"Symbol 528 MovieClip Frame 4
"right"Symbol 528 MovieClip Frame 21
"top"Symbol 528 MovieClip Frame 38
"bottom"Symbol 528 MovieClip Frame 55
"spinfromleft"Symbol 528 MovieClip Frame 72
"spinfromtop"Symbol 528 MovieClip Frame 76
"spinfromright"Symbol 528 MovieClip Frame 80
"spinfrombottom"Symbol 528 MovieClip Frame 84
"outleft"Symbol 528 MovieClip Frame 97
"outright"Symbol 528 MovieClip Frame 109
"outbottom"Symbol 528 MovieClip Frame 121
"outtop"Symbol 528 MovieClip Frame 133
"endbonus"Symbol 778 MovieClip Frame 179

Dynamic Text Variables

currentplayerSymbol 170 EditableText"Player is Armegalo"
passtrySymbol 242 EditableText""
mynameSymbol 259 EditableText"WWWWWWWWWW"
/:timesSymbol 533 EditableText"tt"
/:bestshotsSymbol 551 EditableText"99"
/:bestscorenameSymbol 552 EditableText"WWWWWWWW"
/:bestshotsnameSymbol 553 EditableText"WWWWWWWW"
/:bestscoreSymbol 554 EditableText"999,999,999"
/:bestfreefallnameSymbol 556 EditableText"WWWWWWWW"
/:bestfreefallSymbol 557 EditableText"999,999,999"
levpassSymbol 558 EditableText"Level Password : "
levnoSymbol 559 EditableText"LEVEL 00"
_parent._parent.curplaSymbol 560 EditableText"Current Player is "
/:parSymbol 583 EditableText"00"
/:leveltxtSymbol 584 EditableText"999"
/:timesSymbol 585 EditableText"16"
/:shotsSymbol 586 EditableText"000"
disp3Symbol 587 EditableText"99,000"
/:airtime3Symbol 589 EditableText"0"
/:score3Symbol 591 EditableText"0"
passtrySymbol 595 EditableText""
_root.mynameSymbol 607 EditableText"WWWWWWWW"
disp4Symbol 749 EditableText"0"
disp3Symbol 750 EditableText"0"
disp4Symbol 753 EditableText""
disp3Symbol 754 EditableText""
../../:wordsSymbol 757 EditableText"HOLE IN ONE!!!"
_parent.disp3Symbol 766 EditableText""
_parent._parent.wordsSymbol 769 EditableText"DIVIDED BY 88"
_root.mynameSymbol 785 EditableText"myname"
myscoreSymbol 786 EditableText"100,000,000,000"
postransSymbol 787 EditableText"4th"
podtransnameSymbol 789 EditableText"BITCHMEWA"
myscoreSymbol 790 EditableText"1,000,000,000"
podtransnameSymbol 792 EditableText"myname"
myscoreSymbol 793 EditableText"1,000,000,000"
podtransnameSymbol 795 EditableText"myname"
myscoreSymbol 796 EditableText"1,000,000,000"
_root.mynameSymbol 797 EditableText"myname"
myscoreSymbol 798 EditableText"100,000,000,000"
txtSymbol 809 EditableText"congratulations"
txtSymbol 812 EditableText"1 - Richardo - 12,000,000,000"




http://swfchan.com/1/437/info.shtml
Created: 12/8 -2019 08:47:26 Last modified: 12/8 -2019 08:47:26 Server time: 27/04 -2024 03:21:49