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Game-ReactionBalls.swf

This is the info page for
Flash #4432

(Click the ID number above for more basic data on this flash file.)


Text
loading 9k ...please wait

reaction time trainer

(c) spikything.com 2001

(c) spikything.com 2001

play now

play now

this trainer is intended to show you how fast you react.

the game is simple. you wait until the dot changes colour and click anywhere on the screen as quickly as possible. the computer will record your average reaction time over 5 attempts.

when you're ready, click below to play...

if you've ever trained in any martial art, you'll know
that reacting quickly to situations is a vital part of
your training.
as your skill improves, you are able react without
thinking about your actions. in this way, you become
faster. because using conscious thought to plan
your reaction to stimuli requires more neurons to be
fired and thus takes longer than an unconscious
'startle' reflex action.
training enables us to 'teach' the most primative (but
fastest) part of our brain, the brain stem, to perform
actions quickly for us. this is what normally invokes
the involuntary 'startle' reflex action.

1 SECOND PENALTY!

times in seconds

average

play again

play again

you may find that the last score (when the dot flashed up big) was your quickest reaction time. this generally means that the rest of the time, you were not using your 'startle' reflex to react quickly enough. a good average should be around 0.2 to 0.25 seconds.

to internalise reaction patterns and train the brain stem  to react more quickly than the conscious part of our brain can is a skill useful to people such as martial artists, racing drivers and games players.

so now you know...

test  finished

ActionScript [AS1/AS2]

Frame 1
play();
Frame 2
ifFrameLoaded (150) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 7
stop();
Frame 8
stop();
Frame 14
if (n == "5") { gotoAndStop (142); } else { gotoAndPlay(random("20") + "25"); }
Frame 139
if (n == "4") { gotoAndStop (141); }
Frame 140
starttime = getTimer(); stop();
Frame 141
starttime = getTimer(); stop();
Frame 142
if (average < "0.2") { result = ("your avarage reaction time was " add average) add " ...that's fast!"; } else if ("0.5" < average) { result = ("your avarage reaction time was " add average) add " ...that's slow. try again!"; } else if ("0.3" < average) { result = ("your avarage reaction time was " add average) add " ...that's a little slow. try playing again."; } else { result = ("your avarage reaction time was " add average) add " ...that's pretty good."; }
Frame 150
stop();
Symbol 9 Button
on (press) { getURL ("http://www.spikything.com"); }
Symbol 12 Button
on (press) { n = "0"; time1 = ""; time2 = ""; time3 = ""; time4 = ""; time5 = ""; average = ""; totaltime = "0"; gotoAndPlay(random("50") + "20"); }
Symbol 26 Button
on (press) { time = "1000"; totaltime = totaltime + time; n = n + "1"; Set("time" add n, time / "1000"); average = int(totaltime / n) / "1000"; gotoAndPlay (9); }
Symbol 28 Button
on (press) { time = getTimer() - starttime; totaltime = totaltime + time; n = n + "1"; Set("time" add n, time / "1000"); average = int(totaltime / n) / "1000"; gotoAndPlay(random("60") + "20"); }
Symbol 29 Button
on (press) { time = getTimer() - starttime; totaltime = totaltime + time; n = n + "1"; Set("time" add n, time / "1000"); average = int(totaltime / n) / "1000"; nextFrame(); }
Symbol 33 Button
on (press) { n = "0"; time1 = ""; time2 = ""; time3 = ""; time4 = ""; time5 = ""; average = ""; totaltime = "0"; gotoAndPlay(random("50") + "20"); }

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Labels

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"play"Frame 15
"big"Frame 141
"gameover"Frame 142
"done"Frame 150

Dynamic Text Variables

text1Symbol 2 EditableText"loading 9k ...please wait"
text2Symbol 13 EditableText"this trainer is intended to show you how fast you react. the game is simple. you wait until the dot changes colour and click anywhere on the screen as quickly as possible. the computer will record your average reaction time over 5 attempts. when you're ready, click below to play..."
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averageSymbol 21 EditableText""
text3Symbol 34 EditableText"you may find that the last score (when the dot flashed up big) was your quickest reaction time. this generally means that the rest of the time, you were not using your 'startle' reflex to react quickly enough. a good average should be around 0.2 to 0.25 seconds. to internalise reaction patterns and train the brain stem  to react more quickly than the conscious part of our brain can is a skill useful to people such as martial artists, racing drivers and games players. so now you know..."
resultSymbol 35 EditableText""




http://swfchan.com/1/4432/info.shtml
Created: 17/6 -2019 02:59:08 Last modified: 17/6 -2019 02:59:08 Server time: 05/05 -2024 05:46:18