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flash-game-jakesjokes-1432.swf

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Flash #4672

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ActionScript [AS1/AS2]

Frame 2
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = Math.ceil(loadedbytes / 1000); totalkbytes = Math.ceil(totalbytes / 1000); txt_load = (loadedbytes + " bytes loaded out of ") + totalbytes; if ((loadedbytes >= totalbytes) and (loadedbytes > 0)) { gotoAndPlay (11); }
Frame 3
gotoAndPlay(_currentframe - 1);
Frame 11
Frame 12
CLASS_world = function () { this.objectStack = new Array(); this.time = 0; this.score = 0; this.level = 0; this.levelStack = null; this.objectList = null; }; CLASS_world.prototype.buildData = function () { level1 = new Object(); level1.name = "Mission 1"; level1.description = "Greetings Zaphod and Aztec,<br>the ceremony tonight requires four earth chickens.<br>Please capture them and have them beamed to me as soon as possible,<br>the Supreme Elder of Planet X<br> ps. press the big red button to begin"; level1.password = "1234"; level1.backdrop = 1; level1.objects = new Array(0, 0, 0, 0, 0, 0); level1.target = 4; level1.time = 1900; level2 = new Object(); level2.name = "Mission 2"; level2.description = "Zaphod, Aztec<br>we need to fully understand why the earth men sacrifice so many of their cows to the god of the golden arches. <br>Capture us three earth cows and you shall be heros on PLanet X<br> Hail Gorax!"; level2.password = "3789"; level2.backdrop = 2; level2.objects = new Array(1, 1, 1, 1); level2.target = 3; level2.time = 1900; level3 = new Object(); level3.name = "Mission 3"; level3.description = "We need to study the earth men<br>Capture one of the simple farm folk and his chicken and have them beamed aboard<br>Try not to mutate him too badly on the way up this time"; level3.password = "2254"; level3.backdrop = 1; level3.objects = new Array(2, 0); level3.target = 2; level3.time = 1900; level4 = new Object(); level4.name = "Mission 4"; level4.description = "We said don't mutate him!!<br>What you did to the last one had attracted the attention of the damn MIB's!<br>Capture another earth man and avoid the MIB's"; level4.password = "7776"; level4.backdrop = 3; level4.objects = new Array(2, 3); level4.target = 1; level4.time = 1900; level5 = new Object(); level5.name = "Mission 5"; level5.description = "We need a break from all these experiments<br>Collect 4 earth chickens and 1 cow for our post-experiment banquet!"; level5.password = "1119"; level5.backdrop = 2; level5.objects = new Array(0, 0, 0, 0, 1); level5.target = 5; level5.time = 1900; level6 = new Object(); level6.name = "Mission 6"; level6.description = "One of our best spies is waiting to be beamed back up to the ship<br>He is at the earth mans secret base he is dsiguised as an earth chicken<br>Remember avoid all MIB's"; level6.password = "4443"; level6.backdrop = 1; level6.objects = new Array(0, 3, 3); level6.target = 1; level6.time = 1900; level7 = new Object(); level7.name = "Mission 7"; level7.description = "The ship is about to take off<br>You don't have much time to get 1 more chicken, one cow and one of those wierd guys with buck teeth<br>Glory will be ours back on Planet X<br>Hail Gorax!"; level7.password = "1024"; level7.backdrop = 3; level7.objects = new Array(0, 1, 2, 3, 3); level7.target = 3; level7.time = 900; this.levelStack = new Array(level1, level2, level3, level4, level5, level6, level7); var chicken = new Object(); chicken.speed = 3; chicken.sprite = 1; chicken.value = 1; chicken.sound1 = "chk_1"; chicken.sound2 = "chk_2"; var cow = new Object(); cow.speed = 2; cow.sprite = 2; cow.value = 1; cow.sound1 = "moo_1"; cow.sound2 = "moo_2"; var hick = new Object(); hick.speed = 2; hick.sprite = 3; hick.value = 1; hick.sound1 = "hotDamn"; hick.sound2 = "hotDamn"; var fbi = new Object(); fbi.speed = 2; fbi.sprite = 4; fbi.value = -1; fbi.sound1 = ""; fbi.sound2 = ""; this.objectList = new Array(chicken, cow, hick, fbi); }; CLASS_world.prototype.beginGame = function () { gotoAndPlay (60); }; CLASS_world.prototype.buildMusic = function () { this.bgm = new Sound(); this.bgm.attachSound("country_1"); }; CLASS_world.prototype.playMusic = function () { this.bgm.start(0, 999); }; CLASS_world.prototype.stopMusic = function () { this.bgm.stop(); }; CLASS_world.prototype.buildObjects = function () { var r1 = 0; var numberOfObjects = this.levelStack[this.level].objects.length; r1 = 0; while (r1 < numberOfObjects) { var objectType = this.levelStack[this.level].objects[r1]; var newObject = new CLASS_object(objectType, r1); this.objectStack.push(newObject); r1++; } Mc_backdrop.gotoAndStop(this.levelStack[this.level].backdrop); this.beam = new Sound(); this.beam.attachSound("phaser"); this.boing = new Sound(); this.boing.attachSound("boing"); }; CLASS_world.prototype.getReady = function () { Mc_getReady._visible = true; Mc_getready.gotoAndPlay(2); }; CLASS_world.prototype.stepObjects = function () { var amountOfObjects = this.objectStack.length; var r1 = 0; r1 = 0; while (r1 < amountOfObjects) { this.objectStack[r1].step(); r1++; } }; CLASS_world.prototype.checkScore = function () { if (this.score <= 0) { gotoAndPlay (23); Mc_complete.play(); Mc_complete.mode = "success"; this.score = 0; this.level++; } }; CLASS_world.prototype.killObjects = function () { alien1.sprite.removeMovieClip(); alien2.sprite.removeMovieClip(); alien1.shadow.removeMovieClip(); alien2.shadow.removeMovieClip(); alien1 = null; alien2 = null; var numberOfObjects = this.objectStack.length; r1 = 0; while (r1 < numberOfObjects) { this.objectStack[r1].sprite.removeMovieClip(); this.objectStack[r1] = null; r1++; } }; CLASS_world.prototype.gameOver = function () { timer = 0; this.level = 0; this.bgm.stop(); _root.gameOver = true; gotoAndPlay (23); Mc_message.gotoAndStop(2); }; CLASS_world.prototype.displayLeveltext = function () { Mc_hud.heading = (this.levelStack[this.level].name + " access code: ") + this.levelStack[this.level].password; Mc_hud.body = this.levelStack[this.level].description; }; CLASS_world.prototype.setTime = function () { this.time = this.levelStack[this.level].time; }; CLASS_world.prototype.checkForObjects = function (x, y) { var caughtStack = new Array(); var xLeft = (x - 34); var xRight = (x + 34); var amountOfObjects = this.objectStack.length; var r1 = 0; r1 = 0; while (r1 < amountOfObjects) { if (((this.objectStack[r1].sprite._x >= xLeft) && (this.objectStack[r1].sprite._x <= xRight)) && (this.objectStack[r1].mode != "dead")) { caughtStack.push(this.objectStack[r1]); } r1++; } return(caughtStack); };
Frame 13
CLASS_object = function (type, id) { this.type = type; this.sprite = Mc_cow.duplicateMovieClip("Object" + Math.random(), 150 + id); this.sprite.parent = this; this.sprite.gotoAndStop(world.objectList[type].sprite); this.sfx_1 = new Sound(); this.sfx_1.attachSound(world.objectList[type].sound1); this.sfx_2 = new Sound(); this.sfx_2.attachSound(world.objectList[type].sound2); this.sprite._y = 310 + (id * 5); this.sprite._x = Math.random() * 350; this.timer = 0; this.speed = world.objectList[type].speed; this.mode = "roam"; this.dir = -1; }; CLASS_object.prototype.step = function () { if (this.mode == "roam") { if (this.dir == 1) { this.sprite._x = this.sprite._x + this.speed; } else if (this.dir == -1) { this.sprite._x = this.sprite._x - this.speed; } } else if (this.mode == "caught") { this.sprite._y = this.sprite._y - 6; } if (this.sprite._x > 580) { this.sprite._x = -30; } if (this.sprite._x < -30) { this.sprite._x = 580; } if ((this.sprite._y < -100) && (this.mode != "dead")) { this.mode = "dead"; if (world.objectList[this.type].value == -1) { world.killObjects(); world.gameOver(); } else { world.score = world.score - world.objectList[this.type].value; world.checkScore(); } } var event = int(Math.random() * 200); if (((event == 10) && (this.dir == 1)) && (this.mode == "roam")) { this.sprite.Mc_sprite.gotoAndPlay("walk_backward"); this.dir = -1; } else if (((event == 10) && (this.dir == -1)) && (this.mode == "roam")) { this.sprite.Mc_sprite.gotoAndPlay("walk_forward"); this.dir = 1; } };
Frame 14
CLASS_alien = function (id, control) { this.id = id; this.control = control; if (id == 1) { this.sprite = Mc_zaphod; this.shadow = Mc_shadow_z; } else if (id == 5) { this.sprite = Mc_aztec; this.shadow = Mc_shadow_a; } this.sprite.Mc_beam._visible = false; this.sprite.parent = this; this.sprite._y = 275 + this.id; this.sprite._x = (Math.random() * 350) + 200; this.timer = 50; this.mode = "roam"; this.dir = 1; this.tick = 0; }; CLASS_alien.prototype.step = function () { if (this.mode == "roam") { this.shadow._y = this.sprite._y + 73; if (this.dir == 1) { this.sprite._x = this.sprite._x + 5; this.shadow._x = this.sprite._x + 3; } else if (this.dir == -1) { this.sprite._x = this.sprite._x - 5; this.shadow._x = this.sprite._x - 3; } } else if (this.mode == "set") { this.dir = 2; this.sprite.gotoAndStop(3); this.timer--; this.sprite.timer = this.timer; } else if (this.mode == "fire") { this.sprite.Mc_beam._visible = true; this.sprite.Mc_beam._alpha = 24; world.beam.start(0, 1); var check = world.checkForObjects(this.sprite._x, this.sprite._y); if (check[0] == undefined) { } else { var c = check.length; var r1 = 0; r1 = 0; while (r1 < c) { var ranSfx = (Math.round(Math.random() * 1) + 1); if (ranSfx == 1) { check[r1].sfx_1.start(0, 0); } else if (ranSfx == 2) { check[r1].sfx_2.start(0, 0); } if (check[r1].dir == 1) { check[r1].sprite.Mc_sprite.gotoAndPlay("shock_front"); } else if (check[r1].dir == -1) { check[r1].sprite.Mc_sprite.gotoAndPlay("shock_back"); } check[r1].mode = "caught"; r1++; } } this.mode = "flying"; this.sprite.timer = ""; } else if (this.mode == "flying") { this.sprite._y = this.sprite._y - 6; this.shadow._width--; this.shadow._height--; } else if (this.mode == "appear") { this.sprite._width = this.sprite._width + 6.7; this.sprite._height = this.sprite._height + 38.7; this.sprite.timer = ""; this.tick++; if (this.tick == 10) { this.tick = 0; this.mode = "roam"; this.shadow._visible = true; } } if (this.timer <= 0) { this.mode = "fire"; this.timer = 50; } if (this.sprite._x > 580) { this.sprite._x = -30; } if (this.sprite._x < -30) { this.sprite._x = 580; } if (this.sprite._y < -250) { this.sprite.Mc_beam._visible = false; this.sprite.gotoAndStop(1); this.dir = 1; this.sprite._width = 0; this.sprite._height = 0; this.sprite._y = 275 + this.id; this.shadow._visible = false; this.shadow._width = 50; this.shadow._height = 17; this.mode = "appear"; world.boing.start(0, 0); this.timer = 50; this.sprite.timer = 0; } var event = int(Math.random() * 100); if ((event == 10) && (this.dir == 1)) { this.sprite.gotoAndStop(2); this.dir = -1; } else if ((event == 10) && (this.dir == -1)) { this.sprite.gotoAndStop(1); this.dir = 1; } };
Frame 15
CLASS_bot = function (object) { this.iq = 50; this.player = object; }; CLASS_bot.prototype.step = function () { var randomEvent = Math.round(Math.random() * this.iq); if ((randomEvent == 20) && (this.player.mode == "roam")) { this.player.mode = "set"; } };
Frame 16
_root._quality = "low"; world = new CLASS_world(); world.buildData(); gotoAndPlay (39);
Instance of Symbol 113 MovieClip "Mc_aztec" in Frame 17
on (press) { if (this.parent.mode == "roam") { this.parent.mode = "set"; } }
Instance of Symbol 136 MovieClip "Mc_zaphod" in Frame 17
on (press) { if (this.parent.mode == "roam") { this.parent.mode = "set"; } }
Frame 18
_quality = "low"; alien1 = new CLASS_alien(1, "human"); alien2 = new CLASS_alien(5, "human"); world.buildMusic(); world.setTime(); world.score = world.levelStack[world.level].target; world.buildObjects(); world.getReady(); stop();
Frame 20
alien1.step(); alien2.step(); world.stepObjects(); Mc_status.Mc_timeBar._width = world.time / 10; Mc_status.score = world.score; world.time--; if (world.time <= 0) { world.killObjects(); world.gameOver(); } gotoAndPlay (19);
Frame 23
if (Mc_message._y < 225) { Mc_message._y = Mc_message._y + 5; gotoAndPlay (22); if (_root.gameOver == true) { Mc_message.gotoAndStop(2); } timer2 = 0; } else if (timer2 > 75) { if (Mc_message._currentframe == 1) { gotoAndPlay (24); _root.gameOver = false; } else if (Mc_message._currentframe == 2) { timer = 0; _root.gameOver = false; gotoAndPlay (29); } } else { timer2++; gotoAndPlay (22); }
Frame 24
world.killObjects();
Frame 25
if (world.level == 7) { gotoAndStop (70); } world.displayLeveltext(); world.stopMusic(); this.stop();
Frame 29
Frame 30
timer++; if (timer > 200) { timer = 0; gotoAndPlay (39); } else { gotoAndPlay (29); }
Frame 39
world.killObjects(); titleMusic = new Sound(); titleMusic.attachSound("snd_titleMusic"); titleMusic.start(0, 999);
Instance of Symbol 179 MovieClip in Frame 39
on (press) { gotoAndStop (70); }
Frame 40
_root._quality = "high"; stop();
Frame 60
timer = 0; _root._quality = "low"; var beamSound = new Sound(); beamSound.attachSound("phaser"); beamSound.start();
Instance of Symbol 206 MovieClip in Frame 60
onClipEvent (enterFrame) { this._x = this._x - 4; this._y = this._y - 4; this._width = this._width - 2; this._height = this._height - 4; this._rotation = this._rotation - 10; }
Instance of Symbol 207 MovieClip in Frame 60
onClipEvent (enterFrame) { this._x = this._x - 4; this._y = this._y + 4; this._width = this._width + 2; this._height = this._height + 4; this._rotation = this._rotation + 10; }
Frame 62
timer++; if (timer > 50) { timer = 0; beamSound.stop(); gotoAndPlay (18); } else { gotoAndPlay (61); beamSound.start(); }
Frame 70
stop();
Frame 80
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 173
_parent.play(); this._visible = false; _parent.world.playMusic(); stop();
Symbol 39 MovieClip Frame 21
gotoAndPlay (1);
Symbol 39 MovieClip Frame 44
gotoAndPlay (22);
Symbol 39 MovieClip Frame 46
gotoAndPlay (45);
Symbol 39 MovieClip Frame 48
stop();
Symbol 39 MovieClip Frame 50
stop();
Symbol 52 MovieClip Frame 24
gotoAndPlay (1);
Symbol 52 MovieClip Frame 48
gotoAndPlay (25);
Symbol 52 MovieClip Frame 50
gotoAndPlay (49);
Symbol 52 MovieClip Frame 61
gotoAndPlay(_currentframe - 1);
Symbol 52 MovieClip Frame 74
gotoAndPlay(_currentframe - 1);
Symbol 52 MovieClip Frame 76
gotoAndPlay (75);
Symbol 52 MovieClip Frame 78
gotoAndPlay (77);
Symbol 69 MovieClip Frame 21
gotoAndPlay (1);
Symbol 69 MovieClip Frame 42
gotoAndPlay (22);
Symbol 69 MovieClip Frame 54
stop();
Symbol 69 MovieClip Frame 65
stop();
Symbol 88 MovieClip Frame 21
gotoAndPlay (1);
Symbol 88 MovieClip Frame 43
gotoAndPlay (22);
Symbol 88 MovieClip Frame 61
stop();
Symbol 88 MovieClip Frame 76
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 4
stop();
Symbol 112 MovieClip Frame 35
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 35
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 2
stop();
Symbol 153 Button
on (release) { world.beginGame(); }
Instance of Symbol 162 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - 4; }
Instance of Symbol 162 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 5; }
Instance of Symbol 164 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - 10; }
Instance of Symbol 162 MovieClip in Symbol 165 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; }
Symbol 169 Button
on (press) { gotoAndStop (80); }
Symbol 173 Button
on (press) { gotoAndStop (50); }
Symbol 177 Button
on (press) { titleMusic.stop(); gotoAndPlay (24); }
Instance of Symbol 164 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 1; }
Instance of Symbol 164 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 1; }
Instance of Symbol 164 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - 1; }
Instance of Symbol 164 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 1; }
Instance of Symbol 162 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 2; }
Instance of Symbol 162 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 2; }
Symbol 187 MovieClip Frame 1
Instance of Symbol 184 MovieClip in Symbol 187 MovieClip Frame 1
/* no clip actions */
Symbol 189 Button
on (press) { var numOfLevels = _root.world.levelStack.length; var r1 = 0; levelCode = String(codeText); r1 = 0; while (r1 < numOfLevels) { currentLevel = _root.world.levelStack[r1]; if (levelCode == currentLevel.password) { _root.world.level = r1; } r1++; } gotoAndStop (40); }
Symbol 190 Button
on (press) { codetext = ""; }
Symbol 191 Button
on (press) { codetext = codetext + "9"; }
Symbol 192 Button
on (press) { codetext = codetext + "8"; }
Symbol 193 Button
on (press) { codetext = codetext + "7"; }
Symbol 194 Button
on (press) { codetext = codetext + "0"; }
Symbol 195 Button
on (press) { codetext = codetext + "6"; }
Symbol 196 Button
on (press) { codetext = codetext + "5"; }
Symbol 197 Button
on (press) { codetext = codetext + "4"; }
Symbol 198 Button
on (press) { codetext = codetext + "3"; }
Symbol 199 Button
on (press) { codetext = codetext + "2"; }
Symbol 200 Button
on (press) { codetext = codetext + "1"; }
Symbol 203 Button
on (press) { gotoAndStop (40); }
Instance of Symbol 164 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = this._width + Math.round(Math.random() * 2); this._width = this._width - Math.round(Math.random() * 2); this._height = this._height + Math.round(Math.random() * 2); this._height = this._height - Math.round(Math.random() * 2); this._rotation = this._rotation - 1; }
Instance of Symbol 164 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = this._width + Math.round(Math.random() * 2); this._width = this._width - Math.round(Math.random() * 2); this._height = this._height + Math.round(Math.random() * 2); this._height = this._height - Math.round(Math.random() * 2); this._rotation = this._rotation + 1; }
Instance of Symbol 164 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = this._width + Math.round(Math.random() * 2); this._width = this._width - Math.round(Math.random() * 2); this._height = this._height + Math.round(Math.random() * 2); this._height = this._height - Math.round(Math.random() * 2); this._rotation = this._rotation - 2; }
Instance of Symbol 162 MovieClip in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = this._width + Math.round(Math.random() * 2); this._width = this._width - Math.round(Math.random() * 2); this._height = this._height + Math.round(Math.random() * 2); this._height = this._height - Math.round(Math.random() * 2); this._rotation = this._rotation + 2; }
Symbol 209 Button
on (press) { getURL ("http://www.errorware.co.uk", "_new"); }
Symbol 211 Button
on (press) { gotoAndStop (40); }

Library Items

Symbol 1 Sound [snd_titleMusic]
Symbol 2 Sound [chk_1]
Symbol 3 Sound [chk_2]
Symbol 4 Sound [phaser]
Symbol 5 Sound [moo_2]
Symbol 6 Sound [moo_1]
Symbol 7 Sound [hotDamn]
Symbol 8 Sound [country_1]
Symbol 9 Sound [boing]
Symbol 10 FontUsed by:11 12 90 100 116 124 166 167 170 171 174 175 183 204
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 EditableTextUses:10Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:17
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:14 16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:26
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:26
Symbol 22 FontUsed by:23
Symbol 23 EditableTextUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:19 21 23 25Used by:Timeline
Symbol 27 BitmapUsed by:28 33
Symbol 28 GraphicUses:27Used by:39
Symbol 29 BitmapUsed by:30 34
Symbol 30 GraphicUses:29Used by:39
Symbol 31 BitmapUsed by:32 35
Symbol 32 GraphicUses:31Used by:39
Symbol 33 GraphicUses:27Used by:39
Symbol 34 GraphicUses:29Used by:39
Symbol 35 GraphicUses:31Used by:39
Symbol 36 BitmapUsed by:37 38
Symbol 37 GraphicUses:36Used by:39
Symbol 38 GraphicUses:36Used by:39
Symbol 39 MovieClipUses:28 30 32 33 34 35 37 38Used by:89
Symbol 40 BitmapUsed by:41 44
Symbol 41 GraphicUses:40Used by:52
Symbol 42 BitmapUsed by:43 45
Symbol 43 GraphicUses:42Used by:52
Symbol 44 GraphicUses:40Used by:52
Symbol 45 GraphicUses:42Used by:52
Symbol 46 BitmapUsed by:47 50
Symbol 47 GraphicUses:46Used by:52
Symbol 48 BitmapUsed by:49 51
Symbol 49 GraphicUses:48Used by:52
Symbol 50 GraphicUses:46Used by:52
Symbol 51 GraphicUses:48Used by:52
Symbol 52 MovieClipUses:41 43 44 45 47 49 50 51Used by:89
Symbol 53 BitmapUsed by:54 61
Symbol 54 GraphicUses:53Used by:69
Symbol 55 BitmapUsed by:56 62
Symbol 56 GraphicUses:55Used by:69
Symbol 57 BitmapUsed by:58 63
Symbol 58 GraphicUses:57Used by:69
Symbol 59 BitmapUsed by:60 64
Symbol 60 GraphicUses:59Used by:69
Symbol 61 GraphicUses:53Used by:69
Symbol 62 GraphicUses:55Used by:69
Symbol 63 GraphicUses:57Used by:69
Symbol 64 GraphicUses:59Used by:69
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:54 56 58 60 61 62 63 64 66 68Used by:89
Symbol 70 BitmapUsed by:71 78
Symbol 71 GraphicUses:70Used by:88
Symbol 72 BitmapUsed by:73 79
Symbol 73 GraphicUses:72Used by:88
Symbol 74 BitmapUsed by:75 80
Symbol 75 GraphicUses:74Used by:88
Symbol 76 BitmapUsed by:77 81
Symbol 77 GraphicUses:76Used by:88
Symbol 78 GraphicUses:70Used by:88
Symbol 79 GraphicUses:72Used by:88
Symbol 80 GraphicUses:74Used by:88
Symbol 81 GraphicUses:76Used by:88
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:88
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClipUses:71 73 75 77 78 79 80 81 83 85 87Used by:89
Symbol 89 MovieClipUses:39 52 69 88Used by:Timeline
Symbol 90 EditableTextUses:10Used by:113
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:113 136
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:99
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:99
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClipUses:94 96 98Used by:113
Symbol 100 EditableTextUses:10Used by:113
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:112 206
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:112
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:112
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:112
Symbol 109 BitmapUsed by:110 208
Symbol 110 GraphicUses:109Used by:112
Symbol 111 SoundUsed by:112 135
Symbol 112 MovieClipUses:102 104 106 108 110 111Used by:113
Symbol 113 MovieClipUses:90 92 99 100 112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 EditableTextUses:10Used by:136
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:123
Symbol 119 BitmapUsed by:120 208
Symbol 120 GraphicUses:119Used by:123
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClipUses:118 120 122Used by:136
Symbol 124 EditableTextUses:10Used by:136
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:135 207
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:135
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:135
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:135
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:126 128 130 132 134 111Used by:136
Symbol 136 MovieClipUses:116 92 123 124 135Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:143
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:138 140 142Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:148
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:145 147Used by:Timeline
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:153
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 ButtonUses:150 152Used by:Timeline
Symbol 154 FontUsed by:155 156
Symbol 155 EditableTextUses:154Used by:157
Symbol 156 EditableTextUses:154Used by:157
Symbol 157 MovieClipUses:155 156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:165 179 205
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:165 179 205
Symbol 165 MovieClipUses:162 164Used by:Timeline
Symbol 166 TextUses:10Used by:169
Symbol 167 TextUses:10Used by:169
Symbol 168 GraphicUsed by:169
Symbol 169 ButtonUses:166 167 168Used by:Timeline
Symbol 170 TextUses:10Used by:173
Symbol 171 TextUses:10Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 ButtonUses:170 171 172Used by:Timeline
Symbol 174 TextUses:10Used by:177
Symbol 175 TextUses:10Used by:177
Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:174 175 176Used by:Timeline
Symbol 178 GraphicUsed by:179 205
Symbol 179 MovieClipUses:164 162 178Used by:Timeline
Symbol 180 BitmapUsed by:182 210
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:180 181Used by:Timeline
Symbol 183 EditableTextUses:10Used by:Timeline
Symbol 184 MovieClipUsed by:187
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClipUses:184 186Used by:Timeline
Symbol 188 GraphicUsed by:189 190 191 192 193 194 195 196 197 198 199 200 203 209 211
Symbol 189 ButtonUses:188Used by:Timeline
Symbol 190 ButtonUses:188Used by:Timeline
Symbol 191 ButtonUses:188Used by:Timeline
Symbol 192 ButtonUses:188Used by:Timeline
Symbol 193 ButtonUses:188Used by:Timeline
Symbol 194 ButtonUses:188Used by:Timeline
Symbol 195 ButtonUses:188Used by:Timeline
Symbol 196 ButtonUses:188Used by:Timeline
Symbol 197 ButtonUses:188Used by:Timeline
Symbol 198 ButtonUses:188Used by:Timeline
Symbol 199 ButtonUses:188Used by:Timeline
Symbol 200 ButtonUses:188Used by:Timeline
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:Timeline
Symbol 203 ButtonUses:188Used by:Timeline
Symbol 204 TextUses:10Used by:Timeline
Symbol 205 MovieClipUses:164 162 178Used by:Timeline
Symbol 206 MovieClipUses:102Used by:Timeline
Symbol 207 MovieClipUses:126Used by:Timeline
Symbol 208 GraphicUses:109 119Used by:Timeline
Symbol 209 ButtonUses:188Used by:Timeline
Symbol 210 GraphicUses:180Used by:Timeline
Symbol 211 ButtonUses:188Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:Timeline

Instance Names

"Mc_getReady"Frame 17Symbol 17 MovieClip
"Mc_status"Frame 17Symbol 26 MovieClip
"Mc_cow"Frame 17Symbol 89 MovieClip
"Mc_aztec"Frame 17Symbol 113 MovieClip
"Mc_shadow_a"Frame 17Symbol 115 MovieClip
"Mc_zaphod"Frame 17Symbol 136 MovieClip
"Mc_shadow_z"Frame 17Symbol 115 MovieClip
"Mc_shadow"Frame 17Symbol 115 MovieClip
"Mc_backdrop"Frame 18Symbol 143 MovieClip
"Mc_message"Frame 21Symbol 148 MovieClip
"Mc_hud"Frame 24Symbol 157 MovieClip
"Mc_console"Frame 50Symbol 187 MovieClip
"Mc_timeBar"Symbol 26 MovieClip Frame 1Symbol 21 MovieClip
"Mc_sprite"Symbol 89 MovieClip Frame 1Symbol 39 MovieClip
"Mc_sprite"Symbol 89 MovieClip Frame 2Symbol 52 MovieClip
"Mc_sprite"Symbol 89 MovieClip Frame 3Symbol 69 MovieClip
"Mc_sprite"Symbol 89 MovieClip Frame 4Symbol 88 MovieClip
"counter"Symbol 113 MovieClip Frame 1Symbol 90 EditableText
"Mc_beam"Symbol 113 MovieClip Frame 1Symbol 92 MovieClip
"counter"Symbol 136 MovieClip Frame 1Symbol 116 EditableText
"Mc_beam"Symbol 136 MovieClip Frame 1Symbol 92 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "snd_titleMusic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "chk_1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "chk_2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "phaser"
ExportAssets (56)Timeline Frame 1Symbol 5 as "moo_2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "moo_1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "hotDamn"
ExportAssets (56)Timeline Frame 1Symbol 8 as "country_1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "boing"

Labels

"walk_backward"Symbol 39 MovieClip Frame 1
"walk_forward"Symbol 39 MovieClip Frame 22
"still"Symbol 39 MovieClip Frame 45
"shock_back"Symbol 39 MovieClip Frame 47
"shock_front"Symbol 39 MovieClip Frame 49
"walk_backward"Symbol 52 MovieClip Frame 1
"walk_forward"Symbol 52 MovieClip Frame 25
"still"Symbol 52 MovieClip Frame 49
"shock_back"Symbol 52 MovieClip Frame 51
"shock_front"Symbol 52 MovieClip Frame 62
"still_front"Symbol 52 MovieClip Frame 75
"still_back"Symbol 52 MovieClip Frame 77
"walk_backward"Symbol 69 MovieClip Frame 1
"walk_forward"Symbol 69 MovieClip Frame 22
"shock_back"Symbol 69 MovieClip Frame 43
"shock_front"Symbol 69 MovieClip Frame 55
"walk_backward"Symbol 88 MovieClip Frame 1
"walk_forward"Symbol 88 MovieClip Frame 22
"shock_back"Symbol 88 MovieClip Frame 44
"shock_front"Symbol 88 MovieClip Frame 62

Dynamic Text Variables

txt_loadSymbol 12 EditableText""
scoreSymbol 23 EditableText""
timerSymbol 90 EditableText""
timerSymbol 100 EditableText""
timerSymbol 116 EditableText""
timerSymbol 124 EditableText""
bodySymbol 155 EditableText"<P ALIGN="LEFT"></P>"
headingSymbol 156 EditableText"<P ALIGN="LEFT"></P>"
codetextSymbol 183 EditableText""




http://swfchan.com/1/4672/info.shtml
Created: 16/6 -2019 16:56:09 Last modified: 16/6 -2019 16:56:09 Server time: 30/04 -2024 09:58:45