Frame 1
_quality = "medium";
Stage.showMenu = false;
Instance of Symbol 5 MovieClip in Frame 1
onClipEvent (load) {
_root.stop();
}
onClipEvent (enterFrame) {
_root.percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
if (100 == Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) {
_root.gotoAndPlay(3);
}
}
Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100));
}
Frame 3
stop();
Symbol 9 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 3
mc_linecg.gotoAndStop(1);
Symbol 33 MovieClip Frame 4
mc_linecg.gotoAndStop(3);
Symbol 36 Button
on (press) {
_quality = "low";
gotoAndStop (2);
}
Symbol 38 Button
on (press) {
_quality = "high";
gotoAndStop (3);
}
Symbol 40 Button
on (press) {
_quality = "medium";
gotoAndStop (1);
}
Symbol 42 MovieClip Frame 1
stop();
Symbol 43 Button
on (press) {
_parent.line01.gotoAndStop(3);
gotoAndStop (2);
}
Symbol 45 Button
on (press) {
_parent.line01.gotoAndStop(1);
gotoAndStop (1);
}
Symbol 47 Button
on (press) {
_parent.line01.gotoAndStop(4);
gotoAndStop (4);
}
Symbol 48 Button
on (press) {
_parent.line01.gotoAndStop(2);
gotoAndStop (3);
}
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 3
stop();
Symbol 55 MovieClip Frame 1
if (_parent.men == 2) {
timer = 400;
} else {
timer = 50;
}
stop();
Symbol 55 MovieClip Frame 2
maxT = 50;
firstTime = getTimer();
onEnterFrame = function () {
num = getTimer() - firstTime;
byou = Math.floor(maxT - (num / 1000));
timer = byou;
if (timer < 0) {
bar00._xscale = 0;
} else {
bar00._xscale = timer / 0.5;
}
if (timer <= 0) {
_parent.gotoAndPlay("gameover");
}
};
stop();
Symbol 55 MovieClip Frame 3
maxT = 400;
firstTime = getTimer();
onEnterFrame = function () {
num = getTimer() - firstTime;
byou = Math.floor(maxT - (num / 1000));
timer = byou;
if (timer < 0) {
bar00._xscale = 0;
} else {
bar00._xscale = timer / 4;
}
if (timer <= 0) {
_parent.gotoAndPlay("gameover");
}
};
stop();
Symbol 66 Button
on (release) {
men = 1;
gotoAndPlay ("game00");
}
Symbol 75 Button
on (release) {
sflg++;
if (sflg >= 10) {
nextFrame();
}
}
Symbol 79 Button
on (release) {
men = 2;
gotoAndPlay ("game01");
}
Symbol 80 Button
on (release) {
sflg++;
}
Symbol 84 Button
on (press) {
this.startDrag(true);
this.swapDepths(++_parent.n);
}
on (release, releaseOutside) {
this.stopDrag();
myNum = _name.slice(2);
SenName = "Sen" + myNum;
SenMC = eval ("_parent." + SenName);
if (_droptarget == SenMC._target) {
_x = SenMC._x;
_y = SenMC._y;
this.play();
_parent.compPiece();
}
}
Symbol 87 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 87 MovieClip Frame 6
this.stop();
Symbol 89 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 89 MovieClip Frame 6
this.stop();
Symbol 91 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 91 MovieClip Frame 6
this.stop();
Symbol 93 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 93 MovieClip Frame 6
this.stop();
Symbol 95 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 95 MovieClip Frame 6
this.stop();
Symbol 97 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 97 MovieClip Frame 6
this.stop();
Symbol 99 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 99 MovieClip Frame 6
this.stop();
Symbol 101 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 101 MovieClip Frame 6
this.stop();
Symbol 103 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 103 MovieClip Frame 6
this.stop();
Symbol 105 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 105 MovieClip Frame 6
this.stop();
Symbol 107 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 107 MovieClip Frame 6
this.stop();
Symbol 109 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 109 MovieClip Frame 6
this.stop();
Symbol 111 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 111 MovieClip Frame 6
this.stop();
Symbol 113 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 113 MovieClip Frame 6
this.stop();
Symbol 115 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 115 MovieClip Frame 6
this.stop();
Symbol 117 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 117 MovieClip Frame 6
this.stop();
Symbol 118 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 118 MovieClip Frame 6
this.stop();
Symbol 119 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 119 MovieClip Frame 6
this.stop();
Symbol 120 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 120 MovieClip Frame 6
this.stop();
Symbol 122 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 122 MovieClip Frame 6
this.stop();
Symbol 124 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 124 MovieClip Frame 6
this.stop();
Symbol 125 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 125 MovieClip Frame 6
this.stop();
Symbol 126 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 126 MovieClip Frame 6
this.stop();
Symbol 127 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 127 MovieClip Frame 6
this.stop();
Symbol 128 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 128 MovieClip Frame 6
this.stop();
Symbol 129 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 129 MovieClip Frame 6
this.stop();
Symbol 130 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 130 MovieClip Frame 6
this.stop();
Symbol 132 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 132 MovieClip Frame 6
this.stop();
Symbol 133 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 133 MovieClip Frame 6
this.stop();
Symbol 134 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 134 MovieClip Frame 6
this.stop();
Symbol 135 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 135 MovieClip Frame 6
this.stop();
Symbol 136 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 136 MovieClip Frame 6
this.stop();
Symbol 137 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 137 MovieClip Frame 6
this.stop();
Symbol 138 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 138 MovieClip Frame 6
this.stop();
Symbol 139 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 139 MovieClip Frame 6
this.stop();
Symbol 141 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 141 MovieClip Frame 6
this.stop();
Symbol 143 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 143 MovieClip Frame 6
this.stop();
Symbol 144 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 144 MovieClip Frame 6
this.stop();
Symbol 146 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 146 MovieClip Frame 6
this.stop();
Symbol 148 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 148 MovieClip Frame 6
this.stop();
Symbol 150 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 150 MovieClip Frame 6
this.stop();
Symbol 152 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 152 MovieClip Frame 6
this.stop();
Symbol 153 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 153 MovieClip Frame 6
this.stop();
Symbol 155 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 155 MovieClip Frame 6
this.stop();
Symbol 157 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 157 MovieClip Frame 6
this.stop();
Symbol 159 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 159 MovieClip Frame 6
this.stop();
Symbol 161 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 161 MovieClip Frame 6
this.stop();
Symbol 163 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 163 MovieClip Frame 6
this.stop();
Symbol 164 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 164 MovieClip Frame 6
this.stop();
Symbol 165 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 165 MovieClip Frame 6
this.stop();
Symbol 166 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 166 MovieClip Frame 6
this.stop();
Symbol 167 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 167 MovieClip Frame 6
this.stop();
Symbol 168 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 168 MovieClip Frame 6
this.stop();
Symbol 169 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 169 MovieClip Frame 6
this.stop();
Symbol 170 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 170 MovieClip Frame 6
this.stop();
Symbol 171 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 171 MovieClip Frame 6
this.stop();
Symbol 173 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 173 MovieClip Frame 6
this.stop();
Symbol 174 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 174 MovieClip Frame 6
this.stop();
Symbol 175 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 175 MovieClip Frame 6
this.stop();
Symbol 176 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 176 MovieClip Frame 6
this.stop();
Symbol 177 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 177 MovieClip Frame 6
this.stop();
Symbol 178 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 178 MovieClip Frame 6
this.stop();
Symbol 179 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 179 MovieClip Frame 6
this.stop();
Symbol 180 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 180 MovieClip Frame 6
this.stop();
Symbol 182 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 182 MovieClip Frame 6
this.stop();
Symbol 183 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 183 MovieClip Frame 6
this.stop();
Symbol 185 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 185 MovieClip Frame 6
this.stop();
Symbol 186 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 186 MovieClip Frame 6
this.stop();
Symbol 188 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 188 MovieClip Frame 6
this.stop();
Symbol 189 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 189 MovieClip Frame 6
this.stop();
Symbol 190 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 190 MovieClip Frame 6
this.stop();
Symbol 191 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 191 MovieClip Frame 6
this.stop();
Symbol 193 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 193 MovieClip Frame 6
this.stop();
Symbol 194 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 194 MovieClip Frame 6
this.stop();
Symbol 196 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 196 MovieClip Frame 6
this.stop();
Symbol 198 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 198 MovieClip Frame 6
this.stop();
Symbol 199 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 199 MovieClip Frame 6
this.stop();
Symbol 201 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 201 MovieClip Frame 6
this.stop();
Symbol 202 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 202 MovieClip Frame 6
this.stop();
Symbol 204 MovieClip Frame 1
this.stop();
leftX = _parent.pisleftX;
topY = _parent.pistopY;
rightX = _parent.pisrightX;
bottomY = _parent.pisbottomY;
zoneW = rightX - leftX;
zoneH = bottomY - topY;
randomX = zoneW * Math.random();
randomY = zoneH * Math.random();
_x = (leftX + randomX);
_y = (topY + randomY);
Symbol 204 MovieClip Frame 6
this.stop();
Symbol 210 Button
on (release) {
_root.gotoAndPlay(1);
}
Symbol 218 Button
on (release) {
gotoAndStop (2);
if (_parent.men == 2) {
_parent.mc_clacg.gotoAndStop(4);
} else {
_parent.mc_clacg.gotoAndStop(2);
}
}
Symbol 219 Button
on (release) {
gotoAndStop (1);
if (_parent.men == 2) {
_parent.mc_clacg.gotoAndStop(3);
} else {
_parent.mc_clacg.gotoAndStop(1);
}
}
Symbol 220 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
function compPiece() {
winPoint++;
}
winPoint = 0;
men = 0;
sflg = 0;
pisleftX = 450;
pistopY = 120;
pisrightX = 550;
pisbottomY = 450;
stop();
Instance of Symbol 42 MovieClip in Symbol 221 MovieClip Frame 2
/* no clip actions */
Instance of Symbol 60 MovieClip in Symbol 221 MovieClip Frame 2
onClipEvent (enterFrame) {
if (_parent.winPoint == 16) {
_parent.gotoAndPlay("win");
}
}
Symbol 221 MovieClip Frame 3
line01.gotoAndStop(2);
mc_timer.timer = 400;
Symbol 221 MovieClip Frame 6
b_mikesi.gotoAndStop(1);
Symbol 221 MovieClip Frame 10
mc_timer.gotoAndPlay(2);
stop();
Symbol 221 MovieClip Frame 11
line01.gotoAndStop(2);
b_mikesi.gotoAndStop(3);
i = 1;
while (i < 65) {
this["MC" + i].mc_piscg.gotoAndStop(3);
i++;
}
Instance of Symbol 60 MovieClip in Symbol 221 MovieClip Frame 11
onClipEvent (enterFrame) {
if (_parent.winPoint == 64) {
_parent.gotoAndPlay("win");
}
}
Symbol 221 MovieClip Frame 15
mc_timer.gotoAndPlay(3);
stop();
Symbol 221 MovieClip Frame 16
i = 1;
while (i < 65) {
this["MC" + i]._visible = false;
i++;
}
Symbol 221 MovieClip Frame 25
stop();
Symbol 221 MovieClip Frame 39
i = 1;
while (i < 65) {
this["MC" + i]._visible = false;
i++;
}
if (men == 2) {
mc_clacg.gotoAndStop(3);
}
Symbol 221 MovieClip Frame 65
this.stop();