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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96956175?noj=FRM96956175-2DC" width="1" height="1"></div>

Absolute Madness.swf

This is the info page for
Flash #46148

(Click the ID number above for more basic data on this flash file.)


Text
Boss - Clown

Boss - Jesus

Boss - Great Zombie

STOP

3

v1.6

DONUTMASTER

CONTROLS

PLAY

Highscores

Moar Madness

blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah
blahblahblah

BIG
BROTHER

9

100

/100

>>>

>>>

<p align="right"><font face="Arial" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>input Name</b></font></p>

<p align="right"></p>

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Frame 2
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop();
Instance of Symbol 207 MovieClip in Frame 2
on (release) { getURL ("http://coolio-niato.newgrounds.com/", _blank); }
Frame 3
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 216 MovieClip in Frame 3
on (release) { getURL ("http://donutmaster.newgrounds.com", _blank); }
Frame 4
stopAllSounds(); menusound = new Sound(); menusound.attachSound("menusong"); menusound.start(0, 9999); stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; function fire(ang, rad, pow) { hit = false; f++; if (f >= 95) { f = 0; } if (!shooting) { mchar.hand.gotoAndPlay(1); } xDiff = Math.cos(ang); yDiff = Math.sin(ang); if (!hit) { i = 0; while (i < 650) { xComp = (((Math.cos(ang) * i) + mchar._x) + mchar.hand._x) + (Math.cos(ang) * rad); yComp = (((Math.sin(ang) * i) + mchar._y) + mchar.hand._y) + (Math.sin(ang) * rad); if ((i >= 640) || (_root.mground.hitTest(xComp, yComp, true))) { if (!hit) { if (yComp < 255) { yComp = 255; } createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16777215, 20); _root["shot" + f].moveTo((mchar._x + ((xscale / mchar._xscale) * mchar.hand._x)) + (Math.cos(ang) * rad), (mchar._y + mchar.hand._y) + (Math.sin(ang) * rad)); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { this.i++; if (this.i > 3) { this.removeMovieClip(); } }; if (i < 640) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); _root["splode" + f].gotoAndPlay(1); } hit = true; } } i = i + 10; } } } stop(); stop(); var xspd = 0; var xmax = 4; var yspd = 0; var fall = true; var jump = false; var curframe = 1; var curweap = 2; var xscale = mchar._xscale; var e = 100; var f = 0; var l = 0; var offmax = 10; var maxen = 7; var weapons = 6; onEnterFrame = function () { if ((Key.isDown(81) && (!swinging)) && (!shooting)) { if (!changew) { if ((curweap - 1) <= 0) { curweap = weapons; } else if ((curweap - 1) == 4) { curweap = 3; } else { curweap = curweap - 1; } changew = true; } } else if ((Key.isDown(69) && (!swinging)) && (!shooting)) { if (!changew) { if ((curweap + 1) > weapons) { curweap = 1; } else if ((curweap + 1) == 4) { curweap = 5; } else { curweap = curweap + 1; } changew = true; } } else { changew = false; } if (Key.isDown(65) && (!Key.isDown(68))) { if (mground.hitTest(mchar._x - (mchar.ani.head._width / 2), mchar._y - 3, true) && (mground.hitTest(mchar._x - (mchar.ani.head._width / 2), mchar._y - 15, true))) { xspd = 0; } else { xspd = -xmax; } mchar._xscale = -xscale; if (!jump) { curframe = 2; } } else if (Key.isDown(68) && (!Key.isDown(65))) { if (!jump) { curframe = 2; } mchar._xscale = xscale; if (mground.hitTest(mchar._x + (mchar.ani.head._width / 2), mchar._y - 3, true) && (mground.hitTest(mchar._x + (mchar.ani.head._width / 2), mchar._y - 15, true))) { xspd = 0; } else { xspd = xmax; } } else { xspd = 0; if (!jump) { curframe = 1; } } if (Key.isDown(87) && (!jump)) { curframe = 3; jump = true; yspd = -13; fall = true; } if (Key.isDown(83)) { } if (!mground.hitTest(mchar._x, mchar._y + yspd, true)) { fall = true; } else if (yspd > 0) { fall = false; jump = false; } if (yspd > 11) { yspd = 11; } if (yspd > -2) { while (mground.hitTest(mchar._x, (mchar._y - 1) + yspd, true)) { mchar._y--; } } mchar._x = mchar._x + xspd; mchar._y = mchar._y + yspd; if (fall) { yspd++; } else { yspd = 0; } mchar.gotoAndStop(curframe); mchar.hand.hand1.gotoAndStop(curweap); if (curweap == 2) { mchar.ani.hand2._visible = false; } else { mchar.ani.hand2._visible = true; } mchar.hand.hand1.handmc.gotoAndStop(1); mchar.hand.hand1.handmc2.gotoAndStop(1); mchar.ani.head.gotoAndStop(1); mchar.ani.body.gotoAndStop(1); mchar.ani.foot1.gotoAndStop(1); mchar.ani.foot2.gotoAndStop(1); mchar.ani.hand2.gotoAndStop(1); radAngle = Math.atan2((_root._ymouse - mchar._y) - mchar.hand._y, (_root._xmouse - mchar._x) - mchar.hand._x); if (shooting) { stimer++; if (stimer > 2) { shotsound = new Sound(); shotsound.attachSound("uzi"); shotsound.start(); radAngle = radAngle + (offset / 70); fire(radAngle, 12, 4); stimer = 0; offmax = offmax + 0.5; } offset = random(offmax) - random(offmax); } else { offmax = 0; } if (swinging) { mchar.hand._rotation = mchar.hand._rotation + 40; if (mchar.hand._rotation == 0) { swinging = false; } } if (((curweap != 3) && (curweap != 4)) && (curweap != weapons)) { if (mchar._xscale == xscale) { mchar.hand._rotation = int((radAngle * 360) / (Math.PI*2)); } else { mchar.hand._rotation = (-int((radAngle * 360) / (Math.PI*2))) + 180; } } else if (!swinging) { mchar.hand._rotation = 0; } if (offmax > 10) { offmax = 10; } }; onMouseDown = function () { if ((!scrolltime) && (lcover.hitTest(_root._xmouse, _root._ymouse, true))) { if (curweap == 1) { shotsound = new Sound(); shotsound.attachSound("pist"); shotsound.start(); fire(radAngle, 12, 10); } else if (curweap == 2) { shotsound = new Sound(); shotsound.attachSound("shottie"); shotsound.start(); fire(radAngle, 25, 10); fire(radAngle + 0.1, 25, 10); fire(radAngle - 0.1, 25, 10); } else if (curweap == 3) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 4) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 5) { offmax = 10; offset = 0; stimer = 3; shooting = true; } else if (curweap == weapons) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } } }; onMouseUp = function () { offset = 0; shooting = false; };
Frame 5
function fire(ang, rad, pow) { hit = false; f++; if (f >= 90) { f = 0; } if (curweap != 5) { char.hand.gotoAndPlay(1); } xDiff = Math.cos(ang); yDiff = Math.sin(ang); if (!hit) { if (curweap == 2) { iint = 20; } else { iint = 12; } i = 0; while (i < 620) { xComp = (((Math.cos(ang) * i) + char._x) + char.hand._x) + (Math.cos(ang) * rad); yComp = (((Math.sin(ang) * i) + char._y) + char.hand._y) + (Math.sin(ang) * rad); g = enemyarr.length; while (g >= 0) { if (((i >= (620 - iint)) || (_root.level["hg" + stagen].hitTest(xComp, yComp, true))) || (_root["e_" + enemyarr[g]].hitTest(xComp, yComp, true))) { if (!hit) { createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16777215, 20); _root["shot" + f].moveTo((char._x + ((xscale / char._xscale) * char.hand._x)) + (Math.cos(ang) * rad), (char._y + char.hand._y) + (Math.sin(ang) * rad)); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { if (!gpause) { this.i++; if (this.i > 3) { this.removeMovieClip(); } } }; if (_root["e_" + enemyarr[g]].hitTest(xComp, yComp, true)) { if (_root["e_" + enemyarr[g]]._alpha == 100) { _root["e_" + enemyarr[g]].health = _root["e_" + enemyarr[g]].health - (pow * 3); bsplat(xComp, yComp); } } else if (i < (620 - iint)) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); _root["splode" + f].gotoAndPlay(1); } hit = true; } } g--; } i = i + iint; } } } function enemyspawn(type, weap) { if (type == 1) { arrdeen = new Array(1, 4, 6); etype = arrdeen[Math.round(Math.random() * arrdeen.length)]; } else if (type == 2) { arrdeen = new Array(2, 5); etype = arrdeen[Math.round(Math.random() * arrdeen.length)]; } else if (type == 3) { etype = 3; } else if (type == 4) { etype = 8; } point = Math.round(Math.random() * (spawnxarr.length - 1)); e = e + 1; eons++; enemyarr.push(e); attachMovie("char", "e_" + e, e); _root["e_" + e].swapDepths(char); char.swapDepths(hud); if (type != 15) { _root["e_" + e].curframe = etype; if (weap != 4) { if (weap == 6) { _root["e_" + e].curweap = 1 + (5 * Math.round(Math.random())); } else { _root["e_" + e].curweap = weap; } } else { _root["e_" + e].curweap = 1; } if (zomb) { _root["e_" + e].zomb = true; _root["e_" + e].spd = 1; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 2; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 2; _root["e_" + e]._x = 25; _root["e_" + e]._y = -100; _root["e_" + e].maxdist = 250; _root["e_" + e].health = 5000; _root["e_" + e].pvalue = 5000; bossfight = true; zomb = false; } else { _root["e_" + e].pvalue = 100 + (200 * (type - 1)); if (stagen != 5) { if (((etype == 2) || (etype == 3)) || (etype == 5)) { _root["e_" + e].health = 300; } else { _root["e_" + e].health = 100; } _root["e_" + e]._x = spawnxarr[point]; _root["e_" + e]._y = spawnyarr[point]; } else { _root["e_" + e].health = 0; _root["e_" + e]._x = 50 + (Math.random() * (Stage.width - 100)); _root["e_" + e]._y = -15; } _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].maxdist = 180; } } else { _root["e_" + e].pvalue = 5000; _root["e_" + e].clown = true; _root["e_" + e].curframe = 7; _root["e_" + e].curweap = 4; _root["e_" + e].spd = 2; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 1.2; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 1.2; _root["e_" + e]._x = 25; _root["e_" + e]._y = -100; _root["e_" + e].maxdist = 220; _root["e_" + e].health = 3000; } _root["e_" + e].xscale = _root["e_" + e]._xscale; _root["e_" + e].fall = false; _root["e_" + e].jump = false; _root["e_" + e].yspd = 0; _root["e_" + e].spd = 1 + (Math.random() * 1.5); if ((weap == 1) || (weap == 2)) { _root["e_" + e].powuh = 5; } else if (weap == 5) { _root["e_" + e].powuh = 2; } else if (((weap == 3) || (weap == 4)) || (weap == 6)) { _root["e_" + e].powuh = 10; } _root["e_" + e].stimer = 30; _root["e_" + e].e = e; _root["e_" + e].onEnterFrame = function () { if (!chardead) { if ((this._x + (this.ani.head._width / 2)) > Stage.width) { this._x = Stage.width - (this.ani.head._width / 2); } if ((this._x - (this.ani.head._width / 2)) < 0) { this._x = this.ani.head._width / 2; } if (this.zomb) { zhealth.bar._xscale = this.health / 50; zhealth.bar._alpha = 60; if (this.health <= 0) { zhealth.removeMovieClip(); } } if (this.clown) { chealth.bar._xscale = this.health / 30; if ((JESUSISDEAD == true) && (this.health <= 0)) { chealth.removeMovieClip(); } } if (this.curweap == 2) { this.ani.hand.hand1.handmc2.gotoAndStop(this.curframe); this.ani.hand2._visible = false; } else { this.ani.hand2._visible = true; } if ((!gpause) && (!falling)) { if (this.health > 0) { this.dist = Math.pow(char._x - this._x, 2) + Math.pow(char._y - this._y, 2); this.stimer++; if (this.dist < 32400) { this.targx = char._x; this.targy = char._y - 20; } else if (this.stimer > 30) { if ((Math.random() * 100) > 60) { this.targx = char._x; this.targy = char._y - 20; } else { this.targx = Math.random() * Stage.width; this.targy = Math.random() * Stage.height; } this.stimer = 0; } if ((((this.targx == char._x) && (this.targy == (char._y - 20))) && (health > 0)) && (!gamewin)) { this.radAngle = Math.atan2((this.targy - this._y) - this.hand._y, (this.targx - this._x) - this.hand._x); if (this.stimer > 20) { this.blahr = Math.random() * 10; if (this.blahr > 8) { this.radAngle = this.radAngle + ((((Math.random() * 30) - (Math.random() * 30)) * Math.PI) / 180); if (this.curweap == 1) { eshotsound = new Sound(); eshotsound.attachSound("pist"); eshotsound.start(); enemyfire(this.e, this.radAngle, 20, this.powuh); } else if (this.curweap == 2) { eshotsound = new Sound(); eshotsound.attachSound("shottie"); eshotsound.start(); enemyfire(this.e, this.radAngle, 25, this.powuh); enemyfire(this.e, this.radAngle - 0.1, 25, Math.round(this.powuh / 3)); enemyfire(this.e, this.radAngle + 0.1, 25, Math.round(this.powuh / 3)); } else if (this.curweap == 3) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } else if (this.curweap == 4) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } else if (this.curweap == 5) { this.offmax = 10; this.offset = 0; this.shootingtime = 0; this.shooting = true; } else if (this.curweap == 6) { eswing = new Sound(); esbla = 1 + Math.round(Math.random()); eswing.attachSound("swing" + esbla); eswing.start(); this.swinging = true; } this.stimer = 0; } } } else if (this._xscale == this.xscale) { this.radAngle = 0; } else { this.radAngle = 3.14; } if (this.shooting) { this.shootingtime++; if (this.shootingtime < 12) { if ((this.shootingtime % 2) == 0) { eshotsound = new Sound(); eshotsound.attachSound("uzi"); eshotsound.start(); enemyfire(this.e, this.radAngle + (this.offset / 70), 20, this.powuh); this.offset = this.offset + 2; } } else { this.shooting = false; } } if (this.swinging) { this.hand._rotation = this.hand._rotation + 40; if (char.hitTest((this._x + this.hand._x) + (Math.cos(this.hand._rotation) * 30), (this._y + this.hand._y) + (Math.sin(this.hand._rotation) * -30), true)) { flash1.gotoAndPlay(1); health = health - 2; bsplat((this._x + this.hand._x) + (Math.cos(this.hand._rotation) * 30), (this._y + this.hand._y) + (Math.sin(this.hand._rotation) * -30)); } if (this.hand._rotation == 0) { this.swinging = false; } } else { this.hand._rotation = 0; } if (((this.curweap != 3) && (this.curweap != 4)) && (this.curweap != weapons)) { if (this._xscale == this.xscale) { this.hand._rotation = (this.radAngle * 180) / Math.PI; } else { this.hand._rotation = 180 - ((this.radAngle * 180) / Math.PI); } } if ((this.targx > (this._x + 25)) && ((!level["g" + stagen].hitTest(this._x + (this.ani.head._width / 2), this._y - 2, true)) || (!level["g" + stagen].hitTest(this._x + (this.ani.head._width / 2), this._y - 42, true)))) { this._x = this._x + this.spd; this.gotoAndStop(2); this._xscale = this.xscale; } else if ((this.targx < (this._x - 25)) && ((!level["g" + stagen].hitTest(this._x - (this.ani.head._width / 2), this._y - 2, true)) || (!level["g" + stagen].hitTest(this._x - (this.ani.head._width / 2), this._y - 42, true)))) { this._x = this._x - this.spd; this.gotoAndStop(2); this._xscale = -this.xscale; } else { if (this.dist > 32400) { this.stimer = 30; } this.gotoAndStop(1); } if ((this.targy < (this._y - 25)) && (!this.jump)) { this.a = 0; while (this.a < 90) { this.b = 20; if ((((this._xscale == this.xscale) && (level["g" + stagen].hitTest(this._x + this.b, (this._y - 3) - this.a, true))) || ((this._xscale == (-this.xscale)) && (level["g" + stagen].hitTest(this._x - this.b, (this._y - 3) - this.a, true)))) || (level["g" + stagen].hitTest(this._x, (this._y - 3) - this.a, true))) { this.yspd = -14; this.jump = true; } this.a = this.a + 10; } } if (!level["g" + stagen].hitTest(this._x, this._y + this.yspd, true)) { this.fall = true; } else if (this.yspd > 0) { this.fall = false; this.jump = false; } if (this.yspd > 9) { this.yspd = 9; } this._y = this._y + this.yspd; if (this.fall) { this.yspd++; } else { this.yspd = 0; } this.dropped = false; if (this.yspd > -2) { while (level["g" + stagen].hitTest(this._x, (this._y - 1) + this.yspd, true)) { this._y--; } } } else if (this.health <= 0) { if (!this.dead) { score = score + this.pvalue; this.health = 0; this.yspd = 0; if (stagen != 5) { eons--; deadn++; this.deadn = deadn; } if (this.zomb) { healthdrop(this._x, this._y); healthdrop(this._x, this._y); healthdrop(this._x, this._y); healthdrop(this._x, this._y); } if (char._x > this._x) { if (this._xscale == this.xscale) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } else if (this._xscale == this.xscale) { this.gotoAndStop(4); } else { this.gotoAndStop(5); } this.dead = true; } if (((stagen == 5) && (jhealth.bar._xscale <= 0)) && (!this.subbed)) { eons--; deadn++; this.deadn = deadn; this.subbed = true; } if (!level["g" + stagen].hitTest(this._x, this._y + this.yspd, true)) { this.yspd++; this._y = this._y + this.yspd; } else if (!this.dropped) { edie = new Sound(); edie.attachSound("dieded"); edie.start(); this.havegun = false; lw = 0; while (lw < gunarray.length) { if (gunarray[lw] == this.curweap) { this.havegun = true; } lw++; } if (!this.havegun) { gundrop(this._x, this._y, this.curweap); } if ((this.deadn % 10) == 0) { healthdrop(this._x, this._y - 10); } this.dropped = true; } if (this.deadn < (deadn - 4)) { if (!this.fade) { this.b = 0; while (this.b <= enemyarr.length) { if (enemyarr[this.b] == this.e) { enemyarr.splice(this.b, 1); } this.b++; } this.fade = true; } } if (this.fade) { if (this._alpha <= 0) { this.removeMovieClip(); } else { this._alpha = this._alpha - 15; } } } } if ((!this.dead) || (this.dead && (this.ani._currentframe < 12))) { this.hand.hand1.gotoAndStop(this.curweap); if (this.curframe < 4) { this.hand.hand1.handmc.gotoAndStop(this.curframe); this.hand.hand1.handmc2.gotoAndStop(this.curframe); this.ani.hand1.gotoAndStop(this.curframe); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(this.curframe); this.ani.foot1.gotoAndStop(this.curframe); this.ani.foot2.gotoAndStop(this.curframe); this.ani.hand2.gotoAndStop(this.curframe); } else { this.hand.hand1.handmc.gotoAndStop(1); this.hand.hand1.handmc2.gotoAndStop(1); this.ani.hand1.gotoAndStop(1); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(1); this.ani.foot1.gotoAndStop(1); this.ani.foot2.gotoAndStop(1); this.ani.hand2.gotoAndStop(1); } } if (scrolltime) { this.removeMovieClip(); } } }; } function enemyfire(e, ang, rad, pow) { hit = false; f++; if (f >= 90) { f = 0; } _root["e_" + e].hand.gotoAndPlay(1); if (!hit) { i = 0; while (i < 550) { cosa = Math.cos(ang) * i; sina = Math.sin(ang) * i; xComp = ((cosa + _root["e_" + e]._x) + ((_root["e_" + e].xscale / _root["e_" + e]._xscale) * _root["e_" + e].hand._x)) + (Math.cos(ang) * rad); yComp = ((sina + _root["e_" + e]._y) + _root["e_" + e].hand._y) + (Math.sin(ang) * rad); if (((i >= 550) || (_root.level["hg" + stagen].hitTest(xComp, yComp, true))) || (char.hitTest(xComp, yComp, true))) { if (!hit) { createEmptyMovieClip("shot" + f, f); _root["shot" + f].lineStyle(1, 16776960, 20); _root["shot" + f].moveTo(xComp - cosa, yComp - sina); _root["shot" + f].lineTo(xComp, yComp); _root["shot" + f].i = 0; _root["shot" + f].onEnterFrame = function () { this.i++; if (this.i > 2) { this.removeMovieClip(); } }; if (char.hitTest(xComp, yComp, true)) { flash1.gotoAndPlay(1); health = health - Math.round(pow / 2); bsplat(xComp, yComp); } else if (i < 550) { duplicateMovieClip (splode, "splode" + f, f + 5); _root["splode" + f]._x = xComp; _root["splode" + f]._y = yComp; _root["splode" + f]._rotation = 90 + ((ang * 180) / Math.PI); new Color(_root["splode" + f]).setRGB(16776960); _root["splode" + f].gotoAndPlay(1); } hit = true; } } i = i + 15; } } } function bsplat(xpos, ypos) { var _local3 = 0; while (_local3 < 4) { l++; attachMovie("blood", "b_" + l, (e + l) + 200); _root["b_" + l]._x = xpos; _root["b_" + l]._y = ypos; _root["b_" + l].xspd = (Math.random() * 5) - (Math.random() * 5); _root["b_" + l].yspd = (Math.random() * 6) - (Math.random() * 6); _root["b_" + l]._xscale = (_root["b_" + l]._yscale = 80 + (Math.random() * 50)); _root["b_" + l]._alpha = 80 + (Math.random() * 20); _root["b_" + l].onEnterFrame = function () { if (!gpause) { this._x = this._x + this.xspd; this._y = this._y + this.yspd; this.yspd++; this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); } } }; _local3++; } } function wavechange() { if (wavecount >= 3) { if (gosign._x != 550) { attachMovie("gosign", "gosign", 100000); gosign._x = 550; gosign._y = 30; } } else { wave++; attachMovie("wavesign", "w_" + wave, ((wave + e) + l) + 1200); _root["w_" + wave]._x = Stage.width / 2; _root["w_" + wave]._y = Stage.height / 2; _root["w_" + wave].gotoAndPlay(1); wcount = 0; wavecount++; } } function JESUSTIME() { attachMovie("jhealth", "jhealth", 8674); jhealth._x = 420.5; jhealth._y = 16.95; jhealth._alpha = 60; e = e + 1; eons++; enemyarr.push(e); attachMovie("char", "e_" + e, e); _root["e_" + e].swapDepths(char); char.swapDepths(hud); _root["e_" + e]._x = 250; _root["e_" + e]._y = 200; _root["e_" + e].curframe = 8; _root["e_" + e].health = 5000; _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].maxdist = 180; _root["e_" + e]._xscale = _root["e_" + e]._xscale * 1.1; _root["e_" + e]._yscale = _root["e_" + e]._yscale * 1.1; _root["e_" + e].pvalue = 5000; _root["e_" + e].xscale = _root["e_" + e]._xscale; _root["e_" + e].fall = false; _root["e_" + e].jump = false; _root["e_" + e].yspd = 0; _root["e_" + e].spd = 1 + (Math.random() * 1.5); _root["e_" + e].powuh = 10; _root["e_" + e].stimer = 0; _root["e_" + e].e = e; _root["e_" + e].targx = Math.random() * Stage.width; _root["e_" + e].targy = Math.random() * Stage.height; _root["e_" + e].arrayness = new Array(); _root["e_" + e].backuptimer = 0; _root["e_" + e].jesus = true; _root["e_" + e].onEnterFrame = function () { if ((!gpause) && (!chardead)) { if (this.health <= 0) { if (!this.dead) { score = score + this.pvalue; JESUSISDEAD = true; jhealth.removeMovieClip(); this.health = 0; this.yspd = 0; eons--; deadn++; this.deadn = deadn; if (char._x > this._x) { if (this._xscale == this.xscale) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } else if (this._xscale == this.xscale) { this.gotoAndStop(4); } else { this.gotoAndStop(5); } this.dead = true; } if (!level["g" + stagen].hitTest(this._x, this._y, true)) { this.yspd++; this._y = this._y + this.yspd; } else if (!this.dropped) { edie = new Sound(); edie.attachSound("dieded"); edie.start(); this.dropped = true; } if (this.deadn < (deadn - 5)) { if (!this.fade) { this.b = 0; while (this.b <= enemyarr.length) { if (enemyarr[this.b] == this.e) { enemyarr.splice(this.b, 1); } this.b++; } this.fade = true; } } if (this.fade) { if (this._alpha <= 0) { this.removeMovieClip(); } else { this._alpha = this._alpha - 15; } } this._alpha = 100; } else { this._x = this._x + ((this.targx - this._x) / 10); this._y = this._y + ((this.targy - this._y) / 10); if (this.targx > this._x) { this._xscale = this.xscale; } else if (this.targx < this._x) { this._xscale = -this.xscale; } this.rot = ((-Math.atan(this.oldx - this._x)) * 90) / Math.PI; if (this._rotation > 30) { this._rotation = 30; } if (this._rotation < -30) { this._rotation = -30; } if (this.rot > 20) { this.rot = 20; } if (this.rot < -20) { this.rot = -20; } this.oldx = this._x; this.oldy = this._y; this.backuptimer++; if (this.backuptimer > 200) { this.attacking = false; this.resi = false; this.stimer = 41; } this._rotation = this._rotation - (this._rotation - this.rot); jhealth.bar._xscale = this.health / 50; if (this.stimer > 40) { this.barf = Math.round(Math.random() * 2) + 1; if (this.barf == 1) { this.targx = Stage.width / 2; this.targy = -50 + (Stage.height / 2); this.attacking = true; } else if (this.barf == 2) { this.dayum = 0; while (this.dayum <= enemyarr.length) { if ((_root["e_" + enemyarr[this.dayum]].dead == true) && (enemyarr[this.dayum] != this.e)) { this.arrayness.push(enemyarr[this.dayum]); } this.dayum++; } this.ohsnap = this.arrayness[Math.round(Math.random() * this.arrayness.length) - 1]; this.resi = true; } else if (this.barf == 3) { this.targx = Math.random() * Stage.width; this.targy = Math.random() * Stage.height; } this.stimer = 0; } if (this._currentframe == 6) { this._alpha = 60; } else { this._alpha = 100; } if (this.attacking) { if (Math.sqrt(Math.pow(this.targx - this._x, 2) + Math.pow(this.targy - this._y, 2)) < 1) { this.gotoAndStop(8); if ((this.ani._currentframe > 40) && (this.ani._currentframe < 65)) { elec(0, this.targx, -100, false, this._x, this._y - 40); } if (this.ani._currentframe > 68) { bo = 0; while (bo < 4) { this.xval = Math.random() * Stage.width; this.yval = Stage.height; while (this.yval > 200) { if (_root.level["hg" + stagen].hitTest(this.xval, this.yval, true)) { elec(bo, this.xval, this.yval, false, this.xval, -100); } this.yval = this.yval - 12; } bo++; } } } if (this.ani._currentframe >= 95) { this.attacking = false; } } else if (this.resi) { this.targx = _root["e_" + this.ohsnap]._x; this.targy = _root["e_" + this.ohsnap]._y - 75; if (Math.sqrt(Math.pow(this.targx - this._x, 2) + Math.pow(this.targy - this._y, 2)) < 1) { this.gotoAndStop(7); if ((this.ani._currentframe > 25) && (this.ani._currentframe < 37)) { if (this._xscale == this.xscale) { elec(0, this.targx, this.targy + 75, false, this._x + 10, this._y - 20); } else if (this._xscale == (-this.xscale)) { elec(0, this.targx, this.targy + 75, false, this._x - 10, this._y - 20); } } if (this.ani._currentframe >= 37) { if (_root["e_" + this.ohsnap].clown == true) { _root["e_" + this.ohsnap].health = 1500; } else { _root["e_" + this.ohsnap].health = 700; } _root["e_" + this.ohsnap].dead = false; _root["e_" + this.ohsnap].jump = false; _root["e_" + this.ohsnap].yspd = 0; } } if (this.ani._currentframe >= 65) { this.resi = false; } } else { this.backuptimer = 0; this.stimer++; this.gotoAndStop(6); } } } if (!chardead) { this.hand.hand1.handmc.gotoAndStop(1); this.ani.hand1.gotoAndStop(1); this.ani.head.gotoAndStop(this.curframe); this.ani.body.gotoAndStop(this.curframe); this.ani.foot1.gotoAndStop(this.curframe); this.ani.foot2.gotoAndStop(this.curframe); this.ani.hand2.gotoAndStop(1); } }; } function elec(b, xmouse, ymouse, boom, oldx, oldy) { k++; if (k > 9050) { k = 9000; } createEmptyMovieClip("line" + (b + k), (b + k) + depth); _root["line" + (b + k)].moveTo(oldx, oldy); _root["line" + (b + k)].onEnterFrame = function () { if (this.hitTest(_root.char)) { flash1.gotoAndPlay(1); health = health - 5; } this._alpha = this._alpha - 15; if (this._alpha < 0) { this.removeMovieClip(); } }; max = 8 + random(3); i = 1; while (i < max) { _root["line" + (b + k)].lineStyle(random(2) + 2, colarr[0], random(30) + 80); _root["line" + (b + k)].filters = [filter]; xspot = (((xmouse - oldx) * (i / (max - 1))) + random(randomizer)) - random(randomizer); yspot = (((ymouse - oldy) * (i / (max - 1))) + random(randomizer)) - random(randomizer); _root["line" + (b + k)].lineTo(oldx + xspot, oldy + yspot); i++; } _root["line" + (b + k)].lineTo(xmouse, ymouse); } function healthdrop(xpos, ypos) { he++; attachMovie("itemmc", "h_" + he, he); _root["h_" + he].gotoAndStop(1); _root["h_" + he]._x = xpos; _root["h_" + he]._y = ypos - 15; _root["h_" + he].onEnterFrame = function () { if (chardead) { this.removeMovieClip(); } if (this.hitTest(_root.char)) { health = health + 25; this.removeMovieClip(); } }; } function gundrop(xpos, ypos, curweap) { he++; attachMovie("gunmc", "g_" + he, he); _root["g_" + he].gun.gotoAndStop(curweap); _root["g_" + he].curweap = curweap; _root["g_" + he]._x = xpos; _root["g_" + he]._y = ypos - 15; _root["g_" + he]._xscale = _root["g_" + he]._xscale * 0.75; _root["g_" + he]._yscale = _root["g_" + he]._yscale * 0.75; _root["g_" + he].havegun = false; _root["g_" + he].onEnterFrame = function () { this.gun.gotoAndStop(curweap); this.lw = 0; while (this.lw <= gunarray.length) { if (gunarray[this.lw] == this.curweap) { this.havegun = true; } this.lw++; } if (this.havegun || (chardead)) { this.removeMovieClip(); } if (this.hitTest(_root.char)) { gunarray.push(this.curweap); this.removeMovieClip(); } }; } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stopAllSounds(); stop(); hud._alpha = 60; var gamestart = false; var score = 0; var xspd = 0; var xmax = 4; var yspd = 0; var fall = true; var jump = false; var curframe = 1; var curweap = 1; var xscale = char._xscale; var e = 110; var f = 0; var l = 0; var spawnxarr = new Array(54, 196); var spawnyarr = new Array(234, 480); var offmax = 10; var health = 100; var spawntime = 0; var eons = 0; var enemyarr = new Array(); var deadn = 0; var stagen = 1; var wave = 0; var wavecount = 0; var gpause = false; var hei = char._height; var gunarray = new Array(0, 1); var enemygunarray = new Array(1, 3, 5, 6); var gunsel = 1; var chardead = false; var gamewin = false; var maxen = 5; var weapons = 6; var gover = 0; char.swapDepths(0); intro.swapDepths(1); dark._alpha = 0; dark.swapDepths(90000); onEnterFrame = function () { if (((gpause && (!chardead)) && (!gamewin)) && (gamestart)) { if (!pmenu) { attachMovie("pausemenu", "pmenu", 99999); pmenu._x = Stage.width / 2; pmenu._y = Stage.height / 2; } } else if (pmenu) { pmenu.removeMovieClip(); } hud.bar._xscale = health; p1._x = char._x; p1._y = (char._y - hei) - 10; if (health <= 0) { health = 0; if (char._xscale == xscale) { char.gotoAndStop(4); } else if (char._xscale == (-xscale)) { char.gotoAndStop(5); } if (!droppeded) { die = new Sound(); die.attachSound("dieded"); die.start(); droppeded = true; } dark.gotoAndStop(3); if (dark._alpha < 100) { dark._alpha = dark._alpha + 2; } if (gover < 1000) { gover++; } if ((gover >= 120) && (gover < 1000)) { chardead = true; _root.gotoAndStop("subpage"); gover = 10000; } } if (health > 100) { health = 100; } if (((gamestart && (health > 0)) && (!chardead)) && (!gamewin)) { if (Key.isDown(80)) { if (!pdown) { if (!gpause) { gpause = true; } else { gpause = false; } } pdown = true; } else { pdown = false; } if (wave == 0) { wavechange(); } if (stagen == 1) { spawnxarr = new Array(54, 196); spawnyarr = new Array(234, 480); } else if (stagen == 2) { spawnxarr = new Array(610, 596); spawnyarr = new Array(71, 354); } else if (stagen == 3) { spawnxarr = new Array(95, 403, 63); spawnyarr = new Array(490, 231, 116); } else if (stagen == 4) { spawnxarr = new Array(56, 418, 549); spawnyarr = new Array(224, 115, 475); } if (!gpause) { if ((!scrolltime) && (!falling)) { if (stagen != 5) { if (wcount < 3) { if (eons < maxen) { if (spawntime > 50) { if (wave <= 5) { lmax = Math.round(Math.random() * 2) + 1; } else if (wave <= 10) { lmax = Math.round(Math.random() * 2) + 2; } else if (wave <= 15) { lmax = Math.round(Math.random() * 2) + 3; } else if (wave <= 20) { lmax = Math.round(Math.random() * 1) + 3; } else if (wave > 20) { lmax = 5; } if ((wave == 12) && (wcount == 1)) { attachMovie("zhealth", "zhealth", 8674); zhealth._x = 420.5; zhealth._y = 16.95; zomb = true; enemyspawn(3, 2); wcount = wcount + 2; } else { l = 0; while (l < lmax) { if (stagen != 4) { enemyspawn(Math.round(Math.random() * 2), enemygunarray[Math.round(Math.random() * enemygunarray.length) - 1]); } else { enemyspawn(3, 3); } l++; } wcount++; } spawntime = 0; } } if (eons == 0) { spawntime = 60; } } else if (eons == 0) { wavechange(); } } if ((Key.isDown(81) && (!swinging)) && (!shooting)) { if (!changew) { gunsel = gunsel - 1; if (gunsel < 1) { gunsel = gunarray.length - 1; } changew = true; } } else if ((Key.isDown(69) && (!swinging)) && (!shooting)) { if (!changew) { gunsel = gunsel + 1; if (gunsel >= gunarray.length) { gunsel = 1; } changew = true; } } else { changew = false; } curweap = gunarray[gunsel]; if (Key.isDown(65) && (!Key.isDown(68))) { if (level["g" + stagen].hitTest(char._x - (char.ani.head._width / 2), char._y - 3, true) && (level["g" + stagen].hitTest(char._x - (char.ani.head._width / 2), char._y - 15, true))) { xspd = 0; } else { xspd = -xmax; } char._xscale = -xscale; if (!jump) { curframe = 2; } } else if (Key.isDown(68) && (!Key.isDown(65))) { if (!jump) { curframe = 2; } char._xscale = xscale; if (level["g" + stagen].hitTest(char._x + (char.ani.head._width / 2), char._y - 3, true) && (level["g" + stagen].hitTest(char._x + (char.ani.head._width / 2), char._y - 15, true))) { xspd = 0; } else { xspd = xmax; } } else { xspd = 0; if (!jump) { curframe = 1; } } if (Key.isDown(87) && (!jump)) { curframe = 3; jump = true; yspd = -13; fall = true; } if (!level["g" + stagen].hitTest(char._x, char._y + yspd, true)) { fall = true; } else if (yspd > 0) { fall = false; jump = false; } if (yspd > 9) { yspd = 9; } if (((fall == false) && (jump == false)) && (JESUSISDEAD == true)) { alldead = 0; ty = 0; while (ty <= enemyarr.length) { if (_root["e_" + enemyarr[ty]].dead == true) { alldead++; } ty++; } if (alldead == 6) { gamewin = true; } } if (yspd > -2) { while (level["g" + stagen].hitTest(char._x, (char._y - 1) + yspd, true)) { char._y--; } } char._x = char._x + xspd; char._y = char._y + yspd; if (fall) { yspd++; } else { yspd = 0; } if ((char._x + (char.ani.head._width / 2)) > Stage.width) { char._x = Stage.width - (char.ani.head._width / 2); if (gosign._x == 550) { if (stagen == 4) { leveltarget = level._x - 680; } else { leveltarget = level._x - 670; } chartarget = ((char._x - Stage.width) + char.ani.head._width) + 5; scrolltime = true; gosign.removeMovieClip(); } } if ((char._x - (char.ani.head._width / 2)) < 0) { char._x = char.ani.head._width / 2; } if (((char._y > ((Stage.height * 2) / 3)) && (stagen == 5)) && (level._y > -1000)) { if (!falling) { n = 0; while (n < 4) { enemyspawn(3, 3); n++; } } falling = true; } char.gotoAndStop(curframe); radAngle = Math.atan2((_root._ymouse - char._y) - char.hand._y, (_root._xmouse - char._x) - char.hand._x); if (shooting) { stimer++; if (stimer > 2) { shotsound = new Sound(); shotsound.attachSound("uzi"); shotsound.start(); radAngle = radAngle + (offset / 70); fire(radAngle, 12, 5); stimer = 0; offmax = offmax + 0.5; } offset = random(offmax) - random(offmax); } else { offmax = 0; } if (swinging) { char.hand._rotation = char.hand._rotation + 40; j = e; while (j > (e - maxen)) { if ((_root["e_" + j]._alpha == 100) && (_root["e_" + j].hitTest((char._x + char.hand._x) + (Math.cos(char.hand._rotation) * 20), (char._y + char.hand._y) + (Math.sin(char.hand._rotation) * -20), true))) { if (_root["e_" + j].health > 0) { _root["e_" + j]._x = _root["e_" + j]._x + (Math.cos(char.hand._rotation) * 20); _root["e_" + j].health = _root["e_" + j].health - 100; } bsplat((char._x + char.hand._x) + (Math.cos(char.hand._rotation) * 20), (char._y + char.hand._y) + (Math.sin(char.hand._rotation) * -20)); } j--; } if (char.hand._rotation == 0) { swinging = false; } } if (((curweap != 3) && (curweap != 4)) && (curweap != 6)) { if (char._xscale == xscale) { char.hand._rotation = int((radAngle * 360) / (Math.PI*2)); } else { char.hand._rotation = (-int((radAngle * 360) / (Math.PI*2))) + 180; } } else if (!swinging) { char.hand._rotation = 0; } if (offmax > 10) { offmax = 10; } if ((jhealth.bar._xscale < 70) && (!clowned)) { attachMovie("chealth", "chealth", 8676); chealth._x = 420.5; chealth._y = 75; chealth._alpha = 60; enemyspawn(15, 0); clowned = true; } } else { if (scrolltime) { level._x = level._x - ((level._x - leveltarget) / 5); char._x = char._x - ((char._x - chartarget) / 5); if (level._x <= (leveltarget + 1)) { stagen = stagen + 1; wavecount = 0; scrolltime = false; } } if (falling) { if (level._y <= -1315) { JESUSTIME(); falling = false; } else { level._y = level._y - yspd; } } } } } if (gamewin) { chealth.removeMovieClip(); char.gotoAndStop(9); if (char.ani._currentframe > 230) { dark.gotoAndStop(2); if (dark._alpha < 100) { dark._alpha = dark._alpha + 2; } if (gover < 1000) { gover++; } if ((gover >= 120) && (gover < 1000)) { if (!chardead) { score = score + 3000; score = score + (100 * health); } chardead = true; _root.gotoAndStop("subpage"); gover = 10000; } } } if (!chardead) { char.hand.hand1.gotoAndStop(curweap); if (curweap == 2) { char.ani.hand2._visible = false; } else { char.ani.hand2._visible = true; } char.hand.hand1.handmc.gotoAndStop(1); char.hand.hand1.handmc2.gotoAndStop(1); char.ani.hand1.gotoAndStop(1); char.ani.hand2.gotoAndStop(1); char.ani.head.gotoAndStop(1); char.ani.body.gotoAndStop(1); char.ani.foot1.gotoAndStop(1); char.ani.foot2.gotoAndStop(1); char.ani.hand2.gotoAndStop(1); } }; onMouseDown = function () { if (((((((!falling) && (!scrolltime)) && (gamestart)) && (!gpause)) && (health > 0)) && (!chardead)) && (!gamewin)) { if (curweap == 1) { shotsound = new Sound(); shotsound.attachSound("pist"); shotsound.start(); fire(radAngle, 12, 10); } else if (curweap == 2) { shotsound = new Sound(); shotsound.attachSound("shottie"); shotsound.start(); fire(radAngle, 25, 10); fire(radAngle + 0.1, 25, 10); fire(radAngle - 0.1, 25, 10); } else if (curweap == 3) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 4) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } else if (curweap == 5) { offmax = 10; offset = 0; stimer = 3; shooting = true; } else if (curweap == 6) { if (!swinging) { swing = new Sound(); sbla = 1 + Math.round(Math.random()); swing.attachSound("swing" + sbla); swing.start(); } swinging = true; } } }; onMouseUp = function () { offset = 0; shooting = false; }; stop(); var filter = (new flash.filters.GlowFilter(13426175, 100, 12, 12, 2)); var randomizer = 15; var colarr = ["0xDDFFDD"]; k = 9000; he = 4321;
Frame 6
function senddascores() { if ((namevar.text != "") && (namevar.text != "input Name")) { bXlnYW1lX25hbWVfdmFyaWFibGU = namevar.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MTY5NmolZSVhJW4lcw==", "TE1RbW1RTng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); } } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; menusound = new Sound(); menusound.attachSound("menusong"); menusound.start(0, 9999); jhealth.removeMovieClip(); chealth.removeMovieClip(); zhealth.removeMovieClip(); char.removeMovieClip(); blo = 0; while (blo <= enemyarr.length) { if (_root["e_" + enemyarr[blo]]) { _root["e_" + enemyarr[blo]].removeMovieClip(); } blo++; } hud.removeMovieClip(); dark.removeMovieClip(); stop();
Symbol 14 MovieClip [pausemenu] Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 45 MovieClip Frame 3
onClipEvent (enterFrame) { if (this._parent._parent._parent.dead == true) { this.stop(); } }
Symbol 45 MovieClip Frame 7
stop();
Instance of Symbol 45 MovieClip in Symbol 49 MovieClip [chealth] Frame 1
onClipEvent (load) { this.gotoAndStop(7); }
Instance of Symbol 45 MovieClip in Symbol 51 MovieClip [jhealth] Frame 1
onClipEvent (load) { this.gotoAndStop(8); }
Symbol 67 MovieClip [itemmc] Frame 1
stop();
Symbol 67 MovieClip [itemmc] Frame 3
stop();
Symbol 89 MovieClip [wavesign] Frame 30
this.removeMovieClip(); this.stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 106 MovieClip Frame 3
stop();
Symbol 110 MovieClip Frame 3
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 8
gotoAndStop (1);
Symbol 114 MovieClip Frame 12
_root.curframe = 1;
Symbol 115 MovieClip Frame 12
stop(); _parent.ani.head.skull.gotoAndStop(1);
Symbol 116 MovieClip Frame 13
stop(); _parent.ani.head.skull.gotoAndStop(1);
Symbol 118 MovieClip Frame 65
_parent.resi = false; _parent.stimer = _parent.stimer + 15;
Symbol 119 MovieClip Frame 95
_parent.attacking = false; _parent.stimer = _parent.stimer + 15;
Symbol 130 MovieClip Frame 266
stop();
Symbol 131 MovieClip [char] Frame 1
stop();
Symbol 131 MovieClip [char] Frame 2
stop();
Symbol 131 MovieClip [char] Frame 4
stop();
Symbol 131 MovieClip [char] Frame 5
stop();
Symbol 172 Button
on (press) { getURL ("http://www.newgrounds.com/collection/madnessday2007", (target = "_blank")); }
Symbol 181 MovieClip Frame 29
gotoAndPlay (1);
Symbol 181 MovieClip Frame 65
gotoAndPlay ("ready_loop");
Symbol 181 MovieClip Frame 85
_root.play();
Symbol 188 Button
on (press) { _root.loader.hank.gotoAndPlay("go"); play(); }
Symbol 189 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); _root.loader.hank.gotoAndPlay("ready"); }
Symbol 189 MovieClip Frame 2
gotoAndPlay (1);
Symbol 189 MovieClip Frame 5
stop();
Symbol 383 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 207 MovieClip Frame 183
_root.nextFrame();
Symbol 216 MovieClip Frame 1
_root.stop();
Instance of Symbol 209 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (load) { _parent._x = (_parent._y = 0); xTarget = Stage.width / 2; yTarget = Stage.height / 2; xSpeed = 0; ySpeed = 0; Mode = 1; Speed = 10; Stop = 1.1; blarg = getTimer(); sprinkles._visible = true; _parent.thing._alpha = 0; _parent.thing._width = Stage.width; _parent.thing._height = Stage.height; _parent.thing._x = Stage.width / 2; _parent.thing._y = Stage.height / 2; } onClipEvent (enterFrame) { if (2700 < (getTimer() - blarg)) { _parent.thing._alpha = _parent.thing._alpha + 5; if (_parent.thing._alpha >= 100) { _root.stopAllSounds(); _root.play(); } } _rotation = (_rotation + xSpeed); _x = (_x + xSpeed); _y = (_y + ySpeed); xSpeed = xSpeed + ((xTarget - _x) / Speed); ySpeed = ySpeed + ((yTarget - _y) / Speed); xSpeed = xSpeed / Stop; ySpeed = ySpeed / Stop; } onClipEvent (mouseDown) { _x = _root._xmouse; _y = _root._ymouse; }
Symbol 238 MovieClip Frame 10
stop(); this.removeMovieClip();
Symbol 256 Button
on (release) { getURL ("http://www.newgrounds.com/collection/madnessday2007", _blank); }
Symbol 257 Button
on (release) { _root.nextFrame(); _root.mchar.swapDepths(0); _root.mchar.removeMovieClip(); }
Symbol 258 Button
on (release) { getURL ("http://rankz.armorbot.com/absoluteMadness/", _blank); }
Instance of Symbol 298 MovieClip "noplat" in Symbol 343 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.stagen == 5) { dist = ((Stage.width * 3.75) / 5) - _root.char._x; this._alpha = dist; } }
Symbol 353 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 2
stop();
Symbol 356 MovieClip Frame 3
stop();
Symbol 363 Button
on (release) { gotoAndStop (570); }
Symbol 374 MovieClip Frame 570
stop(); _root.gamestart = true;
Symbol 375 MovieClip Frame 5550
gotoAndPlay (55);
Symbol 378 Button
on (release) { if ((namevar.text != "") && (namevar.text != "input Name")) { bXlnYW1lX25hbWVfdmFyaWFibGU = namevar.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score; __rankz_send__("MTY5NmolZSVhJW4lcw==", "TE1RbW1RTng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); } }
Symbol 379 Button
on (release) { gotoAndStop (4); }

Library Items

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Symbol 2 Sound [swing1]
Symbol 3 Sound [shottie]
Symbol 4 Sound [pist]
Symbol 5 Sound [uzi]
Symbol 6 Sound [dieded]
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Symbol 57 MovieClipUses:54 56Used by:58
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Symbol 383 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
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Symbol 372 MovieClipUses:371Used by:374
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:357 358 13 363 364 365 366 367 368 369 370 372 373Used by:Timeline
Symbol 375 MovieClipUses:SS3Used by:Timeline
Symbol 376 GraphicUsed by:Timeline
Symbol 377 GraphicUsed by:Timeline
Symbol 378 ButtonUses:255 134Used by:Timeline
Symbol 379 ButtonUses:255 134Used by:Timeline
Symbol 380 ButtonUses:255 134Used by:Timeline
Symbol 381 EditableTextUses:190Used by:Timeline
Symbol 382 EditableTextUses:190Used by:Timeline
Streaming Sound 1Used by:Symbol 207 MovieClip
Streaming Sound 2Used by:Symbol 213 MovieClip
Streaming Sound 3Used by:Symbol 375 MovieClip

Instance Names

"loader"Frame 1Symbol 189 MovieClip
"mchar"Frame 4Symbol 131 MovieClip [char]
"splode"Frame 4Symbol 238 MovieClip
"mground"Frame 4Symbol 240 MovieClip
"lcover"Frame 4Symbol 241 MovieClip
"level"Frame 5Symbol 343 MovieClip
"splode"Frame 5Symbol 238 MovieClip
"char"Frame 5Symbol 131 MovieClip [char]
"splode"Frame 5Symbol 238 MovieClip
"hud"Frame 5Symbol 348 MovieClip
"p1"Frame 5Symbol 350 MovieClip
"flash1"Frame 5Symbol 353 MovieClip
"dark"Frame 5Symbol 356 MovieClip
"intro"Frame 5Symbol 374 MovieClip
"submitb"Frame 6Symbol 378 Button
"namevar"Frame 6Symbol 381 EditableText
"bar"Symbol 49 MovieClip [chealth] Frame 1Symbol 18 MovieClip
"bar"Symbol 51 MovieClip [jhealth] Frame 1Symbol 18 MovieClip
"bar"Symbol 53 MovieClip [zhealth] Frame 1Symbol 18 MovieClip
"gun"Symbol 82 MovieClip Frame 1Symbol 69 MovieClip
"gun"Symbol 83 MovieClip [gunmc] Frame 1Symbol 82 MovieClip
"wave"Symbol 89 MovieClip [wavesign] Frame 1Symbol 88 MovieClip
"hand2"Symbol 102 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 102 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 102 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"gun"Symbol 111 MovieClip Frame 1Symbol 69 MovieClip
"handmc"Symbol 111 MovieClip Frame 1Symbol 106 MovieClip
"handmc2"Symbol 111 MovieClip Frame 2Symbol 110 MovieClip
"hand1"Symbol 112 MovieClip Frame 1Symbol 111 MovieClip
"hand2"Symbol 113 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 113 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 113 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 113 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 113 MovieClip Frame 1Symbol 97 MovieClip
"hand2"Symbol 114 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 114 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 114 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 114 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 114 MovieClip Frame 1Symbol 97 MovieClip
"hand2"Symbol 115 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 115 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 115 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 115 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 115 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 115 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 116 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 116 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 116 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 116 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 116 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 116 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 117 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 117 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 117 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 117 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 117 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 117 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 118 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 118 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 118 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 118 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 118 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 118 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 119 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 119 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 119 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 119 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 119 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 119 MovieClip Frame 1Symbol 106 MovieClip
"hand2"Symbol 130 MovieClip Frame 1Symbol 95 MovieClip
"foot2"Symbol 130 MovieClip Frame 1Symbol 97 MovieClip
"body"Symbol 130 MovieClip Frame 1Symbol 101 MovieClip
"head"Symbol 130 MovieClip Frame 1Symbol 45 MovieClip
"foot1"Symbol 130 MovieClip Frame 1Symbol 97 MovieClip
"hand1"Symbol 130 MovieClip Frame 1Symbol 106 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 1Symbol 102 MovieClip
"hand"Symbol 131 MovieClip [char] Frame 1Symbol 112 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 2Symbol 113 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 3Symbol 114 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 4Symbol 115 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 5Symbol 116 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 6Symbol 117 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 7Symbol 118 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 8Symbol 119 MovieClip
"ani"Symbol 131 MovieClip [char] Frame 9Symbol 130 MovieClip
"bar"Symbol 189 MovieClip Frame 1Symbol 135 MovieClip
"hank"Symbol 189 MovieClip Frame 1Symbol 181 MovieClip
"thing"Symbol 216 MovieClip Frame 1Symbol 215 MovieClip
"body"Symbol 276 MovieClip Frame 1Symbol 101 MovieClip
"noplat"Symbol 343 MovieClip Frame 1Symbol 298 MovieClip
"g1"Symbol 343 MovieClip Frame 1Symbol 324 MovieClip
"g2"Symbol 343 MovieClip Frame 1Symbol 326 MovieClip
"g3"Symbol 343 MovieClip Frame 1Symbol 328 MovieClip
"g4"Symbol 343 MovieClip Frame 1Symbol 330 MovieClip
"g5"Symbol 343 MovieClip Frame 1Symbol 332 MovieClip
"hg1"Symbol 343 MovieClip Frame 1Symbol 334 MovieClip
"hg2"Symbol 343 MovieClip Frame 1Symbol 336 MovieClip
"hg3"Symbol 343 MovieClip Frame 1Symbol 338 MovieClip
"hg4"Symbol 343 MovieClip Frame 1Symbol 340 MovieClip
"hg5"Symbol 343 MovieClip Frame 1Symbol 342 MovieClip
"bar"Symbol 348 MovieClip Frame 1Symbol 18 MovieClip
"skull"Symbol 348 MovieClip Frame 1Symbol 23 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "swing2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swing1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "shottie"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pist"
ExportAssets (56)Timeline Frame 1Symbol 5 as "uzi"
ExportAssets (56)Timeline Frame 1Symbol 6 as "dieded"
ExportAssets (56)Timeline Frame 1Symbol 7 as "menusong"
ExportAssets (56)Timeline Frame 1Symbol 14 as "pausemenu"
ExportAssets (56)Timeline Frame 1Symbol 49 as "chealth"
ExportAssets (56)Timeline Frame 1Symbol 51 as "jhealth"
ExportAssets (56)Timeline Frame 1Symbol 53 as "zhealth"
ExportAssets (56)Timeline Frame 1Symbol 59 as "gosign"
ExportAssets (56)Timeline Frame 1Symbol 67 as "itemmc"
ExportAssets (56)Timeline Frame 1Symbol 83 as "gunmc"
ExportAssets (56)Timeline Frame 1Symbol 89 as "wavesign"
ExportAssets (56)Timeline Frame 1Symbol 91 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 131 as "char"
ExportAssets (56)Timeline Frame 1Symbol 383 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Labels

"game"Frame 5
"subpage"Frame 6
"ready"Symbol 181 MovieClip Frame 30
"ready_loop"Symbol 181 MovieClip Frame 40
"go"Symbol 181 MovieClip Frame 70
"loaded"Symbol 189 MovieClip Frame 3

Dynamic Text Variables

_root.waveSymbol 86 EditableText"3"
_root.healthSymbol 346 EditableText"100"
_root.scoreSymbol 382 EditableText"<p align="right"></p>"




http://swfchan.com/10/46148/info.shtml
Created: 4/5 -2019 06:42:11 Last modified: 4/5 -2019 06:42:11 Server time: 02/05 -2024 00:23:08