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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/53988801?noj=FRM53988801-4DC" width="1" height="1"></div>

Bubble Reaction.swf

This is the info page for
Flash #46191

(Click the ID number above for more basic data on this flash file.)


Text
brought to you by:

Me

My score:

The aim of the game is to get the needed
amount of points, or even better, higher!

To get 1 point you have to hit any one of these:

But if you hit the one below or fail the level you
lose a point!

And all you need to do is click to start
the Bubble Reaction!

ActionScript [AS1/AS2]

Frame 1
function itemHandler1() { getURL ("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com", "_BLANK"); } function itemHandler2() { if (_quality == "HIGH") { currentQuality = 2; _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { currentQuality = 3; _quality = "LOW"; } else { currentQuality = 1; _quality = "HIGH"; } } function itemHandler3() { if (_global.useSound == 0) { _global.useSound = 1; } else { _global.useSound = 0; } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); mochi.MochiServices.connect("759eea27f9f3906c"); _global.currentQuality = 1; _global.useSound = 1; var newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Visit our sponsor!", itemHandler1); item2 = new ContextMenuItem("Change quality", itemHandler2); item3 = new ContextMenuItem("Turn the sound on / off", itemHandler3); item2.separatorBefore = true; newMenu.customItems.push(item1, item2, item3); _root.menu = newMenu; __com_mochibot__("c64ba941", this, 10301, true); _global.saveLocation = SharedObject.getLocal("gameName"); beginButton._visible = false; onEnterFrame = function () { loaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); preloader.gotoAndStop(loaded); if (loaded >= 100) { beginButton._visible = true; } };
Frame 2
stop();
Frame 3
stop();
Frame 4
stop(); var menuEnemy = new Array(); var i = 0; while (i < 5) { attachMovie("enemy", "enemy" + i, 1000 + i); menuEnemy.push("enemy" + i); if (Math.round(Math.random() * 1) == 1) { _root["enemy" + i]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy" + i]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy" + i]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy" + i]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy" + i]) { _x = Math.random() * 500; _y = Math.random() * 400; } i++; } onEnterFrame = function () { i = 0; while (i < menuEnemy.length) { with (_root[menuEnemy[i]]) { _x = _x + _xspeed; _y = _y + _yspeed; ((_x > 520) ? ((_x = -10)) : null); ((_x < -20) ? ((_x = 510)) : null); ((_y > 420) ? ((_y = -10)) : null); ((_y < -20) ? ((_y = 410)) : null); } i++; } }; _global.speed = 8; _global.clicks = 0; _global.kills = 0; _global.canKill = 0; _global.desiredKills = 0; _global.playGame = false; _global.isPaused = false; _global.clicked = false; _global.finalScore = 0; _global.currentLevel = 5;
Instance of Symbol 107 MovieClip "mainMenu" in Frame 4
onClipEvent (load) { this.swapDepths(999998); }
Instance of Symbol 125 MovieClip "mainButtons" in Frame 4
onClipEvent (load) { this.swapDepths(999999); }
Frame 5
stop(); _global.playGame = false; _root.quit(); if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); } function spawnEnemy1(count) { i = 0; while (i < count) { attachMovie("enemy", "enemy1" + d, this.getNextHighestDepth()); enemies.push("enemy1" + d); _root["enemy1" + d]._type = 1; if (Math.round(Math.random() * 1) == 1) { _root["enemy1" + d]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy" + d]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy1" + d]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy1" + d]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy1" + d]) { _x = Math.random() * 500; _y = Math.random() * 400; } d++; i++; } } function spawnEnemy2(count) { i = 0; while (i < count) { attachMovie("enemy2", "enemy2" + e, this.getNextHighestDepth()); enemies.push("enemy2" + e); _root["enemy2" + e]._type = 2; if (Math.round(Math.random() * 1) == 1) { _root["enemy2" + e]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy2" + e]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy2" + e]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy2" + e]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy2" + e]) { _x = Math.random() * 500; _y = Math.random() * 400; } e++; i++; } } function spawnEnemy3(count) { i = 0; while (i < count) { attachMovie("enemy3", "enemy3" + v, this.getNextHighestDepth()); enemies.push("enemy3" + v); _root["enemy3" + v]._type = 3; if (Math.round(Math.random() * 1) == 1) { _root["enemy3" + v]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy3" + v]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy3" + v]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy3" + v]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy3" + v]) { _x = Math.random() * 500; _y = Math.random() * 400; } v++; i++; } } function spawnEnemy4(count) { i = 0; while (i < count) { attachMovie("enemy4", "enemy4" + w, this.getNextHighestDepth()); enemies.push("enemy4" + w); _root["enemy4" + w]._type = 4; if (Math.round(Math.random() * 1) == 1) { _root["enemy4" + w]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy4" + w]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy4" + w]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy4" + w]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy4" + w]) { _x = Math.random() * 500; _y = Math.random() * 400; } w++; i++; } } function spawnEnemy5(count) { i = 0; while (i < count) { attachMovie("enemy5", "enemy5" + j, this.getNextHighestDepth()); enemies.push("enemy5" + j); _root["enemy5" + j]._type = 5; if (Math.round(Math.random() * 1) == 1) { _root["enemy5" + j]._xspeed = Math.round(Math.random() * 1) + 1; _root["enemy5" + j]._yspeed = Math.round(Math.random() * 1) + 1; } else { _root["enemy5" + j]._xspeed = (Math.round(Math.random() * 1) + 1) * -1; _root["enemy5" + j]._yspeed = (Math.round(Math.random() * 1) + 1) * -1; } with (_root["enemy5" + j]) { _x = Math.random() * 500; _y = Math.random() * 400; } j++; i++; } } function destroyEnemy1(enemy) { if (_global.useSound == 1) { var sound1 = new Sound(); sound1.attachSound("enemy1pop"); sound1.start(0, 1); } i = 0; while (i < 4) { attachMovie("enemyPoints", "enemyPoints" + f, this.getNextHighestDepth()); enemyPoints.push("enemyPoints" + f); _root["enemyPoints" + f]._dir = i; with (_root["enemyPoints" + f]) { _x = enemy._x; _y = enemy._y; } f++; i++; } removeMovieClip(enemy); } function destroyEnemy2(enemy) { if (_global.useSound == 1) { var sound2 = new Sound(); sound2.attachSound("enemy2pop"); sound2.start(0, 1); } attachMovie("enemyCircle", "enemyCircle" + h, this.getNextHighestDepth()); with (_root["enemyCircle" + h]) { _x = enemy._x; _y = enemy._y; _width = enemy._width; _height = enemy._height; } removeMovieClip(enemy); _root["enemyCircle" + h].onEnterFrame = function () { if (!_global.isPaused) { with (this) { _root.checkExplosion(this, enemies); if (_width < 100) { _width++; _height++; _alpha = 100; } else { _alpha = _alpha - 5; if (_alpha < 0) { killedCircles++; removeMovieClip(this); } } } } }; h++; } function destroyEnemy3(enemy) { if (_global.useSound == 1) { var sound3 = new Sound(); sound3.attachSound("enemy3pop"); sound3.start(0, 1); } i = 0; while (i < 8) { attachMovie("enemyDegrees", "enemyDegrees" + u, this.getNextHighestDepth()); enemyDegrees.push("enemyDegrees" + u); _root["enemyDegrees" + u]._rotation = i * 45; with (_root["enemyDegrees" + u]) { _x = enemy._x; _y = enemy._y; } u++; i++; } removeMovieClip(enemy); } function destroyEnemy4(enemy) { if (_global.useSound == 1) { var sound4 = new Sound(); sound4.attachSound("enemy4pop"); sound4.start(0, 1); } attachMovie("redFlash", "redFlash" + z, this.getNextHighestDepth()); with (_root["redFlash" + z]) { _x = Stage.width / 2; _y = Stage.height / 2; play(); } z++; removeMovieClip(enemy); } function destroyEnemy5(enemy) { i = 0; while (i < 16) { attachMovie("enemyDegrees", "enemyShort" + m, this.getNextHighestDepth()); enemyShort.push("enemyShort" + m); _root["enemyShort" + m]._rotation = i * 22.5; _root["enemyShort" + m]._dist = 0; with (_root["enemyShort" + m]) { _x = enemy._x; _y = enemy._y; } m++; i++; } removeMovieClip(enemy); } function checkHits(Points, Enemy) { i = 0; while (i < Points.length) { q = 0; while (q < Enemy.length) { if (circleHittest(_root[Points[i]], _root[Enemy[q]])) { if (_root[Enemy[q]]._type == 1) { destroyEnemy1(_root[Enemy[q]]); kills++; } else if (_root[Enemy[q]]._type == 2) { destroyEnemy2(_root[Enemy[q]]); kills++; } else if (_root[Enemy[q]]._type == 3) { destroyEnemy3(_root[Enemy[q]]); kills++; } else if (_root[Enemy[q]]._type == 4) { destroyEnemy4(_root[Enemy[q]]); kills--; } else if (_root[Enemy[q]]._type == 5) { destroyEnemy5(_root[Enemy[q]]); kills++; } } q++; } i++; } } function checkExplosion(Explosion, Enemy) { i = 0; while (i < Enemy.length) { if (circleHittest(Explosion, _root[Enemy[i]]) && (Explosion._alpha > 50)) { if (_root[Enemy[i]]._type == 1) { destroyEnemy1(_root[Enemy[i]]); kills++; } else if (_root[Enemy[i]]._type == 2) { destroyEnemy2(_root[Enemy[i]]); kills++; } else if (_root[Enemy[i]]._type == 3) { destroyEnemy3(_root[Enemy[i]]); kills++; } else if (_root[Enemy[i]]._type == 4) { destroyEnemy4(_root[Enemy[i]]); kills--; } else if (_root[Enemy[i]]._type == 5) { destroyEnemy5(_root[Enemy[i]]); kills++; } } i++; } } function circleHittest(circle1, circle2) { distX = circle1._x - circle2._x; distY = circle1._y - circle2._y; dist = Math.sqrt((distX * distX) + (distY * distY)); return(((((dist - (circle1._width / 2)) - (circle2._width / 2)) >= 0) ? false : true)); } function nextLevel(newFrame) { _root.killAll(); enemies.splice(0, enemies.length); points.splice(0, points.length); enemyPoints.splice(0, enemyPoints.length); enemyDegrees.splice(0, enemyDegrees.length); avoidCircles.splice(0, avoidCircles.length); enemyShort.splice(0, enemyShort.length); if (newFrame == 1) { _global.amountKilled = _global.amountKilled + kills; _global.amountCouldKill = _global.amountCouldKill + canKill; _global.currentLevel = _root._currentframe + 1; save(); } else { _global.timesFailed++; } clicks = 0; kills = 0; desiredKills = 0; clicked = false; e = 0; v = 0; d = 0; h = 0; w = 0; z = 0; killedCircles = 0; checkCount = 0; if (newFrame == 1) { _root.nextFrame(); } else { _global.playGame = false; attachMovie("tryAgain", "tryAgain", this.getNextHighestDepth()); _root.tryAgain._x = Stage.width / 2; _root.tryAgain._y = Stage.height / 2; } } function checkLevel() { i = 0; while (i < enemies.length) { _root[enemies[i]].removeMovieClip(); i++; } if (kills < desiredKills) { nextLevel(0); return(false); } if (killedAll()) { if (checkCount == 0) { attachMovie("killedAll", "killedAll" + killedCount, this.getNextHighestDepth()); _root["killedAll" + killedCount]._x = Stage.width / 2; _root["killedAll" + killedCount]._y = Stage.height / 2; checkCount++; killedCount++; _global.amountKilledAll = _global.amountKilledAll + 10; return(true); } } else { nextLevel(1); } return(true); } function pauseTheGame() { if (_global.isPaused) { attachMovie("pauseMenu", "pauseMenu", 999999); _root.pauseMenu.qualityButton.gotoAndStop(currentQuality); _root.pauseMenu.soundButton.gotoAndStop(useSound); with (_root.pauseMenu) { _x = Stage.width / 2; _y = Stage.height / 2; } } else { removeMovieClip(_root.pauseMenu); } } function killedAll() { if (kills >= canKill) { return(true); } return(false); } function killAll() { i = 0; while (i < enemies.length) { _root[enemies[i]].removeMovieClip(); i++; } i = 0; while (i < points.length) { _root[points[i]].removeMovieClip(); i++; } i = 0; while (i < enemyDegrees.length) { _root[enemyDegrees[i]].removeMovieClip(); i++; } i = 0; while (i < enemyPoints.length) { _root[enemyPoints[i]].removeMovieClip(); i++; } i = 0; while (i < enemyShort.length) { _root[enemyShort[i]].removeMovieClip(); i++; } i = 0; while (i < h) { _root["enemyCircle" + i].removeMovieClip(); i++; } } function quit() { Key.removeListener(listener); } function save() { saveLocation.data.timesFailed = _global.timesFailed; saveLocation.data.amountKilled = _global.amountKilled; saveLocation.data.amountCouldKill = _global.amountCouldKill; saveLocation.data.amountKilledAll = _global.amountKilledAll; saveLocation.data.lvl = _global.currentLevel; saveLocation.data.userName = _global.userName; saveLocation.flush(); trace("Saved - Failed: " + timesFailed); trace("Saved - Amount killed: " + amountKilled); trace("Saved - Amount could kill: " + amountCouldKill); trace("Saved - Amount killed ALL: " + amountKilledAll); trace("Saved - Level: " + currentLevel); trace("Saved - userName: " + userName); trace("-----"); } var enemies = new Array(); var points = new Array(); var enemyPoints = new Array(); var enemyDegrees = new Array(); var enemyShort = new Array(); var a = 0; onMouseDown = function () { if (((!_global.isPaused) && (clicks == 0)) && (playGame)) { clicks++; clicked = true; i = 0; while (i < 4) { attachMovie("point", "point" + a, this.getNextHighestDepth()); points.push("point" + a); _root["point" + a]._dir = i; with (_root["point" + a]) { _x = _xmouse; _y = _ymouse; } a++; i++; } } }; if (_global.currentLevel != 5) { _root.gotoAndStop(_global.currentLevel); } if (_currentframe == 5) { _global.timesFailed = 0; _global.amountKilled = 0; _global.amountCouldKill = 0; _global.amountKilledAll = 0; } _global.speed = 8; _global.clicks = 0; _global.kills = 0; _global.canKill = 0; _global.desiredKills = 0; _global.playGame = false; _global.isPaused = false; _global.clicked = false; _global.finalScore = 0; _global.currentLevel = 5; var ty = 0; onEnterFrame = function () { if ((!_global.isPaused) && (playGame)) { if (((((clicked && (points.length == 0)) && (enemyPoints.length == 0)) && (enemyDegrees.length == 0)) && (enemyShort.length == 0)) && (h == killedCircles)) { checkLevel(); } else { checkHits(points, enemies); checkHits(enemyPoints, enemies); checkHits(enemyDegrees, enemies); checkHits(enemyShort, enemies); Killed = (kills + " / ") + desiredKills; Score = ((amountKilled + kills) + amountKilledAll) - timesFailed; finalScore = ((amountKilled + kills) + amountKilledAll) - timesFailed; b = 0; while (b < points.length) { var point = _root[points[b]]; if (!point) { } else { with (point) { ((_dir == 0) ? ((_y = _y - speed)) : null); ((_dir == 1) ? ((_x = _x + speed)) : null); ((_dir == 2) ? ((_y = _y + speed)) : null); ((_dir == 3) ? ((_x = _x - speed)) : null); if ((((_x < -20) || (_x > 520)) || (_y < -20)) || (_y > 420)) { removeMovieClip(this); points.splice(b, 1); } } } b++; } g = 0; while (g < enemyPoints.length) { var enemyPoint = _root[enemyPoints[g]]; if (!enemyPoint) { } else { with (enemyPoint) { ((_dir == 0) ? ((_y = _y - speed)) : null); ((_dir == 1) ? ((_x = _x + speed)) : null); ((_dir == 2) ? ((_y = _y + speed)) : null); ((_dir == 3) ? ((_x = _x - speed)) : null); if ((((_x < -20) || (_x > 520)) || (_y < -20)) || (_y > 420)) { removeMovieClip(this); enemyPoints.splice(g, 1); } } } g++; } p = 0; while (p < enemyDegrees.length) { var enemyDegree = _root[enemyDegrees[p]]; if (!enemyDegree) { } else { with (enemyDegree) { if (_rotation > 180) { _y = _y + (speed * Math.cos((Math.PI/180) * _rotation)); _x = _x - (speed * Math.sin((Math.PI/180) * _rotation)); } else { _y = _y - (speed * Math.cos((Math.PI/180) * _rotation)); _x = _x + (speed * Math.sin((Math.PI/180) * _rotation)); } if ((((_x > Stage.width) || (_x < 0)) || (_y < 0)) || (_y > Stage.height)) { removeMovieClip(this); enemyDegrees.splice(p, 1); } } } p++; } c = 0; while (c < enemies.length) { var enemy = _root[enemies[c]]; if (!enemy) { } else { with (enemy) { _x = _x + _xspeed; _y = _y + _yspeed; ((_x > 520) ? ((_x = -10)) : null); ((_x < -20) ? ((_x = 510)) : null); ((_y > 420) ? ((_y = -10)) : null); ((_y < -20) ? ((_y = 410)) : null); } } c++; } xx = 0; while (xx < enemyShort.length) { var enShort = _root[enemyShort[xx]]; if (!enShort) { } else { with (enShort) { _dist++; if (_rotation > 180) { _y = _y + (speed * Math.cos((Math.PI/180) * _rotation)); _x = _x - (speed * Math.sin((Math.PI/180) * _rotation)); } else { _y = _y - (speed * Math.cos((Math.PI/180) * _rotation)); _x = _x + (speed * Math.sin((Math.PI/180) * _rotation)); } if (((((_x > Stage.width) || (_x < 0)) || (_y < 0)) || (_y > Stage.height)) || (_dist > 17)) { removeMovieClip(this); enemyShort.splice(xx, 1); } } } xx++; } xy = 0; while (xy < avoidCircles.length) { var avoidCircle = _root[avoidCircles[xy]]; if (!avoidCircle) { } else { with (avoidCircle) { ((_dir == 0) ? ((_y = _y - speed)) : null); ((_dir == 1) ? ((_x = _x + speed)) : null); ((_dir == 2) ? ((_y = _y + speed)) : null); ((_dir == 3) ? ((_x = _x - speed)) : null); if ((((_x < -20) || (_x > 520)) || (_y < -20)) || (_y > 420)) { removeMovieClip(this); avoidCircles.splice(xy, 1); } } } xy++; } } } }; var d = 0; var e = 0; var v = 0; var w = 0; var j = 0; var f = 0; var h = 0; var killedCircles = 0; var u = 0; var z = 0; var m = 0; var listener = new Object(); listener.onKeyDown = function () { if ((Key.getCode() == 80) && (playGame)) { _global.isPaused = ((_global.isPaused == true) ? false : true); pauseTheGame(); } }; Key.addListener(listener); var checkCount = 0; var killedCount = 0;
Frame 6
stop(); _global.playGame = true; kills = 0; desiredKills = 1; canKill = 5; spawnEnemy1(5);
Frame 7
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 8
stop(); _global.playGame = true; kills = 0; desiredKills = 2; canKill = 5; spawnEnemy1(5);
Frame 9
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 10
stop(); _global.playGame = true; kills = 0; desiredKills = 5; canKill = 10; spawnEnemy1(5); spawnEnemy2(5);
Frame 11
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 12
stop(); _global.playGame = true; kills = 0; desiredKills = 7; canKill = 15; spawnEnemy1(10); spawnEnemy2(5);
Frame 13
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 14
stop(); _global.playGame = true; kills = 0; desiredKills = 15; canKill = 20; spawnEnemy1(15); spawnEnemy2(4); spawnEnemy3(1);
Frame 15
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 16
stop(); _global.playGame = true; kills = 0; desiredKills = 3; canKill = 5; spawnEnemy3(5);
Frame 17
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 18
stop(); _global.playGame = true; kills = 0; desiredKills = 7; canKill = 10; spawnEnemy1(8); spawnEnemy3(2);
Frame 19
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 20
stop(); _global.playGame = true; kills = 0; desiredKills = 20; canKill = 25; spawnEnemy1(10); spawnEnemy2(10); spawnEnemy3(5);
Frame 21
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 22
stop(); _global.playGame = true; kills = 0; desiredKills = 1; canKill = 4; spawnEnemy1(4); spawnEnemy4(1);
Frame 23
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 24
stop(); _global.playGame = true; kills = 0; desiredKills = 4; canKill = 8; spawnEnemy1(5); spawnEnemy2(3); spawnEnemy4(2);
Frame 25
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 26
stop(); _global.playGame = true; kills = 0; desiredKills = 10; canKill = 16; spawnEnemy1(10); spawnEnemy2(3); spawnEnemy3(3); spawnEnemy4(2);
Frame 27
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 28
stop(); _global.playGame = true; kills = 0; desiredKills = 12; canKill = 18; spawnEnemy1(8); spawnEnemy2(5); spawnEnemy3(5); spawnEnemy4(4);
Frame 29
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 30
stop(); _global.playGame = true; kills = 0; desiredKills = 20; canKill = 28; spawnEnemy1(12); spawnEnemy2(12); spawnEnemy3(4); spawnEnemy4(4);
Frame 31
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 32
stop(); _global.playGame = true; kills = 0; desiredKills = 20; canKill = 24; spawnEnemy1(6); spawnEnemy2(6); spawnEnemy3(6); spawnEnemy4(3); spawnEnemy5(6);
Frame 33
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 34
stop(); _global.playGame = true; kills = 0; desiredKills = 24; canKill = 27; spawnEnemy1(8); spawnEnemy2(8); spawnEnemy3(6); spawnEnemy4(3); spawnEnemy5(5);
Frame 35
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 36
stop(); _global.playGame = true; kills = 0; desiredKills = 3; canKill = 4; spawnEnemy1(1); spawnEnemy2(1); spawnEnemy3(1); spawnEnemy4(1); spawnEnemy5(1);
Frame 37
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 38
stop(); _global.playGame = true; kills = 0; desiredKills = 7; canKill = 8; spawnEnemy3(3); spawnEnemy5(5);
Frame 39
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 40
stop(); _global.playGame = true; kills = 0; desiredKills = 14; canKill = 15; spawnEnemy2(5); spawnEnemy3(5); spawnEnemy5(5);
Frame 41
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 42
stop(); _global.playGame = true; kills = 0; desiredKills = 20; canKill = 20; spawnEnemy3(10); spawnEnemy5(10);
Frame 43
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 44
stop(); _global.playGame = true; kills = 0; desiredKills = 28; canKill = 29; spawnEnemy1(9); spawnEnemy2(1); spawnEnemy3(10); spawnEnemy4(1); spawnEnemy5(9);
Frame 45
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 46
stop(); _global.playGame = true; kills = 0; desiredKills = 35; canKill = 37; spawnEnemy1(14); spawnEnemy2(13); spawnEnemy3(5); spawnEnemy4(1); spawnEnemy5(5);
Frame 47
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 48
stop(); _global.playGame = true; kills = 0; desiredKills = 1; canKill = 1; spawnEnemy4(9); spawnEnemy5(1);
Frame 49
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 50
stop(); _global.playGame = true; kills = 0; desiredKills = 20; canKill = 30; spawnEnemy1(10); spawnEnemy2(10); spawnEnemy3(5); spawnEnemy4(10); spawnEnemy5(5);
Frame 51
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 52
stop(); _global.playGame = true; kills = 0; desiredKills = 40; canKill = 40; spawnEnemy1(20); spawnEnemy2(19); spawnEnemy3(1);
Frame 53
stop(); _global.playGame = false; if (_global.nextLevel == true) { _global.nextLevel = false; _root.nextFrame(); }
Frame 54
stop(); _global.playGame = true; kills = 0; desiredKills = 48; canKill = 49; spawnEnemy1(22); spawnEnemy2(14); spawnEnemy3(10); spawnEnemy4(1); spawnEnemy5(3); trace("You can kill: " + amountCouldKill);
Frame 55
stop(); _global.playGame = false; FINALSCORE = "My score: " + finalScore; _global.timesFailed = 0; _global.amountKilled = 0; _global.amountCouldKill = 0; _global.currentLevel = 5; _global.amountKilledAll = 0; save(); stop(); _global.playGame = false; FINALSCORE = "My score: " + finalScore; _global.timesFailed = 0; _global.amountKilled = 0; _global.amountCouldKill = 0; _global.currentLevel = 5; _global.amountKilledAll = 0; save();
Frame 56
_global.playGame = false; stop(); stop(); mochi.MochiScores.showLeaderboard({boardID:"b35e49b628fb4b99", score:finalScore, name:userName}); trace("YAY");
Frame 57
_global.playGame = false; stop(); _root.gotoAndStop(4);
Frame 58
_global.playGame = false; stop();
Instance of Symbol 128 MovieClip in Frame 58
on (press) { _global.playGame = false; _root.gotoAndStop(5); }
Frame 59
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 2
stop();
Symbol 26 MovieClip Frame 3
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 2
stop();
Symbol 31 Button
on (press) { _global.isPaused = false; removeMovieClip(_root.pauseMenu); }
Symbol 33 Button
on (press) { _root.killAll(); delete _root.onEnterFrame; _global.isPaused = false; _global.playGame = false; _global.currentLevel = 5; _global.timesFailed = 0; _global.amountKilled = 0; _global.amountCouldKill = 0; removeMovieClip(_root.pauseMenu); _root.gotoAndStop(4); _root.quit(); }
Instance of Symbol 26 MovieClip "qualityButton" in Symbol 34 MovieClip [pauseMenu] Frame 1
on (press) { var qualityStates = new Array("", "HIGH", "MEDIUM", "LOW"); if (this._currentframe == 3) { this.gotoAndStop(1); _quality = qualityStates[1]; } else { this.gotoAndStop(_currentframe + 1); _quality = qualityStates[this._currentframe]; } _global.currentQuality = this._currentframe; trace(_quality); }
Instance of Symbol 29 MovieClip "soundButton" in Symbol 34 MovieClip [pauseMenu] Frame 1
on (press) { if (this._currentframe == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _global.useSound = this._currentframe; }
Symbol 37 MovieClip [redFlash] Frame 27
removeMovieClip(this);
Symbol 65 MovieClip [killedAll] Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("allEnemiesKilled"); sound.start(0, 1); }
Symbol 65 MovieClip [killedAll] Frame 11
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("ooo"); sound.start(0, 1); }
Symbol 65 MovieClip [killedAll] Frame 18
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("yay"); sound.start(0, 1); }
Symbol 65 MovieClip [killedAll] Frame 25
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("wuho"); sound.start(0, 1); }
Symbol 65 MovieClip [killedAll] Frame 69
_root.nextLevel(1); removeMovieClip(this);
Symbol 68 Button
on (press) { removeMovieClip(this); _global.nextLevel = true; _root.prevFrame(); }
Symbol 83 MovieClip Frame 120
gotoAndPlay (1);
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 100
stop(); _root.nextFrame();
Symbol 308 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 309 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 97 Button
on (release) { getURL ("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com", "_blank"); }
Symbol 98 MovieClip Frame 1
function nielsen(movieClip) { scCI = "us-ugo"; scCG = "ugoplayer_flashgames"; scSI = escape(movieClip); loadMovieNum ((((((("http://secure-us.imrworldwide.com/cgi-bin/m?ci=" + scCI) + "&cg=") + scCG) + "&si=") + scSI) + "&rnd=") + Math.ceil(Math.random() * 100000000), 100); } nielsen("game_intro"); play();
Symbol 98 MovieClip Frame 140
stop(); _root.nextFrame();
Symbol 103 Button
on (press) { if (user_name != "") { _global.userName = user_name; _root.nextFrame(); } }
Symbol 107 MovieClip Frame 40
stop();
Symbol 118 Button
on (press) { var saveLocation = SharedObject.getLocal("gameName"); if (saveLocation.data.lvl != undefined) { _global.timesFailed = saveLocation.data.timesFailed; _global.amountKilled = saveLocation.data.amountKilled; _global.amountCouldKill = saveLocation.data.amountCouldKill; _global.userName = saveLocation.data.userName; _global.currentLevel = saveLocation.data.lvl; removeMovieClip(_root.mainMenu); removeMovieClip(_root.mainButtons); i = 0; while (i < 5) { removeMovieClip(_root["enemy" + i]); i++; } delete _root.onEnterFrame; _root.gotoAndStop(5); } }
Symbol 120 Button
on (press) { removeMovieClip(_root.mainMenu); removeMovieClip(_root.mainButtons); i = 0; while (i < 5) { removeMovieClip(_root["enemy" + i]); i++; } delete _root.onEnterFrame; _root.gotoAndStop(59); }
Symbol 121 Button
on (press) { removeMovieClip(_root.mainMenu); removeMovieClip(_root.mainButtons); i = 0; while (i < 5) { removeMovieClip(_root["enemy" + i]); i++; } delete _root.onEnterFrame; _root.gotoAndStop(58); }
Symbol 122 Button
on (press) { var saveLocation = SharedObject.getLocal("gameName"); if (saveLocation.data.lvl != undefined) { _global.timesFailed = saveLocation.data.timesFailed; _global.amountKilled = saveLocation.data.amountKilled; _global.amountCouldKill = saveLocation.data.amountCouldKill; _global.amountKilledAll = saveLocation.data.amountKilledAll; _global.userName = saveLocation.data.userName; _global.currentLevel = saveLocation.data.lvl; trace("Times failed: " + _global.timesFailed); trace("Amount could kill: " + _global.amountCouldKill); trace("Killed all: " + _global.amountKilledAll); trace("User: " + _global.userName); trace("Loaded Level: " + _global.currentLevel); removeMovieClip(_root.mainMenu); removeMovieClip(_root.mainButtons); i = 0; while (i < 5) { removeMovieClip(_root["enemy" + i]); i++; } delete _root.onEnterFrame; _root.gotoAndStop(5); } }
Symbol 123 Button
on (press) { getURL ("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com", "_BLANK"); }
Symbol 124 Button
on (press) { removeMovieClip(_root.mainMenu); removeMovieClip(_root.mainButtons); i = 0; while (i < 5) { removeMovieClip(_root["enemy" + i]); i++; } _root.nextFrame(); }
Symbol 125 MovieClip Frame 77
stop();
Symbol 134 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 134 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 134 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 134 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 134 MovieClip Frame 122
_root.nextFrame();
Symbol 140 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 140 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 140 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 140 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 140 MovieClip Frame 122
_root.nextFrame();
Symbol 145 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 145 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 145 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 145 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 145 MovieClip Frame 122
_root.nextFrame();
Symbol 150 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 150 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 150 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 150 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 150 MovieClip Frame 122
_root.nextFrame();
Symbol 156 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 156 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 156 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 156 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 156 MovieClip Frame 122
_root.nextFrame();
Symbol 162 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 162 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 162 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 162 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 162 MovieClip Frame 122
_root.nextFrame();
Symbol 168 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 168 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 168 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 168 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 168 MovieClip Frame 122
_root.nextFrame();
Instance of Symbol 128 MovieClip in Symbol 172 MovieClip Frame 1
on (press) { _root.nextFrame(); }
Symbol 174 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 174 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 174 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 174 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 174 MovieClip Frame 122
_root.nextFrame();
Symbol 179 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 179 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 179 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 179 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 179 MovieClip Frame 122
_root.nextFrame();
Symbol 184 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 184 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 184 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 184 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 184 MovieClip Frame 122
_root.nextFrame();
Symbol 189 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 189 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 189 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 189 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 189 MovieClip Frame 122
_root.nextFrame();
Symbol 194 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 194 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 194 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 194 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 194 MovieClip Frame 122
_root.nextFrame();
Symbol 199 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 199 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 199 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 199 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 199 MovieClip Frame 122
_root.nextFrame();
Symbol 204 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 204 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 204 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 204 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 204 MovieClip Frame 122
_root.nextFrame();
Symbol 209 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 209 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 209 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 209 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 209 MovieClip Frame 122
_root.nextFrame();
Symbol 214 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 214 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 214 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 214 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 214 MovieClip Frame 122
_root.nextFrame();
Symbol 219 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 219 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 219 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 219 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 219 MovieClip Frame 122
_root.nextFrame();
Symbol 224 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 224 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 224 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 224 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 224 MovieClip Frame 122
_root.nextFrame();
Symbol 229 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 229 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 229 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 229 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 229 MovieClip Frame 122
_root.nextFrame();
Symbol 234 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 234 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 234 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 234 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 234 MovieClip Frame 122
_root.nextFrame();
Symbol 239 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 239 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 239 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 239 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 239 MovieClip Frame 122
_root.nextFrame();
Symbol 244 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 244 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 244 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 244 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 244 MovieClip Frame 122
_root.nextFrame();
Symbol 249 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 249 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 249 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 249 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 249 MovieClip Frame 122
_root.nextFrame();
Symbol 254 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 254 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 254 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 254 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 254 MovieClip Frame 122
_root.nextFrame();
Symbol 259 MovieClip Frame 1
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelIN"); sound.start(0, 1); }
Symbol 259 MovieClip Frame 69
stop();
Instance of Symbol 128 MovieClip in Symbol 259 MovieClip Frame 69
on (press) { _parent.play(); }
Symbol 259 MovieClip Frame 70
if (_global.useSound == 1) { var sound = new Sound(); sound.attachSound("levelOUT"); sound.start(0, 1); }
Symbol 259 MovieClip Frame 122
_root.nextFrame();
Symbol 264 Button
on (press) { _global.speed = 8; _global.clicks = 0; _global.kills = 0; _global.canKill = 0; _global.desiredKills = 0; _global.playGame = false; _global.isPaused = false; _global.clicked = false; _root.gotoAndStop(5); }
Symbol 266 Button
on (press) { _root.nextFrame(); }
Symbol 296 Button
on (press) { getURL ("http://secure-us.imrworldwide.com/cgi-bin/b?cg=ugoplayer_flash_games&ci=us-ugclicks&tu=http://www.ugoplayer.com", "_BLANK"); }
Symbol 302 Button
on (press) { _root.gotoAndStop(4); }
Symbol 307 MovieClip Frame 701
stop(); _root.gotoAndStop(4);

Library Items

Symbol 1 Sound [yay]
Symbol 2 Sound [wuho]
Symbol 3 Sound [ooo]
Symbol 4 Sound [levelOUT]
Symbol 5 Sound [levelIN]
Symbol 6 Sound [enemy4pop]
Symbol 7 Sound [enemy3pop]
Symbol 8 Sound [enemy2pop]
Symbol 9 Sound [enemy1pop]
Symbol 10 Sound [allEnemiesKilled]
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [point]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [enemyPoints]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [enemyDegrees]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [enemyCircle]Uses:17
Symbol 19 MovieClipUsed by:34
Symbol 20 GraphicUsed by:34
Symbol 21 GraphicUsed by:22 31 33 68 103 109 111 113 118 120 121 122 123 124 223 264 266 296
Symbol 22 MovieClipUses:21Used by:26 29 31 33 68 103 109 111 113 118 120 121 122 123 124 128 264 266 296
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:22 23 24 25Used by:34
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:22 27 28Used by:34
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:22 30 21Used by:34
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:22 32 21Used by:34
Symbol 34 MovieClip [pauseMenu]Uses:19 20 26 29 31 33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClip [redFlash]Uses:36
Symbol 38 GraphicUsed by:65
Symbol 39 GraphicUsed by:65
Symbol 40 GraphicUsed by:65
Symbol 41 GraphicUsed by:65
Symbol 42 GraphicUsed by:65
Symbol 43 GraphicUsed by:65
Symbol 44 GraphicUsed by:65
Symbol 45 GraphicUsed by:65
Symbol 46 GraphicUsed by:65
Symbol 47 GraphicUsed by:65
Symbol 48 GraphicUsed by:65
Symbol 49 GraphicUsed by:65
Symbol 50 GraphicUsed by:65
Symbol 51 GraphicUsed by:65
Symbol 52 GraphicUsed by:65
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:65
Symbol 55 GraphicUsed by:65
Symbol 56 GraphicUsed by:65
Symbol 57 GraphicUsed by:65
Symbol 58 GraphicUsed by:65
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65 294
Symbol 61 GraphicUsed by:65 294
Symbol 62 GraphicUsed by:65 294
Symbol 63 GraphicUsed by:65 294
Symbol 64 GraphicUsed by:65 294
Symbol 65 MovieClip [killedAll]Uses:38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:68
Symbol 68 ButtonUses:22 67 21Used by:69
Symbol 69 MovieClip [tryAgain]Uses:66 68
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [enemy5]Uses:70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [enemy4]Uses:72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [enemy3]Uses:74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [enemy2]Uses:76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [enemy]Uses:78Used by:Timeline
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:80 82Used by:Timeline
Symbol 84 GraphicUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:Timeline
Symbol 308 MovieClip [__Packages.mochi.MochiServices]
Symbol 309 MovieClip [__Packages.mochi.MochiScores]
Symbol 88 FontUsed by:89
Symbol 89 EditableTextUses:88Used by:98
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:98
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:98
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 ButtonUses:96Used by:98
Symbol 98 MovieClipUses:89 91 93 95 97Used by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 100 FontUsed by:101 267
Symbol 101 EditableTextUses:100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 ButtonUses:22 102 21Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:107
Symbol 106 SoundUsed by:107
Symbol 107 MovieClipUses:105 106Used by:Timeline
Symbol 108 GraphicUsed by:109 123
Symbol 109 ButtonUses:22 108 21Used by:125
Symbol 110 GraphicUsed by:111 121
Symbol 111 ButtonUses:22 110 21Used by:125
Symbol 112 GraphicUsed by:113 124
Symbol 113 ButtonUses:22 112 21Used by:125
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:125
Symbol 117 GraphicUsed by:118 122
Symbol 118 ButtonUses:22 117 21Used by:125
Symbol 119 GraphicUsed by:120
Symbol 120 ButtonUses:22 119 21Used by:125
Symbol 121 ButtonUses:22 110 21Used by:125
Symbol 122 ButtonUses:22 117 21Used by:125
Symbol 123 ButtonUses:22 108 21Used by:125
Symbol 124 ButtonUses:22 112 21Used by:125
Symbol 125 MovieClipUses:109 111 113 116 118 120 121 122 123 124Used by:Timeline
Symbol 126 GraphicUsed by:127 223
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:22 127Used by:133 134 139 140 144 145 149 150 154 156 160 162 166 168 172 174 178 179 183 184 188 189 193 194 198 199 203 204 208 209 213 214 218 219 223 224 228 229 233 234 238 239 243 244 248 249 253 254 258 259  Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133 134
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133 134
Symbol 133 MovieClipUses:128 130 132Used by:134
Symbol 134 MovieClipUses:133 128 130 132Used by:Timeline
Symbol 135 FontUsed by:136 137 141 142 146 147 151 152 157 158 163 164 169 170 175 176 180 181 185 186 190 191 195 196 200 201 205 206 210 211 215 216 220 221 225 226 230 231 235 236 240 241 245 246 250 251 255 256 260 261
Symbol 136 EditableTextUses:135Used by:Timeline
Symbol 137 EditableTextUses:135Used by:Timeline
Symbol 138 GraphicUsed by:139 140
Symbol 139 MovieClipUses:138 128Used by:140
Symbol 140 MovieClipUses:139 138 128Used by:Timeline
Symbol 141 EditableTextUses:135Used by:Timeline
Symbol 142 EditableTextUses:135Used by:Timeline
Symbol 143 GraphicUsed by:144 145
Symbol 144 MovieClipUses:143 128Used by:145
Symbol 145 MovieClipUses:144 143 128Used by:Timeline
Symbol 146 EditableTextUses:135Used by:Timeline
Symbol 147 EditableTextUses:135Used by:Timeline
Symbol 148 GraphicUsed by:149 150
Symbol 149 MovieClipUses:148 128Used by:150
Symbol 150 MovieClipUses:149 148 128Used by:Timeline
Symbol 151 EditableTextUses:135Used by:Timeline
Symbol 152 EditableTextUses:135Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153 128Used by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:154 155 128Used by:Timeline
Symbol 157 EditableTextUses:135Used by:Timeline
Symbol 158 EditableTextUses:135Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159 128Used by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161 128Used by:Timeline
Symbol 163 EditableTextUses:135Used by:Timeline
Symbol 164 EditableTextUses:135Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165 128Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:166 167 128Used by:Timeline
Symbol 169 EditableTextUses:135Used by:Timeline
Symbol 170 EditableTextUses:135Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171 128Used by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 173 128Used by:Timeline
Symbol 175 EditableTextUses:135Used by:Timeline
Symbol 176 EditableTextUses:135Used by:Timeline
Symbol 177 GraphicUsed by:178 179
Symbol 178 MovieClipUses:177 128Used by:179
Symbol 179 MovieClipUses:178 177 128Used by:Timeline
Symbol 180 EditableTextUses:135Used by:Timeline
Symbol 181 EditableTextUses:135Used by:Timeline
Symbol 182 GraphicUsed by:183 184
Symbol 183 MovieClipUses:182 128Used by:184
Symbol 184 MovieClipUses:183 182 128Used by:Timeline
Symbol 185 EditableTextUses:135Used by:Timeline
Symbol 186 EditableTextUses:135Used by:Timeline
Symbol 187 GraphicUsed by:188 189
Symbol 188 MovieClipUses:187 128Used by:189
Symbol 189 MovieClipUses:188 187 128Used by:Timeline
Symbol 190 EditableTextUses:135Used by:Timeline
Symbol 191 EditableTextUses:135Used by:Timeline
Symbol 192 GraphicUsed by:193 194
Symbol 193 MovieClipUses:192 128Used by:194
Symbol 194 MovieClipUses:193 192 128Used by:Timeline
Symbol 195 EditableTextUses:135Used by:Timeline
Symbol 196 EditableTextUses:135Used by:Timeline
Symbol 197 GraphicUsed by:198 199
Symbol 198 MovieClipUses:197 128Used by:199
Symbol 199 MovieClipUses:198 197 128Used by:Timeline
Symbol 200 EditableTextUses:135Used by:Timeline
Symbol 201 EditableTextUses:135Used by:Timeline
Symbol 202 GraphicUsed by:203 204
Symbol 203 MovieClipUses:202 128Used by:204
Symbol 204 MovieClipUses:203 202 128Used by:Timeline
Symbol 205 EditableTextUses:135Used by:Timeline
Symbol 206 EditableTextUses:135Used by:Timeline
Symbol 207 GraphicUsed by:208 209
Symbol 208 MovieClipUses:207 128Used by:209
Symbol 209 MovieClipUses:208 207 128Used by:Timeline
Symbol 210 EditableTextUses:135Used by:Timeline
Symbol 211 EditableTextUses:135Used by:Timeline
Symbol 212 GraphicUsed by:213 214
Symbol 213 MovieClipUses:212 128Used by:214
Symbol 214 MovieClipUses:213 212 128Used by:Timeline
Symbol 215 EditableTextUses:135Used by:Timeline
Symbol 216 EditableTextUses:135Used by:Timeline
Symbol 217 GraphicUsed by:218 219
Symbol 218 MovieClipUses:217 128Used by:219
Symbol 219 MovieClipUses:218 217 128Used by:Timeline
Symbol 220 EditableTextUses:135Used by:Timeline
Symbol 221 EditableTextUses:135Used by:Timeline
Symbol 222 GraphicUsed by:223 224
Symbol 223 ButtonUses:222 128 21 126Used by:224
Symbol 224 MovieClipUses:223 222 128Used by:Timeline
Symbol 225 EditableTextUses:135Used by:Timeline
Symbol 226 EditableTextUses:135Used by:Timeline
Symbol 227 GraphicUsed by:228 229
Symbol 228 MovieClipUses:227 128Used by:229
Symbol 229 MovieClipUses:228 227 128Used by:Timeline
Symbol 230 EditableTextUses:135Used by:Timeline
Symbol 231 EditableTextUses:135Used by:Timeline
Symbol 232 GraphicUsed by:233 234
Symbol 233 MovieClipUses:232 128Used by:234
Symbol 234 MovieClipUses:233 232 128Used by:Timeline
Symbol 235 EditableTextUses:135Used by:Timeline
Symbol 236 EditableTextUses:135Used by:Timeline
Symbol 237 GraphicUsed by:238 239
Symbol 238 MovieClipUses:237 128Used by:239
Symbol 239 MovieClipUses:238 237 128Used by:Timeline
Symbol 240 EditableTextUses:135Used by:Timeline
Symbol 241 EditableTextUses:135Used by:Timeline
Symbol 242 GraphicUsed by:243 244
Symbol 243 MovieClipUses:242 128Used by:244
Symbol 244 MovieClipUses:243 242 128Used by:Timeline
Symbol 245 EditableTextUses:135Used by:Timeline
Symbol 246 EditableTextUses:135Used by:Timeline
Symbol 247 GraphicUsed by:248 249
Symbol 248 MovieClipUses:247 128Used by:249
Symbol 249 MovieClipUses:248 247 128Used by:Timeline
Symbol 250 EditableTextUses:135Used by:Timeline
Symbol 251 EditableTextUses:135Used by:Timeline
Symbol 252 GraphicUsed by:253 254
Symbol 253 MovieClipUses:252 128Used by:254
Symbol 254 MovieClipUses:253 252 128Used by:Timeline
Symbol 255 EditableTextUses:135Used by:Timeline
Symbol 256 EditableTextUses:135Used by:Timeline
Symbol 257 GraphicUsed by:258 259
Symbol 258 MovieClipUses:257 128Used by:259
Symbol 259 MovieClipUses:258 257 128Used by:Timeline
Symbol 260 EditableTextUses:135Used by:Timeline
Symbol 261 EditableTextUses:135Used by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 GraphicUsed by:264
Symbol 264 ButtonUses:22 263 21Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 ButtonUses:22 265 21Used by:Timeline
Symbol 267 EditableTextUses:100Used by:Timeline
Symbol 268 GraphicUsed by:280
Symbol 269 GraphicUsed by:280
Symbol 270 GraphicUsed by:280
Symbol 271 GraphicUsed by:280
Symbol 272 GraphicUsed by:280
Symbol 273 GraphicUsed by:280
Symbol 274 GraphicUsed by:280
Symbol 275 GraphicUsed by:280
Symbol 276 GraphicUsed by:280
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:280
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:268 269 270 271 272 273 274 275 276 277 278 279Used by:Timeline
Symbol 281 GraphicUsed by:294
Symbol 282 GraphicUsed by:294
Symbol 283 GraphicUsed by:294
Symbol 284 GraphicUsed by:294
Symbol 285 GraphicUsed by:294
Symbol 286 GraphicUsed by:294
Symbol 287 GraphicUsed by:294
Symbol 288 GraphicUsed by:294
Symbol 289 GraphicUsed by:294
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:281 282 283 284 285 286 287 288 289 290 291 292 293 60 61 62 63 64Used by:Timeline
Symbol 295 GraphicUsed by:296
Symbol 296 ButtonUses:22 295 21Used by:Timeline
Symbol 297 GraphicUsed by:Timeline
Symbol 298 FontUsed by:299 303 304 305
Symbol 299 EditableTextUses:298Used by:Timeline
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302
Symbol 302 ButtonUses:300 301Used by:Timeline
Symbol 303 EditableTextUses:298Used by:Timeline
Symbol 304 EditableTextUses:298Used by:Timeline
Symbol 305 EditableTextUses:298Used by:Timeline
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 87 MovieClip
"mainMenu"Frame 4Symbol 107 MovieClip
"mainButtons"Frame 4Symbol 125 MovieClip
"qualityButton"Symbol 34 MovieClip [pauseMenu] Frame 1Symbol 26 MovieClip
"soundButton"Symbol 34 MovieClip [pauseMenu] Frame 1Symbol 29 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "yay"
ExportAssets (56)Timeline Frame 1Symbol 2 as "wuho"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ooo"
ExportAssets (56)Timeline Frame 1Symbol 4 as "levelOUT"
ExportAssets (56)Timeline Frame 1Symbol 5 as "levelIN"
ExportAssets (56)Timeline Frame 1Symbol 6 as "enemy4pop"
ExportAssets (56)Timeline Frame 1Symbol 7 as "enemy3pop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "enemy2pop"
ExportAssets (56)Timeline Frame 1Symbol 9 as "enemy1pop"
ExportAssets (56)Timeline Frame 1Symbol 10 as "allEnemiesKilled"
ExportAssets (56)Timeline Frame 1Symbol 12 as "point"
ExportAssets (56)Timeline Frame 1Symbol 14 as "enemyPoints"
ExportAssets (56)Timeline Frame 1Symbol 16 as "enemyDegrees"
ExportAssets (56)Timeline Frame 1Symbol 18 as "enemyCircle"
ExportAssets (56)Timeline Frame 1Symbol 34 as "pauseMenu"
ExportAssets (56)Timeline Frame 1Symbol 37 as "redFlash"
ExportAssets (56)Timeline Frame 1Symbol 65 as "killedAll"
ExportAssets (56)Timeline Frame 1Symbol 69 as "tryAgain"
ExportAssets (56)Timeline Frame 1Symbol 71 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 73 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 75 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 77 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 79 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.mochi.MochiScores"

Dynamic Text Variables

user_nameSymbol 101 EditableText"Me"
KilledSymbol 136 EditableText""
ScoreSymbol 137 EditableText""
KilledSymbol 141 EditableText""
ScoreSymbol 142 EditableText""
KilledSymbol 146 EditableText""
ScoreSymbol 147 EditableText""
KilledSymbol 151 EditableText""
ScoreSymbol 152 EditableText""
KilledSymbol 157 EditableText""
ScoreSymbol 158 EditableText""
KilledSymbol 163 EditableText""
ScoreSymbol 164 EditableText""
KilledSymbol 169 EditableText""
ScoreSymbol 170 EditableText""
KilledSymbol 175 EditableText""
ScoreSymbol 176 EditableText""
KilledSymbol 180 EditableText""
ScoreSymbol 181 EditableText""
KilledSymbol 185 EditableText""
ScoreSymbol 186 EditableText""
KilledSymbol 190 EditableText""
ScoreSymbol 191 EditableText""
KilledSymbol 195 EditableText""
ScoreSymbol 196 EditableText""
KilledSymbol 200 EditableText""
ScoreSymbol 201 EditableText""
KilledSymbol 205 EditableText""
ScoreSymbol 206 EditableText""
KilledSymbol 210 EditableText""
ScoreSymbol 211 EditableText""
KilledSymbol 215 EditableText""
ScoreSymbol 216 EditableText""
KilledSymbol 220 EditableText""
ScoreSymbol 221 EditableText""
KilledSymbol 225 EditableText""
ScoreSymbol 226 EditableText""
KilledSymbol 230 EditableText""
ScoreSymbol 231 EditableText""
KilledSymbol 235 EditableText""
ScoreSymbol 236 EditableText""
KilledSymbol 240 EditableText""
ScoreSymbol 241 EditableText""
KilledSymbol 245 EditableText""
ScoreSymbol 246 EditableText""
KilledSymbol 250 EditableText""
ScoreSymbol 251 EditableText""
KilledSymbol 255 EditableText""
ScoreSymbol 256 EditableText""
KilledSymbol 260 EditableText""
ScoreSymbol 261 EditableText""
FINALSCORESymbol 267 EditableText"My score:"




http://swfchan.com/10/46191/info.shtml
Created: 4/5 -2019 04:18:59 Last modified: 4/5 -2019 04:18:59 Server time: 04/05 -2024 06:08:41