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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69732204?noj=FRM69732204-4DC" width="1" height="1"></div>

Army of the Dead.swf

This is the info page for
Flash #46194

(Click the ID number above for more basic data on this flash file.)


Text
Accuracy:

Score:

TOTAL:

Bonus:

<p align="right"><font face="Accidental Presidency" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1">92 %</font></p>

<p align="right"><font face="Accidental Presidency" size="25" color="#000000" letterSpacing="0.000000" kerning="1">8562 pts</font></p>

<p align="right"><font face="Accidental Presidency" size="25" color="#000000" letterSpacing="0.000000" kerning="1">10 000 pts</font></p>

<p align="right"><font face="Accidental Presidency" size="35" color="#ff0000" letterSpacing="0.000000" kerning="1">52562 pts</font></p>

YOUR SCORE

pictogame

A GAME DEVELOPED BY

load_sounds

<p align="center"><font face="Action Man" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1">10</font></p>

met ton xplanner a jour

PRESENT:

the ZOMBIE CRYPT ESCAPE

Me and my team…

Members of a very special unit

press TO reload

<p align="left"><font face="Accidental Presidency" size="20" color="#666666" letterSpacing="0.000000" kerning="1">sharedObjects</font></p>

<p align="left"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">console:</font></p>

by pictogame

NUTS MODE
YOUHOU!

PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

BACK

BACK

PLAY MORE GAMES

PLAY MORE GAMES

TUTORIAL

TUTORIAL

MEDALS

MEDALS

army of the
dead

Press the space bar to reload

Press A to switch between weapons

Find your enemies weak points and click to shoot them all!

<p align="left"><font face="Accidental Presidency" size="25" color="#000000" letterSpacing="0.000000" kerning="1">wqmkwwqmkwwqmkwwqmkwwqmkw</font></p>

<p align="left"><font face="Accidental Presidency" size="20" color="#0066ff" letterSpacing="0.000000" kerning="1">wqmkwwqmkwwqmkwwqmkwwqmkw</font></p>

Click to see  it!

medals

Before entering hell,
would you like to practice a little?

ENTER HELL

ENTER HELL

PRACTICE

PRACTICE

To slaughter your enemies,
shoot all their weak points.
test your accuracy on the corpse.

PRATICE AGAIN?

PRATICE AGAIN?

SKIP

SKIP

READY?

fine!

great!

Awesome!

tremendous!

Shoot its RIGHT arm!

Now, shoot its left arm

Now, shoot its belly

Finally shoot its head

Press the space bar to reload

press it!

Your enemies have differents
weak points.
Find them and shoot them all
before it's too late!

0

X

?

X

0

0

+1
add zombie

change
weapons

menu

back to

x

_

<p align="left"><font face="Bitstream Vera Sans Mono" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Soldat vous allez partir en mission des ce soir_</font></p><p align="left"><font face="Bitstream Vera Sans Mono" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">....</font></p>

<p align="right"><font face="Bitstream Vera Sans Mono" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">chef, oui chef!</font></p><p align="right"><font face="Bitstream Vera Sans Mono" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">chef, oui chef!</font></p><p align="right"><font face="Bitstream Vera Sans Mono" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">wwwwwwwwwwwwwwwwwwwwwwwwwwww</font></p>

<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">super trace</font></p>

next >>

next >>

skip

story

>>

OK

OK

NOW YOU HAVE A SHOTGUN!

NOW YOU HAVE A MACHINE GUN!

PRESS "A" KEY TO SWITCH BETWEEN WEAPONS

NO MORE AMMO!

YOU CAN'T USE THE MACHINE GUN ANY MORE

<p align="right"><font face="Accidental Presidency" size="24" color="#ff0000" letterSpacing="0.000000" kerning="1">10 000 pts</font></p>

level completed

NEXT LEVEL

NEXT LEVEL

" Sorry about that Big Bear... "

"The job is done..."

"... But the guys are gone"

Thank you for playing

army of the dead

MENU

MENU

YOUR SCORE

game over

you are dead

pictogame

REPLAY

REPLAY

<p align="left"><font face="Accidental Presidency" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>( 3 )</b></font></p>

YOUR FINAL SCORE:

New medal(s) won!!

Go check the Medals panel now!

<p align="right"><font face="Accidental Presidency" size="25" color="#339900" letterSpacing="0.000000" kerning="1">100%</font></p>

Overall
Accuracy:

congratulation

YOU WANT MORE?
Play the rest of the story on
www.pictogame.com

army of the dead

loading please wait

ActionScript [AS3]

Section 1
//Elastic (fl.motion.easing.Elastic) package fl.motion.easing { public class Elastic { public function Elastic(){ super(); } public static function easeOut(t:Number, b:Number, c:Number, d:Number, a:Number=0, p:Number=0):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; if (!p){ p = (d * 0.3); }; if (((!(a)) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; return (((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) + c) + b)); } public static function easeIn(t:Number, b:Number, c:Number, d:Number, a:Number=0, p:Number=0):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; if (!p){ p = (d * 0.3); }; if (((!(a)) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; --t; return ((-(((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); } public static function easeInOut(t:Number, b:Number, c:Number, d:Number, a:Number=0, p:Number=0):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / (d / 2)); if (t == 2){ return ((b + c)); }; if (!p){ p = (d * (0.3 * 1.5)); }; if (((!(a)) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; if (t < 1){ --t; return (((-0.5 * ((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); }; --t; return ((((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) * 0.5) + c) + b)); } } }//package fl.motion.easing
Section 2
//TweenLite (gs.TweenLite) package gs { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.utils.*; public class TweenLite { public var delay:Number; protected var _endTarget:Object; private var _sound:SoundTransform; public var target:Object; public var duration:Number; public var startTime:uint; public var extraTweens:Object; protected var _color:ColorTransform; protected var _active:Boolean; protected var _endColor:ColorTransform; public var vars:Object; public var tweens:Object; public var initTime:uint; private static var _sprite:Sprite = new Sprite(); private static var _timer:Timer = new Timer(2000); protected static var _all:Dictionary = new Dictionary(); public static var killDelayedCallsTo:Function = killTweensOf; public static var version:Number = 5.87; private static var _listening:Boolean; public function TweenLite($target:Object, $duration:Number, $vars:Object){ super(); if ($target == null){ return; }; if (((((!(($vars.overwrite == false))) && (!(($target == null))))) || ((_all[$target] == undefined)))){ delete _all[$target]; _all[$target] = new Dictionary(); }; _all[$target][this] = this; this.vars = $vars; this.duration = $duration; this.delay = (($vars.delay) || (0)); if ($duration == 0){ this.duration = 0.001; if (this.delay == 0){ this.vars.runBackwards = true; }; }; this.target = (_endTarget = $target); if (!(this.vars.ease is Function)){ this.vars.ease = easeOut; }; if (this.vars.easeParams != null){ this.vars.proxiedEase = this.vars.ease; this.vars.ease = easeProxy; }; if (this.vars.mcColor != null){ this.vars.tint = this.vars.mcColor; }; if (!isNaN(Number(this.vars.autoAlpha))){ this.vars.alpha = Number(this.vars.autoAlpha); }; this.tweens = {}; this.extraTweens = {}; this.initTime = getTimer(); if (this.vars.runBackwards == true){ initTweenVals(); }; _active = false; if (((($duration == 0)) && ((this.delay == 0)))){ complete(true); } else { if (!_listening){ _sprite.addEventListener(Event.ENTER_FRAME, executeAll); _timer.addEventListener("timer", killGarbage); _timer.start(); _listening = true; }; }; } public function set endTarget($t:Object):void{ if ((((this.duration == 0.001)) && ((this.delay <= 0)))){ removeTween(this); } else { delete _all[_endTarget][this]; _endTarget = $t; if (_all[$t] == undefined){ _all[$t] = new Dictionary(); }; _all[$t][this] = this; }; } public function get colorProxy():Number{ return (0); } public function get endTarget():Object{ return (_endTarget); } public function get active():Boolean{ if (_active){ return (true); }; if (((getTimer() - this.initTime) / 1000) > this.delay){ _active = true; this.startTime = (this.initTime + (this.delay * 1000)); if (this.vars.runBackwards != true){ initTweenVals(); } else { if (typeof(this.vars.autoAlpha) == "number"){ this.target.visible = true; }; }; if (this.vars.onStart != null){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (this.duration == 0.001){ this.startTime = (this.startTime - 1); }; return (true); //unresolved jump }; return (false); } public function initTweenVals():void{ var ndl:Number; var p:String; var valChange:Number; var endArray:Array; var i:int; var colorTween:TweenLite; var volTween:TweenLite; var tp:Object; ndl = (this.delay - ((getTimer() - this.initTime) / 1000)); if ((this.target is Array)){ endArray = ((this.vars.endArray) || ([])); i = 0; while (i < endArray.length) { if (((!((this.target[i] == endArray[i]))) && (!((this.target[i] == undefined))))){ this.tweens[i.toString()] = {o:this.target, s:this.target[i], c:(endArray[i] - this.target[i])}; }; i++; }; } else { for (p in this.vars) { if ((((((((((((((((((((((((((((p == "delay")) || ((p == "ease")))) || ((p == "overwrite")))) || ((p == "onComplete")))) || ((p == "onCompleteParams")))) || ((p == "runBackwards")))) || ((p == "onUpdate")))) || ((p == "onUpdateParams")))) || ((p == "autoAlpha")))) || ((p == "onStart")))) || ((p == "onStartParams")))) || ((p == "easeParams")))) || ((p == "mcColor")))) || ((p == "type")))){ } else { if ((((p == "tint")) && ((this.target is DisplayObject)))){ _color = this.target.transform.colorTransform; _endColor = new ColorTransform(); if (this.vars.alpha != undefined){ _endColor.alphaMultiplier = this.vars.alpha; delete this.vars.alpha; delete this.tweens.alpha; } else { _endColor.alphaMultiplier = this.target.alpha; }; if (((!((this.vars[p] == null))) && (!((this.vars[p] == ""))))){ _endColor.color = this.vars[p]; }; colorTween = new TweenLite(this, this.duration, {colorProxy:1, delay:ndl, overwrite:false, ease:this.vars.ease, runBackwards:this.vars.runBackwards}); colorTween.endTarget = this.target; } else { if ((((p == "volume")) && ((this.target is MovieClip)))){ _sound = this.target.soundTransform; volTween = new TweenLite(this, this.duration, {volumeProxy:this.vars[p], ease:easeOut, delay:ndl, overwrite:false, runBackwards:this.vars.runBackwards}); volTween.endTarget = this.target; } else { if (this.target.hasOwnProperty(p)){ if (typeof(this.vars[p]) == "number"){ valChange = (this.vars[p] - this.target[p]); } else { valChange = Number(this.vars[p]); }; this.tweens[p] = {o:this.target, s:this.target[p], c:valChange}; } else { this.extraTweens[p] = {o:this.target, s:0, c:0, v:this.vars[p]}; }; }; }; }; }; }; if (this.vars.runBackwards == true){ for (p in this.tweens) { tp = this.tweens[p]; tp.s = (tp.s + tp.c); tp.c = (tp.c * -1); tp.o[p] = tp.s; }; if (this.vars.onUpdate != null){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; }; if (typeof(this.vars.autoAlpha) == "number"){ this.target.visible = !((((this.vars.runBackwards == true)) && ((this.target.alpha == 0)))); }; } public function render($t:uint):void{ var time:Number; var factor:Number; var tp:Object; var p:String; time = (($t - this.startTime) / 1000); if (time > this.duration){ time = this.duration; }; factor = this.vars.ease(time, 0, 1, this.duration); for (p in this.tweens) { tp = this.tweens[p]; tp.o[p] = (tp.s + (factor * tp.c)); }; if (this.vars.onUpdate != null){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (time == this.duration){ complete(true); }; } public function set colorProxy($n:Number):void{ var r:Number; r = (1 - $n); this.target.transform.colorTransform = new ColorTransform(((_color.redMultiplier * r) + (_endColor.redMultiplier * $n)), ((_color.greenMultiplier * r) + (_endColor.greenMultiplier * $n)), ((_color.blueMultiplier * r) + (_endColor.blueMultiplier * $n)), ((_color.alphaMultiplier * r) + (_endColor.alphaMultiplier * $n)), ((_color.redOffset * r) + (_endColor.redOffset * $n)), ((_color.greenOffset * r) + (_endColor.greenOffset * $n)), ((_color.blueOffset * r) + (_endColor.blueOffset * $n)), ((_color.alphaOffset * r) + (_endColor.alphaOffset * $n))); } public function get volumeProxy():Number{ return (_sound.volume); } public function set volumeProxy($n:Number):void{ _sound.volume = $n; this.target.soundTransform = _sound; } protected function easeProxy($t:Number, $b:Number, $c:Number, $d:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public function complete($skipRender:Boolean=false):void{ if (!$skipRender){ this.startTime = 0; render((this.duration * 1000)); return; }; if ((((typeof(this.vars.autoAlpha) == "number")) && ((this.target.alpha == 0)))){ this.target.visible = false; }; if (this.vars.onComplete != null){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; removeTween(this); } public static function delayedCall($delay:Number, $onComplete:Function, $onCompleteParams:Array=null):TweenLite{ return (new TweenLite($onComplete, 0, {delay:$delay, onComplete:$onComplete, onCompleteParams:$onCompleteParams, overwrite:false})); } public static function from($target:Object, $duration:Number, $vars:Object):TweenLite{ $vars.runBackwards = true; return (new TweenLite($target, $duration, $vars)); } public static function removeTween($t:TweenLite=null):void{ if (((!(($t == null))) && (!((_all[$t.endTarget] == undefined))))){ delete _all[$t.endTarget][$t]; }; } protected static function easeOut($t:Number, $b:Number, $c:Number, $d:Number):Number{ $t = ($t / $d); return ((((-($c) * $t) * ($t - 2)) + $b)); } public static function killGarbage($e:TimerEvent):void{ var a:Object; var tg_cnt:uint; var found:Boolean; var p:Object; var twp:Object; var tw:Object; a = _all; tg_cnt = 0; for (p in a) { found = false; for (twp in a[p]) { found = true; break; }; if (!found){ delete a[p]; } else { tg_cnt++; }; }; if (tg_cnt == 0){ _sprite.removeEventListener(Event.ENTER_FRAME, executeAll); _timer.removeEventListener("timer", killGarbage); _timer.stop(); _listening = false; }; } public static function executeAll($e:Event):void{ var a:Object; var t:uint; var p:Object; var tw:Object; a = _all; t = getTimer(); for (p in a) { for (tw in a[p]) { if (((!((a[p][tw] == undefined))) && (a[p][tw].active))){ a[p][tw].render(t); if (a[p] == undefined){ break; }; }; }; }; } public static function to($target:Object, $duration:Number, $vars:Object):TweenLite{ return (new TweenLite($target, $duration, $vars)); } public static function killTweensOf($tg:Object=null, $complete:Boolean=false):void{ var o:Object; var tw:*; if (((!(($tg == null))) && (!((_all[$tg] == undefined))))){ if ($complete){ o = _all[$tg]; for (tw in o) { o[tw].complete(false); }; }; delete _all[$tg]; }; } } }//package gs
Section 3
//Armor (shootemup.Armor) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class Armor extends Enemy { private var bodyComponant:Array; private var life:int; private var type:int; private var UziOn:Boolean;// = false private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 12 public function Armor():void{ destoyed = false; UziOn = false; pointByComponant = 12; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: dispatchShootIsPossible(); UziOn = true; break; default: UziOn = false; }; } override public function initShapes():void{ this.bodyComponant = [this.mcArmor.oeil]; this.bodyComponant[0].gotoAndStop("nrml"); } override public function initLife():void{ setLife(3); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.mcArmor.gotoAndPlay("attackArmor"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function shootHim(event:Event){ if (!this.parent.herosIsDead){ if (((((!(this.parent.inReload)) && (!(this.destoyed)))) && (!(this.attackMode)))){ this.parent.addNbShoot(); this.inShoot = true; if (this.life >= 0){ if (this.bodyComponant[0] == event.target){ addToScore(pointByComponant); this.life--; this.x = (this.x + 10); this.mcArmor.gotoAndPlay("hitArmor"); this.mcArmor.oeil.nextFrame(); speed = (speed + 0.3); } else { this.mcArmor.gotoAndPlay("hitArmorRic"); speed = (speed + 0.5); }; testIsDead(); } else { addToScore(pointByComponant); this.destoyed = true; this.mcArmor.gotoAndPlay("dieArmor"); }; }; }; } override public function endAttack():void{ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(2); setSpeedY(0); } public function getId():int{ return (id); } override public function endFatality():void{ this.mcArmor.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeArmor"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.parent.addNbShoot(); this.parent.addNbZoneShoot(); if (this.life > 1){ if (UziOn){ this.life--; addToScore(pointByComponant); this.x = (this.x + 10); this.mcArmor.gotoAndPlay("hitArmor"); this.mcArmor.oeil.nextFrame(); this.mcEclatsUzi.gotoAndPlay("tirUzi"); speed = (speed + 0.5); } else { this.mcArmor.gotoAndPlay("hitArmorRic"); speed = (speed + 0.2); }; } else { this.destoyed = true; this.mcArmor.gotoAndPlay("dieArmor"); }; }; }; }; } public function zombiDeath():void{ addToScore(pointByComponant); this.destoyed = true; this.mcArmor.gotoAndPlay("dieArmor"); } override public function initEnemyId():void{ setId(4); } public function testIsDead():void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 4
//Bat (shootemup.Bat) package shootemup { import gs.*; import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class Bat extends Enemy { private var bodyComponant:Array; private var life:int; private var type:int; private var destoyed:Boolean;// = false public function Bat():void{ destoyed = false; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ dispatchShootIsPossible(); } public function tweenToBottom(parameter1_num:Number, parameter2_mc:MovieClip):void{ if (((!(destoyed)) && (!(this.attackMode)))){ TweenLite.to(parameter2_mc, parameter1_num, {y:50, ease:Elastic.easeOut, onComplete:tweenToTOp, onCompleteParams:[(1 + Math.floor((Math.random() * 3))), this]}); } else { TweenLite.to(this, 0.25, {y:145}); }; } override public function initShapes():void{ } override public function initLife():void{ setLife(2); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.parent.setHerosIsDead(false); this.playFatalitySound(id); this.attackMode = true; this.tweenToBottom(0.25, this); this.bat.gotoAndPlay("attack"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function moveY():void{ this.tweenToBottom(3, this); } override public function shootHim(event:Event){ if (!this.parent.herosIsDead){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); addToScore((15 + speed)); playHitSound(2); this.destoyed = true; this.bat.gotoAndPlay("dieBat"); }; }; } override public function endAttack():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.AttackToDestroyed(); }; } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ var n:Number; var m:Number; n = (Math.floor((Math.random() * 5)) + 2); m = (Math.floor((Math.random() * 2)) + 2); setSpeed(n); setSpeedY(m); } public function getId():int{ return (id); } override public function endFatality():void{ this.bat.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } public function tweenToTOp(parameter1_num:Number, parameter2_mc:MovieClip):void{ if (((!(destoyed)) && (!(this.attackMode)))){ TweenLite.to(parameter2_mc, parameter1_num, {y:-50, ease:Elastic.easeOut, onComplete:tweenToBottom, onCompleteParams:[(1 + Math.floor((Math.random() * 2))), this]}); } else { TweenLite.to(parameter2_mc, 0.25, {y:145}); }; } override public function initMovieClip():void{ this.gotoAndPlay("typeBat"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.destoyed = true; this.parent.addNbShoot(); this.parent.addNbZoneShoot(); addToScore((15 + speed)); playHitSound(2); this.bat.gotoAndPlay("dieBat"); }; }; }; } override public function initEnemyId():void{ setId(0); } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 5
//BigBear (shootemup.BigBear) package shootemup { import flash.events.*; import fl.motion.easing.*; public class BigBear extends Enemy { private var keyFrameForParBall:Array; public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; private var life:int; private var elmtDestroyed:Array; public var armDestroyed:Boolean;// = false private var type:int; private var lifeComponant0:Number;// = 3 private var lifeComponant1:Number;// = 3 private var lifeComponant2:Number;// = 3 private var keyFrameForComponants:Array; private var hitBoxComponant:Array; private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 12 public function BigBear():void{ destoyed = false; armDestroyed = false; bodyDestroyed = false; headDestroyed = false; pointByComponant = 12; lifeComponant0 = 3; lifeComponant1 = 3; lifeComponant2 = 3; keyFrameForComponants = ["xpld3", "xpld2", "xpld1", "nrml"]; keyFrameForParBall = ["xplod3", "xplod2", "xplod1", "nrml"]; super(); stop(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.hitBoxComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[1]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[2]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[3]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[4]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[5]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[6]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[7]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; case this.hitBoxComponant[8]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; default: break; }; } override public function initShapes():void{ this.bodyComponant = [this.bigBear.mcBigBear_corps, this.bigBear.mcBigBear_brasG, this.bigBear.mcBigBear_tete]; this.bodyComponantRef = ["0", "1", "2"]; this.elmtDestroyed = [bodyDestroyed, armDestroyed, headDestroyed]; this.hitBoxComponant = [this.bodyComponant[0].elmt1, this.bodyComponant[0].elmt2, this.bodyComponant[0].elmt3, this.bodyComponant[1].elmt1, this.bodyComponant[1].elmt2, this.bodyComponant[1].elmt3, this.bodyComponant[2].elmt1, this.bodyComponant[2].elmt2, this.bodyComponant[2].elmt3]; } override public function initLife():void{ setLife(9); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.bigBear.gotoAndPlay("attackBigBear"); }; }; } override public function initPosition():void{ this.x = 400; this.y = 145; trace("initPosition();"); } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function shootHim(event:Event){ var f:Number; var ssElmt:Number; var spliced:Array; if (!this.parent.herosIsDead){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); this.inShoot = true; if (this.life >= 0){ this.bigBear.gotoAndPlay("hitBigBear"); f = 4; ssElmt = 12; switch (event.target){ case this.hitBoxComponant[0]: f = 0; ssElmt = 0; break; case this.hitBoxComponant[1]: f = 0; ssElmt = 1; break; case this.hitBoxComponant[2]: f = 0; ssElmt = 2; break; case this.hitBoxComponant[3]: f = 1; ssElmt = 3; break; case this.hitBoxComponant[4]: f = 1; ssElmt = 4; break; case this.hitBoxComponant[5]: f = 1; ssElmt = 5; break; case this.hitBoxComponant[6]: f = 2; ssElmt = 6; break; case this.hitBoxComponant[7]: f = 2; ssElmt = 7; break; case this.hitBoxComponant[8]: f = 2; ssElmt = 8; break; default: f = 4; break; }; if (f != 4){ if (this[("lifeComponant" + f)] >= 0){ var _local5 = this; var _local6 = ("lifeComponant" + f); var _local7 = (_local5[_local6] - 1); _local5[_local6] = _local7; }; if (!elmtDestroyed[f]){ if (this[("lifeComponant" + f)] == 0){ elmtDestroyed[f] = true; }; this.life--; addToScore(pointByComponant); playHitSound(1); }; if (ssElmt != 12){ this.hitBoxComponant[ssElmt].gotoAndPlay("xplod"); }; if (this[("lifeComponant" + f)] == 0){ spliced = this.bodyComponantRef.splice(f, 1); }; } else { trace("else >> num :", f); }; testIsDead(event); } else { playFatalitySound(7); addToScore((pointByComponant * 2)); event.target.gotoAndStop("xplod"); this.destoyed = true; this.bigBear.gotoAndPlay("dieBigBear"); }; }; }; } override public function endAttack():void{ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(1.5); setSpeedY(0); } public function getId():int{ return (id); } override public function endFatality():void{ this.bigBear.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeBigBear"); } public function amorceAttack():void{ if (!this.attackMode){ if (!this.destoyed){ this.attackMode = true; }; }; } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function initEnemyId():void{ setId(6); trace("setId(6);"); } public function zombiDeath(event:Event):void{ addToScore((pointByComponant * 2)); playFatalitySound(7); event.target.gotoAndStop("xPlod3"); this.destoyed = true; this.bigBear.gotoAndPlay("dieBigBear"); } public function testIsDead(event:Event):void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(event); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 6
//displayScore (shootemup.displayScore) package shootemup { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class displayScore extends MovieClip { public var txtScore:TextField; public var mcBlood:MovieClip; private var score:Number; public function displayScore():void{ super(); updateDisplayScore(); } public function updateDisplayScore():void{ parentScore = this.parent.getScore(); currentParentLevelScore = this.parent.getCurrentLevelScore(); this.score = (parentScore + currentParentLevelScore); this.txtScore.text = (this.score + " pts"); } public function upScore():void{ lunchBlood(); } public function lunchBlood():void{ this.mcBlood.gotoAndPlay("blood"); } } }//package shootemup
Section 7
//Enemy (shootemup.Enemy) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class Enemy extends MovieClip { protected var attackMode:Boolean;// = false public var vampire:MovieClip; public var tutoPuppet:MovieClip; public var bat:MovieClip; private var speed:int; public var isShootZone:Boolean;// = false public var betweenTwoEnemies:Number;// = 100 public var initialPosition:Number;// = 700 public var zombieLittle:MovieClip; private var tabEnRefTest:Array; protected var over:Boolean;// = false public var bigBear:MovieClip; private var mouseDown:Boolean;// = false private var speedY:int; public var zombieFat:MovieClip; public var id:int; public var lycan:MovieClip; private var currentPositionUzi:Number;// = 0 public var mcArmor:MovieClip; private var destoyed:Boolean;// = false public var mcEclatsUzi:MovieClip; public var zombieNuts:MovieClip; private var delayUzi:Number;// = 4 protected var inShoot:Boolean;// = false public function Enemy():void{ destoyed = false; attackMode = false; inShoot = false; over = false; isShootZone = false; delayUzi = 4; currentPositionUzi = 0; mouseDown = false; betweenTwoEnemies = 100; initialPosition = 700; tabEnRefTest = ["Bat", "ZombieFat", "ZombieLittle", "Lycan", "Armor", "Vampire", "BigBear", "ZombieNuts"]; addFrameScript(0, frame1, 10, frame11, 22, frame23, 29, frame30, 38, frame39, 39, frame40, 49, frame50, 60, frame61, 78, frame79, 79, frame80, 94, frame95, 106, frame107); super(); this.initEnemisEvents(); } public function setTargetOver(event:Event){ trace("event", event.target.name); } public function isDestroyed():void{ this.parent.enemyDie(); this.parent.removeChild(this); } public function initShapes():void{ } function initEnemisEvents(){ this.addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true); this.addEventListener(MouseEvent.MOUSE_DOWN, listenShoot, false, 0, true); this.addEventListener(MouseEvent.MOUSE_UP, listenUnShoot, false, 0, true); this.addEventListener(MouseEvent.MOUSE_OVER, setTargetOver, false, 0, true); this.addEventListener(MouseEvent.ROLL_OVER, dragOver, false, 0, true); this.addEventListener(MouseEvent.ROLL_OUT, dragOut, false, 0, true); } public function dragOver(event:Event){ if (!over){ this.addEventListener(Event.ENTER_FRAME, uzi, false, 0, true); }; this.over = true; } public function initLife():void{ } public function attack():void{ this.attackMode = true; } public function initEnemy():void{ this.initEnemyId(); this.initSpeed(); this.initLife(); this.moveY(); this.initMovieClip(); } public function initPosition():void{ } public function fatalityToDestroyed():void{ this.parent.fatalityAttack(id); this.parent.removeChild(this); } public function AttackToDestroyed():void{ this.parent.enemyAttack(id); this.parent.removeChild(this); } function frame11(){ this.initShapes(); stop(); } private function uzi(event:Event):void{ if (this.currentPositionUzi <= 0){ shootMitraille(event.target); this.currentPositionUzi = 4; }; this.currentPositionUzi--; } function frame23(){ this.initShapes(); stop(); } function frame1(){ stop(); } function frame30(){ this.initShapes(); stop(); } public function playHitSound(soundNum:Number):void{ this.parent.playHitSound(soundNum); } private function listenShoot(event:Event):void{ if (!parent.inShootOrNot()){ this.mouseDown = true; this.parent.listenDown(isShootZone); shootHim(event); }; } function frame39(){ this.initShapes(); stop(); } public function unShootHim(event:Event){ this.inShoot = false; } public function moveY():void{ } function frame40(){ this.initShapes(); } public function endHit():void{ this.inShoot = false; } function frame50(){ stop(); } function frame61(){ this.initShapes(); stop(); } public function shootHim(event:Event){ } public function addToScore(addScore:Number){ this.parent.addToScore(addScore); } public function endAttack():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.AttackToDestroyed(); }; } public function initSpeed():void{ } function frame79(){ this.initShapes(); stop(); } public function reInitIfNeed():void{ } public function endFatality():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function playFatalitySound(idEnemy:Number):void{ this.parent.playFatalitySound(idEnemy); } public function setDestroy(){ this.destoyed = true; } function frame80(){ this.initShapes(); trace("initShape..."); } private function listenUnShoot(event:Event):void{ this.mouseDown = false; this.parent.listenUp(); unShootHim(event); } function frame95(){ stop(); } function frame107(){ this.initShapes(); stop(); } public function initMovieClip():void{ } function enterFrame(e:Event){ } public function dragOut(event:Event){ if (over){ this.removeEventListener(Event.ENTER_FRAME, uzi); }; this.over = false; parent.shootNotPossible(); } public function shootMitraille(mc:MovieClip){ } public function initEnemyId():void{ } } }//package shootemup
Section 8
//FinalScorePanel (shootemup.FinalScorePanel) package shootemup { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class FinalScorePanel extends MovieClip { private var nbMedals:Number;// = 6 public var mcWinMedal:MovieClip; private var varTotalScore:Number;// = 0 private var bonusLastLevel:Number;// = 500 private var arrayPurcentLevel:Array; public var txtAccuracy:TextField; public var btStartPanel:SimpleButton; private var varCurrentScore:Number;// = 0 public var mcMiniMedals:MovieClip; private var varCurrentLevelScore:Number;// = 0 public function FinalScorePanel():void{ nbMedals = 6; varCurrentScore = 0; varCurrentLevelScore = 0; varTotalScore = 0; bonusLastLevel = 500; super(); updateScore(); initializeMedals(); } private function initializeMedals(){ var i:int; var checkAMA:Array; var AMANum:Number; var checkAMAT:Array; var AMATNum:Number; var a:int; this.btStartPanel.addEventListener(MouseEvent.CLICK, replayToStartPanel); i = 1; while (i < (nbMedals + 1)) { trace((" FinalScorePanel initializeMedals med :" + i)); if (getMedalsActives(i)){ this.mcMiniMedals[("med" + i)].visible = true; } else { this.mcMiniMedals[("med" + i)].visible = false; }; i++; }; this.parent.setSharedObjects(); trace("checkAllMedalsActive [", this.parent.getCheckAllMedalsActive(), "]"); checkAMA = this.parent.getCheckAllMedalsActive(); AMANum = 0; trace("checkAllMedalsActiveTemp [", this.parent.getCheckAllMedalsActiveTemp(), "]"); checkAMAT = this.parent.getCheckAllMedalsActiveTemp(); AMATNum = 0; a = 0; while (a < checkAMA.length) { AMANum = (AMANum + checkAMA[a]); AMATNum = (AMATNum + checkAMAT[a]); a++; }; trace("result Medals Actvive:", AMANum, ", result Temp Medal Active:", AMATNum, "AMANum-AMATNum:", (AMANum - AMATNum)); if ((AMANum - AMATNum) < 0){ mcWinMedal.visible = true; } else { mcWinMedal.visible = false; }; } private function replayToStartPanel(evt:Event){ this.parent.replayToStartPanel(evt); } public function updateScore():void{ var level:Number; var nbTotalShoot:Number; var nbTirSurZonneDeClick:Number; var nbShootOnZombies:Number; var accuracy:Number; var bonus:Number; var result:Number; var i:int; var totalAccuracy:Number; this.arrayPurcentLevel = this.parent.getArrayPurcentLevel(); trace("arrayPurcentLevel", arrayPurcentLevel); this.varCurrentScore = this.parent.getScore(); this.varCurrentLevelScore = this.parent.getCurrentLevelScore(); level = this.parent.getCurrentLevel(); nbTotalShoot = this.parent.getTotalShootByLevel(); nbTirSurZonneDeClick = this.parent.getShootZoneShoot(); nbShootOnZombies = (nbTotalShoot - nbTirSurZonneDeClick); accuracy = Math.floor(((100 * nbShootOnZombies) / nbTotalShoot)); this.parent.setArrayPurcentLevel(accuracy, level); this.arrayPurcentLevel = this.parent.getArrayPurcentLevel(); trace("arrayPurcentLevel", arrayPurcentLevel); bonus = (Math.floor(((varCurrentLevelScore * accuracy) / 100)) + bonusLastLevel); result = 0; i = 0; while (i < this.arrayPurcentLevel.length) { result = (result + arrayPurcentLevel[i]); trace("i =", i, "arrayPurcentLevel[", arrayPurcentLevel[i], "]"); i++; }; totalAccuracy = (result / this.arrayPurcentLevel.length); this.txtAccuracy.text = (totalAccuracy + "%"); this.varTotalScore = ((varCurrentScore + varCurrentLevelScore) + bonus); this.parent.setScore(varTotalScore); } private function getMedalsActives(idMedal:Number):Boolean{ return (this.parent.getMedalsActives(idMedal)); } } }//package shootemup
Section 9
//FscreenInterface (shootemup.FscreenInterface) package shootemup { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class FscreenInterface extends MovieClip { public var btUnFscreen:SimpleButton; public var btFscreen:SimpleButton; public function FscreenInterface():void{ super(); addFrameScript(5, frame6, 12, frame13); hideFscreenPanel(); initializeBtGameInterface(); verifIsFscreen(); } public function hideFscreenPanel():void{ this.visible = false; } function frame6(){ stop(); } function frame13(){ stop(); } public function showFscreenPanel():void{ this.visible = true; } function initializeBtGameInterface():void{ btFscreen.addEventListener(MouseEvent.CLICK, onFscreenPushed); btUnFscreen.addEventListener(MouseEvent.CLICK, onUnFscreenPushed); btFscreen.addEventListener(MouseEvent.MOUSE_OVER, mouseOverFscreen); btFscreen.addEventListener(MouseEvent.MOUSE_OUT, mouseOutFscreen); btUnFscreen.addEventListener(MouseEvent.MOUSE_OVER, mouseOverFscreen); btUnFscreen.addEventListener(MouseEvent.MOUSE_OUT, mouseOutFscreen); } private function onUnFscreenPushed(event:Event):void{ this.gotoAndPlay("toFscreen"); this.parent.gotoNormalScreen(); } public function verifIsFscreen():void{ if (this.parent.getIfGameIsFscreen()){ this.gotoAndPlay("toUnFscreen"); }; } private function mouseOutFscreen(event:Event):void{ this.parent.dontShowCursorOneTime = false; } private function onFscreenPushed(event:Event):void{ this.gotoAndPlay("toUnFscreen"); this.parent.gotoFullScreen(); } private function mouseOverFscreen(event:Event):void{ this.parent.dontShowCursorOneTime = true; } } }//package shootemup
Section 10
//Gameplay (shootemup.Gameplay) package shootemup { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; public class Gameplay extends MovieClip { private var playMoreUrl:String;// = "http://www.pictogame.com" private var vampireLevel:int;// = 4 private var scoreLastLevel:Number;// = 0 public var mcSoundInterface:SoundInterface; private var pictoDataUrl:String;// = "data.pictogame.com" public var mcFinalScorePanel:FinalScorePanel; private var vagueEnemi:Number;// = 2 public var uziUsed:Boolean;// = false private var soundFatalityVampire_bloodSucker:Sound; private var nbVampireByWave:Number; public var inSwap:Boolean;// = false public var tutoPressSpace:Boolean;// = false private var toRight:Boolean;// = true private var enemisDestroyed:Number;// = 0 private var soundUziIsPlaying:Boolean;// = false private var soundshotGunReload:Sound; public var mcFirstTimePlay:MovieClip; private var maxLevel:int;// = 5 private var mustHideMouse:Boolean;// = false private var soundsInterfaceIntroSOund:Sound; private var soundBGround:Sound; private var playZombieUrl:String;// = "http://www.pictogame.com/en/play/game/MU7iAFBjVSi1_army-of-the-dead" public var checkAllMedalsActive:Array; public var btSpaceBarFS:SimpleButton; private var soundHit1:Sound; private var soundHit2:Sound; private var soundHit3:Sound; private var endLastWave:Number; private var chitVar:Number;// = 0 private var channelOthersWeapons:SoundChannel; private var soundFatalityVampire_deplacement:Sound; public var mcOutroWinPanel:MovieClip; private var soundUziReload:Sound; private var over:Boolean;// = false public var mcDecors:MovieClip; private var channelTutoPanel:SoundChannel; private var soundGunShoot:Sound; public var mcStartPanel:MovieClip; public var gameWidth:int;// = 700 private var lunchShowBtnMenuTimer:Number; private var nameOfTheFunctions:String;// = "nothing" public var id; private var nbShootZoneShoot:Number;// = 0 public var enemiesFinalArray:Array; private var soundRadioMessage2:Sound; public var btBackMenu:SimpleButton; public var mcOutroLosePanel:MovieClip; public var mcYouLose:MovieClip; private var soundFatalityArmor:Sound; private var nbEndUrl:Number;// = 3 private var soundRadioMessage3:Sound; public var nbEnemiesCreate:Number; private var currentLevel:Number; public var gotoPictogamePanel:MovieClip; private var target:Target; private var soundBigBearAgonie:Sound; private var kongregateUrl:String;// = "chat.kongregate.com" private var pictoUrl:String;// = "jchaillou.ygame" public var chWeapons:MovieClip; public var mcLife:MovieClip; public var currentVampireCount:Number; private var isWaiting:Boolean; public var herosIsDead:Boolean;// = false public var firstWave:Boolean;// = true private var soundsInterfaceEnterLevel:Sound; private var testingServerLevel:int;// = 5 private var FGLUrl:String;// = "www.flashgamelicense.com" public var btAddEnemy:MovieClip; public var mcFscreen:FscreenInterface; public var enemyContainer:MovieClip; private var soundWarningTuto:Sound; private var soundHelico_ext:Sound; public var inShoot:Boolean;// = false private var soundFatalityBat:Sound; private var soundBGroundEnd:Sound; private var channelBGround:SoundChannel; public var outro:Boolean;// = false private var chitMode:Boolean;// = false public var heroLife:Number; private var mute:Boolean;// = true private var enemies:Array; private var nbEnemy:Number; public var zoneDeClik:MovieClip; private var soundRadioMessage:Sound; public var mcStoryRadio:StoryPanel; private var soundshotGunReloadEnd:Sound; private var soundUziShoot:Sound; private var nbTotalShootByLevel:Number;// = 0 private var channelUzi:SoundChannel; private var firstTimePlay:Boolean; public var intro:Boolean;// = true public var tabNbEnemisLeftToWin:Array; private var soundRadioSwitch:Sound; public var dontShowCursorOneTime:Boolean;// = false public var urlSwf:String; private var soundShotGunShoot:Sound; public var bgTuto:MovieClip; public var currentEnemiesCount:Number; private var soundGunReload:Sound; private var nonobaUrl:String;// = "files.nonoba.com" private var soundFatalityZombieLittle:Sound; public var inGame:Boolean;// = false public var mcLevelUp:MovieClip; private var score:Number;// = 0 private var nbWave:Number;// = 0 private var vampireMode:Boolean;// = false protected var inBreak:Boolean;// = false public var mcExplainTuto:MovieClip; public var mcSharedObjects:sharedObjects; public var mcCurrentWeapon:MovieClip; private var enemiLeftToWin:Number; public var life:Number; private var soundsInterfaceBell:Sound; public var checkAllMedalsActiveTemp:Array; private var isMouseHidden:Boolean;// = false public var inReload:Boolean;// = false private var soundBGround2:Sound; public var sortie:TextField; private var soundFatalityBigBear:Sound; public var mcCible:MovieClip; public var heroPosition:Number;// = 50 private var nbEnemyByWave:Number; private var channelFatality:SoundChannel; private var soundFatalityLycan:Sound; private var TIME_BETWEEN_WAVES:Number;// = 0 private var channelInterface:SoundChannel; private var channelStoryPanel:SoundChannel; private var level:Number; private var soundHoldWeapons:Sound; private var enemy:Enemy; private var channelHit:SoundChannel; public var notOnlyGun:Boolean;// = false public var inTutorial:Boolean;// = false public var mcDisplayScore:displayScore; public var gameHeight:int;// = 350 private var enemiesAddon:Number;// = 5 protected var mousePressed:Boolean;// = false public var mcHeros:Hero; private var soundBackGround:Sound; private var soundHelico_int:Sound; private var currentLevelScore:Number;// = 0 private var soundFatalityZombieFat:Sound; private var enemiesArray:Array; public var fullScreen:Boolean;// = false public function Gameplay():void{ nameOfTheFunctions = "nothing"; fullScreen = false; nbTotalShootByLevel = 0; nbShootZoneShoot = 0; gameWidth = 700; gameHeight = 350; notOnlyGun = false; uziUsed = false; mute = true; inBreak = false; inGame = false; chitVar = 0; chitMode = false; mousePressed = false; vampireLevel = 4; testingServerLevel = 5; maxLevel = 5; enemisDestroyed = 0; enemiesAddon = 5; mustHideMouse = false; isMouseHidden = false; vampireMode = false; heroPosition = 50; herosIsDead = false; dontShowCursorOneTime = false; inShoot = false; inReload = false; inSwap = false; toRight = true; over = false; inTutorial = false; tutoPressSpace = false; firstWave = true; intro = true; outro = false; vagueEnemi = 2; nbWave = 0; TIME_BETWEEN_WAVES = 0; pictoUrl = "jchaillou.ygame"; pictoDataUrl = "data.pictogame.com"; kongregateUrl = "chat.kongregate.com"; nonobaUrl = "files.nonoba.com"; FGLUrl = "www.flashgamelicense.com"; nbEndUrl = 3; playMoreUrl = "http://www.pictogame.com"; playZombieUrl = "http://www.pictogame.com/en/play/game/MU7iAFBjVSi1_army-of-the-dead"; currentLevelScore = 0; score = 0; scoreLastLevel = 0; soundUziIsPlaying = false; id = Math.random(); super(); addFrameScript(0, frame1, 8, frame9, 9, frame10, 18, frame19, 24, frame25, 25, frame26, 28, frame29, 29, frame30, 30, frame31, 38, frame39, 39, frame40, 48, frame49, 49, frame50, 59, frame60, 60, frame61, 75, frame76, 76, frame77, 81, frame82, 85, frame86, 93, frame94); stage.displayState = StageDisplayState.NORMAL; stage.scaleMode = StageScaleMode.NO_SCALE; initializeListener(); } public function getCurrentLevel():Number{ return (currentLevel); } public function endShoot():void{ this.inShoot = false; } private function keyPressedDown(event:KeyboardEvent):void{ var key:uint; key = event.keyCode; switch (key){ case Keyboard.SPACE: if (inTutorial){ if (tutoPressSpace){ this.playReloadSound(1); this.mcExplainTuto.gotoAndStop("completed"); this.tutoPressSpace = false; mustReload(); this.mcHeros.Reload(); }; }; break; }; } public function changeWeapons():void{ traceB("changeWeapons : inSwap", inSwap, " inShoot", inShoot, "inReload", inReload); if (free()){ this.inSwap = true; traceB("changeWeapons in free() : inSwap", inSwap, " inShoot", inShoot, "inReload", inReload); if (this.mcHeros.currentWeapon < this.mcHeros.nbWeapons){ this.mcHeros.currentWeapon++; } else { this.mcHeros.currentWeapon = 1; }; this.mcCurrentWeapon.gotoAndStop(this.mcHeros.currentWeapon); this.mcHeros.setStandAndWeapons(); this.endSwapWeapons(); }; } public function fatalityAttack(aId:int):void{ this.inGame = false; this.gameOver(); } public function setHerosIsDead(hide:Boolean){ this.mcFscreen.hideFscreenPanel(); this.mcSoundInterface.hideMutePanel(); herosIsDead = true; if (hide){ this.mcHeros.gotoAndStop("hide"); } else { this.mcHeros.gotoAndStop("fatalityBat"); }; this.mcYouLose.gotoAndPlay("gameover"); } private function showBtnMenu(evt:Event){ var tempoBtnMenu:Number; tempoBtnMenu = 2000; if (getTimer() > (this.lunchShowBtnMenuTimer + tempoBtnMenu)){ this.removeEventListener(Event.ENTER_FRAME, showBtnMenu); this.btBackMenu.visible = true; }; } public function shoot():void{ if (free()){ this.inShoot = true; }; } public function inShootOrNot():Boolean{ return (inShoot); } function setLevel(numDecor:Number):void{ this.mcDecors.gotoAndStop(numDecor); } function nextLevel(){ this.currentLevel++; if (this.currentLevel != testingServerLevel){ this.initializeLevel(); if (this.currentLevel == 2){ addWeapons(currentLevel); }; if (this.currentLevel == 3){ addWeapons(currentLevel); }; }; if (this.currentLevel == testingServerLevel){ if (!verifTesting()){ if (goodServeur()){ this.initializeLevel(); } else { this.gotoAndPlay("gotoPictoGame"); }; } else { this.initializeLevel(); }; }; } function frame19(){ stop(); } function frame10(){ trace("startPanel"); initializeFirstTimePlay(); initializeStartPanel(); } public function setIntroFinish(){ this.intro = false; } function CtrlListener():void{ this.mcCurrentWeapon.btCurrentWeapon.addEventListener(MouseEvent.MOUSE_DOWN, changeWeaponsClick, false, 0, true); this.mcCurrentWeapon.btCurrentWeapon.addEventListener(MouseEvent.MOUSE_OVER, mouseOverButtonInGame, false, 0, true); this.mcCurrentWeapon.btCurrentWeapon.addEventListener(MouseEvent.MOUSE_OUT, mouseOutButtonInGame, false, 0, true); this.zoneDeClik.addEventListener(MouseEvent.CLICK, mouseDown, false, 0, true); this.zoneDeClik.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownUzi, false, 0, true); this.zoneDeClik.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown, false, 0, true); this.addEventListener(Event.ENTER_FRAME, enterFrame, false, 0, true); this.btBackMenu.addEventListener(MouseEvent.MOUSE_OVER, mouseOverButtonInGame, false, 0, true); this.btBackMenu.addEventListener(MouseEvent.MOUSE_OUT, mouseOutButtonInGame, false, 0, true); this.btBackMenu.addEventListener(MouseEvent.MOUSE_UP, mouseUpBackMenu, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_DOWN, simulSpaceBar, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_OVER, mouseOverButtonInGame, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_OUT, mouseOutButtonInGame, false, 0, true); } private function initializeListener():void{ traceB("function initializeListener()"); verifTesting(); initSounds(); } public function initializeTuto():void{ dontShowCursorOneTime = true; this.mcCurrentWeapon.mcUziRemoved.visible = false; this.tutoPressSpace = false; this.inTutorial = true; enemy = new TutoPuppet(); this.addChild(enemy); enemy.initPosition(); enemy.name = "cible"; addTarget(); this.herosIsDead = false; this.inReload = false; this.inBreak = false; this.inShoot = false; this.enemiLeftToWin = vagueEnemi; this.nbEnemy = 0; this.currentEnemiesCount = 0; this.enemisDestroyed = 0; this.nbEnemiesCreate = 0; this.inGame = true; this.mcExplainTuto.btReplayTuto.addEventListener(MouseEvent.CLICK, replayTuto, false, 0, true); this.mcExplainTuto.btPlayGame.addEventListener(MouseEvent.CLICK, replayToStartPanelFromTuto, false, 0, true); this.mcExplainTuto.btSkip.addEventListener(MouseEvent.CLICK, skipToStartPanelFromTuto, false, 0, true); this.zoneDeClik.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown, false, 0, true); this.zoneDeClik.addEventListener(MouseEvent.MOUSE_UP, mouseUp, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_DOWN, simulSpaceBar, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_OVER, mouseOverButtonInGame, false, 0, true); this.btSpaceBarFS.addEventListener(MouseEvent.MOUSE_OUT, mouseOutButtonInGame, false, 0, true); } public function medalNoUziUsedAllReadyActivated():Boolean{ return (this.parent.medalNoUziUsedAllReadyActivated); } private function playUziSound():void{ if (!soundUziIsPlaying){ this.soundUziIsPlaying = true; channelUzi = soundUziShoot.play(); channelUzi.addEventListener(Event.SOUND_COMPLETE, playUziSoundLoop, false, 0, true); }; } private function gameIsFinish():Boolean{ return (this.parent.gameIsFinish); } function frame1(){ trace("Humm?"); if (!this.parent.firstTimePlay){ this.gotoAndPlay("startPanel"); }; trace("Humm?222"); } function frame29(){ stop(); } private function totalAccuracy():Number{ var accAdd:Number; var totalAcc:Number; var i:int; accAdd = 0; i = 0; while (i < this.parent.arrayPurcentLevel.length) { accAdd = (accAdd + this.parent.arrayPurcentLevel[i]); i++; }; totalAcc = (accAdd / this.parent.arrayPurcentLevel.length); return (totalAcc); } public function setActiveMedals(){ this.parent.gameIsFinish = true; if (this.parent.heroLife == 3){ this.parent.noLivesUsed = true; }; if (this.uziUsed){ this.parent.uziNoUsed = false; } else { this.parent.uziNoUsed = true; }; if (this.notOnlyGun){ this.parent.justGunUsed = false; } else { this.parent.justGunUsed = true; }; } function replayGame():void{ this.CtrlListener(); this.initVar(true); } function frame30(){ this.replayGame(); trace("replayGame"); gotoAndPlay("gameEndFrame"); } function frame31(){ trace("initializeGame()"); this.initializeGame(); stop(); } function gotoStartPanel(eSpanel:Event):void{ if (chitVar == 2){ chitVar = 3; } else { chitVar = 0; }; this.mcSoundInterface.showMutePanel(); this.mcFscreen.showFscreenPanel(); this.mcStartPanel.gotoAndPlay("startPanel"); } public function playHitSound(soundNum:Number):void{ if (((inGame) && (!(herosIsDead)))){ channelHit = this[("soundHit" + soundNum)].play(); }; } function frame26(){ this.initializeTuto(); } function frame9(){ stop(); } function frame39(){ stop(); trace("NikLuiSAMER4444"); } public function getCheckAllMedalsActiveTemp():Array{ return (checkAllMedalsActiveTemp); } private function clickToGoFullScreen(fSEvent:Event):void{ goFullScreen(); } private function uziNoUsed():Boolean{ return (this.parent.uziNoUsed); } public function showScoreInGame():void{ this.mcDisplayScore.visible = true; } function frame49(){ stop(); } private function noLivesUsed():Boolean{ return (this.parent.noLivesUsed); } public function initializeFirstTimePlay():void{ this.mcFirstTimePlay.visible = false; this.mcFirstTimePlay.btTuto.addEventListener(MouseEvent.CLICK, gotoTutorial, false, 0, true); this.mcFirstTimePlay.btGame.addEventListener(MouseEvent.CLICK, gotoGameWithoutTuto, false, 0, true); } function frame25(){ stop(); } function gotoFinalScorePanel(eToGame:Event):void{ this.gotoAndPlay("endPanel"); } public function scanServeur():String{ var serveur:String; var testUrl:String; var testUrlNonoba:String; this.sortie.appendText((("this.urlSwf: [" + this.urlSwf) + "] \n")); testUrl = this.urlSwf.split("/")[2]; testUrlNonoba = this.urlSwf.split("/")[3]; if (testUrl == this.pictoUrl){ this.sortie.appendText((((("\n scanServeur testUrl == this.pictoUrl: [" + testUrl) + "==") + this.pictoUrl) + "]\n")); serveur = "?scr=pictoZombies"; } else { if (testUrl == this.pictoDataUrl){ this.sortie.appendText((((("\n scanServeur testUrl == this.pictoDataUrl: [" + testUrl) + "==") + this.pictoDataUrl) + "]\n")); serveur = "?scr=pictoZombies"; } else { if (testUrl == this.kongregateUrl){ this.sortie.appendText((((("\n scanServeur testUrl == this.kongregateUrl: [" + testUrl) + "==") + this.kongregateUrl) + "]\n")); serveur = "?scr=kongregateZombies"; } else { if (testUrlNonoba == this.nonobaUrl){ this.sortie.appendText((((("\n scanServeur testUrlNonoba == this.nonobaUrl: [" + testUrlNonoba) + "==") + this.nonobaUrl) + "]\n")); serveur = "?scr=nonobaZombies"; } else { if (testUrl == this.FGLUrl){ this.sortie.appendText((((("\n scanServeur testUrl == this.FGLUrl: [" + testUrlNonoba) + "==") + this.nonobaUrl) + "]\n")); serveur = "?scr=FGLZombies"; } else { this.sortie.appendText("\n scanServeur Test Serveur : ELSE pas sur le bon serveur\n"); serveur = "?scr=otherZombies"; }; }; }; }; }; this.sortie.appendText(((" scanServeur var serveur = " + serveur) + "\n")); return (serveur); } public function medal90AllReadyActivated():Boolean{ return (this.parent.medal90AllReadyActivated); } function replayToStartPanelFromTuto(eSpanel:Event):void{ this.stopAmbianceSoundForInterfaceLoop(); this.inGame = false; this.inTutorial = false; this.setTutoToGame(true); this.enemy.endFatality(); this.gotoAndPlay("restartGameFTuto"); } public function setOutroFinish(){ this.outro = false; } function frame50(){ initializeLosePanel(); } function frame40(){ this.initializeWinPanel(); } public function getScore():Number{ return (score); } public function getTutoToGame():Boolean{ return (this.parent.tutoToGame); } function frame60(){ stop(); } function frame61(){ this.initializeFinalScorePanel(); } public function initShoot(zone:Boolean):void{ if (free()){ this.mcHeros.Shoot(); if (zone){ addNbZoneShoot(); }; }; } public function getTotalShootByLevel():Number{ return (nbTotalShootByLevel); } public function addToScore(addScore:Number){ this.currentLevelScore = (this.currentLevelScore + addScore); refreshScoreIndication(); } public function endSwapWeapons():void{ this.inSwap = false; this.inShoot = false; this.inReload = false; } function winLevel(){ this.playInterfaceSound(1, "WinPanel", 0.6); this.stopAmbianceSoundLoop(); if (this.currentLevel < maxLevel){ this.mcFscreen.hideFscreenPanel(); this.mcSoundInterface.hideMutePanel(); this.mcLevelUp.gotoAndPlay("levelUp"); } else { this.winGame(); }; } public function mustReload():void{ this.inReload = true; this.inShoot = false; } function frame77(){ this.initializeGotoPictoGame(); } public function getCheckAllMedalsActive():Array{ return (checkAllMedalsActive); } public function addNbZoneShoot():void{ this.nbShootZoneShoot++; this.nbTotalShootByLevel++; } function replayToStartPanel(eSpanel:Event):void{ this.playInterfaceSound(1, "replayToStartPanel", 0.6); this.gotoAndPlay("restartGame"); } function frame76(){ stop(); } function frame86(){ parent.gotoAndPlay("restartGame"); stop(); } private function refreshScoreIndication():void{ this.mcDisplayScore.upScore(); } private function simulSpaceBar(evt:Event):void{ if (free()){ mustReload(); this.mcHeros.Reload(); }; if (tutoPressSpace){ this.playReloadSound(1); this.mcExplainTuto.gotoAndStop("completed"); this.tutoPressSpace = false; mustReload(); this.mcHeros.Reload(); }; } private function mouseUpBackMenu(event:Event){ dontShowCursorOneTime = false; inGame = false; stopAmbianceSoundLoop(); this.gotoAndPlay("restartGame"); } public function medalWinGameAllReadyActivated():Boolean{ return (this.parent.medalWinGameAllReadyActivated); } public function initEndShoot():void{ stopUziSound(); this.mcHeros.endShoot(); } public function gotoNormalScreen():void{ goFullScreen(); setGameIsNormalScreen(); } function gotoPlayMoreGame(evt:Event):void{ var request:URLRequest; var serveur:String; var evt = evt; serveur = scanServeur(); request = new URLRequest((playMoreUrl + serveur)); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; } private function levelUp(eLevelUp:Event):void{ this.mcLevelUp.gotoAndPlay("startGame"); this.reInitVar(); } public function replayTuto(evt:Event):void{ this.tutoPressSpace = false; this.inTutorial = true; this.playInterfaceSound(3, "ReplayTUto", 0.6); this.enemy.rePlayTuto(); } private function lunchAmbianceSoundForInterfaceLoop(event:Event):void{ lunchAmbianceSoundForInterface(); } public function hideScoreInGame():void{ this.mcDisplayScore.visible = false; } private function stopAmbianceSoundLoop():void{ channelBGround.stop(); } public function playRollOverButtonSound():void{ this.channelInterface = this.soundHit2.play(); } function frame82(){ stop(); } public function enterFrame(e:Event){ var nbEnByW:Number; var i:Number; var freeIndexI:*; var traceNumEnemy:*; if (inGame){ if (this.currentEnemiesCount == 0){ if (this.isWaiting){ if (getTimer() > (this.endLastWave + this.TIME_BETWEEN_WAVES)){ this.isWaiting = false; if (((!(this.vampireMode)) && (!(this.firstWave)))){ this.nbWave++; if (this.nbWave == 3){ if ((((currentLevel == 3)) || ((currentLevel == 4)))){ nbEnByW = (this.nbEnemyByWave + 2); }; this.nbWave = 0; } else { nbEnByW = this.nbEnemyByWave; }; i = 0; while (i < nbEnByW) { this.currentEnemiesCount++; freeIndexI = Math.floor((Math.random() * this.enemiesArray.length)); if ((((freeIndexI <= this.enemiesArray.length)) && ((this.nbEnemiesCreate < this.enemiLeftToWin)))){ this.nbEnemiesCreate++; this.createEnemy(freeIndexI); traceNumEnemy = (i + 1); }; i++; }; } else { this.currentEnemiesCount++; if (this.vampireMode){ this.currentVampireCount++; }; this.nbEnemiesCreate++; this.createEnemy(1); this.firstWave = false; }; if (currentLevel == vampireLevel){ this.vampireMode = !(this.vampireMode); }; }; } else { this.isWaiting = true; this.endLastWave = getTimer(); }; }; }; } function frame94(){ parent.gotoAndPlay("restartGameFTuto"); stop(); } private function addTarget():void{ var cible:DisplayObject; target = new Target(); target.name = "target"; this.addChild(target); target.initializeTargetEvent(); cible = this.getChildByName("target"); } public function gotoFullScreen():void{ goFullScreen(); setGameIsFscreen(); } public function stopAmbianceSoundForStoryPanelLoop(funct:String):void{ channelStoryPanel.removeEventListener(Event.SOUND_COMPLETE, lunchAmbianceSoundForInterfaceLoop); channelStoryPanel.stop(); traceB("stop Ambiance sound declanché par :", funct); } function initializeLevel():void{ trace("fUNcTION: initializeLevel\n scoreLastLevel", scoreLastLevel, "currentLevelScore", currentLevelScore, "score", score); this.mcSoundInterface.hideMutePanel(); this.mcFscreen.hideFscreenPanel(); this.playInterfaceSound(1, "initializeLevel", 0.6); this.mcStoryRadio.lunchStory(); this.setLevel(currentLevel); this.getWave(currentLevel); } function gotoTutorial(eToGame:Event):void{ this.lunchAmbianceSoundForInterface(); this.playInterfaceSound(3, "gotoTutoriel", 0.6); this.gotoAndPlay("tutorial"); } function lookInstructions(eInstr:Event):void{ if (chitVar == 0){ chitVar = 1; } else { chitVar = 0; }; this.mcStartPanel.gotoAndPlay("instructions"); } public function lunchAmbianceSound():void{ channelBGround = this.soundBackGround.play(); setVolume(1, channelBGround); channelBGround.addEventListener(Event.SOUND_COMPLETE, lunchAmbianceSoundLoop, false, 0, true); } function winGame(){ this.setActiveMedals(); this.mcFscreen.hideFscreenPanel(); this.mcSoundInterface.hideMutePanel(); this.gotoAndPlay("outroWin"); } private function fullScreenAction(event:FullScreenEvent){ } public function addWeapons(num:Number):void{ if (num <= 2){ this.mcHeros.nbWeapons = num; } else { this.mcHeros.nbWeapons = 3; }; switch (this.mcHeros.nbWeapons){ case 2: this.mcCurrentWeapon.mcHiddenShootGun.visible = false; break; case 3: this.mcCurrentWeapon.mcHiddenShootGun.visible = false; this.mcCurrentWeapon.mcHiddenUzi.visible = false; break; default: break; }; } private function mouseDownUzi(event:Event){ if (((inGame) && (!(inSwap)))){ if ((((((this.mcHeros.currentWeapon == 3)) && (!(herosIsDead)))) && (!(mousePressed)))){ listenDown(true); }; }; } private function currentLevelTesting():Number{ var varSetNumLevel:Number; if (this.parent.testing()){ varSetNumLevel = 1; this.intro = true; } else { varSetNumLevel = 1; }; return (varSetNumLevel); } public function changeWeaponsClick(e:Event):void{ if (free()){ this.changeWeapons(); }; } public function unMuteVolume():void{ SoundMixer.soundTransform = new SoundTransform(1, 0); setSoundIsUnMute(); } public function initLevelUp(){ mcLevelUp.btLevelUp.addEventListener(MouseEvent.CLICK, levelUp, false, 0, true); } function verifTesting():Boolean{ if (this.parent.testing()){ this.tabNbEnemisLeftToWin = [15, 20, 25, 30, 1]; this.pictoUrl = "jchaillou.ygame"; return (true); }; this.tabNbEnemisLeftToWin = [15, 20, 25, 30, 1]; this.pictoUrl = "www.pictogame.com"; return (false); } private function setVolume(volume:Number, channel:SoundChannel):void{ channel.soundTransform = new SoundTransform(volume, 0); } private function endOutro():void{ this.outro = true; } private function mouseUp(event:Event){ if (inGame){ listenUp(); }; } public function medalOnlyGunUsedAllReadyActivated():Boolean{ return (this.parent.medalOnlyGunUsedAllReadyActivated); } public function initializeLosePanel():void{ mcOutroLosePanel.btStartPanel.addEventListener(MouseEvent.CLICK, replayToStartPanel, false, 0, true); this.mcFscreen.showFscreenPanel(); this.mcSoundInterface.showMutePanel(); this.heroLife = this.parent.heroLife; if (this.heroLife > 0){ mcOutroLosePanel.btReplayThisLevel.addEventListener(MouseEvent.CLICK, replayThisLevel, false, 0, true); mcOutroLosePanel.nbLife.text = (("(" + heroLife) + ")"); this.parent.heroLife--; } else { mcOutroLosePanel.btReplayThisLevel.visible = false; mcOutroLosePanel.mcYouReDead.visible = false; mcOutroLosePanel.nbLife.text = ""; }; } private function reInitVar():void{ this.btBackMenu.visible = false; this.inReload = false; this.inShoot = false; this.herosIsDead = false; this.inBreak = false; this.nbEnemy = 0; this.nbWave = 0; this.enemisDestroyed = 0; this.currentEnemiesCount = 0; this.nbEnemiesCreate = 0; this.mcHeros.reInitVar(); this.mcCurrentWeapon.gotoAndStop(4); this.mcCurrentWeapon.gotoAndStop(this.mcHeros.currentWeapon); this.mcHeros.setStandAndWeapons(); this.nextLevel(); } private function mouseOverButtonInGame(event:Event){ dontShowCursorOneTime = true; } public function shootIsPossible():void{ this.target.shootIsPossible(); } private function endIntro():void{ this.intro = false; } public function endReload():void{ this.inReload = false; this.inShoot = false; } function skipToStartPanelFromTuto(eSpanel:Event):void{ this.stopAmbianceSoundForInterfaceLoop(); this.mcFscreen.hideFscreenPanel(); this.mcSoundInterface.hideMutePanel(); this.inGame = false; this.inTutorial = false; this.setTutoToGame(true); this.enemy.setDestroy(); this.enemy.endFatality(); this.gotoAndPlay("restartGameFTuto"); } private function playSoundOverBt(evt:Event):void{ this.channelInterface = this.soundHit2.play(0.2); setVolume(1, channelInterface); } function gotoGameWithoutTuto(eToGame:Event):void{ if (!this.parent.firstTimePlay){ } else { this.parent.firstTimePlay = false; }; this.gotoAndPlay("game"); } public function initializeStartPanel():void{ var textSortie:String; textSortie = ("function goodServeur() :" + goodServeur()); this.sortie.appendText(textSortie); mcStartPanel.btStart.addEventListener(MouseEvent.CLICK, gotoGame, false, 0, true); mcStartPanel.btStartTuto.addEventListener(MouseEvent.CLICK, gotoTutorial, false, 0, true); mcStartPanel.btCtrl.addEventListener(MouseEvent.CLICK, lookInstructions, false, 0, true); mcStartPanel.btMedals.addEventListener(MouseEvent.CLICK, lookMedals, false, 0, true); mcStartPanel.btBack.addEventListener(MouseEvent.CLICK, gotoStartPanel, false, 0, true); mcStartPanel.btPicToGame.addEventListener(MouseEvent.CLICK, gotoPlayMoreGame, false, 0, true); mcStartPanel.btPlayMoreGame.addEventListener(MouseEvent.CLICK, gotoPlayMoreGame, false, 0, true); mcStartPanel.btStart.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btStartTuto.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btCtrl.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btMedals.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btBack.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btPicToGame.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btPlayMoreGame.addEventListener(MouseEvent.MOUSE_OVER, playSoundOverBt, false, 0, true); mcStartPanel.btFscreen.addEventListener(MouseEvent.CLICK, clickToGoFullScreen, false, 0, true); stage.addEventListener(FullScreenEvent.FULL_SCREEN, fullScreenAction, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp, false, 0, true); this.mcFscreen.showFscreenPanel(); this.mcSoundInterface.showMutePanel(); } public function removeUziWeapons():void{ if (currentLevel == 5){ this.mcHeros.nbWeapons = 2; this.mcCurrentWeapon.mcUziRemoved.visible = true; }; } public function free():Boolean{ if (((((((((inGame) && (!(herosIsDead)))) && (!(inReload)))) && (!(inShoot)))) && (!(inSwap)))){ return (true); }; return (false); } private function initSounds():void{ this.soundWarningTuto = new SoundWarningTuto(); this.soundGunShoot = new SoundGunShoot(); this.soundShotGunShoot = new SoundShotGunShoot(); this.soundUziShoot = new SoundUziShoot(); this.soundHoldWeapons = new SoundHoldWeapons(); this.soundGunReload = new SoundGunReload(); this.soundshotGunReload = new SoundShotGunReload(); this.soundshotGunReloadEnd = new SoundShotGunReloadEnd(); this.soundUziReload = new SoundUziReload(); this.soundBackGround = new SoundBackGround(); this.soundHit1 = new SoundHit1(); this.soundHit2 = new SoundHit2(); this.soundHit3 = new SoundHit3(); this.soundsInterfaceIntroSOund = new SoundsInterfaceIntroSOund(); this.soundsInterfaceBell = new SoundsInterfaceBell(); this.soundsInterfaceEnterLevel = new SoundsInterfaceEnterLevel(); this.soundBGround = new SoundBGround(); this.soundBGround2 = new SoundBGround2(); this.soundBGroundEnd = new SoundBGroundEnd(); this.soundHelico_ext = new SoundHelico_ext(); this.soundHelico_int = new SoundHelico_int(); this.soundFatalityArmor = new SoundFatalityArmor(); this.soundFatalityBat = new SoundFatalityBat(); this.soundFatalityBigBear = new SoundFatalityBigBear(); this.soundBigBearAgonie = new SoundBigBearAgonie(); this.soundFatalityLycan = new SoundFatalityLycan(); this.soundFatalityVampire_bloodSucker = new SoundFatalityVampire_bloodSucker(); this.soundFatalityVampire_deplacement = new SoundFatalityVampire_deplacement(); this.soundFatalityZombieFat = new SoundFatalityZombieFat(); this.soundFatalityZombieLittle = new SoundFatalityZombieLittle(); this.soundRadioSwitch = new SoundRadioSwitch(); this.soundRadioMessage = new SoundRadioMessage(); this.soundRadioMessage2 = new SoundRadioMessage2(); this.soundRadioMessage3 = new SoundRadioMessage3(); } public function playShootSound(soundNum:Number):void{ if (((inGame) && (!(herosIsDead)))){ switch (soundNum){ case 1: channelOthersWeapons = this.soundGunShoot.play(); setVolume(0.5, channelOthersWeapons); break; case 2: channelOthersWeapons = this.soundShotGunShoot.play(); setVolume(0.8, channelOthersWeapons); break; case 3: playUziSound(); setVolume(0.7, channelUzi); break; case 4: channelOthersWeapons = this.soundHoldWeapons.play(); setVolume(1, channelOthersWeapons); break; default: break; }; }; } public function goodServeur():Boolean{ var good:Boolean; var testUrl:String; var testUrlNonoba:String; this.sortie.appendText(((" scanServeur this.urlSwf: [" + this.urlSwf) + "] \n")); testUrl = this.urlSwf.split("/")[2]; testUrlNonoba = this.urlSwf.split("/")[3]; this.sortie.appendText((((("testServeur: var testUrl: [" + testUrl) + "][") + this.pictoUrl) + "]")); if (testUrl == this.pictoUrl){ this.sortie.appendText((((("\n testUrl == this.pictoUrl: [" + testUrl) + "==") + this.pictoUrl) + "]\n")); this.sortie.appendText("TARACE MAUDITE"); good = true; } else { if (testUrl == this.pictoDataUrl){ this.sortie.appendText((((("\n testUrl == this.pictoDataUrl: [" + testUrl) + "==") + this.pictoDataUrl) + "]\n")); good = true; } else { if (testUrl == this.kongregateUrl){ this.sortie.appendText((((("\n testUrl == this.kongregateUrl: [" + testUrl) + "==") + this.kongregateUrl) + "]\n")); good = true; } else { if (testUrlNonoba == this.nonobaUrl){ this.sortie.appendText((((("\n testUrlNonoba == this.nonobaUrl: [" + testUrlNonoba) + "==") + this.nonobaUrl) + "]\n")); good = true; } else { this.sortie.appendText("\n Test Serveur : ELSE pas sur le bon serveur\n"); good = false; }; }; }; }; this.sortie.appendText((("var good = " + good) + "\n")); return (good); } public function getMedalsActives(idMedal:Number):Boolean{ switch (idMedal){ case 1: if (!medalWinGameAllReadyActivated()){ if (gameIsFinish()){ this.parent.medalWinGameAllReadyActivated = true; return (true); }; return (false); } else { return (true); }; case 2: if (!medalNoLiveUsedAllReadyActivated()){ if (noLivesUsed()){ this.parent.medalNoLiveUsedAllReadyActivated = true; return (true); }; return (false); } else { return (true); }; case 3: if (!medalNoUziUsedAllReadyActivated()){ if (((gameIsFinish()) && (uziNoUsed()))){ this.parent.medalNoUziUsedAllReadyActivated = true; return (true); }; return (false); } else { return (true); }; case 4: if (!medalOnlyGunUsedAllReadyActivated()){ if (((gameIsFinish()) && (justGunUsed()))){ this.parent.medalOnlyGunUsedAllReadyActivated = true; return (true); }; return (false); } else { return (true); }; case 5: if (!medal90AllReadyActivated()){ if (totalAccuracy() > 90){ this.parent.medal90AllReadyActivated = true; return (true); }; return (false); } else { return (true); }; case 6: if (!medal100AllReadyActivated()){ if (totalAccuracy() == 100){ this.parent.medal100AllReadyActivated = true; return (true); }; return (false); } else { return (true); }; }; } private function justGunUsed():Boolean{ return (this.parent.justGunUsed); } public function lunchAmbianceSoundForStoryPanel(funct:String):void{ channelStoryPanel = this.soundBGround2.play(); channelStoryPanel.addEventListener(Event.SOUND_COMPLETE, lunchAmbianceSoundForStoryPanelLoop, false, 0, true); } private function lunchShowBtnMenu():void{ this.lunchShowBtnMenuTimer = getTimer(); this.addEventListener(Event.ENTER_FRAME, showBtnMenu, false, 0, true); } public function setSoundIsMute():void{ this.parent.soundIsMute = true; } public function muteVolume():void{ SoundMixer.soundTransform = new SoundTransform(0, 0); setSoundIsMute(); } public function setGameIsFscreen():void{ this.parent.gameIsFscreen = true; } private function keyPressedUp(event:KeyboardEvent):void{ var key:uint; key = event.keyCode; switch (key){ case Keyboard.SPACE: if (free()){ mustReload(); this.mcHeros.Reload(); }; break; case 65: if (free()){ changeWeapons(); }; case 78: if (chitVar == 3){ chitVar = 4; } else { chitVar = 0; }; break; case 85: if (chitVar == 4){ chitVar = 5; } else { chitVar = 0; }; break; case 84: if (chitVar == 5){ chitVar = 6; } else { chitVar = 0; }; break; case 83: if (chitVar == 6){ activatCheatCode(); chitVar = 0; } else { chitVar = 0; }; break; }; } public function listenUp():void{ if (mousePressed){ this.mousePressed = false; if (inShoot){ initEndShoot(); }; }; } override public function gotoAndPlay(frame:Object, scene:String=null):void{ var index:uint; var i:uint; for (i in this.currentLabels) { if (this.currentLabels[i].name == frame){ index = this.currentLabels[i].frame; }; }; super.gotoAndPlay(frame, scene); } private function lunchAmbianceSoundForStoryPanelLoop(event:Event):void{ lunchAmbianceSoundForStoryPanel("lunchAmbianceSoundForStoryPanel[Loop]"); } public function getArrayPurcentLevel():Array{ return (this.parent.arrayPurcentLevel); } private function mouseDown(event:Event){ if (inGame){ if ((((((this.mcHeros.currentWeapon < 3)) && (!(herosIsDead)))) && (!(mousePressed)))){ listenDown(true); }; }; } function removeCtrlListener():void{ stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUp); stage.removeEventListener(KeyboardEvent.KEY_UP, keyPressedUp); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown); this.removeEventListener(Event.ENTER_FRAME, enterFrame); this.removeEventListener(Event.ENTER_FRAME, enterFrame2); } public function addNbShoot():void{ this.nbTotalShootByLevel++; } public function setTutoToGame(b:Boolean){ this.parent.tutoToGame = b; } public function medal100AllReadyActivated():Boolean{ return (this.parent.medal100AllReadyActivated); } public function goFullScreen():void{ if (this.parent.varOnTheNet){ if (!fullScreen){ stage.displayState = StageDisplayState.FULL_SCREEN; fullScreen = true; } else { stage.displayState = StageDisplayState.NORMAL; fullScreen = false; }; }; } public function setArrayPurcentLevel(newPurcent:Number, lvl:Number){ this.parent.arrayPurcentLevel[(lvl - 1)] = newPurcent; } public function listenDown(zone:Boolean):void{ this.mousePressed = true; if (!inSwap){ initShoot(zone); }; } public function getCurrentLevelScore():Number{ return (currentLevelScore); } public function setSoundIsUnMute():void{ this.parent.soundIsMute = false; } public function playReloadSound(soundNum:Number):void{ if (((inGame) && (!(herosIsDead)))){ switch (soundNum){ case 1: channelOthersWeapons = this.soundGunReload.play(); break; case 2: channelOthersWeapons = this.soundshotGunReload.play(); break; case 3: channelOthersWeapons = this.soundUziReload.play(); break; case 6: channelOthersWeapons = this.soundshotGunReloadEnd.play(); break; default: channelOthersWeapons = this.soundGunReload.play(); break; }; setVolume(1, channelOthersWeapons); }; } private function lunchAmbianceSoundLoop(event:Event):void{ lunchAmbianceSound(); } public function setGameIsNormalScreen():void{ this.parent.gameIsFscreen = false; } private function removeTarget():void{ this.removeChild(target); } public function initializeWinPanel():void{ this.playInterfaceSound(7, "initializeWinPanel", 0.8); mcOutroWinPanel.btStartPanel.addEventListener(MouseEvent.CLICK, gotoFinalScorePanel, false, 0, true); } private function stopUziSound():void{ this.soundUziIsPlaying = false; if (this.mcHeros.currentWeapon == 3){ channelUzi.stop(); }; } public function initializeFinalScorePanel():void{ this.mcFscreen.showFscreenPanel(); this.mcSoundInterface.showMutePanel(); this.playHitSound(1); } public function playFatalitySound(soundNum:Number):void{ if (inGame){ switch (soundNum){ case 0: channelFatality = this.soundFatalityBat.play(); break; case 1: channelFatality = this.soundFatalityZombieFat.play(); break; case 2: channelFatality = this.soundFatalityZombieLittle.play(); break; case 3: channelFatality = this.soundFatalityLycan.play(); setVolume(1, channelFatality); break; case 4: channelFatality = this.soundFatalityArmor.play(); break; case 51: channelFatality = this.soundFatalityVampire_deplacement.play(); break; case 52: channelFatality = this.soundFatalityVampire_bloodSucker.play(); break; case 6: channelFatality = this.soundFatalityBigBear.play(); setVolume(1, channelFatality); break; case 7: channelFatality = this.soundBigBearAgonie.play(); break; default: break; }; }; } public function initializeGotoPictoGame():void{ this.gotoPictogamePanel.btPicToGame.addEventListener(MouseEvent.CLICK, gotoPlayZombieOnPicto, false, 0, true); this.gotoPictogamePanel.btStartPanel.addEventListener(MouseEvent.CLICK, replayToStartPanel, false, 0, true); } public function getIfSoundIsMute():Boolean{ return (this.parent.soundIsMute); } public function setScore(scr:Number):void{ this.scoreLastLevel = scr; this.score = scr; this.currentLevelScore = 0; this.nbShootZoneShoot = 0; this.nbTotalShootByLevel = 0; refreshScoreIndication(); } function replayThisLevel(eSpanel:Event):void{ this.playInterfaceSound(1, "ReplayThisLevel", 0.6); this.gotoAndPlay("replayThisLevel"); } public function stopAmbianceSoundForInterfaceLoop():void{ channelTutoPanel.removeEventListener(Event.SOUND_COMPLETE, lunchAmbianceSoundForInterfaceLoop); channelTutoPanel.stop(); traceB("YAY AY YAY AY AY YAY AY YAY AY AY AY"); } public function getShootZoneShoot():Number{ return (nbShootZoneShoot); } public function medalNoLiveUsedAllReadyActivated():Boolean{ return (this.parent.medalNoLiveUsedAllReadyActivated); } private function getWave(numLevel:Number){ if (numLevel == 1){ this.TIME_BETWEEN_WAVES = 200; if (!chitMode){ this.firstWave = true; this.enemiesArray = [Bat, ZombieFat, ZombieLittle]; } else { this.enemiesArray = [ZombieNuts]; }; this.nbEnemyByWave = 2; this.nbVampireByWave = 0; this.enemiLeftToWin = this.tabNbEnemisLeftToWin[(numLevel - 1)]; }; if (numLevel == 2){ this.TIME_BETWEEN_WAVES = 150; if (!chitMode){ this.enemiesArray = [ZombieFat, ZombieLittle, Bat, Lycan]; } else { this.enemiesArray = [ZombieFat, ZombieLittle, Bat, Lycan, ZombieNuts]; }; this.nbEnemyByWave = 3; this.nbVampireByWave = 0; this.enemiLeftToWin = this.tabNbEnemisLeftToWin[(numLevel - 1)]; }; if (numLevel == 3){ this.TIME_BETWEEN_WAVES = 100; if (!chitMode){ this.enemiesArray = [ZombieFat, ZombieLittle, Bat, Lycan, Armor]; } else { this.enemiesArray = [ZombieFat, ZombieLittle, Bat, Lycan, Armor, ZombieNuts]; }; this.nbEnemyByWave = 4; this.nbVampireByWave = 0; this.enemiLeftToWin = this.tabNbEnemisLeftToWin[(numLevel - 1)]; }; if (numLevel == 4){ this.TIME_BETWEEN_WAVES = 50; this.vampireMode = true; if (!chitMode){ this.enemiesArray = [Bat, ZombieFat, ZombieLittle, Lycan, Armor]; } else { this.enemiesArray = [Bat, ZombieFat, ZombieLittle, Lycan, Armor, ZombieNuts]; }; this.nbEnemyByWave = 5; this.nbVampireByWave = 1; this.enemiLeftToWin = this.tabNbEnemisLeftToWin[(numLevel - 1)]; }; if (numLevel == 5){ this.vampireMode = false; this.enemiesArray = [BigBear]; this.nbEnemyByWave = 1; this.nbVampireByWave = 0; this.enemiLeftToWin = 1; }; } public function endReloadUzi():void{ this.inReload = false; if (mousePressed){ listenDown(false); }; } override public function gotoAndStop(frame:Object, scene:String=null):void{ var index:uint; var i:uint; for (i in this.currentLabels) { if (this.currentLabels[i].name == frame){ index = this.currentLabels[i].frame; }; }; super.gotoAndStop(frame, scene); } private function mouseOutButtonInGame(event:Event){ dontShowCursorOneTime = false; } function traceB(arg1="", arg2="", arg3="", arg4="", arg5="", arg6="", arg7="", arg8="", arg9="", arg10=""):void{ trace(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10); this.sortie.appendText(((((((((((((((((((arg1 + " \n ") + arg2) + " \n ") + arg3) + " \n ") + arg4) + " \n ") + arg5) + " \n ") + arg6) + " \n ") + arg7) + " \n ") + arg8) + " \n ") + arg9) + " \n ") + arg10)); } function initializeGame():void{ this.CtrlListener(); this.initVar(false); } private function playUziSoundLoop(event:Event):void{ if (((inGame) && (!(herosIsDead)))){ this.soundUziIsPlaying = false; if (this.mcHeros.munitionsUzi >= 1){ playUziSound(); }; }; } public function inLive():Boolean{ if (((inGame) && (!(herosIsDead)))){ return (true); }; return (false); } public function setSharedObjects():void{ this.mcSharedObjects.setSharedObjects(); } public function getIfGameIsFscreen():Boolean{ return (this.parent.gameIsFscreen); } public function playInterfaceSound(soundNum:Number, functionName:String, numSetVolume:Number):void{ this.nameOfTheFunctions = functionName; switch (soundNum){ case 0: this.channelInterface = this.soundsInterfaceIntroSOund.play(); break; case 1: this.channelInterface = this.soundsInterfaceBell.play(); break; case 2: this.channelInterface = this.soundsInterfaceEnterLevel.play(); break; case 3: this.channelInterface = this.soundWarningTuto.play(); break; case 4: this.channelInterface = this.soundRadioSwitch.play(); break; case 50: this.channelInterface = this.soundRadioMessage.play(); break; case 51: this.channelInterface = this.soundRadioMessage2.play(); break; case 52: this.channelInterface = this.soundRadioMessage3.play(); break; case 7: this.channelInterface = this.soundBGroundEnd.play(); break; }; setVolume(numSetVolume, channelInterface); } function startGame():void{ playInterfaceSound(2, "StartGame", 0.6); lunchAmbianceSound(); this.mcSoundInterface.showMutePanel(); this.mcFscreen.showFscreenPanel(); this.lunchShowBtnMenu(); this.inGame = true; this.inBreak = false; this.isWaiting = true; this.currentEnemiesCount = 0; this.endLastWave = getTimer(); this.addTarget(); addWeapons(currentLevel); removeUziWeapons(); } public function shootNotPossible():void{ this.target.shootNotPossible(); } private function activatCheatCode(){ this.mcStartPanel.mcNutsVisu.gotoAndStop("activated"); this.chitMode = true; } function replayLevel(){ if (this.currentLevel == testingServerLevel){ if (!verifTesting()){ if (goodServeur()){ this.initializeLevel(); addWeapons(3); } else { this.gotoAndPlay("gotoPictoGame"); }; } else { this.initializeLevel(); addWeapons(3); }; } else { this.initializeLevel(); if (this.currentLevel == 2){ addWeapons(currentLevel); }; if (this.currentLevel >= 3){ addWeapons(3); }; }; } public function enemyDie(){ this.currentEnemiesCount--; if ((((this.currentEnemiesCount == 0)) && (!(isWaiting)))){ this.isWaiting = true; }; this.enemisDestroyed++; if (enemiLeftToWin == enemisDestroyed){ this.inGame = false; this.winLevel(); }; } function lookMedals(eInstr:Event):void{ if (chitVar == 1){ chitVar = 2; } else { chitVar = 0; }; this.mcSoundInterface.hideMutePanel(); this.mcFscreen.hideFscreenPanel(); this.mcStartPanel.gotoAndPlay("medals"); } function gameOver(){ this.playInterfaceSound(1, "GameOver", 0.6); this.stopAmbianceSoundLoop(); this.mcFscreen.hideFscreenPanel(); this.mcSoundInterface.hideMutePanel(); this.gotoAndPlay("outroLose"); } function gotoPlayZombieOnPicto(evt:Event):void{ var request:URLRequest; var serveur:String; var evt = evt; serveur = scanServeur(); request = new URLRequest((playZombieUrl + serveur)); navigateToURL(request, "_blank"); //unresolved jump var _slot1 = e; } private function createEnemy(e:Number){ if (this.firstWave){ enemy = new ZombieFat(); } else { if (vampireMode){ enemy = new Vampire(); } else { enemy = new (enemiesArray[e]); }; }; this.addChildAt(enemy, 10); enemy.initPosition(); enemy.reInitIfNeed(); this.nbEnemy++; this.enemies.push(enemy); } public function enemyAttack(aId:int){ this.currentEnemiesCount--; if ((((this.currentEnemiesCount == 0)) && (!(isWaiting)))){ this.isWaiting = true; }; } public function lunchAmbianceSoundForInterface():void{ channelTutoPanel = this.soundBGround.play(); channelTutoPanel.addEventListener(Event.SOUND_COMPLETE, lunchAmbianceSoundForInterfaceLoop, false, 0, true); } function initVar(replay:Boolean):void{ this.mcCurrentWeapon.mcUziRemoved.visible = false; this.btBackMenu.visible = false; (this.urlSwf == this.parent.urlSwf); this.herosIsDead = false; this.inReload = false; this.inShoot = false; this.inBreak = false; this.enemiLeftToWin = vagueEnemi; this.nbWave = 0; this.nbEnemy = 0; this.currentEnemiesCount = 0; this.enemisDestroyed = 0; this.nbEnemiesCreate = 0; if (!replay){ this.currentLevel = currentLevelTesting(); } else { this.currentLevel = this.currentLevel; this.score = this.scoreLastLevel; this.currentLevelScore = 0; this.refreshScoreIndication(); }; trace("BORDEL ?"); this.initializeLevel(); this.currentVampireCount = 0; this.enemies = new Array(); this.enemiesFinalArray = new Array(); this.enemiesFinalArray = ["Bat", "ZombieFat", "ZombieLittle", "Lycan", "Armor", "Vampire", "BigBear"]; } function gotoGame(eToGame:Event):void{ stage.removeEventListener(KeyboardEvent.KEY_UP, keyPressedUp); this.chitVar = 0; this.firstTimePlay = this.parent.firstTimePlay; this.mcFirstTimePlay.visible = true; } } }//package shootemup
Section 11
//Hero (shootemup.Hero) package shootemup { import gs.*; import flash.events.*; import flash.display.*; import flash.utils.*; public class Hero extends MovieClip { public var currentWeapon:Number;// = 1 public var life:Number; public var munitionsShootGun;// = 5 public var munitionsGun;// = 12 public var munitionsUzi;// = 20 public var nbWeapons:Number;// = 1 public var heros:MovieClip; private var marge:Number;// = 25 public static const WEAPONS_GUN:int = 1; public static const WEAPONS_SHOOTGUN:int = 2; public static const WEAPONS_UZI:int = 3; public function Hero():void{ marge = 25; nbWeapons = 1; currentWeapon = 1; munitionsGun = 12; munitionsShootGun = 5; munitionsUzi = 20; super(); addFrameScript(0, frame1, 8, frame9, 9, frame10, 10, frame11); initPersoPosition(); initPerso(); } public function dispatchEndReload():void{ this.parent.endReload(); } private function tweenTargetNormal(n:Number):void{ TweenLite.to(this.heros.bodyUp, 0.25, {rotation:n}); } function updateHeroRotation(event:Event):void{ if ((((this.currentWeapon == 3)) && (this.parent.inGame))){ if ((((stage.mouseX > 200)) && ((stage.mouseX < 700)))){ if ((((stage.mouseY < 295)) && ((stage.mouseY > 0)))){ rotationHeros(); } else { tweenTargetFast(0); }; } else { tweenTargetFast(0); }; } else { if (this.parent.free()){ if ((((stage.mouseX > 200)) && ((stage.mouseX < 700)))){ if ((((stage.mouseY < 295)) && ((stage.mouseY > 0)))){ rotationHeros(); } else { tweenTargetFast(0); }; } else { tweenTargetFast(0); }; }; }; } public function initPerso():void{ stage.addEventListener(MouseEvent.MOUSE_MOVE, updateHeroRotation, false, 0, true); this.life = this.parent.life; this.nbWeapons = 1; } public function Shoot():void{ switch (currentWeapon){ case WEAPONS_GUN: this.updateNbMunitions(1); break; case WEAPONS_SHOOTGUN: this.updateNbMunitions(2); break; case WEAPONS_UZI: this.updateNbMunitions(3); break; }; } public function mustReload():void{ this.parent.mustReload(); this.Reload(); } public function endShoot():void{ switch (currentWeapon){ case WEAPONS_GUN: break; case WEAPONS_SHOOTGUN: break; case WEAPONS_UZI: dispatchEndShoot(); if (this.munitionsUzi > 0){ this.heros.bodyUp.gotoAndPlay("finUzi"); }; break; }; } public function dispatchEndReloadUzi():void{ this.parent.endReloadUzi(); } function frame10(){ stop(); } private function tweenTargetFast(n:Number):void{ TweenLite.to(this.heros.bodyUp, 0.2, {rotation:n}); } public function reInitVar():void{ this.heros.bodyUp.gotoAndPlay("droite"); this.heros.bodyUp.rotation = 0; this.munitionsGun = 12; this.munitionsShootGun = 5; this.munitionsUzi = 20; this.currentWeapon = 1; } public function initPersoPosition():void{ this.heros.bodyUp.rotation = 0; this.x = this.parent.heroPosition; } function frame1(){ } function frame9(){ stop(); } public function initialize():void{ } public function updateNbMunitions(weapon:Number):void{ var numReload:Number; numReload = 4; if (weapon == WEAPONS_GUN){ if (munitionsGun <= 0){ mustReload(); } else { this.parent.playShootSound(weapon); this.parent.shoot(); this.heros.bodyUp.gotoAndPlay("tirGun"); this.munitionsGun--; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsGun; }; } else { if (weapon == WEAPONS_SHOOTGUN){ this.parent.notOnlyGun = true; if (munitionsShootGun <= 0){ mustReload(); } else { this.parent.playShootSound(weapon); this.parent.shoot(); this.heros.bodyUp.gotoAndPlay("tirPompe"); this.munitionsShootGun--; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsShootGun; }; } else { if (weapon == WEAPONS_UZI){ this.parent.notOnlyGun = true; this.parent.uziUsed = true; if (munitionsUzi <= 0){ mustReload(); } else { this.parent.playShootSound(weapon); this.parent.shoot(); this.heros.bodyUp.gotoAndPlay("tirUzi"); this.munitionsUzi--; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsUzi; }; } else { trace("mauvais numero pour les armes"); }; }; }; } public function dispatchEndShoot():void{ this.parent.endShoot(); } function frame11(){ stop(); } public function setStandAndWeapons(){ switch (currentWeapon){ case WEAPONS_GUN: this.heros.gotoAndStop("gun"); break; case WEAPONS_SHOOTGUN: this.heros.gotoAndStop("shotGun"); break; case WEAPONS_UZI: this.heros.gotoAndStop("uzi"); break; }; } public function upDateUziInShoot():Boolean{ if (this.munitionsUzi > 0){ this.munitionsUzi--; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsUzi; return (true); }; return (false); } public function Reload():void{ this.parent.endShoot(); switch (currentWeapon){ case WEAPONS_GUN: switch (this.munitionsGun){ case 12: this.parent.inReload = false; break; default: this.parent.playReloadSound(WEAPONS_GUN); this.heros.bodyUp.gotoAndPlay("rechargeGun"); this.munitionsGun = 12; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsGun; break; }; break; case WEAPONS_SHOOTGUN: switch (this.munitionsShootGun){ case 5: this.parent.inReload = false; break; case 4: this.heros.bodyUp.gotoAndPlay("rechargePompe1"); break; case 3: this.heros.bodyUp.gotoAndPlay("rechargePompe2"); break; case 2: this.heros.bodyUp.gotoAndPlay("rechargePompe3"); break; case 1: this.heros.bodyUp.gotoAndPlay("rechargePompe4"); break; case 0: this.heros.bodyUp.gotoAndPlay("rechargePompe"); break; }; break; case WEAPONS_UZI: switch (this.munitionsUzi){ case 20: this.parent.inReload = false; break; default: this.parent.playReloadSound(WEAPONS_UZI); this.heros.bodyUp.gotoAndPlay("rechargeUzi"); this.munitionsUzi = 20; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsUzi; break; }; break; }; } private function rotationHeros():void{ this.heros.bodyUp.rotation = ((Math.atan2((mouseY - (this.heros.bodyUp.y - 5)), (mouseX - (this.heros.bodyUp.x - 55))) / (Math.PI / 180)) + 10); } public function updateShootGunMunitions(nb:Number){ if (nb == 6){ this.parent.playReloadSound(nb); } else { this.parent.playReloadSound(currentWeapon); this.munitionsShootGun = nb; this.parent.mcCurrentWeapon.mcMunitions.text = this.munitionsShootGun; }; } } }//package shootemup
Section 12
//Lycan (shootemup.Lycan) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class Lycan extends Enemy { public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; public var armRightDestroyed:Boolean;// = false private var life:int; public var armDestroyed:Boolean;// = false private var type:int; private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 10 public function Lycan():void{ destoyed = false; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; pointByComponant = 10; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[1]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[3]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; }; } override public function initShapes():void{ this.bodyComponant = [this.lycan.corpsLycan, this.lycan.brasLycan, this.lycan.brasDLycan, this.lycan.teteLycan]; this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; } override public function initLife():void{ setLife(4); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.lycan.gotoAndPlay("attackLycan"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function reVerifIsDEad():Boolean{ if (this.life < 0){ return (true); }; return (false); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function shootHim(event:Event){ var f:Number; var spliced:Array; var ff:Number; var spliceff:Array; var fff:Number; var splicefff:Array; if (((!(this.parent.herosIsDead)) && (this.parent.inShoot))){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); this.inShoot = true; if (this.life > 0){ if (this.parent.mcHeros.currentWeapon == 1){ this.lycan.gotoAndPlay("hitLycan"); f = 4; switch (event.target){ case this.bodyComponant[0]: f = 0; if (!bodyDestroyed){ bodyDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(2); this.x = (this.x + 10); }; break; case this.bodyComponant[1]: f = 1; if (!armDestroyed){ armDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(2); this.x = (this.x + 10); }; break; case this.bodyComponant[2]: f = 2; if (!armRightDestroyed){ armRightDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(2); this.x = (this.x + 10); }; break; case this.bodyComponant[3]: f = 3; if (!headDestroyed){ headDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(2); this.x = (this.x + 10); }; break; default: f = 4; break; }; if (f != 4){ this.x = (this.x + 10); playHitSound(3); this.bodyComponant[f].gotoAndStop("xPlod"); spliced = this.bodyComponantRef.splice(f, 1); }; testIsDead(event); } else { if (this.parent.mcHeros.currentWeapon == 2){ this.life = (this.life - 2); this.x = (this.x + 20); if (this.bodyComponantRef.length > 0){ ff = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[ff]].gotoAndStop("xPlod"); playHitSound(3); switch (this.bodyComponant[bodyComponantRef[ff]]){ case this.bodyComponant[0]: if (!bodyDestroyed){ bodyDestroyed = true; }; break; case this.bodyComponant[1]: if (!armDestroyed){ armDestroyed = true; }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ armRightDestroyed = true; }; break; case this.bodyComponant[3]: if (!headDestroyed){ headDestroyed = true; }; break; }; spliceff = this.bodyComponantRef.splice(ff, 1); if (!reVerifIsDEad()){ fff = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[fff]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[fff]]){ case this.bodyComponant[0]: if (!bodyDestroyed){ bodyDestroyed = true; }; break; case this.bodyComponant[1]: if (!armDestroyed){ armDestroyed = true; }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ armRightDestroyed = true; }; break; case this.bodyComponant[3]: if (!headDestroyed){ headDestroyed = true; }; break; }; splicefff = this.bodyComponantRef.splice(fff, 1); }; }; if (this.life > 0){ addToScore((pointByComponant + speed)); this.lycan.gotoAndPlay("hitLycan"); playHitSound(2); } else { this.lycan.gotoAndPlay("dieLycan"); this.destoyed = true; addToScore((pointByComponant + speed)); playHitSound(3); }; testIsDead(event); } else { if (this.parent.mcHeros.currentWeapon == 3){ }; }; }; } else { addToScore((pointByComponant + speed)); event.target.gotoAndStop("xPlod"); playHitSound(3); this.destoyed = true; this.lycan.gotoAndPlay("dieLycan"); }; }; }; } override public function endAttack():void{ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(4); setSpeedY(0); } public function getId():int{ return (id); } override public function reInitIfNeed():void{ var lvl:Number; lvl = this.parent.getCurrentLevel(); if (lvl < 4){ setSpeed(3); trace("LYCAN LEVEL:(", lvl, ") : re-SET SPEED >> (", speed, ")"); } else { trace("LYCAN LEVEL:(", lvl, ") : re-SET SPEED >> (", speed, ")"); }; } override public function endFatality():void{ this.lycan.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeLycan"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ var g:Number; var splicedA:Array; if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.parent.addNbShoot(); if (this.life > 0){ this.parent.initShoot(isShootZone); this.life--; this.x = (this.x + 10); if (this.bodyComponantRef.length > 0){ g = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[g]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[g]]){ case this.bodyComponant[0]: bodyDestroyed = true; break; case this.bodyComponant[1]: armDestroyed = true; break; case this.bodyComponant[2]: armRightDestroyed = true; break; case this.bodyComponant[3]: headDestroyed = true; break; }; splicedA = this.bodyComponantRef.splice(g, 1); }; this.mcEclatsUzi.gotoAndPlay("tirUzi"); if (this.life > 0){ playHitSound(2); this.lycan.gotoAndPlay("hitLycan"); } else { playHitSound(3); this.destoyed = true; this.lycan.gotoAndPlay("dieLycan"); }; addToScore(pointByComponant); } else { addToScore((pointByComponant * 2)); playHitSound(3); this.destoyed = true; this.lycan.gotoAndPlay("dieLycan"); }; }; }; }; } public function zombiDeath(event:Event):void{ addToScore((pointByComponant * 2)); playHitSound(3); event.target.gotoAndStop("xPlod"); this.destoyed = true; this.lycan.gotoAndPlay("dieLycan"); } override public function initEnemyId():void{ setId(3); } public function testIsDead(event:Event):void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(event); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 13
//medalsScreen (shootemup.medalsScreen) package shootemup { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; public class medalsScreen extends MovieClip { private var diffCloseIsActive:Boolean;// = false private var nbMedals:Number;// = 6 public var mcZoomMedals:MovieClip; public var btMed1:SimpleButton; public var btMed5:SimpleButton; public var btMed2:SimpleButton; public var btMed6:SimpleButton; private var medalsUnlocked:Array; public var btMed4:SimpleButton; public var btMed3:SimpleButton; public var txtDescription:TextField; public var txtHowReceiveIt:TextField; public var ssBtMed:MovieClip; private var isOpen:Boolean;// = false private var presentTime:Number; public var med1:MovieClip; public var med2:MovieClip; public var med4:MovieClip; public var med5:MovieClip; public var med3:MovieClip; public var med6:MovieClip; public function medalsScreen(){ isOpen = false; diffCloseIsActive = false; nbMedals = 6; medalsUnlocked = [false, false, false, false, false, false]; super(); initializeMedalPanel(); initializeMedals(); } public function setEcrinIsOpen():void{ this.isOpen = true; } private function initializeMedals(){ var i:int; var MedalActived:*; i = 1; while (i < (nbMedals + 1)) { MedalActived = getMedalsActives(i); if (MedalActived){ this[("med" + i)].visible = true; this.medalsUnlocked[(i - 1)] = MedalActived; }; this.mcZoomMedals[("med" + i)].visible = false; i++; }; this.ssBtMed.visible = false; trace("Medals initialized"); } private function mouseOutMedals(event:Event){ if (diffCloseIsActive){ deleteCloseEcrinDiff(); }; this.ssBtMed.visible = false; } private function mouseClickMedals(event:Event){ switch (event.target.name){ case "btMed1": if (this.medalsUnlocked[(1 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med1.visible = true; }; break; case "btMed2": if (this.medalsUnlocked[(2 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med2.visible = true; }; break; case "btMed3": if (this.medalsUnlocked[(3 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med3.visible = true; }; break; case "btMed4": if (this.medalsUnlocked[(4 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med4.visible = true; }; break; case "btMed5": if (this.medalsUnlocked[(5 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med5.visible = true; }; break; case "btMed6": if (this.medalsUnlocked[(6 - 1)]){ cleanUp(); openEcrin(); this.mcZoomMedals.med6.visible = true; }; break; }; } private function showCLickIt(){ this.ssBtMed.x = mouseX; this.ssBtMed.y = mouseY; this.ssBtMed.visible = true; } private function viewdescription(description:String, howReceiveIt:String){ this.txtDescription.text = description; this.txtHowReceiveIt.text = howReceiveIt; } public function setEcrinIsClose():void{ var i:int; this.isOpen = false; i = 1; while (i < (nbMedals + 1)) { this.mcZoomMedals[("med" + i)].visible = false; i++; }; } private function closeEcrinDiff():void{ this.presentTime = getTimer(); this.addEventListener(Event.ENTER_FRAME, temporisation, false, 0, true); this.diffCloseIsActive = true; } private function temporisation(evt:Event){ var tempo:Number; tempo = 500; if (getTimer() > (this.presentTime + tempo)){ deleteCloseEcrinDiff(); closeEcrin(); }; } private function getMedalsActives(idMedal:Number):Boolean{ return (this.parent.parent.getMedalsActives(idMedal)); } private function closeEcrin():void{ this.mcZoomMedals.mcCouvercleEcrin.gotoAndPlay("toClose"); this.isOpen = false; } private function openEcrin():void{ this.mcZoomMedals.mcCouvercleEcrin.gotoAndPlay("toOpen"); this.isOpen = true; } private function deleteCloseEcrinDiff():void{ this.removeEventListener(Event.ENTER_FRAME, temporisation); this.diffCloseIsActive = false; } private function cleanUp():void{ var i:int; this.ssBtMed.visible = false; i = 1; while (i < (nbMedals + 1)) { this.mcZoomMedals[("med" + i)].visible = false; i++; }; } private function mouseOverMedals(event:Event){ var text:String; var how:String; text = ""; how = ""; switch (event.target.name){ case "btMed1": text = "Emblem of Military Wounds"; how = "Finish the game"; if (this.medalsUnlocked[(1 - 1)]){ this.showCLickIt(); }; break; case "btMed2": text = "Legionnaire of the Legion of Merit"; how = "Finish the game without loosing a life"; if (this.medalsUnlocked[(2 - 1)]){ this.showCLickIt(); }; break; case "btMed3": text = "Silver Star Medal"; how = "Finish the game with no machine gun"; if (this.medalsUnlocked[(3 - 1)]){ this.showCLickIt(); }; break; case "btMed4": text = "Distinguished Service Medal"; how = "Finish the game with the gun only"; if (this.medalsUnlocked[(4 - 1)]){ this.showCLickIt(); }; break; case "btMed5": text = "Distinguished Service Cross Medal"; how = "Finish the game with a 90% accuracy"; if (this.medalsUnlocked[(5 - 1)]){ this.showCLickIt(); }; break; case "btMed6": text = "Medal of Honor"; how = "Finish the game with a 100% accuracy"; if (this.medalsUnlocked[(6 - 1)]){ this.showCLickIt(); }; break; }; this.viewdescription(text, how); } private function initializeMedalPanel(){ var i:int; i = 0; while (i < nbMedals) { this[("med" + (i + 1))].visible = false; i++; }; this.txtDescription.text = ""; this.txtHowReceiveIt.text = ""; this.btMed1.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed2.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed3.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed4.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed5.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed6.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMedals, false, 0, true); this.btMed1.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed2.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed3.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed4.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed5.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed6.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMedals, false, 0, true); this.btMed1.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); this.btMed2.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); this.btMed3.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); this.btMed4.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); this.btMed5.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); this.btMed6.addEventListener(MouseEvent.CLICK, mouseClickMedals, false, 0, true); } } }//package shootemup
Section 14
//ScorePanel (shootemup.ScorePanel) package shootemup { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class ScorePanel extends MovieClip { private var varTotalScore:Number;// = 0 public var txtCurrentLevelScore:TextField; public var txtTotalScore:TextField; private var arrayPurcentLevel:Array; public var txtAccuracy:TextField; private var varCurrentScore:Number;// = 0 private var varCurrentLevelScore:Number;// = 0 public var txtBonus:TextField; private var arrayBonusLevel:Array; public function ScorePanel():void{ varCurrentScore = 0; varCurrentLevelScore = 0; varTotalScore = 0; arrayBonusLevel = [50, 75, 100, 150, 200]; super(); updateScore(); } public function updateScore():void{ var level:Number; var nbTotalShoot:Number; var nbTirSurZonneDeClick:Number; var nbShootOnZombies:Number; var accuracy:Number; var bonusLevel:Number; var bonus:Number; this.arrayPurcentLevel = this.parent.parent.getArrayPurcentLevel(); this.varCurrentScore = this.parent.parent.getScore(); this.varCurrentLevelScore = this.parent.parent.getCurrentLevelScore(); level = this.parent.parent.getCurrentLevel(); nbTotalShoot = this.parent.parent.getTotalShootByLevel(); nbTirSurZonneDeClick = this.parent.parent.getShootZoneShoot(); nbShootOnZombies = (nbTotalShoot - nbTirSurZonneDeClick); accuracy = Math.floor(((100 * nbShootOnZombies) / nbTotalShoot)); this.parent.parent.setArrayPurcentLevel(accuracy, level); this.arrayPurcentLevel = this.parent.parent.getArrayPurcentLevel(); bonusLevel = arrayBonusLevel[level]; bonus = (Math.floor(((varCurrentLevelScore * accuracy) / 100)) + bonusLevel); this.varTotalScore = ((varCurrentScore + varCurrentLevelScore) + bonus); this.txtCurrentLevelScore.text = (varCurrentLevelScore + " pts"); this.txtAccuracy.text = (accuracy + " %"); this.txtBonus.text = (bonus + " pts"); this.txtTotalScore.text = (varTotalScore + " pts"); this.parent.parent.setScore(varTotalScore); } } }//package shootemup
Section 15
//sharedObjects (shootemup.sharedObjects) package shootemup { import flash.display.*; import flash.net.*; public class sharedObjects extends MovieClip { var varMedOne:Boolean;// = false var varMedFour:Boolean;// = false var varMedFive:Boolean;// = false var varMedSix:Boolean;// = false var varMedThree:Boolean;// = false var my_so:SharedObject; var varMedTwo:Boolean;// = false public function sharedObjects(){ varMedOne = false; varMedTwo = false; varMedThree = false; varMedFour = false; varMedFive = false; varMedSix = false; super(); trace("sharedObjects :"); getSharedObjects(); } public function getSharedObjects():void{ my_so = SharedObject.getLocal("medalDef"); trace(my_so.size); if (my_so.size == 0){ my_so.data.medOne = this.parent.medalWinGameAllReadyActivated(); my_so.data.medTwo = this.parent.medalNoLiveUsedAllReadyActivated(); my_so.data.medThree = this.parent.medalNoUziUsedAllReadyActivated(); my_so.data.medFour = this.parent.medalOnlyGunUsedAllReadyActivated(); my_so.data.medFive = this.parent.medal90AllReadyActivated(); my_so.data.medSix = this.parent.medal100AllReadyActivated(); trace("pas de cookies [set a false]"); } else { this.parent.parent.medalWinGameAllReadyActivated = my_so.data.medOne; this.parent.parent.medalNoLiveUsedAllReadyActivated = my_so.data.medTwo; this.parent.parent.medalNoUziUsedAllReadyActivated = my_so.data.medThree; this.parent.parent.medalOnlyGunUsedAllReadyActivated = my_so.data.medFour; this.parent.parent.medal90AllReadyActivated = my_so.data.medFive; this.parent.parent.medal100AllReadyActivated = my_so.data.medSix; trace("recuperation des cookies termine ..."); }; this.parent.checkAllMedalsActive = [BooToNum(my_so.data.medOne), BooToNum(my_so.data.medTwo), BooToNum(my_so.data.medThree), BooToNum(my_so.data.medFour), BooToNum(my_so.data.medFive), BooToNum(my_so.data.medSix)]; } private function BooToNum(boo:Boolean):Number{ var ok:Number; if (boo){ ok = 1; } else { ok = 0; }; return (ok); } public function setSharedObjects():void{ my_so = SharedObject.getLocal("medalDef"); my_so.data.medOne = this.parent.medalWinGameAllReadyActivated(); my_so.data.medTwo = this.parent.medalNoLiveUsedAllReadyActivated(); my_so.data.medThree = this.parent.medalNoUziUsedAllReadyActivated(); my_so.data.medFour = this.parent.medalOnlyGunUsedAllReadyActivated(); my_so.data.medFive = this.parent.medal90AllReadyActivated(); my_so.data.medSix = this.parent.medal100AllReadyActivated(); trace("sharedObjects enregistrer "); this.parent.checkAllMedalsActiveTemp = [BooToNum(this.parent.medalWinGameAllReadyActivated()), BooToNum(this.parent.medalNoLiveUsedAllReadyActivated()), BooToNum(this.parent.medalNoUziUsedAllReadyActivated()), BooToNum(this.parent.medalOnlyGunUsedAllReadyActivated()), BooToNum(this.parent.medal90AllReadyActivated()), BooToNum(this.parent.medal100AllReadyActivated())]; } public function resetSharedObjects():void{ my_so = SharedObject.getLocal("medalDef"); my_so.data.medOne = false; my_so.data.medTwo = false; my_so.data.medThree = false; my_so.data.medFour = false; my_so.data.medFive = false; my_so.data.medSix = false; race("sharedObjects are reset "); } } }//package shootemup
Section 16
//SoundInterface (shootemup.SoundInterface) package shootemup { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class SoundInterface extends MovieClip { public var btUnMute:SimpleButton; public var btMute:SimpleButton; public function SoundInterface():void{ super(); addFrameScript(5, frame6, 12, frame13); hideMutePanel(); initializeBtSoundInterface(); verifIsMuted(); } private function mouseOutMute(event:Event):void{ this.parent.dontShowCursorOneTime = false; } public function verifIsMuted():void{ if (this.parent.getIfSoundIsMute()){ this.gotoAndPlay("toUnMute"); }; } public function hideMutePanel():void{ this.visible = false; } function frame6(){ stop(); } function frame13(){ stop(); } private function onUnMutePushed(event:Event):void{ this.parent.unMuteVolume(); this.gotoAndPlay("toMute"); } function initializeBtSoundInterface():void{ btMute.addEventListener(MouseEvent.CLICK, onMutePushed, false, 0, true); btUnMute.addEventListener(MouseEvent.CLICK, onUnMutePushed, false, 0, true); btMute.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMute, false, 0, true); btMute.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMute, false, 0, true); btUnMute.addEventListener(MouseEvent.MOUSE_OVER, mouseOverMute, false, 0, true); btUnMute.addEventListener(MouseEvent.MOUSE_OUT, mouseOutMute, false, 0, true); } private function mouseOverMute(event:Event):void{ this.parent.dontShowCursorOneTime = true; } public function showMutePanel():void{ this.visible = true; } private function onMutePushed(event:Event):void{ this.parent.muteVolume(); this.gotoAndPlay("toUnMute"); } } }//package shootemup
Section 17
//StoryPanel (shootemup.StoryPanel) package shootemup { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class StoryPanel extends MovieClip { public var bgOrder:Array; public var outro:Boolean;// = false private var changeBackgroundIntro:Number;// = 2 public var colonelTalk:Boolean; public var presentTime:Number; public var currentAvatar:Number; public var currentHerosSentence:Number; public var btNext:SimpleButton; public var firstRead:Boolean;// = true public var intro:Boolean;// = true public var mcRadioHeros:MovieClip; public var textHerosLevel1:Array; public var textHerosLevel2:Array; public var textHerosLevel3:Array; public var textHerosLevel4:Array; public var textHerosLevel5:Array; public var textHerosLevel0:Array; public var btSkip:SimpleButton; public var manTalking:String; public var currentSentence:Number; public var textSoldierLevel1:Array; public var textSoldierLevel2:Array; public var textSoldierLevel5:Array; public var textSoldierLevel3:Array; public var textSoldierLevel4:Array; public var textSoldierLevel0:Array; public var mcAddWeaponsPanel:MovieClip; public var mcBgStory:MovieClip; public var maxSoldierReplique:Number; public var HerosForLevel:Array; public var currentSoldierSentence:Number; public var forLevel5:Number;// = 0 public var maxHerosReplique:Number; public var btSTrace:SimpleButton; public var currentLevel:Number; public var dialogOrderLevel0:Array; public var dialogOrderLevel1:Array; public var dialogOrderLevel3:Array; public var dialogOrderLevel5:Array; public var dialogOrderLevel2:Array; public var mcRadioSoldier:MovieClip; public var dialogOrderLevel4:Array; public var SoldierForLevel:Array; public var mcRemoveUziPanel:MovieClip; public function StoryPanel():void{ changeBackgroundIntro = 2; intro = true; outro = false; firstRead = true; forLevel5 = 0; dialogOrderLevel0 = ["Heros", "Heros", "Soldier", "Heros", "Heros", "Soldier", "Heros"]; textHerosLevel0 = ["Listen to me guys!", "Villagers reported strange incidents around here", "Something must attract the creatures inside the castle...", "Find out what's going on and clean up the place!", "Over"]; textSoldierLevel0 = ["Copy that Sergeant!", "Sir, yes, Sir!"]; dialogOrderLevel1 = ["Heros", "Soldier", "Soldier", "Soldier", "Heros", "Heros"]; textHerosLevel1 = ["Sergeant for Brad!", "Copy that Brad", "Over"]; textSoldierLevel1 = ["My Sergeant… It's hell over here! ", "They're pretty tough, you should like this!", "By the way, we wouldn't say no to a little hand!"]; dialogOrderLevel2 = ["Soldier", "Heros", "Soldier", "Soldier", "Heros", "Heros"]; textHerosLevel2 = ["Brad? Guys? Where are you?", "Thanks guys. Poor Brad...", "Over"]; textSoldierLevel2 = ["Sergeant we need your help!", "Brad's dead Sergeant,\n come to the graveyard ", "We left a shotgun for you Sir "]; dialogOrderLevel3 = ["Heros", "Soldier", "Soldier", "Heros", "Soldier", "Soldier", "Heros"]; textHerosLevel3 = ["Where are you guys?", "Damn it! Barry... \nWhat does attract those bloody monsters?", "Hang on guys!"]; textSoldierLevel3 = ["Hurry up my Sergeant, we've just left the graveyard ten minutes ago", "Barry, my Sergeant… \nThe creatures got him… \nHe left his machine gun", "We saw a shadow... Gzzz.\nampire... Tower… \nGzzz,", "...iting for… \n...Argzzzzz…"]; dialogOrderLevel4 = ["Heros", "Soldier", "Heros"]; textHerosLevel4 = ["Guys!... \nBig Bear! \nCan you hear me?", "…What the hell!?!"]; textSoldierLevel4 = ["… …"]; dialogOrderLevel5 = ["Heros", "Heros", "Heros", "Heros", "Soldier", "Heros"]; textHerosLevel5 = ["Juan! \nLook what they've done to you...", "...", "?!!", "Big Bear?", "Big Bear! Oh no!"]; textSoldierLevel5 = ["...ROooaAaR Grrrrr ..."]; SoldierForLevel = ["brad0", "brad1", "barry2", "bigBear3", "noSignal4", "bigBear5"]; HerosForLevel = ["heros0", "heros1", "heros2", "heros3", "heros4", "heros5"]; bgOrder = ["intro0", "niv1", "niv2", "niv3", "niv4", "niv5", "outro"]; super(); addFrameScript(8, frame9, 9, frame10, 11, frame12, 13, frame14, 15, frame16, 17, frame18, 20, frame21); initListener(); initializeStoryPanel(); } private function cleanAddWeaponsPanel():void{ this.mcAddWeaponsPanel.visible = false; this.mcAddWeaponsPanel.mcUzi.visible = false; this.mcAddWeaponsPanel.mcShotGun.visible = false; } private function endColonelTalk():void{ this.manTalking = "Soldier"; nextMessage(); } public function lunchGame():void{ deleteMessageAuto(); cleanRadio(); this.alpha = 100; this.visible = false; this.gotoAndPlay("nrml"); this.parent.showScoreInGame(); this.parent.stopAmbianceSoundForStoryPanelLoop("story panel [function lunchGame]"); this.parent.startGame(); } function frame16(){ this.alpha = (this.alpha - 20); } function frame14(){ this.alpha = (this.alpha - 20); } function frame10(){ this.alpha = (this.alpha - 20); } private function messageAuto():void{ this.presentTime = getTimer(); this.addEventListener(Event.ENTER_FRAME, temporisation, false, 0, true); } private function onSuperTracePushed(evt:MouseEvent){ } function frame18(){ this.alpha = (this.alpha - 20); } public function setOutroIsFinish():void{ this.outro = false; } private function setIntroFinish():void{ this.parent.setIntroFinish(); } function frame9(){ stop(); } function frame21(){ lunchGame(); } function frame12(){ this.alpha = (this.alpha - 20); } private function superTrace(evt:String):void{ trace("\n", "FUNCTION APPELE : ", (evt + "\n")); trace("\n", "colonelTalk : ", colonelTalk); trace("\n", "manTalking : ", manTalking); trace("\n", "currentLevel : ", currentLevel); trace("\n", "maxHerosReplique : ", maxHerosReplique); trace("\n", "maxSoldierReplique : ", maxSoldierReplique); trace("\n", "currentHerosSentence : ", currentHerosSentence); trace("\n", "presentTime :", presentTime); trace("\n", "intro : ", intro); trace("\n", "outro : ", outro); trace("\n", "currentSoldierSentence : ", currentSoldierSentence); } private function updateRadio():void{ var upCurrentSentence:*; var currentNbAvatar:Number; var currentKeyFrameAvatar:String; extraByLevel(); if (firstRead){ this.parent.playInterfaceSound(50, "story Panel function updatRadio", 0.3); this.firstRead = false; }; this[("mcRadio" + manTalking)].visible = true; this.mcRadioSoldier.blockText.text = "..._ "; this.mcRadioHeros.blockText.text = "..._ "; upCurrentSentence = this[(("current" + manTalking) + "Sentence")]; if (intro){ this[("mcRadio" + manTalking)].blockText.text = (this[(("text" + manTalking) + "Level0")][upCurrentSentence] + "_"); } else { if (outro){ this[("mcRadio" + manTalking)].blockText.text = (this[(("text" + manTalking) + "Level5")][upCurrentSentence] + "_"); } else { this[("mcRadio" + manTalking)].blockText.text = (this[((("text" + manTalking) + "Level") + currentLevel)][upCurrentSentence] + "_"); }; }; currentNbAvatar = [(("current" + manTalking) + "Sentence")]; if (intro){ currentKeyFrameAvatar = (this[(manTalking + "ForLevel")][0].toString() + this[(("current" + manTalking) + "Sentence")]); } else { if (outro){ currentKeyFrameAvatar = (this[(manTalking + "ForLevel")][5].toString() + this[(("current" + manTalking) + "Sentence")]); } else { currentKeyFrameAvatar = (this[(manTalking + "ForLevel")][currentLevel].toString() + this[(("current" + manTalking) + "Sentence")]); }; }; this[("mcRadio" + manTalking)][("mcHeadExpressions" + manTalking)].gotoAndStop(currentKeyFrameAvatar); this.parent.sortie.appendText(("\n" + currentKeyFrameAvatar.toString())); var _local4 = this; var _local5 = (("current" + manTalking) + "Sentence"); var _local6 = (_local4[_local5] + 1); _local4[_local5] = _local6; this.currentSentence++; } public function lunchAddWeapons():void{ var curLevel:Number; curLevel = this.parent.getCurrentLevel(); deleteMessageAuto(); if (curLevel == 2){ cleanAddWeaponsPanel(); this.mcAddWeaponsPanel.visible = true; this.mcAddWeaponsPanel.mcShotGun.visible = true; } else { if (curLevel == 3){ cleanAddWeaponsPanel(); this.mcAddWeaponsPanel.visible = true; this.mcAddWeaponsPanel.mcUzi.visible = true; } else { if (curLevel == 5){ cleanRemoveUziPanel(); this.mcRemoveUziPanel.visible = true; } else { lunchGame(); }; }; }; } private function onSkipPushed(evt:MouseEvent){ setIntroFinish(); deleteMessageAuto(); exitRadio(); } private function getSetCurrentLevel():Number{ this.firstRead = true; this.currentLevel = this.parent.getCurrentLevel(); if (!this.parent.intro){ this.intro = false; }; if (this.parent.outro){ this.outro = true; }; this.currentHerosSentence = 0; this.currentSoldierSentence = 0; this.currentSentence = 0; if (intro){ this.parent.playInterfaceSound(0, "StoryPanel GetSetCurrentLEvel : intro:True", 0.6); maxHerosReplique = this.textHerosLevel0.length; maxSoldierReplique = this.textSoldierLevel0.length; this.mcBgStory.gotoAndStop(bgOrder[0]); } else { if (outro){ this.parent.playInterfaceSound(2, "StoryPanel GetSetCurrentLEvel : outro:True", 0.6); maxHerosReplique = this.textHerosLevel5.length; maxSoldierReplique = this.textSoldierLevel5.length; this.mcBgStory.gotoAndStop(bgOrder[5]); } else { this.parent.playInterfaceSound(2, "StoryPanel GetSetCurrentLEvel introOutro :False", 0.6); maxHerosReplique = this[("textHerosLevel" + currentLevel)].length; maxSoldierReplique = this[("textSoldierLevel" + currentLevel)].length; this.mcBgStory.gotoAndStop(bgOrder[currentLevel]); }; }; return (currentLevel); } public function closeRadio():void{ this.gotoAndPlay("toHide"); } private function getManTalking():void{ nbSentences = (maxHerosReplique + maxSoldierReplique); if (intro){ if (currentSentence < nbSentences){ manTalking = this.dialogOrderLevel0[currentSentence]; }; } else { if (outro){ if (currentSentence < nbSentences){ manTalking = this.dialogOrderLevel5[currentSentence]; }; } else { if (currentSentence < nbSentences){ manTalking = this[("dialogOrderLevel" + currentLevel)][currentSentence]; }; }; }; nextMessage(); } public function lunchRadio():void{ getSetCurrentLevel(); this.visible = true; } private function cleanRadio():void{ cleanAddWeaponsPanel(); cleanRemoveUziPanel(); this.mcRadioHeros.visible = false; this.mcRadioSoldier.visible = false; this.mcRadioSoldier.blockText.text = "... "; this.mcRadioHeros.blockText.text = "... "; } private function onOkPushed(evt:MouseEvent){ lunchGame(); } private function extraByLevel():void{ switch (currentLevel){ case 1: if (intro){ if (currentSentence == changeBackgroundIntro){ this.mcBgStory.gotoAndStop("intro1"); }; }; break; case 5: if (forLevel5 == 0){ this.mcBgStory.mcPanLevel5.gotoAndPlay("begining"); }; if (forLevel5 == 4){ this.mcBgStory.mcPanLevel5.gotoAndPlay("zoomBigBear"); }; forLevel5++; break; default: break; }; } private function cleanRemoveUziPanel():void{ this.mcRemoveUziPanel.visible = false; } private function temporisation(evt:Event){ var tempo:Number; if (this.currentLevel == 3){ tempo = 3000; } else { tempo = 2500; }; if (getTimer() > (this.presentTime + tempo)){ deleteMessageAuto(); getManTalking(); }; } public function exitRadio():void{ this.parent.playInterfaceSound(4, "story Panel function exitRadio", 0.6); deleteMessageAuto(); lunchAddWeapons(); } private function onClickPushed(evt:MouseEvent){ this.deleteMessageAuto(); this.messageAuto(); this.getManTalking(); } private function endSoldierTalk():void{ this.manTalking = "Heros"; nextMessage(); } private function nextMessage():void{ viewNextMessage(); } public function setIntroIsFinish():void{ this.intro = false; } private function viewNextMessage():void{ nbSentences = (maxHerosReplique + maxSoldierReplique); if (currentSentence < nbSentences){ updateRadio(); messageAuto(); } else { if (intro){ setIntroFinish(); cleanRadio(); getSetCurrentLevel(); messageAuto(); } else { if (outro){ cleanRadio(); this.parent.setOutroFinish(); } else { deleteMessageAuto(); exitRadio(); }; }; }; } private function deleteMessageAuto():void{ this.removeEventListener(Event.ENTER_FRAME, temporisation); } private function initializeStoryPanel():void{ this.colonelTalk = true; this.manTalking = "Heros"; this.visible = false; this.mcRemoveUziPanel.visible = false; this.mcAddWeaponsPanel.visible = false; this.mcRadioHeros.visible = false; this.mcRadioSoldier.visible = false; this.currentAvatar = 1; } private function initListener():void{ this.btNext.addEventListener(MouseEvent.CLICK, onClickPushed, false, 0, true); this.btSkip.addEventListener(MouseEvent.CLICK, onSkipPushed, false, 0, true); this.btSTrace.addEventListener(MouseEvent.CLICK, onSuperTracePushed, false, 0, true); this.mcAddWeaponsPanel.btOk.addEventListener(MouseEvent.CLICK, onOkPushed, false, 0, true); this.mcRemoveUziPanel.btOk.addEventListener(MouseEvent.CLICK, onOkPushed, false, 0, true); } public function lunchStory(){ getSetCurrentLevel(); this.visible = true; this.gotoAndPlay("nrml"); this.parent.hideScoreInGame(); if (!this.parent.getTutoToGame()){ this.parent.lunchAmbianceSoundForStoryPanel("story panel [function LunchStory]"); }; this.parent.setTutoToGame(false); messageAuto(); } } }//package shootemup
Section 18
//Target (shootemup.Target) package shootemup { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.ui.*; public class Target extends MovieClip { public var On:Boolean; public function Target(){ super(); addFrameScript(4, frame5, 13, frame14); initializeTargetVars(); } private function initializeTargetVars():void{ this.On = true; this.x = -50; this.y = -50; } function frame14(){ gotoAndPlay("over"); } function frame5(){ stop(); } public function shootIsPossible():void{ this.gotoAndPlay("over"); } public function shootNotPossible():void{ this.gotoAndPlay("out"); } private function hideShowTarget(e:Event):void{ if (parent.inGame){ if ((((((((stage.mouseX > 0)) && ((stage.mouseX < 700)))) && ((stage.mouseY > 0)))) && ((stage.mouseY < 350)))){ if (!parent.dontShowCursorOneTime){ if (!parent.herosIsDead){ this.x = stage.mouseX; this.y = stage.mouseY; } else { this.x = -50; this.y = -50; }; Mouse.hide(); } else { Mouse.show(); this.x = -50; this.y = -50; }; } else { Mouse.show(); this.x = -50; this.y = -50; }; } else { Mouse.show(); this.x = -50; this.y = -50; }; } public function initializeTargetEvent():void{ this.stage.addEventListener(Event.ENTER_FRAME, hideShowTarget, false, 0, true); } } }//package shootemup
Section 19
//TutoPuppet (shootemup.TutoPuppet) package shootemup { import flash.events.*; import fl.motion.easing.*; public class TutoPuppet extends Enemy { public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; public var armRightIsShootable:Boolean;// = false private var standBy:Boolean;// = false public var armRightDestroyed:Boolean;// = false public var bodyIsShootable:Boolean;// = false private var life:int; public var armDestroyed:Boolean;// = false private var type:int; private var destoyed:Boolean;// = false public var headIsShootable:Boolean;// = false public var armIsShootable:Boolean;// = true public function TutoPuppet():void{ destoyed = false; standBy = false; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; armIsShootable = true; armRightIsShootable = false; bodyIsShootable = false; headIsShootable = false; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[1]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[3]: dispatchShootIsPossible(); break; }; } override public function initShapes():void{ this.bodyComponant = [this.tutoPuppet.corps, this.tutoPuppet.bras, this.tutoPuppet.brasD, this.tutoPuppet.tete]; this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; } override public function initLife():void{ setLife(3); } public function reInitShapesAndVars():void{ this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; armIsShootable = true; armRightIsShootable = false; bodyIsShootable = false; headIsShootable = false; this.life = 3; destoyed = false; this.tutoPuppet.gotoAndPlay("arriveTutoPuppet"); this.parent.mcExplainTuto.gotoAndPlay("begin"); } public function endTuto():void{ this.parent.inGame = false; standBy = false; this.tutoPuppet.gotoAndPlay("reversPlacementTutoPuppet"); } override public function initPosition():void{ this.x = initialPosition; trace("hum", this.x); this.y = 135; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function moveY():void{ } public function tuto():void{ standBy = true; this.tutoPuppet.gotoAndPlay("placementTutoPuppet"); this.parent.dontShowCursorOneTime = false; this.parent.mcExplainTuto.mcTutoExpressions.gotoAndPlay("ready"); this.parent.mcExplainTuto.gotoAndPlay("nothing"); } override public function shootHim(event:Event){ var f:Number; var spliced:Array; if (this.parent.inShoot){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.inShoot = true; this.tutoPuppet.gotoAndPlay("hittutoPuppet"); f = 4; switch (event.target){ case this.bodyComponant[0]: if (bodyIsShootable){ if (!bodyDestroyed){ bodyDestroyed = true; f = 0; headIsShootable = true; this.parent.mcExplainTuto.mcTutoExpressions.gotoAndPlay("awesome"); this.parent.mcExplainTuto.gotoAndPlay("nothing"); }; }; break; case this.bodyComponant[1]: if (armIsShootable){ if (!armDestroyed){ armDestroyed = true; f = 1; armRightIsShootable = true; this.parent.mcExplainTuto.mcTutoExpressions.gotoAndPlay("fine"); this.parent.mcExplainTuto.gotoAndPlay("nothing"); }; }; break; case this.bodyComponant[2]: if (armRightIsShootable){ if (!armRightDestroyed){ armRightDestroyed = true; f = 2; bodyIsShootable = true; this.parent.mcExplainTuto.mcTutoExpressions.gotoAndPlay("great"); this.parent.mcExplainTuto.gotoAndPlay("nothing"); }; }; break; case this.bodyComponant[3]: if (headIsShootable){ if (!headDestroyed){ f = 3; headDestroyed = true; this.parent.mcExplainTuto.mcTutoExpressions.gotoAndPlay("tremendous"); this.parent.mcExplainTuto.gotoAndPlay("nothing"); this.destoyed = true; }; }; break; }; if (f != 4){ this.bodyComponant[f].gotoAndStop("xPlod"); spliced = this.bodyComponantRef.splice(f, 1); } else { trace("life", life); }; }; }; } override public function endAttack():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.AttackToDestroyed(); }; } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(3); setSpeedY(0); } public function getId():int{ return (id); } override public function endFatality():void{ this.destoyed = true; this.tutoPuppet.gotoAndStop("dispar"); } override public function setDestroy(){ this.x = 2000; this.destoyed = true; } public function rePlayTuto():void{ trace("huuum? ca marche ou koi ?"); this.parent.dontShowCursorOneTime = true; this.parent.inGame = true; this.reInitShapesAndVars(); } override public function initMovieClip():void{ this.gotoAndPlay("typeTutoPuppet"); } public function setId(aId:int):void{ id = aId; } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (this.parent.inTutorial){ if (!destoyed){ if (!standBy){ if (this.x > (this.parent.heroPosition + 400)){ this.x = (this.x - (1 * speed)); } else { this.tuto(); }; }; } else { if (standBy){ endTuto(); }; if (this.x < 750){ this.x = (this.x + (2 * speed)); }; }; }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 20
//Vampire (shootemup.Vampire) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class Vampire extends Enemy { public var batFly:Boolean;// = false private var bodyComponant:Array; private var bodyComponantRef:Array; public var vampireMode:Boolean;// = false public var life:int; public var batAttack1:Boolean;// = false public var batAttack2:Boolean;// = false public var batMort:Number;// = 0 public var batAttack0:Boolean;// = false private var type:int; private var UziOn:Boolean;// = false public var allBatDead:Boolean;// = false public var batAlive1:Boolean;// = true public var batTouche:Number;// = 0 public var batAlive2:Boolean;// = true public var batAlive0:Boolean;// = true public var protecMode:Boolean;// = true public var ready:Boolean;// = false public var destoyed:Boolean;// = false private var pointByComponant:Number;// = 15 public var elementOver:Number;// = 4 public function Vampire():void{ destoyed = false; UziOn = false; vampireMode = false; batFly = false; batAttack0 = false; batAttack1 = false; batAttack2 = false; batAlive0 = true; batAlive1 = true; batAlive2 = true; protecMode = true; pointByComponant = 15; ready = false; elementOver = 4; batTouche = 0; batMort = 0; allBatDead = false; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (batAlive0){ dispatchShootIsPossible(); }; elementOver = 0; UziOn = true; break; case this.bodyComponant[1]: if (batAlive1){ dispatchShootIsPossible(); }; elementOver = 1; UziOn = true; break; case this.bodyComponant[2]: if (batAlive2){ dispatchShootIsPossible(); }; elementOver = 2; UziOn = true; break; default: if (allBatDead){ dispatchShootIsPossible(); }; elementOver = 4; UziOn = false; }; } override public function initShapes():void{ this.bodyComponant = [this.vampire.chauv1, this.vampire.chauv2, this.vampire.chauv3]; this.bodyComponant[0].gotoAndStop("stand"); this.bodyComponant[1].gotoAndStop("stand"); this.bodyComponant[2].gotoAndStop("stand"); this.vampireMode = false; this.bodyComponantRef = ["0", "1", "2"]; this.x = 400; } override public function initLife():void{ setLife(4); } override public function attack():void{ trace("attack"); if (!this.attackMode){ trace("attackMode False"); if (!this.destoyed){ trace("destroyed False"); this.playFatalitySound(((id * 10) + 2)); this.parent.setHerosIsDead(true); this.attackMode = true; this.vampire.gotoAndPlay("disparition"); }; }; } override public function initPosition():void{ this.y = 145; this.x = 800; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } public function lunchBat():void{ } override public function shootHim(event:Event){ if (!this.parent.herosIsDead){ if (((((((this.ready) && (!(this.destoyed)))) && (!(this.parent.inReload)))) && (!(this.attackMode)))){ this.parent.addNbShoot(); this.inShoot = true; if (this.parent.mcHeros.currentWeapon != 3){ if (this.life > 0){ if (!allBatDead){ switch (event.target){ case this.bodyComponant[0]: if (this.batAlive0){ this.life--; addToScore(pointByComponant); this.vampire.gotoAndPlay("touche"); this.vampire.mcProtec.gotoAndPlay("aie"); this.bodyComponant[0].gotoAndPlay("shoot"); this.batAlive0 = false; }; break; case this.bodyComponant[1]: if (this.batAlive1){ this.life--; addToScore(pointByComponant); this.vampire.gotoAndPlay("touche"); this.vampire.mcProtec.gotoAndPlay("aie"); this.bodyComponant[1].gotoAndPlay("shoot"); this.batAlive1 = false; }; break; case this.bodyComponant[2]: if (this.batAlive2){ this.life--; this.batAlive2 = false; trace("niark"); addToScore(pointByComponant); this.vampire.gotoAndPlay("touche"); this.vampire.mcProtec.gotoAndPlay("aie"); this.bodyComponant[2].gotoAndPlay("shoot"); }; break; default: if (protecMode){ this.vampire.mcProtec.gotoAndPlay("protec"); this.vampire.gotoAndPlay("mdr"); } else { this.life--; addToScore((pointByComponant * 2)); this.vampire.gotoAndPlay("dieVampire"); this.vampire.mcProtec.visible = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); }; break; }; } else { if (allBatDead){ trace("allBatDead"); addToScore((pointByComponant * 2)); this.vampire.mcProtec.visible = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.vampire.gotoAndPlay("dieVampire"); }; }; testIsDead(); } else { addToScore((pointByComponant * 2)); this.vampire.mcProtec.visible = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.vampire.gotoAndPlay("dieVampire"); }; }; }; }; } override public function endAttack():void{ this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.destoyed = true; this.attackMode = false; this.AttackToDestroyed(); } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } public function readyToGo():void{ this.ready = true; } override public function initSpeed():void{ setSpeed(15); setSpeedY(0); } public function getId():int{ return (id); } public function AttackSecond():void{ if (!this.attackMode){ trace("VAmpire attack SEcond : this.playFatalitySound((id*10)+1) : num (id*10)+1) ", ((id * 10) + 1)); this.playFatalitySound(((id * 10) + 1)); this.vampireMode = true; this.protecMode = false; this.vampire.mcProtec.visible = false; this.vampire.gotoAndPlay("attack"); this.batFly = false; }; } override public function endFatality():void{ this.vampire.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } public function upNbBatDead():void{ trace("PUAITN DE CHITE upNbBatDead"); this.batMort++; if (this.batMort >= 3){ this.allBatDead = true; this.vampire.mcProtec.visible = false; this.vampire.gotoAndPlay("toucheSsBats"); }; } override public function initMovieClip():void{ this.gotoAndPlay("typeVampire"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (this.batFly){ } else { if (this.vampireMode){ trace("vampire mode true"); if (this.x > (this.parent.heroPosition - 8)){ this.x = (this.x - (2 * speed)); } else { trace("lunch attack function"); this.attack(); }; }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.vampireMode = false; this.attackMode = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ var nb:Number; if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ if (UziOn){ this.parent.addNbZoneShoot(); this.parent.addNbShoot(); if (elementOver < bodyComponant.length){ switch (elementOver){ case 0: nb = 0; this.life--; break; case 1: nb = 1; this.life--; break; case 2: nb = 2; this.life--; break; default: break; }; this.vampire.gotoAndPlay("touche"); this.vampire.mcProtec.gotoAndPlay("aie"); this.bodyComponant[nb].gotoAndPlay("shoot"); this[("batAlive" + nb)] = false; }; } else { if (((protecMode) && (!(allBatDead)))){ this.mcEclatsUzi.gotoAndPlay("tirUzi"); this.vampire.mcProtec.gotoAndPlay("protec"); this.vampire.gotoAndPlay("mdr"); } else { this.life--; this.vampire.mcProtec.visible = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.vampire.gotoAndPlay("dieVampire"); }; }; }; }; }; } public function zombiDeath():void{ this.vampire.mcProtec.visible = false; this.destoyed = true; this.parent.currentVampireCount = (this.parent.currentVampireCount - 1); this.vampire.gotoAndPlay("dieVampire"); } override public function initEnemyId():void{ setId(5); } public function testIsDead():void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 21
//ZombieFat (shootemup.ZombieFat) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class ZombieFat extends Enemy { public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; public var armRightDestroyed:Boolean;// = false private var life:int; public var armDestroyed:Boolean;// = false private var type:int; private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 5 public function ZombieFat():void{ destoyed = false; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; pointByComponant = 5; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[1]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[3]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; }; } override public function initShapes():void{ this.bodyComponant = [this.zombieFat.corps, this.zombieFat.bras, this.zombieFat.brasD, this.zombieFat.tete]; this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; } override public function initLife():void{ setLife(4); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.zombieFat.gotoAndPlay("attackZombiesFat"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function reVerifIsDEad():Boolean{ if (this.life < 0){ return (true); }; return (false); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function shootHim(event:Event){ var f:Number; var spliced:Array; var ff:Number; var spliceff:Array; var fff:Number; var splicefff:Array; if (!this.parent.herosIsDead){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); this.inShoot = true; if (this.life > 0){ if (this.parent.mcHeros.currentWeapon == 1){ this.zombieFat.gotoAndPlay("hitZombiesFat"); f = 4; switch (event.target){ case this.bodyComponant[0]: f = 0; if (!bodyDestroyed){ bodyDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(1); this.x = (this.x + 10); }; break; case this.bodyComponant[1]: f = 1; if (!armDestroyed){ armDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(1); this.x = (this.x + 10); }; break; case this.bodyComponant[2]: f = 2; if (!armRightDestroyed){ armRightDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(1); this.x = (this.x + 10); }; break; case this.bodyComponant[3]: f = 3; if (!headDestroyed){ headDestroyed = true; this.life--; addToScore(pointByComponant); playHitSound(1); this.x = (this.x + 10); }; break; default: f = 4; break; }; if (f != 4){ this.x = (this.x + 10); playHitSound(3); this.bodyComponant[f].gotoAndStop("xPlod"); spliced = this.bodyComponantRef.splice(f, 1); }; testIsDead(event); } else { if (this.parent.mcHeros.currentWeapon == 2){ this.life = (this.life - 2); this.x = (this.x + 20); if (this.bodyComponantRef.length > 0){ ff = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[ff]].gotoAndStop("xPlod"); playHitSound(3); switch (this.bodyComponant[bodyComponantRef[ff]]){ case this.bodyComponant[0]: if (!bodyDestroyed){ bodyDestroyed = true; }; break; case this.bodyComponant[1]: if (!armDestroyed){ armDestroyed = true; }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ armRightDestroyed = true; }; break; case this.bodyComponant[3]: if (!headDestroyed){ headDestroyed = true; }; break; }; spliceff = this.bodyComponantRef.splice(ff, 1); if (!reVerifIsDEad()){ fff = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[fff]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[fff]]){ case this.bodyComponant[0]: if (!bodyDestroyed){ bodyDestroyed = true; }; break; case this.bodyComponant[1]: if (!armDestroyed){ armDestroyed = true; }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ armRightDestroyed = true; }; break; case this.bodyComponant[3]: if (!headDestroyed){ headDestroyed = true; }; break; }; splicefff = this.bodyComponantRef.splice(fff, 1); }; }; testIsDead(event); if (this.life > 0){ addToScore(pointByComponant); this.zombieFat.gotoAndPlay("hitZombiesFat"); playHitSound(2); } else { addToScore((pointByComponant * 2)); playHitSound(3); this.destoyed = true; this.zombieFat.gotoAndPlay("dieZombiesFatPompe"); }; } else { if (this.parent.mcHeros.currentWeapon == 3){ }; }; }; } else { addToScore((pointByComponant * 2)); event.target.gotoAndStop("xPlod"); playHitSound(3); this.destoyed = true; this.zombieFat.gotoAndPlay("dieZombiesFat"); }; }; }; } override public function endAttack():void{ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(2); setSpeedY(0); } public function getId():int{ return (id); } override public function reInitIfNeed():void{ if (this.parent.firstWave){ setSpeed(1.5); trace("ZFAT LEVEL 1 firstWave : re-SET SPEED >> (", speed, ")"); }; } override public function endFatality():void{ this.zombieFat.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeZombiesFat"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ var g:Number; var splicedA:Array; if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.parent.addNbShoot(); if (this.life > 0){ this.parent.initShoot(isShootZone); this.life--; this.x = (this.x + 10); if (this.bodyComponantRef.length > 0){ g = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[g]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[g]]){ case this.bodyComponant[0]: bodyDestroyed = true; break; case this.bodyComponant[1]: armDestroyed = true; break; case this.bodyComponant[2]: armRightDestroyed = true; break; case this.bodyComponant[3]: headDestroyed = true; break; }; splicedA = this.bodyComponantRef.splice(g, 1); }; this.mcEclatsUzi.gotoAndPlay("tirUzi"); if (this.life > 0){ playHitSound(2); this.zombieFat.gotoAndPlay("hitZombiesFat"); } else { playHitSound(3); this.destoyed = true; this.zombieFat.gotoAndPlay("dieZombiesFat"); }; addToScore(pointByComponant); } else { addToScore(pointByComponant); playHitSound(3); this.destoyed = true; this.zombieFat.gotoAndPlay("dieZombiesFat"); }; }; }; }; } public function zombiDeath(event:Event):void{ addToScore((pointByComponant * 2)); playHitSound(2); event.target.gotoAndStop("xPlod"); this.destoyed = true; this.zombieFat.gotoAndPlay("dieZombiesFat"); } override public function initEnemyId():void{ setId(1); } public function testIsDead(event:Event):void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(event); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 22
//ZombieLittle (shootemup.ZombieLittle) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class ZombieLittle extends Enemy { public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; public var armRightDestroyed:Boolean;// = false private var life:int; public var armDestroyed:Boolean;// = false private var type:int; private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 7 public function ZombieLittle():void{ destoyed = false; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; pointByComponant = 7; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[1]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[3]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; }; } override public function initShapes():void{ this.bodyComponant = [this.zombieLittle.corps, this.zombieLittle.bras, this.zombieLittle.brasD, this.zombieLittle.tete]; this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; } override public function initLife():void{ setLife(4); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.zombieLittle.gotoAndPlay("attackZombiesLittle"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function moveY():void{ } override public function shootHim(event:Event){ var f:Number; var spliced:Array; if (!this.parent.herosIsDead){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); this.inShoot = true; playHitSound(1); if (this.life >= 0){ if (this.parent.mcHeros.currentWeapon == 1){ this.zombieLittle.gotoAndPlay("hitZombiesLittle"); f = 4; switch (event.target){ case this.bodyComponant[0]: f = 0; if (!bodyDestroyed){ bodyDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[1]: f = 1; if (!armDestroyed){ armDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[2]: f = 2; if (!armRightDestroyed){ armRightDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[3]: f = 3; if (!headDestroyed){ this.life--; addToScore(pointByComponant); headDestroyed = true; }; this.x = (this.x + 10); break; }; if (f != 4){ this.bodyComponant[f].gotoAndStop("xPlod"); spliced = this.bodyComponantRef.splice(f, 1); }; testIsDead(event); } else { if (this.parent.mcHeros.currentWeapon == 2){ addToScore((pointByComponant + speed)); this.zombieLittle.tete.gotoAndStop("xPlod"); this.zombieLittle.bras.gotoAndStop("xPlod"); this.zombieLittle.brasD.gotoAndStop("xPlod"); this.life = 0; this.destoyed = true; playHitSound(3); this.zombieLittle.gotoAndPlay("dieZombiesLittlePompe"); } else { if (this.parent.mcHeros.currentWeapon == 3){ }; }; }; } else { addToScore((pointByComponant * 2)); playHitSound(3); this.destoyed = true; event.target.gotoAndStop("xPlod"); this.zombieLittle.gotoAndPlay("dieZombiesLittle"); }; }; }; } override public function endAttack():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.AttackToDestroyed(); }; } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(3); setSpeedY(0); } public function getId():int{ return (id); } override public function endFatality():void{ this.zombieLittle.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeZombiesLittle"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ var g:Number; var splicedA:Array; if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.parent.addNbShoot(); this.parent.addNbZoneShoot(); if (this.life > 0){ this.parent.initShoot(isShootZone); this.life--; this.x = (this.x + 10); if (this.bodyComponantRef.length > 0){ g = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[g]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[g]]){ case this.bodyComponant[0]: bodyDestroyed = true; break; case this.bodyComponant[1]: armDestroyed = true; break; case this.bodyComponant[2]: armRightDestroyed = true; break; case this.bodyComponant[3]: headDestroyed = true; break; }; splicedA = this.bodyComponantRef.splice(g, 1); }; this.mcEclatsUzi.gotoAndPlay("tirUzi"); if (this.life > 0){ playHitSound(2); this.zombieLittle.gotoAndPlay("hitZombiesLittle"); } else { playHitSound(3); this.destoyed = true; this.zombieLittle.gotoAndPlay("dieZombiesLittle"); }; addToScore(pointByComponant); } else { playHitSound(3); addToScore(pointByComponant); this.destoyed = true; this.zombieLittle.gotoAndPlay("dieZombiesLittle"); }; }; }; }; } public function zombiDeath(event:Event):void{ addToScore((pointByComponant * 2)); this.destoyed = true; event.target.gotoAndStop("xPlod"); this.zombieLittle.gotoAndPlay("dieZombiesLittle"); } override public function initEnemyId():void{ setId(2); } public function testIsDead(event:Event):void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(event); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 23
//ZombieNuts (shootemup.ZombieNuts) package shootemup { import flash.events.*; import flash.display.*; import fl.motion.easing.*; public class ZombieNuts extends Enemy { public var headDestroyed:Boolean;// = false private var bodyComponant:Array; public var bodyDestroyed:Boolean;// = false private var bodyComponantRef:Array; public var armRightDestroyed:Boolean;// = false private var life:int; public var armDestroyed:Boolean;// = false private var type:int; private var destoyed:Boolean;// = false private var pointByComponant:Number;// = 7 public function ZombieNuts():void{ destoyed = false; armDestroyed = false; armRightDestroyed = false; bodyDestroyed = false; headDestroyed = false; pointByComponant = 7; super(); initEnemy(); } public function setSpeedY(aSpeedY:int):void{ speedY = aSpeedY; } override public function setTargetOver(event:Event){ switch (event.target){ case this.bodyComponant[0]: if (!bodyDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[1]: if (!armDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[2]: if (!armRightDestroyed){ dispatchShootIsPossible(); }; break; case this.bodyComponant[3]: if (!headDestroyed){ dispatchShootIsPossible(); }; break; }; } override public function initShapes():void{ this.bodyComponant = [this.zombieNuts.corps, this.zombieNuts.bras, this.zombieNuts.brasD, this.zombieNuts.tete]; this.bodyComponant[0].gotoAndStop("nrml"); this.bodyComponant[1].gotoAndStop("nrml"); this.bodyComponant[2].gotoAndStop("nrml"); this.bodyComponant[3].gotoAndStop("nrml"); this.bodyComponantRef = ["0", "1", "2", "3"]; } override public function initLife():void{ setLife(4); } override public function attack():void{ if (!this.attackMode){ if (!this.destoyed){ this.playFatalitySound(id); this.parent.setHerosIsDead(true); this.attackMode = true; this.zombieNuts.gotoAndPlay("attackZombieNuts"); }; }; } override public function initPosition():void{ this.x = (initialPosition + (this.parent.currentEnemiesCount * betweenTwoEnemies)); this.y = 145; } public function dispatchShootIsPossible(){ parent.shootIsPossible(); } public function setLife(aLife:int):void{ life = aLife; } public function getSpeed():int{ return (speed); } override public function moveY():void{ } override public function shootHim(event:Event){ var f:Number; var spliced:Array; if (!this.parent.herosIsDead){ if (((!(this.parent.inReload)) && (!(this.destoyed)))){ this.parent.addNbShoot(); this.inShoot = true; playHitSound(1); if (this.life >= 0){ if (this.parent.mcHeros.currentWeapon == 1){ this.zombieNuts.gotoAndPlay("hitZombieNuts"); f = 4; switch (event.target){ case this.bodyComponant[0]: f = 0; if (!bodyDestroyed){ bodyDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[1]: f = 1; if (!armDestroyed){ armDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[2]: f = 2; if (!armRightDestroyed){ armRightDestroyed = true; this.life--; addToScore(pointByComponant); this.x = (this.x + 10); }; break; case this.bodyComponant[3]: f = 3; if (!headDestroyed){ this.life--; addToScore(pointByComponant); headDestroyed = true; }; this.x = (this.x + 10); break; }; if (f != 4){ this.bodyComponant[f].gotoAndStop("xPlod"); spliced = this.bodyComponantRef.splice(f, 1); }; testIsDead(event); } else { if (this.parent.mcHeros.currentWeapon == 2){ addToScore((pointByComponant + speed)); this.zombieNuts.tete.gotoAndStop("xPlod"); this.zombieNuts.bras.gotoAndStop("xPlod"); this.zombieNuts.brasD.gotoAndStop("xPlod"); this.life = 0; this.destoyed = true; playHitSound(3); this.zombieNuts.gotoAndPlay("dieZombieNutsPompe"); } else { if (this.parent.mcHeros.currentWeapon == 3){ }; }; }; } else { addToScore((pointByComponant * 2)); playHitSound(3); this.destoyed = true; event.target.gotoAndStop("xPlod"); this.zombieNuts.gotoAndPlay("dieZombieNuts"); }; }; }; } override public function endAttack():void{ this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.AttackToDestroyed(); }; } public function setSpeed(aSpeed:int):void{ speed = aSpeed; } override public function initSpeed():void{ setSpeed(3); setSpeedY(0); } public function getId():int{ return (id); } override public function endFatality():void{ this.zombieNuts.gotoAndStop("dispar"); this.attackMode = false; if (!this.destoyed){ this.destoyed = true; this.fatalityToDestroyed(); }; } public function setId(aId:int):void{ id = aId; } override public function initMovieClip():void{ this.gotoAndPlay("typeZombieNuts"); } public function getLife():int{ return (life); } override function enterFrame(e:Event){ if (((!(attackMode)) && (!(destoyed)))){ if (!this.parent.herosIsDead){ if (this.x > (this.parent.heroPosition + 50)){ this.x = (this.x - (1 * speed)); } else { this.attack(); }; }; }; if (((!(destoyed)) && (!(this.parent.inGame)))){ this.attackMode = false; this.destoyed = true; this.AttackToDestroyed(); }; } override public function shootMitraille(mc:MovieClip){ var g:Number; var splicedA:Array; if (!this.parent.herosIsDead){ if (((((this.parent.inShoot) && (!(this.destoyed)))) && (!(this.parent.inReload)))){ if (this.parent.mcHeros.currentWeapon == 3){ this.parent.addNbShoot(); this.parent.addNbZoneShoot(); if (this.life > 0){ this.parent.initShoot(isShootZone); this.life--; this.x = (this.x + 10); if (this.bodyComponantRef.length > 0){ g = Math.floor((Math.random() * this.bodyComponantRef.length)); this.bodyComponant[bodyComponantRef[g]].gotoAndStop("xPlod"); switch (this.bodyComponant[bodyComponantRef[g]]){ case this.bodyComponant[0]: bodyDestroyed = true; break; case this.bodyComponant[1]: armDestroyed = true; break; case this.bodyComponant[2]: armRightDestroyed = true; break; case this.bodyComponant[3]: headDestroyed = true; break; }; splicedA = this.bodyComponantRef.splice(g, 1); }; this.mcEclatsUzi.gotoAndPlay("tirUzi"); if (this.life > 0){ playHitSound(2); this.zombieNuts.gotoAndPlay("hitZombieNuts"); } else { playHitSound(3); this.destoyed = true; this.zombieNuts.gotoAndPlay("dieZombieNuts"); }; addToScore(pointByComponant); } else { playHitSound(3); addToScore(pointByComponant); this.destoyed = true; this.zombieNuts.gotoAndPlay("dieZombieNuts"); }; }; }; }; } public function zombiDeath(event:Event):void{ addToScore((pointByComponant * 2)); this.destoyed = true; event.target.gotoAndStop("xPlod"); this.zombieNuts.gotoAndPlay("dieZombieNuts"); } override public function initEnemyId():void{ setId(7); } public function testIsDead(event:Event):void{ var testLife:Number; testLife = (this.life - 1); if (testLife < 0){ zombiDeath(event); }; } public function getSpeedY():int{ return (speedY); } } }//package shootemup
Section 24
//animcouvercle_173 (zombies_fla.animcouvercle_173) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class animcouvercle_173 extends MovieClip { public function animcouvercle_173(){ super(); addFrameScript(0, frame1, 9, frame10, 15, frame16); } function frame10(){ this.parent.parent.setEcrinIsOpen(); stop(); } function frame16(){ this.parent.parent.setEcrinIsClose(); gotoAndStop("closed"); } function frame1(){ stop(); } } }//package zombies_fla
Section 25
//animeCongratulationFinalScorePanel_357 (zombies_fla.animeCongratulationFinalScorePanel_357) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class animeCongratulationFinalScorePanel_357 extends MovieClip { public function animeCongratulationFinalScorePanel_357(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 26
//animHero_bodyUp_189 (zombies_fla.animHero_bodyUp_189) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class animHero_bodyUp_189 extends MovieClip { public function animHero_bodyUp_189(){ super(); addFrameScript(15, frame16, 16, frame17, 22, frame23, 25, frame26, 38, frame39, 39, frame40, 99, frame100, 114, frame115, 116, frame117, 127, frame128, 140, frame141, 152, frame153, 164, frame165, 175, frame176, 187, frame188, 198, frame199, 202, frame203, 226, frame227, 236, frame237, 238, frame239, 240, frame241, 242, frame243, 286, frame287, 288, frame289); } function frame153(){ this.parent.parent.updateShootGunMunitions(3); } function frame165(){ this.parent.parent.updateShootGunMunitions(4); } function frame287(){ parent.parent.dispatchEndReloadUzi(); } function frame289(){ gotoAndPlay("standUzi"); } function frame176(){ this.parent.parent.updateShootGunMunitions(5); } function frame16(){ gotoAndPlay("standGun"); } function frame17(){ } function frame26(){ gotoAndPlay("standGun"); } function frame23(){ parent.parent.dispatchEndShoot(); } function frame100(){ gotoAndPlay("standPompe"); } function frame199(){ parent.parent.dispatchEndReload(); } function frame117(){ gotoAndPlay("standPompe"); } function frame237(){ if (this.parent.parent.upDateUziInShoot()){ } else { trace("Apu de bullets"); gotoAndPlay("finUzi"); }; } function frame188(){ this.parent.parent.updateShootGunMunitions(6); } function frame115(){ parent.parent.dispatchEndShoot(); } function frame39(){ parent.parent.dispatchEndReload(); } function frame40(){ gotoAndPlay("standGun"); } function frame203(){ gotoAndPlay("standPompe"); } function frame239(){ } function frame227(){ gotoAndPlay("standUzi"); } function frame128(){ this.parent.parent.updateShootGunMunitions(1); } function frame243(){ parent.parent.dispatchEndShoot(); gotoAndPlay("standUzi"); } function frame241(){ if (this.parent.parent.upDateUziInShoot()){ gotoAndPlay("cycleUzi"); } else { trace("Apu de bullets"); gotoAndPlay("finUzi"); }; } function frame141(){ this.parent.parent.updateShootGunMunitions(2); } } }//package zombies_fla
Section 27
//bideeclatagegarou_52 (zombies_fla.bideeclatagegarou_52) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class bideeclatagegarou_52 extends MovieClip { public function bideeclatagegarou_52(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.bodyDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 28
//brasdbigbear_77 (zombies_fla.brasdbigbear_77) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasdbigbear_77 extends MovieClip { public var grenadeLuncher:MovieClip; public function brasdbigbear_77(){ super(); addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package zombies_fla
Section 29
//brasdgarou_43 (zombies_fla.brasdgarou_43) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasdgarou_43 extends MovieClip { public function brasdgarou_43(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 30
//brasdroitzombie2_10 (zombies_fla.brasdroitzombie2_10) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasdroitzombie2_10 extends MovieClip { public function brasdroitzombie2_10(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombies_fla
Section 31
//brasElmt_1_92 (zombies_fla.brasElmt_1_92) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasElmt_1_92 extends MovieClip { public function brasElmt_1_92(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 32
//brasElmt_2_90 (zombies_fla.brasElmt_2_90) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasElmt_2_90 extends MovieClip { public function brasElmt_2_90(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 33
//brasElmt_3_88 (zombies_fla.brasElmt_3_88) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasElmt_3_88 extends MovieClip { public function brasElmt_3_88(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 34
//BRASGAROUGAUCHE_50 (zombies_fla.BRASGAROUGAUCHE_50) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class BRASGAROUGAUCHE_50 extends MovieClip { public function BRASGAROUGAUCHE_50(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 35
//brasgbigbear_87 (zombies_fla.brasgbigbear_87) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasgbigbear_87 extends MovieClip { public var elmt1:MovieClip; public var elmt2:MovieClip; public var elmt3:MovieClip; public function brasgbigbear_87(){ super(); addFrameScript(1, frame2, 2, frame3, 4, frame5, 6, frame7); } function frame3(){ stop(); } function frame7(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 36
//brasggarou_49 (zombies_fla.brasggarou_49) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasggarou_49 extends MovieClip { public function brasggarou_49(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 37
//brasgzombiefatfinish_17 (zombies_fla.brasgzombiefatfinish_17) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class brasgzombiefatfinish_17 extends MovieClip { public function brasgzombiefatfinish_17(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 38
//Copiedebrasdanim_35 (zombies_fla.Copiedebrasdanim_35) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasdanim_35 extends MovieClip { public function Copiedebrasdanim_35(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armRightDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 39
//Copiedebrasdanim2_37 (zombies_fla.Copiedebrasdanim2_37) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasdanim2_37 extends MovieClip { public function Copiedebrasdanim2_37(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armRightDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 40
//Copiedebrasgzombiefatfinish_16 (zombies_fla.Copiedebrasgzombiefatfinish_16) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiefatfinish_16 extends MovieClip { public function Copiedebrasgzombiefatfinish_16(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 41
//Copiedebrasgzombiemaigre_25 (zombies_fla.Copiedebrasgzombiemaigre_25) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre_25 extends MovieClip { public function Copiedebrasgzombiemaigre_25(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 42
//Copiedebrasgzombiemaigre2_26 (zombies_fla.Copiedebrasgzombiemaigre2_26) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre2_26 extends MovieClip { public function Copiedebrasgzombiemaigre2_26(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 43
//Copiedebrasgzombiemaigre22_29 (zombies_fla.Copiedebrasgzombiemaigre22_29) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre22_29 extends MovieClip { public function Copiedebrasgzombiemaigre22_29(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 44
//Copiedebrasgzombiemaigre222_30 (zombies_fla.Copiedebrasgzombiemaigre222_30) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre222_30 extends MovieClip { public function Copiedebrasgzombiemaigre222_30(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 45
//Copiedebrasgzombiemaigre2222_34 (zombies_fla.Copiedebrasgzombiemaigre2222_34) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre2222_34 extends MovieClip { public function Copiedebrasgzombiemaigre2222_34(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 46
//Copiedebrasgzombiemaigre22222_36 (zombies_fla.Copiedebrasgzombiemaigre22222_36) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigre22222_36 extends MovieClip { public function Copiedebrasgzombiemaigre22222_36(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 47
//Copiedebrasgzombiemaigrehachoire_31 (zombies_fla.Copiedebrasgzombiemaigrehachoire_31) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigrehachoire_31 extends MovieClip { public function Copiedebrasgzombiemaigrehachoire_31(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 48
//Copiedebrasgzombiemaigrehachoire2_32 (zombies_fla.Copiedebrasgzombiemaigrehachoire2_32) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigrehachoire2_32 extends MovieClip { public function Copiedebrasgzombiemaigrehachoire2_32(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 49
//Copiedebrasgzombiemaigrehachoire22_33 (zombies_fla.Copiedebrasgzombiemaigrehachoire22_33) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class Copiedebrasgzombiemaigrehachoire22_33 extends MovieClip { public function Copiedebrasgzombiemaigrehachoire22_33(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 50
//corpsbigBEAR_80 (zombies_fla.corpsbigBEAR_80) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class corpsbigBEAR_80 extends MovieClip { public var elmt1:MovieClip; public var elmt2:MovieClip; public var elmt3:MovieClip; public function corpsbigBEAR_80(){ super(); addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package zombies_fla
Section 51
//corpsElmt_1_81 (zombies_fla.corpsElmt_1_81) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class corpsElmt_1_81 extends MovieClip { public function corpsElmt_1_81(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 52
//corpsElmt_2_83 (zombies_fla.corpsElmt_2_83) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class corpsElmt_2_83 extends MovieClip { public function corpsElmt_2_83(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 53
//corpsElmt_3_85 (zombies_fla.corpsElmt_3_85) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class corpsElmt_3_85 extends MovieClip { public function corpsElmt_3_85(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 54
//corpsgarou_46 (zombies_fla.corpsgarou_46) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class corpsgarou_46 extends MovieClip { public function corpsgarou_46(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 55
//dateIntro_260 (zombies_fla.dateIntro_260) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class dateIntro_260 extends MovieClip { public function dateIntro_260(){ super(); addFrameScript(93, frame94); } function frame94(){ stop(); } } }//package zombies_fla
Section 56
//dateNiv1_268 (zombies_fla.dateNiv1_268) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class dateNiv1_268 extends MovieClip { public function dateNiv1_268(){ super(); addFrameScript(93, frame94); } function frame94(){ stop(); } } }//package zombies_fla
Section 57
//dateNiv2_267 (zombies_fla.dateNiv2_267) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class dateNiv2_267 extends MovieClip { public function dateNiv2_267(){ super(); addFrameScript(93, frame94); } function frame94(){ stop(); } } }//package zombies_fla
Section 58
//dateNiv4_269 (zombies_fla.dateNiv4_269) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class dateNiv4_269 extends MovieClip { public function dateNiv4_269(){ super(); addFrameScript(93, frame94); } function frame94(){ stop(); } } }//package zombies_fla
Section 59
//dateNiv55_276 (zombies_fla.dateNiv55_276) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class dateNiv55_276 extends MovieClip { public function dateNiv55_276(){ super(); addFrameScript(93, frame94); } function frame94(){ stop(); } } }//package zombies_fla
Section 60
//eclatagebrasdroitzombiemaigre_28 (zombies_fla.eclatagebrasdroitzombiemaigre_28) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class eclatagebrasdroitzombiemaigre_28 extends MovieClip { public function eclatagebrasdroitzombiemaigre_28(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armRightDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 61
//eclatmedaille_174 (zombies_fla.eclatmedaille_174) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class eclatmedaille_174 extends MovieClip { public function eclatmedaille_174(){ super(); addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package zombies_fla
Section 62
//fakePreloadingScreenformochidAds_111 (zombies_fla.fakePreloadingScreenformochidAds_111) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class fakePreloadingScreenformochidAds_111 extends MovieClip { public function fakePreloadingScreenformochidAds_111(){ super(); addFrameScript(102, frame103); } function frame103(){ this.parent.gotoAndPlay("game"); stop(); } } }//package zombies_fla
Section 63
//futegun_185 (zombies_fla.futegun_185) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class futegun_185 extends MovieClip { public function futegun_185(){ super(); addFrameScript(3, frame4, 7, frame8, 11, frame12); } function frame12(){ stop(); } function frame8(){ stop(); } function frame4(){ stop(); } } }//package zombies_fla
Section 64
//giclure_bigbear_1_93 (zombies_fla.giclure_bigbear_1_93) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_1_93 extends MovieClip { public function giclure_bigbear_1_93(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 65
//giclure_bigbear_2_91 (zombies_fla.giclure_bigbear_2_91) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_2_91 extends MovieClip { public function giclure_bigbear_2_91(){ super(); addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package zombies_fla
Section 66
//giclure_bigbear_3_89 (zombies_fla.giclure_bigbear_3_89) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_3_89 extends MovieClip { public function giclure_bigbear_3_89(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 67
//giclure_bigbear_4_96 (zombies_fla.giclure_bigbear_4_96) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_4_96 extends MovieClip { public function giclure_bigbear_4_96(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 68
//giclure_bigbear_5_98 (zombies_fla.giclure_bigbear_5_98) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_5_98 extends MovieClip { public function giclure_bigbear_5_98(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 69
//giclure_bigbear_6_100 (zombies_fla.giclure_bigbear_6_100) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_6_100 extends MovieClip { public function giclure_bigbear_6_100(){ super(); addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package zombies_fla
Section 70
//giclure_bigbear_7_82 (zombies_fla.giclure_bigbear_7_82) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_7_82 extends MovieClip { public function giclure_bigbear_7_82(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 71
//giclure_bigbear_8_84 (zombies_fla.giclure_bigbear_8_84) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_8_84 extends MovieClip { public function giclure_bigbear_8_84(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 72
//giclure_bigbear_9_86 (zombies_fla.giclure_bigbear_9_86) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class giclure_bigbear_9_86 extends MovieClip { public function giclure_bigbear_9_86(){ super(); addFrameScript(8, frame9); } function frame9(){ stop(); } } }//package zombies_fla
Section 73
//gicluretutorial_72 (zombies_fla.gicluretutorial_72) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class gicluretutorial_72 extends MovieClip { public function gicluretutorial_72(){ super(); addFrameScript(7, frame8); } function frame8(){ stop(); } } }//package zombies_fla
Section 74
//gotoPictogamePanel_358 (zombies_fla.gotoPictogamePanel_358) package zombies_fla { import flash.display.*; public dynamic class gotoPictogamePanel_358 extends MovieClip { public var btPicToGame:SimpleButton; public var btStartPanel:SimpleButton; public function gotoPictogamePanel_358(){ super(); } } }//package zombies_fla
Section 75
//grafikProtectionVAmpire_56 (zombies_fla.grafikProtectionVAmpire_56) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class grafikProtectionVAmpire_56 extends MovieClip { public function grafikProtectionVAmpire_56(){ super(); addFrameScript(122, frame123); } function frame123(){ gotoAndPlay("ssFin"); } } }//package zombies_fla
Section 76
//grfkFS_flecheOver_130 (zombies_fla.grfkFS_flecheOver_130) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class grfkFS_flecheOver_130 extends MovieClip { public function grfkFS_flecheOver_130(){ super(); addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package zombies_fla
Section 77
//herosdroit_184 (zombies_fla.herosdroit_184) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class herosdroit_184 extends MovieClip { public var bodyBottom:MovieClip; public var bodyUp:MovieClip; public function herosdroit_184(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ this.bodyUp.gotoAndPlay("standUzi"); this.bodyBottom.gotoAndPlay("Uzi"); stop(); } function frame1(){ this.bodyUp.gotoAndPlay("standGun"); this.bodyBottom.gotoAndPlay("Gun"); stop(); } function frame2(){ this.bodyUp.gotoAndPlay("standPompe"); this.bodyBottom.gotoAndPlay("Pompe"); stop(); } } }//package zombies_fla
Section 78
//impact_14 (zombies_fla.impact_14) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class impact_14 extends MovieClip { public function impact_14(){ super(); addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ } } }//package zombies_fla
Section 79
//impact_44 (zombies_fla.impact_44) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class impact_44 extends MovieClip { public function impact_44(){ super(); addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ } } }//package zombies_fla
Section 80
//impactb_11 (zombies_fla.impactb_11) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class impactb_11 extends MovieClip { public function impactb_11(){ super(); addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ } } }//package zombies_fla
Section 81
//impactc_48 (zombies_fla.impactc_48) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class impactc_48 extends MovieClip { public function impactc_48(){ super(); addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ } } }//package zombies_fla
Section 82
//kaldrimLogo__114 (zombies_fla.kaldrimLogo__114) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class kaldrimLogo__114 extends MovieClip { public function kaldrimLogo__114(){ super(); addFrameScript(80, frame81); } function frame81(){ this.parent.gotoAndPlay("kwa"); } } }//package zombies_fla
Section 83
//lancegrenade_78 (zombies_fla.lancegrenade_78) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class lancegrenade_78 extends MovieClip { public function lancegrenade_78(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombies_fla
Section 84
//life_230 (zombies_fla.life_230) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class life_230 extends MovieClip { public function life_230(){ super(); addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package zombies_fla
Section 85
//loadingScreen_1 (zombies_fla.loadingScreen_1) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class loadingScreen_1 extends MovieClip { public var mcLProgressBlood:MovieClip; public var mcLoaderProgress:MovieClip; public function loadingScreen_1(){ super(); addFrameScript(6, frame7, 20, frame21, 60, frame61, 84, frame85, 101, frame102); } function frame85(){ gotoAndPlay("sang"); } function frame102(){ this.parent.gotoAndPlay("game"); stop(); } function frame7(){ if (((this.parent.preloadCompleted) && (this.parent.preloadAllReadyView))){ this.gotoAndPlay("goToGame"); }; } function frame21(){ this.parent.preloadAllReadyView = true; if (((this.parent.preloadCompleted) && (this.parent.preloadAllReadyView))){ this.gotoAndPlay("goToGame"); }; } function frame61(){ if (((this.parent.preloadCompleted) && (this.parent.preloadAllReadyView))){ this.gotoAndPlay("goToGame"); }; } } }//package zombies_fla
Section 86
//logo2008_140 (zombies_fla.logo2008_140) package zombies_fla { import flash.display.*; public dynamic class logo2008_140 extends MovieClip { public var mcPicToGame:MovieClip; public function logo2008_140(){ super(); } } }//package zombies_fla
Section 87
//logokWa_flatToon_115 (zombies_fla.logokWa_flatToon_115) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class logokWa_flatToon_115 extends MovieClip { public function logokWa_flatToon_115(){ super(); addFrameScript(79, frame80); } function frame80(){ this.parent.gotoAndPlay("presente"); } } }//package zombies_fla
Section 88
//MainTimeline (zombies_fla.MainTimeline) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import shootemup.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class MainTimeline extends MovieClip { public var tutoToGame:Boolean; public var medal100AllReadyActivated:Boolean; public var heroLife:Number; public var medalOnlyGunUsedAllReadyActivated:Boolean; public var medalWinGameAllReadyActivated:Boolean; public var arrayPurcentLevel:Array; public var medalNoUziUsedAllReadyActivated:Boolean; public var soundIsMute:Boolean; public var medalNoLiveUsedAllReadyActivated:Boolean; public var gameIsFinish:Boolean; public var preloadCompleted:Boolean; public var varOnTheNet:Boolean; public var justGunUsed:Boolean; public var urlSwf:String; public var preLoader:MovieClip; public var mcGame:Gameplay; public var uziNoUsed:Boolean; public var firstTimePlay:Boolean; public var noLivesUsed:Boolean; public var medal90AllReadyActivated:Boolean; public var varTesting:Boolean; public var gameIsFscreen:Boolean; public var preloadAllReadyView:Boolean; public function MainTimeline(){ super(); addFrameScript(0, frame1, 2, frame3, 5, frame6, 7, frame8, 10, frame11, 12, frame13, 14, frame15, 16, frame17); } public function testing():Boolean{ return (varTesting); } public function onProgress(evt:ProgressEvent):void{ var initPosition:Number; initPosition = 128; this.preLoader.mcLoaderProgress.scaleY = (evt.bytesLoaded / evt.bytesTotal); this.preLoader.mcLProgressBlood.y = (this.preLoader.mcLoaderProgress.height + initPosition); } public function onComplete(evt:Event):void{ if (preloadAllReadyView){ this.preLoader.gotoAndPlay("goToGame"); } else { this.preloadCompleted = true; }; } function frame6(){ stop(); } function frame1(){ loaderInfo.addEventListener(Event.INIT, onOpen); varTesting = false; varOnTheNet = true; soundIsMute = false; tutoToGame = false; gameIsFscreen = false; heroLife = 3; noLivesUsed = false; justGunUsed = true; uziNoUsed = true; gameIsFinish = false; arrayPurcentLevel = [0, 0, 0, 0, 0]; medalWinGameAllReadyActivated = false; medalNoLiveUsedAllReadyActivated = false; medalNoUziUsedAllReadyActivated = false; medalOnlyGunUsedAllReadyActivated = false; medal90AllReadyActivated = false; medal100AllReadyActivated = false; firstTimePlay = true; preloadAllReadyView = false; preloadCompleted = false; MochiAd.showPreGameAd({clip:root, id:"4af9c05b26229cc1", res:"700x350", background:0, color:15275799, outline:0xFFFFFF, no_bg:false}); stop(); } function frame3(){ loaderInfo.addEventListener(Event.COMPLETE, onComplete); loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); stop(); } function frame13(){ stop(); } function frame8(){ trace("ici : this.mcGame.gotoAndPlay('game');"); this.mcGame.gotoAndStop("game"); trace(("at frame'gameFromTuto': urlSwf : " + this.urlSwf)); this.mcGame.urlSwf = this.urlSwf; stop(); trace("stop();"); } function frame15(){ trace("restartGameFRomGame"); this.firstTimePlay = false; this.heroLife = 3; gotoAndPlay("game"); } function frame17(){ trace("restartGameFromTuto"); this.firstTimePlay = false; this.heroLife = 3; gotoAndPlay("gameFromTuto"); } function frame11(){ this.mcGame.urlSwf = this.urlSwf; trace(("at frame'game': urlSwf : " + this.urlSwf)); } public function onOpen(evt:Event):void{ this.urlSwf = evt.target.url.toString(); trace("urlSwf : ", urlSwf); } } }//package zombies_fla
Section 89
//mc_tutoExpressAwesome_212 (zombies_fla.mc_tutoExpressAwesome_212) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressAwesome_212 extends MovieClip { public function mc_tutoExpressAwesome_212(){ super(); addFrameScript(31, frame32); } function frame32(){ this.parent.parent.gotoAndPlay("head"); stop(); } } }//package zombies_fla
Section 90
//mc_tutoExpressFine_208 (zombies_fla.mc_tutoExpressFine_208) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressFine_208 extends MovieClip { public function mc_tutoExpressFine_208(){ super(); addFrameScript(31, frame32); } function frame32(){ this.parent.parent.gotoAndPlay("armR"); stop(); } } }//package zombies_fla
Section 91
//mc_tutoExpressGreat_210 (zombies_fla.mc_tutoExpressGreat_210) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressGreat_210 extends MovieClip { public function mc_tutoExpressGreat_210(){ super(); addFrameScript(31, frame32); } function frame32(){ this.parent.parent.gotoAndPlay("body"); stop(); } } }//package zombies_fla
Section 92
//mc_tutoExpressions_205 (zombies_fla.mc_tutoExpressions_205) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressions_205 extends MovieClip { public function mc_tutoExpressions_205(){ super(); addFrameScript(3, frame4, 8, frame9, 13, frame14, 18, frame19, 23, frame24, 28, frame29); } function frame14(){ stop(); } function frame19(){ stop(); } function frame4(){ stop(); } function frame9(){ stop(); } function frame29(){ stop(); } function frame24(){ stop(); } } }//package zombies_fla
Section 93
//mc_tutoExpressReady_206 (zombies_fla.mc_tutoExpressReady_206) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressReady_206 extends MovieClip { public function mc_tutoExpressReady_206(){ super(); addFrameScript(31, frame32); } function frame32(){ this.parent.parent.gotoAndPlay("arm"); stop(); } } }//package zombies_fla
Section 94
//mc_tutoExpressTremendous_214 (zombies_fla.mc_tutoExpressTremendous_214) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_tutoExpressTremendous_214 extends MovieClip { public function mc_tutoExpressTremendous_214(){ super(); addFrameScript(31, frame32); } function frame32(){ this.parent.parent.gotoAndPlay("spaceToReload"); stop(); } } }//package zombies_fla
Section 95
//mc_typeTutoPuppet_68 (zombies_fla.mc_typeTutoPuppet_68) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mc_typeTutoPuppet_68 extends MovieClip { public var corps:MovieClip; public var brasD:MovieClip; public var bras:MovieClip; public var tete:MovieClip; public function mc_typeTutoPuppet_68(){ super(); addFrameScript(10, frame11, 60, frame61, 77, frame78, 101, frame102, 104, frame105); } function frame78(){ gotoAndPlay("standTutoPuppet"); } function frame102(){ gotoAndPlay("repartTutoPuppet"); } function frame105(){ trace("yaaaaaaaaaaaaaaaaaaaa"); stop(); } function frame11(){ gotoAndPlay("arriveTutoPuppet"); } function frame61(){ gotoAndPlay("standTutoPuppet"); } } }//package zombies_fla
Section 96
//mcAddWeaponsPanel_296 (zombies_fla.mcAddWeaponsPanel_296) package zombies_fla { import flash.display.*; public dynamic class mcAddWeaponsPanel_296 extends MovieClip { public var mcShotGun:MovieClip; public var btOk:SimpleButton; public var mcUzi:MovieClip; public function mcAddWeaponsPanel_296(){ super(); } } }//package zombies_fla
Section 97
//mcAnimeOutroWinPanel_316 (zombies_fla.mcAnimeOutroWinPanel_316) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcAnimeOutroWinPanel_316 extends MovieClip { public function mcAnimeOutroWinPanel_316(){ super(); addFrameScript(623, frame624); } function frame624(){ this.parent.parent.gotoAndPlay("endPanel"); } } }//package zombies_fla
Section 98
//mcArmor_61 (zombies_fla.mcArmor_61) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcArmor_61 extends MovieClip { public var oeil:MovieClip; public function mcArmor_61(){ super(); addFrameScript(18, frame19, 31, frame32, 36, frame37, 40, frame41, 110, frame111, 111, frame112); } function frame19(){ this.gotoAndPlay("marche"); } function frame111(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame37(){ this.gotoAndPlay("marche"); } function frame112(){ stop(); } function frame41(){ this.gotoAndPlay("marche"); } function frame32(){ this.parent.isDestroyed(); this.gotoAndStop("dispar"); } } }//package zombies_fla
Section 99
//mcBat_38 (zombies_fla.mcBat_38) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBat_38 extends MovieClip { public function mcBat_38(){ super(); addFrameScript(9, frame10, 16, frame17, 86, frame87, 87, frame88); } function frame87(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame88(){ stop(); } function frame10(){ this.gotoAndPlay("volBat"); } function frame17(){ this.parent.isDestroyed(); this.gotoAndStop("dispar"); } } }//package zombies_fla
Section 100
//mcBatVampire_59 (zombies_fla.mcBatVampire_59) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBatVampire_59 extends MovieClip { public function mcBatVampire_59(){ super(); addFrameScript(0, frame1, 10, frame11, 19, frame20); } function frame1(){ gotoAndPlay("vol"); } function frame20(){ parent.parent.upNbBatDead(); gotoAndStop("hide"); } function frame11(){ gotoAndPlay("vol"); } } }//package zombies_fla
Section 101
//mcBGStory_252 (zombies_fla.mcBGStory_252) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBGStory_252 extends MovieClip { public var mcPanLevel5:MovieClip; public function mcBGStory_252(){ super(); addFrameScript(0, frame1, 2, frame3, 5, frame6, 10, frame11, 15, frame16, 20, frame21, 25, frame26, 30, frame31); } function frame3(){ stop(); } function frame6(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } function frame26(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } } }//package zombies_fla
Section 102
//mcBigBear_76 (zombies_fla.mcBigBear_76) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBigBear_76 extends MovieClip { public var mcBigBear_tete:MovieClip; public var mcBigBear_brasG:MovieClip; public var mcBigBear_brasD:MovieClip; public var mcBigBear_corps:MovieClip; public function mcBigBear_76(){ super(); addFrameScript(18, frame19, 29, frame30, 85, frame86, 98, frame99, 136, frame137, 137, frame138); } function frame86(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame19(){ gotoAndPlay("marcheBigBear"); } function frame30(){ this.mcBigBear_brasD.grenadeLuncher.play(); } function frame99(){ this.parent.endHit(); this.gotoAndPlay("marcheBigBear"); } function frame138(){ stop(); } function frame137(){ this.parent.isDestroyed(); stop(); } } }//package zombies_fla
Section 103
//mcBloodTxtScore_305 (zombies_fla.mcBloodTxtScore_305) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBloodTxtScore_305 extends MovieClip { public function mcBloodTxtScore_305(){ super(); addFrameScript(3, frame4, 6, frame7, 11, frame12); } function frame12(){ gotoAndPlay("hide"); } function frame7(){ this.parent.updateDisplayScore(); } function frame4(){ stop(); } } }//package zombies_fla
Section 104
//mcBtnBackMenuInGame_rentre_249 (zombies_fla.mcBtnBackMenuInGame_rentre_249) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBtnBackMenuInGame_rentre_249 extends MovieClip { public function mcBtnBackMenuInGame_rentre_249(){ super(); addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package zombies_fla
Section 105
//mcBtnBackMenuInGame_sort_250 (zombies_fla.mcBtnBackMenuInGame_sort_250) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBtnBackMenuInGame_sort_250 extends MovieClip { public function mcBtnBackMenuInGame_sort_250(){ super(); addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package zombies_fla
Section 106
//mcBtnBackSkipStoyuMode_rentre_294 (zombies_fla.mcBtnBackSkipStoyuMode_rentre_294) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBtnBackSkipStoyuMode_rentre_294 extends MovieClip { public function mcBtnBackSkipStoyuMode_rentre_294(){ super(); addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package zombies_fla
Section 107
//mcBtnBackSkipStoyuMode_sort_295 (zombies_fla.mcBtnBackSkipStoyuMode_sort_295) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcBtnBackSkipStoyuMode_sort_295 extends MovieClip { public function mcBtnBackSkipStoyuMode_sort_295(){ super(); addFrameScript(5, frame6); } function frame6(){ stop(); } } }//package zombies_fla
Section 108
//mcCreditPanel_113 (zombies_fla.mcCreditPanel_113) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcCreditPanel_113 extends MovieClip { public var bibi:MovieClip; public function mcCreditPanel_113(){ super(); addFrameScript(0, frame1, 5, frame6, 13, frame14, 53, frame54, 109, frame110, 114, frame115); } function frame14(){ stop(); } function frame6(){ stop(); } function frame1(){ this.gotoAndPlay("preIntro"); } function frame110(){ this.parent.gotoAndPlay("startPanel"); } function frame115(){ stop(); } function frame54(){ this.bibi.gotoAndPlay("bim"); } } }//package zombies_fla
Section 109
//mcCurrentWeapon_219 (zombies_fla.mcCurrentWeapon_219) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcCurrentWeapon_219 extends MovieClip { public var mcMunitions:TextField; public var mcHiddenUzi:MovieClip; public var mcUziRemoved:MovieClip; public var mcHiddenShootGun:MovieClip; public var btCurrentWeapon:SimpleButton; public function mcCurrentWeapon_219(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4); } function frame3(){ this.mcMunitions.text = this.parent.mcHeros.munitionsUzi; this.parent.endSwapWeapons(); stop(); } function frame4(){ this.mcMunitions.text = ""; stop(); } function frame1(){ this.mcMunitions.text = this.parent.mcHeros.munitionsGun; this.parent.endSwapWeapons(); stop(); } function frame2(){ this.mcMunitions.text = this.parent.mcHeros.munitionsShootGun; this.parent.endSwapWeapons(); stop(); } } }//package zombies_fla
Section 110
//mcDecors_232 (zombies_fla.mcDecors_232) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcDecors_232 extends MovieClip { public function mcDecors_232(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame3(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 111
//mcEclatsUzi_18 (zombies_fla.mcEclatsUzi_18) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcEclatsUzi_18 extends MovieClip { public function mcEclatsUzi_18(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombies_fla
Section 112
//mcExplainTuto_200 (zombies_fla.mcExplainTuto_200) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcExplainTuto_200 extends MovieClip { public var mcTutoExpressions:MovieClip; public var btReplayTuto:SimpleButton; public var btPlayGame:SimpleButton; public var btSkip:SimpleButton; public function mcExplainTuto_200(){ super(); addFrameScript(56, frame57, 61, frame62, 85, frame86, 89, frame90, 93, frame94, 97, frame98, 100, frame101, 101, frame102, 102, frame103, 103, frame104, 105, frame106); } function frame62(){ stop(); } function frame86(){ stop(); } function frame90(){ stop(); } function frame94(){ stop(); } function frame98(){ stop(); } function frame102(){ this.parent.tutoPressSpace = true; this.parent.mcHeros.munitionsGun = 0; this.parent.mcCurrentWeapon.gotoAndStop(4); this.parent.mcCurrentWeapon.gotoAndStop(this.parent.mcHeros.currentWeapon); } function frame106(){ stop(); } function frame103(){ stop(); } function frame104(){ this.parent.inTutorial = false; } function frame101(){ stop(); } function frame57(){ stop(); } } }//package zombies_fla
Section 113
//mcFirstTimePlay_178 (zombies_fla.mcFirstTimePlay_178) package zombies_fla { import flash.display.*; public dynamic class mcFirstTimePlay_178 extends MovieClip { public var btTuto:SimpleButton; public var btGame:SimpleButton; public function mcFirstTimePlay_178(){ super(); } } }//package zombies_fla
Section 114
//mcHeadExpressionHeros_280 (zombies_fla.mcHeadExpressionHeros_280) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcHeadExpressionHeros_280 extends MovieClip { public function mcHeadExpressionHeros_280(){ super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16); } function frame10(){ stop(); } function frame14(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame16(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } function frame11(){ stop(); } } }//package zombies_fla
Section 115
//mcHeadExpressionSoldats_282 (zombies_fla.mcHeadExpressionSoldats_282) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcHeadExpressionSoldats_282 extends MovieClip { public function mcHeadExpressionSoldats_282(){ super(); addFrameScript(0, frame1, 8, frame9, 11, frame12, 15, frame16, 22, frame23, 29, frame30, 33, frame34); } function frame12(){ stop(); } function frame16(){ stop(); } function frame1(){ stop(); } function frame23(){ stop(); } function frame9(){ stop(); } function frame30(){ stop(); } function frame34(){ stop(); } } }//package zombies_fla
Section 116
//mcHeadLife_231 (zombies_fla.mcHeadLife_231) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcHeadLife_231 extends MovieClip { public function mcHeadLife_231(){ super(); addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package zombies_fla
Section 117
//mcHerosFatalityBat_197 (zombies_fla.mcHerosFatalityBat_197) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcHerosFatalityBat_197 extends MovieClip { public function mcHerosFatalityBat_197(){ super(); addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package zombies_fla
Section 118
//mcIntro_253 (zombies_fla.mcIntro_253) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcIntro_253 extends MovieClip { public function mcIntro_253(){ super(); addFrameScript(200, frame201); } function frame201(){ stop(); } } }//package zombies_fla
Section 119
//mcIntroCredit_118 (zombies_fla.mcIntroCredit_118) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcIntroCredit_118 extends MovieClip { public function mcIntroCredit_118(){ super(); addFrameScript(9, frame10, 150, frame151); } function frame151(){ this.parent.parent.stopAmbianceSoundForInterfaceLoop(); trace("arret du son "); this.parent.parent.playInterfaceSound(2, "timeLine Introduction", 0.6); this.parent.parent.gotoAndPlay("startPanel"); stop(); } function frame10(){ this.parent.parent.lunchAmbianceSoundForInterface(); trace("declachement du son "); } } }//package zombies_fla
Section 120
//mcLevelUp_306 (zombies_fla.mcLevelUp_306) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import shootemup.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcLevelUp_306 extends MovieClip { public var btLevelUp:SimpleButton; public var mcScorePanel:ScorePanel; public function mcLevelUp_306(){ super(); addFrameScript(7, frame8, 18, frame19, 22, frame23); } function frame8(){ stop(); } function frame19(){ this.parent.initLevelUp(); stop(); } function frame23(){ } } }//package zombies_fla
Section 121
//mcLife_229 (zombies_fla.mcLife_229) package zombies_fla { import flash.display.*; public dynamic class mcLife_229 extends MovieClip { public var life:MovieClip; public var mcHeadLife:MovieClip; public function mcLife_229(){ super(); } } }//package zombies_fla
Section 122
//mcLycan_42 (zombies_fla.mcLycan_42) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcLycan_42 extends MovieClip { public var queue:MovieClip; public var brasDLycan:MovieClip; public var teteLycan:MovieClip; public var corpsLycan:MovieClip; public var brasLycan:MovieClip; public function mcLycan_42(){ super(); addFrameScript(19, frame20, 94, frame95, 103, frame104, 120, frame121, 121, frame122); } function frame95(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame20(){ gotoAndPlay("marcheLycan"); } function frame104(){ gotoAndPlay("marcheLycan"); } function frame122(){ stop(); } function frame121(){ this.parent.isDestroyed(); this.gotoAndStop("dispar"); } } }//package zombies_fla
Section 123
//mcMedalEclatantes_355 (zombies_fla.mcMedalEclatantes_355) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcMedalEclatantes_355 extends MovieClip { public function mcMedalEclatantes_355(){ super(); addFrameScript(44, frame45); } function frame45(){ stop(); } } }//package zombies_fla
Section 124
//mcMiniMedals_342 (zombies_fla.mcMiniMedals_342) package zombies_fla { import flash.display.*; public dynamic class mcMiniMedals_342 extends MovieClip { public var med1:MovieClip; public var med2:MovieClip; public var med4:MovieClip; public var med5:MovieClip; public var med3:MovieClip; public var med6:MovieClip; public function mcMiniMedals_342(){ super(); } } }//package zombies_fla
Section 125
//mcNutsVisu_139 (zombies_fla.mcNutsVisu_139) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcNutsVisu_139 extends MovieClip { public function mcNutsVisu_139(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 126
//mcOutroLosePanel_332 (zombies_fla.mcOutroLosePanel_332) package zombies_fla { import flash.display.*; import flash.text.*; public dynamic class mcOutroLosePanel_332 extends MovieClip { public var btPicToGame:SimpleButton; public var mcYouReDead:MovieClip; public var btReplayThisLevel:SimpleButton; public var btStartPanel:SimpleButton; public var nbLife:TextField; public function mcOutroLosePanel_332(){ super(); } } }//package zombies_fla
Section 127
//mcOutroWinpanel_315 (zombies_fla.mcOutroWinpanel_315) package zombies_fla { import flash.display.*; public dynamic class mcOutroWinpanel_315 extends MovieClip { public var btStartPanel:SimpleButton; public function mcOutroWinpanel_315(){ super(); } } }//package zombies_fla
Section 128
//mcRadioHeros_278 (zombies_fla.mcRadioHeros_278) package zombies_fla { import flash.display.*; import flash.text.*; public dynamic class mcRadioHeros_278 extends MovieClip { public var mcHeadExpressionsHeros:MovieClip; public var blockText:TextField; public function mcRadioHeros_278(){ super(); } } }//package zombies_fla
Section 129
//mcRadioSoldats_281 (zombies_fla.mcRadioSoldats_281) package zombies_fla { import flash.display.*; import flash.text.*; public dynamic class mcRadioSoldats_281 extends MovieClip { public var mcHeadExpressionsSoldier:MovieClip; public var blockText:TextField; public function mcRadioSoldats_281(){ super(); } } }//package zombies_fla
Section 130
//mcRemoveUziPanel_301 (zombies_fla.mcRemoveUziPanel_301) package zombies_fla { import flash.display.*; public dynamic class mcRemoveUziPanel_301 extends MovieClip { public var btOk:SimpleButton; public var mcUzi:MovieClip; public function mcRemoveUziPanel_301(){ super(); } } }//package zombies_fla
Section 131
//mcStartPanel_136 (zombies_fla.mcStartPanel_136) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcStartPanel_136 extends MovieClip { public var btPicToGame:SimpleButton; public var btStartTuto:SimpleButton; public var btStart:SimpleButton; public var btMedals:SimpleButton; public var btBack:SimpleButton; public var btFscreen:SimpleButton; public var btPlayMoreGame:SimpleButton; public var mcNutsVisu:MovieClip; public var btCtrl:SimpleButton; public function mcStartPanel_136(){ super(); addFrameScript(8, frame9, 18, frame19, 29, frame30); } function frame19(){ stop(); } function frame9(){ stop(); } function frame30(){ stop(); } } }//package zombies_fla
Section 132
//mcTutoBody_73 (zombies_fla.mcTutoBody_73) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcTutoBody_73 extends MovieClip { public function mcTutoBody_73(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 133
//mcTutoBrasDroit_74 (zombies_fla.mcTutoBrasDroit_74) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcTutoBrasDroit_74 extends MovieClip { public function mcTutoBrasDroit_74(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 134
//mcTutoBrasGauche_71 (zombies_fla.mcTutoBrasGauche_71) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcTutoBrasGauche_71 extends MovieClip { public function mcTutoBrasGauche_71(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 135
//mctutoHead_75 (zombies_fla.mctutoHead_75) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mctutoHead_75 extends MovieClip { public function mctutoHead_75(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 136
//mcVampire_53 (zombies_fla.mcVampire_53) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcVampire_53 extends MovieClip { public var mcProtec:MovieClip; public var chauv2:MovieClip; public var chauv3:MovieClip; public var chauv1:MovieClip; public function mcVampire_53(){ super(); addFrameScript(31, frame32, 43, frame44, 51, frame52, 82, frame83, 98, frame99, 103, frame104, 169, frame170, 187, frame188, 188, frame189); } function frame170(){ trace(" avant endFatality"); this.parent.endFatality(); trace(" apres endFatality"); this.gotoAndStop("dispar"); } function frame188(){ parent.isDestroyed(); } function frame104(){ gotoAndPlay("attack"); } function frame189(){ trace(" vampire disparition frame \"dispar\""); stop(); } function frame99(){ trace("tarace?"); this.parent.AttackSecond(); } function frame44(){ gotoAndPlay("stand"); } function frame32(){ parent.lunchBat(); parent.readyToGo(); } function frame83(){ gotoAndPlay("stand"); } function frame52(){ if (this.parent.life > 0){ gotoAndPlay("stand"); } else { this.parent.zombiDeath(); }; } } }//package zombies_fla
Section 137
//mcVampireDecompte_57 (zombies_fla.mcVampireDecompte_57) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcVampireDecompte_57 extends MovieClip { public var timer:Number; public var mctime:MovieClip; public function mcVampireDecompte_57(){ super(); addFrameScript(0, frame1, 1, frame2, 18, frame19); } function frame1(){ timer = 6; } function frame19(){ if (!this.parent.parent.parent.destoyed){ if (this.timer == 0){ stop(); this.parent.parent.parent.AttackSecond(); } else { this.timer--; this.gotoAndPlay("decompte"); }; }; } function frame2(){ this.mctime.timeText.text = this.timer; } } }//package zombies_fla
Section 138
//mcVampireDecompteGrfk_58 (zombies_fla.mcVampireDecompteGrfk_58) package zombies_fla { import flash.display.*; import flash.text.*; public dynamic class mcVampireDecompteGrfk_58 extends MovieClip { public var timeText:TextField; public function mcVampireDecompteGrfk_58(){ super(); } } }//package zombies_fla
Section 139
//mcVampireProtection_54 (zombies_fla.mcVampireProtection_54) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcVampireProtection_54 extends MovieClip { public var mcVampireDecompte:MovieClip; public function mcVampireProtection_54(){ super(); addFrameScript(0, frame1, 7, frame8, 11, frame12); } function frame12(){ gotoAndStop("hide"); } function frame1(){ stop(); } function frame8(){ gotoAndStop("hide"); } } }//package zombies_fla
Section 140
//mcYouLose_312 (zombies_fla.mcYouLose_312) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcYouLose_312 extends MovieClip { public function mcYouLose_312(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package zombies_fla
Section 141
//mcZombieCredit_116 (zombies_fla.mcZombieCredit_116) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcZombieCredit_116 extends MovieClip { public var corps:MovieClip; public var brasD:MovieClip; public var bras:MovieClip; public var tete:MovieClip; public function mcZombieCredit_116(){ super(); addFrameScript(0, frame1, 8, frame9, 9, frame10, 17, frame18); } function frame10(){ this.tete.gotoAndStop("xPlod"); } function frame18(){ this.gotoAndPlay("bim"); } function frame1(){ this.bras.gotoAndStop("nrml"); this.brasD.gotoAndStop("nrml"); this.corps.gotoAndStop("nrml"); this.tete.gotoAndStop("nrml"); } function frame9(){ this.gotoAndPlay("marche"); } } }//package zombies_fla
Section 142
//mcZombieFat_9 (zombies_fla.mcZombieFat_9) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcZombieFat_9 extends MovieClip { public var corps:MovieClip; public var brasD:MovieClip; public var bras:MovieClip; public var tete:MovieClip; public function mcZombieFat_9(){ super(); addFrameScript(8, frame9, 74, frame75, 85, frame86, 104, frame105, 126, frame127, 127, frame128); } function frame75(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame86(){ this.parent.endHit(); this.gotoAndPlay("marcheZombiesFat"); } function frame105(){ this.parent.isDestroyed(); stop(); } function frame9(){ this.gotoAndPlay("marcheZombiesFat"); } function frame127(){ this.parent.isDestroyed(); } function frame128(){ stop(); } } }//package zombies_fla
Section 143
//mcZombieMaigre_19 (zombies_fla.mcZombieMaigre_19) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcZombieMaigre_19 extends MovieClip { public var corps:MovieClip; public var brasD:MovieClip; public var bras:MovieClip; public var tete:MovieClip; public function mcZombieMaigre_19(){ super(); addFrameScript(9, frame10, 19, frame20, 86, frame87, 122, frame123, 152, frame153, 153, frame154); } function frame154(){ stop(); } function frame87(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } function frame153(){ this.parent.isDestroyed(); stop(); } function frame10(){ this.gotoAndPlay("marcheZombiesLittle"); } function frame20(){ this.gotoAndPlay("marcheZombiesLittle"); } function frame123(){ this.parent.isDestroyed(); this.gotoAndStop("dispar"); } } }//package zombies_fla
Section 144
//mcZombieNuts_103 (zombies_fla.mcZombieNuts_103) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class mcZombieNuts_103 extends MovieClip { public var corps:MovieClip; public var brasD:MovieClip; public var bras:MovieClip; public var tete:MovieClip; public function mcZombieNuts_103(){ super(); addFrameScript(11, frame12, 28, frame29, 58, frame59, 82, frame83, 103, frame104, 104, frame105); } function frame12(){ this.gotoAndPlay("marcheZombieNuts"); } function frame105(){ stop(); } function frame104(){ this.parent.isDestroyed(); stop(); } function frame29(){ this.gotoAndPlay("marcheZombieNuts"); } function frame83(){ this.parent.isDestroyed(); this.gotoAndStop("dispar"); } function frame59(){ this.parent.endFatality(); this.gotoAndStop("dispar"); } } }//package zombies_fla
Section 145
//panStoryMode_270 (zombies_fla.panStoryMode_270) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class panStoryMode_270 extends MovieClip { public function panStoryMode_270(){ super(); addFrameScript(0, frame1, 150, frame151, 206, frame207); } function frame151(){ stop(); } function frame207(){ stop(); } function frame1(){ stop(); } } }//package zombies_fla
Section 146
//soundsLoader_6 (zombies_fla.soundsLoader_6) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class soundsLoader_6 extends MovieClip { public function soundsLoader_6(){ super(); addFrameScript(0, frame1, 2, frame3, 4, frame5, 6, frame7); } function frame3(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame5(){ stop(); } } }//package zombies_fla
Section 147
//tetebarry_94 (zombies_fla.tetebarry_94) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class tetebarry_94 extends MovieClip { public var elmt1:MovieClip; public var elmt2:MovieClip; public var elmt3:MovieClip; public function tetebarry_94(){ super(); addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package zombies_fla
Section 148
//teteeclatagegarou_51 (zombies_fla.teteeclatagegarou_51) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class teteeclatagegarou_51 extends MovieClip { public function teteeclatagegarou_51(){ super(); addFrameScript(0, frame1, 6, frame7); } function frame7(){ stop(); } function frame1(){ if (this.parent.parent.armDestroyed){ this.gotoAndStop("destroyed"); }; stop(); } } }//package zombies_fla
Section 149
//teteElmt_1_95 (zombies_fla.teteElmt_1_95) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class teteElmt_1_95 extends MovieClip { public function teteElmt_1_95(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 150
//teteElmt_2_97 (zombies_fla.teteElmt_2_97) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class teteElmt_2_97 extends MovieClip { public function teteElmt_2_97(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 151
//teteElmt_3_99 (zombies_fla.teteElmt_3_99) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class teteElmt_3_99 extends MovieClip { public function teteElmt_3_99(){ super(); addFrameScript(1, frame2, 3, frame4); } function frame4(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 152
//tetegarou_47 (zombies_fla.tetegarou_47) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class tetegarou_47 extends MovieClip { public function tetegarou_47(){ super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package zombies_fla
Section 153
//zoomMedals_172 (zombies_fla.zoomMedals_172) package zombies_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.geom.*; import flash.text.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; public dynamic class zoomMedals_172 extends MovieClip { public var mcCouvercleEcrin:MovieClip; public var med1:MovieClip; public var med2:MovieClip; public var med4:MovieClip; public var med5:MovieClip; public var med3:MovieClip; public var med6:MovieClip; public function zoomMedals_172(){ super(); addFrameScript(3, frame4); } function frame4(){ stop(); } } }//package zombies_fla
Section 154
//MochiAd (MochiAd) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public function MochiAd(){ super(); } public static function getVersion():String{ return ("2.6"); } public static function showClickAwayAd(options:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = options; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (width:Number, height:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (callbackID:Number, arg:Object):void{ MochiAd.rpc(clip, callbackID, arg); }; sendHostProgress = false; mc.regContLC = function (lc_name:String):void{ mc._containerLCName = lc_name; }; chk["onEnterFrame"] = function ():void{ var ad_clip:Object; var elapsed:Number; var finished:Boolean; var total:Number; if (!this.parent){ delete this.onEnterFrame; return; }; ad_clip = this.parent._mochiad_ctr; elapsed = (getTimer() - this.started); finished = false; if (!chk.showing){ total = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (total > 0){ chk.showing = true; finished = true; chk.started = getTimer(); } else { if (elapsed > chk.ad_timeout){ options.ad_failed(); finished = true; }; }; }; if (this.root == null){ finished = true; }; if (finished){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(server:String):String{ var hostname:String; hostname = server.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(hostname); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(hostname); return (hostname); } public static function unload(clip:Object):Boolean{ if (((clip.clip) && (clip.clip._mochiad))){ clip = clip.clip; }; if (clip.origFrameRate != undefined){ clip.stage.frameRate = clip.origFrameRate; }; if (!clip._mochiad){ return (false); }; if (clip._mochiad._containerLCName != undefined){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); }; if (clip._mochiad.onUnload){ clip._mochiad.onUnload(); }; delete clip._mochiad_loaded; delete clip._mochiad; return (true); } public static function showInterLevelAd(options:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = options; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.gotoAndStop("logoPicto"); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (width:Number, height:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var p:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; p = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (p > 0){ this.parent.alpha = (p * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (msec:Number):void{ var _chk:Object; _chk = mc._mochiad_wait; _chk.server_control = true; _chk.showing = true; _chk.started = getTimer(); _chk.ad_msec = (msec - 250); }; mc.rpc = function (callbackID:Number, arg:Object):void{ MochiAd.rpc(clip, callbackID, arg); }; chk["onEnterFrame"] = function ():void{ var ad_clip:Object; var elapsed:Number; var finished:Boolean; var total:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; ad_clip = this.parent._mochiad_ctr; elapsed = (getTimer() - this.started); finished = false; if (!chk.showing){ total = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (total > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (elapsed > chk.ad_timeout){ options.ad_failed(); finished = true; }; }; }; if (elapsed > chk.ad_msec){ finished = true; }; if (finished){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(options:Object, defaults:Object):Object{ var optcopy:Object; var k:String; var pairs:Array; var i:Number; var kv:Array; optcopy = {}; for (k in defaults) { optcopy[k] = defaults[k]; }; if (options){ for (k in options) { optcopy[k] = options[k]; }; }; if (optcopy.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; options = optcopy.clip.loaderInfo.parameters.mochiad_options; if (options){ pairs = options.split("&"); i = 0; while (i < pairs.length) { kv = pairs[i].split("="); optcopy[unescape(kv[0])] = unescape(kv[1]); i++; }; }; if (optcopy.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (optcopy); } public static function _cleanup(mc:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = mc; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ lc.client = null; lc.close(); //unresolved jump var _slot1 = e; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(options:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = options; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; //unresolved jump var _slot1 = e; throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (ev:Object):void{ ev.target.removeEventListener(ev.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(base:Object, methodName:String, argsArray:Array):Object{ var nameArray:Array; var i:Number; nameArray = methodName.split("."); i = 0; while (i < (nameArray.length - 1)) { if ((((base[nameArray[i]] == undefined)) || ((base[nameArray[i]] == null)))){ return (undefined); }; base = base[nameArray[i]]; i++; }; if (typeof(base[nameArray[i]]) == "function"){ return (base[nameArray[i]].apply(base, argsArray)); }; return (undefined); } public static function createEmptyMovieClip(parent:Object, name:String, depth:Number):MovieClip{ var mc:MovieClip; mc = new MovieClip(); if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; parent[name] = mc; mc["_name"] = name; return (mc); } public static function _getRes(options:Object, clip:Object):Array{ var b:Object; var w:Number; var h:Number; var xy:Array; b = clip.getBounds(clip.root); w = 0; h = 0; if (typeof(options.res) != "undefined"){ xy = options.res.split("x"); w = parseFloat(xy[0]); h = parseFloat(xy[1]); } else { w = (b.xMax - b.xMin); h = (b.yMax - b.yMin); }; if ((((w == 0)) || ((h == 0)))){ w = clip.stage.stageWidth; h = clip.stage.stageHeight; }; return ([w, h]); } public static function adShowing(mc:Object):void{ mc.origFrameRate = mc.stage.frameRate; mc.stage.frameRate = 30; } public static function getValue(base:Object, objectName:String):Object{ var nameArray:Array; var i:Number; nameArray = objectName.split("."); i = 0; while (i < (nameArray.length - 1)) { if ((((base[nameArray[i]] == undefined)) || ((base[nameArray[i]] == null)))){ return (undefined); }; base = base[nameArray[i]]; i++; }; return (base[nameArray[i]]); } public static function rpc(clip:Object, callbackID:Number, arg:Object):void{ var _local4:Object; var _local5:Object; switch (arg.id){ case "setValue": MochiAd.setValue(clip, arg.objectName, arg.value); break; case "getValue": _local4 = MochiAd.getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + arg.id)); }; } public static function setValue(base:Object, objectName:String, value:Object):void{ var nameArray:Array; var i:Number; nameArray = objectName.split("."); i = 0; while (i < (nameArray.length - 1)) { if ((((base[nameArray[i]] == undefined)) || ((base[nameArray[i]] == null)))){ return; }; base = base[nameArray[i]]; i++; }; base[nameArray[i]] = value; } public static function showPreGameAd(options:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = options; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.gotoAndStop("logoPicto"); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (width:Number, height:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (percent:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var p:Number; p = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (p > 0){ this.parent.alpha = (p * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (ev:Event):void{ ev.target.removeEventListener(ev.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (msec:Number):void{ var _chk:Object; _chk = mc._mochiad_wait; _chk.server_control = true; _chk.showing = true; _chk.started = getTimer(); _chk.ad_msec = msec; }; mc.rpc = function (callbackID:Number, arg:Object):void{ MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s:String):Object{ trace(("[MOCHIAD rpcTestFn] " + s)); return (s); }; mc.regContLC = function (lc_name:String):void{ mc._containerLCName = lc_name; }; sendHostProgress = false; mc.sendHostLoadProgress = function (lc_name:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _clip:Object; var ad_clip:Object; var elapsed:Number; var finished:Boolean; var clip_total:Number; var clip_loaded:Number; var clip_pcnt:Number; var ad_pcnt:Number; var _inside:Object; var pcnt:Number; var total:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _clip = this.parent.parent.root; ad_clip = this.parent._mochiad_ctr; elapsed = (getTimer() - this.started); finished = false; clip_total = _clip.loaderInfo.bytesTotal; clip_loaded = _clip.loaderInfo.bytesLoaded; if (complete){ clip_loaded = Math.max(1, clip_loaded); clip_total = clip_loaded; }; clip_pcnt = ((100 * clip_loaded) / clip_total); ad_pcnt = ((100 * elapsed) / chk.ad_msec); _inside = this._mochiad_bar._inside; pcnt = Math.min(100, Math.min(((clip_pcnt) || (0)), ad_pcnt)); pcnt = Math.max(this.last_pcnt, pcnt); this.last_pcnt = pcnt; _inside.scaleX = (pcnt * 0.01); options.ad_progress(pcnt); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:clip_pcnt}); if (clip_pcnt == 100){ sendHostProgress = false; }; }; if (!chk.showing){ total = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (total > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((elapsed > chk.ad_timeout)) && ((clip_pcnt == 100)))){ options.ad_failed(); finished = true; }; }; }; if (elapsed > chk.ad_msec){ finished = true; }; if (((complete) && (finished))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(options:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(options); } public static function showTimedAd(options:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(options); } public static function doOnEnterFrame(mc:MovieClip):void{ var f:Function; var mc = mc; f = function (ev:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { ev.target.removeEventListener(ev.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 155
//SoundBackGround (SoundBackGround) package { import flash.media.*; public dynamic class SoundBackGround extends Sound { public function SoundBackGround(){ super(); } } }//package
Section 156
//SoundBGround (SoundBGround) package { import flash.media.*; public dynamic class SoundBGround extends Sound { public function SoundBGround(){ super(); } } }//package
Section 157
//SoundBGround2 (SoundBGround2) package { import flash.media.*; public dynamic class SoundBGround2 extends Sound { public function SoundBGround2(){ super(); } } }//package
Section 158
//SoundBGroundEnd (SoundBGroundEnd) package { import flash.media.*; public dynamic class SoundBGroundEnd extends Sound { public function SoundBGroundEnd(){ super(); } } }//package
Section 159
//SoundBigBearAgonie (SoundBigBearAgonie) package { import flash.media.*; public dynamic class SoundBigBearAgonie extends Sound { public function SoundBigBearAgonie(){ super(); } } }//package
Section 160
//SoundFatalityArmor (SoundFatalityArmor) package { import flash.media.*; public dynamic class SoundFatalityArmor extends Sound { public function SoundFatalityArmor(){ super(); } } }//package
Section 161
//SoundFatalityBat (SoundFatalityBat) package { import flash.media.*; public dynamic class SoundFatalityBat extends Sound { public function SoundFatalityBat(){ super(); } } }//package
Section 162
//SoundFatalityBigBear (SoundFatalityBigBear) package { import flash.media.*; public dynamic class SoundFatalityBigBear extends Sound { public function SoundFatalityBigBear(){ super(); } } }//package
Section 163
//SoundFatalityLycan (SoundFatalityLycan) package { import flash.media.*; public dynamic class SoundFatalityLycan extends Sound { public function SoundFatalityLycan(){ super(); } } }//package
Section 164
//SoundFatalityVampire_bloodSucker (SoundFatalityVampire_bloodSucker) package { import flash.media.*; public dynamic class SoundFatalityVampire_bloodSucker extends Sound { public function SoundFatalityVampire_bloodSucker(){ super(); } } }//package
Section 165
//SoundFatalityVampire_deplacement (SoundFatalityVampire_deplacement) package { import flash.media.*; public dynamic class SoundFatalityVampire_deplacement extends Sound { public function SoundFatalityVampire_deplacement(){ super(); } } }//package
Section 166
//SoundFatalityZombieFat (SoundFatalityZombieFat) package { import flash.media.*; public dynamic class SoundFatalityZombieFat extends Sound { public function SoundFatalityZombieFat(){ super(); } } }//package
Section 167
//SoundFatalityZombieLittle (SoundFatalityZombieLittle) package { import flash.media.*; public dynamic class SoundFatalityZombieLittle extends Sound { public function SoundFatalityZombieLittle(){ super(); } } }//package
Section 168
//SoundGunReload (SoundGunReload) package { import flash.media.*; public dynamic class SoundGunReload extends Sound { public function SoundGunReload(){ super(); } } }//package
Section 169
//SoundGunShoot (SoundGunShoot) package { import flash.media.*; public dynamic class SoundGunShoot extends Sound { public function SoundGunShoot(){ super(); } } }//package
Section 170
//SoundHelico_ext (SoundHelico_ext) package { import flash.media.*; public dynamic class SoundHelico_ext extends Sound { public function SoundHelico_ext(){ super(); } } }//package
Section 171
//SoundHelico_int (SoundHelico_int) package { import flash.media.*; public dynamic class SoundHelico_int extends Sound { public function SoundHelico_int(){ super(); } } }//package
Section 172
//SoundHit1 (SoundHit1) package { import flash.media.*; public dynamic class SoundHit1 extends Sound { public function SoundHit1(){ super(); } } }//package
Section 173
//SoundHit2 (SoundHit2) package { import flash.media.*; public dynamic class SoundHit2 extends Sound { public function SoundHit2(){ super(); } } }//package
Section 174
//SoundHit3 (SoundHit3) package { import flash.media.*; public dynamic class SoundHit3 extends Sound { public function SoundHit3(){ super(); } } }//package
Section 175
//SoundHoldWeapons (SoundHoldWeapons) package { import flash.media.*; public dynamic class SoundHoldWeapons extends Sound { public function SoundHoldWeapons(){ super(); } } }//package
Section 176
//SoundRadioMessage (SoundRadioMessage) package { import flash.media.*; public dynamic class SoundRadioMessage extends Sound { public function SoundRadioMessage(){ super(); } } }//package
Section 177
//SoundRadioMessage2 (SoundRadioMessage2) package { import flash.media.*; public dynamic class SoundRadioMessage2 extends Sound { public function SoundRadioMessage2(){ super(); } } }//package
Section 178
//SoundRadioMessage3 (SoundRadioMessage3) package { import flash.media.*; public dynamic class SoundRadioMessage3 extends Sound { public function SoundRadioMessage3(){ super(); } } }//package
Section 179
//SoundRadioSwitch (SoundRadioSwitch) package { import flash.media.*; public dynamic class SoundRadioSwitch extends Sound { public function SoundRadioSwitch(){ super(); } } }//package
Section 180
//SoundShotGunReload (SoundShotGunReload) package { import flash.media.*; public dynamic class SoundShotGunReload extends Sound { public function SoundShotGunReload(){ super(); } } }//package
Section 181
//SoundShotGunReloadEnd (SoundShotGunReloadEnd) package { import flash.media.*; public dynamic class SoundShotGunReloadEnd extends Sound { public function SoundShotGunReloadEnd(){ super(); } } }//package
Section 182
//SoundShotGunShoot (SoundShotGunShoot) package { import flash.media.*; public dynamic class SoundShotGunShoot extends Sound { public function SoundShotGunShoot(){ super(); } } }//package
Section 183
//SoundsInterfaceBell (SoundsInterfaceBell) package { import flash.media.*; public dynamic class SoundsInterfaceBell extends Sound { public function SoundsInterfaceBell(){ super(); } } }//package
Section 184
//SoundsInterfaceEnterLevel (SoundsInterfaceEnterLevel) package { import flash.media.*; public dynamic class SoundsInterfaceEnterLevel extends Sound { public function SoundsInterfaceEnterLevel(){ super(); } } }//package
Section 185
//SoundsInterfaceIntroSOund (SoundsInterfaceIntroSOund) package { import flash.media.*; public dynamic class SoundsInterfaceIntroSOund extends Sound { public function SoundsInterfaceIntroSOund(){ super(); } } }//package
Section 186
//SoundUziReload (SoundUziReload) package { import flash.media.*; public dynamic class SoundUziReload extends Sound { public function SoundUziReload(){ super(); } } }//package
Section 187
//SoundUziShoot (SoundUziShoot) package { import flash.media.*; public dynamic class SoundUziShoot extends Sound { public function SoundUziShoot(){ super(); } } }//package
Section 188
//SoundWarningTuto (SoundWarningTuto) package { import flash.media.*; public dynamic class SoundWarningTuto extends Sound { public function SoundWarningTuto(){ super(); } } }//package

Library Items

Symbol 1 Sound {SoundRadioMessage}Used by:79
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:15
Symbol 4 GraphicUsed by:15
Symbol 5 FontUsed by:6 7 8 9 10 11 12 13 14 23 1053 1055 1091 1102 1109 1110 1121 1122 1125 1126 1129 1130 1133 1134 1140 1141 1208 1209 1236 1238 1242 1244 1524 1526 1530 1532 1797 1799 1803 1806 1809 1813 1815 1818 1835 1837 1884 1886 1891 1903 1905 1908 1952 1967
Symbol 6 TextUses:5Used by:15
Symbol 7 TextUses:5Used by:15
Symbol 8 TextUses:5Used by:15
Symbol 9 TextUses:5Used by:15
Symbol 10 EditableTextUses:5 1151Used by:15
Symbol 11 EditableTextUses:5 1151Used by:15
Symbol 12 EditableTextUses:5 1151Used by:15
Symbol 13 EditableTextUses:5 1151Used by:15
Symbol 14 TextUses:5Used by:15
Symbol 15 MovieClip {shootemup.ScorePanel}Uses:3 4 6 7 8 9 10 11 12 13 14Used by:1842
Symbol 16 GraphicUsed by:41 42 1240 1246 1528 1534 1785 1801 1839 1842 1888 1894 1907  Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:42
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:42
Symbol 21 FontUsed by:22 1143 1215 1880 1954 1971
Symbol 22 TextUses:21Used by:24
Symbol 23 TextUses:5Used by:24
Symbol 24 MovieClipUses:22 23Used by:42 1032
Symbol 25 ShapeTweeningUsed by:42
Symbol 26 GraphicUsed by:42
Symbol 27 GraphicUsed by:42 1032
Symbol 28 GraphicUsed by:42 1032
Symbol 29 GraphicUsed by:42 1032
Symbol 30 GraphicUsed by:42 1032
Symbol 31 GraphicUsed by:42 1032
Symbol 32 GraphicUsed by:42 1032
Symbol 33 GraphicUsed by:42 1032
Symbol 34 GraphicUsed by:42 1032
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 MovieClipUses:16Used by:42 1032 1057
Symbol 42 MovieClip {zombies_fla.loadingScreen_1}Uses:18 20 16 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 FontUsed by:45
Symbol 45 TextUses:44Used by:79
Symbol 46 Sound {SoundFatalityArmor}Used by:79
Symbol 47 Sound {SoundsInterfaceBell}Used by:79
Symbol 48 Sound {SoundBGround}Used by:79
Symbol 49 Sound {SoundGunShoot}Used by:79
Symbol 50 Sound {SoundFatalityBat}Used by:79
Symbol 51 Sound {SoundsInterfaceEnterLevel}Used by:79
Symbol 52 Sound {SoundBGround2}Used by:79
Symbol 53 Sound {SoundShotGunShoot}Used by:79
Symbol 54 Sound {SoundFatalityBigBear}Used by:79
Symbol 55 Sound {SoundsInterfaceIntroSOund}Used by:79
Symbol 56 Sound {SoundHelico_ext}Used by:79
Symbol 57 Sound {SoundUziShoot}Used by:79
Symbol 58 Sound {SoundFatalityLycan}Used by:79
Symbol 59 Sound {SoundWarningTuto}Used by:79
Symbol 60 Sound {SoundHelico_int}Used by:79
Symbol 61 Sound {SoundHoldWeapons}Used by:79
Symbol 62 Sound {SoundFatalityVampire_bloodSucker}Used by:79
Symbol 63 Sound {SoundRadioSwitch}Used by:79
Symbol 64 Sound {SoundGunReload}Used by:79
Symbol 65 Sound {SoundFatalityVampire_deplacement}Used by:79
Symbol 66 Sound {SoundShotGunReload}Used by:79
Symbol 67 Sound {SoundFatalityZombieFat}Used by:79
Symbol 68 Sound {SoundBGroundEnd}Used by:79
Symbol 69 Sound {SoundUziReload}Used by:79
Symbol 70 Sound {SoundFatalityZombieLittle}Used by:79
Symbol 71 Sound {SoundShotGunReloadEnd}Used by:79
Symbol 72 Sound {SoundBigBearAgonie}Used by:79
Symbol 73 Sound {SoundBackGround}Used by:79
Symbol 74 Sound {SoundRadioMessage2}Used by:79
Symbol 75 Sound {SoundHit1}Used by:79
Symbol 76 Sound {SoundRadioMessage3}Used by:79
Symbol 77 Sound {SoundHit2}Used by:79
Symbol 78 Sound {SoundHit3}Used by:79
Symbol 79 MovieClip {zombies_fla.soundsLoader_6}Uses:45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 1 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip {shootemup.Target}Uses:80 81Used by:Timeline
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:94
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip {zombies_fla.impactb_11}Uses:86 87 88 89 90 91 92 93Used by:95 98 201 224 428
Symbol 95 MovieClip {zombies_fla.brasdroitzombie2_10}Uses:83 84 85 94Used by:187 1044
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:96 97 94Used by:187 1044
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:110
Symbol 101 GraphicUsed by:109
Symbol 102 GraphicUsed by:109
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109 422
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip {zombies_fla.impact_14}Uses:101 102 103 104 105 106 107 108Used by:110 114 204 208 214 444 695 1043
Symbol 110 MovieClipUses:99 100 109Used by:187
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:111 112 109 113Used by:187 1044
Symbol 115 GraphicUsed by:187
Symbol 116 GraphicUsed by:187
Symbol 117 GraphicUsed by:187
Symbol 118 GraphicUsed by:187
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip {zombies_fla.Copiedebrasgzombiefatfinish_16}Uses:119 120Used by:187
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip {zombies_fla.brasgzombiefatfinish_17}Uses:122 123Used by:187
Symbol 125 GraphicUsed by:187
Symbol 126 GraphicUsed by:187
Symbol 127 GraphicUsed by:187
Symbol 128 GraphicUsed by:187
Symbol 129 GraphicUsed by:187
Symbol 130 GraphicUsed by:187
Symbol 131 GraphicUsed by:187
Symbol 132 GraphicUsed by:187
Symbol 133 GraphicUsed by:187
Symbol 134 GraphicUsed by:187
Symbol 135 GraphicUsed by:187
Symbol 136 GraphicUsed by:187
Symbol 137 GraphicUsed by:187
Symbol 138 GraphicUsed by:187
Symbol 139 GraphicUsed by:187
Symbol 140 GraphicUsed by:187
Symbol 141 GraphicUsed by:187
Symbol 142 GraphicUsed by:187
Symbol 143 GraphicUsed by:187
Symbol 144 GraphicUsed by:187
Symbol 145 GraphicUsed by:187
Symbol 146 GraphicUsed by:187
Symbol 147 GraphicUsed by:187
Symbol 148 GraphicUsed by:187
Symbol 149 GraphicUsed by:187
Symbol 150 GraphicUsed by:187
Symbol 151 GraphicUsed by:187
Symbol 152 GraphicUsed by:187
Symbol 153 GraphicUsed by:187
Symbol 154 GraphicUsed by:187
Symbol 155 GraphicUsed by:187
Symbol 156 GraphicUsed by:187
Symbol 157 GraphicUsed by:187
Symbol 158 GraphicUsed by:187
Symbol 159 GraphicUsed by:187
Symbol 160 GraphicUsed by:187
Symbol 161 GraphicUsed by:187
Symbol 162 GraphicUsed by:187
Symbol 163 GraphicUsed by:187
Symbol 164 GraphicUsed by:187
Symbol 165 GraphicUsed by:187
Symbol 166 GraphicUsed by:187
Symbol 167 GraphicUsed by:187
Symbol 168 GraphicUsed by:187
Symbol 169 GraphicUsed by:187
Symbol 170 GraphicUsed by:187
Symbol 171 GraphicUsed by:187
Symbol 172 GraphicUsed by:187
Symbol 173 GraphicUsed by:187
Symbol 174 GraphicUsed by:187
Symbol 175 GraphicUsed by:187
Symbol 176 GraphicUsed by:187
Symbol 177 GraphicUsed by:187
Symbol 178 GraphicUsed by:187
Symbol 179 GraphicUsed by:187
Symbol 180 GraphicUsed by:187
Symbol 181 GraphicUsed by:187
Symbol 182 GraphicUsed by:187
Symbol 183 GraphicUsed by:187
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Symbol 1810 MovieClip {zombies_fla.mcAddWeaponsPanel_296}Uses:1795 1801 1804 1808 1809Used by:1817
Symbol 1811 GraphicUsed by:1812
Symbol 1812 MovieClipUses:1811Used by:1814
Symbol 1813 TextUses:5Used by:1814
Symbol 1814 MovieClipUses:1805 1807 1812 1813Used by:1816
Symbol 1815 TextUses:5Used by:1816
Symbol 1816 MovieClip {zombies_fla.mcRemoveUziPanel_301}Uses:1795 1801 1814 1815Used by:1817
Symbol 1817 MovieClip {shootemup.StoryPanel}Uses:1728 1748 1774 1781 1785 1793 1810 1816Used by:1969
Symbol 1818 EditableTextUses:5 1151Used by:1827
Symbol 1819 GraphicUsed by:1826
Symbol 1820 GraphicUsed by:1826
Symbol 1821 GraphicUsed by:1826
Symbol 1822 GraphicUsed by:1826
Symbol 1823 GraphicUsed by:1826
Symbol 1824 GraphicUsed by:1826
Symbol 1825 GraphicUsed by:1826
Symbol 1826 MovieClip {zombies_fla.mcBloodTxtScore_305}Uses:1819 1820 1821 1822 1823 1824 1825Used by:1827
Symbol 1827 MovieClip {shootemup.displayScore}Uses:1818 1826Used by:1969
Symbol 1828 ShapeTweeningUsed by:1842
Symbol 1829 GraphicUsed by:1830
Symbol 1830 MovieClipUses:1829Used by:1833
Symbol 1831 GraphicUsed by:1833
Symbol 1832 TextUses:967Used by:1833
Symbol 1833 MovieClipUses:1830 1831 1832Used by:1842
Symbol 1834 GraphicUsed by:1839
Symbol 1835 TextUses:5Used by:1839
Symbol 1836 GraphicUsed by:1839
Symbol 1837 TextUses:5Used by:1839
Symbol 1838 GraphicUsed by:1839
Symbol 1839 ButtonUses:1834 1835 1836 1837 1838 16Used by:1842
Symbol 1840 ShapeTweeningUsed by:1842
Symbol 1841 GraphicUsed by:1842
Symbol 1842 MovieClip {zombies_fla.mcLevelUp_306}Uses:1828 1833 16 15 1839 1840 1841Used by:1969
Symbol 1843 GraphicUsed by:1844
Symbol 1844 MovieClipUses:1843Used by:1847
Symbol 1845 GraphicUsed by:1846
Symbol 1846 MovieClipUses:1845Used by:1847
Symbol 1847 MovieClip {zombies_fla.mcYouLose_312}Uses:1844 1846Used by:1969
Symbol 1848 GraphicUsed by:1889
Symbol 1849 BitmapUsed by:1850
Symbol 1850 GraphicUses:1849Used by:1851
Symbol 1851 MovieClipUses:1850Used by:1882
Symbol 1852 GraphicUsed by:1853
Symbol 1853 MovieClipUses:1852Used by:1882
Symbol 1854 GraphicUsed by:1855
Symbol 1855 MovieClipUses:1854Used by:1882
Symbol 1856 GraphicUsed by:1857
Symbol 1857 MovieClipUses:1856Used by:1882
Symbol 1858 TextUses:1151Used by:1859
Symbol 1859 MovieClipUses:1858Used by:1882
Symbol 1860 GraphicUsed by:1864
Symbol 1861 GraphicUsed by:1862
Symbol 1862 MovieClipUses:1861Used by:1864
Symbol 1863 GraphicUsed by:1864
Symbol 1864 MovieClipUses:1860 1862 1863Used by:1882
Symbol 1865 TextUses:1151Used by:1866
Symbol 1866 MovieClipUses:1865Used by:1882
Symbol 1867 GraphicUsed by:1882
Symbol 1868 BitmapUsed by:1869
Symbol 1869 GraphicUses:1868Used by:1870
Symbol 1870 MovieClipUses:1869Used by:1882
Symbol 1871 TextUses:1151Used by:1872
Symbol 1872 MovieClipUses:1871Used by:1882
Symbol 1873 GraphicUsed by:1877
Symbol 1874 GraphicUsed by:1875
Symbol 1875 MovieClipUses:1874Used by:1877
Symbol 1876 GraphicUsed by:1877
Symbol 1877 MovieClipUses:1873 1875 1876Used by:1878
Symbol 1878 MovieClipUses:1877Used by:1882
Symbol 1879 TextUses:1151Used by:1881
Symbol 1880 TextUses:21Used by:1881
Symbol 1881 MovieClipUses:1879 1880Used by:1882
Symbol 1882 MovieClip {zombies_fla.mcAnimeOutroWinPanel_316}Uses:1851 1853 1855 1857 1859 1642 1864 1866 1867 1870 1872 1878 1881Used by:1889
Symbol 1883 GraphicUsed by:1888
Symbol 1884 TextUses:5Used by:1888
Symbol 1885 GraphicUsed by:1888
Symbol 1886 TextUses:5Used by:1888
Symbol 1887 GraphicUsed by:1888
Symbol 1888 ButtonUses:1883 1884 1885 1886 1887 16Used by:1889 1909 1956 1968
Symbol 1889 MovieClip {zombies_fla.mcOutroWinpanel_315}Uses:1848 1882 1888Used by:1969
Symbol 1890 GraphicUsed by:1909
Symbol 1891 TextUses:5Used by:1909
Symbol 1892 TextUses:967Used by:1909
Symbol 1893 TextUses:967Used by:1894
Symbol 1894 MovieClipUses:16 1893Used by:1909
Symbol 1895 GraphicUsed by:1909
Symbol 1896 GraphicUsed by:1897
Symbol 1897 MovieClipUses:1896Used by:1909
Symbol 1898 GraphicUsed by:1899
Symbol 1899 MovieClipUses:1898Used by:1909
Symbol 1900 TextUses:967Used by:1901
Symbol 1901 MovieClipUses:1900Used by:1909
Symbol 1902 GraphicUsed by:1907
Symbol 1903 TextUses:5Used by:1907
Symbol 1904 GraphicUsed by:1907
Symbol 1905 TextUses:5Used by:1907
Symbol 1906 GraphicUsed by:1907
Symbol 1907 ButtonUses:1902 1903 1904 1905 1906 16Used by:1909
Symbol 1908 EditableTextUses:5 1151Used by:1909
Symbol 1909 MovieClip {zombies_fla.mcOutroLosePanel_332}Uses:1890 1891 1892 1894 1895 1897 1899 1901 1108 1888 1907 1908Used by:1969
Symbol 1910 GraphicUsed by:1969
Symbol 1911 GraphicUsed by:1969
Symbol 1912 GraphicUsed by:1969
Symbol 1913 GraphicUsed by:1969
Symbol 1914 GraphicUsed by:1969
Symbol 1915 GraphicUsed by:1969
Symbol 1916 GraphicUsed by:1969
Symbol 1917 GraphicUsed by:1969
Symbol 1918 GraphicUsed by:1956
Symbol 1919 GraphicUsed by:1921
Symbol 1920 TextUses:1151Used by:1921
Symbol 1921 MovieClipUses:1919 1920Used by:1956
Symbol 1922 GraphicUsed by:1923
Symbol 1923 MovieClipUses:1922Used by:1956
Symbol 1924 GraphicUsed by:1925
Symbol 1925 MovieClipUses:1924Used by:1956
Symbol 1926 GraphicUsed by:1927
Symbol 1927 MovieClipUses:1926Used by:1928
Symbol 1928 MovieClipUses:1927Used by:1948
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1929Used by:1931
Symbol 1931 MovieClipUses:1930Used by:1948
Symbol 1932 GraphicUsed by:1933
Symbol 1933 MovieClipUses:1932Used by:1934
Symbol 1934 MovieClipUses:1933Used by:1948
Symbol 1935 GraphicUsed by:1936
Symbol 1936 MovieClipUses:1935Used by:1937
Symbol 1937 MovieClipUses:1936Used by:1948
Symbol 1938 GraphicUsed by:1939
Symbol 1939 MovieClipUses:1938Used by:1940
Symbol 1940 MovieClipUses:1939Used by:1948
Symbol 1941 GraphicUsed by:1942
Symbol 1942 MovieClipUses:1941Used by:1943
Symbol 1943 MovieClipUses:1942Used by:1948
Symbol 1944 ShapeTweeningUsed by:1947
Symbol 1945 GraphicUsed by:1947
Symbol 1946 GraphicUsed by:1947
Symbol 1947 MovieClip {zombies_fla.mcMedalEclatantes_355}Uses:1944 1945 1946Used by:1948
Symbol 1948 MovieClip {zombies_fla.mcMiniMedals_342}Uses:1928 1931 1934 1937 1940 1943 1947Used by:1956
Symbol 1949 TextUses:1151Used by:1951
Symbol 1950 TextUses:1151Used by:1951
Symbol 1951 MovieClipUses:1949 1950Used by:1956
Symbol 1952 EditableTextUses:5 1151Used by:1956
Symbol 1953 TextUses:1151Used by:1956
Symbol 1954 TextUses:21Used by:1955
Symbol 1955 MovieClip {zombies_fla.animeCongratulationFinalScorePanel_357}Uses:1954Used by:1956
Symbol 1956 MovieClip {shootemup.FinalScorePanel}Uses:1918 1921 1923 1925 1948 1951 1952 1953 1955 1888Used by:1969
Symbol 1957 GraphicUsed by:1969
Symbol 1958 GraphicUsed by:1969
Symbol 1959 GraphicUsed by:1969
Symbol 1960 GraphicUsed by:1969
Symbol 1961 GraphicUsed by:1969
Symbol 1962 GraphicUsed by:1969
Symbol 1963 GraphicUsed by:1969
Symbol 1964 GraphicUsed by:1968
Symbol 1965 GraphicUsed by:1966
Symbol 1966 MovieClipUses:1965Used by:1968
Symbol 1967 TextUses:5Used by:1968
Symbol 1968 MovieClip {zombies_fla.gotoPictogamePanel_358}Uses:1964 1966 1967 1106 1108 1888Used by:1969
Symbol 1969 MovieClip {shootemup.Gameplay}Uses:1058 1067 1081 1089 1092 1094 1229 1230 1247 1249 1513 1515 1516 1569 1603 1615 1646 1647 1650 1652 1662 1817 1827 1842 1847 1889 1909 1910 1911 1912 1913 1914 1915 1916 1917 1956 1957 1958 1959 1960 1961 1962 1963 1968Used by:Timeline
Symbol 1970 GraphicUsed by:Timeline
Symbol 1971 TextUses:21Used by:Timeline
Symbol 1972 TextUses:1151Used by:Timeline

Instance Names

"preLoader"Frame 3Symbol 42 MovieClip {zombies_fla.loadingScreen_1}
"preLoader"Frame 6Symbol 1032 MovieClip {zombies_fla.fakePreloadingScreenformochidAds_111}
"mcGame"Frame 8Symbol 1969 MovieClip {shootemup.Gameplay}
"txtAccuracy"Symbol 15 MovieClip {shootemup.ScorePanel} Frame 1Symbol 10 EditableText
"txtCurrentLevelScore"Symbol 15 MovieClip {shootemup.ScorePanel} Frame 1Symbol 11 EditableText
"txtBonus"Symbol 15 MovieClip {shootemup.ScorePanel} Frame 1Symbol 12 EditableText
"txtTotalScore"Symbol 15 MovieClip {shootemup.ScorePanel} Frame 1Symbol 13 EditableText
"mcLoaderProgress"Symbol 42 MovieClip {zombies_fla.loadingScreen_1} Frame 1Symbol 18 MovieClip
"mcLProgressBlood"Symbol 42 MovieClip {zombies_fla.loadingScreen_1} Frame 1Symbol 20 MovieClip
"brasD"Symbol 187 MovieClip {zombies_fla.mcZombieFat_9} Frame 1Symbol 95 MovieClip {zombies_fla.brasdroitzombie2_10}
"corps"Symbol 187 MovieClip {zombies_fla.mcZombieFat_9} Frame 1Symbol 98 MovieClip
"tete"Symbol 187 MovieClip {zombies_fla.mcZombieFat_9} Frame 1Symbol 110 MovieClip
"bras"Symbol 187 MovieClip {zombies_fla.mcZombieFat_9} Frame 1Symbol 114 MovieClip
"brasD"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 1Symbol 201 MovieClip
"corps"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 1Symbol 204 MovieClip
"bras"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 1Symbol 208 MovieClip
"tete"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 1Symbol 214 MovieClip
"brasD"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 23Symbol 224 MovieClip
"brasD"Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19} Frame 23Symbol 226 MovieClip {zombies_fla.eclatagebrasdroitzombiemaigre_28}
"brasDLycan"Symbol 536 MovieClip {zombies_fla.mcLycan_42} Frame 1Symbol 423 MovieClip {zombies_fla.brasdgarou_43}
"queue"Symbol 536 MovieClip {zombies_fla.mcLycan_42} Frame 1Symbol 425 MovieClip
"corpsLycan"Symbol 536 MovieClip {zombies_fla.mcLycan_42} Frame 1Symbol 428 MovieClip {zombies_fla.corpsgarou_46}
"teteLycan"Symbol 536 MovieClip {zombies_fla.mcLycan_42} Frame 1Symbol 441 MovieClip {zombies_fla.tetegarou_47}
"brasLycan"Symbol 536 MovieClip {zombies_fla.mcLycan_42} Frame 1Symbol 444 MovieClip {zombies_fla.brasggarou_49}
"timeText"Symbol 542 MovieClip {zombies_fla.mcVampireDecompteGrfk_58} Frame 1Symbol 541 EditableText
"mctime"Symbol 543 MovieClip {zombies_fla.mcVampireDecompte_57} Frame 1Symbol 542 MovieClip {zombies_fla.mcVampireDecompteGrfk_58}
"mcVampireDecompte"Symbol 544 MovieClip {zombies_fla.mcVampireProtection_54} Frame 1Symbol 543 MovieClip {zombies_fla.mcVampireDecompte_57}
"mcProtec"Symbol 683 MovieClip {zombies_fla.mcVampire_53} Frame 1Symbol 544 MovieClip {zombies_fla.mcVampireProtection_54}
"chauv1"Symbol 683 MovieClip {zombies_fla.mcVampire_53} Frame 1Symbol 562 MovieClip {zombies_fla.mcBatVampire_59}
"chauv3"Symbol 683 MovieClip {zombies_fla.mcVampire_53} Frame 1Symbol 562 MovieClip {zombies_fla.mcBatVampire_59}
"chauv2"Symbol 683 MovieClip {zombies_fla.mcVampire_53} Frame 1Symbol 562 MovieClip {zombies_fla.mcBatVampire_59}
"oeil"Symbol 753 MovieClip {zombies_fla.mcArmor_61} Frame 1Symbol 695 MovieClip
"bras"Symbol 782 MovieClip {zombies_fla.mc_typeTutoPuppet_68} Frame 1Symbol 768 MovieClip {zombies_fla.mcTutoBrasGauche_71}
"corps"Symbol 782 MovieClip {zombies_fla.mc_typeTutoPuppet_68} Frame 1Symbol 772 MovieClip {zombies_fla.mcTutoBody_73}
"brasD"Symbol 782 MovieClip {zombies_fla.mc_typeTutoPuppet_68} Frame 1Symbol 776 MovieClip {zombies_fla.mcTutoBrasDroit_74}
"tete"Symbol 782 MovieClip {zombies_fla.mc_typeTutoPuppet_68} Frame 1Symbol 780 MovieClip {zombies_fla.mctutoHead_75}
"grenadeLuncher"Symbol 790 MovieClip {zombies_fla.brasdbigbear_77} Frame 1Symbol 789 MovieClip {zombies_fla.lancegrenade_78}
"elmt1"Symbol 825 MovieClip {zombies_fla.corpsbigBEAR_80} Frame 1Symbol 803 MovieClip {zombies_fla.corpsElmt_1_81}
"elmt2"Symbol 825 MovieClip {zombies_fla.corpsbigBEAR_80} Frame 1Symbol 813 MovieClip {zombies_fla.corpsElmt_2_83}
"elmt3"Symbol 825 MovieClip {zombies_fla.corpsbigBEAR_80} Frame 1Symbol 823 MovieClip {zombies_fla.corpsElmt_3_85}
"elmt2"Symbol 856 MovieClip {zombies_fla.brasgbigbear_87} Frame 1Symbol 836 MovieClip {zombies_fla.brasElmt_3_88}
"elmt1"Symbol 856 MovieClip {zombies_fla.brasgbigbear_87} Frame 1Symbol 845 MovieClip {zombies_fla.brasElmt_2_90}
"elmt3"Symbol 856 MovieClip {zombies_fla.brasgbigbear_87} Frame 1Symbol 855 MovieClip {zombies_fla.brasElmt_1_92}
"elmt2"Symbol 887 MovieClip {zombies_fla.tetebarry_94} Frame 1Symbol 867 MovieClip {zombies_fla.teteElmt_1_95}
"elmt1"Symbol 887 MovieClip {zombies_fla.tetebarry_94} Frame 1Symbol 877 MovieClip {zombies_fla.teteElmt_2_97}
"elmt3"Symbol 887 MovieClip {zombies_fla.tetebarry_94} Frame 1Symbol 886 MovieClip {zombies_fla.teteElmt_3_99}
"mcBigBear_brasD"Symbol 953 MovieClip {zombies_fla.mcBigBear_76} Frame 1Symbol 790 MovieClip {zombies_fla.brasdbigbear_77}
"mcBigBear_corps"Symbol 953 MovieClip {zombies_fla.mcBigBear_76} Frame 1Symbol 825 MovieClip {zombies_fla.corpsbigBEAR_80}
"mcBigBear_brasG"Symbol 953 MovieClip {zombies_fla.mcBigBear_76} Frame 1Symbol 856 MovieClip {zombies_fla.brasgbigbear_87}
"mcBigBear_tete"Symbol 953 MovieClip {zombies_fla.mcBigBear_76} Frame 1Symbol 887 MovieClip {zombies_fla.tetebarry_94}
"brasD"Symbol 1030 MovieClip {zombies_fla.mcZombieNuts_103} Frame 1Symbol 956 MovieClip
"corps"Symbol 1030 MovieClip {zombies_fla.mcZombieNuts_103} Frame 1Symbol 959 MovieClip
"tete"Symbol 1030 MovieClip {zombies_fla.mcZombieNuts_103} Frame 1Symbol 962 MovieClip
"bras"Symbol 1030 MovieClip {zombies_fla.mcZombieNuts_103} Frame 1Symbol 965 MovieClip
"zombieFat"Symbol 1031 MovieClip {shootemup.Enemy} Frame 1Symbol 187 MovieClip {zombies_fla.mcZombieFat_9}
"mcEclatsUzi"Symbol 1031 MovieClip {shootemup.Enemy} Frame 1Symbol 197 MovieClip {zombies_fla.mcEclatsUzi_18}
"zombieLittle"Symbol 1031 MovieClip {shootemup.Enemy} Frame 12Symbol 367 MovieClip {zombies_fla.mcZombieMaigre_19}
"bat"Symbol 1031 MovieClip {shootemup.Enemy} Frame 24Symbol 411 MovieClip {zombies_fla.mcBat_38}
"lycan"Symbol 1031 MovieClip {shootemup.Enemy} Frame 31Symbol 536 MovieClip {zombies_fla.mcLycan_42}
"vampire"Symbol 1031 MovieClip {shootemup.Enemy} Frame 40Symbol 683 MovieClip {zombies_fla.mcVampire_53}
"mcArmor"Symbol 1031 MovieClip {shootemup.Enemy} Frame 51Symbol 753 MovieClip {zombies_fla.mcArmor_61}
"tutoPuppet"Symbol 1031 MovieClip {shootemup.Enemy} Frame 62Symbol 782 MovieClip {zombies_fla.mc_typeTutoPuppet_68}
"bigBear"Symbol 1031 MovieClip {shootemup.Enemy} Frame 80Symbol 953 MovieClip {zombies_fla.mcBigBear_76}
"zombieNuts"Symbol 1031 MovieClip {shootemup.Enemy} Frame 96Symbol 1030 MovieClip {zombies_fla.mcZombieNuts_103}
"brasD"Symbol 1044 MovieClip {zombies_fla.mcZombieCredit_116} Frame 1Symbol 95 MovieClip {zombies_fla.brasdroitzombie2_10}
"corps"Symbol 1044 MovieClip {zombies_fla.mcZombieCredit_116} Frame 1Symbol 98 MovieClip
"bras"Symbol 1044 MovieClip {zombies_fla.mcZombieCredit_116} Frame 1Symbol 114 MovieClip
"tete"Symbol 1044 MovieClip {zombies_fla.mcZombieCredit_116} Frame 1Symbol 1043 MovieClip
"bibi"Symbol 1058 MovieClip {zombies_fla.mcCreditPanel_113} Frame 30Symbol 1044 MovieClip {zombies_fla.mcZombieCredit_116}
"btMute"Symbol 1067 MovieClip {shootemup.SoundInterface} Frame 1Symbol 1062 Button
"btUnMute"Symbol 1067 MovieClip {shootemup.SoundInterface} Frame 1Symbol 1066 Button
"btFscreen"Symbol 1081 MovieClip {shootemup.FscreenInterface} Frame 1Symbol 1075 Button
"btUnFscreen"Symbol 1081 MovieClip {shootemup.FscreenInterface} Frame 1Symbol 1080 Button
"mcPicToGame"Symbol 1106 MovieClip {zombies_fla.logo2008_140} Frame 1Symbol 1105 MovieClip
"med1"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1167 MovieClip
"med2"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1170 MovieClip
"med3"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1173 MovieClip
"med4"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1176 MovieClip
"med5"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1179 MovieClip
"med6"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1182 MovieClip
"mcCouvercleEcrin"Symbol 1207 MovieClip {zombies_fla.zoomMedals_172} Frame 1Symbol 1206 MovieClip {zombies_fla.animcouvercle_173}
"med1"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1167 MovieClip
"med2"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1170 MovieClip
"med3"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1173 MovieClip
"med4"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1176 MovieClip
"med5"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1179 MovieClip
"med6"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1182 MovieClip
"mcZoomMedals"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1207 MovieClip {zombies_fla.zoomMedals_172}
"txtDescription"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1208 EditableText
"txtHowReceiveIt"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1209 EditableText
"ssBtMed"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1211 MovieClip
"btMed1"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"btMed2"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"btMed3"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"btMed4"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"btMed5"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"btMed6"Symbol 1214 MovieClip {shootemup.medalsScreen} Frame 1Symbol 1213 Button
"mcNutsVisu"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1103 MovieClip {zombies_fla.mcNutsVisu_139}
"btPicToGame"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1108 Button
"btStart"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1120 Button
"btCtrl"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1124 Button
"btBack"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1128 Button
"btPlayMoreGame"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1132 Button
"btStartTuto"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1139 Button
"btMedals"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1142 Button
"btFscreen"Symbol 1229 MovieClip {zombies_fla.mcStartPanel_136} Frame 1Symbol 1108 Button
"btGame"Symbol 1247 MovieClip {zombies_fla.mcFirstTimePlay_178} Frame 1Symbol 1240 Button
"btTuto"Symbol 1247 MovieClip {zombies_fla.mcFirstTimePlay_178} Frame 1Symbol 1246 Button
"bodyBottom"Symbol 1476 MovieClip {zombies_fla.herosdroit_184} Frame 1Symbol 1256 MovieClip {zombies_fla.futegun_185}
"bodyUp"Symbol 1476 MovieClip {zombies_fla.herosdroit_184} Frame 1Symbol 1473 MovieClip {zombies_fla.animHero_bodyUp_189}
"bodyUp"Symbol 1476 MovieClip {zombies_fla.herosdroit_184} Frame 2Symbol 1473 MovieClip {zombies_fla.animHero_bodyUp_189}
"bodyUp"Symbol 1476 MovieClip {zombies_fla.herosdroit_184} Frame 3Symbol 1473 MovieClip {zombies_fla.animHero_bodyUp_189}
"heros"Symbol 1513 MovieClip {shootemup.Hero} Frame 1Symbol 1476 MovieClip {zombies_fla.herosdroit_184}
"btPlayGame"Symbol 1569 MovieClip {zombies_fla.mcExplainTuto_200} Frame 1Symbol 1240 Button
"btReplayTuto"Symbol 1569 MovieClip {zombies_fla.mcExplainTuto_200} Frame 1Symbol 1528 Button
"btSkip"Symbol 1569 MovieClip {zombies_fla.mcExplainTuto_200} Frame 1Symbol 1534 Button
"mcTutoExpressions"Symbol 1569 MovieClip {zombies_fla.mcExplainTuto_200} Frame 1Symbol 1550 MovieClip {zombies_fla.mc_tutoExpressions_205}
"mcMunitions"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 1Symbol 1571 EditableText
"mcHiddenShootGun"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 1Symbol 1589 MovieClip
"mcHiddenUzi"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 1Symbol 1589 MovieClip
"mcUziRemoved"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 1Symbol 1592 MovieClip
"btCurrentWeapon"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 1Symbol 1108 Button
"mcMunitions"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 2Symbol 1595 EditableText
"mcMunitions"Symbol 1603 MovieClip {zombies_fla.mcCurrentWeapon_219} Frame 3Symbol 1599 EditableText
"life"Symbol 1615 MovieClip {zombies_fla.mcLife_229} Frame 1Symbol 1608 MovieClip {zombies_fla.life_230}
"mcHeadLife"Symbol 1615 MovieClip {zombies_fla.mcLife_229} Frame 1Symbol 1613 MovieClip {zombies_fla.mcHeadLife_231}
"mcPanLevel5"Symbol 1728 MovieClip {zombies_fla.mcBGStory_252} Frame 26Symbol 1719 MovieClip {zombies_fla.panStoryMode_270}
"blockText"Symbol 1748 MovieClip {zombies_fla.mcRadioHeros_278} Frame 1Symbol 1733 EditableText
"mcHeadExpressionsHeros"Symbol 1748 MovieClip {zombies_fla.mcRadioHeros_278} Frame 1Symbol 1746 MovieClip {zombies_fla.mcHeadExpressionHeros_280}
"blockText"Symbol 1774 MovieClip {zombies_fla.mcRadioSoldats_281} Frame 1Symbol 1749 EditableText
"mcHeadExpressionsSoldier"Symbol 1774 MovieClip {zombies_fla.mcRadioSoldats_281} Frame 1Symbol 1772 MovieClip {zombies_fla.mcHeadExpressionSoldats_282}
"btOk"Symbol 1810 MovieClip {zombies_fla.mcAddWeaponsPanel_296} Frame 1Symbol 1801 Button
"mcShotGun"Symbol 1810 MovieClip {zombies_fla.mcAddWeaponsPanel_296} Frame 1Symbol 1804 MovieClip
"mcUzi"Symbol 1810 MovieClip {zombies_fla.mcAddWeaponsPanel_296} Frame 1Symbol 1808 MovieClip
"btOk"Symbol 1816 MovieClip {zombies_fla.mcRemoveUziPanel_301} Frame 1Symbol 1801 Button
"mcUzi"Symbol 1816 MovieClip {zombies_fla.mcRemoveUziPanel_301} Frame 1Symbol 1814 MovieClip
"mcBgStory"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1728 MovieClip {zombies_fla.mcBGStory_252}
"mcRadioHeros"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1748 MovieClip {zombies_fla.mcRadioHeros_278}
"mcRadioSoldier"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1774 MovieClip {zombies_fla.mcRadioSoldats_281}
"btSTrace"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1781 Button
"btNext"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1785 Button
"btSkip"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1793 Button
"mcAddWeaponsPanel"Symbol 1817 MovieClip {shootemup.StoryPanel} Frame 1Symbol 1810 MovieClip {zombies_fla.mcAddWeaponsPanel_296}
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"mcFinalScorePanel"Symbol 1969 MovieClip {shootemup.Gameplay} Frame 61Symbol 1956 MovieClip {shootemup.FinalScorePanel}
"gotoPictogamePanel"Symbol 1969 MovieClip {shootemup.Gameplay} Frame 77Symbol 1968 MovieClip {zombies_fla.gotoPictogamePanel_358}

Special Tags

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Created: 4/5 -2019 04:14:20 Last modified: 4/5 -2019 04:14:20 Server time: 04/05 -2024 13:34:58