STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228137 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5122 |
This is the info page for Flash #46247 |
Collect bandaids to unlock bonus content! |
VISIT NEWGROUNDS |
> |
BUY THE SHIRT! |
NEWGROUNDS |
Check The Secrets Menu |
YOU UNLOCKED Alternative Ending 3 ! |
YOU UNLOCKED Alternative Ending 2 ! |
YOU UNLOCKED Alternative Ending 1 ! |
YOU UNLOCKED N! |
YOU UNLOCKED Pico! |
YOU UNLOCKED Alien Hominid! |
2 |
YOU UNLOCKED Somethin Very Special! |
YOU UNLOCKED Tankman! |
FIN |
FIN |
YOU UNLOCKED Somethin Special! |
YOU UNLOCKED GISH! |
YOU UNLOCKED Dr. Fetus! |
YOU UNLOCKED a Castle Crasher! |
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Warning: this expansion is a compilation of player made maps. If you have not played the original meat boy, we reccomend that you play it first. |
Loading... |
CLICK ANYWHERE |
Jonathan McEntee - Edmund McMillen |
MEAT BOY-Map Pack |
Meat boy - Jonathan McEntee Programming / Design Edmund McMillen Art / Design Danny B Music Newgrounds.com Sponsorship Cast - Meat Boy Bandaid girl Dr Fetus Special thanks - Danielle McMillen Brendon Trueb Tom Fulp Nate Zilk Alex Austin Negative-One Tyler Glaiel /V/ And Especially: Everyone who Submitted levels! |
NG AD GOES HERE!!! |
MEAT BOY 1.5 the MAP PACK EXPANSION! |
PRESENTS |
_____________________________ |
(Team Mic) |
A Game By |
and |
Edmund McMillen |
Jonathan McEntee |
ORDER NOW! Supplys are limited! |
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WARNING! |
The meat boy map pack expansion is a compilation of 70 very hard user submitted levels made using the Meat Boy 1 map editor. If you haven't played Meat Boy before, we highly recommend you play it before trying out these levels to avoid frustration and possible suicide. Click here to play the original. but one question before you start... Did you beat the original Meat boy? Yes / No |
ActionScript [AS1/AS2]
Frame 1stop(); mainSoundOne = new Sound(_root); mainSoundOne.setVolume(0); _root.onEnterFrame = function () { NewgroundsAPI.connectMovie(4407); _root.kongregateServices.connect(); loaded = getBytesLoaded(); ltotal = getBytesTotal(); if (loaded == ltotal) { _root.loadclickar.gotoAndStop(2); } }; _root.onMouseDown = function () { if ((loaded == ltotal) && (!doggypoo)) { gotoAndPlay (2); doggypoo = true; } };Frame 3stopAllSounds();Frame 4stopAllSounds();Frame 5stopAllSounds();Frame 6stopAllSounds();Frame 7stopAllSounds();Frame 8stopAllSounds();Frame 9stopAllSounds();Frame 10stopAllSounds();Frame 11stopAllSounds();Frame 12stopAllSounds();Frame 13stopAllSounds();Frame 14stopAllSounds();Frame 15stopAllSounds();Frame 16stopAllSounds();Frame 17stopAllSounds(); mainSoundOne.setVolume(100);Frame 442i = 0; while (i <= 100) { _root[("map" + i) + "unlocked"] = true; i++; } map1name = "Easy Levels"; map1unlocked = true; map1title = true; map2 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 14]]; mapbg2 = 2; map2name = "1. The Climb"; map2auth = "Magex"; map2char = {xtile:14, ytile:197}; mapscroll2 = 0; map2unlocked = true; map3 = [[0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [76, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [10, 10, 10, 10, 10, 10, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [10, 10, 10, 10, 10, 10, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [63, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73], [0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 73]]; mapbg3 = 4; map3name = "2. Can I Go Back?"; map3auth = "GcpFTW"; map3char = {xtile:7, ytile:0}; map3unlocked = true; map4 = [[0, 0, 0, 11, 10, 10, 15, 10, 14, 14, 14, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 10, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 5, 3, 3, 9, 9, 9, 9, 10, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 7, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 5, 3, 3, 9, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 3, 3, 3, 3, 3, 3, 0, 0, 5, 3, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 3, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 4, 3, 10, 25, 25, 25, 25, 25, 25, 25, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 9, 3, 3, 3, 3, 3, 3, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 0, 3, 10, 14, 14, 14, 14, 14, 14, 25, 6, 76, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 3, 3, 3, 3, 3, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 0, 0, 0, 5, 3, 10, 25, 25, 25, 25, 25, 25, 25, 7, 5, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 9, 3, 3, 3, 3, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 14, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 9, 3, 3, 3, 3, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 10, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 3, 3, 3, 9, 14, 3, 0, 0, 3, 9, 9, 3, 3, 3, 3, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 6, 4, 6, 0, 0, 4, 3, 3, 3, 3, 3, 6, 4, 6, 4, 9, 14, 3, 7, 5, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 10], [0, 0, 0, 11, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 0, 0, 0, 9, 14, 3, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 0, 11, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 0, 0, 9, 14, 14, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 9, 3, 3, 11, 9, 9], [0, 0, 38, 11, 10, 10, 16, 10, 14, 14, 14, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 9, 9, 14, 14, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; mapbg4 = 3; map4name = "3. Yes I Do"; map4auth = "GCP"; map4char = {xtile:5, ytile:41}; map4unlocked = true; map5 = [[0, 4, 24, 37, 29, 29, 29, 29, 29, 29, 29, 29, 27, 39, 33, 7, 0, 0, 0, 4, 3, 23, 11, 8, 12], [0, 0, 4, 37, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 33, 4, 7, 0, 0, 0, 4, 3, 11, 12, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 4, 7, 0, 0, 0, 4, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 4, 7, 0, 0, 0, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 4, 7, 0, 0, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 39, 33, 0, 0, 0, 0, 4, 7, 0, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 43, 24, 43, 43, 43, 43, 43, 4, 7, 11, 8, 9], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 27, 32, 0, 0, 0, 0, 0, 0, 0, 13, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 43, 24, 43, 43, 43, 43, 43, 5, 6, 11, 8, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 33, 0, 0, 0, 0, 5, 6, 0, 11, 8, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 5, 6, 0, 0, 11, 10, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 5, 6, 0, 0, 0, 11, 10, 10], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 5, 6, 0, 0, 0, 5, 11, 8, 9], [0, 0, 5, 37, 0, 0, 0, 0, 0, 0, 0, 0, 30, 39, 33, 5, 6, 0, 0, 0, 5, 1, 11, 8, 9], [0, 5, 24, 37, 29, 29, 29, 29, 29, 29, 29, 29, 26, 39, 33, 6, 0, 0, 0, 5, 1, 23, 11, 8, 12]]; mapbg5 = 3; map5name = "4. Down Boy Down"; map5auth = "Jibb"; map5char = {xtile:1, ytile:2}; map5unlocked = true; map6 = [[0, 0, 0, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 12], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 12], [0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 12], [0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 0, 0, 13, 15], [0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [0, 0, 0, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 12], [0, 0, 5, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 0, 3, 23, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 5, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [0, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [5, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [3, 3, 3, 23, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73], [3, 3, 3, 24, 64, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73, 73]]; mapbg6 = 2; mapscroll6 = 0; map6name = "5. Inferno"; map6auth = "Bogardeth"; map6char = {xtile:2, ytile:23}; map6unlocked = true; map7 = [[27, 27, 35, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 53, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 28, 35, 27, 28, 28, 27, 34, 50, 50, 50, 50, 52, 53, 53, 64, 60, 59, 60, 59, 60, 60, 60, 64, 73], [27, 27, 27, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 53, 53, 64, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 27, 35, 27, 27, 27, 27, 34, 50, 50, 50, 50, 53, 52, 53, 64, 58, 60, 60, 59, 60, 60, 59, 64, 73], [27, 28, 35, 27, 28, 28, 27, 34, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 64, 73], [35, 35, 35, 35, 35, 27, 27, 34, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 52, 53, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 31, 50, 50, 50, 50, 50, 53, 53, 53, 52, 53, 53, 52, 53, 53, 53, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 59, 53, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 52, 53, 53, 53, 53, 52, 53, 53, 60, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 52, 53, 53, 63, 59, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 53, 53, 53, 53, 53, 53, 58, 60, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 52, 53, 53, 64, 59, 60, 60, 60, 60, 59, 59, 64, 73], [0, 0, 0, 0, 0, 0, 0, 50, 50, 50, 50, 50, 53, 53, 53, 64, 74, 74, 74, 74, 74, 74, 74, 64, 73], [27, 27, 0, 0, 0, 0, 30, 50, 50, 50, 50, 50, 53, 53, 53, 64, 60, 59, 60, 60, 60, 59, 60, 64, 73], [71, 27, 27, 27, 27, 27, 27, 50, 50, 50, 50, 50, 52, 53, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 73]]; mapbg7 = 2; map7name = "6. DigDug"; map7auth = "Ewam"; map7char = {xtile:0, ytile:1}; map8 = [[12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 14, 2, 2, 2, 2, 2, 11, 8, 2, 0, 2, 2, 11, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [12, 2, 2, 2, 2, 6, 0, 4, 2, 12, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 6, 4, 2, 11, 8, 2, 0, 4, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 11, 8], [12, 4, 6, 2, 2, 5, 2, 7, 4, 12, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 7, 0, 2, 11, 8, 2, 7, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 7, 0, 11, 8], [12, 7, 0, 2, 2, 2, 2, 2, 0, 12, 3, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 9, 9, 9, 8, 2, 2, 0, 2, 11, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 7, 11, 8], [12, 2, 0, 2, 2, 2, 2, 2, 0, 12, 3, 7, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 11, 8, 2, 6, 0, 4, 11, 8, 9, 9, 9, 9, 15, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 11, 8], [12, 2, 0, 4, 2, 6, 2, 2, 0, 12, 3, 3, 7, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 14, 2, 2, 6, 11, 8], [12, 2, 7, 0, 0, 5, 2, 2, 0, 12, 12, 12, 12, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 2, 6, 5, 11, 8], [12, 4, 12, 16, 12, 12, 12, 12, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 6, 5, 14, 11, 8], [0, 0, 11, 8, 1, 2, 1, 12, 12, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 6, 5, 14, 14, 11, 8], [0, 5, 11, 8, 1, 3, 1, 1, 12, 12, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 7, 4, 14, 14, 11, 8], [5, 3, 14, 8, 2, 1, 2, 1, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 7, 4, 14, 11, 8], [4, 2, 11, 8, 3, 2, 3, 2, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 2, 2, 7, 4, 11, 8], [0, 2, 11, 8, 1, 1, 3, 1, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 14, 2, 2, 7, 11, 8], [5, 2, 11, 8, 1, 1, 1, 3, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 9, 9, 9, 9, 2, 11, 8], [2, 13, 11, 8, 3, 3, 3, 1, 11, 8, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 11, 8]]; mapbg8 = 2; mapscroll8 = 0; map8name = "7. Nostalgia"; map8auth = "Crysal"; map8char = {xtile:0, ytile:35}; map9 = [[0, 0, 0, 0, 62, 62, 62, 52, 52, 51, 62, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64], [0, 0, 0, 0, 55, 52, 52, 52, 57, 54, 51, 52, 52, 62, 0, 0, 0, 54, 52, 52, 52, 52, 52, 67, 64], [0, 0, 0, 55, 62, 62, 62, 62, 52, 57, 0, 54, 52, 52, 57, 0, 62, 0, 0, 0, 54, 52, 53, 67, 64], [0, 0, 62, 52, 53, 52, 51, 52, 52, 52, 57, 0, 54, 51, 52, 51, 57, 0, 0, 0, 0, 54, 52, 67, 64], [0, 0, 62, 52, 52, 52, 52, 53, 52, 52, 52, 57, 24, 52, 52, 52, 52, 57, 0, 62, 0, 0, 54, 67, 64], [0, 0, 62, 52, 52, 52, 51, 51, 52, 51, 52, 52, 57, 54, 52, 52, 52, 52, 57, 0, 0, 0, 55, 67, 64], [0, 0, 62, 51, 53, 52, 51, 52, 51, 52, 52, 52, 56, 55, 51, 52, 52, 52, 52, 0, 0, 0, 0, 67, 64], [0, 13, 62, 52, 53, 52, 53, 51, 52, 52, 53, 52, 62, 52, 52, 62, 62, 52, 52, 0, 0, 62, 0, 67, 64], [0, 0, 62, 51, 53, 51, 52, 51, 52, 52, 51, 52, 57, 54, 51, 52, 52, 52, 56, 0, 0, 0, 0, 67, 64], [0, 0, 62, 52, 52, 52, 52, 52, 52, 51, 52, 51, 56, 55, 52, 51, 53, 56, 0, 0, 0, 0, 54, 67, 64], [0, 0, 62, 52, 52, 52, 52, 53, 52, 52, 51, 56, 23, 51, 52, 52, 56, 0, 0, 62, 0, 0, 55, 67, 64], [0, 0, 62, 52, 53, 52, 52, 51, 52, 51, 56, 0, 55, 53, 52, 56, 0, 0, 0, 0, 0, 55, 52, 67, 64], [0, 0, 0, 54, 62, 62, 62, 62, 53, 56, 0, 55, 52, 52, 56, 0, 62, 0, 0, 55, 52, 52, 52, 67, 64], [0, 0, 0, 0, 54, 52, 52, 52, 56, 55, 52, 52, 52, 62, 0, 0, 0, 55, 52, 52, 52, 52, 52, 67, 64], [0, 0, 0, 0, 62, 62, 62, 52, 52, 52, 62, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64]]; mapscroll9 = 0; mapbg9 = 4; map9name = "8. Face of Fire"; map9auth = "Oliver"; map9char = {xtile:7, ytile:20}; map10 = [[8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 8, 8, 8, 8, 11, 11], [0, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 11, 8, 8, 8, 11, 8, 8, 0, 0, 8, 8, 8, 11], [0, 0, 11, 8, 8, 8, 8, 0, 11, 8, 8, 0, 11, 8, 0, 0, 11, 8, 0, 0, 0, 0, 0, 8, 11], [0, 11, 11, 8, 8, 0, 0, 0, 11, 8, 0, 0, 0, 8, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 11, 8, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 23, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 35, 35, 35, 35, 35, 35, 35, 35, 3, 3, 3, 34, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 11, 11, 11, 11, 11, 11, 11, 35, 3, 3, 3, 3, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 3, 3, 3, 3, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 35, 3, 3, 3, 13, 34]]; mapbg10 = 2; map10name = "9. Santa Style"; map10auth = "Oliver"; map10char = {xtile:3, ytile:23}; map11 = [[4, 13, 11, 8, 9, 10, 10, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 11, 8, 3, 3, 14, 8, 10, 10, 12, 10, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11], [0, 4, 11, 8, 9, 10, 12, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 11, 7, 0, 0, 0, 0, 0, 0, 11, 8, 3, 43, 43, 8, 12, 10, 10, 10, 3, 3, 3, 2, 3, 3, 2, 3, 3, 8, 8, 3, 3, 3, 3, 2, 3, 2, 3, 3, 3, 3, 3, 2, 3, 3, 3, 2, 3, 3, 3, 3, 11], [0, 0, 4, 8, 12, 10, 10, 3, 3, 3, 2, 6, 0, 0, 0, 0, 0, 0, 0, 11, 11, 7, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 8, 10, 10, 10, 3, 3, 2, 3, 3, 3, 6, 0, 0, 4, 11, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11], [0, 0, 0, 8, 9, 10, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 11, 8, 3, 25, 7, 0, 5, 2, 8, 3, 3, 3, 8, 10, 10, 10, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 11, 8, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 11, 11, 11], [0, 0, 0, 8, 9, 10, 3, 2, 0, 0, 0, 0, 8, 10, 10, 3, 3, 8, 0, 0, 11, 8, 3, 25, 3, 5, 3, 3, 8, 3, 3, 14, 8, 12, 10, 10, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 43, 43, 43, 43, 4, 3, 43, 43, 43, 43, 43, 43, 43, 43, 0, 4, 3, 3, 3, 3, 11, 8, 8], [0, 0, 0, 8, 9, 3, 3, 3, 0, 0, 0, 0, 8, 10, 3, 3, 3, 8, 7, 0, 11, 0, 4, 25, 3, 3, 2, 8, 8, 3, 3, 3, 8, 10, 10, 10, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 4, 3, 11, 8, 10, 8], [0, 0, 0, 8, 9, 3, 3, 6, 0, 5, 8, 0, 8, 3, 3, 3, 3, 8, 2, 0, 0, 0, 0, 25, 3, 3, 3, 8, 10, 3, 3, 2, 8, 10, 10, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 5, 3, 3, 7, 11, 8, 10, 10, 8], [0, 0, 0, 8, 3, 2, 6, 0, 5, 8, 6, 5, 2, 3, 3, 2, 3, 8, 3, 7, 0, 0, 5, 43, 43, 43, 43, 43, 3, 3, 3, 3, 8, 10, 10, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 3, 3, 3, 11, 8, 10, 10, 12, 8], [0, 0, 0, 8, 3, 3, 0, 0, 8, 6, 0, 3, 2, 2, 3, 3, 3, 8, 3, 3, 0, 0, 3, 23, 9, 12, 3, 3, 3, 3, 3, 14, 8, 10, 10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 5, 3, 2, 11, 8, 10, 10, 10, 9, 8], [0, 0, 0, 8, 2, 3, 0, 0, 8, 0, 0, 4, 2, 3, 3, 3, 3, 8, 10, 2, 0, 5, 3, 23, 9, 3, 3, 2, 3, 3, 3, 3, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 10, 10, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 2, 3, 11, 8, 10, 9, 10, 10, 8], [0, 0, 0, 8, 3, 6, 0, 0, 8, 0, 0, 0, 8, 3, 2, 3, 3, 8, 10, 3, 0, 3, 3, 23, 9, 3, 3, 3, 3, 2, 3, 3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 10, 12, 10, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 11, 8, 12, 9, 10, 10, 8], [0, 0, 0, 8, 6, 0, 0, 0, 8, 0, 0, 0, 8, 10, 3, 3, 3, 8, 12, 3, 5, 3, 3, 23, 12, 3, 3, 2, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 10, 10, 10, 10, 3, 3, 7, 0, 0, 0, 0, 0, 5, 3, 3, 11, 8, 3, 11, 8, 10, 10, 10, 10, 8], [0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 12, 10, 3, 3, 8, 10, 3, 3, 2, 11, 8, 9, 3, 3, 3, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 10, 10, 10, 12, 3, 2, 3, 7, 0, 0, 0, 5, 3, 2, 3, 11, 8, 3, 11, 8, 10, 9, 10, 10, 8], [0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 8, 10, 12, 3, 3, 11, 8, 12, 3, 3, 3, 3, 2, 3, 3, 18, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 5, 23, 10, 12, 10, 10, 3, 3, 3, 3, 3, 7, 0, 3, 3, 3, 3, 11, 8, 3, 11, 8, 10, 10, 9, 10, 8], [0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 10, 2, 3, 11, 8, 9, 12, 3, 3, 3, 3, 3, 3, 11, 8, 8, 8, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 10, 10, 10, 10, 3, 3, 2, 3, 3, 3, 3, 3, 2, 3, 11, 8, 3, 11, 8, 10, 10, 10, 10, 8]]; mapbg11 = 2; map11name = "10. New Grounds"; map11auth = "NG Kid"; map11char = {xtile:1, ytile:68}; map12 = [[33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 37, 32, 0, 45, 25, 25, 43, 43, 43, 44, 44, 27, 49, 49, 49, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 37, 29, 29, 45, 31, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 35, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 27, 26, 26, 26, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 49, 43, 43, 43, 43, 43, 43, 26, 35, 49], [33, 27, 27, 27, 27, 35, 35, 35, 35, 43, 43, 43, 43, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 27, 38, 35, 35, 35, 35, 35, 35, 35, 35, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 27, 27, 35, 35, 35, 35, 43, 43, 43, 43, 0, 36, 49, 35, 35, 35, 35, 35, 35, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 49, 43, 43, 43, 43, 43, 43, 26, 35, 49], [33, 27, 27, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 27, 26, 26, 26, 26, 35, 49], [33, 27, 27, 27, 27, 27, 27, 37, 27, 27, 45, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 35, 35, 49], [33, 27, 27, 27, 27, 27, 30, 37, 27, 27, 45, 25, 25, 43, 43, 43, 44, 44, 32, 49, 49, 49, 49, 49, 49], [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 49, 49, 49]]; mapscroll12 = 0; mapbg12 = 3; map12name = "11. Salt Shaker"; map12auth = "Hideous"; map12char = {xtile:7, ytile:22}; map13 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 35, 35, 0, 0, 0, 0, 61, 61, 61, 61, 61, 0, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 61, 61, 0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 61, 61, 61, 0, 0, 0, 61, 75, 73, 73, 35, 0, 0, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 0, 30, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 61, 60, 60, 60, 60, 73, 73, 12, 12, 12, 12, 12, 12, 12, 12, 60, 0, 0, 61, 11, 11, 61, 61, 0, 61, 73, 61, 75, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 61, 61, 61, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 60, 73, 73, 12, 60, 60, 12, 12, 12, 12, 12, 12, 12, 60, 0, 61, 11, 11, 61, 61, 61, 49, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 0, 0, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 73, 73, 73, 60, 49, 49, 60, 12, 12, 12, 60, 60, 12, 60, 0, 61, 61, 61, 73, 61, 49, 61, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 73, 73, 73, 73, 73, 12, 60, 60, 12, 12, 12, 60, 49, 73, 60, 60, 0, 61, 73, 73, 73, 61, 49, 49, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 49, 61, 49, 61, 49, 61, 0, 0, 31, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 60, 60, 73, 73, 73, 12, 12, 12, 12, 12, 60, 12, 60, 49, 73, 60, 60, 0, 61, 73, 73, 73, 61, 61, 61, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 61, 49, 49, 61, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 73, 73, 73, 12, 12, 12, 12, 60, 12, 12, 12, 60, 60, 12, 60, 0, 61, 73, 73, 73, 61, 49, 49, 61, 73, 61, 73, 35, 0, 0, 61, 61, 61, 49, 49, 49, 61, 49, 49, 61, 49, 61, 0, 0, 27, 34, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 60, 73, 73, 12, 12, 12, 12, 12, 60, 12, 12, 12, 12, 12, 60, 0, 61, 61, 61, 73, 61, 49, 61, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 61, 49, 61, 0, 30, 34, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 60, 73, 73, 73, 12, 12, 60, 60, 12, 12, 12, 12, 12, 12, 12, 60, 0, 61, 11, 11, 61, 61, 61, 49, 61, 73, 61, 73, 35, 0, 0, 0, 61, 61, 49, 49, 49, 49, 61, 49, 49, 49, 61, 35, 35, 35, 35, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 34, 35, 35], [0, 0, 0, 1, 0, 0, 60, 73, 73, 73, 73, 60, 49, 49, 60, 12, 12, 12, 12, 12, 60, 0, 0, 61, 11, 11, 61, 61, 0, 61, 73, 61, 75, 73, 35, 0, 0, 0, 0, 61, 49, 49, 49, 49, 61, 61, 61, 61, 35, 35, 35, 35, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 35, 27, 27, 35, 27, 35, 27, 27, 34, 35, 35], [0, 0, 13, 1, 0, 0, 0, 60, 60, 73, 73, 12, 60, 60, 12, 12, 12, 12, 12, 60, 0, 0, 0, 0, 61, 61, 61, 0, 0, 0, 61, 75, 73, 73, 35, 0, 0, 0, 0, 34, 61, 61, 61, 61, 61, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 34, 35, 35, 35, 27, 27, 35, 35, 27, 35, 35, 35, 27, 27, 34, 35, 35], [0, 0, 0, 1, 0, 0, 0, 0, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 35, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 28, 34, 35, 35, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 34, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 35, 35, 35, 35, 35, 35, 76, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35]]; mapbg13 = 3; map13name = "12. NG"; map13auth = "Tom Fulp"; map13char = {xtile:7, ytile:71}; map14 = [[0, 0, 0, 0, 5, 2, 9, 9, 9, 9, 9, 9, 12, 2, 7, 0, 0, 0, 0, 0, 0, 0, 5, 2, 11], [0, 0, 5, 3, 2, 25, 25, 25, 25, 25, 25, 9, 10, 10, 10, 0, 0, 0, 0, 0, 9, 9, 2, 2, 11], [0, 0, 3, 23, 12, 9, 9, 9, 9, 9, 25, 9, 9, 9, 9, 9, 0, 0, 0, 9, 9, 9, 2, 2, 11], [0, 0, 2, 23, 9, 10, 10, 10, 9, 12, 2, 2, 9, 9, 9, 9, 7, 0, 0, 9, 9, 9, 9, 2, 11], [0, 0, 2, 23, 9, 10, 10, 10, 9, 12, 0, 2, 25, 25, 25, 2, 2, 2, 7, 0, 0, 9, 9, 9, 11], [0, 0, 4, 23, 9, 10, 10, 10, 9, 9, 2, 10, 9, 9, 9, 10, 12, 2, 2, 0, 0, 0, 9, 9, 10], [0, 0, 0, 2, 9, 10, 10, 10, 10, 9, 9, 9, 9, 12, 9, 9, 2, 2, 2, 7, 0, 0, 2, 9, 10], [0, 0, 0, 2, 25, 25, 25, 25, 25, 25, 25, 25, 25, 2, 13, 10, 10, 2, 2, 2, 2, 2, 2, 10, 10], [0, 0, 0, 2, 9, 10, 10, 10, 10, 9, 9, 9, 9, 12, 9, 9, 2, 2, 2, 6, 0, 0, 2, 9, 10], [0, 0, 5, 23, 9, 10, 10, 10, 9, 9, 2, 10, 9, 9, 9, 10, 12, 2, 2, 0, 0, 5, 9, 9, 10], [0, 0, 3, 23, 9, 10, 10, 10, 9, 12, 0, 2, 25, 25, 25, 2, 2, 2, 6, 0, 0, 9, 9, 9, 11], [0, 0, 2, 23, 9, 10, 10, 9, 9, 12, 2, 2, 9, 9, 9, 9, 6, 0, 0, 9, 9, 9, 9, 2, 11], [0, 0, 2, 23, 12, 9, 9, 9, 9, 9, 25, 9, 9, 9, 9, 9, 0, 0, 0, 9, 9, 9, 2, 2, 11], [0, 0, 4, 2, 2, 25, 25, 25, 25, 25, 25, 9, 10, 10, 10, 0, 0, 0, 0, 0, 9, 9, 2, 2, 11], [0, 0, 0, 0, 4, 2, 9, 9, 9, 9, 9, 9, 12, 2, 6, 0, 0, 0, 0, 0, 0, 0, 4, 2, 11]]; mapscroll14 = 0; mapbg14 = 2; map14name = "13. Mean Girl"; map14auth = "D"; map14char = {xtile:7, ytile:22}; map15 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 8], [0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 14, 14, 8], [0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 14, 8], [0, 0, 13, 37, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 8], [0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 14, 8], [0, 0, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 14, 14, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]]; mapscroll15 = 0; mapbg15 = 3; map15name = "14. Peaness"; map15auth = "Alex Austin"; map15char = {xtile:2, ytile:98}; map16 = [[18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [0, 5, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [5, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [14, 3, 3, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11], [14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 0, 11], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 11], [7, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [14, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11], [14, 3, 3, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 11], [14, 3, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 44, 0, 11], [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 11], [3, 7, 0, 0, 0, 0, 0, 0, 0, 5, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [2, 13, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 11]]; mapscroll16 = 0; mapbg16 = 2; map16name = "15. Claustrophobic"; map16auth = "Tyler Glaiel"; map16char = {xtile:1, ytile:23}; map17name = "Medium Levels"; map17unlocked = true; map17title = true; map18 = [[27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 35, 35, 27, 28, 27, 28, 27, 27, 33, 27, 27, 27, 27, 27, 37], [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 33, 27, 27, 27, 27, 27, 37], [27, 28, 27, 28, 27, 28, 27, 35, 41, 28, 27, 28, 27, 28, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 48, 48, 48, 48, 48, 39, 35, 27, 27, 35, 35, 27, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 13, 35, 35, 35, 35, 39, 35, 35, 27, 35, 35, 27, 27, 27, 27, 27, 33, 27, 27, 27, 33, 48, 39], [27, 33, 27, 35, 73, 73, 35, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 34, 33, 27, 27, 27, 27, 27, 39], [27, 33, 27, 35, 35, 35, 35, 35, 26, 46, 26, 26, 26, 26, 26, 26, 26, 34, 33, 27, 27, 27, 27, 27, 20], [27, 27, 27, 35, 35, 35, 35, 35, 46, 26, 46, 28, 27, 28, 27, 28, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 27, 35, 35, 35, 35, 35, 26, 46, 26, 26, 26, 26, 26, 26, 26, 34, 33, 27, 27, 33, 48, 48, 39], [27, 33, 27, 35, 73, 73, 35, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 34, 33, 27, 27, 27, 27, 27, 39], [27, 33, 27, 35, 35, 35, 35, 39, 35, 35, 27, 35, 35, 27, 27, 27, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 33, 48, 48, 48, 48, 48, 39, 35, 27, 27, 35, 35, 27, 35, 35, 27, 27, 33, 27, 27, 27, 27, 27, 20], [27, 28, 27, 28, 27, 28, 27, 35, 40, 28, 27, 28, 27, 28, 35, 35, 27, 27, 33, 27, 33, 48, 48, 48, 39], [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39], [27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 35, 35, 27, 28, 27, 28, 27, 27, 27, 27, 43, 43, 43, 43, 20]]; mapbg18 = 3; map18name = "1. Salt Bot"; map18auth = "2r0x0rs4you"; map18char = {xtile:0, ytile:23}; mapscroll18 = 0; map18unlocked = true; map19 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 33, 33, 33, 27, 27, 27, 27, 27, 18, 18, 18, 18, 18, 18, 18, 40, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 33, 39, 33, 27, 34, 27, 27, 27, 20, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 27, 27, 45, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 0, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 20, 28, 34, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 0, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 45, 48, 48, 48, 33, 39, 33, 27, 34, 27, 32, 76, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 34, 48, 48, 48, 33, 39, 33, 27, 34, 27, 39, 41, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 34, 28, 45, 48, 48, 48, 33, 33, 33, 27, 34, 35, 35, 35, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 45, 27, 32, 0, 27, 32, 0, 27, 35, 35, 35, 35, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 28, 20, 28, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 34, 27, 27, 27, 32, 0, 27, 32, 0, 27, 27, 27, 27, 27, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 27, 20, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 32, 0, 34, 27, 34, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 35, 13, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 37, 35, 35, 34, 27, 27, 27, 27, 32, 0, 27, 18, 18, 18, 18, 32, 0, 34, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 18, 18, 18, 18, 18, 18, 18, 41, 34]]; mapbg19 = 3; mapscroll19 = 0; map19name = "2. Iodized"; map19auth = "Robert Doyle"; map19char = {xtile:7, ytile:58}; map19unlocked = true; map20 = [[10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10], [10, 3, 3, 3, 6, 17, 3, 3, 3, 3, 17, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 13, 10], [10, 3, 3, 6, 0, 17, 3, 3, 3, 6, 17, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 3, 7, 17, 3, 3, 3, 7, 17, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 41, 15, 10, 10, 10, 10, 10, 3, 10, 3, 3, 10], [10, 3, 3, 14, 76, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 10, 3, 3, 10], [10, 3, 3, 14, 5, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 3, 3, 10], [10, 3, 3, 10, 14, 10, 10, 10, 10, 10, 10, 10, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 3, 3, 10], [10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [10, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 14, 14, 14, 14, 14, 10, 10, 10, 10, 10, 10, 10, 10]]; mapbg20 = 2; map20name = "3. Looking Down"; map20auth = "GcpFTW"; map20char = {xtile:5, ytile:18}; map20unlocked = true; map21 = [[8, 0, 0, 0, 11, 0, 17, 0, 0, 17, 14, 0, 0, 0, 0, 15, 11, 21, 0, 0, 0, 0, 0, 13, 11], [8, 0, 0, 0, 11, 0, 17, 0, 0, 17, 14, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 0, 0, 0, 0, 17, 14, 0, 17, 14, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 0, 17, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 17, 14, 0, 17, 0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 0, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 14, 0, 0, 17, 0, 0, 11, 8, 20, 20, 20, 20, 20, 20, 20, 11], [8, 0, 20, 0, 0, 0, 0, 0, 17, 17, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 76, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 20, 20, 20, 20, 20, 20, 20, 11]]; mapbg21 = 2; map21name = "4. Crumbly"; map21auth = "Andrew K."; map21char = {xtile:13, ytile:23}; map21unlocked = true; map22 = [[33, 48, 48, 48, 48, 48, 33, 0, 31, 27, 27, 27, 38, 37, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 37, 0, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 0, 0, 0, 0, 30, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 30, 27, 27, 27, 27, 35], [0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 37, 33, 48, 48, 48, 33, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 37, 27, 27, 27, 27, 27, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 47, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 37, 27, 27, 27, 27, 34, 35], [0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 35, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 37, 27, 27, 27, 27, 39, 23], [0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47, 47, 47, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 39, 24], [76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 33, 48, 48, 49, 24], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 24]]; mapbg22 = 3; mapscroll22 = 0; map22name = "5. Oversalination Plant"; map22auth = "ledgendgamer"; map22char = {xtile:2, ytile:48}; map22unlocked = true; map23 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 3, 7, 0, 0, 0, 0, 76, 25, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 1], [3, 3, 3, 3, 3, 3, 3, 3, 3, 25, 25, 25, 3, 0, 0, 0, 0, 0, 25, 3, 6, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 25, 1], [3, 3, 3, 3, 3, 3, 6, 0, 0, 4, 3, 3, 25, 7, 0, 0, 0, 0, 3, 6, 0, 0, 0, 0, 0, 0, 25, 3, 7, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 25, 1], [3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 4, 3, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 25, 1], [3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 25, 25, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 25, 1], [3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 7, 0, 0, 0, 0, 0, 5, 7, 0, 0, 5, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 0, 0, 25, 3, 3, 3, 3, 25, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [6, 0, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 3, 3, 25, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 5, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 6, 0, 0, 0, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 25, 14, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 0, 0, 0, 5, 3, 3, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 0, 3, 14, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 3, 3, 6, 0, 0, 5, 3, 3, 6, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 5, 3, 14, 3, 3, 3, 7, 0, 0, 0, 0, 0, 5, 25, 3, 3, 0, 0, 0, 0, 25, 3, 6, 0, 4, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 25, 1], [0, 0, 0, 0, 0, 0, 3, 3, 14, 3, 3, 3, 3, 0, 0, 0, 0, 5, 25, 3, 3, 6, 0, 0, 0, 0, 17, 0, 0, 0, 0, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 25, 1], [0, 0, 0, 0, 5, 3, 3, 3, 14, 3, 3, 3, 3, 3, 7, 0, 5, 25, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 3, 3, 3, 25, 1], [0, 0, 0, 5, 3, 3, 13, 25, 14, 14, 14, 14, 14, 14, 14, 14, 25, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 1]]; mapbg23 = 2; map23name = "6. The Falling"; map23auth = "The Pablo"; map23char = {xtile:7, ytile:47}; map24 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 71, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35], [35, 27, 27, 28, 28, 27, 27, 28, 27, 27, 28, 28, 27, 27, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 26, 26, 26, 26, 26, 26, 34, 35, 35, 35, 69, 69, 35, 35, 35, 35, 69, 35, 35, 35, 69, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 35], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 27, 34], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34], [35, 27, 27, 34, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 68, 68, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 13, 34, 35], [35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 14, 26, 26, 26, 34, 35, 35], [35, 27, 27, 28, 28, 27, 27, 28, 27, 27, 27, 27, 27, 31, 27, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 31, 27, 27, 34, 35, 35, 35, 35, 35, 35], [35, 26, 26, 26, 26, 26, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 31, 34, 35, 35, 35, 35, 35, 35, 35], [35, 35, 27, 27, 27, 34, 35, 35, 35, 35, 35, 35, 76, 0, 0, 72, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapbg24 = 3; mapscroll24 = 0; map24name = "7. Streamlined"; map24auth = "David Scatiffe"; map24char = {xtile:2, ytile:17}; map25 = [[0, 11, 8, 9, 40, 3, 3, 1, 1, 3, 6, 43, 69, 69, 69, 32, 0, 43, 69, 69, 32, 69, 17, 17, 39], [0, 11, 8, 12, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 39], [0, 11, 8, 9, 3, 2, 8, 9, 10, 18, 32, 0, 18, 18, 18, 18, 18, 18, 32, 17, 18, 18, 18, 18, 39], [0, 11, 8, 9, 3, 1, 8, 12, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 9, 3, 2, 8, 12, 10, 69, 69, 69, 69, 69, 32, 0, 43, 69, 69, 32, 43, 69, 69, 69, 39], [0, 11, 8, 10, 3, 2, 23, 10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 10, 1, 2, 24, 10, 9, 49, 18, 18, 18, 18, 18, 18, 18, 32, 43, 69, 69, 32, 0, 0, 39], [0, 11, 8, 10, 2, 3, 8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 10, 2, 3, 8, 9, 9, 69, 69, 69, 69, 69, 32, 0, 0, 18, 18, 18, 18, 18, 18, 49, 49], [0, 11, 8, 9, 3, 6, 8, 9, 9, 29, 29, 29, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39], [0, 11, 8, 12, 42, 42, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 29, 29, 39], [0, 0, 0, 0, 30, 30, 11, 8, 10, 0, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 38, 11, 8, 39], [0, 0, 0, 0, 26, 27, 11, 10, 12, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 39, 9, 39], [29, 29, 29, 30, 26, 26, 11, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 9, 39], [0, 0, 0, 26, 27, 27, 11, 8, 10, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49]]; mapbg25 = 3; map25name = "8. Salt Maze"; map25auth = "Jibb"; map25char = {xtile:0, ytile:0}; map26 = [[73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 37], [72, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 13, 37, 31, 30, 27, 37, 31, 27, 31, 30, 37, 31, 30, 27, 27, 31, 37, 31, 30, 31, 27, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [73, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37], [72, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 37], [73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 73, 72, 73, 73, 37]]; mapbg26 = 3; mapscroll26 = 0; map26name = "9. Blockbuster"; map26auth = "WJ"; map26char = {xtile:7, ytile:23}; map27 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 5, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 63, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 3, 3, 25, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 3, 3, 25, 24], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 25, 24]]; mapbg27 = 2; map27name = "10. Teet"; map27auth = "anguzmazon"; map27char = {xtile:6, ytile:21}; map28 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 31, 14, 32, 0, 0, 26, 0, 0, 0, 0, 0, 0, 20], [35, 35, 35, 0, 26, 0, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 20], [35, 35, 35, 0, 26, 0, 0, 0, 30, 14, 32, 0, 0, 26, 0, 0, 30, 14, 32, 0, 0, 0, 0, 0, 20], [35, 35, 35, 27, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 30, 20], [35, 35, 35, 30, 42, 14, 31, 27, 32, 30, 42, 14, 42, 50, 50, 50, 42, 50, 27, 27, 27, 31, 27, 27, 20], [35, 35, 35, 27, 50, 14, 30, 27, 27, 27, 50, 42, 50, 42, 50, 50, 14, 50, 32, 30, 27, 27, 27, 13, 35], [35, 35, 35, 27, 42, 14, 27, 27, 30, 27, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 35], [35, 35, 35, 27, 50, 14, 32, 27, 27, 31, 27, 32, 27, 27, 27, 27, 27, 32, 30, 27, 27, 14, 14, 14, 35], [35, 35, 35, 31, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 27, 27, 31, 35, 35, 35, 35], [35, 35, 35, 0, 26, 0, 0, 0, 31, 14, 32, 0, 0, 26, 0, 0, 31, 14, 32, 0, 0, 0, 0, 0, 14], [35, 35, 35, 0, 26, 0, 0, 0, 0, 14, 32, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 14], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 14], [35, 35, 35, 35, 14, 32, 0, 0, 0, 26, 0, 0, 30, 14, 32, 0, 0, 26, 0, 0, 0, 0, 0, 76, 14], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]]; mapscroll28 = 0; mapbg28 = 3; map28name = "11. Extreme Edge"; map28auth = "Jeff"; map28char = {xtile:4, ytile:3}; map29 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 40, 35, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 33, 35, 35, 35, 35, 35, 33, 48, 48, 33, 35, 35, 35, 35, 33, 33, 35, 40, 33, 35, 35, 35, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 38, 34, 35, 35, 28, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 26, 26, 28, 26, 26, 26, 24, 34, 26, 26, 26, 26, 26, 33, 48, 48, 48, 48, 33, 33, 35, 26, 33, 35, 35, 35, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 34, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 30, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 24, 34, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 26, 26, 26, 26, 33, 20, 20, 33, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 50, 33, 48, 48, 33, 50, 50, 50, 50, 50, 50, 50, 50, 26, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 35, 35, 35, 35, 35, 47, 35, 47, 35, 35, 35, 28, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 50, 50, 50, 27, 24, 35, 35, 35, 69, 69, 69, 20, 35, 20, 69, 69, 69, 26, 26, 35, 35, 50, 50, 33, 48, 48, 33, 20, 20, 33, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 50, 50, 50, 27, 24, 35, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 35, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 33, 26, 26, 33, 26, 26, 26, 37, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 26, 26, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 35, 35, 26, 26, 26, 26, 26, 26, 33, 48, 48, 48, 48, 33, 50, 50, 33, 48, 48, 48, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 50, 39, 35, 26, 26, 26, 26, 34, 35, 26, 26, 14, 35, 35, 35, 35, 14, 35, 35, 35, 35, 14, 35, 35, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 33, 26, 28, 33, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 34, 35, 35, 50, 50, 50, 27, 24, 35, 26, 26, 14, 35, 35, 35, 35, 14, 35, 35, 35, 35, 14, 35, 35, 26, 26, 26, 33, 48, 48, 48, 48, 48, 48, 48, 33, 50, 50, 33, 48, 48, 48, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 26, 26, 26, 26, 26, 26, 26, 26, 34, 35, 26, 26, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 28, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 26, 28, 26, 26, 26, 28, 26, 26, 26, 34, 35, 26, 26, 26, 28, 26, 26, 26, 26, 26, 28, 26, 26, 26, 28, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 43, 43, 18, 18, 18, 18, 26, 26, 26, 39, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 41, 35, 35, 35, 35, 35, 35, 35, 41, 34, 35, 35, 35, 35, 35, 14, 35, 35, 35, 35, 35, 14, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 49]]; mapbg29 = 2; mapscroll29 = 0; map29name = "12. Metatron"; map29auth = "Liron"; map29char = {xtile:6, ytile:72}; map30 = [[14, 0, 13, 11, 8, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 9, 10, 9, 14, 14, 14, 43, 43, 43, 43, 43, 43, 43, 43], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 0, 12, 6, 0, 0, 11, 8, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 12, 9, 0, 0, 24, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 12, 9, 10, 0, 11, 8, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 8, 9, 10, 12, 0, 11, 8, 10, 9, 10, 0, 24, 11, 8, 9], [0, 11, 8, 10, 9, 10, 14, 14, 14, 14, 0, 0, 0, 21, 0, 11, 6, 0, 0, 12, 0, 23, 11, 8, 10], [0, 11, 8, 0, 0, 0, 0, 0, 0, 11, 8, 12, 9, 10, 0, 11, 8, 9, 12, 9, 0, 24, 11, 8, 12], [0, 11, 8, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 23, 11, 8], [0, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 12, 9, 12, 0, 0, 24, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 9, 12, 0, 0, 0, 0, 4, 9, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 11, 8, 9, 10, 10, 0, 0, 23, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 0, 10, 9, 0, 0, 14, 68, 68, 68, 68, 68, 68, 68, 68], [0, 0, 11, 8, 7, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11]]; mapscroll30 = 0; mapbg30 = 2; map30name = "13. Srsly fu"; map30auth = "Danny B."; map30char = {xtile:0, ytile:23}; map31 = [[0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 15, 2, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 11, 11, 8], [0, 0, 0, 15, 8, 8, 8, 15, 8, 8, 8, 15, 8, 8, 8, 15, 8, 8, 8, 8, 8, 8, 8, 8, 8], [0, 0, 0, 25, 25, 25, 25, 2, 2, 25, 25, 2, 2, 25, 25, 2, 25, 76, 8, 8, 8, 8, 8, 8, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 11, 11, 8], [0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 11, 8], [0, 0, 0, 8, 8, 8, 8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 23, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 23, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 13, 11, 8], [0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 23, 8, 9, 3, 3, 23, 8, 9, 3, 3, 2, 2, 2, 11, 8]]; mapscroll31 = 0; mapbg31 = 2; map31name = "14. Drilling"; map31auth = "Oliver"; map31char = {xtile:1, ytile:22}; map32 = [[21, 14, 21, 14, 21, 14, 21, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 37, 37, 37], [14, 21, 14, 21, 14, 21, 14, 37, 37, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 33, 48, 48, 48, 48, 48, 48, 48, 39, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 0, 0, 37, 37], [21, 14, 21, 14, 21, 14, 21, 37, 37, 37, 0, 0, 37, 37, 32, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 37, 32, 0, 0, 0, 37], [14, 21, 14, 21, 37, 37, 37, 37, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [21, 14, 21, 37, 37, 37, 0, 0, 0, 0, 0, 37, 37, 37, 32, 0, 0, 0, 0, 50, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 37, 37, 65, 37, 65, 37, 65, 37, 65, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 21, 14, 37, 0, 0, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 31, 26, 26, 50, 26, 50, 26, 50, 26, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 37, 32, 45, 0, 0, 37], [21, 14, 21, 37, 0, 0, 0, 0, 0, 37, 37, 37, 32, 0, 0, 0, 0, 50, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 21, 37, 37, 0, 0, 0, 0, 42, 20, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 26, 50, 37, 50, 26, 50, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [21, 37, 37, 0, 0, 0, 0, 0, 37, 37, 32, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 37, 32, 45, 0, 0, 37], [37, 37, 37, 0, 0, 0, 0, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 37, 50, 26, 50, 37, 50, 76, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 0, 0, 45, 0, 0, 37], [37, 37, 37, 0, 0, 38, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 32, 0, 0, 0, 0, 0, 0, 0, 39, 37, 32, 0, 0, 0, 0, 0, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 50, 24, 37, 32, 0, 0, 0, 45, 0, 0, 37], [37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 37, 37, 41, 37, 41, 37, 41, 37, 41, 37, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 33, 48, 48, 48, 48, 48, 48, 48, 39, 37, 32, 0, 0, 0, 0, 0, 26, 26, 50, 37, 50, 26, 50, 37, 37, 32, 0, 0, 0, 0, 0, 0, 0, 50, 24, 50, 37, 32, 0, 37, 32, 45, 0, 0, 37], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 42, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 0, 30, 26, 50, 26, 50, 26, 50, 26, 50, 37, 32, 0, 0, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 0, 0, 0, 45, 0, 0, 37], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 26, 26, 50, 26, 50, 26, 50, 26, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 45, 0, 0, 37], [37, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 37, 66, 37, 66, 37, 66, 37, 66, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 32, 45, 0, 0, 37]]; mapscroll32 = 0; mapbg32 = 3; map32name = "15. Televators"; map32auth = "Steve"; map32char = {xtile:14, ytile:78}; map33name = "Hard Levels"; map33unlocked = true; map33title = true; map34 = [[26, 26, 38, 37, 26, 26, 26, 26, 26, 33, 33, 26, 26, 76, 33, 33, 33, 33, 40, 37, 26, 42, 42, 42, 37], [26, 26, 26, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 40, 37, 26, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 37, 26, 26, 26, 26, 37], [26, 26, 37, 26, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 26, 26, 26, 26, 41, 37], [26, 26, 37, 37, 26, 37, 26, 26, 26, 49, 33, 26, 26, 26, 49, 49, 49, 33, 26, 33, 48, 48, 48, 33, 37], [26, 26, 37, 26, 26, 37, 26, 26, 26, 33, 33, 26, 26, 26, 33, 33, 33, 33, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 26, 26, 37, 31, 31, 31, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 30, 30, 30, 37, 26, 26, 26, 26, 31, 31, 31, 31, 31, 37, 0, 0, 0, 0, 0], [26, 41, 37, 26, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 42, 30, 30, 30, 30, 37, 0, 0, 0, 0, 0], [26, 26, 37, 37, 26, 37, 26, 26, 26, 37, 26, 26, 26, 26, 31, 31, 31, 31, 31, 37, 0, 0, 0, 0, 0], [26, 26, 26, 26, 26, 37, 26, 26, 26, 26, 26, 26, 26, 26, 30, 30, 30, 30, 30, 37, 0, 0, 0, 0, 0], [37, 37, 37, 37, 41, 37, 26, 26, 26, 26, 26, 33, 48, 48, 33, 48, 48, 48, 33, 37, 0, 0, 0, 0, 0]]; mapbg34 = 3; map34name = "1. Abandoned"; map34auth = "RJ6R"; map34char = {xtile:0, ytile:20}; map34unlocked = true; map35 = [[14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 13, 8, 17, 47, 17, 17, 17, 19, 19, 19, 19, 19, 19, 19, 19, 19, 3, 24, 8, 15, 15, 15, 6, 0, 0, 0, 5, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 17, 0, 17, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 3, 3, 6, 0, 0, 0, 5, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 3, 6, 0, 0, 0, 5, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 25, 24, 8, 6, 0, 0, 0, 5, 3, 3, 24, 11], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 19, 14, 14, 14, 19, 14, 19, 14, 19, 14, 19, 14, 14, 8, 0, 0, 0, 0, 0, 45, 0, 0, 4, 3, 3, 3, 3, 3, 25, 24, 8, 0, 0, 0, 5, 25, 3, 3, 24, 11], [14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 76, 45, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 4, 3, 3, 3, 3, 25, 24, 8, 0, 0, 5, 3, 14, 14, 14, 14, 11], [14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 4, 3, 3, 3, 25, 24, 8, 0, 0, 4, 3, 25, 3, 25, 47, 11], [14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 25, 24, 8, 0, 0, 5, 3, 3, 3, 3, 25, 11], [14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 25, 24, 8, 0, 5, 3, 3, 3, 3, 3, 3, 11], [14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 7, 0, 0, 0, 0, 0, 0, 0, 4, 25, 24, 8, 14, 14, 14, 14, 14, 3, 3, 3, 11], [14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 14, 7, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 25, 3, 3, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 14, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 25, 14, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 25, 25, 11], [14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 25, 14, 3, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 25, 46, 11], [14, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 14, 20, 20, 45, 19, 18, 18, 45, 19, 18, 18, 14, 14, 14, 14, 14, 14, 14, 14, 14, 11]]; mapbg35 = 2; map35name = "2. \\/"; map35auth = "Justin and Marlon"; map35char = {xtile:0, ytile:48}; mapscroll35 = 0; map35unlocked = true; map36 = [[0, 63, 11, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 11, 11, 11, 11, 11, 0, 11, 11, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 11], [0, 0, 11, 11, 11, 11, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 11, 11, 11, 0, 0, 0, 11, 0, 11, 0, 0, 11, 0, 47, 0, 11, 0, 0, 11, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 11, 0, 47, 0, 11, 0, 0, 0, 11, 0, 11], [0, 0, 0, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 11, 0, 0, 0, 0, 11, 0, 0, 0, 47, 0, 11, 0, 0, 11, 0, 0, 0, 11, 0, 0, 0, 11], [0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11], [0, 11, 11, 0, 11, 0, 0, 0, 0, 11, 0, 11, 0, 0, 0, 11, 0, 0, 0, 0, 0, 0, 11, 0, 11], [76, 11, 11, 47, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 0, 0, 11]]; mapbg36 = 4; map36name = "3. Run n Jump"; map36auth = "Cody Steele"; map36char = {xtile:0, ytile:23}; map36unlocked = true; mapscroll36 = 0; map37 = [[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 0, 9, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 33, 48, 48, 48, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 9, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 0, 0, 0, 9, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9], [9, 76, 9, 0, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 9, 0, 0, 9, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 14, 0, 0, 9, 49, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 14, 0, 0, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 9, 49, 49, 0, 0, 9, 0, 9], [9, 0, 9, 9, 0, 0, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 0, 0, 9, 0, 9], [9, 0, 9, 0, 0, 9, 9, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 0, 49, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 9, 0, 0, 14, 0, 0, 9, 0, 0, 14, 0, 0, 0, 0, 9, 0, 9], [9, 9, 0, 9, 9, 9, 9, 0, 0, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 0, 13, 9, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 9, 49, 49, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 49, 49, 49, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 21, 20, 21, 20, 21, 20, 21, 20, 21, 20, 9, 0, 0, 0, 0, 0, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 16, 9, 0, 24, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]; mapbg37 = 2; map37name = "4. Hag Me"; map37auth = "PC Freak"; map37char = {xtile:13, ytile:73}; map37unlocked = true; mapscroll37 = 0; map38 = [[35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 40, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35], [35, 37, 48, 48, 48, 48, 48, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 44, 44, 69, 44, 44, 35, 37, 48, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 26, 26, 26, 34, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 14, 35, 14, 35], [35, 37, 27, 27, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 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35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 26, 26, 34, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33], [35, 26, 26, 26, 34, 37, 27, 27, 27, 27, 27, 27, 33, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 26, 26, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 26, 26, 33, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 26, 26, 26, 34], [35, 31, 31, 38, 34, 37, 44, 44, 44, 44, 27, 27, 34, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 28, 26, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 34], [35, 0, 0, 31, 34, 35, 35, 35, 35, 35, 27, 27, 34, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 26, 26, 26, 33, 35, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34], [35, 0, 0, 30, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 68, 68, 43, 43, 43, 43, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34, 37, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 26, 26, 33], [35, 30, 30, 27, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 28, 26, 33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 26, 28, 26, 34, 37, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 27, 28, 26, 28, 26, 33], [35, 48, 48, 48, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 26, 26, 26, 34, 35, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 35, 14, 35, 26, 26, 26, 34, 35, 48, 48, 43, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 68, 26, 26, 26, 34], [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 41, 35, 35]]; mapbg38 = 4; map38name = "5. Elevator Express"; map38auth = "Ben Nelson"; map38char = {xtile:9, ytile:98}; map38unlocked = true; map39 = [[35, 35, 40, 35, 40, 35, 35, 35, 35, 35, 35, 35, 50, 50, 50, 35, 14, 14, 35, 35, 35, 35, 35, 35, 35], [35, 50, 50, 50, 50, 35, 46, 35, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 27, 35, 40, 35, 27, 45, 20, 20, 20, 35, 50, 50, 50, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 27, 35, 27, 35, 27, 45, 27, 27, 27, 35, 50, 35, 35, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 27, 27, 35, 27, 35, 27, 27, 27, 20, 27, 35, 50, 50, 35, 50, 50, 39, 35], [35, 50, 50, 50, 50, 27, 27, 35, 27, 27, 27, 35, 40, 20, 20, 20, 27, 35, 35, 50, 20, 50, 50, 39, 35], [35, 50, 50, 50, 50, 35, 27, 35, 35, 35, 27, 35, 27, 35, 20, 27, 27, 35, 50, 50, 35, 35, 35, 35, 35], [35, 27, 35, 35, 35, 35, 46, 35, 35, 35, 27, 27, 27, 35, 35, 27, 35, 35, 50, 50, 50, 50, 50, 50, 35], [35, 27, 45, 27, 27, 35, 35, 35, 27, 27, 27, 35, 27, 35, 27, 27, 27, 40, 35, 35, 35, 35, 40, 50, 35], [35, 27, 45, 27, 27, 27, 27, 35, 27, 35, 35, 35, 27, 35, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 35], [35, 27, 45, 27, 35, 35, 27, 35, 27, 50, 35, 27, 27, 35, 27, 35, 35, 35, 27, 27, 27, 27, 27, 27, 35], [35, 27, 45, 27, 27, 35, 27, 35, 27, 27, 35, 27, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35], [35, 27, 35, 35, 27, 35, 27, 35, 35, 27, 35, 27, 27, 35, 35, 35, 27, 35, 27, 27, 27, 41, 27, 27, 35], [35, 38, 27, 27, 27, 35, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35, 27, 41, 27, 27, 27, 27, 35], [35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 35, 35, 35, 35, 35, 41, 14, 36, 49, 49, 49, 49, 49, 34, 35]]; mapbg39 = 3; map39name = "6. Two Routes"; map39auth = "Lupenzer"; map39char = {xtile:1, ytile:14}; map40 = [[0, 0, 0, 40, 0, 0, 0, 40, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 40, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 13, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 43, 43, 43, 43, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 43, 43, 43, 43, 41, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 0, 0, 35, 35, 35, 35, 35], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 0, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 0, 33, 48, 48, 48, 48, 48, 48, 33], [0, 0, 0, 41, 0, 0, 0, 41, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 33, 41, 33, 48, 48, 48, 48, 48, 48, 33]]; mapbg40 = 3; map40name = "7. Rat Faced"; map40auth = "jzauds"; map40char = {xtile:7, ytile:44}; map41 = [[0, 0, 23, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 70, 60, 70, 60, 60, 70, 64, 73, 73, 70], [0, 0, 24, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 19, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 18, 18, 18, 19, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 70, 70, 60, 60, 70, 74, 64, 73, 73, 70], [0, 0, 0, 11, 19, 19, 19, 19, 19, 19, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 15, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 60, 70, 2, 24, 64, 73, 73, 70], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 3, 3, 24, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 70, 74, 74, 74, 64, 73, 70, 70], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 8, 8, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 20, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 70, 60, 2, 2, 2, 24, 64, 73, 70, 70], [0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 18, 18, 18, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 70, 70, 74, 74, 74, 74, 64, 73, 70, 60], [0, 11, 0, 0, 3, 3, 3, 14, 14, 3, 3, 2, 2, 2, 18, 18, 18, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 15, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 70, 2, 2, 2, 2, 24, 64, 73, 70, 60], [13, 11, 0, 0, 3, 3, 14, 14, 14, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 60, 73, 70, 60], [0, 11, 0, 0, 3, 3, 3, 14, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 2, 60, 73, 70, 60], [0, 0, 0, 5, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 73, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 73, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 2, 2, 24, 8, 8, 8, 8, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 24, 64, 70, 70, 60], [0, 0, 0, 11, 3, 3, 3, 3, 3, 3, 2, 24, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 14, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 70, 70, 60, 60], [0, 0, 24, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 14, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 20, 18, 18, 18, 18, 18, 19, 19, 18, 18, 18, 18, 18, 19, 18, 18, 18, 18, 18, 8, 8, 8, 8, 8, 8, 8, 8, 8, 16, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 8, 8, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 60, 60, 60, 70], [0, 0, 23, 11, 11, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 60, 60, 70, 60, 60]]; mapscroll41 = 2; mapbg41 = 2; map41name = "8. Escape form Hell"; map41auth = "Sgt. Ramen"; map41char = {xtile:7, ytile:95}; map42 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65, 52, 52, 52, 52, 53, 53, 70, 70, 70, 70, 70, 70, 70, 74, 74, 70, 33, 52, 52, 52, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 64, 70, 53, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 51, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 64, 70, 53, 53, 53, 53, 53, 53, 33, 64, 33, 52, 33, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 64, 70, 53, 53, 33, 53, 53, 53, 33, 64, 33, 52, 65, 33, 66, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 70, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 33, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 33, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 33, 70, 53, 53, 33, 53, 53, 53, 53, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 53, 53, 53, 53, 33, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 33, 52, 53, 53, 53, 53, 53, 33, 33, 53, 53, 53, 33, 64, 33, 52, 66, 33, 33, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 66, 33, 66, 33, 33, 33, 33, 33, 33, 70, 74, 70, 53, 33, 64, 33, 52, 65, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 71, 33, 70, 74, 70, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 71, 70, 74, 70, 53, 53, 53, 53, 53, 33, 64, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 70, 74, 70, 53, 53, 53, 70, 74, 74, 70, 33, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 53, 70, 74, 70, 53, 53, 53, 53, 53, 52, 52, 52, 52, 52, 33, 52, 52, 33, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 52, 52, 52, 52, 53, 63, 70, 74, 70, 53, 53, 53, 53, 53, 52, 52, 52, 52, 52, 33, 66, 66, 33, 64]]; mapbg42 = 4; mapscroll42 = 0; map42name = "9. Hex Me"; map42auth = "reargamer"; map42char = {xtile:10, ytile:47}; map43 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 13, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 43, 39, 49, 49, 33, 0, 0, 0, 0, 0, 40, 33, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 39, 49, 33, 0, 0, 0, 0, 0, 0, 0, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 42, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 39, 33, 0, 42, 33, 33, 0, 0, 0, 40, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 33, 33, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 33, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 49, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 33, 0, 0, 0, 0, 0, 40, 33, 40, 33, 33, 33, 39, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 39, 49, 32, 0, 0, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 33, 33, 33, 41, 33, 29, 30, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 76, 33, 39, 32, 0, 0, 0, 0, 0, 33, 0, 0, 39, 49, 49, 49, 49, 49, 49, 49, 48, 49, 28, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 42, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 39, 49, 32, 0, 0, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 33, 33, 33, 40, 33, 29, 31, 32, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 42, 33, 0, 0, 0, 0, 0, 33, 41, 33, 41, 33, 33, 39, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 42, 33, 0, 0, 0, 0, 33, 48, 48, 48, 48, 48, 48, 49, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 33, 33, 0, 0, 33, 0, 0, 0, 0, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 42, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 39, 33, 0, 42, 33, 33, 0, 0, 0, 41, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 42, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 39, 49, 33, 0, 0, 0, 0, 0, 0, 0, 33, 33], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0, 42, 38, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 68, 68, 68, 68, 68, 68, 43, 43, 43, 43, 43, 39, 49, 49, 33, 0, 0, 0, 0, 0, 41, 33, 33, 33]]; mapbg43 = 3; mapscroll43 = 0; map43name = "10. 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Brimevil"; map47auth = "PNX"; map47char = {xtile:2, ytile:76}; map48 = [[0, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 34, 48, 26, 27, 27, 26, 34, 48, 26, 27, 26, 34, 47, 26, 26, 34, 46, 26, 26, 34, 46, 26, 26, 34, 26, 27, 27, 27, 67, 23, 23, 23, 23, 23, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 10, 10, 9, 2, 10, 10, 9, 9, 3, 3, 2, 3, 3, 2, 2, 2, 14, 6, 0, 0, 5, 11, 8, 12], [5, 2, 3, 3, 3, 9, 0, 0, 8, 7, 0, 29, 31, 31, 27, 27, 27, 26, 26, 27, 27, 26, 34, 35, 35, 26, 34, 35, 35, 26, 34, 35, 35, 26, 34, 26, 27, 27, 27, 67, 67, 23, 23, 23, 23, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 9, 2, 10, 10, 2, 9, 10, 9, 2, 2, 3, 3, 2, 3, 14, 6, 0, 0, 0, 5, 2, 11, 8, 9], [2, 3, 3, 3, 13, 12, 0, 0, 8, 3, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 26, 26, 26, 26, 26, 34, 26, 26, 26, 34, 26, 26, 26, 34, 26, 26, 27, 27, 67, 67, 67, 23, 23, 23, 11, 11, 8, 12, 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10, 9, 2, 10, 10, 9, 14, 7, 0, 0, 0, 4, 9, 2, 17, 2, 17, 2, 2, 11, 8, 12], [52, 52, 52, 53, 53, 53, 14, 51, 53, 53, 51, 52, 53, 53, 24, 53, 57, 4, 2, 1, 7, 5, 7, 0, 0, 5, 2, 2, 2, 2, 3, 2, 3, 2, 2, 3, 19, 6, 0, 17, 17, 17, 17, 11, 11, 11, 11, 8, 10, 12, 9, 10, 11, 8, 9, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 9, 2, 9, 2, 10, 10, 9, 9, 3, 2, 14, 7, 0, 0, 0, 4, 9, 3, 17, 3, 2, 11, 8, 9], [52, 53, 53, 53, 52, 52, 53, 53, 53, 51, 53, 53, 53, 51, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 0, 0, 17, 17, 17, 11, 11, 11, 11, 11, 8, 9, 10, 10, 12, 11, 8, 12, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 10, 9, 9, 9, 2, 10, 9, 10, 9, 2, 3, 3, 3, 14, 7, 0, 0, 0, 4, 9, 3, 3, 11, 8, 10], [53, 34, 14, 51, 53, 52, 52, 51, 51, 51, 14, 51, 52, 52, 53, 53, 53, 51, 51, 57, 4, 3, 3, 7, 0, 0, 0, 4, 2, 2, 2, 6, 0, 0, 0, 76, 0, 0, 0, 17, 46, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 10, 2, 10, 2, 10, 10, 9, 9, 2, 3, 2, 2, 3, 3, 14, 7, 0, 0, 0, 4, 2, 11, 8, 12], [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 18, 18, 68, 68, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 17, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 8, 9, 10, 10, 9, 10, 2, 10, 10, 9, 3, 2, 2, 3, 2, 2, 3, 3, 14, 7, 0, 0, 4, 11, 8, 12]]; mapscroll48 = 0; mapbg48 = 2; map48name = "15. Greed"; map48auth = "Kyn"; map48char = {xtile:7, ytile:95}; map49name = "Expert Levels"; map49unlocked = true; map49title = true; map50 = [[14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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14, 0, 0, 0, 14, 14, 14, 0, 0, 0, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23], [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 23]]; mapbg50 = 2; map50name = "1. No Breaks"; map50auth = "Dane"; map50char = {xtile:7, ytile:96}; mapscroll50 = 2; map50unlocked = true; map51 = [[0, 0, 0, 31, 26, 26, 26, 13, 33, 48, 48, 33, 40, 14, 26, 26, 26, 26, 26, 26, 24, 37, 26, 26, 37], [0, 0, 0, 30, 33, 48, 48, 33, 37, 26, 26, 26, 26, 14, 26, 26, 26, 28, 28, 26, 24, 37, 31, 26, 37], [0, 0, 0, 26, 18, 18, 18, 18, 37, 0, 0, 31, 26, 26, 26, 26, 31, 28, 28, 31, 26, 28, 30, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 31, 26, 26, 26, 32, 30, 26, 26, 26, 32, 26, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 14, 26, 26, 30, 26, 26, 26, 26, 26, 26, 26, 37], [0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 14, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 37], [33, 48, 33, 37, 26, 26, 26, 26, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 14, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 37], [0, 0, 0, 37, 42, 42, 14, 14, 33, 48, 48, 48, 48, 48, 48, 48, 33, 26, 0, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 24, 37, 26, 32, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 28, 26, 26, 28, 26, 26, 24, 37, 26, 32, 37, 0, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30, 37, 30, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 37, 26, 39, 49, 49, 37], [0, 0, 0, 37, 26, 26, 14, 14, 26, 28, 26, 26, 28, 26, 26, 28, 26, 26, 26, 37, 26, 39, 49, 49, 37], [0, 0, 0, 37, 41, 41, 37, 14, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 37, 41, 39, 49, 49, 37]]; mapbg51 = 3; map51name = "2. Elevator Music"; map51auth = "Jay Jep"; map51char = {xtile:0, ytile:23}; map51unlocked = true; map52 = [[10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10], [10, 3, 3, 3, 6, 5, 3, 3, 3, 14, 3, 7, 0, 5, 3, 7, 0, 76, 11, 8, 10, 3, 3, 3, 14, 8, 14, 3, 14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 14, 11, 8, 10, 10, 10, 10, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 14, 6, 0, 0, 17, 0, 5, 3, 3, 14, 3, 3, 3, 6, 5, 11, 8, 10, 10], [10, 3, 3, 6, 0, 4, 3, 3, 3, 14, 3, 3, 3, 3, 3, 3, 7, 5, 7, 0, 5, 3, 3, 3, 14, 8, 3, 3, 3, 6, 0, 0, 17, 0, 0, 0, 17, 0, 0, 4, 3, 3, 14, 11, 8, 10, 10, 10, 10, 10, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14, 3, 3, 6, 5, 3, 11, 8, 10, 10], [10, 6, 0, 0, 0, 0, 4, 3, 3, 14, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 14, 8, 14, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 14, 11, 8, 10, 10, 10, 10, 10, 3, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 6, 4, 3, 14, 3, 6, 5, 3, 3, 11, 8, 10, 10], [10, 0, 5, 11, 8, 0, 0, 11, 8, 10, 6, 0, 4, 3, 3, 3, 3, 3, 3, 25, 3, 3, 3, 3, 14, 8, 3, 6, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 4, 3, 3, 3, 14, 11, 8, 10, 10, 3, 3, 3, 7, 0, 0, 0, 5, 7, 0, 0, 0, 17, 0, 5, 3, 3, 0, 0, 4, 14, 6, 5, 3, 3, 6, 11, 8, 10, 10], [10, 5, 3, 3, 14, 0, 0, 11, 8, 10, 0, 0, 0, 3, 25, 6, 0, 4, 3, 3, 3, 3, 3, 3, 14, 8, 6, 0, 0, 0, 0, 0, 0, 5, 3, 7, 0, 0, 0, 0, 0, 0, 4, 3, 3, 14, 11, 8, 10, 10, 10, 10, 14, 14, 0, 0, 5, 14, 14, 11, 8, 10, 0, 5, 3, 3, 3, 7, 11, 8, 10, 0, 4, 3, 3, 7, 11, 8, 10, 10], [10, 4, 3, 3, 14, 0, 0, 11, 8, 10, 0, 0, 5, 3, 3, 0, 0, 0, 4, 3, 3, 3, 3, 3, 14, 8, 0, 0, 17, 0, 5, 3, 7, 3, 14, 3, 0, 0, 0, 0, 17, 0, 0, 4, 3, 14, 11, 8, 10, 10, 10, 10, 4, 6, 0, 0, 4, 11, 8, 10, 10, 10, 5, 3, 6, 3, 3, 3, 7, 0, 0, 5, 7, 2, 3, 6, 17, 5, 14, 10], [10, 0, 4, 3, 14, 7, 0, 11, 8, 10, 0, 5, 3, 3, 3, 7, 0, 0, 0, 0, 0, 4, 25, 3, 14, 8, 0, 0, 0, 0, 3, 14, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 3, 6, 0, 4, 3, 3, 3, 7, 5, 2, 2, 2, 3, 7, 5, 3, 14, 10], [10, 7, 0, 11, 8, 3, 7, 11, 8, 10, 5, 3, 3, 3, 3, 3, 7, 0, 5, 3, 7, 5, 3, 3, 14, 8, 0, 0, 0, 0, 4, 3, 3, 3, 3, 7, 5, 3, 7, 0, 0, 0, 17, 0, 0, 4, 3, 14, 3, 6, 0, 0, 0, 0, 0, 5, 3, 14, 14, 8, 10, 10, 3, 0, 0, 0, 4, 3, 3, 3, 2, 3, 6, 0, 4, 3, 3, 3, 14, 10], [10, 14, 7, 11, 8, 3, 3, 11, 8, 10, 3, 3, 25, 6, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 14, 8, 0, 0, 17, 5, 3, 3, 3, 14, 3, 3, 3, 14, 3, 0, 0, 0, 0, 0, 0, 0, 4, 3, 6, 0, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 10, 10, 3, 7, 0, 0, 17, 4, 3, 3, 25, 6, 0, 0, 0, 4, 3, 3, 14, 10], [10, 3, 3, 11, 8, 6, 0, 4, 3, 3, 6, 4, 11, 10, 10, 10, 10, 10, 10, 10, 6, 4, 11, 8, 10, 10, 0, 0, 0, 3, 14, 3, 3, 3, 14, 3, 3, 3, 6, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 14, 14, 14, 8, 10, 10, 3, 3, 7, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 3, 3, 14, 10], [10, 3, 3, 11, 8, 0, 0, 0, 4, 6, 0, 0, 4, 14, 14, 6, 0, 0, 0, 0, 0, 0, 4, 14, 14, 6, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 7, 5, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 10, 10, 10, 10, 10, 10, 10, 10, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 14, 10], [10, 3, 13, 11, 8, 0, 0, 0, 5, 7, 0, 0, 0, 4, 6, 0, 0, 0, 5, 7, 0, 0, 0, 4, 6, 0, 0, 0, 17, 0, 0, 3, 14, 3, 3, 3, 14, 3, 3, 3, 14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 3, 3, 3, 14, 14, 14, 14, 8, 10, 10, 0, 4, 3, 7, 0, 0, 17, 0, 0, 0, 17, 0, 5, 3, 3, 2, 14, 10], [10, 3, 3, 11, 8, 0, 0, 5, 14, 14, 7, 0, 0, 0, 0, 0, 0, 5, 14, 14, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 11, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 7, 0, 3, 3, 7, 0, 0, 0, 0, 5, 3, 3, 3, 3, 2, 2, 14, 10], [10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10]]; mapbg52 = 2; map52name = "3. Razor Burns"; map52auth = "Ben Nelson"; map52char = {xtile:2, ytile:75}; map52unlocked = true; map53 = [[61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 60, 60, 61, 61, 61, 61, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61], [61, 51, 51, 64, 73, 73, 62, 60, 51, 51, 51, 56, 0, 0, 67, 54, 51, 51, 51, 51, 51, 57, 67, 55, 51, 51, 51, 56, 0, 0, 0, 51, 51, 51, 51, 51, 51, 56, 0, 0, 67, 0, 0, 60, 60, 58, 60, 60, 51, 51, 56, 67, 0, 0, 76, 67, 64, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 61, 61, 59, 51, 51, 51, 58, 61, 59, 64, 73], [61, 51, 51, 64, 73, 60, 60, 51, 56, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 51, 51, 51, 51, 51, 56, 0, 0, 0, 0, 67, 54, 51, 51, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 60, 60, 60, 51, 56, 0, 0, 67, 0, 55, 51, 51, 64, 73, 59, 52, 53, 51, 53, 59, 65, 60, 67, 0, 64, 58, 61, 51, 51, 51, 56, 61, 61, 56, 64, 73], [61, 51, 51, 64, 60, 59, 58, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 51, 51, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 57, 0, 0, 0, 0, 0, 0, 65, 61, 67, 67, 67, 65, 62, 60, 60, 51, 51, 64, 73, 60, 61, 51, 56, 0, 54, 52, 52, 57, 0, 64, 61, 51, 56, 0, 0, 0, 59, 56, 0, 64, 73], [61, 54, 51, 59, 65, 60, 51, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 60, 51, 51, 51, 57, 0, 0, 0, 55, 62, 55, 57, 0, 0, 55, 51, 60, 66, 60, 64, 73, 60, 61, 52, 57, 0, 0, 52, 53, 53, 0, 64, 59, 52, 0, 0, 0, 0, 0, 0, 0, 64, 73], [61, 0, 54, 51, 51, 65, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 59, 60, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 56, 54, 51, 65, 60, 57, 55, 51, 60, 60, 51, 51, 51, 51, 51, 51, 51, 51, 64, 73, 58, 61, 61, 51, 57, 55, 60, 53, 56, 0, 60, 60, 56, 0, 0, 0, 0, 0, 0, 0, 64, 73], [61, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 64, 73, 60, 51, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 59, 60, 51, 51, 60, 60, 51, 51, 51, 51, 51, 56, 67, 51, 64, 73, 60, 61, 59, 52, 52, 53, 59, 53, 0, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 55, 64, 73], [61, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 51, 64, 73, 58, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 60, 60, 58, 51, 60, 60, 51, 51, 51, 56, 0, 0, 0, 54, 64, 73, 60, 61, 61, 52, 52, 52, 62, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 52, 64, 73], [61, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 64, 73, 60, 60, 51, 51, 51, 51, 51, 51, 57, 0, 0, 0, 0, 0, 0, 67, 0, 54, 58, 59, 56, 54, 60, 51, 51, 56, 0, 0, 0, 0, 0, 0, 64, 73, 60, 59, 51, 51, 51, 56, 60, 59, 60, 57, 0, 0, 0, 55, 51, 51, 57, 0, 55, 52, 64, 73], [61, 51, 57, 0, 0, 66, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 64, 73, 60, 60, 51, 51, 51, 51, 51, 59, 59, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 51, 56, 0, 62, 61, 53, 57, 0, 62, 65, 60, 59, 51, 51, 51, 56, 0, 0, 64, 62, 60, 57, 0, 0, 60, 60, 60, 52, 52, 52, 53, 64, 73], [61, 51, 51, 57, 66, 60, 51, 57, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 67, 0, 51, 51, 64, 73, 74, 74, 74, 74, 74, 74, 74, 64, 73, 60, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 61, 51, 56, 67, 55, 57, 0, 0, 0, 0, 0, 0, 0, 0, 64, 73, 60, 52, 57, 0, 0, 64, 62, 61, 52, 53, 53, 64, 73], [61, 51, 51, 51, 60, 60, 59, 51, 51, 57, 0, 0, 0, 0, 0, 0, 0, 0, 55, 51, 51, 51, 64, 73, 60, 51, 56, 0, 51, 51, 51, 64, 73, 58, 51, 57, 0, 67, 0, 0, 0, 0, 0, 55, 60, 0, 0, 67, 0, 55, 64, 58, 61, 67, 55, 51, 51, 51, 57, 0, 0, 0, 67, 0, 0, 64, 73, 59, 61, 52, 52, 52, 64, 74, 74, 74, 74, 74, 64, 73], [61, 51, 51, 63, 60, 58, 60, 51, 51, 51, 51, 51, 57, 0, 0, 55, 51, 51, 51, 51, 51, 51, 64, 62, 60, 56, 0, 0, 54, 51, 51, 64, 73, 60, 60, 51, 51, 57, 0, 0, 67, 67, 55, 51, 60, 57, 0, 0, 55, 51, 64, 61, 61, 55, 51, 51, 51, 51, 51, 51, 51, 57, 0, 0, 0, 64, 73, 74, 74, 74, 74, 74, 64, 58, 61, 61, 53, 53, 64, 73], [61, 51, 51, 51, 60, 60, 60, 62, 51, 51, 51, 51, 51, 57, 67, 51, 51, 51, 51, 51, 51, 51, 64, 60, 0, 0, 0, 0, 0, 54, 51, 64, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 62, 61, 59, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 64, 73, 62, 61, 61, 59, 61, 64, 61, 61, 59, 61, 61, 64, 73], [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 66, 61, 61, 60, 60, 60, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]]; mapbg53 = 4; map53name = "4. Obsidian Oblivion"; map53auth = "Ben Nelson"; map53char = {xtile:2, ytile:74}; map53unlocked = true; map54 = [[48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 9, 9, 9, 9, 0, 0, 0, 9, 9, 12, 12, 12, 12, 12, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 12, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 9, 12, 9, 12, 9, 9, 0, 4, 1, 1, 1, 25, 1, 23, 1], [17, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 14, 14, 9, 9, 9, 9, 9, 14, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 0, 9, 9, 9, 12, 9, 9, 9, 0, 0, 4, 1, 1, 25, 1, 23, 1], [0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 12, 12, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 0, 0, 0, 9, 0, 0, 0, 9, 0, 9, 9, 12, 12, 9, 9, 9, 0, 0, 0, 4, 1, 25, 1, 23, 1], [0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 12, 12, 9, 0, 9, 9, 9, 14, 14, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9, 9, 12, 12, 12, 9, 9, 0, 0, 0, 5, 3, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 4, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 14, 9, 0, 0, 0, 0, 0, 9, 9, 9, 12, 12, 9, 9, 0, 9, 0, 9, 9, 9, 0, 10, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 9, 9, 5, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 9, 12, 9, 9, 0, 9, 0, 0, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 9, 0, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 9, 9, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 12, 12, 12, 12, 9, 9, 10, 10, 5, 9, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 9, 9, 12, 12, 9, 9, 0, 0, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 1, 9, 2, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 14, 14, 9, 9, 9, 9, 14, 14, 14, 9, 9, 12, 12, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 12, 12, 12, 12, 12, 12, 12, 9, 9, 1, 2, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 12, 12, 12, 12, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 14, 0, 12, 0, 0, 0, 0, 0, 0, 4, 2, 1, 1, 25, 1, 23, 1], [76, 11, 9, 0, 0, 17, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 9, 9, 9, 9, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 9, 12, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 12, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 5, 1, 1, 1, 25, 1, 23, 1], [0, 11, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 14, 14, 9, 12, 12, 12, 9, 9, 9, 12, 12, 9, 12, 12, 12, 9, 9, 0, 9, 0, 9, 0, 10, 0, 0, 0, 0, 9, 0, 12, 0, 12, 0, 0, 12, 12, 12, 12, 1, 1, 2, 1, 25, 1, 23, 1], [0, 13, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 9, 0, 9, 0, 10, 0, 12, 12, 14, 14, 0, 12, 0, 0, 0, 0, 0, 0, 5, 1, 1, 1, 1, 1, 25, 1, 23, 1], [48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 9, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 12, 0, 12, 12, 12, 12, 14, 14, 14, 12, 12, 12, 12, 12, 1, 23, 1]]; mapbg54 = 2; map54name = "5. Momentum"; map54auth = "somethingfunnyhere"; map54char = {xtile:2, ytile:95}; map54unlocked = true; map55 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 33, 39, 33, 40, 33, 0, 40, 33, 0, 0, 42, 40, 42, 40, 40, 40, 40, 35, 40, 35, 40, 49, 49, 49, 49, 49, 49, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 33, 39, 33, 0, 33, 0, 0, 33, 0, 0, 42, 42, 42, 42, 42, 42, 42, 27, 27, 27, 27, 39, 49, 49, 49, 49, 49, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 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42, 41, 42, 41, 41, 41, 41, 35, 41, 35, 41, 49, 49, 49, 49, 49, 49, 0, 0]]; mapbg55 = 3; map55name = "6. How --++--"; map55auth = "reargamer"; map55char = {xtile:7, ytile:89}; mapscroll55 = 0; map56 = [[0, 13, 37, 48, 67, 67, 48, 48, 48, 67, 67, 48, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 24, 37, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52, 37, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 40, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 40, 48, 48, 18, 18, 18, 18, 18, 18, 18, 18, 14, 40, 27, 27, 27, 27, 14], [0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 0, 0, 0, 0, 24, 37, 52, 52, 52, 52, 52, 52, 52, 56, 0, 54, 52, 52, 52, 52, 52, 52, 52, 37, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 31, 27, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 52, 52, 52, 52, 52, 72, 56, 0, 0, 0, 54, 52, 52, 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Fire Trap"; map59auth = "PNX"; map59char = {xtile:6, ytile:1}; map60 = [[13, 43, 43, 43, 43, 43, 43, 33, 48, 48, 48, 48, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 34, 35, 18, 48, 18, 18, 18, 48, 18, 18, 18, 20, 0, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 34, 14, 14, 14, 14, 14, 14, 14, 37, 0, 34, 0, 18, 18, 18, 48, 18, 18, 18, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 42, 0, 42, 0, 45, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 45, 0, 42, 0, 42, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 45, 0, 42, 0, 42, 0, 37, 0, 34, 42, 42, 42, 42, 42, 42, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 47, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 42, 0, 42, 0, 45, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 45, 0, 42, 0, 42, 0, 42, 0, 37, 0, 34, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 42, 0, 45, 0, 42, 0, 42, 0, 37, 0, 34, 42, 42, 42, 42, 42, 42, 39, 37, 0, 0, 34, 0, 34], [0, 0, 20, 0, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 37, 0, 42, 0, 42, 0, 42, 0, 42, 0, 34, 0, 42, 0, 42, 0, 45, 0, 42, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 14, 14, 14, 14, 14, 14, 14, 14, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 39, 37, 0, 0, 20, 0, 34], [43, 43, 43, 43, 43, 43, 43, 42, 42, 42, 42, 42, 42, 42, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 45, 42, 42, 42, 42, 42, 42, 42, 42, 37, 0, 0, 0, 0, 34], [35, 35, 35, 35, 35, 35, 35, 41, 41, 41, 41, 41, 41, 41, 41, 41, 33, 48, 48, 48, 48, 48, 33, 0, 0, 0, 43, 43, 43, 43, 43, 43, 43, 43, 37, 35, 41, 41, 41, 41, 41, 41, 41, 41, 37, 33, 48, 48, 48, 33]]; mapbg60 = 3; map60name = "11. Donkey Kong"; map60auth = "Drobot"; map60char = {xtile:0, ytile:48}; mapscroll60 = 0; map61 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 74, 74, 74, 74, 74, 74, 74, 74, 56, 0, 0, 0, 0, 54, 74, 74, 74, 74, 74, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 55, 33, 60, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 60, 66, 59, 32, 0, 0, 0, 0, 0, 0, 0, 23, 37, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 7, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 53, 71, 60, 66, 60, 7, 0, 0, 0, 0, 0, 0, 0, 3, 62, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 44, 0, 0, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 54, 33, 60, 65, 61, 34, 30, 29, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 5, 25, 7, 0, 0, 0, 0, 0, 0, 24, 60, 61, 59, 32, 0, 0, 0, 0, 0, 0, 0, 24, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 54, 61, 34, 37, 7, 0, 0, 0, 0, 0, 0, 25, 0, 0, 0, 0, 25, 62, 25, 0, 0, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0], [0, 0, 0, 0, 0, 0, 54, 34, 74, 74, 7, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 4, 25, 25, 0, 0, 0, 4, 9, 0, 0, 0, 0, 0, 0, 0, 18, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 37, 3, 7, 0, 0, 48, 0, 0, 0, 0, 0, 0, 43, 7, 0, 0, 67, 67, 0, 0, 29, 30, 37, 74, 0, 0], [0, 0, 0, 0, 0, 0, 0, 38, 42, 14, 72, 0, 0, 0, 0, 0, 0, 0, 25, 58, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 45, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 67, 0, 0, 18, 50, 33, 46, 35, 32, 0], [0, 0, 0, 0, 0, 0, 55, 34, 74, 74, 6, 0, 0, 0, 0, 0, 0, 0, 4, 25, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 3, 6, 0, 0, 48, 0, 0, 0, 0, 0, 0, 43, 6, 0, 0, 67, 67, 0, 0, 29, 31, 37, 74, 0, 0], [0, 0, 0, 34, 0, 55, 61, 34, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 37, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0], [0, 0, 55, 33, 61, 66, 61, 34, 31, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 7, 0, 0, 0, 23, 60, 61, 59, 32, 0, 0, 0, 0, 0, 0, 0, 0, 34, 35, 44, 0, 0, 0, 0, 48, 48, 0, 0, 0, 0, 0, 43, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 53, 71, 61, 65, 61, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 25, 7, 0, 0, 0, 25, 58, 25, 0, 0, 0, 0, 43, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 37, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 54, 33, 61, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 62, 25, 0, 0, 0, 4, 25, 6, 0, 0, 0, 24, 60, 65, 59, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 6, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 67, 67, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 57, 0, 0, 0, 0, 55, 74, 74, 74, 74, 74, 57, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapbg61 = 4; mapscroll61 = 0; map61name = "12. Hell Invaders"; map61auth = "Drobot"; map61char = {xtile:7, ytile:67}; map62 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 50, 76, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 37, 27, 27, 47, 27, 27, 27, 28, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 30, 37, 27, 27, 27, 37, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 27, 37, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 30, 13, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 47, 27, 27, 27, 27, 27, 27, 27, 27, 27, 19, 19, 19, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 31, 27, 37, 32, 0, 0, 31, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 49, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 37, 27, 27, 27, 37, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 32, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 26, 35, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 30, 27, 27, 28, 27, 27, 44, 44, 44, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 44, 44, 44, 27, 27, 35, 27, 35, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 47, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 49, 49, 49], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 49, 49, 49, 49, 49]]; mapscroll62 = 2; mapbg62 = 2; map62name = "13. High Rise"; map62auth = "PNX"; map62char = {xtile:1, ytile:48}; map63 = [[33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49], [33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 33, 40, 40, 39, 49, 49], [31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [30, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [28, 32, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [31, 30, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [30, 31, 33, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 28, 35, 27, 35, 27, 27, 27, 28, 27, 39, 49, 49], [28, 32, 33, 35, 35, 35, 35, 28, 35, 35, 35, 35, 35, 28, 35, 35, 28, 35, 35, 27, 27, 26, 37, 49, 49], [31, 30, 33, 27, 27, 27, 27, 35, 27, 27, 27, 27, 35, 28, 35, 27, 35, 27, 27, 27, 28, 27, 39, 49, 49], [30, 31, 33, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [28, 32, 33, 27, 27, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [31, 30, 35, 28, 27, 27, 37, 32, 0, 0, 30, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 39, 49, 49], [30, 35, 35, 28, 28, 38, 37, 32, 0, 27, 28, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 27, 39, 49, 49], [33, 35, 35, 28, 28, 28, 37, 32, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 33, 41, 41, 39, 49, 49], [33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49]]; mapscroll63 = 0; mapbg63 = 3; map63name = "14. Turbine"; map63auth = "Tyler Glaiel"; map63char = {xtile:7, ytile:1}; map64 = [[33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49], [37, 27, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 40, 37, 27, 27, 27, 27, 40, 36, 49], [37, 0, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 0, 0, 36, 49], [37, 0, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 42, 42, 36, 49], [37, 29, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 29, 29, 36, 49], [37, 32, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 30, 37, 32, 0, 30, 36, 49], [37, 27, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 27, 27, 36, 49], [37, 28, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 49, 28, 37, 28, 33, 48, 49, 49], [37, 27, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 37, 27, 27, 27, 36, 49], [37, 32, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 31, 37, 32, 0, 31, 36, 49], [37, 29, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 37, 29, 29, 29, 36, 49], [37, 0, 0, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 0, 37, 42, 37, 42, 42, 42, 36, 49], [37, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 76, 36, 49], [37, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 27, 41, 37, 27, 38, 41, 36, 49], [33, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49]]; mapbg64 = 3; map64name = "15. Digital Bath"; map64auth = "Edmund"; map64char = {xtile:13, ytile:1}; map65name = "Impossible Levels"; map65unlocked = true; map65title = true; map66 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 14, 8, 8, 15, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 76, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 14, 14, 14, 2, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 40, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 2, 8, 0, 0, 8, 8, 8, 8, 8, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 8, 0, 0, 13, 8, 2, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 14, 0, 0, 8, 8, 8, 8, 16, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 2, 2, 8, 7, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 8, 8, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 8, 2, 2, 2, 2, 2, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 8, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 8, 14, 14, 14, 14, 14, 14, 14, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 7, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 0, 25, 25, 0, 25, 0, 25, 25, 0, 8, 0, 0, 0, 0, 0, 0, 14, 0, 0, 8, 14, 14, 14, 0, 0, 17, 0, 0, 0, 0, 0, 0, 15, 8, 8, 8, 8, 8, 8, 8, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 4, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 2, 2, 2, 2, 2, 2, 2, 8, 5, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 2, 2, 2, 2, 2, 2, 8, 6, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 7, 0, 0, 8, 0, 0, 0, 0, 17, 17, 0, 17, 0, 17, 17, 17, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 8, 8, 8, 2, 2, 2, 2, 8, 8, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 2, 2, 2, 6, 0, 16, 8, 0, 0, 0, 8, 14, 14, 14, 14, 14, 14, 14, 14, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 16, 8, 8, 2, 8, 8, 8, 8, 8, 8, 8, 41, 8, 8, 8]]; mapbg66 = 2; map66name = "1. Killer Mountain"; map66auth = "Peter Nolan"; map66char = {xtile:12, ytile:98}; mapscroll66 = 0; map66unlocked = true; map67 = [[64, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73], [0, 0, 58, 0, 0, 64, 0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64, 76, 58, 0, 0, 63, 67, 64], [0, 0, 58, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 58, 0, 0, 0, 67, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 64, 74, 74, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 64, 58, 0, 0, 0, 64], [64, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73]]; mapbg67 = 4; map67name = "2. Perfectionist"; map67auth = "Jamsterxl"; map67char = {xtile:1, ytile:1}; mapscroll67 = 0; map67unlocked = true; map68 = [[59, 58, 62, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 70, 62, 59, 58, 70, 74, 74, 74, 74, 70, 58, 59, 62, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 34, 68, 68, 68, 18, 68, 68, 68, 68, 68, 68, 68, 68, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64], [61, 60, 59, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 60, 61, 60, 75, 75, 75, 59, 62, 58, 59, 75, 75, 75, 61, 60, 59, 52, 56, 0, 0, 54, 60, 57, 55, 51, 53, 60, 56, 0, 0, 0, 14, 0, 0, 31, 31, 26, 28, 26, 31, 32, 0, 31, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 50, 29, 29, 64], [0, 0, 0, 0, 0, 0, 0, 0, 62, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 75, 29, 64, 73, 73, 70, 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Genital Awesome"; map70auth = "Danny B"; map70char = {xtile:6, ytile:92}; map70unlocked = true; map71 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 11, 8, 12, 10, 9, 10, 9, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 14, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 51, 51, 51, 51, 53, 53, 53, 53, 53, 53, 64, 59, 2, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 11, 8, 10, 10, 10, 10, 9, 3, 2, 2, 14, 2, 2, 2, 2, 2, 14, 2, 2, 2, 3, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 53, 53, 53, 51, 51, 53, 53, 53, 53, 53, 64, 60, 2, 2, 2, 3, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 11, 8, 10, 10, 10, 2, 2, 3, 2, 2, 2, 2, 25, 3, 2, 2, 2, 2, 2, 25, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 70, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 64, 60, 2, 3, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 11, 8, 9, 12, 9, 2, 14, 2, 2, 2, 2, 2, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 53, 59, 60, 2, 2, 2, 2, 3, 3, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 11, 8, 9, 9, 9, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 51, 53, 53, 51, 51, 51, 51, 51, 51, 53, 52, 51, 53, 60, 59, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 11, 8, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 34, 35, 27, 27, 27, 27, 27, 27, 20, 27, 27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 60, 60, 51, 53, 53, 53, 53, 53, 53, 53, 53, 60, 60, 60, 60, 60, 60, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 14, 2, 25, 2, 2, 2, 2, 2, 2, 2, 25, 3, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 40, 27, 27, 20, 27, 20, 27, 20, 27, 27, 36, 49, 49, 60, 60, 53, 53, 53, 60, 60, 52, 53, 53, 51, 60, 60, 60, 60, 58, 60, 2, 2, 3, 2, 25, 25, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 60, 70, 53, 53, 53, 53, 60, 53, 53, 51, 53, 53, 52, 51, 53, 60, 60, 2, 2, 2, 2, 25, 25, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 11, 8, 9, 2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 3, 2, 2, 14, 34, 35, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 53, 53, 53, 53, 51, 53, 51, 53, 51, 53, 51, 53, 60, 60, 3, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 11, 8, 9, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 41, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 51, 53, 51, 53, 53, 51, 53, 51, 51, 53, 53, 53, 53, 51, 2, 2, 2, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 26, 26, 53, 51, 53, 53, 53, 53, 53, 53, 53, 52, 53, 51, 51, 53, 51, 2, 2, 2, 2, 3, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 9, 2, 2, 2, 25, 2, 3, 3, 25, 2, 2, 3, 3, 2, 2, 2, 14, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 35, 35, 35, 60, 70, 51, 53, 53, 51, 51, 53, 53, 51, 60, 60, 51, 52, 53, 62, 60, 25, 25, 25, 1, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 13, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 34, 35, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 20, 27, 20, 27, 20, 27, 27, 36, 49, 49, 60, 60, 51, 51, 53, 53, 52, 53, 53, 53, 60, 53, 51, 53, 53, 60, 60, 25, 25, 25, 2, 3, 3, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 2, 2, 2, 2, 2, 11, 8, 12, 9, 2, 2, 2, 3, 2, 14, 2, 2, 2, 2, 25, 2, 14, 2, 2, 1, 2, 2, 2, 26, 26, 27, 27, 27, 27, 33, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 49, 49, 49, 60, 60, 51, 53, 51, 53, 53, 53, 53, 51, 51, 53, 53, 51, 53, 60, 59, 2, 2, 3, 2, 2, 2, 2, 24, 60], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 11, 8, 9, 9, 2, 2, 2, 2, 2, 2, 2, 2, 14, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 26, 26, 27, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 36, 49, 49, 60, 60, 51, 51, 51, 53, 51, 51, 51, 53, 53, 53, 51, 51, 71, 60, 60, 2, 2, 2, 2, 2, 2, 2, 24, 60]]; mapbg71 = 2; mapscroll71 = 0; map71name = "6. 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0, 0, 27, 27, 27, 34, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 32, 0, 0, 31, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 31, 27, 34, 35, 28, 35, 27, 35, 28, 35, 27, 28, 35, 35, 27, 28, 35, 35, 27, 28, 27, 35, 35, 27, 28, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 34, 50, 50, 50, 50, 50, 50, 34, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 0, 0, 42, 0, 27, 34, 35, 28, 35, 27, 35, 28, 35, 27, 28, 35, 35, 27, 28, 35, 35, 27, 28, 27, 35, 35, 27, 28, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 27, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 34, 32, 0, 42, 30, 27, 34, 35, 27, 35, 27, 14, 27, 35, 27, 27, 35, 35, 27, 27, 35, 35, 27, 27, 27, 35, 35, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 27, 27, 27, 34, 27, 27, 34, 35, 27, 35, 27, 35, 27, 35, 27, 27, 35, 35, 27, 27, 35, 35, 27, 27, 27, 35, 35, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 35, 35, 27, 27, 34, 35, 30, 34, 35, 35, 27, 27, 27, 27, 32, 0, 42, 31, 27, 14, 14, 26, 35, 26, 35, 26, 35, 26, 26, 35, 35, 26, 26, 35, 35, 26, 26, 26, 35, 35, 26, 26, 26, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 27, 50, 50, 50, 50, 50, 50, 39, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 39, 33, 0, 0, 0, 31, 27, 27, 27, 27, 32, 0, 0, 0, 0, 0, 0, 42, 0, 27, 27, 27, 27, 35, 27, 27, 27, 35, 27, 27, 27, 27, 27, 27, 35, 35, 27, 27, 27, 27, 27, 27, 27, 27, 34], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 39, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 48, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 47, 35, 35, 35, 35, 35, 35, 35, 35, 35, 46, 34]]; mapbg72 = 3; mapscroll72 = 0; map72name = "7. Ode to N"; map72auth = "Edmund"; map72char = {xtile:1, ytile:98}; map73 = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 7, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [3, 2, 8, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 8, 3, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 8], [2, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 9, 2, 3, 3, 8], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 14, 8], [2, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 9, 2, 3, 3, 8], [2, 8, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8], [8, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [2, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8]]; mapscroll73 = 0; mapbg73 = 2; map73name = "8. Happy Feet"; map73auth = "Tyler Glaiel"; map73char = {xtile:9, ytile:0}; map74 = [[59, 60, 59, 60, 73, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 74, 73, 65, 60, 60, 60, 60, 60, 60, 60], [60, 65, 60, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 53, 60, 52, 53, 53, 53, 60, 60, 53, 59], [60, 56, 60, 0, 60, 74, 74, 74, 74, 74, 74, 74, 74, 60, 60, 53, 60, 53, 60, 60, 53, 59, 60, 53, 60], [60, 0, 59, 0, 59, 0, 0, 0, 55, 53, 53, 53, 52, 59, 53, 52, 59, 53, 60, 60, 53, 60, 60, 53, 61], [60, 0, 60, 0, 60, 0, 59, 60, 60, 60, 60, 60, 53, 60, 53, 53, 60, 53, 60, 59, 52, 73, 60, 52, 60], [60, 0, 60, 0, 60, 0, 60, 59, 53, 63, 60, 59, 53, 73, 52, 53, 60, 53, 60, 60, 53, 60, 60, 53, 64], [60, 0, 60, 0, 60, 0, 60, 60, 52, 53, 60, 60, 53, 61, 53, 53, 60, 53, 60, 60, 53, 60, 60, 53, 60], [60, 0, 59, 0, 59, 0, 73, 60, 53, 52, 73, 73, 53, 59, 53, 53, 61, 53, 59, 60, 53, 61, 60, 53, 60], [60, 0, 0, 0, 60, 55, 60, 60, 53, 53, 53, 53, 53, 60, 53, 52, 60, 53, 60, 53, 53, 60, 60, 53, 64], [59, 0, 0, 55, 60, 56, 59, 60, 60, 60, 60, 60, 60, 60, 53, 53, 60, 53, 60, 53, 52, 64, 60, 53, 60], [60, 55, 60, 66, 60, 55, 53, 53, 53, 53, 53, 53, 52, 53, 53, 66, 60, 53, 60, 53, 53, 64, 60, 53, 60], [60, 56, 60, 73, 73, 60, 60, 60, 60, 60, 73, 73, 60, 59, 60, 60, 59, 53, 61, 52, 53, 64, 60, 53, 64], [60, 0, 0, 0, 55, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 53, 52, 53, 60, 53, 53, 64, 73, 53, 60], [60, 0, 0, 55, 53, 52, 53, 53, 53, 53, 52, 53, 53, 53, 53, 53, 53, 53, 60, 53, 53, 53, 53, 52, 60], [59, 60, 59, 60, 59, 60, 73, 73, 60, 59, 60, 59, 60, 73, 73, 60, 59, 60, 59, 60, 60, 60, 60, 60, 60]]; mapbg74 = 4; map74name = "9. Haxorz"; map74auth = "Oliver"; map74char = {xtile:1, ytile:23}; map75 = [[69, 69, 69, 69, 69, 74, 74, 74, 74, 74, 69, 69, 69, 69, 69, 69, 69, 69, 69, 44, 74, 74, 74, 14, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14], [44, 44, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 74, 74, 74, 74, 74, 74, 69, 69, 69, 0, 0, 35, 14], [40, 20, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 14, 0, 20, 14], [0, 20, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 0, 20, 14], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 24], [0, 0, 0, 17, 0, 0, 40, 0, 0, 0, 41, 0, 0, 0, 40, 0, 0, 0, 0, 41, 0, 0, 0, 17, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 24], [0, 35, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 14, 41, 20, 23], [0, 35, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 47, 14, 0, 20, 23], [0, 35, 20, 20, 20, 20, 14, 20, 20, 20, 20, 20, 20, 14, 20, 20, 20, 20, 14, 20, 20, 14, 0, 20, 23], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 23], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 23], [35, 68, 68, 68, 68, 68, 68, 68, 68, 14, 14, 14, 14, 14, 68, 68, 68, 68, 68, 68, 68, 0, 0, 35, 23], [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 47]]; mapbg75 = 2; map75name = "10. Drunken Prom Date"; map75auth = "Tommy Refenes"; map75char = {xtile:1, ytile:0}; stop(); _root.onEnterFrame = function () { game.blackout(game.pause); game.keyChecker(); game.menumap(); if (Key.isDown(17) && (theKeyIsntDown == true)) { if (!musicoff) { musicoff = true; theKeyIsntDown = false; mainSoundOne.setVolume(0); } else { musicoff = false; theKeyIsntDown = false; mainSoundOne.setVolume(100); } } if (!Key.isDown(17)) { theKeyIsntDown = true; } if (((Key.isDown(77) && (Key.isDown(65))) && (Key.isDown(69))) && (Key.isDown(84))) { i = 0; while (i <= 100) { _root[("map" + i) + "unlocked"] = true; i++; } game.alienunlocked = true; game.ngameunlocked = true; game.ngamedone = true; game.tankunlocked = true; game.tankdone = true; game.picounlocked = true; game.picodone = true; game.coffeeunlocked = true; game.coffeedone = true; game.endoneunlocked = true; game.endonedone = true; game.endtwounlocked = true; game.endtwodone = true; game.endthreeunlocked = true; game.endthreedone = true; game.hctwounlocked = true; game.hctwodone = true; } }; _root.onMouseDown = function () { game.mouse = true; }; _root.onMouseUp = function () { game.mouse = false; game.mouseup = true; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { var _local1 = (("t_" + i) + "_") + j; game[_local1].mouse = true; j++; } i++; } game.mouseTracker = true; }; _root._quality = "high"; mainSoundOne = new Sound(_root); gquality = "high"; game = {tileW:20, tileH:20, visx:15, visy:25, pushy:100, tilenumber:76}; game.savefile = SharedObject.getLocal("vertigo"); tip1 = "Did you know Edmund McMillen, Artist and co-creator of Meat Boy has recently released a CD containing all his works? You'd have to be a fool not to buy it!"; tip2 = "All of the music featured in meatboy was created by Danny B, make sure to visit his website at www.dbsoundworks.com!"; tip3 = "Did you know that Jonathan McEntee, Programmer and co-creator of Meat Boy is the one wrote all these corny tips?"; tip4 = "Don't die. Dying is very bad"; tip5 = "If all else fails, you can always rage quit"; tip6 = "Know what really blows? Wind."; tip7 = "Know what really sucks? A vacuum."; tip8 = "Know what really bugs me? Flys."; tip9 = "Know what's really gay? Elton John."; tip10 = "Know what's really crappy? A toilet."; game.eMenu = false; game.levelsCompleted = 1; game.originTimer = 200; game.rebornTimer = 23; game.cdir = 1; game.dustn = 0; game.markn = 0; game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; game.missilen = 0; game.dustArray = new Array(); game.smartMark = new Array(); game.mArray = new Array(); game.bsync = 20; game.msync = 50; game.damsync = 50; game.ctiletype = 1; game.blockplace = 1; game.bnumber = 0; game.deathCounter = 0; game.comicStage = 1; game.deathStage = 1; game.importStage = 1; game.death = false; game.inputMidStage = 1; game.customLevels = 0; game.depth = 2; game.mouseCheckW = 0; game.mouseCheckH = 0; game.c = 1; game.menuStage = "unloaded"; game.menuBuilt = false; game.textOneW = 40; game.textOneH = 20; game.textTwoW = 100; game.textTwoH = 20; game.textThreeW = 250; game.textThreeH = 250; game.textFourW = 250; game.textFourH = 60; game.textFiveW = 150; game.textFiveH = 20; game.textSixW = 350; game.textSixH = 65; game.textSevenW = 200; game.textSevenH = 200; game.creationStage = 1; game.mapnumber = 1; game.mapamount = 75; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.depth++; game.mouse = false; game.mouseup = true; game.textOneFormat = new TextFormat(); game.textOneFormat.align = "center"; game.textOneFormat.bold = true; game.textOneFormat.font = "Arial"; game.textOneFormat.embedFonts = true; game.textFourFormat = new TextFormat(); game.textFourFormat.align = "center"; game.textFourFormat.bold = true; game.textFourFormat.size = 25; game.textFourFormat.font = "Arial"; game.textFourFormat.embedFonts = true; game.textSixFormat = new TextFormat(); game.textSixFormat.align = "center"; game.textSixFormat.bold = true; game.textSixFormat.size = 50; game.textSixFormat.font = "Arial"; game.textSixFormat.embedFonts = true; game.textSevenFormat = new TextFormat(); game.textSevenFormat.bold = true; game.textSevenFormat.font = "Arial"; game.textSevenFormat.embedFonts = true; game.textEightFormat = new TextFormat(); game.textEightFormat.align = "center"; game.textEightFormat.bold = true; game.textEightFormat.underline = true; game.textEightFormat.font = "Arial"; game.textEightFormat.embedFonts = true; game.textNineFormat = new TextFormat(); game.textNineFormat.align = "center"; game.textNineFormat.bold = true; game.textNineFormat.size = 20; game.textNineFormat.font = "Arial"; game.textNineFormat.embedFonts = true; game.custom = new Object(); game.use = new Object(); game.xcharspeed = 8; game.xcurrentspeed = 0; game.maxVel = 15; game.mapBuilt = false; game.mouseTracker = false; game.enter = true; game.pause = false; music1_1 = new Sound(); music1_1.attachSound("mus1"); music2_1 = new Sound(); music2_1.attachSound("mus3"); music3_1 = new Sound(); music3_1.attachSound("mus5"); det1 = new Sound(); det1.attachSound("det1"); det2 = new Sound(); det2.attachSound("det2"); det3 = new Sound(); det3.attachSound("det3"); jump1 = new Sound(); jump1.attachSound("j1"); jump2 = new Sound(); jump2.attachSound("j2"); jump3 = new Sound(); jump3.attachSound("j3"); jump4 = new Sound(); jump4.attachSound("j4"); sexy = new Sound(); sexy.attachSound("sexy"); bpick = new Sound(); bpick.attachSound("baidpick"); MOB = new Sound(); MOB.attachSound("mob"); YW = new Sound(); YW.attachSound("youwin"); buzz = new Sound(); buzz.attachSound("buzz"); burn = new Sound(); burn.attachSound("burn"); mexplode = new Sound(); mexplode.attachSound("mexplode"); bexplode = new Sound(); bexplode.attachSound("bexplode"); titleMenuSound = new Sound(); titleMenuSound.attachSound("crazyindustry"); game.tile0 = function () { }; game.tile0.prototype.walkable = true; game.tile0.prototype.frame = 1; game.tile0.prototype.end = false; game.tile1 = function () { }; game.tile1.prototype.walkable = true; game.tile1.prototype.frame = 2; game.tile1.prototype.end = false; game.tile2 = function () { }; game.tile2.prototype.walkable = true; game.tile2.prototype.frame = 3; game.tile2.prototype.end = false; game.tile3 = function () { }; game.tile3.prototype.walkable = true; game.tile3.prototype.frame = 4; game.tile3.prototype.end = false; game.tile4 = function () { }; game.tile4.prototype.walkable = true; game.tile4.prototype.frame = 5; game.tile4.prototype.end = false; game.tile5 = function () { }; game.tile5.prototype.walkable = true; game.tile5.prototype.frame = 6; game.tile5.prototype.end = false; game.tile6 = function () { }; game.tile6.prototype.walkable = true; game.tile6.prototype.frame = 7; game.tile6.prototype.end = false; game.tile7 = function () { }; game.tile7.prototype.walkable = true; game.tile7.prototype.frame = 8; game.tile7.prototype.end = false; game.tile8 = function () { }; game.tile8.prototype.walkable = false; game.tile8.prototype.frame = 9; game.tile9 = function () { }; game.tile9.prototype.walkable = false; game.tile9.prototype.frame = 10; game.tile10 = function () { }; game.tile10.prototype.walkable = false; game.tile10.prototype.frame = 11; game.tile11 = function () { }; game.tile11.prototype.walkable = false; game.tile11.prototype.frame = 12; game.tile12 = function () { }; game.tile12.prototype.walkable = false; game.tile12.prototype.frame = 13; game.tile13 = function () { }; game.tile13.prototype.walkable = true; game.tile13.prototype.end = true; game.tile13.prototype.activated = false; game.tile13.prototype.dtimer = 0; game.tile13.prototype.frame = 14; game.tile14 = function () { }; game.tile14.prototype.walkable = false; game.tile14.prototype.frame = 15; game.tile14.prototype.deadly = true; game.tile14.prototype.noblood = true; game.tile14.prototype.dsound = "buzz"; game.tile14.prototype.dtype = "deathblow"; game.tile15 = function () { }; game.tile15.prototype.walkable = false; game.tile15.prototype.frame = 16; game.tile15.prototype.shooting = 1; game.tile15.prototype.btype = "fbullet"; game.tile15.prototype.timer = 20; game.tile16 = function () { }; game.tile16.prototype.walkable = false; game.tile16.prototype.frame = 17; game.tile16.prototype.shooting = -1; game.tile16.prototype.btype = "fbullet"; game.tile16.prototype.timer = 20; game.tile17 = function () { }; game.tile17.prototype.walkable = false; game.tile17.prototype.activated = false; game.tile17.prototype.noblood = true; game.tile17.prototype.frame = 18; game.tile17.prototype.dtimer = 10; game.tile18 = function () { }; game.tile18.prototype.walkable = false; game.tile18.prototype.frame = 19; game.tile18.prototype.ypull = 2; game.tile19 = function () { }; game.tile19.prototype.walkable = false; game.tile19.prototype.frame = 20; game.tile19.prototype.ypull = -2; game.tile20 = function () { }; game.tile20.prototype.walkable = false; game.tile20.prototype.frame = 21; game.tile20.prototype.damTimer = 50; game.tile20.prototype.dsound = "buzz"; game.tile20.prototype.dtype = "deathblow"; game.tile20.prototype.noblood = true; game.tile20.prototype.phase = false; game.tile21 = function () { }; game.tile21.prototype.walkable = true; game.tile21.prototype.frame = 22; game.tile21.prototype.mtimer = 50; game.tile21.prototype.mshooting = 1; game.tile21.prototype.mtype = "fmissile"; game.tile22 = function () { }; game.tile22.prototype.walkable = true; game.tile22.prototype.frame = 23; game.tile22.prototype.mtimer = 50; game.tile22.prototype.mshooting = -1; game.tile22.prototype.mtype = "fmissile"; game.tile23 = function () { }; game.tile23.prototype.walkable = true; game.tile23.prototype.frame = 24; game.tile23.prototype.deadly = true; game.tile23.prototype.noblood = true; game.tile23.prototype.dsound = "burn"; game.tile23.prototype.dtype = "deathburn"; game.tile24 = function () { }; game.tile24.prototype.walkable = true; game.tile24.prototype.frame = 25; game.tile24.prototype.deadly = true; game.tile24.prototype.noblood = true; game.tile24.prototype.dsound = "burn"; game.tile24.prototype.dtype = "deathburn"; game.tile25 = function () { }; game.tile25.prototype.walkable = false; game.tile25.prototype.activated = false; game.tile25.prototype.noblood = true; game.tile25.prototype.frame = 26; game.tile25.prototype.dtimer = 10; game.tile26 = function () { }; game.tile26.prototype.walkable = true; game.tile26.prototype.frame = 27; game.tile26.prototype.end = false; game.tile27 = function () { }; game.tile27.prototype.walkable = true; game.tile27.prototype.frame = 28; game.tile27.prototype.end = false; game.tile28 = function () { }; game.tile28.prototype.walkable = true; game.tile28.prototype.frame = 29; game.tile28.prototype.end = false; game.tile29 = function () { }; game.tile29.prototype.walkable = true; game.tile29.prototype.frame = 30; game.tile29.prototype.end = false; game.tile30 = function () { }; game.tile30.prototype.walkable = true; game.tile30.prototype.frame = 31; game.tile30.prototype.end = false; game.tile31 = function () { }; game.tile31.prototype.walkable = true; game.tile31.prototype.frame = 32; game.tile31.prototype.end = false; game.tile32 = function () { }; game.tile32.prototype.walkable = true; game.tile32.prototype.frame = 33; game.tile32.prototype.end = false; game.tile33 = function () { }; game.tile33.prototype.walkable = false; game.tile33.prototype.frame = 34; game.tile34 = function () { }; game.tile34.prototype.walkable = false; game.tile34.prototype.frame = 35; game.tile35 = function () { }; game.tile35.prototype.walkable = false; game.tile35.prototype.frame = 36; game.tile36 = function () { }; game.tile36.prototype.walkable = false; game.tile36.prototype.frame = 37; game.tile37 = function () { }; game.tile37.prototype.walkable = false; game.tile37.prototype.frame = 38; game.tile38 = function () { }; game.tile38.prototype.walkable = true; game.tile38.prototype.end = true; game.tile38.prototype.activated = false; game.tile38.prototype.dtimer = 0; game.tile38.prototype.frame = 39; game.tile39 = function () { }; game.tile39.prototype.walkable = false; game.tile39.prototype.frame = 40; game.tile39.prototype.deadly = true; game.tile39.prototype.dtype = "deathburn"; game.tile39.prototype.dsound = "burn"; game.tile40 = function () { }; game.tile40.prototype.walkable = false; game.tile40.prototype.frame = 41; game.tile40.prototype.shooting = 1; game.tile40.prototype.btype = "sbullet"; game.tile40.prototype.timer = 20; game.tile41 = function () { }; game.tile41.prototype.walkable = false; game.tile41.prototype.frame = 42; game.tile41.prototype.shooting = -1; game.tile41.prototype.btype = "sbullet"; game.tile41.prototype.timer = 20; game.tile42 = function () { }; game.tile42.prototype.walkable = false; game.tile42.prototype.activated = false; game.tile42.prototype.noblood = true; game.tile42.prototype.frame = 43; game.tile42.prototype.dtimer = 10; game.tile43 = function () { }; game.tile43.prototype.walkable = false; game.tile43.prototype.frame = 44; game.tile43.prototype.ypull = 2; game.tile44 = function () { }; game.tile44.prototype.walkable = false; game.tile44.prototype.frame = 45; game.tile44.prototype.ypull = -2; game.tile45 = function () { }; game.tile45.prototype.walkable = false; game.tile45.prototype.frame = 46; game.tile45.prototype.damTimer = 50; game.tile45.prototype.noblood = true; game.tile45.prototype.dtype = "deathburn"; game.tile45.prototype.dsound = "burn"; game.tile45.prototype.phase = false; game.tile46 = function () { }; game.tile46.prototype.walkable = true; game.tile46.prototype.frame = 47; game.tile46.prototype.mtimer = 50; game.tile46.prototype.mshooting = 1; game.tile46.prototype.mtype = "smissile"; game.tile47 = function () { }; game.tile47.prototype.walkable = true; game.tile47.prototype.frame = 48; game.tile47.prototype.mtimer = 50; game.tile47.prototype.mshooting = -1; game.tile47.prototype.mtype = "smissile"; game.tile48 = function () { }; game.tile48.prototype.walkable = false; game.tile48.prototype.frame = 49; game.tile48.prototype.deadly = true; game.tile48.prototype.noblood = true; game.tile48.prototype.dtype = "deathburn"; game.tile48.prototype.dsound = "burn"; game.tile49 = function () { }; game.tile49.prototype.walkable = false; game.tile49.prototype.frame = 50; game.tile49.prototype.deadly = true; game.tile49.prototype.noblood = true; game.tile49.prototype.dtype = "deathburn"; game.tile49.prototype.dsound = "burn"; game.tile50 = function () { }; game.tile50.prototype.walkable = false; game.tile50.prototype.activated = false; game.tile50.prototype.noblood = true; game.tile50.prototype.frame = 51; game.tile50.prototype.dtimer = 10; game.tile51 = function () { }; game.tile51.prototype.walkable = true; game.tile51.prototype.frame = 52; game.tile51.prototype.end = false; game.tile52 = function () { }; game.tile52.prototype.walkable = true; game.tile52.prototype.frame = 53; game.tile52.prototype.end = false; game.tile53 = function () { }; game.tile53.prototype.walkable = true; game.tile53.prototype.frame = 54; game.tile53.prototype.end = false; game.tile54 = function () { }; game.tile54.prototype.walkable = true; game.tile54.prototype.frame = 55; game.tile54.prototype.end = false; game.tile55 = function () { }; game.tile55.prototype.walkable = true; game.tile55.prototype.frame = 56; game.tile55.prototype.end = false; game.tile56 = function () { }; game.tile56.prototype.walkable = true; game.tile56.prototype.frame = 57; game.tile56.prototype.end = false; game.tile57 = function () { }; game.tile57.prototype.walkable = true; game.tile57.prototype.frame = 58; game.tile57.prototype.end = false; game.tile58 = function () { }; game.tile58.prototype.walkable = false; game.tile58.prototype.frame = 59; game.tile59 = function () { }; game.tile59.prototype.walkable = false; game.tile59.prototype.frame = 60; game.tile60 = function () { }; game.tile60.prototype.walkable = false; game.tile60.prototype.frame = 61; game.tile61 = function () { }; game.tile61.prototype.walkable = false; game.tile61.prototype.frame = 62; game.tile62 = function () { }; game.tile62.prototype.walkable = false; game.tile62.prototype.frame = 63; game.tile63 = function () { }; game.tile63.prototype.walkable = true; game.tile63.prototype.end = true; game.tile63.prototype.activated = false; game.tile63.prototype.dtimer = 0; game.tile63.prototype.frame = 64; game.tile64 = function () { }; game.tile64.prototype.walkable = false; game.tile64.prototype.frame = 65; game.tile64.prototype.deadly = true; game.tile64.prototype.noblood = true; game.tile64.prototype.dtype = "deathburn"; game.tile64.prototype.dsound = "burn"; game.tile65 = function () { }; game.tile65.prototype.walkable = false; game.tile65.prototype.frame = 66; game.tile65.prototype.shooting = 1; game.tile65.prototype.btype = "hbullet"; game.tile65.prototype.timer = 20; game.tile66 = function () { }; game.tile66.prototype.walkable = false; game.tile66.prototype.frame = 67; game.tile66.prototype.shooting = -1; game.tile66.prototype.btype = "hbullet"; game.tile66.prototype.timer = 20; game.tile67 = function () { }; game.tile67.prototype.walkable = false; game.tile67.prototype.activated = false; game.tile67.prototype.noblood = true; game.tile67.prototype.frame = 68; game.tile67.prototype.dtimer = 10; game.tile68 = function () { }; game.tile68.prototype.walkable = false; game.tile68.prototype.frame = 69; game.tile68.prototype.ypull = 2; game.tile69 = function () { }; game.tile69.prototype.walkable = false; game.tile69.prototype.frame = 70; game.tile69.prototype.ypull = -2; game.tile70 = function () { }; game.tile70.prototype.walkable = false; game.tile70.prototype.frame = 71; game.tile70.prototype.damTimer = 50; game.tile70.prototype.dtype = "deathburn"; game.tile70.prototype.dsound = "burn"; game.tile70.prototype.noblood = true; game.tile70.prototype.phase = false; game.tile71 = function () { }; game.tile71.prototype.walkable = true; game.tile71.prototype.frame = 72; game.tile71.prototype.mtimer = 50; game.tile71.prototype.mshooting = 1; game.tile71.prototype.mtype = "hmissile"; game.tile72 = function () { }; game.tile72.prototype.walkable = true; game.tile72.prototype.frame = 73; game.tile72.prototype.mtimer = 50; game.tile72.prototype.mshooting = -1; game.tile72.prototype.mtype = "hmissile"; game.tile73 = function () { }; game.tile73.prototype.walkable = false; game.tile73.prototype.frame = 74; game.tile73.prototype.deadly = true; game.tile73.prototype.noblood = true; game.tile73.prototype.dtype = "deathburn"; game.tile73.prototype.dsound = "burn"; game.tile74 = function () { }; game.tile74.prototype.walkable = false; game.tile74.prototype.frame = 75; game.tile74.prototype.deadly = true; game.tile74.prototype.noblood = true; game.tile74.prototype.dtype = "deathburn"; game.tile74.prototype.dsound = "burn"; game.tile75 = function () { }; game.tile75.prototype.walkable = false; game.tile75.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile75.prototype.frame = 76; game.tile75.prototype.dtimer = 10; game.tile76 = function () { }; game.tile76.prototype.walkable = true; game.tile76.prototype.activated = false; game.tile75.prototype.noblood = true; game.tile76.prototype.dtimer = 1; game.tile76.prototype.baid = true; game.tile76.prototype.frame = 77; game.keyChecker = function () { if (!Key.isDown(13)) { game.enter = true; } if ((!Key.isDown(32)) && (!Key.isDown(65))) { game.space = true; } if (!Key.isDown(27)) { game.escape = true; } if (!Key.isDown(46)) { game.deletekey = true; } }; if (game.savefile.data.customAmount != undefined) { game.customLevels = game.savefile.data.customAmount; i = 0; while (i < game.customLevels) { game.custom["savegame" + i] = new Object(); game.custom["savegame" + i].array = game.savefile.data["custommaparray" + i]; game.custom["savegame" + i].name = game.savefile.data["custommapname" + i]; game.custom["savegame" + i].char = game.savefile.data["customchar" + i]; game.custom["savegame" + i].bg = game.savefile.data["custombg" + i]; game.custom["savegame" + i].scroll = game.savefile.data["customscroll" + i]; i++; } } i = 0; while (i <= game.mapamount) { _root[("map" + i) + "beaten"] = game.savefile.data[("map" + i) + "beaten"]; _root[("map" + i) + "baid"] = game.savefile.data[("map" + i) + "baid"]; i++; } i = 0; while (i < 12) { arrname = "set" + i; _root[arrname + "finished"] = game.savefile.data[arrname + "finished"]; _root[arrname + "comicplayed"] = game.savefile.data[arrname + "comicplayed"]; i++; } if (game.savefile.data.ngameunlocked != undefined) { game.ngameunlocked = game.savefile.data.ngameunlocked; game.ngamedone = game.savefile.data.ngameunlocked; } if (game.savefile.data.picounlocked != undefined) { game.picounlocked = game.savefile.data.picounlocked; game.picodone = game.savefile.data.picounlocked; } if (game.savefile.data.alienunlocked != undefined) { game.alienunlocked = game.savefile.data.alienunlocked; game.aliendone = game.savefile.data.alienunlocked; } if (game.savefile.data.tankunlocked != undefined) { game.tankunlocked = game.savefile.data.tankunlocked; game.tankdone = game.savefile.data.tankunlocked; } if (game.savefile.data.endoneunlocked != undefined) { game.endoneunlocked = game.savefile.data.endoneunlocked; game.endonedone = game.savefile.data.endoneunlocked; } if (game.savefile.data.endtwounlocked != undefined) { game.endtwounlocked = game.savefile.data.endtwounlocked; game.endtwodone = game.savefile.data.endtwounlocked; trace(game.endtwounlocked); } if (game.savefile.data.endthreeunlocked != undefined) { game.endthreeunlocked = game.savefile.data.endthreeunlocked; game.endthreedone = game.savefile.data.endthreeunlocked; } if (game.savefile.data.hctwounlocked != undefined) { game.hctwounlocked = game.savefile.data.hctwounlocked; game.hctwodone = game.savefile.data.hctwounlocked; } game.blackout = function (p) { if ((!_root.blackout) && (p)) { _root.createEmptyMovieClip("blackout", game.depth); game.depth++; _root.blackout.lineStyle(1, 0, 100); _root.blackout.moveTo(0, 0); _root.blackout._x = 0; _root.blackout._y = 0; _root.blackout.beginFill(0, 100); _root.blackout.lineTo(0, 0); _root.blackout.lineTo(300, 0); _root.blackout.lineTo(300, 500); _root.blackout.lineTo(0, 500); _root.blackout.lineTo(0, 0); _root.blackout._alpha = 0; } else if (p && (_root.blackout._alpha < 50)) { _root.blackout._alpha = _root.blackout._alpha + 10; } else if ((!p) && (_root.blackout)) { _root.blackout.removeMovieClip(); } }; game.mapcreator = function () { if (game.creationStage == 1) { tutlevel = 1; game.pause = true; game.notimport = true; game.creationStage = 2; } if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.creationStage == 2)) { game.creationArray = new Array(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("fieldHeight", game.depth, -10000, -10000, game.textOneW, game.textOneH); game.depth++; _root.textbox.fieldHeight.type = "input"; _root.textbox.fieldHeight._y = (Stage.height / 2) - (game.textOneH / 2); _root.textbox.fieldHeight._x = (Stage.width / 2) - (game.textOneW / 2); _root.textbox.fieldHeight.maxChars = 3; _root.textbox.fieldHeight.background = true; _root.textbox.fieldHeight.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.fieldHeight.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.fieldHeight.text = 25; _root.textbox.fieldHeight.restrict = "0-9"; _root.textbox.createTextField("fieldHeightTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.fieldHeightTwo.selectable = false; _root.textbox.fieldHeightTwo.wordWrap = true; _root.textbox.fieldHeightTwo.text = "To begin building your custom map, please first enter the desired height of your map and press the \"Build Map\" button. It is strongly recommended that you keep your map height between 25 and 100.\n\nIt is also highly recommended that you read the manual in the author's notes before attempting to make a map."; _root.textbox.fieldHeightTwo._y = 50; _root.textbox.fieldHeightTwo._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.fieldHeightTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("bgType", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.bgType._y = (((Stage.height / 2) - (game.textOneH / 2)) + game.textOneH) + 10; _root.textbox.bgType._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.bgType.background = true; _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.bgType.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.bgType.selectable = false; _root.textbox.bgType.text = "Background: Forest"; bgtemp = 1; _root.textbox.createTextField("scrollselect", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.scrollselect._y = (((Stage.height / 2) - (game.textOneH / 2)) + (game.textOneH * 2)) + 20; _root.textbox.scrollselect._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.scrollselect.background = true; _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.scrollselect.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.scrollselect.text = "Scrolling: Normal"; scrolltypetemp = 1; _root.textbox.scrollselect.selectable = false; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 430; _root.textbox.forward._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Build Map"; game.creationStage = 3; } else if (game.creationStage == 3) { mapadvance = false; if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); game.creationStage = 1; } if ((((_xmouse > _root.textbox.scrollselect._x) && (_xmouse < (_root.textbox.scrollselect._x + _root.textbox.scrollselect._width))) && (_ymouse > _root.textbox.scrollselect._y)) && (_ymouse < (_root.textbox.scrollselect._y + _root.textbox.scrollselect._height))) { _root.textbox.scrollselect.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (scrolltypetemp == 0) { scrolltypetemp = 1; _root.textbox.scrollselect.text = "Scrolling: Normal"; } else if (scrolltypetemp == 1) { scrolltypetemp = 2; _root.textbox.scrollselect.text = "Scrolling: Fast"; } else if (scrolltypetemp == 2) { scrolltypetemp = 0; _root.textbox.scrollselect.text = "Scrolling: None"; } } } else { _root.textbox.scrollselect.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.bgType._x) && (_xmouse < (_root.textbox.bgType._x + _root.textbox.bgType._width))) && (_ymouse > _root.textbox.bgType._y)) && (_ymouse < (_root.textbox.bgType._y + _root.textbox.bgType._height))) { _root.textbox.bgType.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; if (bgtemp == 1) { bgtemp = 2; _root.textbox.bgType.text = "Background: Factory"; } else if (bgtemp == 2) { bgtemp = 3; _root.textbox.bgType.text = "Background: Hell"; } else if (bgtemp == 3) { bgtemp = 1; _root.textbox.bgType.text = "Background: Forest"; } } } else { _root.textbox.bgType.backgroundColor = 3355443 /* 0x333333 */; } if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; mapadvance = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } _root.textbox.scrollselect.setTextFormat(game.textOneFormat); _root.textbox.fieldHeight.setTextFormat(game.textOneFormat); _root.textbox.bgType.setTextFormat(game.textOneFormat); _root.textbox.fieldHeightTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); game.textOneExtract = Number(_root.textbox.fieldHeight.text); if (((Key.isDown(13) && (game.enter == true)) || (mapadvance == true)) && (game.textOneExtract >= 25)) { mapadvance = false; game.textOneExtract = Number(_root.textbox.fieldHeight.text); game.bgExtract = bgtemp; game.enter = false; _root.textbox.removeMovieClip(); game.pause = false; game.creationStage = 4; stopAllSounds(); muson = false; } } else if (game.creationStage == 4) { game.creationTileW = Stage.width / game.tileW; game.creationTileH = Stage.height / game.tileH; game.creationArray.length = game.creationTileW; i = 0; while (i < game.creationTileW) { game.creationArray[i] = new Array(); game.creationArray[i].length = game.textOneExtract; i++; } game.creationYlength = game.creationArray[0].length * game.tileH; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { game.creationArray[i][j] = 0; j++; } i++; } game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; i = 0; while (i < game.creationTileW) { j = 0; while (j < game.textOneExtract) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip._y = (game.creationYlength - Stage.height) * -1; game.mouseCheckW = game.creationTileW; game.mouseCheckH = game.textOneExtract; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - Stage.height) * -1; game.creationStage = 5; } else if (game.creationStage == 5) { game.creatorTutorial(); if (!_root.tileyholder) { _root.attachMovie("tile", "tileyholder", game.depth); game.depth++; } else { _root.tileyholder._x = _xmouse - (game.tileW / 2); _root.tileyholder._y = _ymouse - (game.tileH / 2); _root.tileyholder.gotoAndStop(game.ctiletype + 1); } if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == false) { game.pause = true; pw = 1; ph = 1; } else if (game.pause == true) { game.pause = false; _root.pallete.removeMovieClip(); game.palletebuilt = false; } } if (game.pause == false) { if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - Stage.height) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } if (game.mouse == true) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if (game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse == true) { game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = game.ctiletype; game.creationArray[game.mouseTileX][game.mouseTileY] = game.ctiletype; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type + 1); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].mouse = false; } } if (Key.isDown(46)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); game[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].type = 0; game.creationArray[game.mouseTileX][game.mouseTileY] = 0; game.clip[(("t_" + game.mouseTileX) + "_") + game.mouseTileY].gotoAndStop(1); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tutBox.removeMovieClip(); _root.tileyholder.removeMovieClip(); game.creationStage = 6; } } else if (((game.pause == true) && (_root.blackout._alpha > 50)) && (_root.blackout._alpha != undefined)) { game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor(_ymouse / game.tileH); if (!game.palletebuilt) { _root.createEmptyMovieClip("pallete", game.depth); game.depth++; p = 0; while (p <= game.tilenumber) { pname = (("p_" + pw) + "_") + ph; _root.pallete.attachMovie("tile", pname, game.depth); game.depth++; _root.pallete[pname]._x = pw * game.tileW; pw++; _root.pallete[pname]._y = ph * game.tileH; _root.pallete[pname].gotoAndStop(p + 1); _root.pallete[pname].type = p; if (pw > 13) { pw = 1; ph++; } p++; } game.palletebuilt = true; } else if (game.mouse == true) { if (_root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type != undefined) { game.ctiletype = _root.pallete[(("p_" + game.mouseTileX) + "_") + game.mouseTileY].type; } } } } else if (game.creationStage == 6) { if (!_root.tileyholder) { _root.attachMovie("char", "tileyholder", game.depth); game.depth++; _root.tileyholder.gotoAndStop(1); } _root.tileyholder._x = _xmouse - (_root.tileyholder._width / 2); _root.tileyholder._y = _ymouse - (_root.tileyholder._height / 2); if (Key.isDown(40) && (game.clip._y > ((game.creationYlength - Stage.height) * -1))) { game.clip._y = game.clip._y - 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y - neintervall1; _root.bg.l2._y = _root.bg.l2._y - neintervall2; _root.bg.l3._y = _root.bg.l3._y - neintervall3; } if (Key.isDown(38) && (game.clip._y < 0)) { game.clip._y = game.clip._y + 5; nesteps = (game.creationYlength + Stage.height) / 5; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } game.mouseTileX = Math.floor(_xmouse / game.tileW); game.mouseTileY = Math.floor((_ymouse - game.clip._y) / game.tileH); if ((game.mouse == true) && (game.mouseup == true)) { game.clip.trialchar.removeMovieClip(); game.mouseup = false; game.trialCharx = game.mouseTileX; game.trialChary = game.mouseTileY; game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.tileyholder.removeMovieClip(); game.creationStage = 7; } } else if (game.creationStage == 7) { game.pause = true; if (_root.blackout._alpha >= 50) { game.creationStage = 8; } } else if (game.creationStage == 8) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("savegame", game.depth, -10000, -10000, game.textTwoW, game.textTwoH); game.depth++; _root.textbox.savegame.type = "input"; _root.textbox.savegame._y = (Stage.height / 2) - (game.textTwoH / 2); _root.textbox.savegame._x = (Stage.width / 2) - (game.textTwoW / 2); _root.textbox.savegame.maxChars = 20; _root.textbox.savegame.background = true; _root.textbox.savegame.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.savegame.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.savegame.restrict = "a-z A-Z"; _root.textbox.createTextField("savegameTwo", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.savegameTwo.selectable = false; _root.textbox.savegameTwo.wordWrap = true; _root.textbox.savegameTwo.text = "Please title your map..."; _root.textbox.savegameTwo._y = 200; _root.textbox.savegameTwo._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.savegameTwo.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.createTextField("forward", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.forward._y = 280; _root.textbox.forward._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.forward.background = true; _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.forward.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.forward.selectable = false; _root.textbox.forward.text = "Save"; game.creationStage = 9; } else if (game.creationStage == 9) { _root.textbox.savegame.setTextFormat(game.textOneFormat); _root.textbox.savegameTwo.setTextFormat(game.textOneFormat); _root.textbox.forward.setTextFormat(game.textOneFormat); if ((((_xmouse > _root.textbox.forward._x) && (_xmouse < (_root.textbox.forward._x + _root.textbox.forward._width))) && (_ymouse > _root.textbox.forward._y)) && (_ymouse < (_root.textbox.forward._y + _root.textbox.forward._height))) { _root.textbox.forward.backgroundColor = 10066329 /* 0x999999 */; if ((game.mouse == true) && (game.mouseup == true)) { game.mouseup = false; savemoveon = true; } } else { _root.textbox.forward.backgroundColor = 3355443 /* 0x333333 */; } if ((Key.isDown(13) && (game.enter == true)) || (savemoveon == true)) { newOne = new Array(); savemoveon = false; i = 0; while (i < game.creationArray.length) { newOne.push(game.creationArray[i]); i++; } var _local2 = _root.textbox.savegame.text; game.custom["savegame" + game.customLevels] = new Object(); game.custom["savegame" + game.customLevels].array = newOne; game.custom["savegame" + game.customLevels].name = _local2; game.custom["savegame" + game.customLevels].bg = game.bgExtract + 1; game.custom["savegame" + game.customLevels].char = {xtile:game.trialCharx, ytile:game.trialChary}; game.custom["savegame" + game.customLevels].scroll = scrolltypetemp; game.enter = false; _root.textbox.removeMovieClip(); game.creationStage = 10; } } else if ((game.creationStage == 10) && (game.notimport == true)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); printArray = "[["; i = 0; while (i < game.mouseCheckW) { j = 0; while (j < game.mouseCheckH) { if (game.custom["savegame" + game.customLevels].array[i][j + 1] != undefined) { printArray = (printArray + game.custom["savegame" + game.customLevels].array[i][j]) + ","; } else { printArray = printArray + game.custom["savegame" + game.customLevels].array[i][j]; } j++; } if (game.custom["savegame" + game.customLevels].array[i + 1]) { printArray = printArray + "],\n["; } else { printArray = ((((((((printArray + "]]") + game.trialCharx) + ",") + game.trialChary) + ",") + game.bgExtract) + ",") + scrolltypetemp) + ","; } i++; } _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("edbut", "edbut", game.depth++); _root.textbox.edbut._x = 100; _root.textbox.edbut._y = 430; _root.textbox.createTextField("results", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.results._y = ((Stage.height / 2) - (game.textThreeH / 2)) - 40; _root.textbox.results._x = (Stage.width / 2) - (game.textThreeW / 2); _root.textbox.results.background = true; _root.textbox.results.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.results.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.results.text = printArray; _root.textbox.results.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy this code and share the level you just made with your freinds! They can then take the code and use it with the \"Import\" feature. If your map is especially good, send it to souldescen@aol.com\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 11; } else if ((game.creationStage == 10) && (game.notimport == false)) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationStage = 12; titleMenuSound.start(0, 99); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); } else if (((Key.isDown(13) && (game.enter == true)) && (game.creationStage == 11)) || (game.creationStage == 12)) { _root.textbox.removeMovieClip(); game.savefile.data["custommaparray" + game.customLevels] = game.custom["savegame" + game.customLevels].array; game.savefile.data["custommapname" + game.customLevels] = game.custom["savegame" + game.customLevels].name; game.savefile.data["customchar" + game.customLevels] = game.custom["savegame" + game.customLevels].char; game.savefile.data["custombg" + game.customLevels] = game.custom["savegame" + game.customLevels].bg; game.savefile.data["customscroll" + game.customLevels] = game.custom["savegame" + game.customLevels].scroll; game.customLevels++; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); if (game.deletor) { game.deleteFile(game.deletor); game.deletor = false; } game.menuBuilt = false; game.enter = false; game.menuStage = "mainmenu"; game.creationStage = 1; } }; game.buildmap = function (map, char) { game.halfvisx = int(game.visx / 2); game.halfvisy = int(game.visy / 2); mapWidth = map.length; mapHeight = map[0].length; game.mVW = Math.floor(Stage.width / game.tileW); game.mVH = Math.floor(Stage.height / game.tileH) + 2; game.mW = map.length; game.mH = map[0].length; game.currentStageY = mapHeight - game.mVH; game.cliprealheight = map[0].length * game.tileH; i = 0; while (i < mapHeight) { j = 0; while (j < mapWidth) { var _local1 = (("t_" + j) + "_") + i; game.use[_local1] = new game["tile" + map[j][i]](); game.use[_local1].x = j * game.tileW; game.use[_local1].y = i * game.tileH; j++; } i++; } i = game.currentStageY; while (i < (game.mVH + game.currentStageY)) { j = 0; while (j < game.mVW) { if (i >= 0) { var _local1 = (("t_" + j) + "_") + i; game.clip.attachMovie("tile", _local1, game.depth); game.depth++; game.clip[_local1].gotoAndStop(game.use[_local1].frame); game.clip[_local1]._x = game.use[_local1].x; game.clip[_local1]._y = game.use[_local1].y; } j++; } i++; } game.clip._y = (game.cliprealheight - Stage.height) * -1; if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else if (game.alienon == true) { game.clip.attachMovie("achar", "char", game.depth); } else if (game.Non == true) { game.clip.attachMovie("nchar", "char", game.depth); } else if (game.picoon == true) { game.clip.attachMovie("pchar", "char", game.depth); } else if (game.tankon == true) { game.clip.attachMovie("tchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = (char.clip._width - 6) / 2; char.height = char.clip._height / 2; char.x = (char.xtile * game.tileW) + ((game.tileW / 2) - char.width); char.y = (char.ytile * game.tileH) + (game.tileH - (char.height * 2)); char.jump = false; char.clip._x = char.x; char.clip._y = char.y; }; game.detectkeys = function (ob) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.upleft) || (!ob.downleft)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x - 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } game.grabCorners(ob.x - 1, ob.y - 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; trace("thisone"); } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; trace("thistwo"); } game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.upright) || (!ob.downright)) { game.xcurrentspeed = 0; } game.grabCorners(ob.x + 1, ob.y + 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; } game.grabCorners(ob.x + 1, ob.y - 1, ob); if ((((ob.uprightK && (ob.downrightK)) || (ob.downrightK && (ob.downleftK))) || (ob.upleftK && (ob.uprightK))) || (ob.downleftK && (ob.upleftK))) { game.death = true; } else if ((((((ob.uprightK && (ob.downright)) && (ob.downleft)) && (ob.upleft)) || (((ob.downrightK && (ob.downleft)) && (ob.upleft)) && (ob.upright))) || (((ob.upleftK && (ob.upright)) && (ob.downleft)) && (ob.downright))) || (((ob.downleftK && (ob.upleft)) && (ob.upright)) && (ob.downright))) { game.death = true; } else if ((((((ob.upright && (ob.downleft)) && (ob.upleft)) && (ob.downrightK)) || (((ob.downright && (ob.upleft)) && (ob.upright)) && (ob.downleftK))) || (((ob.upleft && (ob.downleft)) && (ob.downright)) && (ob.uprightK))) || (((ob.downleft && (ob.upright)) && (ob.downright)) && (ob.upleftK))) { game.death = true; } if (Key.isDown(39) && (game.xcurrentspeed < game.xcharspeed)) { game.cdir = 1; game.xcurrentspeed = game.xcurrentspeed + 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 1; } } else if (Key.isDown(37) && (game.xcurrentspeed > (game.xcharspeed * -1))) { game.cdir = -1; game.xcurrentspeed = game.xcurrentspeed - 1; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 1; } } else if (((!Key.isDown(37)) && (!Key.isDown(39))) || (Key.isDown(37) && (Key.isDown(39)))) { if ((game.xcurrentspeed < 2) && (game.xcurrentspeed > -2)) { game.xcurrentspeed = 0; } else if (game.xcurrentspeed > 0) { game.xcurrentspeed = game.xcurrentspeed - 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed - 2.75; } } else if (game.xcurrentspeed < 0) { game.xcurrentspeed = game.xcurrentspeed + 0.25; if (ob.jump == false) { game.xcurrentspeed = game.xcurrentspeed + 2.75; } } } game.jumpcheck(ob); if (ob.velocity > 0) { diry = 1; } else if (ob.velocity < 0) { diry = -1; } else { diry = 0; } if (game.xcurrentspeed > 0) { dirx = 1; } else if (game.xcurrentspeed < 0) { dirx = -1; } else { dirx = 0; } if (((ob.velocity - ob.ypull) < game.maxVel) && ((ob.velocity - ob.ypull) > (game.maxVel * -1))) { ob.velocity = ob.velocity - ob.ypull; } else if ((ob.velocity - ob.ypull) > game.maxVel) { ob.velocity = game.maxVel; } else if ((ob.velocity - ob.ypull) < (game.maxVel * -1)) { ob.velocity = game.maxVel * -1; } game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); game.moveChar(ob, dirx, Math.abs(game.xcurrentspeed / 2), diry, Math.abs(ob.velocity / 2)); }; game.moveChar = function (ob, dirx, xspeed, diry, yspeed) { game.grabCorners(ob.x + (dirx * xspeed), ob.y, ob); if (dirx == -1) { ob.xtileTwo = Math.floor((ob.x - (dirx * xspeed)) / game.tileW); if (ob.upleft && (ob.downleft)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = ob.xtileTwo * game.tileW; } if (ob.upleftK && (ob.downleftK)) { game.death = true; } } else if (dirx == 1) { ob.xtileTwo = Math.floor((ob.x + (dirx * xspeed)) / game.tileW); if (ob.upright && (ob.downright)) { ob.x = ob.x + (xspeed * dirx); } else { ob.x = (ob.xtileTwo * game.tileW) + (game.tileW - (ob.width * 2)); } if (ob.uprightK && (ob.downrightK)) { game.death = true; } } game.grabCorners(ob.x, ob.y + (diry * yspeed), ob); if (diry == -1) { ob.ytileTwo = Math.floor((ob.y - (diry * yspeed)) / game.tileH); if (ob.upleft && (ob.upright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = ob.ytileTwo * game.tileH; ob.velocity = 0; } if (ob.upleftK && (ob.uprightK)) { game.death = true; } } else if (diry == 1) { ob.ytileTwo = Math.floor((ob.y + (diry * yspeed)) / game.tileH); if (ob.downleft && (ob.downright)) { ob.y = ob.y + (yspeed * diry); } else { ob.y = (ob.ytileTwo * game.tileH) + (game.tileH - (ob.height * 2)); ob.velocity = 0; ob.jump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blands", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clands", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glands", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lands", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y + ob.height; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.landanimation = true; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } if (ob.downleftK && (ob.downrightK)) { game.death = true; } } ob.clip._x = ob.x; ob.clip._y = ob.y; }; game.grabCorners = function (x, y, ob) { ob.downY = Math.floor(((y + (ob.height * 2)) - 1) / game.tileH); ob.upY = Math.floor(y / game.tileH); ob.leftX = Math.floor(x / game.tileW); ob.rightX = Math.floor(((x + (ob.width * 2)) - 1) / game.tileW); ob.downYK = Math.floor((y + (ob.height * 2)) / game.tileH); ob.upYK = Math.floor(y / game.tileH); ob.leftXK = Math.floor(x / game.tileW); ob.rightXK = Math.floor((x + (ob.width * 2)) / game.tileW); ob.upleft = game.use[(("t_" + ob.leftX) + "_") + ob.upY].walkable; ob.downleft = game.use[(("t_" + ob.leftX) + "_") + ob.downY].walkable; ob.upright = game.use[(("t_" + ob.rightX) + "_") + ob.upY].walkable; ob.downright = game.use[(("t_" + ob.rightX) + "_") + ob.downY].walkable; ob.upleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly; ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly; ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly; ob.downrightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly; if (game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadly) { game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup) { ob.downleftK = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].dsound; } if (game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup) { ob.uprightK = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].deadlyup; game.dtype = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dtype; game.dsound = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].dsound; } ob.upleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated; ob.downleftA = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated; ob.uprightA = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated; ob.downrightA = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated; if (ob.upleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].activated = true; } if (ob.downleftA == false) { game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].activated = true; } if (ob.uprightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].activated = true; } if (ob.downrightA == false) { game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].activated = true; } ob.upleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.upYK].ypull; ob.downleftJ = game.use[(("t_" + ob.leftXK) + "_") + ob.downYK].ypull; ob.uprightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.upYK].ypull; ob.downrightJ = game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].ypull; if (ob.upleftJ) { ob.ypull = ob.upleftJ; } else if (ob.downleftJ) { ob.ypull = ob.downleftJ; } else if (ob.uprightJ) { ob.ypull = ob.uprightJ; } else if (ob.downrightJ) { ob.ypull = ob.downrightJ; } else { ob.ypull = 0; } ob.downleftBLD = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown; ob.downrightBLD = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown; ob.upleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft; ob.downleftBLL = game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft; ob.uprightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight; ob.downrightBLR = game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight; ob.upleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.upY].noblood; ob.downleftNB = game.use[(("t_" + ob.leftX) + "_") + ob.downY].noblood; ob.uprightNB = game.use[(("t_" + ob.rightX) + "_") + ob.upY].noblood; ob.downrightNB = game.use[(("t_" + ob.rightX) + "_") + ob.downY].noblood; }; game.jumpcheck = function (ob) { if (ob.velocity == undefined) { ob.velocity = 0; } game.grabCorners(ob.x, ob.y + 1, ob); if (ob.downleft && (ob.downright)) { ob.jump = true; } else { ob.jump = false; } if (ob.jump == true) { game.grabCorners(ob.x - 1, ob.y, ob); if ((!ob.downleft) || (!ob.upleft)) { ob.walljump = true; ob.walljumpr = true; ob.walljumpl = false; if (!ob.wallland) { if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y - ((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.upY].bloodLeft = true; } if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + (ob.leftX + 1)) + "_") + ob.downY].bloodLeft = true; } game.cdir = 1; ob.walldir = 1; } else { game.grabCorners(ob.x + 1, ob.y, ob); if ((!ob.downright) || (!ob.upright)) { ob.walljump = true; ob.walljumpr = false; ob.walljumpl = true; if (!ob.wallland) { soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("blwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("clwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("glwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("lwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; ob.wallland = true; } if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } game.cdir = -1; ob.walldir = -1; } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } } } else { ob.walljump = false; ob.walljumpr = false; ob.walljumpl = false; ob.wallland = false; ob.walldir = 0; } if ((((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.walljump == true)) && (ob.jump == true)) { ob.velocity = -8; game.xcurrentspeed = ob.walldir * 7; game.space = false; ob.wallland = false; ob.walljump = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (ob.walljumpr) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x; game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } else if (ob.walljumpl) { if (game.bgirlon == true) { game.clip.attachMovie("bjwalls", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjwalls", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjwalls", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jwalls", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y + (-((ob.height * 2) - (game.clip["dust" + game.dustn]._height / 2))); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (((Key.isDown(32) || (Key.isDown(65))) && (game.space)) && (ob.jump == false)) { ob.velocity = -8; ob.jump = true; game.space = false; soundplay = "jump" + (random(4) + 1); _root[soundplay].start(0, 1); if (game.bgirlon == true) { game.clip.attachMovie("bjumps", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cjumps", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gjumps", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("jumps", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ((ob.width * 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn]._y = ob.y - (ob.height + game.clip["dust" + game.dustn]._height); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if ((ob.jump == true) && (ob.velocity < game.maxVel)) { ob.velocity = ob.velocity + 0.5; } }; game.scrollFunction = function (ob, scrollspeed) { if (scrollspeed != undefined) { scrollmov = scrollspeed; } else { scrollmov = 1; } if (game.clip._y > (((game.cliprealheight - Stage.height) * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = game.currentStageY - game.blockplace; oi = (game.currentStageY - game.blockplace) + game.mVH; var _local2 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local2, game.depth); game.depth++; game.clip[_local2].gotoAndStop(game.use[_local2].frame); game.clip[_local2]._x = game.use[_local2].x; game.clip[_local2]._y = game.use[_local2].y; } var _local3 = (("t_" + j) + "_") + oi; game.clip[_local3].removeMovieClip(); j++; } game.blockplace++; game.currchar.clip.swapDepths(game.depth); game.depth++; } if ((ob.y + game.clip._y) >= Stage.height) { game.death = true; } if (game.clip._y < 0) { game.clip._y = game.clip._y + scrollmov; nesteps = (game.cliprealheight + Stage.height) / scrollmov; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; if (ob.y < (game.pushy - game.clip._y)) { var _local4 = Math.abs((game.pushy - game.clip._y) - ob.y); if ((game.clip._y + _local4) <= 0) { game.clip._y = game.clip._y + _local4; nesteps = (game.cliprealheight + Stage.height) / _local4; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; ob.y = game.pushy - game.clip._y; } else { game.clip._y = 0; } } } }; game.checkEnd = function (ob) { var _local3 = Math.floor((ob.x + ob.width) / game.tileW); var _local2 = Math.floor((ob.y + ob.height) / game.tileH); if (game.use[(("t_" + _local3) + "_") + _local2].end == true) { return(true); } return(false); }; game.endLevel = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { YW.start(0, 1); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("completeText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.completeText._y = 200; _root.textbox.completeText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.completeText.selectable = false; _root.textbox.completeText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.completeText.text = "Level Complete!"; _root.textbox.completeText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.setTextFormat(game.textOneFormat); if ((game.leveltype == "static") && (_root[("map" + game.holdmapnumtemp) + "unlocked"] == true)) { _root.textbox.holder.text = _root.textbox.holder.text + "(press enter to advance)\n"; } _root.textbox.holder.text = _root.textbox.holder.text + ("(press escape to exit)\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } }; game.levelProgression = function (c) { if ((game.leveltype == "static") && (game.mapBuilt == false)) { lpmname = _root[("map" + game.mapnumber) + "name"]; lpmauth = _root[("map" + game.mapnumber) + "auth"]; char = _root[("map" + game.mapnumber) + "char"]; map = _root["map" + game.mapnumber]; var _local2 = _root["mapbg" + game.mapnumber]; bgt = _root["mapbg" + game.mapnumber]; scrolly = _root["mapscroll" + game.mapnumber]; string = _root[("map" + game.mapnumber) + "statement"]; strue = _root[("map" + game.mapnumber) + "stringplayed"]; comic = _root[("map" + game.mapnumber) + "comic"]; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; final = _root[("map" + game.mapnumber) + "final"]; } else if ((game.leveltype == "custom") && (game.mapBuilt == false)) { lpmname = "Custom"; lpmauth = "You"; char = game.custom["savegame" + c].char; map = game.custom["savegame" + c].array; var _local2 = game.custom["savegame" + c].bg; bgt = game.custom["savegame" + c].bg; scrolly = game.custom["savegame" + c].scroll; string = false; strue = true; comic = false; ctrue = true; final = false; } if (game.mapBuilt == false) { game.damsync = 50; game.damtypephase = true; _root.loader.swapDepths(0); game.baid = false; game.invincibleTimer = 10; game.rebornTimer = 23; game.buildmap(map, char, movt); game.mapBuilt = true; game.bnumber = 0; game.blockplace = 0; game.bArray = new Array(); game.currchar = char; chat.suckvelocityY = 0; game.dustn = 0; game.dtype = false; game.dsound = false; game.markn = 0; game.dustArray = new Array(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(_local2); _root.bg._y = (_root.bg._height - Stage.height) * -1; musplay = ("music" + (_local2 - 1)) + "_1"; if ((string && (!strue)) || (comic && (!ctrue))) { game.clip.char.gotoAndStop("nothing"); } else if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } if ((!muson) || (muson != (_local2 - 1))) { stopAllSounds(); _root[musplay].start(0, 999); muson = _local2 - 1; } } else if (comic && (!ctrue)) { game.pause = true; if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { game.comicPlay(comic[0], comic[1], comic[2]); } if (game.ctimerthree <= 0) { _root[("map" + game.mapnumber) + "comicplay"] = true; ctrue = _root[("map" + game.mapnumber) + "comicplay"]; _root.cmone.removeMovieClip(); _root.cmtwo.removeMovieClip(); _root.cmthree.removeMovieClip(); game.ctimerone = 50; game.ctimertwo = 50; game.ctimerthree = 50; if ((!string) || (strue)) { game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } } } } else if (string && (!strue)) { game.pause = true; game.instructions(string); if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.pause = false; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } string = false; _root[("map" + game.mapnumber) + "stringplayed"] = true; _root.textbox.removeMovieClip(); } } else if ((game.rebornTimer > 0) && (mapPresent <= 0)) { game.rebornTimer--; } else if ((game.rebornTimer > 0) && (mapPresent > 0)) { game.rebornTimer = 0; } else if ((mapPresent > 0) && (!_root.mapPresenter)) { _root.createEmptyMovieClip("mapPresenter", game.depth); game.depth++; _root.mapPresenter._alpha = 0; _root.mapPresenter.createTextField("dText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.mapPresenter.dText._y = 200; _root.mapPresenter.dText._x = (Stage.width / 2) - (game.textFourW / 2); _root.mapPresenter.dText.selectable = false; _root.mapPresenter.dText.textColor = 16777215 /* 0xFFFFFF */; _root.mapPresenter.dText.text = lpmname; _root.mapPresenter.dText.setTextFormat(game.textFourFormat); _root.mapPresenter.createTextField("aText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.mapPresenter.aText._y = 230; _root.mapPresenter.aText._x = (Stage.width / 2) - (game.textFourW / 2); _root.mapPresenter.aText.selectable = false; _root.mapPresenter.aText.textColor = 16777215 /* 0xFFFFFF */; _root.mapPresenter.aText.text = "by " + lpmauth; _root.mapPresenter.aText.setTextFormat(game.textNineFormat); } else if ((mapPresent > 0) && (_root.mapPresenter._alpha < 100)) { _root.mapPresenter._alpha = _root.mapPresenter._alpha + 10; } else if ((mapPresent > 0) && (_root.mapPresenter._alpha >= 100)) { mapPresent--; } else if ((mapPresent <= 0) && _root.mapPresenter) { _root.mapPresenter.removeMovieClip(); } else if ((game.checkEnd(char) == false) && ((game.death == false) || (game.invincibleTimer > 0))) { game.pauseFunction(); if (!game.pause) { game.detectkeys(char); game.scrollFunction(char, scrolly); game.tileBrain(char); game.bulletBrain(char); game.charAnimations(char); game.particleEngine(game.dustArray); game.missileBrain(game.mArray, char); if (game.invincibleTimer > 0) { game.death = false; } } } else if ((game.death == true) && (game.invincibleTimer <= 0)) { game.xcurrentspeed = 0; char.velocity = 0; if (game.deathCounter < 30) { game.resetLevel = 1; game.charDeath(char); game.bulletBrain(char); game.missileBrain(game.mArray, char); game.deathCounter++; } else if (game.deathCounter >= 30) { _root.bg.gotoAndStop("load"); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = false; game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else if (game.cutsceneTimer > 0) { game.cutsceneTimer--; if (!_root.cutscene) { _root.attachMovie(game.cutscene, "cutscene", game.depth); _root.cutscene._x = 150; _root.cutscene._y = 250; game.depth++; } if ((game.cutsceneTimer - 1) <= 0) { game.unlockable = false; game.cutsceneTimer = 0; _root.cutscene.removeMovieClip(); final = false; if (!enterUnlockables) { game.menuStage = "mainmenu"; game.menuBuilt = false; game.mapBuilt = false; _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.pause = true; _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); titleMenuSound.start(0, 99); } else { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; } } } else { game.pause = true; if (game.leveltype == "static") { _root[("map" + game.mapnumber) + "beaten"] = true; game.savefile.data[("map" + game.mapnumber) + "beaten"] = true; if (game.baid) { _root[("map" + game.mapnumber) + "baid"] = true; game.savefile.data[("map" + game.mapnumber) + "baid"] = true; } game.savefile.flush(); } if (((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 50)) { game.holdmapnumtemp = game.mapnumber + 1; } else { game.holdmapnumtemp = game.mapnumber + 2; } game.unlockLevels(); game.unlockSecrets(); game.endLevel(); if ((((Key.isDown(13) && (game.enter == true)) && (game.mapnumber < (game.mapamount - 1))) && (game.leveltype == "static")) && (_root[("map" + (game.mapnumber + 1)) + "unlocked"] == true)) { game.enter = false; if ((!final) && (!game.unlockable)) { _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if ((((((game.mapnumber + 1) != 1) && ((game.mapnumber + 1) != 17)) && ((game.mapnumber + 1) != 33)) && ((game.mapnumber + 1) != 49)) && ((game.mapnumber + 1) != 65)) { game.mapnumber++; } else { game.mapnumber = game.mapnumber + 2; } game.pause = false; game.mapBuilt = false; mapPresent = 20; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { enterUnlockables = true; game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } else if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if ((!final) && (!game.unlockable)) { _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); game.xcurrentspeed = 0; char.velocity = 0; _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; } else if (final) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 2850; game.cutscene = "ending"; game.bgirlunlocked = true; game.savefile.data.bgirlunlocked = true; } else if (game.unlockable) { game.xcurrentspeed = 0; char.velocity = 0; game.clip.removeMovieClip(); _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); game.pause = false; stopAllSounds(); muson = false; game.cutsceneTimer = 100; game.cutscene = game.unlockable; } } } }; game.menumap = function () { if (((game.menuStage != "LevelProgression") || (game.cutsceneTimer > 0)) && (gquality == "low")) { _root._quality = "high"; gquality = "high"; } else if (((game.menuStage == "LevelProgression") && (game.cutsceneTimer <= 0)) && (gquality == "high")) { _root._quality = "low"; gquality = "low"; } if (game.menuStage == "unloaded") { if (!_root.bg) { _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); } game.menuStage = "countdown"; } if (game.menuStage == "countdown") { if (game.originTimer > 0) { game.originTimer--; } else { game.pause = true; game.menuStage = "mainmenu"; titleMenuSound.start(0, 99); } } if ((((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) && (!_root.bt)) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("bt", game.depth); game.depth++; _root.bt.createTextField("back", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.bt.back._y = 455; _root.bt.back._x = (Stage.width / 2) - (game.textFiveW / 2); _root.bt.back.background = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; _root.bt.back.textColor = 16777215 /* 0xFFFFFF */; _root.bt.back.text = "Go Back"; _root.bt.back.setTextFormat(game.textOneFormat); _root.bt.back.selectable = false; } } else if (((((game.menuStage == "loadcustom") || (game.menuStage == "campaignlist")) || (game.menuStage == "import")) || ((game.menuStage == "extra") && (game.eCutsceneT <= 0))) || ((game.menuStage == "mapcreation") && (game.creationStage == 3))) { if ((_xmouse > _root.bt.back._x) && (_xmouse < (_root.bt.back._x + _root.bt.back._width))) { if ((_ymouse > _root.bt.back._y) && (_ymouse < (_root.bt.back._y + _root.bt.back._height))) { _root.bt.back.backgroundColor = 10066329 /* 0x999999 */; if (backover) { MOB.start(0, 1); backover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.creationStage = 1; } } else { backover = true; _root.bt.back.backgroundColor = 3355443 /* 0x333333 */; } } } else if (_root.bt) { _root.bt.removeMovieClip(); } if ((((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.menuBuilt == false)) && (game.menuStage == "mainmenu")) { game.menuBuilt = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.attachMovie("dload", "dload", game.depth); game.depth++; _root.textbox.dload._y = 125; _root.textbox.dload._x = (Stage.width / 2) - (_root.textbox.dload._width / 2); _root.textbox.attachMovie("boload", "boload", game.depth); game.depth++; _root.textbox.boload._y = 300; _root.textbox.boload._x = (Stage.width / 2) - (_root.textbox.boload._width / 2); _root.textbox.attachMovie("title", "title", game.depth); game.depth++; _root.textbox.title._y = 50; _root.textbox.title._x = (Stage.width / 2) - (_root.textbox.title._width / 2); _root.textbox.createTextField("Campaign", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Campaign._y = 160; _root.textbox.Campaign._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Campaign.background = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Campaign.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Campaign.text = "Level Selection"; _root.textbox.Campaign.setTextFormat(game.textOneFormat); _root.textbox.Campaign.selectable = false; _root.textbox.createTextField("Original", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Original._y = 200; _root.textbox.Original._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Original.background = true; _root.textbox.Original.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Original.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Original.text = "Original Meat Boy"; _root.textbox.Original.setTextFormat(game.textOneFormat); _root.textbox.Original.selectable = false; _root.textbox.createTextField("Exit", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Exit.selectable = false; _root.textbox.Exit._y = 180; _root.textbox.Exit._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Exit.background = true; _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Exit.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.Exit.text = "Unlockables"; _root.textbox.Exit.setTextFormat(game.textOneFormat); } else if (game.menuStage == "mainmenu") { if ((_xmouse > _root.textbox.Campaign._x) && (_xmouse < (_root.textbox.Campaign._x + _root.textbox.Campaign._width))) { if ((_ymouse > _root.textbox.Campaign._y) && (_ymouse < (_root.textbox.Campaign._y + _root.textbox.Campaign._height))) { _root.textbox.Campaign.backgroundColor = 10066329 /* 0x999999 */; if (campaignover) { MOB.start(0, 1); campaignover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "campaignlist"; _root.textbox.removeMovieClip(); } } else { campaignover = true; _root.textbox.Campaign.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Original._y) && (_ymouse < (_root.textbox.Original._y + _root.textbox.Original._height))) { _root.textbox.Original.backgroundColor = 10066329 /* 0x999999 */; if (originalover) { MOB.start(0, 1); originalover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; getURL ("http://www.newgrounds.com/portal/view/463241", _blank); } } else { _root.textbox.Original.backgroundColor = 3355443 /* 0x333333 */; originalover = true; } if ((_ymouse > _root.textbox.LoadCustom._y) && (_ymouse < (_root.textbox.LoadCustom._y + _root.textbox.LoadCustom._height))) { _root.textbox.LoadCustom.backgroundColor = 10066329 /* 0x999999 */; if (loadover) { MOB.start(0, 1); loadover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "loadcustom"; _root.textbox.removeMovieClip(); } } else { _root.textbox.LoadCustom.backgroundColor = 3355443 /* 0x333333 */; loadover = true; } if ((_ymouse > _root.textbox.Import._y) && (_ymouse < (_root.textbox.Import._y + _root.textbox.Import._height))) { _root.textbox.Import.backgroundColor = 10066329 /* 0x999999 */; if (importover) { MOB.start(0, 1); importover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "import"; game.importStage = 1; _root.textbox.removeMovieClip(); } } else { _root.textbox.Import.backgroundColor = 3355443 /* 0x333333 */; importover = true; } if ((_ymouse > _root.textbox.Exit._y) && (_ymouse < (_root.textbox.Exit._y + _root.textbox.Exit._height))) { _root.textbox.Exit.backgroundColor = 10066329 /* 0x999999 */; if (exitover) { MOB.start(0, 1); exitover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.menuStage = "extra"; game.eMenu = false; _root.textbox.removeMovieClip(); } } else { _root.textbox.Exit.backgroundColor = 3355443 /* 0x333333 */; exitover = true; } } } else if (game.menuStage == "campaignlist") { game.listStaticMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.saveSliderY = _root.slider._y; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "LevelProgression") { game.levelProgression(game.c); } else if (game.menuStage == "mapcreation") { game.mapcreator(); } else if (game.menuStage == "loadcustom") { game.listCustomMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); } } else if (game.menuStage == "import") { game.importMap(); if (Key.isDown(27) && (game.escape == true)) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } else if (game.menuStage == "extra") { game.extrasMenu(); if ((Key.isDown(27) && (game.escape == true)) && ((game.eCutsceneT <= 0) || (!game.eCutsceneT))) { game.escape = false; game.menuStage = "mainmenu"; game.menuBuilt = false; _root.textbox.removeMovieClip(); } } }; game.listStaticMap = function () { if (game.selection == undefined) { game.selection = 0; } if (game.mapamount >= 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = ((Stage.width / 2) + (game.textFiveW / 2)) + 1; if (!game.saveSliderY) { _root.slider._y = _root.textbox._y; } else { _root.slider._y = game.saveSliderY; } _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } staticSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selection = Math.floor((((game.mapamount - 20) * staticSlideCalc) / 100) - 5); } game.compileStaticList(game.selection); _root.textbox._y = (Stage.height / 2) - (_root.textbox._height / 2); i = 1; while ((i <= 20) && (i <= game.mapamount)) { ik = (i + game.selection) - 1; var _local2 = "map" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if ((((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) && (!_root[("map" + ik) + "title"])) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.leveltype = "static"; game.mapnumber = ik; mapPresent = 20; _root[("map" + game.mapnumber) + "stringplayed"] = false; _root[("map" + game.mapnumber) + "comicplay"] = false; if (_root[("map" + game.mapnumber) + "unlocked"] == true) { game.saveSliderY = _root.slider._y; game.menuStage = "LevelProgression"; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); _root.bt.removeMovieClip(); game.depth++; game.pause = false; _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.compileStaticList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 0; while (i < 20) { ik = (i + k) - 1; var _local2 = "map" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * i; _root.textbox[_local2]._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; if (_root[_local2 + "unlocked"] == true) { _root.textbox[_local2].text = _root[("map" + ik) + "name"]; } else { _root.textbox[_local2].text = "(locked)"; } if (!_root[_local2 + "title"]) { _root.textbox[_local2].setTextFormat(game.textSevenFormat); } else { _root.textbox[_local2].setTextFormat(game.textEightFormat); } _root.textbox[_local2].selectable = false; if (_root[_local2 + "beaten"] == true) { _root.textbox.attachMovie("medal", "medal" + ik, game.depth); if (_root[_local2 + "baid"] == true) { _root.textbox["medal" + ik].gotoAndStop(2); } else { _root.textbox["medal" + ik].gotoAndStop(1); } game.depth++; _root.textbox["medal" + ik]._y = (20 * i) + 3; _root.textbox["medal" + ik]._x = ((Stage.width / 2) - (game.textFiveW / 2)) - _root.textbox["medal" + ik]._width; } i++; } }; game.calculateSlider = function (starty, endy, currenty) { slidlength = endy - starty; return((currenty * 100) / slidlength); }; game.compileCustomList = function (k) { _root.textbox.removeMovieClip(); _root.createEmptyMovieClip("textbox", game.depth); game.depth++; i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + k; var _local2 = "savegame" + ik; _root.textbox.createTextField([_local2], game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox[_local2]._y = 20 * i; _root.textbox[_local2]._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox[_local2].background = true; _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root.textbox[_local2].textColor = 16777215 /* 0xFFFFFF */; _root.textbox[_local2].text = game.custom["savegame" + ik].name; _root.textbox[_local2].setTextFormat(game.textOneFormat); _root.textbox[_local2].selectable = false; i++; } }; game.listCustomMap = function () { if (game.selectionCustom == undefined) { game.selectionCustom = 0; } if (game.customLevels > 20) { if ((_root.slider == undefined) && (_root.textbox != undefined)) { _root.createEmptyMovieClip("slider", game.depth); game.depth++; _root.slider.lineStyle(2, 16777215, 70); _root.slider.moveTo(0, 0); _root.slider._x = ((Stage.width / 2) + (game.textFiveW / 2)) + 1; _root.slider._y = _root.textbox._y; _root.slider.beginFill(3355443, 100); _root.slider.lineTo(0, 0); _root.slider.lineTo(20, 0); _root.slider.lineTo(20, 20); _root.slider.lineTo(0, 20); _root.slider.lineTo(0, 0); _root.slider.moveTo(3, 3); _root.slider.beginFill(16777215, 100); _root.slider.lineTo(17, 3); _root.slider.lineTo(10, 17); } if (((game.mouse == true) && (_root.slider._y >= _root.textbox._y)) && (_root.slider._y <= ((_root.textbox._height + _root.textbox._y) - _root.slider._height))) { if ((_xmouse > _root.slider._x) && (_xmouse < (_root.slider._x + _root.slider._width))) { game.slidermouse = true; game.mouseup = false; } if (game.slidermouse == true) { _root.slider._y = _ymouse; } } else { game.slidermouse = false; } if (_root.slider._y < _root.textbox._y) { _root.slider._y = _root.textbox._y; } if (_root.slider._y > ((_root.textbox._height + _root.textbox._y) - _root.slider._height)) { _root.slider._y = (_root.textbox._height + _root.textbox._y) - _root.slider._height; } customSlideCalc = game.calculateSlider(_root.textbox._y, (_root.textbox._height + _root.textbox._y) - _root.slider._height, _root.slider._y); game.selectionCustom = Math.floor(((game.customLevels - 20) * customSlideCalc) / 100); } game.compileCustomList(game.selectionCustom); _root.textbox._y = (Stage.height / 2) - (_root.textbox._height / 2); i = 0; while ((i < game.customLevels) && (i < 20)) { ik = i + game.selectionCustom; var _local2 = "savegame" + ik; if ((_xmouse > _root.textbox[_local2]._x) && (_xmouse < (_root.textbox[_local2]._x + _root.textbox[_local2]._width))) { if (((_ymouse - _root.textbox._y) > _root.textbox[_local2]._y) && ((_ymouse - _root.textbox._y) < (_root.textbox[_local2]._y + _root.textbox[_local2]._height))) { _root.textbox[_local2].backgroundColor = 10066329 /* 0x999999 */; if (_root[("map" + ik) + "over"]) { MOB.start(0, 1); _root[("map" + ik) + "over"] = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.mapnumber = ik; game.pause = false; game.menuStage = "LevelProgression"; game.leveltype = "custom"; game.c = ik; _root.bg.gotoAndStop("load"); _root.loader.swapDepths(game.depth); game.depth++; _root.bt.removeMovieClip(); _root.textbox.removeMovieClip(); _root.slider.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; } if (Key.isDown(46) && (game.deletekey == true)) { game.deletekey = false; game.deleteFile(i); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; temparray = game.custom["savegame" + i].array; _root.textbox.removeMovieClip(); game.editFile(i); } } else { _root.textbox[_local2].backgroundColor = 3355443 /* 0x333333 */; _root[("map" + ik) + "over"] = true; } } i++; } }; game.importMap = function () { if (game.importStage == 1) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("inputfield", game.depth, -10000, -10000, game.textThreeW, game.textThreeH); game.depth++; _root.textbox.inputfield._y = ((Stage.height / 2) - (game.textThreeH / 2)) - 40; _root.textbox.inputfield._x = (Stage.width / 2) - (game.textThreeW / 2); _root.textbox.inputfield.background = true; _root.textbox.inputfield.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.inputfield.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.inputfield.wordWrap = true; _root.textbox.inputfield.type = "input"; _root.textbox.inputfield.setTextFormat(game.textOneFormat); _root.textbox.createTextField("exportexp", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.exportexp.selectable = false; _root.textbox.exportexp.wordWrap = true; _root.textbox.exportexp.text = "Copy and paste level codes given to you by your friends into here!\n\n(press enter to advance)"; _root.textbox.exportexp._y = 350; _root.textbox.exportexp._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.exportexp.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.exportexp.setTextFormat(game.textOneFormat); game.importStage = 2; } else if (game.importStage == 2) { if (Key.isDown(13) && (game.enter == true)) { game.enter = false; game.holdings = _root.textbox.inputfield.text; game.importStage = 3; _root.textbox.removeMovieClip(); } } else if (game.importStage == 3) { temparrayheight = 0; temparraywidth = 0; game.tempArray = new Array(); game.tempCharArray = new Array(); game.tempArray[temparraywidth] = new Array(); i = 1; while (i < game.holdings.length) { holdtemp = game.holdings.substring(i - 1, i); holdnum = Number(holdtemp); holdend = game.holdings.substring(i - 1, i + 1); if (game.inputMidStage == 1) { if ((holdtemp == "]") && (holdend != "]]")) { temparraywidth++; temparrayheight = 0; game.tempArray[temparraywidth] = new Array(); } else if (holdend == "]]") { game.inputMidStage = 2; i++; } g = 0; while (g < 10) { if (holdnum === g) { b = 0; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempArray[temparraywidth].push(tracefullnum); i = i + (b - 1); break; } b++; } } g++; } } else if (game.inputMidStage == 2) { g = 0; while (g < 10) { if (holdnum == g) { b = 1; while (b < 4) { traceholdstrin = game.holdings.substring((i - 1) + b, i + b); traceholdnum = Number(traceholdstrin); if ((traceholdnum <= 0) && (traceholdnum != 0)) { tracefullstrin = game.holdings.substring(i - 1, (i + b) - 1); tracefullnum = Number(tracefullstrin); game.tempCharArray.push(tracefullnum); i = i + b; break; } b++; } break; } g++; } } i++; } game.trialCharx = game.tempCharArray[0]; game.trialChary = game.tempCharArray[1]; game.bgExtract = game.tempCharArray[2]; scrolltypetemp = game.tempCharArray[3]; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.bgExtract + 1); _root.bg._y = (_root.bg._height - Stage.height) * -1; importWidth = game.tempArray.length; importHeight = game.tempArray[0].length; game.inputMidStage = 1; game.importStage = 4; } else if (game.importStage == 4) { game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = game.creationArray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.clip.attachMovie("char", "trialchar", game.depth); game.depth++; game.clip.trialchar._x = (game.trialCharx * game.tileW) + ((game.tileW / 2) - (game.clip.trialchar._width / 2)); game.clip.trialchar._y = (game.trialChary * game.tileW) + (game.tileH - game.clip.trialchar._height); game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = false; game.clip._y = ((importHeight * game.tileH) - Stage.height) * -1; game.importStage = 1; game.menuStage = "mapcreation"; game.pause = false; stopAllSounds(); muson = false; game.creationStage = 7; } }; game.charDeath = function (ob) { if (game.deathStage == 1) { ob.clip.gotoAndStop(game.dtype); _root["det" + (random(3) + 1)].start(0, 1); _root[game.dsound].start(0, 1); if (game.dtype == "deathblow") { i = 1; while (i <= 5) { game.clip.attachMovie("gib", "gib" + i, game.depth); game.depth++; game.clip["gib" + i]._x = ob.x; game.clip["gib" + i]._y = ob.y; game.clip["gib" + i].gotoAndStop(i); game.clip["gib" + i].velocity = random(4) - 2; if (game.clip["gib" + i].velocity == 0) { game.clip["gib" + i].velocity = 1; } game.clip["gib" + i].xspeed = random(6) - 3; if (game.clip["gib" + i].xspeed == 0) { game.clip["gib" + i].xspeed = 1; } game.clip["gib" + i].rotater = random(20) - 10; i++; } } game.deathStage = 2; } else if (game.deathStage == 2) { i = 1; while (i <= 5) { game.clip["gib" + i]._y = game.clip["gib" + i]._y - game.clip["gib" + i].velocity; game.clip["gib" + i].velocity--; game.clip["gib" + i]._x = game.clip["gib" + i]._x + game.clip["gib" + i].xspeed; game.clip["gib" + i]._rotation = game.clip["gib" + i]._rotation + game.clip["gib" + i].rotater; i++; } } }; game.deathScreen = function () { game.pause = true; if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (_root.textbox == undefined)) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = (Stage.height / 2) - (game.textFourH / 2); _root.textbox.deathText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "YOU DIED :("; _root.textbox.deathText.setTextFormat(game.textFourFormat); } }; game.tileBrain = function (ob) { if (game.damsync > 0) { game.damsync--; } else { game.damsync = 50; if (!game.damtypephase) { game.damtypephase = true; } else if (game.damtypephase) { game.damtypephase = false; } } if (game.bsync > 0) { game.bsync--; } else { game.bsync = 30; } if (game.msync > 0) { game.msync--; } else { game.msync = 50; } i = game.currentStageY - game.blockplace; while (i < ((game.mVH + game.currentStageY) - game.blockplace)) { j = 0; while (j < game.mW) { var _local1 = (("t_" + j) + "_") + i; if (game.clip[_local1] != undefined) { if (game.use[_local1].damTimer != undefined) { if ((game.use[_local1].phase == false) && (game.damtypephase)) { game.use[_local1].phase = true; game.use[_local1].deadly = true; game.clip[_local1].tile.gotoAndStop(2); game.use[_local1].damTimer = 30; } else if ((game.use[_local1].phase == true) && (!game.damtypephase)) { game.use[_local1].phase = false; game.clip[_local1].tile.gotoAndStop(1); game.use[_local1].damTimer = 50; game.use[_local1].deadly = false; } } if (game.use[_local1].mshooting == 1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].mshooting == -1) { if (game.msync <= 0) { game.use["missile" + game.missilen] = new Object(); game.clip.attachMovie(game.use[_local1].mtype, "missile" + game.missilen, game.depth); game.use["missile" + game.missilen].mtype = game.use[_local1].mtype; game.depth++; game.use["missile" + game.missilen].speed = 1; game.use["missile" + game.missilen].vx = 0; game.use["missile" + game.missilen].vy = 0; game.use["missile" + game.missilen].x = game.clip[_local1]._x + (game.tileW / 2); game.use["missile" + game.missilen].y = game.clip[_local1]._y + (game.tileH / 2); game.clip["missile" + game.missilen]._x = game.use["missile" + game.missilen].x; game.clip["missile" + game.missilen]._y = game.use["missile" + game.missilen].y; game.mArray.push(game.missilen); game.missilen++; game.clip.attachMovie("l_" + game.use[_local1].mtype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x + (game.tileW / 2); game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + (game.tileH / 2); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } if (game.use[_local1].shooting == 1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].speed = 10; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x + game.clip["bullet" + game.bnumber]._width; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._x = (game.clip[_local1]._x + game.tileW) + game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if (game.use[_local1].shooting == -1) { if (game.bsync <= 0) { game.use["bullet" + game.bnumber] = new Object(); game.clip.attachMovie(game.use[_local1].btype, "bullet" + game.bnumber, game.depth); game.depth++; game.use["bullet" + game.bnumber].btype = game.use[_local1].btype; game.clip["bullet" + game.bnumber]._xscale = -100; game.use["bullet" + game.bnumber].speed = -10; game.use["bullet" + game.bnumber].x = game.clip[_local1]._x; game.use["bullet" + game.bnumber].y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["bullet" + game.bnumber]._height / 2)); game.clip["bullet" + game.bnumber]._x = game.use["bullet" + game.bnumber].x; game.clip["bullet" + game.bnumber]._y = game.use["bullet" + game.bnumber].y; game.use["bullet" + game.bnumber].cacheAsBitmap = true; game.bArray.push(game.bnumber); game.bnumber++; game.clip.attachMovie("l_" + game.use[_local1].btype, "dust" + game.dustn, game.depth); game.depth++; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn]._x = game.clip[_local1]._x - game.clip["dust" + game.dustn]._width; game.clip["dust" + game.dustn]._y = game.clip[_local1]._y + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._height / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; } } else if ((game.use[_local1].activated == true) && (!game.use[_local1].done)) { if (game.use[_local1].dtimer > 0) { game.use[_local1].dtimer--; if (game.use[_local1].baid) { game.baid = true; bpick.start(0, 1); } } else { game.clip[_local1].tile.gotoAndPlay(1); game.clip[_local1].swapDepths(game.depth); game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.use[_local1].walkable = true; game.use[_local1].done = true; } } } j++; } i++; } }; game.bulletBrain = function (ob) { p = 0; while (p < game.bArray.length) { bname = "bullet" + game.bArray[p]; if (game.use[bname].speed > 0) { xc = Math.floor(((game.use[bname].x + game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x + game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } else if (game.use[bname].speed < 0) { xc = Math.floor(((game.use[bname].x - game.clip[bname]._width) + game.use[bname].speed) / game.tileW); yc = Math.floor(game.use[bname].y / game.tileH); xtc = Math.floor((game.use[bname].x - game.clip[bname]._width) / game.tileW); ytc = Math.floor(game.use[bname].y / game.tileH); } var _local2 = (("t_" + xc) + "_") + yc; var _local3 = (("t_" + xtc) + "_") + ytc; if (game.use[_local2].walkable && (game.use[_local3].walkable)) { game.use[bname].x = game.use[bname].x + game.use[bname].speed; game.clip[bname]._x = game.use[bname].x; } else { upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x + game.use[bname].speed; rightb = (game.clip[bname]._x + game.clip[bname]._width) + game.use[bname].speed; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } tempExplode = "e_" + game.use[bname].btype; game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); game.depth++; if (game.use[bname].speed > 0) { game.clip["dust" + game.dustn]._x = (xc * game.tileW) - game.clip["dust" + game.dustn]._width; } else { game.clip["dust" + game.dustn]._x = (xc * game.tileW) + game.clip["dust" + game.dustn]._width; } game.clip["dust" + game.dustn]._y = (yc * game.tileH) + ((game.tileH / 2) - (game.clip["dust" + game.dustn]._width / 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[bname].removeMovieClip(); game.bArray.splice(p, 1); p--; } upb = game.clip[bname]._y; downb = game.clip[bname]._y + game.clip[bname]._height; leftb = game.clip[bname]._x; rightb = game.clip[bname]._x + game.clip[bname]._width; upo = ob.y; downo = ob.y + (ob.height * 2); lefto = ob.x; righto = ob.x + (ob.width * 2); if (((((((upb > upo) && (upb < downo)) && (leftb > lefto)) && (leftb < righto)) || ((((upb > upo) && (upb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (rightb > lefto)) && (rightb < righto))) || ((((downb > upo) && (downb < downo)) && (leftb > lefto)) && (leftb < righto))) { game.death = true; game.dtype = "deathblow"; game.dsound = "bexplode"; } p++; } }; game.deleteFile = function (filenum) { i = filenum; while (i < game.customLevels) { game.savefile.data["custommaparray" + i] = game.savefile.data["custommaparray" + (i + 1)]; game.savefile.data["custommapname" + i] = game.savefile.data["custommapname" + (i + 1)]; game.savefile.data["customchar" + i] = game.savefile.data["customchar" + (i + 1)]; game.savefile.data["custombg" + i] = game.savefile.data["custombg" + (i + 1)]; game.custom["savegame" + i].array = game.custom["savegame" + (i + 1)].array; game.custom["savegame" + i].name = game.custom["savegame" + (i + 1)].name; game.custom["savegame" + i].char = game.custom["savegame" + (i + 1)].char; game.custom["savegame" + i].bg = game.custom["savegame" + (i + 1)].bg; i++; } game.customLevels--; game.savefile.data.customAmount = game.customLevels; game.savefile.flush(); }; game.editFile = function (filenum) { importWidth = temparray.length; importHeight = temparray[0].length; game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; game.creationArray = game.tempArray; game.creationYlength = importHeight * game.tileH; i = 0; while (i < importWidth) { j = 0; while (j < importHeight) { var _local2 = (("t_" + i) + "_") + j; game[_local2] = new Function(); game[_local2].type = temparray[i][j]; game[_local2].x = i * game.tileW; game[_local2].y = j * game.tileH; game[_local2].mouse = true; game.clip.attachMovie("tile", _local2, game.depth); game.clip[_local2]._x = game[_local2].x; game.clip[_local2]._y = game[_local2].y; game.clip[_local2].gotoAndStop(game[_local2].type + 1); game.depth++; j++; } i++; } game.creationArray = temparray; game.deletor = filenum; game.mouseCheckW = importWidth; game.mouseCheckH = importHeight; game.notimport = true; game.clip._y = ((importHeight * game.tileH) - Stage.height) * -1; game.menuStage = "mapcreation"; game.pause = false; _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(game.custom["savegame" + filenum].bg); game.bgExtract = game.custom["savegame" + filenum].bg - 1; _root.bg._y = (_root.bg._height - Stage.height) * -1; _root.bg.l1.cacheAsBitmap = true; _root.bg.l2.cacheAsBitmap = true; _root.bg.l3.cacheAsBitmap = true; stopAllSounds(); muson = false; game.creationStage = 5; }; game.charAnimations = function (ob) { if (game.invincibleTimer > 0) { game.invincibleTimer--; if (ob.clip._alpha == 100) { ob.clip._alpha = 50; } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } } else if (ob.clip._alpha == 50) { ob.clip._alpha = 100; } if (((ob.jump == true) && (ob.walljumpr == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - ob.width; game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x - 1, ob.y, ob); if (((!ob.upleftBLL) && (!ob.upleft)) && (!ob.upleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.upY].bloodLeft = true; } game.grabCorners(ob.x - 1, ob.y - 1, ob); if (((!ob.downleftBLL) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = ((ob.leftX + 1) * game.tileW) - 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodLeft = true; } } else if (((ob.jump == true) && (ob.walljumpl == true)) && ((ob.velocity > 3) || (ob.velocity < -3))) { if (game.bgirlon == true) { game.clip.attachMovie("bsides", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("csides", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gsides", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("sides", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = (ob.x + game.clip["dust" + game.dustn]._width) + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y; game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x + 1, ob.y, ob); if (((!ob.uprightBLR) && (!ob.upright)) && (!ob.uprightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.upY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.upY].bloodRight = true; } game.grabCorners(ob.x + 1, ob.y - 1, ob); if (((!ob.downrightBLR) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bvmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cvmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gvmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("vmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip.char.swapDepths(game.depth); game.depth++; game.clip["mark" + game.markn]._x = (ob.rightX * game.tileW) + 2; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn]._xscale = -100; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodRight = true; } } if (((game.cdir == 1) && (game.xcurrentspeed >= 8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x - (game.clip["dust" + game.dustn]._width - (ob.width * 2)); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn]._xscale = -100; game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightX) + "_") + ob.downY].bloodDown = true; } } else if (((game.cdir == -1) && (game.xcurrentspeed <= -8)) && (ob.jump == false)) { if (game.bgirlon == true) { game.clip.attachMovie("bruns", "dust" + game.dustn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("cruns", "dust" + game.dustn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gruns", "dust" + game.dustn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("runs", "dust" + game.dustn, game.depth); } game.depth++; game.clip["dust" + game.dustn]._x = ob.x + (ob.width * 2); game.clip["dust" + game.dustn]._y = ob.y - (game.clip["dust" + game.dustn]._height - (ob.height * 2)); game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.grabCorners(ob.x, ob.y + 1, ob); if (((!ob.downleftBLD) && (!ob.downleft)) && (!ob.downleftNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.leftX * game.tileW; game.clip["mark" + game.markn]._y = ob.downY * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.leftX) + "_") + ob.downY].bloodDown = true; } if (((!ob.downrightBLD) && (!ob.downright)) && (!ob.downrightNB)) { if (game.bgirlon == true) { game.clip.attachMovie("bhmarks", "mark" + game.markn, game.depth); } else if (game.ccon == true) { game.clip.attachMovie("chmarks", "mark" + game.markn, game.depth); } else if (game.gishon == true) { game.clip.attachMovie("ghmarks", "mark" + game.markn, game.depth); } else if (((((!game.drfeton) && (!game.Non)) && (!game.picoon)) && (!game.alienon)) && (!game.tankon)) { game.clip.attachMovie("hmarks", "mark" + game.markn, game.depth); } game.depth++; game.clip["mark" + game.markn]._x = ob.rightXK * game.tileW; game.clip["mark" + game.markn]._y = ob.downYK * game.tileH; game.clip["mark" + game.markn].cacheAsBitmap = true; game.markn++; game.use[(("t_" + ob.rightXK) + "_") + ob.downYK].bloodDown = true; } } if ((game.landanimation == true) && (game.cdir == 1)) { ob.clip.gotoAndStop("landright"); } else if ((game.landanimation == true) && (game.cdir == -1)) { ob.clip.gotoAndStop("landleft"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("standright"); } else if (((ob.jump == false) && (game.xcurrentspeed == 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("standleft"); } else if ((((ob.jump == false) && (game.xcurrentspeed > 0)) && (game.xcurrentspeed < 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("walkright"); } else if ((((ob.jump == false) && (game.xcurrentspeed < 0)) && (game.xcurrentspeed > -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("walkleft"); } else if (((ob.jump == false) && (game.xcurrentspeed >= 8)) && (game.cdir == 1)) { ob.clip.gotoAndStop("runright"); } else if (((ob.jump == false) && (game.xcurrentspeed <= -8)) && (game.cdir == -1)) { ob.clip.gotoAndStop("runleft"); } else if ((ob.jump == true) && (ob.walljumpr == true)) { ob.clip.gotoAndStop("wallslideright"); } else if ((ob.jump == true) && (ob.walljumpl == true)) { ob.clip.gotoAndStop("wallslideleft"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpupright"); } else if (((ob.jump == true) && (ob.velocity <= 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpupleft"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == 1)) { ob.clip.gotoAndStop("jumpdownright"); } else if (((ob.jump == true) && (ob.velocity > 0)) && (game.cdir == -1)) { ob.clip.gotoAndStop("jumpdownleft"); } game.landanimation = false; }; game.particleEngine = function (parArray) { i = 0; while (i < parArray.length) { if (game.clip["dust" + parArray[i]].timer > 0) { game.clip["dust" + parArray[i]].timer--; } else if (game.clip["dust" + parArray[i]].timer <= 0) { game.clip["dust" + parArray[i]].removeMovieClip(); parArray.splice(i, 1); } i++; } }; game.missileBrain = function (missileArray, ob) { p = 0; while (p < missileArray.length) { if (game.use[mname].speed < 3) { game.use[mname].speed++; } else if (game.use[mname].speed > 3) { game.use[mname].speed = 3; } mname = "missile" + missileArray[p]; AiR = Math.atan2(ob.y - game.clip[mname]._y, ob.x - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.25); game.use[mname].vy = game.use[mname].vy + (dy * 0.25); velocity = Math.sqrt((game.use[mname].vx * game.use[mname].vx) + (game.use[mname].vy * game.use[mname].vy)); if (velocity > game.use[mname].speed) { vx = game.use[mname].speed / velocity; vy = game.use[mname].speed / velocity; } dx = ob.x - game.clip[mname]._x; dy = ob.y - game.clip[mname]._y; distance = Math.sqrt((dx * dx) + (dy * dy)); dx = dx / distance; dy = dy / distance; game.use[mname].vx = game.use[mname].vx + (dx * 0.5); game.use[mname].vy = game.use[mname].vy + (dy * 0.5); testx = Math.floor((game.clip[mname]._x + game.use[mname].vx) / game.tileW); testy = Math.floor((game.clip[mname]._y + game.use[mname].vy) / game.tileH); testlol = game.use[(("t_" + testx) + "_") + testy].walkable; if (!testlol) { tempExplode = "e_" + game.use[mname].mtype; if (testlol == false) { game.clip.attachMovie(tempExplode, "dust" + game.dustn, game.depth); } game.depth++; if (game.use[mname].vx > 0) { game.clip["dust" + game.dustn]._x = testx * game.tileW; } else { game.clip["dust" + game.dustn]._x = (testx * game.tileW) + game.clip["dust" + game.dustn]._width; } if (game.use[mname].vy > 0) { game.clip["dust" + game.dustn]._y = testy * game.tileH; } else { game.clip["dust" + game.dustn]._y = (testy * game.tileH) + game.clip["dust" + game.dustn]._height; } game.clip["dust" + game.dustn].timer = 12; game.dustArray.push(game.dustn); game.dustn++; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); mexplode.start(0, 1); p--; } AiR = Math.atan2((game.clip[mname]._y + game.use[mname].vy) - game.clip[mname]._y, (game.clip[mname]._x + game.use[mname].vx) - game.clip[mname]._x); AiD = Math.round((AiR * 180) / Math.PI); game.clip[mname]._rotation = AiD; game.clip[mname]._x = game.clip[mname]._x + game.use[mname].vx; game.clip[mname]._y = game.clip[mname]._y + game.use[mname].vy; if (game.clip[mname].hitTest(game.clip.char) && (game.death == false)) { game.death = true; game.dtype = "deathblow"; game.dsound = "mexplode"; game.clip[mname].removeMovieClip(); missileArray.splice(p, 1); p--; } p++; } }; game.instructions = function (stg) { if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (_root.textbox == undefined) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = stg + "\n\n\n(press enter to continue)"; _root.textbox.holder._y = (Stage.height / 2) - (game.textSevenH / 2); _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; } else { _root.textbox.holder.setTextFormat(game.textOneFormat); } } }; game.extrasMenu = function () { if (((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) && (game.eMenu == false)) { game.eMenu = true; _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("Bgirl", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Bgirl._y = 100; _root.textbox.Bgirl._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Bgirl.background = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Bgirl.textColor = 16777215 /* 0xFFFFFF */; if (!game.bgirlon) { _root.textbox.Bgirl.text = "Play as B-girl (off)"; } else { _root.textbox.Bgirl.text = "Play as B-girl (on)"; } _root.textbox.Bgirl.setTextFormat(game.textOneFormat); _root.textbox.Bgirl.selectable = false; _root.textbox.createTextField("Drfet", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Drfet._y = 140; _root.textbox.Drfet._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Drfet.background = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Drfet.textColor = 16777215 /* 0xFFFFFF */; if (!game.dfeton) { _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; } else { _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; } _root.textbox.Drfet.setTextFormat(game.textOneFormat); _root.textbox.Drfet.selectable = false; _root.textbox.createTextField("Gish", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Gish._y = 160; _root.textbox.Gish._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Gish.background = true; _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Gish.textColor = 16777215 /* 0xFFFFFF */; if (!game.gishon) { _root.textbox.Gish.text = "Play as Gish (off)"; } else { _root.textbox.Gish.text = "Play as Gish (on)"; } _root.textbox.Gish.setTextFormat(game.textOneFormat); _root.textbox.Gish.selectable = false; _root.textbox.createTextField("CC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.CC._y = 120; _root.textbox.CC._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.CC.background = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.CC.textColor = 16777215 /* 0xFFFFFF */; if (!game.ccon) { _root.textbox.CC.text = "Play as C-Crasher (off)"; } else { _root.textbox.CC.text = "Play as C-Crasher (on)"; } _root.textbox.CC.setTextFormat(game.textOneFormat); _root.textbox.CC.selectable = false; _root.textbox.createTextField("HC", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.HC._y = 260; _root.textbox.HC._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.HC.background = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.HC.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.HC.text = "Hot Coffee"; _root.textbox.HC.setTextFormat(game.textOneFormat); _root.textbox.HC.selectable = false; _root.textbox.createTextField("EOne", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EOne._y = 280; _root.textbox.EOne._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.EOne.background = true; _root.textbox.EOne.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EOne.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.EOne.text = "Ending 1"; _root.textbox.EOne.setTextFormat(game.textOneFormat); _root.textbox.EOne.selectable = false; _root.textbox.createTextField("ETwo", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.ETwo._y = 300; _root.textbox.ETwo._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.ETwo.background = true; _root.textbox.ETwo.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.ETwo.textColor = 16777215 /* 0xFFFFFF */; if (!game.endoneunlocked) { _root.textbox.ETwo.text = (8 - testbaids) + " more Bandaids"; } else { _root.textbox.ETwo.text = "Ending 2"; } _root.textbox.ETwo.setTextFormat(game.textOneFormat); _root.textbox.ETwo.selectable = false; _root.textbox.createTextField("EThree", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EThree._y = 320; _root.textbox.EThree._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.EThree.background = true; _root.textbox.EThree.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EThree.textColor = 16777215 /* 0xFFFFFF */; if (!game.endtwounlocked) { _root.textbox.EThree.text = (16 - testbaids) + " more Bandaids"; } else { _root.textbox.EThree.text = "Ending 3"; } _root.textbox.EThree.setTextFormat(game.textOneFormat); _root.textbox.EThree.selectable = false; _root.textbox.createTextField("EFour", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EFour._y = 340; _root.textbox.EFour._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.EFour.background = true; _root.textbox.EFour.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EFour.textColor = 16777215 /* 0xFFFFFF */; if (!game.endthreeunlocked) { _root.textbox.EFour.text = (24 - testbaids) + " more Bandaids"; } else { _root.textbox.EFour.text = "Ending 4"; } _root.textbox.EFour.setTextFormat(game.textOneFormat); _root.textbox.EFour.selectable = false; _root.textbox.createTextField("EFive", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.EFive._y = 360; _root.textbox.EFive._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.EFive.background = true; _root.textbox.EFive.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.EFive.textColor = 16777215 /* 0xFFFFFF */; if (!game.hctwounlocked) { _root.textbox.EFive.text = (36 - testbaids) + " more Bandaids"; } else { _root.textbox.EFive.text = "Hot Coffee: The Sequel"; } _root.textbox.EFive.setTextFormat(game.textOneFormat); _root.textbox.EFive.selectable = false; _root.textbox.createTextField("ESix", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.ESix._y = 380; _root.textbox.ESix._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.ESix.background = true; _root.textbox.ESix.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.ESix.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.ESix.text = "Credits"; _root.textbox.ESix.setTextFormat(game.textOneFormat); _root.textbox.ESix.selectable = false; _root.textbox.createTextField("Ngame", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Ngame._y = 180; _root.textbox.Ngame._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Ngame.background = true; _root.textbox.Ngame.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Ngame.textColor = 16777215 /* 0xFFFFFF */; if (game.ngameunlocked) { if (!game.Non) { _root.textbox.Ngame.text = "Play as N (off)"; } else { _root.textbox.Ngame.text = "Play as N (on)"; } } else { _root.textbox.Ngame.text = (4 - testbaids) + " more Bandaids"; } _root.textbox.Ngame.setTextFormat(game.textOneFormat); _root.textbox.Ngame.selectable = false; _root.textbox.createTextField("Pico", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Pico._y = 200; _root.textbox.Pico._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Pico.background = true; _root.textbox.Pico.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Pico.textColor = 16777215 /* 0xFFFFFF */; if (game.picounlocked) { if (!game.picoon) { _root.textbox.Pico.text = "Play as Pico (off)"; } else { _root.textbox.Pico.text = "Play as Pico (on)"; } } else { _root.textbox.Pico.text = (12 - testbaids) + " more Bandaids"; } _root.textbox.Pico.setTextFormat(game.textOneFormat); _root.textbox.Pico.selectable = false; _root.textbox.createTextField("Alien", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Alien._y = 220; _root.textbox.Alien._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Alien.background = true; _root.textbox.Alien.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Alien.textColor = 16777215 /* 0xFFFFFF */; if (game.alienunlocked) { if (!game.alienon) { _root.textbox.Alien.text = "Play as Alien H. (off)"; } else { _root.textbox.Alien.text = "Play as Alien H. (on)"; } } else { _root.textbox.Alien.text = (20 - testbaids) + " more Bandaids"; } _root.textbox.Alien.setTextFormat(game.textOneFormat); _root.textbox.Alien.selectable = false; _root.textbox.createTextField("Tank", game.depth, -10000, -10000, game.textFiveW, game.textFiveH); game.depth++; _root.textbox.Tank._y = 240; _root.textbox.Tank._x = (Stage.width / 2) - (game.textFiveW / 2); _root.textbox.Tank.background = true; _root.textbox.Tank.backgroundColor = 3355443 /* 0x333333 */; _root.textbox.Tank.textColor = 16777215 /* 0xFFFFFF */; if (game.tankunlocked) { if (!game.tankon) { _root.textbox.Tank.text = "Play as Tank Man (off)"; } else { _root.textbox.Tank.text = "Play as Tank Man (on)"; } } else { _root.textbox.Tank.text = (28 - testbaids) + " more Bandaids"; } _root.textbox.Tank.setTextFormat(game.textOneFormat); _root.textbox.Tank.selectable = false; } else if (game.eCutsceneT > 0) { game.eCutsceneT--; if (!_root.eCuts) { _root.attachMovie(game.eCutscene, "eCuts", game.depth); _root.eCuts._x = 160; _root.eCuts._y = 250; game.depth++; } if ((game.eCutsceneT - 1) <= 0) { game.eCutsceneT = 0; _root.eCuts.removeMovieClip(); game.eMenu = false; game.pause = true; } } else if ((_xmouse > _root.textbox.Bgirl._x) && (_xmouse < (_root.textbox.Bgirl._x + _root.textbox.Bgirl._width))) { if ((_ymouse > _root.textbox.Bgirl._y) && (_ymouse < (_root.textbox.Bgirl._y + _root.textbox.Bgirl._height))) { _root.textbox.Bgirl.backgroundColor = 10066329 /* 0x999999 */; if (bgirlover) { MOB.start(0, 1); bgirlover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.bgirlon) { game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); } else if (!game.bgirlon) { game.bgirlon = true; _root.textbox.Bgirl.text = "Play as B-girl (on)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { bgirlover = true; _root.textbox.Bgirl.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Drfet._y) && (_ymouse < (_root.textbox.Drfet._y + _root.textbox.Drfet._height))) { _root.textbox.Drfet.backgroundColor = 10066329 /* 0x999999 */; if (drfetover) { MOB.start(0, 1); drfetover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.drfeton) { game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); } else if (!game.drfeton) { game.drfeton = true; _root.textbox.Drfet.text = "Play as Dr. Fetus (on)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { drfetover = true; _root.textbox.Drfet.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.Gish._y) && (_ymouse < (_root.textbox.Gish._y + _root.textbox.Gish._height))) { _root.textbox.Gish.backgroundColor = 10066329 /* 0x999999 */; if (gishover) { MOB.start(0, 1); gishover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.gishon) { game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); } else if (!game.gishon) { game.gishon = true; _root.textbox.Gish.text = "Play as Gish (on)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { _root.textbox.Gish.backgroundColor = 3355443 /* 0x333333 */; gishover = true; } if ((_ymouse > _root.textbox.CC._y) && (_ymouse < (_root.textbox.CC._y + _root.textbox.CC._height))) { _root.textbox.CC.backgroundColor = 10066329 /* 0x999999 */; if (ccover) { MOB.start(0, 1); ccover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.ccon) { game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); } else if (!game.ccon) { game.ccon = true; _root.textbox.CC.text = "Play as C-Crasher (on)"; _root.textbox.CC.setTextFormat(game.textOneFormat); game.drfeton = false; _root.textbox.Drfet.text = "Play as Dr. Fetus (off)"; _root.textbox.Drfet.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { ccover = true; _root.textbox.CC.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Ngame._y) && (_ymouse < (_root.textbox.Ngame._y + _root.textbox.Ngame._height))) && (game.ngameunlocked == true)) { _root.textbox.Ngame.backgroundColor = 10066329 /* 0x999999 */; if (nover) { MOB.start(0, 1); nover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.Non) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } else if (!game.Non) { game.Non = true; _root.textbox.Ngame.text = "Play as N (on)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { nover = true; _root.textbox.Ngame.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Pico._y) && (_ymouse < (_root.textbox.Pico._y + _root.textbox.Pico._height))) && (game.picounlocked == true)) { _root.textbox.Pico.backgroundColor = 10066329 /* 0x999999 */; if (picoover) { MOB.start(0, 1); picoover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.picoon) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } else if (!game.picoon) { game.picoon = true; _root.textbox.Pico.text = "Play as Pico (on)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { picoover = true; _root.textbox.Pico.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Alien._y) && (_ymouse < (_root.textbox.Alien._y + _root.textbox.Alien._height))) && (game.alienunlocked == true)) { _root.textbox.Alien.backgroundColor = 10066329 /* 0x999999 */; if (alienover) { MOB.start(0, 1); alienover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.alienon) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } else if (!game.alienon) { game.alienon = true; _root.textbox.Alien.text = "Play as Alien (on)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.tankunlocked) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } } } } else { alienover = true; _root.textbox.Alien.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.Tank._y) && (_ymouse < (_root.textbox.Tank._y + _root.textbox.Tank._height))) && (game.tankunlocked == true)) { _root.textbox.Tank.backgroundColor = 10066329 /* 0x999999 */; if (tankover) { MOB.start(0, 1); tankover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; if (game.tankon) { game.tankon = false; _root.textbox.Tank.text = "Play as Tank Man (off)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); } else if (!game.tankon) { game.tankon = true; _root.textbox.Tank.text = "Play as Tank Man (on)"; _root.textbox.Tank.setTextFormat(game.textOneFormat); game.bgirlon = false; _root.textbox.Bgirl.text = "Play as B-girl (off)"; _root.textbox.Bgirl.setTextFormat(game.textOneFormat); game.gishon = false; _root.textbox.Gish.text = "Play as Gish (off)"; _root.textbox.Gish.setTextFormat(game.textOneFormat); game.ccon = false; _root.textbox.CC.text = "Play as C-Crasher (off)"; _root.textbox.CC.setTextFormat(game.textOneFormat); if (game.ngameunlocked) { game.Non = false; _root.textbox.Ngame.text = "Play as N (off)"; _root.textbox.Ngame.setTextFormat(game.textOneFormat); } if (game.picounlocked) { game.picoon = false; _root.textbox.Pico.text = "Play as Pico (off)"; _root.textbox.Pico.setTextFormat(game.textOneFormat); } if (game.alienunlocked) { game.alienon = false; _root.textbox.Alien.text = "Play as Alien H. (off)"; _root.textbox.Alien.setTextFormat(game.textOneFormat); } } } } else { tankover = true; _root.textbox.Tank.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.HC._y) && (_ymouse < (_root.textbox.HC._y + _root.textbox.HC._height))) { _root.textbox.HC.backgroundColor = 10066329 /* 0x999999 */; if (hcover) { MOB.start(0, 1); hcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "epilogue"; game.eCutsceneT = 500; game.pause = false; stopAllSounds(); muson = false; sexy.start(0, 99); _root.textbox.removeMovieClip(); } } else { hcover = true; _root.textbox.HC.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.EOne._y) && (_ymouse < (_root.textbox.EOne._y + _root.textbox.EOne._height))) { _root.textbox.EOne.backgroundColor = 10066329 /* 0x999999 */; if (eoneover) { MOB.start(0, 1); eonecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endone"; game.eCutsceneT = 1301; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { eonecover = true; _root.textbox.EOne.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.ETwo._y) && (_ymouse < (_root.textbox.ETwo._y + _root.textbox.ETwo._height))) && (game.endoneunlocked)) { _root.textbox.ETwo.backgroundColor = 10066329 /* 0x999999 */; if (etwocover) { MOB.start(0, 1); etwocover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endtwo"; game.eCutsceneT = 868; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { etwocover = true; _root.textbox.ETwo.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EThree._y) && (_ymouse < (_root.textbox.EThree._y + _root.textbox.EThree._height))) && (game.endtwounlocked)) { _root.textbox.EThree.backgroundColor = 10066329 /* 0x999999 */; if (ethreeover) { MOB.start(0, 1); ethreecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endthree"; game.eCutsceneT = 585; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { ethreecover = true; _root.textbox.EThree.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EFour._y) && (_ymouse < (_root.textbox.EFour._y + _root.textbox.EFour._height))) && (game.endthreeunlocked)) { _root.textbox.EFour.backgroundColor = 10066329 /* 0x999999 */; if (efourover) { MOB.start(0, 1); efourcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endfour"; game.eCutsceneT = 859; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { efourcover = true; _root.textbox.EFour.backgroundColor = 3355443 /* 0x333333 */; } if (((_ymouse > _root.textbox.EFive._y) && (_ymouse < (_root.textbox.EFive._y + _root.textbox.EFive._height))) && (game.hctwounlocked)) { _root.textbox.EFive.backgroundColor = 10066329 /* 0x999999 */; if (efiveover) { MOB.start(0, 1); efivecover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endfive"; game.eCutsceneT = 859; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { efivecover = true; _root.textbox.EFive.backgroundColor = 3355443 /* 0x333333 */; } if ((_ymouse > _root.textbox.ESix._y) && (_ymouse < (_root.textbox.ESix._y + _root.textbox.ESix._height))) { _root.textbox.ESix.backgroundColor = 10066329 /* 0x999999 */; if (esixover) { MOB.start(0, 1); esixcover = false; } if ((game.mouseup == true) && (game.mouse == true)) { game.mouseup = false; game.eCutscene = "endsix"; game.eCutsceneT = 1286; game.pause = false; stopAllSounds(); muson = false; _root.textbox.removeMovieClip(); } } else { esixcover = true; _root.textbox.ESix.backgroundColor = 3355443 /* 0x333333 */; } } }; game.comicPlay = function (imgone, imgtwo, imgthree) { if (!_root.cmone) { _root.attachMovie(imgone, "cmone", game.depth); game.depth++; _root.cmone._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmone._y = 5; _root.cmone._alpha = 0; } else if (_root.cmone._alpha < 100) { _root.cmone._alpha = _root.cmone._alpha + 10; } else if (game.ctimerone > 0) { game.ctimerone--; } else if (!_root.cmtwo) { _root.attachMovie(imgtwo, "cmtwo", game.depth); game.depth++; _root.cmtwo._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmtwo._y = 10 + _root.cmtwo._height; _root.cmtwo._alpha = 0; } else if (_root.cmtwo._alpha < 100) { _root.cmtwo._alpha = _root.cmtwo._alpha + 10; } else if (game.ctimertwo > 0) { game.ctimertwo--; } else if (!_root.cmthree) { _root.attachMovie(imgthree, "cmthree", game.depth); game.depth++; _root.cmthree._x = (Stage.width / 2) - (_root.cmone._width / 2); _root.cmthree._y = 15 + (_root.cmthree._height * 2); _root.cmthree._alpha = 0; } else if (_root.cmthree._alpha < 100) { _root.cmthree._alpha = _root.cmthree._alpha + 10; } else if (game.ctimerthree > 0) { game.ctimerthree--; } }; game.unlockLevels = function () { set1 = [2, 3, 4, 5, 6]; set2 = [7, 8, 9, 10, 11]; set3 = [12, 13, 14, 15, 16]; set3comic = true; set4 = [18, 19, 20, 21, 22]; set5 = [23, 24, 25, 26, 27]; set6 = [28, 29, 30, 31, 32]; set6comic = true; set7 = [34, 35, 36, 37, 38]; set8 = [39, 40, 41, 42, 43]; set9 = [44, 45, 46, 47, 48]; set9comic = true; set10 = [49]; set11 = [51, 52, 53, 54, 55]; set12 = [56, 57, 58, 59, 60]; i = 1; while (i < 12) { arrname = "set" + i; templolnum = 0; j = 0; while (j < _root[arrname].length) { mcheck = ("map" + _root[arrname][j]) + "beaten"; if (_root[mcheck] == true) { templolnum++; } j++; } if (((templolnum / _root[arrname].length) * 10) >= 6) { arrcname = "set" + (i + 1); if (!_root[arrname + "finished"]) { game.cunlocked = true; _root[arrname + "finished"] = true; game.savefile.data[arrname + "finished"] = true; } p = 0; while (p < _root[arrcname].length) { munlock = ("map" + _root[arrcname][p]) + "unlocked"; _root[munlock] = true; p++; } if (_root[arrname + "comic"] && (!_root[arrname + "comicplayed"])) { game.comicHArray = _root[arrname + "comic"]; game.comicSetStage = 1; _root[arrname + "comicplayed"] = true; game.savefile.data[arrname + "comicplayed"] = true; } } i++; } }; game.unlockLevels(); game.pauseFunction = function () { if (Key.isDown(27) && (game.escape == true)) { game.escape = false; if (game.pause == true) { game.pause = false; } else { game.pause = true; } } if ((_root.blackout._alpha >= 50) && (_root.blackout._alpha != undefined)) { if (!_root.textbox) { _root.createEmptyMovieClip("textbox", game.depth); game.depth++; _root.textbox.createTextField("deathText", game.depth, -10000, -10000, game.textFourW, game.textFourH); game.depth++; _root.textbox.deathText._y = 200; _root.textbox.deathText._x = (Stage.width / 2) - (game.textFourW / 2); _root.textbox.deathText.selectable = false; _root.textbox.deathText.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.deathText.text = "Game Paused"; _root.textbox.deathText.setTextFormat(game.textFourFormat); _root.textbox.createTextField("holder", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.textbox.holder.selectable = false; _root.textbox.holder.wordWrap = true; _root.textbox.holder.text = ""; _root.textbox.holder._y = 240; _root.textbox.holder._x = (Stage.width / 2) - (game.textSevenW / 2); _root.textbox.holder.textColor = 16777215 /* 0xFFFFFF */; _root.textbox.holder.text = _root.textbox.holder.text + ("(press enter to exit)\n(press escape to return)\n\n\n\nTip: " + _root["tip" + (random(10) + 1)]); _root.textbox.holder.setTextFormat(game.textOneFormat); } if (Key.isDown(13) && (game.enter == true)) { game.enter = false; _root.textbox.removeMovieClip(); _root.bg.removeMovieClip(); _root.attachMovie("bg", "bg", 1); _root.bg.gotoAndStop(1); _root.bg.introduction.gotoAndStop(290); _root[char].clip.removeMovieClip(); game.clip.removeMovieClip(); _root.createEmptyMovieClip("OverL", game.depth); game.clip = _root.OverL; if (game.leveltype == "static") { game.menuStage = "campaignlist"; } else if (game.leveltype == "custom") { game.menuStage = "loadcustom"; } game.mapBuilt = false; game.death = false; game.deathCounter = 0; game.deathStage = 1; } } else { _root.textbox.removeMovieClip(); } }; game.levelReset = function (chx, chy) { if (game.resetLevel == 1) { i = 0; while (i < game.mH) { j = 0; while (j < game.mW) { var _local2 = (("t_" + j) + "_") + i; if ((game.use[_local2].dtimer != undefined) && (!game.use[_local2].baid)) { game.use[_local2].dtimer = 10; game.use[_local2].activated = false; game.use[_local2].done = false; game.use[_local2].walkable = false; game.clip[_local2].tile.gotoAndStop(1); } j++; } i++; } game.resetLevel = 2; } else if (game.resetLevel == 2) { if (game.clip._y > ((game.cliprealheight - Stage.height) * -1)) { if ((game.clip._y - 10) > ((game.cliprealheight - Stage.height) * -1)) { game.clip._y = game.clip._y - 10; nesteps = (game.cliprealheight + Stage.height) / 10; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; } else { spdlol = game.clip._y - ((game.cliprealheight - Stage.height) * -1); game.clip._y = game.clip._y - spdlol; nesteps = (game.cliprealheight + Stage.height) / spdlol; neintervall1 = 450 / nesteps; neintervall2 = 400 / nesteps; neintervall3 = 350 / nesteps; _root.bg.l1._y = _root.bg.l1._y + neintervall1; _root.bg.l2._y = _root.bg.l2._y + neintervall2; _root.bg.l3._y = _root.bg.l3._y + neintervall3; game.resetLevel = 3; } } if (game.clip._y > ((game.cliprealheight * -1) + (game.blockplace * game.tileH))) { j = 0; while (j < game.mVW) { ni = (game.currentStageY - game.blockplace) + game.mVH; oi = game.currentStageY - game.blockplace; var _local3 = (("t_" + j) + "_") + ni; if (ni >= 0) { game.clip.attachMovie("tile", _local3, game.depth); game.depth++; game.clip[_local3].gotoAndStop(game.use[_local3].frame); game.clip[_local3]._x = game.use[_local3].x; game.clip[_local3]._y = game.use[_local3].y; } var _local4 = (("t_" + j) + "_") + oi; game.clip[_local4].removeMovieClip(); j++; } if (game.blockplace > 0) { game.blockplace--; } game.currchar.clip.swapDepths(game.depth); game.depth++; } } else if (game.resetLevel == 3) { game.blockplace = 0; game.clip.char.removeMovieClip(); if (game.bgirlon == true) { game.clip.attachMovie("bchar", "char", game.depth); } else if (game.drfeton == true) { game.clip.attachMovie("fchar", "char", game.depth); } else if (game.gishon == true) { game.clip.attachMovie("gchar", "char", game.depth); } else { game.clip.attachMovie("char", "char", game.depth); } game.depth++; char.clip = game.clip.char; char.width = char.clip._width / 2; char.height = char.clip._height / 2; char.x = chx; char.y = chy; char.jump = false; char.clip._x = char.x; char.clip._y = char.y; if (game.cdir == 1) { game.clip.char.gotoAndStop("rebornright"); } else if (game.cdir == -1) { game.clip.char.gotoAndStop("rebornleft"); } game.rebornTimer = 23; game.death = false; game.deathCounter = 0; game.deathStage = 1; } }; game.unlockSecrets = function () { testbaids = 0; i = 0; while (i < game.mapamount) { if (_root[("map" + i) + "baid"] == true) { testbaids++; } i++; } if ((testbaids >= 4) && (!game.ngamedone)) { game.ngameunlocked = true; game.ngamedone = true; game.unlockable = "ngame"; game.savefile.data.ngameunlocked = true; } if ((testbaids >= 8) && (!game.endonedone)) { game.endoneunlocked = true; game.endonedone = true; game.unlockable = "endoneunlock"; game.savefile.data.endoneunlocked = true; } if ((testbaids >= 12) && (!game.picodone)) { game.picounlocked = true; game.picodone = true; game.unlockable = "pico"; game.savefile.data.picounlocked = true; } if ((testbaids >= 16) && (!game.endtwodone)) { game.endtwounlocked = true; game.endtwodone = true; game.unlockable = "endtwounlock"; game.savefile.data.endtwounlocked = true; } if ((testbaids >= 20) && (!game.aliendone)) { game.alienunlocked = true; game.aliendone = true; game.unlockable = "alien"; game.savefile.data.alienunlocked = true; } if ((testbaids >= 24) && (!game.endthreedone)) { game.endthreeunlocked = true; game.endthreedone = true; game.unlockable = "endthreeunlock"; game.savefile.data.endthreeunlocked = true; } if ((testbaids >= 28) && (!game.tankdone)) { game.tankunlocked = true; game.tankdone = true; game.unlockable = "tank"; game.savefile.data.tankunlocked = true; } if ((testbaids >= 36) && (!game.hctwodone)) { game.hctwounlocked = true; game.hctwodone = true; game.unlockable = "hctwounlock"; game.savefile.data.hctwounlocked = true; } game.baidAquired = testbaids; }; game.unlockSecrets(); game.creatorTutorial = function () { if ((!_root.tutBox) && (tutlevel == 1)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, game.textSevenH); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "(press escape to open the tile selection screen)"; _root.tutBox.field._y = 150; _root.tutBox.field._x = (Stage.width / 2) - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 1) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 2; } } else if ((((!_root.tutBox) && (tutlevel == 2)) && (_root.blackout._alpha >= 50)) && (_root.blackout._alpha != undefined)) { _root.createEmptyMovieClip("tutBox", game.depth); game.depth++; _root.tutBox.createTextField("field", game.depth, -10000, -10000, game.textSevenW, 900); game.depth++; _root.tutBox.field.selectable = false; _root.tutBox.field.wordWrap = true; _root.tutBox.field.text = "Select your tile by clicking on it, then pressing escape, then click to paste the tiles over the map builder screen. press enter to place the character once you're done. press enter again after you've placed you char to be prompted to save. Make sure to place B-girl at the end of your level or you will not be able to beat the map.\n\nHappy Building!\n~Ed & Jon (Team Mic)"; _root.tutBox.field._y = 160; _root.tutBox.field._x = (Stage.width / 2) - (game.textSevenW / 2); _root.tutBox.field.textColor = 16777215 /* 0xFFFFFF */; } else if (tutlevel == 2) { _root.tutBox.field.setTextFormat(game.textOneFormat); if (Key.isDown(27) && (game.escape == true)) { _root.tutBox.removeMovieClip(); tutlevel = 1; } } };Symbol 24 Buttonon (release) { getURL ("http://www.newgrounds.com/store/product/dr-fetus-shirt", _blank); }Symbol 29 Buttonon (press) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 47 MovieClip [endthreeunlock] Frame 84stop();Symbol 49 MovieClip [endtwounlock] Frame 84stop();Symbol 51 MovieClip [endoneunlock] Frame 84stop();Symbol 60 MovieClip [ngame] Frame 84stop();Symbol 69 MovieClip [pico] Frame 84stop();Symbol 77 MovieClip [alien] Frame 84stop();Symbol 81 MovieClip [hctwounlock] Frame 84stop();Symbol 88 MovieClip [tank] Frame 84stop();Symbol 115 MovieClip Frame 16stop();Symbol 123 MovieClip Frame 8stop();Symbol 135 MovieClip Frame 1stop(); ready = true;Symbol 135 MovieClip Frame 2shots = 1; rand = 3;Symbol 148 MovieClip Frame 13stop();Symbol 149 MovieClip [pchar] Frame 1stop();Symbol 162 MovieClip [achar] Frame 1stop();Symbol 173 MovieClip [tchar] Frame 1stop();Symbol 184 MovieClip [nchar] Frame 1stop();Symbol 261 MovieClip [coffee] Frame 84stop();Symbol 270 MovieClip [gish] Frame 84stop();Symbol 279 MovieClip [drfet] Frame 84stop();Symbol 283 MovieClip [cc] Frame 84stop();Symbol 287 Buttonon (release) { getURL ("www.dbsoundworks.com", _blank); }Symbol 288 Buttonon (release) { getURL ("http://www.edmundm.com", _blank); }Symbol 289 Buttonon (release) { getURL ("mailto:musicianmx@hotmail.com", _blank); }Symbol 304 MovieClip Frame 21stop();Symbol 314 MovieClip [dust] Frame 9stop();Symbol 323 MovieClip [p0] Frame 8removeMovieClip(_root.a.pa[_name]);Symbol 339 MovieClip [e_fbullet] Frame 8stop();Symbol 353 MovieClip [epilogue] Frame 495stop();Symbol 355 Buttonon (release) { getURL ("http://www.newgrounds.com/downloads/flash/meatboymappack.zip", "_blank"); }Symbol 367 MovieClip [meatr] Frame 23stop();Symbol 399 MovieClip Frame 272stop();Symbol 427 Buttonon (release) { getURL ("http://edmundm.com/", _blank); }Symbol 432 Buttonon (release) { NewgroundsAPI.loadNewgrounds(); }Symbol 439 Buttonon (release) { NewgroundsAPI.loadNewgrounds(); }Symbol 441 MovieClip Frame 1function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();Symbol 446 MovieClip Frame 1stop();Symbol 1811 MovieClip [__Packages.NewgroundsAPI] Frame 0class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }Symbol 495 Buttonon (release) { getURL ("www.newgrounds.com", _blank); }Symbol 496 Buttonon (release) { getURL ("mailto:souldescen@aol.com", _blank); }Symbol 610 Buttonon (release) { getURL ("http://coldstoragedesigns.com/", _blank); }Symbol 623 Buttonon (release) { getURL ("http://www.newgrounds.com", _blank); }Symbol 662 Buttonon (release) { getURL ("http://www.newgrounds.com/store/product/dr-fetus-shirt", _blank); }Symbol 857 MovieClip Frame 1stop();Symbol 857 MovieClip Frame 55stop();Symbol 883 MovieClip Frame 1stop();Symbol 883 MovieClip Frame 16stop();Symbol 902 MovieClip Frame 13stop();Symbol 903 MovieClip Frame 1stop();Symbol 975 MovieClip Frame 1stop();Symbol 975 MovieClip Frame 16stop();Symbol 976 MovieClip Frame 1stop();Symbol 1026 MovieClip Frame 1stop();Symbol 1054 MovieClip Frame 1stop();Symbol 1054 MovieClip Frame 10stop();Symbol 1055 MovieClip [tile] Frame 1stop();Symbol 1063 MovieClip [l_smissile] Frame 8stop();Symbol 1071 MovieClip [l_hmissile] Frame 8stop();Symbol 1079 MovieClip [l_fmissile] Frame 8stop();Symbol 1142 MovieClip Frame 16stop();Symbol 1143 MovieClip Frame 23stop();Symbol 1144 MovieClip [gchar] Frame 1stop();Symbol 1158 MovieClip [gvmarks] Frame 10stop();Symbol 1170 MovieClip [gruns] Frame 12stop();Symbol 1182 MovieClip [ghmarks] Frame 10stop();Symbol 1193 MovieClip [gjwalls] Frame 11stop();Symbol 1204 MovieClip [gsides] Frame 11stop();Symbol 1215 MovieClip [glwalls] Frame 11stop();Symbol 1226 MovieClip [glands] Frame 11stop();Symbol 1237 MovieClip [gjumps] Frame 11stop();Symbol 1304 MovieClip Frame 16stop();Symbol 1305 MovieClip Frame 31stop();Symbol 1306 MovieClip [fchar] Frame 1stop();Symbol 1307 MovieClip [fbullet] Frame 1stop();Symbol 1331 MovieClip [char] Frame 1stop();Symbol 1333 MovieClip Frame 1stop();Symbol 1341 MovieClip Frame 1stop();Symbol 1368 MovieClip Frame 16stop();Symbol 1377 MovieClip Frame 25stop();Symbol 1378 MovieClip [cchar] Frame 1stop();Symbol 1383 MovieClip Frame 16stop();Symbol 1395 MovieClip [cvmarks] Frame 10stop();Symbol 1407 MovieClip [cruns] Frame 12stop();Symbol 1419 MovieClip [chmarks] Frame 10stop();Symbol 1430 MovieClip [cjwalls] Frame 11stop();Symbol 1441 MovieClip [csides] Frame 11stop();Symbol 1452 MovieClip [clwalls] Frame 11stop();Symbol 1463 MovieClip [clands] Frame 11stop();Symbol 1474 MovieClip [cjumps] Frame 11stop();Symbol 1496 MovieClip [l_sbullet] Frame 12stop();Symbol 1507 MovieClip [l_hbullet] Frame 12stop();Symbol 1518 MovieClip [l_fbullet] Frame 12stop();Symbol 1526 MovieClip [e_sbullet] Frame 8stop();Symbol 1534 MovieClip [e_hbullet] Frame 8stop();Symbol 1548 MovieClip [vmarks] Frame 10stop();Symbol 1549 MovieClip [runs] Frame 12stop();Symbol 1561 MovieClip [hmarks] Frame 10stop();Symbol 1572 MovieClip [jwalls] Frame 11stop();Symbol 1583 MovieClip [sides] Frame 11stop();Symbol 1594 MovieClip [lwalls] Frame 11stop();Symbol 1605 MovieClip [lands] Frame 11stop();Symbol 1616 MovieClip [jumps] Frame 11stop();Symbol 1666 MovieClip Frame 25stop();Symbol 1667 MovieClip [bchar] Frame 1stop();Symbol 1670 MovieClip Frame 16stop();Symbol 1682 MovieClip [bvmarks] Frame 10stop();Symbol 1694 MovieClip [bruns] Frame 12stop();Symbol 1706 MovieClip [bhmarks] Frame 10stop();Symbol 1717 MovieClip [bjwalls] Frame 11stop();Symbol 1728 MovieClip [bsides] Frame 11stop();Symbol 1739 MovieClip [blwalls] Frame 11stop();Symbol 1750 MovieClip [blands] Frame 11stop();Symbol 1761 MovieClip [bjumps] Frame 11stop();
Library Items
Symbol 1 Font [urbanFont] | Used by:15 16 17 19 26 36 37 48 50 59 68 76 78 79 87 256 257 259 269 277 282 428 444 445 447 448 499 611 612 617 619 624 625 626 627 628 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 | |
Symbol 2 Sound [youwin] | ||
Symbol 3 Sound [sexy] | ||
Symbol 4 Sound [nf3] | ||
Symbol 5 Sound [nf2] | ||
Symbol 6 Sound [nf1] | ||
Symbol 7 Sound [mob] | ||
Symbol 8 Sound [mus5] | ||
Symbol 9 Sound [burn] | ||
Symbol 10 Sound [mexplode] | ||
Symbol 11 Sound [det3] | ||
Symbol 12 Sound [det2] | ||
Symbol 13 Sound [det1] | ||
Symbol 14 Sound [crazyindustry] | ||
Symbol 15 Text | Uses:1 | Used by:32 |
Symbol 16 Text | Uses:1 | Used by:32 |
Symbol 17 Text | Uses:1 | Used by:18 |
Symbol 18 MovieClip | Uses:17 | Used by:25 |
Symbol 19 Text | Uses:1 | Used by:25 |
Symbol 20 Bitmap | Used by:21 22 23 634 | |
Symbol 21 Graphic | Uses:20 | Used by:24 |
Symbol 22 Graphic | Uses:20 | Used by:24 |
Symbol 23 Graphic | Uses:20 | Used by:24 |
Symbol 24 Button | Uses:21 22 23 | Used by:25 |
Symbol 25 MovieClip | Uses:18 19 24 | Used by:32 Timeline |
Symbol 26 Text | Uses:1 | Used by:28 29 |
Symbol 27 Graphic | Used by:28 29 | |
Symbol 28 MovieClip [ng2] | Uses:26 27 | Used by:29 618 |
Symbol 29 Button | Uses:28 27 26 | Used by:30 |
Symbol 30 MovieClip [ngl] | Uses:29 | Used by:32 |
Symbol 31 Graphic | Used by:32 47 49 51 60 69 77 88 237 258 270 279 283 296 391 399 425 433 494 548 583 609 613 614 615 1376 | |
Symbol 32 MovieClip [boload] | Uses:15 16 25 30 31 | |
Symbol 33 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:47 49 51 Timeline |
Symbol 36 Text | Uses:1 | Used by:47 49 51 60 69 77 81 88 261 270 279 283 |
Symbol 37 Text | Uses:1 | Used by:47 |
Symbol 38 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 39 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 40 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 41 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 42 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 43 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 44 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 45 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 46 Graphic | Used by:47 49 51 60 69 77 81 88 261 270 279 283 304 | |
Symbol 47 MovieClip [endthreeunlock] | Uses:33 35 36 37 31 38 39 40 41 42 43 44 45 46 SS1 | |
Symbol 48 Text | Uses:1 | Used by:49 |
Symbol 49 MovieClip [endtwounlock] | Uses:33 35 36 48 31 38 39 40 41 42 43 44 45 46 SS2 | |
Symbol 50 Text | Uses:1 | Used by:51 |
Symbol 51 MovieClip [endoneunlock] | Uses:33 35 36 50 31 38 39 40 41 42 43 44 45 46 SS3 | |
Symbol 52 Graphic | Used by:53 82 | |
Symbol 53 MovieClip | Uses:52 | Used by:58 175 176 181 182 183 |
Symbol 54 Graphic | Used by:55 174 | |
Symbol 55 MovieClip | Uses:54 | Used by:58 |
Symbol 56 Graphic | Used by:57 85 | |
Symbol 57 MovieClip | Uses:56 | Used by:58 175 176 181 182 183 |
Symbol 58 MovieClip | Uses:53 55 57 | Used by:60 184 |
Symbol 59 Text | Uses:1 | Used by:60 |
Symbol 60 MovieClip [ngame] | Uses:33 58 36 59 31 38 39 40 41 42 43 44 45 46 SS4 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:61 | Used by:67 91 92 95 98 99 |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:67 |
Symbol 65 Graphic | Used by:66 | |
Symbol 66 MovieClip | Uses:65 | Used by:67 91 92 95 98 99 |
Symbol 67 MovieClip | Uses:62 64 66 | Used by:69 149 |
Symbol 68 Text | Uses:1 | Used by:69 |
Symbol 69 MovieClip [pico] | Uses:33 67 36 68 31 38 39 40 41 42 43 44 45 46 SS5 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:77 150 151 154 159 160 161 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:77 150 151 160 161 |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:77 150 151 154 159 160 161 |
Symbol 76 Text | Uses:1 | Used by:77 |
Symbol 77 MovieClip [alien] | Uses:33 71 73 75 36 76 31 38 39 40 41 42 43 44 45 46 SS6 | |
Symbol 78 Text | Uses:1 | Used by:81 |
Symbol 79 Text | Uses:1 | Used by:81 |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip [hctwounlock] | Uses:33 78 36 79 80 38 39 40 41 42 43 44 45 46 SS7 | |
Symbol 82 MovieClip | Uses:52 | Used by:86 163 164 166 171 172 |
Symbol 83 Graphic | Used by:84 165 | |
Symbol 84 MovieClip | Uses:83 | Used by:86 163 164 172 |
Symbol 85 MovieClip | Uses:56 | Used by:86 163 164 166 171 172 |
Symbol 86 MovieClip | Uses:82 84 85 | Used by:88 173 |
Symbol 87 Text | Uses:1 | Used by:88 |
Symbol 88 MovieClip [tank] | Uses:33 86 36 87 31 38 39 40 41 42 43 44 45 46 SS8 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:89 | Used by:91 92 98 99 |
Symbol 91 MovieClip | Uses:62 90 66 | Used by:149 |
Symbol 92 MovieClip | Uses:62 90 66 | Used by:149 |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:95 |
Symbol 95 MovieClip | Uses:62 94 66 | Used by:149 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 | Used by:149 |
Symbol 98 MovieClip | Uses:62 90 66 | Used by:149 |
Symbol 99 MovieClip | Uses:62 90 66 | Used by:149 |
Symbol 100 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 101 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 102 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 103 Graphic | Used by:115 353 494 | |
Symbol 104 Graphic | Used by:115 353 494 | |
Symbol 105 Graphic | Used by:115 353 494 | |
Symbol 106 Graphic | Used by:115 353 494 | |
Symbol 107 Graphic | Used by:115 353 494 | |
Symbol 108 Graphic | Used by:115 353 494 | |
Symbol 109 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 110 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 111 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 112 Graphic | Used by:115 353 367 494 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 113 Graphic | Used by:115 353 367 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 114 Graphic | Used by:115 353 367 1143 1304 1305 1368 1377 1383 1666 1670 | |
Symbol 115 MovieClip | Uses:100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | Used by:149 162 173 184 1667 Timeline |
Symbol 116 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 117 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 118 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 119 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 120 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 121 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 122 Graphic | Used by:123 258 353 494 548 583 609 | |
Symbol 123 MovieClip | Uses:116 117 118 119 120 121 122 | Used by:149 162 173 184 1144 1306 1331 1378 1667 |
Symbol 124 Graphic | Used by:148 663 | |
Symbol 125 Graphic | Used by:148 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:126 | Used by:148 331 537 548 |
Symbol 128 Graphic | Used by:135 | |
Symbol 129 Graphic | Used by:135 | |
Symbol 130 Graphic | Used by:135 | |
Symbol 131 Graphic | Used by:135 1113 | |
Symbol 132 Graphic | Used by:135 1113 | |
Symbol 133 Graphic | Used by:135 1113 | |
Symbol 134 Graphic | Used by:135 1113 | |
Symbol 135 MovieClip | Uses:128 129 130 131 132 133 134 | Used by:148 |
Symbol 136 Graphic | Used by:148 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:148 202 331 397 537 548 1324 1329 1536 |
Symbol 139 Graphic | Used by:148 | |
Symbol 140 Graphic | Used by:148 | |
Symbol 141 Graphic | Used by:148 | |
Symbol 142 Graphic | Used by:148 | |
Symbol 143 Graphic | Used by:148 | |
Symbol 144 Graphic | Used by:148 | |
Symbol 145 Graphic | Used by:148 | |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:124 125 127 135 136 138 139 140 141 142 143 144 145 146 147 | Used by:149 162 173 184 1144 1306 1331 1378 1667 |
Symbol 149 MovieClip [pchar] | Uses:91 92 95 97 67 98 99 115 123 148 | |
Symbol 150 MovieClip | Uses:71 73 75 | Used by:162 |
Symbol 151 MovieClip | Uses:71 73 75 | Used by:162 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 MovieClip | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:71 153 75 | Used by:162 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:162 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:159 |
Symbol 159 MovieClip | Uses:71 158 75 | Used by:162 |
Symbol 160 MovieClip | Uses:71 73 75 | Used by:162 |
Symbol 161 MovieClip | Uses:71 73 75 | Used by:162 |
Symbol 162 MovieClip [achar] | Uses:150 151 154 156 159 160 161 115 123 148 | |
Symbol 163 MovieClip | Uses:82 84 85 | Used by:173 |
Symbol 164 MovieClip | Uses:82 84 85 | Used by:173 |
Symbol 165 MovieClip | Uses:83 | Used by:166 |
Symbol 166 MovieClip | Uses:82 165 85 | Used by:173 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:173 |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:171 |
Symbol 171 MovieClip | Uses:82 170 85 | Used by:173 |
Symbol 172 MovieClip | Uses:82 84 85 | Used by:173 |
Symbol 173 MovieClip [tchar] | Uses:163 164 166 168 171 86 172 115 123 148 | |
Symbol 174 MovieClip | Uses:54 | Used by:175 176 182 183 |
Symbol 175 MovieClip | Uses:53 174 57 | Used by:184 |
Symbol 176 MovieClip | Uses:53 174 57 | Used by:184 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:184 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:53 180 57 | Used by:184 |
Symbol 182 MovieClip | Uses:53 174 57 | Used by:184 |
Symbol 183 MovieClip | Uses:53 174 57 | Used by:184 |
Symbol 184 MovieClip [nchar] | Uses:175 176 58 178 181 182 183 115 123 148 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:258 353 494 548 583 609 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:258 353 494 |
Symbol 189 Graphic | Used by:235 494 | |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:190 | Used by:235 258 353 366 371 390 394 398 442 469 470 494 548 583 591 609 664 1325 1330 Timeline |
Symbol 192 Graphic | Used by:193 | |
Symbol 193 MovieClip | Uses:192 | Used by:235 258 351 353 391 451 474 476 480 481 484 485 493 494 498 548 561 583 609 852 1658 1661 1665 |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:198 478 483 1660 1664 1669 |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:194 196 197 | Used by:235 258 351 353 391 451 474 476 480 481 485 493 494 498 548 561 583 609 852 1658 1665 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:235 258 351 353 391 451 474 476 480 481 484 485 493 494 498 548 561 583 609 852 1658 1661 1665 |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:138 201 | Used by:235 258 353 366 371 390 394 442 469 470 494 583 609 664 1325 |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:235 258 353 366 371 390 394 398 442 469 470 494 548 583 591 609 664 1325 1330 |
Symbol 205 Bitmap | Used by:206 746 749 851 | |
Symbol 206 Graphic | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 | Used by:213 691 1021 1025 1026 1333 |
Symbol 208 Graphic | Used by:209 | |
Symbol 209 MovieClip | Uses:208 | Used by:213 |
Symbol 210 Bitmap | Used by:211 | |
Symbol 211 Graphic | Uses:210 | Used by:212 1055 |
Symbol 212 MovieClip | Uses:211 | Used by:213 684 1055 |
Symbol 213 MovieClip | Uses:207 209 212 | Used by:235 258 353 494 548 583 609 |
Symbol 214 Graphic | Used by:218 221 | |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Graphic | Used by:218 | |
Symbol 217 Graphic | Used by:218 | |
Symbol 218 MovieClip | Uses:214 215 216 217 | Used by:219 674 685 689 691 1025 1026 1055 1333 1767 |
Symbol 219 MovieClip | Uses:218 | Used by:223 226 |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:214 220 | Used by:222 674 685 689 691 1025 1026 1055 1333 1767 |
Symbol 222 MovieClip | Uses:221 | Used by:223 226 |
Symbol 223 MovieClip | Uses:219 222 | Used by:225 |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:223 224 | Used by:233 258 383 426 494 548 583 609 |
Symbol 226 MovieClip | Uses:219 222 | Used by:228 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:226 227 | Used by:233 258 383 426 494 548 583 609 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:229 | Used by:233 258 383 426 494 548 583 609 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:233 258 383 426 494 548 583 609 |
Symbol 233 MovieClip | Uses:225 228 230 232 | Used by:235 258 353 494 548 583 609 Timeline |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:189 191 193 198 200 202 204 213 233 234 | Used by:258 353 494 |
Symbol 236 Graphic | Used by:258 353 494 | |
Symbol 237 MovieClip | Uses:31 | Used by:258 353 613 614 615 663 Timeline |
Symbol 238 Graphic | Used by:258 353 | |
Symbol 239 Graphic | Used by:258 353 | |
Symbol 240 Graphic | Used by:258 353 | |
Symbol 241 Graphic | Used by:258 353 | |
Symbol 242 Graphic | Used by:258 353 | |
Symbol 243 Graphic | Used by:258 353 | |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:244 | Used by:248 258 |
Symbol 246 Graphic | Used by:248 258 | |
Symbol 247 Graphic | Used by:248 258 | |
Symbol 248 MovieClip | Uses:245 246 247 | Used by:258 |
Symbol 249 Graphic | Used by:258 353 609 | |
Symbol 250 Graphic | Used by:258 353 | |
Symbol 251 Graphic | Used by:258 353 | |
Symbol 252 Graphic | Used by:258 353 | |
Symbol 253 Graphic | Used by:258 | |
Symbol 254 Graphic | Used by:258 | |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Text | Uses:1 | Used by:258 548 583 609 |
Symbol 257 Text | Uses:1 | Used by:258 548 583 609 |
Symbol 258 MovieClip [endfive] | Uses:186 188 235 116 236 117 118 119 120 121 122 237 191 193 198 200 202 204 238 213 233 239 240 241 242 243 248 249 250 251 252 253 245 246 254 255 247 31 225 228 230 232 256 257 SS9 | Used by:Timeline |
Symbol 259 Text | Uses:1 | Used by:261 |
Symbol 260 Graphic | Used by:261 | |
Symbol 261 MovieClip [coffee] | Uses:33 36 259 260 38 39 40 41 42 43 44 45 46 SS10 | Used by:Timeline |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 MovieClip | Uses:262 | Used by:268 1116 1119 1124 1125 1126 Timeline |
Symbol 264 Graphic | Used by:265 | |
Symbol 265 MovieClip | Uses:264 | Used by:268 1116 1125 1126 Timeline |
Symbol 266 Graphic | Used by:267 | |
Symbol 267 MovieClip | Uses:266 | Used by:268 1116 1119 1124 1125 1126 |
Symbol 268 MovieClip | Uses:263 265 267 | Used by:270 1143 1144 |
Symbol 269 Text | Uses:1 | Used by:270 |
Symbol 270 MovieClip [gish] | Uses:33 36 268 269 31 38 39 40 41 42 43 44 45 46 SS11 | Used by:Timeline |
Symbol 271 Graphic | Used by:272 | |
Symbol 272 MovieClip | Uses:271 | Used by:279 385 387 389 393 450 465 466 494 497 548 583 587 592 609 665 857 1289 1290 1295 1296 1297 1305 |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:279 385 387 389 393 450 465 466 494 497 548 583 665 857 1289 1290 1296 1297 1305 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:279 385 387 389 393 450 465 466 494 497 548 583 587 592 609 665 857 1289 1290 1295 1296 1297 1305 |
Symbol 277 Text | Uses:1 | Used by:279 |
Symbol 278 Graphic | Used by:279 494 548 665 1305 | |
Symbol 279 MovieClip [drfet] | Uses:33 272 274 276 36 277 31 38 39 40 41 42 43 44 45 46 278 SS12 | Used by:Timeline |
Symbol 280 Graphic | Used by:281 | |
Symbol 281 MovieClip | Uses:280 | Used by:283 Timeline |
Symbol 282 Text | Uses:1 | Used by:283 |
Symbol 283 MovieClip [cc] | Uses:33 281 36 282 31 38 39 40 41 42 43 44 45 46 SS13 | Used by:Timeline |
Symbol 284 Graphic | Used by:285 | |
Symbol 285 MovieClip | Uses:284 | Used by:295 |
Symbol 286 Graphic | Used by:287 288 289 427 495 496 610 623 1485 | |
Symbol 287 Button | Uses:286 | Used by:295 500 |
Symbol 288 Button | Uses:286 | Used by:295 |
Symbol 289 Button | Uses:286 | Used by:295 500 613 614 615 663 Timeline |
Symbol 290 Graphic | Used by:291 | |
Symbol 291 MovieClip | Uses:290 | Used by:295 Timeline |
Symbol 292 Graphic | Used by:293 | |
Symbol 293 MovieClip | Uses:292 | Used by:295 Timeline |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip [title] | Uses:285 287 288 289 291 293 294 | Used by:Timeline |
Symbol 296 MovieClip [g] | Uses:31 | Used by:Timeline |
Symbol 297 Graphic | Used by:303 | |
Symbol 298 Graphic | Used by:302 | |
Symbol 299 Graphic | Used by:302 | |
Symbol 300 Graphic | Used by:302 | |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:298 299 300 301 | Used by:303 Timeline |
Symbol 303 MovieClip [smissile] | Uses:297 302 | Used by:Timeline |
Symbol 304 MovieClip | Uses:33 38 39 40 41 42 43 44 45 46 | Used by:305 324 |
Symbol 305 MovieClip [e_smissile] | Uses:304 | Used by:Timeline |
Symbol 306 Graphic | Used by:314 | |
Symbol 307 Graphic | Used by:314 | |
Symbol 308 Graphic | Used by:314 | |
Symbol 309 Graphic | Used by:314 | |
Symbol 310 Graphic | Used by:314 | |
Symbol 311 Graphic | Used by:314 | |
Symbol 312 Graphic | Used by:314 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip [dust] | Uses:306 307 308 309 310 311 312 313 | Used by:Timeline |
Symbol 315 Graphic | Used by:323 | |
Symbol 316 Graphic | Used by:323 | |
Symbol 317 Graphic | Used by:323 | |
Symbol 318 Graphic | Used by:323 | |
Symbol 319 Graphic | Used by:323 | |
Symbol 320 Graphic | Used by:323 | |
Symbol 321 Graphic | Used by:323 | |
Symbol 322 Graphic | Used by:323 | |
Symbol 323 MovieClip [p0] | Uses:315 316 317 318 319 320 321 322 | Used by:Timeline |
Symbol 324 MovieClip [e_hmissile] | Uses:304 | Used by:Timeline |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:331 537 548 |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:327 | Used by:331 537 548 |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:331 537 548 |
Symbol 331 MovieClip [gib] | Uses:138 127 326 328 330 | Used by:Timeline |
Symbol 332 Graphic | Used by:339 494 | |
Symbol 333 Graphic | Used by:339 494 | |
Symbol 334 Graphic | Used by:339 494 | |
Symbol 335 Graphic | Used by:339 494 | |
Symbol 336 Graphic | Used by:339 494 | |
Symbol 337 Graphic | Used by:339 494 | |
Symbol 338 Graphic | Used by:339 494 | |
Symbol 339 MovieClip [e_fbullet] | Uses:332 333 334 335 336 337 338 | Used by:340 Timeline |
Symbol 340 MovieClip [e_fmissile] | Uses:339 | Used by:Timeline |
Symbol 341 Graphic | Used by:353 | |
Symbol 342 Graphic | Used by:353 | |
Symbol 343 Graphic | Used by:353 | |
Symbol 344 Graphic | Used by:353 | |
Symbol 345 Graphic | Used by:353 | |
Symbol 346 Graphic | Used by:353 | |
Symbol 347 Graphic | Used by:353 | |
Symbol 348 Graphic | Used by:353 | |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Used by:353 | |
Symbol 351 MovieClip | Uses:193 200 198 | Used by:353 399 |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip [epilogue] | Uses:186 188 235 116 236 117 118 119 120 121 122 237 191 193 198 200 202 204 238 213 233 239 240 241 242 243 249 250 251 252 341 342 343 344 345 346 347 348 100 349 101 350 102 103 104 105 106 107 108 109 110 111 112 113 114 351 352 | Used by:Timeline |
Symbol 354 Graphic | Used by:355 1310 | |
Symbol 355 Button | Uses:354 | Used by:356 |
Symbol 356 MovieClip [dload] | Uses:355 | Used by:Timeline |
Symbol 357 Graphic | Used by:359 | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip [medal] | Uses:357 358 | Used by:Timeline |
Symbol 360 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 361 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 362 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 363 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 364 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 365 Graphic | Used by:367 1143 1305 1666 1670 | |
Symbol 366 MovieClip | Uses:191 202 204 | Used by:367 399 494 548 583 609 1331 |
Symbol 367 MovieClip [meatr] | Uses:114 113 112 111 110 109 360 361 362 363 364 365 102 101 366 100 | Used by:1331 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:370 1771 1784 |
Symbol 370 MovieClip [Layer1] | Uses:369 | Used by:426 |
Symbol 371 MovieClip | Uses:191 204 202 | Used by:399 500 |
Symbol 372 Graphic | Used by:382 | |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:382 1655 |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:375 | Used by:382 1086 1242 1655 |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:377 | Used by:382 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:382 742 883 1655 |
Symbol 381 Graphic | Used by:382 | |
Symbol 382 MovieClip | Uses:372 374 376 378 380 381 | Used by:383 Timeline |
Symbol 383 MovieClip | Uses:382 225 228 230 232 | Used by:399 |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 MovieClip | Uses:384 272 274 276 | Used by:399 |
Symbol 386 Graphic | Used by:387 497 857 | |
Symbol 387 MovieClip | Uses:272 274 276 386 | Used by:399 |
Symbol 388 Graphic | Used by:389 497 | |
Symbol 389 MovieClip | Uses:272 274 276 388 | Used by:399 |
Symbol 390 MovieClip | Uses:191 202 204 | Used by:399 1331 |
Symbol 391 MovieClip | Uses:31 198 193 200 | Used by:393 857 1666 |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 MovieClip | Uses:272 391 274 276 392 | Used by:399 857 1762 |
Symbol 394 MovieClip | Uses:191 202 204 | Used by:399 1331 |
Symbol 395 Graphic | Used by:399 857 1762 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:138 396 | Used by:398 494 548 583 591 609 |
Symbol 398 MovieClip | Uses:191 397 204 | Used by:399 1331 |
Symbol 399 MovieClip | Uses:371 351 383 31 385 387 389 390 393 394 366 395 398 SS14 | Used by:426 |
Symbol 400 Bitmap | Used by:401 1782 | |
Symbol 401 Graphic | Uses:400 | Used by:402 1770 |
Symbol 402 MovieClip | Uses:401 | Used by:426 |
Symbol 403 Bitmap | Used by:404 | |
Symbol 404 Graphic | Uses:403 | Used by:405 1769 1781 |
Symbol 405 MovieClip | Uses:404 | Used by:426 |
Symbol 406 Graphic | Used by:410 | |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:407 | Used by:410 1259 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:406 408 409 | Used by:426 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:413 |
Symbol 413 MovieClip | Uses:412 | Used by:426 538 548 |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:416 |
Symbol 416 MovieClip | Uses:415 | Used by:426 538 548 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:419 |
Symbol 419 MovieClip | Uses:418 | Used by:426 538 548 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:422 |
Symbol 422 MovieClip | Uses:421 | Used by:426 538 548 |
Symbol 423 Font | Used by:424 666 667 | |
Symbol 424 Text | Uses:423 | Used by:425 |
Symbol 425 MovieClip | Uses:424 31 | Used by:426 Timeline |
Symbol 426 MovieClip [bg] | Uses:399 370 402 405 410 413 416 419 422 225 228 230 232 425 | Used by:Timeline |
Symbol 427 Button | Uses:286 | Used by:Timeline |
Symbol 428 Text | Uses:1 | Used by:Timeline |
Symbol 429 Graphic | Used by:441 | |
Symbol 430 Graphic | Used by:432 | |
Symbol 431 Graphic | Used by:432 | |
Symbol 432 Button | Uses:430 431 | Used by:433 |
Symbol 433 MovieClip | Uses:432 31 | Used by:441 |
Symbol 434 Graphic | Used by:441 | |
Symbol 435 Graphic | Used by:439 | |
Symbol 436 Graphic | Used by:439 | |
Symbol 437 Graphic | Used by:439 | |
Symbol 438 Graphic | Used by:439 | |
Symbol 439 Button | Uses:435 436 437 438 | Used by:441 |
Symbol 440 Graphic | Used by:441 | |
Symbol 441 MovieClip | Uses:433 429 434 439 440 | Used by:Timeline |
Symbol 442 MovieClip | Uses:202 191 204 | Used by:443 494 Timeline |
Symbol 443 MovieClip | Uses:442 | Used by:446 Timeline |
Symbol 444 Text | Uses:1 | Used by:446 613 614 615 |
Symbol 445 Text | Uses:1 | Used by:446 |
Symbol 446 MovieClip | Uses:443 444 445 | Used by:Timeline |
Symbol 447 Text | Uses:1 | Used by:613 614 615 Timeline |
Symbol 448 Text | Uses:1 | Used by:Timeline |
Symbol 449 Graphic | Used by:Timeline | |
Symbol 1811 MovieClip [__Packages.NewgroundsAPI] | ||
Symbol 450 MovieClip | Uses:272 274 276 | Used by:494 548 583 609 1305 1306 |
Symbol 451 MovieClip | Uses:193 198 200 | Used by:494 548 583 609 1667 |
Symbol 452 Graphic | Used by:494 548 560 583 609 1549 | |
Symbol 453 Graphic | Used by:494 548 583 609 1549 | |
Symbol 454 Graphic | Used by:494 548 583 609 1549 | |
Symbol 455 Graphic | Used by:494 548 583 609 1549 | |
Symbol 456 Graphic | Used by:494 548 583 609 1549 | |
Symbol 457 Graphic | Used by:494 548 583 609 1549 | |
Symbol 458 Graphic | Used by:494 548 583 609 1549 | |
Symbol 459 Graphic | Used by:494 548 583 609 1549 | |
Symbol 460 Graphic | Used by:494 548 583 609 1549 | |
Symbol 461 Graphic | Used by:494 548 583 609 1549 | |
Symbol 462 Graphic | Used by:494 548 583 609 1549 | |
Symbol 463 Graphic | Used by:494 548 583 609 | |
Symbol 464 Graphic | Used by:494 498 548 583 609 | |
Symbol 465 MovieClip | Uses:272 274 276 | Used by:494 548 583 609 |
Symbol 466 MovieClip | Uses:272 274 276 | Used by:494 548 583 609 |
Symbol 467 Graphic | Used by:468 | |
Symbol 468 MovieClip | Uses:467 | Used by:494 548 609 |
Symbol 469 MovieClip | Uses:191 202 204 | Used by:494 548 Timeline |
Symbol 470 MovieClip | Uses:191 202 204 | Used by:494 548 Timeline |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:471 | Used by:494 548 |
Symbol 473 Graphic | Used by:494 | |
Symbol 474 MovieClip | Uses:193 198 200 | Used by:494 1666 |
Symbol 475 Graphic | Used by:476 | |
Symbol 476 MovieClip | Uses:475 193 198 200 | Used by:494 Timeline |
Symbol 477 Graphic | Used by:478 | |
Symbol 478 MovieClip | Uses:196 477 | Used by:494 609 1658 Timeline |
Symbol 479 Graphic | Used by:494 | |
Symbol 480 MovieClip | Uses:193 198 200 | Used by:494 Timeline |
Symbol 481 MovieClip | Uses:193 198 200 | Used by:494 Timeline |
Symbol 482 Graphic | Used by:483 | |
Symbol 483 MovieClip | Uses:196 482 | Used by:484 Timeline |
Symbol 484 MovieClip | Uses:193 483 200 | Used by:494 1667 |
Symbol 485 MovieClip | Uses:193 198 200 | Used by:494 609 1667 |
Symbol 486 Graphic | Used by:494 | |
Symbol 487 Graphic | Used by:488 | |
Symbol 488 MovieClip | Uses:487 | Used by:494 |
Symbol 489 Graphic | Used by:494 | |
Symbol 490 Graphic | Used by:494 | |
Symbol 491 Graphic | Used by:494 | |
Symbol 492 Graphic | Used by:494 | |
Symbol 493 MovieClip | Uses:193 198 200 | Used by:494 Timeline |
Symbol 494 MovieClip [endone] | Uses:186 450 451 191 397 204 213 225 228 230 232 452 366 453 454 455 456 457 458 459 460 461 462 463 193 198 200 233 464 465 466 116 117 118 119 120 121 122 31 272 274 276 278 468 469 470 472 473 474 332 476 333 334 335 336 337 338 478 479 442 480 481 202 484 485 486 488 489 490 491 492 493 100 101 102 103 104 105 106 107 108 109 110 111 112 189 235 188 236 SS15 | Used by:Timeline |
Symbol 495 Button | Uses:286 | Used by:500 |
Symbol 496 Button | Uses:286 | Used by:500 663 |
Symbol 497 MovieClip | Uses:272 274 276 386 388 | Used by:500 857 |
Symbol 498 MovieClip | Uses:193 198 200 464 | Used by:500 613 614 615 857 Timeline |
Symbol 499 Text | Uses:1 | Used by:500 |
Symbol 500 MovieClip | Uses:495 287 496 289 371 497 498 499 | Used by:504 Timeline |
Symbol 501 Graphic | Used by:504 | |
Symbol 502 Graphic | Used by:503 | |
Symbol 503 MovieClip | Uses:502 | Used by:504 |
Symbol 504 MovieClip [endsix] | Uses:500 501 503 SS16 | Used by:Timeline |
Symbol 505 Graphic | Used by:508 548 | |
Symbol 506 Graphic | Used by:508 548 | |
Symbol 507 Graphic | Used by:508 548 | |
Symbol 508 MovieClip | Uses:505 506 507 | Used by:548 |
Symbol 509 Graphic | Used by:537 548 | |
Symbol 510 Graphic | Used by:537 548 | |
Symbol 511 Graphic | Used by:537 548 | |
Symbol 512 Graphic | Used by:537 548 | |
Symbol 513 Graphic | Used by:537 548 | |
Symbol 514 Graphic | Used by:537 548 | |
Symbol 515 Graphic | Used by:537 548 | |
Symbol 516 Graphic | Used by:537 548 | |
Symbol 517 Graphic | Used by:537 548 | |
Symbol 518 Graphic | Used by:537 548 | |
Symbol 519 Graphic | Used by:537 548 | |
Symbol 520 Graphic | Used by:537 548 | |
Symbol 521 Graphic | Used by:537 548 | |
Symbol 522 Graphic | Used by:537 548 | |
Symbol 523 Graphic | Used by:537 548 | |
Symbol 524 Graphic | Used by:537 | |
Symbol 525 Graphic | Used by:537 | |
Symbol 526 Graphic | Used by:537 548 | |
Symbol 527 Graphic | Used by:537 548 | |
Symbol 528 Graphic | Used by:537 548 | |
Symbol 529 Graphic | Used by:537 548 | |
Symbol 530 Graphic | Used by:537 548 | |
Symbol 531 Graphic | Used by:537 548 | |
Symbol 532 Graphic | Used by:537 548 | |
Symbol 533 Graphic | Used by:537 548 | |
Symbol 534 Graphic | Used by:537 548 | |
Symbol 535 Graphic | Used by:537 548 | |
Symbol 536 Graphic | Used by:537 548 | |
Symbol 537 MovieClip | Uses:509 138 328 127 330 326 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 | Used by:548 |
Symbol 538 MovieClip | Uses:413 416 419 422 | Used by:548 |
Symbol 539 Graphic | Used by:548 | |
Symbol 540 Graphic | Used by:548 | |
Symbol 541 Graphic | Used by:548 | |
Symbol 542 Graphic | Used by:543 | |
Symbol 543 MovieClip | Uses:542 | Used by:548 |
Symbol 544 Graphic | Used by:545 | |
Symbol 545 MovieClip | Uses:544 | Used by:548 |
Symbol 546 Graphic | Used by:548 | |
Symbol 547 Graphic | Used by:548 | |
Symbol 548 MovieClip [endtwo] | Uses:186 450 451 191 397 204 213 225 228 230 232 452 366 453 454 455 456 457 458 459 460 461 462 463 193 198 200 233 464 465 466 116 117 118 119 120 121 122 31 272 274 276 278 468 469 470 508 505 506 507 537 509 138 328 127 330 326 510 511 512 513 514 515 516 517 518 519 520 521 522 523 526 527 528 529 530 531 532 533 534 535 536 538 422 539 540 541 413 416 419 543 545 546 472 547 256 257 SS17 | Used by:Timeline |
Symbol 549 Graphic | Used by:583 | |
Symbol 550 Graphic | Used by:560 | |
Symbol 551 Graphic | Used by:560 | |
Symbol 552 Graphic | Used by:560 | |
Symbol 553 Graphic | Used by:560 | |
Symbol 554 Graphic | Used by:560 | |
Symbol 555 Graphic | Used by:560 | |
Symbol 556 Graphic | Used by:560 | |
Symbol 557 Graphic | Used by:560 | |
Symbol 558 Graphic | Used by:560 | |
Symbol 559 Graphic | Used by:560 | |
Symbol 560 MovieClip | Uses:452 550 551 552 553 554 555 556 557 558 559 | Used by:583 |
Symbol 561 MovieClip | Uses:193 198 200 | Used by:583 |
Symbol 562 Graphic | Used by:583 | |
Symbol 563 Graphic | Used by:583 | |
Symbol 564 Bitmap | Used by:565 | |
Symbol 565 Graphic | Uses:564 | Used by:570 571 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:570 |
Symbol 568 Bitmap | Used by:569 | |
Symbol 569 Graphic | Uses:568 | Used by:570 |
Symbol 570 MovieClip | Uses:565 567 569 | Used by:571 1055 |
Symbol 571 MovieClip | Uses:570 565 | Used by:583 |
Symbol 572 Graphic | Used by:583 917 | |
Symbol 573 Graphic | Used by:583 664 | |
Symbol 574 Graphic | Used by:583 917 | |
Symbol 575 Graphic | Used by:583 664 | |
Symbol 576 Graphic | Used by:583 917 | |
Symbol 577 Graphic | Used by:583 664 | |
Symbol 578 Graphic | Used by:583 917 | |
Symbol 579 Graphic | Used by:583 664 | |
Symbol 580 Graphic | Used by:583 917 | |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:581 | Used by:583 1290 Timeline |
Symbol 583 MovieClip [endthree] | Uses:186 450 451 191 397 204 213 225 228 230 232 452 366 453 454 455 456 457 458 549 560 459 460 461 462 193 198 200 464 561 562 563 571 572 573 202 574 575 576 577 578 579 580 463 233 465 466 116 117 118 119 120 121 122 272 274 276 582 31 256 257 SS18 | Used by:Timeline |
Symbol 584 Graphic | Used by:609 | |
Symbol 585 Graphic | Used by:586 | |
Symbol 586 MovieClip | Uses:585 | Used by:587 592 609 Timeline |
Symbol 587 MovieClip | Uses:272 586 276 | Used by:609 1306 |
Symbol 588 Graphic | Used by:589 | |
Symbol 589 MovieClip | Uses:588 | Used by:609 |
Symbol 590 Graphic | Used by:591 | |
Symbol 591 MovieClip | Uses:590 191 397 204 | Used by:609 |
Symbol 592 MovieClip | Uses:272 586 276 | Used by:609 |
Symbol 593 Graphic | Used by:609 | |
Symbol 594 Graphic | Used by:609 | |
Symbol 595 Graphic | Used by:609 | |
Symbol 596 Graphic | Used by:609 | |
Symbol 597 Graphic | Used by:609 | |
Symbol 598 Graphic | Used by:609 | |
Symbol 599 Graphic | Used by:609 | |
Symbol 600 Graphic | Used by:609 | |
Symbol 601 Graphic | Used by:609 | |
Symbol 602 Graphic | Used by:609 | |
Symbol 603 Graphic | Used by:609 | |
Symbol 604 Graphic | Used by:609 | |
Symbol 605 Graphic | Used by:609 | |
Symbol 606 Graphic | Used by:609 | |
Symbol 607 Graphic | Used by:609 | |
Symbol 608 Graphic | Used by:609 | |
Symbol 609 MovieClip [endfour] | Uses:186 450 451 191 397 204 213 225 228 230 232 452 366 453 454 455 456 457 458 459 460 461 462 463 193 198 200 233 464 465 466 116 117 118 119 120 121 122 584 587 272 586 276 589 591 592 468 202 593 594 595 249 596 597 598 599 600 601 602 603 604 478 605 606 607 485 608 31 256 257 SS19 | Used by:Timeline |
Symbol 610 Button | Uses:286 | Used by:613 614 615 |
Symbol 611 Text | Uses:1 | Used by:613 614 615 |
Symbol 612 Text | Uses:1 | Used by:613 614 615 |
Symbol 613 MovieClip | Uses:289 610 498 611 447 612 444 31 237 | Used by:Timeline |
Symbol 614 MovieClip | Uses:289 610 498 611 447 612 444 31 237 | Used by:Timeline |
Symbol 615 MovieClip | Uses:289 610 498 611 447 612 444 31 237 | Used by:Timeline |
Symbol 616 Graphic | Used by:663 | |
Symbol 617 Text | Uses:1 | Used by:618 |
Symbol 618 MovieClip | Uses:28 617 | Used by:663 |
Symbol 619 Text | Uses:1 | Used by:663 |
Symbol 620 Graphic | Used by:663 | |
Symbol 621 Graphic | Used by:622 | |
Symbol 622 MovieClip | Uses:621 | Used by:663 |
Symbol 623 Button | Uses:286 | Used by:663 |
Symbol 624 Text | Uses:1 | Used by:633 |
Symbol 625 Text | Uses:1 | Used by:633 |
Symbol 626 Text | Uses:1 | Used by:633 |
Symbol 627 Text | Uses:1 | Used by:633 |
Symbol 628 Text | Uses:1 | Used by:633 |
Symbol 629 Graphic | Used by:630 | |
Symbol 630 MovieClip | Uses:629 | Used by:633 Timeline |
Symbol 631 Graphic | Used by:632 | |
Symbol 632 MovieClip | Uses:631 | Used by:633 |
Symbol 633 MovieClip | Uses:624 625 626 627 628 630 632 | Used by:663 |
Symbol 634 Graphic | Uses:20 | Used by:662 |
Symbol 635 Text | Uses:1 | Used by:662 |
Symbol 636 Text | Uses:1 | Used by:661 662 |
Symbol 637 Text | Uses:1 | Used by:661 662 |
Symbol 638 Text | Uses:1 | Used by:661 662 |
Symbol 639 Text | Uses:1 | Used by:661 662 |
Symbol 640 Text | Uses:1 | Used by:661 662 |
Symbol 641 Text | Uses:1 | Used by:661 662 |
Symbol 642 Text | Uses:1 | Used by:661 662 |
Symbol 643 Text | Uses:1 | Used by:661 662 |
Symbol 644 Text | Uses:1 | Used by:661 662 |
Symbol 645 Text | Uses:1 | Used by:661 662 |
Symbol 646 Text | Uses:1 | Used by:661 662 |
Symbol 647 Text | Uses:1 | Used by:661 662 |
Symbol 648 Text | Uses:1 | Used by:661 662 |
Symbol 649 Text | Uses:1 | Used by:661 662 |
Symbol 650 Text | Uses:1 | Used by:661 662 |
Symbol 651 Text | Uses:1 | Used by:661 662 |
Symbol 652 Text | Uses:1 | Used by:661 662 |
Symbol 653 Text | Uses:1 | Used by:661 662 |
Symbol 654 Text | Uses:1 | Used by:661 662 |
Symbol 655 Text | Uses:1 | Used by:661 662 |
Symbol 656 Text | Uses:1 | Used by:661 662 |
Symbol 657 Text | Uses:1 | Used by:661 662 |
Symbol 658 Text | Uses:1 | Used by:661 662 |
Symbol 659 Text | Uses:1 | Used by:661 662 |
Symbol 660 Text | Uses:1 | Used by:661 662 |
Symbol 661 MovieClip | Uses:636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 | Used by:662 |
Symbol 662 Button | Uses:634 635 661 660 659 658 657 656 655 654 653 652 651 650 649 648 647 646 645 644 640 639 642 637 643 641 638 636 | Used by:663 |
Symbol 663 MovieClip | Uses:237 616 618 619 620 622 623 633 496 289 662 124 SS20 | Used by:Timeline |
Symbol 664 MovieClip | Uses:573 191 202 204 575 577 579 | Used by:669 |
Symbol 665 MovieClip | Uses:272 274 276 278 | Used by:669 |
Symbol 666 Text | Uses:423 | Used by:669 |
Symbol 667 Text | Uses:423 | Used by:669 |
Symbol 668 Graphic | Used by:669 | |
Symbol 669 MovieClip | Uses:664 665 666 667 668 | Used by:Timeline |
Symbol 670 Graphic | Used by:673 | |
Symbol 671 Graphic | Used by:673 | |
Symbol 672 Graphic | Used by:673 | |
Symbol 673 MovieClip | Uses:670 671 672 | Used by:674 Timeline |
Symbol 674 MovieClip | Uses:221 218 673 | Used by:Timeline |
Symbol 675 Graphic | Used by:676 | |
Symbol 676 MovieClip | Uses:675 | Used by:684 Timeline |
Symbol 677 Graphic | Used by:683 | |
Symbol 678 Bitmap | Used by:679 838 | |
Symbol 679 Graphic | Uses:678 | Used by:680 |
Symbol 680 MovieClip | Uses:679 | Used by:683 1766 |
Symbol 681 Graphic | Used by:683 | |
Symbol 682 Graphic | Used by:683 | |
Symbol 683 MovieClip | Uses:677 680 681 682 | Used by:684 685 Timeline |
Symbol 684 MovieClip | Uses:676 683 212 | Used by:Timeline |
Symbol 685 MovieClip | Uses:218 221 683 | Used by:Timeline |
Symbol 686 Bitmap | Used by:687 | |
Symbol 687 Graphic | Uses:686 | Used by:688 1055 |
Symbol 688 MovieClip | Uses:687 | Used by:689 Timeline |
Symbol 689 MovieClip | Uses:218 221 688 | Used by:Timeline |
Symbol 690 Graphic | Used by:691 | |
Symbol 691 MovieClip | Uses:218 221 690 207 | Used by:Timeline |
Symbol 692 Graphic | Used by:695 | |
Symbol 693 Graphic | Used by:695 | |
Symbol 694 Graphic | Used by:695 | |
Symbol 695 MovieClip | Uses:692 693 694 | Used by:698 704 1341 |
Symbol 696 Graphic | Used by:697 | |
Symbol 697 MovieClip | Uses:696 | Used by:698 700 704 706 708 Timeline |
Symbol 698 MovieClip | Uses:695 697 | Used by:Timeline |
Symbol 699 Graphic | Used by:700 | |
Symbol 700 MovieClip | Uses:699 697 | Used by:Timeline |
Symbol 701 Graphic | Used by:702 | |
Symbol 702 MovieClip | Uses:701 | Used by:Timeline |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 695 697 | Used by:Timeline |
Symbol 705 Graphic | Used by:706 | |
Symbol 706 MovieClip | Uses:705 697 | Used by:Timeline |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip | Uses:707 697 | Used by:Timeline |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:Timeline |
Symbol 711 Graphic | Used by:712 | |
Symbol 712 MovieClip | Uses:711 | Used by:Timeline |
Symbol 713 Graphic | Used by:714 | |
Symbol 714 MovieClip | Uses:713 | Used by:Timeline |
Symbol 715 Graphic | Used by:725 | |
Symbol 716 Graphic | Used by:724 | |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:724 |
Symbol 719 Graphic | Used by:724 | |
Symbol 720 Graphic | Used by:724 | |
Symbol 721 Bitmap | Used by:722 | |
Symbol 722 Graphic | Uses:721 | Used by:724 |
Symbol 723 Graphic | Used by:724 | |
Symbol 724 MovieClip | Uses:716 718 719 720 722 723 | Used by:725 902 903 976 1055 |
Symbol 725 MovieClip | Uses:715 724 | Used by:Timeline |
Symbol 726 Graphic | Used by:727 | |
Symbol 727 MovieClip | Uses:726 | Used by:Timeline |
Symbol 728 Graphic | Used by:735 | |
Symbol 729 Graphic | Used by:732 | |
Symbol 730 Graphic | Used by:732 | |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:729 730 731 | Used by:735 737 Timeline |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:733 | Used by:735 737 747 750 1055 1638 |
Symbol 735 MovieClip | Uses:728 732 734 | Used by:Timeline |
Symbol 736 Graphic | Used by:737 | |
Symbol 737 MovieClip | Uses:736 732 734 | Used by:Timeline |
Symbol 738 Graphic | Used by:739 | |
Symbol 739 MovieClip | Uses:738 | Used by:742 821 883 1080 |
Symbol 740 Graphic | Used by:741 | |
Symbol 741 MovieClip | Uses:740 | Used by:742 821 883 1080 |
Symbol 742 MovieClip | Uses:380 739 741 | Used by:Timeline |
Symbol 743 Graphic | Used by:747 | |
Symbol 744 Graphic | Used by:745 | |
Symbol 745 MovieClip | Uses:744 | Used by:747 750 1307 |
Symbol 746 Graphic | Uses:205 | Used by:747 |
Symbol 747 MovieClip | Uses:743 745 746 734 | Used by:Timeline |
Symbol 748 Graphic | Used by:750 | |
Symbol 749 Graphic | Uses:205 | Used by:750 |
Symbol 750 MovieClip | Uses:748 745 749 734 | Used by:Timeline |
Symbol 751 Bitmap | Used by:752 | |
Symbol 752 Graphic | Uses:751 | Used by:Timeline |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:753 | Used by:Timeline |
Symbol 755 Graphic | Used by:756 | |
Symbol 756 MovieClip | Uses:755 | Used by:Timeline |
Symbol 757 Graphic | Used by:758 | |
Symbol 758 MovieClip | Uses:757 | Used by:Timeline |
Symbol 759 Graphic | Used by:760 | |
Symbol 760 MovieClip | Uses:759 | Used by:Timeline |
Symbol 761 Graphic | Used by:762 | |
Symbol 762 MovieClip | Uses:761 | Used by:Timeline |
Symbol 763 Graphic | Used by:764 | |
Symbol 764 MovieClip | Uses:763 | Used by:Timeline |
Symbol 765 Graphic | Used by:766 | |
Symbol 766 MovieClip | Uses:765 | Used by:Timeline |
Symbol 767 Graphic | Used by:768 | |
Symbol 768 MovieClip | Uses:767 | Used by:Timeline |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip | Uses:769 | Used by:Timeline |
Symbol 771 Graphic | Used by:772 | |
Symbol 772 MovieClip | Uses:771 | Used by:775 1655 |
Symbol 773 Graphic | Used by:774 | |
Symbol 774 MovieClip | Uses:773 | Used by:775 Timeline |
Symbol 775 MovieClip | Uses:772 774 | Used by:Timeline |
Symbol 776 Graphic | Used by:777 | |
Symbol 777 MovieClip | Uses:776 | Used by:Timeline |
Symbol 778 Graphic | Used by:779 | |
Symbol 779 MovieClip | Uses:778 | Used by:Timeline |
Symbol 780 Graphic | Used by:781 | |
Symbol 781 MovieClip | Uses:780 | Used by:Timeline |
Symbol 782 Graphic | Used by:783 | |
Symbol 783 MovieClip | Uses:782 | Used by:Timeline |
Symbol 784 Graphic | Used by:785 | |
Symbol 785 MovieClip | Uses:784 | Used by:Timeline |
Symbol 786 Graphic | Used by:787 | |
Symbol 787 MovieClip | Uses:786 | Used by:Timeline |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 MovieClip | Uses:788 | Used by:Timeline |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 MovieClip | Uses:790 | Used by:Timeline |
Symbol 792 Graphic | Used by:793 | |
Symbol 793 MovieClip | Uses:792 | Used by:Timeline |
Symbol 794 Graphic | Used by:811 | |
Symbol 795 Graphic | Used by:811 | |
Symbol 796 Graphic | Used by:811 | |
Symbol 797 Graphic | Used by:811 | |
Symbol 798 Graphic | Used by:811 | |
Symbol 799 Graphic | Used by:811 | |
Symbol 800 Graphic | Used by:811 | |
Symbol 801 Graphic | Used by:811 | |
Symbol 802 Graphic | Used by:811 | |
Symbol 803 Graphic | Used by:811 | |
Symbol 804 Graphic | Used by:811 | |
Symbol 805 Graphic | Used by:811 | |
Symbol 806 Graphic | Used by:811 | |
Symbol 807 Graphic | Used by:811 | |
Symbol 808 Graphic | Used by:811 | |
Symbol 809 Graphic | Used by:811 | |
Symbol 810 Graphic | Used by:811 | |
Symbol 811 MovieClip | Uses:794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 | Used by:Timeline |
Symbol 812 Graphic | Used by:815 | |
Symbol 813 Graphic | Used by:815 | |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:812 813 814 | Used by:816 Timeline |
Symbol 816 MovieClip [sbullet] | Uses:815 | Used by:Timeline |
Symbol 817 Graphic | Used by:818 1768 | |
Symbol 818 MovieClip | Uses:817 | Used by:Timeline |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 MovieClip | Uses:819 | Used by:Timeline |
Symbol 821 MovieClip | Uses:739 741 | Used by:Timeline |
Symbol 822 Graphic | Used by:831 | |
Symbol 823 Graphic | Used by:831 | |
Symbol 824 Graphic | Used by:831 | |
Symbol 825 Graphic | Used by:831 | |
Symbol 826 Graphic | Used by:831 | |
Symbol 827 Graphic | Used by:831 | |
Symbol 828 Graphic | Used by:831 | |
Symbol 829 Graphic | Used by:831 | |
Symbol 830 Graphic | Used by:831 | |
Symbol 831 MovieClip | Uses:822 823 824 825 826 827 828 829 830 | Used by:Timeline |
Symbol 832 Bitmap | Used by:833 | |
Symbol 833 Graphic | Uses:832 | Used by:834 1055 |
Symbol 834 MovieClip | Uses:833 | Used by:Timeline |
Symbol 835 Bitmap | Used by:836 | |
Symbol 836 Graphic | Uses:835 | Used by:837 1055 |
Symbol 837 MovieClip | Uses:836 | Used by:Timeline |
Symbol 838 Graphic | Uses:678 | Used by:1055 |
Symbol 839 Bitmap | Used by:840 | |
Symbol 840 Graphic | Uses:839 | Used by:1055 |
Symbol 841 Bitmap | Used by:842 | |
Symbol 842 Graphic | Uses:841 | Used by:1055 |
Symbol 843 Bitmap | Used by:844 | |
Symbol 844 Graphic | Uses:843 | Used by:1055 |
Symbol 845 Bitmap | Used by:846 | |
Symbol 846 Graphic | Uses:845 | Used by:1055 |
Symbol 847 Bitmap | Used by:848 | |
Symbol 848 Graphic | Uses:847 | Used by:1055 |
Symbol 849 Bitmap | Used by:850 | |
Symbol 850 Graphic | Uses:849 | Used by:1055 |
Symbol 851 Graphic | Uses:205 | Used by:1055 |
Symbol 852 MovieClip | Uses:193 198 200 | Used by:857 Timeline |
Symbol 853 Graphic | Used by:857 | |
Symbol 854 Graphic | Used by:855 | |
Symbol 855 MovieClip | Uses:854 | Used by:856 Timeline |
Symbol 856 MovieClip | Uses:855 | Used by:857 |
Symbol 857 MovieClip | Uses:498 852 272 274 276 853 386 497 391 393 395 856 | Used by:1055 Timeline |
Symbol 858 Bitmap | Used by:859 | |
Symbol 859 Graphic | Uses:858 | Used by:862 |
Symbol 860 Bitmap | Used by:861 | |
Symbol 861 Graphic | Uses:860 | Used by:862 |
Symbol 862 MovieClip | Uses:859 861 | Used by:1055 |
Symbol 863 Bitmap | Used by:864 | |
Symbol 864 Graphic | Uses:863 | Used by:867 |
Symbol 865 Bitmap | Used by:866 | |
Symbol 866 Graphic | Uses:865 | Used by:867 |
Symbol 867 MovieClip | Uses:864 866 | Used by:1055 |
Symbol 868 Bitmap | Used by:869 | |
Symbol 869 Graphic | Uses:868 | Used by:883 |
Symbol 870 Graphic | Used by:882 | |
Symbol 871 Graphic | Used by:882 | |
Symbol 872 Graphic | Used by:882 | |
Symbol 873 Graphic | Used by:882 | |
Symbol 874 Graphic | Used by:882 | |
Symbol 875 Graphic | Used by:882 | |
Symbol 876 Graphic | Used by:882 | |
Symbol 877 Graphic | Used by:882 | |
Symbol 878 Graphic | Used by:882 | |
Symbol 879 Graphic | Used by:882 | |
Symbol 880 Graphic | Used by:882 | |
Symbol 881 Graphic | Used by:882 | |
Symbol 882 MovieClip | Uses:870 871 872 873 874 875 876 877 878 879 880 881 | Used by:883 |
Symbol 883 MovieClip | Uses:869 380 739 741 882 | Used by:1055 Timeline |
Symbol 884 Bitmap | Used by:885 | |
Symbol 885 Graphic | Uses:884 | Used by:888 |
Symbol 886 Bitmap | Used by:887 | |
Symbol 887 Graphic | Uses:886 | Used by:888 |
Symbol 888 MovieClip | Uses:885 887 | Used by:1055 |
Symbol 889 Bitmap | Used by:890 | |
Symbol 890 Graphic | Uses:889 | Used by:893 |
Symbol 891 Bitmap | Used by:892 | |
Symbol 892 Graphic | Uses:891 | Used by:893 |
Symbol 893 MovieClip | Uses:890 892 | Used by:1055 |
Symbol 894 Graphic | Used by:902 903 976 1341 | |
Symbol 895 Graphic | Used by:902 | |
Symbol 896 Graphic | Used by:902 | |
Symbol 897 Graphic | Used by:902 | |
Symbol 898 Graphic | Used by:902 | |
Symbol 899 Graphic | Used by:902 | |
Symbol 900 Graphic | Used by:902 | |
Symbol 901 Graphic | Used by:902 | |
Symbol 902 MovieClip | Uses:894 724 895 896 897 898 899 900 901 | Used by:903 976 Timeline |
Symbol 903 MovieClip | Uses:894 724 902 | Used by:1055 Timeline |
Symbol 904 Bitmap | Used by:905 | |
Symbol 905 Graphic | Uses:904 | Used by:908 |
Symbol 906 Bitmap | Used by:907 | |
Symbol 907 Graphic | Uses:906 | Used by:908 |
Symbol 908 MovieClip | Uses:905 907 | Used by:1055 |
Symbol 909 Graphic | Used by:1055 | |
Symbol 910 Graphic | Used by:915 | |
Symbol 911 Graphic | Used by:915 | |
Symbol 912 Graphic | Used by:915 | |
Symbol 913 Graphic | Used by:915 | |
Symbol 914 Graphic | Used by:915 | |
Symbol 915 MovieClip | Uses:910 911 912 913 914 | Used by:1055 Timeline |
Symbol 916 Graphic | Used by:1055 | |
Symbol 917 MovieClip | Uses:572 574 576 578 580 | Used by:1055 Timeline |
Symbol 918 Bitmap | Used by:919 | |
Symbol 919 Graphic | Uses:918 | Used by:1055 |
Symbol 920 Bitmap | Used by:921 | |
Symbol 921 Graphic | Uses:920 | Used by:1055 |
Symbol 922 Bitmap | Used by:923 | |
Symbol 923 Graphic | Uses:922 | Used by:1055 |
Symbol 924 Bitmap | Used by:925 | |
Symbol 925 Graphic | Uses:924 | Used by:1055 |
Symbol 926 Bitmap | Used by:927 | |
Symbol 927 Graphic | Uses:926 | Used by:1055 |
Symbol 928 Bitmap | Used by:929 | |
Symbol 929 Graphic | Uses:928 | Used by:1055 |
Symbol 930 Bitmap | Used by:931 | |
Symbol 931 Graphic | Uses:930 | Used by:1055 |
Symbol 932 Bitmap | Used by:933 | |
Symbol 933 Graphic | Uses:932 | Used by:1055 |
Symbol 934 Bitmap | Used by:935 | |
Symbol 935 Graphic | Uses:934 | Used by:1055 |
Symbol 936 Bitmap | Used by:937 | |
Symbol 937 Graphic | Uses:936 | Used by:1055 |
Symbol 938 Bitmap | Used by:939 | |
Symbol 939 Graphic | Uses:938 | Used by:1055 |
Symbol 940 Bitmap | Used by:941 | |
Symbol 941 Graphic | Uses:940 | Used by:1055 |
Symbol 942 Bitmap | Used by:943 | |
Symbol 943 Graphic | Uses:942 | Used by:1055 |
Symbol 944 Bitmap | Used by:945 | |
Symbol 945 Graphic | Uses:944 | Used by:950 |
Symbol 946 Bitmap | Used by:947 | |
Symbol 947 Graphic | Uses:946 | Used by:950 |
Symbol 948 Bitmap | Used by:949 | |
Symbol 949 Graphic | Uses:948 | Used by:950 |
Symbol 950 MovieClip | Uses:945 947 949 | Used by:1055 |
Symbol 951 Bitmap | Used by:952 | |
Symbol 952 Graphic | Uses:951 | Used by:957 |
Symbol 953 Bitmap | Used by:954 | |
Symbol 954 Graphic | Uses:953 | Used by:957 |
Symbol 955 Bitmap | Used by:956 | |
Symbol 956 Graphic | Uses:955 | Used by:957 |
Symbol 957 MovieClip | Uses:952 954 956 | Used by:1055 |
Symbol 958 Bitmap | Used by:959 | |
Symbol 959 Graphic | Uses:958 | Used by:975 |
Symbol 960 Graphic | Used by:975 | |
Symbol 961 Graphic | Used by:975 | |
Symbol 962 Graphic | Used by:975 | |
Symbol 963 Graphic | Used by:975 | |
Symbol 964 Graphic | Used by:975 | |
Symbol 965 Graphic | Used by:975 | |
Symbol 966 Graphic | Used by:975 | |
Symbol 967 Graphic | Used by:975 | |
Symbol 968 Graphic | Used by:975 | |
Symbol 969 Graphic | Used by:975 | |
Symbol 970 Graphic | Used by:975 | |
Symbol 971 Graphic | Used by:975 | |
Symbol 972 Graphic | Used by:975 | |
Symbol 973 Graphic | Used by:975 | |
Symbol 974 Graphic | Used by:975 | |
Symbol 975 MovieClip | Uses:959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 | Used by:1055 Timeline |
Symbol 976 MovieClip | Uses:894 724 902 | Used by:1055 Timeline |
Symbol 977 Bitmap | Used by:978 | |
Symbol 978 Graphic | Uses:977 | Used by:1055 |
Symbol 979 Bitmap | Used by:980 | |
Symbol 980 Graphic | Uses:979 | Used by:985 |
Symbol 981 Bitmap | Used by:982 | |
Symbol 982 Graphic | Uses:981 | Used by:985 |
Symbol 983 Bitmap | Used by:984 | |
Symbol 984 Graphic | Uses:983 | Used by:985 |
Symbol 985 MovieClip | Uses:980 982 984 | Used by:1055 |
Symbol 986 Bitmap | Used by:987 | |
Symbol 987 Graphic | Uses:986 | Used by:1055 |
Symbol 988 Bitmap | Used by:989 | |
Symbol 989 Graphic | Uses:988 | Used by:1055 |
Symbol 990 Bitmap | Used by:991 | |
Symbol 991 Graphic | Uses:990 | Used by:1055 |
Symbol 992 Bitmap | Used by:993 | |
Symbol 993 Graphic | Uses:992 | Used by:1055 |
Symbol 994 Bitmap | Used by:995 | |
Symbol 995 Graphic | Uses:994 | Used by:1055 |
Symbol 996 Bitmap | Used by:997 | |
Symbol 997 Graphic | Uses:996 | Used by:1055 |
Symbol 998 Bitmap | Used by:999 | |
Symbol 999 Graphic | Uses:998 | Used by:1055 |
Symbol 1000 Bitmap | Used by:1001 | |
Symbol 1001 Graphic | Uses:1000 | Used by:1055 |
Symbol 1002 Bitmap | Used by:1003 | |
Symbol 1003 Graphic | Uses:1002 | Used by:1055 |
Symbol 1004 Bitmap | Used by:1005 | |
Symbol 1005 Graphic | Uses:1004 | Used by:1055 |
Symbol 1006 Bitmap | Used by:1007 | |
Symbol 1007 Graphic | Uses:1006 | Used by:1055 |
Symbol 1008 Bitmap | Used by:1009 | |
Symbol 1009 Graphic | Uses:1008 | Used by:1055 |
Symbol 1010 Bitmap | Used by:1011 | |
Symbol 1011 Graphic | Uses:1010 | Used by:1055 |
Symbol 1012 Bitmap | Used by:1013 | |
Symbol 1013 Graphic | Uses:1012 | Used by:1055 |
Symbol 1014 Graphic | Used by:1026 | |
Symbol 1015 Graphic | Used by:1016 | |
Symbol 1016 MovieClip | Uses:1015 | Used by:1025 |
Symbol 1017 Graphic | Used by:1025 | |
Symbol 1018 Graphic | Used by:1025 | |
Symbol 1019 Graphic | Used by:1025 | |
Symbol 1020 Graphic | Used by:1025 | |
Symbol 1021 MovieClip | Uses:207 | Used by:1025 |
Symbol 1022 Graphic | Used by:1025 | |
Symbol 1023 Graphic | Used by:1025 | |
Symbol 1024 Graphic | Used by:1025 | |
Symbol 1025 MovieClip | Uses:1016 218 221 1017 207 1018 1019 1020 1021 1022 1023 1024 | Used by:1026 1333 Timeline |
Symbol 1026 MovieClip | Uses:218 221 1014 207 1025 | Used by:1055 Timeline |
Symbol 1027 Graphic | Used by:1030 | |
Symbol 1028 Graphic | Used by:1030 | |
Symbol 1029 Graphic | Used by:1030 | |
Symbol 1030 MovieClip | Uses:1027 1028 1029 | Used by:1055 Timeline |
Symbol 1031 Graphic | Used by:1055 | |
Symbol 1032 Bitmap | Used by:1033 | |
Symbol 1033 Graphic | Uses:1032 | Used by:1038 |
Symbol 1034 Bitmap | Used by:1035 | |
Symbol 1035 Graphic | Uses:1034 | Used by:1038 |
Symbol 1036 Bitmap | Used by:1037 | |
Symbol 1037 Graphic | Uses:1036 | Used by:1038 |
Symbol 1038 MovieClip | Uses:1033 1035 1037 | Used by:1055 |
Symbol 1039 Bitmap | Used by:1040 | |
Symbol 1040 Graphic | Uses:1039 | Used by:1045 |
Symbol 1041 Bitmap | Used by:1042 | |
Symbol 1042 Graphic | Uses:1041 | Used by:1045 |
Symbol 1043 Bitmap | Used by:1044 | |
Symbol 1044 Graphic | Uses:1043 | Used by:1045 |
Symbol 1045 MovieClip | Uses:1040 1042 1044 | Used by:1055 |
Symbol 1046 Graphic | Used by:1054 | |
Symbol 1047 Graphic | Used by:1054 | |
Symbol 1048 Graphic | Used by:1054 | |
Symbol 1049 Graphic | Used by:1054 | |
Symbol 1050 Graphic | Used by:1054 | |
Symbol 1051 Graphic | Used by:1054 | |
Symbol 1052 Graphic | Used by:1054 | |
Symbol 1053 Graphic | Used by:1054 | |
Symbol 1054 MovieClip | Uses:1046 1047 1048 1049 1050 1051 1052 1053 | Used by:1055 Timeline |
Symbol 1055 MovieClip [tile] | Uses:211 833 838 840 842 844 846 848 687 836 850 851 857 724 862 867 883 888 893 903 908 909 915 734 916 917 919 921 923 925 927 929 931 933 935 937 939 941 943 950 957 975 976 978 985 987 989 218 221 991 993 995 997 999 1001 1003 1005 1007 1009 570 1011 1013 1026 1030 1031 212 1038 1045 1054 | Used by:Timeline |
Symbol 1056 Graphic | Used by:1063 | |
Symbol 1057 Graphic | Used by:1063 | |
Symbol 1058 Graphic | Used by:1063 | |
Symbol 1059 Graphic | Used by:1063 | |
Symbol 1060 Graphic | Used by:1063 | |
Symbol 1061 Graphic | Used by:1063 | |
Symbol 1062 Graphic | Used by:1063 | |
Symbol 1063 MovieClip [l_smissile] | Uses:1056 1057 1058 1059 1060 1061 1062 | Used by:Timeline |
Symbol 1064 Graphic | Used by:1071 | |
Symbol 1065 Graphic | Used by:1071 | |
Symbol 1066 Graphic | Used by:1071 | |
Symbol 1067 Graphic | Used by:1071 | |
Symbol 1068 Graphic | Used by:1071 | |
Symbol 1069 Graphic | Used by:1071 | |
Symbol 1070 Graphic | Used by:1071 | |
Symbol 1071 MovieClip [l_hmissile] | Uses:1064 1065 1066 1067 1068 1069 1070 | Used by:Timeline |
Symbol 1072 Graphic | Used by:1079 | |
Symbol 1073 Graphic | Used by:1079 | |
Symbol 1074 Graphic | Used by:1079 | |
Symbol 1075 Graphic | Used by:1079 | |
Symbol 1076 Graphic | Used by:1079 | |
Symbol 1077 Graphic | Used by:1079 | |
Symbol 1078 Graphic | Used by:1079 | |
Symbol 1079 MovieClip [l_fmissile] | Uses:1072 1073 1074 1075 1076 1077 1078 | Used by:Timeline |
Symbol 1080 MovieClip | Uses:739 741 | Used by:1086 |
Symbol 1081 Graphic | Used by:1086 | |
Symbol 1082 Graphic | Used by:1086 | |
Symbol 1083 Graphic | Used by:1086 | |
Symbol 1084 Graphic | Used by:1086 | |
Symbol 1085 Graphic | Used by:1086 | |
Symbol 1086 MovieClip | Uses:1080 376 1081 1082 1083 1084 1085 | Used by:Timeline |
Symbol 1087 Bitmap | Used by:1088 | |
Symbol 1088 Graphic | Uses:1087 | Used by:Timeline |
Symbol 1089 Graphic | Used by:1104 | |
Symbol 1090 Graphic | Used by:1104 | |
Symbol 1091 Graphic | Used by:1104 | |
Symbol 1092 Graphic | Used by:1104 | |
Symbol 1093 Graphic | Used by:1104 | |
Symbol 1094 Graphic | Used by:1104 | |
Symbol 1095 Graphic | Used by:1104 | |
Symbol 1096 Graphic | Used by:1104 | |
Symbol 1097 Graphic | Used by:1104 | |
Symbol 1098 Graphic | Used by:1104 | |
Symbol 1099 Graphic | Used by:1104 | |
Symbol 1100 Graphic | Used by:1104 | |
Symbol 1101 Graphic | Used by:1104 | |
Symbol 1102 Graphic | Used by:1104 | |
Symbol 1103 Graphic | Used by:1104 | |
Symbol 1104 MovieClip [hmissile] | Uses:1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 | Used by:Timeline |
Symbol 1105 Graphic | Used by:1108 | |
Symbol 1106 Graphic | Used by:1108 | |
Symbol 1107 Graphic | Used by:1108 | |
Symbol 1108 MovieClip | Uses:1105 1106 1107 | Used by:1109 |
Symbol 1109 MovieClip [hbullet] | Uses:1108 | Used by:Timeline |
Symbol 1110 Graphic | Used by:1111 | |
Symbol 1111 MovieClip | Uses:1110 | Used by:Timeline |
Symbol 1112 Graphic | Used by:1113 | |
Symbol 1113 MovieClip | Uses:1112 131 132 133 134 | Used by:Timeline |
Symbol 1114 Graphic | Used by:1115 | |
Symbol 1115 MovieClip | Uses:1114 | Used by:1116 Timeline |
Symbol 1116 MovieClip | Uses:263 265 267 1115 | Used by:1144 |
Symbol 1117 Graphic | Used by:1118 | |
Symbol 1118 MovieClip | Uses:1117 | Used by:1119 Timeline |
Symbol 1119 MovieClip | Uses:263 1118 267 | Used by:1144 |
Symbol 1120 Graphic | Used by:1121 | |
Symbol 1121 MovieClip | Uses:1120 | Used by:1144 |
Symbol 1122 Graphic | Used by:1123 | |
Symbol 1123 MovieClip | Uses:1122 | Used by:1124 Timeline |
Symbol 1124 MovieClip | Uses:263 1123 267 | Used by:1144 |
Symbol 1125 MovieClip | Uses:263 265 267 | Used by:1144 |
Symbol 1126 MovieClip | Uses:263 265 267 | Used by:1144 |
Symbol 1127 Graphic | Used by:1142 | |
Symbol 1128 Graphic | Used by:1142 | |
Symbol 1129 Graphic | Used by:1142 | |
Symbol 1130 Graphic | Used by:1142 | |
Symbol 1131 Graphic | Used by:1142 | |
Symbol 1132 Graphic | Used by:1142 | |
Symbol 1133 Graphic | Used by:1142 | |
Symbol 1134 Graphic | Used by:1142 | |
Symbol 1135 Graphic | Used by:1142 | |
Symbol 1136 Graphic | Used by:1142 | |
Symbol 1137 Graphic | Used by:1142 | |
Symbol 1138 Graphic | Used by:1142 | |
Symbol 1139 Graphic | Used by:1142 | |
Symbol 1140 Graphic | Used by:1142 | |
Symbol 1141 Graphic | Used by:1142 | |
Symbol 1142 MovieClip | Uses:1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 | Used by:1144 Timeline |
Symbol 1143 MovieClip | Uses:114 113 112 111 110 109 360 361 362 363 364 365 102 101 100 268 | Used by:1144 |
Symbol 1144 MovieClip [gchar] | Uses:268 1116 1119 1121 1124 1125 1126 1142 123 148 1143 | Used by:Timeline |
Symbol 1145 Graphic | Used by:1146 | |
Symbol 1146 MovieClip | Uses:1145 | Used by:Timeline |
Symbol 1147 Graphic | Used by:1158 | |
Symbol 1148 Graphic | Used by:1158 | |
Symbol 1149 Graphic | Used by:1158 | |
Symbol 1150 Graphic | Used by:1158 | |
Symbol 1151 Graphic | Used by:1158 | |
Symbol 1152 Graphic | Used by:1158 | |
Symbol 1153 Graphic | Used by:1158 | |
Symbol 1154 Graphic | Used by:1158 | |
Symbol 1155 Graphic | Used by:1158 | |
Symbol 1156 Graphic | Used by:1158 | |
Symbol 1157 Graphic | Used by:1158 | |
Symbol 1158 MovieClip [gvmarks] | Uses:1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 | Used by:Timeline |
Symbol 1159 Graphic | Used by:1170 | |
Symbol 1160 Graphic | Used by:1170 | |
Symbol 1161 Graphic | Used by:1170 | |
Symbol 1162 Graphic | Used by:1170 | |
Symbol 1163 Graphic | Used by:1170 | |
Symbol 1164 Graphic | Used by:1170 | |
Symbol 1165 Graphic | Used by:1170 | |
Symbol 1166 Graphic | Used by:1170 | |
Symbol 1167 Graphic | Used by:1170 | |
Symbol 1168 Graphic | Used by:1170 | |
Symbol 1169 Graphic | Used by:1170 | |
Symbol 1170 MovieClip [gruns] | Uses:1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 | Used by:Timeline |
Symbol 1171 Graphic | Used by:1182 | |
Symbol 1172 Graphic | Used by:1182 | |
Symbol 1173 Graphic | Used by:1182 | |
Symbol 1174 Graphic | Used by:1182 | |
Symbol 1175 Graphic | Used by:1182 | |
Symbol 1176 Graphic | Used by:1182 | |
Symbol 1177 Graphic | Used by:1182 | |
Symbol 1178 Graphic | Used by:1182 | |
Symbol 1179 Graphic | Used by:1182 | |
Symbol 1180 Graphic | Used by:1182 | |
Symbol 1181 Graphic | Used by:1182 | |
Symbol 1182 MovieClip [ghmarks] | Uses:1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 | Used by:Timeline |
Symbol 1183 Graphic | Used by:1193 | |
Symbol 1184 Graphic | Used by:1193 | |
Symbol 1185 Graphic | Used by:1193 | |
Symbol 1186 Graphic | Used by:1193 | |
Symbol 1187 Graphic | Used by:1193 | |
Symbol 1188 Graphic | Used by:1193 | |
Symbol 1189 Graphic | Used by:1193 | |
Symbol 1190 Graphic | Used by:1193 | |
Symbol 1191 Graphic | Used by:1193 | |
Symbol 1192 Graphic | Used by:1193 | |
Symbol 1193 MovieClip [gjwalls] | Uses:1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 | Used by:Timeline |
Symbol 1194 Graphic | Used by:1204 | |
Symbol 1195 Graphic | Used by:1204 | |
Symbol 1196 Graphic | Used by:1204 | |
Symbol 1197 Graphic | Used by:1204 | |
Symbol 1198 Graphic | Used by:1204 | |
Symbol 1199 Graphic | Used by:1204 | |
Symbol 1200 Graphic | Used by:1204 | |
Symbol 1201 Graphic | Used by:1204 | |
Symbol 1202 Graphic | Used by:1204 | |
Symbol 1203 Graphic | Used by:1204 | |
Symbol 1204 MovieClip [gsides] | Uses:1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 | Used by:Timeline |
Symbol 1205 Graphic | Used by:1215 | |
Symbol 1206 Graphic | Used by:1215 | |
Symbol 1207 Graphic | Used by:1215 | |
Symbol 1208 Graphic | Used by:1215 | |
Symbol 1209 Graphic | Used by:1215 | |
Symbol 1210 Graphic | Used by:1215 | |
Symbol 1211 Graphic | Used by:1215 | |
Symbol 1212 Graphic | Used by:1215 | |
Symbol 1213 Graphic | Used by:1215 | |
Symbol 1214 Graphic | Used by:1215 | |
Symbol 1215 MovieClip [glwalls] | Uses:1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 | Used by:Timeline |
Symbol 1216 Graphic | Used by:1226 | |
Symbol 1217 Graphic | Used by:1226 | |
Symbol 1218 Graphic | Used by:1226 | |
Symbol 1219 Graphic | Used by:1226 | |
Symbol 1220 Graphic | Used by:1226 | |
Symbol 1221 Graphic | Used by:1226 | |
Symbol 1222 Graphic | Used by:1226 | |
Symbol 1223 Graphic | Used by:1226 | |
Symbol 1224 Graphic | Used by:1226 | |
Symbol 1225 Graphic | Used by:1226 | |
Symbol 1226 MovieClip [glands] | Uses:1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 | Used by:Timeline |
Symbol 1227 Graphic | Used by:1237 | |
Symbol 1228 Graphic | Used by:1237 | |
Symbol 1229 Graphic | Used by:1237 | |
Symbol 1230 Graphic | Used by:1237 | |
Symbol 1231 Graphic | Used by:1237 | |
Symbol 1232 Graphic | Used by:1237 | |
Symbol 1233 Graphic | Used by:1237 | |
Symbol 1234 Graphic | Used by:1237 | |
Symbol 1235 Graphic | Used by:1237 | |
Symbol 1236 Graphic | Used by:1237 | |
Symbol 1237 MovieClip [gjumps] | Uses:1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 | Used by:Timeline |
Symbol 1238 Graphic | Used by:1239 | |
Symbol 1239 MovieClip | Uses:1238 | Used by:Timeline |
Symbol 1240 Graphic | Used by:1241 | |
Symbol 1241 MovieClip | Uses:1240 | Used by:Timeline |
Symbol 1242 MovieClip | Uses:376 | Used by:Timeline |
Symbol 1243 Graphic | Used by:1244 | |
Symbol 1244 MovieClip | Uses:1243 | Used by:Timeline |
Symbol 1245 Graphic | Used by:1249 | |
Symbol 1246 Graphic | Used by:1249 | |
Symbol 1247 Graphic | Used by:1249 | |
Symbol 1248 Graphic | Used by:1249 | |
Symbol 1249 MovieClip | Uses:1245 1246 1247 1248 | Used by:Timeline |
Symbol 1250 Graphic | Used by:1254 | |
Symbol 1251 Graphic | Used by:1254 | |
Symbol 1252 Graphic | Used by:1254 | |
Symbol 1253 Graphic | Used by:1254 | |
Symbol 1254 MovieClip | Uses:1250 1251 1252 1253 | Used by:Timeline |
Symbol 1255 Graphic | Used by:1256 | |
Symbol 1256 MovieClip | Uses:1255 | Used by:Timeline |
Symbol 1257 Graphic | Used by:1258 | |
Symbol 1258 MovieClip | Uses:1257 | Used by:Timeline |
Symbol 1259 MovieClip | Uses:408 | Used by:Timeline |
Symbol 1260 Graphic | Used by:1261 | |
Symbol 1261 MovieClip | Uses:1260 | Used by:Timeline |
Symbol 1262 Graphic | Used by:1263 | |
Symbol 1263 MovieClip | Uses:1262 | Used by:Timeline |
Symbol 1264 Graphic | Used by:1268 | |
Symbol 1265 Graphic | Used by:1268 | |
Symbol 1266 Graphic | Used by:1268 | |
Symbol 1267 Graphic | Used by:1268 | |
Symbol 1268 MovieClip | Uses:1264 1265 1266 1267 | Used by:Timeline |
Symbol 1269 Graphic | Used by:1270 | |
Symbol 1270 MovieClip | Uses:1269 | Used by:Timeline |
Symbol 1271 Graphic | Used by:1272 | |
Symbol 1272 MovieClip | Uses:1271 | Used by:Timeline |
Symbol 1273 Graphic | Used by:1274 | |
Symbol 1274 MovieClip | Uses:1273 | Used by:Timeline |
Symbol 1275 Graphic | Used by:1276 | |
Symbol 1276 MovieClip | Uses:1275 | Used by:Timeline |
Symbol 1277 Graphic | Used by:1278 | |
Symbol 1278 MovieClip | Uses:1277 | Used by:Timeline |
Symbol 1279 Graphic | Used by:1281 | |
Symbol 1280 Graphic | Used by:1281 | |
Symbol 1281 MovieClip [fmissile] | Uses:1279 1280 | Used by:Timeline |
Symbol 1282 Graphic | Used by:1287 | |
Symbol 1283 Graphic | Used by:1287 | |
Symbol 1284 Graphic | Used by:1287 | |
Symbol 1285 Graphic | Used by:1287 | |
Symbol 1286 Graphic | Used by:1287 | |
Symbol 1287 MovieClip | Uses:1282 1283 1284 1285 1286 | Used by:Timeline |
Symbol 1288 Graphic | Used by:1289 | |
Symbol 1289 MovieClip | Uses:272 274 276 1288 | Used by:Timeline |
Symbol 1290 MovieClip | Uses:272 274 276 582 | Used by:1306 |
Symbol 1291 Graphic | Used by:1292 | |
Symbol 1292 MovieClip | Uses:1291 | Used by:1306 |
Symbol 1293 Graphic | Used by:1294 | |
Symbol 1294 MovieClip | Uses:1293 | Used by:1295 Timeline |
Symbol 1295 MovieClip | Uses:272 1294 276 | Used by:1306 |
Symbol 1296 MovieClip | Uses:272 274 276 | Used by:1306 |
Symbol 1297 MovieClip | Uses:272 274 276 | Used by:1306 |
Symbol 1298 Graphic | Used by:1304 | |
Symbol 1299 Graphic | Used by:1304 | |
Symbol 1300 Graphic | Used by:1304 | |
Symbol 1301 Graphic | Used by:1304 | |
Symbol 1302 Graphic | Used by:1304 | |
Symbol 1303 Graphic | Used by:1304 | |
Symbol 1304 MovieClip | Uses:100 101 102 1298 1299 1300 1301 1302 1303 109 110 111 112 113 114 | Used by:1306 1331 Timeline |
Symbol 1305 MovieClip | Uses:114 113 112 111 110 109 360 361 362 363 364 365 102 101 100 450 272 274 276 278 | Used by:1306 Timeline |
Symbol 1306 MovieClip [fchar] | Uses:450 1290 587 1292 1295 1296 1297 1304 123 148 1305 | Used by:Timeline |
Symbol 1307 MovieClip [fbullet] | Uses:745 | Used by:Timeline |
Symbol 1308 Graphic | Used by:1309 | |
Symbol 1309 MovieClip | Uses:1308 | Used by:Timeline |
Symbol 1310 Button | Uses:354 | Used by:Timeline |
Symbol 1311 Graphic | Used by:1322 | |
Symbol 1312 Graphic | Used by:1322 | |
Symbol 1313 Graphic | Used by:1322 | |
Symbol 1314 Graphic | Used by:1322 | |
Symbol 1315 Graphic | Used by:1322 | |
Symbol 1316 Graphic | Used by:1322 | |
Symbol 1317 Graphic | Used by:1322 | |
Symbol 1318 Graphic | Used by:1322 | |
Symbol 1319 Graphic | Used by:1322 | |
Symbol 1320 Graphic | Used by:1322 | |
Symbol 1321 Graphic | Used by:1322 | |
Symbol 1322 MovieClip | Uses:1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 | Used by:Timeline |
Symbol 1323 Graphic | Used by:1324 | |
Symbol 1324 MovieClip | Uses:138 1323 | Used by:1325 Timeline |
Symbol 1325 MovieClip | Uses:191 202 204 1324 | Used by:1331 |
Symbol 1326 Graphic | Used by:1327 | |
Symbol 1327 MovieClip | Uses:1326 | Used by:1331 |
Symbol 1328 Graphic | Used by:1329 | |
Symbol 1329 MovieClip | Uses:138 1328 | Used by:1330 Timeline |
Symbol 1330 MovieClip | Uses:191 1329 204 | Used by:1331 |
Symbol 1331 MovieClip [char] | Uses:366 1325 398 1327 1330 390 394 1304 123 148 367 | Used by:Timeline |
Symbol 1332 Graphic | Used by:1333 | |
Symbol 1333 MovieClip | Uses:218 221 1332 207 1025 | Used by:Timeline |
Symbol 1334 Graphic | Used by:1341 | |
Symbol 1335 Graphic | Used by:1341 | |
Symbol 1336 Graphic | Used by:1341 | |
Symbol 1337 Graphic | Used by:1341 | |
Symbol 1338 Graphic | Used by:1341 | |
Symbol 1339 Graphic | Used by:1341 | |
Symbol 1340 Graphic | Used by:1341 | |
Symbol 1341 MovieClip | Uses:894 695 1334 1335 1336 1337 1338 1339 1340 | Used by:Timeline |
Symbol 1342 Graphic | Used by:1343 | |
Symbol 1343 MovieClip | Uses:1342 | Used by:1348 1351 1354 1359 1360 1361 1375 1376 Timeline |
Symbol 1344 Graphic | Used by:1345 | |
Symbol 1345 MovieClip | Uses:1344 | Used by:1348 1351 1360 1361 1375 1376 Timeline |
Symbol 1346 Graphic | Used by:1347 | |
Symbol 1347 MovieClip | Uses:1346 | Used by:1348 1351 1354 1356 1359 1360 1361 1375 1376 |
Symbol 1348 MovieClip | Uses:1343 1345 1347 | Used by:1378 |
Symbol 1349 Graphic | Used by:1350 | |
Symbol 1350 MovieClip | Uses:1349 | Used by:1351 Timeline |
Symbol 1351 MovieClip | Uses:1343 1345 1347 1350 | Used by:1378 |
Symbol 1352 Graphic | Used by:1353 | |
Symbol 1353 MovieClip | Uses:1352 | Used by:1354 Timeline |
Symbol 1354 MovieClip | Uses:1343 1353 1347 | Used by:1378 |
Symbol 1355 Graphic | Used by:1356 | |
Symbol 1356 MovieClip | Uses:1355 1347 | Used by:1378 |
Symbol 1357 Graphic | Used by:1358 | |
Symbol 1358 MovieClip | Uses:1357 | Used by:1359 Timeline |
Symbol 1359 MovieClip | Uses:1343 1358 1347 | Used by:1378 |
Symbol 1360 MovieClip | Uses:1343 1345 1347 | Used by:1378 |
Symbol 1361 MovieClip | Uses:1343 1345 1347 | Used by:1378 |
Symbol 1362 Graphic | Used by:1368 | |
Symbol 1363 Graphic | Used by:1368 | |
Symbol 1364 Graphic | Used by:1368 | |
Symbol 1365 Graphic | Used by:1368 | |
Symbol 1366 Graphic | Used by:1368 | |
Symbol 1367 Graphic | Used by:1368 | |
Symbol 1368 MovieClip | Uses:100 101 102 1362 1363 1364 1365 1366 1367 109 110 111 112 113 114 | Used by:1378 Timeline |
Symbol 1369 Graphic | Used by:1377 1383 | |
Symbol 1370 Graphic | Used by:1377 1383 | |
Symbol 1371 Graphic | Used by:1377 1383 | |
Symbol 1372 Graphic | Used by:1377 1383 | |
Symbol 1373 Graphic | Used by:1377 1383 | |
Symbol 1374 Graphic | Used by:1377 1383 | |
Symbol 1375 MovieClip | Uses:1343 1345 1347 | Used by:1377 |
Symbol 1376 MovieClip | Uses:31 1345 1343 1347 | Used by:1377 |
Symbol 1377 MovieClip | Uses:114 113 112 111 110 109 1369 1370 1371 1372 1373 1374 102 101 100 1375 1376 | Used by:1378 Timeline |
Symbol 1378 MovieClip [cchar] | Uses:1348 1351 1354 1356 1359 1360 1361 1368 123 148 1377 | Used by:Timeline |
Symbol 1379 Graphic | Used by:1380 | |
Symbol 1380 MovieClip | Uses:1379 | Used by:Timeline |
Symbol 1381 Graphic | Used by:1382 | |
Symbol 1382 MovieClip | Uses:1381 | Used by:Timeline |
Symbol 1383 MovieClip | Uses:114 113 112 111 110 109 1369 1370 1371 1372 1373 1374 102 101 100 | Used by:Timeline |
Symbol 1384 Graphic | Used by:1395 | |
Symbol 1385 Graphic | Used by:1395 | |
Symbol 1386 Graphic | Used by:1395 | |
Symbol 1387 Graphic | Used by:1395 | |
Symbol 1388 Graphic | Used by:1395 | |
Symbol 1389 Graphic | Used by:1395 | |
Symbol 1390 Graphic | Used by:1395 | |
Symbol 1391 Graphic | Used by:1395 | |
Symbol 1392 Graphic | Used by:1395 | |
Symbol 1393 Graphic | Used by:1395 | |
Symbol 1394 Graphic | Used by:1395 | |
Symbol 1395 MovieClip [cvmarks] | Uses:1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 | Used by:Timeline |
Symbol 1396 Graphic | Used by:1407 | |
Symbol 1397 Graphic | Used by:1407 | |
Symbol 1398 Graphic | Used by:1407 | |
Symbol 1399 Graphic | Used by:1407 | |
Symbol 1400 Graphic | Used by:1407 | |
Symbol 1401 Graphic | Used by:1407 | |
Symbol 1402 Graphic | Used by:1407 | |
Symbol 1403 Graphic | Used by:1407 | |
Symbol 1404 Graphic | Used by:1407 | |
Symbol 1405 Graphic | Used by:1407 | |
Symbol 1406 Graphic | Used by:1407 | |
Symbol 1407 MovieClip [cruns] | Uses:1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 | Used by:Timeline |
Symbol 1408 Graphic | Used by:1419 | |
Symbol 1409 Graphic | Used by:1419 | |
Symbol 1410 Graphic | Used by:1419 | |
Symbol 1411 Graphic | Used by:1419 | |
Symbol 1412 Graphic | Used by:1419 | |
Symbol 1413 Graphic | Used by:1419 | |
Symbol 1414 Graphic | Used by:1419 | |
Symbol 1415 Graphic | Used by:1419 | |
Symbol 1416 Graphic | Used by:1419 | |
Symbol 1417 Graphic | Used by:1419 | |
Symbol 1418 Graphic | Used by:1419 | |
Symbol 1419 MovieClip [chmarks] | Uses:1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 | Used by:Timeline |
Symbol 1420 Graphic | Used by:1430 | |
Symbol 1421 Graphic | Used by:1430 | |
Symbol 1422 Graphic | Used by:1430 | |
Symbol 1423 Graphic | Used by:1430 | |
Symbol 1424 Graphic | Used by:1430 | |
Symbol 1425 Graphic | Used by:1430 | |
Symbol 1426 Graphic | Used by:1430 | |
Symbol 1427 Graphic | Used by:1430 | |
Symbol 1428 Graphic | Used by:1430 | |
Symbol 1429 Graphic | Used by:1430 | |
Symbol 1430 MovieClip [cjwalls] | Uses:1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 | Used by:Timeline |
Symbol 1431 Graphic | Used by:1441 | |
Symbol 1432 Graphic | Used by:1441 | |
Symbol 1433 Graphic | Used by:1441 | |
Symbol 1434 Graphic | Used by:1441 | |
Symbol 1435 Graphic | Used by:1441 | |
Symbol 1436 Graphic | Used by:1441 | |
Symbol 1437 Graphic | Used by:1441 | |
Symbol 1438 Graphic | Used by:1441 | |
Symbol 1439 Graphic | Used by:1441 | |
Symbol 1440 Graphic | Used by:1441 | |
Symbol 1441 MovieClip [csides] | Uses:1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 | Used by:Timeline |
Symbol 1442 Graphic | Used by:1452 | |
Symbol 1443 Graphic | Used by:1452 | |
Symbol 1444 Graphic | Used by:1452 | |
Symbol 1445 Graphic | Used by:1452 | |
Symbol 1446 Graphic | Used by:1452 | |
Symbol 1447 Graphic | Used by:1452 | |
Symbol 1448 Graphic | Used by:1452 | |
Symbol 1449 Graphic | Used by:1452 | |
Symbol 1450 Graphic | Used by:1452 | |
Symbol 1451 Graphic | Used by:1452 | |
Symbol 1452 MovieClip [clwalls] | Uses:1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 | Used by:Timeline |
Symbol 1453 Graphic | Used by:1463 | |
Symbol 1454 Graphic | Used by:1463 | |
Symbol 1455 Graphic | Used by:1463 | |
Symbol 1456 Graphic | Used by:1463 | |
Symbol 1457 Graphic | Used by:1463 | |
Symbol 1458 Graphic | Used by:1463 | |
Symbol 1459 Graphic | Used by:1463 | |
Symbol 1460 Graphic | Used by:1463 | |
Symbol 1461 Graphic | Used by:1463 | |
Symbol 1462 Graphic | Used by:1463 | |
Symbol 1463 MovieClip [clands] | Uses:1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 | Used by:Timeline |
Symbol 1464 Graphic | Used by:1474 | |
Symbol 1465 Graphic | Used by:1474 | |
Symbol 1466 Graphic | Used by:1474 | |
Symbol 1467 Graphic | Used by:1474 | |
Symbol 1468 Graphic | Used by:1474 | |
Symbol 1469 Graphic | Used by:1474 | |
Symbol 1470 Graphic | Used by:1474 | |
Symbol 1471 Graphic | Used by:1474 | |
Symbol 1472 Graphic | Used by:1474 | |
Symbol 1473 Graphic | Used by:1474 | |
Symbol 1474 MovieClip [cjumps] | Uses:1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 | Used by:Timeline |
Symbol 1475 Graphic | Used by:1476 | |
Symbol 1476 MovieClip | Uses:1475 | Used by:Timeline |
Symbol 1477 Graphic | Used by:1478 | |
Symbol 1478 MovieClip | Uses:1477 | Used by:Timeline |
Symbol 1479 Graphic | Used by:1480 | |
Symbol 1480 MovieClip | Uses:1479 | Used by:Timeline |
Symbol 1481 Graphic | Used by:1482 | |
Symbol 1482 MovieClip | Uses:1481 | Used by:Timeline |
Symbol 1483 Graphic | Used by:1484 | |
Symbol 1484 MovieClip | Uses:1483 | Used by:Timeline |
Symbol 1485 Button | Uses:286 | Used by:Timeline |
Symbol 1486 Graphic | Used by:1496 | |
Symbol 1487 Graphic | Used by:1496 | |
Symbol 1488 Graphic | Used by:1496 | |
Symbol 1489 Graphic | Used by:1496 | |
Symbol 1490 Graphic | Used by:1496 | |
Symbol 1491 Graphic | Used by:1496 | |
Symbol 1492 Graphic | Used by:1496 | |
Symbol 1493 Graphic | Used by:1496 | |
Symbol 1494 Graphic | Used by:1496 | |
Symbol 1495 Graphic | Used by:1496 | |
Symbol 1496 MovieClip [l_sbullet] | Uses:1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 | Used by:Timeline |
Symbol 1497 Graphic | Used by:1507 | |
Symbol 1498 Graphic | Used by:1507 | |
Symbol 1499 Graphic | Used by:1507 | |
Symbol 1500 Graphic | Used by:1507 | |
Symbol 1501 Graphic | Used by:1507 | |
Symbol 1502 Graphic | Used by:1507 | |
Symbol 1503 Graphic | Used by:1507 | |
Symbol 1504 Graphic | Used by:1507 | |
Symbol 1505 Graphic | Used by:1507 | |
Symbol 1506 Graphic | Used by:1507 | |
Symbol 1507 MovieClip [l_hbullet] | Uses:1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 | Used by:Timeline |
Symbol 1508 Graphic | Used by:1518 | |
Symbol 1509 Graphic | Used by:1518 | |
Symbol 1510 Graphic | Used by:1518 | |
Symbol 1511 Graphic | Used by:1518 | |
Symbol 1512 Graphic | Used by:1518 | |
Symbol 1513 Graphic | Used by:1518 | |
Symbol 1514 Graphic | Used by:1518 | |
Symbol 1515 Graphic | Used by:1518 | |
Symbol 1516 Graphic | Used by:1518 | |
Symbol 1517 Graphic | Used by:1518 | |
Symbol 1518 MovieClip [l_fbullet] | Uses:1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 | Used by:Timeline |
Symbol 1519 Graphic | Used by:1526 | |
Symbol 1520 Graphic | Used by:1526 | |
Symbol 1521 Graphic | Used by:1526 | |
Symbol 1522 Graphic | Used by:1526 | |
Symbol 1523 Graphic | Used by:1526 | |
Symbol 1524 Graphic | Used by:1526 | |
Symbol 1525 Graphic | Used by:1526 | |
Symbol 1526 MovieClip [e_sbullet] | Uses:1519 1520 1521 1522 1523 1524 1525 | Used by:Timeline |
Symbol 1527 Graphic | Used by:1534 | |
Symbol 1528 Graphic | Used by:1534 | |
Symbol 1529 Graphic | Used by:1534 | |
Symbol 1530 Graphic | Used by:1534 | |
Symbol 1531 Graphic | Used by:1534 | |
Symbol 1532 Graphic | Used by:1534 | |
Symbol 1533 Graphic | Used by:1534 | |
Symbol 1534 MovieClip [e_hbullet] | Uses:1527 1528 1529 1530 1531 1532 1533 | Used by:Timeline |
Symbol 1535 Graphic | Used by:1536 | |
Symbol 1536 MovieClip | Uses:138 1535 | Used by:Timeline |
Symbol 1537 Graphic | Used by:1548 | |
Symbol 1538 Graphic | Used by:1548 | |
Symbol 1539 Graphic | Used by:1548 | |
Symbol 1540 Graphic | Used by:1548 | |
Symbol 1541 Graphic | Used by:1548 | |
Symbol 1542 Graphic | Used by:1548 | |
Symbol 1543 Graphic | Used by:1548 | |
Symbol 1544 Graphic | Used by:1548 | |
Symbol 1545 Graphic | Used by:1548 | |
Symbol 1546 Graphic | Used by:1548 | |
Symbol 1547 Graphic | Used by:1548 | |
Symbol 1548 MovieClip [vmarks] | Uses:1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 | Used by:Timeline |
Symbol 1549 MovieClip [runs] | Uses:452 453 454 455 456 457 458 459 460 461 462 | Used by:Timeline |
Symbol 1550 Graphic | Used by:1561 | |
Symbol 1551 Graphic | Used by:1561 | |
Symbol 1552 Graphic | Used by:1561 | |
Symbol 1553 Graphic | Used by:1561 | |
Symbol 1554 Graphic | Used by:1561 | |
Symbol 1555 Graphic | Used by:1561 | |
Symbol 1556 Graphic | Used by:1561 | |
Symbol 1557 Graphic | Used by:1561 | |
Symbol 1558 Graphic | Used by:1561 | |
Symbol 1559 Graphic | Used by:1561 | |
Symbol 1560 Graphic | Used by:1561 | |
Symbol 1561 MovieClip [hmarks] | Uses:1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 | Used by:Timeline |
Symbol 1562 Graphic | Used by:1572 | |
Symbol 1563 Graphic | Used by:1572 | |
Symbol 1564 Graphic | Used by:1572 | |
Symbol 1565 Graphic | Used by:1572 | |
Symbol 1566 Graphic | Used by:1572 | |
Symbol 1567 Graphic | Used by:1572 | |
Symbol 1568 Graphic | Used by:1572 | |
Symbol 1569 Graphic | Used by:1572 | |
Symbol 1570 Graphic | Used by:1572 | |
Symbol 1571 Graphic | Used by:1572 | |
Symbol 1572 MovieClip [jwalls] | Uses:1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 | Used by:Timeline |
Symbol 1573 Graphic | Used by:1583 | |
Symbol 1574 Graphic | Used by:1583 | |
Symbol 1575 Graphic | Used by:1583 | |
Symbol 1576 Graphic | Used by:1583 | |
Symbol 1577 Graphic | Used by:1583 | |
Symbol 1578 Graphic | Used by:1583 | |
Symbol 1579 Graphic | Used by:1583 | |
Symbol 1580 Graphic | Used by:1583 | |
Symbol 1581 Graphic | Used by:1583 | |
Symbol 1582 Graphic | Used by:1583 | |
Symbol 1583 MovieClip [sides] | Uses:1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 | Used by:Timeline |
Symbol 1584 Graphic | Used by:1594 | |
Symbol 1585 Graphic | Used by:1594 | |
Symbol 1586 Graphic | Used by:1594 | |
Symbol 1587 Graphic | Used by:1594 | |
Symbol 1588 Graphic | Used by:1594 | |
Symbol 1589 Graphic | Used by:1594 | |
Symbol 1590 Graphic | Used by:1594 | |
Symbol 1591 Graphic | Used by:1594 | |
Symbol 1592 Graphic | Used by:1594 | |
Symbol 1593 Graphic | Used by:1594 | |
Symbol 1594 MovieClip [lwalls] | Uses:1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 | Used by:Timeline |
Symbol 1595 Graphic | Used by:1605 | |
Symbol 1596 Graphic | Used by:1605 | |
Symbol 1597 Graphic | Used by:1605 | |
Symbol 1598 Graphic | Used by:1605 | |
Symbol 1599 Graphic | Used by:1605 | |
Symbol 1600 Graphic | Used by:1605 | |
Symbol 1601 Graphic | Used by:1605 | |
Symbol 1602 Graphic | Used by:1605 | |
Symbol 1603 Graphic | Used by:1605 | |
Symbol 1604 Graphic | Used by:1605 | |
Symbol 1605 MovieClip [lands] | Uses:1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 | Used by:Timeline |
Symbol 1606 Graphic | Used by:1616 | |
Symbol 1607 Graphic | Used by:1616 | |
Symbol 1608 Graphic | Used by:1616 | |
Symbol 1609 Graphic | Used by:1616 | |
Symbol 1610 Graphic | Used by:1616 | |
Symbol 1611 Graphic | Used by:1616 | |
Symbol 1612 Graphic | Used by:1616 | |
Symbol 1613 Graphic | Used by:1616 | |
Symbol 1614 Graphic | Used by:1616 | |
Symbol 1615 Graphic | Used by:1616 | |
Symbol 1616 MovieClip [jumps] | Uses:1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 | Used by:Timeline |
Symbol 1617 Graphic | Used by:1618 | |
Symbol 1618 MovieClip | Uses:1617 | Used by:Timeline |
Symbol 1619 Graphic | Used by:1620 | |
Symbol 1620 MovieClip | Uses:1619 | Used by:1627 Timeline |
Symbol 1621 Graphic | Used by:1627 | |
Symbol 1622 Graphic | Used by:1627 | |
Symbol 1623 Graphic | Used by:1627 | |
Symbol 1624 Graphic | Used by:1627 | |
Symbol 1625 Graphic | Used by:1627 | |
Symbol 1626 Graphic | Used by:1627 | |
Symbol 1627 MovieClip | Uses:1620 1621 1622 1623 1624 1625 1626 | Used by:Timeline |
Symbol 1628 Bitmap | Used by:1631 | |
Symbol 1629 Bitmap | Used by:1631 | |
Symbol 1630 Bitmap | Used by:1631 | |
Symbol 1631 Graphic | Uses:1628 1629 1630 | Used by:Timeline |
Symbol 1632 Graphic | Used by:1633 | |
Symbol 1633 MovieClip | Uses:1632 | Used by:1638 |
Symbol 1634 Graphic | Used by:1638 | |
Symbol 1635 Graphic | Used by:1638 | |
Symbol 1636 Graphic | Used by:1638 | |
Symbol 1637 Graphic | Used by:1638 | |
Symbol 1638 MovieClip | Uses:734 1633 1634 1635 1636 1637 | Used by:Timeline |
Symbol 1639 Graphic | Used by:1640 | |
Symbol 1640 MovieClip | Uses:1639 | Used by:1645 1655 |
Symbol 1641 Graphic | Used by:1642 | |
Symbol 1642 MovieClip | Uses:1641 | Used by:1645 1655 |
Symbol 1643 Graphic | Used by:1644 | |
Symbol 1644 MovieClip | Uses:1643 | Used by:1645 1655 |
Symbol 1645 MovieClip | Uses:1642 1640 1644 | Used by:1655 |
Symbol 1646 Graphic | Used by:1647 | |
Symbol 1647 MovieClip | Uses:1646 | Used by:1655 |
Symbol 1648 Graphic | Used by:1649 | |
Symbol 1649 MovieClip | Uses:1648 | Used by:1655 |
Symbol 1650 Graphic | Used by:1651 | |
Symbol 1651 MovieClip | Uses:1650 | Used by:1655 |
Symbol 1652 Graphic | Used by:1653 | |
Symbol 1653 MovieClip | Uses:1652 | Used by:1655 |
Symbol 1654 Graphic | Used by:1655 | |
Symbol 1655 MovieClip | Uses:1640 1642 374 1644 376 1645 1647 1649 1651 772 1653 380 1654 | Used by:Timeline |
Symbol 1656 Graphic | Used by:1657 | |
Symbol 1657 MovieClip | Uses:1656 | Used by:Timeline |
Symbol 1658 MovieClip | Uses:193 198 200 478 | Used by:1667 |
Symbol 1659 Graphic | Used by:1660 | |
Symbol 1660 MovieClip | Uses:196 1659 | Used by:1661 Timeline |
Symbol 1661 MovieClip | Uses:193 1660 200 | Used by:1667 |
Symbol 1662 Graphic | Used by:1664 | |
Symbol 1663 Graphic | Used by:1664 | |
Symbol 1664 MovieClip | Uses:1662 196 1663 | Used by:1667 |
Symbol 1665 MovieClip | Uses:193 198 200 | Used by:1667 |
Symbol 1666 MovieClip | Uses:114 113 112 111 110 109 360 361 362 363 364 365 102 101 100 474 391 | Used by:1667 |
Symbol 1667 MovieClip [bchar] | Uses:451 1658 1661 1664 484 485 1665 115 123 148 1666 | Used by:Timeline |
Symbol 1668 Graphic | Used by:1669 | |
Symbol 1669 MovieClip | Uses:196 1668 | Used by:Timeline |
Symbol 1670 MovieClip | Uses:114 113 112 111 110 109 360 361 362 363 364 365 102 101 100 | Used by:Timeline |
Symbol 1671 Graphic | Used by:1682 | |
Symbol 1672 Graphic | Used by:1682 | |
Symbol 1673 Graphic | Used by:1682 | |
Symbol 1674 Graphic | Used by:1682 | |
Symbol 1675 Graphic | Used by:1682 | |
Symbol 1676 Graphic | Used by:1682 | |
Symbol 1677 Graphic | Used by:1682 | |
Symbol 1678 Graphic | Used by:1682 | |
Symbol 1679 Graphic | Used by:1682 | |
Symbol 1680 Graphic | Used by:1682 | |
Symbol 1681 Graphic | Used by:1682 | |
Symbol 1682 MovieClip [bvmarks] | Uses:1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 | Used by:Timeline |
Symbol 1683 Graphic | Used by:1694 | |
Symbol 1684 Graphic | Used by:1694 | |
Symbol 1685 Graphic | Used by:1694 | |
Symbol 1686 Graphic | Used by:1694 | |
Symbol 1687 Graphic | Used by:1694 | |
Symbol 1688 Graphic | Used by:1694 | |
Symbol 1689 Graphic | Used by:1694 | |
Symbol 1690 Graphic | Used by:1694 | |
Symbol 1691 Graphic | Used by:1694 | |
Symbol 1692 Graphic | Used by:1694 | |
Symbol 1693 Graphic | Used by:1694 | |
Symbol 1694 MovieClip [bruns] | Uses:1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 | Used by:Timeline |
Symbol 1695 Graphic | Used by:1706 | |
Symbol 1696 Graphic | Used by:1706 | |
Symbol 1697 Graphic | Used by:1706 | |
Symbol 1698 Graphic | Used by:1706 | |
Symbol 1699 Graphic | Used by:1706 | |
Symbol 1700 Graphic | Used by:1706 | |
Symbol 1701 Graphic | Used by:1706 | |
Symbol 1702 Graphic | Used by:1706 | |
Symbol 1703 Graphic | Used by:1706 | |
Symbol 1704 Graphic | Used by:1706 | |
Symbol 1705 Graphic | Used by:1706 | |
Symbol 1706 MovieClip [bhmarks] | Uses:1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 | Used by:Timeline |
Symbol 1707 Graphic | Used by:1717 | |
Symbol 1708 Graphic | Used by:1717 | |
Symbol 1709 Graphic | Used by:1717 | |
Symbol 1710 Graphic | Used by:1717 | |
Symbol 1711 Graphic | Used by:1717 | |
Symbol 1712 Graphic | Used by:1717 | |
Symbol 1713 Graphic | Used by:1717 | |
Symbol 1714 Graphic | Used by:1717 | |
Symbol 1715 Graphic | Used by:1717 | |
Symbol 1716 Graphic | Used by:1717 | |
Symbol 1717 MovieClip [bjwalls] | Uses:1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 | Used by:Timeline |
Symbol 1718 Graphic | Used by:1728 | |
Symbol 1719 Graphic | Used by:1728 | |
Symbol 1720 Graphic | Used by:1728 | |
Symbol 1721 Graphic | Used by:1728 | |
Symbol 1722 Graphic | Used by:1728 | |
Symbol 1723 Graphic | Used by:1728 | |
Symbol 1724 Graphic | Used by:1728 | |
Symbol 1725 Graphic | Used by:1728 | |
Symbol 1726 Graphic | Used by:1728 | |
Symbol 1727 Graphic | Used by:1728 | |
Symbol 1728 MovieClip [bsides] | Uses:1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 | Used by:Timeline |
Symbol 1729 Graphic | Used by:1739 | |
Symbol 1730 Graphic | Used by:1739 | |
Symbol 1731 Graphic | Used by:1739 | |
Symbol 1732 Graphic | Used by:1739 | |
Symbol 1733 Graphic | Used by:1739 | |
Symbol 1734 Graphic | Used by:1739 | |
Symbol 1735 Graphic | Used by:1739 | |
Symbol 1736 Graphic | Used by:1739 | |
Symbol 1737 Graphic | Used by:1739 | |
Symbol 1738 Graphic | Used by:1739 | |
Symbol 1739 MovieClip [blwalls] | Uses:1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 | Used by:Timeline |
Symbol 1740 Graphic | Used by:1750 | |
Symbol 1741 Graphic | Used by:1750 | |
Symbol 1742 Graphic | Used by:1750 | |
Symbol 1743 Graphic | Used by:1750 | |
Symbol 1744 Graphic | Used by:1750 | |
Symbol 1745 Graphic | Used by:1750 | |
Symbol 1746 Graphic | Used by:1750 | |
Symbol 1747 Graphic | Used by:1750 | |
Symbol 1748 Graphic | Used by:1750 | |
Symbol 1749 Graphic | Used by:1750 | |
Symbol 1750 MovieClip [blands] | Uses:1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 | Used by:Timeline |
Symbol 1751 Graphic | Used by:1761 | |
Symbol 1752 Graphic | Used by:1761 | |
Symbol 1753 Graphic | Used by:1761 | |
Symbol 1754 Graphic | Used by:1761 | |
Symbol 1755 Graphic | Used by:1761 | |
Symbol 1756 Graphic | Used by:1761 | |
Symbol 1757 Graphic | Used by:1761 | |
Symbol 1758 Graphic | Used by:1761 | |
Symbol 1759 Graphic | Used by:1761 | |
Symbol 1760 Graphic | Used by:1761 | |
Symbol 1761 MovieClip [bjumps] | Uses:1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 | Used by:Timeline |
Symbol 1762 MovieClip | Uses:393 395 | Used by:Timeline |
Symbol 1763 Graphic | Used by:1766 | |
Symbol 1764 Graphic | Used by:1766 | |
Symbol 1765 Graphic | Used by:1766 | |
Symbol 1766 MovieClip | Uses:1763 680 1764 1765 | Used by:1767 |
Symbol 1767 MovieClip | Uses:221 218 1766 | Used by:Timeline |
Symbol 1768 MovieClip | Uses:817 | Used by:Timeline |
Symbol 1769 MovieClip | Uses:404 | Used by:Timeline |
Symbol 1770 MovieClip | Uses:401 | Used by:Timeline |
Symbol 1771 MovieClip | Uses:369 | Used by:Timeline |
Symbol 1772 Bitmap | Used by:1773 | |
Symbol 1773 Graphic | Uses:1772 | Used by:1774 |
Symbol 1774 MovieClip [thirdcomicthree] | Uses:1773 | Used by:Timeline |
Symbol 1775 Bitmap | Used by:1776 | |
Symbol 1776 Graphic | Uses:1775 | Used by:1777 |
Symbol 1777 MovieClip [thirdcomictwo] | Uses:1776 | Used by:Timeline |
Symbol 1778 Bitmap | Used by:1779 | |
Symbol 1779 Graphic | Uses:1778 | Used by:1780 |
Symbol 1780 MovieClip [thirdcomicone] | Uses:1779 | Used by:Timeline |
Symbol 1781 MovieClip | Uses:404 | Used by:Timeline |
Symbol 1782 Graphic | Uses:400 | Used by:1783 |
Symbol 1783 MovieClip | Uses:1782 | Used by:Timeline |
Symbol 1784 MovieClip | Uses:369 | Used by:Timeline |
Symbol 1785 Bitmap | Used by:1786 | |
Symbol 1786 Graphic | Uses:1785 | Used by:1787 |
Symbol 1787 MovieClip [secondcomicthree] | Uses:1786 | Used by:Timeline |
Symbol 1788 Bitmap | Used by:1789 | |
Symbol 1789 Graphic | Uses:1788 | Used by:1790 |
Symbol 1790 MovieClip [secondcomictwo] | Uses:1789 | Used by:Timeline |
Symbol 1791 Bitmap | Used by:1792 | |
Symbol 1792 Graphic | Uses:1791 | Used by:1793 |
Symbol 1793 MovieClip [secondcomicone] | Uses:1792 | Used by:Timeline |
Symbol 1794 Bitmap | Used by:1795 | |
Symbol 1795 Graphic | Uses:1794 | Used by:1796 |
Symbol 1796 MovieClip [firstcomicthree] | Uses:1795 | Used by:Timeline |
Symbol 1797 Bitmap | Used by:1798 | |
Symbol 1798 Graphic | Uses:1797 | Used by:1799 |
Symbol 1799 MovieClip [firstcomictwo] | Uses:1798 | Used by:Timeline |
Symbol 1800 Bitmap | Used by:1801 | |
Symbol 1801 Graphic | Uses:1800 | Used by:1802 |
Symbol 1802 MovieClip [firstcomicone] | Uses:1801 | Used by:Timeline |
Symbol 1803 Sound [mus1] | Used by:Timeline | |
Symbol 1804 Sound | Used by:Timeline | |
Symbol 1805 Sound [buzz] | Used by:Timeline | |
Symbol 1806 Sound [mus3] | Used by:Timeline | |
Symbol 1807 Sound [j1] | Used by:Timeline | |
Symbol 1808 Sound [j2] | Used by:Timeline | |
Symbol 1809 Sound [j3] | Used by:Timeline | |
Symbol 1810 Sound [j4] | Used by:Timeline | |
Streaming Sound 1 | Used by:Symbol 47 MovieClip [endthreeunlock] | |
Streaming Sound 2 | Used by:Symbol 49 MovieClip [endtwounlock] | |
Streaming Sound 3 | Used by:Symbol 51 MovieClip [endoneunlock] | |
Streaming Sound 4 | Used by:Symbol 60 MovieClip [ngame] | |
Streaming Sound 5 | Used by:Symbol 69 MovieClip [pico] | |
Streaming Sound 6 | Used by:Symbol 77 MovieClip [alien] | |
Streaming Sound 7 | Used by:Symbol 81 MovieClip [hctwounlock] | |
Streaming Sound 8 | Used by:Symbol 88 MovieClip [tank] | |
Streaming Sound 9 | Used by:Symbol 258 MovieClip [endfive] | |
Streaming Sound 10 | Used by:Symbol 261 MovieClip [coffee] | |
Streaming Sound 11 | Used by:Symbol 270 MovieClip [gish] | |
Streaming Sound 12 | Used by:Symbol 279 MovieClip [drfet] | |
Streaming Sound 13 | Used by:Symbol 283 MovieClip [cc] | |
Streaming Sound 14 | Used by:Symbol 399 MovieClip | |
Streaming Sound 15 | Used by:Symbol 494 MovieClip [endone] | |
Streaming Sound 16 | Used by:Symbol 504 MovieClip [endsix] | |
Streaming Sound 17 | Used by:Symbol 548 MovieClip [endtwo] | |
Streaming Sound 18 | Used by:Symbol 583 MovieClip [endthree] | |
Streaming Sound 19 | Used by:Symbol 609 MovieClip [endfour] | |
Streaming Sound 20 | Used by:Symbol 663 MovieClip |
Instance Names
"loadclickar" | Frame 1 | Symbol 446 MovieClip |
"loader" | Frame 442 | Symbol 425 MovieClip |
"l1" | Symbol 233 MovieClip Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 233 MovieClip Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 233 MovieClip Frame 1 | Symbol 230 MovieClip |
"l1" | Symbol 258 MovieClip [endfive] Frame 826 | Symbol 225 MovieClip |
"l2" | Symbol 258 MovieClip [endfive] Frame 826 | Symbol 228 MovieClip |
"l3" | Symbol 258 MovieClip [endfive] Frame 826 | Symbol 230 MovieClip |
"l1" | Symbol 383 MovieClip Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 383 MovieClip Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 383 MovieClip Frame 1 | Symbol 230 MovieClip |
"introduction" | Symbol 426 MovieClip [bg] Frame 1 | Symbol 399 MovieClip |
"l1" | Symbol 426 MovieClip [bg] Frame 2 | Symbol 370 MovieClip [Layer1] |
"l2" | Symbol 426 MovieClip [bg] Frame 2 | Symbol 402 MovieClip |
"l3" | Symbol 426 MovieClip [bg] Frame 2 | Symbol 405 MovieClip |
"l1" | Symbol 426 MovieClip [bg] Frame 3 | Symbol 413 MovieClip |
"l2" | Symbol 426 MovieClip [bg] Frame 3 | Symbol 416 MovieClip |
"l3" | Symbol 426 MovieClip [bg] Frame 3 | Symbol 419 MovieClip |
"l1" | Symbol 426 MovieClip [bg] Frame 4 | Symbol 225 MovieClip |
"l2" | Symbol 426 MovieClip [bg] Frame 4 | Symbol 228 MovieClip |
"l3" | Symbol 426 MovieClip [bg] Frame 4 | Symbol 230 MovieClip |
"ng_ad" | Symbol 441 MovieClip Frame 1 | Symbol 433 MovieClip |
"l1" | Symbol 494 MovieClip [endone] Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 494 MovieClip [endone] Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 494 MovieClip [endone] Frame 1 | Symbol 230 MovieClip |
"l1" | Symbol 494 MovieClip [endone] Frame 286 | Symbol 225 MovieClip |
"l2" | Symbol 494 MovieClip [endone] Frame 286 | Symbol 228 MovieClip |
"l3" | Symbol 494 MovieClip [endone] Frame 286 | Symbol 230 MovieClip |
"l1" | Symbol 494 MovieClip [endone] Frame 501 | Symbol 225 MovieClip |
"l2" | Symbol 494 MovieClip [endone] Frame 501 | Symbol 228 MovieClip |
"l3" | Symbol 494 MovieClip [endone] Frame 501 | Symbol 230 MovieClip |
"l1" | Symbol 494 MovieClip [endone] Frame 797 | Symbol 225 MovieClip |
"l2" | Symbol 494 MovieClip [endone] Frame 797 | Symbol 228 MovieClip |
"l3" | Symbol 494 MovieClip [endone] Frame 797 | Symbol 230 MovieClip |
"l1" | Symbol 494 MovieClip [endone] Frame 899 | Symbol 225 MovieClip |
"l2" | Symbol 494 MovieClip [endone] Frame 899 | Symbol 228 MovieClip |
"l3" | Symbol 494 MovieClip [endone] Frame 899 | Symbol 230 MovieClip |
"l1" | Symbol 538 MovieClip Frame 1 | Symbol 413 MovieClip |
"l2" | Symbol 538 MovieClip Frame 1 | Symbol 416 MovieClip |
"l2" | Symbol 538 MovieClip Frame 1 | Symbol 416 MovieClip |
"l3" | Symbol 538 MovieClip Frame 1 | Symbol 419 MovieClip |
"l1" | Symbol 548 MovieClip [endtwo] Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 548 MovieClip [endtwo] Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 548 MovieClip [endtwo] Frame 1 | Symbol 230 MovieClip |
"l1" | Symbol 548 MovieClip [endtwo] Frame 286 | Symbol 225 MovieClip |
"l2" | Symbol 548 MovieClip [endtwo] Frame 286 | Symbol 228 MovieClip |
"l3" | Symbol 548 MovieClip [endtwo] Frame 286 | Symbol 230 MovieClip |
"l1" | Symbol 548 MovieClip [endtwo] Frame 501 | Symbol 225 MovieClip |
"l2" | Symbol 548 MovieClip [endtwo] Frame 501 | Symbol 228 MovieClip |
"l3" | Symbol 548 MovieClip [endtwo] Frame 501 | Symbol 230 MovieClip |
"l1" | Symbol 548 MovieClip [endtwo] Frame 668 | Symbol 413 MovieClip |
"l2" | Symbol 548 MovieClip [endtwo] Frame 668 | Symbol 416 MovieClip |
"l2" | Symbol 548 MovieClip [endtwo] Frame 668 | Symbol 416 MovieClip |
"l3" | Symbol 548 MovieClip [endtwo] Frame 668 | Symbol 419 MovieClip |
"l1" | Symbol 583 MovieClip [endthree] Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 583 MovieClip [endthree] Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 583 MovieClip [endthree] Frame 1 | Symbol 230 MovieClip |
"l1" | Symbol 609 MovieClip [endfour] Frame 1 | Symbol 225 MovieClip |
"l2" | Symbol 609 MovieClip [endfour] Frame 1 | Symbol 228 MovieClip |
"l3" | Symbol 609 MovieClip [endfour] Frame 1 | Symbol 230 MovieClip |
"l1" | Symbol 609 MovieClip [endfour] Frame 286 | Symbol 225 MovieClip |
"l2" | Symbol 609 MovieClip [endfour] Frame 286 | Symbol 228 MovieClip |
"l3" | Symbol 609 MovieClip [endfour] Frame 286 | Symbol 230 MovieClip |
"l1" | Symbol 609 MovieClip [endfour] Frame 355 | Symbol 225 MovieClip |
"l2" | Symbol 609 MovieClip [endfour] Frame 355 | Symbol 228 MovieClip |
"l3" | Symbol 609 MovieClip [endfour] Frame 355 | Symbol 230 MovieClip |
"l1" | Symbol 609 MovieClip [endfour] Frame 452 | Symbol 225 MovieClip |
"l2" | Symbol 609 MovieClip [endfour] Frame 452 | Symbol 228 MovieClip |
"l3" | Symbol 609 MovieClip [endfour] Frame 452 | Symbol 230 MovieClip |
"l1" | Symbol 609 MovieClip [endfour] Frame 725 | Symbol 225 MovieClip |
"l2" | Symbol 609 MovieClip [endfour] Frame 725 | Symbol 228 MovieClip |
"l3" | Symbol 609 MovieClip [endfour] Frame 725 | Symbol 230 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 14 | Symbol 857 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 18 | Symbol 883 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 21 | Symbol 903 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 26 | Symbol 883 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 39 | Symbol 857 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 43 | Symbol 975 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 46 | Symbol 976 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 51 | Symbol 975 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 64 | Symbol 857 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 68 | Symbol 883 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 71 | Symbol 1026 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 76 | Symbol 883 MovieClip |
"tile" | Symbol 1055 MovieClip [tile] Frame 77 | Symbol 1054 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "urbanFont" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "youwin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "sexy" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "nf3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "nf2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "nf1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "mob" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "mus5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "burn" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "mexplode" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "det3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "det2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "det1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 14 as "crazyindustry" |
ExportAssets (56) | Timeline Frame 1 | Symbol 28 as "ng2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "ngl" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "boload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "endthreeunlock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "endtwounlock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "endoneunlock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "ngame" |
ExportAssets (56) | Timeline Frame 1 | Symbol 69 as "pico" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "alien" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "hctwounlock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 88 as "tank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 149 as "pchar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 162 as "achar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "tchar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 184 as "nchar" |
ExportAssets (56) | Timeline Frame 1 | Symbol 258 as "endfive" |
ExportAssets (56) | Timeline Frame 1 | Symbol 261 as "coffee" |
ExportAssets (56) | Timeline Frame 1 | Symbol 270 as "gish" |
ExportAssets (56) | Timeline Frame 1 | Symbol 279 as "drfet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 283 as "cc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 295 as "title" |
ExportAssets (56) | Timeline Frame 1 | Symbol 296 as "g" |
ExportAssets (56) | Timeline Frame 1 | Symbol 303 as "smissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 305 as "e_smissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 314 as "dust" |
ExportAssets (56) | Timeline Frame 1 | Symbol 323 as "p0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 324 as "e_hmissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 331 as "gib" |
ExportAssets (56) | Timeline Frame 1 | Symbol 339 as "e_fbullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 340 as "e_fmissile" |
ExportAssets (56) | Timeline Frame 1 | Symbol 353 as "epilogue" |
ExportAssets (56) | Timeline Frame 1 | Symbol 356 as "dload" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "medal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 367 as "meatr" |
ExportAssets (56) | Timeline Frame 1 | Symbol 370 as "Layer1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 426 as "bg" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1811 as "__Packages.NewgroundsAPI" |
ExportAssets (56) | Timeline Frame 3 | Symbol 494 as "endone" |
ExportAssets (56) | Timeline Frame 3 | Symbol 504 as "endsix" |
ExportAssets (56) | Timeline Frame 3 | Symbol 548 as "endtwo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 583 as "endthree" |
ExportAssets (56) | Timeline Frame 3 | Symbol 609 as "endfour" |
ExportAssets (56) | Timeline Frame 3 | Symbol 816 as "sbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1055 as "tile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1063 as "l_smissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1071 as "l_hmissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1079 as "l_fmissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1104 as "hmissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1109 as "hbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1144 as "gchar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1158 as "gvmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1170 as "gruns" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1182 as "ghmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1193 as "gjwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1204 as "gsides" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1215 as "glwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1226 as "glands" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1237 as "gjumps" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1281 as "fmissile" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1306 as "fchar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1307 as "fbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1331 as "char" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1378 as "cchar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1395 as "cvmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1407 as "cruns" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1419 as "chmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1430 as "cjwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1441 as "csides" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1452 as "clwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1463 as "clands" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1474 as "cjumps" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1496 as "l_sbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1507 as "l_hbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1518 as "l_fbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1526 as "e_sbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1534 as "e_hbullet" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1548 as "vmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1549 as "runs" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1561 as "hmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1572 as "jwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1583 as "sides" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1594 as "lwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1605 as "lands" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1616 as "jumps" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1667 as "bchar" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1682 as "bvmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1694 as "bruns" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1706 as "bhmarks" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1717 as "bjwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1728 as "bsides" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1739 as "blwalls" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1750 as "blands" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1761 as "bjumps" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1774 as "thirdcomicthree" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1777 as "thirdcomictwo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1780 as "thirdcomicone" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1787 as "secondcomicthree" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1790 as "secondcomictwo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1793 as "secondcomicone" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1796 as "firstcomicthree" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1799 as "firstcomictwo" |
ExportAssets (56) | Timeline Frame 3 | Symbol 1802 as "firstcomicone" |
ExportAssets (56) | Timeline Frame 5 | Symbol 1803 as "mus1" |
ExportAssets (56) | Timeline Frame 7 | Symbol 1805 as "buzz" |
ExportAssets (56) | Timeline Frame 8 | Symbol 1806 as "mus3" |
ExportAssets (56) | Timeline Frame 12 | Symbol 1807 as "j1" |
ExportAssets (56) | Timeline Frame 13 | Symbol 1808 as "j2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 1809 as "j3" |
ExportAssets (56) | Timeline Frame 15 | Symbol 1810 as "j4" |
Labels
"standleft" | Symbol 149 MovieClip [pchar] Frame 1 |
"standright" | Symbol 149 MovieClip [pchar] Frame 2 |
"walkleft" | Symbol 149 MovieClip [pchar] Frame 3 |
"walkright" | Symbol 149 MovieClip [pchar] Frame 4 |
"runleft" | Symbol 149 MovieClip [pchar] Frame 5 |
"runright" | Symbol 149 MovieClip [pchar] Frame 6 |
"wallslideleft" | Symbol 149 MovieClip [pchar] Frame 7 |
"wallslideright" | Symbol 149 MovieClip [pchar] Frame 8 |
"jumpupleft" | Symbol 149 MovieClip [pchar] Frame 9 |
"jumpupright" | Symbol 149 MovieClip [pchar] Frame 10 |
"jumpdownleft" | Symbol 149 MovieClip [pchar] Frame 11 |
"jumpdownright" | Symbol 149 MovieClip [pchar] Frame 12 |
"landleft" | Symbol 149 MovieClip [pchar] Frame 13 |
"landright" | Symbol 149 MovieClip [pchar] Frame 14 |
"deathblow" | Symbol 149 MovieClip [pchar] Frame 15 |
"deathburn" | Symbol 149 MovieClip [pchar] Frame 16 |
"standleft" | Symbol 162 MovieClip [achar] Frame 1 |
"standright" | Symbol 162 MovieClip [achar] Frame 2 |
"walkleft" | Symbol 162 MovieClip [achar] Frame 3 |
"walkright" | Symbol 162 MovieClip [achar] Frame 4 |
"runleft" | Symbol 162 MovieClip [achar] Frame 5 |
"runright" | Symbol 162 MovieClip [achar] Frame 6 |
"wallslideleft" | Symbol 162 MovieClip [achar] Frame 7 |
"wallslideright" | Symbol 162 MovieClip [achar] Frame 8 |
"jumpupleft" | Symbol 162 MovieClip [achar] Frame 9 |
"jumpupright" | Symbol 162 MovieClip [achar] Frame 10 |
"jumpdownleft" | Symbol 162 MovieClip [achar] Frame 11 |
"jumpdownright" | Symbol 162 MovieClip [achar] Frame 12 |
"landleft" | Symbol 162 MovieClip [achar] Frame 13 |
"landright" | Symbol 162 MovieClip [achar] Frame 14 |
"deathblow" | Symbol 162 MovieClip [achar] Frame 15 |
"deathburn" | Symbol 162 MovieClip [achar] Frame 16 |
"standleft" | Symbol 173 MovieClip [tchar] Frame 1 |
"standright" | Symbol 173 MovieClip [tchar] Frame 2 |
"walkleft" | Symbol 173 MovieClip [tchar] Frame 3 |
"walkright" | Symbol 173 MovieClip [tchar] Frame 4 |
"runleft" | Symbol 173 MovieClip [tchar] Frame 5 |
"runright" | Symbol 173 MovieClip [tchar] Frame 6 |
"wallslideleft" | Symbol 173 MovieClip [tchar] Frame 7 |
"wallslideright" | Symbol 173 MovieClip [tchar] Frame 8 |
"jumpupleft" | Symbol 173 MovieClip [tchar] Frame 9 |
"jumpupright" | Symbol 173 MovieClip [tchar] Frame 10 |
"jumpdownleft" | Symbol 173 MovieClip [tchar] Frame 11 |
"jumpdownright" | Symbol 173 MovieClip [tchar] Frame 12 |
"landleft" | Symbol 173 MovieClip [tchar] Frame 13 |
"landright" | Symbol 173 MovieClip [tchar] Frame 14 |
"deathblow" | Symbol 173 MovieClip [tchar] Frame 15 |
"deathburn" | Symbol 173 MovieClip [tchar] Frame 16 |
"standleft" | Symbol 184 MovieClip [nchar] Frame 1 |
"standright" | Symbol 184 MovieClip [nchar] Frame 2 |
"walkleft" | Symbol 184 MovieClip [nchar] Frame 3 |
"walkright" | Symbol 184 MovieClip [nchar] Frame 4 |
"runleft" | Symbol 184 MovieClip [nchar] Frame 5 |
"runright" | Symbol 184 MovieClip [nchar] Frame 6 |
"wallslideleft" | Symbol 184 MovieClip [nchar] Frame 7 |
"wallslideright" | Symbol 184 MovieClip [nchar] Frame 8 |
"jumpupleft" | Symbol 184 MovieClip [nchar] Frame 9 |
"jumpupright" | Symbol 184 MovieClip [nchar] Frame 10 |
"jumpdownleft" | Symbol 184 MovieClip [nchar] Frame 11 |
"jumpdownright" | Symbol 184 MovieClip [nchar] Frame 12 |
"landleft" | Symbol 184 MovieClip [nchar] Frame 13 |
"landright" | Symbol 184 MovieClip [nchar] Frame 14 |
"deathblow" | Symbol 184 MovieClip [nchar] Frame 15 |
"deathburn" | Symbol 184 MovieClip [nchar] Frame 16 |
"load" | Symbol 426 MovieClip [bg] Frame 5 |
"standleft" | Symbol 1144 MovieClip [gchar] Frame 1 |
"standright" | Symbol 1144 MovieClip [gchar] Frame 2 |
"walkleft" | Symbol 1144 MovieClip [gchar] Frame 3 |
"walkright" | Symbol 1144 MovieClip [gchar] Frame 4 |
"runleft" | Symbol 1144 MovieClip [gchar] Frame 5 |
"runright" | Symbol 1144 MovieClip [gchar] Frame 6 |
"wallslideleft" | Symbol 1144 MovieClip [gchar] Frame 7 |
"wallslideright" | Symbol 1144 MovieClip [gchar] Frame 8 |
"jumpupleft" | Symbol 1144 MovieClip [gchar] Frame 9 |
"jumpupright" | Symbol 1144 MovieClip [gchar] Frame 10 |
"jumpdownleft" | Symbol 1144 MovieClip [gchar] Frame 11 |
"jumpdownright" | Symbol 1144 MovieClip [gchar] Frame 12 |
"landleft" | Symbol 1144 MovieClip [gchar] Frame 13 |
"landright" | Symbol 1144 MovieClip [gchar] Frame 14 |
"deathblow" | Symbol 1144 MovieClip [gchar] Frame 15 |
"deathburn" | Symbol 1144 MovieClip [gchar] Frame 16 |
"rebornleft" | Symbol 1144 MovieClip [gchar] Frame 17 |
"rebornright" | Symbol 1144 MovieClip [gchar] Frame 18 |
"nothing" | Symbol 1144 MovieClip [gchar] Frame 19 |
"standleft" | Symbol 1306 MovieClip [fchar] Frame 1 |
"standright" | Symbol 1306 MovieClip [fchar] Frame 2 |
"walkleft" | Symbol 1306 MovieClip [fchar] Frame 3 |
"walkright" | Symbol 1306 MovieClip [fchar] Frame 4 |
"runleft" | Symbol 1306 MovieClip [fchar] Frame 5 |
"runright" | Symbol 1306 MovieClip [fchar] Frame 6 |
"wallslideleft" | Symbol 1306 MovieClip [fchar] Frame 7 |
"wallslideright" | Symbol 1306 MovieClip [fchar] Frame 8 |
"jumpupleft" | Symbol 1306 MovieClip [fchar] Frame 9 |
"jumpupright" | Symbol 1306 MovieClip [fchar] Frame 10 |
"jumpdownleft" | Symbol 1306 MovieClip [fchar] Frame 11 |
"jumpdownright" | Symbol 1306 MovieClip [fchar] Frame 12 |
"landleft" | Symbol 1306 MovieClip [fchar] Frame 13 |
"landright" | Symbol 1306 MovieClip [fchar] Frame 14 |
"deathblow" | Symbol 1306 MovieClip [fchar] Frame 15 |
"deathburn" | Symbol 1306 MovieClip [fchar] Frame 16 |
"rebornleft" | Symbol 1306 MovieClip [fchar] Frame 17 |
"rebornright" | Symbol 1306 MovieClip [fchar] Frame 18 |
"nothing" | Symbol 1306 MovieClip [fchar] Frame 19 |
"standleft" | Symbol 1331 MovieClip [char] Frame 1 |
"standright" | Symbol 1331 MovieClip [char] Frame 2 |
"walkleft" | Symbol 1331 MovieClip [char] Frame 3 |
"walkright" | Symbol 1331 MovieClip [char] Frame 4 |
"runleft" | Symbol 1331 MovieClip [char] Frame 5 |
"runright" | Symbol 1331 MovieClip [char] Frame 6 |
"wallslideleft" | Symbol 1331 MovieClip [char] Frame 7 |
"wallslideright" | Symbol 1331 MovieClip [char] Frame 8 |
"jumpupleft" | Symbol 1331 MovieClip [char] Frame 9 |
"jumpupright" | Symbol 1331 MovieClip [char] Frame 10 |
"jumpdownleft" | Symbol 1331 MovieClip [char] Frame 11 |
"jumpdownright" | Symbol 1331 MovieClip [char] Frame 12 |
"landleft" | Symbol 1331 MovieClip [char] Frame 13 |
"landright" | Symbol 1331 MovieClip [char] Frame 14 |
"deathblow" | Symbol 1331 MovieClip [char] Frame 15 |
"deathburn" | Symbol 1331 MovieClip [char] Frame 16 |
"rebornleft" | Symbol 1331 MovieClip [char] Frame 17 |
"rebornright" | Symbol 1331 MovieClip [char] Frame 18 |
"nothing" | Symbol 1331 MovieClip [char] Frame 19 |
"standleft" | Symbol 1378 MovieClip [cchar] Frame 1 |
"standright" | Symbol 1378 MovieClip [cchar] Frame 2 |
"walkleft" | Symbol 1378 MovieClip [cchar] Frame 3 |
"walkright" | Symbol 1378 MovieClip [cchar] Frame 4 |
"runleft" | Symbol 1378 MovieClip [cchar] Frame 5 |
"runright" | Symbol 1378 MovieClip [cchar] Frame 6 |
"wallslideleft" | Symbol 1378 MovieClip [cchar] Frame 7 |
"wallslideright" | Symbol 1378 MovieClip [cchar] Frame 8 |
"jumpupleft" | Symbol 1378 MovieClip [cchar] Frame 9 |
"jumpupright" | Symbol 1378 MovieClip [cchar] Frame 10 |
"jumpdownleft" | Symbol 1378 MovieClip [cchar] Frame 11 |
"jumpdownright" | Symbol 1378 MovieClip [cchar] Frame 12 |
"landleft" | Symbol 1378 MovieClip [cchar] Frame 13 |
"landright" | Symbol 1378 MovieClip [cchar] Frame 14 |
"deathblow" | Symbol 1378 MovieClip [cchar] Frame 15 |
"deathburn" | Symbol 1378 MovieClip [cchar] Frame 16 |
"rebornleft" | Symbol 1378 MovieClip [cchar] Frame 17 |
"rebornright" | Symbol 1378 MovieClip [cchar] Frame 18 |
"nothing" | Symbol 1378 MovieClip [cchar] Frame 19 |
"standleft" | Symbol 1667 MovieClip [bchar] Frame 1 |
"standright" | Symbol 1667 MovieClip [bchar] Frame 2 |
"walkleft" | Symbol 1667 MovieClip [bchar] Frame 3 |
"walkright" | Symbol 1667 MovieClip [bchar] Frame 4 |
"runleft" | Symbol 1667 MovieClip [bchar] Frame 5 |
"runright" | Symbol 1667 MovieClip [bchar] Frame 6 |
"wallslideleft" | Symbol 1667 MovieClip [bchar] Frame 7 |
"wallslideright" | Symbol 1667 MovieClip [bchar] Frame 8 |
"jumpupleft" | Symbol 1667 MovieClip [bchar] Frame 9 |
"jumpupright" | Symbol 1667 MovieClip [bchar] Frame 10 |
"jumpdownleft" | Symbol 1667 MovieClip [bchar] Frame 11 |
"jumpdownright" | Symbol 1667 MovieClip [bchar] Frame 12 |
"landleft" | Symbol 1667 MovieClip [bchar] Frame 13 |
"landright" | Symbol 1667 MovieClip [bchar] Frame 14 |
"deathblow" | Symbol 1667 MovieClip [bchar] Frame 15 |
"deathburn" | Symbol 1667 MovieClip [bchar] Frame 16 |
"rebornleft" | Symbol 1667 MovieClip [bchar] Frame 17 |
"rebornright" | Symbol 1667 MovieClip [bchar] Frame 18 |
"nothing" | Symbol 1667 MovieClip [bchar] Frame 19 |
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