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The Medieval quest.swf

This is the info page for
Flash #46446

(Click the ID number above for more basic data on this flash file.)


Text
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About

About

Instructions

Instructions

Play

Play

LVL 1

LVL:                            Deaths:                          Money:

LVL 2

LVL 3

LVL 4

LVL 5

Congratulations, you’ve made it
to the end of the medieval Quest.
Your Score is based on money
and deaths.

Score

3333

33

33

Deaths

Money

Next

Shield Bearer

You’ve got a lot to learn my friend,
but keep trying and you could
become a great leader.

Sir

Not bad, you’re a good man. And
with some effort you could be a great
man.

Lord

Well done! you've become a great
man, you getting real close to
becoming a great leader.

King

Great job! You've aquired the
ultimate score! you're now a great
leader

3333

Replay

You scored

With this score you aqquired the rank

Hello brave warrior,
You have been chosen to walk the medieval
Quest. you've been thrown in a dark and
dangerous dungeon. Your objective is to get
out of there, take as much money as possible
with you. And try not to die...

WASD to move.

Back

Avoid these enemies:

Take these:

Dit spel is gemaakt als een
eerbetoon aan
heerendispuut Camelot van
studentenvereniging
Roderick in Arnhem. Ik ben
momenteel trots aspirant
daar. En dacht ik doe even
wat terug voor het dispuut
vandaar dit spel.

About

ActionScript [AS1/AS2]

Frame 16
function link1() { getURL ("http://www.daa-studios.com", "_blank"); } function link2() { getURL ("http://www.newgrounds.com", "_blank"); } var myContextMenu = new ContextMenu(menuHandler); myContextMenu.hideBuiltInItems(); var year = new Date(); myContextMenu.customItems.push(new ContextMenuItem((" brought to you by \u00A92007-" + year.getFullYear()) + " DAA Studios", link1)); myContextMenu.customItems.push(new ContextMenuItem("In association with Newgrounds.com", link2)); menu = myContextMenu; exp_sound12 = new Sound(); exp_sound12.attachSound("theme"); var numberOfLoops = 999; exp_sound12.start(0, numberOfLoops); stop();
Frame 25
stop(); deaths = 0; lvl = 1; score = 0;
Frame 31
stop(); gotkey = 0;
Instance of Symbol 69 MovieClip "Player" in Frame 31
onClipEvent (load) { hero_speed = 3; radius = 13; exp_sound = new Sound(); exp_sound.attachSound("die"); exp_sound2 = new Sound(); exp_sound2.attachSound("coin"); exp_sound3 = new Sound(); exp_sound3.attachSound("spikes"); onEnterFrame = function () { xspeed = 0; yspeed = 0; if (Key.isDown(65)) { Player.play; xspeed = xspeed - hero_speed; } if (Key.isDown(68)) { xspeed = xspeed + hero_speed; } if (Key.isDown(87)) { yspeed = yspeed - hero_speed; } if (Key.isDown(83)) { yspeed = yspeed + hero_speed; } if ((xspeed != 0) and (yspeed != 0)) { xspeed = xspeed * 0.707; yspeed = yspeed * 0.707; } this._x = this._x + xspeed; this._y = this._y + yspeed; switch (xspeed) { case hero_speed : this._rotation = 90; break; case -hero_speed : this._rotation = -90; break; default : switch (yspeed) { case hero_speed : this._rotation = 180; break; case -hero_speed : this._rotation = 0; break; case hero_speed * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 135; } if ((xspeed = xspeed - (hero_speed * 0.707))) { this._rotation = -135; } break; case (-hero_speed) * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 45; } if (!((xspeed = xspeed - (hero_speed * 0.707)))) { break; } this._rotation = -45; } } while (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y-1); } while (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y+1); } while (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x+1); } while (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x-1); } if (((_root.enemy.hitTest(_x, _y + radius, true) or _root.enemy.hitTest(_x, _y - radius, true)) or _root.enemy.hitTest(_x + radius, _y, true)) or _root.enemy.hitTest(_x - radius, _y, true)) { _x = -35; _y = 357.4; _root.deaths++; exp_sound.start(); } if (((_root.spikes.hitTest(_x, _y + radius, true) or _root.spikes.hitTest(_x, _y - radius, true)) or _root.spikes.hitTest(_x + radius, _y, true)) or _root.spikes.hitTest(_x - radius, _y, true)) { _x = -35; _y = 357.4; _root.deaths++; exp_sound3.start(); } if (((_root.door.hitTest(_x, _y + radius, true) or _root.door.hitTest(_x, _y - radius, true)) or _root.door.hitTest(_x + radius, _y, true)) or _root.door.hitTest(_x - radius, _y, true)) { _root.lvl++; _root.gotoAndStop("fade2"); } if (_root.coin.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin._x = -100; exp_sound2.start(); } if (_root.coin2.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin2._x = -100; exp_sound2.start(); } if (_root.coin3.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin3._x = -100; exp_sound2.start(); } if (_root.key.hitTest(_x, _y, true)) { _root.gotkey = 1; _root.key._x = -100; } if (((_root.lockeddoor.hitTest(_x, _y + radius, true) or _root.lockeddoor.hitTest(_x, _y - radius, true)) or _root.lockeddoor.hitTest(_x + radius, _y, true)) or _root.lockeddoor.hitTest(_x - radius, _y, true)) { if (_root.gotkey == 1) { _root.lockeddoor._x = -100; } else { _y = (_y + 3); } } }; }
Frame 46
stop();
Instance of Symbol 69 MovieClip "Player" in Frame 46
onClipEvent (load) { hero_speed = 3; radius = 13; exp_sound = new Sound(); exp_sound.attachSound("die"); exp_sound2 = new Sound(); exp_sound2.attachSound("coin"); exp_sound3 = new Sound(); exp_sound3.attachSound("spikes"); onEnterFrame = function () { xspeed = 0; yspeed = 0; if (Key.isDown(65)) { Player.play; xspeed = xspeed - hero_speed; } if (Key.isDown(68)) { xspeed = xspeed + hero_speed; } if (Key.isDown(87)) { yspeed = yspeed - hero_speed; } if (Key.isDown(83)) { yspeed = yspeed + hero_speed; } if ((xspeed != 0) and (yspeed != 0)) { xspeed = xspeed * 0.707; yspeed = yspeed * 0.707; } this._x = this._x + xspeed; this._y = this._y + yspeed; switch (xspeed) { case hero_speed : this._rotation = 90; break; case -hero_speed : this._rotation = -90; break; default : switch (yspeed) { case hero_speed : this._rotation = 180; break; case -hero_speed : this._rotation = 0; break; case hero_speed * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 135; } if ((xspeed = xspeed - (hero_speed * 0.707))) { this._rotation = -135; } break; case (-hero_speed) * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 45; } if (!((xspeed = xspeed - (hero_speed * 0.707)))) { break; } this._rotation = -45; } } while (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y-1); } while (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y+1); } while (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x+1); } while (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x-1); } if (((_root.enemy.hitTest(_x, _y + radius, true) or _root.enemy.hitTest(_x, _y - radius, true)) or _root.enemy.hitTest(_x + radius, _y, true)) or _root.enemy.hitTest(_x - radius, _y, true)) { _x = 500; _y = 435; _root.deaths++; exp_sound.start(); } if (((_root.spikes.hitTest(_x, _y + radius, true) or _root.spikes.hitTest(_x, _y - radius, true)) or _root.spikes.hitTest(_x + radius, _y, true)) or _root.spikes.hitTest(_x - radius, _y, true)) { _x = 500; _y = 435; _root.deaths++; exp_sound3.start(); } if (((_root.door.hitTest(_x, _y + radius, true) or _root.door.hitTest(_x, _y - radius, true)) or _root.door.hitTest(_x + radius, _y, true)) or _root.door.hitTest(_x - radius, _y, true)) { _root.lvl++; _root.gotoAndStop("fade3"); } if (_root.coin.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin._x = -100; exp_sound2.start(); } if (_root.coin2.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin2._x = -100; exp_sound2.start(); } if (_root.coin3.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin3._x = -100; exp_sound2.start(); } }; }
Frame 64
stop(); gotkey = 0;
Instance of Symbol 69 MovieClip "Player" in Frame 64
onClipEvent (load) { hero_speed = 3; radius = 13; exp_sound = new Sound(); exp_sound.attachSound("die"); exp_sound2 = new Sound(); exp_sound2.attachSound("coin"); exp_sound3 = new Sound(); exp_sound3.attachSound("spikes"); exp_sound4 = new Sound(); exp_sound4.attachSound("unlock"); onEnterFrame = function () { xspeed = 0; yspeed = 0; if (Key.isDown(65)) { Player.play; xspeed = xspeed - hero_speed; } if (Key.isDown(68)) { xspeed = xspeed + hero_speed; } if (Key.isDown(87)) { yspeed = yspeed - hero_speed; } if (Key.isDown(83)) { yspeed = yspeed + hero_speed; } if ((xspeed != 0) and (yspeed != 0)) { xspeed = xspeed * 0.707; yspeed = yspeed * 0.707; } this._x = this._x + xspeed; this._y = this._y + yspeed; switch (xspeed) { case hero_speed : this._rotation = 90; break; case -hero_speed : this._rotation = -90; break; default : switch (yspeed) { case hero_speed : this._rotation = 180; break; case -hero_speed : this._rotation = 0; break; case hero_speed * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 135; } if ((xspeed = xspeed - (hero_speed * 0.707))) { this._rotation = -135; } break; case (-hero_speed) * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 45; } if (!((xspeed = xspeed - (hero_speed * 0.707)))) { break; } this._rotation = -45; } } while (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y-1); } while (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y+1); } while (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x+1); } while (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x-1); } if (((_root.enemy.hitTest(_x, _y + radius, true) or _root.enemy.hitTest(_x, _y - radius, true)) or _root.enemy.hitTest(_x + radius, _y, true)) or _root.enemy.hitTest(_x - radius, _y, true)) { _x = 40; _y = 430; _root.deaths++; exp_sound.start(); } if (((_root.spikes.hitTest(_x, _y + radius, true) or _root.spikes.hitTest(_x, _y - radius, true)) or _root.spikes.hitTest(_x + radius, _y, true)) or _root.spikes.hitTest(_x - radius, _y, true)) { _x = 40; _y = 430; _root.deaths++; exp_sound3.start(); } if (((_root.spikes2.hitTest(_x, _y + radius, true) or _root.spikes2.hitTest(_x, _y - radius, true)) or _root.spikes2.hitTest(_x + radius, _y, true)) or _root.spikes2.hitTest(_x - radius, _y, true)) { _x = 40; _y = 430; _root.deaths++; exp_sound3.start(); } if (((_root.door.hitTest(_x, _y + radius, true) or _root.door.hitTest(_x, _y - radius, true)) or _root.door.hitTest(_x + radius, _y, true)) or _root.door.hitTest(_x - radius, _y, true)) { _root.lvl++; _root.gotoAndStop("fade4"); } if (_root.coin.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin._x = -100; exp_sound2.start(); } if (_root.coin2.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin2._x = -100; exp_sound2.start(); } if (_root.coin3.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin3._x = -100; exp_sound2.start(); } if (_root.key.hitTest(_x, _y, true)) { _root.gotkey = 1; _root.key._x = -100; exp_sound2.start(); } if (((_root.lockeddoor.hitTest(_x, _y + radius, true) or _root.lockeddoor.hitTest(_x, _y - radius, true)) or _root.lockeddoor.hitTest(_x + radius, _y, true)) or _root.lockeddoor.hitTest(_x - radius, _y, true)) { if (_root.gotkey == 1) { _root.lockeddoor._x = -100; exp_sound4.start(); } else { _y = (_y + 3); } } }; }
Frame 86
stop(); gotkey = 0;
Instance of Symbol 69 MovieClip "Player" in Frame 86
onClipEvent (load) { hero_speed = 3; radius = 13; exp_sound = new Sound(); exp_sound.attachSound("die"); exp_sound2 = new Sound(); exp_sound2.attachSound("coin"); exp_sound3 = new Sound(); exp_sound3.attachSound("spikes"); exp_sound4 = new Sound(); exp_sound4.attachSound("unlock"); onEnterFrame = function () { xspeed = 0; yspeed = 0; if (Key.isDown(65)) { Player.play; xspeed = xspeed - hero_speed; } if (Key.isDown(68)) { xspeed = xspeed + hero_speed; } if (Key.isDown(87)) { yspeed = yspeed - hero_speed; } if (Key.isDown(83)) { yspeed = yspeed + hero_speed; } if ((xspeed != 0) and (yspeed != 0)) { xspeed = xspeed * 0.707; yspeed = yspeed * 0.707; } this._x = this._x + xspeed; this._y = this._y + yspeed; switch (xspeed) { case hero_speed : this._rotation = 90; break; case -hero_speed : this._rotation = -90; break; default : switch (yspeed) { case hero_speed : this._rotation = 180; break; case -hero_speed : this._rotation = 0; break; case hero_speed * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 135; } if ((xspeed = xspeed - (hero_speed * 0.707))) { this._rotation = -135; } break; case (-hero_speed) * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 45; } if (!((xspeed = xspeed - (hero_speed * 0.707)))) { break; } this._rotation = -45; } } while (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y-1); } while (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y+1); } while (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x+1); } while (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x-1); } if (((_root.enemy.hitTest(_x, _y + radius, true) or _root.enemy.hitTest(_x, _y - radius, true)) or _root.enemy.hitTest(_x + radius, _y, true)) or _root.enemy.hitTest(_x - radius, _y, true)) { _x = 590; _y = 30; _root.deaths++; exp_sound.start(); } if (((_root.spikes.hitTest(_x, _y + radius, true) or _root.spikes.hitTest(_x, _y - radius, true)) or _root.spikes.hitTest(_x + radius, _y, true)) or _root.spikes.hitTest(_x - radius, _y, true)) { _x = 590; _y = 30; _root.deaths++; exp_sound3.start(); } if (((_root.spikes2.hitTest(_x, _y + radius, true) or _root.spikes2.hitTest(_x, _y - radius, true)) or _root.spikes2.hitTest(_x + radius, _y, true)) or _root.spikes2.hitTest(_x - radius, _y, true)) { _x = 590; _y = 30; _root.deaths++; exp_sound3.start(); } if (((_root.door.hitTest(_x, _y + radius, true) or _root.door.hitTest(_x, _y - radius, true)) or _root.door.hitTest(_x + radius, _y, true)) or _root.door.hitTest(_x - radius, _y, true)) { _root.lvl++; _root.gotoAndStop("fade5"); } if (_root.coin.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin._x = -100; exp_sound2.start(); } if (_root.coin2.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin2._x = -100; exp_sound2.start(); } if (_root.coin3.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin3._x = -100; exp_sound2.start(); } if (_root.key.hitTest(_x, _y, true)) { _root.gotkey = 1; _root.key._x = -100; exp_sound2.start(); } if (((_root.lockeddoor.hitTest(_x, _y + radius, true) or _root.lockeddoor.hitTest(_x, _y - radius, true)) or _root.lockeddoor.hitTest(_x + radius, _y, true)) or _root.lockeddoor.hitTest(_x - radius, _y, true)) { if (_root.gotkey == 1) { _root.lockeddoor._x = -100; exp_sound4.start(); } else { _x = (_x - 3); } } }; }
Frame 101
stop(); gotkey = 0;
Instance of Symbol 69 MovieClip "Player" in Frame 101
onClipEvent (load) { hero_speed = 3; radius = 13; exp_sound = new Sound(); exp_sound.attachSound("die"); exp_sound2 = new Sound(); exp_sound2.attachSound("coin"); exp_sound3 = new Sound(); exp_sound3.attachSound("spikes"); exp_sound4 = new Sound(); exp_sound4.attachSound("unlock"); onEnterFrame = function () { xspeed = 0; yspeed = 0; if (Key.isDown(65)) { Player.play; xspeed = xspeed - hero_speed; } if (Key.isDown(68)) { xspeed = xspeed + hero_speed; } if (Key.isDown(87)) { yspeed = yspeed - hero_speed; } if (Key.isDown(83)) { yspeed = yspeed + hero_speed; } if ((xspeed != 0) and (yspeed != 0)) { xspeed = xspeed * 0.707; yspeed = yspeed * 0.707; } this._x = this._x + xspeed; this._y = this._y + yspeed; switch (xspeed) { case hero_speed : this._rotation = 90; break; case -hero_speed : this._rotation = -90; break; default : switch (yspeed) { case hero_speed : this._rotation = 180; break; case -hero_speed : this._rotation = 0; break; case hero_speed * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 135; } if ((xspeed = xspeed - (hero_speed * 0.707))) { this._rotation = -135; } break; case (-hero_speed) * 0.707 : if (xspeed == (hero_speed * 0.707)) { this._rotation = 45; } if (!((xspeed = xspeed - (hero_speed * 0.707)))) { break; } this._rotation = -45; } } while (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y-1); } while (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y+1); } while (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x+1); } while (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x-1); } if (((_root.enemy.hitTest(_x, _y + radius, true) or _root.enemy.hitTest(_x, _y - radius, true)) or _root.enemy.hitTest(_x + radius, _y, true)) or _root.enemy.hitTest(_x - radius, _y, true)) { _x = 508; _y = 450; _root.deaths++; exp_sound.start(); } if (((_root.spikes.hitTest(_x, _y + radius, true) or _root.spikes.hitTest(_x, _y - radius, true)) or _root.spikes.hitTest(_x + radius, _y, true)) or _root.spikes.hitTest(_x - radius, _y, true)) { _x = 508; _y = 450; _root.deaths++; exp_sound3.start(); } if (((_root.spikes2.hitTest(_x, _y + radius, true) or _root.spikes2.hitTest(_x, _y - radius, true)) or _root.spikes2.hitTest(_x + radius, _y, true)) or _root.spikes2.hitTest(_x - radius, _y, true)) { _x = 508; _y = 450; _root.deaths++; exp_sound3.start(); } if (((_root.door.hitTest(_x, _y + radius, true) or _root.door.hitTest(_x, _y - radius, true)) or _root.door.hitTest(_x + radius, _y, true)) or _root.door.hitTest(_x - radius, _y, true)) { _root.lvl++; _root.gotoAndStop("end"); } if (_root.coin.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin._x = -100; exp_sound2.start(); } if (_root.coin2.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin2._x = -100; exp_sound2.start(); } if (_root.coin3.hitTest(_x, _y, true)) { _root.score = _root.score + 500; _root.coin3._x = -100; exp_sound2.start(); } if (_root.key.hitTest(_x, _y, true)) { _root.gotkey = 1; _root.key._x = -100; exp_sound2.start(); } if (((_root.lockeddoor.hitTest(_x, _y + radius, true) or _root.lockeddoor.hitTest(_x, _y - radius, true)) or _root.lockeddoor.hitTest(_x + radius, _y, true)) or _root.lockeddoor.hitTest(_x - radius, _y, true)) { if (_root.gotkey == 1) { _root.lockeddoor._x = -100; exp_sound4.start(); } else { _x = (_x + 3); } } }; }
Frame 117
stop(); totalscore = Math.round(score / (0.5 * (deaths + 1))); exp_sound12.stop(); exp_sound13 = new Sound(); exp_sound13.attachSound("victory"); exp_sound13.start();
Instance of Symbol 139 MovieClip "rank2" in Frame 123
onClipEvent (load) { if (_root.totalscore <= 1499) { _visible = false; } }
Instance of Symbol 142 MovieClip "rank3" in Frame 123
onClipEvent (load) { if (_root.totalscore <= 3999) { _visible = false; } }
Instance of Symbol 145 MovieClip "rank4" in Frame 123
onClipEvent (load) { if (_root.totalscore <= 9999) { _visible = false; } }
Symbol 23 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 23 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 MovieClip Frame 40
_root.gotoAndStop("prestart");
Symbol 31 Button
on (release) { getURL ("http://www.daa-studios.com", _blank); }
Symbol 35 Button
on (release) { _root.gotoAndStop("about"); }
Symbol 38 Button
on (release) { _root.gotoAndStop("instructions"); }
Symbol 41 Button
on (release) { play(); }
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 40
_root.gotoAndStop("fade1");
Symbol 47 MovieClip Frame 80
_root.gotoAndStop("lvl1");
Symbol 50 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 80
_root.gotoAndStop("lvl2");
Symbol 86 MovieClip Frame 80
_root.gotoAndStop("lvl3");
Symbol 103 MovieClip Frame 80
_root.gotoAndStop("lvl4");
Symbol 112 MovieClip Frame 80
_root.gotoAndStop("lvl5");
Symbol 133 Button
on (release) { _root.gotoAndStop("rank"); }
Symbol 148 Button
on (release) { _root.gotoAndStop("prestart"); }
Symbol 153 Button
on (release) { gotoAndStop ("instructions2"); }
Symbol 159 Button
on (release) { gotoAndStop ("start"); }

Library Items

Symbol 1 Sound [unlock]
Symbol 2 Sound [theme]
Symbol 3 Sound [spikes]
Symbol 4 Sound [die]
Symbol 5 Sound [coin]
Symbol 6 Sound [victory]
Symbol 7 GraphicUsed by:42 47 75 86 103 112  Timeline
Symbol 8 FontUsed by:9 10 11 12 32 36 39 126 127 128 129 130 131 132 134 135 137 138 140 141 143 144 146 147 149 150 158 164
Symbol 9 TextUses:8Used by:13
Symbol 10 TextUses:8Used by:13
Symbol 11 TextUses:8Used by:13
Symbol 12 TextUses:8Used by:13
Symbol 13 MovieClipUses:9 10 11 12Used by:Timeline
Symbol 14 GraphicUsed by:23
Symbol 15 GraphicUsed by:23
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:23
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:23
Symbol 20 ShapeTweeningUsed by:23
Symbol 21 ShapeTweeningUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:14 15 17 19 20 21 22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:42  Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 BitmapUsed by:28 58 80 92 105 114 157
Symbol 28 GraphicUses:27Used by:Timeline
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:29 30Used by:Timeline
Symbol 32 TextUses:8Used by:35
Symbol 33 FontUsed by:34 37 40
Symbol 34 TextUses:33Used by:35
Symbol 35 ButtonUses:32 34Used by:42
Symbol 36 TextUses:8Used by:38  Timeline
Symbol 37 TextUses:33Used by:38
Symbol 38 ButtonUses:36 37Used by:42
Symbol 39 TextUses:8Used by:41
Symbol 40 TextUses:33Used by:41
Symbol 41 ButtonUses:39 40Used by:42
Symbol 42 MovieClipUses:25 35 38 41 7Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:Timeline
Symbol 45 FontUsed by:46 70 71 72 73 74 82 83 84 85 99 100 101 102 108 109 110 111 118 119 120
Symbol 46 TextUses:45Used by:47
Symbol 47 MovieClipUses:7 46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:Timeline
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:51 52 53Used by:57 79 89 104 113  Timeline
Symbol 55 GraphicUsed by:56 94
Symbol 56 MovieClipUses:55Used by:57 79 89
Symbol 57 MovieClipUses:54 56Used by:Timeline
Symbol 58 GraphicUses:27Used by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:61 76 96 117
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:66 67 68Used by:Timeline
Symbol 70 TextUses:45Used by:Timeline
Symbol 71 EditableTextUses:45Used by:Timeline
Symbol 72 EditableTextUses:45Used by:Timeline
Symbol 73 EditableTextUses:45Used by:Timeline
Symbol 74 TextUses:45Used by:75
Symbol 75 MovieClipUses:7 74Used by:Timeline
Symbol 76 MovieClipUses:60Used by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:Timeline
Symbol 79 MovieClipUses:54 56Used by:Timeline
Symbol 80 GraphicUses:27Used by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 EditableTextUses:45Used by:Timeline
Symbol 83 EditableTextUses:45Used by:Timeline
Symbol 84 EditableTextUses:45Used by:Timeline
Symbol 85 TextUses:45Used by:86
Symbol 86 MovieClipUses:7 85Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 MovieClipUses:54 56Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 GraphicUses:27Used by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 MovieClipUses:55Used by:95 107 116
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 MovieClipUses:60Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 EditableTextUses:45Used by:Timeline
Symbol 100 EditableTextUses:45Used by:Timeline
Symbol 101 EditableTextUses:45Used by:Timeline
Symbol 102 TextUses:45Used by:103
Symbol 103 MovieClipUses:7 102Used by:Timeline
Symbol 104 MovieClipUses:54Used by:Timeline
Symbol 105 GraphicUses:27Used by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 MovieClipUses:94Used by:Timeline
Symbol 108 EditableTextUses:45Used by:Timeline
Symbol 109 EditableTextUses:45Used by:Timeline
Symbol 110 EditableTextUses:45Used by:Timeline
Symbol 111 TextUses:45Used by:112
Symbol 112 MovieClipUses:7 111Used by:Timeline
Symbol 113 MovieClipUses:54Used by:Timeline
Symbol 114 GraphicUses:27Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 MovieClipUses:94Used by:Timeline
Symbol 117 MovieClipUses:60Used by:Timeline
Symbol 118 EditableTextUses:45Used by:Timeline
Symbol 119 EditableTextUses:45Used by:Timeline
Symbol 120 EditableTextUses:45Used by:Timeline
Symbol 121 GraphicUsed by:122 136 139 142 145
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 FontUsed by:124 152 155 160 161 163
Symbol 124 TextUses:123Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 TextUses:8Used by:Timeline
Symbol 127 EditableTextUses:8Used by:Timeline
Symbol 128 EditableTextUses:8Used by:Timeline
Symbol 129 EditableTextUses:8Used by:Timeline
Symbol 130 TextUses:8Used by:Timeline
Symbol 131 TextUses:8Used by:Timeline
Symbol 132 TextUses:8Used by:133 153
Symbol 133 ButtonUses:132Used by:Timeline
Symbol 134 TextUses:8Used by:136
Symbol 135 TextUses:8Used by:136
Symbol 136 MovieClipUses:121 134 135Used by:Timeline
Symbol 137 TextUses:8Used by:139
Symbol 138 TextUses:8Used by:139
Symbol 139 MovieClipUses:121 137 138Used by:Timeline
Symbol 140 TextUses:8Used by:142
Symbol 141 TextUses:8Used by:142
Symbol 142 MovieClipUses:121 140 141Used by:Timeline
Symbol 143 TextUses:8Used by:145
Symbol 144 TextUses:8Used by:145
Symbol 145 MovieClipUses:121 143 144Used by:Timeline
Symbol 146 EditableTextUses:8Used by:Timeline
Symbol 147 TextUses:8Used by:148
Symbol 148 ButtonUses:147Used by:Timeline
Symbol 149 TextUses:8Used by:Timeline
Symbol 150 TextUses:8Used by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 TextUses:123Used by:Timeline
Symbol 153 ButtonUses:132Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 TextUses:123Used by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUses:27Used by:Timeline
Symbol 158 TextUses:8Used by:159
Symbol 159 ButtonUses:158Used by:Timeline
Symbol 160 TextUses:123Used by:Timeline
Symbol 161 TextUses:123Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 TextUses:123Used by:Timeline
Symbol 164 TextUses:8Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:Timeline

Instance Names

"coin"Frame 31Symbol 50 MovieClip
"spikes"Frame 31Symbol 57 MovieClip
"wall"Frame 31Symbol 59 MovieClip
"enemy"Frame 31Symbol 61 MovieClip
"door"Frame 31Symbol 63 MovieClip
"coin2"Frame 31Symbol 50 MovieClip
"coin3"Frame 31Symbol 50 MovieClip
"Player"Frame 31Symbol 69 MovieClip
"fade2"Frame 38Symbol 75 MovieClip
"enemy"Frame 46Symbol 76 MovieClip
"door"Frame 46Symbol 63 MovieClip
"coin"Frame 46Symbol 50 MovieClip
"coin2"Frame 46Symbol 50 MovieClip
"spikes"Frame 46Symbol 79 MovieClip
"wall"Frame 46Symbol 81 MovieClip
"coin3"Frame 46Symbol 50 MovieClip
"Player"Frame 46Symbol 69 MovieClip
"door"Frame 64Symbol 63 MovieClip
"coin"Frame 64Symbol 50 MovieClip
"spikes2"Frame 64Symbol 89 MovieClip
"coin2"Frame 64Symbol 50 MovieClip
"coin3"Frame 64Symbol 50 MovieClip
"lockeddoor"Frame 64Symbol 91 MovieClip
"wall"Frame 64Symbol 93 MovieClip
"spikes"Frame 64Symbol 95 MovieClip
"enemy"Frame 64Symbol 96 MovieClip
"key"Frame 64Symbol 98 MovieClip
"Player"Frame 64Symbol 69 MovieClip
"lockeddoor"Frame 86Symbol 91 MovieClip
"coin2"Frame 86Symbol 50 MovieClip
"coin3"Frame 86Symbol 50 MovieClip
"coin"Frame 86Symbol 50 MovieClip
"key"Frame 86Symbol 98 MovieClip
"door"Frame 86Symbol 63 MovieClip
"spikes"Frame 86Symbol 104 MovieClip
"wall"Frame 86Symbol 106 MovieClip
"spikes2"Frame 86Symbol 107 MovieClip
"Player"Frame 86Symbol 69 MovieClip
"key"Frame 101Symbol 98 MovieClip
"coin2"Frame 101Symbol 50 MovieClip
"coin3"Frame 101Symbol 50 MovieClip
"coin"Frame 101Symbol 50 MovieClip
"spikes"Frame 101Symbol 113 MovieClip
"lockeddoor"Frame 101Symbol 91 MovieClip
"door"Frame 101Symbol 63 MovieClip
"wall"Frame 101Symbol 115 MovieClip
"spikes2"Frame 101Symbol 116 MovieClip
"enemy"Frame 101Symbol 117 MovieClip
"Player"Frame 101Symbol 69 MovieClip
"rank1"Frame 123Symbol 136 MovieClip
"rank2"Frame 123Symbol 139 MovieClip
"rank3"Frame 123Symbol 142 MovieClip
"rank4"Frame 123Symbol 145 MovieClip
"bar"Symbol 23 MovieClip Frame 1Symbol 17 MovieClip
"spikes"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"spikes"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"spikes"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"spikes"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip
"spikes2"Symbol 116 MovieClip Frame 1Symbol 94 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "unlock"
ExportAssets (56)Timeline Frame 1Symbol 2 as "theme"
ExportAssets (56)Timeline Frame 1Symbol 3 as "spikes"
ExportAssets (56)Timeline Frame 1Symbol 4 as "die"
ExportAssets (56)Timeline Frame 1Symbol 5 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 6 as "victory"

Labels

"prestart"Frame 16
"start"Frame 17
"fade1"Frame 25
"lvl1"Frame 31
"fade2"Frame 38
"lvl2"Frame 46
"fade3"Frame 55
"lvl3"Frame 64
"fade4"Frame 75
"lvl4"Frame 86
"fade5"Frame 93
"lvl5"Frame 101
"end"Frame 117
"rank"Frame 123
"instructions"Frame 128
"instructions2"Frame 135
"about"Frame 145
"loaded"Symbol 23 MovieClip Frame 5

Dynamic Text Variables

deathsSymbol 71 EditableText""
lvlSymbol 72 EditableText""
scoreSymbol 73 EditableText""
deathsSymbol 82 EditableText""
lvlSymbol 83 EditableText""
scoreSymbol 84 EditableText""
deathsSymbol 99 EditableText""
lvlSymbol 100 EditableText""
scoreSymbol 101 EditableText""
deathsSymbol 108 EditableText""
lvlSymbol 109 EditableText""
scoreSymbol 110 EditableText""
deathsSymbol 118 EditableText""
lvlSymbol 119 EditableText""
scoreSymbol 120 EditableText""
totalscoreSymbol 127 EditableText"3333"
deathsSymbol 128 EditableText"33"
scoreSymbol 129 EditableText"33"
totalscoreSymbol 146 EditableText"3333"




http://swfchan.com/10/46446/info.shtml
Created: 3/5 -2019 16:24:53 Last modified: 3/5 -2019 16:24:53 Server time: 15/05 -2024 03:00:29