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Cat and Mouse V1.0.swf

This is the info page for
Flash #46469

(Click the ID number above for more basic data on this flash file.)


Text
CAT AND MOUSE

Version 1.0

INSTRUCTIONS
You are a mouse. Use the arrow keys to move.

Collect all of the cheese.

Once you have collected all of the cheese, go to
your mouse hole.

Watch out for cats and poison!

<p align="left"></p>

<p align="center"></p>

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>STATS</b></font></p>

YOU HAVE WON!

Thanks for playing!

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Instance of Symbol 122 MovieClip in Frame 1
onClipEvent (load) { _root.stop(); this.loadBar.stop(); } onClipEvent (enterFrame) { if (_root.getBytesTotal() > 0) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.play(); } else { var percentage = Math.round(10 * (_root.getBytesLoaded() / _root.getBytesTotal())); this.loadBar.gotoAndStop(percentage); this.percentText = percentage + "/10"; } } } on (press) { _root.getURL("http://www.SnubbyLand.com/", "_blank"); }
Instance of Symbol 122 MovieClip in Frame 2
onClipEvent (load) { this.loadBar.gotoAndStop(10); this.percentText = "10/10"; }
Frame 3
function build_m() { attachMovie("empty", "c", 1); c._x = 25; c._y = 50; var _local7 = 0; var _local6 = (t_hor * t_ver) + 2; if ((_root["e5_pos_" + current_l_num].length == undefined) && (_root["ch_pos_" + current_l_num].length == undefined)) { var _local5 = _local6 + 1; } else if ((_root["e5_pos_" + current_l_num].length != undefined) && (_root["ch_pos_" + current_l_num].length == undefined)) { var _local5 = (_local6 + _root["e5_pos_" + current_l_num].length) + 1; } else if ((_root["e5_pos_" + current_l_num].length == undefined) && (_root["ch_pos_" + current_l_num].length != undefined)) { var _local5 = (_local6 + _root["ch_pos_" + current_l_num].length) + 1; } else if ((_root["e5_pos_" + current_l_num].length != undefined) && (_root["ch_pos_" + current_l_num].length != undefined)) { var _local5 = ((_local6 + _root["e5_pos_" + current_l_num].length) + _root["ch_pos_" + current_l_num].length) + 1; } var _local3 = 0; while (_local3 < t_ver) { var _local2 = 0; while (_local2 < t_hor) { c.attachMovie("t", (("t_" + _local2) + "_") + _local3, _local7); c[(("t_" + _local2) + "_") + _local3]._x = _local2 * t_size; c[(("t_" + _local2) + "_") + _local3]._y = _local3 * t_size; c[(("t_" + _local2) + "_") + _local3].gotoAndStop(current_m[_local3][_local2] + 1); _local7++; var _local4 = 0; while (_local4 < _root["e1_pos_" + current_l_num].length) { if ((_local2 == _root["e1_pos_" + current_l_num][_local4][0]) && (_local3 == _root["e1_pos_" + current_l_num][_local4][1])) { c.attachMovie("e1", "e1_" + _local4, _local5); c["e1_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["e1_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local5++; } _local4++; } _local4 = 0; while (_local4 < _root["e2_pos_" + current_l_num].length) { if ((_local2 == _root["e2_pos_" + current_l_num][_local4][0]) && (_local3 == _root["e2_pos_" + current_l_num][_local4][1])) { c.attachMovie("e2", "e2_" + _local4, _local5); c["e2_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["e2_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local5++; } _local4++; } _local4 = 0; while (_local4 < _root["e3_pos_" + current_l_num].length) { if ((_local2 == _root["e3_pos_" + current_l_num][_local4][0]) && (_local3 == _root["e3_pos_" + current_l_num][_local4][1])) { c.attachMovie("e3", "e3_" + _local4, _local5); c["e3_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["e3_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local5++; } _local4++; } _local4 = 0; while (_local4 < _root["e4_pos_" + current_l_num].length) { if ((_local2 == _root["e4_pos_" + current_l_num][_local4][0]) && (_local3 == _root["e4_pos_" + current_l_num][_local4][1])) { c.attachMovie("e4", "e4_" + _local4, _local5); c["e4_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["e4_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local5++; } _local4++; } _local4 = 0; while (_local4 < _root["e5_pos_" + current_l_num].length) { if ((_local2 == _root["e5_pos_" + current_l_num][_local4][0]) && (_local3 == _root["e5_pos_" + current_l_num][_local4][1])) { c.attachMovie("e5", "e5_" + _local4, _local6); c["e5_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["e5_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local6++; } _local4++; } _local4 = 0; while (_local4 < _root["ch_pos_" + current_l_num].length) { if ((_local2 == _root["ch_pos_" + current_l_num][_local4][0]) && (_local3 == _root["ch_pos_" + current_l_num][_local4][1])) { c.attachMovie("ch", "ch_" + _local4, _local6); c["ch_" + _local4]._x = (_local2 * t_size) + (t_size / 2); c["ch_" + _local4]._y = (_local3 * t_size) + (t_size / 2); _local6++; } _local4++; } if ((_local2 == _root["mh_pos_" + current_l_num][0]) && (_local3 == _root["mh_pos_" + current_l_num][1])) { c.attachMovie("mh", "mh", _local6); c.mh._x = (_local2 * t_size) + (t_size / 2); c.mh._y = (_local3 * t_size) + (t_size / 2); _local6++; } _local2++; } _local3++; } if (c.p._x == null) { c.attachMovie("p", "p", _local5); c.p._x = (_root["p_pos_" + current_l_num][0] * t_size) + (t_size / 2); c.p._y = (_root["p_pos_" + current_l_num][1] * t_size) + (t_size / 2); } } function break_m() { removeMovieClip(c); } function write_texts() { stats = ((((((("Level: " + current_l_num) + "/") + total_l) + " ") + "Cheese: ") + ch_amt) + "/") + _root["ch_pos_" + current_l_num].length; if (_root["ch_pos_" + current_l_num].length == undefined) { stats = (((((("Level: " + current_l_num) + "/") + total_l) + " ") + "Cheese: ") + ch_amt) + "/0"; } } function die() { ch_amt = 0; break_m(); removeMovieClip(c.p); gotoAndStop ("pregame"); } function win() { current_l_num++; current_m = _root["m_" + current_l_num]; ch_amt = 0; break_m(); removeMovieClip(c.p); gotoAndStop ("pregame"); } var total_l = 15; stop(); _quality = "high"; var t_size = 20; var m_width = 300; var m_height = 300; var t_hor = (m_width / t_size); var t_ver = (m_height / t_size); var p_action = null; var ch_amt = 0;
Instance of Symbol 143 MovieClip "s" in Frame 3
onClipEvent (load) { this.gotoAndStop(1); }
Frame 4
lastinfo = ("Complete all " + total_l) + " levels to beat the game!";
Frame 5
p_action = null; _quality = "high"; if (current_l_num > total_l) { gotoAndStop ("beatgame"); } var m_1 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 30, 4, 29, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 31, 45, 51, 44, 33, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 7, 51, 51, 51, 8, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 10, 13, 9, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 5, 51, 51, 51, 6, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 32, 42, 51, 43, 34, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 28, 3, 27, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_1 = new Array(7, 3); var mh_pos_1 = new Array(7, 11); var ch_pos_1 = new Array([6, 5], [8, 5], [6, 9], [8, 9]); var m_2 = new Array([0, 0, 0, 0, 0, 30, 4, 4, 4, 29, 0, 0, 0, 0, 0], [0, 0, 0, 0, 31, 45, 51, 51, 51, 44, 33, 0, 0, 0, 0], [0, 0, 0, 0, 1, 51, 51, 51, 51, 51, 2, 0, 0, 0, 0], [0, 0, 0, 0, 1, 51, 51, 51, 51, 51, 2, 0, 0, 0, 0], [0, 30, 4, 4, 7, 51, 51, 51, 51, 51, 8, 4, 4, 29, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 10, 13, 13, 13, 9, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34], [0, 28, 3, 3, 5, 51, 51, 51, 51, 51, 6, 3, 3, 27, 0], [0, 0, 0, 0, 1, 51, 51, 51, 51, 51, 2, 0, 0, 0, 0], [0, 0, 0, 0, 1, 51, 51, 51, 51, 51, 2, 0, 0, 0, 0], [0, 0, 0, 0, 32, 42, 51, 51, 51, 43, 34, 0, 0, 0, 0], [0, 0, 0, 0, 0, 28, 3, 3, 3, 27, 0, 0, 0, 0, 0]); var p_pos_2 = new Array(7, 13); var e1_pos_2 = new Array([5, 3, 2], [7, 4, 2], [5, 10, 2], [7, 11, 2]); var e5_pos_2 = new Array([2, 7], [3, 7], [11, 7], [12, 7]); var mh_pos_2 = new Array(7, 1); var ch_pos_2 = new Array([1, 6], [1, 7], [1, 8], [13, 6], [13, 7], [13, 8]); var m_3 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_3 = new Array(3, 3); var mh_pos_3 = new Array(8, 11); var e5_pos_3 = new Array([4, 3], [5, 3], [6, 3], [6, 4], [8, 4], [9, 4], [10, 4], [3, 5], [4, 5], [6, 5], [8, 5], [3, 6], [6, 6], [8, 6], [10, 6], [11, 6], [3, 7], [5, 7], [6, 7], [8, 7], [3, 8], [5, 8], [8, 8], [9, 8], [10, 8], [3, 9], [5, 9], [7, 9], [8, 9], [3, 10], [7, 10], [10, 10], [11, 10], [3, 11], [4, 11], [5, 11], [6, 11], [7, 11], [9, 11], [10, 11], [11, 11]); var m_4 = new Array([0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33], [1, 51, 6, 3, 3, 3, 5, 51, 6, 3, 3, 3, 5, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 8, 4, 4, 4, 7, 51, 8, 4, 4, 4, 7, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 6, 3, 3, 3, 5, 51, 6, 3, 3, 3, 5, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 2, 0, 0, 0, 1, 51, 2, 0, 0, 0, 1, 51, 2], [1, 51, 8, 4, 4, 4, 7, 51, 8, 4, 4, 4, 7, 51, 2], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34], [0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0]); var mh_pos_4 = new Array(7, 7); var p_pos_4 = new Array(7, 7); var ch_pos_4 = new Array([1, 1], [13, 13], [1, 13], [13, 1]); var e4_pos_4 = new Array([1, 1, 0, 2], [7, 1, -2, 0], [1, 13, 2, 0], [1, 7, 0, 2], [13, 1, -2, 0], [13, 7, 0, -2], [13, 13, 0, -2], [7, 13, 2, 0]); var m_5 = new Array([0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 51, 2], [0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7, 51, 2], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34], [0, 28, 3, 3, 5, 51, 6, 3, 3, 3, 3, 3, 3, 27, 0], [0, 0, 0, 30, 7, 51, 8, 29, 0, 0, 0, 0, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 44, 33, 0, 0, 0, 0, 0, 0], [0, 0, 32, 42, 51, 51, 51, 43, 34, 0, 0, 0, 0, 0, 0], [0, 0, 0, 15, 9, 51, 10, 16, 0, 0, 0, 0, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 44, 33, 0, 0, 0, 0, 0, 0], [0, 0, 32, 42, 51, 51, 51, 43, 34, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 3, 3, 3, 27, 0, 0, 0, 0, 0, 0, 0]); var mh_pos_5 = new Array(1, 1); var p_pos_5 = new Array(5, 13); var ch_pos_5 = new Array([1, 5], [2, 5], [1, 6], [2, 6], [7, 1], [7, 2]); var e1_pos_5 = new Array([1, 5, 2.5], [1, 6, 2.5], [1, 1, 3], [13, 2, -3]); var e4_pos_5 = new Array([3, 9, 0, 2], [7, 10, 0, -2]); var m_6 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 8, 29, 0], [0, 15, 13, 13, 13, 13, 13, 13, 13, 13, 9, 51, 51, 46, 40], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 6, 27, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var mh_pos_6 = new Array(13, 7); var p_pos_6 = new Array(13, 7); var e1_pos_6 = new Array([11, 2, -2], [11, 3, -2], [11, 4, -2], [11, 5, -2], [11, 6, -2], [11, 8, -2], [11, 9, -2], [11, 10, -2], [11, 11, -2], [11, 12, -2]); var ch_pos_6 = new Array([7, 2], [7, 12], [2, 6], [2, 8]); var m_7 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 30, 7, 51, 51, 51, 51, 51, 51, 51, 51, 51, 8, 29, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33], [1, 51, 51, 51, 51, 51, 51, 41, 51, 51, 51, 51, 51, 51, 2], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34], [0, 28, 5, 51, 51, 51, 51, 51, 51, 51, 51, 51, 6, 27, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_7 = new Array(13, 7); var mh_pos_7 = new Array(13, 7); var ch_pos_7 = new Array([1, 6], [2, 6], [1, 7], [2, 7], [1, 8], [2, 8]); var e2_pos_7 = new Array([3, 4, 2], [5, 4, 2], [9, 4, 2], [11, 4, 2], [4, 10, -2], [6, 10, -2], [8, 10, -2], [10, 10, -2]); var m_8 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 30, 4, 29, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 31, 45, 51, 44, 33, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 7, 51, 51, 51, 8, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 5, 51, 51, 51, 6, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 32, 42, 51, 43, 34, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 28, 3, 27, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_8 = new Array(7, 12); var mh_pos_8 = new Array(7, 2); var ch_pos_8 = new Array([7, 10], [7, 9], [7, 8], [7, 7], [7, 6], [7, 5], [7, 4]); var e1_pos_8 = new Array([3, 4, 2.75], [4, 5, 2.75], [5, 6, 2.75], [6, 7, 2.75], [7, 8, 2.75], [8, 9, 2.75], [9, 10, 2.75], [9, 4, -2.75], [8, 5, -2.75], [7, 6, -2.75], [6, 7, -2.75], [5, 8, -2.75], [4, 9, -2.75], [3, 10, -2.75]); var m_9 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0], [0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0], [0, 1, 51, 6, 3, 3, 3, 3, 3, 3, 3, 5, 51, 2, 0], [0, 1, 51, 2, 0, 30, 4, 4, 4, 29, 0, 1, 51, 2, 0], [0, 1, 51, 2, 31, 45, 51, 51, 51, 44, 33, 1, 51, 2, 0], [0, 1, 51, 2, 1, 51, 51, 51, 51, 51, 2, 1, 51, 2, 0], [0, 1, 51, 2, 1, 51, 51, 51, 51, 51, 2, 1, 51, 2, 0], [0, 1, 51, 2, 1, 51, 51, 51, 51, 51, 2, 1, 51, 2, 0], [0, 1, 51, 2, 32, 42, 51, 51, 51, 43, 34, 1, 51, 2, 0], [0, 1, 51, 2, 0, 28, 5, 51, 6, 27, 0, 1, 51, 2, 0], [0, 1, 51, 8, 4, 4, 7, 51, 8, 4, 4, 7, 51, 2, 0], [0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0], [0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var e5_pos_9 = new Array([6, 6], [8, 6], [6, 7], [8, 7], [6, 8], [7, 8], [8, 8]); var p_pos_9 = new Array(7, 7); var mh_pos_9 = new Array(7, 7); var ch_pos_9 = new Array([2, 2], [12, 2], [12, 12], [2, 12], [5, 5], [5, 9], [9, 5], [9, 9]); var e1_pos_9 = new Array([5, 5, 2.5], [9, 9, -2.5]); var e3_pos_9 = new Array([2, 2, 2.5, 0], [12, 2, 0, -2.5], [12, 12, -2.5, 0], [2, 12, -2.5, 0]); var m_10 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 39, 0, 30, 4, 4, 4, 4, 4, 29, 0, 0, 0], [0, 0, 31, 48, 38, 45, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 41, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 41, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_10 = new Array(3, 3); var mh_pos_10 = new Array(11, 11); var ch_pos_10 = new Array([5, 3], [11, 3]); var e1_pos_10 = new Array([11, 3, -2.5], [5, 6, 3], [5, 8, 3]); var e5_pos_10 = new Array([4, 4], [5, 4], [6, 4], [8, 4], [10, 4], [11, 4], [4, 5], [5, 5], [6, 5], [8, 5], [11, 5], [8, 6], [9, 6], [11, 6], [4, 7], [6, 7], [7, 7], [8, 7], [11, 7], [7, 8], [10, 8], [11, 8], [4, 9], [5, 9], [7, 9], [9, 9], [10, 9], [11, 9], [4, 10], [7, 10], [6, 11], [7, 11], [8, 11], [9, 11], [10, 11]); var m_11 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_11 = new Array(11, 6); var mh_pos_11 = new Array(11, 6); var ch_pos_11 = new Array([3, 6], [7, 6]); var e2_pos_11 = new Array([3, 6, 2], [4, 8, -2], [5, 6, 2], [6, 8, -2], [7, 6, 2], [8, 8, -2], [9, 6, 2], [10, 8, -2]); var e5_pos_11 = new Array([3, 7], [4, 7], [5, 7], [6, 7], [7, 7], [8, 7], [9, 7], [10, 7], [11, 7], [3, 8], [4, 8], [5, 8], [6, 8], [7, 8], [8, 8], [9, 8], [10, 8], [11, 8]); var m_12 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0], [0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0], [0, 1, 51, 41, 51, 41, 51, 41, 51, 41, 51, 41, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 41, 51, 41, 51, 41, 51, 41, 51, 41, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 41, 51, 41, 51, 51, 51, 41, 51, 41, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 41, 51, 41, 51, 41, 51, 41, 51, 41, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 41, 51, 41, 51, 41, 51, 41, 51, 41, 51, 2, 0], [0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0], [0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_12 = new Array(7, 7); var mh_pos_12 = new Array(7, 7); var ch_pos_12 = new Array([2, 2], [4, 4], [6, 6], [8, 8], [6, 8], [8, 6], [12, 12], [10, 10], [2, 12], [4, 10], [12, 2], [10, 4]); var e2_pos_12 = new Array([2, 2, 2.5], [2, 12, -2.5], [4, 2, 2.5], [4, 12, -2.5], [6, 2, 2.5], [6, 12, -2.5], [8, 2, 2.5], [8, 12, -2.5], [10, 2, 2.5], [10, 12, -2.5], [12, 2, 2.5], [12, 12, -2.5]); var m_13 = new Array([0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0], [31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2], [32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34], [0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 5, 51, 10, 16, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32, 42, 51, 46, 40], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 3, 27, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_13 = new Array(13, 12); var mh_pos_13 = new Array(13, 12); var ch_pos_13 = new Array([5, 1], [7, 7], [1, 8], [1, 1], [13, 5], [11, 3], [10, 9]); var e1_pos_13 = new Array([4, 1, -1.5], [10, 1, 3], [3, 3, -2.75], [11, 5, 1], [12, 6, 2], [1, 8, 2], [11, 9, 3]); var e2_pos_13 = new Array([1, 1, 1.5], [2, 7, -3], [4, 9, 2], [8, 10, 1.5], [9, 1, -2], [12, 6, -2], [8, 4, 4]); var e5_pos_13 = new Array([5, 2], [4, 1], [6, 9], [12, 6], [3, 7], [10, 4], [9, 6], [10, 8]); var m_14 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0], [0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0], [0, 1, 51, 51, 41, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 41, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 41, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 41, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0], [0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 41, 51, 51, 2, 0], [0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0], [0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_14 = new Array(7, 4); var mh_pos_14 = new Array(7, 11); var e2_pos_14 = new Array([7, 7, 2]); var e3_pos_14 = new Array([4, 5, 2, 0], [10, 5, 0, 2], [10, 9, -2, 0], [4, 10, 0, -2], [2, 3, 2.25, 0], [12, 3, 0, 2.25], [2, 11, 0, -2.25], [12, 11, -2.25, 0]); var ch_pos_14 = new Array([2, 3], [12, 3], [12, 11], [2, 11], [4, 5], [10, 5], [10, 9], [4, 9], [6, 7], [8, 7]); var e5_pos_14 = new Array([3, 4], [5, 4], [6, 4], [8, 4], [9, 4], [10, 4], [11, 4], [3, 5], [3, 6], [5, 6], [6, 6], [8, 6], [9, 6], [11, 6], [3, 7], [5, 7], [9, 7], [11, 7], [3, 8], [5, 8], [6, 8], [8, 8], [9, 8], [11, 8], [11, 9], [3, 10], [4, 10], [5, 10], [6, 10], [7, 10], [8, 10], [9, 10], [11, 10]); var m_15 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 30, 4, 4, 4, 4, 4, 4, 4, 29, 0, 0, 0], [0, 0, 31, 45, 51, 51, 51, 51, 51, 51, 51, 44, 33, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 1, 51, 51, 51, 51, 51, 51, 51, 51, 51, 2, 0, 0], [0, 0, 32, 42, 51, 51, 51, 51, 51, 51, 51, 43, 34, 0, 0], [0, 0, 0, 28, 3, 3, 3, 3, 3, 3, 3, 27, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var p_pos_15 = new Array(11, 11); var mh_pos_15 = new Array(7, 7); var ch_pos_15 = new Array([3, 3], [3, 11], [11, 3], [5, 9], [5, 5], [7, 9]); var e5_pos_15 = new Array([4, 4], [5, 4], [6, 4], [7, 4], [8, 4], [9, 4], [10, 4], [4, 5], [10, 5], [4, 6], [6, 6], [7, 6], [8, 6], [10, 6], [4, 7], [6, 7], [8, 7], [10, 7], [4, 8], [6, 8], [8, 8], [10, 8], [4, 9], [8, 9], [10, 9], [4, 10], [5, 10], [6, 10], [7, 10], [8, 10], [10, 10], [10, 11]); var e1_pos_15 = new Array([3, 11, 0.5], [11, 10, -2], [3, 9, 2], [11, 8, -2], [3, 7, 2], [11, 6, -2], [3, 5, 0.5], [11, 4, -2]); var e2_pos_15 = new Array([4, 3, 2], [6, 3, 2], [7, 11, -2], [8, 3, 2], [10, 3, 2]); if ((current_m == undefined) && (current_l_num == undefined)) { var current_l_num = 1; var current_m = m_1; } intro = ("CLICK TO TRY LEVEL " + current_l_num) + "!";
Frame 6
build_m(); write_texts(); _quality = "best";
Instance of Symbol 96 MovieClip [empty] in Frame 6
onClipEvent (enterFrame) { var a = 0; while (a < _root["e1_pos_" + _root.current_l_num].length) { var right = Math.floor(((_root.c["e1_" + a]._x + (_root.c["e1_" + a]._width / 2)) + 5) / _root.t_size); var left = Math.floor(((_root.c["e1_" + a]._x - (_root.c["e1_" + a]._width / 2)) - 5) / _root.t_size); var x_center = Math.floor(_root.c["e1_" + a]._x / _root.t_size); var y_center = Math.floor(_root.c["e1_" + a]._y / _root.t_size); _root.c["e1_" + a]._x = _root.c["e1_" + a]._x + _root["e1_pos_" + _root.current_l_num][a][2]; if ((_root["e1_pos_" + _root.current_l_num][a][2] > 0) && (_root.current_m[y_center][right] < 42)) { _root["e1_pos_" + _root.current_l_num][a][2] = _root["e1_pos_" + _root.current_l_num][a][2] * -1; } else if ((_root["e1_pos_" + _root.current_l_num][a][2] < 0) && (_root.current_m[y_center][left] < 42)) { _root["e1_pos_" + _root.current_l_num][a][2] = _root["e1_pos_" + _root.current_l_num][a][2] * -1; } if (_root.c["e1_" + a].hitTest(_root.c.p) && (_root.p_action != "win")) { _root.s.gotoAndStop("die"); _root.p_action = "die"; _root.c.p.play(); } if (_root["e1_pos_" + _root.current_l_num][a][2] > 0) { _root.c["e1_" + a].gotoAndStop("right"); } else if (_root["e1_pos_" + _root.current_l_num][a][2] < 0) { _root.c["e1_" + a].gotoAndStop("left"); } a++; } var a = 0; while (a < _root["e2_pos_" + _root.current_l_num].length) { var top = Math.floor(((_root.c["e2_" + a]._y - (_root.c["e2_" + a]._height / 2)) - 5) / _root.t_size); var bottom = Math.floor(((_root.c["e2_" + a]._y + (_root.c["e2_" + a]._height / 2)) + 5) / _root.t_size); var x_center = Math.floor(_root.c["e2_" + a]._x / _root.t_size); var y_center = Math.floor(_root.c["e2_" + a]._y / _root.t_size); _root.c["e2_" + a]._y = _root.c["e2_" + a]._y + _root["e2_pos_" + _root.current_l_num][a][2]; if ((_root["e2_pos_" + _root.current_l_num][a][2] < 0) && (_root.current_m[top][x_center] < 42)) { _root["e2_pos_" + _root.current_l_num][a][2] = _root["e2_pos_" + _root.current_l_num][a][2] * -1; } else if ((_root["e2_pos_" + _root.current_l_num][a][2] > 0) && (_root.current_m[bottom][x_center] < 42)) { _root["e2_pos_" + _root.current_l_num][a][2] = _root["e2_pos_" + _root.current_l_num][a][2] * -1; } if (_root.c["e2_" + a].hitTest(_root.c.p) && (_root.p_action != "win")) { _root.s.gotoAndStop("die"); _root.p_action = "die"; _root.c.p.play(); } if (_root["e2_pos_" + _root.current_l_num][a][2] > 0) { _root.c["e2_" + a].gotoAndStop("down"); } else if (_root["e2_pos_" + _root.current_l_num][a][2] < 0) { _root.c["e2_" + a].gotoAndStop("up"); } a++; } var a = 0; while (a < _root["e3_pos_" + _root.current_l_num].length) { var top = Math.floor(((_root.c["e3_" + a]._y - (_root.c["e3_" + a]._height / 2)) - 5) / _root.t_size); var bottom = Math.floor(((_root.c["e3_" + a]._y + (_root.c["e3_" + a]._height / 2)) + 5) / _root.t_size); var right = Math.floor(((_root.c["e3_" + a]._x + (_root.c["e3_" + a]._width / 2)) + 5) / _root.t_size); var left = Math.floor(((_root.c["e3_" + a]._x - (_root.c["e3_" + a]._width / 2)) - 5) / _root.t_size); var x_center = Math.floor(_root.c["e3_" + a]._x / _root.t_size); var y_center = Math.floor(_root.c["e3_" + a]._y / _root.t_size); _root.c["e3_" + a]._x = _root.c["e3_" + a]._x + _root["e3_pos_" + _root.current_l_num][a][2]; _root.c["e3_" + a]._y = _root.c["e3_" + a]._y + _root["e3_pos_" + _root.current_l_num][a][3]; if ((_root["e3_pos_" + _root.current_l_num][a][2] > 0) && (_root.current_m[y_center][right] < 42)) { _root["e3_pos_" + _root.current_l_num][a][3] = _root["e3_pos_" + _root.current_l_num][a][2]; _root["e3_pos_" + _root.current_l_num][a][2] = 0; } else if ((_root["e3_pos_" + _root.current_l_num][a][2] < 0) && (_root.current_m[y_center][left] < 42)) { _root["e3_pos_" + _root.current_l_num][a][3] = _root["e3_pos_" + _root.current_l_num][a][2]; _root["e3_pos_" + _root.current_l_num][a][2] = 0; } else if ((_root["e3_pos_" + _root.current_l_num][a][3] < 0) && (_root.current_m[top][x_center] < 42)) { _root["e3_pos_" + _root.current_l_num][a][2] = _root["e3_pos_" + _root.current_l_num][a][3] * -1; _root["e3_pos_" + _root.current_l_num][a][3] = 0; } else if ((_root["e3_pos_" + _root.current_l_num][a][3] > 0) && (_root.current_m[bottom][x_center] < 42)) { _root["e3_pos_" + _root.current_l_num][a][2] = _root["e3_pos_" + _root.current_l_num][a][3] * -1; _root["e3_pos_" + _root.current_l_num][a][3] = 0; } if (_root.c["e3_" + a].hitTest(_root.c.p) && (_root.p_action != "win")) { _root.s.gotoAndStop("die"); _root.p_action = "die"; _root.c.p.play(); } if (_root["e3_pos_" + _root.current_l_num][a][2] > 0) { _root.c["e3_" + a].gotoAndStop("right"); } else if (_root["e3_pos_" + _root.current_l_num][a][2] < 0) { _root.c["e3_" + a].gotoAndStop("left"); } else if (_root["e3_pos_" + _root.current_l_num][a][3] > 0) { _root.c["e3_" + a].gotoAndStop("down"); } else if (_root["e3_pos_" + _root.current_l_num][a][3] < 0) { _root.c["e3_" + a].gotoAndStop("up"); } a++; } var a = 0; while (a < _root["e4_pos_" + _root.current_l_num].length) { var top = Math.floor(((_root.c["e4_" + a]._y - (_root.c["e4_" + a]._height / 2)) - 5) / _root.t_size); var bottom = Math.floor(((_root.c["e4_" + a]._y + (_root.c["e4_" + a]._height / 2)) + 5) / _root.t_size); var right = Math.floor(((_root.c["e4_" + a]._x + (_root.c["e4_" + a]._width / 2)) + 5) / _root.t_size); var left = Math.floor(((_root.c["e4_" + a]._x - (_root.c["e4_" + a]._width / 2)) - 5) / _root.t_size); var x_center = Math.floor(_root.c["e4_" + a]._x / _root.t_size); var y_center = Math.floor(_root.c["e4_" + a]._y / _root.t_size); _root.c["e4_" + a]._x = _root.c["e4_" + a]._x + _root["e4_pos_" + _root.current_l_num][a][2]; _root.c["e4_" + a]._y = _root.c["e4_" + a]._y + _root["e4_pos_" + _root.current_l_num][a][3]; if ((_root["e4_pos_" + _root.current_l_num][a][2] > 0) && (_root.current_m[y_center][right] < 42)) { _root["e4_pos_" + _root.current_l_num][a][3] = _root["e4_pos_" + _root.current_l_num][a][2] * -1; _root["e4_pos_" + _root.current_l_num][a][2] = 0; } else if ((_root["e4_pos_" + _root.current_l_num][a][2] < 0) && (_root.current_m[y_center][left] < 42)) { _root["e4_pos_" + _root.current_l_num][a][3] = _root["e4_pos_" + _root.current_l_num][a][2] * -1; _root["e4_pos_" + _root.current_l_num][a][2] = 0; } else if ((_root["e4_pos_" + _root.current_l_num][a][3] < 0) && (_root.current_m[top][x_center] < 42)) { _root["e4_pos_" + _root.current_l_num][a][2] = _root["e4_pos_" + _root.current_l_num][a][3]; _root["e4_pos_" + _root.current_l_num][a][3] = 0; } else if ((_root["e4_pos_" + _root.current_l_num][a][3] > 0) && (_root.current_m[bottom][x_center] < 42)) { _root["e4_pos_" + _root.current_l_num][a][2] = _root["e4_pos_" + _root.current_l_num][a][3]; _root["e4_pos_" + _root.current_l_num][a][3] = 0; } if (_root.c["e4_" + a].hitTest(_root.c.p) && (_root.p_action != "win")) { _root.s.gotoAndStop("die"); _root.p_action = "die"; _root.c.p.play(); } if (_root["e4_pos_" + _root.current_l_num][a][2] > 0) { _root.c["e4_" + a].gotoAndStop("right"); } else if (_root["e4_pos_" + _root.current_l_num][a][2] < 0) { _root.c["e4_" + a].gotoAndStop("left"); } else if (_root["e4_pos_" + _root.current_l_num][a][3] > 0) { _root.c["e4_" + a].gotoAndStop("down"); } else if (_root["e4_pos_" + _root.current_l_num][a][3] < 0) { _root.c["e4_" + a].gotoAndStop("up"); } a++; } var a = 0; while (a < _root["e5_pos_" + _root.current_l_num].length) { if (_root.c["e5_" + a].hitTest(_root.c.p) && (_root.p_action != "win")) { _root.s.gotoAndStop("die"); _root.p_action = "die"; _root.c.p.play(); } a++; } }
Frame 7
_root.ch_amt = 0; _root.current_l_num = 1; _root.current_m_num = 1; _root.current_m = _root.m_1_1;
Symbol 66 MovieClip Frame 1
stop();
Symbol 67 MovieClip [p] Frame 1
stop();
Instance of Symbol 66 MovieClip "movement" in Symbol 67 MovieClip [p] Frame 1
onClipEvent (load) { var speed = 2; var dir = "stand"; } onClipEvent (enterFrame) { var right = Math.floor((_root.c.p._x + (_root.c.p._width / 2)) / _root.t_size); var left = Math.floor((_root.c.p._x - (_root.c.p._width / 2)) / _root.t_size); var top = Math.floor((_root.c.p._y - (_root.c.p._height / 2)) / _root.t_size); var bottom = Math.floor((_root.c.p._y + (_root.c.p._height / 2)) / _root.t_size); var x_center = Math.floor(_root.c.p._x / _root.t_size); var y_center = Math.floor(_root.c.p._y / _root.t_size); if (Key.isDown(39)) { dir = "right"; } else if (Key.isDown(37)) { dir = "left"; } else if (Key.isDown(38)) { dir = "up"; } else if (Key.isDown(40)) { dir = "down"; } else { dir = "front"; } this.gotoAndStop(dir); if ((dir == "right") && (_root.current_m[y_center][right] >= 42)) { _root.c.p._x = _root.c.p._x + speed; } else if ((dir == "left") && (_root.current_m[y_center][left] >= 42)) { _root.c.p._x = _root.c.p._x - speed; } else if ((dir == "up") && (_root.current_m[top][x_center] >= 42)) { _root.c.p._y = _root.c.p._y - speed; } else if ((dir == "down") && (_root.current_m[bottom][x_center] >= 42)) { _root.c.p._y = _root.c.p._y + speed; } var a = 0; while (a < _root["ch_pos_" + _root.current_l_num].length) { if (_root.c.p.hitTest(_root.c["ch_" + a])) { _root.s.gotoAndPlay("cheese"); _root.ch_amt++; _root.write_texts(); removeMovieClip(_root.c["ch_" + a]); } a++; } if (_root.c.p.hitTest(_root.c.mh)) { if (_root["ch_pos_" + _root.current_l_num].length != undefined) { if (_root.ch_amt == _root["ch_pos_" + _root.current_l_num].length) { _root.s.gotoAndStop("win"); _root.p_action = "win"; _root.c.p.play(); } } else { _root.s.gotoAndStop("win"); _root.p_action = "win"; _root.c.p.play(); } } }
Symbol 67 MovieClip [p] Frame 20
if (_root.p_action == "die") { _root.die(); } else if (_root.p_action == "win") { _root.win(); }
Symbol 128 Button
on (press) { getURL ("http://www.snubbyland.com/", "_blank"); }
Symbol 138 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.gotoAndStop("inst"); }
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 4
this.gotoAndStop(1);
Symbol 143 MovieClip Frame 7
this.gotoAndStop(1);
Symbol 147 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.gotoAndStop("menu"); }
Symbol 155 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.gotoAndStop("pregame"); }
Symbol 158 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.current_l_num = 1; _root.cheese_amt = 0; _root.current_m = m_1; _root.break_m(); _root.gotoAndStop("menu"); }
Symbol 161 Button
on (press) { if (_root.current_l_num < _root.total_l) { _root.current_l_num++; _root.current_m = _root["m_" + _root.current_l_num]; _root.intro = ("CLICK TO TRY LEVEL " + _root.current_l_num) + "!"; if (_root.current_l_num == _root.total_l) { _root.sb._y = -28; } } }
Symbol 162 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.gotoAndStop("game"); }
Symbol 165 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.current_l_num = 1; _root.cheese_amt = 0; _root.current_m = m_1; _root.gotoAndStop("menu"); }
Symbol 170 Button
on (press) { _root.s.gotoAndPlay("menu"); _root.current_l_num = 1; _root.cheese_amt = 0; _root.current_m = m_1; _root.gotoAndStop("menu"); }

Library Items

Symbol 1 GraphicUsed by:53
Symbol 2 GraphicUsed by:53
Symbol 3 GraphicUsed by:53
Symbol 4 GraphicUsed by:53
Symbol 5 GraphicUsed by:53
Symbol 6 GraphicUsed by:53
Symbol 7 GraphicUsed by:53
Symbol 8 GraphicUsed by:53
Symbol 9 GraphicUsed by:53
Symbol 10 GraphicUsed by:53
Symbol 11 GraphicUsed by:53
Symbol 12 GraphicUsed by:53
Symbol 13 GraphicUsed by:53
Symbol 14 GraphicUsed by:53
Symbol 15 GraphicUsed by:53
Symbol 16 GraphicUsed by:53
Symbol 17 GraphicUsed by:53
Symbol 18 GraphicUsed by:53
Symbol 19 GraphicUsed by:53
Symbol 20 GraphicUsed by:53
Symbol 21 GraphicUsed by:53
Symbol 22 GraphicUsed by:53
Symbol 23 GraphicUsed by:53
Symbol 24 GraphicUsed by:53
Symbol 25 GraphicUsed by:53
Symbol 26 GraphicUsed by:53
Symbol 27 GraphicUsed by:53
Symbol 28 GraphicUsed by:53
Symbol 29 GraphicUsed by:53
Symbol 30 GraphicUsed by:53
Symbol 31 GraphicUsed by:53
Symbol 32 GraphicUsed by:53
Symbol 33 GraphicUsed by:53
Symbol 34 GraphicUsed by:53
Symbol 35 GraphicUsed by:53
Symbol 36 GraphicUsed by:53
Symbol 37 GraphicUsed by:53
Symbol 38 GraphicUsed by:53
Symbol 39 GraphicUsed by:53
Symbol 40 GraphicUsed by:53
Symbol 41 GraphicUsed by:53
Symbol 42 GraphicUsed by:53
Symbol 43 GraphicUsed by:53
Symbol 44 GraphicUsed by:53
Symbol 45 GraphicUsed by:53
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [t]Uses:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52
Symbol 54 GraphicUsed by:65 66 67  Timeline
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:55 56 57Used by:66
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:59 60 61Used by:66
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 54 64Used by:66
Symbol 66 MovieClipUses:54 58 62 65Used by:67
Symbol 67 MovieClip [p]Uses:66 54
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:68 69 70Used by:72
Symbol 72 MovieClip [e1]Uses:71
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:73 74 75Used by:81
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:77 78 79Used by:81
Symbol 81 MovieClip [e2]Uses:76 80
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:82 83 84Used by:94 95
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:86 87 88Used by:94 95
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:90 91 92Used by:94 95
Symbol 94 MovieClip [e3]Uses:85 89 93
Symbol 95 MovieClip [e4]Uses:85 89 93
Symbol 96 MovieClip [empty]Used by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [e5]Uses:97Used by:Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [mh]Uses:99Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [ch]Uses:101Used by:Timeline
Symbol 103 GraphicUsed by:122
Symbol 104 GraphicUsed by:118
Symbol 105 GraphicUsed by:118
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:118
Symbol 108 GraphicUsed by:118
Symbol 109 GraphicUsed by:118
Symbol 110 GraphicUsed by:118
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:104 105 107 108 109 110 111 112 113 114 115 116 117Used by:122
Symbol 119 GraphicUsed by:122
Symbol 120 FontUsed by:121
Symbol 121 EditableTextUses:120Used by:122
Symbol 122 MovieClipUses:103 118 119 121Used by:Timeline
Symbol 123 SoundUsed by:Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 GraphicUsed by:128 147 158 161 165  Timeline
Symbol 126 GraphicUsed by:127 128
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 ButtonUses:125 126 127Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 FontUsed by:132 166
Symbol 131 FontUsed by:132 166
Symbol 132 TextUses:130 131Used by:Timeline
Symbol 133 FontUsed by:134 167
Symbol 134 TextUses:133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 GraphicUsed by:138 155 162 170
Symbol 138 ButtonUses:137Used by:Timeline
Symbol 139 SoundUsed by:143
Symbol 140 SoundUsed by:143
Symbol 141 SoundUsed by:143
Symbol 142 SoundUsed by:143
Symbol 143 MovieClipUses:139 140 141 142Used by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:146 147 158 165
Symbol 146 MovieClipUses:145Used by:147 158 165
Symbol 147 ButtonUses:125 145 146Used by:Timeline
Symbol 148 FontUsed by:150
Symbol 149 FontUsed by:150 151 152 153
Symbol 150 TextUses:148 149Used by:Timeline
Symbol 151 TextUses:149Used by:Timeline
Symbol 152 TextUses:149Used by:Timeline
Symbol 153 TextUses:149Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 ButtonUses:137Used by:Timeline
Symbol 156 FontUsed by:157 163 164
Symbol 157 EditableTextUses:156Used by:Timeline
Symbol 158 ButtonUses:125 145 146Used by:Timeline
Symbol 159 GraphicUsed by:160 161
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 ButtonUses:125 159 160Used by:Timeline
Symbol 162 ButtonUses:137Used by:Timeline
Symbol 163 EditableTextUses:156Used by:Timeline
Symbol 164 EditableTextUses:156Used by:Timeline
Symbol 165 ButtonUses:125 145 146Used by:Timeline
Symbol 166 TextUses:130 131Used by:Timeline
Symbol 167 TextUses:133Used by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 ButtonUses:137Used by:Timeline

Instance Names

"s"Frame 3Symbol 143 MovieClip
"sb"Frame 5Symbol 161 Button
"movement"Symbol 67 MovieClip [p] Frame 1Symbol 66 MovieClip
"loadBar"Symbol 122 MovieClip Frame 1Symbol 118 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 53 as "t"
ExportAssets (56)Timeline Frame 1Symbol 67 as "p"
ExportAssets (56)Timeline Frame 1Symbol 72 as "e1"
ExportAssets (56)Timeline Frame 1Symbol 81 as "e2"
ExportAssets (56)Timeline Frame 1Symbol 94 as "e3"
ExportAssets (56)Timeline Frame 1Symbol 95 as "e4"
ExportAssets (56)Timeline Frame 1Symbol 96 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 98 as "e5"
ExportAssets (56)Timeline Frame 1Symbol 100 as "mh"
ExportAssets (56)Timeline Frame 1Symbol 102 as "ch"

Labels

"menu"Frame 3
"inst"Frame 4
"pregame"Frame 5
"game"Frame 6
"beatgame"Frame 7
"front"Symbol 66 MovieClip Frame 1
"right"Symbol 66 MovieClip Frame 2
"left"Symbol 66 MovieClip Frame 3
"up"Symbol 66 MovieClip Frame 4
"down"Symbol 66 MovieClip Frame 5
"right"Symbol 72 MovieClip [e1] Frame 1
"left"Symbol 72 MovieClip [e1] Frame 2
"up"Symbol 81 MovieClip [e2] Frame 1
"down"Symbol 81 MovieClip [e2] Frame 2
"right"Symbol 94 MovieClip [e3] Frame 1
"left"Symbol 94 MovieClip [e3] Frame 2
"up"Symbol 94 MovieClip [e3] Frame 3
"down"Symbol 94 MovieClip [e3] Frame 4
"right"Symbol 95 MovieClip [e4] Frame 1
"left"Symbol 95 MovieClip [e4] Frame 2
"up"Symbol 95 MovieClip [e4] Frame 3
"down"Symbol 95 MovieClip [e4] Frame 4
"die"Symbol 143 MovieClip Frame 2
"cheese"Symbol 143 MovieClip Frame 3
"win"Symbol 143 MovieClip Frame 5
"menu"Symbol 143 MovieClip Frame 6

Dynamic Text Variables

percentTextSymbol 121 EditableText""
lastinfoSymbol 157 EditableText"<p align="left"></p>"
introSymbol 163 EditableText"<p align="center"></p>"
statsSymbol 164 EditableText"<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>STATS</b></font></p>"




http://swfchan.com/10/46469/info.shtml
Created: 3/5 -2019 15:02:10 Last modified: 3/5 -2019 15:02:10 Server time: 17/05 -2024 02:56:37