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Overwatch.swf

This is the info page for
Flash #46531

(Click the ID number above for more basic data on this flash file.)


Text
R

E

N

T

OVERWATCH!

Fradiation Games

Infrared

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>OVERWATCH</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>PLAY</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>PLAY</b></font></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

(For high score table)

<p align="center"><font face="Impact" size="30" color="#000099" letterSpacing="0.000000" kerning="1"><b>Nickname:</b></font></p>

FRADIATION GAMES

<p align="center"><font face="Impact" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b> http://fradiation.newgrounds.com/</b></font></p>

<p align="center"><font face="Impact" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Fradster@gmail.com</b></font></p>

CLOSE

CLOSE

<p align="left"></p>

<p align="center"></p>

<p align="center"></p>

DAY

<p align="left"></p>

NEXT DAY

NEXT DAY

Towers

Towers

Improvements

Improvements

Repair

Repair

Population:

Gold:

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Population</b></font></p>

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Population</b></font></p>

Castle Health:

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Castle Health:</b></font></p>

Birth Rate:

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Population</b></font></p>

Income:

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Population</b></font></p>

Research

Research

Q

P

<p align="right"></p>

Castle Health

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Population</b></font></p>

Press Escape to Cancel

Press S to Sell for half the cost

Are you sure you don't want to
buy a tower?

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>No</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>No</b></font></p>

DEFEAT

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>MENU</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>MENU</b></font></p>

THIS IS A CASTLE

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>Next</b></font></p>

<p align="center"><font face="Impact" size="43" color="#000099" letterSpacing="0.000000" kerning="1"><b>Next</b></font></p>

Enemies Attack it

ENEMIES COME FROM
THE LEFT AND DO NOT
FOLLOW THE ROAD

THIS IS A TOWER

It Automatically Attacks Enemies

THIS IS A FARM

This raises
birth rate which
is the amount of
population you
get per day.

Population is good

The more
population you
have the more
money you make
per day (income)

<p align="right"></p>

OMG! A BAR

Move your mouse to the
bottom of the screen during
the day to view castle
health, change quality,
toggle particles, and
surrender

Particles (blood,
dirt, sparks, etc)
look cool but slow
down the game a
lot.

That was a tutorial

Victory!

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
_global.particles = true;
Frame 2
_global.difficulty = 3; _global.message = ""; music.stop(); clix = new Sound(); clix.attachSound("clicj"); music = new Sound(); music.attachSound("music"); _root.music.start(); music.onSoundComplete = function () { _root.music.start(); }; stop();
Instance of Symbol 86 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Easy"; if (_global.difficulty == 2) { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _global.difficulty = 2; } on (rollOver) { _global.message = "Scores will not be submitted to high scores"; } on (rollOut) { _global.message = ""; } on (releaseOutside) { _global.message = ""; }
Instance of Symbol 86 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Medium"; if (_global.difficulty == 3) { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _global.difficulty = 3; }
Instance of Symbol 86 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Insane"; if (_global.difficulty == 4) { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _global.difficulty = 4; }
Instance of Symbol 86 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "OMG WTF!?"; if (_global.difficulty == 10) { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _global.message = "OMG LOL!"; _root.clix.start(); _global.difficulty = 10; }
Instance of Symbol 86 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Tutorial"; } on (press) { _root.gotoAndStop(5); }
Instance of Symbol 96 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Low Quality"; if (_root._quality == "LOW") { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _root._quality = "LOW"; }
Instance of Symbol 96 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Medium Quality"; if (_root._quality == "MEDIUM") { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _root._quality = "MEDIUM"; }
Instance of Symbol 96 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "High Quality"; if (_root._quality == "HIGH") { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); _root._quality = "HIGH"; }
Instance of Symbol 96 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Particles"; if (_global.particles) { this.gotoAndStop(4); } else { this.gotoAndStop(1); } } on (press) { _root.clix.start(); if (_global.particles) { _global.particles = false; } else { _global.particles = true; } } on (rollOver) { _global.message = "Toggle particles that slow down the game"; } on (rollOut) { _global.message = ""; } on (releaseOutside) { _global.message = ""; }
Instance of Symbol 96 MovieClip in Frame 2
onClipEvent (load) { } onClipEvent (enterFrame) { txt = "Feedback"; } on (press) { _root.clix.start(); _root.feedBackMenu._x = 275; }
Instance of Symbol 98 MovieClip in Frame 2
onClipEvent (enterFrame) { mess = _global.message; }
Instance of Symbol 100 MovieClip in Frame 2
onClipEvent (enterFrame) { _global.player = txt; }
Frame 3
function shoot(t, x, y, r, n, sf, ad) { c = 0; while (c < n) { if (t == 0) { _root.bulls.hand.duplicateMovieClip("object", _global.depth); } if (t == 1) { _root.bulls.rock.duplicateMovieClip("object", _global.depth); } if (t == 2) { _root.bulls.arrow.duplicateMovieClip("object", _global.depth); } if (t == 3) { _root.bulls.fireArrow.duplicateMovieClip("object", _global.depth); } if (t == 4) { _root.bulls.cannon.duplicateMovieClip("object", _global.depth); } if (t == 5) { _root.bulls.bull.duplicateMovieClip("object", _global.depth); } if (t == 6) { _root.bulls.rocket.duplicateMovieClip("object", _global.depth); } if (t == 7) { _root.bulls.spear.duplicateMovieClip("object", _global.depth); } if (t == 8) { _root.bulls.ember.duplicateMovieClip("object", _global.depth); } if (t == 10) { _root.bulls.laser.duplicateMovieClip("object", _global.depth); } _global.depth = _global.depth + 1; _root.bulls.object._x = x; _root.bulls.object._y = y; _root.bulls.object.sf = sf; _root.bulls.object.ad = ad; _root.bulls.object._rotation = r; _root.bulls.object._name = "bull" + random(349564); c++; } } function bear(t, x, y) { _root.enemies.enemy.duplicateMovieClip("object", _global.depth); _global.depth = _global.depth + 1; _root.enemies.object._x = x; _root.enemies.object._y = y; _root.enemies.object.type = t; _root.enemies.object._name = "gyfvu" + random(349564); } function build(t, x, y) { _root.buildings.building.duplicateMovieClip("object", _global.depth); _global.depth = _global.depth + 1; _root.buildings.object._x = x; _root.buildings.object._y = y; _root.buildings.object.type = t; _root.buildings.object._name = "gyfvu" + random(349564); } function blackSmith(x, y, r) { _root.bs.range.duplicateMovieClip("object", _global.depth); _global.depth = _global.depth + 1; _root.bs.object._x = x; _root.bs.object._y = y; _root.bs.object._width = r * 2; _root.bs.object._height = r * 2; _root.bs.object._name = "gyfvu" + random(349564); } function part(t, x, y, n) { if (_global.particles) { c = 0; while (c < n) { if (t == "dirt") { _root.parts.dirt.duplicateMovieClip("object", _global.depth); } if (t == "blood") { _root.parts.blood.duplicateMovieClip("object", _global.depth); } if (t == "spark") { _root.parts.spark.duplicateMovieClip("object", _global.depth); } if (t == "fire") { _root.parts.fire.duplicateMovieClip("object", _global.depth); } if (t == "explosion") { _root.parts.explosion.duplicateMovieClip("object", _global.depth); } _global.depth = _global.depth + 1; _root.parts.object._x = x; _root.parts.object._y = y; _root.parts.object._name = "object" + random(349564); c++; } } } stop(); _global.eTech = 0; _global.eNum = 0; _global.bNum = 0; _global.wave = 1; _global.waveTime = 50; _global.depth = 0; _global.population = 100; _global.coin = 150; _global.secMenu = 1; _global.tech = 1; _global.day = 1; _global.birthRate = 10; _global.message = ""; _global.vSelected = ""; _global.eStats = new Array(); _global.bStats = new Array(); _global.bProps = new Array(); _global.bProps[0] = ["Base", 1000, 1, 50, 30, 0]; _global.bProps[1] = ["Rock Tower", 100, 1, 75, 30, 60]; _global.bProps[2] = ["Arrow Tower", 100, 2, 150, 30, 110]; _global.bProps[3] = ["Wall", 50, 0, 0, 0, 10]; _global.bProps[4] = ["Lit Arrow Tower", 100, 3, 150, 60, 130]; _global.bProps[5] = ["Spear Tower", 100, 7, 75, 45, 90]; _global.bProps[6] = ["Cannon Tower", 100, 4, 150, 70, 150]; _global.bProps[7] = ["Gun Tower", 100, 5, 150, 30, 160]; _global.bProps[8] = ["Machine Gun Tower", 100, 5, 150, 10, 180]; _global.bProps[9] = ["Rocket Tower", 100, 6, 150, 40, 220]; _global.bProps[10] = ["Fire Tower", 100, 8, 75, 5, 250]; _global.bProps[11] = ["OMG WTF!?", 1000, 10, 500, 10, 0]; _global.bProps[20] = ["Farm", 100, 0, 0, 0, 50]; _global.bProps[21] = ["Blacksmith", 100, 0, 75, 0, 75]; _global.eProps = new Array(); _global.eProps[0] = ["Warrior", 30, 0, 20, 30, 2]; _global.eProps[1] = ["Slinger", 20, 1, 50, 60, 2.3]; _global.eProps[2] = ["Spearman", 40, 7, 75, 90, 2]; _global.eProps[3] = ["Horseman", 50, 7, 75, 90, 4]; _global.eProps[4] = ["Archer", 40, 2, 100, 90, 2.3]; _global.eProps[5] = ["Grenadier", 60, 4, 75, 120, 1.7]; _global.eProps[6] = ["Gunner", 80, 5, 100, 30, 2.3]; _global.eProps[7] = ["Jeep", 120, 5, 100, 30, 5]; _global.eProps[8] = ["Machine Gunner", 90, 5, 75, 10, 1.7]; _global.eProps[9] = ["Armored Car", 140, 5, 100, 15, 5]; _global.eProps[10] = ["Rocketeer", 100, 5, 90, 90, 1.7]; _global.eProps[11] = ["Tank", 250, 6, 90, 90, 3]; _global.eProps[12] = ["Trooper", 200, 10, 90, 90, 1.7]; _global.eProps[99] = ["LOL OMG ROFL", 1500, 10, 100, 30, 5]; poof = new Sound(); poof.attachSound("poof"); bow = new Sound(); bow.attachSound("bow"); stone = new Sound(); stone.attachSound("stone"); die = new Sound(); die.attachSound("die"); flesh = new Sound(); flesh.attachSound("flesh"); laser = new Sound(); laser.attachSound("laser"); cannon = new Sound(); cannon.attachSound("cannon"); explode = new Sound(); explode.attachSound("explode"); gunShot = new Sound(); gunShot.attachSound("gunShot"); wood = new Sound(); wood.attachSound("wood");
Instance of Symbol 116 MovieClip in Frame 3
onClipEvent (enterFrame) { yo = _global.castleHealth; }
Instance of Symbol 116 MovieClip in Frame 3
onClipEvent (enterFrame) { yo = _global.waveTime; }
Instance of Symbol 290 MovieClip "Tower" in Frame 3
onClipEvent (enterFrame) { txt = _name; } on (press) { _root.build(21, _x, _y); }
Instance of Symbol 290 MovieClip "Arrow_Tower" in Frame 3
onClipEvent (enterFrame) { txt = _name; } on (press) { _root.build(2, _x, _y); }
Instance of Symbol 290 MovieClip "Wall" in Frame 3
onClipEvent (enterFrame) { txt = _name; } on (press) { _root.build(6, _x, _y); }
Instance of Symbol 290 MovieClip "Wall" in Frame 3
onClipEvent (enterFrame) { txt = _name; } on (press) { _root.build(4, _x, _y); }
Instance of Symbol 291 MovieClip "bs" in Frame 3
onClipEvent (load) { _visible = false; }
Instance of Symbol 334 MovieClip "menu" in Frame 3
onClipEvent (enterFrame) { da = _global.day; pop = _global.population; gold = _global.coin; heal = _global.castleHealth; br = _global.birthRate; _global.income = _global.population / 2; inc = _global.income; if (_global.castleHealth < 1) { _root.gotoAndStop(4); } _global.eTech = Math.floor(_global.day / 3); }
Instance of Symbol 355 MovieClip in Frame 3
onClipEvent (enterFrame) { da = "Day " + _global.day; if (_global.eNum > 1) { if (_root._ymouse > 360) { if (_y > 400) { _y = (_y - 10); } } else if (_y < 430) { _y = (_y + 10); } } else if (_y < 430) { _y = (_y + 10); } }
Instance of Symbol 358 MovieClip in Frame 3
onClipEvent (enterFrame) { txtAttack = _global.sAttack; txtName = _global.sName; if (_global.sAd) { this.pic.ring._visible = true; } else { this.pic.ring._visible = false; } this.pic.gotoAndStop(_global.sType + 1); if (!(_global.vSelected === "")) { if (_y < 10) { _y = (_y + 10); } } else if (_y > -40) { _y = (_y - 40); } }
Frame 6
function __rankz_send__(par1, par2, par3, par4, par4n, par4nb) { if (_global.difficulty > 2) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.c2NvcmUy = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4n + "j%e%a%n%s"); par227.c2NvcmUz = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4nb + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { if (par228.place == 0) { hstatus.text = "Sorry, you are not yet worthy of the high score table."; } else { hstatus.text = ("Highscore posted! You got #" + par228.place) + " place!"; } } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } else { hstatus.text = "You must play on medium, hard, or OMG WTF!? difficulties to attain a high score."; } } stop(); bXlnYW1lX25hbWVfdmFyaWFibGU = _global.player; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _global.day; bXlnYW1lX3Njb3JlX3ZhcmlhYmx2 = _global.population; bXlnYW1lX3Njb3JlX3ZhcmlhYmx3 = _global.coin; __rankz_send__("Mjc2M2olZSVhJW4lcw==", "VGVSdVBKb0Q=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl, bXlnYW1lX3Njb3JlX3ZhcmlhYmx2, bXlnYW1lX3Njb3JlX3ZhcmlhYmx3);
Symbol 43 MovieClip Frame 20
stop();
Symbol 46 MovieClip Frame 15
stop();
Symbol 48 MovieClip Frame 11
stop();
Symbol 49 MovieClip Frame 25
stop();
Symbol 56 MovieClip Frame 16
stop();
Symbol 58 MovieClip Frame 15
stop();
Symbol 59 Button
on (release) { _root.play(); }
Symbol 60 MovieClip Frame 1
_root.stop(); this.stop();
Instance of Symbol 15 MovieClip in Symbol 60 MovieClip Frame 1
onClipEvent (load) { var totalBytes = _root.getBytesTotal(); } onClipEvent (enterFrame) { var currentBytes = _root.getBytesLoaded(); var ratio = (currentBytes / totalBytes); _xscale = (100 * ratio); if (ratio == 1) { _parent.gotoAndStop(2); } }
Symbol 408 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 76 Button
on (press) { _root.clix.start(); _root.gotoAndStop(3); }
Symbol 86 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 110 Button
on (press) { _root.feedBackMenu._x = -275; }
Symbol 136 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
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Symbol 150 MovieClip Frame 1
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Symbol 156 MovieClip Frame 1
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Symbol 169 MovieClip Frame 1
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Instance of Symbol 175 MovieClip "building" in Symbol 176 MovieClip Frame 1
onClipEvent (load) { action = "drag"; this.gotoAndStop(type + 1); tmr = 1; _alpha = 100; vName = _global.bProps[type][0]; health = _global.bProps[type][1]; attack = _global.bProps[type][2]; vRange = _global.bProps[type][3]; recoil = _global.bProps[type][4]; this.ring._visible = false; this.onMouseDown = function () { vMouse = true; }; this.base.onPress = function () { vPress = true; }; } onClipEvent (enterFrame) { if (type == 0) { _global.castleX = _x; _global.castleY = _y; _name = "castle"; } if (_name == "building") { action = "preserve"; _x = 700; } if (action == "drag") { _root.popUp.gotoAndStop(2); _root.menu._x = -550; _root.range._visible = true; _root.range._x = _x; _root.range._y = _y; _root.range._width = vRange * 2; _root.range._height = vRange * 2; _x = _root._xmouse; _y = _root._ymouse; block = false; if (_root.buildings.hitTest((_x + (_width / 2)) + 0.1, (_y - (_height / 2)) + 0.1, true) || (_root.buildings.hitTest((_x + (_width / 2)) + 0.1, (_y + (_height / 2)) + 0.1, true))) { block = true; } if (_root.buildings.hitTest((_x - (_width / 2)) - 0.1, (_y - (_height / 2)) + 0.1, true) || (_root.buildings.hitTest((_x - (_width / 2)) - 0.1, (_y + (_height / 2)) + 0.1, true))) { block = true; } c = 0; while (c < _global.bStats.length) { if (this.hitTest(_global.bStats[c][0], _global.bStats[c][1], true)) { block = true; } c++; } if (this.base.hitTest(_root.road) || (block)) { _alpha = 25; thought = "unable"; } else { _alpha = 75; thought = "able"; } if (vMouse && (thought == "able")) { _root.menu._x = 112.5; num = _global.bNum; _root.popUp.gotoAndStop(1); _global.bStats[num] = [_x, _y, type]; _global.bNum = _global.bNum + 1; _root.range._x = -200; action = "placed"; if (vName == "Farm") { _global.birthRate = _global.birthRate + 10; } thought = "defend"; if (vName == "Blacksmith") { _root.blackSmith(_x, _y, vRange); } } if (Key.isDown(27)) { _root.popUp.gotoAndStop(1); _root.menu._x = 112.5; _global.coin = _global.coin + _global.bProps[type][5]; _root.range._x = -200; this.removeMovieClip(); } } if (action == "wait") { _alpha = 50; if (vPress) { action = "drag"; } } if (action == "placed") { _alpha = 100; if (vPress) { _global.vSelected = _name; } if (_global.vSelected == _name) { if (Key.isDown(83)) { _global.coin = _global.coin + (_global.bProps[type][5] / 2); _root.popUp.gotoAndStop(1); _root.range._x = -200; _global.vSelected = ""; this.removeMovieClip(); } _root.popUp.gotoAndStop(3); _global.sName = vName; _global.sAttack = attack; _global.sType = type; _global.sAd = ad; _root.range._visible = true; _root.range._x = _x; _root.range._y = _y; _root.range._width = vRange * 2; _root.range._height = vRange * 2; if (vMouse && (!vPress)) { _root.popUp.gotoAndStop(1); _root.range._visible = false; _global.vSelected = ""; } } else { this.range._visible = false; } if (thought == "defend") { if (_root.bs.hitTest(_x, _y, true)) { ad = 10; this.ring._visible = true; } else { ad = 0; this.ring._visible = false; } see = false; c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; dist = Math.sqrt(((_x - x) * (_x - x)) + ((_y - y) * (_y - y))); if (dist < vRange) { this.turret._rotation = (Math.atan2(y - _y, x - _x) * 57.2957795130823) + 90; see = true; } c++; } if (see && (recoil > 0)) { tmr = tmr - 1; if (tmr < 1) { this.turret.play(); _root.shoot(attack, _x, _y, this.turret._rotation, 1, "human", ad); tmr = recoil; } } } } vMouse = false; vPress = false; }
Instance of Symbol 175 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (load) { action = "placed"; thought = "defend"; type = 0; this.gotoAndStop(type + 1); tmr = 1; _alpha = 100; vName = _global.bProps[type][0]; health = _global.bProps[type][1]; attack = _global.bProps[type][2]; vRange = _global.bProps[type][3]; recoil = _global.bProps[type][4]; _global.castleHealth = health; this.onMouseDown = function () { vMouse = true; }; this.base.onPress = function () { vPress = true; }; } onClipEvent (enterFrame) { if (type == 0) { _global.castleX = _x; _global.castleY = _y; _name = "castle"; } if (_name == "building") { action = "preserve"; _x = 700; } if (action == "drag") { _root.menu._x = -550; _root.range._visible = true; _root.range._x = _x; _root.range._y = _y; _root.range._width = vRange * 2; _root.range._height = vRange * 2; _x = _root._xmouse; _y = _root._ymouse; block = false; if (_root.buildings.hitTest((_x + (_width / 2)) + 0.1, (_y - (_height / 2)) + 0.1, true) || (_root.buildings.hitTest((_x + (_width / 2)) + 0.1, (_y + (_height / 2)) + 0.1, true))) { block = true; } if (_root.buildings.hitTest((_x - (_width / 2)) - 0.1, (_y - (_height / 2)) + 0.1, true) || (_root.buildings.hitTest((_x - (_width / 2)) - 0.1, (_y + (_height / 2)) + 0.1, true))) { block = true; } c = 0; while (c < _global.bStats.length) { if (this.hitTest(_global.bStats[c][0], _global.bStats[c][1], true)) { block = true; } c++; } if (this.base.hitTest(_root.road) || (block)) { _alpha = 25; thought = "unable"; } else { _alpha = 75; thought = "able"; } if (vMouse && (thought == "able")) { _root.menu._x = 112.5; num = _global.bNum; _global.bStats[num] = [_x, _y, type]; _global.bNum = _global.bNum + 1; action = "placed"; if (vName == "Farm") { _global.birthRate = _global.birthRate + 10; } thought = "defend"; } } if (action == "wait") { _alpha = 50; if (vPress) { action = "drag"; } } if (action == "placed") { _alpha = 100; if (vPress) { _global.vSelected = _name; } if (_global.vSelected == _name) { _root.range._visible = true; _root.range._x = _x; _root.range._y = _y; _root.range._width = vRange * 2; _root.range._height = vRange * 2; if (vMouse && (!vPress)) { _root.range._visible = false; _global.vSelected = ""; } } else { this.range._visible = false; } if (thought == "defend") { see = false; c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; dist = Math.sqrt(((_x - x) * (_x - x)) + ((_y - y) * (_y - y))); if (dist < vRange) { this.turret._rotation = (Math.atan2(y - _y, x - _x) * 57.2957795130823) + 90; see = true; } c++; } if (see) { tmr = tmr - 1; if (tmr < 1) { this.turret.play(); _root.shoot(attack, _x, _y, this.turret._rotation, 1, "human", 0); tmr = recoil; } } } } vMouse = false; vPress = false; }
Symbol 184 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 1
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Symbol 198 MovieClip Frame 1
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Symbol 199 MovieClip Frame 1
stop();
Symbol 216 MovieClip Frame 1
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Symbol 217 MovieClip Frame 1
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Symbol 224 MovieClip Frame 1
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Symbol 225 MovieClip Frame 1
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Symbol 231 MovieClip Frame 1
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Symbol 232 MovieClip Frame 1
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Symbol 239 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 1
stop();
Instance of Symbol 248 MovieClip "enemy" in Symbol 251 MovieClip Frame 1
onClipEvent (load) { action = "attack"; tmr = 1; thought = "move"; vName = _global.eProps[type][0]; health = _global.eProps[type][1]; attack = _global.eProps[type][2]; vRange = _global.eProps[type][3]; recoil = _global.eProps[type][4]; speed = _global.eProps[type][5]; num = _global.eNum; _global.eNum = _global.eNum + 1; _global.eStats[num] = [_x, _y, health]; this.gotoAndStop(type + 1); } onClipEvent (enterFrame) { if (_name == enemy) { thought = "preserve"; } if (action == "attack") { if (thought == "move") { this.av.gotoAndStop(1); _rotation = ((Math.atan2(_global.castleY - _y, _global.castleX - _x) * 57.2957795130823) + 90); ySpeed = Math.cos((Math.PI/180) * _rotation) * speed; xSpeed = Math.sin((Math.PI/180) * _rotation) * speed; t = 1; while (_root.buildings.hitTest(_x + xSpeed, _y - ySpeed, true)) { if (_y > _root.road._y) { _rotation = (_rotation - 1); } else { _rotation = (_rotation + 1); } t = t + 1; if (t > 180) { break; } ySpeed = Math.cos((Math.PI/180) * _rotation) * speed; xSpeed = Math.sin((Math.PI/180) * _rotation) * speed; } _x = (_x + xSpeed); _y = (_y - ySpeed); dist = Math.sqrt(((_global.castleX - _x) * (_global.castleX - _x)) + ((_global.castleY - _y) * (_global.castleY - _y))); if (dist < (vRange + 15)) { thought = "attack"; } } if (thought == "attack") { this.av.gotoAndStop(2); tmr = tmr - 1; if (tmr < 1) { tmr = recoil; this.av.attack.play(); _root.shoot(attack, _x, _y, _rotation, 1, "computer"); } } if (ailment == "on fire") { health = health - 0.5; _root.part("fire", _x, _y, 1); } if (_global.eStats[num][3] == -1) { ailment = "on fire"; _global.eStats[num][3] = 10; } if (_global.eStats[num][3] == -2) { ailment = "on fire"; _global.eStats[num][3] = 1; } if (_global.eStats[num][3] > 0) { _root.part("blood", _x, _y, 10); health = health - _global.eStats[num][3]; _global.eStats[num][3] = 0; } if (health < 1) { action = "dead"; _root.die.start(); _root.part("blood", _x, _y, 30); _x = -500; _global.eStats[num] = [_x, _y, health]; _global.eNum = _global.eNum - 1; if (_global.eNum == 1) { _global.day = _global.day + 1; _root.menu._x = 112.5; _global.secMenu = 1; _global.population = _global.population + _global.birthRate; _global.coin = _global.coin + _global.income; } this.removeMovieClip(); } _global.eStats[num] = [_x, _y, health]; } }
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.waveTime < 1) { c = 0; while (c < ((_global.wave * _global.difficulty) + 1)) { _x = (random(550) - 550); _y = random(400); _root.bear(random(_global.eTech + 1), _x, _y); _global.waveTime = 1; c++; } _global.wave = _global.wave + 1; } }
Instance of Symbol 253 MovieClip "arrow" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 10; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.bow.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _global.eStats[c][3] = 14 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 14; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 255 MovieClip "bull" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 15; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.gunShot.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.99; xSpeed = xSpeed * 0.99; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _global.eStats[c][3] = 25 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 20; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 257 MovieClip "spear" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 10; ySpeed = Math.cos((Math.PI/180) * _rotation) * 12; xSpeed = Math.sin((Math.PI/180) * _rotation) * 12; } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _global.eStats[c][3] = 15 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 15; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 259 MovieClip "rock" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; z = 1; zSpeed = 2; ySpeed = Math.cos((Math.PI/180) * _rotation) * 10; xSpeed = Math.sin((Math.PI/180) * _rotation) * 10; _root.wood.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); _rotation = (_rotation + random(70)); z = z + zSpeed; zSpeed = zSpeed - 0.2; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if (this.hitTest(x, y, true)) { _root.flesh.start(); _global.eStats[c][3] = 10 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 10; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((z < -5) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 259 MovieClip "hand" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; _visible = false; hei = _height; alive = true; tmr = 3; ySpeed = Math.cos((Math.PI/180) * _rotation) * 10; xSpeed = Math.sin((Math.PI/180) * _rotation) * 10; } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); _rotation = (_rotation + random(50)); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if (this.hitTest(x, y, true)) { _root.flesh.start(); _global.eStats[c][3] = 10; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 10; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 261 MovieClip "laser" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 100; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.laser.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _global.eStats[c][3] = 35 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 35; _root.stone.start(); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 263 MovieClip "cannon" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 20; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.cannon.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; _rotation = (_rotation + random(50)); if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _root.explode.start(); _root.part("explosion", _x, _y, 10); _global.eStats[c][3] = 30 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 30; _root.stone.start(); _root.explode.start(); _root.part("explosion", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.explode.start(); _root.part("explosion", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 265 MovieClip "rocket" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 15; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.cannon.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.99; xSpeed = xSpeed * 0.99; if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _root.explode.start(); _root.part("explosion", _x, _y, 10); _global.eStats[c][3] = 45 + ad; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 45; _root.stone.start(); _root.explode.start(); _root.part("explosion", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.explode.start(); _root.part("explosion", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 253 MovieClip "fireArrow" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 10; ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; _root.bow.start(); } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (!(_name === "fireArrow")) { _root.part("fire", _x, _y, 1); } if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _root.flesh.start(); _global.eStats[c][3] = -1; this.removeMovieClip(); } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 20; _root.stone.start(); _root.part("spark", _x, _y, 10); this.removeMovieClip(); } if ((tmr < 1) && (alive)) { _root.poof.start(); _root.part("dirt", _x, _y, 10); this.removeMovieClip(); alive = false; } }
Instance of Symbol 272 MovieClip "ember" in Symbol 273 MovieClip Frame 1
onClipEvent (load) { wid = _width; hei = _height; alive = true; tmr = 10; _rotation = (_rotation + (random(10) - 5)); ySpeed = Math.cos((Math.PI/180) * _rotation) * 19; xSpeed = Math.sin((Math.PI/180) * _rotation) * 19; } onClipEvent (enterFrame) { _x = (_x + xSpeed); _y = (_y - ySpeed); tmr = tmr - 1; ySpeed = ySpeed * 0.9; xSpeed = xSpeed * 0.9; if (!(_name === "fireArrow")) { _root.part("fire", _x, _y, 1); } if (sf == "human") { c = 0; while (c < _global.eStats.length) { x = _global.eStats[c][0]; y = _global.eStats[c][1]; if ((this.hitTest(x, y, true) || (this.hitTest(x + (xSpeed / 2), y + (ySpeed / 2), true))) || (this.hitTest(x + (xSpeed / 4), y + (ySpeed / 4), true))) { _global.eStats[c][3] = -2; } c++; } } else if (this.hitTest(_root.buildings.castle)) { _global.castleHealth = _global.castleHealth - 1; this.removeMovieClip(); } if ((tmr < 1) && (alive)) { this.removeMovieClip(); alive = false; } }
Instance of Symbol 277 MovieClip "spark" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { xSpeed = random(10) - 5; ySpeed = random(10) - 5; tmr = 50; this.gotoAndStop(random(5) + 1); } onClipEvent (enterFrame) { x = _x + _root.world._x; y = _y + _root.world._y; if (_root.buildings.hitTest(x, y, true)) { this.removeMovieClip(); } _y = (_y - ySpeed); _x = (_x + xSpeed); xSpeed = xSpeed * 0.7; ySpeed = ySpeed * 0.7; tmr = tmr - 3; _alpha = (tmr / 2); if (tmr < 1) { this.removeMovieClip(); } }
Instance of Symbol 281 MovieClip "dirt" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { xSpeed = random(10) - 5; ySpeed = random(10) - 5; tmr = 50; this.gotoAndStop(random(5) + 1); } onClipEvent (enterFrame) { x = _x + _root.world._x; y = _y + _root.world._y; if (_root.buildings.hitTest(x, y, true)) { this.removeMovieClip(); } _y = (_y - ySpeed); _x = (_x + xSpeed); xSpeed = xSpeed * 0.7; ySpeed = ySpeed * 0.7; tmr = tmr - 3; _alpha = (tmr / 2); if (tmr < 1) { this.removeMovieClip(); } }
Instance of Symbol 284 MovieClip "blood" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { xSpeed = random(10) - 5; ySpeed = random(10) - 5; tmr = 50; this.gotoAndStop(random(5) + 1); } onClipEvent (enterFrame) { x = _x + _root.world._x; y = _y + _root.world._y; if (_root.buildings.hitTest(x, y, true)) { this.removeMovieClip(); } _y = (_y - ySpeed); _x = (_x + xSpeed); xSpeed = xSpeed * 0.7; ySpeed = ySpeed * 0.7; tmr = tmr - 3; _alpha = (tmr / 2); if (tmr < 1) { this.removeMovieClip(); } }
Instance of Symbol 272 MovieClip "explosion" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { xSpeed = random(15) - 7; ySpeed = random(15) - 7; tmr = 100; this.gotoAndStop(random(5) + 1); } onClipEvent (enterFrame) { x = _x + _root.world._x; y = _y + _root.world._y; if (_root.buildings.hitTest(x, y, true)) { this.removeMovieClip(); } _y = (_y - ySpeed); _x = (_x + xSpeed); xSpeed = xSpeed * 0.7; ySpeed = ySpeed * 0.7; tmr = tmr - 3; _alpha = (tmr / 2); if (tmr < 1) { this.removeMovieClip(); } }
Instance of Symbol 272 MovieClip "fire" in Symbol 285 MovieClip Frame 1
onClipEvent (load) { xSpeed = random(10) - 5; ySpeed = random(10) - 5; tmr = 100; this.gotoAndStop(random(5) + 1); } onClipEvent (enterFrame) { x = _x + _root.world._x; y = _y + _root.world._y; if (_root.buildings.hitTest(x, y, true)) { this.removeMovieClip(); } _y = (_y - ySpeed); _x = (_x + xSpeed); xSpeed = xSpeed * 0.7; ySpeed = ySpeed * 0.7; tmr = tmr - 3; _alpha = (tmr / 2); if (tmr < 1) { this.removeMovieClip(); } }
Symbol 290 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
_global.message = "";
Instance of Symbol 98 MovieClip in Symbol 295 MovieClip Frame 1
onClipEvent (enterFrame) { mess = _global.message; }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 0; } onClipEvent (enterFrame) { txt = "Close"; if (_global.tech > me) { } else { this.gotoAndStop(3); } } on (rollOver) { if (_global.tech > me) { this.gotoAndStop(2); } } on (rollOut) { if (_global.tech > me) { this.gotoAndStop(1); } } on (press) { _global.secMenu = 1; }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 1; cost = 90; } onClipEvent (enterFrame) { txt = ("Spear Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 75 Attack = 15 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(5, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 0; cost = 60; } onClipEvent (enterFrame) { txt = ("Rock Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 75 Attack = 10 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(1, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 2; cost = 110; } onClipEvent (enterFrame) { txt = ("Arrow Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 150 Attack = 15 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(2, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 3; cost = 130; } onClipEvent (enterFrame) { txt = ("Lit Arrow Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 75 Attack = 15(+Fire) "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(4, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 4; cost = 150; } onClipEvent (enterFrame) { txt = ("Cannon Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 150 Attack = 40 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(6, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 4; cost = 160; } onClipEvent (enterFrame) { txt = ("Gun Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 150 Attack = 25 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(7, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 5; cost = 180; } onClipEvent (enterFrame) { txt = ("Machine Gun Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 150 Attack = 25 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(8, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 6; cost = 220; } onClipEvent (enterFrame) { txt = ("Rocket Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 150 Attack = 45 "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(9, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 2
onClipEvent (load) { me = 7; cost = 250; } onClipEvent (enterFrame) { txt = ("Fire Tower (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Range = 75 Attack = (fire) "; if (_global.tech > me) { this.gotoAndStop(2); } else { _global.message = "Not Researched"; } if (_global.coin >= cost) { this.gotoAndStop(2); } else { _global.message = "Not Enough Money"; } } on (rollOut) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech > me)) { _root.build(10, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) { me = 0; cost = 10; } onClipEvent (enterFrame) { txt = ("Wall (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Umm its a wall.."; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _root.build(3, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) { me = 0; } onClipEvent (enterFrame) { txt = "Close"; if (_global.tech > me) { } else { this.gotoAndStop(3); } } on (rollOver) { if (_global.tech > me) { this.gotoAndStop(2); } } on (rollOut) { if (_global.tech > me) { this.gotoAndStop(1); } } on (press) { _global.secMenu = 1; }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) { me = 0; cost = 50; } onClipEvent (enterFrame) { txt = ("Farm (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Raises birth rate."; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _root.build(20, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 3
onClipEvent (load) { me = 0; cost = 75; } onClipEvent (enterFrame) { txt = ("Blacksmith (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { _global.message = "Increases the attack of nearby towers"; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _root.build(21, _x, _y); _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 4
onClipEvent (load) { me = 0; cost = 30; } onClipEvent (enterFrame) { txt = ("+100 (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _global.castleHealth = _global.castleHealth + 100; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 4
onClipEvent (load) { me = 0; cost = 50; } onClipEvent (enterFrame) { txt = ("+200 (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _global.castleHealth = _global.castleHealth + 200; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 4
onClipEvent (load) { me = 0; cost = 100; } onClipEvent (enterFrame) { txt = ("+500 (" + cost) + ")"; if ((_global.tech > me) && (_global.coin >= cost)) { } else { this.gotoAndStop(3); } } on (rollOver) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { if ((_global.tech > me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if (_global.coin >= cost) { _global.castleHealth = _global.castleHealth + 500; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 0; } onClipEvent (enterFrame) { txt = "Close"; if (_global.tech > me) { } else { this.gotoAndStop(3); } } on (rollOver) { if (_global.tech > me) { this.gotoAndStop(2); } } on (rollOut) { if (_global.tech > me) { this.gotoAndStop(1); } } on (press) { _global.secMenu = 1; }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 3; cost = 125; } onClipEvent (enterFrame) { txt = ("Chemistry (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows lit arrow towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 1; cost = 50; } onClipEvent (enterFrame) { txt = ("Tool Making (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows spear towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } _global.message = ""; } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 2; cost = 75; } onClipEvent (enterFrame) { txt = ("Archery (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows arrow towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 4; cost = 175; } onClipEvent (enterFrame) { txt = ("Gunpowder (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows Cannon towers and Gun towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 5; cost = 200; } onClipEvent (enterFrame) { txt = ("Machinery (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows Machine Gun towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 6; cost = 250; } onClipEvent (enterFrame) { txt = ("Rocketry (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows Rocket Towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 7; cost = 300; } onClipEvent (enterFrame) { txt = ("Advanced Chemistry (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Allows Fire Towers to be built"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Instance of Symbol 86 MovieClip in Symbol 295 MovieClip Frame 5
onClipEvent (load) { me = 8; cost = 2500; } onClipEvent (enterFrame) { txt = ("Nuclear Energy (" + cost) + ")"; if (_global.tech == me) { if (_global.coin >= cost) { } else { this.gotoAndStop(3); } } else if (_global.tech < me) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } } on (rollOver) { _global.message = "Wins the game"; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(2); } } on (rollOut) { _global.message = ""; if ((_global.tech == me) && (_global.coin >= cost)) { this.gotoAndStop(1); } } on (press) { if ((_global.coin >= cost) && (_global.tech == me)) { _root.music.stop(); _root.gotoAndStop(6); did = true; _global.tech = _global.tech + 1; _global.coin = _global.coin - cost; } }
Symbol 303 Button
on (press) { if (_global.bNum > 0) { _global.waveTime = 0; _root.menu._x = -550; } else { _root.popUp.gotoAndStop(4); } }
Symbol 308 Button
on (press) { _global.secMenu = 2; }
Symbol 313 Button
on (press) { _global.secMenu = 3; }
Symbol 318 Button
on (press) { _global.secMenu = 4; }
Symbol 333 Button
on (press) { _global.secMenu = 5; }
Instance of Symbol 295 MovieClip in Symbol 334 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_global.secMenu); if (_global.secMenu > 1) { if (_x < 98) { _x = (_x + 10); } } else if (_x > -92) { _x = (_x - 10); } }
Symbol 339 Button
on (press) { _root._quality = "LOW"; }
Symbol 341 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 343 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 347 MovieClip Frame 1
stop();
Symbol 350 Button
on (press) { _root.gotoAndStop(4); }
Instance of Symbol 347 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { if (_global.particles) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { _root.clix.start(); if (_global.particles) { _global.particles = false; } else { _global.particles = true; } }
Instance of Symbol 353 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (enterFrame) { _width = (0.15 * _global.castleHealth); }
Symbol 365 Button
on (press) { _global.waveTime = 0; _root.menu._x = -550; _root.popUp.gotoAndStop(1); }
Symbol 368 Button
on (press) { _root.popUp.gotoAndStop(1); _global.secMenu = 2; }
Symbol 369 MovieClip Frame 1
stop();
Symbol 377 Button
on (press) { _root.clix.start(); _root.gotoAndStop(2); }
Symbol 382 Button
on (press) { _root.tut.play(); }
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 2
stop();
Symbol 402 MovieClip Frame 3
stop();
Symbol 402 MovieClip Frame 4
stop();
Symbol 402 MovieClip Frame 5
stop();
Symbol 402 MovieClip Frame 6
stop();
Instance of Symbol 347 MovieClip in Symbol 402 MovieClip Frame 6
onClipEvent (load) { } onClipEvent (enterFrame) { if (_global.particles) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { _root.clix.start(); if (_global.particles) { _global.particles = false; } else { _global.particles = true; } }
Instance of Symbol 353 MovieClip in Symbol 402 MovieClip Frame 6
onClipEvent (enterFrame) { _width = (0.15 * _global.castleHealth); }
Symbol 402 MovieClip Frame 7
stop();

Library Items

Symbol 1 Sound [wood]
Symbol 2 Sound [cannon]
Symbol 3 Sound [stone]
Symbol 4 Sound [gunShot]
Symbol 5 Sound [music]
Symbol 6 Sound [laser]
Symbol 7 Sound [poof]
Symbol 8 Sound [flesh]
Symbol 9 Sound [die]
Symbol 10 Sound [explode]
Symbol 11 Sound [clicj]
Symbol 12 Sound [bow]
Symbol 13 GraphicUsed by:15  Timeline
Symbol 14 GraphicUsed by:60
Symbol 15 MovieClipUses:13Used by:60
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:16 17 18Used by:39
Symbol 20 GraphicUsed by:21 47
Symbol 21 MovieClipUses:20Used by:39
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:38 49
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:38 49
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:38 49
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:38 49
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:38 49
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:38 49
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:38 49
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38 49
Symbol 38 MovieClipUses:23 25 27 29 31 33 35 37Used by:39
Symbol 39 MovieClipUses:19 21 38Used by:60
Symbol 40 GraphicUsed by:60
Symbol 41 ShapeTweeningUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:41 42Used by:60
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:44 45Used by:50
Symbol 47 MovieClipUses:20Used by:48
Symbol 48 MovieClipUses:47Used by:50
Symbol 49 MovieClipUses:23 25 27 29 31 33 35 37Used by:50
Symbol 50 MovieClipUses:46 48 49Used by:60
Symbol 51 FontUsed by:52 53 54 55
Symbol 52 TextUses:51Used by:56 58 59
Symbol 53 TextUses:51Used by:56 58 59
Symbol 54 TextUses:51Used by:56 58 59
Symbol 55 TextUses:51Used by:56 58 59
Symbol 56 MovieClipUses:52 53 54 55Used by:59
Symbol 57 GraphicUsed by:59
Symbol 58 MovieClipUses:52 53 54 55Used by:59
Symbol 59 ButtonUses:56 57 58 52 53 54 55Used by:60
Symbol 60 MovieClipUses:14 15 39 40 43 50 59Used by:Timeline
Symbol 61 FontUsed by:62 63 64 71 73 75 79 81 83 85 89 91 93 95 97 99 101 102 104 105 106 108 109 115 287 289 297 298 300 302 305 307 310 312 315 317 319 320 321 322 323 324 325 326 327 328 330 332 337 345 351 354 357 359 360 362 363 364 366 367 372 375 376 379 380 381 383 385 387 388 390 391 393 394 396 397 398 399 401 405 406
Symbol 62 TextUses:61Used by:Timeline
Symbol 63 TextUses:61Used by:Timeline
Symbol 64 TextUses:61Used by:Timeline
Symbol 408 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 65 GraphicUsed by:Timeline
Symbol 66 BitmapUsed by:67 174 296 335 356 361 378 384 386 389 392 395 400
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 BitmapUsed by:70 72 146 147 148 149 152 153 154 155 157 158 159 160 162 164 165 166 167 168 218 222 223 228 229 230 237 238 244 245 292 293 294 371 404
Symbol 70 GraphicUses:69Used by:Timeline
Symbol 71 EditableTextUses:61Used by:Timeline
Symbol 72 GraphicUses:69Used by:76 365 368 377 382
Symbol 73 EditableTextUses:61Used by:76
Symbol 74 GraphicUsed by:76 365 368 377 382
Symbol 75 EditableTextUses:61Used by:76
Symbol 76 ButtonUses:72 73 74 75Used by:Timeline
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:86
Symbol 79 EditableTextUses:61Used by:86
Symbol 80 GraphicUsed by:86
Symbol 81 EditableTextUses:61Used by:86
Symbol 82 GraphicUsed by:86
Symbol 83 EditableTextUses:61Used by:86
Symbol 84 GraphicUsed by:86
Symbol 85 EditableTextUses:61Used by:86
Symbol 86 MovieClipUses:78 79 80 81 82 83 84 85Used by:295  Timeline
Symbol 87 BitmapUsed by:88 395
Symbol 88 GraphicUses:87Used by:96
Symbol 89 EditableTextUses:61Used by:96
Symbol 90 GraphicUsed by:96
Symbol 91 EditableTextUses:61Used by:96
Symbol 92 GraphicUsed by:96
Symbol 93 EditableTextUses:61Used by:96
Symbol 94 GraphicUsed by:96
Symbol 95 EditableTextUses:61Used by:96
Symbol 96 MovieClipUses:88 89 90 91 92 93 94 95Used by:Timeline
Symbol 97 EditableTextUses:61Used by:98
Symbol 98 MovieClipUses:97Used by:295  Timeline
Symbol 99 EditableTextUses:61Used by:100
Symbol 100 MovieClipUses:99Used by:Timeline
Symbol 101 TextUses:61Used by:Timeline
Symbol 102 EditableTextUses:61Used by:Timeline
Symbol 103 GraphicUsed by:111
Symbol 104 TextUses:61Used by:111
Symbol 105 EditableTextUses:61Used by:111
Symbol 106 EditableTextUses:61Used by:111
Symbol 107 GraphicUsed by:110
Symbol 108 TextUses:61Used by:110
Symbol 109 TextUses:61Used by:110
Symbol 110 ButtonUses:107 108 109Used by:111
Symbol 111 MovieClipUses:103 104 105 106 110Used by:Timeline
Symbol 112 BitmapUsed by:113 171 389 392 400
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:402  Timeline
Symbol 115 EditableTextUses:61Used by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 BitmapUsed by:118 171 389 392 400
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClipUses:118Used by:402  Timeline
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:291  Timeline
Symbol 122 BitmapUsed by:123 127 133 134 135 137 151 162 171 374 378 384 386 389 392 395 400
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:175 402
Symbol 125 BitmapUsed by:127 378 384 386 389 392 395 400
Symbol 126 BitmapUsed by:127 162 378 384 386 389 392 395 400
Symbol 127 GraphicUses:122 125 126Used by:175
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:175
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:175
Symbol 132 BitmapUsed by:133 134 135 138 139 140 141 143 144
Symbol 133 GraphicUses:122 132Used by:136
Symbol 134 GraphicUses:122 132Used by:136
Symbol 135 GraphicUses:122 132Used by:136
Symbol 136 MovieClipUses:133 134 135Used by:175 402
Symbol 137 GraphicUses:122Used by:142 145 150
Symbol 138 GraphicUses:132Used by:142
Symbol 139 GraphicUses:132Used by:142
Symbol 140 GraphicUses:132Used by:142
Symbol 141 GraphicUses:132Used by:142
Symbol 142 MovieClipUses:137 138 139 140 141Used by:175
Symbol 143 GraphicUses:132Used by:145
Symbol 144 GraphicUses:132Used by:145
Symbol 145 MovieClipUses:137 143 144Used by:175
Symbol 146 GraphicUses:69Used by:150
Symbol 147 GraphicUses:69Used by:150
Symbol 148 GraphicUses:69Used by:150
Symbol 149 GraphicUses:69Used by:150
Symbol 150 MovieClipUses:137 146 147 148 149Used by:175
Symbol 151 GraphicUses:122Used by:156 161 169
Symbol 152 GraphicUses:69Used by:156
Symbol 153 GraphicUses:69Used by:156
Symbol 154 GraphicUses:69Used by:156
Symbol 155 GraphicUses:69Used by:156
Symbol 156 MovieClipUses:151 152 153 154 155Used by:175
Symbol 157 GraphicUses:69Used by:161
Symbol 158 GraphicUses:69Used by:161
Symbol 159 GraphicUses:69Used by:161
Symbol 160 GraphicUses:69Used by:161
Symbol 161 MovieClipUses:151 157 158 159 160Used by:175
Symbol 162 GraphicUses:126 69 122Used by:163
Symbol 163 MovieClipUses:162Used by:175
Symbol 164 GraphicUses:69Used by:169
Symbol 165 GraphicUses:69Used by:169
Symbol 166 GraphicUses:69Used by:169
Symbol 167 GraphicUses:69Used by:169
Symbol 168 GraphicUses:69Used by:169
Symbol 169 MovieClipUses:151 164 165 166 167 168Used by:175
Symbol 170 BitmapUsed by:171 389 392 400
Symbol 171 GraphicUses:112 122 170 117Used by:175
Symbol 172 BitmapUsed by:174
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:172 66 173Used by:175
Symbol 175 MovieClipUses:124 127 129 131 136 142 145 150 156 161 163 169 171 174Used by:176 358
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 GraphicUsed by:179 184 188 192 195 198 208 216 220 224 227 231
Symbol 178 GraphicUsed by:179 195 198
Symbol 179 MovieClipUses:177 178Used by:185 189 193
Symbol 180 GraphicUsed by:184 188 192 198
Symbol 181 GraphicUsed by:184
Symbol 182 GraphicUsed by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:177 180 181 182 183Used by:185
Symbol 185 MovieClipUses:179 184Used by:248
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:177 180 186 187Used by:189
Symbol 189 MovieClipUses:179 188Used by:248
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:177 180 190 191Used by:193
Symbol 193 MovieClipUses:179 192Used by:248
Symbol 194 GraphicUsed by:195 198
Symbol 195 MovieClipUses:194 177 178Used by:199
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:194 177 178 180 196 197Used by:199
Symbol 199 MovieClipUses:195 198Used by:248
Symbol 200 GraphicUsed by:208 216
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208 216
Symbol 208 MovieClipUses:200 177 201 202 203 204 205 206 207Used by:217
Symbol 209 GraphicUsed by:216
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:216
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:209 177 210 200 211 212 207 213 214 215Used by:217
Symbol 217 MovieClipUses:208 216Used by:248
Symbol 218 GraphicUses:69Used by:220 224
Symbol 219 GraphicUsed by:220 227
Symbol 220 MovieClipUses:218 177 219Used by:225
Symbol 221 GraphicUsed by:224 231
Symbol 222 GraphicUses:69Used by:224
Symbol 223 GraphicUses:69Used by:224
Symbol 224 MovieClipUses:218 177 221 222 223Used by:225
Symbol 225 MovieClipUses:220 224Used by:248
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226 177 219Used by:232
Symbol 228 GraphicUses:69Used by:231
Symbol 229 GraphicUses:69Used by:231
Symbol 230 GraphicUses:69Used by:231
Symbol 231 MovieClipUses:228 177 221 229 230Used by:232
Symbol 232 MovieClipUses:227 231Used by:248
Symbol 233 BitmapUsed by:234 236 237 238 241 243 244 245
Symbol 234 GraphicUses:233Used by:235
Symbol 235 MovieClipUses:234Used by:240
Symbol 236 GraphicUses:233Used by:239
Symbol 237 GraphicUses:233 69Used by:239
Symbol 238 GraphicUses:233 69Used by:239
Symbol 239 MovieClipUses:236 237 238Used by:240
Symbol 240 MovieClipUses:235 239Used by:248
Symbol 241 GraphicUses:233Used by:242
Symbol 242 MovieClipUses:241Used by:247
Symbol 243 GraphicUses:233Used by:246
Symbol 244 GraphicUses:233 69Used by:246
Symbol 245 GraphicUses:233 69Used by:246
Symbol 246 MovieClipUses:243 244 245Used by:247
Symbol 247 MovieClipUses:242 246Used by:248
Symbol 248 MovieClipUses:185 189 193 199 217 225 232 240 247Used by:251
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:248 250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:273
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:273
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:273
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:273
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:273
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:273
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:273
Symbol 266 GraphicUsed by:272
Symbol 267 GraphicUsed by:272 277
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272 284
Symbol 270 GraphicUsed by:272 284
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:266 267 268 269 270 271Used by:273 285
Symbol 273 MovieClipUses:253 255 257 259 261 263 265 272Used by:Timeline
Symbol 274 GraphicUsed by:277
Symbol 275 GraphicUsed by:277
Symbol 276 GraphicUsed by:277 281
Symbol 277 MovieClipUses:267 274 275 276Used by:285
Symbol 278 GraphicUsed by:281
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:276 278 279 280Used by:285
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:270 282 269 283Used by:285
Symbol 285 MovieClipUses:277 281 284 272Used by:Timeline
Symbol 286 GraphicUsed by:290
Symbol 287 EditableTextUses:61Used by:290
Symbol 288 GraphicUsed by:290
Symbol 289 EditableTextUses:61Used by:290
Symbol 290 MovieClipUses:286 287 288 289Used by:Timeline
Symbol 291 MovieClipUses:121Used by:Timeline
Symbol 292 GraphicUses:69Used by:295
Symbol 293 GraphicUses:69Used by:295
Symbol 294 GraphicUses:69Used by:295
Symbol 295 MovieClipUses:98 292 293 86 294Used by:334
Symbol 296 GraphicUses:66Used by:334
Symbol 297 TextUses:61Used by:334
Symbol 298 EditableTextUses:61Used by:334
Symbol 299 GraphicUsed by:303
Symbol 300 TextUses:61Used by:303
Symbol 301 GraphicUsed by:303
Symbol 302 TextUses:61Used by:303
Symbol 303 ButtonUses:299 300 301 302Used by:334
Symbol 304 GraphicUsed by:308
Symbol 305 TextUses:61Used by:308
Symbol 306 GraphicUsed by:308
Symbol 307 TextUses:61Used by:308
Symbol 308 ButtonUses:304 305 306 307Used by:334
Symbol 309 GraphicUsed by:313
Symbol 310 TextUses:61Used by:313
Symbol 311 GraphicUsed by:313
Symbol 312 TextUses:61Used by:313
Symbol 313 ButtonUses:309 310 311 312Used by:334
Symbol 314 GraphicUsed by:318
Symbol 315 TextUses:61Used by:318
Symbol 316 GraphicUsed by:318
Symbol 317 TextUses:61Used by:318
Symbol 318 ButtonUses:314 315 316 317Used by:334
Symbol 319 TextUses:61Used by:334
Symbol 320 TextUses:61Used by:334
Symbol 321 EditableTextUses:61Used by:334
Symbol 322 EditableTextUses:61Used by:334
Symbol 323 TextUses:61Used by:334
Symbol 324 EditableTextUses:61Used by:334
Symbol 325 TextUses:61Used by:334
Symbol 326 EditableTextUses:61Used by:334
Symbol 327 TextUses:61Used by:334
Symbol 328 EditableTextUses:61Used by:334
Symbol 329 GraphicUsed by:333
Symbol 330 TextUses:61Used by:333
Symbol 331 GraphicUsed by:333
Symbol 332 TextUses:61Used by:333
Symbol 333 ButtonUses:329 330 331 332Used by:334
Symbol 334 MovieClipUses:295 296 297 298 303 308 313 318 319 320 321 322 323 324 325 326 327 328 333Used by:Timeline
Symbol 335 GraphicUses:66Used by:355
Symbol 336 GraphicUsed by:339
Symbol 337 TextUses:61Used by:339 341 343
Symbol 338 GraphicUsed by:339 341 343
Symbol 339 ButtonUses:336 337 338Used by:355 402
Symbol 340 GraphicUsed by:341
Symbol 341 ButtonUses:340 337 338Used by:355 402
Symbol 342 GraphicUsed by:343
Symbol 343 ButtonUses:342 337 338Used by:355 402
Symbol 344 GraphicUsed by:347
Symbol 345 TextUses:61Used by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:344 345 346Used by:355 402
Symbol 348 GraphicUsed by:350
Symbol 349 GraphicUsed by:350
Symbol 350 ButtonUses:348 349Used by:355 402
Symbol 351 EditableTextUses:61Used by:355
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:355 402
Symbol 354 TextUses:61Used by:355 402
Symbol 355 MovieClipUses:335 339 341 343 347 350 351 353 354Used by:Timeline
Symbol 356 GraphicUses:66Used by:358
Symbol 357 EditableTextUses:61Used by:358
Symbol 358 MovieClipUses:356 175 357Used by:Timeline
Symbol 359 TextUses:61Used by:369
Symbol 360 TextUses:61Used by:369
Symbol 361 GraphicUses:66Used by:369
Symbol 362 TextUses:61Used by:369
Symbol 363 EditableTextUses:61Used by:365
Symbol 364 EditableTextUses:61Used by:365
Symbol 365 ButtonUses:72 363 74 364Used by:369
Symbol 366 EditableTextUses:61Used by:368
Symbol 367 EditableTextUses:61Used by:368
Symbol 368 ButtonUses:72 366 74 367Used by:369
Symbol 369 MovieClipUses:359 360 361 362 365 368Used by:Timeline
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370 69Used by:Timeline
Symbol 372 TextUses:61Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:122 373Used by:Timeline
Symbol 375 EditableTextUses:61Used by:377
Symbol 376 EditableTextUses:61Used by:377
Symbol 377 ButtonUses:72 375 74 376Used by:402  Timeline
Symbol 378 GraphicUses:122 125 126 66Used by:402
Symbol 379 TextUses:61Used by:402
Symbol 380 EditableTextUses:61Used by:382
Symbol 381 EditableTextUses:61Used by:382
Symbol 382 ButtonUses:72 380 74 381Used by:402
Symbol 383 TextUses:61Used by:402
Symbol 384 GraphicUses:122 125 126 66Used by:402
Symbol 385 TextUses:61Used by:402
Symbol 386 GraphicUses:122 125 126 66Used by:402
Symbol 387 TextUses:61Used by:402
Symbol 388 TextUses:61Used by:402
Symbol 389 GraphicUses:122 125 126 112 117 170 66Used by:402
Symbol 390 TextUses:61Used by:402
Symbol 391 TextUses:61Used by:402
Symbol 392 GraphicUses:112 122 170 117 125 126 66Used by:402
Symbol 393 TextUses:61Used by:402
Symbol 394 TextUses:61Used by:402
Symbol 395 GraphicUses:122 125 126 66 87Used by:402
Symbol 396 EditableTextUses:61Used by:402
Symbol 397 TextUses:61Used by:402
Symbol 398 TextUses:61Used by:402
Symbol 399 TextUses:61Used by:402
Symbol 400 GraphicUses:112 122 170 117 125 126 66Used by:402
Symbol 401 TextUses:61Used by:402
Symbol 402 MovieClipUses:114 119 378 379 382 383 384 385 386 387 388 124 136 389 390 391 392 393 394 395 339 341 343 347 350 396 353 354 397 398 399 400 401 377Used by:Timeline
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:69 403Used by:Timeline
Symbol 405 TextUses:61Used by:Timeline
Symbol 406 EditableTextUses:61Used by:Timeline
Symbol 407 SoundUsed by:Timeline

Instance Names

"feedBackMenu"Frame 2Symbol 111 MovieClip
"road"Frame 3Symbol 119 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "wood"
ExportAssets (56)Timeline Frame 1Symbol 2 as "cannon"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stone"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gunShot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "music"
ExportAssets (56)Timeline Frame 1Symbol 6 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 7 as "poof"
ExportAssets (56)Timeline Frame 1Symbol 8 as "flesh"
ExportAssets (56)Timeline Frame 1Symbol 9 as "die"
ExportAssets (56)Timeline Frame 1Symbol 10 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 11 as "clicj"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bow"
ExportAssets (56)Timeline Frame 1Symbol 408 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Dynamic Text Variables

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messSymbol 97 EditableText"<p align="center"></p>"
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http://swfchan.com/10/46531/info.shtml
Created: 3/5 -2019 12:10:14 Last modified: 3/5 -2019 12:10:14 Server time: 17/05 -2024 05:05:48