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River War.swf

This is the info page for
Flash #46561

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Text
River War

<p align="center"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.battlephase.com"><i>http://www.battlephase.com</i></a></font></p>

v1.22

A game by Conlan Rios
Artwork by Jeff Cardinal

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ActionScript [AS3]

Section 1
//AnimateHelper (AnimateHelper) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.geom.*; public class AnimateHelper { public static const FACING_UP:int = 0; public static const ATTACK_RESOLVE_DISTANCE:int = 75; public static const ATTACK_DURATION:int = 3000; public static const ATTACK_DELAY:int = 50; public static const ATTACK_RESULT_DRAW:int = 3; public static const MOVING_DELAY:int = 50; public static const MAX_NUM_EXPLOSIONS_OF_BUNKER:int = 2; public static const ATTACK_SNAPTO_DISTANCE:int = 5; public static const MOVING_SNAPTO_DISTANCE:int = 5; public static const ATTACK_RESULT_DEFENDER_WIN:int = 2; public static const FACING_LEFT:int = 2; public static const FACING_RIGHT:int = 3; public static const ATTACK_RESULT_ATTACKER_WIN:int = 1; public static const MOVING_DURATION:int = 1000; public static const FACING_DOWN:int = 1; private static var attackResult:int; private static var movingTimer:Timer; public static var bunkerDestroyed:Boolean; private static var movingFrom:Point; public static var attackIsResolved:Boolean; public static var targetUnit:Obj_Unit; private static var numExplosionsForBunker:int; private static var attackTimer:Timer; public static var currentExplosions:Array = new Array(); private static var movingX_inc:Number; private static var movingY_inc:Number; public static var movingUnit:Obj_Unit; private static var movingTo:Point; public static function unitContinuingFiringAnimation(_arg1:MovieClip, _arg2:Boolean):void{ if (_arg1 == targetUnit.image){ if (_arg2){ if (_arg1.scaleX == -1){ _arg1.x = (_arg1.x + 1); _arg1.y = (_arg1.y + 1); } else { _arg1.x = (_arg1.x - 1); _arg1.y = (_arg1.y + 1); }; } else { if (_arg1.scaleX == -1){ _arg1.x = (_arg1.x + 1); _arg1.y = (_arg1.y - 1); } else { _arg1.x = (_arg1.x - 1); _arg1.y = (_arg1.y - 1); }; }; }; } public static function createDamageEffect(_arg1:MovieClip):void{ var _local2:Boolean; if (_arg1 == movingUnit.image){ _local2 = true; if (!attackIsResolved){ if (targetUnit.unitType == Obj_Unit.UNIT_TYPE_BUNKER){ createDamageEffectAt(targetUnit.getX(), targetUnit.getY()); attackIsResolved = true; } else { if (Point.distance(movingTo, movingFrom) <= ATTACK_RESOLVE_DISTANCE){ resolveAttack(); _local2 = false; }; }; }; if (_local2){ playShooterSound(movingUnit.attackSoundType); }; }; } public static function moveUnitToSquare(_arg1, _arg2:Obj_Square):void{ var _local3:int; var _local4:Number; var _local5:Number; if (_arg2.unit != null){ attackUnitAtSquare(_arg1, _arg2); return; }; riverwar.clearActionIconsLayer(); KeyboardManager.playerInputOff(); movingUnit = _arg1.unit; setMovingPointsFrom(_arg1, _arg2); _arg2.unit = _arg1.unit; _arg2.unit.square = _arg2; _arg1.unit = null; if (movingTo.x > movingFrom.x){ updateUnitFacing(movingUnit, FACING_RIGHT); } else { updateUnitFacing(movingUnit, FACING_LEFT); }; if (movingTo.y > movingFrom.y){ updateUnitFacing(movingUnit, FACING_DOWN); } else { updateUnitFacing(movingUnit, FACING_UP); }; _local3 = (MOVING_DURATION / MOVING_DELAY); _local4 = (movingTo.x - movingFrom.x); _local5 = (movingTo.y - movingFrom.y); movingX_inc = (_local4 / _local3); movingY_inc = (_local5 / _local3); movingTimer = new Timer(MOVING_DELAY); movingTimer.addEventListener(TimerEvent.TIMER, animateMove); movingTimer.start(); } public static function spaceToContinuePressed():void{ if (riverwar.player_red_isHuman){ riverwar.quitToMainMenu(); } else { if (riverwar.currentTurn == riverwar.TURN_PLAYER_BLUE){ riverwar.menuLayer.removeChildAt((riverwar.menuLayer.numChildren - 1)); MovieClip(riverwar.menuLayer.getChildAt((riverwar.menuLayer.numChildren - 1))).addEventListener(Event.ENTER_FRAME, riseGameResultText); } else { riverwar.quitToMainMenu(); }; }; } private static function setMovingPointsFrom(_arg1, _arg2:Obj_Square):void{ movingTo = new Point(_arg2.getX(), _arg2.getY()); movingFrom = new Point(_arg1.getX(), _arg1.getY()); } private static function showWinner(_arg1:int):void{ var _local2:Bitmap; var _local3:MovieClip_WinText; _local2 = new Bitmap(new Bitmap_BlackDot(0, 0)); _local2.scaleX = riverwar.VIEW_WIDTH; _local2.scaleY = riverwar.VIEW_HEIGHT; _local2.alpha = 0; _local2.addEventListener(Event.ENTER_FRAME, fadeInDot); riverwar.menuLayer.addChild(_local2); _local3 = new MovieClip_WinText(); if (_arg1 == -1){ if (riverwar.player_red_isHuman){ _local3.gotoAndStop((riverwar.currentTurn + 1)); } else { if (riverwar.currentTurn == riverwar.TURN_PLAYER_BLUE){ _local3.gotoAndStop(3); } else { _local3.gotoAndStop(4); }; }; } else { if (_arg1 >= 0){ _local3.gotoAndStop(_arg1); }; }; _local3.x = (riverwar.VIEW_WIDTH / 2); _local3.y = ((riverwar.VIEW_HEIGHT - _local3.height) / 2); _local3.scaleX = 0; _local3.alpha = 0; _local3.addEventListener(Event.ENTER_FRAME, stretchInWinText); riverwar.menuLayer.addChild(_local3); } private static function riseGameResultText(_arg1:Event):void{ var _local2:Boolean; var _local3:int; _local2 = false; if (_arg1.currentTarget.y > 100){ _local3 = ((_arg1.currentTarget.y - 100) / 10); if (_local3 > 0){ _arg1.currentTarget.y = (_arg1.currentTarget.y - _local3); } else { _local2 = true; }; } else { _local2 = true; }; if (_local2){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, riseGameResultText); HighscoreSubmitManager.setupScoreSubmitInfo(((_arg1.currentTarget.y + _arg1.currentTarget.height) + 50)); }; } private static function updateUnitFacing(_arg1:Obj_Unit, _arg2:int):void{ if (_arg1.unitType == Obj_Unit.UNIT_TYPE_BUNKER){ return; }; switch (_arg2){ case FACING_UP: _arg1.setVerticalFacing(true); break; case FACING_DOWN: _arg1.setVerticalFacing(false); break; case FACING_LEFT: _arg1.image.scaleX = 1; break; case FACING_RIGHT: _arg1.image.scaleX = -1; break; }; _arg1.stopFiring(); } public static function unitStartedFiringAnimation(_arg1:MovieClip, _arg2:Boolean):void{ if (_arg1 == targetUnit.image){ if (_arg2){ if (_arg1.scaleX == -1){ _arg1.x = (_arg1.x - 1); _arg1.y = (_arg1.y - 1); } else { _arg1.x = (_arg1.x + 1); _arg1.y = (_arg1.y - 1); }; } else { if (_arg1.scaleX == -1){ _arg1.x = (_arg1.x - 1); _arg1.y = (_arg1.y + 1); } else { _arg1.x = (_arg1.x + 1); _arg1.y = (_arg1.y + 1); }; }; }; } public static function dispose():void{ if (movingTimer != null){ movingTimer.removeEventListener(TimerEvent.TIMER, animateMove); movingTimer = null; }; movingTo = null; movingFrom = null; if (attackTimer != null){ attackTimer.removeEventListener(TimerEvent.TIMER, animateMove); attackTimer = null; }; targetUnit = null; currentExplosions.splice(currentExplosions.length); bunkerDestroyed = false; numExplosionsForBunker = 0; } public static function attackUnitAtSquare(_arg1, _arg2:Obj_Square):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; riverwar.clearActionIconsLayer(); KeyboardManager.playerInputOff(); movingUnit = _arg1.unit; setMovingPointsFrom(_arg1, _arg2); targetUnit = _arg2.unit; _local3 = Math.floor((Math.random() * 100)); _local4 = riverwar.getWinningPercentage(movingUnit, targetUnit); if (_local3 <= _local4){ attackResult = ATTACK_RESULT_ATTACKER_WIN; } else { attackResult = ATTACK_RESULT_DEFENDER_WIN; }; if (targetUnit.unitType == Obj_Unit.UNIT_TYPE_BUNKER){ attackResult = ATTACK_RESULT_ATTACKER_WIN; }; if (attackResult == ATTACK_RESULT_DEFENDER_WIN){ } else { _arg2.unit = movingUnit; _arg2.unit.square = _arg2; }; _arg1.unit = null; attackIsResolved = false; if (movingTo.x > movingFrom.x){ updateUnitFacing(movingUnit, FACING_RIGHT); updateUnitFacing(targetUnit, FACING_LEFT); } else { updateUnitFacing(movingUnit, FACING_LEFT); updateUnitFacing(targetUnit, FACING_RIGHT); }; if (movingTo.y > movingFrom.y){ updateUnitFacing(movingUnit, FACING_DOWN); updateUnitFacing(targetUnit, FACING_UP); } else { updateUnitFacing(movingUnit, FACING_UP); updateUnitFacing(targetUnit, FACING_DOWN); }; movingUnit.startFiring(); targetUnit.startFiring(); _local5 = (ATTACK_DURATION / ATTACK_DELAY); _local6 = (movingTo.x - movingFrom.x); _local7 = (movingTo.y - movingFrom.y); movingX_inc = (_local6 / _local5); movingY_inc = (_local7 / _local5); attackTimer = new Timer(ATTACK_DELAY); attackTimer.addEventListener(TimerEvent.TIMER, animateMove); attackTimer.start(); } public static function fadeInDot(_arg1:Event):void{ _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha + 0.0375); if (_arg1.currentTarget.alpha >= 0.75){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, fadeInDot); }; } public static function fadeOutFastAndLight(_arg1:Event):void{ _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha - 0.06); if (_arg1.currentTarget.alpha <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, fadeOutFastAndLight); }; } private static function createDamageEffectAt(_arg1:int, _arg2:int):void{ var _local3:Sprite; _local3 = new MovieClip_Damage(); _local3.x = _arg1; _local3.y = _arg2; currentExplosions.push(_local3); riverwar.effectsLayer.addChild(_local3); } private static function onComplete():void{ if (movingTimer != null){ movingTimer.removeEventListener(TimerEvent.TIMER, animateMove); movingTimer = null; } else { if (attackTimer != null){ attackTimer.removeEventListener(TimerEvent.TIMER, animateMove); attackTimer = null; }; }; movingX_inc = 0; movingY_inc = 0; if (movingUnit != null){ HUDManager.updateUnitToMinimap(movingUnit); movingUnit.stopFiring(); } else { movingUnit = null; }; movingTo = null; movingFrom = null; currentExplosions.splice(0, currentExplosions.length); if (riverwar.activeUnit != null){ riverwar.activeUnit.unsetAsActiveUnit(); riverwar.activeUnit = null; }; riverwar.cleareffectsLayer(); if (bunkerDestroyed){ showWinner(-1); } else { if (riverwar.redUnitList.length <= 1){ if (riverwar.player_red_isHuman){ showWinner(1); } else { showWinner(3); }; } else { if (riverwar.blueUnitList.length <= 1){ if (riverwar.player_red_isHuman){ showWinner(2); } else { showWinner(4); }; } else { riverwar.finishTurn(); }; }; }; } public static function fadeInFastAndLight(_arg1:Event):void{ _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha + 0.06); if (_arg1.currentTarget.alpha >= 0.55){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, fadeInFastAndLight); }; } private static function animateMove(_arg1:TimerEvent):void{ var _local2:Sprite; var _local3:int; var _local4:Sound; if (currentExplosions.length > 0){ _local3 = (currentExplosions.length - 1); while (_local3 >= 0) { _local2 = Sprite(currentExplosions[_local3]); _local2.scaleX = (_local2.scaleX + 0.5); _local2.scaleY = (_local2.scaleY + 0.5); _local2.alpha = (_local2.alpha - 0.1); if (_local2.alpha <= 0){ currentExplosions.splice(_local3, 1); }; _local3--; }; if (movingUnit == null){ if (currentExplosions.length == 0){ onComplete(); }; } else { if (!bunkerDestroyed){ if (currentExplosions.length == 0){ if (targetUnit.unitType == Obj_Unit.UNIT_TYPE_BUNKER){ if (numExplosionsForBunker < MAX_NUM_EXPLOSIONS_OF_BUNKER){ createDamageEffectAt(((targetUnit.getX() + (Math.random() * (targetUnit.image.width / 2))) - (Math.random() * (targetUnit.image.width / 2))), ((targetUnit.getY() + (Math.random() * (targetUnit.image.height / 2))) - (Math.random() * (targetUnit.image.height / 2)))); numExplosionsForBunker = (numExplosionsForBunker + 1); } else { createDamageEffectAt((targetUnit.getX() - 32), (targetUnit.getY() - 32)); createDamageEffectAt((targetUnit.getX() + 32), (targetUnit.getY() + 32)); createDamageEffectAt((targetUnit.getX() + 32), (targetUnit.getY() - 32)); createDamageEffectAt((targetUnit.getX() - 32), (targetUnit.getY() + 32)); riverwar.disposeUnit(targetUnit, false); movingUnit.stopFiring(); targetUnit.square.turnToRubble(); bunkerDestroyed = true; _local4 = new Sound_Explosion(); _local4.play(); }; }; }; }; }; }; if (movingUnit != null){ movingUnit.image.x = (movingUnit.image.x + movingX_inc); movingUnit.image.y = (movingUnit.image.y + movingY_inc); movingFrom.x = movingUnit.image.x; movingFrom.y = movingUnit.image.y; if (Point.distance(movingTo, movingFrom) <= MOVING_SNAPTO_DISTANCE){ movingUnit.image.x = movingTo.x; movingUnit.image.y = movingTo.y; onComplete(); }; }; } private static function resolveAttack():void{ var _local1:Sound; attackIsResolved = true; if (attackResult == ATTACK_RESULT_DEFENDER_WIN){ createDamageEffectAt(movingUnit.getX(), movingUnit.getY()); if ((((movingUnit.sideColor == ComputerPlayer.SIDE_PLAYER_BLUE)) && (!(riverwar.player_red_isHuman)))){ riverwar.score = (riverwar.score - (movingUnit.attack * riverwar.SCORE_PENALTY_PER_UNIT_ATTACK_VALUE)); riverwar.score = Math.max(riverwar.score, 0); HUDManager.updateScore(); }; riverwar.disposeUnit(movingUnit, false); movingUnit = null; targetUnit.stopFiring(); } else { createDamageEffectAt(targetUnit.getX(), targetUnit.getY()); if ((((targetUnit.sideColor == ComputerPlayer.SIDE_PLAYER_BLUE)) && (!(riverwar.player_red_isHuman)))){ riverwar.score = (riverwar.score - (targetUnit.attack * riverwar.SCORE_PENALTY_PER_UNIT_ATTACK_VALUE)); riverwar.score = Math.max(riverwar.score, 0); HUDManager.updateScore(); }; riverwar.disposeUnit(targetUnit, false); movingUnit.stopFiring(); }; _local1 = new Sound_Explosion(); _local1.play(); } private static function stretchInWinText(_arg1:Event):void{ var _local2:Bitmap; if (_arg1.currentTarget.scaleX < 1){ _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha + 0.05); _arg1.currentTarget.scaleX = (_arg1.currentTarget.scaleX + 0.05); } else { _arg1.currentTarget.scaleX = 1; _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, stretchInWinText); _local2 = new Bitmap(new Bitmap_SpaceToContinue(0, 0)); _local2.x = ((riverwar.VIEW_WIDTH - _local2.width) / 2); _local2.y = ((_arg1.currentTarget.y + _arg1.currentTarget.height) + 10); riverwar.menuLayer.addChild(_local2); riverwar.waitingForSpacePressToMainMenu = true; }; } private static function playShooterSound(_arg1:int):void{ var _local2:Sound; _local2 = null; switch (_arg1){ case Obj_Unit.ATTACK_SOUND_TYPE_MACHINEGUN: _local2 = new Sound_MachineGun(); _local2.play().soundTransform = new SoundTransform(0.25); break; case Obj_Unit.ATTACK_SOUND_TYPE_TANKSHOT: _local2 = new Sound_Tankshot(); _local2.play(); break; }; } } }//package
Section 2
//Bitmap_ActiveUnitHighlight_Enemy (Bitmap_ActiveUnitHighlight_Enemy) package { import flash.display.*; public dynamic class Bitmap_ActiveUnitHighlight_Enemy extends BitmapData { public function Bitmap_ActiveUnitHighlight_Enemy(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 3
//Bitmap_ActiveUnitHighlight_Friendly (Bitmap_ActiveUnitHighlight_Friendly) package { import flash.display.*; public dynamic class Bitmap_ActiveUnitHighlight_Friendly extends BitmapData { public function Bitmap_ActiveUnitHighlight_Friendly(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 4
//Bitmap_ActiveUnitIconHudBackground (Bitmap_ActiveUnitIconHudBackground) package { import flash.display.*; public dynamic class Bitmap_ActiveUnitIconHudBackground extends BitmapData { public function Bitmap_ActiveUnitIconHudBackground(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 5
//Bitmap_ActiveUnitInfoHudBackground (Bitmap_ActiveUnitInfoHudBackground) package { import flash.display.*; public dynamic class Bitmap_ActiveUnitInfoHudBackground extends BitmapData { public function Bitmap_ActiveUnitInfoHudBackground(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 6
//Bitmap_AttackDownLeftText (Bitmap_AttackDownLeftText) package { import flash.display.*; public dynamic class Bitmap_AttackDownLeftText extends BitmapData { public function Bitmap_AttackDownLeftText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 7
//Bitmap_AttackDownRightText (Bitmap_AttackDownRightText) package { import flash.display.*; public dynamic class Bitmap_AttackDownRightText extends BitmapData { public function Bitmap_AttackDownRightText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 8
//Bitmap_AttackUpLeftText (Bitmap_AttackUpLeftText) package { import flash.display.*; public dynamic class Bitmap_AttackUpLeftText extends BitmapData { public function Bitmap_AttackUpLeftText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 9
//Bitmap_AttackUpRightText (Bitmap_AttackUpRightText) package { import flash.display.*; public dynamic class Bitmap_AttackUpRightText extends BitmapData { public function Bitmap_AttackUpRightText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 10
//Bitmap_BackgroundDotColor (Bitmap_BackgroundDotColor) package { import flash.display.*; public dynamic class Bitmap_BackgroundDotColor extends BitmapData { public function Bitmap_BackgroundDotColor(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 11
//Bitmap_BlackDot (Bitmap_BlackDot) package { import flash.display.*; public dynamic class Bitmap_BlackDot extends BitmapData { public function Bitmap_BlackDot(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 12
//Bitmap_ComputerMovingFlash (Bitmap_ComputerMovingFlash) package { import flash.display.*; public dynamic class Bitmap_ComputerMovingFlash extends BitmapData { public function Bitmap_ComputerMovingFlash(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 13
//Bitmap_DestroyedSquare (Bitmap_DestroyedSquare) package { import flash.display.*; public dynamic class Bitmap_DestroyedSquare extends BitmapData { public function Bitmap_DestroyedSquare(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 14
//Bitmap_Error_Message (Bitmap_Error_Message) package { import flash.display.*; public dynamic class Bitmap_Error_Message extends BitmapData { public function Bitmap_Error_Message(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 15
//Bitmap_ForceOverviewBackground (Bitmap_ForceOverviewBackground) package { import flash.display.*; public dynamic class Bitmap_ForceOverviewBackground extends BitmapData { public function Bitmap_ForceOverviewBackground(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 16
//Bitmap_Highlighted_Mainmenu_Item (Bitmap_Highlighted_Mainmenu_Item) package { import flash.display.*; public dynamic class Bitmap_Highlighted_Mainmenu_Item extends BitmapData { public function Bitmap_Highlighted_Mainmenu_Item(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 17
//Bitmap_Highscore_Name_Error1 (Bitmap_Highscore_Name_Error1) package { import flash.display.*; public dynamic class Bitmap_Highscore_Name_Error1 extends BitmapData { public function Bitmap_Highscore_Name_Error1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 18
//Bitmap_Highscore_Name_Error2 (Bitmap_Highscore_Name_Error2) package { import flash.display.*; public dynamic class Bitmap_Highscore_Name_Error2 extends BitmapData { public function Bitmap_Highscore_Name_Error2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 19
//Bitmap_Hud (Bitmap_Hud) package { import flash.display.*; public dynamic class Bitmap_Hud extends BitmapData { public function Bitmap_Hud(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 20
//Bitmap_HudAlliedText (Bitmap_HudAlliedText) package { import flash.display.*; public dynamic class Bitmap_HudAlliedText extends BitmapData { public function Bitmap_HudAlliedText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 21
//Bitmap_HudEnemyText (Bitmap_HudEnemyText) package { import flash.display.*; public dynamic class Bitmap_HudEnemyText extends BitmapData { public function Bitmap_HudEnemyText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 22
//Bitmap_HudScoreText (Bitmap_HudScoreText) package { import flash.display.*; public dynamic class Bitmap_HudScoreText extends BitmapData { public function Bitmap_HudScoreText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 23
//Bitmap_HudSmall (Bitmap_HudSmall) package { import flash.display.*; public dynamic class Bitmap_HudSmall extends BitmapData { public function Bitmap_HudSmall(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//Bitmap_Instructions1 (Bitmap_Instructions1) package { import flash.display.*; public dynamic class Bitmap_Instructions1 extends BitmapData { public function Bitmap_Instructions1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 25
//Bitmap_Instructions2 (Bitmap_Instructions2) package { import flash.display.*; public dynamic class Bitmap_Instructions2 extends BitmapData { public function Bitmap_Instructions2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 26
//Bitmap_Instructions3 (Bitmap_Instructions3) package { import flash.display.*; public dynamic class Bitmap_Instructions3 extends BitmapData { public function Bitmap_Instructions3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 27
//Bitmap_LoseEqualsText (Bitmap_LoseEqualsText) package { import flash.display.*; public dynamic class Bitmap_LoseEqualsText extends BitmapData { public function Bitmap_LoseEqualsText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 28
//Bitmap_Mainmenu_Background (Bitmap_Mainmenu_Background) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Background extends BitmapData { public function Bitmap_Mainmenu_Background(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 29
//Bitmap_MainMenu_Header (Bitmap_MainMenu_Header) package { import flash.display.*; public dynamic class Bitmap_MainMenu_Header extends BitmapData { public function Bitmap_MainMenu_Header(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//Bitmap_Mainmenu_Item_1Player (Bitmap_Mainmenu_Item_1Player) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_1Player extends BitmapData { public function Bitmap_Mainmenu_Item_1Player(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 31
//Bitmap_Mainmenu_Item_2Player (Bitmap_Mainmenu_Item_2Player) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_2Player extends BitmapData { public function Bitmap_Mainmenu_Item_2Player(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 32
//Bitmap_Mainmenu_Item_Back (Bitmap_Mainmenu_Item_Back) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Back extends BitmapData { public function Bitmap_Mainmenu_Item_Back(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 33
//Bitmap_Mainmenu_Item_Highscores (Bitmap_Mainmenu_Item_Highscores) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Highscores extends BitmapData { public function Bitmap_Mainmenu_Item_Highscores(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 34
//Bitmap_Mainmenu_Item_Homepage (Bitmap_Mainmenu_Item_Homepage) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Homepage extends BitmapData { public function Bitmap_Mainmenu_Item_Homepage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 35
//Bitmap_Mainmenu_Item_Instructions (Bitmap_Mainmenu_Item_Instructions) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Instructions extends BitmapData { public function Bitmap_Mainmenu_Item_Instructions(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 36
//Bitmap_Mainmenu_Item_InstructionsTitle (Bitmap_Mainmenu_Item_InstructionsTitle) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_InstructionsTitle extends BitmapData { public function Bitmap_Mainmenu_Item_InstructionsTitle(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 37
//Bitmap_Mainmenu_Item_Mainmenu (Bitmap_Mainmenu_Item_Mainmenu) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Mainmenu extends BitmapData { public function Bitmap_Mainmenu_Item_Mainmenu(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 38
//Bitmap_Mainmenu_Item_Next (Bitmap_Mainmenu_Item_Next) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Next extends BitmapData { public function Bitmap_Mainmenu_Item_Next(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 39
//Bitmap_Mainmenu_Item_Play (Bitmap_Mainmenu_Item_Play) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_Play extends BitmapData { public function Bitmap_Mainmenu_Item_Play(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 40
//Bitmap_Mainmenu_Item_PlayTitle (Bitmap_Mainmenu_Item_PlayTitle) package { import flash.display.*; public dynamic class Bitmap_Mainmenu_Item_PlayTitle extends BitmapData { public function Bitmap_Mainmenu_Item_PlayTitle(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 41
//Bitmap_MinimapBackground (Bitmap_MinimapBackground) package { import flash.display.*; public dynamic class Bitmap_MinimapBackground extends BitmapData { public function Bitmap_MinimapBackground(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 42
//Bitmap_MinimapWindow (Bitmap_MinimapWindow) package { import flash.display.*; public dynamic class Bitmap_MinimapWindow extends BitmapData { public function Bitmap_MinimapWindow(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 43
//Bitmap_MoveDownLeftText (Bitmap_MoveDownLeftText) package { import flash.display.*; public dynamic class Bitmap_MoveDownLeftText extends BitmapData { public function Bitmap_MoveDownLeftText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 44
//Bitmap_MoveDownRightText (Bitmap_MoveDownRightText) package { import flash.display.*; public dynamic class Bitmap_MoveDownRightText extends BitmapData { public function Bitmap_MoveDownRightText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 45
//Bitmap_MoveUpLeftText (Bitmap_MoveUpLeftText) package { import flash.display.*; public dynamic class Bitmap_MoveUpLeftText extends BitmapData { public function Bitmap_MoveUpLeftText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 46
//Bitmap_MoveUpRightText (Bitmap_MoveUpRightText) package { import flash.display.*; public dynamic class Bitmap_MoveUpRightText extends BitmapData { public function Bitmap_MoveUpRightText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 47
//Bitmap_NoActiveUnitStats (Bitmap_NoActiveUnitStats) package { import flash.display.*; public dynamic class Bitmap_NoActiveUnitStats extends BitmapData { public function Bitmap_NoActiveUnitStats(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 48
//Bitmap_NoUnitSelectedHudIconText (Bitmap_NoUnitSelectedHudIconText) package { import flash.display.*; public dynamic class Bitmap_NoUnitSelectedHudIconText extends BitmapData { public function Bitmap_NoUnitSelectedHudIconText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 49
//Bitmap_Percentage_Green (Bitmap_Percentage_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage_Green extends BitmapData { public function Bitmap_Percentage_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 50
//Bitmap_Percentage_Red (Bitmap_Percentage_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage_Red extends BitmapData { public function Bitmap_Percentage_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 51
//Bitmap_Percentage0_Green (Bitmap_Percentage0_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage0_Green extends BitmapData { public function Bitmap_Percentage0_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 52
//Bitmap_Percentage0_Red (Bitmap_Percentage0_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage0_Red extends BitmapData { public function Bitmap_Percentage0_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 53
//Bitmap_Percentage1_Green (Bitmap_Percentage1_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage1_Green extends BitmapData { public function Bitmap_Percentage1_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 54
//Bitmap_Percentage1_Red (Bitmap_Percentage1_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage1_Red extends BitmapData { public function Bitmap_Percentage1_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 55
//Bitmap_Percentage2_Green (Bitmap_Percentage2_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage2_Green extends BitmapData { public function Bitmap_Percentage2_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 56
//Bitmap_Percentage2_Red (Bitmap_Percentage2_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage2_Red extends BitmapData { public function Bitmap_Percentage2_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 57
//Bitmap_Percentage3_Green (Bitmap_Percentage3_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage3_Green extends BitmapData { public function Bitmap_Percentage3_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 58
//Bitmap_Percentage3_Red (Bitmap_Percentage3_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage3_Red extends BitmapData { public function Bitmap_Percentage3_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 59
//Bitmap_Percentage4_Green (Bitmap_Percentage4_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage4_Green extends BitmapData { public function Bitmap_Percentage4_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//Bitmap_Percentage4_Red (Bitmap_Percentage4_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage4_Red extends BitmapData { public function Bitmap_Percentage4_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 61
//Bitmap_Percentage5_Green (Bitmap_Percentage5_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage5_Green extends BitmapData { public function Bitmap_Percentage5_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 62
//Bitmap_Percentage5_Red (Bitmap_Percentage5_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage5_Red extends BitmapData { public function Bitmap_Percentage5_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 63
//Bitmap_Percentage6_Green (Bitmap_Percentage6_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage6_Green extends BitmapData { public function Bitmap_Percentage6_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 64
//Bitmap_Percentage6_Red (Bitmap_Percentage6_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage6_Red extends BitmapData { public function Bitmap_Percentage6_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 65
//Bitmap_Percentage7_Green (Bitmap_Percentage7_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage7_Green extends BitmapData { public function Bitmap_Percentage7_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 66
//Bitmap_Percentage7_Red (Bitmap_Percentage7_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage7_Red extends BitmapData { public function Bitmap_Percentage7_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 67
//Bitmap_Percentage8_Green (Bitmap_Percentage8_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage8_Green extends BitmapData { public function Bitmap_Percentage8_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 68
//Bitmap_Percentage8_Red (Bitmap_Percentage8_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage8_Red extends BitmapData { public function Bitmap_Percentage8_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 69
//Bitmap_Percentage9_Green (Bitmap_Percentage9_Green) package { import flash.display.*; public dynamic class Bitmap_Percentage9_Green extends BitmapData { public function Bitmap_Percentage9_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 70
//Bitmap_Percentage9_Red (Bitmap_Percentage9_Red) package { import flash.display.*; public dynamic class Bitmap_Percentage9_Red extends BitmapData { public function Bitmap_Percentage9_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 71
//Bitmap_RandomTerrain1 (Bitmap_RandomTerrain1) package { import flash.display.*; public dynamic class Bitmap_RandomTerrain1 extends BitmapData { public function Bitmap_RandomTerrain1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 72
//Bitmap_RandomTerrain2 (Bitmap_RandomTerrain2) package { import flash.display.*; public dynamic class Bitmap_RandomTerrain2 extends BitmapData { public function Bitmap_RandomTerrain2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//Bitmap_RandomTerrain3 (Bitmap_RandomTerrain3) package { import flash.display.*; public dynamic class Bitmap_RandomTerrain3 extends BitmapData { public function Bitmap_RandomTerrain3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 74
//Bitmap_RandomTerrain4 (Bitmap_RandomTerrain4) package { import flash.display.*; public dynamic class Bitmap_RandomTerrain4 extends BitmapData { public function Bitmap_RandomTerrain4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 75
//Bitmap_Score_Not_High_Enough_Message (Bitmap_Score_Not_High_Enough_Message) package { import flash.display.*; public dynamic class Bitmap_Score_Not_High_Enough_Message extends BitmapData { public function Bitmap_Score_Not_High_Enough_Message(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//Bitmap_ScoreText_Num0 (Bitmap_ScoreText_Num0) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num0 extends BitmapData { public function Bitmap_ScoreText_Num0(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//Bitmap_ScoreText_Num1 (Bitmap_ScoreText_Num1) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num1 extends BitmapData { public function Bitmap_ScoreText_Num1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//Bitmap_ScoreText_Num2 (Bitmap_ScoreText_Num2) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num2 extends BitmapData { public function Bitmap_ScoreText_Num2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 79
//Bitmap_ScoreText_Num3 (Bitmap_ScoreText_Num3) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num3 extends BitmapData { public function Bitmap_ScoreText_Num3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 80
//Bitmap_ScoreText_Num4 (Bitmap_ScoreText_Num4) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num4 extends BitmapData { public function Bitmap_ScoreText_Num4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 81
//Bitmap_ScoreText_Num5 (Bitmap_ScoreText_Num5) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num5 extends BitmapData { public function Bitmap_ScoreText_Num5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 82
//Bitmap_ScoreText_Num6 (Bitmap_ScoreText_Num6) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num6 extends BitmapData { public function Bitmap_ScoreText_Num6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 83
//Bitmap_ScoreText_Num7 (Bitmap_ScoreText_Num7) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num7 extends BitmapData { public function Bitmap_ScoreText_Num7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 84
//Bitmap_ScoreText_Num8 (Bitmap_ScoreText_Num8) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num8 extends BitmapData { public function Bitmap_ScoreText_Num8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 85
//Bitmap_ScoreText_Num9 (Bitmap_ScoreText_Num9) package { import flash.display.*; public dynamic class Bitmap_ScoreText_Num9 extends BitmapData { public function Bitmap_ScoreText_Num9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 86
//Bitmap_SpaceToContinue (Bitmap_SpaceToContinue) package { import flash.display.*; public dynamic class Bitmap_SpaceToContinue extends BitmapData { public function Bitmap_SpaceToContinue(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 87
//Bitmap_SpecialAbilityText_Unit0 (Bitmap_SpecialAbilityText_Unit0) package { import flash.display.*; public dynamic class Bitmap_SpecialAbilityText_Unit0 extends BitmapData { public function Bitmap_SpecialAbilityText_Unit0(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 88
//Bitmap_SpecialAbilityText_Unit1 (Bitmap_SpecialAbilityText_Unit1) package { import flash.display.*; public dynamic class Bitmap_SpecialAbilityText_Unit1 extends BitmapData { public function Bitmap_SpecialAbilityText_Unit1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 89
//Bitmap_SpecialAbilityText_Unit3 (Bitmap_SpecialAbilityText_Unit3) package { import flash.display.*; public dynamic class Bitmap_SpecialAbilityText_Unit3 extends BitmapData { public function Bitmap_SpecialAbilityText_Unit3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 90
//Bitmap_SpecialAbilityText_Unit4 (Bitmap_SpecialAbilityText_Unit4) package { import flash.display.*; public dynamic class Bitmap_SpecialAbilityText_Unit4 extends BitmapData { public function Bitmap_SpecialAbilityText_Unit4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 91
//Bitmap_StrengthIcon_Green (Bitmap_StrengthIcon_Green) package { import flash.display.*; public dynamic class Bitmap_StrengthIcon_Green extends BitmapData { public function Bitmap_StrengthIcon_Green(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 92
//Bitmap_StrengthIcon_Red (Bitmap_StrengthIcon_Red) package { import flash.display.*; public dynamic class Bitmap_StrengthIcon_Red extends BitmapData { public function Bitmap_StrengthIcon_Red(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 93
//Bitmap_Submitting_Message (Bitmap_Submitting_Message) package { import flash.display.*; public dynamic class Bitmap_Submitting_Message extends BitmapData { public function Bitmap_Submitting_Message(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 94
//Bitmap_Success_Score_Message (Bitmap_Success_Score_Message) package { import flash.display.*; public dynamic class Bitmap_Success_Score_Message extends BitmapData { public function Bitmap_Success_Score_Message(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 95
//Bitmap_Title_Mainmenu_Item (Bitmap_Title_Mainmenu_Item) package { import flash.display.*; public dynamic class Bitmap_Title_Mainmenu_Item extends BitmapData { public function Bitmap_Title_Mainmenu_Item(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 96
//Bitmap_Unhighlighted_Mainmenu_Item (Bitmap_Unhighlighted_Mainmenu_Item) package { import flash.display.*; public dynamic class Bitmap_Unhighlighted_Mainmenu_Item extends BitmapData { public function Bitmap_Unhighlighted_Mainmenu_Item(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 97
//Bitmap_Unit0_HudUnitName (Bitmap_Unit0_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit0_HudUnitName extends BitmapData { public function Bitmap_Unit0_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 98
//Bitmap_Unit1_HudUnitName (Bitmap_Unit1_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit1_HudUnitName extends BitmapData { public function Bitmap_Unit1_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 99
//Bitmap_Unit2_HudUnitName (Bitmap_Unit2_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit2_HudUnitName extends BitmapData { public function Bitmap_Unit2_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 100
//Bitmap_Unit3_HudUnitName (Bitmap_Unit3_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit3_HudUnitName extends BitmapData { public function Bitmap_Unit3_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 101
//Bitmap_Unit4_HudUnitName (Bitmap_Unit4_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit4_HudUnitName extends BitmapData { public function Bitmap_Unit4_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 102
//Bitmap_Unit6_HudUnitName (Bitmap_Unit6_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit6_HudUnitName extends BitmapData { public function Bitmap_Unit6_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 103
//Bitmap_Unit7_HudUnitName (Bitmap_Unit7_HudUnitName) package { import flash.display.*; public dynamic class Bitmap_Unit7_HudUnitName extends BitmapData { public function Bitmap_Unit7_HudUnitName(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 104
//Bitmap_WinEqualsText (Bitmap_WinEqualsText) package { import flash.display.*; public dynamic class Bitmap_WinEqualsText extends BitmapData { public function Bitmap_WinEqualsText(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 105
//Bitmap_YourNameIs (Bitmap_YourNameIs) package { import flash.display.*; public dynamic class Bitmap_YourNameIs extends BitmapData { public function Bitmap_YourNameIs(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 106
//Bitmap_YourScoreIs (Bitmap_YourScoreIs) package { import flash.display.*; public dynamic class Bitmap_YourScoreIs extends BitmapData { public function Bitmap_YourScoreIs(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 107
//ComputerPlayer (ComputerPlayer) package { import flash.events.*; import flash.utils.*; public class ComputerPlayer { public static const SIDE_PLAYER_BLUE:int = 0; public static const SCROLL_TIME_DELAY:int = 400; public static const SIDE_PLAYER_RED:int = 1; public static const ACTION_VIEW_BORDER:int = 125; private static var aiDefenseMode:Boolean; public static var actionYDistFromScreenOrigin:int; private static var aiAutoKillMode:Boolean; public static var actionXDistFromScreenOrigin:int; private static var b:Number; private static var d:Number; private static var e:Number; public static var squareFrom:Obj_Square; private static var a:Number; public static var actionX:int = 0; public static var actionY:int = 0; public static var scrollVerticallyFirst:Boolean; private static var c:Number; public static var squareTo:Obj_Square; public static var scrollTimer:Timer; private static function needToScrollRight():Boolean{ return ((actionXDistFromScreenOrigin >= (riverwar.VIEW_WIDTH - ACTION_VIEW_BORDER))); } private static function needToScrollLeft():Boolean{ return ((actionXDistFromScreenOrigin <= ACTION_VIEW_BORDER)); } public static function disposeResources():void{ if (scrollTimer != null){ scrollTimer.removeEventListener(TimerEvent.TIMER, scrollToAction); scrollTimer = null; }; squareTo = null; squareFrom = null; } private static function distanceToPoint(_arg1:Obj_Unit, _arg2:int, _arg3:int):Number{ return (distanceToPoint2(_arg1.getXIndex(), _arg1.getYIndex(), _arg2, _arg3)); } private static function getScoreForSpecificMove(_arg1:Obj_Unit, _arg2:int, _arg3:int):Number{ var _local4:Number; var _local5:int; var _local6:int; var _local7:Obj_Square; var _local8:Number; var _local9:Obj_Unit; var _local10:Obj_Unit; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:Obj_Unit; _local4 = int.MIN_VALUE; _local5 = (_arg1.getXIndex() + _arg2); _local6 = (_arg1.getYIndex() + _arg3); if ((((_local5 < 0)) || ((_local6 < 0)))){ return (_local4); }; if (_local5 >= MapBuilderHelper.NUM_SQUARES_WIDTH){ return (_local4); }; if (_local6 >= MapBuilderHelper.NUM_SQUARES_HEIGHT){ return (_local4); }; _local7 = riverwar.squareAt[_local5][_local6]; if (_local7.unit != null){ if (_local7.unit.sideColor == _arg1.sideColor){ return (_local4); }; }; if (_local7.isWaterTerrain()){ if (((!((_arg1.unitType == Obj_Unit.UNIT_TYPE_SKIMMER))) && (!((_arg1.unitType == Obj_Unit.UNIT_TYPE_COPTER))))){ return (_local4); }; }; _local8 = distanceToPoint2(_local5, _local6, 0, 6); _local11 = int.MAX_VALUE; _local12 = int.MAX_VALUE; _local13 = (riverwar.blueUnitList.length - 1); while (_local13 >= 1) { if (distanceToPoint(riverwar.blueUnitList[_local13], _local5, _local6) < _local11){ _local9 = riverwar.blueUnitList[_local13]; _local11 = distanceToPoint(riverwar.blueUnitList[_local13], _local5, _local6); }; if (distanceToPoint(riverwar.blueUnitList[_local13], 0, 6) < _local12){ _local10 = riverwar.blueUnitList[_local13]; _local12 = distanceToPoint(riverwar.blueUnitList[_local13], 0, 6); }; _local13--; }; if ((((_local5 == 8)) && ((_local6 == 7)))){ return (int.MAX_VALUE); }; if (_local8 > _local12){ return (-(distanceToPoint(_local10, _local5, _local6))); }; a = (distanceToPoint(_local9, _local5, _local6) * -2); _local4 = a; b = ((riverwar.getWinningPercentage(_arg1, _local9) / 100) * 8); _local4 = (_local4 + b); _local14 = distanceToPoint2(_local5, _local6, 8, 7); c = (_local14 * -5); _local4 = (_local4 + c); c = (c / -5); _local4 = (_local4 + _arg1.attack); _local11 = int.MAX_VALUE; _local13 = (riverwar.redUnitList.length - 1); while (_local13 >= 1) { if (riverwar.redUnitList[_local13] == _arg1){ } else { if (distanceToPoint(riverwar.redUnitList[_local13], _local5, _local6) < _local11){ _local15 = riverwar.redUnitList[_local13]; _local11 = distanceToPoint(riverwar.redUnitList[_local13], _local5, _local6); }; }; _local13--; }; if (aiAutoKillMode){ return ((distanceToPoint(_local10, _local5, _local6) * -1)); }; if (aiDefenseMode){ d = (distanceToPoint(_local10, _local5, _local6) * -5); _local4 = (_local4 + d); } else { d = (distanceToPoint(_local10, _local5, _local6) * -1); _local4 = (_local4 + d); }; if ((((((_local9 == _local10)) && ((_local9.getXIndex() == _local5)))) && ((_local9.getYIndex() == _local6)))){ return ((int.MAX_VALUE - 1)); }; if (((((_local10.getXIndex() + 1) == _local5)) || (((_local10.getXIndex() - 1) == _local5)))){ if (((((_local10.getYIndex() + 1) == _local6)) || (((_local10.getYIndex() - 1) == _local6)))){ _local4 = (_local4 + 50); }; }; if (!aiDefenseMode){ _local4 = (_local4 + (Math.random() * 10)); }; return (_local4); } private static function distanceToPoint2(_arg1:int, _arg2:int, _arg3:int, _arg4:int):Number{ return (Math.sqrt((Math.pow(Math.abs((_arg1 - _arg3)), 2) + Math.pow(Math.abs((_arg2 - _arg4)), 2)))); } private static function needToScrollDown():Boolean{ return ((actionYDistFromScreenOrigin >= (riverwar.VIEW_HEIGHT - ACTION_VIEW_BORDER))); } private static function needToScrollUp():Boolean{ return ((actionYDistFromScreenOrigin <= ACTION_VIEW_BORDER)); } private static function getBestMoveForUnit(_arg1:Obj_Unit):Object{ var _local2:Number; var _local3:Number; var _local4:int; var _local5:int; var _local6:Object; _local2 = int.MIN_VALUE; _local3 = int.MIN_VALUE; _local3 = getScoreForSpecificMove(_arg1, -1, 0); if (_local3 > _local2){ _local2 = _local3; _local4 = -1; _local5 = 0; }; _local3 = getScoreForSpecificMove(_arg1, 1, 0); if (_local3 > _local2){ _local2 = _local3; _local4 = 1; _local5 = 0; }; _local3 = getScoreForSpecificMove(_arg1, 0, -1); if (_local3 > _local2){ _local2 = _local3; _local4 = 0; _local5 = -1; }; _local3 = getScoreForSpecificMove(_arg1, 0, 1); if (_local3 > _local2){ _local2 = _local3; _local4 = 0; _local5 = 1; }; _local6 = new Object(); _local6.score = _local2; _local6.xinc = _local4; _local6.yinc = _local5; return (_local6); } public static function performMove(_arg1:int):void{ var _local2:Obj_Square; var _local3:Obj_Unit; var _local4:Number; var _local5:Number; var _local6:Obj_Unit; var _local7:int; var _local8:int; var _local9:Object; var _local10:Number; var _local11:Number; var _local12:int; var _local13:Number; var _local14:Number; var _local15:int; var _local16:int; var _local17:*; var _local18:*; if ((((riverwar.redUnitList.length <= 1)) || ((riverwar.blueUnitList.length <= 1)))){ return; }; _local4 = int.MIN_VALUE; _local10 = int.MAX_VALUE; _local11 = int.MAX_VALUE; _local12 = (riverwar.redUnitList.length - 1); while (_local12 >= 1) { _local3 = riverwar.redUnitList[_local12]; _local10 = Math.min(_local10, distanceToPoint(_local3, 0, 6)); _local11 = Math.min(_local11, distanceToPoint(_local3, 8, 7)); _local12--; }; _local13 = int.MAX_VALUE; _local14 = int.MAX_VALUE; _local12 = (riverwar.blueUnitList.length - 1); while (_local12 >= 1) { _local3 = riverwar.blueUnitList[_local12]; _local13 = Math.min(_local13, distanceToPoint(_local3, 0, 6)); _local14 = Math.min(_local14, distanceToPoint(_local3, 8, 7)); _local12--; }; if (_local10 >= _local13){ aiDefenseMode = true; } else { aiDefenseMode = false; }; if (_local11 < _local14){ aiAutoKillMode = true; } else { aiAutoKillMode = false; }; _local12 = (riverwar.redUnitList.length - 1); while (_local12 >= 1) { _local3 = riverwar.redUnitList[_local12]; _local9 = getBestMoveForUnit(_local3); _local5 = _local9.score; if (_local5 > _local4){ _local4 = _local5; _local6 = _local3; _local7 = _local9.xinc; _local8 = _local9.yinc; }; _local12--; }; squareFrom = riverwar.squareAt[_local6.getXIndex()][_local6.getYIndex()]; squareTo = riverwar.squareAt[(_local6.getXIndex() + _local7)][(_local6.getYIndex() + _local8)]; _local15 = Math.min(squareFrom.getX(), squareTo.getX()); _local16 = Math.min(squareFrom.getY(), squareTo.getY()); actionX = (_local15 + Math.abs(((squareFrom.getX() - squareTo.getX()) / 2))); actionY = (_local16 + Math.abs(((squareFrom.getY() - squareTo.getY()) / 2))); _local17 = (actionX - riverwar.getGameLayerX()); _local18 = (actionY - riverwar.getGameLayerY()); if (_local17 > _local18){ scrollVerticallyFirst = false; } else { scrollVerticallyFirst = true; }; scrollTimer = new Timer(SCROLL_TIME_DELAY, 0); scrollTimer.addEventListener(TimerEvent.TIMER, scrollToAction); scrollTimer.start(); } private static function executeMove():void{ AnimateHelper.moveUnitToSquare(squareFrom, squareTo); disposeResources(); } private static function scrollToAction(_arg1:TimerEvent):void{ var _local2:Boolean; var _local3:int; actionXDistFromScreenOrigin = (actionX - riverwar.getGameLayerX()); actionYDistFromScreenOrigin = (actionY - riverwar.getGameLayerY()); _local2 = false; _local3 = 0; if (scrollVerticallyFirst){ if (((needToScrollUp()) && (KeyboardManager.canScrollUp()))){ _local3 = KeyboardManager.KEY_UP; } else { if (((needToScrollDown()) && (KeyboardManager.canScrollDown()))){ _local3 = KeyboardManager.KEY_DOWN; } else { scrollVerticallyFirst = false; if (((needToScrollLeft()) && (KeyboardManager.canScrollLeft()))){ _local3 = KeyboardManager.KEY_LEFT; } else { if (((needToScrollRight()) && (KeyboardManager.canScrollRight()))){ _local3 = KeyboardManager.KEY_RIGHT; } else { _local2 = true; }; }; }; }; }; if (_local2){ executeMove(); return; }; if (_local3 != 0){ KeyboardManager.resolveKeyPress(_local3, false); return; }; if (!scrollVerticallyFirst){ if (((needToScrollLeft()) && (KeyboardManager.canScrollLeft()))){ _local3 = KeyboardManager.KEY_LEFT; } else { if (((needToScrollRight()) && (KeyboardManager.canScrollRight()))){ _local3 = KeyboardManager.KEY_RIGHT; } else { scrollVerticallyFirst = true; if (((needToScrollUp()) && (KeyboardManager.canScrollUp()))){ _local3 = KeyboardManager.KEY_UP; } else { if (((needToScrollDown()) && (KeyboardManager.canScrollDown()))){ _local3 = KeyboardManager.KEY_DOWN; } else { _local2 = true; }; }; }; }; }; if (_local2){ executeMove(); return; }; if (_local3 != 0){ KeyboardManager.resolveKeyPress(_local3, false); return; }; } } }//package
Section 108
//HighscoreSubmitManager (HighscoreSubmitManager) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; public class HighscoreSubmitManager { private static const STRING_HIGHSCORE_RESULT_FAILURE:String = "0"; public static const MAX_NICKNAME_LENGTH:int = 12; public static const STRING_HIGHSCORE_SUBMIT_URL:String = "http://battlephase.com/riverwar/riverwar_sendhighscore.php"; private static const STRING_HIGHSCORE_RESULT_SUCCESS:String = "1"; private static var usernameField:TextField; private static var mainMenu:MovieClip_MainMenuButton; public static var acceptingInput:Boolean; private static var submit:MovieClip_SubmitScoreButton; private static var addedCommaError:Boolean; private static var finishedNetworkRequest:Boolean; private static var addedNonEmptyStringError:Boolean; public static function arrowKeyUpDown():void{ if (!acceptingInput){ return; }; if (finishedNetworkRequest){ return; }; if (submit.currentFrame == 1){ submit.gotoAndStop(2); mainMenu.gotoAndStop(1); } else { submit.gotoAndStop(1); mainMenu.gotoAndStop(2); }; } private static function catchHighscoreSubmitError(_arg1:IOErrorEvent):void{ postRequestComplete(null); } private static function dispose():void{ addedNonEmptyStringError = false; addedCommaError = false; acceptingInput = false; finishedNetworkRequest = false; submit = null; mainMenu = null; usernameField = null; } private static function postRequestComplete(_arg1:Event):void{ var _local2:URLLoader; var _local3:URLVariables; var _local4:String; var _local5:Bitmap; var _local6:Bitmap; riverwar.menuLayer.removeChildAt((riverwar.menuLayer.numChildren - 1)); if (_arg1 != null){ _local2 = URLLoader(_arg1.target); _local3 = new URLVariables(_local2.data); _local4 = _local3.gameresult; if (_local4 == STRING_HIGHSCORE_RESULT_SUCCESS){ _local5 = new Bitmap(new Bitmap_Success_Score_Message(0, 0)); } else { _local5 = new Bitmap(new Bitmap_Score_Not_High_Enough_Message(0, 0)); }; _local5.x = ((riverwar.VIEW_WIDTH - _local5.width) / 2); _local5.y = (usernameField.y + 50); riverwar.menuLayer.addChild(_local5); } else { _local6 = new Bitmap(new Bitmap_Error_Message(0, 0)); _local6.x = ((riverwar.VIEW_WIDTH - _local6.width) / 2); _local6.y = (usernameField.y + 50); riverwar.menuLayer.addChild(_local6); }; submit.gotoAndStop(1); mainMenu.gotoAndStop(2); riverwar.menuLayer.addChild(mainMenu); finishedNetworkRequest = true; acceptingInput = true; } public static function enterKeyDown():void{ var username:String; var errorBitmap:Bitmap; var submitMessage:Bitmap; var currentTime:Date; var hourString:String; var minuteString:String; var variables:URLVariables; var request:URLRequest; var loader:URLLoader; if (!acceptingInput){ return; }; if (mainMenu.currentFrame == 2){ dispose(); riverwar.quitToMainMenu(); } else { if (submit.currentFrame == 2){ username = trim(usernameField.text); if (username == ""){ if (!addedNonEmptyStringError){ addedNonEmptyStringError = true; errorBitmap = new Bitmap(new Bitmap_Highscore_Name_Error1(0, 0)); errorBitmap.x = ((usernameField.x + usernameField.width) + 10); errorBitmap.y = (usernameField.y - 10); riverwar.menuLayer.addChild(errorBitmap); }; } else { if (username.indexOf(",") != -1){ if (!addedCommaError){ addedCommaError = true; errorBitmap = new Bitmap(new Bitmap_Highscore_Name_Error2(0, 0)); errorBitmap.x = ((usernameField.x + usernameField.width) + 10); errorBitmap.y = (usernameField.y + 20); riverwar.menuLayer.addChild(errorBitmap); }; } else { acceptingInput = false; riverwar.menuLayer.removeChild(submit); riverwar.menuLayer.removeChild(mainMenu); usernameField.selectable = false; usernameField.type = TextFieldType.DYNAMIC; submitMessage = new Bitmap(new Bitmap_Submitting_Message(0, 0)); submitMessage.x = ((riverwar.VIEW_WIDTH - submitMessage.width) / 2); submitMessage.y = (usernameField.y + 50); riverwar.menuLayer.addChild(submitMessage); currentTime = new Date(); hourString = (currentTime.hours + 100).toString().substr(1, 2); minuteString = (currentTime.minutes + 100).toString().substr(1, 2); variables = new URLVariables(); variables.nick = username; variables.score = (riverwar.score + ""); variables.when = ((((hourString + " : ") + minuteString) + " ") + currentTime.toDateString()); try { request = new URLRequest(STRING_HIGHSCORE_SUBMIT_URL); request.data = variables; request.method = URLRequestMethod.POST; loader = new URLLoader(); loader.addEventListener(Event.COMPLETE, postRequestComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, catchHighscoreSubmitError); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, catchHighscoreSubmitError); loader.load(request); } catch(error:Error) { postRequestComplete(null); }; }; }; }; }; } public static function setupScoreSubmitInfo(_arg1:int):void{ var _local2:int; var _local3:Bitmap; var _local4:TextField; var _local5:TextFormat; var _local6:TextField; var _local7:Bitmap; addedNonEmptyStringError = false; addedCommaError = false; _local2 = 10; _local3 = new Bitmap(new Bitmap_YourScoreIs(0, 0)); _local3.y = _arg1; _local3.x = ((riverwar.VIEW_WIDTH - _local3.width) / 2); riverwar.menuLayer.addChild(_local3); _arg1 = (_arg1 + (_local3.height + _local2)); _local4 = new TextField(); _local4.mouseEnabled = false; _local4.width = 340; _local4.height = 50; _local4.border = true; _local4.borderColor = 0xFFFFFF; _local4.y = _arg1; _local4.x = ((riverwar.VIEW_WIDTH - _local4.width) / 2); riverwar.menuLayer.addChild(_local4); _local5 = new TextFormat(); _local5.align = "center"; _local5.font = "Arial"; _local5.color = 0xFFFFFF; _local5.size = 14; _local6 = new TextField(); _local6.defaultTextFormat = _local5; _local6.text = (riverwar.score + ""); _local6.width = _local4.width; _local6.height = _local4.height; _local6.x = _local4.x; _local6.y = ((_local4.y + (_local4.height / 2)) - (_local6.textHeight / 2)); riverwar.menuLayer.addChild(_local6); _arg1 = (_arg1 + (_local4.height + _local2)); _local7 = new Bitmap(new Bitmap_YourNameIs(0, 0)); _local7.y = _arg1; _local7.x = ((riverwar.VIEW_WIDTH - _local7.width) / 2); riverwar.menuLayer.addChild(_local7); _arg1 = (_arg1 + (_local7.height + _local2)); _local4 = new TextField(); _local4.mouseEnabled = false; _local4.width = 340; _local4.height = 50; _local4.border = true; _local4.borderColor = 0xFFFFFF; _local4.y = _arg1; _local4.x = ((riverwar.VIEW_WIDTH - _local4.width) / 2); riverwar.menuLayer.addChild(_local4); _arg1 = (_arg1 + (_local4.height + _local2)); usernameField = new TextField(); usernameField.type = TextFieldType.INPUT; usernameField.width = _local4.width; usernameField.height = _local4.height; usernameField.defaultTextFormat = _local5; usernameField.x = _local4.x; usernameField.y = ((_local4.y + (_local4.height / 2)) - (_local6.textHeight / 2)); usernameField.maxChars = MAX_NICKNAME_LENGTH; riverwar.menuLayer.addChild(usernameField); riverwar.stageRef.focus = usernameField; submit = new MovieClip_SubmitScoreButton(); submit.x = ((riverwar.VIEW_WIDTH - submit.width) / 2); submit.y = _arg1; submit.gotoAndStop(2); riverwar.menuLayer.addChild(submit); _arg1 = (_arg1 + (submit.height + 50)); mainMenu = new MovieClip_MainMenuButton(); mainMenu.x = ((riverwar.VIEW_WIDTH - mainMenu.width) / 2); mainMenu.y = _arg1; mainMenu.gotoAndStop(1); riverwar.menuLayer.addChild(mainMenu); acceptingInput = true; } public static function trim(_arg1:String):String{ while (_arg1.charAt(0) == " ") { _arg1 = _arg1.substring(1, _arg1.length); }; while (_arg1.charAt((_arg1.length - 1)) == " ") { _arg1 = _arg1.substring(0, (_arg1.length - 1)); }; return (_arg1); } } }//package
Section 109
//HUDManager (HUDManager) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class HUDManager { public static const SCORETEXT_BACKGROUND_RED_FLASH_DELAY:int = 400; public static var whoseTurnIcon:MovieClip_WhoseTurnIcon; public static var activeUnitLayer:Sprite; public static var currentForceOverviewPlayer:int = -1; public static var layer:Sprite; private static var minimapX:int; private static var forceOverviewX:int; private static var forceOverviewY:int; public static var destroyedUnitForceOverviewIcons:Array; private static var minimapY:int; private static var flashingComputerMoveTextFlashingOut:Boolean; private static var startingMinimapWindowX:int; private static var startingMinimapWindowY:int; public static var scoreTextLayer:Sprite; public static var forceOverviewLayer:Sprite; private static var flashingComputerMoveText:Bitmap; public static var minimapWindow:Bitmap; private static function addForceOverviewIcon(_arg1:MovieClip, _arg2:MovieClip_UnitForceNumberIcon, _arg3:int):void{ _arg1.x = (forceOverviewX + ((_arg3 % 7) * (_arg1.width + 5))); if (_arg3 > 6){ _arg1.y = (forceOverviewY + 27); } else { _arg1.y = forceOverviewY; }; forceOverviewLayer.addChild(_arg1); if (_arg1.currentFrame == Obj_Unit.FORCE_OVERVIEW_ICON_NORMAL){ _arg2.x = _arg1.x; _arg2.y = (_arg1.y + 19); forceOverviewLayer.addChild(_arg2); }; } public static function updateScore():void{ var _local1:String; var _local2:Bitmap; var _local3:int; var _local4:int; var _local5:Timer; if (scoreTextLayer == null){ return; }; while (scoreTextLayer.numChildren > 2) { scoreTextLayer.removeChildAt(2); }; _local1 = riverwar.score.toString(); _local3 = (425 + scoreTextLayer.getChildAt(1).width); _local4 = 0; while (_local4 < _local1.length) { switch (_local1.charAt(_local4)){ case "0": _local2 = new Bitmap(new Bitmap_ScoreText_Num0(0, 0)); break; case "1": _local2 = new Bitmap(new Bitmap_ScoreText_Num1(0, 0)); break; case "2": _local2 = new Bitmap(new Bitmap_ScoreText_Num2(0, 0)); break; case "3": _local2 = new Bitmap(new Bitmap_ScoreText_Num3(0, 0)); break; case "4": _local2 = new Bitmap(new Bitmap_ScoreText_Num4(0, 0)); break; case "5": _local2 = new Bitmap(new Bitmap_ScoreText_Num5(0, 0)); break; case "6": _local2 = new Bitmap(new Bitmap_ScoreText_Num6(0, 0)); break; case "7": _local2 = new Bitmap(new Bitmap_ScoreText_Num7(0, 0)); break; case "8": _local2 = new Bitmap(new Bitmap_ScoreText_Num8(0, 0)); break; case "9": _local2 = new Bitmap(new Bitmap_ScoreText_Num9(0, 0)); break; }; _local2.x = _local3; _local2.y = 14; _local3 = (_local3 + _local2.width); scoreTextLayer.addChild(_local2); _local4++; }; if (!riverwar.startingFirstTurn){ MovieClip(scoreTextLayer.getChildAt(0)).gotoAndStop(2); _local5 = new Timer(SCORETEXT_BACKGROUND_RED_FLASH_DELAY, 1); _local5.addEventListener(TimerEvent.TIMER_COMPLETE, turnScoreTextBackgroundBackToWhite); _local5.start(); }; scoreTextLayer.getChildAt(0).scaleX = (_local3 - 425); } public static function setupForceOverviewLayer(_arg1:int):void{ var _local2:Array; var _local3:int; if (_arg1 == currentForceOverviewPlayer){ return; }; currentForceOverviewPlayer = _arg1; clearForceOverviewLayer(); if (_arg1 == riverwar.TURN_PLAYER_BLUE){ _local2 = riverwar.blueUnitList; } else { _local2 = riverwar.redUnitList; }; _local3 = (_local2.length - 1); while (_local3 >= 0) { updateUnitToArmyOverview(_local2[_local3]); _local3--; }; _local3 = (destroyedUnitForceOverviewIcons.length - 1); while (_local3 >= 0) { if (destroyedUnitForceOverviewIcons[_local3].sideColor != _arg1){ } else { addForceOverviewIcon(destroyedUnitForceOverviewIcons[_local3].icon, null, destroyedUnitForceOverviewIcons[_local3].unitNumber); }; _local3--; }; } public static function removeMinimapDot(_arg1:Obj_Unit):void{ if (((!((layer == null))) && (layer.contains(_arg1.minimapDot)))){ layer.removeChild(_arg1.minimapDot); }; _arg1.minimapDot = null; } public static function initialize():void{ var _local1:Bitmap; var _local2:Bitmap; var _local3:Bitmap; var _local4:Bitmap; var _local5:Bitmap; var _local6:MovieClip_HudScoreTextBackground; var _local7:Bitmap; layer = new Sprite(); layer.alpha = 0; _local1 = new Bitmap(new Bitmap_Hud(0, 0)); _local1.x = ((riverwar.VIEW_WIDTH - _local1.width) / 2); _local1.y = ((riverwar.VIEW_HEIGHT - _local1.height) - 2); layer.addChild(_local1); _local2 = new Bitmap(new Bitmap_MinimapBackground(0, 0)); _local2.x = (((_local1.x + _local1.width) - _local2.width) - 8); _local2.y = (((_local1.y + _local1.height) - _local2.height) - 6); minimapX = (_local2.x + 3); minimapY = _local2.y; layer.addChild(_local2); _local3 = new Bitmap(new Bitmap_ForceOverviewBackground(0, 0)); _local3.x = (_local1.x + 280); _local3.y = minimapY; forceOverviewX = (_local3.x + 9); forceOverviewY = (_local3.y + 4); layer.addChild(_local3); _local4 = new Bitmap(new Bitmap_ActiveUnitIconHudBackground(0, 0)); _local4.x = (_local1.x + 8); _local4.y = minimapY; layer.addChild(_local4); _local5 = new Bitmap(new Bitmap_ActiveUnitInfoHudBackground(0, 0)); _local5.x = ((_local4.x + _local4.width) + 6); _local5.y = minimapY; layer.addChild(_local5); activeUnitLayer = new Sprite(); layer.addChild(activeUnitLayer); _local1 = new Bitmap(new Bitmap_HudSmall(0, 0)); _local1.x = ((riverwar.VIEW_WIDTH - _local1.width) / 2); _local1.y = 2; layer.addChild(_local1); if (!riverwar.player_red_isHuman){ scoreTextLayer = new Sprite(); layer.addChild(scoreTextLayer); _local6 = new MovieClip_HudScoreTextBackground(); _local6.x = 425; _local6.y = (_local1.y + 12); _local6.gotoAndStop(1); scoreTextLayer.addChild(_local6); _local7 = new Bitmap(new Bitmap_HudScoreText(0, 0)); _local7.x = 425; _local7.y = (_local1.y + 12); scoreTextLayer.addChild(_local7); _local6.scaleX = _local7.width; _local6.scaleY = _local7.height; }; whoseTurnIcon = new MovieClip_WhoseTurnIcon(); whoseTurnIcon.x = (((_local1.x + _local1.width) - whoseTurnIcon.width) - 9); whoseTurnIcon.y = (_local1.y + 8); whoseTurnIcon.gotoAndStop((riverwar.currentTurn + 1)); layer.addChild(whoseTurnIcon); minimapWindow = new Bitmap(new Bitmap_MinimapWindow(0, 0)); startingMinimapWindowX = (minimapX + 1); startingMinimapWindowY = (minimapY + 3); minimapWindow.x = startingMinimapWindowX; minimapWindow.y = startingMinimapWindowY; layer.addChild(minimapWindow); forceOverviewLayer = new Sprite(); layer.addChild(forceOverviewLayer); destroyedUnitForceOverviewIcons = new Array(); } public static function clearForceOverviewLayer():void{ while (forceOverviewLayer.numChildren > 0) { forceOverviewLayer.removeChildAt(0); }; } public static function dispose():void{ while (layer.numChildren > 0) { layer.removeChildAt(0); }; while (activeUnitLayer.numChildren > 0) { activeUnitLayer.removeChildAt(0); }; activeUnitLayer = null; whoseTurnIcon = null; minimapWindow = null; while (forceOverviewLayer.numChildren > 0) { forceOverviewLayer.removeChildAt(0); }; forceOverviewLayer = null; if (scoreTextLayer != null){ while (scoreTextLayer.numChildren > 0) { scoreTextLayer.removeChildAt(0); }; scoreTextLayer = null; }; destroyedUnitForceOverviewIcons.splice(0, destroyedUnitForceOverviewIcons.length); destroyedUnitForceOverviewIcons = null; } public static function updateUnitToArmyOverview(_arg1:Obj_Unit):void{ if (_arg1.forceOverviewIcon == null){ return; }; _arg1.forceOverviewIcon.gotoAndStop(1); addForceOverviewIcon(_arg1.forceOverviewIcon, _arg1.forceOverviewNumberIcon, _arg1.unitNumber); } public static function updateWhoseTurnIconStatus():void{ whoseTurnIcon.gotoAndStop((riverwar.currentTurn + 1)); } public static function updateMinimapWindow():void{ minimapWindow.x = (startingMinimapWindowX + ((riverwar.getGameLayerX() / (MapBuilderHelper.BOARD_WIDTH_PIXEL - riverwar.VIEW_WIDTH)) * 78)); minimapWindow.y = (startingMinimapWindowY + ((riverwar.getGameLayerY() / (((MapBuilderHelper.BOARD_HEIGHT_PIXEL - riverwar.VIEW_HEIGHT) + riverwar.HUD_HEIGHT) + riverwar.ACTION_BUBBLE_HEIGHT)) * 36)); } public static function updateActiveUnitInfo():void{ var _local1:MovieClip; var _local2:Bitmap; var _local3:Bitmap; var _local4:Bitmap; var _local5:Bitmap; var _local6:int; var _local7:int; var _local8:Bitmap; var _local9:Bitmap; if (flashingComputerMoveText != null){ flashingComputerMoveText.removeEventListener(Event.ENTER_FRAME, flashingComputerTextStepEvent); flashingComputerMoveText = null; }; while (activeUnitLayer.numChildren > 0) { activeUnitLayer.removeChildAt(0); }; if (riverwar.activeUnit != null){ _local1 = riverwar.activeUnit.getHudIcon(); _local1.x = 28; _local1.y = (minimapY + 10); _local1.gotoAndStop(Obj_Unit.FORCE_OVERVIEW_ICON_NORMAL); activeUnitLayer.addChild(_local1); _local2 = null; if (riverwar.activeUnit.sideColor == riverwar.currentTurn){ _local2 = new Bitmap(new Bitmap_HudAlliedText(0, 0)); } else { _local2 = new Bitmap(new Bitmap_HudEnemyText(0, 0)); }; _local2.x = 30; _local2.y = ((_local1.y + _local1.height) - 3); activeUnitLayer.addChild(_local2); _local3 = riverwar.activeUnit.getHudUnitNameTextBitmap(); _local3.x = 14; _local3.y = ((_local2.y + _local2.height) + 4); activeUnitLayer.addChild(_local3); if (((!((riverwar.activeUnit.square.squareType == Obj_Square.TYPE_TRAP))) || (riverwar.activeUnit.notAffectedByTraps))){ _local6 = 154; _local7 = 0; while (_local7 < riverwar.activeUnit.attack) { _local5 = new Bitmap(new Bitmap_StrengthIcon_Green(0, 0)); _local5.y = 487; _local5.x = _local6; _local6 = (_local6 + (_local5.width + 4)); activeUnitLayer.addChild(_local5); _local7++; }; } else { _local5 = new Bitmap(new Bitmap_StrengthIcon_Red(0, 0)); _local5.y = 487; _local5.x = 154; activeUnitLayer.addChild(_local5); }; _local4 = riverwar.activeUnit.getSpecialAbilityTextIcon(); if (_local4 != null){ _local4.x = 148; _local4.y = 508; activeUnitLayer.addChild(_local4); }; } else { _local8 = new Bitmap(new Bitmap_NoActiveUnitStats(0, 0)); _local8.x = 85; _local8.y = 487; activeUnitLayer.addChild(_local8); if ((((((riverwar.currentTurn == riverwar.TURN_PLAYER_BLUE)) && (!(riverwar.player_blue_isHuman)))) || ((((riverwar.currentTurn == riverwar.TURN_PLAYER_RED)) && (!(riverwar.player_red_isHuman)))))){ flashingComputerMoveText = new Bitmap(new Bitmap_ComputerMovingFlash(0, 0)); flashingComputerMoveText.x = 535; flashingComputerMoveText.y = 430; flashingComputerMoveText.addEventListener(Event.ENTER_FRAME, flashingComputerTextStepEvent); activeUnitLayer.addChild(flashingComputerMoveText); flashingComputerMoveTextFlashingOut = true; }; _local9 = new Bitmap(new Bitmap_NoUnitSelectedHudIconText(0, 0)); _local9.x = 35; _local9.y = (minimapY + 25); activeUnitLayer.addChild(_local9); }; } private static function flashingComputerTextStepEvent(_arg1:Event):void{ var _local2:Bitmap; _local2 = Bitmap(_arg1.currentTarget); if (flashingComputerMoveTextFlashingOut){ _local2.alpha = (_local2.alpha - 0.1); if (_local2.alpha <= 0){ flashingComputerMoveTextFlashingOut = false; _local2.alpha = 0; }; } else { _local2.alpha = (_local2.alpha + 0.1); if (_local2.alpha >= 1){ flashingComputerMoveTextFlashingOut = true; _local2.alpha = 1; }; }; } private static function turnScoreTextBackgroundBackToWhite(_arg1:TimerEvent):void{ if (((!((scoreTextLayer == null))) && ((scoreTextLayer.numChildren > 0)))){ MovieClip(scoreTextLayer.getChildAt(0)).gotoAndStop(1); }; _arg1.currentTarget.removeEventListener(TimerEvent.TIMER_COMPLETE, turnScoreTextBackgroundBackToWhite); } public static function updateUnitToMinimap(_arg1:Obj_Unit):void{ var _local2:MovieClip; _local2 = _arg1.minimapDot; if (_local2 == null){ if (_arg1.sideColor == ComputerPlayer.SIDE_PLAYER_BLUE){ _local2 = new MovieClip_MinimapDot_Blue(); } else { _local2 = new MovieClip_MinimapDot_Red(); }; _local2.gotoAndStop(2); layer.addChild(_local2); _arg1.minimapDot = _local2; }; _local2.x = (minimapX + ((_arg1.getX() / MapBuilderHelper.BOARD_WIDTH_PIXEL) * 100)); _local2.y = (minimapY + ((_arg1.getY() / MapBuilderHelper.BOARD_HEIGHT_PIXEL) * 56)); } } }//package
Section 110
//KeyboardManager (KeyboardManager) package { import flash.display.*; import flash.events.*; public class KeyboardManager { public static const KEY_NUM10:int = 84; public static const KEY_NUM11:int = 89; public static const KEY_LEFT:int = 65; public static const KEY_NUM13:int = 71; public static const KEY_NUM14:int = 72; public static const KEY_NUM0:int = 48; public static const KEY_NUM1:int = 49; public static const KEY_NUM2:int = 50; public static const KEY_NUM3:int = 51; public static const KEY_NUM5:int = 53; public static const KEY_NUM6:int = 54; public static const KEY_NUM7:int = 55; public static const KEY_NUM8:int = 56; public static const KEY_NUM9:int = 57; public static const KEY_NUM4:int = 52; public static const KEY_DOWNRIGHT:int = 67; public static const KEY_UP:int = 87; public static const KEY_NUM12:int = 85; public static const KEY_UPLEFT:int = 81; public static const KEY_NUM15:int = 74; public static const KEY_NUM16:int = 75; public static const KEY_NUM18:int = 78; public static const KEY_DOWNLEFT:int = 90; public static const KEY_DOWN:int = 83; public static const KEY_ENTER:int = 13; public static const KEY_NUM17:int = 66; public static const KEY_NUM19:int = 77; public static const KEY_UPRIGHT:int = 69; public static const SCROLL_SPEED_X:int = 150; public static const SCROLL_SPEED_Y:int = 150; public static const SCROLL_SPEED_Y_COMPUTER:int = 150; public static const KEY_ESC:int = 27; public static const KEY_SHIFT:int = 16; public static const KEY_QUIT_FROM_MENU:int = 88; public static const KEY_SPACE:int = 32; public static const SCROLL_SPEED_X_COMPUTER:int = 150; public static const KEY_RIGHT:int = 68; public static var shiftDown:Boolean; public static var playerInput:Boolean; private static function keydown(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == KEY_SHIFT){ shiftDown = true; return; }; if (riverwar.getGameLayer() == null){ return; }; if (!playerInput){ if (_arg1.keyCode == KEY_SPACE){ if (riverwar.waitingForSpacePressToMainMenu){ riverwar.waitingForSpacePressToMainMenu = false; AnimateHelper.spaceToContinuePressed(); }; } else { if (HighscoreSubmitManager.acceptingInput){ if ((((_arg1.keyCode == MainmenuManager.KEY_ARROWUP)) || ((_arg1.keyCode == MainmenuManager.KEY_ARROWDOWN)))){ HighscoreSubmitManager.arrowKeyUpDown(); } else { if (_arg1.keyCode == KEY_ENTER){ HighscoreSubmitManager.enterKeyDown(); }; }; }; }; return; } else { if (riverwar.menuScreenShowing){ if (((!((_arg1.keyCode == KEY_QUIT_FROM_MENU))) && (!((_arg1.keyCode == KEY_ESC))))){ return; }; }; }; resolveKeyPress(_arg1.keyCode, true); } public static function initialize(_arg1:Stage):void{ playerInput = true; _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keydown); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyup); } public static function dispose(_arg1:Stage):void{ playerInput = false; _arg1.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); _arg1.removeEventListener(KeyboardEvent.KEY_UP, keyup); } private static function fadeScrollArrow(_arg1:Event):void{ _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha - 0.075); if (_arg1.currentTarget.alpha <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, fadeScrollArrow); riverwar.scrollArrowLayer.removeChild(MovieClip_ScrollArrow(_arg1.currentTarget)); }; } public static function playerInputOff():void{ playerInput = false; } public static function canScrollUp():Boolean{ return ((riverwar.getGameLayerY() > 0)); } private static function keyup(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == KEY_SHIFT){ shiftDown = false; }; } public static function playerInputOn():void{ playerInput = true; } public static function resolveKeyPress(_arg1:int, _arg2:Boolean):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:MovieClip_ScrollArrow; _local5 = riverwar.getGameLayerX(); _local6 = riverwar.getGameLayerY(); _local7 = null; switch (_arg1){ case KEY_ENTER: riverwar.centerOnActiveUnit(); break; case KEY_QUIT_FROM_MENU: if (riverwar.menuScreenShowing){ riverwar.quitToMainMenu(); }; break; case KEY_SPACE: riverwar.cycleThroughAvailableUnits(); break; case KEY_ESC: riverwar.bringInMenuScreen(); break; case KEY_NUM0: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(0); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(0); }; break; case KEY_NUM1: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(1); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(1); }; break; case KEY_NUM2: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(2); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(2); }; break; case KEY_NUM3: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(3); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(3); }; break; case KEY_NUM4: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(4); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(4); }; break; case KEY_NUM5: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(5); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(5); }; break; case KEY_NUM6: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(6); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(6); }; break; case KEY_NUM7: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(7); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(7); }; break; case KEY_NUM8: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(8); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(8); }; break; case KEY_NUM9: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(9); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(9); }; break; case KEY_NUM10: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(10); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(10); }; break; case KEY_NUM11: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(11); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(11); }; break; case KEY_NUM12: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(12); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(12); }; break; case KEY_NUM13: if (shiftDown){ riverwar.setActiveUnitWithUnitNumber(13); } else { riverwar.setActiveUnitOnScreenWithSelectionNumber(13); }; break; case KEY_NUM14: riverwar.setActiveUnitOnScreenWithSelectionNumber(14); break; case KEY_NUM15: riverwar.setActiveUnitOnScreenWithSelectionNumber(15); break; case KEY_NUM16: riverwar.setActiveUnitOnScreenWithSelectionNumber(16); break; case KEY_NUM17: riverwar.setActiveUnitOnScreenWithSelectionNumber(17); break; case KEY_NUM18: riverwar.setActiveUnitOnScreenWithSelectionNumber(18); break; case KEY_NUM19: riverwar.setActiveUnitOnScreenWithSelectionNumber(19); break; case KEY_UPLEFT: if (riverwar.activeUnit != null){ if (riverwar.upLeftActionBubble != null){ riverwar.upLeftActionBubble.play(); }; }; break; case KEY_UP: _local4 = -(SCROLL_SPEED_Y); _local7 = new MovieClip_ScrollArrow(); _local7.gotoAndStop(2); _local7.x = (riverwar.VIEW_WIDTH / 2); _local7.y = (_local7.height + 5); break; case KEY_UPRIGHT: if (riverwar.activeUnit != null){ if (riverwar.upRightActionBubble != null){ riverwar.upRightActionBubble.play(); }; }; break; case KEY_RIGHT: _local3 = SCROLL_SPEED_X; _local7 = new MovieClip_ScrollArrow(); _local7.gotoAndStop(1); _local7.x = (riverwar.VIEW_WIDTH - _local7.width); _local7.y = (riverwar.VIEW_HEIGHT / 2); _local7.scaleX = -1; break; case KEY_DOWNRIGHT: if (riverwar.activeUnit != null){ if (riverwar.downRightActionBubble != null){ riverwar.downRightActionBubble.play(); }; }; break; case KEY_DOWN: _local4 = SCROLL_SPEED_Y; _local7 = new MovieClip_ScrollArrow(); _local7.gotoAndStop(2); _local7.x = (riverwar.VIEW_WIDTH / 2); _local7.y = ((riverwar.VIEW_HEIGHT - riverwar.HUD_HEIGHT) - _local7.height); _local7.scaleY = -1; break; case KEY_DOWNLEFT: if (riverwar.activeUnit != null){ if (riverwar.downLeftActionBubble != null){ riverwar.downLeftActionBubble.play(); }; }; break; case KEY_LEFT: _local3 = -(SCROLL_SPEED_X); _local7 = new MovieClip_ScrollArrow(); _local7.gotoAndStop(1); _local7.x = _local7.width; _local7.y = (riverwar.VIEW_HEIGHT / 2); break; }; if (_local7 != null){ _local7.addEventListener(Event.ENTER_FRAME, fadeScrollArrow); riverwar.scrollArrowLayer.addChild(_local7); }; if (!_arg2){ if (_local3 != 0){ _local3 = (SCROLL_SPEED_X_COMPUTER * ((_local3)>0) ? 1 : -1); } else { if (_local4 != 0){ _local4 = (SCROLL_SPEED_Y_COMPUTER * ((_local4)>0) ? 1 : -1); }; }; }; if (((!((_local3 == 0))) || (!((_local4 == 0))))){ _local5 = (_local5 + _local3); _local6 = (_local6 + _local4); riverwar.moveGameLayerTo(_local5, _local6); if (_arg2){ riverwar.setupSelectionIconsForUnitsOnScreen(); }; HUDManager.updateMinimapWindow(); }; } public static function canScrollRight():Boolean{ return ((riverwar.getGameLayerX() < (MapBuilderHelper.BOARD_WIDTH_PIXEL - riverwar.VIEW_WIDTH))); } public static function canScrollLeft():Boolean{ return ((riverwar.getGameLayerX() > 0)); } public static function canScrollDown():Boolean{ return ((riverwar.getGameLayerY() < (((MapBuilderHelper.BOARD_HEIGHT_PIXEL - riverwar.VIEW_HEIGHT) + riverwar.HUD_HEIGHT) + riverwar.ACTION_BUBBLE_HEIGHT))); } } }//package
Section 111
//MainmenuManager (MainmenuManager) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.geom.*; import flash.net.*; public class MainmenuManager { private static const ALPHA_FADE_AMOUNT:Number = 0.25; public static const KEY_ARROWDOWN:int = 40; private static const HIGHSCORE_URL:String = "http://battlephase.com/riverwar/riverwar_highscores.php"; private static const STATE_FIRSTMENU:int = 0; private static const KEY_ENTER:int = 13; private static const SWIPE_SPEED:int = 25; public static const KEY_ARROWUP:int = 38; private static const STATE_PLAY:int = 1; private static const STATE_INSTRUCTIONS1:int = 2; private static const STATE_INSTRUCTIONS2:int = 3; private static const STATE_INSTRUCTIONS3:int = 4; private static const HOMEPAGE_URL:String = "http://www.battlephase.com/riverwar"; private static var mainMenuIndex:int; private static var instructionsCurrent:Bitmap; private static var currentTopLayer:Sprite; private static var musicChannel:SoundChannel; private static var musicVolume:Number; private static var music:Music_menu; private static var musicTimer:Timer; private static var stageRef:Stage; private static var mainMenuState:int; private static var instructionsNew:Bitmap; private static var newTopLayer:Sprite; private static var baseMenuItemX:int; private static var layer:Sprite; private static var playerInput:Boolean; private static var mainmenuBg:Bitmap; public function MainmenuManager():void{ } private static function handlePlayMenuKeyCode(_arg1:int):void{ var _local2:int; switch (_arg1){ case KEY_ARROWUP: mainMenuIndex = (mainMenuIndex - 1); if (mainMenuIndex < 0){ mainMenuIndex = 2; }; break; case KEY_ARROWDOWN: mainMenuIndex = (mainMenuIndex + 1); if (mainMenuIndex > 2){ mainMenuIndex = 0; }; break; case KEY_ENTER: if (mainMenuIndex == 2){ addMainMenuItems(); playerInput = false; } else { if (mainMenuIndex == 1){ riverwar.player_blue_isHuman = true; riverwar.player_red_isHuman = true; playerInput = false; layer.addEventListener(Event.ENTER_FRAME, fadeToGamePlay); musicTimer = new Timer(20, 50); musicTimer.addEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer.start(); } else { riverwar.player_blue_isHuman = true; riverwar.player_red_isHuman = false; playerInput = false; layer.addEventListener(Event.ENTER_FRAME, fadeToGamePlay); musicTimer = new Timer(20, 50); musicTimer.addEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer.start(); }; }; return; }; _local2 = 0; while (_local2 < currentTopLayer.numChildren) { if ((currentTopLayer.getChildAt(_local2) is MovieClip_Mainmenu_Item)){ MovieClip_Mainmenu_Item(currentTopLayer.getChildAt(_local2)).gotoAndStop(2); }; _local2++; }; MovieClip_Mainmenu_Item(currentTopLayer.getChildAt(mainMenuIndex)).gotoAndStop(1); } private static function addInstructionMenuItems():void{ var _local1:int; var _local2:int; var _local3:MovieClip_Mainmenu_Item; var _local4:Bitmap; newTopLayer = new Sprite(); newTopLayer.x = (baseMenuItemX + 150); _local1 = (Bitmap(layer.getChildAt(1)).y + 20); _local2 = 75; _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local1 + 300); _local3.gotoAndStop(1); newTopLayer.addChild(_local3); _local4 = new Bitmap(new Bitmap_Title_Mainmenu_Item(0, 0)); _local4.y = _local1; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_InstructionsTitle(0, 0)); _local4.y = (_local1 + 10); _local4.x = 20; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_Next(0, 0)); _local4.y = ((_local1 + (_local2 * 4)) + 3); _local4.x = 60; newTopLayer.addChild(_local4); instructionsCurrent = addInstructionsHelper(); newTopLayer.alpha = 0; layer.addChild(newTopLayer); layer.addEventListener(Event.ENTER_FRAME, swipeInInstructionsMenu); } private static function fadeToGamePlay(_arg1:Event):void{ layer.alpha = (layer.alpha - 0.1); if (layer.alpha <= 0){ layer.removeEventListener(Event.ENTER_FRAME, fadeToGamePlay); dispose(); riverwar.instance.gotoAndStop(riverwar.FRAME_GAME); }; } public static function initialize(_arg1:Stage):void{ var _local2:Sprite; var _local3:int; var _local4:int; var _local5:MovieClip_Square; var _local6:int; var _local7:MovieClip; var _local8:Bitmap; var _local9:int; var _local10:int; var _local11:int; stageRef = _arg1; layer = new Sprite(); _local2 = new Sprite(); _local2.scrollRect = new Rectangle(0, 0, riverwar.VIEW_WIDTH, riverwar.VIEW_HEIGHT); layer.addChild(_local2); _local3 = (riverwar.VIEW_WIDTH - MapBuilderHelper.SQUARE_WIDTH); _local4 = 0; _local5 = null; _local6 = 0; while (_local6 < 8) { _local3 = ((riverwar.VIEW_WIDTH - MapBuilderHelper.SQUARE_WIDTH) - ((MapBuilderHelper.SQUARE_WIDTH * 2) * _local6)); _local4 = 0; _local11 = 0; for (;_local11 < 10;_local11++) { if ((((_local4 > (riverwar.VIEW_HEIGHT + MapBuilderHelper.SQUARE_HEIGHT))) || ((_local3 > riverwar.VIEW_WIDTH)))){ break; } else { if (_local3 < -(MapBuilderHelper.SQUARE_WIDTH)){ _local4 = (_local4 + MapBuilderHelper.SQUARE_HEIGHT); _local3 = (_local3 + MapBuilderHelper.SQUARE_WIDTH); continue; }; }; _local5 = new MovieClip_Square(); _local5.x = _local3; _local5.y = _local4; if ((((_local6 == 5)) && ((_local11 > 1)))){ _local5.gotoAndStop(2); } else { _local5.gotoAndStop(1); }; _local2.addChild(_local5); _local4 = (_local4 + MapBuilderHelper.SQUARE_HEIGHT); _local3 = (_local3 + MapBuilderHelper.SQUARE_WIDTH); }; _local6++; }; _local7 = new MovieClip_Tank1_Red(); _local7.stop(); _local7.x = 530; _local7.y = 370; _local2.addChild(_local7); _local7 = new MovieClip_Tank2_Red(); _local7.stop(); _local7.scaleX = -1; _local7.x = 140; _local7.y = 180; _local2.addChild(_local7); _local7 = new MovieClip_Tank6(); _local7.gotoAndStop(18); _local7.scaleX = -1; _local7.x = 15; _local7.y = 250; _local2.addChild(_local7); _local7 = new MovieClip_Tank2(); _local7.gotoAndStop(13); _local7.x = 530; _local7.y = 250; _local2.addChild(_local7); _local7 = new MovieClip_Tank4(); _local7.gotoAndStop(13); _local7.scaleX = -1; _local7.x = 135; _local7.y = 450; _local2.addChild(_local7); _local2.cacheAsBitmap = true; mainmenuBg = new Bitmap(new Bitmap_Mainmenu_Background(0, 0)); mainmenuBg.x = 200; mainmenuBg.y = (((riverwar.VIEW_HEIGHT - mainmenuBg.height) / 2) + 50); layer.addChild(mainmenuBg); _local8 = new Bitmap(new Bitmap_MainMenu_Header(0, 0)); _local8.x = 85; _local8.y = 10; layer.addChild(_local8); _local9 = 75; _local10 = (mainmenuBg.y + 20); baseMenuItemX = (mainmenuBg.x + 20); currentTopLayer = new Sprite(); currentTopLayer.y = _local10; currentTopLayer.x = baseMenuItemX; layer.addChild(currentTopLayer); addMainMenuItemsHelper(currentTopLayer); layer.alpha = 0; layer.addEventListener(Event.ENTER_FRAME, fadeInMainMenu); _arg1.addChild(layer); if (musicTimer != null){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer.removeEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer = null; if (musicChannel != null){ musicChannel.stop(); musicChannel = null; }; }; musicVolume = 0; music = new Music_menu(); musicChannel = music.play(0, int.MAX_VALUE); musicChannel.soundTransform = new SoundTransform(0); musicTimer = new Timer(20, 50); musicTimer.addEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer.start(); } public static function fadeInMainMenu(_arg1:Event):void{ layer.alpha = (layer.alpha + 0.1); if (layer.getChildAt(1).alpha > 0.75){ layer.getChildAt(1).alpha = 0.75; }; if (layer.alpha >= 1){ layer.alpha = 1; layer.removeEventListener(Event.ENTER_FRAME, fadeInMainMenu); stageRef.addEventListener(KeyboardEvent.KEY_DOWN, keydown); playerInput = true; }; } private static function fadeOutMusic(_arg1:TimerEvent):void{ musicVolume = (musicVolume - 0.02); musicChannel.soundTransform = new SoundTransform(musicVolume); if (musicVolume <= 0){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer = null; musicChannel.stop(); musicChannel = null; music = null; }; } private static function keydown(_arg1:KeyboardEvent):void{ var _local2:int; _local2 = _arg1.keyCode; if (!playerInput){ return; }; switch (mainMenuState){ case STATE_FIRSTMENU: handleMainMenuKeyCode(_local2); return; case STATE_PLAY: handlePlayMenuKeyCode(_local2); return; case STATE_INSTRUCTIONS1: if (_local2 == KEY_ENTER){ mainMenuState = STATE_INSTRUCTIONS2; }; break; case STATE_INSTRUCTIONS2: if (_local2 == KEY_ENTER){ mainMenuState = STATE_INSTRUCTIONS3; }; break; case STATE_INSTRUCTIONS3: if (_local2 == KEY_ENTER){ addMainMenuItems(); playerInput = false; }; return; }; if (_local2 == KEY_ENTER){ playerInput = false; instructionsNew = addInstructionsHelper(); layer.addEventListener(Event.ENTER_FRAME, swipeInNextInstructions); }; } public static function dispose():void{ if (currentTopLayer != null){ while (currentTopLayer.numChildren > 0) { currentTopLayer.removeChildAt(0); }; currentTopLayer = null; }; if (newTopLayer != null){ while (newTopLayer.numChildren > 0) { newTopLayer.removeChildAt(0); }; newTopLayer = null; }; mainmenuBg = null; mainMenuIndex = 0; mainMenuState = 0; playerInput = false; stageRef.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); if (layer != null){ while (layer.numChildren > 0) { layer.removeChildAt(0); }; stageRef.removeChild(layer); layer = null; }; stageRef = null; } private static function addPlayMenuItems():void{ var _local1:int; var _local2:int; var _local3:MovieClip_Mainmenu_Item; var _local4:Bitmap; newTopLayer = new Sprite(); newTopLayer.x = (baseMenuItemX + 150); _local1 = (Bitmap(layer.getChildAt(1)).y + 20); _local2 = 75; _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local1 + _local2); _local3.gotoAndStop(1); newTopLayer.addChild(_local3); _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local1 + (_local2 * 2)); _local3.gotoAndStop(2); newTopLayer.addChild(_local3); _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local1 + (_local2 * 4)); _local3.gotoAndStop(2); newTopLayer.addChild(_local3); _local4 = new Bitmap(new Bitmap_Title_Mainmenu_Item(0, 0)); _local4.y = _local1; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_PlayTitle(0, 0)); _local4.y = (_local1 + 10); _local4.x = 70; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_1Player(0, 0)); _local4.y = ((_local1 + _local2) + 2); _local4.x = 5; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_2Player(0, 0)); _local4.y = ((_local1 + (_local2 * 2)) + 2); _local4.x = 25; newTopLayer.addChild(_local4); _local4 = new Bitmap(new Bitmap_Mainmenu_Item_Back(0, 0)); _local4.y = ((_local1 + (_local2 * 4)) + 2); _local4.x = 60; newTopLayer.addChild(_local4); newTopLayer.alpha = 0; layer.addChild(newTopLayer); layer.addEventListener(Event.ENTER_FRAME, swipeInPlayMenu); } private static function addInstructionsHelper():Bitmap{ var _local1:Bitmap; _local1 = null; if (mainMenuState == STATE_INSTRUCTIONS1){ _local1 = new Bitmap(new Bitmap_Instructions1(0, 0)); } else { if (mainMenuState == STATE_INSTRUCTIONS2){ _local1 = new Bitmap(new Bitmap_Instructions2(0, 0)); } else { if (mainMenuState == STATE_INSTRUCTIONS3){ _local1 = new Bitmap(new Bitmap_Instructions3(0, 0)); }; }; }; _local1.alpha = 0; _local1.x = (baseMenuItemX + 150); _local1.y = ((Bitmap(layer.getChildAt(1)).y + 20) + 70); layer.addChild(_local1); return (_local1); } private static function finishedSwiping(_arg1:int):void{ layer.removeChild(currentTopLayer); while (currentTopLayer.numChildren > 0) { currentTopLayer.removeChildAt(0); }; currentTopLayer = newTopLayer; newTopLayer = null; mainMenuIndex = 0; mainMenuState = _arg1; playerInput = true; } private static function handleMainMenuKeyCode(_arg1:int):void{ var _local2:int; var _local3:URLRequest; switch (_arg1){ case KEY_ARROWUP: mainMenuIndex = (mainMenuIndex - 1); if (mainMenuIndex < 0){ mainMenuIndex = 3; }; break; case KEY_ARROWDOWN: mainMenuIndex = (mainMenuIndex + 1); if (mainMenuIndex > 3){ mainMenuIndex = 0; }; break; case KEY_ENTER: if (mainMenuIndex == 0){ addPlayMenuItems(); playerInput = false; } else { if (mainMenuIndex == 1){ mainMenuState = STATE_INSTRUCTIONS1; addInstructionMenuItems(); playerInput = false; } else { if (mainMenuIndex == 2){ _local3 = new URLRequest(HIGHSCORE_URL); navigateToURL(_local3); } else { if (mainMenuIndex == 3){ _local3 = new URLRequest(HOMEPAGE_URL); navigateToURL(_local3); }; }; }; }; return; }; _local2 = 0; while (_local2 < currentTopLayer.numChildren) { if ((currentTopLayer.getChildAt(_local2) is MovieClip_Mainmenu_Item)){ MovieClip_Mainmenu_Item(currentTopLayer.getChildAt(_local2)).gotoAndStop(2); }; _local2++; }; MovieClip_Mainmenu_Item(currentTopLayer.getChildAt(mainMenuIndex)).gotoAndStop(1); } private static function addMainMenuItems():void{ var _local1:int; var _local2:int; _local1 = 75; _local2 = (layer.getChildAt(1).y + 20); newTopLayer = new Sprite(); newTopLayer.y = _local2; newTopLayer.x = (baseMenuItemX - 150); addMainMenuItemsHelper(newTopLayer); layer.addChild(newTopLayer); if (mainMenuState == STATE_INSTRUCTIONS3){ layer.addEventListener(Event.ENTER_FRAME, swipeInMainMenuFromInstructions); } else { layer.addEventListener(Event.ENTER_FRAME, swipeInMainMenu); }; } private static function addMainMenuItemsHelper(_arg1:Sprite):void{ var _local2:int; var _local3:MovieClip_Mainmenu_Item; var _local4:Bitmap; var _local5:Bitmap; var _local6:Bitmap; var _local7:Bitmap; var _local8:Bitmap; var _local9:Bitmap; _local2 = 75; _local3 = new MovieClip_Mainmenu_Item(); _local3.y = _local2; if (mainMenuState == STATE_INSTRUCTIONS3){ _local3.gotoAndStop(2); } else { _local3.gotoAndStop(1); }; _arg1.addChild(_local3); _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local2 * 2); if (mainMenuState == STATE_INSTRUCTIONS3){ _local3.gotoAndStop(1); } else { _local3.gotoAndStop(2); }; _arg1.addChild(_local3); _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local2 * 3); _local3.gotoAndStop(2); _arg1.addChild(_local3); _local3 = new MovieClip_Mainmenu_Item(); _local3.y = (_local2 * 4); _local3.gotoAndStop(2); _arg1.addChild(_local3); _local4 = new Bitmap(new Bitmap_Title_Mainmenu_Item(0, 0)); _arg1.addChild(_local4); _local5 = new Bitmap(new Bitmap_Mainmenu_Item_Mainmenu(0, 0)); _local5.x = 20; _local5.y = 10; _arg1.addChild(_local5); _local6 = new Bitmap(new Bitmap_Mainmenu_Item_Play(0, 0)); _local6.y = (_local2 + 5); _local6.x = 15; _arg1.addChild(_local6); _local7 = new Bitmap(new Bitmap_Mainmenu_Item_Instructions(0, 0)); _local7.y = ((_local2 * 2) + 3); _local7.x = 15; _arg1.addChild(_local7); _local8 = new Bitmap(new Bitmap_Mainmenu_Item_Highscores(0, 0)); _local8.y = ((_local2 * 3) + 3); _local8.x = 30; _arg1.addChild(_local8); _local9 = new Bitmap(new Bitmap_Mainmenu_Item_Homepage(0, 0)); _local9.y = ((_local2 * 4) + 3); _local9.x = 40; _arg1.addChild(_local9); } private static function swipeInMainMenu(_arg1:Event):void{ currentTopLayer.x = (currentTopLayer.x + SWIPE_SPEED); currentTopLayer.alpha = (currentTopLayer.alpha - ALPHA_FADE_AMOUNT); newTopLayer.x = (newTopLayer.x + SWIPE_SPEED); newTopLayer.alpha = (newTopLayer.alpha + ALPHA_FADE_AMOUNT); if (newTopLayer.x >= baseMenuItemX){ newTopLayer.x = baseMenuItemX; layer.removeEventListener(Event.ENTER_FRAME, swipeInMainMenu); finishedSwiping(STATE_FIRSTMENU); }; } private static function swipeInPlayMenu(_arg1:Event):void{ currentTopLayer.x = (currentTopLayer.x - SWIPE_SPEED); currentTopLayer.alpha = (currentTopLayer.alpha - ALPHA_FADE_AMOUNT); newTopLayer.x = (newTopLayer.x - SWIPE_SPEED); if (newTopLayer.x < baseMenuItemX){ newTopLayer.x = baseMenuItemX; }; newTopLayer.alpha = (newTopLayer.alpha + ALPHA_FADE_AMOUNT); if (newTopLayer.x <= baseMenuItemX){ layer.removeEventListener(Event.ENTER_FRAME, swipeInPlayMenu); finishedSwiping(STATE_PLAY); }; } private static function swipeInInstructionsMenu(_arg1:Event):void{ currentTopLayer.x = (currentTopLayer.x - SWIPE_SPEED); currentTopLayer.alpha = (currentTopLayer.alpha - ALPHA_FADE_AMOUNT); newTopLayer.x = (newTopLayer.x - SWIPE_SPEED); newTopLayer.alpha = (newTopLayer.alpha + ALPHA_FADE_AMOUNT); instructionsCurrent.x = (instructionsCurrent.x - SWIPE_SPEED); instructionsCurrent.alpha = (instructionsCurrent.alpha + ALPHA_FADE_AMOUNT); if (newTopLayer.x <= baseMenuItemX){ newTopLayer.x = baseMenuItemX; instructionsCurrent.x = baseMenuItemX; layer.removeEventListener(Event.ENTER_FRAME, swipeInInstructionsMenu); finishedSwiping(STATE_INSTRUCTIONS1); }; } private static function fadeInMusic(_arg1:TimerEvent):void{ musicVolume = (musicVolume + 0.02); musicChannel.soundTransform = new SoundTransform(musicVolume); if (musicVolume >= 1){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer = null; }; } private static function swipeInMainMenuFromInstructions(_arg1:Event):void{ currentTopLayer.x = (currentTopLayer.x + SWIPE_SPEED); currentTopLayer.alpha = (currentTopLayer.alpha - ALPHA_FADE_AMOUNT); instructionsCurrent.x = (instructionsCurrent.x + SWIPE_SPEED); instructionsCurrent.alpha = (instructionsCurrent.alpha - ALPHA_FADE_AMOUNT); newTopLayer.x = (newTopLayer.x + SWIPE_SPEED); newTopLayer.alpha = (newTopLayer.alpha + ALPHA_FADE_AMOUNT); if (newTopLayer.x >= baseMenuItemX){ newTopLayer.x = baseMenuItemX; layer.removeEventListener(Event.ENTER_FRAME, swipeInMainMenuFromInstructions); finishedSwiping(STATE_FIRSTMENU); layer.removeChild(instructionsCurrent); instructionsCurrent = null; mainMenuIndex = 1; }; } private static function swipeInNextInstructions(_arg1:Event):void{ instructionsCurrent.x = (instructionsCurrent.x - SWIPE_SPEED); instructionsCurrent.alpha = (instructionsCurrent.alpha - ALPHA_FADE_AMOUNT); instructionsNew.x = (instructionsNew.x - SWIPE_SPEED); instructionsNew.alpha = (instructionsNew.alpha + ALPHA_FADE_AMOUNT); if (instructionsNew.x <= baseMenuItemX){ instructionsNew.x = baseMenuItemX; layer.removeEventListener(Event.ENTER_FRAME, swipeInNextInstructions); layer.removeChild(instructionsCurrent); instructionsCurrent = instructionsNew; instructionsNew = null; mainMenuIndex = 0; playerInput = true; }; } } }//package
Section 112
//MapBuilderHelper (MapBuilderHelper) package { import flash.display.*; public class MapBuilderHelper { public static const TERRAIN_POSITION_VARIATION_FROM_CENTER:int = 50; public static const SQUARE_WIDTH:int = 128; public static const BOARD_HEIGHT_PIXEL:int = 1476; public static const SQUARE_HEIGHT:int = 64; public static const NUM_SQUARES_WIDTH:int = 9; public static const NUM_SQUARES_HEIGHT:int = 14; public static const BOARD_WIDTH_PIXEL:int = 2944; private static function addRowofSquares(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:MovieClip, _arg6:Array):void{ var _local7:MovieClip_Square; var _local8:Obj_Square; var _local9:int; var _local10:Bitmap; var _local11:int; var _local12:int; var _local13:int; _local13 = 0; while (_local13 < _arg3) { _local7 = new MovieClip_Square(); _local7.x = _arg1; _local7.y = _arg2; _arg2 = (_arg2 + SQUARE_HEIGHT); _arg1 = (_arg1 + SQUARE_WIDTH); _arg5.addChild(_local7); _local8 = new Obj_Square(_arg4, _arg6.length, riverwar.MASTER_BOARD_LAYOUT[_arg4][_local13], _local7); _arg6.push(_local8); if (_local8.squareType == Obj_Square.TYPE_NORMAL){ _local9 = Math.ceil((Math.random() * 8)); _local10 = null; if (_local9 <= 2){ _local10 = new Bitmap(new Bitmap_RandomTerrain1(0, 0)); } else { if (_local9 <= 3){ _local10 = new Bitmap(new Bitmap_RandomTerrain2(0, 0)); } else { if (_local9 <= 4){ _local10 = new Bitmap(new Bitmap_RandomTerrain3(0, 0)); } else { if (_local9 <= 5){ _local10 = new Bitmap(new Bitmap_RandomTerrain4(0, 0)); }; }; }; }; if (_local10 != null){ _local11 = (((_local7.x - (_local10.width / 2)) + (Math.random() * TERRAIN_POSITION_VARIATION_FROM_CENTER)) - (Math.random() * TERRAIN_POSITION_VARIATION_FROM_CENTER)); _local12 = (((_local7.y - (_local10.height / 2)) + (Math.random() * TERRAIN_POSITION_VARIATION_FROM_CENTER)) - (Math.random() * TERRAIN_POSITION_VARIATION_FROM_CENTER)); _local10.x = _local11; _local10.y = _local12; _arg5.addChild(_local10); }; }; _local13++; }; } public static function buildMap():MovieClip{ var _local1:int; var _local2:int; var _local3:MovieClip; var _local4:Array; var _local5:int; var _local6:int; _local1 = 1153; _local2 = (SQUARE_HEIGHT + riverwar.ACTION_BUBBLE_HEIGHT); _local3 = new MovieClip(); _local5 = 0; _local6 = 0; while (_local6 < NUM_SQUARES_WIDTH) { _local4 = new Array(); MapBuilderHelper.addRowofSquares(_local1, _local2, NUM_SQUARES_HEIGHT, _local5, _local3, _local4); _local1 = (_local1 - SQUARE_WIDTH); _local2 = (_local2 + SQUARE_HEIGHT); _local5 = (_local5 + 1); riverwar.squareAt.push(_local4); _local6++; }; _local3.cacheAsBitmap = true; return (_local3); } } }//package
Section 113
//MovieClip_ActionBubble (MovieClip_ActionBubble) package { import flash.display.*; public dynamic class MovieClip_ActionBubble extends MovieClip { public function MovieClip_ActionBubble(){ addFrameScript(9, frame10); } function frame10(){ stop(); riverwar.actionBubblePressedCallback(this); } } }//package
Section 114
//MovieClip_Bunker_Blue (MovieClip_Bunker_Blue) package { import flash.display.*; public dynamic class MovieClip_Bunker_Blue extends MovieClip { } }//package
Section 115
//MovieClip_Bunker_Red (MovieClip_Bunker_Red) package { import flash.display.*; public dynamic class MovieClip_Bunker_Red extends MovieClip { } }//package
Section 116
//MovieClip_Damage (MovieClip_Damage) package { import flash.display.*; public dynamic class MovieClip_Damage extends MovieClip { } }//package
Section 117
//MovieClip_HudScoreTextBackground (MovieClip_HudScoreTextBackground) package { import flash.display.*; public dynamic class MovieClip_HudScoreTextBackground extends MovieClip { } }//package
Section 118
//MovieClip_LoadBar (MovieClip_LoadBar) package { import flash.display.*; public dynamic class MovieClip_LoadBar extends MovieClip { } }//package
Section 119
//MovieClip_Mainmenu_Item (MovieClip_Mainmenu_Item) package { import flash.display.*; public dynamic class MovieClip_Mainmenu_Item extends MovieClip { } }//package
Section 120
//MovieClip_MainMenuButton (MovieClip_MainMenuButton) package { import flash.display.*; public dynamic class MovieClip_MainMenuButton extends MovieClip { } }//package
Section 121
//MovieClip_Menu_Screen (MovieClip_Menu_Screen) package { import flash.display.*; public dynamic class MovieClip_Menu_Screen extends MovieClip { } }//package
Section 122
//MovieClip_MinimapDot_Blue (MovieClip_MinimapDot_Blue) package { import flash.display.*; public dynamic class MovieClip_MinimapDot_Blue extends MovieClip { } }//package
Section 123
//MovieClip_MinimapDot_Red (MovieClip_MinimapDot_Red) package { import flash.display.*; public dynamic class MovieClip_MinimapDot_Red extends MovieClip { } }//package
Section 124
//MovieClip_ScrollArrow (MovieClip_ScrollArrow) package { import flash.display.*; public dynamic class MovieClip_ScrollArrow extends MovieClip { } }//package
Section 125
//MovieClip_Square (MovieClip_Square) package { import flash.display.*; public dynamic class MovieClip_Square extends MovieClip { } }//package
Section 126
//MovieClip_SubmitScoreButton (MovieClip_SubmitScoreButton) package { import flash.display.*; public dynamic class MovieClip_SubmitScoreButton extends MovieClip { } }//package
Section 127
//MovieClip_Tank1 (MovieClip_Tank1) package { import flash.display.*; public dynamic class MovieClip_Tank1 extends MovieClip { public function MovieClip_Tank1(){ addFrameScript(6, frame7, 9, frame10, 16, frame17, 19, frame20); } function frame10(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame7(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(1); } function frame17(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(11); } function frame20(){ gotoAndPlay(11); AnimateHelper.createDamageEffect(this); } } }//package
Section 128
//MovieClip_Tank1_Red (MovieClip_Tank1_Red) package { import flash.display.*; public dynamic class MovieClip_Tank1_Red extends MovieClip { public function MovieClip_Tank1_Red(){ addFrameScript(6, frame7, 9, frame10, 16, frame17, 19, frame20); } function frame10(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame7(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(1); } function frame17(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(11); } function frame20(){ gotoAndPlay(11); AnimateHelper.createDamageEffect(this); } } }//package
Section 129
//MovieClip_Tank2 (MovieClip_Tank2) package { import flash.display.*; public dynamic class MovieClip_Tank2 extends MovieClip { public function MovieClip_Tank2(){ addFrameScript(11, frame12, 23, frame24); } function frame12(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame24(){ gotoAndPlay(13); AnimateHelper.createDamageEffect(this); } } }//package
Section 130
//MovieClip_Tank2_Red (MovieClip_Tank2_Red) package { import flash.display.*; public dynamic class MovieClip_Tank2_Red extends MovieClip { public function MovieClip_Tank2_Red(){ addFrameScript(11, frame12, 23, frame24); } function frame12(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame24(){ gotoAndPlay(13); AnimateHelper.createDamageEffect(this); } } }//package
Section 131
//MovieClip_Tank3 (MovieClip_Tank3) package { import flash.display.*; public dynamic class MovieClip_Tank3 extends MovieClip { public function MovieClip_Tank3(){ addFrameScript(10, frame11, 12, frame13, 13, frame14, 26, frame27, 28, frame29, 29, frame30); } function frame14(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame13(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame29(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } function frame27(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame30(){ gotoAndPlay(15); AnimateHelper.createDamageEffect(this); } function frame11(){ AnimateHelper.unitStartedFiringAnimation(this, true); } } }//package
Section 132
//MovieClip_Tank3_Red (MovieClip_Tank3_Red) package { import flash.display.*; public dynamic class MovieClip_Tank3_Red extends MovieClip { public function MovieClip_Tank3_Red(){ addFrameScript(10, frame11, 12, frame13, 13, frame14, 26, frame27, 28, frame29, 29, frame30); } function frame14(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame13(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame29(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } function frame27(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame30(){ gotoAndPlay(15); AnimateHelper.createDamageEffect(this); } function frame11(){ AnimateHelper.unitStartedFiringAnimation(this, true); } } }//package
Section 133
//MovieClip_Tank4 (MovieClip_Tank4) package { import flash.display.*; public dynamic class MovieClip_Tank4 extends MovieClip { public function MovieClip_Tank4(){ addFrameScript(6, frame7, 9, frame10, 16, frame17, 19, frame20); } function frame10(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame7(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(1); } function frame17(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(11); } function frame20(){ gotoAndPlay(11); AnimateHelper.createDamageEffect(this); } } }//package
Section 134
//MovieClip_Tank4_Red (MovieClip_Tank4_Red) package { import flash.display.*; public dynamic class MovieClip_Tank4_Red extends MovieClip { public function MovieClip_Tank4_Red(){ addFrameScript(6, frame7, 9, frame10, 16, frame17, 19, frame20); } function frame10(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame7(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(1); } function frame17(){ if (AnimateHelper.movingUnit != null){ if (AnimateHelper.movingUnit.image == this){ if (AnimateHelper.movingUnit.isFiring){ return; }; }; }; if (AnimateHelper.targetUnit != null){ if (AnimateHelper.targetUnit.image == this){ if (AnimateHelper.targetUnit.isFiring){ return; }; }; }; gotoAndPlay(11); } function frame20(){ gotoAndPlay(11); AnimateHelper.createDamageEffect(this); } } }//package
Section 135
//MovieClip_Tank6 (MovieClip_Tank6) package { import flash.display.*; public dynamic class MovieClip_Tank6 extends MovieClip { public function MovieClip_Tank6(){ addFrameScript(13, frame14, 15, frame16, 16, frame17, 30, frame31, 32, frame33, 33, frame34); } function frame14(){ AnimateHelper.unitStartedFiringAnimation(this, true); } function frame16(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame17(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame34(){ gotoAndPlay(18); AnimateHelper.createDamageEffect(this); } function frame31(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame33(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } } }//package
Section 136
//MovieClip_Tank6_Red (MovieClip_Tank6_Red) package { import flash.display.*; public dynamic class MovieClip_Tank6_Red extends MovieClip { public function MovieClip_Tank6_Red(){ addFrameScript(13, frame14, 15, frame16, 16, frame17, 30, frame31, 32, frame33, 33, frame34); } function frame14(){ AnimateHelper.unitStartedFiringAnimation(this, true); } function frame16(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame17(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame34(){ gotoAndPlay(18); AnimateHelper.createDamageEffect(this); } function frame31(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame33(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } } }//package
Section 137
//MovieClip_Tank7 (MovieClip_Tank7) package { import flash.display.*; public dynamic class MovieClip_Tank7 extends MovieClip { public function MovieClip_Tank7(){ addFrameScript(13, frame14, 15, frame16, 16, frame17, 30, frame31, 32, frame33, 33, frame34); } function frame14(){ AnimateHelper.unitStartedFiringAnimation(this, true); } function frame16(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame17(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame34(){ gotoAndPlay(18); AnimateHelper.createDamageEffect(this); } function frame31(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame33(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } } }//package
Section 138
//MovieClip_Tank7_Red (MovieClip_Tank7_Red) package { import flash.display.*; public dynamic class MovieClip_Tank7_Red extends MovieClip { public function MovieClip_Tank7_Red(){ addFrameScript(13, frame14, 15, frame16, 16, frame17, 30, frame31, 32, frame33, 33, frame34); } function frame14(){ AnimateHelper.unitStartedFiringAnimation(this, true); } function frame16(){ AnimateHelper.unitContinuingFiringAnimation(this, true); } function frame17(){ gotoAndPlay(1); AnimateHelper.createDamageEffect(this); } function frame34(){ gotoAndPlay(18); AnimateHelper.createDamageEffect(this); } function frame31(){ AnimateHelper.unitStartedFiringAnimation(this, false); } function frame33(){ AnimateHelper.unitContinuingFiringAnimation(this, false); } } }//package
Section 139
//MovieClip_UnitForceNumberIcon (MovieClip_UnitForceNumberIcon) package { import flash.display.*; public dynamic class MovieClip_UnitForceNumberIcon extends MovieClip { } }//package
Section 140
//MovieClip_UnitList_Icon0 (MovieClip_UnitList_Icon0) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon0 extends MovieClip { } }//package
Section 141
//MovieClip_UnitList_Icon1 (MovieClip_UnitList_Icon1) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon1 extends MovieClip { } }//package
Section 142
//MovieClip_UnitList_Icon2 (MovieClip_UnitList_Icon2) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon2 extends MovieClip { } }//package
Section 143
//MovieClip_UnitList_Icon3 (MovieClip_UnitList_Icon3) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon3 extends MovieClip { } }//package
Section 144
//MovieClip_UnitList_Icon4 (MovieClip_UnitList_Icon4) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon4 extends MovieClip { } }//package
Section 145
//MovieClip_UnitList_Icon6 (MovieClip_UnitList_Icon6) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon6 extends MovieClip { } }//package
Section 146
//MovieClip_UnitList_Icon7 (MovieClip_UnitList_Icon7) package { import flash.display.*; public dynamic class MovieClip_UnitList_Icon7 extends MovieClip { } }//package
Section 147
//MovieClip_UnitNumberIcon (MovieClip_UnitNumberIcon) package { import flash.display.*; public dynamic class MovieClip_UnitNumberIcon extends MovieClip { } }//package
Section 148
//MovieClip_WhoseTurnIcon (MovieClip_WhoseTurnIcon) package { import flash.display.*; public dynamic class MovieClip_WhoseTurnIcon extends MovieClip { } }//package
Section 149
//MovieClip_WinText (MovieClip_WinText) package { import flash.display.*; public dynamic class MovieClip_WinText extends MovieClip { } }//package
Section 150
//Music_Game (Music_Game) package { import flash.media.*; public dynamic class Music_Game extends Sound { } }//package
Section 151
//Music_menu (Music_menu) package { import flash.media.*; public dynamic class Music_menu extends Sound { } }//package
Section 152
//Obj_Square (Obj_Square) package { public class Obj_Square { public var distanceToRed:int; public var unit:Obj_Unit; public var distanceToBlue:int; public var squareType:int; public var yIndex:int; public var xIndex:int; public var squareImage:MovieClip_Square; public static const TYPE_BRIDGE_DOWNRIGHT:int = 10; public static const TYPE_RIVER_DOWNRIGHT:int = 2; public static const TYPE_RIVER_CORNER2:int = 5; public static const TYPE_RIVER_CORNER3:int = 6; public static const TYPE_RIVER_CORNER4:int = 7; public static const TYPE_RIVER_UPRIGHT:int = 3; public static const TYPE_RIVER_CORNER1:int = 4; public static const TYPE_NORMAL:int = 1; public static const TYPE_DESTROYED_BUNKER:int = 8; public static const TYPE_TRAP:int = 11; public static const TYPE_BRIDGE_UPRIGHT:int = 9; public function Obj_Square(_arg1:int, _arg2:int, _arg3:int, _arg4:MovieClip_Square):void{ this.xIndex = _arg1; this.yIndex = _arg2; this.squareType = _arg3; this.squareImage = _arg4; switch (_arg3){ case TYPE_NORMAL: _arg4.gotoAndStop(1); break; case TYPE_RIVER_UPRIGHT: _arg4.scaleX = -1; case TYPE_RIVER_DOWNRIGHT: _arg4.gotoAndStop(2); break; case TYPE_RIVER_CORNER2: _arg4.scaleY = -1; _arg4.y = (_arg4.y + 1); case TYPE_RIVER_CORNER1: _arg4.gotoAndStop(3); break; case TYPE_RIVER_CORNER4: _arg4.scaleX = -1; case TYPE_RIVER_CORNER3: _arg4.gotoAndStop(4); break; case TYPE_BRIDGE_DOWNRIGHT: _arg4.scaleX = -1; case TYPE_BRIDGE_UPRIGHT: _arg4.gotoAndStop(6); break; case TYPE_TRAP: _arg4.gotoAndStop(7); break; }; } public function isWaterTerrain():Boolean{ return (((((((((!((squareType == TYPE_NORMAL))) && (!((squareType == TYPE_DESTROYED_BUNKER))))) && (!((squareType == TYPE_BRIDGE_UPRIGHT))))) && (!((squareType == TYPE_BRIDGE_DOWNRIGHT))))) && (!((squareType == TYPE_TRAP))))); } public function turnToRubble():void{ squareImage.gotoAndStop(5); } public function getY():int{ return (squareImage.y); } public function getX():int{ return (squareImage.x); } } }//package
Section 153
//Obj_Unit (Obj_Unit) package { import flash.display.*; public class Obj_Unit { public var forceOverviewNumberIcon:MovieClip_UnitForceNumberIcon; public var sideColor:int; public var attackSoundType:int; public var attack:int; public var image:MovieClip; public var spriteStart:int;// = 1 public var unitType:int; public var facing:int; public var minimapDot:MovieClip; public var selectionIcon:MovieClip_UnitNumberIcon; public var notAffectedByTraps:Boolean; public var forceOverviewIcon:MovieClip; public var unitNumber:int; public var square:Obj_Square; public var isFiring:Boolean; public var specialAbilityText:Bitmap; public static const UNIT_TYPE_HUMVEE:int = 2; public static const ATTACK_SOUND_TYPE_TANKSHOT:int = 2; public static const HUMVEE_UP_SPRITE_START:int = 13; public static const UNIT_TYPE_HALFTRAK:int = 3; public static const UNIT_TYPE_COPTER:int = 1; public static const HALFTRAK_UP_SPRITE_START:int = 15; public static const UNIT_TYPE_BATTLETANK:int = 5; public static const FORCE_OVERVIEW_ICON_SELECTED:int = 2; public static const TANK_UP_SPRITE_START:int = 18; public static const COPTER_UP_SPRITE_START:int = 11; public static const FORCE_OVERVIEW_ICON_NORMAL:int = 1; public static const FORCE_OVERVIEW_ICON_DESTROYED:int = 3; public static const UNIT_TYPE_SKIMMER:int = 4; public static const UNIT_TYPE_BUNKER:int = 7; public static const UNIT_TYPE_SUPERTANK:int = 6; public static const SKIMMER_UP_SPRITE_START:int = 11; public static const SUPERTANK_UP_SPRITE_START:int = 18; public static const ATTACK_SOUND_TYPE_MACHINEGUN:int = 1; public function Obj_Unit(_arg1:Obj_Square, _arg2:int, _arg3):void{ var _local4:Boolean; spriteStart = 1; super(); this.square = _arg1; this.square.unit = this; this.image = image; this.unitType = _arg3; this.sideColor = _arg2; _local4 = false; if ((((((_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE)) && (!(riverwar.player_blue_isHuman)))) || ((((_arg2 == ComputerPlayer.SIDE_PLAYER_RED)) && (!(riverwar.player_red_isHuman)))))){ _local4 = true; }; if (!_local4){ forceOverviewIcon = getHudIcon(); }; switch (_arg3){ case UNIT_TYPE_SKIMMER: attack = 4; attackSoundType = ATTACK_SOUND_TYPE_MACHINEGUN; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank4(); } else { image = new MovieClip_Tank4_Red(); }; break; case UNIT_TYPE_BATTLETANK: attack = 6; attackSoundType = ATTACK_SOUND_TYPE_TANKSHOT; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank6(); } else { image = new MovieClip_Tank6_Red(); }; break; case UNIT_TYPE_BUNKER: attack = 0; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Bunker_Blue(); } else { image = new MovieClip_Bunker_Red(); }; break; case UNIT_TYPE_COPTER: attack = 1; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank1(); } else { image = new MovieClip_Tank1_Red(); }; attackSoundType = ATTACK_SOUND_TYPE_MACHINEGUN; break; case UNIT_TYPE_HUMVEE: attack = 2; attackSoundType = ATTACK_SOUND_TYPE_MACHINEGUN; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank2(); } else { image = new MovieClip_Tank2_Red(); }; break; case UNIT_TYPE_HALFTRAK: attack = 3; attackSoundType = ATTACK_SOUND_TYPE_TANKSHOT; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank3(); } else { image = new MovieClip_Tank3_Red(); }; notAffectedByTraps = true; break; case UNIT_TYPE_SUPERTANK: attack = 7; attackSoundType = ATTACK_SOUND_TYPE_TANKSHOT; if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ image = new MovieClip_Tank7(); } else { image = new MovieClip_Tank7_Red(); }; break; }; riverwar.unitList.push(this); if (_arg2 == ComputerPlayer.SIDE_PLAYER_BLUE){ unitNumber = riverwar.blueUnitList.length; riverwar.blueUnitList.push(this); } else { unitNumber = riverwar.redUnitList.length; riverwar.redUnitList.push(this); }; if (!_local4){ forceOverviewNumberIcon = new MovieClip_UnitForceNumberIcon(); forceOverviewNumberIcon.gotoAndStop((unitNumber + 1)); }; riverwar.unitLayer.addChild(image); image.x = _arg1.getX(); image.y = _arg1.getY(); stopFiring(); HUDManager.updateUnitToMinimap(this); } public function startFiring():void{ image.gotoAndPlay(spriteStart); isFiring = true; } public function unsetAsActiveUnit():void{ setForceOverviewIcon(FORCE_OVERVIEW_ICON_NORMAL); if (minimapDot != null){ minimapDot.gotoAndStop(2); }; } public function getSpecialAbilityTextIcon():Bitmap{ var _local1:Bitmap; _local1 = null; switch (unitType){ case UNIT_TYPE_COPTER: _local1 = new Bitmap(new Bitmap_SpecialAbilityText_Unit1(0, 0)); break; case UNIT_TYPE_HALFTRAK: _local1 = new Bitmap(new Bitmap_SpecialAbilityText_Unit3(0, 0)); break; case UNIT_TYPE_SKIMMER: _local1 = new Bitmap(new Bitmap_SpecialAbilityText_Unit4(0, 0)); break; case UNIT_TYPE_BUNKER: _local1 = new Bitmap(new Bitmap_SpecialAbilityText_Unit0(0, 0)); break; }; return (_local1); } public function getX():int{ return (image.x); } public function stopFiring():void{ switch (unitType){ case UNIT_TYPE_SKIMMER: this.image.gotoAndPlay(spriteStart); break; case UNIT_TYPE_HALFTRAK: case UNIT_TYPE_SUPERTANK: case UNIT_TYPE_BATTLETANK: case UNIT_TYPE_HUMVEE: this.image.gotoAndStop(spriteStart); break; case UNIT_TYPE_COPTER: this.image.gotoAndPlay(spriteStart); break; }; isFiring = false; } public function getYIndex():int{ return (square.yIndex); } public function moveSelectionIconToMainPosition():void{ if (selectionIcon != null){ selectionIcon.x = image.x; selectionIcon.y = (image.y - (image.height / 2)); }; } public function setForceOverviewIcon(_arg1:int):void{ if (forceOverviewIcon != null){ if (forceOverviewIcon.currentFrame != FORCE_OVERVIEW_ICON_DESTROYED){ forceOverviewIcon.gotoAndStop(_arg1); }; if (forceOverviewIcon.currentFrame == FORCE_OVERVIEW_ICON_NORMAL){ forceOverviewNumberIcon.visible = true; } else { forceOverviewNumberIcon.visible = false; }; }; } public function moveSelectionIconToAltPosition():void{ var _local1:int; var _local2:Boolean; if (selectionIcon != null){ _local1 = (image.x + riverwar.getGameLayerX()); _local2 = !((image.scaleX == -1)); if (_local1 >= (riverwar.VIEW_WIDTH - riverwar.VIEW_BORDER)){ _local2 = false; } else { if (_local1 < riverwar.VIEW_BORDER){ _local2 = true; }; }; if (_local2){ selectionIcon.x = ((image.x + (image.width / 2)) + selectionIcon.width); selectionIcon.y = image.y; } else { selectionIcon.x = ((image.x - (image.width / 2)) - selectionIcon.width); selectionIcon.y = image.y; }; }; } public function getHudIcon():MovieClip{ var _local1:MovieClip; _local1 = null; switch (unitType){ case UNIT_TYPE_SKIMMER: _local1 = new MovieClip_UnitList_Icon4(); break; case UNIT_TYPE_HUMVEE: _local1 = new MovieClip_UnitList_Icon2(); break; case UNIT_TYPE_BATTLETANK: _local1 = new MovieClip_UnitList_Icon6(); break; case UNIT_TYPE_COPTER: _local1 = new MovieClip_UnitList_Icon1(); break; case UNIT_TYPE_HALFTRAK: _local1 = new MovieClip_UnitList_Icon3(); break; case UNIT_TYPE_SUPERTANK: _local1 = new MovieClip_UnitList_Icon7(); break; case UNIT_TYPE_BUNKER: _local1 = new MovieClip_UnitList_Icon0(); break; }; _local1.stop(); return (_local1); } public function getY():int{ return (image.y); } public function getHudUnitNameTextBitmap():Bitmap{ var _local1:Bitmap; _local1 = null; switch (unitType){ case UNIT_TYPE_SKIMMER: _local1 = new Bitmap(new Bitmap_Unit4_HudUnitName(0, 0)); break; case UNIT_TYPE_HUMVEE: _local1 = new Bitmap(new Bitmap_Unit2_HudUnitName(0, 0)); break; case UNIT_TYPE_BATTLETANK: _local1 = new Bitmap(new Bitmap_Unit6_HudUnitName(0, 0)); break; case UNIT_TYPE_COPTER: _local1 = new Bitmap(new Bitmap_Unit1_HudUnitName(0, 0)); break; case UNIT_TYPE_HALFTRAK: _local1 = new Bitmap(new Bitmap_Unit3_HudUnitName(0, 0)); break; case UNIT_TYPE_SUPERTANK: _local1 = new Bitmap(new Bitmap_Unit7_HudUnitName(0, 0)); break; case UNIT_TYPE_BUNKER: _local1 = new Bitmap(new Bitmap_Unit0_HudUnitName(0, 0)); break; }; return (_local1); } public function getXIndex():int{ return (square.xIndex); } public function setVerticalFacing(_arg1:Boolean):void{ if (!_arg1){ spriteStart = 1; } else { switch (unitType){ case UNIT_TYPE_SKIMMER: spriteStart = SKIMMER_UP_SPRITE_START; break; case UNIT_TYPE_BATTLETANK: spriteStart = TANK_UP_SPRITE_START; break; case UNIT_TYPE_HUMVEE: spriteStart = HUMVEE_UP_SPRITE_START; break; case UNIT_TYPE_COPTER: spriteStart = COPTER_UP_SPRITE_START; break; case UNIT_TYPE_HALFTRAK: spriteStart = HALFTRAK_UP_SPRITE_START; break; case UNIT_TYPE_SUPERTANK: spriteStart = SUPERTANK_UP_SPRITE_START; break; }; }; } } }//package
Section 154
//riverwar (riverwar) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.ui.*; import flash.utils.*; import flash.geom.*; public class riverwar extends MovieClip { public var loadText:TextField; public var bytesLoaded:int; public var cMenu:ContextMenu; public var bytesTotal:int; public var loadBar:MovieClip_LoadBar; public var percentage:int; public var percentageText:TextField; public static const VIEW_HEIGHT:int = 550; public static const VIEW_BORDER:int = 50; public static const SCREEN_FADE_OUT_SPEED:Number = 0.08; public static const FRAME_MENU:int = 7; public static const TANK_HUNTER_VS_TANK_WIN_CHANCE:int = 75; public static const TURN_PLAYER_RED:int = 1; public static const TURN_PLAYER_BLUE:int = 0; public static const SCORE_PENALTY_PER_UNIT_ATTACK_VALUE:int = 100; public static const MASTER_BOARD_LAYOUT:Array = [[1, 1, 1, 1, 1, 11, 1, 11, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1], [2, 9, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 6, 2, 7, 1, 1, 5, 2, 7, 1, 1, 1, 1], [1, 1, 1, 1, 10, 1, 5, 4, 1, 10, 1, 1, 1, 1], [1, 1, 1, 1, 6, 2, 4, 1, 1, 6, 2, 7, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 9, 2], [1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 11, 1, 11, 1, 1, 1, 1, 1]]; public static const VIEW_WIDTH:int = 650; public static const HUD_HEIGHT:int = 75; public static const FRAME_GAME:int = 8; public static const STARTING_SCORE:int = 4700; public static const SCORE_PENALTY_PER_TURN:int = 1; public static const UNIT_HIGHLIGHT_ALPHA_ON_WATER:Number = 0.55; public static const UNIT_HIGHLIGHT_ALPHA_ON_NORMAL:Number = 0.4; public static const ACTION_BUBBLE_HEIGHT:int = 62; public static var player_red_isHuman:Boolean; public static var downRightActionBubble:MovieClip_ActionBubble; private static var musicTimer:Timer; private static var music:Music_Game; public static var unitLayer:Sprite; public static var squareAt:Array; public static var menuLayer:Sprite; public static var actionIconsLayer:Sprite; public static var unitList:Array; public static var upRightActionBubble:MovieClip_ActionBubble; private static var musicChannel:SoundChannel; public static var effectsLayer:Sprite; public static var waitingForSpacePressToMainMenu:Boolean; public static var scrollArrowLayer:Sprite; private static var gameLayer:Sprite; public static var score:int; public static var instance:MovieClip; public static var menuScreenShowing:Boolean; public static var currentTurn:int; private static var musicVolume:Number; public static var unitHighlightLayer:Sprite; public static var activeUnit:Obj_Unit; public static var stageRef:Stage; public static var blueUnitList:Array; public static var upLeftActionBubble:MovieClip_ActionBubble; public static var downLeftActionBubble:MovieClip_ActionBubble; public static var unitWithSelectionIcon:Array; public static var player_blue_isHuman:Boolean; public static var backgroundDotColor:Bitmap; public static var startingFirstTurn:Boolean; public static var redUnitList:Array; public function riverwar():void{ addFrameScript(0, frame1, 6, frame7, 7, frame8); super(); instance = this; } public function loadBarPressed(_arg1:MouseEvent):void{ gotoAndStop(FRAME_MENU); } function frame7(){ stage.focus = this; stop(); MainmenuManager.initialize(stage); } function frame1(){ stop(); cMenu = new ContextMenu(); cMenu.builtInItems.forwardAndBack = false; cMenu.builtInItems.loop = false; cMenu.builtInItems.play = false; cMenu.builtInItems.print = false; cMenu.builtInItems.rewind = false; cMenu.builtInItems.save = false; cMenu.builtInItems.zoom = false; this.contextMenu = cMenu; stage.focus = this; bytesLoaded = 0; bytesTotal = (this.root.loaderInfo.bytesTotal / 1000); percentage = 0; loadText.selectable = false; percentageText.selectable = false; stage.addEventListener(Event.ENTER_FRAME, loadProgress); } function frame8(){ stop(); initializeGame(); } public function loadProgress(_arg1:Event):void{ bytesLoaded = (this.root.loaderInfo.bytesLoaded / 1000); percentage = ((bytesLoaded / bytesTotal) * 100); percentageText.text = (percentage + " %"); loadBar.width = ((bytesLoaded / bytesTotal) * loadText.width); if (bytesLoaded == bytesTotal){ stage.removeEventListener(Event.ENTER_FRAME, loadProgress); loadBar.addEventListener(MouseEvent.MOUSE_DOWN, loadBarPressed); loadBar.buttonMode = true; loadText.text = "Click to Start"; loadText.mouseEnabled = false; }; } public function initializeGame():void{ stageRef = stage; backgroundDotColor = new Bitmap(new Bitmap_BackgroundDotColor(0, 0)); backgroundDotColor.alpha = 0; backgroundDotColor.scaleX = VIEW_WIDTH; backgroundDotColor.scaleY = VIEW_HEIGHT; stageRef.addChild(backgroundDotColor); currentTurn = 1; score = STARTING_SCORE; HUDManager.currentForceOverviewPlayer = 1; menuScreenShowing = false; HUDManager.initialize(); squareAt = new Array(); unitWithSelectionIcon = new Array(); unitList = new Array(); redUnitList = new Array(); blueUnitList = new Array(); KeyboardManager.initialize(stage); unitHighlightLayer = new Sprite(); unitLayer = new Sprite(); gameLayer = new Sprite(); gameLayer.scrollRect = new Rectangle(0, 0, VIEW_WIDTH, VIEW_HEIGHT); gameLayer.alpha = 0; gameLayer.addChild(MapBuilderHelper.buildMap()); gameLayer.addChild(unitHighlightLayer); gameLayer.addChild(unitLayer); setupUnitPlacement(); stage.addChild(gameLayer); actionIconsLayer = new Sprite(); gameLayer.addChild(actionIconsLayer); effectsLayer = new Sprite(); gameLayer.addChild(effectsLayer); scrollArrowLayer = new Sprite(); stage.addChild(scrollArrowLayer); stage.addChild(HUDManager.layer); menuLayer = new Sprite(); stage.addChild(menuLayer); KeyboardManager.playerInputOff(); startingFirstTurn = true; moveGameLayerTo(((MapBuilderHelper.BOARD_WIDTH_PIXEL / 2) - (VIEW_WIDTH / 2)), ((MapBuilderHelper.BOARD_HEIGHT_PIXEL / 2) - (VIEW_HEIGHT / 2))); HUDManager.updateMinimapWindow(); if (musicTimer != null){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer.addEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer = null; if (musicChannel != null){ musicChannel.stop(); musicChannel = null; }; }; musicVolume = 0; music = new Music_Game(); musicChannel = music.play(0, int.MAX_VALUE); musicChannel.soundTransform = new SoundTransform(0); musicTimer = new Timer(20, 50); musicTimer.addEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer.start(); if (!player_red_isHuman){ HUDManager.updateScore(); }; finishTurn(); } public static function cycleThroughAvailableUnits():void{ var _local1:int; var _local2:Array; var _local3:Boolean; var _local4:Obj_Unit; var _local5:int; _local1 = -1; _local2 = ((currentTurn)==TURN_PLAYER_RED) ? redUnitList : blueUnitList; if (_local2.length <= 1){ if (activeUnit == null){ setActiveUnit(_local2[0]); }; centerOnActiveUnit(); return; }; _local3 = false; if (activeUnit != null){ if (currentTurn == TURN_PLAYER_RED){ _local1 = redUnitList.indexOf(activeUnit); } else { _local1 = blueUnitList.indexOf(activeUnit); }; } else { _local1 = -1; }; _local4 = null; _local5 = (_local1 + 1); while (_local5 < _local2.length) { _local4 = Obj_Unit(_local2[_local5]); if (_local5 != _local1){ _local1 = _local5; _local3 = true; break; }; _local5++; }; if (!_local3){ _local5 = 0; while (_local5 < _local1) { _local4 = Obj_Unit(_local2[_local5]); if (_local5 != _local1){ _local1 = _local5; _local3 = true; break; }; _local5++; }; }; if (_local3){ if (activeUnit != null){ activeUnit.unsetAsActiveUnit(); activeUnit = null; clearUnitHighlightLayer(); }; setActiveUnitWithUnitNumber(_local2[_local1].unitNumber); } else { centerOnActiveUnit(); }; _local2 = null; _local4 = null; } public static function quitToMainMenu():void{ KeyboardManager.playerInputOff(); gameLayer.addEventListener(Event.ENTER_FRAME, fadeGameScreenToWhiteAndQuitToMainMenu); musicTimer = new Timer(20, 50); musicTimer.addEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer.start(); } private static function shrinkOutMenuScreen(_arg1:Event):void{ if (_arg1.currentTarget.scaleX < 1.5){ _arg1.currentTarget.scaleX = (_arg1.currentTarget.scaleX + 0.075); _arg1.currentTarget.scaleY = (_arg1.currentTarget.scaleY + 0.075); }; _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha - 0.11); if (_arg1.currentTarget.alpha <= 0){ _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, shrinkOutMenuScreen); while (menuLayer.numChildren > 0) { menuLayer.removeChildAt(0); }; KeyboardManager.playerInputOn(); }; } public static function unitIsOnScreen(_arg1:Obj_Unit):Boolean{ var _local2:int; var _local3:int; _local2 = (_arg1.image.x - getGameLayerX()); _local3 = (_arg1.image.y - getGameLayerY()); if (_local2 <= 0){ return (false); }; if (_local2 >= VIEW_WIDTH){ return (false); }; if (_local3 <= 25){ return (false); }; if (_local3 >= (VIEW_HEIGHT - HUD_HEIGHT)){ return (false); }; return (true); } private static function fadeOutMusic(_arg1:TimerEvent):void{ musicVolume = (musicVolume - 0.02); musicChannel.soundTransform = new SoundTransform(musicVolume); if (musicVolume <= 0){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeOutMusic); musicTimer = null; musicChannel.stop(); musicChannel = null; music = null; }; } public static function setActiveUnitWithUnitNumber(_arg1:int):void{ var _local2:Obj_Unit; var _local3:int; _local2 = activeUnit; if (currentTurn == TURN_PLAYER_BLUE){ _local3 = 0; while (_local3 < blueUnitList.length) { if (Obj_Unit(blueUnitList[_local3]).unitNumber == _arg1){ setActiveUnit(Obj_Unit(blueUnitList[_local3])); break; }; _local3++; }; } else { _local3 = 0; while (_local3 < redUnitList.length) { if (Obj_Unit(redUnitList[_local3]).unitNumber == _arg1){ setActiveUnit(Obj_Unit(redUnitList[_local3])); break; }; _local3++; }; }; if (((!((_local2 == activeUnit))) && (!((activeUnit == null))))){ centerOnActiveUnit(); HUDManager.updateMinimapWindow(); setupSelectionIconsForUnitsOnScreen(); }; } private static function placeActionBubbleAt(_arg1, _arg2:int):MovieClip_ActionBubble{ var _local3:MovieClip_ActionBubble; _local3 = new MovieClip_ActionBubble(); _local3.alpha = 0.75; _local3.gotoAndStop(1); if (squareAt[_arg1][_arg2].isWaterTerrain()){ if (((!((activeUnit.unitType == Obj_Unit.UNIT_TYPE_SKIMMER))) && (!((activeUnit.unitType == Obj_Unit.UNIT_TYPE_COPTER))))){ return (null); }; }; if (squareAt[_arg1][_arg2].unit == null){ _local3.x = squareAt[_arg1][_arg2].getX(); _local3.y = squareAt[_arg1][_arg2].getY(); } else { if (squareAt[_arg1][_arg2].unit.sideColor != activeUnit.sideColor){ _local3.x = squareAt[_arg1][_arg2].unit.image.x; _local3.y = (squareAt[_arg1][_arg2].unit.image.y - (squareAt[_arg1][_arg2].unit.image.height / 2)); if (squareAt[_arg1][_arg2].unit.selectionIcon != null){ squareAt[_arg1][_arg2].unit.moveSelectionIconToAltPosition(); }; } else { _local3 = null; }; }; if (_local3 != null){ actionIconsLayer.addChild(_local3); }; return (_local3); } public static function showActiveUnitOptions():void{ var _local1:int; var _local2:int; var _local3:Boolean; var _local4:Bitmap; if (activeUnit == null){ return; }; clearUnitHighlightLayer(); clearActionBubblesOnly(); _local1 = activeUnit.getXIndex(); _local2 = activeUnit.getYIndex(); _local3 = false; if (activeUnit.sideColor == ComputerPlayer.SIDE_PLAYER_BLUE){ if ((((currentTurn == TURN_PLAYER_RED)) || (!(player_blue_isHuman)))){ _local3 = true; }; } else { if ((((currentTurn == TURN_PLAYER_BLUE)) || (!(player_red_isHuman)))){ _local3 = true; }; }; _local4 = (_local3) ? new Bitmap(new Bitmap_ActiveUnitHighlight_Enemy(0, 0)) : new Bitmap(new Bitmap_ActiveUnitHighlight_Friendly(0, 0)); _local4.x = (squareAt[_local1][_local2].getX() - 129); _local4.y = (squareAt[_local1][_local2].getY() - 64); if (squareAt[_local1][_local2].isWaterTerrain()){ _local4.alpha = UNIT_HIGHLIGHT_ALPHA_ON_WATER; } else { _local4.alpha = UNIT_HIGHLIGHT_ALPHA_ON_NORMAL; }; unitHighlightLayer.addChild(_local4); if (((!(_local3)) && (!((activeUnit.unitType == Obj_Unit.UNIT_TYPE_BUNKER))))){ if (_local1 < 8){ downLeftActionBubble = placeActionBubbleAt((_local1 + 1), _local2); addActionBubbleText(downLeftActionBubble, KeyboardManager.KEY_DOWNLEFT, (_local1 + 1), _local2); }; if (_local2 < 13){ downRightActionBubble = placeActionBubbleAt(_local1, (_local2 + 1)); addActionBubbleText(downRightActionBubble, KeyboardManager.KEY_DOWNRIGHT, _local1, (_local2 + 1)); }; if (_local1 > 0){ upRightActionBubble = placeActionBubbleAt((_local1 - 1), _local2); addActionBubbleText(upRightActionBubble, KeyboardManager.KEY_UPRIGHT, (_local1 - 1), _local2); }; if (_local2 > 0){ upLeftActionBubble = placeActionBubbleAt(_local1, (_local2 - 1)); addActionBubbleText(upLeftActionBubble, KeyboardManager.KEY_UPLEFT, _local1, (_local2 - 1)); }; }; } private static function setupUnitPlacement():void{ var _local1:int; new Obj_Unit(squareAt[8][7], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_BUNKER); new Obj_Unit(squareAt[8][10], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_SUPERTANK); new Obj_Unit(squareAt[8][13], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[8][4], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[8][0], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[7][1], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_COPTER); new Obj_Unit(squareAt[6][2], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[6][0], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[7][10], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[7][8], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[7][6], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[6][7], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[7][11], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_HALFTRAK); new Obj_Unit(squareAt[7][3], ComputerPlayer.SIDE_PLAYER_BLUE, Obj_Unit.UNIT_TYPE_HALFTRAK); _local1 = (blueUnitList.length - 1); while (_local1 >= 1) { Obj_Unit(blueUnitList[_local1]).setVerticalFacing(true); Obj_Unit(blueUnitList[_local1]).stopFiring(); Obj_Unit(blueUnitList[_local1]).image.scaleX = -1; _local1--; }; new Obj_Unit(squareAt[0][6], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_BUNKER); new Obj_Unit(squareAt[0][3], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_SUPERTANK); new Obj_Unit(squareAt[0][0], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[0][9], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[0][13], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_BATTLETANK); new Obj_Unit(squareAt[1][12], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_COPTER); new Obj_Unit(squareAt[2][11], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[2][13], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[1][3], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_SKIMMER); new Obj_Unit(squareAt[1][5], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[1][7], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[2][6], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_HUMVEE); new Obj_Unit(squareAt[1][2], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_HALFTRAK); new Obj_Unit(squareAt[1][10], ComputerPlayer.SIDE_PLAYER_RED, Obj_Unit.UNIT_TYPE_HALFTRAK); } public static function disposeUnit(_arg1:Obj_Unit, _arg2:Boolean):void{ var _local3:Object; unitLayer.removeChild(_arg1.image); HUDManager.removeMinimapDot(_arg1); _arg1.image.gotoAndStop(1); _arg1.image = null; if (!_arg2){ _local3 = new Object(); _local3.icon = _arg1.forceOverviewIcon; _local3.unitNumber = _arg1.unitNumber; _local3.sideColor = _arg1.sideColor; HUDManager.destroyedUnitForceOverviewIcons.push(_local3); _arg1.setForceOverviewIcon(Obj_Unit.FORCE_OVERVIEW_ICON_DESTROYED); }; _arg1.forceOverviewIcon = null; _arg1.forceOverviewNumberIcon = null; unitList.splice(unitList.indexOf(_arg1), 1); if (_arg1.sideColor == ComputerPlayer.SIDE_PLAYER_BLUE){ blueUnitList.splice(blueUnitList.indexOf(_arg1), 1); } else { redUnitList.splice(redUnitList.indexOf(_arg1), 1); }; } private static function shrinkInMenuScreen(_arg1:Event):void{ if (_arg1.currentTarget.scaleX > 1){ _arg1.currentTarget.scaleX = (_arg1.currentTarget.scaleX - 0.075); _arg1.currentTarget.scaleY = (_arg1.currentTarget.scaleY - 0.075); } else { _arg1.currentTarget.scaleX = 1; _arg1.currentTarget.scaleY = 1; }; _arg1.currentTarget.alpha = (_arg1.currentTarget.alpha + 0.11); if (_arg1.currentTarget.alpha >= 1){ _arg1.currentTarget.alpha = 1; _arg1.currentTarget.removeEventListener(Event.ENTER_FRAME, shrinkInMenuScreen); KeyboardManager.playerInputOn(); }; } public static function setupSelectionIconsForUnitsOnScreen():void{ var _local1:Obj_Unit; var _local2:int; var _local3:MovieClip_UnitNumberIcon; var _local4:int; clearActionIconsLayer(); _local2 = 0; _local4 = (unitList.length - 1); while (_local4 >= 0) { _local1 = Obj_Unit(unitList[_local4]); if (!unitIsOnScreen(_local1)){ } else { unitWithSelectionIcon.push(_local1); _local3 = new MovieClip_UnitNumberIcon(); _local3.gotoAndStop((_local2 + 1)); _local1.selectionIcon = _local3; _local1.moveSelectionIconToMainPosition(); _local2 = (_local2 + 1); actionIconsLayer.addChild(_local3); }; _local4--; }; if (activeUnit != null){ showActiveUnitOptions(); }; } public static function cleareffectsLayer():void{ var _local1:int; _local1 = (effectsLayer.numChildren - 1); while (_local1 >= 0) { effectsLayer.removeChildAt(_local1); _local1--; }; } public static function bringInMenuScreen():void{ var _local1:Bitmap; var _local2:MovieClip_Menu_Screen; KeyboardManager.playerInputOff(); if (menuScreenShowing){ menuScreenShowing = false; menuLayer.getChildAt(0).addEventListener(Event.ENTER_FRAME, AnimateHelper.fadeOutFastAndLight); menuLayer.getChildAt(1).addEventListener(Event.ENTER_FRAME, shrinkOutMenuScreen); } else { menuScreenShowing = true; _local1 = new Bitmap(new Bitmap_BlackDot(0, 0)); _local1.x = 0; _local1.y = 0; _local1.scaleX = riverwar.VIEW_WIDTH; _local1.scaleY = riverwar.VIEW_HEIGHT; _local1.alpha = 0; _local1.addEventListener(Event.ENTER_FRAME, AnimateHelper.fadeInFastAndLight); menuLayer.addChild(_local1); _local2 = new MovieClip_Menu_Screen(); _local2.gotoAndStop(1); _local2.x = (VIEW_WIDTH / 2); _local2.y = (VIEW_HEIGHT / 2); _local2.scaleX = 1.75; _local2.scaleY = 1.75; _local2.alpha = 0; _local2.addEventListener(Event.ENTER_FRAME, shrinkInMenuScreen); menuLayer.addChild(_local2); }; } private static function addActionBubbleText(_arg1:MovieClip_ActionBubble, _arg2:int, _arg3:int, _arg4:int):void{ var _local5:Bitmap; var _local6:int; var _local7:int; var _local8:Bitmap; var _local9:Bitmap; if (_arg1 == null){ return; }; _local5 = null; if (squareAt[_arg3][_arg4].unit == null){ switch (_arg2){ case KeyboardManager.KEY_UPLEFT: _local5 = new Bitmap(new Bitmap_MoveUpLeftText(0, 0)); break; case KeyboardManager.KEY_UPRIGHT: _local5 = new Bitmap(new Bitmap_MoveUpRightText(0, 0)); break; case KeyboardManager.KEY_DOWNLEFT: _local5 = new Bitmap(new Bitmap_MoveDownLeftText(0, 0)); break; case KeyboardManager.KEY_DOWNRIGHT: _local5 = new Bitmap(new Bitmap_MoveDownRightText(0, 0)); break; }; _local5.x = (_arg1.x - (_local5.width / 2)); _local5.y = (((_arg1.y - (_arg1.height / 2)) - (_local5.height / 2)) - 5); } else { switch (_arg2){ case KeyboardManager.KEY_UPLEFT: _local5 = new Bitmap(new Bitmap_AttackUpLeftText(0, 0)); break; case KeyboardManager.KEY_UPRIGHT: _local5 = new Bitmap(new Bitmap_AttackUpRightText(0, 0)); break; case KeyboardManager.KEY_DOWNLEFT: _local5 = new Bitmap(new Bitmap_AttackDownLeftText(0, 0)); break; case KeyboardManager.KEY_DOWNRIGHT: _local5 = new Bitmap(new Bitmap_AttackDownRightText(0, 0)); break; }; _local5.x = (_arg1.x - (_local5.width / 2)); _local5.y = ((_arg1.y - _arg1.height) + 3); _local6 = getWinningPercentage(activeUnit, squareAt[_arg3][_arg4].unit); _local7 = (100 - _local6); _local8 = new Bitmap(new Bitmap_WinEqualsText(0, 0)); _local8.x = ((_arg1.x - (_arg1.width / 2)) + 5); _local8.y = ((_local5.y + _local5.height) + 2); actionIconsLayer.addChild(_local8); addPercentageToLayer(actionIconsLayer, _local6, (_local8.x + 1), ((_local8.y + _local8.height) + 1), true); _local9 = new Bitmap(new Bitmap_LoseEqualsText(0, 0)); _local9.x = ((_local8.x + _local8.width) + 25); _local9.y = _local8.y; actionIconsLayer.addChild(_local9); addPercentageToLayer(actionIconsLayer, _local7, (_local9.x + 1), ((_local9.y + _local9.height) + 1), false); }; actionIconsLayer.addChild(_local5); } private static function getPercentageDigit(_arg1:String, _arg2:Boolean):Bitmap{ var _local3:Bitmap; _local3 = null; if (_arg2){ switch (_arg1){ case "0": _local3 = new Bitmap(new Bitmap_Percentage0_Green(0, 0)); break; case "1": _local3 = new Bitmap(new Bitmap_Percentage1_Green(0, 0)); break; case "2": _local3 = new Bitmap(new Bitmap_Percentage2_Green(0, 0)); break; case "3": _local3 = new Bitmap(new Bitmap_Percentage3_Green(0, 0)); break; case "4": _local3 = new Bitmap(new Bitmap_Percentage4_Green(0, 0)); break; case "5": _local3 = new Bitmap(new Bitmap_Percentage5_Green(0, 0)); break; case "6": _local3 = new Bitmap(new Bitmap_Percentage6_Green(0, 0)); break; case "7": _local3 = new Bitmap(new Bitmap_Percentage7_Green(0, 0)); break; case "8": _local3 = new Bitmap(new Bitmap_Percentage8_Green(0, 0)); break; case "9": _local3 = new Bitmap(new Bitmap_Percentage9_Green(0, 0)); break; }; } else { switch (_arg1){ case "0": _local3 = new Bitmap(new Bitmap_Percentage0_Red(0, 0)); break; case "1": _local3 = new Bitmap(new Bitmap_Percentage1_Red(0, 0)); break; case "2": _local3 = new Bitmap(new Bitmap_Percentage2_Red(0, 0)); break; case "3": _local3 = new Bitmap(new Bitmap_Percentage3_Red(0, 0)); break; case "4": _local3 = new Bitmap(new Bitmap_Percentage4_Red(0, 0)); break; case "5": _local3 = new Bitmap(new Bitmap_Percentage5_Red(0, 0)); break; case "6": _local3 = new Bitmap(new Bitmap_Percentage6_Red(0, 0)); break; case "7": _local3 = new Bitmap(new Bitmap_Percentage7_Red(0, 0)); break; case "8": _local3 = new Bitmap(new Bitmap_Percentage8_Red(0, 0)); break; case "9": _local3 = new Bitmap(new Bitmap_Percentage9_Red(0, 0)); break; }; }; return (_local3); } public static function getWinningPercentage(_arg1:Obj_Unit, _arg2:Obj_Unit):int{ var _local3:int; var _local4:int; _local3 = _arg1.attack; if ((((_arg1.square.squareType == Obj_Square.TYPE_TRAP)) && (!(_arg1.notAffectedByTraps)))){ _local3 = 1; }; _local4 = _arg2.attack; if ((((_arg2.square.squareType == Obj_Square.TYPE_TRAP)) && (!(_arg2.notAffectedByTraps)))){ _local4 = 1; }; if (_arg1.unitType == Obj_Unit.UNIT_TYPE_COPTER){ if ((((_arg2.unitType == Obj_Unit.UNIT_TYPE_BATTLETANK)) || ((_arg2.unitType == Obj_Unit.UNIT_TYPE_SUPERTANK)))){ return (TANK_HUNTER_VS_TANK_WIN_CHANCE); }; } else { if (_arg2.unitType == Obj_Unit.UNIT_TYPE_COPTER){ if ((((_arg1.unitType == Obj_Unit.UNIT_TYPE_BATTLETANK)) || ((_arg1.unitType == Obj_Unit.UNIT_TYPE_SUPERTANK)))){ return ((100 - TANK_HUNTER_VS_TANK_WIN_CHANCE)); }; }; }; return (Math.floor(((_local3 / (_local3 + _local4)) * 100))); } public static function unsetActiveUnitIfAny():void{ if (activeUnit != null){ activeUnit.unsetAsActiveUnit(); activeUnit = null; clearUnitHighlightLayer(); setupSelectionIconsForUnitsOnScreen(); }; } private static function fadeGameScreenToWhiteAndQuitToMainMenu(_arg1:Event):void{ backgroundDotColor.alpha = (backgroundDotColor.alpha - SCREEN_FADE_OUT_SPEED); gameLayer.alpha = (gameLayer.alpha - SCREEN_FADE_OUT_SPEED); menuLayer.alpha = (menuLayer.alpha - SCREEN_FADE_OUT_SPEED); HUDManager.layer.alpha = (HUDManager.layer.alpha - SCREEN_FADE_OUT_SPEED); if (gameLayer.alpha <= 0){ gameLayer.removeEventListener(Event.ENTER_FRAME, fadeGameScreenToWhiteAndQuitToMainMenu); disposeGame(); riverwar.instance.gotoAndStop(FRAME_MENU); }; } public static function clearActionIconsLayer():void{ var _local1:int; upLeftActionBubble = null; upRightActionBubble = null; downLeftActionBubble = null; downRightActionBubble = null; _local1 = (actionIconsLayer.numChildren - 1); while (_local1 >= 0) { actionIconsLayer.removeChildAt(_local1); _local1--; }; _local1 = (unitWithSelectionIcon.length - 1); while (_local1 >= 0) { unitWithSelectionIcon[_local1].selectionIcon = null; _local1--; }; unitWithSelectionIcon.splice(0, unitWithSelectionIcon.length); clearUnitHighlightLayer(); } public static function setActiveUnit(_arg1:Obj_Unit):void{ var _local2:int; if (activeUnit != _arg1){ if (activeUnit != null){ activeUnit.unsetAsActiveUnit(); }; activeUnit = _arg1; activeUnit.minimapDot.gotoAndStop(1); activeUnit.setForceOverviewIcon(Obj_Unit.FORCE_OVERVIEW_ICON_SELECTED); _local2 = (unitWithSelectionIcon.length - 1); while (_local2 >= 0) { unitWithSelectionIcon[_local2].moveSelectionIconToMainPosition(); _local2--; }; } else { unsetActiveUnitIfAny(); }; HUDManager.updateActiveUnitInfo(); } public static function getGameLayerX():int{ return (gameLayer.scrollRect.x); } public static function getGameLayerY():int{ return (gameLayer.scrollRect.y); } private static function disposeGame():void{ var _local1:int; stageRef.removeChild(backgroundDotColor); backgroundDotColor = null; currentTurn = 1; score = 0; AnimateHelper.dispose(); ComputerPlayer.disposeResources(); HUDManager.dispose(); squareAt.splice(0, squareAt.length); squareAt = null; unitWithSelectionIcon.splice(0, unitWithSelectionIcon.length); unitWithSelectionIcon = null; _local1 = (unitList.length - 1); while (_local1 >= 0) { disposeUnit(unitList[_local1], true); _local1--; }; unitList.splice(unitList.length); unitList = null; redUnitList.splice(0, redUnitList.length); redUnitList = null; blueUnitList.splice(0, blueUnitList.length); blueUnitList = null; KeyboardManager.dispose(stageRef); while (unitHighlightLayer.numChildren > 0) { unitHighlightLayer.removeChildAt(0); }; unitHighlightLayer = null; while (unitLayer.numChildren > 0) { unitLayer.removeChildAt(0); }; unitLayer = null; while (gameLayer.numChildren > 0) { gameLayer.removeChildAt(0); }; stageRef.removeChild(gameLayer); gameLayer = null; while (actionIconsLayer.numChildren > 0) { actionIconsLayer.removeChildAt(0); }; actionIconsLayer = null; while (effectsLayer.numChildren > 0) { effectsLayer.removeChildAt(0); }; effectsLayer = null; while (scrollArrowLayer.numChildren > 0) { scrollArrowLayer.removeChildAt(0); }; stageRef.removeChild(scrollArrowLayer); scrollArrowLayer = null; stageRef.removeChild(HUDManager.layer); HUDManager.layer = null; while (menuLayer.numChildren > 0) { menuLayer.removeChildAt(0); }; stageRef.removeChild(menuLayer); menuLayer = null; activeUnit = null; stageRef = null; } public static function finishTurn():void{ if (currentTurn == TURN_PLAYER_BLUE){ currentTurn = TURN_PLAYER_RED; if (player_red_isHuman){ HUDManager.setupForceOverviewLayer(TURN_PLAYER_RED); if (startingFirstTurn){ stageRef.addEventListener(Event.ENTER_FRAME, fadeInFromMainmenu); } else { riverwar.setupSelectionIconsForUnitsOnScreen(); KeyboardManager.playerInputOn(); }; } else { if (startingFirstTurn){ stageRef.addEventListener(Event.ENTER_FRAME, fadeInFromMainmenu); } else { ComputerPlayer.performMove(ComputerPlayer.SIDE_PLAYER_RED); }; }; } else { currentTurn = TURN_PLAYER_BLUE; if (player_blue_isHuman){ HUDManager.setupForceOverviewLayer(TURN_PLAYER_BLUE); if (startingFirstTurn){ stageRef.addEventListener(Event.ENTER_FRAME, fadeInFromMainmenu); } else { riverwar.setupSelectionIconsForUnitsOnScreen(); KeyboardManager.playerInputOn(); if (!player_red_isHuman){ score = (score - SCORE_PENALTY_PER_TURN); score = Math.max(score, 0); HUDManager.updateScore(); }; }; } else { if (startingFirstTurn){ stageRef.addEventListener(Event.ENTER_FRAME, fadeInFromMainmenu); } else { ComputerPlayer.performMove(ComputerPlayer.SIDE_PLAYER_BLUE); }; }; }; HUDManager.updateWhoseTurnIconStatus(); HUDManager.updateActiveUnitInfo(); } public static function actionBubblePressedCallback(_arg1:MovieClip_ActionBubble):void{ switch (_arg1){ case upLeftActionBubble: AnimateHelper.moveUnitToSquare(riverwar.squareAt[riverwar.activeUnit.getXIndex()][riverwar.activeUnit.getYIndex()], riverwar.squareAt[riverwar.activeUnit.getXIndex()][(riverwar.activeUnit.getYIndex() - 1)]); break; case upRightActionBubble: AnimateHelper.moveUnitToSquare(riverwar.squareAt[riverwar.activeUnit.getXIndex()][riverwar.activeUnit.getYIndex()], riverwar.squareAt[(riverwar.activeUnit.getXIndex() - 1)][riverwar.activeUnit.getYIndex()]); break; case downRightActionBubble: AnimateHelper.moveUnitToSquare(riverwar.squareAt[riverwar.activeUnit.getXIndex()][riverwar.activeUnit.getYIndex()], riverwar.squareAt[riverwar.activeUnit.getXIndex()][(riverwar.activeUnit.getYIndex() + 1)]); break; case downLeftActionBubble: AnimateHelper.moveUnitToSquare(riverwar.squareAt[riverwar.activeUnit.getXIndex()][riverwar.activeUnit.getYIndex()], riverwar.squareAt[(riverwar.activeUnit.getXIndex() + 1)][riverwar.activeUnit.getYIndex()]); break; }; } public static function getGameLayer():Sprite{ return (gameLayer); } private static function fadeInFromMainmenu(_arg1:Event):void{ backgroundDotColor.alpha = (backgroundDotColor.alpha + 0.08); gameLayer.alpha = (gameLayer.alpha + 0.08); HUDManager.layer.alpha = (HUDManager.layer.alpha + 0.08); if (gameLayer.alpha >= 1){ gameLayer.alpha = 1; HUDManager.layer.alpha = 1; stageRef.removeEventListener(Event.ENTER_FRAME, fadeInFromMainmenu); startingFirstTurn = false; if (currentTurn == TURN_PLAYER_BLUE){ if (player_blue_isHuman){ riverwar.setupSelectionIconsForUnitsOnScreen(); KeyboardManager.playerInputOn(); } else { ComputerPlayer.performMove(ComputerPlayer.SIDE_PLAYER_BLUE); }; } else { if (player_red_isHuman){ riverwar.setupSelectionIconsForUnitsOnScreen(); KeyboardManager.playerInputOn(); } else { ComputerPlayer.performMove(ComputerPlayer.SIDE_PLAYER_RED); }; }; }; } public static function clearUnitHighlightLayer():void{ var _local1:int; _local1 = (unitHighlightLayer.numChildren - 1); while (_local1 >= 0) { unitHighlightLayer.removeChildAt(_local1); _local1--; }; } public static function clearActionBubblesOnly():void{ var _local1:int; upLeftActionBubble = null; upRightActionBubble = null; downLeftActionBubble = null; downRightActionBubble = null; _local1 = (actionIconsLayer.numChildren - 1); while (_local1 >= 0) { if (!(actionIconsLayer.getChildAt(_local1) is MovieClip_UnitNumberIcon)){ actionIconsLayer.removeChildAt(_local1); }; _local1--; }; } public static function setActiveUnitOnScreenWithSelectionNumber(_arg1:int):void{ if ((unitWithSelectionIcon.length - 1) >= _arg1){ setActiveUnit(unitWithSelectionIcon[_arg1]); }; showActiveUnitOptions(); } public static function moveGameLayerTo(_arg1:int, _arg2:int):void{ var _local3:Rectangle; _arg1 = Math.max(_arg1, 0); _arg2 = Math.max(_arg2, 0); _arg1 = Math.min((MapBuilderHelper.BOARD_WIDTH_PIXEL - riverwar.VIEW_WIDTH), _arg1); _arg2 = Math.min((((MapBuilderHelper.BOARD_HEIGHT_PIXEL - riverwar.VIEW_HEIGHT) + riverwar.HUD_HEIGHT) + riverwar.ACTION_BUBBLE_HEIGHT), _arg2); _local3 = riverwar.gameLayer.scrollRect; _local3.x = _arg1; _local3.y = _arg2; riverwar.gameLayer.scrollRect = _local3; } private static function fadeInMusic(_arg1:TimerEvent):void{ musicVolume = (musicVolume + 0.02); musicChannel.soundTransform = new SoundTransform(musicVolume); if (musicVolume >= 0.5){ musicTimer.removeEventListener(TimerEvent.TIMER, fadeInMusic); musicTimer = null; }; } public static function centerOnActiveUnit():void{ if (activeUnit == null){ return; }; moveGameLayerTo((activeUnit.getX() - (VIEW_WIDTH / 2)), (activeUnit.getY() - (VIEW_HEIGHT / 2))); HUDManager.updateMinimapWindow(); setupSelectionIconsForUnitsOnScreen(); } private static function addPercentageToLayer(_arg1:Sprite, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean):void{ var _local6:String; var _local7:Bitmap; _local6 = _arg2.toString(); _local7 = null; if (_arg2 == 100){ _local7 = getPercentageDigit(_local6.charAt(0), _arg5); _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + _local7.width); _local7 = getPercentageDigit(_local6.charAt(1), _arg5); _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + _local7.width); _local7 = getPercentageDigit(_local6.charAt(2), _arg5); _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + _local7.width); } else { if (_arg2 >= 10){ _local7 = getPercentageDigit(_local6.charAt(0), _arg5); _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + _local7.width); _local7 = getPercentageDigit(_local6.charAt(1), _arg5); _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + _local7.width); } else { _local7 = getPercentageDigit(_local6.charAt(0), _arg5); _local7.x = (_arg3 + _local7.width); _local7.y = _arg4; _arg1.addChild(_local7); _arg3 = (_arg3 + (_local7.width * 2)); }; }; if (_arg5){ _local7 = new Bitmap(new Bitmap_Percentage_Green(0, 0)); } else { _local7 = new Bitmap(new Bitmap_Percentage_Red(0, 0)); }; _local7.x = _arg3; _local7.y = _arg4; _arg1.addChild(_local7); } } }//package
Section 155
//Sound_Explosion (Sound_Explosion) package { import flash.media.*; public dynamic class Sound_Explosion extends Sound { } }//package
Section 156
//Sound_MachineGun (Sound_MachineGun) package { import flash.media.*; public dynamic class Sound_MachineGun extends Sound { } }//package
Section 157
//Sound_Tankshot (Sound_Tankshot) package { import flash.media.*; public dynamic class Sound_Tankshot extends Sound { } }//package

Library Items

Symbol 1 Sound {Sound_Tankshot}Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip {MovieClip_LoadBar}Uses:2Used by:Timeline
Symbol 4 FontUsed by:5 7 10
Symbol 5 TextUses:4Used by:Timeline
Symbol 6 FontUsed by:7
Symbol 7 EditableTextUses:4 6 8Used by:Timeline
Symbol 8 FontUsed by:7 9 11 12
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 TextUses:4Used by:Timeline
Symbol 11 EditableTextUses:8Used by:Timeline
Symbol 12 EditableTextUses:8Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:21
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:21
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:21
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip {MovieClip_WinText}Uses:14 16 18 20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip {MovieClip_WhoseTurnIcon}Uses:23 25Used by:Timeline
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:67
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:67
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:67
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:67
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:67
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:67
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:67
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:67
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:67
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:67
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:67
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:67
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:67
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:67
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:67
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:67
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:67
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:67
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip {MovieClip_UnitNumberIcon}Uses:28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:74
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClip {MovieClip_UnitList_Icon7}Uses:69 71 73Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:81
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:81
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClip {MovieClip_UnitList_Icon6}Uses:76 78 80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:88
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:88
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88
Symbol 88 MovieClip {MovieClip_UnitList_Icon4}Uses:83 85 87Used by:Timeline
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:95
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:95
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClip {MovieClip_UnitList_Icon3}Uses:90 92 94Used by:Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:102
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:102
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip {MovieClip_UnitList_Icon2}Uses:97 99 101Used by:Timeline
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Symbol 104 GraphicUses:103Used by:109
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Symbol 313 Bitmap {Bitmap_DestroyedSquare}Used by:318  Timeline
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Symbol 340 Bitmap {Bitmap_Highlighted_Mainmenu_Item}Used by:342  Timeline
Symbol 341 Bitmap {Bitmap_Unhighlighted_Mainmenu_Item}Used by:342  Timeline
Symbol 342 MovieClip {MovieClip_Mainmenu_Item}Uses:340 341Used by:Timeline
Symbol 343 BitmapUsed by:344
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Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:369
Symbol 369 MovieClip {MovieClip_ActionBubble}Uses:366 368Used by:Timeline
Symbol 370 Bitmap {Bitmap_ActiveUnitHighlight_Enemy}Used by:Timeline
Symbol 371 Bitmap {Bitmap_ActiveUnitHighlight_Friendly}Used by:Timeline
Symbol 372 Bitmap {Bitmap_ActiveUnitIconHudBackground}Used by:Timeline
Symbol 373 Bitmap {Bitmap_ActiveUnitInfoHudBackground}Used by:Timeline
Symbol 374 Bitmap {Bitmap_AttackDownLeftText}Used by:Timeline
Symbol 375 Bitmap {Bitmap_AttackDownRightText}Used by:Timeline
Symbol 376 Bitmap {Bitmap_AttackUpLeftText}Used by:Timeline
Symbol 377 Bitmap {Bitmap_AttackUpRightText}Used by:Timeline
Symbol 378 Bitmap {Bitmap_BackgroundDotColor}Used by:Timeline
Symbol 379 Bitmap {Bitmap_BlackDot}Used by:Timeline
Symbol 380 Bitmap {Bitmap_ComputerMovingFlash}Used by:Timeline
Symbol 381 Bitmap {Bitmap_Error_Message}Used by:Timeline
Symbol 382 Bitmap {Bitmap_ForceOverviewBackground}Used by:Timeline
Symbol 383 Bitmap {Bitmap_Highscore_Name_Error1}Used by:Timeline
Symbol 384 Bitmap {Bitmap_Highscore_Name_Error2}Used by:Timeline
Symbol 385 Bitmap {Bitmap_Hud}Used by:Timeline
Symbol 386 Bitmap {Bitmap_HudAlliedText}Used by:Timeline
Symbol 387 Bitmap {Bitmap_HudEnemyText}Used by:Timeline
Symbol 388 Bitmap {Bitmap_HudScoreText}Used by:Timeline
Symbol 389 Bitmap {Bitmap_HudSmall}Used by:Timeline
Symbol 390 Bitmap {Bitmap_Instructions1}Used by:Timeline
Symbol 391 Bitmap {Bitmap_Instructions2}Used by:Timeline
Symbol 392 Bitmap {Bitmap_Instructions3}Used by:Timeline
Symbol 393 Bitmap {Bitmap_LoseEqualsText}Used by:Timeline
Symbol 394 Bitmap {Bitmap_Mainmenu_Background}Used by:Timeline
Symbol 395 Bitmap {Bitmap_MainMenu_Header}Used by:Timeline
Symbol 396 Bitmap {Bitmap_Mainmenu_Item_1Player}Used by:Timeline
Symbol 397 Bitmap {Bitmap_Mainmenu_Item_2Player}Used by:Timeline
Symbol 398 Bitmap {Bitmap_Mainmenu_Item_Back}Used by:Timeline
Symbol 399 Bitmap {Bitmap_Mainmenu_Item_Highscores}Used by:Timeline
Symbol 400 Bitmap {Bitmap_Mainmenu_Item_Homepage}Used by:Timeline
Symbol 401 Bitmap {Bitmap_Mainmenu_Item_Instructions}Used by:Timeline
Symbol 402 Bitmap {Bitmap_Mainmenu_Item_InstructionsTitle}Used by:Timeline
Symbol 403 Bitmap {Bitmap_Mainmenu_Item_Mainmenu}Used by:Timeline
Symbol 404 Bitmap {Bitmap_Mainmenu_Item_Next}Used by:Timeline
Symbol 405 Bitmap {Bitmap_Mainmenu_Item_Play}Used by:Timeline
Symbol 406 Bitmap {Bitmap_Mainmenu_Item_PlayTitle}Used by:Timeline
Symbol 407 Bitmap {Bitmap_MinimapBackground}Used by:Timeline
Symbol 408 Bitmap {Bitmap_MinimapWindow}Used by:Timeline
Symbol 409 Bitmap {Bitmap_MoveDownLeftText}Used by:Timeline
Symbol 410 Bitmap {Bitmap_MoveDownRightText}Used by:Timeline
Symbol 411 Bitmap {Bitmap_MoveUpLeftText}Used by:Timeline
Symbol 412 Bitmap {Bitmap_MoveUpRightText}Used by:Timeline
Symbol 413 Bitmap {Bitmap_NoActiveUnitStats}Used by:Timeline
Symbol 414 Bitmap {Bitmap_NoUnitSelectedHudIconText}Used by:Timeline
Symbol 415 Bitmap {Bitmap_Percentage_Green}Used by:Timeline
Symbol 416 Bitmap {Bitmap_Percentage_Red}Used by:Timeline
Symbol 417 Bitmap {Bitmap_Percentage0_Green}Used by:Timeline
Symbol 418 Bitmap {Bitmap_Percentage0_Red}Used by:Timeline
Symbol 419 Bitmap {Bitmap_Percentage1_Green}Used by:Timeline
Symbol 420 Bitmap {Bitmap_Percentage1_Red}Used by:Timeline
Symbol 421 Bitmap {Bitmap_Percentage2_Green}Used by:Timeline
Symbol 422 Bitmap {Bitmap_Percentage2_Red}Used by:Timeline
Symbol 423 Bitmap {Bitmap_Percentage3_Green}Used by:Timeline
Symbol 424 Bitmap {Bitmap_Percentage3_Red}Used by:Timeline
Symbol 425 Bitmap {Bitmap_Percentage4_Green}Used by:Timeline
Symbol 426 Bitmap {Bitmap_Percentage4_Red}Used by:Timeline
Symbol 427 Bitmap {Bitmap_Percentage5_Green}Used by:Timeline
Symbol 428 Bitmap {Bitmap_Percentage5_Red}Used by:Timeline
Symbol 429 Bitmap {Bitmap_Percentage6_Green}Used by:Timeline
Symbol 430 Bitmap {Bitmap_Percentage6_Red}Used by:Timeline
Symbol 431 Bitmap {Bitmap_Percentage7_Green}Used by:Timeline
Symbol 432 Bitmap {Bitmap_Percentage7_Red}Used by:Timeline
Symbol 433 Bitmap {Bitmap_Percentage8_Green}Used by:Timeline
Symbol 434 Bitmap {Bitmap_Percentage8_Red}Used by:Timeline
Symbol 435 Bitmap {Bitmap_Percentage9_Green}Used by:Timeline
Symbol 436 Bitmap {Bitmap_Percentage9_Red}Used by:Timeline
Symbol 437 Bitmap {Bitmap_RandomTerrain1}Used by:Timeline
Symbol 438 Bitmap {Bitmap_RandomTerrain2}Used by:Timeline
Symbol 439 Bitmap {Bitmap_RandomTerrain3}Used by:Timeline
Symbol 440 Bitmap {Bitmap_RandomTerrain4}Used by:Timeline
Symbol 441 Bitmap {Bitmap_Score_Not_High_Enough_Message}Used by:Timeline
Symbol 442 Bitmap {Bitmap_ScoreText_Num0}Used by:Timeline
Symbol 443 Bitmap {Bitmap_ScoreText_Num2}Used by:Timeline
Symbol 444 Bitmap {Bitmap_ScoreText_Num1}Used by:Timeline
Symbol 445 Bitmap {Bitmap_ScoreText_Num3}Used by:Timeline
Symbol 446 Bitmap {Bitmap_ScoreText_Num4}Used by:Timeline
Symbol 447 Bitmap {Bitmap_ScoreText_Num5}Used by:Timeline
Symbol 448 Bitmap {Bitmap_ScoreText_Num6}Used by:Timeline
Symbol 449 Bitmap {Bitmap_ScoreText_Num7}Used by:Timeline
Symbol 450 Bitmap {Bitmap_ScoreText_Num8}Used by:Timeline
Symbol 451 Bitmap {Bitmap_ScoreText_Num9}Used by:Timeline
Symbol 452 Bitmap {Bitmap_SpaceToContinue}Used by:Timeline
Symbol 453 Bitmap {Bitmap_SpecialAbilityText_Unit0}Used by:Timeline
Symbol 454 Bitmap {Bitmap_SpecialAbilityText_Unit1}Used by:Timeline
Symbol 455 Bitmap {Bitmap_SpecialAbilityText_Unit3}Used by:Timeline
Symbol 456 Bitmap {Bitmap_SpecialAbilityText_Unit4}Used by:Timeline
Symbol 457 Bitmap {Bitmap_StrengthIcon_Green}Used by:Timeline
Symbol 458 Bitmap {Bitmap_StrengthIcon_Red}Used by:Timeline
Symbol 459 Bitmap {Bitmap_Submitting_Message}Used by:Timeline
Symbol 460 Bitmap {Bitmap_Success_Score_Message}Used by:Timeline
Symbol 461 Bitmap {Bitmap_Title_Mainmenu_Item}Used by:Timeline
Symbol 462 Bitmap {Bitmap_Unit0_HudUnitName}Used by:Timeline
Symbol 463 Bitmap {Bitmap_Unit1_HudUnitName}Used by:Timeline
Symbol 464 Bitmap {Bitmap_Unit2_HudUnitName}Used by:Timeline
Symbol 465 Bitmap {Bitmap_Unit3_HudUnitName}Used by:Timeline
Symbol 466 Bitmap {Bitmap_Unit4_HudUnitName}Used by:Timeline
Symbol 467 Bitmap {Bitmap_Unit6_HudUnitName}Used by:Timeline
Symbol 468 Bitmap {Bitmap_Unit7_HudUnitName}Used by:Timeline
Symbol 469 Bitmap {Bitmap_WinEqualsText}Used by:Timeline
Symbol 470 Bitmap {Bitmap_YourNameIs}Used by:Timeline
Symbol 471 Bitmap {Bitmap_YourScoreIs}Used by:Timeline
Symbol 472 Sound {Music_Game}Used by:Timeline
Symbol 473 Sound {Music_menu}Used by:Timeline
Symbol 474 Sound {Sound_Explosion}Used by:Timeline
Symbol 475 Sound {Sound_MachineGun}Used by:Timeline

Instance Names

"loadBar"Frame 1Symbol 3 MovieClip {MovieClip_LoadBar}
"loadText"Frame 1Symbol 11 EditableText
"percentageText"Frame 1Symbol 12 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"loadbar"Frame 1




http://swfchan.com/10/46561/info.shtml
Created: 3/5 -2019 10:53:19 Last modified: 3/5 -2019 10:53:19 Server time: 02/05 -2024 05:30:06