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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/26186369?noj=FRM26186369-17DC" width="1" height="1"></div>

Cannons of night.swf

This is the info page for
Flash #46742

(Click the ID number above for more basic data on this flash file.)


Text
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<p align="center"></p>

RCADE

FREEDOM

ARCADEFREEDOM.COM

A

Crooked

Alley

Production

DEDICATED TO THE MEMORY OF SADIE DOODY
OCT 1927 - AUG 2008
FOREVER REMEMBERED IN OUR HEARTS

brought to you by

start

start

instruct

instruct

settings

settings

more games

more games

this game on your site

this game on your site

instructions

back to main

back to main

controls

controls

controls

:

n

o

t

u

b

e

s

m

a

l

r

p

c

h

g

i

f

-

w

d

fire both cannons

<p align="left"><font face="Nickodemus-Extremus" size="46" color="#ffffff" letterSpacing="2.000000" kerning="1">auto fire is off</font></p>

settings

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#bb8f51" letterSpacing="2.000000" kerning="1">off</font></p>

turn auto-fire

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#ffffff" letterSpacing="2.000000" kerning="1">off</font></p>

turn auto-fire

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#bb8f51" letterSpacing="2.000000" kerning="1">off</font></p>

<p align="left"><font face="Nickodemus-Extremus" size="46" color="#ffffff" letterSpacing="2.000000" kerning="1">auto fire is off</font></p>

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#bb8f51" letterSpacing="2.000000" kerning="1">off</font></p>

turn sounds

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#ffffff" letterSpacing="2.000000" kerning="1">off</font></p>

turn sounds

<p align="left"><font face="Nickodemus-Extremus" size="32" color="#bb8f51" letterSpacing="2.000000" kerning="1">off</font></p>

<p align="left"><font face="Nickodemus-Extremus" size="46" color="#ffffff" letterSpacing="2.000000" kerning="1">easy mode</font></p>

game diffuculty

game diffuculty

PASSWORDS CAN BE FOUND AT: CROOKEDALLEY.COM/PASSWORDS

password

<p align="left"></p>

submit

submit

<p align="left"></p>

password entry is only available at

BARRICADE

100%

0%

AUTO-FIRE

QUALITY

OFF

ON

OFF

ON

LOW

MEDIUM

HIGH

LOW

MEDIUM

HIGH

.

f

l

e

s

r

u

o

y

c

a

b

n

i

m

t.

h

g

d

t

v

go

s

n

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a

c

e

d

r

g

p

u

t

k

i

l

-

:

t

f

e

l

s

i

d

r

c

<p align="left"><font face="Nickodemus-Extremus" size="46" color="#ff9900" letterSpacing="2.000000" kerning="1">2</font></p>

LEFT CANNON

Rate O' Fire

Missile Speed

Explosion Size

Missle Damage

RIGHT CANNON

BARRICADE

100%

0%

%

0

1

=

t

i

d

e

r

C

e

d

a

c

i

r

B

x

F

s

t

i

d

e

r

c

NEXT WAVE

NEXT WAVE

calculating score . . .

continue

continue

try again

try again

more games

more games

this game on your site

<p align="left"><font face="Sydnie" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">546456</font></p>

<p align="left"><font face="Sydnie" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">54646</font></p>

<p align="left"><font face="Sydnie" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">546345</font></p>

<p align="left"><font face="Sydnie" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">546546</font></p>

accuracy

leaked

destroyed

score

fianl score

<p align="left"><font face="Sydnie" size="32" color="#ffffff" letterSpacing="0.000000" kerning="1">45645</font></p>

game over

back

back

use the following code to place this game on your site

<p align="left"><font face="_sans" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;object classid=&quot;clsid:d27cdb6e-ae6d-11cf-96b8-444553540000&quot; <sbr />codebase=&quot;http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,<sbr />0,0&quot; width=&quot;650&quot; height=&quot;450&quot; id=&quot;Turret26-Ads&quot; align=&quot;middle&quot;&gt;</font></p><p align="left"><font face="_sans" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;param name=&quot;allowScriptAccess&quot; value=&quot;sameDomain&quot; /&gt;</font></p><p align="left"><font face="_sans" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;param name=&quot;allowFullScreen&quot; value=&quot;false&quot; /&gt;</font></p><p align="left"><font face="_sans" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;param name=&quot;movie&quot; value=&quot;http://games.mochiads.com/c/g/cannons-of-<sbr />night_v1/CannonsOfNight.swf&quot; /&gt;&lt;param name=&quot;quality&quot; value=&quot;high&quot; /&gt;&lt;param name=&quot;bgcolor&quot; <sbr />value=&quot;#000000&quot; /&gt;&lt;embed src=&quot;http://games.mochiads.com/c/g/cannons-of-<sbr />night_v1/CannonsOfNight.swf&quot; quality=&quot;high&quot; bgcolor=&quot;#000000&quot; width=&quot;650&quot; height=&quot;450&quot; <sbr />name=&quot;Turret26-Ads&quot; align=&quot;middle&quot; allowScriptAccess=&quot;sameDomain&quot; allowFullScreen=&quot;false&quot; <sbr />type=&quot;application/x-shockwave-flash&quot; <sbr />pluginspage=&quot;http://www.macromedia.com/go/getflashplayer&quot; /&gt;</font></p><p align="left"><font face="_sans" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">&lt;/object&gt;</font></p>

ActionScript [AS1/AS2]

Frame 1
function goToThisURL() { getURL (linkURL, "_blank"); } perc = Math.ceil(100 * (_root.getBytesLoaded() / _root.getBytesTotal())); loaded.text = perc + "%"; var linkURL = "http://www.crookedalley.com"; var linkText = "CrookedAlley.com"; var myMenu = new ContextMenu(); var copyright = new ContextMenuItem(linkText, goToThisURL); myMenu.customItems.push(copyright); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Frame 2
if (perc >= 100) { _global.reLoad = false; gotoAndPlay ("init"); } else { gotoAndPlay (1); }
Frame 29
function muteAllSounds() { sLaunch.setVolume(0); sExplode.setVolume(0); sDestruct.setVolume(0); sAlarm.setVolume(0); sPowerup.setVolume(0); sError.setVolume(0); sTears.setVolume(0); sAction.setVolume(0); } function unMuteAllSounds() { sLaunch.setVolume(25); sExplode.setVolume(50); sDestruct.setVolume(50); sAlarm.setVolume(100); sPowerup.setVolume(100); sError.setVolume(100); sTears.setVolume(100); sAction.setVolume(100); } _root.difficultyAdder = 0; _global.leaked = 0; _global.totalScore = 0; _global.totalHits = 0; _global.totalShots = 0; _global.levelHits = 0; _global.levelShots = 0; var playerHealth = 100; var levelEnemies = 0; var enemyNum = 0; var enemyArray = new Array(); var shadowArray = new Array(); _root.heldCredits = 0; var maxShots1 = 3; var maxShots2 = 3; var velocity = 250; var velocity2 = 250; var scale = 60; var scale2 = 60; var damage1 = 5; var damage2 = 5; var shotNumber = 0; var shotNumber2 = 0; _global.allIsMuted = false; _root.score = 0; _root.leaked = 0; _root.enemiesDestroyed = 0; var totalHits = 0; var totalShots = 0; _root.autoFireOn = false; var levelHits = 0; var levelShots = 0; _root.credits = 0; _root.levelNum = 1; _root.level = "Level" + _root.levelNum; var m1 = _root.createEmptyMovieClip("m1", _root.getNextHighestDepth()); var m2 = _root.createEmptyMovieClip("m2", _root.getNextHighestDepth()); var m3 = _root.createEmptyMovieClip("m3", _root.getNextHighestDepth()); var m4 = _root.createEmptyMovieClip("m4", _root.getNextHighestDepth()); var m5 = _root.createEmptyMovieClip("m5", _root.getNextHighestDepth()); var m6 = _root.createEmptyMovieClip("m6", _root.getNextHighestDepth()); var m7 = _root.createEmptyMovieClip("m7", _root.getNextHighestDepth()); var m8 = _root.createEmptyMovieClip("m8", _root.getNextHighestDepth()); var m9 = _root.createEmptyMovieClip("m9", _root.getNextHighestDepth()); sRybot = new Sound(m9); sRybot.attachSound("Rybot"); sLaunch = new Sound(m1); sLaunch.attachSound("launch"); sLaunch.setVolume(25); sExplode = new Sound(m2); sExplode.attachSound("explosion"); sExplode.setVolume(50); sDestruct = new Sound(m3); sDestruct.attachSound("destruction"); sDestruct.setVolume(50); sDestruct2 = new Sound(m3); sDestruct2.attachSound("destruction"); sDestruct2.setVolume(50); sAlarm = new Sound(m4); sAlarm.attachSound("Alarm"); sPowerup = new Sound(m5); sPowerup.attachSound("powerup"); sError = new Sound(m6); sError.attachSound("error"); sTears = new Sound(m7); sTears.attachSound("tears"); sAction = new Sound(m8); sAction.attachSound("action"); _root.gotoAndPlay("AF");
Frame 30
stop();
Frame 31
_root.gotoAndPlay("logo");
Instance of Symbol 287 MovieClip "inst" in Frame 32
/* no clip actions */
Instance of Symbol 289 MovieClip in Frame 32
on (release) { getURL ("javascript:NewWindow=window.open('http://www.crookedalley.com','newWin','width=800,height=600,left=0,top=0,toolbar=Yes,location=Yes,scrollbars=Yes,status=Yes,resizable=Yes,fullscreen=Yes'); NewWindow.focus(); void(0);"); }
Frame 201
gotoAndPlay ("ad");
Frame 202
MochiAd.showInterLevelAd({id:"a3b30c9551e1dd28", res:"650x450", no_bg:true});
Frame 203
gotoAndPlay ("main");
Frame 204
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); theHealth._visible = false; sAction.stop(); sAction.setVolume(0); sAction.start(0, 999); sTears.stop(); sTears.start(0, 9999999999); __com_mochibot__("71ffc595", this, 10301, true);
Frame 205
function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("PlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 12; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 585 MovieClip in Frame 205
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 206
function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 12; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } theHealth._visible = true; stop(); Mouse.hide(); var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 629 MovieClip in Frame 206
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 207
function addBomber(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("airPlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 35; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 12; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } theHealth._visible = true; stop(); Mouse.hide(); var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 630 MovieClip in Frame 207
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 208
function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 35; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 12; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 631 MovieClip in Frame 208
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 209
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 7; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 35; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 20; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 12; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 633 MovieClip in Frame 209
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 210
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 6.5; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 18; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 33; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 18; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 10; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 634 MovieClip in Frame 210
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 211
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 6.5; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 18; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 33; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 18; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 10; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 635 MovieClip in Frame 211
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 212
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 6; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 16; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 28; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 14; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 8; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 636 MovieClip in Frame 212
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 213
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 6; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 16; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 28; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 14; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 8; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 637 MovieClip in Frame 213
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 214
stop(); Mouse.show(); theHealth._visible = false;
Frame 215
function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 5.85; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 16; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("airPlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 28; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("ChopperShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 14; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("PlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 8; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { ship.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 666 MovieClip in Frame 215
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 216
function addEnterprise(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("enterprise", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 5.5; enemiesLayer["copter" + enemyNum].theEnemy.score = 1; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addMissle(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("missle", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 1 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 5.85; enemiesLayer["copter" + enemyNum].theEnemy.score = 35; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addDouble(xPos) { enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("double", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 16; enemiesLayer["copter" + enemyNum].theEnemy.score = 30; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); enemyNum = enemyNum + 1; } function addBomber(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("airPlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("airPlane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 45 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 28; enemiesLayer["copter" + enemyNum].theEnemy.score = 25; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function addCopter(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("ChopperShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("testCopter", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 20 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 14; enemiesLayer["copter" + enemyNum].theEnemy.score = 10; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function tweenListener(tweenNum) { _root["listener" + tweenNum].onMotionFinished = function () { if (enemiesLayer["copter" + tweenNum] != undefined) { _global.leaked = _global.leaked + 1; sAlarm.start(); playerHealth = playerHealth - 10; if (playerHealth <= 0) { _root.gotoAndPlay("gameOver"); } theHealth.play(); enemiesLayer["copter" + tweenNum].removeMovieClip(); below["shadow" + tweenNum].removeMovieClip(); _root.levelEnemies = _root.levelEnemies - 1; } }; } function addPlane(xPos) { below.createEmptyMovieClip("shadow" + enemyNum, below.getNextHighestDepth()); below["shadow" + enemyNum].attachMovie("PlaneShadow", "theShadow", _root["shadow" + enemyNum].getNextHighestDepth()); below["shadow" + enemyNum]._x = xPos - 300; below["shadow" + enemyNum]._xscale = 65; below["shadow" + enemyNum]._yscale = 65; enemiesLayer.createEmptyMovieClip("copter" + enemyNum, enemiesLayer.getNextHighestDepth()); enemiesLayer["copter" + enemyNum].attachMovie("Plane", "theEnemy", enemiesLayer["copter" + enemyNum].getNextHighestDepth()); enemiesLayer["copter" + enemyNum].theEnemy.health = 10 + _root.difficultyAdder; enemiesLayer["copter" + enemyNum].theEnemy.speed = 8; enemiesLayer["copter" + enemyNum].theEnemy.score = 15; _root["enemyTween" + enemyNum] = new mx.transitions.Tween(enemiesLayer["copter" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 30, 510, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["shadowTween" + enemyNum] = new mx.transitions.Tween(below["shadow" + enemyNum], "_y", regular, enemiesLayer["copter" + enemyNum]._y - 300, 210, enemiesLayer["copter" + enemyNum].theEnemy.speed, true); _root["listener" + enemyNum] = new Object(); _root["enemyTween" + enemyNum].addListener(_root["listener" + enemyNum]); tweenListener(enemyNum); enemiesLayer["copter" + enemyNum]._x = xPos; enemyArray.push(enemiesLayer["copter" + enemyNum]); shadowArray.push(_root.below["shadow" + enemyNum]); enemyNum = enemyNum + 1; } function getTime(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity; return(time); } function getTime2(fromClip, shotNumber) { xDiff = _root._xmouse - fromClip.shootPoint.point.x; yDiff = _root._ymouse - fromClip.shootPoint.point.y; _root["distance1" + shotNumber] = (xDiff * xDiff) + (yDiff * yDiff); _root["distance" + shotNumber] = Math.sqrt(_root["distance1" + shotNumber]); time = _root["distance" + shotNumber] / velocity2; return(time); } function shoot(fromClip) { if (canShoot1 == true) { sLaunch.start(); shotNumber++; _global.levelShots = _global.levelShots + 1; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot(shotNumber, fromClip); canShoot1 = false; _root.shootInterval1 = setInterval(countDownShot, maxShots1 * 500, "canShoot1", "shootInterval1"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret2.theHolder.point = {x:0, y:0}; turret2.theHolder.localToGlobal(turret2.theHolder.point); _root["muzzle" + shotNumber]._x = turret2.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret2.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret2._rotation; turret2.gotoAndPlay(2); } } function shot(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage1; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale; shotsLayer["mc" + passedShot]._xscale = scale; sExplode.start(); }; } function shoot2(fromClip) { if (canShoot2 == true) { sLaunch.start(); _global.levelShots = _global.levelShots + 1; shotNumber++; shotsLayer["mc" + shotNumber] = shotsLayer.attachMovie("bullet", "bullet" + shotNumber, shotsLayer.getNextHighestDepth()); shot2(shotNumber, fromClip); canShoot2 = false; _root.shootInterval2 = setInterval(countDownShot, maxShots2 * 500, "canShoot2", "shootInterval2"); _root.attachMovie("muzzleFire", "muzzle" + shotNumber, _root.getNextHighestDepth()); turret.theHolder.point = {x:0, y:0}; turret.theHolder.localToGlobal(turret.theHolder.point); _root["muzzle" + shotNumber]._x = turret.theHolder.point.x; _root["muzzle" + shotNumber]._y = turret.theHolder.point.y; _root["muzzle" + shotNumber]._alpha = 50; _root["muzzle" + shotNumber]._rotation = turret._rotation; turret.gotoAndPlay(2); } } function shot2(passedShot, fromClip) { fromClip.shootPoint.point = {x:0, y:0}; fromClip.shootPoint.localToGlobal(fromClip.shootPoint.point); shotsLayer["mc" + passedShot]._x = fromClip.shootPoint.point.x; shotsLayer["mc" + passedShot]._y = fromClip.shootPoint.point.y; time = getTime2(fromClip, passedShot); shotsLayer["mc" + passedShot]._rotation = fromClip._rotation; shotsLayer["myXTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_y", regular, shotsLayer["mc" + passedShot]._y, _root._ymouse, time, true); shotsLayer["myYTween" + passedShot] = new mx.transitions.Tween(shotsLayer["mc" + passedShot], "_x", regular, shotsLayer["mc" + passedShot]._x, _root._xmouse, time, true); shotsLayer["listener" + passedShot] = new Object(); shotsLayer["myYTween" + passedShot].addListener(shotsLayer["listener" + passedShot]); shotsLayer["listener" + passedShot].onMotionFinished = function () { i = -1; while (i <= (enemyArray.length + 1)) { if (shotsLayer["mc" + passedShot].hitTest(enemyArray[i])) { _global.levelHits = _global.levelHits + 1; enemyArray[i].theEnemy.health = enemyArray[i].theEnemy.health - damage2; if (enemyArray[i].theEnemy.health <= 0) { _global.totalScore = _global.totalScore + enemyArray[i].theEnemy.score; _root.enemiesDestroyed = _root.enemiesDestroyed + 1; sDestruct.start(); shadowArray[i].removeMovieClip(); shadowArray.splice(i, 1); enemyArray[i].theEnemy.gotoAndStop(2); enemyArray.splice(i, 1); levelEnemies = levelEnemies - 1; } } i++; } shotsLayer["mc" + passedShot].gotoAndStop(2); shotsLayer["mc" + passedShot]._yscale = scale2; shotsLayer["mc" + passedShot]._xscale = scale2; sExplode.start(); currentShots2 = currentShots2 - 1; }; } stop(); Mouse.hide(); theHealth._visible = true; var canShoot1 = true; var canShoot2 = true; countDownShot = function (shot, theInterval) { _root[shot] = true; clearInterval(_root[theInterval]); }; turret.onMouseUp = function () { _root.mouseIsDown = false; shoot2(this); }; turret2.onMouseDown = function () { _root.mouseIsDown = true; shoot(this); }; turret.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; turret2.onMouseMove = function () { this._rotation = (Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x) / Math.PI) * 180; updateAfterEvent(); }; crosshair.onMouseMove = function () { crosshair._x = _root._xmouse; crosshair._y = _root._ymouse; }; crosshair.onEnterFrame = function () { if (levelEnemies == 0) { fader.play(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; _global.levelHits = 0; _global.levelShots = 0; } if (mouseIsDown == true) { if (_root.autoFireOn == true) { shoot(turret2); shoot2(turret); } } };
Instance of Symbol 677 MovieClip in Frame 216
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sAction.stop(); _root.sAction.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() > 0) { _root.sTears.setVolume(_root.sTears.getVolume() - 2); } if (_root.sAction.getVolume() < 70) { _root.sAction.setVolume(_root.sAction.getVolume() + 2); } } }
Frame 217
_root.levelNum = _root.levelNum + 1; _root.level = "level" + _root.levelNum; theHealth._visible = false; _root.credits = _root.credits + 2; _root.heldCredits = _root.heldCredits + 2;
Instance of Symbol 685 MovieClip in Frame 217
onClipEvent (load) { if (_global.allIsMuted == false) { _root.sTears.stop(); _root.sTears.start(0, 99); } } onClipEvent (enterFrame) { if (_global.allIsMuted == false) { if (_root.sTears.getVolume() < 100) { _root.sTears.setVolume(_root.sTears.getVolume() + 2); } if (_root.sAction.getVolume() > 0) { _root.sAction.setVolume(_root.sAction.getVolume() - 2); } } }
Instance of Symbol 767 MovieClip in Frame 226
on (release) { if (_root.credits >= 1) { if (_root.playerHealth >= 100) { _root.sError.start(); } else { _root.credits = _root.credits - 1; _root.playerHealth = _root.playerHealth + 10; _root.sPowerup.start(); } } else { _root.sError.start(); } }
Frame 241
stop(); Mouse.show();
Instance of Symbol 783 MovieClip in Frame 241
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _parent.play(); }
Instance of Symbol 767 MovieClip in Frame 241
on (release) { if (_root.credits >= 1) { if (_root.playerHealth >= 100) { _root.sError.start(); } else { _root.heldCredits = _root.heldCredits - 1; _root.credits = _root.credits - 1; _root.playerHealth = _root.playerHealth + 10; _root.sPowerup.start(); } } else { _root.sError.start(); } }
Instance of Symbol 767 MovieClip in Frame 256
on (release) { if (_root.credits >= 1) { if (_root.playerHealth >= 100) { _root.sError.start(); } else { _root.credits = _root.credits - 1; _root.playerHealth = _root.playerHealth + 10; _root.sPowerup.start(); } } else { _root.sError.start(); } }
Frame 266
_root.gotoAndPlay(_root.level); Mouse.hide();
Frame 267
Mouse.show();
Frame 268
MochiAd.showClickAwayAd({clip:adSpot, id:"a3b30c9551e1dd28"}); stop();
Frame 270
stop(); theHealth._visible = false; Mouse.show(); _global.totalHits = _global.totalHits + _global.levelHits; _global.totalShots = _global.totalShots + _global.levelShots; i = 0; while (i < enemyArray.length) { enemyArray[i].removeMovieClip(); i++; } accuracy = Math.ceil(100 * (_global.totalHits / _global.totalShots)); totals.text = accuracy + "%"; howLeaked.text = _global.leaked; destroyed.text = _root.enemiesDestroyed; theScore.text = _global.totalScore * (1 + (_root.difficultyAdder / 10)); finalscore.text = Math.ceil((accuracy / 100) * ((_global.totalScore + (10 * _root.enemiesDestroyed)) - (10 * _global.leaked)));
Frame 271
stop();
Symbol 28 MovieClip Frame 17
_parent.play();
Symbol 29 MovieClip [testCopter] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / (20 + _root.difficultyAdder)); };
Symbol 29 MovieClip [testCopter] Frame 2
stop();
Symbol 29 MovieClip [testCopter] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 38 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndPlay(2); }; this.onRollOut = function () { this.gotoAndPlay(11); }; this.onRelease = function () { getURL ("http://www.arcadefreedom.com", "_blank"); };
Symbol 38 MovieClip Frame 10
stop();
Symbol 817 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 818 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 819 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 820 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 76 MovieClip Frame 18
stop();
Symbol 77 MovieClip [bullet2] Frame 1
stop();
Symbol 77 MovieClip [bullet2] Frame 2
stop();
Symbol 80 MovieClip [bullet] Frame 1
stop();
Symbol 80 MovieClip [bullet] Frame 2
stop();
Symbol 86 MovieClip [Plane] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / (10 + _root.difficultyAdder)); };
Symbol 86 MovieClip [Plane] Frame 2
stop();
Symbol 86 MovieClip [Plane] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 89 MovieClip [ChopperShadow] Frame 1
stop();
Symbol 92 MovieClip [PlaneShadow] Frame 1
stop();
Symbol 98 MovieClip [airPlane] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / (45 + _root.difficultyAdder)); };
Symbol 98 MovieClip [airPlane] Frame 2
stop();
Symbol 98 MovieClip [airPlane] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 102 MovieClip [double] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / (45 + _root.difficultyAdder)); };
Symbol 102 MovieClip [double] Frame 2
stop();
Symbol 102 MovieClip [double] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 105 MovieClip [missle] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / (1 + _root.difficultyAdder)); };
Symbol 105 MovieClip [missle] Frame 2
stop();
Symbol 105 MovieClip [missle] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 108 MovieClip [enterprise] Frame 1
stop(); this.onEnterFrame = function () { healthbar._xscale = 100 * (health / 20); };
Symbol 108 MovieClip [enterprise] Frame 2
stop();
Symbol 108 MovieClip [enterprise] Frame 3
stop(); removeMovieClip(this._parent);
Symbol 235 MovieClip [muzzleFire] Frame 65
removeMovieClip(this);
Symbol 237 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.arcadefreedom.com", "_blank"); };
Symbol 266 MovieClip Frame 1
sDrum = new Sound(this); sDrum.attachSound("drum"); sExplosion12 = new Sound(this); sExplosion12.attachSound("explosion12"); sDrum.start();
Symbol 266 MovieClip Frame 20
sDrum.stop(); sExplosion12.start(0.3, 0);
Symbol 266 MovieClip Frame 101
stop(); _parent.play();
Symbol 287 MovieClip Frame 2
shotgun = new Sound(this); shotgun.attachSound("shotgun"); shotgun.setVolume(80); logo = new Sound(this); logo.attachSound("logo"); logo.setVolume(80); logo2 = new Sound(this); logo2.attachSound("logo2"); logo2.setVolume(80); zombie = new Sound(this); zombie.attachSound("zombie"); zombie.setVolume(80); creak = new Sound(this); creak.attachSound("creak"); creak.setVolume(80); creak.start();
Symbol 287 MovieClip Frame 24
creak.stop();
Symbol 287 MovieClip Frame 25
zombie.start();
Symbol 287 MovieClip Frame 55
zombie.stop(); shotgun.start();
Symbol 287 MovieClip Frame 65
shotgun.start();
Symbol 287 MovieClip Frame 71
shotgun.start();
Symbol 287 MovieClip Frame 80
shotgun.start();
Symbol 287 MovieClip Frame 92
logo2.start();
Symbol 287 MovieClip Frame 106
logo.start();
Symbol 287 MovieClip Frame 150
stop();
Symbol 292 MovieClip Frame 70
stop();
Symbol 318 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 318 MovieClip Frame 2
stop();
Symbol 321 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 321 MovieClip Frame 2
stop();
Symbol 324 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 324 MovieClip Frame 2
stop();
Symbol 327 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { swan = Math.random() * 10; if (swan <= 5) { getURL ("http://www.crookedalley.com"); } else { getURL ("http://www.arcadefreedom.com"); } }; this.onRelease = function () { swan = Math.random() * 10; if (swan <= 5) { getURL ("http://www.crookedalley.com"); } else { getURL ("http://www.arcadefreedom.com"); } };
Symbol 327 MovieClip Frame 2
stop();
Instance of Symbol 318 MovieClip in Symbol 328 MovieClip Frame 1
on (release) { _root.fader.play(); }
Instance of Symbol 321 MovieClip in Symbol 328 MovieClip Frame 1
on (release) { _root.titleTarget = "instruct"; _root.titleContent.play(); }
Instance of Symbol 324 MovieClip in Symbol 328 MovieClip Frame 1
on (release) { _root.titleTarget = "settings"; _root.titleContent.play(); }
Symbol 331 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.gotoAndPlay("thisGame"); }; stop();
Symbol 332 MovieClip Frame 1
btn.enabled = false;
Symbol 332 MovieClip Frame 140
stop();
Symbol 341 MovieClip Frame 1
var myBevelFilter = (new flash.filters.BevelFilter(1, 45, 16777215, 0.01, 0, 1, 1, 1, 1, 1, "inner", false)); emblem.filters = [myBevelFilter]; angle = 0; emblem.onEnterFrame = function () { angle = angle + 0.5; if (angle > 360) { angle = 0; } var _local1 = new flash.filters.BevelFilter(4, angle, 16777215, 1, 0, 1, 4, 4, 1, 1, "inner", false); emblem.filters = [_local1]; };
Symbol 346 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 346 MovieClip Frame 2
stop();
Symbol 349 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 349 MovieClip Frame 2
stop();
Instance of Symbol 346 MovieClip in Symbol 350 MovieClip Frame 1
on (release) { _root.titleTarget = "backToMain"; _parent._parent.play(); }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
on (release) { _root.titleTarget = "controls"; _parent._parent.play(); }
Instance of Symbol 346 MovieClip in Symbol 375 MovieClip Frame 1
on (release) { _root.titleTarget = "backToMain"; _parent._parent.play(); }
Instance of Symbol 321 MovieClip in Symbol 375 MovieClip Frame 1
on (release) { _root.titleTarget = "instruct"; _parent._parent.play(); }
Symbol 385 MovieClip Frame 1
stop(); if (_root.autoFireOn == true) { autoSet.text = "off"; } else { autoSet.text = "on"; } this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { trace(this); this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 385 MovieClip Frame 2
stop(); if (_root.autoFireOn == true) { autoSet.text = "off"; _parent.autoStatus.text = "auto fire is on, hold mouse to shoot"; } else { autoSet.text = "on"; _parent.autoStatus.text = "auto fire is off, click mouse to shoot"; }
Symbol 385 MovieClip Frame 3
stop(); gotoAndStop (2);
Symbol 392 MovieClip Frame 1
stop(); if (_global.allIsMuted == false) { autoSet.text = "off"; } else { autoSet.text = "on"; } this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 392 MovieClip Frame 2
stop(); if (_global.allIsMuted == false) { autoSet.text = "off"; _parent.soundStatus.text = "sounds are currently on"; } else { autoSet.text = "on"; _parent.soundStatus.text = "sounds are currently off"; }
Symbol 392 MovieClip Frame 3
stop(); gotoAndStop (2);
Symbol 396 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; if (_root.difficultyAdder == 0) { _parent.hardStatus.text = "easy mode"; } else if (_root.difficultyAdder == 10) { _parent.hardStatus.text = "medium mode"; } else { _parent.hardStatus.text = "hard mode"; }
Symbol 396 MovieClip Frame 2
stop(); if (_root.difficultyAdder == 0) { _parent.hardStatus.text = "easy mode"; } else if (_root.difficultyAdder == 10) { _parent.hardStatus.text = "medium mode"; } else { _parent.hardStatus.text = "hard mode"; }
Symbol 396 MovieClip Frame 3
stop(); gotoAndStop (2);
Symbol 399 MovieClip Frame 1
this.onRelease = function () { getURL ("http://www.crookedalley.com/passwords", "_blank"); };
Symbol 406 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { if (_parent.pass.text == "Apache") { _root.maxShots1 = 0.1; _root.maxShots2 = 0.1; _root.sPowerup.start(); _parent.pass.text = "ACCEPTED"; } else if (_parent.pass.text == "Night Fire") { _root.velocity = 1000; _root.velocity2 = 1000; _root.sPowerup.start(); _parent.pass.text = "ACCEPTED"; } else if (_parent.pass.text == "Terror Spy") { _root.velocity = 650; _root.velocity2 = 650; _root.maxShots1 = 1; _root.maxShots2 = 1; _root.scale = 100; _root.scale2 = 100; _root.damage1 = 17; _root.damage2 = 17; _root.sPowerup.start(); _parent.pass.text = "ACCEPTED"; } else if (_parent.pass.text == "Make It So") { _root.sPowerup.start(); _parent.pass.text = "ACCEPTED"; _root.gotoAndPlay("enterprise"); } else { _root.sError.start(); _root.pass.text = "DENIED"; } };
Symbol 411 MovieClip Frame 1
function sitelock(urls_allowed) { lock = true; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); domain.text = real_domain[0]; for (x in urls_allowed) { if (urls_allowed[x] == real_domain[0]) { lock = false; } } if (lock) { this.gotoAndStop(2); } } urls_allowed = ["www.crookedalley.com", "www.arcadefreedom.com"]; sitelock(urls_allowed); stop();
Symbol 411 MovieClip Frame 2
stop(); pass.enabled = false;
Symbol 412 MovieClip Frame 1
autoStatus.text = "auto fire is off, click mouse to shoot"; soundStatus.text = "sounds are currently on";
Instance of Symbol 346 MovieClip in Symbol 412 MovieClip Frame 1
on (release) { _root.titleTarget = "backToMain"; _parent._parent.play(); }
Instance of Symbol 385 MovieClip "btnAutoFire" in Symbol 412 MovieClip Frame 1
on (release) { if (_root.autoFireOn == false) { _root.autoFireOn = true; } else { _root.autoFireOn = false; } this.gotoAndStop(3); }
Instance of Symbol 392 MovieClip "btnSounds" in Symbol 412 MovieClip Frame 1
on (release) { if (_global.allIsMuted == false) { _global.allIsMuted = true; _root.muteAllSounds(); } else { _global.allIsMuted = false; _root.unMuteAllSounds(); _root.sAction.stop(); } this.gotoAndStop(3); }
Instance of Symbol 396 MovieClip "btnSounds" in Symbol 412 MovieClip Frame 1
on (release) { if (_root.difficultyAdder == 0) { _root.difficultyAdder = 10; } else if (_root.difficultyAdder == 10) { _root.difficultyAdder = 20; } else { _root.difficultyAdder = 0; } this.gotoAndStop(3); }
Symbol 413 MovieClip Frame 1
btn.enabled = false;
Symbol 413 MovieClip Frame 85
stop();
Symbol 413 MovieClip Frame 95
gotoAndPlay(_root.titleTarget);
Symbol 413 MovieClip Frame 110
stop();
Symbol 413 MovieClip Frame 120
gotoAndPlay(_root.titleTarget);
Symbol 413 MovieClip Frame 135
stop();
Symbol 413 MovieClip Frame 145
gotoAndPlay(_root.titleTarget);
Symbol 413 MovieClip Frame 160
gotoAndStop (85);
Symbol 413 MovieClip Frame 175
stop();
Symbol 413 MovieClip Frame 185
gotoAndPlay(_root.titleTarget);
Symbol 417 MovieClip Frame 25
stop();
Symbol 417 MovieClip Frame 40
_root.gotoAndPlay("level1");
Symbol 436 MovieClip Frame 1
timer = 0; line.onEnterFrame = function () { timer++; if (timer > 1) { timer = 0; line._x = Math.ceil(650 * Math.random()); } }; pops.onEnterFrame = function () { pops._x = Math.ceil(650 * Math.random()); pops._y = Math.ceil(450 * Math.random()); };
Symbol 577 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 585 MovieClip Frame 1
_root.addCopter(45); _root.levelEnemies = 17;
Symbol 585 MovieClip Frame 145
_root.addCopter(380);
Symbol 585 MovieClip Frame 214
_root.addCopter(45);
Symbol 585 MovieClip Frame 275
_root.addCopter(445);
Symbol 585 MovieClip Frame 430
_root.addCopter(100);
Symbol 585 MovieClip Frame 575
_root.addCopter(145);
Symbol 585 MovieClip Frame 668
_root.addCopter(275);
Symbol 585 MovieClip Frame 669
_root.addCopter(325);
Symbol 585 MovieClip Frame 860
_root.addCopter(555);
Symbol 585 MovieClip Frame 925
_root.addCopter(45);
Symbol 585 MovieClip Frame 960
_root.addCopter(345);
Symbol 585 MovieClip Frame 1005
_root.addCopter(513);
Symbol 585 MovieClip Frame 1080
_root.addCopter(300);
Symbol 585 MovieClip Frame 1081
_root.addCopter(345);
Symbol 585 MovieClip Frame 1150
_root.addCopter(45);
Symbol 585 MovieClip Frame 1240
_root.addCopter(600);
Symbol 585 MovieClip Frame 1365
_root.addCopter(100); stop();
Symbol 602 MovieClip Frame 1
stop();
Symbol 602 MovieClip Frame 2
stop();
Symbol 602 MovieClip Frame 3
stop();
Symbol 602 MovieClip Frame 4
stop();
Symbol 602 MovieClip Frame 5
stop();
Symbol 602 MovieClip Frame 6
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 15
stop();
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stop();
Symbol 602 MovieClip Frame 17
stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 20
stop();
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stop();
Symbol 602 MovieClip Frame 22
stop();
Symbol 602 MovieClip Frame 23
stop();
Symbol 602 MovieClip Frame 24
stop();
Symbol 602 MovieClip Frame 25
stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 28
stop();
Symbol 602 MovieClip Frame 29
stop();
Symbol 602 MovieClip Frame 30
stop();
Symbol 602 MovieClip Frame 31
stop();
Symbol 602 MovieClip Frame 32
stop();
Symbol 602 MovieClip Frame 33
stop();
Symbol 602 MovieClip Frame 34
stop();
Symbol 602 MovieClip Frame 35
stop();
Symbol 602 MovieClip Frame 36
stop();
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stop();
Symbol 602 MovieClip Frame 38
stop();
Symbol 602 MovieClip Frame 39
stop();
Symbol 602 MovieClip Frame 40
stop();
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stop();
Symbol 602 MovieClip Frame 42
stop();
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stop();
Symbol 602 MovieClip Frame 44
stop();
Symbol 602 MovieClip Frame 45
stop();
Symbol 602 MovieClip Frame 46
stop();
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stop();
Symbol 602 MovieClip Frame 48
stop();
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stop();
Symbol 602 MovieClip Frame 50
stop();
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stop();
Symbol 602 MovieClip Frame 52
stop();
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stop();
Symbol 602 MovieClip Frame 54
stop();
Symbol 602 MovieClip Frame 55
stop();
Symbol 602 MovieClip Frame 56
stop();
Symbol 602 MovieClip Frame 57
stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 60
stop();
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stop();
Symbol 602 MovieClip Frame 62
stop();
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stop();
Symbol 602 MovieClip Frame 64
stop();
Symbol 602 MovieClip Frame 65
stop();
Symbol 602 MovieClip Frame 66
stop();
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stop();
Symbol 602 MovieClip Frame 68
stop();
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stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 72
stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 75
stop();
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stop();
Symbol 602 MovieClip Frame 77
stop();
Symbol 602 MovieClip Frame 78
stop();
Symbol 602 MovieClip Frame 79
stop();
Symbol 602 MovieClip Frame 80
stop();
Symbol 602 MovieClip Frame 81
stop();
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stop();
Symbol 602 MovieClip Frame 83
stop();
Symbol 602 MovieClip Frame 84
stop();
Symbol 602 MovieClip Frame 85
stop();
Symbol 602 MovieClip Frame 86
stop();
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stop();
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stop();
Symbol 602 MovieClip Frame 89
stop();
Symbol 602 MovieClip Frame 90
stop();
Symbol 602 MovieClip Frame 91
stop();
Symbol 602 MovieClip Frame 92
stop();
Symbol 602 MovieClip Frame 93
stop();
Symbol 602 MovieClip Frame 94
stop();
Symbol 602 MovieClip Frame 95
stop();
Symbol 602 MovieClip Frame 96
stop();
Symbol 602 MovieClip Frame 97
stop();
Symbol 602 MovieClip Frame 98
stop();
Symbol 602 MovieClip Frame 99
stop();
Symbol 602 MovieClip Frame 100
stop();
Symbol 611 MovieClip Frame 1
if (_root.autoFireOn == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } stop(); this.onRollOver = function () { Mouse.show(); }; this.onRollOut = function () { Mouse.hide(); }; this.onReleaseOutside = function () { Mouse.hide(); }; this.onRelease = function () { Mouse.hide(); if (_root.autoFireOn == false) { this.gotoAndStop(2); _root.autoFireOn = true; _root.sPowerup.start(); } else { this.gotoAndStop(1); _root.autoFireOn = false; _root.sPowerup.start(); } };
Symbol 611 MovieClip Frame 2
stop();
Symbol 622 MovieClip Frame 1
if (_root._quality == "LOW") { this.gotoAndStop(1); } else if (_root._quality == "MEDIUM") { this.gotoAndStop(2); } else { this.gotoAndStop(3); } stop(); this.onRollOver = function () { Mouse.show(); }; this.onRollOut = function () { Mouse.hide(); }; this.onReleaseOutside = function () { Mouse.hide(); }; this.onRelease = function () { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; this.gotoAndStop(2); } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; this.gotoAndStop(3); } else { _root._quality = "LOW"; this.gotoAndStop(1); } };
Symbol 622 MovieClip Frame 2
stop();
Symbol 622 MovieClip Frame 3
stop();
Symbol 624 MovieClip Frame 1
hub.healthBar.gotoAndStop(_root.playerHealth); stop();
Symbol 627 MovieClip Frame 15
stop();
Symbol 627 MovieClip Frame 30
_root.gotoAndPlay("upgrader");
Symbol 629 MovieClip Frame 1
_root.levelEnemies = 22;
Symbol 629 MovieClip Frame 21
_root.addPlane(340);
Symbol 629 MovieClip Frame 85
_root.addPlane(50);
Symbol 629 MovieClip Frame 87
_root.addPlane(325);
Symbol 629 MovieClip Frame 190
_root.addPlane(380);
Symbol 629 MovieClip Frame 234
_root.addPlane(75);
Symbol 629 MovieClip Frame 295
_root.addPlane(445);
Symbol 629 MovieClip Frame 450
_root.addPlane(450);
Symbol 629 MovieClip Frame 500
_root.addPlane(57);
Symbol 629 MovieClip Frame 595
_root.addPlane(145);
Symbol 629 MovieClip Frame 635
_root.addPlane(400);
Symbol 629 MovieClip Frame 730
_root.addPlane(125);
Symbol 629 MovieClip Frame 774
_root.addPlane(300);
Symbol 629 MovieClip Frame 850
_root.addPlane(150);
Symbol 629 MovieClip Frame 851
_root.addPlane(450);
Symbol 629 MovieClip Frame 905
_root.addPlane(300);
Symbol 629 MovieClip Frame 965
_root.addPlane(500);
Symbol 629 MovieClip Frame 1015
_root.addPlane(600);
Symbol 629 MovieClip Frame 1135
_root.addPlane(150);
Symbol 629 MovieClip Frame 1136
_root.addPlane(400);
Symbol 629 MovieClip Frame 1137
_root.addPlane(200);
Symbol 629 MovieClip Frame 1138
_root.addPlane(300);
Symbol 629 MovieClip Frame 1139
_root.addPlane(350); stop();
Symbol 630 MovieClip Frame 1
_root.levelEnemies = 15;
Symbol 630 MovieClip Frame 26
_root.addPlane(300);
Symbol 630 MovieClip Frame 27
_root.addPlane(350);
Symbol 630 MovieClip Frame 135
_root.addCopter(500);
Symbol 630 MovieClip Frame 136
_root.addCopter(600);
Symbol 630 MovieClip Frame 185
_root.addPlane(550);
Symbol 630 MovieClip Frame 205
_root.addPlane(140);
Symbol 630 MovieClip Frame 300
_root.addCopter(445);
Symbol 630 MovieClip Frame 455
_root.addPlane(57);
Symbol 630 MovieClip Frame 475
_root.addPlane(107);
Symbol 630 MovieClip Frame 505
_root.addPlane(157);
Symbol 630 MovieClip Frame 575
_root.addPlane(190);
Symbol 630 MovieClip Frame 600
_root.addCopter(125);
Symbol 630 MovieClip Frame 640
_root.addCopter(223);
Symbol 630 MovieClip Frame 662
_root.addPlane(290);
Symbol 630 MovieClip Frame 680
_root.addCopter(325);
Symbol 630 MovieClip Frame 695
stop();
Symbol 631 MovieClip Frame 1
_root.addBomber(300); _root.levelEnemies = 20;
Symbol 631 MovieClip Frame 2
_root.addBomber(350);
Symbol 631 MovieClip Frame 110
_root.addCopter(500);
Symbol 631 MovieClip Frame 111
_root.addCopter(600);
Symbol 631 MovieClip Frame 120
_root.addPlane(550);
Symbol 631 MovieClip Frame 140
_root.addPlane(550);
Symbol 631 MovieClip Frame 160
_root.addPlane(550);
Symbol 631 MovieClip Frame 180
_root.addBomber(140);
Symbol 631 MovieClip Frame 202
_root.addBomber(66);
Symbol 631 MovieClip Frame 214
_root.addPlane(66);
Symbol 631 MovieClip Frame 275
_root.addPlane(445);
Symbol 631 MovieClip Frame 430
_root.addPlane(57);
Symbol 631 MovieClip Frame 450
_root.addPlane(107);
Symbol 631 MovieClip Frame 480
_root.addPlane(157);
Symbol 631 MovieClip Frame 575
_root.addBomber(325);
Symbol 631 MovieClip Frame 615
_root.addBomber(275);
Symbol 631 MovieClip Frame 616
_root.addBomber(375);
Symbol 631 MovieClip Frame 655
_root.addBomber(275);
Symbol 631 MovieClip Frame 656
_root.addBomber(375);
Symbol 631 MovieClip Frame 657
_root.addBomber(325); stop();
Symbol 633 MovieClip Frame 1
function getEnemy() { number = Math.ceil(Math.random() * 15); place = Math.ceil(Math.random() * 550) + 50; if ((number >= one) && (number < two)) { _root.addCopter(place); } else if ((number >= two) && (number < three)) { _root.addPlane(place); } else if ((number >= three) && (number < four)) { _root.addBomber(place); } else if ((number >= four) && (number < five)) { _root.addDouble(place); } else { _root.addMissle(place); } } stop(); one = 1; two = 6; three = 10; four = 14; five = 15; _root.levelNum = 5; _root.levelEnemies = _root.levelNum * 4; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 30) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 340) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 15; } } };
Symbol 634 MovieClip Frame 1
function getEnemy() { number = Math.ceil(Math.random() * 15); place = Math.ceil(Math.random() * 550) + 50; if ((number >= one) && (number < two)) { _root.addCopter(place); } else if ((number >= two) && (number < three)) { _root.addPlane(place); } else if ((number >= three) && (number < four)) { _root.addBomber(place); } else if ((number >= four) && (number < five)) { _root.addDouble(place); } else { _root.addMissle(place); } } stop(); one = 1; two = 5; three = 8; four = 13; five = 14; _root.levelEnemies = _root.levelNum * 4; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 27) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 330) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 13; } } };
Symbol 635 MovieClip Frame 1
function getEnemy() { number = Math.ceil(Math.random() * 15); place = Math.ceil(Math.random() * 550) + 50; if ((number >= one) && (number < two)) { _root.addCopter(place); } else if ((number >= two) && (number < three)) { _root.addPlane(place); } else if ((number >= three) && (number < four)) { _root.addBomber(place); } else if ((number >= four) && (number < five)) { _root.addDouble(place); } else { _root.addMissle(place); } } stop(); one = 1; two = 4; three = 7; four = 12; five = 13; _root.levelEnemies = _root.levelNum * 4; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 24) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 320) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 11; } } };
Symbol 636 MovieClip Frame 1
function getEnemy() { number = Math.ceil(Math.random() * 15); place = Math.ceil(Math.random() * 550) + 50; if ((number >= one) && (number < two)) { _root.addCopter(place); } else if ((number >= two) && (number < three)) { _root.addPlane(place); } else if ((number >= three) && (number < four)) { _root.addBomber(place); } else if ((number >= four) && (number < five)) { _root.addDouble(place); } else { _root.addMissle(place); } } stop(); one = 1; two = 3; three = 6; four = 10; five = 11; _root.levelEnemies = _root.levelNum * 4; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 21) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 310) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 9; } } };
Symbol 637 MovieClip Frame 1
function getEnemy() { number = Math.ceil(Math.random() * 15); place = Math.ceil(Math.random() * 550) + 50; if ((number >= one) && (number < two)) { _root.addCopter(place); } else if ((number >= two) && (number < three)) { _root.addPlane(place); } else if ((number >= three) && (number < four)) { _root.addBomber(place); } else if ((number >= four) && (number < five)) { _root.addDouble(place); } else { _root.addMissle(place); } } stop(); one = 1; two = 1; three = 3; four = 6; five = 8; _root.levelEnemies = _root.levelNum * 4; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 18) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 300) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 9; } } };
Symbol 640 MovieClip Frame 15
stop();
Symbol 640 MovieClip Frame 16
this.swapDepths(_root.getNextHighestDepth());
Symbol 640 MovieClip Frame 30
_parent.theHealth._visible = false; _root.gotoAndPlay("preBoss");
Symbol 665 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndPlay(2); }; this.onRollOut = function () { this.gotoAndPlay(16); }; this.onRelease = function () { _parent.fader.play(); };
Symbol 665 MovieClip Frame 15
stop();
Symbol 666 MovieClip Frame 1
function getEnemy() { place = Math.ceil(Math.random() * 550) + 50; _root.addMissle(place); } stop(); _root.levelEnemies = _root.levelNum * 6; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 15) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 285) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 7; } } };
Symbol 673 MovieClip Frame 30
stop();
Symbol 673 MovieClip Frame 31
_root.sAction.stop(); _root.sDestruct2.setVolume(75); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 37
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 43
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 49
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 55
_root.sAction.stop(); _root.sDestruct2.setVolume(75); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 61
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 67
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 73
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 79
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 86
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 92
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 97
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 101
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 104
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 107
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 110
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 115
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 119
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 123
_root.sDestruct2.setVolume(65); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 127
_root.sDestruct2.setVolume(60); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 132
_root.sDestruct2.setVolume(55); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 137
_root.sDestruct2.setVolume(45); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 142
_root.sDestruct2.setVolume(40); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 147
_root.sDestruct2.setVolume(35); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 153
_root.sDestruct2.setVolume(30); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 159
_root.sDestruct2.setVolume(25); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 166
_root.sDestruct2.setVolume(15); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 174
_root.sDestruct2.setVolume(5); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 178
_root.sDestruct2.setVolume(5); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 184
_root.sDestruct2.setVolume(35); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 190
_root.sDestruct2.setVolume(55); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 196
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 204
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 212
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 214
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 223
_root.sDestruct2.start();
Symbol 673 MovieClip Frame 233
_root.sDestruct2.setVolume(115); _root.sDestruct2.start();
Symbol 673 MovieClip Frame 251
stop(); _parent.fader.play();
Symbol 676 MovieClip Frame 15
stop();
Symbol 676 MovieClip Frame 16
this.swapDepths(_root.getNextHighestDepth());
Symbol 676 MovieClip Frame 30
_parent.theHealth._visible = false; _root.gotoAndPlay("gameOver");
Symbol 677 MovieClip Frame 1
function getEnemy() { place = Math.ceil(Math.random() * 550) + 50; _root.addEnterprise(place); } stop(); _root.levelEnemies = 50; _root.originalEnemies = _root.levelEnemies; var deployed = 0; var theTimer = 0; EnTimer.onEnterFrame = function () { theTimer++; if (theTimer > 15) { theTimer = 0; AdderTimer = Math.random() * 500; if ((AdderTimer > 285) && (deployed < _root.originalEnemies)) { AdderTimer = 0; deployed++; getEnemy(); } else { theTimer = 7; } } };
Symbol 680 MovieClip Frame 15
stop();
Symbol 680 MovieClip Frame 16
this.swapDepths(_root.getNextHighestDepth());
Symbol 680 MovieClip Frame 30
_parent.theHealth._visible = false; _root.gotoAndPlay("gameOver");
Symbol 723 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 2
stop();
Symbol 723 MovieClip Frame 3
stop();
Symbol 723 MovieClip Frame 4
stop();
Symbol 723 MovieClip Frame 5
stop();
Symbol 730 MovieClip Frame 1
fire.onEnterFrame = function () { if (_root.maxShots1 == 3) { fire.gotoAndStop(1); } else if (_root.maxShots1 == 2.5) { fire.gotoAndStop(2); } else if (_root.maxShots1 == 2) { fire.gotoAndStop(3); } else if (_root.maxShots1 == 1.5) { fire.gotoAndStop(4); } else if (_root.maxShots1 == 1) { fire.gotoAndStop(5); } if (_root.velocity == 250) { speed.gotoAndStop(1); } else if (_root.velocity == 350) { speed.gotoAndStop(2); } else if (_root.velocity == 450) { speed.gotoAndStop(3); } else if (_root.velocity == 550) { speed.gotoAndStop(4); } else if (_root.velocity == 650) { speed.gotoAndStop(5); } if (_root.scale == 60) { size.gotoAndStop(1); } else if (_root.scale == 70) { size.gotoAndStop(2); } else if (_root.scale == 80) { size.gotoAndStop(3); } else if (_root.scale == 90) { size.gotoAndStop(4); } else if (_root.scale == 100) { size.gotoAndStop(5); } if (_root.damage1 == 5) { damage.gotoAndStop(1); } else if (_root.damage1 == 8) { damage.gotoAndStop(2); } else if (_root.damage1 == 11) { damage.gotoAndStop(3); } else if (_root.damage1 == 14) { damage.gotoAndStop(4); } else if (_root.damage1 == 17) { damage.gotoAndStop(5); } _parent.creditsLeft.text = _root.credits; };
Instance of Symbol 723 MovieClip "fire" in Symbol 730 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.maxShots1 > 1)) { _root.credits = _root.credits - 1; _root.maxShots1 = _root.maxShots1 - 0.5; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "speed" in Symbol 730 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.velocity < 650)) { _root.credits = _root.credits - 1; _root.velocity = _root.velocity + 100; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "size" in Symbol 730 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.scale < 100)) { _root.credits = _root.credits - 1; _root.scale = _root.scale + 10; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "damage" in Symbol 730 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.damage1 < 17)) { _root.credits = _root.credits - 1; _root.damage1 = _root.damage1 + 3; _root.sPowerup.start(); } else { _root.sError.start(); } }
Symbol 733 MovieClip Frame 1
fire.onEnterFrame = function () { if (_root.maxShots2 == 3) { fire.gotoAndStop(1); } else if (_root.maxShots2 == 2.5) { fire.gotoAndStop(2); } else if (_root.maxShots2 == 2) { fire.gotoAndStop(3); } else if (_root.maxShots2 == 1.5) { fire.gotoAndStop(4); } else if (_root.maxShots2 == 1) { fire.gotoAndStop(5); } if (_root.velocity2 == 250) { speed.gotoAndStop(1); } else if (_root.velocity2 == 350) { speed.gotoAndStop(2); } else if (_root.velocity2 == 450) { speed.gotoAndStop(3); } else if (_root.velocity2 == 550) { speed.gotoAndStop(4); } else if (_root.velocity2 == 650) { speed.gotoAndStop(5); } if (_root.scale2 == 60) { size.gotoAndStop(1); } else if (_root.scale2 == 70) { size.gotoAndStop(2); } else if (_root.scale2 == 80) { size.gotoAndStop(3); } else if (_root.scale2 == 90) { size.gotoAndStop(4); } else if (_root.scale2 == 100) { size.gotoAndStop(5); } if (_root.damage2 == 5) { damage.gotoAndStop(1); } else if (_root.damage2 == 8) { damage.gotoAndStop(2); } else if (_root.damage2 == 11) { damage.gotoAndStop(3); } else if (_root.damage2 == 14) { damage.gotoAndStop(4); } else if (_root.damage2 == 17) { damage.gotoAndStop(5); } _parent.creditsLeft.text = _root.credits; };
Instance of Symbol 723 MovieClip "fire" in Symbol 733 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.maxShots2 > 1)) { _root.credits = _root.credits - 1; _root.maxShots2 = _root.maxShots2 - 0.5; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "speed" in Symbol 733 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.velocity2 < 650)) { _root.credits = _root.credits - 1; _root.velocity2 = _root.velocity2 + 100; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "size" in Symbol 733 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.scale2 < 100)) { _root.credits = _root.credits - 1; _root.scale2 = _root.scale2 + 10; _root.sPowerup.start(); } else { _root.sError.start(); } }
Instance of Symbol 723 MovieClip "damage" in Symbol 733 MovieClip Frame 1
on (release) { if ((_root.credits >= 1) && (_root.damage2 < 17)) { _root.credits = _root.credits - 1; _root.damage2 = _root.damage2 + 3; _root.sPowerup.start(); } else { _root.sError.start(); } }
Symbol 744 MovieClip Frame 1
stop();
Symbol 744 MovieClip Frame 2
stop();
Symbol 744 MovieClip Frame 3
stop();
Symbol 744 MovieClip Frame 4
stop();
Symbol 744 MovieClip Frame 5
stop();
Symbol 744 MovieClip Frame 6
stop();
Symbol 744 MovieClip Frame 7
stop();
Symbol 744 MovieClip Frame 8
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Symbol 744 MovieClip Frame 9
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Symbol 744 MovieClip Frame 10
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Symbol 744 MovieClip Frame 11
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Symbol 744 MovieClip Frame 12
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Symbol 744 MovieClip Frame 13
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Symbol 744 MovieClip Frame 14
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Symbol 744 MovieClip Frame 15
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Symbol 744 MovieClip Frame 16
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Symbol 744 MovieClip Frame 17
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Symbol 744 MovieClip Frame 18
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Symbol 744 MovieClip Frame 19
stop();
Symbol 744 MovieClip Frame 20
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Symbol 744 MovieClip Frame 21
stop();
Symbol 744 MovieClip Frame 22
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Symbol 744 MovieClip Frame 23
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Symbol 744 MovieClip Frame 24
stop();
Symbol 744 MovieClip Frame 25
stop();
Symbol 744 MovieClip Frame 26
stop();
Symbol 744 MovieClip Frame 27
stop();
Symbol 744 MovieClip Frame 28
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Symbol 744 MovieClip Frame 29
stop();
Symbol 744 MovieClip Frame 30
stop();
Symbol 744 MovieClip Frame 31
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Symbol 744 MovieClip Frame 32
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Symbol 744 MovieClip Frame 33
stop();
Symbol 744 MovieClip Frame 34
stop();
Symbol 744 MovieClip Frame 35
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Symbol 744 MovieClip Frame 36
stop();
Symbol 744 MovieClip Frame 37
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Symbol 744 MovieClip Frame 38
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Symbol 744 MovieClip Frame 39
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Symbol 744 MovieClip Frame 40
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Symbol 744 MovieClip Frame 41
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Symbol 744 MovieClip Frame 42
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Symbol 744 MovieClip Frame 43
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Symbol 744 MovieClip Frame 44
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Symbol 744 MovieClip Frame 45
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Symbol 744 MovieClip Frame 46
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Symbol 744 MovieClip Frame 47
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Symbol 744 MovieClip Frame 48
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Symbol 744 MovieClip Frame 49
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Symbol 744 MovieClip Frame 50
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Symbol 744 MovieClip Frame 51
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Symbol 744 MovieClip Frame 52
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Symbol 744 MovieClip Frame 53
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Symbol 744 MovieClip Frame 54
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Symbol 744 MovieClip Frame 55
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Symbol 744 MovieClip Frame 56
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Symbol 744 MovieClip Frame 60
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Symbol 744 MovieClip Frame 62
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Symbol 744 MovieClip Frame 64
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Symbol 744 MovieClip Frame 65
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Symbol 744 MovieClip Frame 66
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Symbol 744 MovieClip Frame 68
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Symbol 744 MovieClip Frame 69
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Symbol 744 MovieClip Frame 70
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Symbol 744 MovieClip Frame 84
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stop();
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stop();
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stop();
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Symbol 744 MovieClip Frame 97
stop();
Symbol 744 MovieClip Frame 98
stop();
Symbol 744 MovieClip Frame 99
stop();
Symbol 744 MovieClip Frame 100
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Symbol 745 MovieClip Frame 1
healthBar.gotoAndStop(_root.playerHealth);
Instance of Symbol 745 MovieClip in Symbol 767 MovieClip Frame 1
onClipEvent (enterFrame) { this.healthBar.gotoAndStop(_root.playerHealth); }
Symbol 777 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.credits = _root.heldCredits; _root.maxShots1 = 3; _root.maxShots2 = 3; _root.velocity = 250; _root.velocity2 = 250; _root.scale = 60; _root.scale2 = 60; _root.damage1 = 5; _root.damage2 = 5; };
Symbol 783 MovieClip Frame 1
stop();
Symbol 783 MovieClip Frame 2
stop();
Symbol 787 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.gotoAndPlay("gameOverReal"); };
Symbol 794 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.heldCredits = 0; _global.totalHits = 0; _global.totalShots = 0; _global.levelHits = 0; _global.levelShots = 0; _root.playerHealth = 100; _root.levelEnemies = 0; _root.maxShots1 = 3; _root.maxShots2 = 3; _root.velocity = 250; _root.velocity2 = 250; _root.scale = 60; _root.scale2 = 60; _root.damage1 = 5; _root.damage2 = 5; _global.allIsMuted = false; _global.leaked = 0; _global.totalScore = 0; _root.score = 0; _root.leaked = 0; _root.enemiesDestroyed = 0; _root.totalHits = 0; _root.totalShots = 0; _root.levelHits = 0; _root.levelShots = 0; _root.credits = 0; _root.sTears.setVolume(100); _root.levelNum = 1; _root.level = "Level" + _root.levelNum; _root.levelNum = 1; _root.levelEnemies = 0; _global.totalHits = 0; _global.totalShots = 0; _global.levelHits = 0; _global.levelShots = 0; _root.playerHealth = 100; _root.maxShots1 = 3; _root.maxShots2 = 3; _root.velocity = 250; _root.velocity2 = 250; _root.scale = 60; _root.scale2 = 60; _root.damage1 = 5; _root.damage2 = 5; _global.leaked = 0; _global.totalScore = 0; _root.score = 0; _root.leaked = 0; _root.enemiesDestroyed = 0; _root.totalHits = 0; _root.totalShots = 0; _root.levelHits = 0; _root.levelShots = 0; _root.credits = 0; _root.sTears.setVolume(100); _root.gotoAndPlay("main"); trace(_root.levelNum); trace(_root.levelEnemies); trace(_global.totalHits); trace(_global.totalShots); trace(_global.levelHits); trace(_global.levelShots); trace(_root.playerHealth); trace(_root.maxShots1); trace(_root.maxShots2); trace(_root.velocity); trace(_root.velocity2); trace(_root.scale); trace(_root.scale2); trace(_root.damage1); trace(_root.damage2); trace(_root.shotNumber); trace(_root.shotNumber2); trace(_global.leaked); trace(_global.totalScore); trace(_root.score); trace(_root.leaked); trace(_root.enemiesDestroyed); trace(_root.totalHits); trace(_root.totalShots); trace(_root.levelHits); trace(_root.levelShots); trace(_root.credits); trace(_root.enemyArray); trace(_root.shadowArray); trace(_root.enemyNum); };
Symbol 797 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { swan = Math.random() * 10; if (swan <= 5) { getURL ("http://www.crookedalley.com"); } else { getURL ("http://www.arcadefreedom.com"); } }; this.onRelease = function () { swan = Math.random() * 10; if (swan <= 5) { getURL ("http://www.crookedalley.com"); } else { getURL ("http://www.arcadefreedom.com"); } };
Symbol 799 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.gotoAndPlay("thisGame"); }; stop();
Symbol 814 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onRelease = function () { _root.heldCredits = 0; _global.totalHits = 0; _global.totalShots = 0; _global.levelHits = 0; _global.levelShots = 0; _root.playerHealth = 100; _root.levelEnemies = 0; _root.maxShots1 = 3; _root.maxShots2 = 3; _root.velocity = 250; _root.velocity2 = 250; _root.scale = 60; _root.scale2 = 60; _root.damage1 = 5; _root.damage2 = 5; _global.allIsMuted = false; _global.leaked = 0; _global.totalScore = 0; _root.score = 0; _root.leaked = 0; _root.enemiesDestroyed = 0; _root.totalHits = 0; _root.totalShots = 0; _root.levelHits = 0; _root.levelShots = 0; _root.credits = 0; _root.sTears.setVolume(100); _root.levelNum = 1; _root.level = "Level" + _root.levelNum; _root.levelNum = 1; _root.levelEnemies = 0; _global.totalHits = 0; _global.totalShots = 0; _global.levelHits = 0; _global.levelShots = 0; _root.playerHealth = 100; _root.maxShots1 = 3; _root.maxShots2 = 3; _root.velocity = 250; _root.velocity2 = 250; _root.scale = 60; _root.scale2 = 60; _root.damage1 = 5; _root.damage2 = 5; _global.leaked = 0; _global.totalScore = 0; _root.score = 0; _root.leaked = 0; _root.enemiesDestroyed = 0; _root.totalHits = 0; _root.totalShots = 0; _root.levelHits = 0; _root.levelShots = 0; _root.credits = 0; _root.sTears.setVolume(100); _root.gotoAndPlay("main"); trace(_root.levelNum); trace(_root.levelEnemies); trace(_global.totalHits); trace(_global.totalShots); trace(_global.levelHits); trace(_global.levelShots); trace(_root.playerHealth); trace(_root.maxShots1); trace(_root.maxShots2); trace(_root.velocity); trace(_root.velocity2); trace(_root.scale); trace(_root.scale2); trace(_root.damage1); trace(_root.damage2); trace(_root.shotNumber); trace(_root.shotNumber2); trace(_global.leaked); trace(_global.totalScore); trace(_root.score); trace(_root.leaked); trace(_root.enemiesDestroyed); trace(_root.totalHits); trace(_root.totalShots); trace(_root.levelHits); trace(_root.levelShots); trace(_root.credits); trace(_root.enemyArray); trace(_root.shadowArray); trace(_root.enemyNum); };

Library Items

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Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:29
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClipUses:5Used by:7
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Symbol 27 MovieClipUses:26Used by:28
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Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
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Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:332 411 623  Timeline
Symbol 817 MovieClip [__Packages.MochiAd]
Symbol 818 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 819 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 820 MovieClip [__Packages.mx.transitions.Tween]
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Symbol 41 GraphicUsed by:77
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Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClip [bullet]Uses:79 76Used by:237
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Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClip [Plane]Uses:82 85 8 10 28Used by:237
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClip [ChopperShadow]Uses:88Used by:237
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Symbol 103 BitmapUsed by:104
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Symbol 105 MovieClip [missle]Uses:82 104 10 28Used by:237
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip [enterprise]Uses:107 10 28Used by:237  Timeline
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Symbol 804 EditableTextUses:800Used by:Timeline
Symbol 805 TextUses:32Used by:Timeline
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Symbol 807 TextUses:32Used by:Timeline
Symbol 808 TextUses:32Used by:Timeline
Symbol 809 TextUses:32Used by:Timeline
Symbol 810 EditableTextUses:800Used by:Timeline
Symbol 811 TextUses:32Used by:Timeline
Symbol 812 TextUses:32Used by:814
Symbol 813 TextUses:32Used by:814
Symbol 814 MovieClipUses:379 812 813Used by:Timeline
Symbol 815 TextUses:32Used by:Timeline
Symbol 816 EditableTextUses:401Used by:Timeline

Instance Names

"loaded"Frame 1Symbol 35 EditableText
"inst"Frame 32Symbol 287 MovieClip
"titleContent"Frame 204Symbol 413 MovieClip
"fader"Frame 204Symbol 417 MovieClip
"below"Frame 205Symbol 561 MovieClip
"turret"Frame 205Symbol 578 MovieClip
"crosshair"Frame 205Symbol 583 MovieClip
"turret2"Frame 205Symbol 578 MovieClip
"enemiesLayer"Frame 205Symbol 586 MovieClip
"shotsLayer"Frame 205Symbol 586 MovieClip
"theHealth"Frame 205Symbol 624 MovieClip
"fader"Frame 205Symbol 627 MovieClip
"below"Frame 206Symbol 561 MovieClip
"turret"Frame 206Symbol 578 MovieClip
"crosshair"Frame 206Symbol 583 MovieClip
"turret2"Frame 206Symbol 578 MovieClip
"enemiesLayer"Frame 206Symbol 586 MovieClip
"shotsLayer"Frame 206Symbol 586 MovieClip
"theHealth"Frame 206Symbol 624 MovieClip
"fader"Frame 206Symbol 627 MovieClip
"below"Frame 207Symbol 561 MovieClip
"turret"Frame 207Symbol 578 MovieClip
"crosshair"Frame 207Symbol 583 MovieClip
"turret2"Frame 207Symbol 578 MovieClip
"enemiesLayer"Frame 207Symbol 586 MovieClip
"shotsLayer"Frame 207Symbol 586 MovieClip
"theHealth"Frame 207Symbol 624 MovieClip
"fader"Frame 207Symbol 627 MovieClip
"below"Frame 208Symbol 561 MovieClip
"turret"Frame 208Symbol 578 MovieClip
"crosshair"Frame 208Symbol 583 MovieClip
"turret2"Frame 208Symbol 578 MovieClip
"enemiesLayer"Frame 208Symbol 586 MovieClip
"shotsLayer"Frame 208Symbol 586 MovieClip
"theHealth"Frame 208Symbol 624 MovieClip
"fader"Frame 208Symbol 627 MovieClip
"below"Frame 209Symbol 561 MovieClip
"turret"Frame 209Symbol 578 MovieClip
"crosshair"Frame 209Symbol 583 MovieClip
"turret2"Frame 209Symbol 578 MovieClip
"enemiesLayer"Frame 209Symbol 586 MovieClip
"shotsLayer"Frame 209Symbol 586 MovieClip
"theHealth"Frame 209Symbol 624 MovieClip
"fader"Frame 209Symbol 627 MovieClip
"below"Frame 210Symbol 561 MovieClip
"turret"Frame 210Symbol 578 MovieClip
"crosshair"Frame 210Symbol 583 MovieClip
"turret2"Frame 210Symbol 578 MovieClip
"enemiesLayer"Frame 210Symbol 586 MovieClip
"shotsLayer"Frame 210Symbol 586 MovieClip
"theHealth"Frame 210Symbol 624 MovieClip
"fader"Frame 210Symbol 627 MovieClip
"below"Frame 211Symbol 561 MovieClip
"turret"Frame 211Symbol 578 MovieClip
"crosshair"Frame 211Symbol 583 MovieClip
"turret2"Frame 211Symbol 578 MovieClip
"enemiesLayer"Frame 211Symbol 586 MovieClip
"shotsLayer"Frame 211Symbol 586 MovieClip
"theHealth"Frame 211Symbol 624 MovieClip
"fader"Frame 211Symbol 627 MovieClip
"below"Frame 212Symbol 561 MovieClip
"turret"Frame 212Symbol 578 MovieClip
"crosshair"Frame 212Symbol 583 MovieClip
"turret2"Frame 212Symbol 578 MovieClip
"enemiesLayer"Frame 212Symbol 586 MovieClip
"shotsLayer"Frame 212Symbol 586 MovieClip
"theHealth"Frame 212Symbol 624 MovieClip
"fader"Frame 212Symbol 627 MovieClip
"below"Frame 213Symbol 561 MovieClip
"turret"Frame 213Symbol 578 MovieClip
"crosshair"Frame 213Symbol 583 MovieClip
"turret2"Frame 213Symbol 578 MovieClip
"enemiesLayer"Frame 213Symbol 586 MovieClip
"shotsLayer"Frame 213Symbol 586 MovieClip
"theHealth"Frame 213Symbol 624 MovieClip
"fader"Frame 213Symbol 640 MovieClip
"fader"Frame 214Symbol 627 MovieClip
"below"Frame 215Symbol 561 MovieClip
"turret"Frame 215Symbol 578 MovieClip
"turret2"Frame 215Symbol 578 MovieClip
"ship"Frame 215Symbol 673 MovieClip
"enemiesLayer"Frame 215Symbol 586 MovieClip
"crosshair"Frame 215Symbol 583 MovieClip
"shotsLayer"Frame 215Symbol 586 MovieClip
"theHealth"Frame 215Symbol 624 MovieClip
"fader"Frame 215Symbol 676 MovieClip
"below"Frame 216Symbol 561 MovieClip
"turret"Frame 216Symbol 578 MovieClip
"crosshair"Frame 216Symbol 583 MovieClip
"turret2"Frame 216Symbol 578 MovieClip
"enemiesLayer"Frame 216Symbol 586 MovieClip
"shotsLayer"Frame 216Symbol 586 MovieClip
"theHealth"Frame 216Symbol 624 MovieClip
"fader"Frame 216Symbol 680 MovieClip
"creditsLeft"Frame 217Symbol 713 EditableText
"fader"Frame 217Symbol 714 MovieClip
"adSpot"Frame 267Symbol 790 MovieClip
"howLeaked"Frame 269Symbol 801 EditableText
"destroyed"Frame 269Symbol 802 EditableText
"theScore"Frame 269Symbol 803 EditableText
"finalscore"Frame 269Symbol 804 EditableText
"totals"Frame 269Symbol 810 EditableText
"healthbar"Symbol 29 MovieClip [testCopter] Frame 1Symbol 10 MovieClip
"healthbar"Symbol 86 MovieClip [Plane] Frame 1Symbol 10 MovieClip
"healthbar"Symbol 98 MovieClip [airPlane] Frame 1Symbol 10 MovieClip
"healthbar"Symbol 102 MovieClip [double] Frame 1Symbol 10 MovieClip
"healthbar"Symbol 105 MovieClip [missle] Frame 1Symbol 10 MovieClip
"healthbar"Symbol 108 MovieClip [enterprise] Frame 1Symbol 10 MovieClip
"btn"Symbol 332 MovieClip Frame 1Symbol 313 Button
"emblem"Symbol 341 MovieClip Frame 1Symbol 335 MovieClip
"autoSet"Symbol 385 MovieClip Frame 1Symbol 380 EditableText
"autoSet"Symbol 385 MovieClip Frame 2Symbol 382 EditableText
"autoSet"Symbol 385 MovieClip Frame 3Symbol 384 EditableText
"autoSet"Symbol 392 MovieClip Frame 1Symbol 387 EditableText
"autoSet"Symbol 392 MovieClip Frame 2Symbol 389 EditableText
"autoSet"Symbol 392 MovieClip Frame 3Symbol 391 EditableText
"pass"Symbol 411 MovieClip Frame 1Symbol 402 EditableText
"pass"Symbol 411 MovieClip Frame 2Symbol 408 EditableText
"autoStatus"Symbol 412 MovieClip Frame 1Symbol 377 EditableText
"btnAutoFire"Symbol 412 MovieClip Frame 1Symbol 385 MovieClip
"soundStatus"Symbol 412 MovieClip Frame 1Symbol 386 EditableText
"btnSounds"Symbol 412 MovieClip Frame 1Symbol 392 MovieClip
"hardStatus"Symbol 412 MovieClip Frame 1Symbol 393 EditableText
"btnSounds"Symbol 412 MovieClip Frame 1Symbol 396 MovieClip
"btn"Symbol 413 MovieClip Frame 1Symbol 313 Button
"line"Symbol 436 MovieClip Frame 1Symbol 420 MovieClip
"pops"Symbol 436 MovieClip Frame 1Symbol 422 MovieClip
"shootPoint"Symbol 578 MovieClip Frame 1Symbol 574 MovieClip
"theHolder"Symbol 578 MovieClip Frame 1Symbol 577 MovieClip
"healthBar"Symbol 623 MovieClip Frame 1Symbol 602 MovieClip
"hub"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"EnTimer"Symbol 633 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 634 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 635 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 636 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 637 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 666 MovieClip Frame 1Symbol 632 MovieClip
"EnTimer"Symbol 677 MovieClip Frame 1Symbol 632 MovieClip
"fire"Symbol 730 MovieClip Frame 1Symbol 723 MovieClip
"speed"Symbol 730 MovieClip Frame 1Symbol 723 MovieClip
"size"Symbol 730 MovieClip Frame 1Symbol 723 MovieClip
"damage"Symbol 730 MovieClip Frame 1Symbol 723 MovieClip
"fire"Symbol 733 MovieClip Frame 1Symbol 723 MovieClip
"speed"Symbol 733 MovieClip Frame 1Symbol 723 MovieClip
"size"Symbol 733 MovieClip Frame 1Symbol 723 MovieClip
"damage"Symbol 733 MovieClip Frame 1Symbol 723 MovieClip
"healthBar"Symbol 745 MovieClip Frame 1Symbol 744 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 29 as "testCopter"
ExportAssets (56)Timeline Frame 1Symbol 817 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 818 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 819 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 820 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 10Symbol 77 as "bullet2"
ExportAssets (56)Timeline Frame 10Symbol 80 as "bullet"
ExportAssets (56)Timeline Frame 10Symbol 86 as "Plane"
ExportAssets (56)Timeline Frame 10Symbol 89 as "ChopperShadow"
ExportAssets (56)Timeline Frame 10Symbol 92 as "PlaneShadow"
ExportAssets (56)Timeline Frame 10Symbol 95 as "airPlaneShadow"
ExportAssets (56)Timeline Frame 10Symbol 98 as "airPlane"
ExportAssets (56)Timeline Frame 10Symbol 102 as "double"
ExportAssets (56)Timeline Frame 10Symbol 105 as "missle"
ExportAssets (56)Timeline Frame 10Symbol 108 as "enterprise"
ExportAssets (56)Timeline Frame 10Symbol 235 as "muzzleFire"
ExportAssets (56)Timeline Frame 10Symbol 236 as "launch"
ExportAssets (56)Timeline Frame 12Symbol 238 as "destruction"
ExportAssets (56)Timeline Frame 13Symbol 239 as "explosion"
ExportAssets (56)Timeline Frame 14Symbol 240 as "Alarm"
ExportAssets (56)Timeline Frame 15Symbol 241 as "error"
ExportAssets (56)Timeline Frame 16Symbol 242 as "powerup"
ExportAssets (56)Timeline Frame 17Symbol 243 as "tears"
ExportAssets (56)Timeline Frame 18Symbol 244 as "action"
ExportAssets (56)Timeline Frame 19Symbol 245 as "Rybot"
ExportAssets (56)Timeline Frame 20Symbol 246 as "creak"
ExportAssets (56)Timeline Frame 21Symbol 247 as "logo"
ExportAssets (56)Timeline Frame 22Symbol 248 as "logo2"
ExportAssets (56)Timeline Frame 23Symbol 249 as "zombie"
ExportAssets (56)Timeline Frame 25Symbol 250 as "shotgun"
ExportAssets (56)Timeline Frame 26Symbol 251 as "explosion12"
ExportAssets (56)Timeline Frame 28Symbol 252 as "drum"

Labels

"preload"Frame 1
"init"Frame 29
"AF"Frame 30
"logo"Frame 32
"ad"Frame 202
"main"Frame 204
"level1"Frame 205
"level2"Frame 206
"level3"Frame 207
"level4"Frame 208
"level5"Frame 209
"level6"Frame 210
"level7"Frame 211
"level8"Frame 212
"level9"Frame 213
"preBoss"Frame 214
"level10"Frame 215
"enterprise"Frame 216
"upgrader"Frame 217
"gameOver"Frame 267
"gameOverReal"Frame 270
"thisGame"Frame 271
"instruct"Symbol 413 MovieClip Frame 96
"controls"Symbol 413 MovieClip Frame 121
"backToMain"Symbol 413 MovieClip Frame 146
"settings"Symbol 413 MovieClip Frame 161




http://swfchan.com/10/46742/info.shtml
Created: 3/5 -2019 03:46:59 Last modified: 3/5 -2019 03:46:59 Server time: 17/05 -2024 09:22:06