STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228116
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47357061?noj=FRM47357061-10DC" width="1" height="1"></div>

Polimon.swf

This is the info page for
Flash #47155

(Click the ID number above for more basic data on this flash file.)


Text
170 / 244

"YES WE CAN!"

WHITE WORKING CLASS

CAREER WOMAN

AFRICAN AMERICAN

COLLEGE BOY

CONSERVATIVE BLOWHARD

EVANGELICAL

HISPANIC

HOLLYWOOD LIBERAL

MEDIA ELITE

REDNECK

OBAMA

BIDEN

McCAIN

PALIN

OBAMA

BIDEN

McCAIN

PALIN

Choose  Polimon Team

Game Programming and Design By:
Chris Evans

Character Art By:
Deasy Simanjuntak

Play Our Excellent Web-based 3D Social MMO!
SocioTown - www.sociotown.com

www.SocioTown.com

BARACK OBAMA

Music By: Hatch End Studios

"Thank you for Playing! "
"Much work lays ahead for of us Americans to
repair this great nation. There is no quick fix, nor
will a single vote on November 4th solve all our
problems. But with that single vote we can send
a signal to the establishment in power and to the
rest of the world that we're ready to embark on
a new journey in America's story.  We're not
afraid even if the path and the destination is
uncertain.  America is always at its best when it
reaches high against convential wisdom."
"But remember to ask yourself 4-8 years from
now,  'What did I do to help change and improve
this nation?'. Hopefully it started with voting for
Barack Obama, but equally important hopefully
it didn't end there."
- Chris Evans  (Game Designer/Programmer)

JOHN McCAIN

Music By: John Rich "Raisin' McCain"

"Thank you for Playing! "
- Chris Evans  (Game Designer/Programmer)

ActionScript [AS3]

Section 1
//ActiveCharacterClass (com.polimon.ActiveCharacterClass) package com.polimon { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.utils.*; public class ActiveCharacterClass { public var pRearPos:Point; public var pMcCainMap_MC:McCainMapMovieClip; private var lastTime:int; public var pPunchDelay:int; public var pCharacter_MC; public var pPunchState:String;// = "1" public var pWorldX:Number; public var pWorldY:Number; public var pWorldZ:Number; public var pLock_UserInput:Boolean;// = false public var pShadow_MC:CharShadowMovieClip; var pChannel2:SoundChannel; public var pHurtDelay:int; public var pPunchDir:String; public var gamemap; public var pHurtState:String;// = "0" public var pMode:String; public var gGameObj; public var pStartX:Number; public var pStartY:Number; public var pStartZ:Number; public var pObject_Type;// = "Character" public var pIdentity:String; public var Player_Action:String;// = "swr" public var pBidenMap_MC:BidenMapMovieClip; var pMusicPlaying:Boolean;// = true public var MainObj; public var pPalinMap_MC:PalinMapMovieClip; public var pObamaMap_MC:ObamaMapMovieClip; public var pHurtDir:String; public function ActiveCharacterClass(_arg1:Object){ var _local2:String; var _local3:Object; var _local4:RunningMate; pObject_Type = "Character"; Player_Action = "swr"; pRearPos = new Point(0, 0); pPunchState = "1"; pHurtState = "0"; pObamaMap_MC = new ObamaMapMovieClip(); pBidenMap_MC = new BidenMapMovieClip(); pMcCainMap_MC = new McCainMapMovieClip(); pPalinMap_MC = new PalinMapMovieClip(); pShadow_MC = new CharShadowMovieClip(); pLock_UserInput = false; pMusicPlaying = true; super(); gGameObj = _arg1; MainObj = gGameObj.MainObj; gGameObj.pDisplay_Registry_List.push(this); gGameObj.pCharacter_Registry_List.push(this); gamemap = MainObj.gamemap; switch (gGameObj.pActiveCharacterName){ case "Obama": pCharacter_MC = pObamaMap_MC; _local2 = "Biden"; break; case "McCain": pCharacter_MC = pMcCainMap_MC; _local2 = "Palin"; break; }; initShadowMovieClipAttributes(); initCharacterMovieClipAttributes(); pMode = "ActiveControl"; MainObj.addEventListener(Event.ENTER_FRAME, GameUpdate); SetWorldPosition(gGameObj.pPrezLastPos[0], 0, gGameObj.pPrezLastPos[2]); SetRearPosition(); pStartX = pWorldX; pStartY = pWorldY; pStartZ = pWorldZ; _local3 = new Object(); _local3.X = pRearPos.x; _local3.Y = 0; _local3.Z = pRearPos.y; _local3.mode = "Follow"; _local3.type = _local2; _local3.spd = 1; _local3.waypoints = []; _local4 = new RunningMate(gGameObj, _local3); } public function CollisionDetection(_arg1:String){ var _local2:Point; var _local3:Point; var _local4:Point; var _local5:Point; switch (_arg1){ case "CharBase": _local2 = new Point(pCharacter_MC.x, pCharacter_MC.y); _local3 = gamemap.localToGlobal(_local2); _local4 = new Point(_local3.x, (_local3.y + 40)); _local5 = new Point(_local4.x, _local4.y); if (MainObj.collisionmap.hitTestPoint(_local5.x, _local5.y, true)){ return (true); }; break; }; return (false); } public function WorldTranslate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean){ var _local5:*; var _local6:*; var _local7:*; var _local8:Point; var _local9:Point; var _local10:Point; var _local11:Point; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = gGameObj.Translate_Increment(_arg1, 50, 30); _local6 = gGameObj.Translate_Increment(_arg2, 50, 30); _local7 = gGameObj.Translate_Increment(_arg3, 50, 30); _local8 = new Point(pCharacter_MC.x, pCharacter_MC.y); _local9 = gamemap.localToGlobal(_local8); _local10 = new Point(_local9.x, (_local9.y + 40)); _local11 = new Point(_local10.x, _local10.y); if (_arg4 == true){ if (_local5 > 0){ _local11 = new Point(((_local10.x + 30) + _local5), _local10.y); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local5 = 0; }; }; if (_local5 < 0){ _local11 = new Point(((_local10.x - 30) + _local5), _local10.y); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local5 = 0; }; }; if (_local7 > 0){ _local11 = new Point((_local10.x + _local5), (_local10.y + 30)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; _local11 = new Point(((_local10.x - 15) + _local5), (_local10.y + 30)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; _local11 = new Point(((_local10.x + 15) + _local5), (_local10.y + 30)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; }; if (_local7 < 0){ _local11 = new Point((_local10.x + _local5), (_local10.y - 20)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; _local11 = new Point(((_local10.x - 15) + _local5), (_local10.y - 20)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; _local11 = new Point(((_local10.x + 15) + _local5), (_local10.y - 20)); if (MainObj.collisionmap.hitTestPoint(_local11.x, _local11.y, true)){ _local7 = 0; }; }; }; _local12 = (pWorldX + _local5); _local13 = (pWorldY + _local6); _local14 = (pWorldZ + _local7); SetWorldPosition(_local12, _local13, _local14); } public function CheckModes(){ switch (pMode){ case "ActiveControl": UserInput(); centerMap(); break; }; } public function UserInput(){ var _local1:Boolean; if (pLock_UserInput == false){ _local1 = false; if (gGameObj.arrowRight){ WorldTranslate(5, 0, 0, true); Player_Action = "swr"; _local1 = true; Animate(); }; if (gGameObj.arrowLeft){ WorldTranslate(-5, 0, 0, true); Player_Action = "swl"; _local1 = true; Animate(); }; if (gGameObj.arrowUp){ WorldTranslate(0, 0, -5, true); Player_Action = "wb"; _local1 = true; Animate(); }; if (gGameObj.arrowDown){ WorldTranslate(0, 0, 5, true); Player_Action = "wf"; _local1 = true; Animate(); }; if (gGameObj.SpaceBar_Down){ if (pWorldY < 5){ pMode = "Camera"; }; }; if (_local1 == false){ switch (Player_Action){ case "swr": Player_Action = "ssr"; break; case "swl": Player_Action = "ssl"; break; case "wf": Player_Action = "sf"; break; case "wb": Player_Action = "sb"; break; }; }; Animate(); SetRearPosition(); CheckForVoterDots(); CheckForFundRaisers(); CheckForRandomBattle(); return; }; } public function NPC_HitCollision(){ var _local1:Point; var _local2:Point; var _local3:Point; var _local4:Point; var _local5:*; var _local6:*; var _local7:Point; var _local8:Point; var _local9:Number; _local1 = new Point(pCharacter_MC.x, pCharacter_MC.y); _local2 = gamemap.localToGlobal(_local1); _local3 = new Point(_local2.x, (_local2.y + 40)); _local4 = new Point(_local3.x, _local3.y); _local5 = 0; while (_local5 < gGameObj.pNPC_Registry_List.length) { _local6 = gGameObj.pNPC_Registry_List[_local5]; _local7 = new Point(_local6.pCharacter_MC.x, _local6.pCharacter_MC.y); _local1 = new Point(_local6.pCharacter_MC.x, _local6.pCharacter_MC.y); _local2 = gamemap.localToGlobal(_local1); _local8 = new Point((_local2.x + 23), (_local2.y + 70)); _local9 = Point.distance(_local8, _local4); _local5++; }; } public function initShadowMovieClipAttributes(){ gamemap = gGameObj.MainObj.gamemap; pShadow_MC.name = "shadow"; pShadow_MC.width = 45; pShadow_MC.height = 17; pShadow_MC.alpha = 0.4; pShadow_MC.gotoAndStop(1); gamemap.addChild(pShadow_MC); } public function SetWorldPosition(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Point; var _local5:Point; var _local6:Point; var _local7:Point; var _local8:Number; var _local9:Number; var _local10:Number; pWorldX = _arg1; pWorldY = _arg2; pWorldZ = _arg3; pCharacter_MC.x = _arg1; pCharacter_MC.y = _arg3; pShadow_MC.x = _arg1; pShadow_MC.y = _arg3; _local4 = new Point(pShadow_MC.x, pShadow_MC.y); _local5 = gamemap.localToGlobal(_local4); _local6 = new Point((_local5.x + 23), _local5.y); _local7 = new Point(_local6.x, _local6.y); if (MainObj.collisionmap.hitTestPoint(_local7.x, _local7.y, true)){ pShadow_MC.x = (pShadow_MC.x + 10); _local8 = (pShadow_MC.width - gGameObj.Translate_Increment(3, 50, 30)); if (_local8 < 10){ _local8 = 10; }; pShadow_MC.width = _local8; _local9 = (pShadow_MC.height - gGameObj.Translate_Increment(3, 50, 30)); if (_local9 < 20){ _local9 = 20; }; pShadow_MC.height = _local9; pShadow_MC.alpha = 0.2; } else { _local8 = (pShadow_MC.width + gGameObj.Translate_Increment(3, 50, 30)); if (_local8 > 45){ _local8 = 45; }; pShadow_MC.width = _local8; _local9 = (pShadow_MC.height + gGameObj.Translate_Increment(3, 50, 30)); if (_local9 > 17){ _local9 = 17; }; pShadow_MC.height = _local9; pShadow_MC.width = _local8; pShadow_MC.height = _local9; pShadow_MC.alpha = 0.4; }; _local10 = 50; pCharacter_MC.y = ((pCharacter_MC.y - _local10) - _arg2); } public function Animate(){ var _local1:int; var _local2:Number; var _local3:Number; if (lastTime == 0){ lastTime = getTimer(); }; _local1 = (getTimer() - lastTime); if (_local1 > 100){ switch (Player_Action){ case "swr": _local2 = 4; _local3 = 5; break; case "swl": _local2 = 6; _local3 = 7; break; case "wf": _local2 = 2; _local3 = 3; break; case "wb": _local2 = 9; _local3 = 10; break; case "ssr": _local2 = 4; _local3 = 4; break; case "ssl": _local2 = 6; _local3 = 6; break; case "sf": _local2 = 1; _local3 = 1; break; case "sb": _local2 = 8; _local3 = 8; break; }; if (pCharacter_MC.currentFrame >= _local3){ pCharacter_MC.gotoAndStop(_local2); lastTime = getTimer(); } else { if (pCharacter_MC.currentFrame < _local2){ pCharacter_MC.gotoAndStop(_local2); lastTime = getTimer(); } else { pCharacter_MC.gotoAndStop((pCharacter_MC.currentFrame + 1)); lastTime = getTimer(); }; }; }; } public function CheckForRandomBattle(){ var _local1:Number; var _local2:*; var _local3:*; _local1 = gGameObj.DistanceTo([pWorldX, pWorldY, pWorldZ], [pStartX, pStartY, pStartZ]); if (_local1 > gGameObj.pRandomBattleDistance){ _local2 = 0; while (_local2 < gGameObj.pPolimonHitAreas_List.length) { _local3 = gGameObj.pPolimonHitAreas_List[_local2]; if (pShadow_MC.hitTestObject(_local3)){ switch (_local3.name){ case "wildpolimon_WC": gGameObj.pWildPolimonEncounter = "WC"; break; case "wildpolimon_CW": gGameObj.pWildPolimonEncounter = "CW"; break; case "wildpolimon_HL": gGameObj.pWildPolimonEncounter = "HL"; break; case "wildpolimon_AA": gGameObj.pWildPolimonEncounter = "AA"; break; case "wildpolimon_C": gGameObj.pWildPolimonEncounter = "C"; break; case "wildpolimon_CP": gGameObj.pWildPolimonEncounter = "CP"; break; case "wildpolimon_E": gGameObj.pWildPolimonEncounter = "E"; break; case "wildpolimon_H": gGameObj.pWildPolimonEncounter = "H"; break; case "wildpolimon_HL": gGameObj.pWildPolimonEncounter = "HL"; break; case "wildpolimon_ME": gGameObj.pWildPolimonEncounter = "ME"; break; case "wildpolimon_R": gGameObj.pWildPolimonEncounter = "R"; break; case "wildpolimon_BO": gGameObj.pWildPolimonEncounter = "BO"; break; case "wildpolimon_JM": gGameObj.pWildPolimonEncounter = "JM"; break; }; break; }; _local2++; }; if (gGameObj.pMusicFirstPlayed == true){ gGameObj.pChannel1.stop(); }; gGameObj.pChannel1 = gGameObj.BattleThemeBG_Snd.play(undefined, 50); pMode = "Battling"; gGameObj.gGame_Status = "Frontend"; gGameObj.pFrontend_Status = "MapFadeOut-Battle"; }; } public function CheckForFundRaisers(){ var _local1:*; var _local2:*; var _local3:*; var _local4:SharedObject; _local1 = 0; while (_local1 < gGameObj.pFundRaiser_List.length) { _local2 = gGameObj.pFundRaiser_List[_local1][0]; _local3 = gGameObj.pFundRaiser_List[_local1][1]; if (_local3.name == _local2){ if (pShadow_MC.hitTestObject(_local3)){ gGameObj.pPlayerMovesLimit["SOARING SPEECH"]["C"] = gGameObj.pPlayerMovesLimit["SOARING SPEECH"]["M"]; gGameObj.pPlayerMovesLimit["CHANGE"]["C"] = gGameObj.pPlayerMovesLimit["CHANGE"]["M"]; gGameObj.pPlayerMovesLimit["NUANCE"]["C"] = gGameObj.pPlayerMovesLimit["NUANCE"]["M"]; gGameObj.pPlayerMovesLimit["RELATE"]["C"] = gGameObj.pPlayerMovesLimit["RELATE"]["M"]; gGameObj.pPlayerMovesLimit["DEBATE"]["C"] = gGameObj.pPlayerMovesLimit["DEBATE"]["M"]; gGameObj.pPlayerMovesLimit["RAMBLE ON"]["C"] = gGameObj.pPlayerMovesLimit["RAMBLE ON"]["M"]; gGameObj.pPlayerMovesLimit["GET UP!"]["C"] = gGameObj.pPlayerMovesLimit["GET UP!"]["M"]; gGameObj.pPlayerMovesLimit["P.O.W."]["C"] = gGameObj.pPlayerMovesLimit["P.O.W."]["M"]; gGameObj.pPlayerMovesLimit["MAVERICK MOVE"]["C"] = gGameObj.pPlayerMovesLimit["MAVERICK MOVE"]["M"]; gGameObj.pPlayerMovesLimit["TELEPROMPTER"]["C"] = gGameObj.pPlayerMovesLimit["TELEPROMPTER"]["M"]; gGameObj.pPlayerMovesLimit["FOLKSY SPEECH"]["C"] = gGameObj.pPlayerMovesLimit["FOLKSY SPEECH"]["M"]; gGameObj.pPlayerMovesLimit["UNSCRIPTED ANSWER"]["C"] = gGameObj.pPlayerMovesLimit["UNSCRIPTED ANSWER"]["M"]; gGameObj.pPlayerMovesLimit["RALLY BASE"]["C"] = gGameObj.pPlayerMovesLimit["RALLY BASE"]["M"]; gGameObj.pFundRaiser_List.splice(_local1, 1); MainObj.gamemap.removeChild(_local3); _local4 = SharedObject.getLocal("PolimonSave"); _local4.data.pFundRaiser_List = gGameObj.pFundRaiser_List; _local4.data.pVoterDot_List = gGameObj.pVoterDot_List; _local4.data.pPrezLastPos = [pWorldX, pWorldY, pWorldZ]; _local4.data.pChosenCharacter = gGameObj.pChosenCharacter; _local4.flush(); gGameObj.pHealth_Prez = gGameObj.pHealth_PrezMax; gGameObj.pHealth_Vice = gGameObj.pHealth_ViceMax; MainObj.fundraiser_overlay.alpha = 1; gGameObj.pFrontend_Status = "FundraiserOverlay_Delay"; gGameObj.gGame_Status = "Frontend"; gGameObj.pStartTime = getTimer(); break; }; }; _local1++; }; } public function centerMap(){ gamemap.x = (-(pCharacter_MC.x) + 320); gamemap.y = (-(pCharacter_MC.y) + 240); if (gamemap.x < -1756){ gamemap.x = -1756; }; if (gamemap.x > 0){ gamemap.x = 0; }; if (gamemap.y < -915){ gamemap.y = -915; }; if (gamemap.y > 0){ gamemap.y = 0; }; if (pWorldZ > 1500){ SetWorldPosition(pWorldX, pWorldY, 1500); }; if (pWorldZ < 175){ SetWorldPosition(pWorldX, pWorldY, 175); }; if (pWorldX > 2450){ SetWorldPosition(2450, pWorldY, pWorldZ); }; if (pWorldX < 0){ SetWorldPosition(0, pWorldY, pWorldZ); }; } public function initCharacterMovieClipAttributes(){ gamemap = gGameObj.MainObj.gamemap; pCharacter_MC.gotoAndStop(1); gamemap.addChild(pCharacter_MC); } public function SetRearPosition(){ switch (Player_Action){ case "swr": case "ssr": pRearPos.x = (pWorldX - 50); pRearPos.y = (pWorldZ - 0); break; case "swl": case "ssl": pRearPos.x = (pWorldX + 50); pRearPos.y = (pWorldZ - 0); break; case "wf": case "sf": pRearPos.x = pWorldX; pRearPos.y = (pWorldZ - 50); break; case "wb": case "sb": pRearPos.x = pWorldX; pRearPos.y = (pWorldZ + 50); break; }; } public function DestroyCharacter(){ var _local1:*; var _local2:*; var _local3:*; gGameObj.pPrezLastPos = [pWorldX, pWorldY, pWorldZ]; gamemap.removeChild(pShadow_MC); pShadow_MC = null; gamemap.removeChild(pCharacter_MC); pCharacter_MC = null; _local1 = 0; while (_local1 < gGameObj.pCharacter_Registry_List.length) { _local2 = gGameObj.pCharacter_Registry_List[_local1]; if (_local2 == this){ gGameObj.pCharacter_Registry_List.splice(_local1, 1); break; }; _local1++; }; _local1 = 0; while (_local1 < gGameObj.pDisplay_Registry_List.length) { _local3 = gGameObj.pDisplay_Registry_List[_local1]; if (_local3 == this){ gGameObj.pDisplay_Registry_List.splice(_local1, 1); break; }; _local1++; }; MainObj.removeEventListener(Event.ENTER_FRAME, GameUpdate); } public function CheckForVoterDots(){ var _local1:*; var _local2:*; var _local3:*; var _local4:ObamaChantSnd; var _local5:SarahChantSnd; _local1 = 0; while (_local1 < gGameObj.pVoterDot_List.length) { _local2 = gGameObj.pVoterDot_List[_local1][0]; _local3 = gGameObj.pVoterDot_List[_local1][1]; if (_local3.name == _local2){ if (pShadow_MC.hitTestObject(_local3)){ switch (gGameObj.pActiveCharacterName){ case "Obama": _local4 = new ObamaChantSnd(); pChannel2 = _local4.play(); _local3.gotoAndStop(2); break; case "McCain": _local5 = new SarahChantSnd(); pChannel2 = _local5.play(); _local3.gotoAndStop(3); break; }; gGameObj.pVoterDot_List.splice(_local1, 1); break; }; }; _local1++; }; } public function GameUpdate(_arg1:Event){ switch (gGameObj.gGame_Status){ case "GameMap": CheckModes(); break; case "CleanUp": DestroyCharacter(); break; }; } } }//package com.polimon
Section 2
//GameObjClass (com.polimon.GameObjClass) package com.polimon { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.filters.*; import flash.net.*; import flash.utils.*; import flash.external.*; public class GameObjClass { public var TitleThemeBG_Snd:TitleThemeBG; public var pDisplay_Registry_List:Array; public var gGame_Status:String;// = "Frontend" public var pCurrentLevel:String;// = "1" public var pChannel1:SoundChannel; public var pBattlePlayer2_Name:String; public var gamemap; public var pLoaderInitialized:Boolean;// = false public var pCharacter_Registry_List:Array; public var pBattleCPU2_HealthMax; public var pBattleCPUisSleeping:Boolean;// = false public var arrowDown:Boolean; public var pVoterDot_List:Array; public var pFrontend_Status:String;// = "Loader" public var pHealth_ViceMax:int;// = 0xFF public var MainObj; public var pBattleCPUSleepTurns:int; public var pBattleMove3Text:TextField; public var pBattleHealthTextFormat:TextFormat; public var pBattleCPU2_Health:int; public var pPolimonHitAreas_List:Array; public var pActiveCharacterHealth:int; public var pPlayerMovesLimit:Object; public var SpaceBar_Down:Boolean;// = false public var pActiveCharacterHealthMax:int; public var MapThemeBG_Snd:MapThemeBG; public var gameStartTime:int; public var pBattleStatusTextFormat:TextFormat; public var arrowUp; public var pActiveBattleCPUName:String; public var lastTime:int; public var pBattleCPUConfusionTurns:int; public var pCurrentBattleMove:String; public var pBattlePlayer2_Health:int; public var pBattleCPUConfusion:Boolean;// = false public var Attack_KeyDown; public var pBattleHumanisConfused:Boolean;// = false public var pGame_StartTime:int; public var pBattle_State:String; public var pCleanUpState:String;// = "1" public var pBattleHumanConfusion:Boolean;// = false public var pFundRaiser_List:Array; public var pBattleCPU1_Symbol:String; public var AnimPointer:int;// = 1 public var pBattlePlayer1_Symbol:String; public var pBattlePlayer1_HealthMax; public var pMusicFirstPlayed:Boolean;// = false public var pCPUSwitchedYet:Boolean;// = false public var pTutorial_State:String;// = "campaign_stop" public var pBattleMove2Text:TextField; public var collisionmap; public var pRunningMateClassRef; public var pVoiceSamplePlayList:Object; public var pRandomBattleDistance:int; public var pBattleCPULifeDrain:Boolean;// = false public var pBattleHitValue:int; public var pBattleHealthText:TextField; public var pBattleHumanSleep:Boolean;// = false public var pPrezLastPos; public var pBattleAttackRecoil:String; public var pBattleHumanLifeDrain:Boolean;// = false public var pVoterDot_Count:int; public var pActiveBattleCPUSymbol:String; public var McCainEndingSongBG_Snd:McCainEndingSongBG; public var ObamaEndingSongBG_Snd:ObamaEndingSongBG; public var theMovieClip; public var pViceLastPos; public var pHealth_PrezMax:int;// = 25 public var pFinalBattle:Boolean;// = false public var pBattleSwitchTextFormat:TextFormat; public var pChosenCharacter:String; public var pBattleCPU1_Name:String; public var pBattleHumanConfusionTurns:int; public var pActiveCharacterClassRef; public var pActiveCharacterName:String; public var pBattleMove1Text:TextField; public var pBattleCPUisConfused:Boolean;// = false public var BattleThemeBG_Snd:BattleThemeBG; public var pBattleCPUSleep:Boolean;// = false public var pBattleHumanisSleeping:Boolean;// = false public var pBattlePlayer1_Name:String; public var pBattleCPU1_Health:int; public var arrowRight; public var W_KeyDown; public var pBattlePlayer1_Health:int; public var pBattleMoveTextFormat:TextFormat; public var pBattlePlayer2_HealthMax; private var pSiteLock; public var pBattleHumanSleepTurns:int; public var pBattleCPU2_Symbol:String; public var pBattleStatusText:TextField; public var pActiveCharacterSymbol:String; public var pActiveBattleCPUHealthMax:int; public var arrowLeft; public var pBattleCPU1_HealthMax; public var pBattlePlayer2_Symbol:String; public var pWildPolimonEncounter:String; public var pStartTime:int; public var pBattleActionTextFormat:TextFormat; public var pContinueGame:Boolean; public var pHealth_Prez:int;// = 25 public var pBattleCPU2_Name:String; public var pActiveBattleCPUHealth:int; public var pHealth_Vice:int;// = 0xFF public var pBattleSwitchText:TextField; public var pBattleActionText:TextField; public var pBattleMove4Text:TextField; public var pNPC_Registry_List:Array; public var pBattleMoveBackfire; public var pBattle_StartTime:int; public function GameObjClass(_arg1:Object){ gGame_Status = "Frontend"; pFrontend_Status = "Loader"; pCurrentLevel = "1"; SpaceBar_Down = false; AnimPointer = 1; pLoaderInitialized = false; pVoterDot_List = []; pFundRaiser_List = []; pPolimonHitAreas_List = []; pHealth_Prez = 25; pHealth_PrezMax = 25; pHealth_Vice = 0xFF; pHealth_ViceMax = 0xFF; pPlayerMovesLimit = {}; pPrezLastPos = [500, 0, 500]; pViceLastPos = [0, 0, 0]; pBattleStatusText = new TextField(); pBattleStatusTextFormat = new TextFormat(); pBattleActionText = new TextField(); pBattleActionTextFormat = new TextFormat(); pBattleMove1Text = new TextField(); pBattleMove2Text = new TextField(); pBattleMove3Text = new TextField(); pBattleMove4Text = new TextField(); pBattleHealthText = new TextField(); pBattleSwitchText = new TextField(); pBattleMoveTextFormat = new TextFormat(); pBattleSwitchTextFormat = new TextFormat(); pBattleHealthTextFormat = new TextFormat(); pBattleCPUConfusion = false; pBattleCPUisConfused = false; pBattleCPULifeDrain = false; pBattleHumanConfusion = false; pBattleHumanisConfused = false; pBattleHumanLifeDrain = false; pBattleCPUSleep = false; pBattleCPUisSleeping = false; pBattleHumanSleep = false; pBattleHumanisSleeping = false; pCPUSwitchedYet = false; pFinalBattle = false; pCleanUpState = "1"; pTutorial_State = "campaign_stop"; BattleThemeBG_Snd = new BattleThemeBG(); MapThemeBG_Snd = new MapThemeBG(); TitleThemeBG_Snd = new TitleThemeBG(); ObamaEndingSongBG_Snd = new ObamaEndingSongBG(); McCainEndingSongBG_Snd = new McCainEndingSongBG(); pMusicFirstPlayed = false; pVoiceSamplePlayList = {}; pDisplay_Registry_List = new Array(); pNPC_Registry_List = new Array(); pCharacter_Registry_List = new Array(); super(); MainObj = _arg1; MainObj.addEventListener(Event.ENTER_FRAME, GameUpdate); MainObj.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownFunction); MainObj.stage.addEventListener(KeyboardEvent.KEY_UP, keyUpFunction); pStartTime = getTimer(); pSiteLock = false; MochiAd.showPreGameAd({clip:MainObj, id:"cea18293cc43e814", res:"640x480"}); } protected function sortDisplayList():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:int; var _local8:int; _local1 = 0; while (_local1 < pDisplay_Registry_List.length) { _local2 = pDisplay_Registry_List[_local1]; switch (_local2.pObject_Type){ case "Character": _local3 = _local2.pCharacter_MC; break; case "Object": _local3 = _local2.pObject_MC; break; }; if (_local3 != null){ _local4 = 0; while (_local4 < pDisplay_Registry_List.length) { _local5 = pDisplay_Registry_List[_local4]; switch (_local5.pObject_Type){ case "Character": _local6 = _local5.pCharacter_MC; break; case "Object": _local6 = _local5.pObject_MC; break; }; if (_local6 != null){ if (_local2.pWorldZ > _local5.pWorldZ){ _local7 = gamemap.getChildIndex(_local3); _local8 = gamemap.getChildIndex(_local6); if (_local7 < _local8){ gamemap.swapChildrenAt(_local7, _local8); }; }; }; _local4++; }; }; _local1++; }; } public function Frontend(){ var _local1:SharedObject; var _local2:*; var _local3:Number; var _local4:ActiveCharacterClass; var _local5:RegExp; var _local6:RegExp; var _local7:RegExp; var _local8:int; var _local9:int; var _local10:int; var _local11:String; var _local12:int; var _local13:Number; var _local14:MovieClip; var _local15:*; var _local16:String; var _local17:Boolean; var _local18:Boolean; var _local19:Boolean; var _local20:Boolean; var _local21:*; var _local22:*; var _local23:Array; var _local24:Array; var _local25:Array; var _local26:String; var _local27:*; var _local28:*; var _local29:*; var _local30:*; var _local31:Boolean; var _local32:*; switch (pFrontend_Status){ case "Loader": if ((((MainObj.currentLabel == "loader")) && ((pLoaderInitialized == false)))){ MainObj.addEventListener(Event.ENTER_FRAME, loading); }; break; case "PreTitleScreen": if (pSiteLock == true){ _local21 = ["outsidetheboxsoftware.com", "www.outsidetheboxsoftware.com", "www.sociotown.com", "sociotown.com"]; _local22 = sitelock(_local21); if (_local22 == true){ MainObj.gotoAndStop("SiteLocked"); pFrontend_Status = "SiteLocked"; return; }; }; if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pChannel1 = TitleThemeBG_Snd.play(null, 50); pMusicFirstPlayed = true; pContinueGame = false; pFrontend_Status = "PreTitleScreen-1"; MainObj.gotoAndStop("title_screen"); break; case "PreTitleScreen-1": MainObj.new_game_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.new_game_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.new_game_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); MainObj.credits_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.credits_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.credits_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); MainObj.sociotown_clicklogo.addEventListener(MouseEvent.CLICK, open_SocioTownPage); MainObj.sociotown_clicklogo.buttonMode = true; _local1 = SharedObject.getLocal("PolimonSave"); if (_local1.size > 0){ MainObj.continue_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.continue_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.continue_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); } else { MainObj.continue_button.alpha = 0.5; }; pFrontend_Status = "FadeInTitleScreen"; break; case "FadeInTitleScreen": _local2 = MainObj.black_screen; _local2.x = 0; _local3 = _local2.alpha; _local3 = (_local3 - Translate_Increment(0.05, 50, 30)); if (_local3 < 0){ _local3 = 0; }; _local2.alpha = _local3; if (_local3 == 0){ _local2.x = 640; pFrontend_Status = "TitleScreen"; }; break; case "TitleScreen": break; case "PreChooseTeam": if (MainObj.obama_biden_team_button == null){ return; }; MainObj.obama_biden_team_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.obama_biden_team_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.obama_biden_team_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); MainObj.mccain_palin_team_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.mccain_palin_team_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.mccain_palin_team_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); pFrontend_Status = "ChooseTeam"; break; case "ChooseTeam": break; case "InitializeMap": if (MainObj.gamemap == null){ return; }; gamemap = MainObj.gamemap; if (pContinueGame == true){ _local1 = SharedObject.getLocal("PolimonSave"); _local23 = _local1.data.pFundRaiser_List; pFundRaiser_List = _local23; _local24 = _local1.data.pVoterDot_List; pVoterDot_List = _local24; _local25 = _local1.data.pPrezLastPos; _local26 = _local1.data.pChosenCharacter; pChosenCharacter = _local26; initPresidentProperties(); pPrezLastPos = _local25; } else { initPresidentProperties(); }; switch (pChosenCharacter){ case "Obama": MainObj.gamemap.gotoAndStop(2); break; case "McCain": MainObj.gamemap.gotoAndStop(1); break; }; pFrontend_Status = "InitializeMap-1"; break; case "InitializeMap-1": if (pContinueGame == false){ _local5 = /dot/; _local6 = /fund/; _local27 = 0; while (_local27 < gamemap.numChildren) { _local28 = gamemap.getChildAt(_local27); if (_local5.test(_local28.name)){ pVoterDot_List.push([_local28.name, _local28]); _local28.gotoAndStop(1); }; if (_local6.test(_local28.name)){ pFundRaiser_List.push([_local28.name, _local28]); }; _local27++; }; pVoterDot_Count = pVoterDot_List.length; } else { pTutorial_State = "done"; pVoterDot_Count = 0; _local5 = /dot/; _local27 = 0; while (_local27 < gamemap.numChildren) { _local28 = gamemap.getChildAt(_local27); if (_local5.test(_local28.name)){ pVoterDot_Count++; }; _local27++; }; }; pFrontend_Status = "PreMap-1"; break; case "PreMap-1": switch (pChosenCharacter){ case "Obama": MainObj.gamemap.gotoAndStop(2); break; case "McCain": MainObj.gamemap.gotoAndStop(1); break; }; pFrontend_Status = "PreMap-2"; break; case "PreMap-2": pDisplay_Registry_List = []; gamemap = MainObj.gamemap; collisionmap = MainObj.collisionmap; collisionmap.x = (collisionmap.x + 1200); collisionmap.y = (collisionmap.y + 800); gamemap.addChild(collisionmap); collisionmap.x = 169; collisionmap.y = 193; collisionmap.alpha = 0; MainObj.stage.focus = MainObj.stage; if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pChannel1 = MapThemeBG_Snd.play(); pMusicFirstPlayed = true; pActiveCharacterName = pChosenCharacter; _local4 = new ActiveCharacterClass(this); pActiveCharacterClassRef = _local4; pActiveCharacterClassRef.centerMap(); MainObj.fundraiser_overlay.alpha = 0; MainObj.prepare_finalshowdown_overlay.alpha = 0; MainObj.tutorial_fill_meter.alpha = 0; MainObj.gamemap.tutorial_campaign_stop.alpha = 0; _local5 = /dot/; _local6 = /fund/; _local27 = 0; while (_local27 < MainObj.gamemap.numChildren) { _local28 = MainObj.gamemap.getChildAt(_local27); if (_local5.test(_local28.name)){ switch (pActiveCharacterName){ case "Obama": _local28.gotoAndStop(2); break; case "McCain": _local28.gotoAndStop(3); break; }; _local29 = 0; while (_local29 < pVoterDot_List.length) { _local30 = pVoterDot_List[_local29][0]; if (_local30 == _local28.name){ pVoterDot_List[_local29][1] = _local28; _local28.gotoAndStop(1); }; _local29++; }; }; if (_local6.test(_local28.name)){ _local31 = true; _local29 = 0; while (_local29 < pFundRaiser_List.length) { _local32 = pFundRaiser_List[_local29][0]; if (_local32 == _local28.name){ pFundRaiser_List[_local29][1] = _local28; _local31 = false; }; _local29++; }; if (_local31 == true){ MainObj.gamemap.removeChild(_local28); _local27--; }; }; _local27++; }; _local7 = /wildpolimon/; pPolimonHitAreas_List = []; _local27 = 0; while (_local27 < MainObj.numChildren) { _local28 = MainObj.getChildAt(_local27); if (_local7.test(_local28.name)){ gamemap.addChild(_local28); _local28.x = (_local28.x + 1200); _local28.y = (_local28.y + 800); _local28.alpha = 0; pPolimonHitAreas_List.push(_local28); _local27--; }; _local27++; }; pFrontend_Status = "PreMap-3"; break; case "PreMap-3": pActiveCharacterClassRef.gamemap = MainObj.gamemap; _local8 = 200; pRandomBattleDistance = (300 + Math.floor((Math.random() * _local8))); MainObj.showdown_bar.width = 1; MainObj.PresidentHealthBar.gotoAndStop(1); MainObj.ViceHealthBar.gotoAndStop(1); switch (pActiveCharacterName){ case "Obama": MainObj.PresidentHealthIcon.gotoAndStop(1); MainObj.ViceHealthIcon.gotoAndStop(2); MainObj.showdown_bar.gotoAndStop(1); break; case "McCain": MainObj.PresidentHealthIcon.gotoAndStop(3); MainObj.ViceHealthIcon.gotoAndStop(4); MainObj.showdown_bar.gotoAndStop(2); break; }; pFrontend_Status = "FadeInMap"; break; case "PreMap-4": pFrontend_Status = "FadeInMap"; break; case "FadeInMap": _local2 = MainObj.black_screen; _local2.x = 0; _local3 = _local2.alpha; _local3 = (_local3 - Translate_Increment(0.05, 50, 30)); if (_local3 < 0){ _local3 = 0; }; _local2.alpha = _local3; if (_local3 == 0){ _local2.x = 640; pActiveCharacterClassRef.pMode = "ActiveControl"; gGame_Status = "GameMap"; pFrontend_Status = "Map"; }; break; case "Tutorial": Tutorial(); break; case "MapFadeOut-Battle": MainObj.gamemap.scaleX = (MainObj.gamemap.scaleX + Translate_Increment(0.05, 50, 30)); MainObj.gamemap.scaleY = (MainObj.gamemap.scaleY + Translate_Increment(0.05, 50, 30)); MainObj.gamemap.x = (MainObj.gamemap.x - Translate_Increment(25, 50, 30)); MainObj.gamemap.y = (MainObj.gamemap.y - Translate_Increment(25, 50, 30)); _local2 = MainObj.black_screen; _local3 = _local2.alpha; _local2.x = 0; _local3 = (_local3 + Translate_Increment(0.05, 50, 30)); if (_local3 > 1){ _local3 = 1; }; _local2.alpha = _local3; if (_local3 == 1){ pFrontend_Status = "PreBattleSetup"; }; break; case "FundraiserOverlay_Delay": _local9 = (getTimer() - pStartTime); AdjustHealthBars(); if (_local9 > 2500){ MainObj.fundraiser_overlay.alpha = 0; pActiveCharacterClassRef.pMode = "ActiveControl"; gGame_Status = "GameMap"; pFrontend_Status = "Map"; }; break; case "PrepareFinalShowdownOverlay_Delay": _local9 = (getTimer() - pStartTime); AdjustShowdownBar(); if (_local9 > 3500){ switch (pActiveCharacterName){ case "Obama": pWildPolimonEncounter = "JM"; break; case "McCain": pWildPolimonEncounter = "BO"; break; }; if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pChannel1 = BattleThemeBG_Snd.play(null, 50); pActiveCharacterClassRef.pMode = "Battling"; gGame_Status = "Frontend"; pFrontend_Status = "MapFadeOut-Battle"; }; break; case "PreBattleSetup": pActiveCharacterClassRef.DestroyCharacter(); pRunningMateClassRef.DestroyRunningMate(); MainObj.gotoAndStop("battle"); pFrontend_Status = "BattleSetup"; break; case "BattleSetup": MainObj.challenger_podium.gotoAndStop(1); MainObj.challenger_podium.alpha = 0; pBattleCPU2_Name = null; pBattleCPU2_Symbol = null; pBattleCPU2_Health = null; pBattleCPU2_HealthMax = null; switch (pWildPolimonEncounter){ case "WC": default: _local10 = 1; _local11 = "\"A Wild White Working Class man appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "WHITE WORKING CLASS"; pActiveBattleCPUHealth = 100; pActiveBattleCPUHealthMax = 100; break; case "CW": _local10 = 2; _local11 = "\"A Wild Career Woman appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "CAREER WOMAN"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "AA": _local10 = 3; _local11 = "\"A Wild African American appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "AFRICAN AMERICAN"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "C": _local10 = 4; _local11 = "\"A Wild College Fratboy appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "COLLEGE FRATBOY"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "CP": _local10 = 5; _local11 = "\"A Wild Conservative Blowhard appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "CONSERVATIVE BLOWHARD"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "E": _local10 = 6; _local11 = "\"A Wild Evangelical appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "EVANGELICAL"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "H": _local10 = 7; _local11 = "\"A Wild Hispanic appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "HISPANIC"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "HL": _local10 = 8; _local11 = "\"A Wild Hollywood Liberal appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "HOLLYWOOD LIBERAL"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "ME": _local10 = 9; _local11 = "\"A Wild Media Elite appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "MEDIA ELITE"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "R": _local10 = 10; _local11 = "\"A Wild Redneck appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "REDNECK"; pActiveBattleCPUHealth = 120; pActiveBattleCPUHealthMax = 120; break; case "BO": _local10 = 11; _local11 = "\"BARACK OBAMA has appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "Obama"; pActiveBattleCPUHealth = 0xFF; pActiveBattleCPUHealthMax = 0xFF; pBattleCPU2_Name = "Biden"; pBattleCPU2_Symbol = "JB"; pBattleCPU2_Health = 300; pBattleCPU2_HealthMax = 300; pFinalBattle = true; MainObj.challenger_podium.gotoAndStop(1); break; case "JM": _local10 = 13; _local11 = "\"JOHN McCAIN has appeared!\""; pActiveBattleCPUSymbol = pWildPolimonEncounter; pActiveBattleCPUName = "McCain"; pActiveBattleCPUHealth = 325; pActiveBattleCPUHealthMax = 325; pBattleCPU2_Name = "Palin"; pBattleCPU2_Symbol = "SP"; pBattleCPU2_Health = 200; pBattleCPU2_HealthMax = 200; pFinalBattle = true; MainObj.challenger_podium.gotoAndStop(2); break; }; pBattleCPU1_Name = pActiveBattleCPUName; pBattleCPU1_Symbol = pActiveBattleCPUSymbol; pBattleCPU1_Health = pActiveBattleCPUHealth; pBattleCPU1_HealthMax = pActiveBattleCPUHealthMax; switch (pActiveCharacterName){ case "Obama": pBattlePlayer1_Name = "Obama"; pBattlePlayer1_Symbol = "BO"; pBattlePlayer1_Health = pHealth_Prez; pBattlePlayer1_HealthMax = pHealth_PrezMax; pBattlePlayer2_Name = "Biden"; pBattlePlayer2_Symbol = "JB"; pBattlePlayer2_Health = pHealth_Vice; pBattlePlayer2_HealthMax = pHealth_ViceMax; _local12 = 1; break; case "McCain": pBattlePlayer1_Name = "McCain"; pBattlePlayer1_Symbol = "JM"; pBattlePlayer1_Health = pHealth_Prez; pBattlePlayer1_HealthMax = pHealth_PrezMax; pBattlePlayer2_Name = "Palin"; pBattlePlayer2_Symbol = "SP"; pBattlePlayer2_Health = pHealth_Vice; pBattlePlayer2_HealthMax = pHealth_ViceMax; _local12 = 3; break; default: _local12 = 1; break; }; pActiveCharacterName = pBattlePlayer1_Name; pActiveCharacterSymbol = pBattlePlayer1_Symbol; pActiveCharacterHealth = pBattlePlayer1_Health; pActiveCharacterHealthMax = pBattlePlayer1_HealthMax; _local13 = (pActiveCharacterHealth / pActiveCharacterHealthMax); _local14 = MainObj.battle_player_statbox.battle_player_healthbar; _local14.width = (_local13 * 199); _local15 = _local14.width; if (_local15 > 130){ _local14.gotoAndStop(1); }; if ((((_local15 >= 61)) && ((_local15 <= 130)))){ _local14.gotoAndStop(2); }; if (_local15 < 61){ _local14.gotoAndStop(3); }; MainObj.battle_challenger.gotoAndStop(_local10); MainObj.battle_challenger_statbox.battle_challenger_healthbar.gotoAndStop(1); MainObj.battle_challenger_statbox.battle_challenger_name_text.gotoAndStop(_local10); MainObj.battle_challenger.x = (MainObj.battle_challenger.x - 700); MainObj.battle_challenger_shadow.x = (MainObj.battle_challenger_shadow.x - 700); MainObj.battle_challenger_circle.x = (MainObj.battle_challenger_circle.x - 700); MainObj.battle_challenger_statbox.x = (MainObj.battle_challenger_statbox.x - 400); MainObj.battle_player.gotoAndStop(_local12); MainObj.battle_player_statbox.battle_player_name_text.gotoAndStop(_local12); MainObj.battle_player.x = (MainObj.battle_player.x + 700); MainObj.battle_player_circle.x = (MainObj.battle_player_circle.x + 700); MainObj.battle_player_statbox.x = (MainObj.battle_player_statbox.x + 400); _local16 = _local11; pBattleStatusText.text = _local16; pBattleStatusText.width = 500; pBattleStatusText.x = 52; pBattleStatusText.y = 353; pBattleStatusText.wordWrap = true; pBattleStatusText.selectable = false; pBattleStatusTextFormat.size = "18"; pBattleStatusTextFormat.align = "left"; pBattleStatusTextFormat.bold = true; pBattleStatusTextFormat.font = "Tahoma"; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattleHealthText.text = ((pActiveCharacterHealth + "/") + pActiveCharacterHealthMax); pBattleHealthText.width = 168; pBattleHealthText.x = 55; pBattleHealthText.y = 59; pBattleHealthText.selectable = false; pBattleHealthTextFormat.size = "21"; pBattleHealthTextFormat.align = "left"; pBattleHealthTextFormat.bold = true; pBattleHealthTextFormat.font = "Tahoma"; pBattleHealthText.setTextFormat(pBattleHealthTextFormat); MainObj.battle_player_statbox.addChild(pBattleHealthText); pBattleCPUisConfused = false; pBattleCPUConfusionTurns = 0; pBattleCPUisSleeping = false; pBattleCPUSleepTurns = 0; pVoiceSamplePlayList = {}; pFrontend_Status = "BattleFadeIn"; break; case "BattleFadeIn": _local2 = MainObj.black_screen; _local2.x = 0; _local3 = _local2.alpha; _local3 = (_local3 - Translate_Increment(0.05, 50, 30)); if (_local3 < 0){ _local3 = 0; }; _local2.alpha = _local3; if (_local3 == 0){ _local2.x = 640; pFrontend_Status = "SlideInBattleElements"; }; break; case "SlideInBattleElements": _local17 = true; _local18 = true; _local19 = true; _local20 = true; if (MainObj.battle_challenger.x < 497){ MainObj.battle_challenger.x = (MainObj.battle_challenger.x + Translate_Increment(25, 50, 30)); MainObj.battle_challenger_shadow.x = (MainObj.battle_challenger_shadow.x + Translate_Increment(25, 50, 30)); MainObj.battle_challenger_circle.x = (MainObj.battle_challenger_circle.x + Translate_Increment(25, 50, 30)); _local17 = false; if (MainObj.battle_challenger.x >= 497){ MainObj.battle_challenger.x = 497; MainObj.battle_challenger_shadow.X = 395; MainObj.battle_challenger_circle.X = 460; _local17 = true; }; }; if (MainObj.battle_player.x > 169){ MainObj.battle_player.x = (MainObj.battle_player.x - Translate_Increment(25, 50, 30)); MainObj.battle_player_circle.x = (MainObj.battle_player_circle.x - Translate_Increment(25, 50, 30)); _local18 = false; if (MainObj.battle_player.x <= 169){ MainObj.battle_player.x = 169; MainObj.battle_player_circle.x = -50; _local18 = false; }; }; if ((((_local17 == true)) && ((_local18 == true)))){ if (MainObj.battle_challenger_statbox.x < 0){ MainObj.battle_challenger_statbox.x = (MainObj.battle_challenger_statbox.x + Translate_Increment(25, 50, 30)); _local19 = false; if (MainObj.battle_challenger_statbox.x >= 0){ MainObj.battle_challenger_statbox.x = 0; _local19 = true; }; }; if (MainObj.battle_player_statbox.x > 333){ MainObj.battle_player_statbox.x = (MainObj.battle_player_statbox.x - Translate_Increment(25, 50, 30)); _local20 = false; if (MainObj.battle_player_statbox.x <= 333){ MainObj.battle_player_statbox.x = 333; _local20 = true; }; }; if ((((_local19 == true)) && ((_local20 == true)))){ pBattle_State = "intro-1"; gGame_Status = "Battle"; pFrontend_Status = "Battle"; }; }; break; case "PreTitleScreen": if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pFrontend_Status = "TitleScreen"; break; case "TitleScreen": break; case "PreCredits": pFrontend_Status = "Credits"; break; case "Credits": MainObj.back_button.addEventListener(MouseEvent.CLICK, GeneralButtonBehavior); MainObj.back_button.addEventListener(MouseEvent.MOUSE_OVER, GeneralButtonBehavior); MainObj.back_button.addEventListener(MouseEvent.MOUSE_OUT, GeneralButtonBehavior); MainObj.sociotown_clicklogo.addEventListener(MouseEvent.CLICK, open_SocioTownPage); MainObj.sociotown_clicklogo.buttonMode = true; break; case "Cinematic": break; case "PreLevel-1": switch (pCurrentLevel){ }; case "GameOver": _local9 = (getTimer() - pStartTime); if (_local9 > 4000){ pFrontend_Status = "FadeOutGameOver"; }; break; case "FadeOutGameOver": _local2 = MainObj.black_screen; _local3 = _local2.alpha; _local2.x = 0; _local3 = (_local3 + Translate_Increment(0.05, 50, 30)); if (_local3 > 1){ _local3 = 1; }; _local2.alpha = _local3; if (_local3 == 1){ pFrontend_Status = "PreTitleScreen"; }; break; case "WINNER": pFinalBattle = false; switch (pChosenCharacter){ case "Obama": pFrontend_Status = "ObamaWin-1"; MainObj.gotoAndStop("obamawins"); break; case "McCain": pFrontend_Status = "McCainWin-1"; MainObj.gotoAndStop("mccainwins"); break; }; break; case "McCainWin-1": _local2 = MainObj.black_screen; _local2.x = 0; _local3 = _local2.alpha; _local3 = (_local3 - Translate_Increment(0.05, 50, 30)); if (_local3 < 0){ _local3 = 0; }; _local2.alpha = _local3; if (_local3 == 0){ _local2.x = 640; pFrontend_Status = "McCainWin-2"; }; break; case "McCainWin-2": if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pChannel1 = McCainEndingSongBG_Snd.play(); pStartTime = getTimer(); pFrontend_Status = "McCainWin-3"; break; case "McCainWin-3": _local9 = (getTimer() - pStartTime); if (_local9 > 87000){ pFrontend_Status = "McCainWin-4"; MainObj.gotoAndStop("mccaincredits"); }; break; case "McCainWin-4": _local9 = (getTimer() - pStartTime); if (_local9 > 97000){ pStartTime = getTimer(); pFrontend_Status = "PreTitleScreen"; }; break; case "ObamaWin-1": MainObj.obama_ending_picture.alpha = 0; MainObj.yeswecan_text.alpha = 0; _local2 = MainObj.black_screen; _local2.x = 0; _local3 = _local2.alpha; _local3 = (_local3 - Translate_Increment(0.05, 50, 30)); if (_local3 < 0){ _local3 = 0; }; _local2.alpha = _local3; if (_local3 == 0){ _local2.x = 640; pFrontend_Status = "ObamaWin-2"; }; break; case "ObamaWin-2": if (pMusicFirstPlayed == true){ pChannel1.stop(); }; pChannel1 = ObamaEndingSongBG_Snd.play(); pStartTime = getTimer(); pFrontend_Status = "ObamaWin-3"; break; case "ObamaWin-3": _local3 = MainObj.obama_ending_picture.alpha; _local3 = (_local3 + Translate_Increment(0.03, 50, 30)); if (_local3 > 1){ _local3 = 1; }; MainObj.obama_ending_picture.alpha = _local3; _local9 = (getTimer() - pStartTime); if (_local9 > 42000){ MainObj.yeswecan_text.alpha = 1; pFrontend_Status = "ObamaWin-4"; }; break; case "ObamaWin-4": _local9 = (getTimer() - pStartTime); if (_local9 > 120000){ pFrontend_Status = "ObamaWin-5"; MainObj.gotoAndStop("obamacredits"); }; break; case "ObamaWin-5": _local9 = (getTimer() - pStartTime); if (_local9 > 170000){ pStartTime = getTimer(); pFrontend_Status = "PreTitleScreen"; }; break; }; } public function AdjustHealthBars(){ var _local1:Number; var _local2:*; var _local3:int; var _local4:Number; var _local5:Number; var _local6:*; var _local7:int; var _local8:Number; _local1 = (pHealth_Prez / pHealth_PrezMax); _local2 = MainObj.PresidentHealthBar.width; if (_local2 > 46){ MainObj.PresidentHealthBar.gotoAndStop(1); }; if ((((_local2 >= 21)) && ((_local2 <= 46)))){ MainObj.PresidentHealthBar.gotoAndStop(2); }; if (_local2 < 21){ MainObj.PresidentHealthBar.gotoAndStop(3); }; _local3 = (72 * _local1); _local4 = _local3; if (MainObj.PresidentHealthBar.width < _local4){ MainObj.PresidentHealthBar.width = (MainObj.PresidentHealthBar.width + Translate_Increment(1, 50, 30)); if (MainObj.PresidentHealthBar.width > _local4){ MainObj.PresidentHealthBar.width = _local4; }; }; if (MainObj.PresidentHealthBar.width > _local4){ MainObj.PresidentHealthBar.width = (MainObj.PresidentHealthBar.width - Translate_Increment(1, 50, 30)); if (MainObj.PresidentHealthBar.width < _local4){ MainObj.PresidentHealthBar.width = _local4; }; }; _local5 = (pHealth_Vice / pHealth_ViceMax); _local6 = MainObj.ViceHealthBar.width; if (_local6 > 46){ MainObj.ViceHealthBar.gotoAndStop(1); }; if ((((_local6 >= 21)) && ((_local6 <= 46)))){ MainObj.ViceHealthBar.gotoAndStop(2); }; if (_local6 < 21){ MainObj.ViceHealthBar.gotoAndStop(3); }; _local7 = (72 * _local5); _local8 = _local7; if (MainObj.ViceHealthBar.width < _local8){ MainObj.ViceHealthBar.width = (MainObj.ViceHealthBar.width + Translate_Increment(1, 50, 30)); if (MainObj.ViceHealthBar.width > _local8){ MainObj.ViceHealthBar.width = _local8; }; }; if (MainObj.ViceHealthBar.width > _local8){ MainObj.ViceHealthBar.width = (MainObj.ViceHealthBar.width - Translate_Increment(1, 50, 30)); if (MainObj.ViceHealthBar.width < _local8){ MainObj.ViceHealthBar.width = _local8; }; }; } public function ProcessBattleMove(_arg1:String, _arg2:String){ var _local3:Object; var _local4:Object; var _local5:String; var _local6:int; var _local7:int; var _local8:int; var _local9:Boolean; var _local10:int; var _local11:int; var _local12:Boolean; var _local13:int; var _local14:int; pCurrentBattleMove = _arg2; _local3 = {}; _local3["Obama"] = {}; _local3["Obama"]["SOARING SPEECH"] = {Type:"Attack", AR:"H", Accur:90, Backf:5, ME:75, WC:40, CW:100, E:40, CP:20, HL:100, AA:100, H:70, C:100, R:30, JM:50, SP:50}; _local3["Obama"]["CHANGE"] = {Type:"Attack", AR:"M", Accur:99, Backf:1, ME:50, WC:30, CW:50, E:20, CP:20, HL:50, AA:80, H:65, C:65, R:30, JM:30, SP:30}; _local3["Obama"]["NUANCE"] = {Type:"Confusion", AR:"L", Accur:10, Backf:5, ME:10, WC:75, CW:75, E:75, CP:75, HL:50, AA:50, H:50, C:50, R:80, JM:50, SP:85}; _local3["Obama"]["RELATE"] = {Type:"Attack", AR:"L", Accur:95, Backf:1, ME:25, WC:5, CW:20, E:5, CP:5, HL:35, AA:85, H:30, C:50, R:5, JM:5, SP:15}; _local3["Biden"] = {}; _local3["Biden"]["DEBATE"] = {Type:"Attack", AR:"H", Accur:90, Backf:5, ME:40, WC:40, CW:40, E:40, CP:40, HL:40, AA:40, H:40, C:40, R:40, JM:25, SP:50}; _local3["Biden"]["RAMBLE ON"] = {Type:"Sleep", AR:"L", Accur:50, Backf:5, ME:20, WC:40, CW:40, E:40, CP:40, HL:40, AA:40, H:40, C:40, R:40, JM:40, SP:40}; _local3["Biden"]["GET UP!"] = {Type:"Team Recover", AR:"M", Accur:95, Backf:1, ME:10, WC:75, CW:35, E:75, CP:50, HL:70, AA:25, H:25, R:80, C:40, JM:20, SP:85}; _local3["Biden"]["RELATE"] = {Type:"Attack", AR:"L", Accur:95, Backf:1, ME:25, WC:30, CW:15, E:5, CP:5, HL:20, AA:25, H:30, C:20, R:20, JM:5, SP:5}; _local3["McCain"] = {}; _local3["McCain"]["P.O.W."] = {Type:"Attack", AR:"H", Accur:90, Backf:5, ME:50, WC:50, CW:50, E:50, CP:75, HL:50, AA:50, H:50, C:50, R:80, BO:45, JB:35}; _local3["McCain"]["MAVERICK MOVE"] = {Type:"Attack", AR:"M", Accur:90, Backf:40, ME:80, WC:80, CW:80, E:95, CP:120, HL:80, AA:80, H:80, C:110, R:80, BO:50, JB:50}; _local3["McCain"]["TELEPROMPTER"] = {Type:"Sleep", AR:"L", Accur:10, Backf:10, ME:80, WC:60, CW:75, E:60, CP:60, HL:80, AA:80, H:80, C:80, R:80, BO:50, JB:50}; _local3["McCain"]["RELATE"] = {Type:"Attack", AR:"L", Accur:95, Backf:1, ME:25, WC:25, CW:10, E:30, CP:30, HL:20, AA:1, H:5, C:5, R:40, BO:5, JB:5}; _local3["Palin"] = {}; _local3["Palin"]["FOLKSY SPEECH"] = {Type:"Attack", AR:"H", Accur:90, Backf:5, ME:5, WC:45, CW:20, E:90, CP:75, HL:10, AA:20, H:20, C:25, R:100, BO:30, JB:30}; _local3["Palin"]["UNSCRIPTED ANSWER"] = {Type:"Confusion", AR:"L", Accur:90, Backf:1, ME:80, WC:50, CW:70, E:5, CP:5, HL:80, AA:80, H:80, C:70, R:5, BO:50, JB:50}; _local3["Palin"]["RALLY BASE"] = {Type:"Life Sucker", AR:"M", Accur:10, Backf:80, ME:10, WC:75, CW:20, E:100, CP:100, HL:10, AA:5, H:5, C:10, R:90, BO:10, JB:10}; _local3["Palin"]["RELATE"] = {Type:"Attack", AR:"L", Accur:95, Backf:1, ME:1, WC:40, CW:20, E:100, CP:80, HL:5, AA:5, H:5, C:15, R:80, BO:5, JB:5}; _local3["WHITE WORKING CLASS"] = {}; _local3["WHITE WORKING CLASS"]["VOTE AGAINST SELF-INTEREST"] = {Type:"Attack", AR:"M", Accur:100, Backf:25, BO:45, JB:20, JM:5, SP:10}; _local3["WHITE WORKING CLASS"]["ECONOMIC CONCERN"] = {Type:"Attack", AR:"M", Accur:90, Backf:1, BO:10, JB:10, JM:45, SP:35}; _local3["WHITE WORKING CLASS"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["CAREER WOMAN"] = {}; _local3["CAREER WOMAN"]["SEXISM CHARGE"] = {Type:"Attack", AR:"H", Accur:90, Backf:10, BO:45, JB:20, JM:35, SP:1}; _local3["CAREER WOMAN"]["HEALTHCARE CONCERN"] = {Type:"Attack", AR:"M", Accur:90, Backf:10, BO:5, JB:5, JM:30, SP:30}; _local3["CAREER WOMAN"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["AFRICAN AMERICAN"] = {}; _local3["AFRICAN AMERICAN"]["RACE CARD"] = {Type:"Attack", AR:"H", Accur:90, Backf:25, BO:5, JB:20, JM:55, SP:30}; _local3["AFRICAN AMERICAN"]["ECONOMIC CONCERN"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:5, JB:10, JM:45, SP:40}; _local3["AFRICAN AMERICAN"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["COLLEGE FRATBOY"] = {}; _local3["COLLEGE FRATBOY"]["APATHY"] = {Type:"Attack", AR:"H", Accur:90, Backf:50, BO:15, JB:15, JM:30, SP:25}; _local3["COLLEGE FRATBOY"]["ENVIRONMENTAL CONCERN"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:15, JB:25, JM:35, SP:45}; _local3["COLLEGE FRATBOY"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["CONSERVATIVE BLOWHARD"] = {}; _local3["CONSERVATIVE BLOWHARD"]["MISINFORMATION"] = {Type:"Attack", AR:"H", Accur:90, Backf:5, BO:45, JB:20, JM:5, SP:1}; _local3["CONSERVATIVE BLOWHARD"]["CULTURAL DIVIDE"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:50, JB:15, JM:1, SP:1}; _local3["CONSERVATIVE BLOWHARD"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["EVANGELICAL"] = {}; _local3["EVANGELICAL"]["LITMUS TEST"] = {Type:"Attack", AR:"H", Accur:90, Backf:5, BO:35, JB:20, JM:5, SP:1}; _local3["EVANGELICAL"]["CULTURAL CONCERNS"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:25, JB:20, JM:5, SP:1}; _local3["EVANGELICAL"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["HISPANIC"] = {}; _local3["HISPANIC"]["IMMIGRATION HYSTERIA"] = {Type:"Attack", AR:"H", Accur:90, Backf:10, BO:20, JB:20, JM:50, SP:25}; _local3["HISPANIC"]["ECONOMIC CONCERN"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:10, JB:10, JM:45, SP:45}; _local3["HISPANIC"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["HOLLYWOOD LIBERAL"] = {}; _local3["HOLLYWOOD LIBERAL"]["POLITICAL SATIRE"] = {Type:"Attack", AR:"H", Accur:90, Backf:10, BO:5, JB:10, JM:35, SP:50}; _local3["HOLLYWOOD LIBERAL"]["ANIMAL RIGHTS"] = {Type:"Attack", AR:"M", Accur:90, Backf:10, BO:10, JB:10, JM:20, SP:45}; _local3["HOLLYWOOD LIBERAL"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["MEDIA ELITE"] = {}; _local3["MEDIA ELITE"]["SENSATIONALISM"] = {Type:"Attack", AR:"H", Accur:90, Backf:10, BO:45, JB:20, JM:45, SP:60}; _local3["MEDIA ELITE"]["SCRUTINY"] = {Type:"Attack", AR:"M", Accur:90, Backf:10, BO:10, JB:10, JM:20, SP:70}; _local3["MEDIA ELITE"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; _local3["REDNECK"] = {}; _local3["REDNECK"]["GUN RIGHTS"] = {Type:"Attack", AR:"H", Accur:90, Backf:10, BO:35, JB:30, JM:5, SP:1}; _local3["REDNECK"]["CULTURAL CONCERNS"] = {Type:"Attack", AR:"M", Accur:90, Backf:5, BO:25, JB:20, JM:5, SP:1}; _local3["REDNECK"]["SELF-DELUSION"] = {Type:"Recover", AR:"L", Accur:90, Backf:10, BO:20, JB:15, JM:15, SP:5}; switch (_arg1){ case "Human": _local4 = _local3[pActiveCharacterName][_arg2]; _local5 = _local4["Type"]; _local6 = _local4["Accur"]; _local7 = _local4["Backf"]; _local8 = _local4[pActiveBattleCPUSymbol]; pBattleHitValue = _local8; pBattleAttackRecoil = _local4["AR"]; if (pBattleHumanisConfused == true){ if (pBattleHumanConfusionTurns == 0){ pBattleHumanisConfused = false; } else { pActiveCharacterHealth = (pActiveCharacterHealth - 15); if (pActiveCharacterHealth < 1){ pActiveCharacterHealth = 1; }; pBattleHumanConfusionTurns = (pBattleHumanConfusionTurns - 1); pBattle_State = "HumanStillConfused"; return; }; }; if (pBattleHumanisSleeping == true){ if (pBattleHumanSleepTurns == 0){ pBattleHumanisSleeping = false; } else { pBattleHumanSleepTurns = (pBattleHumanSleepTurns - 1); pBattle_State = "HumanStillSleeping"; return; }; }; break; case "CPU": _local4 = _local3[pActiveBattleCPUName][_arg2]; _local5 = _local4["Type"]; _local6 = _local4["Accur"]; _local7 = _local4["Backf"]; _local8 = _local4[pActiveCharacterSymbol]; pBattleHitValue = _local8; pBattleAttackRecoil = _local4["AR"]; if (pBattleCPUisConfused == true){ if (pBattleCPUConfusionTurns == 0){ pBattleCPUisConfused = false; } else { pActiveBattleCPUHealth = (pActiveBattleCPUHealth - 15); if (pActiveBattleCPUHealth < 1){ pActiveBattleCPUHealth = 1; }; pBattleCPUConfusionTurns = (pBattleCPUConfusionTurns - 1); pBattle_State = "CPUStillConfused"; return; }; }; if (pBattleCPUisSleeping == true){ if (pBattleCPUSleepTurns == 0){ pBattleCPUisSleeping = false; } else { pBattleCPUSleepTurns = (pBattleCPUSleepTurns - 1); pBattle_State = "CPUStillSleeping"; return; }; }; break; }; switch (_local5){ case "Attack": _local9 = false; _local10 = 100; _local11 = (1 + Math.floor((Math.random() * _local10))); if (_local11 <= _local6){ _local9 = true; }; if (_local9 == true){ _local12 = false; _local13 = 100; _local14 = (1 + Math.floor((Math.random() * _local13))); if (_local14 <= _local7){ _local12 = true; }; if (_local12 == false){ if (_arg1 == "Human"){ pActiveBattleCPUHealth = (pActiveBattleCPUHealth - _local8); if (pActiveBattleCPUHealth < 1){ pActiveBattleCPUHealth = 1; }; pBattle_State = "SuccessfulHumanAttack"; PlayVoiceSample(_arg2, pActiveCharacterName); } else { pActiveCharacterHealth = (pActiveCharacterHealth - _local8); if (pActiveCharacterHealth < 1){ pActiveCharacterHealth = 1; }; pBattle_State = "SuccessfulCPUAttack"; }; } else { pBattleMoveBackfire = true; if (_arg1 == "Human"){ pActiveCharacterHealth = (pActiveCharacterHealth - (_local8 * 0.5)); if (pActiveCharacterHealth < 1){ pActiveCharacterHealth = 1; }; pBattle_State = "BackfiredHumanAttack"; if ((((pActiveCharacterName == "McCain")) && ((_arg2 == "MAVERICK MOVE")))){ PlayVoiceSample(_arg2, pActiveCharacterName); }; } else { pActiveBattleCPUHealth = (pActiveBattleCPUHealth - (_local8 * 0.5)); if (pActiveBattleCPUHealth < 1){ pActiveBattleCPUHealth = 1; }; pBattle_State = "BackfiredCPUAttack"; }; }; } else { if (_arg1 == "Human"){ pBattle_State = "FailedHumanAttack"; } else { pBattle_State = "FailedCPUAttack"; }; }; break; case "Confusion": _local9 = false; _local10 = 100; _local11 = (1 + Math.floor((Math.random() * _local10))); if (_local11 <= (_local6 + _local8)){ _local9 = true; }; if (_local9 == true){ _local12 = false; _local13 = 100; _local14 = (1 + Math.floor((Math.random() * _local13))); if (_local14 <= _local7){ _local12 = true; }; if (_local12 == false){ if (_arg1 == "Human"){ pBattle_State = "SuccessfulHumanAttack"; pBattleCPUConfusion = true; PlayVoiceSample(_arg2, pActiveCharacterName); } else { pBattle_State = "SuccessfulCPUAttack"; pBattleHumanConfusion = true; }; } else { pBattleMoveBackfire = true; if (_arg1 == "Human"){ pBattle_State = "BackfiredHumanAttack"; pBattleHumanConfusion = true; } else { pBattle_State = "BackfiredCPUAttack"; pBattleCPUConfusion = true; }; }; } else { if (_arg1 == "Human"){ pBattle_State = "FailedHumanAttack"; } else { pBattle_State = "FailedCPUAttack"; }; }; break; case "Sleep": _local9 = false; _local10 = 100; _local11 = (1 + Math.floor((Math.random() * _local10))); if (_local11 <= (_local6 + _local8)){ _local9 = true; }; if (_local9 == true){ _local12 = false; _local13 = 100; _local14 = (1 + Math.floor((Math.random() * _local13))); if (_local14 <= _local7){ _local12 = true; }; if (_local12 == false){ if (_arg1 == "Human"){ pBattle_State = "SuccessfulHumanAttack"; pBattleCPUSleep = true; } else { pBattle_State = "SuccessfulCPUAttack"; pBattleHumanSleep = true; }; } else { if (_arg1 == "Human"){ pBattle_State = "BackfiredHumanAttack"; pBattleHumanSleep = true; } else { pBattle_State = "BackfiredCPUAttack"; pBattleCPUSleep = true; }; }; } else { if (_arg1 == "Human"){ pBattle_State = "FailedHumanAttack"; } else { pBattle_State = "FailedCPUAttack"; }; }; break; case "Recover": case "Team Recover": _local9 = false; _local10 = 100; _local11 = (1 + Math.floor((Math.random() * _local10))); if (_local11 <= _local6){ _local9 = true; }; if (_local9 == true){ if (_arg1 == "Human"){ pBattle_State = "SuccessfulHumanRecover"; pActiveCharacterHealth = pActiveCharacterHealthMax; pBattlePlayer1_Health = pBattlePlayer1_HealthMax; pBattlePlayer2_Health = pBattlePlayer2_HealthMax; PlayVoiceSample(_arg2, pActiveCharacterName); } else { pActiveBattleCPUHealth = (pActiveBattleCPUHealth + (1 + Math.floor((Math.random() * 75)))); pBattle_State = "SuccessfulCPURecover"; }; } else { if (_arg1 == "Human"){ pBattle_State = "FailedHumanAttack"; } else { pBattle_State = "FailedCPUAttack"; }; }; break; case "Life Sucker": _local9 = false; _local10 = 100; _local11 = (1 + Math.floor((Math.random() * _local10))); if (_local11 <= (_local6 + _local8)){ _local9 = true; }; if (_local9 == true){ if (_arg1 == "Human"){ pBattle_State = "SuccessfulHumanAttack"; pActiveBattleCPUHealth = (pActiveBattleCPUHealth - _local8); if (pActiveBattleCPUHealth < 1){ pActiveBattleCPUHealth = 1; }; pActiveCharacterHealth = (pActiveCharacterHealth + _local8); if (pActiveCharacterHealth > pActiveCharacterHealthMax){ pActiveCharacterHealth = pActiveCharacterHealthMax; }; pBattlePlayer1_Health = (pBattlePlayer1_Health + _local8); if (pBattlePlayer1_Health > pBattlePlayer1_HealthMax){ pBattlePlayer1_Health = pBattlePlayer1_HealthMax; }; pBattleCPULifeDrain = true; } else { pActiveCharacterHealth = (pActiveCharacterHealth - _local8); if (pActiveCharacterHealth < 1){ pActiveCharacterHealth = 1; }; pActiveBattleCPUHealth = (pActiveBattleCPUHealth + _local8); if (pActiveBattleCPUHealth > pActiveBattleCPUHealthMax){ pActiveBattleCPUHealth = pActiveBattleCPUHealthMax; }; pBattlePlayer1_Health = (pBattlePlayer1_Health + _local8); if (pBattleCPU1_Health > pBattleCPU1_HealthMax){ pBattleCPU1_Health = pBattleCPU1_HealthMax; }; pBattle_State = "SuccessfulCPUAttack"; }; } else { if (_arg1 == "Human"){ pBattle_State = "FailedHumanAttack"; } else { pBattle_State = "FailedCPUAttack"; }; }; break; }; } public function GetDirectionFrom(_arg1:Object, _arg2:Object){ var _local3:String; var _local4:String; var _local5:String; var _local6:int; var _local7:int; if (_arg1.pWorldX < _arg2.pWorldX){ _local4 = "left"; _local6 = (_arg2.pWorldX - _arg1.pWorldX); }; if (_arg1.pWorldX > _arg2.pWorldX){ _local4 = "right"; _local6 = (_arg1.pWorldX - _arg2.pWorldX); }; if (_arg1.pWorldZ < _arg2.pWorldZ){ _local5 = "back"; _local7 = (_arg2.pWorldZ - _arg1.pWorldZ); }; if (_arg1.pWorldZ > _arg2.pWorldZ){ _local5 = "front"; _local7 = (_arg1.pWorldZ - _arg2.pWorldZ); }; if (_local4 == "left"){ if (_local6 > _local7){ _local3 = "left"; } else { _local3 = _local5; }; }; if (_local4 == "right"){ if (_local6 > _local7){ _local3 = "right"; } else { _local3 = _local5; }; }; return (_local3); } public function GeneralButtonBehavior(_arg1:MouseEvent){ var _local2:*; var _local3:GlowFilter; switch (_arg1.type){ case "mouseOver": _local2 = _arg1.currentTarget; switch (_local2.name){ case "new_game_button": case "continue_button": case "credits_button": case "back_button": case "obama_biden_team_button": case "mccain_palin_team_button": _local3 = new GlowFilter(); _local3.blurX = 23; _local3.blurY = 23; _local3.color = 0xFFCC00; _local3.strength = 0.75; _local2.filters = [_local3]; break; }; break; case "mouseOut": _local2 = _arg1.currentTarget; switch (_local2.name){ case "new_game_button": case "continue_button": case "credits_button": case "back_button": case "obama_biden_team_button": case "mccain_palin_team_button": _local2.filters = []; break; }; break; case "click": _local2 = _arg1.currentTarget; switch (_local2.name){ case "new_game_button": _local2.filters = []; MainObj.gotoAndStop("choose_team"); pFrontend_Status = "PreChooseTeam"; break; case "mccain_palin_team_button": _local2.filters = []; pChosenCharacter = "McCain"; pFrontend_Status = "InitializeMap"; MainObj.gotoAndStop("map"); break; case "obama_biden_team_button": _local2.filters = []; pChosenCharacter = "Obama"; pFrontend_Status = "InitializeMap"; MainObj.gotoAndStop("map"); break; case "continue_button": pContinueGame = true; _local2.filters = []; pFrontend_Status = "InitializeMap"; MainObj.gotoAndStop("map"); break; case "credits_button": pFrontend_Status = "PreCredits"; MainObj.gotoAndStop("credits"); break; case "back_button": pFrontend_Status = "PreTitleScreen"; MainObj.gotoAndStop("title_screen"); break; }; break; }; } public function keyDownFunction(_arg1:KeyboardEvent){ if (_arg1.keyCode == 37){ arrowLeft = true; } else { if (_arg1.keyCode == 39){ arrowRight = true; } else { if (_arg1.keyCode == 38){ arrowUp = true; } else { if (_arg1.keyCode == 40){ arrowDown = true; } else { if ((((_arg1.keyCode >= 65)) && ((_arg1.keyCode <= 90)))){ Attack_KeyDown = true; } else { if (_arg1.keyCode == 32){ SpaceBar_Down = true; }; }; }; }; }; }; } public function CleanUp(){ switch (pCleanUpState){ case "1": pCleanUpState = "2"; break; case "2": gGame_Status = "Frontend"; pFrontend_Status = "PreLevel-1"; pCleanUpState = "1"; break; case "3": break; case "3": pCleanUpState = "4"; break; case "4": MainObj.gotoAndStop("Score"); gGame_Status = "Frontend"; pFrontend_Status = "PreScore"; break; }; } public function Battle(){ var _local1:int; var _local2:*; var _local3:String; var _local4:*; var _local5:String; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:int; var _local11:String; var _local12:String; var _local13:int; var _local14:int; var _local15:Number; var _local16:int; var _local17:int; var _local18:int; var _local19:Number; var _local20:MovieClip; var _local21:*; var _local22:int; var _local23:Number; var _local24:Boolean; var _local25:Boolean; var _local26:int; var _local27:Number; var _local28:int; var _local29:int; var _local30:Number; var _local31:MovieClip; var _local32:*; var _local33:*; var _local34:int; var _local35:int; var _local36:Number; var _local37:int; var _local38:*; var _local39:Number; var _local40:PunchHardSnd; var _local41:SoundChannel; var _local42:Boolean; var _local43:Boolean; switch (pBattle_State){ case "intro-1": if (pFinalBattle == true){ MainObj.challenger_podium.alpha = 1; }; pBattle_StartTime = getTimer(); pBattle_State = "intro-2"; break; case "intro-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2000){ pBattle_State = "setup_battle_moves"; }; break; case "setup_battle_moves": _local10 = 22; switch (pActiveCharacterName){ case "Obama": _local3 = "SOARING SPEECH"; _local2 = "SOARING SPEECH"; _local5 = "CHANGE"; _local4 = "CHANGE"; _local7 = "NUANCE"; _local6 = "NUANCE"; _local9 = "RELATE"; _local8 = "RELATE"; break; case "Biden": _local3 = "DEBATE"; _local2 = "DEBATE"; _local5 = "RAMBLE ON"; _local4 = "RAMBLE ON"; _local7 = "GET UP!"; _local6 = "GET UP!"; _local9 = "RELATE"; _local8 = "RELATE"; break; case "McCain": _local3 = "P.O.W."; _local2 = "P.O.W."; _local5 = "MAVERICK MOVE"; _local4 = "MAVERICK MOVE"; _local7 = "TELEPROMPTER"; _local6 = "TELEPROMPTER"; _local9 = "RELATE"; _local8 = "RELATE"; break; case "Palin": _local3 = "FOLKSY SPEECH"; _local2 = "FOLKSY SPEECH"; _local5 = "UNSCRIPTED ANSWER"; _local4 = "UNSCRIPTED ANSWER"; _local7 = "RALLY BASE"; _local6 = "RALLY BASE"; _local9 = "RELATE"; _local8 = "RELATE"; _local10 = 18; break; }; pBattleMove1Text.name = _local2; pBattleMove1Text.text = (((((_local3 + " (") + pPlayerMovesLimit[_local2]["C"]) + "/") + pPlayerMovesLimit[_local2]["M"]) + ")"); pBattleMove1Text.autoSize = TextFieldAutoSize.LEFT; pBattleMove1Text.x = 43; pBattleMove1Text.y = 356; pBattleMove1Text.mouseEnabled = true; pBattleMove1Text.selectable = false; pBattleMove1Text.addEventListener(MouseEvent.CLICK, BattleMoveOptions); pBattleMove1Text.addEventListener(MouseEvent.MOUSE_OVER, BattleMoveOptions); pBattleMove1Text.addEventListener(MouseEvent.MOUSE_OUT, BattleMoveOptions); pBattleMove2Text.name = _local4; pBattleMove2Text.text = (((((_local5 + " (") + pPlayerMovesLimit[_local4]["C"]) + "/") + pPlayerMovesLimit[_local4]["M"]) + ")"); pBattleMove2Text.autoSize = TextFieldAutoSize.LEFT; pBattleMove2Text.x = 43; pBattleMove2Text.y = 398; pBattleMove2Text.mouseEnabled = true; pBattleMove2Text.selectable = false; pBattleMove2Text.addEventListener(MouseEvent.CLICK, BattleMoveOptions); pBattleMove2Text.addEventListener(MouseEvent.MOUSE_OVER, BattleMoveOptions); pBattleMove2Text.addEventListener(MouseEvent.MOUSE_OUT, BattleMoveOptions); pBattleMove3Text.name = _local6; pBattleMove3Text.text = (((((_local7 + " (") + pPlayerMovesLimit[_local6]["C"]) + "/") + pPlayerMovesLimit[_local6]["M"]) + ")"); pBattleMove3Text.autoSize = TextFieldAutoSize.LEFT; pBattleMove3Text.x = 343; pBattleMove3Text.y = 356; pBattleMove3Text.mouseEnabled = true; pBattleMove3Text.selectable = false; pBattleMove3Text.addEventListener(MouseEvent.CLICK, BattleMoveOptions); pBattleMove3Text.addEventListener(MouseEvent.MOUSE_OVER, BattleMoveOptions); pBattleMove3Text.addEventListener(MouseEvent.MOUSE_OUT, BattleMoveOptions); pBattleMove4Text.name = _local8; pBattleMove4Text.text = (((((_local9 + " (") + pPlayerMovesLimit[_local8]["C"]) + "/") + pPlayerMovesLimit[_local8]["M"]) + ")"); pBattleMove4Text.autoSize = TextFieldAutoSize.LEFT; pBattleMove4Text.x = 343; pBattleMove4Text.y = 398; pBattleMove4Text.mouseEnabled = true; pBattleMove4Text.selectable = false; pBattleMove4Text.addEventListener(MouseEvent.CLICK, BattleMoveOptions); pBattleMove4Text.addEventListener(MouseEvent.MOUSE_OVER, BattleMoveOptions); pBattleMove4Text.addEventListener(MouseEvent.MOUSE_OUT, BattleMoveOptions); pBattleMoveTextFormat.size = _local10; pBattleMoveTextFormat.align = "left"; pBattleMoveTextFormat.bold = true; pBattleMoveTextFormat.font = "Tahoma"; pBattleMove1Text.setTextFormat(pBattleMoveTextFormat); pBattleMove2Text.setTextFormat(pBattleMoveTextFormat); pBattleMove3Text.setTextFormat(pBattleMoveTextFormat); pBattleMove4Text.setTextFormat(pBattleMoveTextFormat); pBattleSwitchText.name = "SWITCH POLIMON"; pBattleSwitchText.text = "SWITCH POLIMON"; pBattleSwitchText.autoSize = TextFieldAutoSize.LEFT; pBattleSwitchText.x = 437; pBattleSwitchText.y = 430; pBattleSwitchText.mouseEnabled = true; pBattleSwitchText.selectable = false; pBattleSwitchText.addEventListener(MouseEvent.CLICK, BattleMoveOptions); pBattleSwitchText.addEventListener(MouseEvent.MOUSE_OVER, BattleMoveOptions); pBattleSwitchText.addEventListener(MouseEvent.MOUSE_OUT, BattleMoveOptions); pBattleSwitchTextFormat.size = "15"; pBattleSwitchTextFormat.align = "left"; pBattleSwitchTextFormat.bold = true; pBattleSwitchTextFormat.font = "Tahoma"; pBattleSwitchText.setTextFormat(pBattleSwitchTextFormat); pBattleStatusText.selectable = false; MainObj.addChild(pBattleMove1Text); MainObj.addChild(pBattleMove2Text); MainObj.addChild(pBattleMove3Text); MainObj.addChild(pBattleMove4Text); MainObj.addChild(pBattleSwitchText); MainObj.removeChild(pBattleStatusText); pBattle_State = "battle_moves"; break; case "battle_moves": break; case "CPU_turn": CPUBattleLogic(); break; case "SuccessfulHumanAttack": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = ((pActiveCharacterName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.selectable = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_State = "HumanAttack-1"; break; case "SuccessfulHumanRecover": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = ((pActiveCharacterName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_State = "HumanRecover-1"; break; case "FailedHumanAttack": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = ((pActiveCharacterName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_State = "FailedAttack-1"; break; case "BackfiredHumanAttack": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = (((pActiveCharacterName.toUpperCase() + " used ") + pCurrentBattleMove) + "\nBut it BACKFIRED!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_StartTime = getTimer(); pBattle_State = "BackfiredHumanAttack-1"; break; case "BackfiredHumanAttack-1": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "HumanHit-1"; }; break; case "HumanStillConfused": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = (pActiveCharacterName.toUpperCase() + " is still CONFUSED!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattleMoveBackfire = true; pBattle_StartTime = getTimer(); pBattle_State = "HumanStillConfused-2"; break; case "HumanStillSleeping": MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); _local11 = (pActiveCharacterName.toUpperCase() + " is still ASLEEP!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_StartTime = getTimer(); pBattle_State = "CPUBecameSleepy-2"; break; case "HumanAttack-1": _local12 = pBattleAttackRecoil; switch (_local12){ case "L": _local13 = 140; _local14 = 5; break; case "M": _local13 = 100; _local14 = 7; break; case "H": _local13 = 60; _local14 = 7; break; }; _local15 = MainObj.battle_player.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_player.x = _local15; if (_local15 == _local13){ pBattle_State = "HumanAttack-2"; }; break; case "HumanAttack-2": _local12 = pBattleAttackRecoil; switch (_local12){ case "L": _local16 = 170; _local14 = 10; break; case "M": _local16 = 170; _local14 = 20; break; case "H": _local16 = 170; _local14 = 30; break; }; _local15 = MainObj.battle_player.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_player.x = _local15; if (_local15 == _local16){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "CPUHit-1"; }; break; case "CPUHit-1": _local12 = "Heavy"; if (pBattleHitValue < 15){ _local12 = "Light"; }; if ((((pBattleHitValue >= 15)) && ((pBattleHitValue <= 40)))){ _local12 = "Medium"; }; if (pBattleHitValue > 40){ _local12 = "Heavy"; }; switch (_local12){ case "Light": _local16 = 540; _local14 = 20; break; case "Medium": _local16 = 580; _local14 = 20; break; case "Heavy": _local16 = 650; _local14 = 40; break; }; MainObj.battle_challenger.alpha = 0.5; MainObj.battle_challenger_shadow.alpha = 0; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local16){ pBattle_State = "CPUHit-2"; }; break; case "CPUHit-2": _local12 = "Heavy"; if (pBattleHitValue < 15){ _local12 = "Light"; }; if ((((pBattleHitValue >= 15)) && ((pBattleHitValue <= 40)))){ _local12 = "Medium"; }; if (pBattleHitValue > 40){ _local12 = "Heavy"; }; switch (_local12){ case "Light": _local13 = 497; _local14 = 20; break; case "Medium": _local13 = 497; _local14 = 20; break; case "Heavy": _local13 = 497; _local14 = 40; break; }; MainObj.battle_challenger.alpha = 0.5; MainObj.battle_challenger_shadow.alpha = 0; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local13){ MainObj.battle_challenger.alpha = 1; MainObj.battle_challenger_shadow.alpha = 1; pBattle_State = "CPUReduceHealth-1"; pBattle_StartTime = getTimer(); _local42 = pBattleCPUConfusion; if (_local42 == true){ pBattle_State = "CPUBecameConfused-1"; }; _local43 = pBattleCPUSleep; if (_local43 == true){ pBattle_State = "CPUBecameSleepy-1"; }; }; break; case "CPUReduceHealth-1": _local17 = pActiveBattleCPUHealth; _local18 = pActiveBattleCPUHealthMax; _local19 = (_local17 / _local18); _local20 = MainObj.battle_challenger_statbox.battle_challenger_healthbar; _local21 = _local20.width; if (_local21 > 130){ _local20.gotoAndStop(1); }; if ((((_local21 >= 61)) && ((_local21 <= 130)))){ _local20.gotoAndStop(2); }; if (_local21 < 61){ _local20.gotoAndStop(3); }; _local22 = (199 * _local19); _local23 = _local22; if (_local20.width > _local23){ _local20.width = (_local20.width - Translate_Increment(2, 50, 30)); if (_local20.width < (_local23 + 0.35)){ _local20.width = _local23; }; } else { _local20.width = _local23; }; _local24 = pBattleCPULifeDrain; if (_local24 == true){ _local28 = pActiveCharacterHealth; _local29 = pActiveCharacterHealthMax; _local30 = (_local28 / _local29); _local31 = MainObj.battle_player_statbox.battle_player_healthbar; _local32 = _local31.width; _local30 = (_local28 / _local29); _local32 = _local31.width; if (_local32 > 130){ _local31.gotoAndStop(1); }; if ((((_local32 >= 61)) && ((_local32 <= 130)))){ _local31.gotoAndStop(2); }; if (_local32 < 61){ _local31.gotoAndStop(3); }; _local35 = (199 * _local30); _local36 = _local35; if (_local31.width < _local36){ _local31.width = (_local31.width + Translate_Increment(2, 50, 30)); if (_local31.width > _local36){ _local31.width = _local36; }; }; if ((((_local20.width == _local23)) && ((_local31.width == _local36)))){ pBattle_State = "CPULifeDrain-1"; }; } else { if (_local20.width == _local23){ pBattle_State = "CPUReduceHealth-2"; }; }; break; case "CPUReduceHealth-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2000){ pBattle_State = "CPUhowEffectiveHit-1"; }; break; case "CPUhowEffectiveHit-1": pBattle_State = "CPUhowEffectiveHit-2"; pBattle_StartTime = getTimer(); _local25 = pBattleMoveBackfire; if (_local25 == true){ pBattleMoveBackfire = false; pBattle_State = "setup_battle_moves"; if (pBattleCPUisConfused == true){ pBattle_State = "CPUStillConfused-3"; }; return; }; if (pActiveBattleCPUHealth == 1){ pBattle_State = "CPUFainted-1"; }; _local26 = pBattleHitValue; if (_local26 < 15){ _local11 = "It's not very effective..."; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUhowEffectiveHit-2"; }; if (_local26 > 40){ _local11 = "It's Super Effective!"; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUhowEffectiveHit-2"; }; MainObj.addChild(pBattleStatusText); break; case "CPUhowEffectiveHit-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ pBattle_State = "CPU_turn"; if (pActiveBattleCPUHealth == 1){ pBattle_State = "CPUFainted-1"; }; }; break; case "CPUFainted-1": _local11 = (pActiveBattleCPUName.toUpperCase() + " FAINTED!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUFainted-2"; break; case "CPUFainted-2": MainObj.battle_challenger_shadow.alpha = 0; _local27 = MainObj.battle_challenger.scaleX; _local27 = (_local27 - Translate_Increment(0.1, 50, 30)); MainObj.battle_challenger.scaleX = _local27; MainObj.battle_challenger.scaleY = _local27; MainObj.battle_challenger.alpha = (MainObj.battle_challenger.alpha - 0.05); MainObj.battle_challenger.y = (MainObj.battle_challenger.y + Translate_Increment(20, 50, 30)); if (_local27 < 0.05){ pBattle_StartTime = getTimer(); MainObj.battle_challenger.x = 725; MainObj.battle_challenger.alpha = 0; pBattle_State = "CPUFainted-3"; }; break; case "CPUFainted-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ if (pFinalBattle == false){ switch (pActiveCharacterName){ case "Obama": pHealth_Prez = pActiveCharacterHealth; pHealth_Vice = pBattlePlayer2_Health; break; case "Biden": pHealth_Prez = pBattlePlayer1_Health; pHealth_Vice = pActiveCharacterHealth; break; case "McCain": pHealth_Prez = pActiveCharacterHealth; pHealth_Vice = pBattlePlayer2_Health; break; case "Palin": pHealth_Prez = pBattlePlayer1_Health; pHealth_Vice = pActiveCharacterHealth; break; }; MainObj.removeChild(pBattleStatusText); MainObj.gotoAndStop("map"); pFrontend_Status = "PreMap-1"; gGame_Status = "Frontend"; pBattle_State = "CPUFainted-4"; } else { switch (pActiveBattleCPUName){ case "Obama": case "McCain": pFrontend_Status = "WINNER"; gGame_Status = "Frontend"; pBattle_State = "CPUFainted-4"; return; case "Biden": case "Palin": pBattle_State = "CPU_SwitchOut-3"; return; }; }; }; break; case "FailedAttack-1": _local11 = "But it failed..."; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "FailedAttack-2"; MainObj.addChild(pBattleStatusText); break; case "FailedAttack-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ pBattle_State = "CPU_turn"; }; break; case "CPUBecameConfused-1": pBattleCPUConfusion = false; pBattleCPUisConfused = true; if (pBattleCPUConfusionTurns == 0){ pBattleCPUConfusionTurns = 2; }; _local11 = (pActiveBattleCPUName.toUpperCase() + " became CONFUSED!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUBecameConfused-2"; MainObj.addChild(pBattleStatusText); break; case "CPUBecameConfused-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "CPU_turn"; }; break; case "CPUStillConfused-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "CPUHit-1"; }; break; case "CPUStillConfused-3": _local1 = (getTimer() - pBattle_StartTime); _local11 = (pActiveBattleCPUName.toUpperCase() + " hurt itself in its CONFUSION!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUStillConfused-4"; break; case "CPUStillConfused-4": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "setup_battle_moves"; }; break; case "CPUBecameSleepy-1": pBattleCPUSleep = false; pBattleCPUisSleeping = true; if (pBattleCPUSleepTurns == 0){ pBattleCPUSleepTurns = 2; }; _local11 = (pActiveBattleCPUName.toUpperCase() + " fell ASLEEP!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUBecameSleepy-2"; MainObj.addChild(pBattleStatusText); break; case "CPUBecameSleepy-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "CPU_turn"; }; break; case "CPULifeDrain-1": pBattleCPULifeDrain = false; _local11 = "PALIN's AND McCAIN's health also increased!"; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPULifeDrain-2"; MainObj.addChild(pBattleStatusText); break; case "CPULifeDrain-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 3000){ pBattle_State = "CPUhowEffectiveHit-1"; }; break; case "HumanRecover-1": _local28 = pActiveCharacterHealth; _local29 = pActiveCharacterHealthMax; _local30 = (_local28 / _local29); _local31 = MainObj.battle_player_statbox.battle_player_healthbar; _local32 = _local31.width; _local30 = (_local28 / _local29); _local32 = _local31.width; _local33 = (_local31.width / 199); _local34 = (pActiveCharacterHealthMax * _local33); pBattleHealthText.text = ((_local34 + "/") + pActiveCharacterHealthMax); pBattleHealthText.setTextFormat(pBattleHealthTextFormat); if (_local32 > 130){ _local31.gotoAndStop(1); }; if ((((_local32 >= 61)) && ((_local32 <= 130)))){ _local31.gotoAndStop(2); }; if (_local32 < 61){ _local31.gotoAndStop(3); }; _local35 = (199 * _local30); _local36 = _local35; if (_local31.width < _local36){ _local31.width = (_local31.width + Translate_Increment(2, 50, 30)); if (_local31.width > _local36){ _local31.width = _local36; }; }; if (_local31.width == _local36){ pBattle_State = "HumanRecover-2"; }; break; case "HumanRecover-2": pBattleCPULifeDrain = false; _local11 = "OBAMA's and BIDEN's health increased!"; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanRecover-3"; MainObj.addChild(pBattleStatusText); break; case "HumanRecover-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2000){ pBattle_State = "CPU_turn"; }; break; case "Human_SwitchOut-1": if (pBattleHumanisSleeping == true){ pBattle_State = "HumanStillSleeping"; return; }; if (pBattleHumanisConfused == true){ pActiveCharacterHealth = (pActiveCharacterHealth - 15); if (pActiveCharacterHealth < 1){ pActiveCharacterHealth = 1; }; pBattle_State = "HumanStillConfused"; return; }; MainObj.removeChild(pBattleMove1Text); MainObj.removeChild(pBattleMove2Text); MainObj.removeChild(pBattleMove3Text); MainObj.removeChild(pBattleMove4Text); MainObj.removeChild(pBattleSwitchText); pBattle_State = "Human_SwitchOut-2"; switch (pActiveCharacterName){ case "Obama": _local11 = "OBAMA! You look tired!"; if (pBattlePlayer2_Health == 0){ _local11 = "Biden is nursing a GAFFE. \nYou gotta do it yourself OBAMA!"; pBattle_StartTime = (getTimer() + 1000); pBattle_State = "CPUFailedAttack-2"; }; break; case "Biden": _local11 = "Good job JOE!"; break; case "McCain": _local11 = "McCAIN! Take a nap!"; if (pBattlePlayer2_Health == 0){ _local11 = "Sarah is hiding from the \"Liberal Media\"! \nYou gotta do it yourself McCain!"; pBattle_StartTime = (getTimer() + 1000); pBattle_State = "CPUFailedAttack-2"; }; break; case "Palin": _local11 = "Good job SARAH!"; break; }; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); break; case "Human_SwitchOut-2": _local13 = -100; _local14 = 20; _local15 = MainObj.battle_player.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_player.x = _local15; if (_local15 == _local13){ pBattle_State = "Human_SwitchOut-3"; pBattle_StartTime = getTimer(); }; break; case "Human_SwitchOut-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1500){ pBattle_State = "Human_SwitchOut-4"; }; break; case "Human_SwitchOut-4": switch (pActiveCharacterName){ case "Obama": _local11 = "Go get'em JOE!"; pActiveCharacterName = "Biden"; _local37 = 2; pBattlePlayer1_Symbol = pActiveCharacterSymbol; pBattlePlayer1_Health = pActiveCharacterHealth; pBattlePlayer1_HealthMax = pActiveCharacterHealthMax; pActiveCharacterName = pBattlePlayer2_Name; pActiveCharacterSymbol = pBattlePlayer2_Symbol; pActiveCharacterHealth = pBattlePlayer2_Health; pActiveCharacterHealthMax = pBattlePlayer2_HealthMax; break; case "Biden": _local11 = "Bams go handle your business!"; pActiveCharacterName = "Obama"; _local37 = 1; pBattlePlayer2_Symbol = pActiveCharacterSymbol; pBattlePlayer2_Health = pActiveCharacterHealth; pBattlePlayer2_HealthMax = pActiveCharacterHealthMax; pActiveCharacterName = pBattlePlayer1_Name; pActiveCharacterSymbol = pBattlePlayer1_Symbol; pActiveCharacterHealth = pBattlePlayer1_Health; pActiveCharacterHealthMax = pBattlePlayer1_HealthMax; break; case "McCain": _local11 = "Go SARAH BARACUDA!"; pActiveCharacterName = "Palin"; _local37 = 4; pBattlePlayer1_Symbol = pActiveCharacterSymbol; pBattlePlayer1_Health = pActiveCharacterHealth; pBattlePlayer1_HealthMax = pActiveCharacterHealthMax; pActiveCharacterName = pBattlePlayer2_Name; pActiveCharacterSymbol = pBattlePlayer2_Symbol; pActiveCharacterHealth = pBattlePlayer2_Health; pActiveCharacterHealthMax = pBattlePlayer2_HealthMax; break; case "Palin": _local11 = "McCain! Time to get Mavericky!"; pActiveCharacterName = "McCain"; _local37 = 3; pBattlePlayer2_Symbol = pActiveCharacterSymbol; pBattlePlayer2_Health = pActiveCharacterHealth; pBattlePlayer2_HealthMax = pActiveCharacterHealthMax; pActiveCharacterName = pBattlePlayer1_Name; pActiveCharacterSymbol = pBattlePlayer1_Symbol; pActiveCharacterHealth = pBattlePlayer1_Health; pActiveCharacterHealthMax = pBattlePlayer1_HealthMax; break; }; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); _local19 = (pActiveCharacterHealth / pActiveCharacterHealthMax); _local20 = MainObj.battle_player_statbox.battle_player_healthbar; _local20.width = (_local19 * 199); _local21 = _local20.width; if (_local21 > 130){ _local20.gotoAndStop(1); }; if ((((_local21 >= 61)) && ((_local21 <= 130)))){ _local20.gotoAndStop(2); }; if (_local21 < 61){ _local20.gotoAndStop(3); }; MainObj.battle_player.gotoAndStop(_local37); MainObj.battle_player_statbox.battle_player_name_text.gotoAndStop(_local37); pBattleHealthText.text = ((pActiveCharacterHealth + "/") + pActiveCharacterHealthMax); pBattleHealthText.setTextFormat(pBattleHealthTextFormat); pBattle_State = "Human_SwitchOut-5"; break; case "Human_SwitchOut-5": _local16 = 170; _local14 = 20; _local15 = MainObj.battle_player.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_player.x = _local15; if (_local15 == _local16){ pBattle_State = "Human_SwitchOut-6"; pBattle_StartTime = getTimer(); }; break; case "Human_SwitchOut-6": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1500){ pBattle_State = "CPU_turn"; }; break; case "SuccessfulCPUAttack": _local11 = ((pActiveBattleCPUName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = true; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_State = "CPUAttack-1"; break; case "SuccessfulCPURecover": _local11 = ((pActiveBattleCPUName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_State = "CPURecover-1"; break; case "FailedCPUAttack": _local11 = ((pActiveBattleCPUName.toUpperCase() + " used ") + pCurrentBattleMove); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = true; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_StartTime = getTimer(); pBattle_State = "CPUFailedAttack-1"; break; case "BackfiredCPUAttack": _local11 = (((pActiveBattleCPUName.toUpperCase() + " used ") + pCurrentBattleMove) + "\nBut it BACKFIRED!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_StartTime = getTimer(); pBattle_State = "BackfiredCPUAttack-1"; break; case "BackfiredCPUAttack-1": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "CPUHit-1"; }; break; case "CPUStillConfused": _local11 = (pActiveBattleCPUName.toUpperCase() + " is still CONFUSED!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattleMoveBackfire = true; pBattle_StartTime = getTimer(); pBattle_State = "CPUStillConfused-2"; break; case "CPUStillSleeping": _local11 = (pActiveBattleCPUName.toUpperCase() + " is still ASLEEP!"); pBattleStatusText.text = _local11; pBattleStatusText.wordWrap = false; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); pBattle_StartTime = getTimer(); pBattle_State = "HumanBecameSleepy-2"; break; case "CPUAttack-1": _local12 = pBattleAttackRecoil; switch (_local12){ case "L": _local16 = 540; _local14 = 5; break; case "M": _local16 = 580; _local14 = 5; break; case "H": _local16 = 620; _local14 = 7; break; }; MainObj.battle_challenger_shadow.alpha = 0; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local16){ pBattle_State = "CPUAttack-2"; }; break; case "CPUAttack-2": _local12 = pBattleAttackRecoil; switch (_local12){ case "L": _local13 = 497; _local14 = 20; break; case "M": _local13 = 497; _local14 = 20; break; case "H": _local13 = 497; _local14 = 40; break; }; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local13){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "HumanHit-1"; MainObj.battle_challenger_shadow.alpha = 1; }; break; case "HumanHit-1": _local12 = "Heavy"; if (pBattleHitValue < 15){ _local12 = "Light"; }; if ((((pBattleHitValue >= 15)) && ((pBattleHitValue <= 40)))){ _local12 = "Medium"; }; if (pBattleHitValue > 40){ _local12 = "Heavy"; }; switch (_local12){ case "Light": _local13 = 140; _local14 = 20; break; case "Medium": _local13 = 100; _local14 = 20; break; case "Heavy": _local13 = 30; _local14 = 40; break; }; MainObj.battle_player.alpha = 0.5; _local15 = MainObj.battle_player.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_player.x = _local15; if (_local15 == _local13){ pBattle_State = "HumanHit-2"; }; break; case "HumanHit-2": _local12 = "Heavy"; if (pBattleHitValue < 15){ _local12 = "Light"; }; if ((((pBattleHitValue >= 15)) && ((pBattleHitValue <= 40)))){ _local12 = "Medium"; }; if (pBattleHitValue > 40){ _local12 = "Heavy"; }; switch (_local12){ case "Light": _local16 = 170; _local14 = 10; break; case "Medium": _local16 = 170; _local14 = 20; break; case "Heavy": _local16 = 170; _local14 = 30; break; }; _local15 = MainObj.battle_player.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_player.x = _local15; if (_local15 == _local16){ MainObj.battle_player.alpha = 1; pBattle_State = "HumanReduceHealth-1"; pBattle_StartTime = getTimer(); _local42 = pBattleHumanConfusion; if (_local42 == true){ pBattle_State = "HumanBecameConfused-1"; }; _local43 = pBattleHumanSleep; if (_local43 == true){ pBattle_State = "HumanBecameSleepy-1"; }; }; break; case "HumanReduceHealth-1": _local17 = pActiveCharacterHealth; _local18 = pActiveCharacterHealthMax; _local19 = (_local17 / _local18); _local20 = MainObj.battle_player_statbox.battle_player_healthbar; _local21 = _local20.width; _local38 = (_local20.width / 199); _local34 = (pActiveCharacterHealthMax * _local38); pBattleHealthText.text = ((_local34 + "/") + pActiveCharacterHealthMax); pBattleHealthText.setTextFormat(pBattleHealthTextFormat); if (_local21 > 130){ _local20.gotoAndStop(1); }; if ((((_local21 >= 61)) && ((_local21 <= 130)))){ _local20.gotoAndStop(2); }; if (_local21 < 61){ _local20.gotoAndStop(3); }; _local22 = (199 * _local19); _local23 = _local22; if (_local20.width >= _local23){ _local20.width = (_local20.width - Translate_Increment(2, 50, 30)); if (_local20.width < (_local23 + 0.35)){ _local20.width = _local23; }; } else { _local20.width = _local23; }; _local24 = pBattleHumanLifeDrain; if (_local24 == true){ _local28 = pActiveBattleCPUHealth; _local29 = pActiveBattleCPUHealthMax; _local30 = (_local28 / _local29); _local31 = MainObj.battle_challenger_statbox.battle_challenger_healthbar; _local32 = _local31.width; _local30 = (_local28 / _local29); _local32 = _local31.width; if (_local32 > 130){ _local31.gotoAndStop(1); }; if ((((_local32 >= 61)) && ((_local32 <= 130)))){ _local31.gotoAndStop(2); }; if (_local32 < 61){ _local31.gotoAndStop(3); }; _local35 = (199 * _local30); _local36 = _local35; if (_local31.width < _local36){ _local31.width = (_local31.width + Translate_Increment(2, 50, 30)); if (_local31.width > _local36){ _local31.width = _local36; }; }; if ((((_local20.width == _local23)) && ((_local31.width == _local36)))){ pBattle_State = "HumanLifeDrain-1"; }; } else { if (_local20.width == _local23){ pBattle_State = "HumanReduceHealth-2"; }; }; break; case "HumanReduceHealth-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 3000){ pBattle_State = "HumanhowEffectiveHit-1"; }; break; case "HumanhowEffectiveHit-1": pBattle_State = "HumanhowEffectiveHit-2"; pBattle_StartTime = getTimer(); _local25 = pBattleMoveBackfire; if (_local25 == true){ pBattleMoveBackfire = false; pBattle_State = "CPU_turn"; if (pActiveCharacterHealth == 1){ pBattle_State = "HumanFainted-1"; }; if (pBattleHumanisConfused == true){ pBattle_State = "HumanStillConfused-3"; }; return; }; _local26 = pBattleHitValue; if (_local26 < 15){ _local11 = "It's not very effective..."; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanhowEffectiveHit-2"; }; if (_local26 > 40){ _local11 = "It's Super Effective!"; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanhowEffectiveHit-2"; }; MainObj.addChild(pBattleStatusText); break; case "HumanhowEffectiveHit-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ pBattle_State = "setup_battle_moves"; if (pActiveCharacterHealth == 1){ pBattle_State = "HumanFainted-1"; }; }; break; case "CPUFailedAttack-1": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ pBattle_State = "CPUFailedAttack-1-2"; }; break; case "CPUFailedAttack-1-2": _local11 = "But it failed..."; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPUFailedAttack-2"; MainObj.addChild(pBattleStatusText); break; case "CPUFailedAttack-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1800){ pBattle_State = "setup_battle_moves"; }; break; case "HumanFainted-1": _local11 = (pActiveCharacterName.toUpperCase() + " FAINTED!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanFainted-2"; break; case "HumanFainted-2": _local39 = MainObj.battle_player.y; _local39 = (_local39 + Translate_Increment(20, 50, 30)); MainObj.battle_player.y = _local39; MainObj.battle_player.alpha = (MainObj.battle_player.alpha - 0.1); if (_local39 > 400){ pBattle_StartTime = getTimer(); MainObj.battle_player.alpha = 1; MainObj.battle_player.x = -100; MainObj.battle_player.y = 223; pBattle_State = "HumanFainted-3"; }; break; case "HumanFainted-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pActiveCharacterHealth = 0; switch (pActiveCharacterName){ case "Obama": case "McCain": pHealth_Prez = pActiveCharacterHealth; pHealth_Vice = pBattlePlayer2_Health; pStartTime = getTimer(); MainObj.gotoAndStop("gameover"); pFrontend_Status = "GameOver"; gGame_Status = "Frontend"; pBattle_State = "HumanFainted-4"; return; case "Biden": case "Palin": pHealth_Prez = pBattlePlayer1_Health; pHealth_Vice = pActiveCharacterHealth; pBattle_State = "Human_SwitchOut-3"; return; }; MainObj.removeChild(pBattleStatusText); MainObj.gotoAndStop("map"); pFrontend_Status = "PreMap-1"; gGame_Status = "Frontend"; pBattle_State = "HumanFainted-4"; }; break; case "HumanBecameConfused-1": pBattleHumanConfusion = false; pBattleHumanisConfused = true; if (pBattleHumanConfusionTurns == 0){ pBattleHumanConfusionTurns = 2; }; _local11 = (pActiveCharacterName.toUpperCase() + " became CONFUSED!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanBecameConfused-2"; MainObj.addChild(pBattleStatusText); break; case "HumanBecameConfused-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "setup_battle_moves"; }; break; case "HumanStillConfused-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ _local40 = new PunchHardSnd(); _local41 = _local40.play(); pBattle_State = "HumanHit-1"; }; break; case "HumanStillConfused-3": _local1 = (getTimer() - pBattle_StartTime); _local11 = (pActiveCharacterName.toUpperCase() + " hurt itself in its CONFUSION!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanStillConfused-4"; break; case "HumanStillConfused-4": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "CPU_turn"; }; break; case "HumanBecameSleepy-1": pBattleHumanSleep = false; pBattleHumanisSleeping = true; if (pBattleHumanSleepTurns == 0){ pBattleHumanSleepTurns = 2; }; _local11 = (pActiveCharacterName.toUpperCase() + " fell ASLEEP!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanBecameSleepy-2"; MainObj.addChild(pBattleStatusText); break; case "HumanBecameSleepy-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 2500){ pBattle_State = "setup_battle_moves"; }; break; case "HumanLifeDrain-1": pBattleCPULifeDrain = false; _local11 = "PALIN's AND McCAIN's health also increased!"; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "HumanLifeDrain-2"; MainObj.addChild(pBattleStatusText); break; case "HumanLifeDrain-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 3000){ pBattle_State = "HumanhowEffectiveHit-1"; }; break; case "CPURecover-1": _local28 = pActiveBattleCPUHealth; _local29 = pActiveBattleCPUHealthMax; _local30 = (_local28 / _local29); _local31 = MainObj.battle_challenger_statbox.battle_challenger_healthbar; _local32 = _local31.width; _local30 = (_local28 / _local29); _local32 = _local31.width; if (_local32 > 130){ _local31.gotoAndStop(1); }; if ((((_local32 >= 61)) && ((_local32 <= 130)))){ _local31.gotoAndStop(2); }; if (_local32 < 61){ _local31.gotoAndStop(3); }; _local35 = (199 * _local30); _local36 = _local35; if (_local31.width < _local36){ _local31.width = (_local31.width + Translate_Increment(2, 50, 30)); if (_local31.width > _local36){ _local31.width = _local36; }; }; if (_local31.width == _local36){ pBattle_State = "CPURecover-2"; pBattle_StartTime = getTimer(); }; break; case "CPURecover-2": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1500){ _local11 = (pActiveBattleCPUName + "'s health increased!"); pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); pBattle_StartTime = getTimer(); pBattle_State = "CPURecover-3"; MainObj.addChild(pBattleStatusText); }; break; case "CPURecover-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 3000){ pBattle_State = "setup_battle_moves"; }; break; case "CPU_SwitchOut-1": if (pBattleCPUisSleeping == true){ pBattle_State = "CPUStillSleeping"; return; }; if (pBattleCPUisConfused == true){ pActiveBattleCPUHealth = (pActiveBattleCPUHealth - 15); if (pActiveBattleCPUHealth < 1){ pActiveBattleCPUHealth = 1; }; pBattle_State = "CPUStillConfused"; return; }; pBattle_State = "CPU_SwitchOut-2"; switch (pActiveBattleCPUName){ case "Obama": _local11 = "OBAMA! You look tired!"; break; case "Biden": _local11 = "Good job JOE!"; break; case "McCain": _local11 = "McCAIN! Take a nap!"; break; case "Palin": _local11 = "Good job SARAH!"; break; }; MainObj.battle_challenger_shadow.alpha = 0; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); break; case "CPU_SwitchOut-2": _local16 = 725; _local14 = 20; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 + Translate_Increment(_local14, 50, 30)); if (_local15 > _local16){ _local15 = _local16; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local16){ pBattle_State = "CPU_SwitchOut-3"; pBattle_StartTime = getTimer(); }; break; case "CPU_SwitchOut-3": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1500){ pBattle_State = "CPU_SwitchOut-4"; }; break; case "CPU_SwitchOut-4": switch (pActiveBattleCPUName){ case "Obama": _local11 = "Go get'em JOE!"; pActiveBattleCPUName = "Biden"; _local37 = 12; pBattleCPU1_Symbol = pActiveBattleCPUSymbol; pBattleCPU1_Health = pActiveBattleCPUHealth; pBattleCPU1_HealthMax = pActiveBattleCPUHealthMax; pActiveBattleCPUName = pBattleCPU2_Name; pActiveBattleCPUSymbol = pBattleCPU2_Symbol; pActiveBattleCPUHealth = pBattleCPU2_Health; pActiveBattleCPUHealthMax = pBattleCPU2_HealthMax; break; case "Biden": _local11 = "Bams go handle your business!"; pActiveBattleCPUName = "Obama"; _local37 = 11; pBattleCPU2_Symbol = pActiveBattleCPUSymbol; pBattleCPU2_Health = pActiveBattleCPUHealth; pBattleCPU2_HealthMax = pActiveBattleCPUHealthMax; pActiveBattleCPUName = pBattleCPU1_Name; pActiveBattleCPUSymbol = pBattleCPU1_Symbol; pActiveBattleCPUHealth = pBattleCPU1_Health; pActiveBattleCPUHealthMax = pBattleCPU1_HealthMax; break; case "McCain": _local11 = "Go SARAH BARACUDA!"; pActiveBattleCPUName = "Palin"; _local37 = 14; pBattleCPU1_Symbol = pActiveBattleCPUSymbol; pBattleCPU1_Health = pActiveBattleCPUHealth; pBattleCPU1_HealthMax = pActiveBattleCPUHealthMax; pActiveBattleCPUName = pBattleCPU2_Name; pActiveBattleCPUSymbol = pBattleCPU2_Symbol; pActiveBattleCPUHealth = pBattleCPU2_Health; pActiveBattleCPUHealthMax = pBattleCPU2_HealthMax; break; case "Palin": _local11 = "McCain! Time to get Mavericky!"; pActiveBattleCPUName = "McCain"; _local37 = 13; pBattleCPU2_Symbol = pActiveBattleCPUSymbol; pBattleCPU2_Health = pActiveBattleCPUHealth; pBattleCPU2_HealthMax = pActiveBattleCPUHealthMax; pActiveBattleCPUName = pBattleCPU1_Name; pActiveBattleCPUSymbol = pBattleCPU1_Symbol; pActiveBattleCPUHealth = pBattleCPU1_Health; pActiveBattleCPUHealthMax = pBattleCPU1_HealthMax; break; }; pBattleStatusText.text = _local11; pBattleStatusText.setTextFormat(pBattleStatusTextFormat); MainObj.addChild(pBattleStatusText); _local19 = (pActiveBattleCPUHealth / pActiveBattleCPUHealthMax); _local20 = MainObj.battle_challenger_statbox.battle_challenger_healthbar; _local20.width = (_local19 * 199); _local21 = _local20.width; if (_local21 > 130){ _local20.gotoAndStop(1); }; if ((((_local21 >= 61)) && ((_local21 <= 130)))){ _local20.gotoAndStop(2); }; if (_local21 < 61){ _local20.gotoAndStop(3); }; MainObj.battle_challenger.alpha = 1; MainObj.battle_challenger.scaleX = 1; MainObj.battle_challenger.scaleY = 1; MainObj.battle_challenger.y = 101; MainObj.battle_challenger.gotoAndStop(_local37); MainObj.battle_challenger_statbox.battle_challenger_name_text.gotoAndStop(_local37); pBattle_State = "CPU_SwitchOut-5"; break; case "CPU_SwitchOut-5": _local13 = 497; _local14 = 20; _local15 = MainObj.battle_challenger.x; _local15 = (_local15 - Translate_Increment(_local14, 50, 30)); if (_local15 < _local13){ _local15 = _local13; }; MainObj.battle_challenger.x = _local15; if (_local15 == _local13){ pBattle_State = "CPU_SwitchOut-6"; pBattle_StartTime = getTimer(); MainObj.battle_challenger_shadow.alpha = 0; }; break; case "CPU_SwitchOut-6": _local1 = (getTimer() - pBattle_StartTime); if (_local1 > 1500){ pBattle_State = "setup_battle_moves"; }; break; }; } public function CPUBattleLogic(){ var _local1:int; var _local2:Array; var _local3:String; _local1 = pActiveBattleCPUHealth; _local2 = []; switch (pActiveBattleCPUSymbol){ case "WC": if (_local1 >= 80){ _local2 = ["VOTE AGAINST SELF-INTEREST", "FOREIGN POLICY CONCERN", "FOREIGN POLICY CONCERN"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["VOTE AGAINST SELF-INTEREST", "FOREIGN POLICY CONCERN", "FOREIGN POLICY CONCERN"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["VOTE AGAINST SELF-INTEREST", "VOTE AGAINST SELF-INTEREST", "VOTE AGAINST SELF-INTEREST"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "FOREIGN POLICY CONCERN", "FOREIGN POLICY CONCERN"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "VOTE AGAINST SELF-INTEREST", "FOREIGN POLICY CONCERN"]; }; break; case "CW": if (_local1 >= 80){ _local2 = ["SEXISM CHARGE", "HEALTHCARE CONCERN", "HEALTHCARE CONCERN"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["SEXISM CHARGE", "HEALTHCARE CONCERN", "HEALTHCARE CONCERN"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["SEXISM CHARGE", "SEXISM CHARGE", "SEXISM CHARGE"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "HEALTHCARE CONCERN", "HEALTHCARE CONCERN"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "SEXISM CHARGE", "HEALTHCARE CONCERN"]; }; break; case "AA": if (_local1 >= 80){ _local2 = ["RACE CARD", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["RACE CARD", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["RACE CARD", "RACE CARD", "RACE CARD"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "RACE CARD", "ECONOMIC CONCERN"]; }; break; case "C": if (_local1 >= 80){ _local2 = ["APATHY", "ENVIRONMENTAL CONCERN", "ENVIRONMENTAL CONCERN"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["APATHY", "ENVIRONMENTAL CONCERN", "ENVIRONMENTAL CONCERN"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["APATHY", "APATHY", "APATHY"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "ENVIRONMENTAL CONCERN", "ENVIRONMENTAL CONCERN"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "APATHY", "ENVIRONMENTAL CONCERN"]; }; break; case "CP": if (_local1 >= 80){ _local2 = ["MISINFORMATION", "CULTURAL DIVIDE", "CULTURAL DIVIDE"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["MISINFORMATION", "CULTURAL DIVIDE", "CULTURAL DIVIDE"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["MISINFORMATION", "MISINFORMATION", "MISINFORMATION"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "CULTURAL DIVIDE", "CULTURAL DIVIDE"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "MISINFORMATION", "CULTURAL DIVIDE"]; }; break; case "E": if (_local1 >= 80){ _local2 = ["LITMUS TEST", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["LITMUS TEST", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["LITMUS TEST", "LITMUS TEST", "LITMUS TEST"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "LITMUS TEST", "CULTURAL CONCERNS"]; }; break; case "H": if (_local1 >= 80){ _local2 = ["IMMIGRATION HYSTERIA", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["IMMIGRATION HYSTERIA", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["IMMIGRATION HYSTERIA", "IMMIGRATION HYSTERIA", "IMMIGRATION HYSTERIA"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "ECONOMIC CONCERN", "ECONOMIC CONCERN"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "IMMIGRATION HYSTERIA", "ECONOMIC CONCERN"]; }; break; case "HL": if (_local1 >= 80){ _local2 = ["POLITICAL SATIRE", "ANIMAL RIGHTS", "ANIMAL RIGHTS"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["POLITICAL SATIRE", "ANIMAL RIGHTS", "ANIMAL RIGHTS"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["POLITICAL SATIRE", "IMMIGRATION HYSTERIA", "IMMIGRATION HYSTERIA"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "ANIMAL RIGHTS", "ANIMAL RIGHTS"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "POLITICAL SATIRE", "ANIMAL RIGHTS"]; }; break; case "ME": if (_local1 >= 80){ _local2 = ["SENSATIONALISM", "SCRUTINY", "SCRUTINY"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["SENSATIONALISM", "SCRUTINY", "SCRUTINY"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["SENSATIONALISM", "SENSATIONALISM", "SENSATIONALISM"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "SCRUTINY", "SCRUTINY"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "SENSATIONALISM", "SCRUTINY"]; }; break; case "R": if (_local1 >= 80){ _local2 = ["GUN RIGHTS", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 60)) && ((_local1 <= 79)))){ _local2 = ["GUN RIGHTS", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 40)) && ((_local1 <= 59)))){ _local2 = ["GUN RIGHTS", "GUN RIGHTS", "GUN RIGHTS"]; }; if ((((_local1 >= 20)) && ((_local1 <= 39)))){ _local2 = ["SELF-DELUSION", "CULTURAL CONCERNS", "CULTURAL CONCERNS"]; }; if ((((_local1 >= 1)) && ((_local1 <= 19)))){ _local2 = ["SELF-DELUSION", "GUN RIGHTS", "CULTURAL CONCERNS"]; }; break; case "BO": if (_local1 >= 200){ _local2 = ["SOARING SPEECH", "CHANGE", "CHANGE"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 150)) && ((_local1 <= 199)))){ _local2 = ["SOARING SPEECH", "CHANGE", "CHANGE"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 100)) && ((_local1 <= 149)))){ _local2 = ["SOARING SPEECH", "NUANCE", "NUANCE"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 50)) && ((_local1 <= 99)))){ _local2 = ["SOARING SPEECH", "CHANGE", "NUANCE"]; }; if ((((_local1 >= 1)) && ((_local1 <= 49)))){ _local2 = ["SOARING SPEECH", "CHANGE", "CHANGE"]; }; break; case "JB": if (_local1 >= 200){ _local2 = ["DEBATE", "DEBATE", "DEBATE"]; }; if ((((_local1 >= 150)) && ((_local1 <= 199)))){ _local2 = ["DEBATE", "GET UP!", "GET UP!"]; }; if ((((_local1 >= 100)) && ((_local1 <= 149)))){ _local2 = ["DEBATE", "RELATE", "RELATE"]; }; if ((((_local1 >= 50)) && ((_local1 <= 99)))){ _local2 = ["DEBATE", "RAMBLE ON", "RAMBLE ON"]; }; if ((((_local1 >= 1)) && ((_local1 <= 49)))){ _local2 = ["DEBATE", "DEBATE", "RELATE"]; }; break; case "JM": if (_local1 >= 200){ _local2 = ["P.O.W.", "MAVERICK MOVE", "MAVERICK MOVE"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 150)) && ((_local1 <= 199)))){ _local2 = ["P.O.W.", "MAVERICK MOVE", "MAVERICK MOVE"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 100)) && ((_local1 <= 149)))){ _local2 = ["P.O.W.", "TELEPROMPTER", "TELEPROMPTER"]; if (pCPUSwitchedYet == false){ _local2 = ["SWITCH", "SWITCH", "SWITCH"]; }; }; if ((((_local1 >= 50)) && ((_local1 <= 99)))){ _local2 = ["P.O.W.", "MAVERICK MOVE", "TELEPROMPTER"]; }; if ((((_local1 >= 1)) && ((_local1 <= 49)))){ _local2 = ["P.O.W.", "MAVERICK MOVE", "MAVERICK MOVE"]; }; break; case "SP": if (_local1 >= 165){ _local2 = ["FOLKSY SPEECH", "FOLKSY SPEECH", "FOLKSY SPEECH"]; }; if ((((_local1 >= 150)) && ((_local1 <= 165)))){ _local2 = ["FOLKSY SPEECH", "UNSCRIPTED ANSWER", "UNSCRIPTED ANSWER"]; }; if ((((_local1 >= 100)) && ((_local1 <= 149)))){ _local2 = ["FOLKSY SPEECH", "RELATE", "RELATE"]; }; if ((((_local1 >= 50)) && ((_local1 <= 99)))){ _local2 = ["FOLKSY SPEECH", "RALLY BASE", "RALLY BASE"]; }; if ((((_local1 >= 1)) && ((_local1 <= 49)))){ _local2 = ["FOLKSY SPEECH", "FOLKSY SPEECH", "RELATE"]; }; break; }; _local3 = _local2[Math.floor((Math.random() * 3))]; if (_local3 != "SWITCH"){ ProcessBattleMove("CPU", _local3); } else { pBattle_State = "CPU_SwitchOut-1"; pCPUSwitchedYet = true; }; } private function sitelock(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = MainObj.stage.loaderInfo; _local3 = true; _local4 = _local2.url.split("://"); _local5 = _local4[1].split("/"); for (_local6 in _arg1) { if (_arg1[_local6] == _local5[0]){ _local3 = false; }; }; if (_local3){ }; return (_local3); } function open_SocioTownPage(_arg1:MouseEvent){ if (ExternalInterface.available){ ExternalInterface.call("window.open", "http://www.sociotown.com", "win"); }; } function loading(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:*; var _local6:int; var _local7:Number; var _local8:int; pLoaderInitialized = true; MainObj.loader_bg.addEventListener(MouseEvent.CLICK, open_SocioTownPage); MainObj.loader_bg.buttonMode = true; _local2 = MainObj.stage.loaderInfo.bytesTotal; _local3 = MainObj.stage.loaderInfo.bytesLoaded; _local4 = (_local3 / _local2); MainObj.loader_bar.alpha = 0.6; _local5 = MainObj.loader_bar; _local6 = (360 * _local4); _local7 = _local6; if (_local5.width <= _local7){ _local5.width = (_local5.width + Translate_Increment(3, 50, 30)); if (_local5.width > (_local7 - 0.35)){ _local5.width = _local7; }; } else { _local5.width = _local7; }; _local8 = (getTimer() - pStartTime); if ((((_local2 == _local3)) && ((_local5.width == _local7)))){ pFrontend_Status = "PreTitleScreen"; MainObj.loader_bg.removeEventListener(MouseEvent.CLICK, open_SocioTownPage); MainObj.gotoAndStop("title_screen"); MainObj.removeEventListener(Event.ENTER_FRAME, loading); }; } public function AdjustShowdownBar(){ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = (1 - (pVoterDot_List.length / pVoterDot_Count)); _local2 = (217 * _local1); _local3 = _local2; if (MainObj.showdown_bar.width < _local3){ MainObj.showdown_bar.width = (MainObj.showdown_bar.width + Translate_Increment(1, 50, 30)); if (MainObj.showdown_bar.width > _local3){ MainObj.showdown_bar.width = _local3; }; }; if ((((_local1 == 1)) && ((pFinalBattle == false)))){ pFinalBattle = true; MainObj.prepare_finalshowdown_overlay.alpha = 1; pStartTime = getTimer(); gGame_Status = "Frontend"; pFrontend_Status = "PrepareFinalShowdownOverlay_Delay"; }; } public function keyUpFunction(_arg1:KeyboardEvent){ if (_arg1.keyCode == 37){ arrowLeft = false; } else { if (_arg1.keyCode == 39){ arrowRight = false; } else { if (_arg1.keyCode == 38){ arrowUp = false; } else { if (_arg1.keyCode == 40){ arrowDown = false; } else { if ((((_arg1.keyCode >= 65)) && ((_arg1.keyCode <= 90)))){ Attack_KeyDown = false; } else { if (_arg1.keyCode == 32){ SpaceBar_Down = false; }; }; }; }; }; }; } function DistanceTo(_arg1:Array, _arg2:Array){ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local3 = _arg1[0]; _local4 = _arg1[1]; _local5 = _arg1[2]; _local6 = _arg2[0]; _local7 = _arg2[1]; _local8 = _arg2[2]; _local9 = (_local3 - _local6); _local10 = (_local4 - _local7); _local11 = (_local5 - _local8); _local12 = Math.sqrt((((_local9 * _local9) + (_local10 * _local10)) + (_local11 * _local11))); return (_local12); } public function GameUpdate(_arg1:Event){ switch (gGame_Status){ case "Frontend": Frontend(); break; case "GameMap": sortDisplayList(); AdjustShowdownBar(); AdjustHealthBars(); Tutorial(); break; case "Battle": Battle(); break; case "CleanUp": CleanUp(); break; }; } function Translate_Increment(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:Number; var _local5:Number; _local4 = (_arg1 * _arg3); _local5 = ((_local4 / 1000) * MainObj.gTimeinterval); if (_local5 > _arg2){ _local5 = _arg2; }; return (_local5); } public function PlayVoiceSample(_arg1:String, _arg2:String){ var _local3:ObamaYesWeCanSnd; var _local4:SoundChannel; var _local5:ObamaNuanceSnd; var _local6:BidenGetUpSnd; var _local7:McCainPowSnd; var _local8:McCainSuspendCampaignSnd; var _local9:McCainPenguinSnd; var _local10:PalinFolksySnd; var _local11:PalinMoleculeSnd; switch (_arg2){ case "Obama": switch (_arg1){ case "SOARING SPEECH": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local3 = new ObamaYesWeCanSnd(); _local4 = _local3.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; case "NUANCE": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local5 = new ObamaNuanceSnd(); _local4 = _local5.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; }; break; case "Biden": switch (_arg1){ case "GET UP!": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local6 = new BidenGetUpSnd(); _local4 = _local6.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; }; break; case "McCain": switch (_arg1){ case "P.O.W.": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local7 = new McCainPowSnd(); _local4 = _local7.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; case "MAVERICK MOVE": if (pBattleMoveBackfire == true){ if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local8 = new McCainSuspendCampaignSnd(); _local4 = _local8.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; }; break; case "SWITCH": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local9 = new McCainPenguinSnd(); _local4 = _local9.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; }; break; case "Palin": switch (_arg1){ case "FOLKSY SPEECH": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local10 = new PalinFolksySnd(); _local4 = _local10.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; case "UNSCRIPTED ANSWER": if (pVoiceSamplePlayList[(_arg1 + _arg2)] == null){ _local11 = new PalinMoleculeSnd(); _local4 = _local11.play(); pVoiceSamplePlayList[(_arg1 + _arg2)] = true; }; break; }; break; }; } public function Tutorial(){ var _local1:int; var _local2:Number; switch (pTutorial_State){ case "campaign_stop": MainObj.gamemap.tutorial_campaign_stop.alpha = 1; pStartTime = getTimer(); gGame_Status = "Frontend"; pFrontend_Status = "Tutorial"; pTutorial_State = "campaign_stop-2"; break; case "campaign_stop-2": _local1 = (getTimer() - pStartTime); if (_local1 > 3000){ MainObj.gamemap.tutorial_campaign_stop.alpha = 0; gGame_Status = "GameMap"; pFrontend_Status = "Map"; pTutorial_State = "fill_meter"; }; break; case "fill_meter": _local2 = (1 - (pVoterDot_List.length / pVoterDot_Count)); if (_local2 > 0){ MainObj.tutorial_fill_meter.alpha = 1; pStartTime = getTimer(); gGame_Status = "Frontend"; pFrontend_Status = "Tutorial"; pTutorial_State = "fill_meter-2"; }; break; case "fill_meter-2": _local1 = (getTimer() - pStartTime); AdjustShowdownBar(); if (_local1 > 3000){ MainObj.tutorial_fill_meter.alpha = 0; gGame_Status = "GameMap"; pFrontend_Status = "Map"; pTutorial_State = "done"; }; break; }; } function BattleMoveOptions(_arg1:MouseEvent){ var _local2:*; switch (_arg1.type){ case "mouseOver": _local2 = _arg1.currentTarget; _local2.textColor = 0xFF0000; break; case "mouseOut": _local2 = _arg1.currentTarget; _local2.textColor = 0; break; case "click": _local2 = _arg1.currentTarget; _local2.textColor = 0; switch (pActiveCharacterName){ case "Obama": switch (_local2.name){ case "SOARING SPEECH": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "CHANGE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "NUANCE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RELATE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "SWITCH POLIMON": pBattle_State = "Human_SwitchOut-1"; break; }; break; case "Biden": switch (_local2.name){ case "DEBATE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RAMBLE ON": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "GET UP!": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RELATE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "SWITCH POLIMON": pBattle_State = "Human_SwitchOut-1"; break; }; break; case "McCain": switch (_local2.name){ case "P.O.W.": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "MAVERICK MOVE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "TELEPROMPTER": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RELATE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "SWITCH POLIMON": pBattle_State = "Human_SwitchOut-1"; break; }; break; case "Palin": switch (_local2.name){ case "FOLKSY SPEECH": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "UNSCRIPTED ANSWER": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RALLY BASE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "RELATE": if (pPlayerMovesLimit[_local2.name]["C"] > 0){ ProcessBattleMove("Human", _local2.name); pPlayerMovesLimit[_local2.name]["C"] = (pPlayerMovesLimit[_local2.name]["C"] - 1); }; break; case "SWITCH POLIMON": pBattle_State = "Human_SwitchOut-1"; PlayVoiceSample("SWITCH", "McCain"); break; }; break; }; break; }; } public function initPresidentProperties(){ pPlayerMovesLimit["SOARING SPEECH"] = {C:5, M:5}; pPlayerMovesLimit["CHANGE"] = {C:15, M:15}; pPlayerMovesLimit["NUANCE"] = {C:25, M:25}; pPlayerMovesLimit["RELATE"] = {C:30, M:30}; pPlayerMovesLimit["DEBATE"] = {C:10, M:10}; pPlayerMovesLimit["RAMBLE ON"] = {C:15, M:15}; pPlayerMovesLimit["GET UP!"] = {C:5, M:5}; pPlayerMovesLimit["P.O.W."] = {C:5, M:5}; pPlayerMovesLimit["MAVERICK MOVE"] = {C:15, M:15}; pPlayerMovesLimit["TELEPROMPTER"] = {C:15, M:15}; pPlayerMovesLimit["FOLKSY SPEECH"] = {C:10, M:10}; pPlayerMovesLimit["UNSCRIPTED ANSWER"] = {C:15, M:15}; pPlayerMovesLimit["RALLY BASE"] = {C:5, M:5}; switch (pChosenCharacter){ case "Obama": pHealth_Prez = 250; pHealth_PrezMax = 250; pHealth_Vice = 325; pHealth_ViceMax = 325; pPrezLastPos = [917, 0, 670]; break; case "McCain": pHealth_Prez = 350; pHealth_PrezMax = 350; pHealth_Vice = 200; pHealth_ViceMax = 200; pPrezLastPos = [1325, 0, 300]; break; }; } } }//package com.polimon
Section 3
//MochiAd (com.polimon.MochiAd) package com.polimon { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.7"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.gotoAndStop("loader"); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); this.clip.gotoAndStop("loader"); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package com.polimon
Section 4
//NPC (com.polimon.NPC) package com.polimon { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.utils.*; public class NPC { public var pCharacter_MC; public var pShadow_MC:CharShadowMovieClip; private var lastTime:int; public var pWorldX:Number; public var pWorldY:Number; public var pWorldZ:Number; public var pSpawnName:String; public var pX_Destin; public var pRunAway_Obj:Object; public var gamemap; public var pNPCType:String; public var pWaypoint_Delay:int; public var pSpeed:Number; public var pMode:String; public var gGameObj; public var pWaypoint_State;// = 1 public var pStartX:Number; public var pStartY:Number; public var pStartZ:Number; public var pObject_Type;// = "Character" public var pAction:String; public var pIdentity:String; public var Player_Action:String;// = "swr" public var pZ_Destin:Number; public var MainObj; public var pWaypoints_List:Array; public var pWaypoint_Pointer;// = 0 public var pWaypoint_Speed:Number; public var pY_Destin; public function NPC(){ pObject_Type = "Character"; Player_Action = "swr"; pWaypoint_Pointer = 0; pWaypoint_State = 1; pShadow_MC = new CharShadowMovieClip(); super(); } public function RunAway(){ var _local1:int; var _local2:int; _local2 = pSpeed; if (pRunAway_Obj == null){ pRunAway_Obj = gGameObj.heroClassRef; }; if (pWorldX > pRunAway_Obj.pWorldX){ _local1 = (pWorldX - pRunAway_Obj.pWorldX); if (_local1 > 50){ WorldTranslate(_local2, 0, 0, true); pAction = "swr"; }; }; if (pWorldX < pRunAway_Obj.pWorldX){ _local1 = (pRunAway_Obj.pWorldX - pWorldX); if (_local1 > 50){ WorldTranslate(-(_local2), 0, 0, true); pAction = "swl"; }; }; if (pWorldZ > pRunAway_Obj.pWorldZ){ _local1 = (pWorldZ - pRunAway_Obj.pWorldZ); if (_local1 > 50){ WorldTranslate(0, 0, _local2, true); pAction = "wf"; }; }; if (pWorldZ < pRunAway_Obj.pWorldZ){ _local1 = (pRunAway_Obj.pWorldZ - pWorldZ); if (_local1 > 50){ WorldTranslate(0, 0, -(_local2), true); pAction = "wb"; }; }; } public function WorldTranslate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Boolean){ var _local5:Boolean; var _local6:*; var _local7:*; var _local8:*; var _local9:Point; var _local10:Point; var _local11:Point; var _local12:Point; var _local13:Boolean; var _local14:Number; var _local15:Number; var _local16:Number; _local5 = true; _local6 = gGameObj.Translate_Increment(_arg1, 50, 30); _local7 = gGameObj.Translate_Increment(_arg2, 50, 30); _local8 = gGameObj.Translate_Increment(_arg3, 50, 30); _local9 = new Point(pCharacter_MC.x, pCharacter_MC.y); _local10 = gamemap.localToGlobal(_local9); _local11 = new Point(_local10.x, (_local10.y + 40)); _local12 = new Point(_local11.x, _local11.y); _local13 = false; if (_arg4 == true){ if (_local6 > 0){ _local12 = new Point(((_local11.x + 30) + _local6), _local11.y); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local6 = 0; }; if (_local13 == true){ _local6 = 0; }; }; if (_local6 < 0){ _local12 = new Point(((_local11.x - 30) + _local6), _local11.y); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local6 = 0; }; if (_local13 == true){ _local6 = 0; }; }; if (_local8 > 0){ _local12 = new Point((_local11.x + _local6), (_local11.y + 30)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; _local12 = new Point(((_local11.x - 15) + _local6), (_local11.y + 30)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; _local12 = new Point(((_local11.x + 15) + _local6), (_local11.y + 30)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; }; if (_local8 < 0){ _local12 = new Point((_local11.x + _local6), (_local11.y - 20)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; _local12 = new Point(((_local11.x - 15) + _local6), (_local11.y - 20)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; _local12 = new Point(((_local11.x + 15) + _local6), (_local11.y - 20)); _local13 = NPC_Collision(_local12); if (MainObj.collisionmap.hitTestPoint(_local12.x, _local12.y, true)){ _local8 = 0; }; if (_local13 == true){ _local8 = 0; }; }; }; if ((((((_local6 == 0)) && ((_local7 == 0)))) && ((_local8 == 0)))){ _local5 = false; }; _local14 = (pWorldX + _local6); _local15 = (pWorldY + _local7); _local16 = (pWorldZ + _local8); SetWorldPosition(_local14, _local15, _local16); return (_local5); } public function WayPoints(){ var _local1:Boolean; var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:Number; switch (pWaypoint_State){ case 1: if (pWaypoints_List.length > 0){ pWaypoint_Pointer = 0; _local2 = pWaypoints_List[pWaypoint_Pointer]; pX_Destin = _local2.x; pY_Destin = _local2.y; pZ_Destin = _local2.z; pWaypoint_Speed = _local2.spd; pWaypoint_State = 2; }; break; case 2: _local1 = true; _local2 = pWaypoints_List[pWaypoint_Pointer]; _local3 = pX_Destin; _local4 = pY_Destin; _local5 = pZ_Destin; _local6 = pWaypoint_Speed; _local7 = pWorldX; if (_local7 != _local3){ _local1 = false; if (_local7 < _local3){ _local7 = (_local7 + gGameObj.Translate_Increment(_local6, 50, 30)); if (_local7 > _local3){ _local7 = _local3; }; }; if (_local7 > _local3){ _local7 = (_local7 - gGameObj.Translate_Increment(_local6, 50, 30)); if (_local7 < _local3){ _local7 = _local3; }; }; }; _local8 = pWorldY; if (_local8 != _local4){ _local1 = false; if (_local8 < _local4){ _local8 = (_local8 + gGameObj.Translate_Increment(_local6, 50, 30)); if (_local8 > _local4){ _local8 = _local4; }; }; if (_local8 > _local4){ _local8 = (_local8 - gGameObj.Translate_Increment(_local6, 50, 30)); if (_local8 < _local4){ _local8 = _local4; }; }; }; _local9 = pWorldZ; if (_local9 != _local5){ _local1 = false; if (_local9 < _local5){ _local9 = (_local9 + gGameObj.Translate_Increment(_local6, 50, 30)); if (_local9 > _local5){ _local9 = _local5; }; }; if (_local9 > _local5){ _local9 = (_local9 - gGameObj.Translate_Increment(_local6, 50, 30)); if (_local9 < _local5){ _local9 = _local5; }; }; }; SetWorldPosition(_local7, _local8, _local9); if (_local1 == false){ if (_local7 < _local3){ pAction = "swr"; }; if (_local7 > _local3){ pAction = "swl"; }; if (_local9 < _local5){ pAction = "wf"; }; if (_local9 > _local5){ pAction = "wb"; }; }; if (_local1 == true){ switch (pAction){ case "swr": pAction = "ssr"; break; case "swl": pAction = "ssl"; break; case "wf": pAction = "sf"; break; case "wb": pAction = "sb"; break; }; pWaypoint_Delay = getTimer(); pWaypoint_State = 3; }; break; case 3: _local2 = pWaypoints_List[pWaypoint_Pointer]; _local10 = 0; _local11 = ((getTimer() - pWaypoint_Delay) * 0.001); if (_local11 > _local10){ pWaypoints_List.splice(0, 1); pWaypoint_State = 1; }; break; }; } public function NPC_Collision(_arg1:Point){ var _local2:*; var _local3:*; var _local4:Point; var _local5:Point; var _local6:Point; var _local7:Point; var _local8:Number; _local2 = 0; while (_local2 < gGameObj.pNPC_Registry_List.length) { _local3 = gGameObj.pNPC_Registry_List[_local2]; _local4 = new Point(_local3.pCharacter_MC.x, _local3.pCharacter_MC.y); _local5 = new Point(_local3.pCharacter_MC.x, _local3.pCharacter_MC.y); _local6 = gamemap.localToGlobal(_local5); _local7 = new Point(_local6.x, (_local6.y + 40)); _local8 = Point.distance(_local7, _arg1); if (_local8 < 20){ return (true); }; _local2++; }; } public function initShadowMovieClipAttributes(){ gamemap = gGameObj.MainObj.gamemap; pShadow_MC.name = "shadow"; pShadow_MC.width = 45; pShadow_MC.height = 17; pShadow_MC.alpha = 0.3; pShadow_MC.gotoAndStop(1); gamemap.addChild(pShadow_MC); } public function SetWorldPosition(_arg1:Number, _arg2:Number, _arg3:Number){ var _local4:Number; pWorldX = _arg1; pWorldY = _arg2; pWorldZ = _arg3; pCharacter_MC.x = _arg1; pCharacter_MC.y = _arg3; pShadow_MC.x = _arg1; pShadow_MC.y = _arg3; _local4 = 50; pCharacter_MC.y = ((pCharacter_MC.y - _local4) - _arg2); } public function Chase(){ var _local1:int; var _local2:int; var _local3:Boolean; var _local4:Boolean; _local2 = pSpeed; _local3 = false; _local4 = false; if (pWorldX > gGameObj.heroClassRef.pWorldX){ _local1 = (pWorldX - gGameObj.heroClassRef.pWorldX); if (_local1 > 50){ _local3 = WorldTranslate(-((_local2 + (_local2 * 0.25))), 0, 0, true); if (_local3 == true){ _local4 = true; }; pAction = "swl"; }; }; if (pWorldX < gGameObj.heroClassRef.pWorldX){ _local1 = (gGameObj.heroClassRef.pWorldX - pWorldX); if (_local1 > 50){ _local3 = WorldTranslate((_local2 + (_local2 * 0.25)), 0, 0, true); if (_local3 == true){ _local4 = true; }; pAction = "swr"; }; }; if (pWorldZ > gGameObj.heroClassRef.pWorldZ){ _local1 = (pWorldZ - gGameObj.heroClassRef.pWorldZ); if (_local1 > 50){ _local3 = WorldTranslate(0, 0, -(_local2), true); if (_local3 == true){ _local4 = true; }; pAction = "wb"; }; }; if (pWorldZ < gGameObj.heroClassRef.pWorldZ){ _local1 = (gGameObj.heroClassRef.pWorldZ - pWorldZ); if (_local1 > 50){ _local3 = WorldTranslate(0, 0, _local2, true); if (_local3 == true){ _local4 = true; }; pAction = "wf"; }; }; if (_local4 == false){ switch (pAction){ case "swr": pAction = "ssr"; break; case "swl": pAction = "ssl"; break; case "wf": pAction = "sf"; break; case "wb": pAction = "sb"; break; }; }; } } }//package com.polimon
Section 5
//RunningMate (com.polimon.RunningMate) package com.polimon { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.utils.*; public class RunningMate extends NPC { public var pState:String;// = "1" public var pDeathDir:String; var pCameraDir:String; private var lastTime:int; var pCameraFlash_MC:MovieClip; public var pDeathState:String; private var pStartTime:int; public var pType:String; var pCameraState:String;// = "1" public var pDeathDelay:int; public function RunningMate(_arg1:Object, _arg2:Object){ var _local3:MovieClip; pState = "1"; pCameraState = "1"; super(); gGameObj = _arg1; MainObj = gGameObj.MainObj; gGameObj.pDisplay_Registry_List.push(this); gGameObj.pCharacter_Registry_List.push(this); gGameObj.pNPC_Registry_List.push(this); gGameObj.pRunningMateClassRef = this; gamemap = MainObj.gamemap; pWorldX = _arg2.X; pWorldY = _arg2.Y; pWorldZ = _arg2.Z; pSpeed = _arg2.spd; pMode = _arg2.mode; pType = _arg2.type; pSpawnName = _arg2.name; pStartX = pWorldX; pStartY = pWorldY; pStartZ = pWorldZ; pWaypoints_List = _arg2.waypoints; switch (pType){ case "Obama": _local3 = new ObamaMapMovieClip(); break; case "Biden": _local3 = new BidenMapMovieClip(); break; case "Palin": _local3 = new PalinMapMovieClip(); break; case "McCain": _local3 = new McCainMapMovieClip(); break; }; pCharacter_MC = _local3; pNPCType = "RunningMate"; initShadowMovieClipAttributes(); initRunningMateMovieClipAttributes(); SetWorldPosition(pWorldX, pWorldY, pWorldZ); MainObj.addEventListener(Event.ENTER_FRAME, GameUpdate); } public function CheckForPlayer(_arg1:int){ var _local2:Array; var _local3:Array; var _local4:Number; _local2 = [pWorldX, pWorldY, pWorldZ]; _local3 = [gGameObj.heroClassRef.pWorldX, gGameObj.heroClassRef.pWorldY, gGameObj.heroClassRef.pWorldZ]; _local4 = gGameObj.DistanceTo(_local2, _local3); if (_local4 < _arg1){ return (true); }; return (false); } public function DestroyRunningMate(){ var _local1:*; var _local2:*; var _local3:*; gGameObj.pViceLastPos = [pWorldX, pWorldY, pWorldZ]; gamemap.removeChild(pShadow_MC); pShadow_MC = null; gamemap.removeChild(pCharacter_MC); pCharacter_MC = null; if (pCameraFlash_MC != null){ gamemap.removeChild(pCameraFlash_MC); pCameraFlash_MC = null; }; _local1 = 0; while (_local1 < gGameObj.pNPC_Registry_List.length) { _local2 = gGameObj.pNPC_Registry_List[_local1]; if (_local2 == this){ gGameObj.pNPC_Registry_List.splice(_local1, 1); break; }; _local1++; }; _local1 = 0; while (_local1 < gGameObj.pDisplay_Registry_List.length) { _local3 = gGameObj.pDisplay_Registry_List[_local1]; if (_local3 == this){ gGameObj.pDisplay_Registry_List.splice(_local1, 1); break; }; _local1++; }; MainObj.removeEventListener(Event.ENTER_FRAME, GameUpdate); } public function RunningMateLogic(){ var _local1:Point; var _local2:int; var _local3:Object; switch (pState){ case "1": _local1 = gGameObj.pActiveCharacterClassRef.pRearPos; _local2 = (getTimer() - pStartTime); if (_local2 > 0){ if (pWaypoints_List.length > 0){ _local3 = pWaypoints_List[(pWaypoints_List.length - 1)]; pX_Destin = _local3.x; pZ_Destin = _local3.z; if (((!((pX_Destin == pWorldX))) || (!((pZ_Destin == pWorldZ))))){ pWaypoints_List = [{x:_local1.x, y:0, z:_local1.y, spd:5, t:0}]; }; } else { if (((!((_local1.x == pWorldX))) || (!((_local1.y == pWorldZ))))){ pWaypoints_List = [{x:_local1.x, y:0, z:_local1.y, spd:5, t:0}]; }; }; pStartTime = getTimer(); }; break; case "2": break; }; } public function Animate(){ var _local1:int; var _local2:Number; var _local3:Number; if (lastTime == 0){ lastTime = getTimer(); }; _local1 = (getTimer() - lastTime); if (_local1 > 100){ switch (pAction){ case "swr": _local2 = 4; _local3 = 5; break; case "swl": _local2 = 6; _local3 = 7; break; case "wf": _local2 = 2; _local3 = 3; break; case "wb": _local2 = 9; _local3 = 10; break; case "ssr": _local2 = 4; _local3 = 4; break; case "ssl": _local2 = 6; _local3 = 6; break; case "sf": _local2 = 1; _local3 = 1; break; case "sb": _local2 = 8; _local3 = 8; break; }; if (pCharacter_MC.currentFrame >= _local3){ pCharacter_MC.gotoAndStop(_local2); lastTime = getTimer(); } else { if (pCharacter_MC.currentFrame < _local2){ pCharacter_MC.gotoAndStop(_local2); lastTime = getTimer(); } else { pCharacter_MC.gotoAndStop((pCharacter_MC.currentFrame + 1)); lastTime = getTimer(); }; }; }; } public function FadeOut(){ var _local1:Number; var _local2:Number; _local1 = pCharacter_MC.alpha; _local2 = 0.025; if (_local1 > 0){ _local1 = (_local1 - gGameObj.Translate_Increment(_local2, 50, 30)); }; if (_local1 < 0){ _local1 = 0; }; pCharacter_MC.alpha = _local1; if (_local1 > 0.4){ _local1 = 0.4; }; pShadow_MC.alpha = _local1; } public function FadeIn(){ var _local1:Number; var _local2:Number; _local1 = pCharacter_MC.alpha; _local2 = 0.025; if (_local1 < 1){ _local1 = (_local1 + gGameObj.Translate_Increment(_local2, 50, 30)); }; if (_local1 > 1){ _local1 = 1; }; pCharacter_MC.alpha = _local1; if (_local1 > 0.4){ _local1 = 0.4; }; pShadow_MC.alpha = _local1; } public function CheckModes(){ switch (pMode){ case "Follow": WayPoints(); RunningMateLogic(); Animate(); break; }; } public function initRunningMateMovieClipAttributes(){ gamemap = gGameObj.MainObj.gamemap; pCharacter_MC.gotoAndStop(1); pAction = "sf"; pCharacter_MC.alpha = 1; pShadow_MC.alpha = 0.4; gamemap.addChild(pCharacter_MC); } public function GameUpdate(_arg1:Event){ switch (gGameObj.gGame_Status){ case "GameMap": CheckModes(); break; case "CleanUp": DestroyRunningMate(); break; }; } } }//package com.polimon
Section 6
//BackButton (BackButton) package { import flash.display.*; public dynamic class BackButton extends MovieClip { } }//package
Section 7
//BattleChallenger (BattleChallenger) package { import flash.display.*; public dynamic class BattleChallenger extends MovieClip { } }//package
Section 8
//BattleChallengerCircle (BattleChallengerCircle) package { import flash.display.*; public dynamic class BattleChallengerCircle extends MovieClip { } }//package
Section 9
//BattleChallengerNameText (BattleChallengerNameText) package { import flash.display.*; public dynamic class BattleChallengerNameText extends MovieClip { } }//package
Section 10
//BattleChallengerStatbox (BattleChallengerStatbox) package { import flash.display.*; public dynamic class BattleChallengerStatbox extends MovieClip { public var battle_challenger_healthbar:MovieClip; public var battle_challenger_name_text:BattleChallengerNameText; } }//package
Section 11
//BattleHealthBarBackframe (BattleHealthBarBackframe) package { import flash.display.*; public dynamic class BattleHealthBarBackframe extends MovieClip { } }//package
Section 12
//BattlePlayer (BattlePlayer) package { import flash.display.*; public dynamic class BattlePlayer extends MovieClip { } }//package
Section 13
//BattlePlayerCircle (BattlePlayerCircle) package { import flash.display.*; public dynamic class BattlePlayerCircle extends MovieClip { } }//package
Section 14
//BattlePlayerHitPointText (BattlePlayerHitPointText) package { import flash.display.*; public dynamic class BattlePlayerHitPointText extends MovieClip { } }//package
Section 15
//BattlePlayerNameText (BattlePlayerNameText) package { import flash.display.*; public dynamic class BattlePlayerNameText extends MovieClip { } }//package
Section 16
//BattlePlayerStatbox (BattlePlayerStatbox) package { import flash.display.*; public dynamic class BattlePlayerStatbox extends MovieClip { public var battle_player_healthbar:MovieClip; public var battle_player_name_text:BattlePlayerNameText; } }//package
Section 17
//BattleThemeBG (BattleThemeBG) package { import flash.media.*; public dynamic class BattleThemeBG extends Sound { } }//package
Section 18
//BidenGetUpSnd (BidenGetUpSnd) package { import flash.media.*; public dynamic class BidenGetUpSnd extends Sound { } }//package
Section 19
//BidenMapMovieClip (BidenMapMovieClip) package { import flash.display.*; public dynamic class BidenMapMovieClip extends MovieClip { } }//package
Section 20
//ChallengerShadow (ChallengerShadow) package { import flash.display.*; public dynamic class ChallengerShadow extends MovieClip { } }//package
Section 21
//CharShadowMovieClip (CharShadowMovieClip) package { import flash.display.*; public dynamic class CharShadowMovieClip extends MovieClip { } }//package
Section 22
//CollisionMap1 (CollisionMap1) package { import flash.display.*; public dynamic class CollisionMap1 extends MovieClip { } }//package
Section 23
//CollisionMap1Bk (CollisionMap1Bk) package { import flash.display.*; public dynamic class CollisionMap1Bk extends MovieClip { } }//package
Section 24
//ContinueButton (ContinueButton) package { import flash.display.*; public dynamic class ContinueButton extends MovieClip { } }//package
Section 25
//CreditsButton (CreditsButton) package { import flash.display.*; public dynamic class CreditsButton extends MovieClip { } }//package
Section 26
//FundraiserIcon (FundraiserIcon) package { import flash.display.*; public dynamic class FundraiserIcon extends MovieClip { } }//package
Section 27
//FundraiserOverlay (FundraiserOverlay) package { import flash.display.*; public dynamic class FundraiserOverlay extends MovieClip { } }//package
Section 28
//GameMap1 (GameMap1) package { import flash.display.*; public dynamic class GameMap1 extends MovieClip { public var dot1:VoterDot; public var dot2:VoterDot; public var dot4:VoterDot; public var dot6:VoterDot; public var dot7:VoterDot; public var dot9:VoterDot; public var fund2:FundraiserIcon; public var dot8:VoterDot; public var dot3:VoterDot; public var dot11:VoterDot; public var dot14:VoterDot; public var dot5:VoterDot; public var dot18:VoterDot; public var dot19:VoterDot; public var dot16:VoterDot; public var dot17:VoterDot; public var fund3:FundraiserIcon; public var dot15:VoterDot; public var dot13:VoterDot; public var dot21:VoterDot; public var dot12:VoterDot; public var dot20:VoterDot; public var dot24:VoterDot; public var dot22:VoterDot; public var dot23:VoterDot; public var dot10:VoterDot; public var fund1:FundraiserIcon; public var tutorial_campaign_stop:TutorialCampaignStop; public var map_oceanwave1:OceanWave1; public var map_oceanwave2:OceanWave2; } }//package
Section 29
//HealthBar (HealthBar) package { import flash.display.*; public dynamic class HealthBar extends MovieClip { } }//package
Section 30
//HealthIcon (HealthIcon) package { import flash.display.*; public dynamic class HealthIcon extends MovieClip { } }//package
Section 31
//LoaderBar (LoaderBar) package { import flash.display.*; public dynamic class LoaderBar extends MovieClip { } }//package
Section 32
//LoaderBg (LoaderBg) package { import flash.display.*; public dynamic class LoaderBg extends MovieClip { } }//package
Section 33
//Main (Main) package { import flash.events.*; import flash.display.*; import com.polimon.*; import flash.utils.*; public dynamic class Main extends MovieClip { public var battle_player_statbox:BattlePlayerStatbox; public var battle_challenger_statbox:BattleChallengerStatbox; public var new_game_button:NewGameButton; public var challenger_podium:Podium; public var gamemap:GameMap1; public var battle_player:BattlePlayer; public var PresidentHealthBar:HealthBar; public var battle_challenger:BattleChallenger; public var wildpolimon_AA:MovieClip; public var gLastMilliseconds:int; public var mccain_palin_team_button:McCainPalinTeamButton; public var credits_button:CreditsButton; public var wildpolimon_CP:MovieClip; public var wildpolimon_CW:MovieClip; public var showdownbarBackFrame:ShowdownBarBackFrame; public var battle_player_circle:BattlePlayerCircle; public var gTimeinterval:int; public var black_screen:MovieClip; public var PresidentHealthIcon:HealthIcon; public var obama_ending_picture:ObamaEndingPicture; public var battle_challenger_circle:BattleChallengerCircle; public var wildpolimon_WC:MovieClip; public var collisionmap:CollisionMap1; public var showdown_bar:ShowdownBar; public var obama_biden_team_button:ObamaBidenTeamButton; public var wildpolimon_R:MovieClip; public var wildpolimon_E:MovieClip; public var fundraiser_overlay:FundraiserOverlay; public var wildpolimon_H:MovieClip; public var ViceHealthBar:HealthBar; public var battle_challenger_shadow:ChallengerShadow; public var wildpolimon_HL:MovieClip; public var yeswecan_text:YesWeCanEndingText; public var wildpolimon_C:MovieClip; public var tutorial_fill_meter:TutorialFillMeter; public var prepare_finalshowdown_overlay:PrepareFinalShowdownOverlay; public var ViceHealthIcon:HealthIcon; public var back_button:BackButton; public var wildpolimon_ME:MovieClip; public var continue_button:ContinueButton; public var loader_bar:LoaderBar; public var loader_bg:LoaderBg; public var sociotown_clicklogo:SocioTownClickLogo; public function Main(){ var _local1:GameObjClass; super(); this.addEventListener(Event.ENTER_FRAME, gameLoop); _local1 = new GameObjClass(this); } public function gameLoop(_arg1:Event){ var _local2:int; _local2 = getTimer(); gTimeinterval = (_local2 - gLastMilliseconds); gLastMilliseconds = _local2; } } }//package
Section 34
//MapThemeBG (MapThemeBG) package { import flash.media.*; public dynamic class MapThemeBG extends Sound { } }//package
Section 35
//McCainEndingPicture (McCainEndingPicture) package { import flash.display.*; public dynamic class McCainEndingPicture extends MovieClip { } }//package
Section 36
//McCainEndingSongBG (McCainEndingSongBG) package { import flash.media.*; public dynamic class McCainEndingSongBG extends Sound { } }//package
Section 37
//McCainMapMovieClip (McCainMapMovieClip) package { import flash.display.*; public dynamic class McCainMapMovieClip extends MovieClip { } }//package
Section 38
//McCainPalinTeamButton (McCainPalinTeamButton) package { import flash.display.*; public dynamic class McCainPalinTeamButton extends MovieClip { } }//package
Section 39
//McCainPenguinSnd (McCainPenguinSnd) package { import flash.media.*; public dynamic class McCainPenguinSnd extends Sound { } }//package
Section 40
//McCainPowSnd (McCainPowSnd) package { import flash.media.*; public dynamic class McCainPowSnd extends Sound { } }//package
Section 41
//McCainSuspendCampaignSnd (McCainSuspendCampaignSnd) package { import flash.media.*; public dynamic class McCainSuspendCampaignSnd extends Sound { } }//package
Section 42
//NewGameButton (NewGameButton) package { import flash.display.*; public dynamic class NewGameButton extends MovieClip { } }//package
Section 43
//ObamaBidenTeamButton (ObamaBidenTeamButton) package { import flash.display.*; public dynamic class ObamaBidenTeamButton extends MovieClip { } }//package
Section 44
//ObamaChantSnd (ObamaChantSnd) package { import flash.media.*; public dynamic class ObamaChantSnd extends Sound { } }//package
Section 45
//ObamaEndingPicture (ObamaEndingPicture) package { import flash.display.*; public dynamic class ObamaEndingPicture extends MovieClip { } }//package
Section 46
//ObamaEndingSongBG (ObamaEndingSongBG) package { import flash.media.*; public dynamic class ObamaEndingSongBG extends Sound { } }//package
Section 47
//ObamaMapMovieClip (ObamaMapMovieClip) package { import flash.display.*; public dynamic class ObamaMapMovieClip extends MovieClip { } }//package
Section 48
//ObamaNuanceSnd (ObamaNuanceSnd) package { import flash.media.*; public dynamic class ObamaNuanceSnd extends Sound { } }//package
Section 49
//ObamaYesWeCanSnd (ObamaYesWeCanSnd) package { import flash.media.*; public dynamic class ObamaYesWeCanSnd extends Sound { } }//package
Section 50
//OceanWave1 (OceanWave1) package { import flash.display.*; public dynamic class OceanWave1 extends MovieClip { } }//package
Section 51
//OceanWave2 (OceanWave2) package { import flash.display.*; public dynamic class OceanWave2 extends MovieClip { } }//package
Section 52
//PalinFolksySnd (PalinFolksySnd) package { import flash.media.*; public dynamic class PalinFolksySnd extends Sound { } }//package
Section 53
//PalinMapMovieClip (PalinMapMovieClip) package { import flash.display.*; public dynamic class PalinMapMovieClip extends MovieClip { } }//package
Section 54
//PalinMoleculeSnd (PalinMoleculeSnd) package { import flash.media.*; public dynamic class PalinMoleculeSnd extends Sound { } }//package
Section 55
//Podium (Podium) package { import flash.display.*; public dynamic class Podium extends MovieClip { } }//package
Section 56
//PrepareFinalShowdownOverlay (PrepareFinalShowdownOverlay) package { import flash.display.*; public dynamic class PrepareFinalShowdownOverlay extends MovieClip { } }//package
Section 57
//PunchHardSnd (PunchHardSnd) package { import flash.media.*; public dynamic class PunchHardSnd extends Sound { } }//package
Section 58
//SarahChantSnd (SarahChantSnd) package { import flash.media.*; public dynamic class SarahChantSnd extends Sound { } }//package
Section 59
//ShowdownBar (ShowdownBar) package { import flash.display.*; public dynamic class ShowdownBar extends MovieClip { } }//package
Section 60
//ShowdownBarBackFrame (ShowdownBarBackFrame) package { import flash.display.*; public dynamic class ShowdownBarBackFrame extends MovieClip { } }//package
Section 61
//ShowdownBarFrame (ShowdownBarFrame) package { import flash.display.*; public dynamic class ShowdownBarFrame extends MovieClip { } }//package
Section 62
//SocioTownClickLogo (SocioTownClickLogo) package { import flash.display.*; public dynamic class SocioTownClickLogo extends MovieClip { } }//package
Section 63
//TitleThemeBG (TitleThemeBG) package { import flash.media.*; public dynamic class TitleThemeBG extends Sound { } }//package
Section 64
//TutorialCampaignStop (TutorialCampaignStop) package { import flash.display.*; public dynamic class TutorialCampaignStop extends MovieClip { } }//package
Section 65
//TutorialFillMeter (TutorialFillMeter) package { import flash.display.*; public dynamic class TutorialFillMeter extends MovieClip { } }//package
Section 66
//VoterDot (VoterDot) package { import flash.display.*; public dynamic class VoterDot extends MovieClip { } }//package
Section 67
//YesWeCanEndingText (YesWeCanEndingText) package { import flash.display.*; public dynamic class YesWeCanEndingText extends MovieClip { } }//package

Library Items

Symbol 1 Sound {TitleThemeBG}
Symbol 2 Sound {SarahChantSnd}
Symbol 3 Sound {PunchHardSnd}
Symbol 4 Sound {PalinMoleculeSnd}
Symbol 5 Sound {PalinFolksySnd}
Symbol 6 Sound {ObamaYesWeCanSnd}
Symbol 7 Sound {ObamaNuanceSnd}
Symbol 8 Sound {ObamaEndingSongBG}
Symbol 9 Sound {ObamaChantSnd}
Symbol 10 Sound {McCainSuspendCampaignSnd}
Symbol 11 Sound {McCainPowSnd}
Symbol 12 Sound {McCainPenguinSnd}
Symbol 13 Sound {McCainEndingSongBG}
Symbol 14 Sound {MapThemeBG}
Symbol 15 Sound {BidenGetUpSnd}
Symbol 16 Sound {BattleThemeBG}
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip {CharShadowMovieClip}Uses:17
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:37 207
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:37
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:37
Symbol 25 BitmapUsed by:26 29
Symbol 26 GraphicUses:25Used by:37
Symbol 27 BitmapUsed by:28 30
Symbol 28 GraphicUses:27Used by:37
Symbol 29 GraphicUses:25Used by:37
Symbol 30 GraphicUses:27Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip {ObamaMapMovieClip}Uses:20 22 24 26 28 29 30 32 34 36
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:56 207
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:56
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:56
Symbol 44 BitmapUsed by:45 48
Symbol 45 GraphicUses:44Used by:56
Symbol 46 BitmapUsed by:47 49
Symbol 47 GraphicUses:46Used by:56
Symbol 48 GraphicUses:44Used by:56
Symbol 49 GraphicUses:46Used by:56
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:56
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClip {BidenMapMovieClip}Uses:39 41 43 45 47 48 49 51 53 55
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:75 207
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:75
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:75
Symbol 63 BitmapUsed by:64 67
Symbol 64 GraphicUses:63Used by:75
Symbol 65 BitmapUsed by:66 68
Symbol 66 GraphicUses:65Used by:75
Symbol 67 GraphicUses:63Used by:75
Symbol 68 GraphicUses:65Used by:75
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:75
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:75
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClip {McCainMapMovieClip}Uses:58 60 62 64 66 67 68 70 72 74
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:94 207
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:94
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:94
Symbol 82 BitmapUsed by:83 86
Symbol 83 GraphicUses:82Used by:94
Symbol 84 BitmapUsed by:85 87
Symbol 85 GraphicUses:84Used by:94
Symbol 86 GraphicUses:82Used by:94
Symbol 87 GraphicUses:84Used by:94
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:94
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:94
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClip {PalinMapMovieClip}Uses:77 79 81 83 85 86 87 89 91 93
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip {CollisionMap1Bk}Uses:95
Symbol 97 FontUsed by:98 103 122 123 124 125 126 127 128 129 130 131 132 133 134 135 150 151 152 153 279 283 284 285 296 297 298 300 301 302 303
Symbol 98 TextUses:97Used by:99
Symbol 99 MovieClip {BattlePlayerHitPointText}Uses:98
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip {McCainEndingPicture}Uses:101Used by:Timeline
Symbol 103 TextUses:97Used by:104
Symbol 104 MovieClip {YesWeCanEndingText}Uses:103Used by:Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClip {ObamaEndingPicture}Uses:106Used by:Timeline
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:112
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClip {Podium}Uses:109 111Used by:Timeline
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:121
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:121
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:121
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClip {BattlePlayer}Uses:114 116 118 120Used by:Timeline
Symbol 122 TextUses:97Used by:136
Symbol 123 TextUses:97Used by:136
Symbol 124 TextUses:97Used by:136
Symbol 125 TextUses:97Used by:136
Symbol 126 TextUses:97Used by:136
Symbol 127 TextUses:97Used by:136
Symbol 128 TextUses:97Used by:136
Symbol 129 TextUses:97Used by:136
Symbol 130 TextUses:97Used by:136
Symbol 131 TextUses:97Used by:136
Symbol 132 TextUses:97Used by:136
Symbol 133 TextUses:97Used by:136
Symbol 134 TextUses:97Used by:136
Symbol 135 TextUses:97Used by:136
Symbol 136 MovieClip {BattleChallengerNameText}Uses:122 123 124 125 126 127 128 129 130 131 132 133 134 135Used by:149
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:149
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip {BattleHealthBarBackframe}Uses:140Used by:149 157
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:148
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:148
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:143 145 147Used by:149 157
Symbol 149 MovieClip {BattleChallengerStatbox}Uses:138 141 148 136Used by:Timeline
Symbol 150 TextUses:97Used by:154
Symbol 151 TextUses:97Used by:154
Symbol 152 TextUses:97Used by:154
Symbol 153 TextUses:97Used by:154
Symbol 154 MovieClip {BattlePlayerNameText}Uses:150 151 152 153Used by:157
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip {BattlePlayerStatbox}Uses:156 141 148 154Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:186
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:186
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:186
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:186
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:186
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:186
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:186
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:186
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:186
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:186
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:186
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:186
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClip {BattleChallenger}Uses:159 161 163 165 167 169 171 173 175 177 179 181 183 185Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClip {ChallengerShadow}Uses:188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClip {BattleChallengerCircle}Uses:191Used by:Timeline
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClip {BattlePlayerCircle}Uses:194Used by:Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClip {CollisionMap1}Uses:196Used by:Timeline
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClip {TutorialFillMeter}Uses:199Used by:Timeline
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:203
Symbol 203 MovieClip {PrepareFinalShowdownOverlay}Uses:202Used by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206
Symbol 206 MovieClip {FundraiserOverlay}Uses:205Used by:Timeline
Symbol 207 MovieClip {HealthIcon}Uses:20 39 58 77Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:214
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClip {HealthBar}Uses:209 211 213Used by:Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClip {ShowdownBarFrame}Uses:216Used by:Timeline
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:222
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClip {ShowdownBar}Uses:219 221Used by:Timeline
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:225
Symbol 225 MovieClip {ShowdownBarBackFrame}Uses:224Used by:Timeline
Symbol 226 BitmapUsed by:227
Symbol 227 GraphicUses:226Used by:228
Symbol 228 MovieClip {TutorialCampaignStop}Uses:227Used by:247
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClip {OceanWave2}Uses:230Used by:247
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:234
Symbol 234 MovieClip {OceanWave1}Uses:233Used by:247
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClip {FundraiserIcon}Uses:236Used by:247
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:244
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:244
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:244
Symbol 244 MovieClip {VoterDot}Uses:239 241 243Used by:247
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClip {GameMap1}Uses:246 244 237 234 231 228Used by:Timeline
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:250
Symbol 250 MovieClip {BackButton}Uses:249Used by:Timeline
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClip {McCainPalinTeamButton}Uses:252Used by:Timeline
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256
Symbol 256 MovieClip {ObamaBidenTeamButton}Uses:255Used by:Timeline
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClip {SocioTownClickLogo}Uses:258Used by:Timeline
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClip {CreditsButton}Uses:261Used by:Timeline
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:265
Symbol 265 MovieClip {ContinueButton}Uses:264Used by:Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:268
Symbol 268 MovieClip {NewGameButton}Uses:267Used by:Timeline
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:271
Symbol 271 MovieClip {LoaderBar}Uses:270Used by:Timeline
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:274
Symbol 274 MovieClip {LoaderBg}Uses:273Used by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:Timeline
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 TextUses:97Used by:Timeline
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:Timeline
Symbol 282 FontUsed by:283 284 285
Symbol 283 TextUses:282 97Used by:Timeline
Symbol 284 TextUses:282 97Used by:Timeline
Symbol 285 TextUses:282 97Used by:Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:Timeline
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:Timeline
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:Timeline
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:Timeline
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:Timeline
Symbol 296 EditableTextUses:97Used by:Timeline
Symbol 297 TextUses:97Used by:Timeline
Symbol 298 TextUses:97Used by:Timeline
Symbol 299 FontUsed by:300 303
Symbol 300 TextUses:299 97Used by:Timeline
Symbol 301 TextUses:97Used by:Timeline
Symbol 302 TextUses:97Used by:Timeline
Symbol 303 TextUses:299 97Used by:Timeline

Instance Names

"loader_bg"Frame 2Symbol 274 MovieClip {LoaderBg}
"loader_bar"Frame 2Symbol 271 MovieClip {LoaderBar}
"new_game_button"Frame 5Symbol 268 MovieClip {NewGameButton}
"continue_button"Frame 5Symbol 265 MovieClip {ContinueButton}
"credits_button"Frame 5Symbol 262 MovieClip {CreditsButton}
"sociotown_clicklogo"Frame 5Symbol 259 MovieClip {SocioTownClickLogo}
"black_screen"Frame 5Symbol 278 MovieClip
"obama_biden_team_button"Frame 10Symbol 256 MovieClip {ObamaBidenTeamButton}
"mccain_palin_team_button"Frame 10Symbol 253 MovieClip {McCainPalinTeamButton}
"sociotown_clicklogo"Frame 13Symbol 259 MovieClip {SocioTownClickLogo}
"back_button"Frame 13Symbol 250 MovieClip {BackButton}
"gamemap"Frame 20Symbol 247 MovieClip {GameMap1}
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_CW"Frame 20Symbol 287 MovieClip
"wildpolimon_CW"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_HL"Frame 20Symbol 287 MovieClip
"wildpolimon_HL"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_AA"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_E"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_CP"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_CW"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_CP"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_CP"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_AA"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_CP"Frame 20Symbol 287 MovieClip
"wildpolimon_R"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_AA"Frame 20Symbol 287 MovieClip
"wildpolimon_E"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_E"Frame 20Symbol 287 MovieClip
"wildpolimon_AA"Frame 20Symbol 287 MovieClip
"wildpolimon_E"Frame 20Symbol 287 MovieClip
"wildpolimon_CW"Frame 20Symbol 287 MovieClip
"wildpolimon_WC"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_H"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_C"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"wildpolimon_ME"Frame 20Symbol 287 MovieClip
"showdownbarBackFrame"Frame 20Symbol 225 MovieClip {ShowdownBarBackFrame}
"showdown_bar"Frame 20Symbol 222 MovieClip {ShowdownBar}
"PresidentHealthBar"Frame 20Symbol 214 MovieClip {HealthBar}
"ViceHealthBar"Frame 20Symbol 214 MovieClip {HealthBar}
"PresidentHealthIcon"Frame 20Symbol 207 MovieClip {HealthIcon}
"ViceHealthIcon"Frame 20Symbol 207 MovieClip {HealthIcon}
"fundraiser_overlay"Frame 20Symbol 206 MovieClip {FundraiserOverlay}
"prepare_finalshowdown_overlay"Frame 20Symbol 203 MovieClip {PrepareFinalShowdownOverlay}
"tutorial_fill_meter"Frame 20Symbol 200 MovieClip {TutorialFillMeter}
"collisionmap"Frame 20Symbol 197 MovieClip {CollisionMap1}
"black_screen"Frame 20Symbol 278 MovieClip
"battle_player_circle"Frame 30Symbol 195 MovieClip {BattlePlayerCircle}
"battle_challenger_circle"Frame 30Symbol 192 MovieClip {BattleChallengerCircle}
"battle_challenger_shadow"Frame 30Symbol 189 MovieClip {ChallengerShadow}
"battle_challenger"Frame 30Symbol 186 MovieClip {BattleChallenger}
"battle_player_statbox"Frame 30Symbol 157 MovieClip {BattlePlayerStatbox}
"battle_challenger_statbox"Frame 30Symbol 149 MovieClip {BattleChallengerStatbox}
"battle_player"Frame 30Symbol 121 MovieClip {BattlePlayer}
"challenger_podium"Frame 30Symbol 112 MovieClip {Podium}
"black_screen"Frame 30Symbol 278 MovieClip
"black_screen"Frame 35Symbol 278 MovieClip
"black_screen"Frame 35Symbol 278 MovieClip
"obama_ending_picture"Frame 40Symbol 107 MovieClip {ObamaEndingPicture}
"yeswecan_text"Frame 40Symbol 104 MovieClip {YesWeCanEndingText}
"black_screen"Frame 40Symbol 278 MovieClip
"black_screen"Frame 42Symbol 278 MovieClip
"battle_challenger_healthbar"Symbol 149 MovieClip {BattleChallengerStatbox} Frame 1Symbol 148 MovieClip
"battle_challenger_name_text"Symbol 149 MovieClip {BattleChallengerStatbox} Frame 1Symbol 136 MovieClip {BattleChallengerNameText}
"battle_player_healthbar"Symbol 157 MovieClip {BattlePlayerStatbox} Frame 1Symbol 148 MovieClip
"battle_player_name_text"Symbol 157 MovieClip {BattlePlayerStatbox} Frame 1Symbol 154 MovieClip {BattlePlayerNameText}
"dot10"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot6"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot4"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot3"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot5"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot8"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot7"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot11"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot12"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot9"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"fund2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 237 MovieClip {FundraiserIcon}
"fund1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 237 MovieClip {FundraiserIcon}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"map_oceanwave1"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 234 MovieClip {OceanWave1}
"map_oceanwave2"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 231 MovieClip {OceanWave2}
"dot13"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot14"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot15"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot16"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot17"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot18"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot19"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot20"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot21"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot22"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot23"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"dot24"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 244 MovieClip {VoterDot}
"fund3"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 237 MovieClip {FundraiserIcon}
"tutorial_campaign_stop"Symbol 247 MovieClip {GameMap1} Frame 1Symbol 228 MovieClip {TutorialCampaignStop}
"dot6"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot4"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot3"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot5"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot2"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot1"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot8"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"dot7"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 244 MovieClip {VoterDot}
"tutorial_campaign_stop"Symbol 247 MovieClip {GameMap1} Frame 2Symbol 228 MovieClip {TutorialCampaignStop}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"loader"Frame 2
"title_screen"Frame 5
"choose_team"Frame 10
"credits"Frame 13
"map"Frame 20
"battle"Frame 30
"gameover"Frame 35
"SiteLocked"Frame 37
"obamawins"Frame 40
"obamacredits"Frame 41
"mccainwins"Frame 42
"mccaincredits"Frame 43




http://swfchan.com/10/47155/info.shtml
Created: 2/5 -2019 09:53:20 Last modified: 2/5 -2019 09:53:20 Server time: 10/05 -2024 18:28:04