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This is the info page for Flash #47213 |
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a game by kinelco & mohsye.com |
First you select a set of 3 monkeys to curl (you can select multiple 'Standard' monkeys, but only one of each of the rest). There are 5 to choose from...the more they cost, the more points (and ultimately cash) they can earn you on each shot. The object is to score points to get enough cash ($300 min) to buy your 3 monkeys for each round. |
When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please. Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water... |
After your gorilla has released the slippery chimp, you must now instruct the orangoutang (sat in the influence chair) to attract or repel the chimp by clicking on the magnet or fan (click once to turn on and once to turn off). You can also click on the monkey (only once per shot) to give him an extra push. The closer you get your monkey to the center of the target the more points you get... |
As you progress through the the game the center target gets progressively smaller until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully! |
This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really! |
$100 |
Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash... |
$200 |
A very quick and bouncy little fella... can be difficult to master but will earn you more cash... |
$300 |
This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner... |
$500 |
The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though! |
$1000 |
This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really! |
3563456 |
3563456 |
10 |
234525 |
234525 |
ActionScript [AS1/AS2]
Frame 1monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; hq = 1; stop(); add_url = "http://www.freeworldgroup.com/koalafiles.htm"; more_url = "http://www.freeworldgroup.com"; down_url = "http://www.ifungames.com"; sr_url = "http://www.freeworldgroup.com/sewerrun.htm";Frame 9stop(); this.onEnterFrame = function () { var _local1 = this; if ((_local1.getBytesLoaded() / _local1.getBytesTotal()) > 0.99) { _local1.play(); delete _local1.onEnterFrame; } };Frame 10play();Frame 165stop(); monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; hq = 1;Frame 166play();Frame 185stop();Frame 201if (Number(hq) == 0) { hq = 1; toggleHighQuality(); } if ((Number(round) == 6) and (Number(level) < 5)) { level = Number(level) + 1; if (Number(level) > 3) { levelMulti = levelMulti * 3; } else { levelMulti = levelMulti * 2; } round = 1; } tellTarget ("/level") { gotoAndStop(../:level); }; goNumber = 1; num = 1; while (Number(num) <= 3) { tellTarget ("/selected" add num) { gotoAndStop (1); }; num = Number(num) + 1; } tellTarget ("/selBG") { gotoAndStop (1); }; nextFrame();Frame 202stop();Frame 203tellTarget ("/selector") { if (Number(_currentframe) > Number(endPoint)) { gotoAndStop(_currentframe - 1); } }; if (Number(/selector:move) == 1) { play(); } else { prevFrame(); }Frame 204prevFrame();Frame 206goNumber = 1; roundScore = 0;Frame 236if (Number(hq) == 1) { toggleHighQuality(); hq = 0; } suckCount = 0; blowCount = 0; suckActive = 0; blowActive = 0; ring = 0; scoring = 0; shotScore = 0; startScore = score; pushed = 0; pushOK = 0; monkeyActive = goNumber; drag = eval ("drag" add goNumber); infMax = eval ("infMax" add goNumber); infPower = eval ("infPower" add goNumber); rebound = eval ("rebound" add goNumber); scoreMulti = eval ("scoreMulti" add goNumber); tellTarget ("/trail1") { gotoAndStop (1); }; setProperty("/trail1", _x , 222.1); setProperty("/trail1", _y , 132.4); setProperty("/line1", _x , 577.5); setProperty("/line1", _y , 374.8); setProperty("/line2", _x , 577.5); setProperty("/line2", _y , 374.8); setProperty("/startBG", _x , 130.8); setProperty("/startBG", _y , 111.3); setProperty("/scoreRing", _x , 762); setProperty("/scoreRing", _y , 460.2); num = 1; while (Number(num) <= 3) { tellTarget ("/selected" add num) { gotoAndStop(eval ("../:monkeyType" add ../:num) + 1); }; num = Number(num) + 1; } tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; tellTarget ("/scoreRing") { gotoAndStop(../:level); }; tellTarget ("/blower") { gotoAndStop (1); }; tellTarget ("/blower/fan") { gotoAndStop (1); }; tellTarget ("/blower/magnet") { gotoAndStop (1); }; setProperty("/powerbar", _yscale , 1); stop();Frame 237play();Frame 238dragX = getProperty("/trail0", _x); if (Number(dragX) < 145) { dragX = 145; } else if (Number(dragX) > 297) { dragX = 297; } dragY = Number((dragX - 145) / -2) + 170; setProperty("/trail1", _x , dragX); setProperty("/trail1", _y , dragY); prevFrame();Frame 240tellTarget ("/trail0") { gotoAndPlay ("2"); }; count = 0;Frame 241play();Frame 242if (Number(count) < 14) { count = Number(count) + 1; prevFrame(); } else if (Number(count) == 14) { startX = getProperty("/trail1", _x); startY = getProperty("/trail1", _y); count = Number(count) + 1; prevFrame(); } else if (Number(count) == 23) { dX = getProperty("/trail1", _x) - startX; dY = getProperty("/trail1", _y) - startY; if (Number(dX) < 0) { dX = 0; } if (Number(dY) < 0) { dY = 0; } direction = ((dY * 1.95) - dX) / 30; speed = (Number(dX) + Number(direction * 10)) / 5; speed = int(speed * 10) / 10; if (Number(speed) > 20) { speed = 20; } nextFrame(); } else { count = Number(count) + 1; prevFrame(); }Frame 243tellTarget ("/monkey") { gotoAndStop(eval ("../:monkeyType" add ../:goNumber)); }; setProperty("/monkey", _x , Number(Number(getProperty("/trail1", _x)) + 89) + Number(speed)); setProperty("/monkey", _y , Number(Number(Number(getProperty("/trail1", _y)) + 118) + Number(speed / 2)) + Number(direction)); tellTarget ("/trail0") { gotoAndStop (1); }; pushOK = 1; count = 0; backup = 0; countG = 0; distance = 0; bounce = 1; play();Frame 244if (Number(getProperty("/startBG", _x)) > Number(-200)) { setProperty("/startBG", _x , getProperty("/startBG", _x) - (speed * count)); setProperty("/startBG", _y , getProperty("/startBG", _y) - ((speed / 2) * count)); } else if (Number(getProperty("/line1", _x)) > Number(-200)) { setProperty("/line1", _x , getProperty("/line1", _x) - speed); setProperty("/line1", _y , getProperty("/line1", _y) - (speed / 2)); } else if (Number(getProperty("/line2", _x)) > Number(-200)) { setProperty("/line2", _x , getProperty("/line2", _x) - speed); setProperty("/line2", _y , getProperty("/line2", _y) - (speed / 2)); } else if (Number(getProperty("/scoreRing", _x)) > 240) { scoring = 1; setProperty("/scoreRing", _x , getProperty("/scoreRing", _x) - speed); setProperty("/scoreRing", _y , getProperty("/scoreRing", _y) - (speed / 2)); } else { ring = 1; backup = 0; count = 0; } if (Number(getProperty("/trail1", _x)) > Number(-150)) { gorillaSpeed = speed - (speed * countG); gorillaLag = speed * count; setProperty("/trail1", _x , (Number(getProperty("/trail1", _x)) + Number(gorillaSpeed)) - gorillaLag); setProperty("/trail1", _y , Number((Number(getProperty("/trail1", _y)) + Number(gorillaSpeed / 2)) - (gorillaLag / 2)) + Number(direction)); } if ((Number(suckActive) == 1) and (Number(suckCount) < Number(infMax))) { suckCount = Number(suckCount) + Number(infPower); } if ((Number(blowActive) == 1) and (Number(blowCount) > Number(infMax * -1))) { blowCount = blowCount - infPower; } direction = Number(Number(direction) + Number(blowCount)) + Number(suckCount); if (Number(count) <= 1) { monkeySpeed = speed - (speed * count); } else { lagFactor = (monkeyLag - xTest) / monkeyLag; monkeySpeed = Number(speed - (speed * count)) + Number(((lagFactor * speed) * count) * 0.9); } monkeySpeed = monkeySpeed * bounce; setProperty("/monkey", _x , (Number(getProperty("/monkey", _x)) + Number(monkeySpeed)) - (direction * 2)); setProperty("/monkey", _y , Number(Number(getProperty("/monkey", _y)) + Number(monkeySpeed / 2)) + Number(direction)); yOffset = 286 - getProperty("/monkey", _y); xOffset = getProperty("/monkey", _x) - 220; xTest = getProperty("/monkey", _x) - (220 + Number(yOffset * 2)); yTest = (286 + Number(xOffset / 2)) - getProperty("/monkey", _y); if ((Number(yTest) < 0) or (Number(yTest) > 180)) { speed = speed * rebound; direction = direction * -1; } if ((Number(ring) == 1) and (Number(xTest) > 30)) { bounce = -0.7 * rebound; drag = drag * 1.5; } if ((Number(count) == 1) and (Number(backup) == 0)) { monkeyLag = xTest; backup = 1; } if (((Number(xTest) > 0) and (Number(backup) == 1)) and (Number(ring) == 0)) { count = Number(count) + 0.05; } else { count = 1; } if (Number(countG) < 1) { countG = Number(countG) + 0.001; } distance = Number(distance) + 0.01; setProperty("/powerbar", _yscale , speed * 5); if (Number(distance) > 1) { speed = speed - (distance * drag); } if (Number(speed) < 1) { direction = speed * direction; } if ((Number(speed) < 0) or ((Number(bounce) < 0) and (Number(getProperty("/monkey", _x)) < Number(-100)))) { speed = 0; direction = 0; count = 0; gotoAndPlay ("shotEnd"); } play();Frame 245if (Number(scoring) == 1) { scoreX = Math.abs(scoreRing._x - monkey._x); scoreY = Math.abs(scoreRing._y - monkey._y); if (level < 5) { shotScoreTemp = (380 - ((level - 1) * 100)) - (scoreX + (scoreY * 2)); } else { shotScoreTemp = 50 - (scoreX + (scoreY * 2)); } if (shotScoreTemp < 0) { shotScore = 0; } else { shotScore = Math.floor((shotScoreTemp * scoreMulti) * levelMulti); } } prevFrame();Frame 247play();Frame 248if (count < 20) { count++; prevFrame(); } else { roundScore = roundScore + shotScore; score = startScore + shotScore; if (goNumber < 3) { goNumber++; gotoAndStop (236); } }Frame 249monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; round++; cashInc = Math.floor(roundScore / 20); count = 0;Frame 250play();Frame 251if (count < 10) { cash = Number(cash) + Number(cashInc); count++; prevFrame(); } else if (cash < 300) { gotoAndPlay ("gameover"); } else { count = 0; nextFrame(); }Frame 252play();Frame 253if (count < 50) { count++; prevFrame(); } else { gotoAndPlay (201); }Frame 255gametable = "Curling"; scorecheck = score; scoregood = 0;Frame 261play();Frame 262if (Number(scoregood) == 0) { prevFrame(); } else if (Number(scoregood) == 1) { gotoAndStop ("enter"); } else if (Number(scoregood) == 2) { gotoAndStop ("lost"); }Frame 266play();Frame 267if (Number(update) == 0) { prevFrame(); } else { gotoAndStop ("playagain"); }Frame 275loadVariables ("highscores.asp?action=view", "", "POST"); stop();Symbol 11 MovieClip Frame 95_root.play();Symbol 23 Buttonon (release) { getURL (add_url, "_blank"); }Symbol 27 Buttonon (release) { getURL (more_url, "_blank"); }Symbol 31 Buttonon (release) { getURL (down_url, "_blank"); }Symbol 36 Buttonon (release) { getURL (sr_url, "_blank"); }Symbol 51 MovieClip Frame 1play();Symbol 51 MovieClip Frame 25gotoAndPlay (1);Symbol 51 MovieClip Frame 30play();Symbol 51 MovieClip Frame 45Set("../../:speed", Number(../../:speed) + 2);Symbol 51 MovieClip Frame 50gotoAndPlay (1);Symbol 67 Buttonon (release) { gotoAndPlay (166); }Symbol 68 Buttonon (release) { gotoAndPlay (201); }Symbol 86 Buttonon (release) { nextFrame(); }Symbol 108 Buttonon (release) { if (Number(/selector:move) == 0) { tellTarget ("/selector") { move = 1; if (Number(_currentframe) == 1) { gotoAndStop (51); } advance = 0; endPoint = _currentframe - 10; }; gotoAndPlay (203); } }Symbol 111 Buttonon (release) { tellTarget ("/selector") { if (Number(move) == 0) { move = 1; advance = 1; gotoAndPlay(Number(_currentframe) + 1); } }; }Symbol 114 Buttonon (release) { if ((Number(cash - monkeyPriceTemp) >= Number(300 - (goNumber * 100))) and ((((Number(monkeyTypeTemp) != Number(monkeyType1)) and (Number(monkeyTypeTemp) != Number(monkeyType2))) and (Number(monkeyTypeTemp) != Number(monkeyType3))) or (Number(monkeyTypeTemp) == 1))) { cash = cash - monkeyPriceTemp; Set("monkeyType" add goNumber, monkeyTypeTemp); monkeyPrice = monkeyPriceTemp; tellTarget ("/selected" add goNumber) { gotoAndStop(eval ("../:monkeyType" add ../:goNumber) + 1); }; if (eval ("monkeyType" add goNumber) == 1) { Set("drag" add goNumber, 0.02); Set("infMax" add goNumber, 0.01); Set("infPower" add goNumber, 0.0002); Set("rebound" add goNumber, 0.8); Set("scoreMulti" add goNumber, 1); } else if (eval ("monkeyType" add goNumber) == 2) { Set("drag" add goNumber, 0.03); Set("infMax" add goNumber, 0.04); Set("infPower" add goNumber, 0.002); Set("rebound" add goNumber, 0.7); Set("scoreMulti" add goNumber, 2); } else if (eval ("monkeyType" add goNumber) == 3) { Set("drag" add goNumber, 0.006); Set("infMax" add goNumber, 0.02); Set("infPower" add goNumber, 0.001); Set("rebound" add goNumber, 0.9); Set("scoreMulti" add goNumber, 3); } else if (eval ("monkeyType" add goNumber) == 4) { Set("drag" add goNumber, 0.15); Set("infMax" add goNumber, 0.01); Set("infPower" add goNumber, 5E-5); Set("rebound" add goNumber, 0.4); Set("scoreMulti" add goNumber, 5); } else { Set("drag" add goNumber, 0.01); Set("infMax" add goNumber, 0); Set("infPower" add goNumber, 0); Set("rebound" add goNumber, 1); Set("scoreMulti" add goNumber, 8); } tellTarget ("/sfx") { gotoAndPlay ("cash"); }; if (Number(goNumber) < 3) { goNumber = Number(goNumber) + 1; tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; } else { gotoAndPlay ("ready"); } } else { tellTarget ("/sfx") { gotoAndPlay ("buzz"); }; } }Symbol 115 Buttonon (release) { if (eval ("monkeyType" add goNumber) != 0) { gotoAndPlay (236); } }Symbol 118 MovieClip Frame 1stop();Symbol 121 MovieClip Frame 1stop();Symbol 140 MovieClip Frame 1move = 0; Set("../:monkeyTypeTemp", 1); Set("../:monkeyPriceTemp", 100); stop();Symbol 140 MovieClip Frame 11move = 0; Set("../:monkeyTypeTemp", 2); Set("../:monkeyPriceTemp", 200); stop();Symbol 140 MovieClip Frame 21move = 0; Set("../:monkeyTypeTemp", 3); Set("../:monkeyPriceTemp", 300); stop();Symbol 140 MovieClip Frame 31move = 0; Set("../:monkeyTypeTemp", 4); Set("../:monkeyPriceTemp", 500); stop();Symbol 140 MovieClip Frame 41move = 0; Set("../:monkeyTypeTemp", 5); Set("../:monkeyPriceTemp", 1000); stop();Symbol 140 MovieClip Frame 51if (Number(advance) == 1) { gotoAndStop (1); }Symbol 149 MovieClip Frame 1stop();Symbol 155 MovieClip Frame 1Set("../:music", 0); stop();Symbol 155 MovieClip Frame 50gotoAndStop (1);Symbol 155 MovieClip Frame 80gotoAndStop (1);Symbol 155 MovieClip Frame 151gotoAndStop (1);Symbol 155 MovieClip Frame 239gotoAndStop (1);Symbol 155 MovieClip Frame 356gotoAndStop (1);Symbol 176 MovieClip Frame 1stop();Symbol 178 Buttonon (rollOver) { tellTarget ("../") { startDrag ("/trail0", true); nextFrame(); }; nextFrame(); }Symbol 181 Buttonon (release) { if (((Number(../:pushed) == 0) and (Number(../:pushOK) == 1)) and (Number(../:bounce) > 0)) { Set("../:pushed", 1); tellTarget ("anim") { gotoAndPlay ("push"); }; } }Symbol 187 MovieClip Frame 1play();Symbol 187 MovieClip Frame 25gotoAndPlay (1);Symbol 187 MovieClip Frame 30play();Symbol 187 MovieClip Frame 45Set("../../:speed", Number(../../:speed) + 2);Symbol 187 MovieClip Frame 50gotoAndPlay (1);Symbol 192 MovieClip Frame 1play();Symbol 192 MovieClip Frame 25gotoAndPlay (1);Symbol 192 MovieClip Frame 30play();Symbol 192 MovieClip Frame 45Set("../../:speed", Number(../../:speed) + 2);Symbol 192 MovieClip Frame 50gotoAndPlay (1);Symbol 198 MovieClip Frame 1play();Symbol 198 MovieClip Frame 25gotoAndPlay (1);Symbol 198 MovieClip Frame 30play();Symbol 198 MovieClip Frame 45Set("../../:speed", Number(../../:speed) + 2);Symbol 198 MovieClip Frame 50gotoAndPlay (1);Symbol 204 MovieClip Frame 1play();Symbol 204 MovieClip Frame 25gotoAndPlay (1);Symbol 204 MovieClip Frame 30play();Symbol 204 MovieClip Frame 45Set("../../:speed", Number(../../:speed) + 2);Symbol 204 MovieClip Frame 50gotoAndPlay (1);Symbol 205 MovieClip Frame 1stop();Symbol 206 Buttonon (release) { tellTarget ("../") { gotoAndPlay ("curl"); }; gotoAndPlay ("curl"); }Symbol 211 MovieClip Frame 1tellTarget ("monkey") { gotoAndStop(eval ("../../:monkeyType" add ../../:goNumber)); }; stop();Symbol 211 MovieClip Frame 2stop();Symbol 211 MovieClip Frame 44stop();Symbol 212 MovieClip Frame 1stop();Symbol 212 MovieClip Frame 2i = 1; a = 20; b = 1.8; k = 0; while (Number(i) >= 0) { Set(("/trail" add i) add ":x_value", getProperty("/trail" add i, _x)); Set(("/trail" add i) add ":y_value", getProperty("/trail" add i, _y)); Set(("/trail" add i) add ":vx", 0); Set(("/trail" add i) add ":vy", 0); i = i - 1; }Symbol 212 MovieClip Frame 3Set("/trail1:vx", (Number(/trail1:vx) + Number((((Number(/trail0:x_value) + Number(k)) - /trail1:x_value) * 1) / a)) / b); Set("/trail1:vy", (Number(/trail1:vy) + Number((((Number(/trail0:y_value) + Number(k)) - /trail1:y_value) * 1) / a)) / b); Set("/trail1:x_value", Number(/trail1:x_value) + Number(/trail1:vx)); Set("/trail1:y_value", Number(/trail1:y_value) + Number(/trail1:vy)); Set("/trail0:x_value", getProperty("/trail0", _x)); Set("/trail0:y_value", getProperty("/trail0", _y)); setProperty("/trail1", _x , /trail1:x_value); setProperty("/trail1", _y , /trail1:y_value); play();Symbol 212 MovieClip Frame 4prevFrame();Symbol 224 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 15gotoAndPlay (3);Symbol 224 MovieClip Frame 20gotoAndStop (1);Symbol 239 MovieClip Frame 1stop();Symbol 239 MovieClip Frame 14gotoAndPlay (5);Symbol 239 MovieClip Frame 20gotoAndStop (1);Symbol 240 Buttonon (release) { if (Number(../:suckActive) == 0) { Set("../:suckActive", 1); tellTarget ("magnet") { gotoAndPlay (2); }; } else { Set("../:suckCount", 0); Set("../:suckActive", 0); tellTarget ("magnet") { gotoAndPlay (20); }; } gotoAndPlay(Number(_currentframe) + 1); }Symbol 241 Buttonon (release) { if (Number(../:blowActive) == 0) { Set("../:blowActive", 1); tellTarget ("fan") { gotoAndPlay (2); }; } else { Set("../:blowCount", 0); Set("../:blowActive", 0); tellTarget ("fan") { gotoAndPlay ("stop"); }; } gotoAndPlay(Number(_currentframe) + 1); }Symbol 243 MovieClip Frame 1stop();Symbol 243 MovieClip Frame 18stop();Symbol 243 MovieClip Frame 35gotoAndStop (1);Symbol 243 MovieClip Frame 36gotoAndStop (1);Symbol 256 Buttonon (release) { score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; toggleHighQuality(); gotoAndStop ("loaded23"); }
Library Items
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Symbol 133 Graphic | Used by:140 | |
Symbol 134 EditableText | Uses:70 | Used by:140 |
Symbol 135 Text | Uses:70 | Used by:140 |
Symbol 136 Graphic | Used by:140 | |
Symbol 137 EditableText | Uses:70 | Used by:140 |
Symbol 138 Text | Uses:70 | Used by:140 |
Symbol 139 EditableText | Uses:70 | Used by:140 |
Symbol 140 MovieClip | Uses:122 123 124 125 126 120 75 81 79 77 127 128 129 130 131 132 133 134 135 136 137 138 139 | Used by:Timeline |
Symbol 141 Graphic | Used by:Timeline | |
Symbol 142 Font | Used by:143 150 182 244 251 | |
Symbol 143 EditableText | Uses:142 | Used by:Timeline |
Symbol 144 Graphic | Used by:149 | |
Symbol 145 Graphic | Used by:149 | |
Symbol 146 Graphic | Used by:149 | |
Symbol 147 Graphic | Used by:149 | |
Symbol 148 Graphic | Used by:149 | |
Symbol 149 MovieClip | Uses:144 145 146 147 148 | Used by:Timeline |
Symbol 150 EditableText | Uses:142 | Used by:Timeline |
Symbol 151 Graphic | Used by:Timeline | |
Symbol 152 Sound | Used by:155 | |
Symbol 153 Sound | Used by:155 | |
Symbol 154 Sound | Used by:155 | |
Symbol 155 MovieClip | Uses:152 153 154 | Used by:Timeline |
Symbol 156 Button | Uses:104 105 106 107 | Used by:Timeline |
Symbol 157 Button | Uses:109 110 1 107 | Used by:Timeline |
Symbol 158 Button | Uses:112 113 106 | Used by:Timeline |
Symbol 159 Graphic | Used by:Timeline | |
Symbol 160 Graphic | Used by:163 | |
Symbol 161 Font | Used by:162 | |
Symbol 162 EditableText | Uses:161 | Used by:163 |
Symbol 163 MovieClip | Uses:160 162 | Used by:Timeline |
Symbol 164 Graphic | Used by:Timeline | |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:165 166 | Used by:Timeline |
Symbol 168 Graphic | Used by:176 | |
Symbol 169 Graphic | Used by:176 | |
Symbol 170 Graphic | Used by:176 | |
Symbol 171 Graphic | Used by:176 | |
Symbol 172 Graphic | Used by:176 | |
Symbol 173 Graphic | Used by:176 | |
Symbol 174 Graphic | Used by:176 | |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:168 169 170 171 172 173 174 175 | Used by:Timeline |
Symbol 177 Graphic | Used by:178 206 | |
Symbol 178 Button | Uses:177 | Used by:211 |
Symbol 179 Graphic | Used by:205 | |
Symbol 180 Graphic | Used by:181 240 241 | |
Symbol 181 Button | Uses:180 | Used by:205 |
Symbol 182 EditableText | Uses:142 | Used by:205 |
Symbol 183 Graphic | Used by:205 | |
Symbol 184 Graphic | Used by:187 | |
Symbol 185 Graphic | Used by:187 | |
Symbol 186 Graphic | Used by:187 | |
Symbol 187 MovieClip | Uses:44 45 184 185 186 49 48 50 | Used by:205 |
Symbol 188 Graphic | Used by:192 | |
Symbol 189 Graphic | Used by:192 | |
Symbol 190 Graphic | Used by:192 | |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:44 45 188 189 190 191 50 | Used by:205 |
Symbol 193 Graphic | Used by:198 | |
Symbol 194 Graphic | Used by:198 | |
Symbol 195 Graphic | Used by:198 | |
Symbol 196 Graphic | Used by:198 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:44 193 194 195 196 197 50 | Used by:205 |
Symbol 199 Graphic | Used by:204 | |
Symbol 200 Graphic | Used by:204 | |
Symbol 201 Graphic | Used by:204 | |
Symbol 202 Graphic | Used by:204 | |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:44 199 200 201 202 203 50 | Used by:205 |
Symbol 205 MovieClip | Uses:179 51 181 182 183 187 192 198 204 | Used by:211 Timeline |
Symbol 206 Button | Uses:177 | Used by:211 |
Symbol 207 Sound | Used by:211 | |
Symbol 208 Graphic | Used by:211 | |
Symbol 209 Graphic | Used by:211 | |
Symbol 210 Graphic | Used by:211 | |
Symbol 211 MovieClip | Uses:178 44 89 90 91 92 93 94 95 205 206 207 208 209 210 | Used by:Timeline |
Symbol 212 MovieClip | Used by:Timeline | |
Symbol 213 Graphic | Used by:243 | |
Symbol 214 Graphic | Used by:243 | |
Symbol 215 Graphic | Used by:243 | |
Symbol 216 Graphic | Used by:243 | |
Symbol 217 Graphic | Used by:243 | |
Symbol 218 Graphic | Used by:224 | |
Symbol 219 Graphic | Used by:224 | |
Symbol 220 Sound | Used by:224 Timeline | |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:224 | |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 MovieClip | Uses:218 219 220 221 222 223 | Used by:243 |
Symbol 225 Graphic | Used by:243 | |
Symbol 226 Graphic | Used by:243 | |
Symbol 227 Graphic | Used by:243 | |
Symbol 228 Graphic | Used by:243 | |
Symbol 229 Graphic | Used by:243 | |
Symbol 230 Graphic | Used by:239 | |
Symbol 231 ShapeTweening | Used by:239 | |
Symbol 232 Sound | Used by:239 Timeline | |
Symbol 233 ShapeTweening | Used by:239 | |
Symbol 234 ShapeTweening | Used by:239 | |
Symbol 235 ShapeTweening | Used by:239 | |
Symbol 236 Graphic | Used by:239 | |
Symbol 237 ShapeTweening | Used by:239 | |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:230 231 232 233 234 235 236 237 238 | Used by:243 |
Symbol 240 Button | Uses:180 | Used by:243 |
Symbol 241 Button | Uses:180 | Used by:243 |
Symbol 242 Sound | Used by:243 | |
Symbol 243 MovieClip | Uses:213 214 215 216 217 224 225 226 227 228 229 239 240 241 242 | Used by:Timeline |
Symbol 244 EditableText | Uses:142 | Used by:Timeline |
Symbol 245 Graphic | Used by:Timeline | |
Symbol 246 Graphic | Used by:Timeline | |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline |
Symbol 249 Sound | Used by:Timeline | |
Symbol 250 Sound | Used by:Timeline | |
Symbol 251 EditableText | Uses:142 | Used by:Timeline |
Symbol 252 Graphic | Used by:Timeline | |
Symbol 253 Graphic | Used by:256 | |
Symbol 254 Graphic | Used by:256 | |
Symbol 255 Graphic | Used by:256 | |
Symbol 256 Button | Uses:253 254 255 | Used by:Timeline |
Instance Names
"selBG" | Frame 201 | Symbol 118 MovieClip |
"selected1" | Frame 201 | Symbol 121 MovieClip |
"selected2" | Frame 201 | Symbol 121 MovieClip |
"selected3" | Frame 201 | Symbol 121 MovieClip |
"selector" | Frame 201 | Symbol 140 MovieClip |
"level" | Frame 201 | Symbol 149 MovieClip |
"sfx" | Frame 201 | Symbol 155 MovieClip |
"line1" | Frame 236 | Symbol 163 MovieClip |
"line2" | Frame 236 | Symbol 163 MovieClip |
"startBG" | Frame 236 | Symbol 167 MovieClip |
"scoreRing" | Frame 236 | Symbol 176 MovieClip |
"trail1" | Frame 236 | Symbol 211 MovieClip |
"trail0" | Frame 236 | Symbol 212 MovieClip |
"blower" | Frame 236 | Symbol 243 MovieClip |
"selBG" | Frame 236 | Symbol 118 MovieClip |
"selected1" | Frame 236 | Symbol 121 MovieClip |
"selected2" | Frame 236 | Symbol 121 MovieClip |
"selected3" | Frame 236 | Symbol 121 MovieClip |
"powerbar" | Frame 236 | Symbol 248 MovieClip |
"sounds" | Frame 236 | Symbol 155 MovieClip |
"monkey" | Frame 243 | Symbol 205 MovieClip |
"anim" | Symbol 205 MovieClip Frame 1 | Symbol 51 MovieClip |
"anim" | Symbol 205 MovieClip Frame 2 | Symbol 187 MovieClip |
"anim" | Symbol 205 MovieClip Frame 3 | Symbol 192 MovieClip |
"anim" | Symbol 205 MovieClip Frame 4 | Symbol 198 MovieClip |
"anim" | Symbol 205 MovieClip Frame 5 | Symbol 204 MovieClip |
"monkey" | Symbol 211 MovieClip Frame 1 | Symbol 205 MovieClip |
"magnet" | Symbol 243 MovieClip Frame 1 | Symbol 224 MovieClip |
"fan" | Symbol 243 MovieClip Frame 1 | Symbol 239 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"loadplay" | Frame 10 |
"loaded23" | Frame 165 |
"ready" | Frame 206 |
"curl" | Frame 240 |
"shotEnd" | Frame 247 |
"gameover" | Frame 255 |
"enter" | Frame 265 |
"lost" | Frame 270 |
"playagain" | Frame 275 |
"loaded" | Frame 284 |
"push" | Symbol 51 MovieClip Frame 30 |
"cash" | Symbol 155 MovieClip Frame 5 |
"buzz" | Symbol 155 MovieClip Frame 55 |
"music1" | Symbol 155 MovieClip Frame 85 |
"music2" | Symbol 155 MovieClip Frame 156 |
"music3" | Symbol 155 MovieClip Frame 257 |
"push" | Symbol 187 MovieClip Frame 30 |
"push" | Symbol 192 MovieClip Frame 30 |
"push" | Symbol 198 MovieClip Frame 30 |
"push" | Symbol 204 MovieClip Frame 30 |
"curl" | Symbol 211 MovieClip Frame 5 |
"stop" | Symbol 239 MovieClip Frame 17 |
Dynamic Text Variables
ins2 | Symbol 87 EditableText | "When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please. Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water..." |
ins4 | Symbol 99 EditableText | "As you progress through the the game the center target gets progressively smaller until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully!" |
monkeydesc01 | Symbol 123 EditableText | "This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!" |
monkeydesc04 | Symbol 128 EditableText | "Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash..." |
monkeydesc03 | Symbol 131 EditableText | "A very quick and bouncy little fella... can be difficult to master but will earn you more cash..." |
monkeydesc02 | Symbol 134 EditableText | "This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner..." |
monkeydesc05 | Symbol 137 EditableText | "The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though!" |
monkeydesc01 | Symbol 139 EditableText | "This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!" |
score | Symbol 143 EditableText | "3563456" |
cash | Symbol 150 EditableText | "3563456" |
Linemarker | Symbol 162 EditableText | "10" |
../:shotScore | Symbol 182 EditableText | "" |
score | Symbol 244 EditableText | "234525" |
cash | Symbol 251 EditableText | "234525" |
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