STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86395428?noj=FRM86395428-15DC" width="1" height="1"></div>

Monkey Curling.swf

This is the info page for
Flash #47213

(Click the ID number above for more basic data on this flash file.)


Text
add game to your site

add game to your site

add game to your site

more online games

more online games

more online games

download games

download games

download games

a game by kinelco & mohsye.com

First you select a set of 3 monkeys to curl (you can select
multiple 'Standard' monkeys, but only one of each of the
rest). There are 5 to choose from...the more they cost, the
more points (and ultimately cash) they can earn you on each
shot. The object is to score points to get enough cash ($300
min) to buy your 3 monkeys for each round.

When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please.
Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water...

After your gorilla has released the slippery chimp, you must
now instruct the orangoutang (sat in the influence chair) to
attract or repel the chimp by clicking on the magnet or fan
(click once to turn on and once to turn off). You can also
click on the monkey (only once per shot) to give him an
extra push. The closer you get your monkey to the center of
the target the more points you get...

As you progress through the the game the center target gets progressively smaller  until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully!

This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!

$100

Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash...

$200

A very quick and bouncy little fella... can be difficult to master but will earn you more cash...

$300

This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner...

$500

The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though!

$1000

This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!

3563456

3563456

10

234525

234525

ActionScript [AS1/AS2]

Frame 1
monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; hq = 1; stop(); add_url = "http://www.freeworldgroup.com/koalafiles.htm"; more_url = "http://www.freeworldgroup.com"; down_url = "http://www.ifungames.com"; sr_url = "http://www.freeworldgroup.com/sewerrun.htm";
Frame 9
stop(); this.onEnterFrame = function () { var _local1 = this; if ((_local1.getBytesLoaded() / _local1.getBytesTotal()) > 0.99) { _local1.play(); delete _local1.onEnterFrame; } };
Frame 10
play();
Frame 165
stop(); monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; hq = 1;
Frame 166
play();
Frame 185
stop();
Frame 201
if (Number(hq) == 0) { hq = 1; toggleHighQuality(); } if ((Number(round) == 6) and (Number(level) < 5)) { level = Number(level) + 1; if (Number(level) > 3) { levelMulti = levelMulti * 3; } else { levelMulti = levelMulti * 2; } round = 1; } tellTarget ("/level") { gotoAndStop(../:level); }; goNumber = 1; num = 1; while (Number(num) <= 3) { tellTarget ("/selected" add num) { gotoAndStop (1); }; num = Number(num) + 1; } tellTarget ("/selBG") { gotoAndStop (1); }; nextFrame();
Frame 202
stop();
Frame 203
tellTarget ("/selector") { if (Number(_currentframe) > Number(endPoint)) { gotoAndStop(_currentframe - 1); } }; if (Number(/selector:move) == 1) { play(); } else { prevFrame(); }
Frame 204
prevFrame();
Frame 206
goNumber = 1; roundScore = 0;
Frame 236
if (Number(hq) == 1) { toggleHighQuality(); hq = 0; } suckCount = 0; blowCount = 0; suckActive = 0; blowActive = 0; ring = 0; scoring = 0; shotScore = 0; startScore = score; pushed = 0; pushOK = 0; monkeyActive = goNumber; drag = eval ("drag" add goNumber); infMax = eval ("infMax" add goNumber); infPower = eval ("infPower" add goNumber); rebound = eval ("rebound" add goNumber); scoreMulti = eval ("scoreMulti" add goNumber); tellTarget ("/trail1") { gotoAndStop (1); }; setProperty("/trail1", _x , 222.1); setProperty("/trail1", _y , 132.4); setProperty("/line1", _x , 577.5); setProperty("/line1", _y , 374.8); setProperty("/line2", _x , 577.5); setProperty("/line2", _y , 374.8); setProperty("/startBG", _x , 130.8); setProperty("/startBG", _y , 111.3); setProperty("/scoreRing", _x , 762); setProperty("/scoreRing", _y , 460.2); num = 1; while (Number(num) <= 3) { tellTarget ("/selected" add num) { gotoAndStop(eval ("../:monkeyType" add ../:num) + 1); }; num = Number(num) + 1; } tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; tellTarget ("/scoreRing") { gotoAndStop(../:level); }; tellTarget ("/blower") { gotoAndStop (1); }; tellTarget ("/blower/fan") { gotoAndStop (1); }; tellTarget ("/blower/magnet") { gotoAndStop (1); }; setProperty("/powerbar", _yscale , 1); stop();
Frame 237
play();
Frame 238
dragX = getProperty("/trail0", _x); if (Number(dragX) < 145) { dragX = 145; } else if (Number(dragX) > 297) { dragX = 297; } dragY = Number((dragX - 145) / -2) + 170; setProperty("/trail1", _x , dragX); setProperty("/trail1", _y , dragY); prevFrame();
Frame 240
tellTarget ("/trail0") { gotoAndPlay ("2"); }; count = 0;
Frame 241
play();
Frame 242
if (Number(count) < 14) { count = Number(count) + 1; prevFrame(); } else if (Number(count) == 14) { startX = getProperty("/trail1", _x); startY = getProperty("/trail1", _y); count = Number(count) + 1; prevFrame(); } else if (Number(count) == 23) { dX = getProperty("/trail1", _x) - startX; dY = getProperty("/trail1", _y) - startY; if (Number(dX) < 0) { dX = 0; } if (Number(dY) < 0) { dY = 0; } direction = ((dY * 1.95) - dX) / 30; speed = (Number(dX) + Number(direction * 10)) / 5; speed = int(speed * 10) / 10; if (Number(speed) > 20) { speed = 20; } nextFrame(); } else { count = Number(count) + 1; prevFrame(); }
Frame 243
tellTarget ("/monkey") { gotoAndStop(eval ("../:monkeyType" add ../:goNumber)); }; setProperty("/monkey", _x , Number(Number(getProperty("/trail1", _x)) + 89) + Number(speed)); setProperty("/monkey", _y , Number(Number(Number(getProperty("/trail1", _y)) + 118) + Number(speed / 2)) + Number(direction)); tellTarget ("/trail0") { gotoAndStop (1); }; pushOK = 1; count = 0; backup = 0; countG = 0; distance = 0; bounce = 1; play();
Frame 244
if (Number(getProperty("/startBG", _x)) > Number(-200)) { setProperty("/startBG", _x , getProperty("/startBG", _x) - (speed * count)); setProperty("/startBG", _y , getProperty("/startBG", _y) - ((speed / 2) * count)); } else if (Number(getProperty("/line1", _x)) > Number(-200)) { setProperty("/line1", _x , getProperty("/line1", _x) - speed); setProperty("/line1", _y , getProperty("/line1", _y) - (speed / 2)); } else if (Number(getProperty("/line2", _x)) > Number(-200)) { setProperty("/line2", _x , getProperty("/line2", _x) - speed); setProperty("/line2", _y , getProperty("/line2", _y) - (speed / 2)); } else if (Number(getProperty("/scoreRing", _x)) > 240) { scoring = 1; setProperty("/scoreRing", _x , getProperty("/scoreRing", _x) - speed); setProperty("/scoreRing", _y , getProperty("/scoreRing", _y) - (speed / 2)); } else { ring = 1; backup = 0; count = 0; } if (Number(getProperty("/trail1", _x)) > Number(-150)) { gorillaSpeed = speed - (speed * countG); gorillaLag = speed * count; setProperty("/trail1", _x , (Number(getProperty("/trail1", _x)) + Number(gorillaSpeed)) - gorillaLag); setProperty("/trail1", _y , Number((Number(getProperty("/trail1", _y)) + Number(gorillaSpeed / 2)) - (gorillaLag / 2)) + Number(direction)); } if ((Number(suckActive) == 1) and (Number(suckCount) < Number(infMax))) { suckCount = Number(suckCount) + Number(infPower); } if ((Number(blowActive) == 1) and (Number(blowCount) > Number(infMax * -1))) { blowCount = blowCount - infPower; } direction = Number(Number(direction) + Number(blowCount)) + Number(suckCount); if (Number(count) <= 1) { monkeySpeed = speed - (speed * count); } else { lagFactor = (monkeyLag - xTest) / monkeyLag; monkeySpeed = Number(speed - (speed * count)) + Number(((lagFactor * speed) * count) * 0.9); } monkeySpeed = monkeySpeed * bounce; setProperty("/monkey", _x , (Number(getProperty("/monkey", _x)) + Number(monkeySpeed)) - (direction * 2)); setProperty("/monkey", _y , Number(Number(getProperty("/monkey", _y)) + Number(monkeySpeed / 2)) + Number(direction)); yOffset = 286 - getProperty("/monkey", _y); xOffset = getProperty("/monkey", _x) - 220; xTest = getProperty("/monkey", _x) - (220 + Number(yOffset * 2)); yTest = (286 + Number(xOffset / 2)) - getProperty("/monkey", _y); if ((Number(yTest) < 0) or (Number(yTest) > 180)) { speed = speed * rebound; direction = direction * -1; } if ((Number(ring) == 1) and (Number(xTest) > 30)) { bounce = -0.7 * rebound; drag = drag * 1.5; } if ((Number(count) == 1) and (Number(backup) == 0)) { monkeyLag = xTest; backup = 1; } if (((Number(xTest) > 0) and (Number(backup) == 1)) and (Number(ring) == 0)) { count = Number(count) + 0.05; } else { count = 1; } if (Number(countG) < 1) { countG = Number(countG) + 0.001; } distance = Number(distance) + 0.01; setProperty("/powerbar", _yscale , speed * 5); if (Number(distance) > 1) { speed = speed - (distance * drag); } if (Number(speed) < 1) { direction = speed * direction; } if ((Number(speed) < 0) or ((Number(bounce) < 0) and (Number(getProperty("/monkey", _x)) < Number(-100)))) { speed = 0; direction = 0; count = 0; gotoAndPlay ("shotEnd"); } play();
Frame 245
if (Number(scoring) == 1) { scoreX = Math.abs(scoreRing._x - monkey._x); scoreY = Math.abs(scoreRing._y - monkey._y); if (level < 5) { shotScoreTemp = (380 - ((level - 1) * 100)) - (scoreX + (scoreY * 2)); } else { shotScoreTemp = 50 - (scoreX + (scoreY * 2)); } if (shotScoreTemp < 0) { shotScore = 0; } else { shotScore = Math.floor((shotScoreTemp * scoreMulti) * levelMulti); } } prevFrame();
Frame 247
play();
Frame 248
if (count < 20) { count++; prevFrame(); } else { roundScore = roundScore + shotScore; score = startScore + shotScore; if (goNumber < 3) { goNumber++; gotoAndStop (236); } }
Frame 249
monkeyType1 = 0; monkeyType2 = 0; monkeyType3 = 0; round++; cashInc = Math.floor(roundScore / 20); count = 0;
Frame 250
play();
Frame 251
if (count < 10) { cash = Number(cash) + Number(cashInc); count++; prevFrame(); } else if (cash < 300) { gotoAndPlay ("gameover"); } else { count = 0; nextFrame(); }
Frame 252
play();
Frame 253
if (count < 50) { count++; prevFrame(); } else { gotoAndPlay (201); }
Frame 255
gametable = "Curling"; scorecheck = score; scoregood = 0;
Frame 261
play();
Frame 262
if (Number(scoregood) == 0) { prevFrame(); } else if (Number(scoregood) == 1) { gotoAndStop ("enter"); } else if (Number(scoregood) == 2) { gotoAndStop ("lost"); }
Frame 266
play();
Frame 267
if (Number(update) == 0) { prevFrame(); } else { gotoAndStop ("playagain"); }
Frame 275
loadVariables ("highscores.asp?action=view", "", "POST"); stop();
Symbol 11 MovieClip Frame 95
_root.play();
Symbol 23 Button
on (release) { getURL (add_url, "_blank"); }
Symbol 27 Button
on (release) { getURL (more_url, "_blank"); }
Symbol 31 Button
on (release) { getURL (down_url, "_blank"); }
Symbol 36 Button
on (release) { getURL (sr_url, "_blank"); }
Symbol 51 MovieClip Frame 1
play();
Symbol 51 MovieClip Frame 25
gotoAndPlay (1);
Symbol 51 MovieClip Frame 30
play();
Symbol 51 MovieClip Frame 45
Set("../../:speed", Number(../../:speed) + 2);
Symbol 51 MovieClip Frame 50
gotoAndPlay (1);
Symbol 67 Button
on (release) { gotoAndPlay (166); }
Symbol 68 Button
on (release) { gotoAndPlay (201); }
Symbol 86 Button
on (release) { nextFrame(); }
Symbol 108 Button
on (release) { if (Number(/selector:move) == 0) { tellTarget ("/selector") { move = 1; if (Number(_currentframe) == 1) { gotoAndStop (51); } advance = 0; endPoint = _currentframe - 10; }; gotoAndPlay (203); } }
Symbol 111 Button
on (release) { tellTarget ("/selector") { if (Number(move) == 0) { move = 1; advance = 1; gotoAndPlay(Number(_currentframe) + 1); } }; }
Symbol 114 Button
on (release) { if ((Number(cash - monkeyPriceTemp) >= Number(300 - (goNumber * 100))) and ((((Number(monkeyTypeTemp) != Number(monkeyType1)) and (Number(monkeyTypeTemp) != Number(monkeyType2))) and (Number(monkeyTypeTemp) != Number(monkeyType3))) or (Number(monkeyTypeTemp) == 1))) { cash = cash - monkeyPriceTemp; Set("monkeyType" add goNumber, monkeyTypeTemp); monkeyPrice = monkeyPriceTemp; tellTarget ("/selected" add goNumber) { gotoAndStop(eval ("../:monkeyType" add ../:goNumber) + 1); }; if (eval ("monkeyType" add goNumber) == 1) { Set("drag" add goNumber, 0.02); Set("infMax" add goNumber, 0.01); Set("infPower" add goNumber, 0.0002); Set("rebound" add goNumber, 0.8); Set("scoreMulti" add goNumber, 1); } else if (eval ("monkeyType" add goNumber) == 2) { Set("drag" add goNumber, 0.03); Set("infMax" add goNumber, 0.04); Set("infPower" add goNumber, 0.002); Set("rebound" add goNumber, 0.7); Set("scoreMulti" add goNumber, 2); } else if (eval ("monkeyType" add goNumber) == 3) { Set("drag" add goNumber, 0.006); Set("infMax" add goNumber, 0.02); Set("infPower" add goNumber, 0.001); Set("rebound" add goNumber, 0.9); Set("scoreMulti" add goNumber, 3); } else if (eval ("monkeyType" add goNumber) == 4) { Set("drag" add goNumber, 0.15); Set("infMax" add goNumber, 0.01); Set("infPower" add goNumber, 5E-5); Set("rebound" add goNumber, 0.4); Set("scoreMulti" add goNumber, 5); } else { Set("drag" add goNumber, 0.01); Set("infMax" add goNumber, 0); Set("infPower" add goNumber, 0); Set("rebound" add goNumber, 1); Set("scoreMulti" add goNumber, 8); } tellTarget ("/sfx") { gotoAndPlay ("cash"); }; if (Number(goNumber) < 3) { goNumber = Number(goNumber) + 1; tellTarget ("/selBG") { gotoAndStop(../:goNumber); }; } else { gotoAndPlay ("ready"); } } else { tellTarget ("/sfx") { gotoAndPlay ("buzz"); }; } }
Symbol 115 Button
on (release) { if (eval ("monkeyType" add goNumber) != 0) { gotoAndPlay (236); } }
Symbol 118 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 140 MovieClip Frame 1
move = 0; Set("../:monkeyTypeTemp", 1); Set("../:monkeyPriceTemp", 100); stop();
Symbol 140 MovieClip Frame 11
move = 0; Set("../:monkeyTypeTemp", 2); Set("../:monkeyPriceTemp", 200); stop();
Symbol 140 MovieClip Frame 21
move = 0; Set("../:monkeyTypeTemp", 3); Set("../:monkeyPriceTemp", 300); stop();
Symbol 140 MovieClip Frame 31
move = 0; Set("../:monkeyTypeTemp", 4); Set("../:monkeyPriceTemp", 500); stop();
Symbol 140 MovieClip Frame 41
move = 0; Set("../:monkeyTypeTemp", 5); Set("../:monkeyPriceTemp", 1000); stop();
Symbol 140 MovieClip Frame 51
if (Number(advance) == 1) { gotoAndStop (1); }
Symbol 149 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 1
Set("../:music", 0); stop();
Symbol 155 MovieClip Frame 50
gotoAndStop (1);
Symbol 155 MovieClip Frame 80
gotoAndStop (1);
Symbol 155 MovieClip Frame 151
gotoAndStop (1);
Symbol 155 MovieClip Frame 239
gotoAndStop (1);
Symbol 155 MovieClip Frame 356
gotoAndStop (1);
Symbol 176 MovieClip Frame 1
stop();
Symbol 178 Button
on (rollOver) { tellTarget ("../") { startDrag ("/trail0", true); nextFrame(); }; nextFrame(); }
Symbol 181 Button
on (release) { if (((Number(../:pushed) == 0) and (Number(../:pushOK) == 1)) and (Number(../:bounce) > 0)) { Set("../:pushed", 1); tellTarget ("anim") { gotoAndPlay ("push"); }; } }
Symbol 187 MovieClip Frame 1
play();
Symbol 187 MovieClip Frame 25
gotoAndPlay (1);
Symbol 187 MovieClip Frame 30
play();
Symbol 187 MovieClip Frame 45
Set("../../:speed", Number(../../:speed) + 2);
Symbol 187 MovieClip Frame 50
gotoAndPlay (1);
Symbol 192 MovieClip Frame 1
play();
Symbol 192 MovieClip Frame 25
gotoAndPlay (1);
Symbol 192 MovieClip Frame 30
play();
Symbol 192 MovieClip Frame 45
Set("../../:speed", Number(../../:speed) + 2);
Symbol 192 MovieClip Frame 50
gotoAndPlay (1);
Symbol 198 MovieClip Frame 1
play();
Symbol 198 MovieClip Frame 25
gotoAndPlay (1);
Symbol 198 MovieClip Frame 30
play();
Symbol 198 MovieClip Frame 45
Set("../../:speed", Number(../../:speed) + 2);
Symbol 198 MovieClip Frame 50
gotoAndPlay (1);
Symbol 204 MovieClip Frame 1
play();
Symbol 204 MovieClip Frame 25
gotoAndPlay (1);
Symbol 204 MovieClip Frame 30
play();
Symbol 204 MovieClip Frame 45
Set("../../:speed", Number(../../:speed) + 2);
Symbol 204 MovieClip Frame 50
gotoAndPlay (1);
Symbol 205 MovieClip Frame 1
stop();
Symbol 206 Button
on (release) { tellTarget ("../") { gotoAndPlay ("curl"); }; gotoAndPlay ("curl"); }
Symbol 211 MovieClip Frame 1
tellTarget ("monkey") { gotoAndStop(eval ("../../:monkeyType" add ../../:goNumber)); }; stop();
Symbol 211 MovieClip Frame 2
stop();
Symbol 211 MovieClip Frame 44
stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 2
i = 1; a = 20; b = 1.8; k = 0; while (Number(i) >= 0) { Set(("/trail" add i) add ":x_value", getProperty("/trail" add i, _x)); Set(("/trail" add i) add ":y_value", getProperty("/trail" add i, _y)); Set(("/trail" add i) add ":vx", 0); Set(("/trail" add i) add ":vy", 0); i = i - 1; }
Symbol 212 MovieClip Frame 3
Set("/trail1:vx", (Number(/trail1:vx) + Number((((Number(/trail0:x_value) + Number(k)) - /trail1:x_value) * 1) / a)) / b); Set("/trail1:vy", (Number(/trail1:vy) + Number((((Number(/trail0:y_value) + Number(k)) - /trail1:y_value) * 1) / a)) / b); Set("/trail1:x_value", Number(/trail1:x_value) + Number(/trail1:vx)); Set("/trail1:y_value", Number(/trail1:y_value) + Number(/trail1:vy)); Set("/trail0:x_value", getProperty("/trail0", _x)); Set("/trail0:y_value", getProperty("/trail0", _y)); setProperty("/trail1", _x , /trail1:x_value); setProperty("/trail1", _y , /trail1:y_value); play();
Symbol 212 MovieClip Frame 4
prevFrame();
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 15
gotoAndPlay (3);
Symbol 224 MovieClip Frame 20
gotoAndStop (1);
Symbol 239 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 14
gotoAndPlay (5);
Symbol 239 MovieClip Frame 20
gotoAndStop (1);
Symbol 240 Button
on (release) { if (Number(../:suckActive) == 0) { Set("../:suckActive", 1); tellTarget ("magnet") { gotoAndPlay (2); }; } else { Set("../:suckCount", 0); Set("../:suckActive", 0); tellTarget ("magnet") { gotoAndPlay (20); }; } gotoAndPlay(Number(_currentframe) + 1); }
Symbol 241 Button
on (release) { if (Number(../:blowActive) == 0) { Set("../:blowActive", 1); tellTarget ("fan") { gotoAndPlay (2); }; } else { Set("../:blowCount", 0); Set("../:blowActive", 0); tellTarget ("fan") { gotoAndPlay ("stop"); }; } gotoAndPlay(Number(_currentframe) + 1); }
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 18
stop();
Symbol 243 MovieClip Frame 35
gotoAndStop (1);
Symbol 243 MovieClip Frame 36
gotoAndStop (1);
Symbol 256 Button
on (release) { score = 0; cash = 500; round = 1; level = 1; levelMulti = 1; toggleHighQuality(); gotoAndStop ("loaded23"); }

Library Items

Symbol 1 GraphicUsed by:111 157  Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:11
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:11  Timeline
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:11
Symbol 8 GraphicUsed by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:3 5 7 8 10Used by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16 102  Timeline
Symbol 16 MovieClipUses:14 15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 FontUsed by:19 20 21 24 25 26 28 29 30
Symbol 19 TextUses:18Used by:23
Symbol 20 TextUses:18Used by:23
Symbol 21 TextUses:18Used by:23
Symbol 22 GraphicUsed by:23 27 31
Symbol 23 ButtonUses:19 20 21 22Used by:Timeline
Symbol 24 TextUses:18Used by:27
Symbol 25 TextUses:18Used by:27
Symbol 26 TextUses:18Used by:27
Symbol 27 ButtonUses:24 25 26 22Used by:Timeline
Symbol 28 TextUses:18Used by:31
Symbol 29 TextUses:18Used by:31
Symbol 30 TextUses:18Used by:31
Symbol 31 ButtonUses:28 29 30 22Used by:Timeline
Symbol 32 FontUsed by:33
Symbol 33 TextUses:32Used by:Timeline
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:36
Symbol 36 ButtonUses:35Used by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 SoundUsed by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:51 96 187 192 198 204 211  Timeline
Symbol 45 GraphicUsed by:51 187 192  Timeline
Symbol 46 GraphicUsed by:51  Timeline
Symbol 47 GraphicUsed by:51  Timeline
Symbol 48 GraphicUsed by:51 187  Timeline
Symbol 49 GraphicUsed by:51 187  Timeline
Symbol 50 SoundUsed by:51 187 192 198 204  Timeline
Symbol 51 MovieClipUses:44 45 46 47 48 49 50Used by:205  Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:Timeline
Symbol 59 GraphicUsed by:62 67  Timeline
Symbol 60 GraphicUsed by:62 67
Symbol 61 GraphicUsed by:62 67
Symbol 62 ButtonUses:59 60 61Used by:Timeline
Symbol 63 GraphicUsed by:66 68 115
Symbol 64 GraphicUsed by:66 68 115
Symbol 65 GraphicUsed by:66 68 115
Symbol 66 ButtonUses:63 64 65Used by:Timeline
Symbol 67 ButtonUses:59 60 61Used by:Timeline
Symbol 68 ButtonUses:63 64 65Used by:Timeline
Symbol 69 GraphicUsed by:Timeline
Symbol 70 FontUsed by:71 87 97 99 123 125 128 129 131 132 134 135 137 138 139
Symbol 71 TextUses:70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:75 77 79 81 120
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:121 140  Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:73 76Used by:121 140  Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:73 78Used by:121 140  Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:73 80Used by:121 140  Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 ButtonUses:83 84 85Used by:Timeline
Symbol 87 EditableTextUses:70Used by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:96 211
Symbol 90 GraphicUsed by:96 211
Symbol 91 GraphicUsed by:96 211
Symbol 92 GraphicUsed by:96 211
Symbol 93 GraphicUsed by:96 211
Symbol 94 GraphicUsed by:96 211
Symbol 95 GraphicUsed by:96 211
Symbol 96 MovieClipUses:44 89 90 91 92 93 94 95Used by:Timeline
Symbol 97 TextUses:70Used by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 EditableTextUses:70Used by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 MovieClipUses:15Used by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 GraphicUsed by:108 156
Symbol 105 GraphicUsed by:108 156
Symbol 106 GraphicUsed by:108 114 156 158
Symbol 107 SoundUsed by:108 111 156 157
Symbol 108 ButtonUses:104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:111 157
Symbol 110 GraphicUsed by:111 157
Symbol 111 ButtonUses:109 110 1 107Used by:Timeline
Symbol 112 GraphicUsed by:114 158
Symbol 113 GraphicUsed by:114 158
Symbol 114 ButtonUses:112 113 106Used by:Timeline
Symbol 115 ButtonUses:63 64 65Used by:Timeline
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:116 117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:73 119Used by:121 140
Symbol 121 MovieClipUses:75 81 79 77 120Used by:Timeline
Symbol 122 GraphicUsed by:140
Symbol 123 EditableTextUses:70Used by:140
Symbol 124 GraphicUsed by:140
Symbol 125 TextUses:70Used by:140
Symbol 126 GraphicUsed by:140
Symbol 127 GraphicUsed by:140
Symbol 128 EditableTextUses:70Used by:140
Symbol 129 TextUses:70Used by:140
Symbol 130 GraphicUsed by:140
Symbol 131 EditableTextUses:70Used by:140
Symbol 132 TextUses:70Used by:140
Symbol 133 GraphicUsed by:140
Symbol 134 EditableTextUses:70Used by:140
Symbol 135 TextUses:70Used by:140
Symbol 136 GraphicUsed by:140
Symbol 137 EditableTextUses:70Used by:140
Symbol 138 TextUses:70Used by:140
Symbol 139 EditableTextUses:70Used by:140
Symbol 140 MovieClipUses:122 123 124 125 126 120 75 81 79 77 127 128 129 130 131 132 133 134 135 136 137 138 139Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 FontUsed by:143 150 182 244 251
Symbol 143 EditableTextUses:142Used by:Timeline
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:144 145 146 147 148Used by:Timeline
Symbol 150 EditableTextUses:142Used by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 SoundUsed by:155
Symbol 153 SoundUsed by:155
Symbol 154 SoundUsed by:155
Symbol 155 MovieClipUses:152 153 154Used by:Timeline
Symbol 156 ButtonUses:104 105 106 107Used by:Timeline
Symbol 157 ButtonUses:109 110 1 107Used by:Timeline
Symbol 158 ButtonUses:112 113 106Used by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 GraphicUsed by:163
Symbol 161 FontUsed by:162
Symbol 162 EditableTextUses:161Used by:163
Symbol 163 MovieClipUses:160 162Used by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:165 166Used by:Timeline
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:168 169 170 171 172 173 174 175Used by:Timeline
Symbol 177 GraphicUsed by:178 206
Symbol 178 ButtonUses:177Used by:211
Symbol 179 GraphicUsed by:205
Symbol 180 GraphicUsed by:181 240 241
Symbol 181 ButtonUses:180Used by:205
Symbol 182 EditableTextUses:142Used by:205
Symbol 183 GraphicUsed by:205
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:44 45 184 185 186 49 48 50Used by:205
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:44 45 188 189 190 191 50Used by:205
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:44 193 194 195 196 197 50Used by:205
Symbol 199 GraphicUsed by:204
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:44 199 200 201 202 203 50Used by:205
Symbol 205 MovieClipUses:179 51 181 182 183 187 192 198 204Used by:211  Timeline
Symbol 206 ButtonUses:177Used by:211
Symbol 207 SoundUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:178 44 89 90 91 92 93 94 95 205 206 207 208 209 210Used by:Timeline
Symbol 212 MovieClipUsed by:Timeline
Symbol 213 GraphicUsed by:243
Symbol 214 GraphicUsed by:243
Symbol 215 GraphicUsed by:243
Symbol 216 GraphicUsed by:243
Symbol 217 GraphicUsed by:243
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 SoundUsed by:224  Timeline
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:218 219 220 221 222 223Used by:243
Symbol 225 GraphicUsed by:243
Symbol 226 GraphicUsed by:243
Symbol 227 GraphicUsed by:243
Symbol 228 GraphicUsed by:243
Symbol 229 GraphicUsed by:243
Symbol 230 GraphicUsed by:239
Symbol 231 ShapeTweeningUsed by:239
Symbol 232 SoundUsed by:239  Timeline
Symbol 233 ShapeTweeningUsed by:239
Symbol 234 ShapeTweeningUsed by:239
Symbol 235 ShapeTweeningUsed by:239
Symbol 236 GraphicUsed by:239
Symbol 237 ShapeTweeningUsed by:239
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:230 231 232 233 234 235 236 237 238Used by:243
Symbol 240 ButtonUses:180Used by:243
Symbol 241 ButtonUses:180Used by:243
Symbol 242 SoundUsed by:243
Symbol 243 MovieClipUses:213 214 215 216 217 224 225 226 227 228 229 239 240 241 242Used by:Timeline
Symbol 244 EditableTextUses:142Used by:Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:Timeline
Symbol 249 SoundUsed by:Timeline
Symbol 250 SoundUsed by:Timeline
Symbol 251 EditableTextUses:142Used by:Timeline
Symbol 252 GraphicUsed by:Timeline
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256
Symbol 255 GraphicUsed by:256
Symbol 256 ButtonUses:253 254 255Used by:Timeline

Instance Names

"selBG"Frame 201Symbol 118 MovieClip
"selected1"Frame 201Symbol 121 MovieClip
"selected2"Frame 201Symbol 121 MovieClip
"selected3"Frame 201Symbol 121 MovieClip
"selector"Frame 201Symbol 140 MovieClip
"level"Frame 201Symbol 149 MovieClip
"sfx"Frame 201Symbol 155 MovieClip
"line1"Frame 236Symbol 163 MovieClip
"line2"Frame 236Symbol 163 MovieClip
"startBG"Frame 236Symbol 167 MovieClip
"scoreRing"Frame 236Symbol 176 MovieClip
"trail1"Frame 236Symbol 211 MovieClip
"trail0"Frame 236Symbol 212 MovieClip
"blower"Frame 236Symbol 243 MovieClip
"selBG"Frame 236Symbol 118 MovieClip
"selected1"Frame 236Symbol 121 MovieClip
"selected2"Frame 236Symbol 121 MovieClip
"selected3"Frame 236Symbol 121 MovieClip
"powerbar"Frame 236Symbol 248 MovieClip
"sounds"Frame 236Symbol 155 MovieClip
"monkey"Frame 243Symbol 205 MovieClip
"anim"Symbol 205 MovieClip Frame 1Symbol 51 MovieClip
"anim"Symbol 205 MovieClip Frame 2Symbol 187 MovieClip
"anim"Symbol 205 MovieClip Frame 3Symbol 192 MovieClip
"anim"Symbol 205 MovieClip Frame 4Symbol 198 MovieClip
"anim"Symbol 205 MovieClip Frame 5Symbol 204 MovieClip
"monkey"Symbol 211 MovieClip Frame 1Symbol 205 MovieClip
"magnet"Symbol 243 MovieClip Frame 1Symbol 224 MovieClip
"fan"Symbol 243 MovieClip Frame 1Symbol 239 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"loadplay"Frame 10
"loaded23"Frame 165
"ready"Frame 206
"curl"Frame 240
"shotEnd"Frame 247
"gameover"Frame 255
"enter"Frame 265
"lost"Frame 270
"playagain"Frame 275
"loaded"Frame 284
"push"Symbol 51 MovieClip Frame 30
"cash"Symbol 155 MovieClip Frame 5
"buzz"Symbol 155 MovieClip Frame 55
"music1"Symbol 155 MovieClip Frame 85
"music2"Symbol 155 MovieClip Frame 156
"music3"Symbol 155 MovieClip Frame 257
"push"Symbol 187 MovieClip Frame 30
"push"Symbol 192 MovieClip Frame 30
"push"Symbol 198 MovieClip Frame 30
"push"Symbol 204 MovieClip Frame 30
"curl"Symbol 211 MovieClip Frame 5
"stop"Symbol 239 MovieClip Frame 17

Dynamic Text Variables

ins2Symbol 87 EditableText"When in the game move your mouse over the Curling Alpha Male Champion Gorilla and position him where you please. Then click on the gorilla and immediately move your mouse at the speed and direction you think would be appropriate for an oversized chimp to slide an undersized chimp along a short section of frozen water..."
ins4Symbol 99 EditableText"As you progress through the the game the center target gets progressively smaller  until you reach the dizzy heights of Grand Master... The cash you earn is based on points and the type of monkey you curl so choose your monkeys carefully!"
monkeydesc01Symbol 123 EditableText"This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!"
monkeydesc04Symbol 128 EditableText"Slightly slower than the standard monkey and tends to be more affected by the influence chair, plus earns you more cash..."
monkeydesc03Symbol 131 EditableText"A very quick and bouncy little fella... can be difficult to master but will earn you more cash..."
monkeydesc02Symbol 134 EditableText"This little chap has a tendency to stick to the sides and the ice, you'll need a mighty gorilla but he can be a good earner..."
monkeydesc05Symbol 137 EditableText"The ultimate monkey athlete, bouncy, quick & streamlined, and can't be influenced due to his high tech carbon graphite helmet, earns a pretty packet though!"
monkeydesc01Symbol 139 EditableText"This is your first monkey of average weight, speed and bounce ... and will get you the least points... pretty standard really!"
scoreSymbol 143 EditableText"3563456"
cashSymbol 150 EditableText"3563456"
LinemarkerSymbol 162 EditableText"10"
../:shotScoreSymbol 182 EditableText""
scoreSymbol 244 EditableText"234525"
cashSymbol 251 EditableText"234525"




http://swfchan.com/10/47213/info.shtml
Created: 2/5 -2019 07:41:46 Last modified: 2/5 -2019 07:41:46 Server time: 15/05 -2024 22:24:56