STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21233863?noj=FRM21233863-16DC" width="1" height="1"></div>

Infection.swf

This is the info page for
Flash #47374

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Kartika" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1">Messages</font></p>

Messages

Music By: www.partnersinryhme.com
Also thanks go to:
Ben Olding, FlapperMK, Richard Humphreys, Herbie
Hopkins, Darth Sirov, EL, Wurmish, Daikun, Moo12321,
Connect

Start Game

Start Game

Start Game

Your Best Score

Your Best Wave

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">000000000000000</font></p>

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">00000</font></p>

Music On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">9</font></p>

Music Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">9</font></p>

All Sound On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

All Sound Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

Highscores

Auto Fire On

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">8</font></p>

Auto Fire Off

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">8</font></p>

Find

a

Friend

at

.com

<p align="center"><font face="Kartika" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">Play More Games ..</font></p>

Play More Games ..

The

Naked

Developer

www.thenakeddeveloper.com

.

Shield Strength

Next Generation

<p align="center"><font face="Kartika" size="18" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>

'Ghost Guns' allows you
to add 2 more turrets

'Smartbomb' hits all
targets on the screen.

'Scatter Gun' fires a 3x
random stream of projectiles.

'Area Of Effect' damages
items around the target.

'Beam Laser' sends out a
wall of cleansing light.

'Freeze Ray' stops the
spores in their tracks.

'Quad Damage' muliplies
your damage output by 4.

<p align="center"><font face="Kartika" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000000000</font></p>

Controls
- Left & Right Arrow Keys move the turret. around the circle.
- Use the numeric keys   to   activate collected weapons.
-        toggles firing.
Instructions
You will see blocks of virus appear as blue to start and
working their way to white as they "Spawn".. kill them before
they pop and release spores at your shield.
Kill the squares containing power ups to release good spores,
shoot them to receive the powerups.
Press Space To Start.

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">7</font></p>

<p align="center"><font face="Kartika" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Space</font></p>

<p align="right"><font face="Kartika" size="22" color="#00ff00" letterSpacing="0.000000" kerning="1">Currently 0</font></p>

Game Over

Loading Scores ..

Your Score

Your Wave

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">000000000000000</font></p>

<p align="center"><font face="Kartika" size="20" color="#00ff00" letterSpacing="0.000000" kerning="1">00000</font></p>

Back To Start Menu

Back To Start Menu

ActionScript [AS1/AS2]

Frame 1
function f_LockedSite() { if (((_root._url.toLowerCase().indexOf("flowplay.com") == -1) && (_root._url.toLowerCase().indexOf("localhost") == -1)) && (_root._url.toLowerCase().indexOf("ourworld.com") == -1)) { return(false); } return(true); } function f_ReportStatistics() { if (_root.b_LockedSite) { flash.external.ExternalInterface.call("fpSendStat", "ShotsFired", _root.n_StatsShotsFired, "max"); flash.external.ExternalInterface.call("fpSendStat", "BadSporesReleased", _root.n_StatsBadSporesReleased, "max"); flash.external.ExternalInterface.call("fpSendStat", "GoodSporesReleased", _root.n_StatsGoodSporesReleased, "max"); flash.external.ExternalInterface.call("fpSendStat", "BlocksKilled", _root.n_StatsBlocksKilled, "max"); flash.external.ExternalInterface.call("fpSendStat", "SporesKilled", _root.n_StatsSporesKilled, "max"); flash.external.ExternalInterface.call("fpSendStat", "WeaponsFired", _root.n_StatsWeaponsFired, "max"); } else if (_root._url.toLowerCase().indexOf("kongregate.com") != -1) { } } function f_DamageVirus(n_X, n_Y, n_Damage) { var _local5; var _local4; if (_root.o_VirusArray[n_X][n_Y] >= _root.o_VirusTransformLevels[1]) { _root.f_PlaySound("o_Explosions", "VirusHit"); if ((_root.o_VirusArray[n_X][n_Y] - n_Damage) < _root.o_VirusTransformLevels[1]) { if (b_GameOver == false) { _root.f_AddScore(_root.o_VirusArray[n_X][n_Y]); } _local5 = (_root.o_VirusTransformLevels[1] - _root.o_VirusArray[n_X][n_Y]) * -1; _root.o_VirusArray[n_X][n_Y] = 0; _root.n_StatsBlocksKilled++; _local4 = _root[(("Virus_" + n_X.toString()) + "_") + n_Y.toString()]; _local4.b_Die = true; if ((_local4.n_PowerupType > 0) && (_local4.n_Type != 0)) { _root.f_ShootSpore(n_X, n_Y, 1, _local4.n_PowerupType); } } else { if (b_GameOver == false) { _root.f_AddScore(n_Damage); } _root.o_VirusArray[n_X][n_Y] = _root.o_VirusArray[n_X][n_Y] - n_Damage; _local5 = 0; } } else { _local5 = n_Damage; } return(_local5); } function f_AddScore(n_Value) { _root.n_Score = _root.n_Score + n_Value; FlowPlayAPI.SetScore(_root.n_Score); } function f_ActivateUpgrade(n_UpgradeID) { if (((_root.o_Upgrades[n_UpgradeID][0] == 0) && (o_Upgrades[n_UpgradeID][6] == 1)) && (o_Upgrades[n_UpgradeID][1] >= o_Upgrades[n_UpgradeID][4])) { _root.o_Upgrades[n_UpgradeID][0] = 1; _root.o_Upgrades[n_UpgradeID][1] = 0; _root.n_StatsWeaponsFired++; if (n_UpgradeID == 1) { var _local6 = _root.attachMovie("SmartBomb", "SmartBomb", 10100); _local6._x = o_Arena._x; _local6._y = o_Arena._y; } else if (n_UpgradeID == 4) { var _local5 = _root.attachMovie("BeamLaser", "BeamLaser_1", 1010100); _local5._x = o_Arena._x; _local5._y = o_Arena._y; _local5._rotation = _root.o_Gun._rotation; if (o_Upgrades[0][0] == 1) { var _local3 = _root.attachMovie("BeamLaser", "BeamLaser_2", 1010101); _local3._x = o_Arena._x; _local3._y = o_Arena._y; _local3._rotation = _root.o_Gun_120._rotation; var _local4 = _root.attachMovie("BeamLaser", "BeamLaser_3", 1010102); _local4._x = o_Arena._x; _local4._y = o_Arena._y; _local4._rotation = _root.o_Gun_240._rotation; } _root.f_PlaySound("o_Sounds", "BeamLaser"); } else if (n_UpgradeID == 5) { _root.o_FreezeRay.gotoAndPlay("FreezeAnimation"); } } } function f_BombArea(n_Distance, n_DamageAmount) { var _local3; var _local2; var _local5; var _local4; _local3 = 0; while (_local3 < _root.n_VirusArrayWidth) { _local2 = 0; while (_local2 < _root.n_VirusArrayHeight) { if ((o_PlayingFieldLoader[_local2].charAt(_local3) == n_Distance.toString()) and (_root.o_VirusArray[_local3][_local2] >= o_VirusTransformLevels[1])) { f_DamageVirus(_local3, _local2, n_DamageAmount * _root.n_UpgradeSmartbombMultiplier); } _local2++; } _local3++; } n_SporeHalfWidth = _root.n_VirusWidth / 2; _local4 = 0; while (_local4 <= _root.n_SporeUpperLimit) { _local5 = _root["Spore_" + _local4.toString()]; if (_local5 != undefined) { _root.f_DamageSpore(_local5, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } _local4++; } } function f_DoDamageDisplay() { _root.o_Damage._x = 0; _root.o_Damage._y = 0; _root.o_Damage._width = _root._width; _root.o_Damage._height = _root._height; _root.o_Damage.gotoAndPlay(0); } function f_CalculatePowerup(n_XCoord, n_YCoord) { var _local4 = Math.random() * 100; var _local2; var _local3 = _root[(("Virus_" + n_XCoord.toString()) + "_") + n_YCoord.toString()]; if ((_local4 >= 0) and (_local4 < _root.n_SporeGoodChancePerc)) { _local2 = Math.ceil(_root.o_Upgrades.length / (_root.n_SporeGoodChancePerc / _local4)); } else { _local2 = 0; } if (((_root.o_Upgrades[_local2][7] != _root.o_Upgrades[_local2][8]) && (_local2 > 7)) || (_local2 <= 7)) { _local3.n_PowerupType = _local2; _local3.o_PowerUps._visible = false; _local3.o_PowerUps.gotoAndPlay("Powerup_" + _local2.toString()); } else { _local3.n_PowerupType = 0; _local3.o_PowerUps._visible = false; _local3.o_PowerUps.gotoAndPlay("Powerup_0"); } } function f_CollectPowerup(n_PowerupType) { if (n_PowerupType >= 7) { f_UpgradePowerup(n_PowerupType); } else if ((_root.o_Upgrades[n_PowerupType][6] == undefined) || (_root.o_Upgrades[n_PowerupType][6] == 0)) { f_EnablePowerup(n_PowerupType); } else { f_UpgradePowerup(n_PowerupType); } } function f_UpgradePowerup(n_PowerupType) { if (n_PowerupType < 7) { _root.o_Upgrades[n_PowerupType][1] = _root.o_Upgrades[n_PowerupType][1] + ((_root.o_Upgrades[n_PowerupType][4] / 100) * _root.n_UpgradeRepowerPerc); } if (_root.o_Upgrades[n_PowerupType][7] < _root.o_Upgrades[n_PowerupType][8]) { _root.o_Upgrades[n_PowerupType][7]++; if (n_PowerupType < 7) { _root.o_Upgrades[n_PowerupType][4] = _root.o_Upgrades[n_PowerupType][4] - Math.floor((_root.o_Upgrades[n_PowerupType][4] / 100) * _root.o_Upgrades[n_PowerupType][9]); f_ShowMessage(("Increase in '" + _root.o_Upgrades[n_PowerupType][5].toString()) + "' recharge speed."); } else if (n_PowerupType == 7) { _root.n_ProjectileRegenLimit--; f_ShowMessage("Rate of fire increased."); } else if (n_PowerupType == 8) { _root.n_ProjectileDistance = _root.n_ProjectileDistance + _root.n_ProjectileDistanceAdd; f_ShowMessage("Shot distance increased."); } else if (n_PowerupType == 9) { _root.n_ProjectileLevel++; f_ShowMessage("Damage output increased."); } } else { f_ShowMessage("That powerup is maxed out!"); } } function f_EnablePowerup(n_PowerupType) { _root.o_Upgrades[n_PowerupType][6] = 1; _root["o_Powerup_" + n_PowerupType.toString()].o_Instructions.n_Type = n_PowerupType + 1; _root["o_Powerup_" + n_PowerupType.toString()].o_Instructions.n_Counter = _root.n_InstructionTime; f_ShowMessage(("You collected the '" + _root.o_Upgrades[n_PowerupType][5].toString()) + "' power up."); } function f_DamageSpore(o_Spore, n_DamageAmount) { var _local3; if (_root.n_Wave < _root.n_SoundsCutLevel) { _root.f_PlaySound("o_Explosions", "SporeHit"); } o_Spore._x = o_Spore._x - (o_Spore.n_XVelocity * _root.n_SporePushBackAmount); o_Spore._y = o_Spore._y - (o_Spore.n_YVelocity * _root.n_SporePushBackAmount); o_Spore.n_Strength = o_Spore.n_Strength - n_DamageAmount; _local3 = o_Spore.n_Strength * -1; return(_local3); } function f_ShootSpore(n_XCoord, n_YCoord, n_Type, n_PowerupType) { var _local3; var _local9; var _local6; var _local2; _root.n_SporeCount = undefined; _local2 = 0; while (_local2 <= _root.n_SporeUpperLimit) { if ((_root["Spore_" + _local2] == undefined) && (_root.n_SporeCount == undefined)) { _root.n_SporeCount = _local2; } _local2++; } if (_root.n_SporeCount != undefined) { _local3 = _root.attachMovie("Spore", "Spore_" + _root.n_SporeCount.toString(), 20000 + _root.n_SporeCount); _local3._x = (_root.n_VirusArrayX + (n_XCoord * _root.n_VirusWidth)) + ((_local3._width / 2) - 1); _local3._y = (_root.n_VirusArrayY + (n_YCoord * _root.n_VirusWidth)) + ((_local3._height / 2) - 1); _local3.n_Type = n_Type; _local3.n_PowerupType = n_PowerupType; if (n_Type == 0) { _local3.n_Strength = _root.n_SporeStartStrengthBad; _root.n_StatsBadSporesReleased++; } else { _local3.n_Strength = _root.n_SporeStartStrengthGood; _root.n_StatsGoodSporesReleased++; } _local3.n_XVelocity = ((_local3._x - _root.o_Arena._x) / _root.o_Arena._width) * (1 + (Math.random() * 5)); _local3.n_YVelocity = ((_local3._y - _root.o_Arena._y) / _root.o_Arena._height) * (1 + (Math.random() * 5)); _local3.gotoAndPlay("SporeStart_" + n_Type.toString()); _local3.o_Powerups.gotoAndPlay("Powerup_" + n_PowerupType.toString()); } } function f_Germinate(n_XCoord, n_YCoord, n_SourceStrength) { if ((((n_XCoord >= 0) and (n_XCoord < n_VirusArrayWidth)) and (n_YCoord >= 0)) and (n_YCoord < n_VirusArrayHeight)) { if (o_PlayingFieldLoader[n_YCoord].charAt(n_XCoord) != "0") { _root.o_VirusArray[n_XCoord][n_YCoord] = _root.o_VirusArray[n_XCoord][n_YCoord] + Math.round(Math.random() * (n_VirusGerminateBase + ((n_SourceStrength / 100) * n_VirusGerminateBoostPerc))); } } } function f_ShowMessage(s_Text) { var _local2 = _root.attachMovie("Messages", "Messages", 2000000); _local2._x = n_PlayingFieldX; _local2._y = n_PlayingFieldY; _local2.o_InnerText.o_Text.text = s_Text; _local2.gotoAndPlay(0); } function f_FireProjectile(n_Type, n_AngleOffset, n_StartOffSet) { var _local2; var _local3 = 0; var _local11 = 0; var _local12 = 0; var _local7; var _local5; var _local4 = Math.cos(Math.PI * (n_AngleOffset / 180)); var _local6 = Math.sin(Math.PI * (n_AngleOffset / 180)); var _local9; var _local8; _root.n_StatsShotsFired++; _local2 = _root["Projectile_" + _root.n_ProjectilesCounter.toString()]; if (_local2 == undefined) { _local2 = _root.attachMovie("Projectile", "Projectile_" + _root.n_ProjectilesCounter.toString(), 10000 + _root.n_ProjectilesCounter); } _root.n_ProjectilesCounter++; if (_root.n_ProjectilesCounter > _root.n_ProjectilesUpperLimit) { _root.n_ProjectilesCounter = 0; } _local3 = (_root.n_GunXPos + n_StartOffSet) / 57.2957795130823; _local2._x = _root.n_PlayingFieldX + (((82 - _root.n_GunLength) * (Math.cos(_local3) * Math.PI)) * -1); _local2._y = _root.n_PlayingFieldY + (((82 - _root.n_GunLength) * Math.sin(_local3 * -1)) * Math.PI); _local7 = (-1 * (_local2._x - _root.o_Arena._x)) / _root.o_Arena._width; _local5 = (-1 * (_local2._y - _root.o_Arena._y)) / _root.o_Arena._height; _local9 = (_local7 * _local4) + (_local5 * _local6); _local8 = (_local5 * _local4) - (_local7 * _local6); _local2.n_Strength = _root.o_ProjectileLevels[n_Type]; _local2.n_Timer = _root.n_ProjectileDistance; _local2.n_XAngle = _local9 * 15; _local2.n_YAngle = _local8 * 15; _local2.b_Init = true; _local2.gotoAndPlay("Projectile_" + n_Type.toString()); if (_root.o_Upgrades[6][0] == 1) { _root.f_PlaySound("o_Sounds", "QuadDamage"); } else { _root.f_PlaySound("o_Sounds", "Shoot"); } _root.n_ProjectileRegen = _root.n_ProjectileRegenLimit; return(true); } function f_UpWave() { var _local3; var _local2; _root.n_VirusTimer = 0; if (_root.n_GameLocation == "Game") { _root.n_VirusTimerInterval = _root.n_VirusTimerInterval - ((_root.n_VirusTimerInterval / 100) * _root.n_VirusTimerIntervalWaveDec); _root.n_Wave++; _root.f_ShowMessage("Wave " + _root.n_Wave.toString()); _root.o_WaveNumber.text = "Currently " + _root.n_Wave.toString(); FlowPlayAPI.SetLevel(_root.n_Wave); } _root.n_VirusSCount = 0; while (_root.n_VirusSCount <= 5) { _local3 = 6 + Math.round(Math.random() * 6); _local2 = 6 + Math.round(Math.random() * 6); if (_root.o_VirusArray[_local3][_local2] < 400) { _root.o_VirusArray[_local3][_local2] = 400; } _root.n_VirusSCount++; } } function f_ShowScores() { stopAllSounds(); _root.MenuOverlay.removeMovieClip(); _root.Messages.removeMovieClip(); this.onEnterFrame = undefined; _root.gotoAndPlay("HighscoreView"); } function f_StartGame() { stopAllSounds(); _root.MenuOverlay.removeMovieClip(); _root.Messages.removeMovieClip(); _root.n_StatsShotsFired = 0; _root.n_StatsBadSporesReleased = 0; _root.n_StatsGoodSporesReleased = 0; _root.n_StatsBlocksKilled = 0; _root.n_StatsSporesKilled = 0; _root.n_StatsWeaponsFired = 0; _root.n_StatsCounter = 0; _root.b_IsInit = undefined; _root.b_PlayingEnd = undefined; this.onEnterFrame = undefined; _root.gotoAndPlay("Start"); } function f_EndGame() { var _local3; _root.b_GameOver = true; _root.n_SoundCounter = 0; stopAllSounds(); _root.b_IsInit = undefined; this.onEnterFrame = undefined; _root.f_ReportStatistics(); _local3 = 0; while (_local3 <= _root.n_SporeUpperLimit) { if (_root["Spore_" + _local3.toString()] != undefined) { _root["Spore_" + _local3.toString()].removeMovieClip(); } _local3++; } _root.Messages.removeMovieClip(); _root.gotoAndPlay("EndGame"); } function f_Initialise() { var _local4; var _local3; var _local7 = SharedObject.getLocal("GameSettings"); var _local5; var _local6 = 0; _root.b_MainInstructionsShown = false; this.o_MainInstructions.b_KillInstructions = false; this.o_MainInstructions.gotoAndPlay(1); _root.b_GameOver = false; if (_local7.data.b_MusicOn != undefined) { b_MusicOn = _local7.data.b_MusicOn; } else { b_MusicOn = true; } if (_local7.data.b_SoundsOn != undefined) { b_SoundsOn = _local7.data.b_SoundsOn; } else { b_SoundsOn = true; } _root.n_SoundCounter = 0; if (_local7.data.s_Quality != undefined) { _root._quality = _local7.data.s_Quality; } else { _root._quality = "MEDIUM"; } if (n_GameLocation == "Game") { _root.o_WaveNumber.text = "Currently 0"; _root.n_GunXPos = 270; _root.n_GunInertia = 0; _root.n_ProjectilesCounter = 0; _root.n_ProjectileRegenLimit = 10; _root.n_ProjectileRegen = 0; _root.n_ProjectileLevel = 0; _root.n_ProjectileDistance = 35; _root.b_AutoFire = false; o_Upgrades = [[0, 0, 0, 300, 600, "Ghost Guns", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 1, 1200, "Smartbomb", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 200, 500, "Scatter Gun", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, 400, "Area Of Effect", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 20, 500, "Beam Laser", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, 400, "Freeze Ray", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 200, 400, "Quad Damage", _root.b_Debugging, 0, 10, 5], [0, 0, 0, 100, n_ProjectileRegenLimit, "Rate Of Fire", _root.b_Debugging, 0, 3, 10], [0, 0, 0, 100, 200, "Distance", _root.b_Debugging, 0, 3, 10], [0, 0, 0, 100, 200, "Damage", _root.b_Debugging, 0, 6, 1]]; _local6 = 0; while (_local6 < _root.o_Upgrades.length) { _root["o_Powerup_" + _local6.toString()].n_UpgradeNumber = _local6; _local6++; } _root.n_SporeCount = 0; _root.n_ShieldValue = _root.n_ShieldUpperLimit; _root.o_ShieldBar.n_MaxValue = 1000; _root.o_ShieldBar.n_CurrentValue = _root.n_ShieldValue; n_Score = 0; n_Wave = 0; } if (n_GameLocation == "Game") { _root.n_VirusTimerIterations = 5; _root.n_VirusTimerInterval = 250; } else { _root.n_VirusTimerIterations = 10; _root.n_VirusTimerInterval = 50; } _root.n_VirusTimer = n_VirusTimerInterval - 1; _root.o_VirusArray = new Array(); _local4 = 0; while (_local4 < _root.n_VirusArrayWidth) { _root.o_VirusArray[_local4] = new Array(); _local3 = 0; while (_local3 < _root.n_VirusArrayHeight) { _root.o_VirusArray[_local4][_local3] = -1; if (o_PlayingFieldLoader[_local3].charAt(_local4) != "0") { if (_root.n_GameLocation == "Game") { _local5 = _root.attachMovie("Virus", (("Virus_" + _local4.toString()) + "_") + _local3.toString(), (1000 + (_local4 * 100)) + _local3); } else { _local5 = _root.attachMovie("MenuVirus", (("Virus_" + _local4.toString()) + "_") + _local3.toString(), (1000 + (_local4 * 100)) + _local3); } _local5._x = n_VirusArrayX + (_local4 * n_VirusWidth); _local5._y = n_VirusArrayY + (_local3 * n_VirusWidth); _local5.b_Die = false; _root.f_InitialiseVirus(_local5, _local4, _local3, 0); } _local3++; } _local4++; } if (_root.b_MusicOn) { _root.o_Sounds.gotoAndPlay("GameMusic"); } _root.b_IsInit = true; } function f_ToggleAutoFire() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_AutoFireToggle == undefined) { d_AutoFireToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_AutoFireToggle, _local2, 100)) { _root.b_AutoFire = !_root.b_AutoFire; _local3.data.b_AutoFire = _root.b_AutoFire; _root.d_AutoFireToggle = _local2; } } function f_ToggleMusic() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_MusicToggle == undefined) { d_MusicToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_MusicToggle, _local2, 100)) { if (_root.b_MusicOn == false) { _root.o_Sounds.gotoAndPlay("GameMusic"); } else { stopAllSounds(); } _root.b_MusicOn = !_root.b_MusicOn; _local3.data.b_MusicOn = _root.b_MusicOn; _root.d_MusicToggle = _local2; } } function f_ToggleSounds() { var _local2 = new Date(); var _local3 = SharedObject.getLocal("GameSettings"); if (d_SoundsToggle == undefined) { d_SoundsToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_SoundsToggle, _local2, 100)) { _root.b_SoundsOn = !_root.b_SoundsOn; _local3.data.b_SoundsOn = _root.b_SoundsOn; _root.d_SoundsToggle = _local2; } } function f_PlaySound(s_Group, s_Sound) { if (_root.b_SoundsOn) { if (_root.n_Wave < _root.n_SoundsCutLevel) { _root[s_Group].gotoAndPlay(s_Sound); } else if (_root.n_Wave >= _root.n_SoundsCutLevel) { if ((s_Group == "o_Explosions") && (((s_Sound == "VirusHit") || (s_Sound == "SporeHit")) || (s_Sound == "VirusExplode"))) { if (_root.n_SoundCounter == 0) { _root[s_Group].gotoAndPlay(s_Sound); } } else { _root[s_Group].gotoAndPlay(s_Sound); } } } } function f_InitialiseVirus(o_Virus, n_XCoord, n_YCoord, n_InitialType) { o_Virus.n_X = n_XCoord; o_Virus.n_Y = n_YCoord; o_Virus.n_Type = n_InitialType; _root.o_VirusArray[n_XCoord][n_YCoord] = _root.o_VirusTransformLevels[n_InitialType]; if (_root.n_GameLocation == "Game") { _root.f_CalculatePowerup(n_XCoord, n_YCoord); } o_Virus.b_Init = true; o_Virus.gotoAndPlay("Virus_" + n_InitialType.toString()); } function f_DegreeTransform(n_CurrentPosition, n_ChangeVal) { if ((n_CurrentPosition + n_ChangeVal) > 360) { return((n_CurrentPosition + n_ChangeVal) - 360); } if ((n_CurrentPosition + n_ChangeVal) < 0) { return((n_CurrentPosition + n_ChangeVal) + 360); } return(n_CurrentPosition + n_ChangeVal); } function f_OverTimeDiff(d_DateFrom, d_DateTo, n_MillisecondsDiff) { var _local3 = (d_DateFrom.getMilliseconds() + (d_DateFrom.getSeconds() * 1000)) + (d_DateFrom.getMinutes() * 60000); var _local2 = (d_DateFrom.getMilliseconds() + (d_DateTo.getSeconds() * 1000)) + (d_DateTo.getMinutes() * 60000); if (((_local3 + n_MillisecondsDiff) <= _local2) || (_local3 >= (_local2 + n_MillisecondsDiff))) { return(true); } return(false); } var b_Debugging = 0; var b_LockedSite; var n_StatsShotsFired; var n_StatsBadSporesReleased; var n_StatsGoodSporesReleased; var n_StatsBlocksKilled; var n_StatsSporesKilled; var n_StatsWeaponsFired; var n_StatsCounter; var n_StatsMaxCounter = 60; var n_GameLocation; var n_GunXPos; var n_GunInertia; var n_GunInertiaLowerLimit = -5; var n_GunInertiaUpperLimit = 5; var n_GunInertiaIncrementVal = 0.35; var n_GunInertiaDecrementVal = 0.75; var n_GunLength = 4; var n_GunRadians; var n_GunAngle; var n_Score; var n_Wave; var b_GameOver; var b_PlayingEnd; var b_MusicOn; var d_MusicToggle; var b_SoundsOn; var d_SoundsToggle; var n_InstructionTime = 100; var b_MainInstructionsShown; var n_SoundsCutLevel = 30; var n_SoundCounter; var n_SoundCounterMax = 4; var b_AutoFire; var d_b_AutoFireToggle; var n_ProjectilesUpperLimit = 60; var n_ProjectilesCounter; var o_ProjectileLevels = [150, 175, 200, 225, 250, 275, 350]; var n_ProjectileLevel; var n_ProjectileDistance; var n_ProjectileDistanceAdd = 5; var n_QuadMultiplier = 4; var n_SplashDamagePerc = 50; var n_ProjectileRegenLimit; var n_ProjectileRegen; var n_VirusArrayWidth = 16; var n_VirusArrayHeight = 16; var o_VirusArray; var n_VirusArrayX = 120; var n_VirusArrayY = 130; var n_VirusWidth = 24; var o_VirusTransformLevels = [0, 200, 300, 400, 500, 600, 900, 1200]; var o_VirusTransformChance = 0.15; var o_VirusTransformMap = new Array(); var n_VirusGerminateBase = 5; var n_VirusGerminateBoostPerc = 25; var n_SporeUpperLimit = 20; var n_SporeCount; var n_SporeRotateVelocity = 4; var n_SporeChancePerc = 10; var n_SporeGoodChancePerc = 10; var n_SporeDamageAmount = 100; var n_SporeStartStrengthGood = 100; var n_SporeStartStrengthBad = 100; var n_SporePushBackAmount = 10; var n_VirusTimer; var n_VirusTimerIterations; var n_VirusTimerInterval; var n_VirusTimerIntervalWaveDec = 2.5; var n_VirusX; var n_VirusY; var n_VirusSCount; var n_SourceStrength; var n_UCounter; var o_Upgrades; var n_UpgradeTimeBoostPerc = 5; var n_UpgradeSmartbombMultiplier = 1; var n_UpgradeRepowerPerc = 25; var n_UpgradeInstructionTime = 25; var n_ShieldUpperLimit = 3000; var n_ShieldValue; var n_PlayingFieldX = 300; var n_PlayingFieldY = 300; var o_PlayingFieldLoader = ["0000008888000000", "0000087777800000", "0008776666778000", "0087766556677800", "0877665445667780", "0776554334556770", "8766543223456678", "8765432112345678", "8765432112345678", "8766543223456678", "0776554334556770", "0877665445667780", "0087766556677800", "0008776666778000", "0000087777800000", "0000008888000000"]; var b_IsInit; function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("572eb371", this, 10301, true); mochi.MochiServices.connect("670737e0b0137744"); _root.b_LockedSite = _root.f_LockedSite(); if (!_root.b_LockedSite) { _root.kongregateServices.connect(); MochiAd.showPreGameAd({id:"670737e0b0137744", res:"600x600"}); } else { o_Loader.gotoAndPlay(2); } stop();
Frame 2
if (!_root.b_LockedSite) { stop(); } else { this.gotoAndPlay("Menu"); }
Frame 5
_root.n_GameLocation = "Menu"; if (b_IsInit == null) { if (_root.b_LockedSite) { this.o_MoreGames._visible = false; FlowPlayAPI.SetScoreVariable("_root.n_Score"); FlowPlayAPI.SetLevelVariable("_root.n_Wave"); FlowPlayAPI.StartReporting(); } _root.f_Initialise(); } if (_root.MenuOverlay == undefined) { _root.attachMovie("MenuOverlay", "MenuOverlay", 20000000); } if (Key.isDown(57)) { _root.f_ToggleMusic(); } if (Key.isDown(48)) { _root.f_ToggleSounds(); } _root.n_VirusTimer++; if (_root.n_VirusTimer > (Math.floor(_root.n_VirusTimerInterval) + _root.n_VirusTimerIterations)) { _root.f_UpWave(); } if ((_root.n_VirusTimer >= _root.n_VirusTimerInterval) and (_root.n_VirusTimer <= (_root.n_VirusTimerInterval + _root.n_VirusTimerIterations))) { _root.n_VirusX = 0; while (_root.n_VirusX < _root.n_VirusArrayWidth) { _root.n_VirusY = 0; while (_root.n_VirusY < _root.n_VirusArrayHeight) { if (_root.o_VirusArray[_root.n_VirusX][_root.n_VirusY] >= _root.o_VirusTransformLevels[1]) { _root.n_SourceStrength = _root.o_VirusArray[_root.n_VirusX][_root.n_VirusY]; } else { _root.n_SourceStrength = 0; } _root.n_DirectionCounter = Math.floor(Math.random() * 8); switch (_root.n_DirectionCounter) { case 0 : _root.f_Germinate(n_VirusX - 1, n_VirusY - 1, n_SourceStrength); break; case 1 : _root.f_Germinate(n_VirusX - 1, n_VirusY, n_SourceStrength); break; case 2 : _root.f_Germinate(n_VirusX - 1, n_VirusY + 1, n_SourceStrength); break; case 3 : _root.f_Germinate(n_VirusX, n_VirusY - 1, n_SourceStrength); break; case 4 : _root.f_Germinate(n_VirusX, n_VirusY + 1, n_SourceStrength); break; case 5 : _root.f_Germinate(n_VirusX + 1, n_VirusY - 1, n_SourceStrength); break; case 6 : _root.f_Germinate(n_VirusX + 1, n_VirusY, n_SourceStrength); break; case 7 : _root.f_Germinate(n_VirusX + 1, n_VirusY + 1, n_SourceStrength); } _root.n_VirusY++; } _root.n_VirusX++; } }
Frame 6
gotoAndPlay ("Menu");
Frame 7
n_GameLocation = "Game"; if (b_IsInit == null) { f_Initialise(); } if (_root.b_MainInstructionsShown) { _root.n_StatsCounter++; if (_root.n_StatsCounter > _root.n_StatsMaxCounter) { _root.f_ReportStatistics(); _root.n_StatsCounter = 0; } if (Key.isDown(49)) { f_ActivateUpgrade(0); } if (Key.isDown(50)) { f_ActivateUpgrade(1); } if (Key.isDown(51)) { f_ActivateUpgrade(2); } if (Key.isDown(52)) { f_ActivateUpgrade(3); } if (Key.isDown(53)) { f_ActivateUpgrade(4); } if (Key.isDown(54)) { f_ActivateUpgrade(5); } if (Key.isDown(55)) { f_ActivateUpgrade(6); } if (Key.isDown(32)) { _root.f_ToggleAutoFire(); } if (Key.isDown(57)) { _root.f_ToggleMusic(); } if (Key.isDown(48)) { _root.f_ToggleSounds(); } if (Key.isDown(37) or Key.isDown(65)) { if (n_GunInertia < n_GunInertiaUpperLimit) { n_GunInertia = n_GunInertia + n_GunInertiaIncrementVal; } } if (Key.isDown(39) or Key.isDown(68)) { if (n_GunInertia > n_GunInertiaLowerLimit) { n_GunInertia = n_GunInertia - n_GunInertiaIncrementVal; } } if (_root.b_AutoFire) { if ((_root.n_ProjectileRegen == 0) && (_root.o_Upgrades[4][0] == 0)) { if ((_root.o_Upgrades[2][0] == 0) and (_root.o_Upgrades[0][0] == 0)) { f_FireProjectile(n_ProjectileLevel, 0, 0); } else if ((_root.o_Upgrades[0][0] == 1) and (_root.o_Upgrades[2][0] == 1)) { f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, 0, -120); f_FireProjectile(n_ProjectileLevel, 0, -240); } else if ((_root.o_Upgrades[0][0] == 0) and (_root.o_Upgrades[2][0] == 1)) { f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); f_FireProjectile(n_ProjectileLevel, -20 + (Math.random() * 40), 0); } else if ((_root.o_Upgrades[0][0] == 1) and (_root.o_Upgrades[2][0] == 0)) { f_FireProjectile(n_ProjectileLevel, 0, 0); f_FireProjectile(n_ProjectileLevel, 0, -120); f_FireProjectile(n_ProjectileLevel, 0, -240); } } } if (_root.n_ProjectileRegen > 0) { _root.n_ProjectileRegen--; } _root.n_SoundCounter++; if (_root.n_SoundCounter > _root.n_SoundCounterMax) { _root.n_SoundCounter = 0; } n_VirusTimer++; if (n_VirusTimer > (Math.floor(n_VirusTimerInterval) + n_VirusTimerIterations)) { f_UpWave(); } _root.o_SpawnBar.n_MaxValue = _root.n_VirusTimerInterval; _root.o_SpawnBar.n_CurrentValue = _root.n_VirusTimer; _root.o_ShieldBar.n_MaxValue = _root.n_ShieldUpperLimit; _root.o_ShieldBar.n_CurrentValue = _root.n_ShieldValue; if (_root.n_ShieldValue <= 0) { f_EndGame(); } if ((_root.n_VirusTimer >= _root.n_VirusTimerInterval) and (_root.n_VirusTimer <= (_root.n_VirusTimerInterval + _root.n_VirusTimerIterations))) { n_VirusX = 0; while (n_VirusX < n_VirusArrayWidth) { n_VirusY = 0; while (n_VirusY < n_VirusArrayHeight) { if (_root.o_VirusArray[n_VirusX][n_VirusY] >= _root.o_VirusTransformLevels[1]) { n_SourceStrength = _root.o_VirusArray[n_VirusX][n_VirusY]; } else { n_SourceStrength = 0; } n_DirectionCounter = Math.floor(Math.random() * 8); switch (n_DirectionCounter) { case 0 : _root.f_Germinate(n_VirusX - 1, n_VirusY - 1, n_SourceStrength); break; case 1 : _root.f_Germinate(n_VirusX - 1, n_VirusY, n_SourceStrength); break; case 2 : _root.f_Germinate(n_VirusX - 1, n_VirusY + 1, n_SourceStrength); break; case 3 : _root.f_Germinate(n_VirusX, n_VirusY - 1, n_SourceStrength); break; case 4 : _root.f_Germinate(n_VirusX, n_VirusY + 1, n_SourceStrength); break; case 5 : _root.f_Germinate(n_VirusX + 1, n_VirusY - 1, n_SourceStrength); break; case 6 : _root.f_Germinate(n_VirusX + 1, n_VirusY, n_SourceStrength); break; case 7 : _root.f_Germinate(n_VirusX + 1, n_VirusY + 1, n_SourceStrength); } n_VirusY++; } n_VirusX++; } } } if (_root.o_Upgrades[4][0] == 0) { if (((((n_GunInertia != 0) and (!Key.isDown(37))) and (!Key.isDown(65))) and (!Key.isDown(39))) and (!Key.isDown(68))) { if (n_GunInertia > 0) { n_GunInertia = n_GunInertia - n_GunInertiaDecrementVal; } else if (n_GunInertia < 0) { n_GunInertia = n_GunInertia + n_GunInertiaDecrementVal; } if (((n_GunInertia > 0) and (n_GunInertia <= n_GunInertiaDecrementVal)) or ((n_GunInertia < 0) and (n_GunInertia >= (n_GunInertiaDecrementVal * -1)))) { n_GunInertia = 0; } } n_GunXPos = f_DegreeTransform(n_GunXPos, n_GunInertia); _root.o_Gun._rotation = n_GunXPos - 90; n_GunRadians = n_GunXPos / 57.2957795130823; _root.o_Gun._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); if (_root.o_Upgrades[0][0] == 1) { _root.o_Gun_120._rotation = n_GunXPos - 210; n_GunRadians = (n_GunXPos - 120) / 57.2957795130823; _root.o_Gun_120._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun_120._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); _root.o_Gun_240._rotation = n_GunXPos - 330; n_GunRadians = (n_GunXPos - 240) / 57.2957795130823; _root.o_Gun_240._x = _root.n_PlayingFieldX + ((80 * (Math.cos(n_GunRadians) * Math.PI)) * -1); _root.o_Gun_240._y = _root.n_PlayingFieldY + ((80 * Math.sin(n_GunRadians * -1)) * Math.PI); } else { _root.o_Gun_120._x = -100; _root.o_Gun_120._y = -100; _root.o_Gun_240._x = -100; _root.o_Gun_240._y = -100; } }
Frame 8
if (b_GameOver == false) { gotoAndPlay ("Start"); }
Frame 9
if (_root.b_PlayingEnd == undefined) { _root.b_PlayingEnd = true; o_EndGameOverlay.gotoAndPlay("EndGameAnimation"); }
Frame 10
stop();
Frame 11
var o_Settings = SharedObject.getLocal("GameSettings"); if ((_root.n_Score > Shared.data.n_Score) || (o_Settings.data.n_Score == undefined)) { o_Settings.data.n_Score = _root.n_Score; } if ((_root.n_Wave > Shared.data.n_Wave) || (o_Settings.data.n_Wave == undefined)) { o_Settings.data.n_Wave = _root.n_Wave; } this.o_FinalScore.text = _root.n_Score.toString(); this.o_FinalWave.text = _root.n_Wave.toString(); if (!_root.b_LockedSite) { o_LoadingScores._visible = true; if (_root._url.toLowerCase().indexOf("kongregate.com") != -1) { _root.kongregateScores.submit(_root.n_Score); _root.kongregateStats.submit("Score", _root.n_Score); _root.kongregateStats.submit("Wave", _root.n_Wave); _root.kongregateStats.submit("ShotsFired", _root.n_StatsShotsFired); _root.kongregateStats.submit("BadSporesReleased", _root.n_StatsBadSporesReleased); _root.kongregateStats.submit("GoodSporesReleased", _root.n_StatsGoodSporesReleased); _root.kongregateStats.submit("BlocksKilled", _root.n_StatsBlocksKilled); _root.kongregateStats.submit("SporesKilled", _root.n_StatsSporesKilled); _root.kongregateStats.submit("WeaponsFired", _root.n_StatsWeaponsFired); } mochi.MochiScores.showLeaderboard({boardID:"6081878d5be6f8d7", score:_root.n_Score}); } else { o_LoadingScores._visible = false; } stop();
Frame 12
gotoAndPlay ("Menu");
Frame 13
mochi.MochiScores.showLeaderboard({boardID:"6081878d5be6f8d7", score:_root.n_Score});
Frame 14
gotoAndPlay ("Menu");
Symbol 4 MovieClip [SmartBomb] Frame 1
_root.f_PlaySound("o_Sounds", "Smartbomb");
Symbol 4 MovieClip [SmartBomb] Frame 3
_root.f_BombArea(9, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 6
_root.f_BombArea(8, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 9
_root.f_BombArea(7, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 12
_root.f_BombArea(6, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 15
_root.f_BombArea(5, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 18
_root.f_BombArea(4, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 21
_root.f_BombArea(3, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 24
_root.f_BombArea(2, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 26
_root.f_BombArea(1, _root.o_ProjectileLevels[_root.o_ProjectileLevels.length - 1]);
Symbol 4 MovieClip [SmartBomb] Frame 30
this.removeMovieClip();
Symbol 21 MovieClip [Powerups] Frame 2
this.stop();
Symbol 21 MovieClip [Powerups] Frame 4
this.stop();
Symbol 21 MovieClip [Powerups] Frame 6
this.stop();
Symbol 21 MovieClip [Powerups] Frame 8
this.stop();
Symbol 21 MovieClip [Powerups] Frame 10
this.stop();
Symbol 21 MovieClip [Powerups] Frame 12
this.stop();
Symbol 21 MovieClip [Powerups] Frame 14
this.stop();
Symbol 21 MovieClip [Powerups] Frame 16
this.stop();
Symbol 21 MovieClip [Powerups] Frame 18
this.stop();
Symbol 21 MovieClip [Powerups] Frame 20
this.stop();
Symbol 21 MovieClip [Powerups] Frame 22
this.stop();
Symbol 37 MovieClip [MenuVirus] Frame 1
function GotoFrame() { if (!b_Die) { gotoAndPlay("Virus_" + n_Type.toString()); } else { gotoAndPlay ("Virus_Die"); } } var b_Init; var n_Type; var n_PowerupType; var n_DirectionCounter; var n_X; var n_Y; this.onEnterFrame = function () { var _local2; var _local3 = n_Type; var _local4 = _root.o_VirusArray[n_X][n_Y]; var _local5 = Math.random() * 100; if (b_Init and _root.b_IsInit) { if (_local4 >= _root.o_VirusTransformLevels[_root.o_VirusTransformLevels.length - 1]) { n_Type = 0; _root.o_VirusArray[n_X][n_Y] = 0; b_Die = true; } _local2 = 0; while (_local2 < _root.o_VirusTransformLevels.length) { if (_root.o_VirusTransformLevels[_local2] <= _local4) { _local3 = _local2; } _local2++; } if (_local3 != n_Type) { n_Type = _local3; } } };
Symbol 37 MovieClip [MenuVirus] Frame 2
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 4
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 6
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 8
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 10
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 12
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 14
this.GotoFrame();
Symbol 37 MovieClip [MenuVirus] Frame 15
Symbol 37 MovieClip [MenuVirus] Frame 23
b_Die = false; gotoAndPlay ("Virus_0");
Symbol 38 MovieClip [Virus] Frame 1
function GotoFrame() { if (!b_Die) { if (n_Type != 0) { this.o_PowerUps._visible = true; } else { this.o_PowerUps._visible = false; } gotoAndPlay("Virus_" + n_Type.toString()); } else { this.o_PowerUps.gotoAndPlay("Powerup_0"); gotoAndPlay ("Virus_Die"); } } var b_Init; var n_Type; var n_PowerupType; var n_DirectionCounter; var n_Strength; var n_X; var n_Y; this.onEnterFrame = function () { var _local2; var _local3 = n_Type; var _local4 = _root.o_VirusArray[n_X][n_Y]; var _local5 = Math.random() * 100; if ((b_Init and _root.b_IsInit) and (_root.b_GameOver == false)) { if (_local4 >= _root.o_VirusTransformLevels[_root.o_VirusTransformLevels.length - 1]) { n_Type = 0; _root.o_VirusArray[n_X][n_Y] = 0; if (((_local5 >= 0) and (_local5 < _root.n_SporeChancePerc)) and (_root.b_GameOver == false)) { _root.f_ShootSpore(n_X, n_Y, 0, 0); } b_Die = true; } _local2 = 0; while (_local2 < _root.o_VirusTransformLevels.length) { if (_root.o_VirusTransformLevels[_local2] <= _local4) { _local3 = _local2; } _local2++; } if (_local3 != n_Type) { n_Type = _local3; } } };
Symbol 38 MovieClip [Virus] Frame 2
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 4
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 6
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 8
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 10
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 12
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 14
this.GotoFrame();
Symbol 38 MovieClip [Virus] Frame 15
_root.f_CalculatePowerup(n_X, n_Y); _root.f_PlaySound("o_Explosions", "VirusExplode");
Symbol 38 MovieClip [Virus] Frame 23
b_Die = false; if (_root.b_GameOver == true) { this.stop(); } else { n_Type = 0; gotoAndPlay ("Virus_0"); }
Symbol 46 MovieClip [Projectile] Frame 1
function GotoFrame() { if (_root.o_Upgrades[6][0] == 1) { gotoAndPlay ("Projectile_Quad"); } else { gotoAndPlay ("Projectile_Normal"); } } var n_XAngle; var n_XAngle; var n_VWidth; var n_VX; var n_VY; var n_SporeCounter; var o_Spore; var n_SporeHalfWidth; var n_Strength; var n_Timer; var b_Init; this.onEnterFrame = function () { var _local6; var _local3; var _local5; var _local4; if (b_Init != null) { if (n_Timer > 0) { this._x = this._x + n_XAngle; this._y = this._y + n_YAngle; this.n_Timer--; } else { this.removeMovieClip(); } n_VWidth = _root.n_VirusArrayWidth * _root.n_VirusWidth; } n_SporeHalfWidth = _root.n_VirusWidth / 2; n_SporeCounter = 0; while (n_SporeCounter <= _root.n_SporeUpperLimit) { o_Spore = _root["Spore_" + n_SporeCounter.toString()]; if (o_Spore != undefined) { if (((((o_Spore._x - n_SporeHalfWidth) <= this._x) and ((o_Spore._x + n_SporeHalfWidth) >= this._x)) and ((o_Spore._y - n_SporeHalfWidth) <= this._y)) and ((o_Spore._y + n_SporeHalfWidth) >= this._y)) { n_Strength = _root.f_DamageSpore(o_Spore, n_Strength); if (n_Strength <= 0) { this.removeMovieClip(); } } } n_SporeCounter++; } if ((((this._x >= _root.n_VirusArrayX) and (this._x <= (n_VWidth + _root.n_VirusArrayX))) and (this._y >= _root.n_VirusArrayY)) and (this._y <= (n_VWidth + _root.n_VirusArrayY))) { n_VX = Math.floor((this._x - _root.n_VirusArrayX) / _root.n_VirusWidth); n_VY = Math.floor((this._y - _root.n_VirusArrayY) / _root.n_VirusWidth); if (_root.o_PlayingFieldLoader[n_VY].charAt(n_VX) != "0") { if (_root.o_VirusArray[n_VX][n_VY] >= _root.o_VirusTransformLevels[1]) { if (_root.o_Upgrades[6][0] == 1) { _local6 = _root.o_ProjectileLevels[_root.n_ProjectileLevel] * _root.n_QuadMultiplier; } else { _local6 = _root.o_ProjectileLevels[_root.n_ProjectileLevel]; } n_Strength = _root.f_DamageVirus(n_VX, n_VY, _local6); if (_root.o_Upgrades[3][0] == 1) { _local4 = _root[(("Virus_" + n_VX.toString()) + "_") + n_VY.toString()]; _local5 = _root.attachMovie("AreaOfEffect", (("AreaOfEffect_" + n_VX.toString()) + "_") + n_VY.toString(), (100000 + (n_X * 100)) + n_Y); _local5._x = _local4._x + (_local4._width / 2); _local5._y = _local4._y + (_local4._height / 2); _local5.gotoAndPlay(1); _local3 = (_local6 / 100) * _root.n_SplashDamagePerc; _root.f_DamageVirus(n_VX - 1, n_VY - 1, _local3); _root.f_DamageVirus(n_VX, n_VY - 1, _local3); _root.f_DamageVirus(n_VX + 1, n_VY - 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY, _local3); _root.f_DamageVirus(n_VX + 1, n_VY, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); _root.f_DamageVirus(n_VX - 1, n_VY + 1, _local3); } if (n_Strength <= 0) { this.removeMovieClip(); } } } } };
Symbol 46 MovieClip [Projectile] Frame 3
this.GotoFrame();
Symbol 46 MovieClip [Projectile] Frame 4
this.GotoFrame();
Symbol 56 MovieClip [Spore] Frame 1
var n_Angle; var n_PowerupType; var n_XVelocity; var n_YVelocity; var n_Type; this.onEnterFrame = function () { if (n_Strength <= 0) { _root.n_StatsSporesKilled++; if ((n_PowerupType > 0) && (n_PowerupType != undefined)) { _root.f_CollectPowerup(n_PowerupType - 1); } this.removeMovieClip(); } if (n_Angle == undefined) { n_Angle = 0; } n_Angle = _root.f_DegreeTransform(n_Angle, _root.n_SporeRotateVelocity); this._rotation = n_Angle; this.o_Powerups._rotation = n_Angle * -1; if (((n_XVelocity != undefined) && (n_YVelocity != undefined)) && (_root.o_Upgrades[5][0] == 0)) { this._x = this._x + n_XVelocity; this._y = this._y + n_YVelocity; } var _local4; var _local3; _local4 = this._x - _root.o_Arena._x; _local3 = this._y - _root.o_Arena._y; if (Math.sqrt((_local4 * _local4) + (_local3 * _local3)) > 250) { if ((n_Type == 0) or (n_Type == undefined)) { _root.f_DoDamageDisplay(); _root.n_ShieldValue = _root.n_ShieldValue - _root.n_SporeDamageAmount; } this.removeMovieClip(); } };
Symbol 56 MovieClip [Spore] Frame 15
gotoAndPlay ("SporeStart_0");
Symbol 56 MovieClip [Spore] Frame 29
gotoAndPlay ("SporeStart_1");
Symbol 61 MovieClip [Messages] Frame 34
this.removeMovieClip();
Symbol 74 Button [Start Game]
on (release) { _root.f_StartGame(); }
Symbol 83 Button [MusicOff]
on (release) { _root.f_ToggleMusic(); this.gotoAndPlay("On"); }
Symbol 87 Button [MusicOn]
on (release) { _root.f_ToggleMusic(); this.gotoAndPlay("Off"); }
Symbol 88 MovieClip [MusicOnOff] Frame 1
if (_root.b_MusicOn == false) { this.gotoAndPlay("Off"); } else { this.gotoAndPlay("On"); }
Symbol 88 MovieClip [MusicOnOff] Frame 3
if (_root.b_MusicOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 88 MovieClip [MusicOnOff] Frame 5
if (_root.b_MusicOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 92 Button [SoundsOff]
on (release) { _root.f_ToggleSounds(); this.gotoAndPlay("On"); }
Symbol 96 Button [SoundsOn]
on (release) { _root.f_ToggleSounds(); this.gotoAndPlay("Off"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 1
if (_root.b_SoundsOn == false) { this.gotoAndPlay("Off"); } else { this.gotoAndPlay("On"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 3
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 97 MovieClip [SoundsOnOff] Frame 5
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 100 Button [Highscores]
on (release) { _root.f_ShowScores(); }
Symbol 101 MovieClip [MenuOverlay] Frame 1
var o_Settings = SharedObject.getLocal("GameSettings"); if (o_Settings.data.n_Score != undefined) { this.o_BestScore.text = o_Settings.data.n_Score; } if (o_Settings.data.n_Wave != undefined) { this.o_BestWave.text = o_Settings.data.n_Wave; }
Symbol 101 MovieClip [MenuOverlay] Frame 2
stop();
Symbol 116 MovieClip [BeamLaser] Frame 1
var b_IsInit; var o_LocalVirusArray; this.onEnterFrame = function () { var _local4; var _local3; var _local5; var _local6; var _local12; var _local10; var _local9; var _local7; var _local8; var _local11; if (_root.o_Upgrades[4][0] == 0) { this.removeMovieClip(); } if (b_IsInit == undefined) { _local6 = 0; this.o_LocalVirusArray = new Array(); _local4 = 0; while (_local4 < _root.n_VirusArrayWidth) { _local3 = 0; while (_local3 < _root.n_VirusArrayHeight) { if ((_root.o_PlayingFieldLoader[_local3].charAt(_local4) != "0") && (_root.o_VirusArray[_local4][_local3] >= _root.o_VirusTransformLevels[1])) { _local5 = _root[(("Virus_" + _local4.toString()) + "_") + _local3.toString()]; _local10 = _local5._x; _local9 = _local5._y; _local7 = _local5._x + _root.n_VirusWidth; _local8 = _local5._y + _root.n_VirusWidth; if (((this.hitTest(_local10, _local9, true) || (this.hitTest(_local7, _local9, true))) || (this.hitTest(_local10, _local8, true))) || (this.hitTest(_local7, _local8, true))) { this.o_LocalVirusArray[_local6] = (_local4.toString() + "|") + _local3.toString(); _local6++; } } _local3++; } _local4++; } _local11 = 0; while (_local11 <= _root.n_SporeUpperLimit) { o_Spore = _root["Spore_" + _local11.toString()]; if (o_Spore != undefined) { if (this.hitTest(o_Spore._x, o_Spore._y, true)) { _root.f_DamageSpore(o_Spore, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } } _local11++; } b_IsInit = false; } else { _local6 = 0; while (_local6 < this.o_LocalVirusArray.length) { _local12 = this.o_LocalVirusArray[_local6].split("|"); _local4 = _local12[0]; _local3 = _local12[1]; if (_root.o_VirusArray[_local4][_local3] >= _root.o_VirusTransformLevels[1]) { if (_root.o_Upgrades[6][0] == 1) { _root.f_DamageVirus(_local4, _local3, _root.o_ProjectileLevels[_root.n_ProjectileLevel] * _root.n_QuadMultiplier); } else { _root.f_DamageVirus(_local4, _local3, _root.o_ProjectileLevels[_root.n_ProjectileLevel]); } } _local6++; } } };
Symbol 116 MovieClip [BeamLaser] Frame 9
if (_root.o_Upgrades[4][0] == 1) { gotoAndPlay ("BeamStart"); }
Symbol 116 MovieClip [BeamLaser] Frame 10
this.removeMovieClip();
Symbol 124 MovieClip [AreaOfEffect] Frame 8
this.removeMovieClip();
Symbol 132 MovieClip [Loader] Frame 1
Symbol 132 MovieClip [Loader] Frame 2
var siteLoaded = _root.getBytesLoaded(); var siteTotal = _root.getBytesTotal(); var percentage = Math.round((siteLoaded / siteTotal) * 100); loadingBar._xscale = percentage; percentClip.percentDisplay.text = percentage + "%"; percentClip._x = loadingBar._x + loadingBar._width; bytesDisplay.text = ((("loaded " + siteLoaded) + " of ") + siteTotal) + " bytes"; if (siteLoaded >= siteTotal) { gotoAndPlay ("End"); }
Symbol 132 MovieClip [Loader] Frame 3
gotoAndPlay ("Looper");
Symbol 132 MovieClip [Loader] Frame 4
if (!_root.b_LockedSite) { } else { _root.gotoAndPlay("Menu"); } stop();
Symbol 275 MovieClip [__Packages.FlowPlayAPI] Frame 0
class FlowPlayAPI { static var interval, score_path, score_var, level_path, level_var; function FlowPlayAPI () { } static function StartReporting() { if (interval) { SendError("StartReporting() - Reporting is already on!"); } else { interval = setInterval(SendUpdate, 1000); trace("[FLOWPLAY API] Service started. Sending updates every second"); } } static function StopReporting() { if (interval) { clearInterval(interval); interval = undefined; trace("[FLOWPLAY API] Service Stopped."); } else { SendError("StopReporting() - Reporting wasn't started!"); } } static function SendUpdate() { var _local1 = GetScore(); var _local2 = GetLevel(); flash.external.ExternalInterface.call("fpBroadcastScore", _local1); flash.external.ExternalInterface.call("fpBroadcastLevel", _local2); } static function GetScore() { if (score_var and score_path) { return(score_path[score_var]); } if (score) { return(score); } return(0); } static function GetLevel() { if (level_var and level_path) { return(level_path[level_var]); } if (level) { return(level); } return(0); } static function SetScore(s) { if (score_var) { SendError("You cannot set scores once you have used the SetScoreVariable() function."); } else { score = s; } } static function SetLevel(l) { if (score_var) { SendError("You cannot set levels once you have used the SetLevelVariable() function."); } else { level = l; } } static function UpdateScore(s) { if (score_var) { SendError("You cannot update scores once you have used the SetScoreVariable() function."); } else { score = score + s; } } static function UpdateLevel(l) { if (score_var) { SendError("You cannot update levels once you have used the SetLevelVariable() function."); } else { level = level + l; } } static function SetScoreVariable(v) { var _local1 = ValidatePath(v); if (_local1) { score_var = _local1.v; score_path = _local1.p; } } static function SetLevelVariable(v) { var _local1 = ValidatePath(v); if (_local1) { level_var = _local1.v; level_path = _local1.p; } } static function ValidatePath(p) { var _local3 = p.split("."); if ((_local3[0] != "_root") and (_local3[0] != "_global")) { SendError((("Invalid variable. Please define the full variable path, ie _root." + p) + " or _global.") + p); return(null); } var _local4 = new Object(); _local4.v = _local3.pop(); var _local6 = _local3.unshift(); if (_local6 == "_global") { _local4.p = ReadPath(_global, _local3); } else { _local4.p = ReadPath(_root, _local3); } if (_local4.p[_local4.v] == undefined) { SendError(p + " does not exist!"); } else { return(_local4); } } static function ReadPath(object, path) { var _local1 = path.shift(); if (path.length < 1) { return(object[_local1]); } return(ReadPath(object[_local1], path)); } static function SendError(err) { trace("[FLOWPLAY API] Error: " + err); } static function ShowScores() { trace((("[FLOWPLAY API] Current Score: " + GetScore()) + ", Current Level: ") + GetLevel()); } static var level = 0; static var score = 0; static var loop = 0; }
Symbol 276 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 277 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 278 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if (options.clip != mochi.MochiServices.__get__clip()) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 163 MovieClip [Splash] Frame 1
Symbol 163 MovieClip [Splash] Frame 157
_root.gotoAndPlay("Menu");
Symbol 164 Button [SplashContainer]
on (release) { getURL ("http://www.ourworld.com/v11/tracking?source=game&id=fglinfection", "_blank"); }
Symbol 168 Button [MoreGames]
on (release) { getURL ("http://www.ourworld.com/v11/tracking?source=game&id=fglinfection", "_blank"); }
Symbol 179 Button [MainLogoLink]
on (release) { if (!_root.b_LockedSite) { getURL ("http://www.thenakeddeveloper.com", "_blank"); } }
Symbol 187 MovieClip [Sounds] Frame 2
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 4
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 6
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 8
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 10
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 12
gotoAndStop (1);
Symbol 187 MovieClip [Sounds] Frame 14
gotoAndStop (1);
Symbol 191 MovieClip [ExplosionSounds] Frame 2
gotoAndStop (1);
Symbol 191 MovieClip [ExplosionSounds] Frame 4
this.stop();
Symbol 191 MovieClip [ExplosionSounds] Frame 6
this.stop();
Symbol 191 MovieClip [ExplosionSounds] Frame 8
this.stop();
Symbol 191 MovieClip [ExplosionSounds] Frame 10
this.stop();
Symbol 200 MovieClip [Blobs] Frame 1
xspeed = (Math.random() - Math.random()) * 3; yspeed = (Math.random() - Math.random()) * 3; this.onEnterFrame = function () { _x = (_x + xspeed); _y = (_y + yspeed); if (_x < 0) { _x = (_x + 600); } if (_y < 0) { _y = (_y + 600); } if (Math.random() > 0.95) { xspeed = (Math.random() - Math.random()) * 3; yspeed = (Math.random() - Math.random()) * 3; } };
Symbol 203 MovieClip [Gun] Frame 1
Symbol 203 MovieClip [Gun] Frame 2
gotoAndPlay ("Start");
Symbol 213 MovieClip [Progress] Frame 1
function f_showProgress() { if (n_CurrentValue != undefined) { if (this.n_CurrentValue >= this.n_MaxValue) { this.gotoAndPlay("Unfinished"); } else { this.gotoAndPlay("Finished"); } } else { this.gotoAndPlay("Unfinished"); } } var n_MaxValue; var n_CurrentValue; this.onEnterFrame = function () { if ((n_MaxValue != undefined) and (n_CurrentValue != undefined)) { if (n_CurrentValue > n_MaxValue) { o_ProgressBar._width = o_ProgressBorder._width; } else { o_ProgressBar._width = (o_ProgressBorder._width / n_MaxValue) * n_CurrentValue; } } };
Symbol 213 MovieClip [Progress] Frame 2
this.f_showProgress();
Symbol 213 MovieClip [Progress] Frame 4
this.f_showProgress();
Symbol 216 MovieClip [Damage] Frame 6
this._x = -1000; this._y = -1000; this._width = 1; this._height = 1;
Symbol 227 MovieClip [PowerupInstructions] Frame 1
function f_ShowInstruction() { if ((n_Counter <= 0) || (n_Counter == undefined)) { gotoAndPlay ("Instruction_0"); } else { gotoAndPlay("Instruction_" + n_Type.toString()); } } var n_Counter; var n_Type; this.onEnterFrame = function () { if (n_Counter == undefined) { n_Counter == _root.n_InstructionTime; } else if (n_Counter > 0) { n_Counter--; } };
Symbol 227 MovieClip [PowerupInstructions] Frame 2
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 4
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 6
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 8
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 10
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 12
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 14
this.f_ShowInstruction();
Symbol 227 MovieClip [PowerupInstructions] Frame 16
this.f_ShowInstruction();
Symbol 228 MovieClip [PowerupControl] Frame 1
var n_UpgradeNumber; var b_IsInit; if ((b_IsInit != undefined) && (n_UpgradeNumber != undefined)) { this.o_Graphic.gotoAndPlay("Powerup_" + (n_UpgradeNumber + 1).toString()); if (_root.o_Upgrades[n_UpgradeNumber][1] < _root.o_Upgrades[n_UpgradeNumber][4]) { _root.o_Upgrades[n_UpgradeNumber][1]++; } if (_root.o_Upgrades[n_UpgradeNumber][0] == 1) { if (_root.o_Upgrades[n_UpgradeNumber][2] < _root.o_Upgrades[n_UpgradeNumber][3]) { _root.o_Upgrades[n_UpgradeNumber][2]++; } if (_root.o_Upgrades[n_UpgradeNumber][2] >= _root.o_Upgrades[n_UpgradeNumber][3]) { _root.o_Upgrades[n_UpgradeNumber][2] = 0; _root.o_Upgrades[n_UpgradeNumber][0] = 0; } } this.o_Progress.n_MaxValue = _root.o_Upgrades[n_UpgradeNumber][4]; this.o_Progress.n_CurrentValue = _root.o_Upgrades[n_UpgradeNumber][1]; if (_root.o_Upgrades[n_UpgradeNumber][6] == 1) { this._visible = true; } else { this._visible = false; } } else if ((b_IsInit == undefined) && (n_UpgradeNumber != undefined)) { this._visible = false; this.o_KeyCode.text = (n_UpgradeNumber + 1).toString(); b_IsInit = true; } else { this._visible = false; }
Symbol 228 MovieClip [PowerupControl] Frame 2
gotoAndPlay (1);
Symbol 240 MovieClip [FreezeRay] Frame 1
stop();
Symbol 240 MovieClip [FreezeRay] Frame 2
_root.f_PlaySound("o_Explosions", "FreezeRay");
Symbol 240 MovieClip [FreezeRay] Frame 18
if (_root.o_Upgrades[5][0] == 0) { this.gotoAndPlay("KillFreeze"); }
Symbol 240 MovieClip [FreezeRay] Frame 19
this.gotoAndPlay("FreezeStay");
Symbol 240 MovieClip [FreezeRay] Frame 20
gotoAndStop (1);
Symbol 242 MovieClip [Score] Frame 1
this.ScoreText.text = _root.n_Score.toString();
Symbol 242 MovieClip [Score] Frame 2
gotoAndPlay (1);
Symbol 250 MovieClip [MainInstructions] Frame 1
var b_KillInstructions; this.onEnterFrame = function () { if (Key.isDown(32)) { b_KillInstructions = true; } };
Symbol 250 MovieClip [MainInstructions] Frame 2
if ((b_KillInstructions == undefined) || (b_KillInstructions == false)) { gotoAndPlay (1); }
Symbol 250 MovieClip [MainInstructions] Frame 3
this.onEnterFrame = undefined; _root.b_MainInstructionsShown = true; this.b_KillInstructions = false; stop();
Symbol 264 MovieClip [EndGameOverlay] Frame 1
stop();
Symbol 264 MovieClip [EndGameOverlay] Frame 2
_root.f_BombArea(9, 10000000); this.play();
Symbol 264 MovieClip [EndGameOverlay] Frame 3
_root.f_BombArea(8, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 4
_root.f_BombArea(7, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 5
_root.f_BombArea(6, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 6
_root.f_BombArea(5, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 7
_root.f_BombArea(4, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 8
_root.f_BombArea(3, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 9
_root.f_BombArea(2, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 10
_root.f_BombArea(1, 10000000);
Symbol 264 MovieClip [EndGameOverlay] Frame 49
_root.gotoAndPlay("HiScores");
Symbol 274 Button [BackToMenu]
on (release) { this.gotoAndPlay("Menu"); }

Library Items

Symbol 1 ShapeTweeningUsed by:4
Symbol 2 ShapeTweeningUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [SmartBomb]Uses:1 2 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [GunGraphic]Uses:5Used by:7 203
Symbol 7 MovieClip [Ghosts]Uses:6Used by:21
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [Bomb]Uses:8Used by:21
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [ProjectileGraphic]Uses:10Used by:12 21 46
Symbol 12 MovieClip [Multifire]Uses:11Used by:21
Symbol 13 GraphicUsed by:21
Symbol 14 GraphicUsed by:21
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [Powerups]Uses:7 9 12 13 14 15 16 17 11 18 19 20Used by:37 38 56 228
Symbol 22 GraphicUsed by:37 38
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [VirusShine]Uses:23Used by:37 38
Symbol 25 GraphicUsed by:37 38
Symbol 26 GraphicUsed by:37 38 56
Symbol 27 GraphicUsed by:37 38
Symbol 28 GraphicUsed by:37 38
Symbol 29 GraphicUsed by:37 38
Symbol 30 GraphicUsed by:37 38
Symbol 31 GraphicUsed by:37 38
Symbol 32 GraphicUsed by:37 38
Symbol 33 GraphicUsed by:37 38
Symbol 34 GraphicUsed by:37 38
Symbol 35 GraphicUsed by:37 38
Symbol 36 GraphicUsed by:37 38
Symbol 37 MovieClip [MenuVirus]Uses:21 22 24 25 26 27 28 29 30 31 32 33 34 35 36
Symbol 38 MovieClip [Virus]Uses:21 22 24 25 26 27 28 29 30 31 32 33 34 35 36
Symbol 39 GraphicUsed by:45
Symbol 40 GraphicUsed by:45
Symbol 41 GraphicUsed by:45
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [ProjectileQuadGraphic]Uses:39 40 41 42 43 44Used by:46
Symbol 46 MovieClip [Projectile]Uses:11 45
Symbol 47 GraphicUsed by:56
Symbol 48 GraphicUsed by:56
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [Spore]Uses:21 26 47 48 49 50 51 52 53 54 55
Symbol 57 FontUsed by:58 60 69 70 71 72 75 76 77 78 79 81 84 85 89 90 93 94 98 102 103 106 107 131 165 166 177 180 204 205 217 220 221 222 223 224 225 226 241 245 246 247 249 251 259 265 267 268 269 270 271 272
Symbol 58 EditableTextUses:57 68Used by:59
Symbol 59 MovieClip [MessagesInner]Uses:58Used by:61
Symbol 60 TextUses:57Used by:61
Symbol 61 MovieClip [Messages]Uses:59 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [ArenaMask]Uses:62Used by:101
Symbol 64 GraphicUsed by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [GameLogo]Uses:64 66Used by:101
Symbol 68 FontUsed by:58 69 77 78 81 85 90 94 103 107 165 217 241 245 246 247 249 251 269 270
Symbol 69 TextUses:57 68Used by:101
Symbol 70 TextUses:57Used by:74
Symbol 71 TextUses:57Used by:74
Symbol 72 TextUses:57Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 Button [Start Game]Uses:70 71 72 73Used by:101
Symbol 75 TextUses:57Used by:101
Symbol 76 TextUses:57Used by:101
Symbol 77 EditableTextUses:57 68Used by:101
Symbol 78 EditableTextUses:57 68Used by:101
Symbol 79 TextUses:57Used by:83
Symbol 80 GraphicUsed by:83 87 92 96 105 109 228 250
Symbol 81 EditableTextUses:57 68Used by:83
Symbol 82 GraphicUsed by:83
Symbol 83 Button [MusicOff]Uses:79 80 81 82Used by:88
Symbol 84 TextUses:57Used by:87
Symbol 85 EditableTextUses:57 68Used by:87
Symbol 86 GraphicUsed by:87
Symbol 87 Button [MusicOn]Uses:84 80 85 86Used by:88
Symbol 88 MovieClip [MusicOnOff]Uses:83 87Used by:101  Timeline
Symbol 89 TextUses:57Used by:92
Symbol 90 EditableTextUses:57 68Used by:92
Symbol 91 GraphicUsed by:92
Symbol 92 Button [SoundsOff]Uses:89 80 90 91Used by:97
Symbol 93 TextUses:57Used by:96
Symbol 94 EditableTextUses:57 68Used by:96
Symbol 95 GraphicUsed by:96
Symbol 96 Button [SoundsOn]Uses:93 80 94 95Used by:97
Symbol 97 MovieClip [SoundsOnOff]Uses:92 96Used by:101  Timeline
Symbol 98 TextUses:57Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 Button [Highscores]Uses:98 99Used by:101
Symbol 101 MovieClip [MenuOverlay]Uses:63 67 69 74 75 76 77 78 88 97 100
Symbol 102 TextUses:57Used by:105
Symbol 103 EditableTextUses:57 68Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 Button [AutoFireOff]Uses:102 80 103 104
Symbol 106 TextUses:57Used by:109
Symbol 107 EditableTextUses:57 68Used by:109
Symbol 108 GraphicUsed by:109
Symbol 109 Button [AutoFireOn]Uses:106 80 107 108
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [BeamLaser]Uses:110 111 112 113 114 115
Symbol 117 GraphicUsed by:124
Symbol 118 GraphicUsed by:124
Symbol 119 GraphicUsed by:124
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [AreaOfEffect]Uses:117 118 119 120 121 122 123
Symbol 125 GraphicUsed by:128
Symbol 126 FontUsed by:127
Symbol 127 EditableTextUses:126Used by:128
Symbol 128 MovieClip [moving percentage field]Uses:125 127Used by:132
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [blue loading bar]Uses:129Used by:132
Symbol 131 EditableTextUses:57Used by:132
Symbol 132 MovieClip [Loader]Uses:130 131 128Used by:Timeline
Symbol 275 MovieClip [__Packages.FlowPlayAPI]
Symbol 276 MovieClip [__Packages.mochi.MochiServices]
Symbol 277 MovieClip [__Packages.MochiAd]
Symbol 278 MovieClip [__Packages.mochi.MochiScores]
Symbol 133 GraphicUsed by:163 164
Symbol 134 GraphicUsed by:163 164
Symbol 135 Bitmap [standinggirl-3.png]Used by:136
Symbol 136 GraphicUses:135Used by:137 164
Symbol 137 MovieClip [F1]Uses:136Used by:163
Symbol 138 Bitmap [StandingGuy-1.png]Used by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:163
Symbol 141 Bitmap [standinggirl-1.png]Used by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClip [F2]Uses:142Used by:163
Symbol 144 Bitmap [StandingGuy-2.png]Used by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:163
Symbol 147 FontUsed by:148 150 152 154 157
Symbol 148 TextUses:147Used by:149
Symbol 149 MovieClip [find]Uses:148Used by:163
Symbol 150 TextUses:147Used by:151
Symbol 151 MovieClipUses:150Used by:163
Symbol 152 TextUses:147Used by:153
Symbol 153 MovieClip [friend]Uses:152Used by:163
Symbol 154 TextUses:147Used by:155
Symbol 155 MovieClipUses:154Used by:163
Symbol 156 GraphicUsed by:160 168
Symbol 157 TextUses:147Used by:158 168
Symbol 158 MovieClipUses:157Used by:160
Symbol 159 GraphicUsed by:160 168
Symbol 160 MovieClip [OWlogo]Uses:156 158 159Used by:163 168
Symbol 161 ShapeTweeningUsed by:163
Symbol 162 GraphicUsed by:163 202 206 264
Symbol 163 MovieClip [Splash]Uses:133 134 137 140 143 146 149 151 153 155 160 161 162Used by:164
Symbol 164 Button [SplashContainer]Uses:163 133 134 136Used by:Timeline
Symbol 165 EditableTextUses:57 68Used by:168
Symbol 166 TextUses:57Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 Button [MoreGames]Uses:165 160 166 167 156 157 159Used by:Timeline
Symbol 169 GraphicUsed by:173 179
Symbol 170 FontUsed by:171 172 175
Symbol 171 TextUses:170Used by:173 179
Symbol 172 TextUses:170Used by:173 179
Symbol 173 MovieClip [NakedDevLogoLeft]Uses:169 171 172Used by:178
Symbol 174 GraphicUsed by:176 179
Symbol 175 TextUses:170Used by:176 179
Symbol 176 MovieClip [NakedDevLogoRight]Uses:174 175Used by:178
Symbol 177 TextUses:57Used by:178 179
Symbol 178 MovieClip [NakedDevLogo]Uses:173 176 177Used by:179
Symbol 179 Button [MainLogoLink]Uses:178 169 171 172 174 175 177Used by:Timeline
Symbol 180 TextUses:57Used by:187 191
Symbol 181 SoundUsed by:187
Symbol 182 SoundUsed by:187
Symbol 183 SoundUsed by:187
Symbol 184 SoundUsed by:187
Symbol 185 SoundUsed by:187
Symbol 186 SoundUsed by:187
Symbol 187 MovieClip [Sounds]Uses:180 181 182 183 184 185 186Used by:Timeline
Symbol 188 SoundUsed by:191
Symbol 189 SoundUsed by:191
Symbol 190 SoundUsed by:191
Symbol 191 MovieClip [ExplosionSounds]Uses:180 188 189 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 MovieClip [Background]Uses:193Used by:Timeline
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [Arena]Uses:195Used by:Timeline
Symbol 197 GraphicUsed by:201
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [Blobs Inner]Uses:198Used by:200
Symbol 200 MovieClip [Blobs]Uses:199Used by:201
Symbol 201 MovieClip [SwirlyMask]Uses:197 200Used by:Timeline
Symbol 202 MovieClip [TopBandShader]Uses:162Used by:Timeline
Symbol 203 MovieClip [Gun]Uses:6Used by:Timeline
Symbol 204 TextUses:57Used by:Timeline
Symbol 205 TextUses:57Used by:Timeline
Symbol 206 MovieClip [ProgressBackground]Uses:162Used by:213
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClip [ProgressBarComplete]Uses:207Used by:213
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClip [ProgressOuter]Uses:209Used by:213
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClip [ProgressBar]Uses:211Used by:213
Symbol 213 MovieClip [Progress]Uses:206 208 210 212Used by:228  Timeline
Symbol 214 ShapeTweeningUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClip [Damage]Uses:214 215Used by:Timeline
Symbol 217 EditableTextUses:57 68Used by:228
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [PowerupInstructionsBack]Uses:218Used by:227
Symbol 220 TextUses:57Used by:227
Symbol 221 TextUses:57Used by:227
Symbol 222 TextUses:57Used by:227
Symbol 223 TextUses:57Used by:227
Symbol 224 TextUses:57Used by:227
Symbol 225 TextUses:57Used by:227
Symbol 226 TextUses:57Used by:227
Symbol 227 MovieClip [PowerupInstructions]Uses:219 220 221 222 223 224 225 226Used by:228
Symbol 228 MovieClip [PowerupControl]Uses:213 21 80 217 227Used by:Timeline
Symbol 229 GraphicUsed by:240
Symbol 230 GraphicUsed by:240
Symbol 231 GraphicUsed by:240
Symbol 232 GraphicUsed by:240
Symbol 233 GraphicUsed by:240
Symbol 234 GraphicUsed by:240
Symbol 235 GraphicUsed by:240
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 ShapeTweeningUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClip [FreezeRay]Uses:229 230 231 232 233 234 235 236 237 238 239Used by:Timeline
Symbol 241 EditableTextUses:57 68Used by:242
Symbol 242 MovieClip [Score]Uses:241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClip [MainInstructionsBack]Uses:243Used by:250
Symbol 245 TextUses:68 57Used by:250
Symbol 246 EditableTextUses:57 68Used by:250
Symbol 247 EditableTextUses:57 68Used by:250
Symbol 248 GraphicUsed by:250
Symbol 249 EditableTextUses:57 68Used by:250
Symbol 250 MovieClip [MainInstructions]Uses:244 245 80 246 247 248 249Used by:Timeline
Symbol 251 EditableTextUses:57 68Used by:Timeline
Symbol 252 GraphicUsed by:264
Symbol 253 GraphicUsed by:264
Symbol 254 GraphicUsed by:264
Symbol 255 GraphicUsed by:264
Symbol 256 GraphicUsed by:264
Symbol 257 GraphicUsed by:264
Symbol 258 GraphicUsed by:264
Symbol 259 TextUses:57Used by:260
Symbol 260 MovieClip [GameOverText]Uses:259Used by:264
Symbol 261 GraphicUsed by:264
Symbol 262 GraphicUsed by:264
Symbol 263 ShapeTweeningUsed by:264
Symbol 264 MovieClip [EndGameOverlay]Uses:252 253 254 255 256 257 258 260 261 262 263 162Used by:Timeline
Symbol 265 TextUses:57Used by:266
Symbol 266 MovieClip [LoadingText]Uses:265Used by:Timeline
Symbol 267 TextUses:57Used by:Timeline
Symbol 268 TextUses:57Used by:Timeline
Symbol 269 EditableTextUses:57 68Used by:Timeline
Symbol 270 EditableTextUses:57 68Used by:Timeline
Symbol 271 TextUses:57Used by:274
Symbol 272 TextUses:57Used by:274
Symbol 273 GraphicUsed by:274
Symbol 274 Button [BackToMenu]Uses:271 272 273Used by:Timeline

Instance Names

"o_Loader"Frame 1Symbol 132 MovieClip [Loader]
"o_MoreGames"Frame 3Symbol 168 Button [MoreGames]
"o_Sounds"Frame 3Symbol 187 MovieClip [Sounds]
"o_Explosions"Frame 3Symbol 191 MovieClip [ExplosionSounds]
"o_Arena"Frame 5Symbol 196 MovieClip [Arena]
"o_Arena"Frame 7Symbol 196 MovieClip [Arena]
"o_Gun"Frame 7Symbol 203 MovieClip [Gun]
"o_Gun_120"Frame 7Symbol 203 MovieClip [Gun]
"o_Gun_240"Frame 7Symbol 203 MovieClip [Gun]
"o_ShieldBar"Frame 7Symbol 213 MovieClip [Progress]
"o_Damage"Frame 7Symbol 216 MovieClip [Damage]
"o_SpawnBar"Frame 7Symbol 213 MovieClip [Progress]
"o_Powerup_1"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_2"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_3"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_4"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_5"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_6"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_Powerup_0"Frame 7Symbol 228 MovieClip [PowerupControl]
"o_FreezeRay"Frame 7Symbol 240 MovieClip [FreezeRay]
"o_MainInstructions"Frame 7Symbol 250 MovieClip [MainInstructions]
"o_WaveNumber"Frame 7Symbol 251 EditableText
"o_EndGameOverlay"Frame 9Symbol 264 MovieClip [EndGameOverlay]
"o_Arena"Frame 11Symbol 196 MovieClip [Arena]
"o_LoadingScores"Frame 11Symbol 266 MovieClip [LoadingText]
"o_FinalScore"Frame 11Symbol 269 EditableText
"o_FinalWave"Frame 11Symbol 270 EditableText
"o_PowerUps"Symbol 37 MovieClip [MenuVirus] Frame 1Symbol 21 MovieClip [Powerups]
"o_PowerUps"Symbol 38 MovieClip [Virus] Frame 1Symbol 21 MovieClip [Powerups]
"o_Powerups"Symbol 56 MovieClip [Spore] Frame 1Symbol 21 MovieClip [Powerups]
"o_Text"Symbol 59 MovieClip [MessagesInner] Frame 1Symbol 58 EditableText
"o_InnerText"Symbol 61 MovieClip [Messages] Frame 1Symbol 59 MovieClip [MessagesInner]
"o_BestScore"Symbol 101 MovieClip [MenuOverlay] Frame 1Symbol 77 EditableText
"o_BestWave"Symbol 101 MovieClip [MenuOverlay] Frame 1Symbol 78 EditableText
"percentDisplay"Symbol 128 MovieClip [moving percentage field] Frame 1Symbol 127 EditableText
"loadingBar"Symbol 132 MovieClip [Loader] Frame 2Symbol 130 MovieClip [blue loading bar]
"bytesDisplay"Symbol 132 MovieClip [Loader] Frame 2Symbol 131 EditableText
"percentClip"Symbol 132 MovieClip [Loader] Frame 2Symbol 128 MovieClip [moving percentage field]
"blobs2"Symbol 201 MovieClip [SwirlyMask] Frame 1Symbol 200 MovieClip [Blobs]
"blobs1"Symbol 201 MovieClip [SwirlyMask] Frame 1Symbol 200 MovieClip [Blobs]
"blobs2"Symbol 201 MovieClip [SwirlyMask] Frame 1Symbol 200 MovieClip [Blobs]
"blobs2"Symbol 201 MovieClip [SwirlyMask] Frame 1Symbol 200 MovieClip [Blobs]
"o_ProgressBorder"Symbol 213 MovieClip [Progress] Frame 1Symbol 210 MovieClip [ProgressOuter]
"o_ProgressBar"Symbol 213 MovieClip [Progress] Frame 3Symbol 212 MovieClip [ProgressBar]
"o_Progress"Symbol 228 MovieClip [PowerupControl] Frame 1Symbol 213 MovieClip [Progress]
"o_Graphic"Symbol 228 MovieClip [PowerupControl] Frame 1Symbol 21 MovieClip [Powerups]
"o_KeyCode"Symbol 228 MovieClip [PowerupControl] Frame 1Symbol 217 EditableText
"o_Instructions"Symbol 228 MovieClip [PowerupControl] Frame 1Symbol 227 MovieClip [PowerupInstructions]
"ScoreText"Symbol 242 MovieClip [Score] Frame 1Symbol 241 EditableText
"o_KeyCode"Symbol 250 MovieClip [MainInstructions] Frame 1Symbol 246 EditableText
"o_KeyCode"Symbol 250 MovieClip [MainInstructions] Frame 1Symbol 247 EditableText
"o_KeyCode"Symbol 250 MovieClip [MainInstructions] Frame 1Symbol 249 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 4 as "SmartBomb"
ExportAssets (56)Timeline Frame 1Symbol 6 as "GunGraphic"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Ghosts"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Bomb"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ProjectileGraphic"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Multifire"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Powerups"
ExportAssets (56)Timeline Frame 1Symbol 24 as "VirusShine"
ExportAssets (56)Timeline Frame 1Symbol 37 as "MenuVirus"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Virus"
ExportAssets (56)Timeline Frame 1Symbol 45 as "ProjectileQuadGraphic"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Projectile"
ExportAssets (56)Timeline Frame 1Symbol 56 as "Spore"
ExportAssets (56)Timeline Frame 1Symbol 59 as "MessagesInner"
ExportAssets (56)Timeline Frame 1Symbol 61 as "Messages"
ExportAssets (56)Timeline Frame 1Symbol 63 as "ArenaMask"
ExportAssets (56)Timeline Frame 1Symbol 67 as "GameLogo"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Start Game"
ExportAssets (56)Timeline Frame 1Symbol 83 as "MusicOff"
ExportAssets (56)Timeline Frame 1Symbol 87 as "MusicOn"
ExportAssets (56)Timeline Frame 1Symbol 88 as "MusicOnOff"
ExportAssets (56)Timeline Frame 1Symbol 92 as "SoundsOff"
ExportAssets (56)Timeline Frame 1Symbol 96 as "SoundsOn"
ExportAssets (56)Timeline Frame 1Symbol 97 as "SoundsOnOff"
ExportAssets (56)Timeline Frame 1Symbol 100 as "Highscores"
ExportAssets (56)Timeline Frame 1Symbol 101 as "MenuOverlay"
ExportAssets (56)Timeline Frame 1Symbol 105 as "AutoFireOff"
ExportAssets (56)Timeline Frame 1Symbol 109 as "AutoFireOn"
ExportAssets (56)Timeline Frame 1Symbol 116 as "BeamLaser"
ExportAssets (56)Timeline Frame 1Symbol 124 as "AreaOfEffect"
ExportAssets (56)Timeline Frame 1Symbol 128 as "moving percentage field"
ExportAssets (56)Timeline Frame 1Symbol 130 as "blue loading bar"
ExportAssets (56)Timeline Frame 1Symbol 132 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 275 as "__Packages.FlowPlayAPI"
ExportAssets (56)Timeline Frame 1Symbol 276 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 277 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 278 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 2Symbol 135 as "standinggirl-3.png"
ExportAssets (56)Timeline Frame 2Symbol 137 as "F1"
ExportAssets (56)Timeline Frame 2Symbol 138 as "StandingGuy-1.png"
ExportAssets (56)Timeline Frame 2Symbol 141 as "standinggirl-1.png"
ExportAssets (56)Timeline Frame 2Symbol 143 as "F2"
ExportAssets (56)Timeline Frame 2Symbol 144 as "StandingGuy-2.png"
ExportAssets (56)Timeline Frame 2Symbol 149 as "find"
ExportAssets (56)Timeline Frame 2Symbol 153 as "friend"
ExportAssets (56)Timeline Frame 2Symbol 160 as "OWlogo"
ExportAssets (56)Timeline Frame 2Symbol 163 as "Splash"
ExportAssets (56)Timeline Frame 2Symbol 164 as "SplashContainer"
ExportAssets (56)Timeline Frame 3Symbol 168 as "MoreGames"
ExportAssets (56)Timeline Frame 3Symbol 173 as "NakedDevLogoLeft"
ExportAssets (56)Timeline Frame 3Symbol 176 as "NakedDevLogoRight"
ExportAssets (56)Timeline Frame 3Symbol 178 as "NakedDevLogo"
ExportAssets (56)Timeline Frame 3Symbol 179 as "MainLogoLink"
ExportAssets (56)Timeline Frame 3Symbol 187 as "Sounds"
ExportAssets (56)Timeline Frame 3Symbol 191 as "ExplosionSounds"
ExportAssets (56)Timeline Frame 5Symbol 194 as "Background"
ExportAssets (56)Timeline Frame 5Symbol 196 as "Arena"
ExportAssets (56)Timeline Frame 5Symbol 199 as "Blobs Inner"
ExportAssets (56)Timeline Frame 5Symbol 200 as "Blobs"
ExportAssets (56)Timeline Frame 5Symbol 201 as "SwirlyMask"
ExportAssets (56)Timeline Frame 7Symbol 202 as "TopBandShader"
ExportAssets (56)Timeline Frame 7Symbol 203 as "Gun"
ExportAssets (56)Timeline Frame 7Symbol 206 as "ProgressBackground"
ExportAssets (56)Timeline Frame 7Symbol 208 as "ProgressBarComplete"
ExportAssets (56)Timeline Frame 7Symbol 210 as "ProgressOuter"
ExportAssets (56)Timeline Frame 7Symbol 212 as "ProgressBar"
ExportAssets (56)Timeline Frame 7Symbol 213 as "Progress"
ExportAssets (56)Timeline Frame 7Symbol 216 as "Damage"
ExportAssets (56)Timeline Frame 7Symbol 219 as "PowerupInstructionsBack"
ExportAssets (56)Timeline Frame 7Symbol 227 as "PowerupInstructions"
ExportAssets (56)Timeline Frame 7Symbol 228 as "PowerupControl"
ExportAssets (56)Timeline Frame 7Symbol 240 as "FreezeRay"
ExportAssets (56)Timeline Frame 7Symbol 242 as "Score"
ExportAssets (56)Timeline Frame 7Symbol 244 as "MainInstructionsBack"
ExportAssets (56)Timeline Frame 7Symbol 250 as "MainInstructions"
ExportAssets (56)Timeline Frame 9Symbol 260 as "GameOverText"
ExportAssets (56)Timeline Frame 9Symbol 264 as "EndGameOverlay"
ExportAssets (56)Timeline Frame 11Symbol 266 as "LoadingText"
ExportAssets (56)Timeline Frame 11Symbol 274 as "BackToMenu"

Labels

"Loader"Frame 1
"Menu"Frame 5
"Start"Frame 7
"EndGame"Frame 9
"HiScores"Frame 11
"HighscoreView"Frame 13
"Powerup_0"Symbol 21 MovieClip [Powerups] Frame 1
"Powerup_1"Symbol 21 MovieClip [Powerups] Frame 3
"Powerup_2"Symbol 21 MovieClip [Powerups] Frame 5
"Powerup_3"Symbol 21 MovieClip [Powerups] Frame 7
"Powerup_4"Symbol 21 MovieClip [Powerups] Frame 9
"Powerup_5"Symbol 21 MovieClip [Powerups] Frame 11
"Powerup_6"Symbol 21 MovieClip [Powerups] Frame 13
"Powerup_7"Symbol 21 MovieClip [Powerups] Frame 15
"Powerup_8"Symbol 21 MovieClip [Powerups] Frame 17
"Powerup_9"Symbol 21 MovieClip [Powerups] Frame 19
"Powerup_10"Symbol 21 MovieClip [Powerups] Frame 21
"Virus_0"Symbol 37 MovieClip [MenuVirus] Frame 1
"Virus_1"Symbol 37 MovieClip [MenuVirus] Frame 3
"Virus_2"Symbol 37 MovieClip [MenuVirus] Frame 5
"Virus_3"Symbol 37 MovieClip [MenuVirus] Frame 7
"Virus_4"Symbol 37 MovieClip [MenuVirus] Frame 9
"Virus_5"Symbol 37 MovieClip [MenuVirus] Frame 11
"Virus_6"Symbol 37 MovieClip [MenuVirus] Frame 13
"Virus_Die"Symbol 37 MovieClip [MenuVirus] Frame 15
"Virus_0"Symbol 38 MovieClip [Virus] Frame 1
"Virus_1"Symbol 38 MovieClip [Virus] Frame 3
"Virus_2"Symbol 38 MovieClip [Virus] Frame 5
"Virus_3"Symbol 38 MovieClip [Virus] Frame 7
"Virus_4"Symbol 38 MovieClip [Virus] Frame 9
"Virus_5"Symbol 38 MovieClip [Virus] Frame 11
"Virus_6"Symbol 38 MovieClip [Virus] Frame 13
"Virus_Die"Symbol 38 MovieClip [Virus] Frame 15
"Projectile_Normal"Symbol 46 MovieClip [Projectile] Frame 1
"Projectile_Quad"Symbol 46 MovieClip [Projectile] Frame 3
"SporeStart_0"Symbol 56 MovieClip [Spore] Frame 2
"SporeStart_1"Symbol 56 MovieClip [Spore] Frame 16
"Off"Symbol 88 MovieClip [MusicOnOff] Frame 2
"On"Symbol 88 MovieClip [MusicOnOff] Frame 4
"Off"Symbol 97 MovieClip [SoundsOnOff] Frame 2
"On"Symbol 97 MovieClip [SoundsOnOff] Frame 4
"BeamStart"Symbol 116 MovieClip [BeamLaser] Frame 1
"BeamEnd"Symbol 116 MovieClip [BeamLaser] Frame 10
"Looper"Symbol 132 MovieClip [Loader] Frame 2
"End"Symbol 132 MovieClip [Loader] Frame 4
"GameMusic"Symbol 187 MovieClip [Sounds] Frame 3
"Shoot"Symbol 187 MovieClip [Sounds] Frame 5
"Spawn"Symbol 187 MovieClip [Sounds] Frame 7
"BeamLaser"Symbol 187 MovieClip [Sounds] Frame 9
"QuadDamage"Symbol 187 MovieClip [Sounds] Frame 11
"Smartbomb"Symbol 187 MovieClip [Sounds] Frame 13
"VirusExplode"Symbol 191 MovieClip [ExplosionSounds] Frame 3
"SporeHit"Symbol 191 MovieClip [ExplosionSounds] Frame 5
"FreezeRay"Symbol 191 MovieClip [ExplosionSounds] Frame 7
"VirusHit"Symbol 191 MovieClip [ExplosionSounds] Frame 9
"Start"Symbol 203 MovieClip [Gun] Frame 1
"ProgressStart"Symbol 208 MovieClip [ProgressBarComplete] Frame 1
"ProgressStart"Symbol 212 MovieClip [ProgressBar] Frame 1
"Unfinished"Symbol 213 MovieClip [Progress] Frame 1
"ProgressStart"Symbol 213 MovieClip [Progress] Frame 1
"Finished"Symbol 213 MovieClip [Progress] Frame 3
"Instruction_0"Symbol 227 MovieClip [PowerupInstructions] Frame 1
"Instruction_1"Symbol 227 MovieClip [PowerupInstructions] Frame 3
"Instruction_2"Symbol 227 MovieClip [PowerupInstructions] Frame 5
"Instruction_3"Symbol 227 MovieClip [PowerupInstructions] Frame 7
"Instruction_4"Symbol 227 MovieClip [PowerupInstructions] Frame 9
"Instruction_5"Symbol 227 MovieClip [PowerupInstructions] Frame 11
"Instruction_6"Symbol 227 MovieClip [PowerupInstructions] Frame 13
"Instruction_7"Symbol 227 MovieClip [PowerupInstructions] Frame 15
"FreezeAnimation"Symbol 240 MovieClip [FreezeRay] Frame 2
"FreezeStay"Symbol 240 MovieClip [FreezeRay] Frame 18
"KillFreeze"Symbol 240 MovieClip [FreezeRay] Frame 20
"EndGameAnimation"Symbol 264 MovieClip [EndGameOverlay] Frame 2




http://swfchan.com/10/47374/info.shtml
Created: 1/5 -2019 23:31:54 Last modified: 1/5 -2019 23:31:54 Server time: 16/05 -2024 20:12:35