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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10134078?noj=FRM10134078-17DC" width="1" height="1"></div>

Zombie tower defense.swf

This is the info page for
Flash #47427

(Click the ID number above for more basic data on this flash file.)


Text
Sell for XXXX

Upgrade Cost
Damage
Range
Speed

At Max Level

567

678

789 per second

Upgrade Now

Tower Information

Damage
Range
Speed

123

234

345 per second

Zombie Name
Second line

http://zombiehead.org

http://zombiehead.org

Zombie
Tower Defense

Play Game

Play Game

Play Game

Play Game

Zombie Head Games

Level
Money
Lives

0

0

0

Pistol Turret

Cost
Damage
Range
Speed

25
10
100
1.16 per second

Bomb Turret

Laser Turret

30
28
75
0.58 per second

100
20
120
2 per second

End Game

Play more Zombie Head Games

Play more Zombie Head Games

Play more Zombie Head Games

You have lost!

Play Again

Play Again

Play Again

Congradulations!

unfortunately, all we can off you
is the chance to play one more time...

You have destroyed the
zombie horde!

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } MochiAd.showPreGameAd({id:"7e418c51514912c5", res:"640x440"}); __com_mochibot__("fa108bd1", this, 10301, true);
Frame 2
stop(); _root.bg_music.stop();
Frame 3
function distance(x1, y1, x2, y2) { dx = x1 - x2; dy = y1 - y2; dist = Math.sqrt((dx * dx) + (dy * dy)); return(dist); } this.createEmptyMovieClip("bg_music", 60000); var bg_music = new Sound("bg_music"); bg_music.attachSound("bg_music"); bg_music.setVolume(10); _root.bg_music.start(0, 999999); stop(); var lives = 20; var speed = 1.25; var money = 50; var level = 1; var level_text = "1 of 50"; var creeps = new Array(); var towers = new Array(); var placing_tower = false; var select = null; var creep_depth = 1000; var tower_depth = 10000; var bullet_depth = 20000; var upgrade_depth = 50000; var zombie_type = "regular_zombie"; waypoint_x = new Array(60, 180, 180, 300, 300, 380, 380, 580, 580); waypoint_y = new Array(300, 300, 180, 180, 60, 60, 300, 300, -40); add_zombie = true; var delay = 55; var delay_counter = 0; var creep_count = 0; var max_creeps = 10; var level_life = (level * (level + 5)); var level_speed = 1; var level_money = 1; var zombie_description = (((max_creeps + " Average Zombies with ") + level_life) + " health, coming at you."); var level_count_down_max = 175; var level_count_down = 0; var send_creeps = false; onEnterFrame = function () { if (((creep_count == max_creeps) && (_root.creeps.length == 0)) && (send_creeps)) { this.level++; if (this.level >= 51) { gotoAndPlay (5); } this.level_text = this.level + " of 50"; this.level_life = level * (level + 5); this.money = Math.floor(this.money * 1.1); this.level_money = Math.floor(level / 6) + 1; this.level_speed = 1; switch (this.level % 4) { case 0 : this.zombie_type = "regular_zombie"; this.level_life = this.level_life; this.level_speed = 1.25; this.max_creeps = 10; this.delay = 55; this.zombie_description = ((max_creeps + " Average Zombies with ") + level_life) + " health, coming at you."; break; case 1 : this.zombie_type = "fat_zombie"; this.level_life = Math.floor(this.level_life * 1.5); this.level_speed = 0.75; this.max_creeps = 10; this.delay = 75; this.zombie_description = ((max_creeps + " Fat Lumbering Zombies with ") + level_life) + " health, waddling towards you."; break; case 2 : this.zombie_type = "crawling_zombie"; this.level_life = Math.floor(this.level_life * 0.9); this.level_speed = 1.35; this.max_creeps = 15; this.delay = 45; this.zombie_description = ((this.max_creeps + " Quick Crawling Zombie Torsos with ") + level_life) + " health, crawling along."; break; case 3 : this.zombie_type = "regular_zombie"; this.level_life = Math.floor(this.level_life * 0.75); this.level_speed = 3.5; this.max_creeps = 10; this.delay = 35; this.zombie_description = ((max_creeps + " Sprinting Zombies with ") + level_life) + " health, rushing past you."; } _root.description_board._visible = true; creep_count = 0; send_creeps = false; } if ((!send_creeps) && (level_count_down < level_count_down_max)) { level_count_down++; } if (level_count_down >= level_count_down_max) { send_creeps = true; level_count_down = 0; } if ((creep_count < max_creeps) && (send_creeps)) { delay_counter++; } if ((delay_counter == delay) && (send_creeps)) { _root.description_board._visible = false; delay_counter = 0; creep_count++; creep = attachMovie("zombie_container", "zombie_container" + creep_depth, creep_depth++, {_x:60, _y:-40}); creep.mob_img = creep.attachMovie(this.zombie_type, "Zombie" + creep_depth, creep_depth++); creep.health_border = creep.attachMovie("health_border", "health_border" + creep_depth, creep_depth++); creep.health_bar = creep.attachMovie("health_bar", "health_bar" + creep_depth, creep_depth++); creep.health_bar._x = creep.health_bar._x - 15; creep.health_border._y = creep.health_border._y - 25; creep.health_bar._y = creep.health_bar._y - 25; creep.hp = this.level_life; creep.life = this.level_life; creep.money = this.level_money; creep.speed = this.level_speed; _root.creeps.push(creep); creep.next_waypoint = 0; creep.onEnterFrame = function () { if (this.hp <= 0) { _root.money = _root.money + this.money; _root.creeps = _root.creeps.remove(this); this.removeMovieClip(); } this.health_bar._width = (this.hp / this.life) * 30; if (this.hitTest("_root.end_spot")) { _root.lives--; if (_root.lives <= 0) { _root.gotoAndPlay(4); } _root.creeps = _root.creeps.remove(this); this.removeMovieClip(); } dist_x = waypoint_x[this.next_waypoint] - this._x; dist_y = waypoint_y[this.next_waypoint] - this._y; if ((Math.abs(dist_x) + Math.abs(dist_y)) < this.speed) { this.next_waypoint++; } angle = Math.atan2(dist_y, dist_x); this._x = this._x + (this.speed * Math.cos(angle)); this._y = this._y + (this.speed * Math.sin(angle)); this.mob_img._rotation = ((angle / 3.14) * 180) - 90; }; } }; Array.prototype.remove = function (obj) { var _local3 = []; var _local2 = 0; while (_local2 < this.length) { if (this[_local2] != obj) { _local3.push(this[_local2]); } _local2++; } return(_local3); };
Instance of Symbol 105 MovieClip [Sniper Menu Item] in Frame 3
onClipEvent (load) { this.onRelease = function () { if (_root.money >= 25) { _root.money = _root.money - 25; var _local5 = _root.tower_depth++; var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = true; _local3++; } turret = _root.attachMovie("pistol", "pistol" + _local5, _local5); startDrag (turret, true); turret.onEnterFrame = function () { _root.placing_tower = true; this.tower.placing = true; var _local4 = false; if (this.bounds.hitTest("_root.menuBar")) { _local4 = true; } else { var _local3 = 1; while (_local3 < 10) { if (this.bounds.hitTest("_root.path.s" + _local3)) { _local4 = true; } _local3++; } if (!_local4) { _local3 = 0; while (_local3 < _root.towers.length) { if ((this != _root.towers[_local3]) && (this.bounds.hitTest(_root.towers[_local3].bounds))) { _local4 = true; } _local3++; } } } if (_local4) { this._alpha = 50; } else { this._alpha = 100; } }; turret.onRelease = function () { if (this._alpha == 100) { stopDrag(); _root.placing_tower = false; this.tower.placing = false; _root.towers.push(this); var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = false; _local3++; } delete this.onEnterFrame; delete this.onRelease; } }; } }; }
Instance of Symbol 103 MovieClip [Gernade Thrower Menu Item] in Frame 3
onClipEvent (load) { this.onRelease = function () { if (_root.money >= 30) { _root.money = _root.money - 30; var _local5 = _root.tower_depth++; var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = true; _local3++; } turret = _root.attachMovie("bomb", "bomb" + _local5, _local5); startDrag (turret, true); turret.onEnterFrame = function () { _root.placing_tower = true; this.tower.placing = true; var _local4 = false; if (this.bounds.hitTest("_root.menuBar")) { _local4 = true; } else { var _local3 = 1; while (_local3 < 10) { if (this.bounds.hitTest("_root.path.s" + _local3)) { _local4 = true; } _local3++; } if (!_local4) { _local3 = 0; while (_local3 < _root.towers.length) { if ((this != _root.towers[_local3]) && (this.bounds.hitTest(_root.towers[_local3].bounds))) { _local4 = true; } _local3++; } } } if (_local4) { this._alpha = 50; } else { this._alpha = 100; } }; turret.onRelease = function () { if (this._alpha == 100) { stopDrag(); _root.placing_tower = false; this.tower.placing = false; _root.towers.push(this); var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = false; _local3++; } delete this.onEnterFrame; delete this.onRelease; } }; } }; }
Instance of Symbol 101 MovieClip [SAM Launcher Menu Item] in Frame 3
onClipEvent (load) { this.onRelease = function () { if (_root.money >= 100) { _root.money = _root.money - 100; var _local5 = _root.tower_depth++; var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = true; _local3++; } turret = _root.attachMovie("laser", "laser" + _local5, _local5); startDrag (turret, true); turret.onEnterFrame = function () { _root.placing_tower = true; this.tower.placing = true; var _local4 = false; if (this.bounds.hitTest("_root.menuBar")) { _local4 = true; } else { var _local3 = 1; while (_local3 < 10) { if (this.bounds.hitTest("_root.path.s" + _local3)) { _local4 = true; } _local3++; } if (!_local4) { _local3 = 0; while (_local3 < _root.towers.length) { if ((this != _root.towers[_local3]) && (this.bounds.hitTest(_root.towers[_local3].bounds))) { _local4 = true; } _local3++; } } } if (_local4) { this._alpha = 50; } else { this._alpha = 100; } }; turret.onRelease = function () { if (this._alpha == 100) { stopDrag(); _root.placing_tower = false; this.tower.placing = false; _root.towers.push(this); var _local3 = 0; while (_local3 < _root.towers.length) { _root.towers[_local3].bounds._visible = false; _local3++; } delete this.onEnterFrame; delete this.onRelease; } }; } }; }
Frame 4
_root.creep_count = 9999; _root.bg_music.stop(); i = 0; while (i < _root.creeps.length) { _root.creeps[i].removeMovieClip(); i++; } i = 0; while (i < _root.towers.length) { _root.towers[i].removeMovieClip(); i++; } stop();
Frame 5
_root.creep_count = 9999; _root.bg_music.stop(); i = 0; while (i < _root.creeps.length) { _root.creeps[i].removeMovieClip(); i++; } i = 0; while (i < _root.towers.length) { _root.towers[i].removeMovieClip(); i++; } stop();
Symbol 16 MovieClip [pistol_turret_base] Frame 1
stop();
Symbol 16 MovieClip [pistol_turret_base] Frame 2
stop();
Symbol 16 MovieClip [pistol_turret_base] Frame 3
stop();
Symbol 16 MovieClip [pistol_turret_base] Frame 4
stop();
Symbol 16 MovieClip [pistol_turret_base] Frame 5
stop();
Symbol 24 MovieClip [pistol_turret] Frame 1
stop();
Symbol 24 MovieClip [pistol_turret] Frame 2
stop();
Symbol 24 MovieClip [pistol_turret] Frame 3
stop();
Symbol 24 MovieClip [pistol_turret] Frame 4
stop();
Symbol 24 MovieClip [pistol_turret] Frame 5
stop();
Symbol 26 Button
on (release) { _root.select = this; }
Instance of Symbol 27 MovieClip [tower] "tower" in Symbol 28 MovieClip [pistol] Frame 1
onClipEvent (load) { _parent.turret.lvl1._visible = true; _parent.turret.lvl2._visible = false; _parent.turret.lvl3._visible = false; _parent.turret.lvl4._visible = false; _parent.turret.lvl5._visible = false; _parent.base.lvl1._visible = true; _parent.base.lvl2._visible = false; _parent.base.lvl3._visible = false; _parent.base.lvl4._visible = false; _parent.base.lvl5._visible = false; var upgrade_cost = 30; var bullet_speed = 1; var level = 1; var fire_delay_counter = 0; var target_x = 0; var target_y = 0; var has_target = false; var placing = true; var upgrade_damage = 14; var upgrade_range = 75; var upgrade_speed = 70; var tower_name = ["Pistol Tower I", "Pistol Tower II", "Pistol Tower III", "Pistol Tower IV", "Pistol Tower V"]; var damage = [10, 26, 52, 140, 325]; var range = [100, 100, 110, 120, 200]; var speed = [30, 32, 35, 37, 40]; var cost = [25, 25, 50, 100, 200]; upgrade_area = _root.attachMovie("upgrade_area", "upgrade_area" + (_root.upgrade_depth++), _root.upgrade_depth); upgrade_area.target_tower = this; upgrade_area.setVars = function (tower) { this.level = tower.level; this.tower_name = tower.tower_name[this.level - 1]; this.upgrade_cost = tower.cost[this.level]; var _local4 = 0; var _local2 = 0; while (_local2 < this.level) { _local4 = _local4 + tower.cost[_local2]; _local2++; } _local4 = Math.floor(_local4 * 0.9); this.sell_button.sell_text = "Sell for " + _local4; this.speed = tower.speed[this.level - 1]; this.damage = tower.damage[this.level - 1]; this.range = tower.range[this.level - 1]; this.speed_text = (int((35 / tower.speed[this.level - 1]) * 100) / 100) + " per second"; this.upgrade_damage = tower.damage[this.level]; this.upgrade_range = tower.range[this.level]; this.upgrade_speed = tower.speed[this.level]; this.upgrade_speed_text = (int((35 / tower.speed[this.level]) * 100) / 100) + " per second"; if (this.level >= 5) { this.upgrade_damage = "At Max Level"; this.upgrade_range = "At Max Level"; this.upgrade_cost = "At Max Level"; this.upgrade_speed_text = "At Max Level"; } }; upgrade_area.setVars(this); upgrade_area._x = 240; upgrade_area._y = 400; upgrade_area.onEnterFrame = function () { if (_root.select == _parent) { this._visible = true; } else { this._visible = false; } }; range_circle = _parent.attachMovie("range_circle", "range_circle" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); swapDepths(_parent); range_circle._alpha = 20; range_circle._width = range * 2; range_circle._height = range * 2; range_circle.onEnterFrame = function () { if ((_root.select == _parent) || (_root.placing_tower)) { this._visible = true; } else { this._visible = false; } }; this.onEnterFrame = function () { this.range_circle._width = this.range[this.level - 1] * 2; this.range_circle._height = this.range[this.level - 1] * 2; upgrade_area.setVars(this); this.has_target = false; var _local4 = 0; while (_local4 < _root.creeps.length) { creep = _root[_root.creeps[_local4]._name]; if (_root.distance(creep._x, creep._y, _parent._x, _parent._y) <= this.range[this.level - 1]) { this.target_x = creep._x; this.target_y = creep._y; this.has_target = true; break; } this.has_target = false; _local4++; } _parent.turret._rotation = (Math.atan2(_parent._y - this.target_y, _parent._x - this.target_x) * 180) / Math.PI; this.fire_delay_counter++; if (((this.fire_delay_counter > this.speed[this.level - 1]) && (!this.placing)) && (this.has_target)) { this.fire_delay_counter = 0; var _local5 = _root.attachMovie("pistol_bullet", "pistol_bullet" + (_root.bullet_depth++), _root.bullet_depth); var _local9 = this.createEmptyMovieClip("pistol_bullet_sound" + (_root.bullet_depth++), _root.bullet_depth); var _local7 = new Sound(_local9); _local7.attachSound("pistol_bullet_sound"); _local7.setVolume(50); _local7.start(); var _local6 = this._parent.turret._rotation; _local5._rotation = _local6; _local5.parent_tower = this; var _local8 = {x:_parent.turret.bullet_spawn._x, y:_parent.turret.bullet_spawn._y}; _parent.turret.bullet_spawn.localToGlobal(_local8); _local5._x = _local8.x; _local5._y = _local8.y; _local5.dirx = Math.cos((_local6 * Math.PI) / 180) * 15; _local5.diry = Math.sin((_local6 * Math.PI) / 180) * 15; _local5.onEnterFrame = function () { this._x = this._x - (this.parent_tower.bullet_speed * this.dirx); this._y = this._y - (this.parent_tower.bullet_speed * this.diry); var _local3 = 0; while (_local3 < _root.creeps.length) { creep = _root[_root.creeps[_local3]._name]; if (this.hitTest(creep)) { creep.hp = creep.hp - this.parent_tower.damage[this.parent_tower.level - 1]; this.removeMovieClip(); } _local3++; } if ((((this._x < 0) || (this._x > 700)) || (this._y < 0)) || (this._y > 600)) { this.removeMovieClip(); } }; } }; }
Instance of Symbol 44 MovieClip [sell_tower] "sell_button" in Symbol 59 MovieClip [upgrade_area] Frame 1
on (release) { var cost = 0; var i = 0; while (i < _parent.target_tower.level) { cost = cost + _parent.target_tower.cost[i]; i++; } cost = Math.floor(cost * 0.9); _root.money = _root.money + cost; _parent.target_tower._parent.removeMovieClip(_parent.target_tower._parent); _root.select = null; _root.towers = _root.towers.remove(_parent.target_tower); }
Instance of Symbol 53 MovieClip [upgrade_button] in Symbol 59 MovieClip [upgrade_area] Frame 1
on (release) { if (_root.money >= _parent.upgrade_cost) { _root.money = _root.money - _parent.upgrade_cost; _parent.target_tower.level++; var lvl = _parent.target_tower.level; var tur = _parent.target_tower._parent.turret; var bas = _parent.target_tower._parent.base; tur.gotoAndPlay(lvl); bas.gotoAndPlay(lvl); if (lvl >= 5) { this._visible = false; } } }
Symbol 65 MovieClip [bomb_base] Frame 1
stop();
Symbol 65 MovieClip [bomb_base] Frame 2
stop();
Symbol 65 MovieClip [bomb_base] Frame 3
stop();
Symbol 65 MovieClip [bomb_base] Frame 4
stop();
Symbol 65 MovieClip [bomb_base] Frame 5
stop();
Symbol 71 MovieClip [Symbol 1] Frame 1
stop();
Symbol 71 MovieClip [Symbol 1] Frame 2
stop();
Symbol 71 MovieClip [Symbol 1] Frame 3
stop();
Symbol 71 MovieClip [Symbol 1] Frame 4
stop();
Symbol 71 MovieClip [Symbol 1] Frame 5
stop();
Symbol 72 Button
on (release) { _root.select = this; }
Instance of Symbol 27 MovieClip [tower] "tower" in Symbol 73 MovieClip [bomb] Frame 1
onClipEvent (load) { _parent.turret.lvl1._visible = true; _parent.turret.lvl2._visible = false; _parent.turret.lvl3._visible = false; _parent.turret.lvl4._visible = false; _parent.turret.lvl5._visible = false; _parent.base.lvl1._visible = true; _parent.base.lvl2._visible = false; _parent.base.lvl3._visible = false; _parent.base.lvl4._visible = false; _parent.base.lvl5._visible = false; this.tower_name = "Bomb Turret I"; var upgrade_cost = 30; var speed = 70; var bullet_speed = 1; var damage = 14; var range = 75; var level = 1; var fire_delay_counter = 0; var target_x = 0; var target_y = 0; var has_target = false; var placing = true; var upgrade_damage = 14; var upgrade_range = 75; var upgrade_speed = 70; var tower_name = ["Bomb Tower I", "Bomb Tower II", "Bomb Tower III", "Bomb Tower IV", "Bomb Tower V"]; var damage = [28, 64, 128, 240, 420]; var range = [75, 100, 100, 100, 120]; var speed = [60, 50, 40, 30, 20]; var cost = [30, 40, 90, 200, 400]; upgrade_area = _root.attachMovie("upgrade_area", "upgrade_area" + (_root.upgrade_depth++), _root.upgrade_depth); upgrade_area.target_tower = this; upgrade_area.setVars = function (tower) { this.level = tower.level; this.tower_name = tower.tower_name[this.level - 1]; this.upgrade_cost = tower.cost[this.level]; var _local4 = 0; var _local2 = 0; while (_local2 < this.level) { _local4 = _local4 + tower.cost[_local2]; _local2++; } _local4 = Math.floor(_local4 * 0.9); this.sell_button.sell_text = "Sell for " + _local4; this.speed = tower.speed[this.level - 1]; this.damage = tower.damage[this.level - 1]; this.range = tower.range[this.level - 1]; this.speed_text = (int((35 / tower.speed[this.level - 1]) * 100) / 100) + " per second"; this.upgrade_damage = tower.damage[this.level]; this.upgrade_range = tower.range[this.level]; this.upgrade_speed = tower.speed[this.level]; this.upgrade_speed_text = (int((35 / tower.speed[this.level]) * 100) / 100) + " per second"; if (this.level >= 5) { this.upgrade_damage = "At Max Level"; this.upgrade_range = "At Max Level"; this.upgrade_cost = "At Max Level"; this.upgrade_speed_text = "At Max Level"; } }; upgrade_area.setVars(this); upgrade_area._x = 240; upgrade_area._y = 400; upgrade_area.onEnterFrame = function () { if (_root.select == _parent) { this._visible = true; } else { this._visible = false; } }; range_circle = _parent.attachMovie("range_circle", "range_circle" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); swapDepths(_parent); range_circle._alpha = 20; range_circle._width = range * 2; range_circle._height = range * 2; range_circle.onEnterFrame = function () { if ((_root.select == _parent) || (_root.placing_tower)) { this._visible = true; } else { this._visible = false; } }; this.onEnterFrame = function () { this.range_circle._width = this.range[this.level - 1] * 2; this.range_circle._height = this.range[this.level - 1] * 2; upgrade_area.setVars(this); this.has_target = false; var _local4 = 0; while (_local4 < _root.creeps.length) { creep = _root[_root.creeps[_local4]._name]; if (_root.distance(creep._x, creep._y, _parent._x, _parent._y) <= this.range[this.level - 1]) { this.target_x = creep._x; this.target_y = creep._y; this.has_target = true; break; } this.has_target = false; _local4++; } _parent.turret._rotation = (Math.atan2(_parent._y - this.target_y, _parent._x - this.target_x) * 180) / Math.PI; this.fire_delay_counter++; if (((this.fire_delay_counter > this.speed[this.level - 1]) && (!this.placing)) && (this.has_target)) { this.fire_delay_counter = 0; var _local5 = _root.attachMovie("bomb_bullet", "bomb_bullet" + (_root.bullet_depth++), _root.bullet_depth); var _local9 = this.createEmptyMovieClip("bomb_bullet_sound" + (_root.bullet_depth++), _root.bullet_depth); var _local7 = new Sound(_local9); _local7.attachSound("bomb_bullet_sound"); _local7.setVolume(25); _local7.start(); var _local6 = this._parent.turret._rotation; _local5._rotation = _local6; _local5.parent_tower = this; var _local8 = {x:_parent.turret.bullet_spawn._x, y:_parent.turret.bullet_spawn._y}; _parent.turret.bullet_spawn.localToGlobal(_local8); _local5._x = _local8.x; _local5._y = _local8.y; _local5.dirx = Math.cos((_local6 * Math.PI) / 180) * 15; _local5.diry = Math.sin((_local6 * Math.PI) / 180) * 15; _local5.onEnterFrame = function () { this._x = this._x - (this.parent_tower.bullet_speed * this.dirx); this._y = this._y - (this.parent_tower.bullet_speed * this.diry); var _local3 = 0; while (_local3 < _root.creeps.length) { creep = _root[_root.creeps[_local3]._name]; if (this.hitTest(creep)) { creep.hp = creep.hp - this.parent_tower.damage[this.parent_tower.level - 1]; this.removeMovieClip(); } _local3++; } if ((((this._x < 0) || (this._x > 700)) || (this._y < 0)) || (this._y > 600)) { this.removeMovieClip(); } }; } }; }
Symbol 81 MovieClip [laser_base] Frame 1
stop();
Symbol 81 MovieClip [laser_base] Frame 2
stop();
Symbol 81 MovieClip [laser_base] Frame 3
stop();
Symbol 81 MovieClip [laser_base] Frame 4
stop();
Symbol 81 MovieClip [laser_base] Frame 5
stop();
Symbol 87 MovieClip [laser_turret] Frame 1
stop();
Symbol 87 MovieClip [laser_turret] Frame 2
stop();
Symbol 87 MovieClip [laser_turret] Frame 3
stop();
Symbol 87 MovieClip [laser_turret] Frame 4
stop();
Symbol 87 MovieClip [laser_turret] Frame 5
stop();
Symbol 88 Button
on (release) { _root.select = this; }
Instance of Symbol 27 MovieClip [tower] "tower" in Symbol 89 MovieClip [laser] Frame 1
onClipEvent (load) { _parent.turret.lvl1._visible = true; _parent.turret.lvl2._visible = false; _parent.turret.lvl3._visible = false; _parent.turret.lvl4._visible = false; _parent.turret.lvl5._visible = false; _parent.base.lvl1._visible = true; _parent.base.lvl2._visible = false; _parent.base.lvl3._visible = false; _parent.base.lvl4._visible = false; _parent.base.lvl5._visible = false; var upgrade_cost = 100; var bullet_speed = 1; var level = 1; var fire_delay_counter = 0; var target_x = 0; var target_y = 0; var has_target = false; var placing = true; var upgrade_damage = 14; var upgrade_range = 75; var upgrade_speed = 70; var bullet_name = ["laser_bullet_red", "laser_bullet_yellow", "laser_bullet_green", "laser_bullet_purple", "laser_bullet_blue"]; var tower_name = ["Laser Tower I", "Laser Tower II", "Laser Tower III", "Laser Tower IV", "Laser Tower V"]; var damage = [20, 44, 96, 210, 440]; var range = [120, 120, 120, 120, 120]; var speed = [17.5, 17.5, 17.5, 17.5, 17.5]; var cost = [100, 100, 200, 400, 800]; upgrade_area = _root.attachMovie("upgrade_area", "upgrade_area" + (_root.upgrade_depth++), _root.upgrade_depth); upgrade_area.target_tower = this; upgrade_area.setVars = function (tower) { this.level = tower.level; this.tower_name = tower.tower_name[this.level - 1]; this.upgrade_cost = tower.cost[this.level]; var _local4 = 0; var _local2 = 0; while (_local2 < this.level) { _local4 = _local4 + tower.cost[_local2]; _local2++; } _local4 = Math.floor(_local4 * 0.9); this.sell_button.sell_text = "Sell for " + _local4; this.speed = tower.speed[this.level - 1]; this.damage = tower.damage[this.level - 1]; this.range = tower.range[this.level - 1]; this.speed_text = (int((35 / tower.speed[this.level - 1]) * 100) / 100) + " per second"; this.upgrade_damage = tower.damage[this.level]; this.upgrade_range = tower.range[this.level]; this.upgrade_speed = tower.speed[this.level]; this.upgrade_speed_text = (int((35 / tower.speed[this.level]) * 100) / 100) + " per second"; if (this.level >= 5) { this.upgrade_damage = "At Max Level"; this.upgrade_range = "At Max Level"; this.upgrade_cost = "At Max Level"; this.upgrade_speed_text = "At Max Level"; } }; upgrade_area.setVars(this); upgrade_area._x = 240; upgrade_area._y = 400; upgrade_area.onEnterFrame = function () { if (_root.select == _parent) { this._visible = true; } else { this._visible = false; } }; range_circle = _parent.attachMovie("range_circle", "range_circle" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); swapDepths(_parent); range_circle._alpha = 20; range_circle._width = range * 2; range_circle._height = range * 2; range_circle.onEnterFrame = function () { if ((_root.select == _parent) || (_root.placing_tower)) { this._visible = true; } else { this._visible = false; } }; this.onEnterFrame = function () { this.range_circle._width = this.range[this.level - 1] * 2; this.range_circle._height = this.range[this.level - 1] * 2; upgrade_area.setVars(this); this.has_target = false; var _local4 = 0; while (_local4 < _root.creeps.length) { creep = _root[_root.creeps[_local4]._name]; if (_root.distance(creep._x, creep._y, _parent._x, _parent._y) <= this.range[this.level - 1]) { this.target_x = creep._x; this.target_y = creep._y; this.has_target = true; break; } this.has_target = false; _local4++; } _parent.turret._rotation = (Math.atan2(_parent._y - this.target_y, _parent._x - this.target_x) * 180) / Math.PI; this.fire_delay_counter++; if (((this.fire_delay_counter > this.speed[this.level - 1]) && (!this.placing)) && (this.has_target)) { this.fire_delay_counter = 0; var _local9 = this.bullet_name[this.level - 1]; var _local5 = _root.attachMovie(_local9, (("" + _local9) + "") + (_root.bullet_depth++), _root.bullet_depth); var _local10 = this.createEmptyMovieClip("laser_bullet_sound" + (_root.bullet_depth++), _root.bullet_depth); var _local7 = new Sound(_local10); _local7.attachSound("laser_bullet_sound"); _local7.setVolume(50); _local7.start(); var _local6 = this._parent.turret._rotation; _local5._rotation = _local6; _local5.parent_tower = this; var _local8 = {x:_parent.turret.bullet_spawn._x, y:_parent.turret.bullet_spawn._y}; _parent.turret.bullet_spawn.localToGlobal(_local8); _local5._x = _local8.x; _local5._y = _local8.y; _local5.dirx = Math.cos((_local6 * Math.PI) / 180) * 15; _local5.diry = Math.sin((_local6 * Math.PI) / 180) * 15; _local5.onEnterFrame = function () { this._x = this._x - (this.parent_tower.bullet_speed * this.dirx); this._y = this._y - (this.parent_tower.bullet_speed * this.diry); var _local3 = 0; while (_local3 < _root.creeps.length) { creep = _root[_root.creeps[_local3]._name]; if (this.hitTest(creep)) { creep.hp = creep.hp - this.parent_tower.damage[this.parent_tower.level - 1]; this.removeMovieClip(); } _local3++; } if ((((this._x < 0) || (this._x > 700)) || (this._y < 0)) || (this._y > 600)) { this.removeMovieClip(); } }; } }; }
Symbol 161 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 117 Button
on (release) { getURL ("http://www.zombiehead.org"); }
Symbol 127 Button
on (release) { _root.play(); }
Symbol 131 Button
on (release) { _root.select = null; }
Symbol 145 Button
on (release) { gotoAndPlay (4); }
Symbol 150 Button
on (release) { getURL ("http://www.zombiehead.org"); }
Symbol 156 Button
on (release) { gotoAndPlay (3); }

Library Items

Symbol 1 Sound [bg_music]
Symbol 2 Sound [pistol_bullet_sound]
Symbol 3 Sound [laser_bullet_sound]
Symbol 4 Sound [bomb_bullet_sound]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:11
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClip [regular_zombie]Uses:6 8 10
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [turret_bounds]Uses:12Used by:28 73 89
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16 31
Symbol 16 MovieClip [pistol_turret_base]Uses:14 15Used by:28
Symbol 17 GraphicUsed by:24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [bullet_spawn]Uses:18Used by:24 71 87
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [pistol_turret]Uses:17 19 20 21 22 23Used by:28
Symbol 25 GraphicUsed by:26 72 88 131
Symbol 26 ButtonUses:25Used by:28
Symbol 27 MovieClip [tower]Used by:28 73 89
Symbol 28 MovieClip [pistol]Uses:13 16 24 26 27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [range_circle]Uses:29
Symbol 31 MovieClip [pistol_bullet]Uses:15
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [fat_zombie]Uses:33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:39
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClip [crawling_zombie]Uses:36 38
Symbol 40 GraphicUsed by:59
Symbol 41 GraphicUsed by:44
Symbol 42 FontUsed by:43 45 52 54 55 108 122 123 124 125 128 132 136 137 139 140 144 146 147 152 153 154 158
Symbol 43 EditableTextUses:42Used by:44
Symbol 44 MovieClip [sell_tower]Uses:41 43Used by:59
Symbol 45 TextUses:42Used by:59
Symbol 46 FontUsed by:47 48 49 50 56 57 58 114 115 133 134 135 138 141 142 148 151 159 160
Symbol 47 EditableTextUses:46Used by:59
Symbol 48 EditableTextUses:46Used by:59
Symbol 49 EditableTextUses:46Used by:59
Symbol 50 EditableTextUses:46Used by:59
Symbol 51 GraphicUsed by:53
Symbol 52 TextUses:42Used by:53
Symbol 53 MovieClip [upgrade_button]Uses:51 52Used by:59
Symbol 54 EditableTextUses:42Used by:59
Symbol 55 TextUses:42Used by:59
Symbol 56 EditableTextUses:46Used by:59
Symbol 57 EditableTextUses:46Used by:59
Symbol 58 EditableTextUses:46Used by:59
Symbol 59 MovieClip [upgrade_area]Uses:40 44 45 47 48 49 50 53 54 55 56 57 58
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [bomb_base]Uses:60 61 62 63 64Used by:73
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [Symbol 1]Uses:66 19 67 68 69 70Used by:73
Symbol 72 ButtonUses:25Used by:73
Symbol 73 MovieClip [bomb]Uses:13 65 71 72 27
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [bomb_bullet]Uses:74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [health_border]Uses:76
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [health_bar]Uses:78
Symbol 80 MovieClip [zombie_container]
Symbol 81 MovieClip [laser_base]Used by:89
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [laser_turret]Uses:82 19 83 84 85 86Used by:89
Symbol 88 ButtonUses:25Used by:89
Symbol 89 MovieClip [laser]Uses:13 81 87 27 88
Symbol 90 GraphicUsed by:91 106 127
Symbol 91 MovieClip [laser_bullet_red]Uses:90
Symbol 92 GraphicUsed by:93 110
Symbol 93 MovieClip [laser_bullet_yellow]Uses:92
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClip [laser_bullet_green]Uses:94
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [laser_bullet_purple]Uses:96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [laser_bullet_blue]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [SAM Launcher Menu Item]Uses:100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [Gernade Thrower Menu Item]Uses:102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [Sniper Menu Item]Uses:104Used by:Timeline
Symbol 106 MovieClip [end_spot]Uses:90Used by:Timeline
Symbol 107 GraphicUsed by:109 130
Symbol 108 EditableTextUses:42Used by:109
Symbol 109 MovieClip [description_board]Uses:107 108Used by:Timeline
Symbol 110 MovieClipUses:92Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [path]Uses:110 111Used by:Timeline
Symbol 161 MovieClip [__Packages.MochiAd]
Symbol 113 GraphicUsed by:Timeline
Symbol 114 TextUses:46Used by:117
Symbol 115 TextUses:46Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:114 115 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 FontUsed by:121
Symbol 121 TextUses:120Used by:Timeline
Symbol 122 TextUses:42Used by:127
Symbol 123 TextUses:42Used by:127
Symbol 124 TextUses:42Used by:127
Symbol 125 TextUses:42Used by:127
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:122 123 124 90 125 126Used by:Timeline
Symbol 128 TextUses:42Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 MovieClipUses:107Used by:Timeline
Symbol 131 ButtonUses:25Used by:Timeline
Symbol 132 TextUses:42Used by:Timeline
Symbol 133 EditableTextUses:46Used by:Timeline
Symbol 134 EditableTextUses:46Used by:Timeline
Symbol 135 EditableTextUses:46Used by:Timeline
Symbol 136 TextUses:42Used by:Timeline
Symbol 137 TextUses:42Used by:Timeline
Symbol 138 TextUses:46Used by:Timeline
Symbol 139 TextUses:42Used by:Timeline
Symbol 140 TextUses:42Used by:Timeline
Symbol 141 TextUses:46Used by:Timeline
Symbol 142 TextUses:46Used by:Timeline
Symbol 143 GraphicUsed by:145
Symbol 144 TextUses:42Used by:145
Symbol 145 ButtonUses:143 144Used by:Timeline
Symbol 146 TextUses:42Used by:150
Symbol 147 TextUses:42Used by:150
Symbol 148 TextUses:46Used by:150
Symbol 149 GraphicUsed by:150
Symbol 150 ButtonUses:146 147 148 149Used by:Timeline
Symbol 151 TextUses:46Used by:Timeline
Symbol 152 TextUses:42Used by:156
Symbol 153 TextUses:42Used by:156
Symbol 154 TextUses:42Used by:156
Symbol 155 GraphicUsed by:156
Symbol 156 ButtonUses:152 153 154 155Used by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 TextUses:42Used by:Timeline
Symbol 159 TextUses:46Used by:Timeline
Symbol 160 TextUses:46Used by:Timeline

Instance Names

"path"Frame 3Symbol 112 MovieClip [path]
"description_board"Frame 3Symbol 109 MovieClip [description_board]
"end_spot"Frame 3Symbol 106 MovieClip [end_spot]
"menuBar"Frame 3Symbol 130 MovieClip
"bullet_spawn"Symbol 24 MovieClip [pistol_turret] Frame 1Symbol 19 MovieClip [bullet_spawn]
"bounds"Symbol 28 MovieClip [pistol] Frame 1Symbol 13 MovieClip [turret_bounds]
"base"Symbol 28 MovieClip [pistol] Frame 1Symbol 16 MovieClip [pistol_turret_base]
"turret"Symbol 28 MovieClip [pistol] Frame 1Symbol 24 MovieClip [pistol_turret]
"selector"Symbol 28 MovieClip [pistol] Frame 1Symbol 26 Button
"tower"Symbol 28 MovieClip [pistol] Frame 1Symbol 27 MovieClip [tower]
"sell_button"Symbol 59 MovieClip [upgrade_area] Frame 1Symbol 44 MovieClip [sell_tower]
"bullet_spawn"Symbol 71 MovieClip [Symbol 1] Frame 1Symbol 19 MovieClip [bullet_spawn]
"bounds"Symbol 73 MovieClip [bomb] Frame 1Symbol 13 MovieClip [turret_bounds]
"base"Symbol 73 MovieClip [bomb] Frame 1Symbol 65 MovieClip [bomb_base]
"turret"Symbol 73 MovieClip [bomb] Frame 1Symbol 71 MovieClip [Symbol 1]
"tower"Symbol 73 MovieClip [bomb] Frame 1Symbol 27 MovieClip [tower]
"bullet_spawn"Symbol 87 MovieClip [laser_turret] Frame 1Symbol 19 MovieClip [bullet_spawn]
"bounds"Symbol 89 MovieClip [laser] Frame 1Symbol 13 MovieClip [turret_bounds]
"base"Symbol 89 MovieClip [laser] Frame 1Symbol 81 MovieClip [laser_base]
"turret"Symbol 89 MovieClip [laser] Frame 1Symbol 87 MovieClip [laser_turret]
"tower"Symbol 89 MovieClip [laser] Frame 1Symbol 27 MovieClip [tower]
"s1"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s2"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s3"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s4"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s5"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s6"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s7"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s8"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip
"s9"Symbol 112 MovieClip [path] Frame 1Symbol 110 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1209 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "bg_music"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pistol_bullet_sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "laser_bullet_sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bomb_bullet_sound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "regular_zombie"
ExportAssets (56)Timeline Frame 1Symbol 13 as "turret_bounds"
ExportAssets (56)Timeline Frame 1Symbol 16 as "pistol_turret_base"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bullet_spawn"
ExportAssets (56)Timeline Frame 1Symbol 24 as "pistol_turret"
ExportAssets (56)Timeline Frame 1Symbol 27 as "tower"
ExportAssets (56)Timeline Frame 1Symbol 28 as "pistol"
ExportAssets (56)Timeline Frame 1Symbol 30 as "range_circle"
ExportAssets (56)Timeline Frame 1Symbol 31 as "pistol_bullet"
ExportAssets (56)Timeline Frame 1Symbol 34 as "fat_zombie"
ExportAssets (56)Timeline Frame 1Symbol 39 as "crawling_zombie"
ExportAssets (56)Timeline Frame 1Symbol 44 as "sell_tower"
ExportAssets (56)Timeline Frame 1Symbol 53 as "upgrade_button"
ExportAssets (56)Timeline Frame 1Symbol 59 as "upgrade_area"
ExportAssets (56)Timeline Frame 1Symbol 65 as "bomb_base"
ExportAssets (56)Timeline Frame 1Symbol 71 as "Symbol 1"
ExportAssets (56)Timeline Frame 1Symbol 73 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 75 as "bomb_bullet"
ExportAssets (56)Timeline Frame 1Symbol 77 as "health_border"
ExportAssets (56)Timeline Frame 1Symbol 79 as "health_bar"
ExportAssets (56)Timeline Frame 1Symbol 80 as "zombie_container"
ExportAssets (56)Timeline Frame 1Symbol 81 as "laser_base"
ExportAssets (56)Timeline Frame 1Symbol 87 as "laser_turret"
ExportAssets (56)Timeline Frame 1Symbol 89 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 91 as "laser_bullet_red"
ExportAssets (56)Timeline Frame 1Symbol 93 as "laser_bullet_yellow"
ExportAssets (56)Timeline Frame 1Symbol 95 as "laser_bullet_green"
ExportAssets (56)Timeline Frame 1Symbol 97 as "laser_bullet_purple"
ExportAssets (56)Timeline Frame 1Symbol 99 as "laser_bullet_blue"
ExportAssets (56)Timeline Frame 1Symbol 101 as "SAM Launcher Menu Item"
ExportAssets (56)Timeline Frame 1Symbol 103 as "Gernade Thrower Menu Item"
ExportAssets (56)Timeline Frame 1Symbol 105 as "Sniper Menu Item"
ExportAssets (56)Timeline Frame 1Symbol 106 as "end_spot"
ExportAssets (56)Timeline Frame 1Symbol 109 as "description_board"
ExportAssets (56)Timeline Frame 1Symbol 112 as "path"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.MochiAd"

Dynamic Text Variables

sell_textSymbol 43 EditableText"Sell for XXXX"
upgrade_costSymbol 47 EditableText"At Max Level"
upgrade_damageSymbol 48 EditableText"567"
upgrade_rangeSymbol 49 EditableText"678"
upgrade_speed_textSymbol 50 EditableText"789 per second"
tower_nameSymbol 54 EditableText"Tower Information"
damageSymbol 56 EditableText"123"
rangeSymbol 57 EditableText"234"
speed_textSymbol 58 EditableText"345 per second"
_root.zombie_descriptionSymbol 108 EditableText"Zombie Name Second line"
_root.level_textSymbol 133 EditableText"0"
moneySymbol 134 EditableText"0"
livesSymbol 135 EditableText"0"




http://swfchan.com/10/47427/info.shtml
Created: 1/5 -2019 20:17:59 Last modified: 1/5 -2019 20:17:59 Server time: 17/05 -2024 17:26:15