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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/31312865?noj=FRM31312865-15DC" width="1" height="1"></div>

Quad Extreme Racer.swf

This is the info page for
Flash #47723

(Click the ID number above for more basic data on this flash file.)


Text
7

7

V.1.4 en

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I

7

7

99:99:999

83%

99:99:999

Quad Extreme Racer

Fast

Moderate

Slow

PC Speed

Start

Start

Start

Highscores are loading...

Highscores

<p align="left"><font face="Verdana" size="14" color="#000528">Wan&apos;t to play this game with highscores? <sbr />Play it on <a href="http://www.gameitnow.com"><b>www.gameitnow.com</b></a>!</font></p>

Quad Extreme Racer

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Aww, That looked painful. Just don't blame the squad ;)

Pay more attention next time, will you? Those quads ain't cheap!

That was a long way don't. You'd better not try that again...

Backflip!   7%
Timebonus!

Backflip!   7% Tijdbonus!

Frontflip!  6% Timebonus!

Frontflip!  6% Tijdbonus!

Wheelie!   1% Timebonus!

Wheelie!   1% Tijdbonus!

Next

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99:99:999

83%

99:99:999

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Totale tijd ^

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ActionScript [AS1/AS2]

Frame 1
function preloadSite() { var _local3 = _root.getBytesLoaded(); var _local2 = _root.getBytesTotal(); var _local4 = Math.round((_local3 / _local2) * 100); loadingBar._xscale = _local4; loadedString = (" " + String(_local4)) + " %"; if (_local3 >= _local2) { clearInterval(loadingCall); gotoAndStop (2); } } stop(); loadingBar._xscale = 1; var loadingCall = setInterval(preloadSite, 50);
Frame 2
function create_level() { lc = 0; pc11 = {x:50, y:80}; pc12 = {x:50, y:105}; pc13 = {x:90, y:100}; pc1 = pc12; pc2 = {x:55, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); completed = false; bonusp = 0; wheelie = 0; dir = 1; lc = 0; rp = 1; i = 2; while (i <= level.nrWalls) { var _local1 = game["v" + i]; name = "line" + i; if (_local1.b == 1) { gameclip.attachMovie("bounce", name, d); } else if (_local1.d == 0) { if (_local1.s == 1) { if (_local1.t == 0) { gameclip.attachMovie("linest0", name, d); } else if (_local1.t == 1) { gameclip.attachMovie("linest1", name, d); } } else if (_local1.t == 99) { gameclip.attachMovie("linet0", name, d); gameclip[name]._alpha = 0; } else if (_local1.t == 0) { gameclip.attachMovie("linet0", name, d); } else if (_local1.t == 1) { gameclip.attachMovie("linet1", name, d); } else if (_local1.t == 2) { gameclip.attachMovie("squaret0", name, d); } else if (_local1.t == 3) { gameclip.attachMovie("squaret1", name, d); } else if (_local1.t == 6) { gameclip.attachMovie("linet6", name, d); } else if (_local1.t == 7) { gameclip.attachMovie("linet7", name, d); } } else if (_local1.t == 2) { gameclip.attachMovie("squared1", name, d); } else { gameclip.attachMovie("lined1", name, d); } d++; gameclip[name]._x = game["v" + i].p0.x; gameclip[name]._y = game["v" + i].p0.y; var _local2 = game["v" + i].p1.x - game["v" + i].p0.x; if (((_local1.t >= 2) && (_local1.t != 6)) && (_local1.t != 7)) { var _local4 = game["v" + (i + 1)].p1.y - game["v" + (i + 1)].p0.y; } else { var _local4 = game["v" + i].p1.y - game["v" + i].p0.y; } var _local5 = Math.sqrt((_local2 * _local2) + (_local4 * _local4)); if (((_local1.t >= 2) && (_local1.t != 6)) && (_local1.t != 7)) { gameclip[name]._xscale = _local2 / 2; gameclip[name]._yscale = _local4 / 2; } else { if (_local1.d != 1) { gameclip[name]._xscale = _local5 / 2; } gameclip[name]._rotation = (Math.atan(_local4 / _local2) * 180) / Math.PI; if (_local2 < 0) { gameclip[name]._rotation = gameclip[name]._rotation + 180; if (_local1.s) { r = gameclip[name]._rotation + 180; if (r > 359) { r = r - 360; } gameclip[name]._x = gameclip[name]._x - (11 * Math.sin((r / 180) * Math.PI)); gameclip[name]._y = gameclip[name]._y + (11 * Math.cos((r / 180) * Math.PI)); } } } game["v" + i].clip = gameclip[name]; i++; } i = 1; while (i <= level.nrCircles) { var _local1 = game["c" + i]; name = "circle" + i; if (_local1.t == 99) { gameclip.attachMovie("circlet0", name, d); gameclip[name]._alpha = 0; } else if (_local1.t == 0) { gameclip.attachMovie("circlet0", name, d + 1000); } else if (_local1.t == 1) { gameclip.attachMovie("circlet1", name, d + 1000); } else if (_local1.t == 3) { gameclip.attachMovie("circlet3", name, d + 1000); } d++; gameclip[name]._x = game["c" + i].p0.x; gameclip[name]._y = game["c" + i].p0.y; gameclip[name]._xscale = _local1.r * 4; gameclip[name]._yscale = _local1.r * 4; game["c" + i].clip = gameclip[name]; i++; } i = 1; while (i <= level.nrArcs) { var _local3 = 1; var _local1 = game["a" + i]; name = "arc" + i; r = Math.sqrt((_local1.p1.x - _local1.p0.x) * (_local1.p1.x - _local1.p0.x)); if (_local1.p0.y > ((800 - _local1.r) - 4)) { if ((_local1.ang1 + _local1.ang2) == 270) { gameclip.attachMovie("arct1", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; } else if ((_local1.ang1 + _local1.ang2) == 450) { gameclip.attachMovie("arct1", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; _local3 = -1; } else if ((_local1.ang1 + _local1.ang2) == 315) { gameclip.attachMovie("arct2", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; } else if ((_local1.ang1 + _local1.ang2) == 405) { gameclip.attachMovie("arct2", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; _local3 = -1; } } else if ((_local1.ang1 + _local1.ang2) == 270) { gameclip.attachMovie("arct3", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; } else if ((_local1.ang1 + _local1.ang2) == 450) { gameclip.attachMovie("arct3", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; _local3 = -1; } else if ((_local1.ang1 + _local1.ang2) == 315) { gameclip.attachMovie("arct4", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; } else if ((_local1.ang1 + _local1.ang2) == 405) { gameclip.attachMovie("arct4", name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; _local3 = -1; } gameclip[name]._xscale = (_local1.r / 2) * _local3; gameclip[name]._yscale = _local1.r / 2; d++; game["a" + i].clip = gameclip[name]; i++; } i = 1; while (i <= level.nrStars) { var _local1 = game["star" + i]; name = "starob" + i; gameclip.attachMovie("star", name, d); gameclip[name]._x = _local1.p0.x - 20; gameclip[name]._y = _local1.p0.y - 20; d++; game["star" + i].clip = gameclip[name]; i++; } i = 1; while (i <= level.nrSos) { var _local1 = game["so" + i]; name = "sob" + i; clip = "so" + _local1.type; gameclip.attachMovie(clip, name, d); gameclip[name]._x = _local1.p0.x; gameclip[name]._y = _local1.p0.y; d++; game["so" + i].clip = gameclip[name]; i++; } i = -4; while (i <= 43) { name = "ground" + i; gameclip.attachMovie("ground", name, d++); gameclip["ground" + i]._x = i * 150; gameclip["ground" + i]._y = game.v1.p0.y; i++; } game.v1.clip = gameclip.ground1; name = "flag1"; gameclip.attachMovie("flag", name, d++); gameclip[name]._x = game.cp1.p0.x; gameclip[name]._y = game.cp1.p0.y; } function resetBars() { speedbar.removeMovieClip(); hbar.removeMovieClip(); cbar.removeMovieClip(); showI.swapDepths(300); showI.removeMovieClip(); } function updateBike() { var _local2 = {}; _local2.p0 = ob2.p1; _local2.vx = ob2.p1.x - ob.p1.x; _local2.vy = ob2.p1.y - ob.p1.y; _local2 = CalcVector(_local2, false); _local2.angle = (Math.atan(_local2.vy / _local2.vx) * 180) / Math.PI; if ((_local2.vx > 0) && ((_local2.vy > 0) || (_local2.vy < 0))) { _local2.angle = _local2.angle + 180; } _root.mc_racer._rotation = _local2.angle; spellebutton.swapDepths(99999); } function getTop5(id) { trace("onsite:" + onSite); if (_root.onSite == true) { hBox.sHigh.text = "Highscores are loading..."; top5Data = new LoadVars(); top5Data.level = id; top5Data.sendAndLoad("highscore_view.php", top5Data, "POST"); top5Data.onLoad = function (succes) { if (succes) { hBox.sHigh.text = (((((((((((((((((("1. " + top5Data.name1) + " -- ") + top5Data.time1) + "\n2. ") + top5Data.name2) + " -- ") + top5Data.time2) + "\n3. ") + top5Data.name3) + " -- ") + top5Data.time3) + "\n4. ") + top5Data.name4) + " -- ") + top5Data.time4) + "\n5. ") + top5Data.name5) + " -- ") + top5Data.time5; } else { _root.onSite = false; hBox.gotoAndStop(2); } }; } else { hBox.gotoAndStop(2); } } function sendScore(id, nn, timeStr) { if (onSite == true) { if (_root._currentframe == frame) { sendData = new LoadVars(); sendData.level = id; sendData.name = nn; sendData.time = timeStr; sendData.sendAndLoad("highscore_add.php", sendData, "POST"); sendData.onLoad = function (succes) { if (succes) { getTop5(id); } else { hBox.gotoAndStop(2); } }; } } else { hBox.gotoAndStop(2); } } function sendEmail(email) { sendData = new LoadVars(); sendData.email = email; sendData.sendAndLoad("email_add.php", sendData, "POST"); sendData.onLoad = function (succes) { if (succes) { _root.nextFrame(); } }; } function sendChallenge(id, nn, timeStr) { eSend = new LoadVars(); if ((((((((((_root.emailInput.length < 6) || (_root.emailInput.indexOf(",") >= 0)) || (_root.emailInput.indexOf(";") >= 0)) || (_root.emailInput.indexOf(":") >= 0)) || (_root.emailInput.indexOf("/") >= 0)) || (_root.emailInput.indexOf(" ") >= 0)) || (_root.emailInput.indexOf("@") <= 0)) || (_root.emailInput.indexOf("@") != _root.emailInput.lastIndexOf("@"))) || (_root.emailInput.lastIndexOf(".") < _root.emailInput.indexOf("@"))) || ((_root.emailInput.lastIndexOf(".") + 3) > _root.emailInput.length)) { _root.showText = "Het emailadres klopt niet."; } else { eSend.toEmail = toEmail.text; eSend.to = to.text; eSend.from = from.text; eSend.time = timeStr; eSend.level = id; eSend.send("http://plox.info/~peekeq12/games/quadcross/sendEmailChallenge2.php", eSend, "POST"); gotoAndStop(frame + 1); } } function deadAdd180() { var _local1 = {}; _local1.p0 = ob2.p1; _local1.vx = ob2.p1.x - ob.p1.x; _local1.vy = ob2.p1.y - ob.p1.y; _local1 = CalcVector(_local1, false); _local1.angle = (Math.atan(_local1.vy / _local1.vx) * 180) / Math.PI; if ((_local1.vx > 0) && ((_local1.vy > 0) || (_local1.vy < 0))) { return(true); } } function CalcVector(v, frompoints) { if (frompoints) { v.vx = v.p1.x - v.p0.x; v.vy = v.p1.y - v.p0.y; } else { v.p1.x = v.p0.x + v.vx; v.p1.y = v.p0.y + v.vy; } v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy)); if (v.len > 0) { v.dx = v.vx / v.len; v.dy = v.vy / v.len; } else { v.dx = 0; v.dy = 0; } v.rx = -v.dy; v.ry = v.dx; v.lx = v.dy; v.ly = -v.dx; return(v); } function findIntersection(v1, v2) { var _local2 = {}; _local2.vx = v1.p1.x - v2.p0.x; _local2.vy = v1.p1.y - v2.p0.y; var _local6 = (_local2.vx * v2.dx) + (_local2.vy * v2.dy); v1.p = 2; if (_local6 < 0) { var _local5 = _local2; v1.p = 0; } else { var _local4 = {}; _local4.vx = v1.p1.x - v2.p1.x; _local4.vy = v1.p1.y - v2.p1.y; _local6 = (_local4.vx * v2.dx) + (_local4.vy * v2.dy); if (_local6 > 0) { v1.p = 1; var _local5 = _local4; } else { v1.p = 2; var _local5 = projectVector(_local2, v2.lx, v2.ly); } } return(_local5); } function bounce(v1, v2) { var _local5 = projectVector(v1, v2.dx, v2.dy); var _local1 = projectVector(v1, v2.lx, v2.ly); var _local4 = {}; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.vx = v2.lx * _local1.len; _local1.vy = v2.ly * _local1.len; _local4.vx = ((v1.f * v2.f) * _local5.vx) + ((v1.b * v2.b) * _local1.vx); _local4.vy = ((v1.f * v2.f) * _local5.vy) + ((v1.b * v2.b) * _local1.vy); return(_local4); } function projectVector(v1, dx, dy) { var _local2 = (v1.vx * dx) + (v1.vy * dy); var _local1 = {}; _local1.vx = _local2 * dx; _local1.vy = _local2 * dy; return(_local1); } function IntersectionPoint(v1, v2) { v3 = {vx:v2.p0.x - v1.p0.x, vy:v2.p0.y - v1.p0.y}; var _local2 = perP(v3, v2) / perP(v1, v2); ip = {}; ip.x = v1.p0.x + (v1.vx * _local2); ip.y = v1.p0.y + (v1.vy * _local2); return(ip); } function perP(va, vb) { pp = (va.vx * vb.vy) - (va.vy * vb.vx); return(pp); } function ball2ball(b1, b2) { var _local1 = {}; _local1.vx = b1.p1.x - b2.p0.x; _local1.vy = b1.p1.y - b2.p0.y; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.dx = _local1.vx / _local1.len; _local1.dy = _local1.vy / _local1.len; return(_local1); } function ball2ball_ap(b1, b2) { var _local1 = {}; _local1.vx = b1.p1.x - b2.x; _local1.vy = b1.p1.y - b2.y; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.dx = _local1.vx / _local1.len; _local1.dy = _local1.vy / _local1.len; return(_local1); } function onLine(v1, ob) { var _local1 = {}; _local1.p0 = v1.p0; _local1.p1 = ob.p1; CalcVector(_local1, true); rc = _local1.vy / _local1.vx; rc2 = v1.vy / v1.vx; if (rc > rc2) { return(false); } return(true); } function CalcVector(v, frompoints) { if (frompoints) { v.vx = v.p1.x - v.p0.x; v.vy = v.p1.y - v.p0.y; } else { v.p1.x = v.p0.x + v.vx; v.p1.y = v.p0.y + v.vy; } v.len = Math.sqrt((v.vx * v.vx) + (v.vy * v.vy)); if (v.len > 0) { v.dx = v.vx / v.len; v.dy = v.vy / v.len; } else { v.dx = 0; v.dy = 0; } v.rx = -v.dy; v.ry = v.dx; v.lx = v.dy; v.ly = -v.dx; return(v); } function findIntersection(v1, v2) { var _local2 = {}; _local2.vx = v1.p1.x - v2.p0.x; _local2.vy = v1.p1.y - v2.p0.y; var _local6 = (_local2.vx * v2.dx) + (_local2.vy * v2.dy); v1.p = 2; if (_local6 < 0) { var _local5 = _local2; v1.p = 0; } else { var _local4 = {}; _local4.vx = v1.p1.x - v2.p1.x; _local4.vy = v1.p1.y - v2.p1.y; _local6 = (_local4.vx * v2.dx) + (_local4.vy * v2.dy); if (_local6 > 0) { v1.p = 1; var _local5 = _local4; } else { v1.p = 2; var _local5 = projectVector(_local2, v2.lx, v2.ly); } } return(_local5); } function bounce(v1, v2) { var _local5 = projectVector(v1, v2.dx, v2.dy); var _local1 = projectVector(v1, v2.lx, v2.ly); var _local4 = {}; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.vx = v2.lx * _local1.len; _local1.vy = v2.ly * _local1.len; _local4.vx = ((v1.f * v2.f) * _local5.vx) + ((v1.b * v2.b) * _local1.vx); _local4.vy = ((v1.f * v2.f) * _local5.vy) + ((v1.b * v2.b) * _local1.vy); return(_local4); } function projectVector(v1, dx, dy) { var _local2 = (v1.vx * dx) + (v1.vy * dy); var _local1 = {}; _local1.vx = _local2 * dx; _local1.vy = _local2 * dy; return(_local1); } function IntersectionPoint(v1, v2) { v3 = {vx:v2.p0.x - v1.p0.x, vy:v2.p0.y - v1.p0.y}; var _local2 = perP(v3, v2) / perP(v1, v2); ip = {}; ip.x = v1.p0.x + (v1.vx * _local2); ip.y = v1.p0.y + (v1.vy * _local2); return(ip); } function perP(va, vb) { pp = (va.vx * vb.vy) - (va.vy * vb.vx); return(pp); } function ball2ball(b1, b2) { var _local1 = {}; _local1.vx = b1.p1.x - b2.p0.x; _local1.vy = b1.p1.y - b2.p0.y; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.dx = _local1.vx / _local1.len; _local1.dy = _local1.vy / _local1.len; return(_local1); } function ball2ball_ap(b1, b2) { var _local1 = {}; _local1.vx = b1.p1.x - b2.x; _local1.vy = b1.p1.y - b2.y; _local1.len = Math.sqrt((_local1.vx * _local1.vx) + (_local1.vy * _local1.vy)); _local1.dx = _local1.vx / _local1.len; _local1.dy = _local1.vy / _local1.len; return(_local1); } function onLine(v1, ob) { var _local1 = {}; _local1.p0 = v1.p0; _local1.p1 = ob.p1; CalcVector(_local1, true); rc = _local1.vy / _local1.vx; rc2 = v1.vy / v1.vx; if (rc > rc2) { return(false); } return(true); } function checkDead(ob) { var _local4 = 1; while (_local4 <= level.nrCircles) { var _local6 = game["c" + _local4]; var _local3 = ball2ball(ob, _local6); var _local5 = (ob.r + _local6.r) - _local3.len; if (_local5 >= 0) { return(true); } _local4++; } _local4 = 1; while (_local4 <= level.nrArcs) { var _local6 = game["a" + _local4]; ang1rad = (_local6.ang1 * Math.PI) / 180; ang2rad = (_local6.ang2 * Math.PI) / 180; var _local2 = {}; _local2.p0 = {x:_local6.p0.x + (_local6.r * Math.cos(ang1rad)), y:_local6.p0.y + (_local6.r * Math.sin(ang1rad))}; _local2.p1 = {x:_local6.p0.x + (_local6.r * Math.cos(ang2rad)), y:_local6.p0.y + (_local6.r * Math.sin(ang2rad))}; CalcVector(_local2, true); v2 = {p0:_local6.p0, p1:ob.p1}; CalcVector(v2, true); p3 = {x:_local6.p0.x + (v2.dx * _local6.r), y:_local6.p0.y + (v2.dy * _local6.r)}; v3 = {p0:_local2.p0, p1:p3}; CalcVector(v3, true); dp = (v3.vx * _local2.dx) + (v3.vy * _local2.dy); var _local3 = ball2ball(ob, _local6); var _local5 = (_local3.len - _local6.r) + ob.r; if (dp < 0) { if ((_local5 >= 0) && (_local5 <= game.maxV)) { return(true); } } else { dis1 = Math.sqrt(((ob.p1.x - _local6.p1.x) * (ob.p1.x - _local6.p1.x)) + ((ob.p1.y - _local6.p1.y) * (ob.p1.y - _local6.p1.y))); dis2 = Math.sqrt(((ob.p1.x - _local6.p2.x) * (ob.p1.x - _local6.p2.x)) + ((ob.p1.y - _local6.p2.y) * (ob.p1.y - _local6.p2.y))); if (dis1 < dis2) { _local6 = {p0:_local6.p1, r:0}; } else { _local6 = {p0:_local6.p2, r:0}; } _local3 = ball2ball(ob, _local6); _local5 = (ob.r + _local6.r) - _local3.len; if (_local5 >= 0) { return(true); } } _local4++; } _local4 = 1; while (_local4 <= level.nrWalls) { var _local6 = game["v" + _local4]; var _local3 = findIntersection(ob, _local6); _local3 = CalcVector(_local3, false); var _local5 = ob.r - _local3.len; if (_local5 >= 0) { return(true); } _local4++; } return(false); } function step() { hbar.hmask._xscale = 3.33333333333333 * hh; speedbar.hmask._xscale = Math.round(4.76190476190476 * Math.sqrt(((ob2.vx * ob2.vx) + ob2.vy) + ob2.vy)); ob = game.ob2; ob2 = game.ob; pv = {x:ob2.p1.x, y:ob2.p1.y}; view_left = pv.x - 300; view_right = pv.x + 300; view_up = pv.y - 225; view_down = pv.y + 225; mc_racer.r.gotoAndStop(2); mm = 0.2; v1 = {p0:ob2.p1, p1:ob.p1}; CalcVector(v1, true); pc1 = pc12; gl = 1; gr = 1; if (ob.p0.x == ob2.p0.x) { ob2.p0.x = ob2.p0.x + 0.01; } if (!rd) { rd = 0; } if ((keyprev == 1) && (key == 0)) { keySpaceReleased = true; } else { keySpaceReleased = false; } keyprev = key; if ((keyprev2 == 0) && (key2 == 1)) { playSndGas(); } keyprev2 = key2; if (key2 == 0) { } if (Key.isDown(32)) { key = 1; } else { key = 0; } if (Key.isDown(39)) { rd++; gl = 0.6; gr = 1.4; if (dir == 1) { pc1 = pc13; mc_racer.r.gotoAndStop(3); } else { pc1 = pc11; mc_racer.r.gotoAndStop(1); } mm = game.ac / 2; f = 1.2; ob.vx = ob.vx - ((v1.dy * f) / 2); ob.vy = ob.vy + ((v1.dx * f) / 2); ob2.vx = ob2.vx + ((v1.dy * f) / 2); ob2.vy = ob2.vy - ((v1.dx * f) / 2); CalcVector(ob2, false); } if (Key.isDown(37)) { rd--; gr = 0.6; gl = 1.4; mm = game.ac / 2; if (dir == 1) { pc1 = pc11; mc_racer.r.gotoAndStop(1); } else { pc1 = pc13; mc_racer.r.gotoAndStop(3); } f = 1.2; ob2.vx = ob2.vx - ((v1.dy * f) / 2); ob2.vy = ob2.vy + ((v1.dx * f) / 2); ob.vx = ob.vx + ((v1.dy * f) / 2); ob.vy = ob.vy - ((v1.dx * f) / 2); CalcVector(ob2, false); } if (Key.isDown(38) && (ob2.onGround || (ob.onGround))) { if (ob2.onGround) { an = Math.atan(obwallvy2 / obwallvx2); n = Math.cos(an); ob2.vx = ob2.vx + (((((game.gas / ((3 * ice2) + 1)) * Math.cos(an)) * n) * gl) * dir); ob2.vy = ob2.vy + (((((game.gas / ((3 * ice2) + 1)) * Math.sin(an)) * n) * gl) * dir); mm = mm * 1.5; speed = Math.sqrt((ob2.vx * ob2.vx) + (ob2.vy * ob2.vy)); ob.vx = ob.vx - ((((mm / 14) * (game.maxV - speed)) * Math.sin(an)) / ((1.5 * ice2) + 1)); ob.vy = ob.vy - ((((mm / 14) * (game.maxV - speed)) * Math.cos(an)) / ((1.5 * ice2) + 1)); if (ice2) { acice2 = 3; } else { acice2 = 1; } } if (ob.onGround) { an = Math.atan(obwallvy / obwallvx); n = Math.cos(an); ob.vx = ob.vx + (((((game.gas / ((3 * ice1) + 1)) * Math.cos(an)) * n) * gr) * dir); ob.vy = ob.vy + (((((game.gas / ((3 * ice1) + 1)) * Math.sin(an)) * n) * gr) * dir); if (ice1) { acice1 = 3; } else { acice1 = 1; } } } else if (Key.isDown(40) && (ob.onGround || (ob2.onGround))) { if (ob2.onGround) { an = Math.atan(obwallvy2 / obwallvx2); n = Math.cos(an); ob2.vx = ob2.vx - (((((game.gas / ((3 * ice2) + 1)) * Math.cos(an)) * n) * gl) * dir); ob2.vy = ob2.vy - (((((game.gas / ((3 * ice2) + 1)) * Math.sin(an)) * n) * gl) * dir); speed = Math.sqrt((ob2.vx * ob2.vx) + (ob2.vy * ob2.vy)); ob2.vx = ob2.vx - ((((mm / 7) * (game.maxV - speed)) * Math.sin(an)) / ((3 * ice2) + 1)); ob2.vy = ob2.vy - ((((mm / 7) * (game.maxV - speed)) * Math.cos(an)) / ((3 * ice2) + 1)); if (ice2) { acice2 = 3; } else { acice2 = 1; } } if (ob.onGround) { an = Math.atan(obwallvy / obwallvx); n = Math.cos(an); ob.vx = ob.vx - (((((game.gas / ((3 * ice1) + 1)) * Math.cos(an)) * n) * gr) * dir); ob.vy = ob.vy - (((((game.gas / ((3 * ice1) + 1)) * Math.sin(an)) * n) * gr) * dir); if (ice1) { acice1 = 3; } else { acice1 = 1; } } } if (Key.isDown(38) || (Key.isDown(40))) { key2 = 1; } else { key2 = 0; } if (key2 == 1) { mc_racer.smoke._visible = true; playSndBike2(); } else { mc_racer.smoke._visible = false; playSndBike(); } ice1 = 0; ice2 = 0; ob = CalcVector(ob, false); ob2 = CalcVector(ob2, false); if (ob.len > game.maxV) { ob.vx = ob.dx * game.maxV; ob.vy = ob.dy * game.maxV; ob = CalcVector(ob, false); } if (ob2.len > game.maxV) { ob2.vx = ob2.dx * game.maxV; ob2.vy = ob2.dy * game.maxV; ob2 = CalcVector(ob2, false); } obwallpen2 = 0; ob = game.ob; ob.vx = ob.vx * ob.airf; ob.vy = ((ob.vy + game.gravity) + add_g_right) * ob.airf; ob = CalcVector(ob, false); ob.onGround = false; var _local2 = 1; while (_local2 <= level.nrCircles) { var _local3 = game["c" + _local2]; if ((_local3.t != 99) && ((((((_local3.p0.x + _local3.r) - 10) < view_left) || (((_local3.p0.x - _local3.r) - 80) > view_right)) || (((_local3.p0.y + _local3.r) - 10) < view_up)) || (((_local3.p0.y - _local3.r) - 80) > view_down))) { _local3.clip._visible = false; } else { _local3.clip._visible = true; } if (_local3.clip._visible) { var _local4 = ball2ball(ob, _local3); var _local5 = (ob.r + _local3.r) - _local4.len; if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen2) { ob.wall = game["c" + _local2]; obwallpen2 = _local5; var _local6 = {p0:ob.p0, p1:game["c" + _local2].p0}; CalcVector(_local6, true); obwallvx2 = _local6.vy; obwallvy2 = -_local6.vx; wall2 = "circle"; } } } _local2++; } ob = CalcVector(ob, false); _local2 = 1; while (_local2 <= level.nrArcs) { var _local3 = game["a" + _local2]; if ((((((_local3.p0.x + _local3.r) - 10) < view_left) || (((_local3.p0.x - _local3.r) + 10) > view_right)) || (((_local3.p0.y + _local3.r) - 10) < view_up)) || (((_local3.p0.y - _local3.r) + 10) > view_down)) { _local3.clip._visible = false; } else { _local3.clip._visible = true; } if (_local3.clip._visible) { ang1rad = (_local3.ang1 * Math.PI) / 180; ang2rad = (_local3.ang2 * Math.PI) / 180; var v1 = {}; v1.p0 = {x:_local3.p0.x + (_local3.r * Math.cos(ang1rad)), y:_local3.p0.y + (_local3.r * Math.sin(ang1rad))}; v1.p1 = {x:_local3.p0.x + (_local3.r * Math.cos(ang2rad)), y:_local3.p0.y + (_local3.r * Math.sin(ang2rad))}; CalcVector(v1, true); v2 = {p0:_local3.p0, p1:ob.p1}; CalcVector(v2, true); p3 = {x:_local3.p0.x + (v2.dx * _local3.r), y:_local3.p0.y + (v2.dy * _local3.r)}; v3 = {p0:v1.p0, p1:p3}; CalcVector(v3, true); dp = (v3.vx * v1.dx) + (v3.vy * v1.dy); var _local4 = ball2ball(ob, _local3); var _local5 = (_local4.len - _local3.r) + ob.r; if (dp < 0) { if ((_local5 >= 0) && (_local5 <= game.maxV)) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x - (_local4.dx * _local5); ob.p1.y = ob.p1.y - (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen2) { ob.wall = game["a" + _local2]; wall2 = "arc"; obwallpen2 = _local5; var _local6 = {p0:ob.p0, p1:_local3.p0}; CalcVector(_local6, true); obwallvx2 = _local6.vy; obwallvy2 = -_local6.vx; } } } else { dis1 = Math.sqrt(((ob.p1.x - _local3.p1.x) * (ob.p1.x - _local3.p1.x)) + ((ob.p1.y - _local3.p1.y) * (ob.p1.y - _local3.p1.y))); dis2 = Math.sqrt(((ob.p1.x - _local3.p2.x) * (ob.p1.x - _local3.p2.x)) + ((ob.p1.y - _local3.p2.y) * (ob.p1.y - _local3.p2.y))); if (dis1 < dis2) { _local3 = {p0:_local3.p1, r:0}; } else { _local3 = {p0:_local3.p2, r:0}; } _local4 = ball2ball(ob, _local3); _local5 = (ob.r + _local3.r) - _local4.len; if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen2) { ob.wall = game["a" + _local2]; wall2 = "arc"; obwallpen2 = _local5; var _local6 = {p0:ob.p0, p1:_local3.p0}; CalcVector(_local6, true); obwallvx2 = _local6.vy; obwallvy2 = -_local6.vx; } } } } _local2++; } ob = CalcVector(ob, false); _local2 = 1; while (_local2 <= level.nrWalls) { var _local3 = game["v" + _local2]; if ((_local3.t == 99) || (((((_local3.p0.x > (view_left + 80)) && (_local3.p0.x < (view_right + 80))) && (_local3.p0.y > view_up)) && (_local3.p0.y < view_down)) || ((((_local3.p1.x > (view_left + 80)) && (_local3.p1.x < (view_right + 80))) && (_local3.p1.y > view_up)) && (_local3.p1.y < view_down)))) { _local3.clip._visible = true; } else { _local3.clip._visible = false; game.v1.clip._visible = true; } if (_local3.clip._visible || (_local3.t == 4)) { var _local4 = findIntersection(ob, _local3); _local4 = CalcVector(_local4, false); var _local5 = ob.r - _local4.len; if ((_local3.s && (_local5 >= -2)) && (_local3.d != 1)) { if (_local3.p1.x > _local3.p0.x) { ob.p1.x = ob.p1.x + 1; } else { ob.p1.x = ob.p1.x - 1; } } if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } if (_local3.t == 6) { ice2 = 1; } if (_local3.d == 1) { hh--; } ob.onGround = true; if (_local3.d != 1) { ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); var _local10 = {dx:_local4.lx, dy:_local4.ly, lx:_local4.dx, ly:_local4.dy, b:1, f:1}; var _local8 = bounce(ob, _local10); ob.vx = _local8.vx; ob.vy = _local8.vy; } if ((_local5 >= obwallpen2) && (_local3.d != 1)) { ob.wall = game["v" + _local2]; wall2 = "line"; obwallpen2 = _local5; if (ob.p == 2) { obwallvx2 = ob.wall.vx; obwallvy2 = ob.wall.vy; } else if (ob.p == 0) { var _local7 = {p0:ob.wall.p0, p1:ob.p1}; CalcVector(_local7, true); obwallvx2 = _local7.vy; obwallvy2 = -_local7.vx; } else if (ob.p == 1) { var _local7 = {p0:ob.wall.p1, p1:ob.p1}; CalcVector(_local7, true); obwallvx2 = _local7.vy; obwallvy2 = -_local7.vx; } } } } _local2++; } ob2 = ob; ob = game.ob2; obwallpen = 0; ob.vx = ob.vx * ob.airf; ob.vy = ((ob.vy + game.gravity) + add_g_left) * ob.airf; ob = CalcVector(ob, false); ob.onGround = false; _local2 = 1; while (_local2 <= level.nrCircles) { var _local3 = game["c" + _local2]; if (_local3.clip._visible) { var _local4 = ball2ball(ob, _local3); var _local5 = (ob.r + _local3.r) - _local4.len; if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen) { ob.wall = game["c" + _local2]; wall = "circle"; obwallpen = _local5; var _local6 = {p0:ob.p0, p1:game["c" + _local2].p0}; CalcVector(_local6, true); obwallvx = _local6.vy; obwallvy = -_local6.vx; } } } _local2++; } ob = CalcVector(ob, false); _local2 = 1; while (_local2 <= level.nrArcs) { var _local3 = game["a" + _local2]; if (_local3.clip._visible) { var _local9 = {p0:_local3.p1, p1:_local3.p2}; var _local4 = findIntersection(ob, _local9); ang1rad = (_local3.ang1 * Math.PI) / 180; ang2rad = (_local3.ang2 * Math.PI) / 180; var v1 = {}; v1.p0 = {x:_local3.p0.x + (_local3.r * Math.cos(ang1rad)), y:_local3.p0.y + (_local3.r * Math.sin(ang1rad))}; v1.p1 = {x:_local3.p0.x + (_local3.r * Math.cos(ang2rad)), y:_local3.p0.y + (_local3.r * Math.sin(ang2rad))}; CalcVector(v1, true); v2 = {p0:_local3.p0, p1:ob.p1}; CalcVector(v2, true); p3 = {x:_local3.p0.x + (v2.dx * _local3.r), y:_local3.p0.y + (v2.dy * _local3.r)}; v3 = {p0:v1.p0, p1:p3}; CalcVector(v3, true); dp = (v3.vx * v1.dx) + (v3.vy * v1.dy); _local4 = ball2ball(ob, _local3); var _local5 = (_local4.len - _local3.r) + ob.r; if (dp < 0) { if ((_local5 >= 0) && (_local5 <= game.maxV)) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x - (_local4.dx * _local5); ob.p1.y = ob.p1.y - (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen) { ob.wall = game["a" + _local2]; wall = "arc"; obwallpen = _local5; if (ob.p == 2) { var _local6 = {p0:ob.p0, p1:_local3.p0}; CalcVector(_local6, true); obwallvx = _local6.vy; obwallvy = -_local6.vx; } else if (ob.p == 0) { var _local7 = {p0:ob.w2.p0, p1:ob.p1}; CalcVector(_local7, true); obwallvx = _local7.vy; obwallvy = -_local7.vx; } else if (ob.p == 1) { var _local7 = {p0:ob.w2.p1, p1:ob.p1}; CalcVector(_local7, true); obwallvx = _local7.vy; obwallvy = -_local7.vx; } } } } else { dis1 = Math.sqrt(((ob.p1.x - _local3.p1.x) * (ob.p1.x - _local3.p1.x)) + ((ob.p1.y - _local3.p1.y) * (ob.p1.y - _local3.p1.y))); dis2 = Math.sqrt(((ob.p1.x - _local3.p2.x) * (ob.p1.x - _local3.p2.x)) + ((ob.p1.y - _local3.p2.y) * (ob.p1.y - _local3.p2.y))); if (dis1 < dis2) { _local3 = {p0:_local3.p1, r:0}; } else { _local3 = {p0:_local3.p2, r:0}; } _local4 = ball2ball(ob, _local3); _local5 = (ob.r + _local3.r) - _local4.len; if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); ob.onGround = true; if (_local5 >= obwallpen) { ob.wall = game["a" + _local2]; wall = "arc"; obwallpen = _local5; var _local6 = {p0:ob.p0, p1:_local3.p0}; CalcVector(_local6, true); obwallvx = _local6.vy; obwallvy = -_local6.vx; } } } } _local2++; } ob = CalcVector(ob, false); _local2 = 1; while (_local2 <= level.nrWalls) { var _local3 = game["v" + _local2]; if (_local3.clip._visible || (_local3.t == 4)) { var _local4 = findIntersection(ob, _local3); _local4 = CalcVector(_local4, false); var _local5 = ob.r - _local4.len; if ((_local3.s && (_local5 >= -2)) && (_local3.d != 1)) { if (_local3.p1.x > _local3.p0.x) { ob.p1.x = ob.p1.x + 1; } else { ob.p1.x = ob.p1.x - 1; } } if (_local5 >= 0) { if (_local5 > (game.maxV - 2)) { hh = hh - (10 + ((_local5 - game.maxV) - 2)); } if (_local3.t == 6) { ice1 = 1; } if (_local3.d == 1) { hh--; } ob.onGround = true; if (_local3.d != 1) { ob.p1.x = ob.p1.x + (_local4.dx * _local5); ob.p1.y = ob.p1.y + (_local4.dy * _local5); CalcVector(ob, true); var _local10 = {dx:_local4.lx, dy:_local4.ly, lx:_local4.dx, ly:_local4.dy, b:1, f:1}; var _local8 = bounce(ob, _local10); ob.vx = _local8.vx; ob.vy = _local8.vy; } if ((_local5 >= obwallpen) && (_local3.d != 1)) { ob.wall = game["v" + _local2]; wall = "line"; obwallpen = _local5; if (ob.p == 2) { obwallvx = ob.wall.vx; obwallvy = ob.wall.vy; } else if (ob.p == 0) { var _local7 = {p0:ob.wall.p0, p1:ob.p1}; CalcVector(_local7, true); obwallvx = _local7.vy; obwallvy = -_local7.vx; } else if (ob.p == 1) { var _local7 = {p0:ob.wall.p1, p1:ob.p1}; CalcVector(_local7, true); obwallvx = _local7.vy; obwallvy = -_local7.vx; } } } } _local2++; } var _local18 = {p0:ob2.p1, p1:ob.p1}; CalcVector(_local18, true); l_dif = ob2.len - ob.len; l_an = Math.atan(_local18.vy / _local18.vx); if (l_dif > 0) { ob.vx = ob.vx + (((1 - game.ob.airf) * l_dif) * Math.sin(l_an)); ob.vy = ob.vy - (((1 - game.ob.airf) * l_dif) * Math.cos(l_an)); } accc1 = false; accc2 = false; if ((ob2.onGround == true) && (ob.onGround == true)) { wheelie = 0; rd = 0; accc2 = true; accc1 = true; var _local17 = {p0:ob2.p1, p1:ob.p1}; CalcVector(_local17, true); if ((obwallvx < 0) && (wall == "line")) { obwallvy = obwallvy * -1; } if ((obwallvx2 < 0) && (wall2 == "line")) { obwallvy2 = obwallvy2 * -1; } an = Math.atan(obwallvy2 / obwallvx2); an2 = Math.atan(obwallvy / obwallvx); add_len = game.motor_len - _local17.len; anb = Math.atan(_local17.vy / _local17.vx); n = Math.abs(Math.cos(an - anb)); n2 = Math.abs(Math.cos(an2 - anb)); nn = n + n2; vx = (((add_len / nn) * n) / 2) * Math.cos(an); vy = (((add_len / nn) * n) / 2) * Math.sin(an); vx2 = (((add_len / nn) * n2) / 2) * Math.cos(an2); vy2 = (((add_len / nn) * n) / 2) * Math.sin(an2); if (wall2 == "circle") { if (dir == 1) { if ((ob.onGround && (ob2.p1.x < ob2.wall.p0.x)) && (ob2.p1.y > ob2.wall.p0.y)) { vx = vx * -1; vy = vy * -1; } } else if ((ob.onGround && (ob2.p1.x > ob2.wall.p0.x)) && (ob2.p1.y > ob2.wall.p0.y)) { vx = vx * -1; vy = vy * -1; } } else if (wall == "circle") { if (dir == 1) { if ((ob2.onGround && (ob.p1.x < ob.wall.p0.x)) && (ob.p1.y > ob.wall.p0.y)) { vx2 = vx2 * -1; vy2 = vy2 * -1; } } else if ((ob2.onGround && (ob.p1.x > ob.wall.p0.x)) && (ob.p1.y > ob.wall.p0.y)) { vx2 = vx2 * -1; vy2 = vy2 * -1; } } if (ob2.p1.x < ob.p1.x) { ob2.vx = ob2.vx - vx; ob2.vy = ob2.vy - vy; ob.vx = ob.vx + vx2; ob.vy = ob.vy + vy2; } else { ob2.vx = ob2.vx + vx; ob2.vy = ob2.vy + vy; ob.vx = ob.vx - vx2; ob.vy = ob.vy - vy2; } CalcVector(ob2, false); CalcVector(ob, false); } else if ((ob2.onGround == false) && (ob.onGround == true)) { if (Math.abs(ob.p1.y - ob2.p1.y) > 20) { wheelie = wheelie + 2; } rd = 0; accc1 = true; if (acc2 > 0) { acc2 = acc2 - 0.2; } else if (acc2 < 0) { acc2 = acc2 + 0.2; } var _local17 = {p0:{}, p1:{}}; _local17.p0.x = ob2.p1.x; _local17.p0.y = ob2.p1.y; _local17.p1.x = ob.p1.x; _local17.p1.y = ob.p1.y; CalcVector(_local17, true); if ((obwallvx < 0) && (wall == "line")) { obwallvy = obwallvy * -1; } if ((obwallvx2 < 0) && (wall2 == "line")) { obwallvy2 = obwallvy2 * -1; } an = Math.atan(_local17.vy / _local17.vx); add_len = game.motor_len - _local17.len; vx = add_len * Math.cos(an); vy = add_len * Math.sin(an); if (ob2.p1.x < ob.p1.x) { ob2.vx = ob2.vx - (vx / 2); ob2.vy = ob2.vy - (vy / 2); } else { ob2.vx = ob2.vx + (vx / 2); ob2.vy = ob2.vy + (vy / 2); } CalcVector(ob2, false); } else if ((ob2.onGround == true) && (ob.onGround == false)) { if (Math.abs(ob.p1.y - ob2.p1.y) > 20) { wheelie++; } rd = 0; accc2 = true; if (acc1 > 0) { acc1 = acc1 - 0.2; } else if (acc1 < 0) { acc1 = acc1 + 0.2; } var _local17 = {p0:{}, p1:{}}; _local17.p0.x = ob2.p1.x; _local17.p0.y = ob2.p1.y; _local17.p1.x = ob.p1.x; _local17.p1.y = ob.p1.y; CalcVector(_local17, true); if ((obwallvx < 0) && (wall == "line")) { obwallvy = obwallvy * -1; } if ((obwallvx2 < 0) && (wall2 == "line")) { obwallvy2 = obwallvy2 * -1; } an = Math.atan(_local17.vy / _local17.vx); add_len = game.motor_len - _local17.len; vx = add_len * Math.cos(an); vy = add_len * Math.sin(an); if (ob2.p1.x < ob.p1.x) { ob.vx = ob.vx + (vx / 2); ob.vy = ob.vy + (vy / 2); } else { ob.vx = ob.vx - (vx / 2); ob.vy = ob.vy - (vy / 2); } CalcVector(ob, false); } else { wheelie = 0; if (acc2 > 0) { acc2 = acc2 - 0.2; } else if (acc2 < 0) { acc2 = acc2 + 0.2; } if (acc1 > 0) { acc1 = acc1 - 0.2; } else if (acc1 < 0) { acc1 = acc1 + 0.2; } var _local17 = {p0:{}, p1:{}}; _local17.p0.x = ob2.p1.x; _local17.p0.y = ob2.p1.y; _local17.p1.x = ob.p1.x; _local17.p1.y = ob.p1.y; CalcVector(_local17, true); if ((obwallvx < 0) && (wall == "line")) { obwallvy = obwallvy * -1; } if ((obwallvx2 < 0) && (wall2 == "line")) { obwallvy2 = obwallvy2 * -1; } an = Math.atan(_local17.vy / _local17.vx); add_len = game.motor_len - _local17.len; vx = add_len * Math.cos(an); vy = add_len * Math.sin(an); if (ob2.p1.x < ob.p1.x) { ob.vx = ob.vx + (vx / 2); ob.vy = ob.vy + (vy / 2); ob2.vx = ob2.vx - (vx / 2); ob2.vy = ob2.vy - (vy / 2); } else { ob.vx = ob.vx - (vx / 2); ob.vy = ob.vy - (vy / 2); ob2.vx = ob2.vx + (vx / 2); ob2.vy = ob2.vy + (vy / 2); } CalcVector(ob, false); CalcVector(ob2, false); } if (accc2) { acc2 = (Math.sqrt((ob2.vx * ob2.vx) + (ob2.vy * ob2.vy)) * 3) * acice2; if (ob2.vx < 0) { acc2 = acc2 * -1; } } if (accc1) { acc1 = (Math.sqrt((ob.vx * ob.vx) + (ob.vy * ob.vy)) * 3) * acice1; if (ob2.vx < 0) { acc1 = acc1 * -1; } } mc_racer.motorbody.wheel2.wheel._rotation = mc_racer.motorbody.wheel2.wheel._rotation + (acc2 * dir); mc_racer.motorbody.wheel1.wheel._rotation = mc_racer.motorbody.wheel1.wheel._rotation + (acc1 * dir); if (hh <= 0) { lc = 0; gotoAndStop (5); } var _local17 = {p0:{}, p1:{}}; _local17.p0.x = ob2.p1.x; _local17.p0.y = ob2.p1.y; _local17.p1.x = ob.p1.x; _local17.p1.y = ob.p1.y; CalcVector(_local17, true); an = Math.atan(_local17.vy / _local17.vx); p1len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); p1an = an - (Math.atan(pc1.y / pc1.x) * dir); if (deadAdd180()) { p1an = p1an + Math.PI; } p1x = ob2.p1.x + (p1len * Math.cos(p1an)); p1y = ob2.p1.y + (p1len * Math.sin(p1an)); obp1 = {r:10, p0:{x:p1x, y:p1y}, p1:{x:p1x, y:p1y}}; p2len = Math.sqrt((pc2.x * pc2.x) + (pc2.y * pc2.y)); p2an = an - (Math.atan(pc2.y / pc2.x) * dir); if (deadAdd180()) { p2an = p2an + Math.PI; } p2x = ob2.p1.x + (p2len * Math.cos(p2an)); p2y = ob2.p1.y + (p2len * Math.sin(p2an)); obp2 = {r:10, p0:{x:p2x, y:p2y}, p1:{x:p2x, y:p2y}}; xx = obp2.p0.x; yy = obp2.p0.y; xx2 = obp1.p0.x; yy2 = obp1.p0.y; if (((!starsR) && (starsR != 0)) || (starsR < 0)) { starsR = level.nrStars; } if (starsR == 0) { if (Math.sqrt(((xx - game.cp1.p0.x) * (xx - game.cp1.p0.x)) + ((yy - game.cp1.p0.y) * (yy - game.cp1.p0.y))) < 70) { frame++; starsR = -1; dir = 1; if (bonusp > 40) { bonusp = 40 + ((bonusp - 40) / 5); } if (bonusp > 55) { bonusp = 55; } completed = true; gotoAndStop(frame); } } else { _local2 = 1; while (_local2 <= level.nrStars) { obj = game["star" + _local2]; if ((Math.sqrt(((xx - obj.p0.x) * (xx - obj.p0.x)) + ((yy - obj.p0.y) * (yy - obj.p0.y))) < 70) || (Math.sqrt(((xx2 - obj.p0.x) * (xx2 - obj.p0.x)) + ((yy2 - obj.p0.y) * (yy2 - obj.p0.y))) < 70)) { starsR--; obj.clip.gotoAndStop(61); delete game["star" + _local2]; } _local2++; } } if (obp2.p0.y > 3000) { lc = 0; gotoAndStop (6); } if (checkDead(obp1) || (checkDead(obp2))) { bonusp = 0; wheelie = 0; lc = 0; starsR = level.nrStars; gotoAndStop (4); } gameclip._x = 275 - ((ob2.p1.x + ob.p1.x) / 2); gameclip._y = 255 - ((ob2.p1.y + ob.p1.y) / 2); if (ob.p0.x == ob2.p0.x) { ob2.p0.x = ob2.p0.x + 0.01; } updateBike(); ob.p0.x = ob.p1.x; ob.p0.y = ob.p1.y; ob2.p0.x = ob2.p1.x; ob2.p0.y = ob2.p1.y; if (wheelie > 20) { trickS.gotoAndStop(4); bonusp = bonusp + 1; wheelie = 0; } ppp = rp; r = _root.mc_racer._rotation; if ((r > 0) && (r <= 90)) { rp = 4; } else if ((r > 90) && (r <= 180)) { rp = 3; } else if ((r > -90) && (r <= 0)) { rp = 1; } else { rp = 2; } if (((ppp - 1) == rp) || ((ppp + 3) == rp)) { lc--; } else if (((ppp + 1) == rp) || ((ppp - 3) == rp)) { lc++; } if (lc == 4) { lc = 0; bonusp = bonusp + 7; trickS.gotoAndStop(2); } if (lc == -4) { lc = 0; bonusp = bonusp + 6; trickS.gotoAndStop(3); } trace(rp); trace(lc); trace(_root.mc_racer._rotation); if (_root.mc_racer._visible == false) { _root.mc_racer._visible = true; } if (keySpaceReleased == true) { dir = dir * -1; _root.mc_racer._visible = false; pp = game.ob; game.ob = game.ob2; game.ob2 = pp; _root.mc_racer._yscale = _root.mc_racer._yscale * -1; if (dir == -1) { _root.mc_racer._x = _root.mc_racer._x + _root.game.motor_len; } else if (dir == 1) { _root.mc_racer._x = _root.mc_racer._x - _root.game.motor_len; } } _root.mc_racer._x = 275 - ((ob.p1.x - ob2.p1.x) / 2); _root.mc_racer._y = 252 + ((ob2.p1.y - ob.p1.y) / 2); } onSite = true; stringEnd = "Presented by:"; fader._alpha = 0; ii = 0; onEnterFrame = function () { ii++; if (ii == 1) { sndMenu.start(0, 999); } if (ii <= 100) { sndMenu.setVolume(ii); } if (ii >= 40) { typo.text = substring(stringEnd, 1, ii - 40); } fader._alpha = (ii * 2) - 150; if (fader._alpha > 210) { if (tt == 1) { gotoAndStop (53); } else { gotoAndStop (3); } } }; so = SharedObject.getLocal("userData"); if (so.data.levelNrTotal == null) { so.data.levelNrTotal = 1; } if (so.data.nn == null) { tt = 1; } else { tt = 0; nn = so.data.nn; } levelNrTotal = so.data.levelNrTotal; frame = 5 + (levelNrTotal * 2); sp = 1; sndMenu = new Sound(); sndMenu.attachSound("menusound"); sndMenu.setVolume(0); nextLvl = new Sound(); nextLvl.attachSound("tussentune"); sndChal = new Sound(); sndChal.attachSound("sndchallenge"); sndChal.setVolume(100); sndBike = new Sound(); sndBike.attachSound("sndbike"); playSndBike = function () { if (sp == 1) { sndBike.stop("sndBike2"); sp = 0; sndBike.start(0, 999); } }; sndBike2 = new Sound(); sndBike2.attachSound("sndbike2"); playSndBike2 = function () { if (sp == 0) { sndBike2.stop("sndBike"); sp = 1; sndBike2.start(0, 999); } }; sndGas1 = new Sound(); sndGas2 = new Sound(); sndGas3 = new Sound(); sndGas1.setVolume(80); sndGas2.setVolume(80); sndGas3.setVolume(80); sndGas1.attachSound("gas1"); sndGas2.attachSound("gas2"); sndGas3.attachSound("gas3"); playSndGas = function () { r = Math.round(random(3)) + 1; _root["sndGas" + r].start(0, 1); }; getTop5(1);
Frame 3
showed = 0; viewtip = 1; shift = 0; d = 5000; ttt = 1; bonusp = 0; time = 0; nextLvl.stop(); sndChal.stop(); sndMenu.stop(); sndMenu.start(0, 999); viewtop5 = 0; if (!pick1) { i = 1; while (i <= levelNrTotal) { name = "pick" + i; _root.attachMovie("picklevel", name, d); yy = Math.floor(i / 5.3); _root[name]._x = ((-25 - (35 * yy)) + (35 * i)) - (140 * yy); _root[name]._y = 60 + (35 * yy); _root[name].levelNr = i; d = d + 1; i++; } i = 21; while (i > levelNrTotal) { name = "pick" + i; _root.attachMovie("pickscore", name, d); yy = Math.floor(i / 5.3); _root[name]._x = ((-25 - (35 * yy)) + (35 * i)) - (140 * yy); _root[name]._y = 60 + (35 * yy); _root[name].levelNr = i; d = d + 1; i--; } } _root["pick" + ((frame - 5) / 2)].gotoAndStop(2); getTop5((frame - 5) / 2);
Frame 4
showV = "UGHE afgrond UGHE. Moet je maar niet nog eens proberen..."; starsR = -2; gameclip.removeMovieClip(); resetBars(); sndBike.stop(); nextLvl.start(0, 999); showed = 1;
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 4
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ss1._visible = false; _root.ttt = 1; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 240 MovieClip "ss1" in Frame 4
onClipEvent (load) { this.swapDepths(9999); }
Frame 5
showV = "Pas wel een beetje op je quad he? Die dingen zijn niet goedkoop!"; starsR = -2; gameclip.removeMovieClip(); resetBars(); sndBike.stop(); nextLvl.start(0, 999); showed = 1;
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 5
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ss2._visible = false; _root.ttt = 1; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 247 MovieClip "ss2" in Frame 5
onClipEvent (load) { this.swapDepths(9999); }
Frame 6
showV = "Je bent gecrash! Denk je ook aan je veiligheid?"; starsR = -2; gameclip.removeMovieClip(); showI._visible = false; sndBike.stop(); nextLvl.start(0, 999); showed = 1;
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 6
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ss3._visible = false; _root.ttt = 1; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 252 MovieClip "ss3" in Frame 6
onClipEvent (load) { this.swapDepths(9999); }
Frame 7
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(1); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "Use the arrow keys up and down to accelerate and brake. With the keys left and right you can balance yourself."; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:136, y:736}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:248, y:736}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:2, nrStars:0, nrCps:1, nrWalls:16, nrCircles:7, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:512, y:752}, p1:{x:640, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:640, y:624}, p1:{x:752, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:752, y:624}, p1:{x:752, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:992, y:736}, p1:{x:1456, y:592}, b:0, f:0.98, d:0, t:7, s:0}; game.v6 = {p0:{x:1680, y:798}, p1:{x:1676, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:1716, y:738}, p1:{x:1712, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v8 = {p0:{x:2592, y:752}, p1:{x:2704, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:2704, y:640}, p1:{x:2928, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:3072, y:640}, p1:{x:3072, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v11 = {p0:{x:2704, y:800}, p1:{x:2704, y:648}, b:0, f:0.98, d:0, t:1, s:0}; game.v12 = {p0:{x:640, y:800}, p1:{x:640, y:632}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:2928, y:640}, p1:{x:3072, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v14 = {p0:{x:3032, y:600}, p1:{x:3072, y:640}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:3578, y:798}, p1:{x:3574, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:3614, y:738}, p1:{x:3610, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:864, y:688}, r:113.14, t:3, b:0, f:0.98}; game.c2 = {p0:{x:1008, y:792}, r:64.5, t:0, b:0, f:0.98}; game.c3 = {p0:{x:1472, y:712}, r:120, t:0, b:0, f:0.98}; game.c4 = {p0:{x:1696, y:736}, r:20.1, t:99, b:0, f:0.98}; game.c5 = {p0:{x:2064, y:776}, r:88.36, t:0, b:0, f:0.98}; game.c6 = {p0:{x:3792, y:712}, r:112, t:0, b:0, f:0.98}; game.c7 = {p0:{x:3594, y:736}, r:20.1, t:99, b:0, f:0.98}; game.a1 = {p0:{x:384, y:624}, ang1:90, ang2:225, r:181.02, p1:{x:512, y:752}, p2:{x:384, y:805.02}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:2464, y:624}, ang1:90, ang2:225, r:181.02, p1:{x:2592, y:752}, p2:{x:2464, y:805.02}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:2928, y:496}, ang1:90, ang2:225, r:144, p1:{x:3029.82, y:597.82}, p2:{x:2928, y:640}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:3328, y:800}}; game.so1 = {type:3, p0:{x:1674, y:716}}; game.so2 = {type:3, p0:{x:3572, y:716}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; showI.swapDepths(9999); } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:50, y:80}; pc12 = {x:50, y:105}; pc13 = {x:90, y:100}; pc1 = pc12; pc2 = {x:55, y:15}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 7
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 7
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 7
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 7
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 7
onClipEvent (load) { this.swapDepths(9999); }
Frame 8
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 8
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 8
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 9
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(1); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "Through the level you'll encounter several obstacles. Don't forget to use the left and right arrow keys!"; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:80, y:760}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:184, y:760}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:0, nrCps:1, nrWalls:18, nrCircles:11, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:480, y:808}, p1:{x:480, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:480, y:640}, p1:{x:640, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:640, y:832}, p1:{x:640, y:480}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:640, y:480}, p1:{x:824, y:480}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:824, y:640}, p1:{x:824, y:296}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:824, y:800}, p1:{x:824, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:968, y:296}, p1:{x:904, y:528}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:904, y:528}, p1:{x:904, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:920, y:792}, p1:{x:1120, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v11 = {p0:{x:1152, y:576}, p1:{x:1152, y:176}, b:0, f:0.98, d:0, t:1, s:0}; game.v12 = {p0:{x:1592, y:808}, p1:{x:1792, y:600}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:1792, y:600}, p1:{x:2096, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.v14 = {p0:{x:3796, y:798}, p1:{x:3792, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:3832, y:738}, p1:{x:3828, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:1376, y:800}, p1:{x:1432, y:768}, b:0, f:0.98, d:0, t:1, s:0}; game.v17 = {p0:{x:3360, y:800}, p1:{x:3432, y:768}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:2336, y:816}, p1:{x:2392, y:768}, b:0, f:0.98, d:0, t:0, s:0}; game.c1 = {p0:{x:896, y:296}, r:72, t:1, b:0, f:0.98}; game.c2 = {p0:{x:1456, y:776}, r:32, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2112, y:728}, r:122.11, t:0, b:0, f:0.98}; game.c4 = {p0:{x:2432, y:768}, r:48, t:0, b:0, f:0.98}; game.c5 = {p0:{x:2752, y:656}, r:144, t:3, b:0, f:0.98}; game.c6 = {p0:{x:2544, y:720}, r:72.44, t:0, b:0, f:0.98}; game.c7 = {p0:{x:2912, y:760}, r:48.66, t:0, b:0, f:0.98}; game.c8 = {p0:{x:3232, y:808}, r:32, t:0, b:0, f:0.98}; game.c9 = {p0:{x:3456, y:776}, r:40, t:0, b:0, f:0.98}; game.c10 = {p0:{x:3608, y:744}, r:112.29, t:3, b:0, f:0.98}; game.c11 = {p0:{x:3812, y:736}, r:20.1, t:99, b:0, f:0.98}; game.a1 = {p0:{x:320, y:640}, ang1:90, ang2:180, r:160, p1:{x:480, y:640}, p2:{x:320, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:480, y:480}, ang1:90, ang2:180, r:160, p1:{x:640, y:480}, p2:{x:480, y:640}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:640, y:296}, ang1:90, ang2:180, r:184, p1:{x:824, y:296}, p2:{x:640, y:480}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4056, y:800}}; game.so1 = {type:3, p0:{x:3790, y:716}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 9
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 9
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 9
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 9
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 9
onClipEvent (load) { this.swapDepths(9999); }
Frame 10
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 10
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 10
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 11
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(4); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "Okay, pay attention now! Before you can finish a level you MUST collect all stars!"; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:112, y:776}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:224, y:776}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:10, nrCps:1, nrWalls:21, nrCircles:3, nrArcs:4}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:1152, y:576}, p1:{x:1216, y:512}, b:0, f:0.98, d:0, t:99, s:0}; game.v3 = {p0:{x:1152, y:800}, p1:{x:1152, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:1376, y:800}, p1:{x:1376, y:584}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:1376, y:576}, p1:{x:1696, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:1696, y:576}, p1:{x:1696, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:1808, y:800}, p1:{x:1808, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:1696, y:704}, p1:{x:1808, y:704}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:1808, y:576}, p1:{x:2096, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:2448, y:552}, p1:{x:2512, y:800}, b:0, f:0.98, d:0, t:7, s:0}; game.v11 = {p0:{x:2816, y:656}, p1:{x:2896, y:576}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:2816, y:800}, p1:{x:2816, y:656}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:2816, y:656}, p1:{x:3320, y:656}, b:0, f:0.98, d:0, t:1, s:0}; game.v14 = {p0:{x:3824, y:656}, p1:{x:3824, y:336}, b:0, f:0.98, d:0, t:1, s:0}; game.v15 = {p0:{x:3824, y:800}, p1:{x:3824, y:656}, b:0, f:0.98, d:0, t:1, s:0}; game.v16 = {p0:{x:1152, y:576}, p1:{x:1376, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v17 = {p0:{x:3320, y:800}, p1:{x:3320, y:664}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:3320, y:656}, p1:{x:3824, y:656}, b:0, f:0.98, d:0, t:1, s:0}; game.v19 = {p0:{x:2816, y:656}, p1:{x:2816, y:520}, b:0, f:0.98, d:0, t:1, s:0}; game.v20 = {p0:{x:2816, y:496}, p1:{x:2896, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v21 = {p0:{x:2816, y:520}, p1:{x:2816, y:496}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:432, y:744}, r:80, t:0, b:0, f:0.98}; game.c2 = {p0:{x:2120, y:656}, r:86.16, t:1, b:0, f:0.98}; game.c3 = {p0:{x:2360, y:568}, r:88, t:1, b:0, f:0.98}; game.a1 = {p0:{x:928, y:576}, ang1:90, ang2:180, r:224, p1:{x:1152, y:576}, p2:{x:928, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:1376, y:352}, ang1:135, ang2:270, r:226.27, p1:{x:1216, y:512}, p2:{x:1376, y:578.27}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:2672, y:656}, ang1:90, ang2:180, r:144, p1:{x:2816, y:656}, p2:{x:2672, y:800}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:3096, y:376}, ang1:135, ang2:270, r:282.84, p1:{x:2896, y:576}, p2:{x:3096, y:658.84}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:656, y:800}}; game.star1 = {p0:{x:864, y:752}}; game.star2 = {p0:{x:744, y:752}}; game.star3 = {p0:{x:1048, y:384}}; game.star4 = {p0:{x:960, y:352}}; game.star5 = {p0:{x:864, y:336}}; game.star6 = {p0:{x:1752, y:504}}; game.star7 = {p0:{x:2640, y:432}}; game.star8 = {p0:{x:2712, y:704}}; game.star9 = {p0:{x:3080, y:616}}; game.star10 = {p0:{x:3200, y:616}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 11
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 11
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 11
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 11
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 11
onClipEvent (load) { this.swapDepths(9999); }
Frame 12
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 12
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 12
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 13
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(1); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "Let's have some practice at slippery surfaces."; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:120, y:760}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:232, y:760}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:5, nrCps:1, nrWalls:33, nrCircles:1, nrArcs:5}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:304, y:800}, p1:{x:448, y:592}, b:0.7, f:10, d:0, t:6, s:0}; game.v3 = {p0:{x:448, y:592}, p1:{x:568, y:520}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:568, y:520}, p1:{x:752, y:520}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:904, y:368}, p1:{x:904, y:320}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:1032, y:320}, p1:{x:1032, y:528}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:1032, y:528}, p1:{x:936, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:936, y:560}, p1:{x:936, y:784}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:904, y:784}, p1:{x:1432, y:784}, b:0.7, f:10, d:0, t:6, s:0}; game.v10 = {p0:{x:1432, y:784}, p1:{x:1496, y:696}, b:0.7, f:10, d:0, t:6, s:0}; game.v11 = {p0:{x:1496, y:696}, p1:{x:1584, y:648}, b:0.7, f:10, d:0, t:6, s:0}; game.v12 = {p0:{x:1584, y:648}, p1:{x:1704, y:632}, b:0.7, f:10, d:0, t:6, s:0}; game.v13 = {p0:{x:2088, y:800}, p1:{x:2224, y:736}, b:0.7, f:10, d:0, t:6, s:0}; game.v14 = {p0:{x:1704, y:632}, p1:{x:1704, y:800}, b:0, f:0.98, d:0, t:7, s:0}; game.v15 = {p0:{x:1712, y:792}, p1:{x:1911.99, y:793.77}, b:0, f:0.98, d:1, t:0, s:0}; game.v16 = {p0:{x:2224, y:744}, p1:{x:2224, y:800}, b:0.7, f:10, d:0, t:6, s:0}; game.v17 = {p0:{x:752, y:520}, p1:{x:752, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:3648, y:400}, p1:{x:3776, y:400}, b:0, f:0.98, d:0, t:7, s:0}; game.v19 = {p0:{x:2240, y:792}, p1:{x:2439.99, y:793.98}, b:0, f:0.98, d:1, t:0, s:0}; game.v20 = {p0:{x:2680, y:608}, p1:{x:2920, y:568}, b:0, f:0.98, d:0, t:1, s:0}; game.v21 = {p0:{x:3008, y:584}, p1:{x:3144, y:560}, b:0.7, f:10, d:0, t:6, s:0}; game.v22 = {p0:{x:3496, y:624}, p1:{x:3648, y:400}, b:0.7, f:10, d:0, t:6, s:0}; game.v23 = {p0:{x:2680, y:800}, p1:{x:2680, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.v24 = {p0:{x:904, y:800}, p1:{x:904, y:368}, b:0, f:0.98, d:0, t:1, s:0}; game.v25 = {p0:{x:752, y:520}, p1:{x:904, y:520}, b:0, f:0.98, d:0, t:1, s:0}; game.v26 = {p0:{x:3224, y:592}, p1:{x:3360, y:560}, b:0, f:0.98, d:0, t:1, s:0}; game.v27 = {p0:{x:3744, y:752}, p1:{x:3792, y:640}, b:0.7, f:10, d:0, t:6, s:0}; game.v28 = {p0:{x:3792, y:640}, p1:{x:4120, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v29 = {p0:{x:4120, y:640}, p1:{x:4120, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v30 = {p0:{x:4656, y:768}, p1:{x:4688, y:808}, b:0, f:0.98, d:0, t:99, s:0}; game.v31 = {p0:{x:4704, y:792}, p1:{x:4904, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v32 = {p0:{x:4904, y:792}, p1:{x:5104, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v33 = {p0:{x:3696, y:800}, p1:{x:3744, y:752}, b:0.7, f:10, d:0, t:6, s:0}; game.c1 = {p0:{x:968, y:320}, r:64, t:1, b:0, f:0.98}; game.a1 = {p0:{x:752, y:368}, ang1:90, ang2:180, r:152, p1:{x:904, y:368}, p2:{x:752, y:520}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:1088, y:632}, ang1:180, ang2:270, r:152, p1:{x:936, y:632}, p2:{x:1088, y:784}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:2488, y:608}, ang1:90, ang2:180, r:192, p1:{x:2680, y:608}, p2:{x:2488, y:800}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:4240, y:680}, ang1:180, ang2:270, r:120, p1:{x:4120, y:680}, p2:{x:4240, y:800}, t:0, b:0, f:0.98}; game.a5 = {p0:{x:4560, y:672}, ang1:90, ang2:225, r:128, p1:{x:4650.51, y:762.51}, p2:{x:4560, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5400, y:800}}; game.star1 = {p0:{x:2800, y:704}}; game.star2 = {p0:{x:656, y:440}}; game.star3 = {p0:{x:1008, y:608}}; game.star4 = {p0:{x:1648, y:560}}; game.star5 = {p0:{x:1120, y:208}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 13
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 13
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 13
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 13
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 13
onClipEvent (load) { this.swapDepths(9999); }
Frame 14
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 14
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 14
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 15
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(4); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "So that was the easy bit. Let's see how you'll manage now.."; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:80, y:768}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:192, y:768}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:8, nrCps:1, nrWalls:24, nrCircles:10, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:544, y:608}, p1:{x:832, y:560}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:832, y:560}, p1:{x:976, y:416}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:976, y:416}, p1:{x:1016, y:272}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:1128, y:272}, p1:{x:1128, y:544}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:1456, y:576}, p1:{x:1456, y:264}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:1128, y:544}, p1:{x:1128, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:1616, y:576}, p1:{x:1456, y:576}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:2448, y:600}, p1:{x:2656, y:544}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:2784, y:592}, p1:{x:3000, y:528}, b:0, f:0.98, d:0, t:1, s:0}; game.v11 = {p0:{x:3200, y:512}, p1:{x:3384, y:440}, b:0, f:0.98, d:0, t:1, s:0}; game.v12 = {p0:{x:3712, y:472}, p1:{x:3712, y:184}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:3704, y:464}, p1:{x:3704, y:264}, b:0, f:0.98, d:1, t:0, s:0}; game.v14 = {p0:{x:3384, y:440}, p1:{x:3384, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v15 = {p0:{x:3392, y:584}, p1:{x:3394.28, y:783.99}, b:0, f:0.98, d:1, t:0, s:0}; game.v16 = {p0:{x:2576, y:632}, p1:{x:2560, y:576}, b:0, f:0.98, d:0, t:99, s:0}; game.v17 = {p0:{x:2832, y:640}, p1:{x:2832, y:592}, b:0, f:0.98, d:0, t:99, s:0}; game.v18 = {p0:{x:3240, y:560}, p1:{x:3248, y:496}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:3376, y:800}, p1:{x:3376, y:472}, b:0, f:0.98, d:0, t:99, s:0}; game.v20 = {p0:{x:4176, y:672}, p1:{x:4584, y:672}, b:0, f:0.98, d:0, t:1, s:0}; game.v21 = {p0:{x:4312, y:672}, p1:{x:4312, y:536}, b:0, f:0.98, d:0, t:1, s:0}; game.v22 = {p0:{x:4312, y:536}, p1:{x:4320, y:536}, b:0, f:0.98, d:0, t:99, s:0}; game.v23 = {p0:{x:2896, y:800}, p1:{x:2896, y:560}, b:0, f:0.98, d:0, t:7, s:0}; game.v24 = {p0:{x:2552, y:792}, p1:{x:2552, y:584}, b:0, f:0.98, d:0, t:7, s:0}; game.c1 = {p0:{x:1072, y:272}, r:56, t:1, b:0, f:0.98}; game.c2 = {p0:{x:1160, y:448}, r:32, t:1, b:0, f:0.98}; game.c3 = {p0:{x:1424, y:568}, r:32, t:1, b:0, f:0.98}; game.c4 = {p0:{x:2216, y:736}, r:73.76, t:1, b:0, f:0.98}; game.c5 = {p0:{x:2320, y:672}, r:65.97, t:1, b:0, f:0.98}; game.c6 = {p0:{x:2384, y:760}, r:40.79, t:1, b:0, f:0.98}; game.c7 = {p0:{x:4176, y:752}, r:80.4, t:1, b:0, f:0.98}; game.c8 = {p0:{x:4624, y:664}, r:56, t:1, b:0, f:0.98}; game.c9 = {p0:{x:4768, y:704}, r:96, t:1, b:0, f:0.98}; game.c10 = {p0:{x:4944, y:568}, r:81.58, t:1, b:0, f:0.98}; game.a1 = {p0:{x:352, y:608}, ang1:90, ang2:180, r:192, p1:{x:544, y:608}, p2:{x:352, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:4176, y:536}, ang1:90, ang2:180, r:136, p1:{x:4312, y:536}, p2:{x:4176, y:672}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:4456, y:536}, ang1:180, ang2:270, r:136, p1:{x:4320, y:536}, p2:{x:4456, y:672}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4944, y:480}}; game.star1 = {p0:{x:4312, y:496}}; game.star2 = {p0:{x:2544, y:512}}; game.star3 = {p0:{x:2880, y:512}}; game.star4 = {p0:{x:3280, y:416}}; game.star5 = {p0:{x:2320, y:560}}; game.star6 = {p0:{x:2208, y:624}}; game.star7 = {p0:{x:1072, y:168}}; game.star8 = {p0:{x:1280, y:528}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 15
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 15
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 15
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 15
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 15
onClipEvent (load) { this.swapDepths(9999); }
Frame 16
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 16
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 16
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 17
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(4); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:88, y:736}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:192, y:736}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:6, nrCps:1, nrWalls:21, nrCircles:7, nrArcs:4}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:864, y:600}, p1:{x:864, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:856, y:800}, p1:{x:856, y:600}, b:0, f:0.98, d:0, t:99, s:0}; game.v4 = {p0:{x:632, y:792}, p1:{x:832, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v5 = {p0:{x:632, y:568}, p1:{x:672, y:800}, b:0, f:0.98, d:0, t:7, s:0}; game.v6 = {p0:{x:1456, y:640}, p1:{x:1456, y:352}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:1456, y:800}, p1:{x:1456, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:1616, y:352}, p1:{x:1616, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:2080, y:672}, p1:{x:2384, y:672}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:2200, y:800}, p1:{x:2200, y:672}, b:0, f:0.98, d:0, t:7, s:0}; game.v11 = {p0:{x:2216, y:792}, p1:{x:2415.99, y:790.15}, b:0, f:0.98, d:1, t:0, s:0}; game.v12 = {p0:{x:2936, y:-320}, p1:{x:3184, y:-320}, b:0.7, f:10, d:0, t:6, s:0}; game.v13 = {p0:{x:3184, y:-320}, p1:{x:3392, y:-280}, b:0.7, f:10, d:0, t:6, s:0}; game.v14 = {p0:{x:1752, y:552}, p1:{x:2016, y:552}, b:0, f:0.98, d:0, t:1, s:0}; game.v15 = {p0:{x:2080, y:672}, p1:{x:2120, y:640}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:3160, y:792}, p1:{x:3359.99, y:789.87}, b:0, f:0.98, d:1, t:0, s:0}; game.v17 = {p0:{x:3528, y:664}, p1:{x:3552, y:480}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:3528, y:800}, p1:{x:3528, y:664}, b:0, f:0.98, d:0, t:1, s:0}; game.v19 = {p0:{x:2384, y:672}, p1:{x:2432, y:648}, b:0, f:0.98, d:0, t:1, s:0}; game.v20 = {p0:{x:2458, y:800}, p1:{x:2773, y:492}, b:0, f:0.98, d:0, t:99, s:0}; game.v21 = {p0:{x:2773, y:492}, p1:{x:3130, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:360, y:736}, r:80, t:0, b:0, f:0.98}; game.c2 = {p0:{x:464, y:664}, r:48, t:0, b:0, f:0.98}; game.c3 = {p0:{x:544, y:640}, r:32, t:0, b:0, f:0.98}; game.c4 = {p0:{x:584, y:544}, r:72, t:0, b:0, f:0.98}; game.c5 = {p0:{x:552, y:736}, r:64.5, t:3, b:0, f:0.98}; game.c6 = {p0:{x:1536, y:352}, r:80, t:1, b:0, f:0.98}; game.c7 = {p0:{x:3632, y:496}, r:80, t:1, b:0, f:0.98}; game.a1 = {p0:{x:1064, y:600}, ang1:180, ang2:270, r:200, p1:{x:864, y:600}, p2:{x:1064, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:1216, y:568}, ang1:90, ang2:180, r:240, p1:{x:1456, y:568}, p2:{x:1216, y:808}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:2192, y:568}, ang1:135, ang2:270, r:104, p1:{x:2118.46, y:641.54}, p2:{x:2192, y:672}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:3392, y:664}, ang1:90, ang2:180, r:136, p1:{x:3528, y:664}, p2:{x:3392, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4080, y:800}}; game.so1 = {type:1, p0:{x:2458, y:492}}; game.star1 = {p0:{x:2776, y:424}}; game.star2 = {p0:{x:592, y:416}}; game.star3 = {p0:{x:352, y:608}}; game.star4 = {p0:{x:1136, y:728}}; game.star5 = {p0:{x:1528, y:216}}; game.star6 = {p0:{x:2224, y:616}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 17
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 17
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 17
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 17
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 17
onClipEvent (load) { this.swapDepths(9999); }
Frame 18
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 18
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 18
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 19
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(2); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:400, y:656}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:512, y:656}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:8, nrCps:1, nrWalls:27, nrCircles:7, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:296, y:296}, p1:{x:296, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:296, y:640}, p1:{x:296, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:624, y:704}, p1:{x:744, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:744, y:640}, p1:{x:712, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:616, y:800}, p1:{x:616, y:640}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:624, y:640}, p1:{x:624, y:704}, b:0, f:0.98, d:0, t:99, s:0}; game.v8 = {p0:{x:752, y:800}, p1:{x:752, y:630}, b:0, f:0.98, d:0, t:99, s:0}; game.v9 = {p0:{x:752, y:630}, p1:{x:888, y:618}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:888, y:618}, p1:{x:904, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:904, y:572}, p1:{x:966, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:966, y:572}, p1:{x:1002, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v13 = {p0:{x:1002, y:604}, p1:{x:1082, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v14 = {p0:{x:1082, y:604}, p1:{x:1116, y:632}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:1116, y:632}, p1:{x:1076, y:794}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:1536, y:568}, p1:{x:1792, y:520}, b:0, f:0.98, d:0, t:7, s:0}; game.v17 = {p0:{x:1792, y:520}, p1:{x:1784, y:648}, b:0, f:0.98, d:0, t:7, s:0}; game.v18 = {p0:{x:2544, y:704}, p1:{x:2576, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v19 = {p0:{x:2864, y:808}, p1:{x:3144, y:512}, b:0, f:0.98, d:0, t:1, s:0}; game.v20 = {p0:{x:3144, y:512}, p1:{x:3440, y:512}, b:0, f:0.98, d:0, t:1, s:0}; game.v21 = {p0:{x:3144, y:816}, p1:{x:3144, y:512}, b:0, f:0.98, d:0, t:1, s:0}; game.v22 = {p0:{x:3440, y:512}, p1:{x:3440, y:840}, b:0, f:0.98, d:0, t:1, s:0}; game.v23 = {p0:{x:3440, y:688}, p1:{x:3504, y:688}, b:0, f:0.98, d:0, t:1, s:0}; game.v24 = {p0:{x:4120, y:792}, p1:{x:4319.99, y:794.15}, b:0, f:0.98, d:1, t:0, s:0}; game.v25 = {p0:{x:4320, y:792}, p1:{x:4520, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v26 = {p0:{x:4520, y:792}, p1:{x:4719.98, y:794.98}, b:0, f:0.98, d:1, t:0, s:0}; game.v27 = {p0:{x:1784, y:648}, p1:{x:1552, y:656}, b:0, f:0.98, d:0, t:7, s:0}; game.c1 = {p0:{x:1232, y:712}, r:131.21, t:0, b:0, f:0.98}; game.c2 = {p0:{x:1032, y:-184}, r:48, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2288, y:632}, r:113.14, t:0, b:0, f:0.98}; game.c4 = {p0:{x:2176, y:792}, r:80.4, t:0, b:0, f:0.98}; game.c5 = {p0:{x:2472, y:688}, r:81.58, t:3, b:0, f:0.98}; game.c6 = {p0:{x:2368, y:792}, r:64.5, t:0, b:0, f:0.98}; game.c7 = {p0:{x:1536, y:616}, r:50.6, t:1, b:0, f:0.98}; game.a1 = {p0:{x:456, y:640}, ang1:180, ang2:270, r:160, p1:{x:296, y:640}, p2:{x:456, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:456, y:640}, ang1:90, ang2:180, r:160, p1:{x:616, y:640}, p2:{x:456, y:800}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:3624, y:688}, ang1:180, ang2:270, r:120, p1:{x:3504, y:688}, p2:{x:3624, y:808}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:1464, y:800}}; game.so1 = {type:2, p0:{x:752, y:570}}; game.star1 = {p0:{x:336, y:400}}; game.star2 = {p0:{x:928, y:528}}; game.star3 = {p0:{x:1416, y:760}}; game.star4 = {p0:{x:2736, y:728}}; game.star5 = {p0:{x:2288, y:464}}; game.star6 = {p0:{x:3472, y:640}}; game.star7 = {p0:{x:3304, y:448}}; game.star8 = {p0:{x:2912, y:600}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 19
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 19
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 19
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 19
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 19
onClipEvent (load) { this.swapDepths(9999); }
Frame 20
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 20
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 20
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 21
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(3); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.3, gas:1.2, motor_len:110}; game.infotext = "Warning: low gravity!"; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:648, y:752}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:752, y:752}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:7, nrCps:1, nrWalls:14, nrCircles:12, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:272, y:816}, p1:{x:344, y:776}, b:0, f:0.98, d:0, t:0, s:0}; game.v3 = {p0:{x:344, y:776}, p1:{x:376, y:816}, b:0, f:0.98, d:0, t:0, s:0}; game.v4 = {p0:{x:976, y:560}, p1:{x:1080, y:536}, b:0, f:0.98, d:0, t:0, s:0}; game.v5 = {p0:{x:1080, y:536}, p1:{x:1088, y:624}, b:0, f:0.98, d:0, t:0, s:0}; game.v6 = {p0:{x:2688, y:536}, p1:{x:2688, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:2680, y:800}, p1:{x:2680, y:536}, b:0, f:0.98, d:0, t:0, s:0}; game.v8 = {p0:{x:3232, y:512}, p1:{x:3232, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v9 = {p0:{x:4356, y:798}, p1:{x:4352, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:4392, y:738}, p1:{x:4388, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:4864, y:760}, p1:{x:4912, y:808}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:5448, y:792}, p1:{x:5648, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v13 = {p0:{x:5648, y:792}, p1:{x:5848, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v14 = {p0:{x:5248, y:792}, p1:{x:5448, y:793.21}, b:0, f:0.98, d:1, t:0, s:0}; game.c1 = {p0:{x:976, y:688}, r:136.94, t:0, b:0, f:0.98}; game.c2 = {p0:{x:1712, y:704}, r:112, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2768, y:432}, r:32, t:0, b:0, f:0.98}; game.c4 = {p0:{x:2896, y:208}, r:32, t:0, b:0, f:0.98}; game.c5 = {p0:{x:3040, y:272}, r:32, t:0, b:0, f:0.98}; game.c6 = {p0:{x:2992, y:576}, r:32, t:0, b:0, f:0.98}; game.c7 = {p0:{x:3200, y:512}, r:32, t:0, b:0, f:0.98}; game.c8 = {p0:{x:2848, y:624}, r:32, t:0, b:0, f:0.98}; game.c9 = {p0:{x:3088, y:576}, r:32, t:0, b:0, f:0.98}; game.c10 = {p0:{x:3424, y:440}, r:32, t:0, b:0, f:0.98}; game.c11 = {p0:{x:2760, y:736}, r:32, t:0, b:0, f:0.98}; game.c12 = {p0:{x:4372, y:736}, r:20.1, t:99, b:0, f:0.98}; game.a1 = {p0:{x:2408, y:536}, ang1:90, ang2:180, r:272, p1:{x:2680, y:536}, p2:{x:2408, y:808}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:3520, y:512}, ang1:180, ang2:270, r:288, p1:{x:3232, y:512}, p2:{x:3520, y:800}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:4776, y:672}, ang1:90, ang2:225, r:128, p1:{x:4866.51, y:762.51}, p2:{x:4776, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5136, y:800}}; game.so1 = {type:3, p0:{x:4350, y:716}}; game.star1 = {p0:{x:5136, y:632}}; game.star2 = {p0:{x:4376, y:656}}; game.star3 = {p0:{x:3040, y:488}}; game.star4 = {p0:{x:2768, y:288}}; game.star5 = {p0:{x:3312, y:464}}; game.star6 = {p0:{x:968, y:496}}; game.star7 = {p0:{x:1704, y:544}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 21
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 21
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 21
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 21
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 21
onClipEvent (load) { this.swapDepths(9999); }
Frame 22
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 22
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 22
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 23
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(2); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:40, y:736}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:144, y:736}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:10, nrCps:1, nrWalls:26, nrCircles:7, nrArcs:0}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:144, y:808}, p1:{x:512, y:728}, b:0, f:0.98, d:0, t:0, s:0}; game.v3 = {p0:{x:592, y:664}, p1:{x:704, y:552}, b:0, f:0.98, d:0, t:0, s:0}; game.v4 = {p0:{x:760, y:480}, p1:{x:768, y:448}, b:0, f:0.98, d:0, t:0, s:0}; game.v5 = {p0:{x:952, y:320}, p1:{x:1088, y:512}, b:0, f:0.98, d:0, t:0, s:0}; game.v6 = {p0:{x:1088, y:512}, p1:{x:1272, y:512}, b:0, f:0.98, d:0, t:0, s:0}; game.v7 = {p0:{x:656, y:800}, p1:{x:656, y:608}, b:0, f:0.98, d:0, t:7, s:0}; game.v8 = {p0:{x:512, y:728}, p1:{x:512, y:808}, b:0, f:0.98, d:0, t:7, s:0}; game.v9 = {p0:{x:592, y:752}, p1:{x:576, y:776}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:816, y:808}, p1:{x:816, y:400}, b:0, f:0.98, d:0, t:7, s:0}; game.v11 = {p0:{x:1024, y:800}, p1:{x:1088, y:520}, b:0, f:0.98, d:0, t:7, s:0}; game.v12 = {p0:{x:1272, y:512}, p1:{x:1328, y:808}, b:0, f:0.98, d:0, t:7, s:0}; game.v13 = {p0:{x:768, y:448}, p1:{x:864, y:320}, b:0, f:0.98, d:0, t:0, s:0}; game.v14 = {p0:{x:568, y:736}, p1:{x:592, y:728}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:2128, y:800}, p1:{x:2288, y:544}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:2288, y:544}, p1:{x:2328, y:656}, b:0, f:0.98, d:0, t:0, s:0}; game.v17 = {p0:{x:2328, y:656}, p1:{x:2432, y:512}, b:0, f:0.98, d:0, t:0, s:0}; game.v18 = {p0:{x:2432, y:512}, p1:{x:2480, y:688}, b:0, f:0.98, d:0, t:0, s:0}; game.v19 = {p0:{x:2480, y:688}, p1:{x:2680, y:544}, b:0, f:0.98, d:0, t:0, s:0}; game.v20 = {p0:{x:2680, y:544}, p1:{x:2864, y:752}, b:0, f:0.98, d:0, t:0, s:0}; game.v21 = {p0:{x:2784, y:520}, p1:{x:2864, y:752}, b:0, f:0.98, d:0, t:0, s:0}; game.v22 = {p0:{x:2784, y:520}, p1:{x:3080, y:808}, b:0, f:0.98, d:0, t:0, s:0}; game.v23 = {p0:{x:2480, y:808}, p1:{x:2480, y:696}, b:0, f:0.98, d:0, t:7, s:0}; game.v24 = {p0:{x:2864, y:816}, p1:{x:2864, y:752}, b:0, f:0.98, d:0, t:7, s:0}; game.v25 = {p0:{x:2848, y:144}, p1:{x:2688, y:192}, b:0, f:0.98, d:0, t:99, s:0}; game.v26 = {p0:{x:3664, y:568}, p1:{x:3768, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.c1 = {p0:{x:912, y:304}, r:48, t:3, b:0, f:0.98}; game.c2 = {p0:{x:1216, y:432}, r:80.4, t:3, b:0, f:0.98}; game.c3 = {p0:{x:1488, y:736}, r:96, t:0, b:0, f:0.98}; game.c4 = {p0:{x:3280, y:728}, r:104, t:0, b:0, f:0.98}; game.c5 = {p0:{x:3424, y:656}, r:56, t:0, b:0, f:0.98}; game.c6 = {p0:{x:3536, y:752}, r:88, t:0, b:0, f:0.98}; game.c7 = {p0:{x:3560, y:552}, r:112.29, t:3, b:0, f:0.98}; game.cp1 = {p0:{x:3808, y:800}}; game.star1 = {p0:{x:1472, y:576}}; game.star2 = {p0:{x:1440, y:480}}; game.star3 = {p0:{x:1408, y:384}}; game.star4 = {p0:{x:624, y:560}}; game.star5 = {p0:{x:856, y:208}}; game.star6 = {p0:{x:2280, y:472}}; game.star7 = {p0:{x:2648, y:496}}; game.star8 = {p0:{x:2976, y:608}}; game.star9 = {p0:{x:3552, y:376}}; game.star10 = {p0:{x:3272, y:576}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 23
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 23
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 23
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 23
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 23
onClipEvent (load) { this.swapDepths(9999); }
Frame 24
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 24
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 24
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 25
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(1); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:88, y:720}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:192, y:720}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:6, nrCps:1, nrWalls:16, nrCircles:11, nrArcs:6}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:272, y:816}, p1:{x:400, y:712}, b:0, f:0.98, d:0, t:7, s:0}; game.v3 = {p0:{x:768, y:584}, p1:{x:912, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v4 = {p0:{x:1416, y:744}, p1:{x:1472, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v5 = {p0:{x:1760, y:664}, p1:{x:1760, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v6 = {p0:{x:2280, y:744}, p1:{x:2344, y:808}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:2592, y:800}, p1:{x:2608, y:632}, b:0, f:0.98, d:0, t:7, s:0}; game.v8 = {p0:{x:2656, y:624}, p1:{x:2672, y:800}, b:0, f:0.98, d:0, t:7, s:0}; game.v9 = {p0:{x:3384, y:760}, p1:{x:3440, y:816}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:3786, y:798}, p1:{x:3782, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:3822, y:738}, p1:{x:3818, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:4336, y:608}, p1:{x:4336, y:384}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:4336, y:384}, p1:{x:4352, y:384}, b:0, f:0.98, d:0, t:1, s:0}; game.v14 = {p0:{x:4352, y:384}, p1:{x:4352, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.v15 = {p0:{x:4352, y:608}, p1:{x:4352, y:808}, b:0, f:0.98, d:0, t:1, s:0}; game.v16 = {p0:{x:4336, y:808}, p1:{x:4336, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.c1 = {p0:{x:488, y:704}, r:107.33, t:3, b:0, f:0.98}; game.c2 = {p0:{x:712, y:536}, r:80.4, t:3, b:0, f:0.98}; game.c3 = {p0:{x:648, y:656}, r:58.24, t:0, b:0, f:0.98}; game.c4 = {p0:{x:728, y:768}, r:80, t:0, b:0, f:0.98}; game.c5 = {p0:{x:1752, y:600}, r:80, t:1, b:0, f:0.98}; game.c6 = {p0:{x:2632, y:608}, r:45.25, t:1, b:0, f:0.98}; game.c7 = {p0:{x:2880, y:584}, r:108.81, t:3, b:0, f:0.98}; game.c8 = {p0:{x:2800, y:760}, r:89.44, t:0, b:0, f:0.98}; game.c9 = {p0:{x:3016, y:688}, r:64.5, t:0, b:0, f:0.98}; game.c10 = {p0:{x:2944, y:792}, r:64, t:0, b:0, f:0.98}; game.c11 = {p0:{x:3802, y:736}, r:20.1, t:99, b:0, f:0.98}; game.a1 = {p0:{x:1280, y:608}, ang1:90, ang2:225, r:192, p1:{x:1415.76, y:743.76}, p2:{x:1280, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:2128, y:592}, ang1:90, ang2:225, r:208, p1:{x:2275.08, y:739.08}, p2:{x:2128, y:800}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:3128, y:608}, ang1:135, ang2:270, r:198.07, p1:{x:2987.94, y:748.06}, p2:{x:3128, y:806.07}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:3272, y:648}, ang1:90, ang2:225, r:152, p1:{x:3379.48, y:755.48}, p2:{x:3272, y:800}, t:0, b:0, f:0.98}; game.a5 = {p0:{x:4144, y:608}, ang1:90, ang2:180, r:192, p1:{x:4336, y:608}, p2:{x:4144, y:800}, t:0, b:0, f:0.98}; game.a6 = {p0:{x:4544, y:608}, ang1:180, ang2:270, r:192, p1:{x:4352, y:608}, p2:{x:4544, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4880, y:800}}; game.so1 = {type:3, p0:{x:3780, y:716}}; game.star1 = {p0:{x:4344, y:320}}; game.star2 = {p0:{x:2632, y:504}}; game.star3 = {p0:{x:3200, y:752}}; game.star4 = {p0:{x:3800, y:648}}; game.star5 = {p0:{x:584, y:560}}; game.star6 = {p0:{x:1752, y:448}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 25
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 25
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 25
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 25
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 25
onClipEvent (load) { this.swapDepths(9999); }
Frame 26
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 26
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 26
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 27
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(3); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.4, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:112, y:744}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:216, y:744}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:8, nrCps:1, nrWalls:21, nrCircles:9, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:456, y:800}, p1:{x:456, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:456, y:624}, p1:{x:456, y:336}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:456, y:336}, p1:{x:576, y:336}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:576, y:336}, p1:{x:576, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:576, y:624}, p1:{x:696, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:696, y:624}, p1:{x:696, y:480}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:696, y:480}, p1:{x:960, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:1004, y:798}, p1:{x:1000, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:1040, y:738}, p1:{x:1036, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:696, y:800}, p1:{x:696, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v12 = {p0:{x:576, y:624}, p1:{x:576, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:1608, y:800}, p1:{x:1608, y:392}, b:0, f:0.98, d:0, t:7, s:0}; game.v14 = {p0:{x:2312, y:776}, p1:{x:2360, y:824}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:2368, y:792}, p1:{x:2568, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v16 = {p0:{x:2568, y:792}, p1:{x:2767.99, y:790.08}, b:0, f:0.98, d:1, t:0, s:0}; game.v17 = {p0:{x:3416, y:800}, p1:{x:3615.99, y:798.06}, b:0, f:0.98, d:1, t:0, s:0}; game.v18 = {p0:{x:3024, y:800}, p1:{x:3176, y:632}, b:0.7, f:10, d:0, t:6, s:0}; game.v19 = {p0:{x:3176, y:632}, p1:{x:3416, y:632}, b:0, f:0.98, d:0, t:0, s:0}; game.v20 = {p0:{x:3416, y:632}, p1:{x:3416, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v21 = {p0:{x:4816, y:608}, p1:{x:5328, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.c1 = {p0:{x:1020, y:736}, r:20.1, t:99, b:0, f:0.98}; game.c2 = {p0:{x:1264, y:688}, r:150.94, t:0, b:0, f:0.98}; game.c3 = {p0:{x:1464, y:560}, r:89.44, t:0, b:0, f:0.98}; game.c4 = {p0:{x:1520, y:464}, r:32, t:0, b:0, f:0.98}; game.c5 = {p0:{x:1608, y:384}, r:88, t:1, b:0, f:0.98}; game.c6 = {p0:{x:3704, y:576}, r:96, t:0, b:0, f:0.98}; game.c7 = {p0:{x:4128, y:664}, r:153.88, t:0, b:0, f:0.98}; game.c8 = {p0:{x:4472, y:472}, r:81.58, t:0, b:0, f:0.98}; game.c9 = {p0:{x:4688, y:456}, r:32, t:0, b:0, f:0.98}; game.a1 = {p0:{x:280, y:624}, ang1:90, ang2:180, r:176, p1:{x:456, y:624}, p2:{x:280, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:2240, y:704}, ang1:90, ang2:225, r:101.82, p1:{x:2312, y:776}, p2:{x:2240, y:805.82}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:4560, y:408}, ang1:135, ang2:270, r:395.98, p1:{x:4280, y:688}, p2:{x:4560, y:803.98}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5072, y:608}}; game.so1 = {type:3, p0:{x:998, y:716}}; game.star1 = {p0:{x:4128, y:456}}; game.star2 = {p0:{x:3296, y:560}}; game.star3 = {p0:{x:2632, y:608}}; game.star4 = {p0:{x:2720, y:608}}; game.star5 = {p0:{x:512, y:264}}; game.star6 = {p0:{x:1248, y:480}}; game.star7 = {p0:{x:1600, y:232}}; game.star8 = {p0:{x:4464, y:656}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 27
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 27
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 27
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 27
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 27
onClipEvent (load) { this.swapDepths(9999); }
Frame 28
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 28
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 28
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 29
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(5); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:40, y:744}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:144, y:744}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:2, nrStars:10, nrCps:1, nrWalls:20, nrCircles:13, nrArcs:1}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:680, y:448}, p1:{x:824, y:704}, b:0, f:0.98, d:0, t:7, s:0}; game.v3 = {p0:{x:968, y:640}, p1:{x:880, y:360}, b:0, f:0.98, d:0, t:7, s:0}; game.v4 = {p0:{x:984, y:616}, p1:{x:1032, y:448}, b:0, f:0.98, d:0, t:7, s:0}; game.v5 = {p0:{x:1000, y:648}, p1:{x:1232, y:528}, b:0, f:0.98, d:0, t:7, s:0}; game.v6 = {p0:{x:208, y:800}, p1:{x:272, y:680}, b:0, f:0.98, d:0, t:0, s:0}; game.v7 = {p0:{x:520, y:456}, p1:{x:592, y:424}, b:0, f:0.98, d:0, t:7, s:0}; game.v8 = {p0:{x:2136, y:800}, p1:{x:2451, y:492}, b:0, f:0.98, d:0, t:99, s:0}; game.v9 = {p0:{x:2451, y:492}, p1:{x:2808, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:2624, y:496}, p1:{x:2952, y:496}, b:0, f:0.98, d:0, t:0, s:0}; game.v11 = {p0:{x:2952, y:496}, p1:{x:3024, y:456}, b:0, f:0.98, d:0, t:0, s:0}; game.v12 = {p0:{x:3344, y:800}, p1:{x:3344, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v13 = {p0:{x:3024, y:456}, p1:{x:3024, y:520}, b:0, f:0.98, d:0, t:0, s:0}; game.v14 = {p0:{x:3024, y:520}, p1:{x:3024, y:808}, b:0, f:0.98, d:0, t:0, s:0}; game.v15 = {p0:{x:3344, y:472}, p1:{x:3400, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:3504, y:472}, p1:{x:3696, y:424}, b:0, f:0.98, d:0, t:0, s:0}; game.v17 = {p0:{x:3400, y:472}, p1:{x:3400, y:816}, b:0, f:0.98, d:0, t:0, s:0}; game.v18 = {p0:{x:3696, y:424}, p1:{x:3696, y:824}, b:0, f:0.98, d:0, t:0, s:0}; game.v19 = {p0:{x:3504, y:816}, p1:{x:3504, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v20 = {p0:{x:5600, y:798}, p1:{x:5596, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:336, y:720}, r:80.4, t:3, b:0, f:0.98}; game.c2 = {p0:{x:472, y:616}, r:93.64, t:0, b:0, f:0.98}; game.c3 = {p0:{x:512, y:488}, r:40, t:0, b:0, f:0.98}; game.c4 = {p0:{x:672, y:424}, r:96, t:0, b:0, f:0.98}; game.c5 = {p0:{x:872, y:336}, r:64, t:0, b:0, f:0.98}; game.c6 = {p0:{x:1040, y:424}, r:32, t:0, b:0, f:0.98}; game.c7 = {p0:{x:1248, y:520}, r:32, t:0, b:0, f:0.98}; game.c8 = {p0:{x:976, y:664}, r:97.32, t:0, b:0, f:0.98}; game.c9 = {p0:{x:816, y:760}, r:90.51, t:0, b:0, f:0.98}; game.c10 = {p0:{x:576, y:752}, r:78.79, t:0, b:0, f:0.98}; game.c11 = {p0:{x:1096, y:784}, r:72, t:0, b:0, f:0.98}; game.c12 = {p0:{x:2864, y:728}, r:93.3, t:0, b:0, f:0.98}; game.c13 = {p0:{x:2736, y:672}, r:48, t:0, b:0, f:0.98}; game.a1 = {p0:{x:3304, y:520}, ang1:180, ang2:270, r:280, p1:{x:3024, y:520}, p2:{x:3304, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:3768, y:800}}; game.so1 = {type:1, p0:{x:2136, y:492}}; game.so2 = {type:3, p0:{x:5594, y:716}}; game.star1 = {p0:{x:872, y:216}}; game.star2 = {p0:{x:1136, y:656}}; game.star3 = {p0:{x:1256, y:448}}; game.star4 = {p0:{x:1040, y:360}}; game.star5 = {p0:{x:672, y:280}}; game.star6 = {p0:{x:320, y:600}}; game.star7 = {p0:{x:2448, y:440}}; game.star8 = {p0:{x:3200, y:376}}; game.star9 = {p0:{x:1464, y:744}}; game.star10 = {p0:{x:1648, y:744}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 29
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 29
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 29
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 29
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 29
onClipEvent (load) { this.swapDepths(9999); }
Frame 30
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 30
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 30
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 31
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(5); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:56, y:744}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:160, y:744}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:3, nrStars:6, nrCps:1, nrWalls:26, nrCircles:14, nrArcs:5}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:536, y:632}, p1:{x:536, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v3 = {p0:{x:720, y:824}, p1:{x:720, y:560}, b:0, f:0.98, d:0, t:7, s:0}; game.v4 = {p0:{x:800, y:656}, p1:{x:800, y:824}, b:0, f:0.98, d:0, t:7, s:0}; game.v5 = {p0:{x:1104, y:704}, p1:{x:1208, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v6 = {p0:{x:1696, y:688}, p1:{x:1712, y:688}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:2104, y:624}, p1:{x:2376, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:480, y:800}, p1:{x:480, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:2144, y:792}, p1:{x:2344, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v10 = {p0:{x:2520, y:528}, p1:{x:2752, y:408}, b:0, f:0.98, d:0, t:1, s:0}; game.v11 = {p0:{x:1184, y:792}, p1:{x:1536, y:792}, b:0, f:0.98, d:0, t:1, s:0}; game.v12 = {p0:{x:1632, y:752}, p1:{x:1696, y:688}, b:0, f:0.98, d:0, t:1, s:0}; game.v13 = {p0:{x:1712, y:688}, p1:{x:1712, y:808}, b:0, f:0.98, d:0, t:1, s:0}; game.v14 = {p0:{x:2902, y:798}, p1:{x:2898, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:2938, y:738}, p1:{x:2934, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:3042, y:798}, p1:{x:3038, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v17 = {p0:{x:3078, y:738}, p1:{x:3074, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v18 = {p0:{x:3146, y:798}, p1:{x:3142, y:734}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:3182, y:738}, p1:{x:3178, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v20 = {p0:{x:1536, y:792}, p1:{x:1712, y:792}, b:0, f:0.98, d:0, t:1, s:0}; game.v21 = {p0:{x:976, y:792}, p1:{x:1184, y:792}, b:0, f:0.98, d:0, t:1, s:0}; game.v22 = {p0:{x:3536, y:800}, p1:{x:3536, y:624}, b:0, f:0.98, d:0, t:1, s:0}; game.v23 = {p0:{x:2176, y:-320}, p1:{x:2375.92, y:-314.41}, b:0, f:0.98, d:1, t:0, s:0}; game.v24 = {p0:{x:3576, y:784}, p1:{x:3584, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v25 = {p0:{x:4112, y:792}, p1:{x:4311.99, y:789.84}, b:0, f:0.98, d:1, t:0, s:0}; game.v26 = {p0:{x:4456, y:800}, p1:{x:4456, y:600}, b:0, f:0.98, d:0, t:1, s:0}; game.c1 = {p0:{x:536, y:608}, r:56, t:1, b:0, f:0.98}; game.c2 = {p0:{x:720, y:568}, r:32, t:1, b:0, f:0.98}; game.c3 = {p0:{x:800, y:656}, r:48, t:1, b:0, f:0.98}; game.c4 = {p0:{x:944, y:784}, r:48, t:0, b:0, f:0.98}; game.c5 = {p0:{x:1024, y:664}, r:96.33, t:3, b:0, f:0.98}; game.c6 = {p0:{x:2104, y:656}, r:32, t:1, b:0, f:0.98}; game.c7 = {p0:{x:2376, y:656}, r:32, t:1, b:0, f:0.98}; game.c8 = {p0:{x:2240, y:784}, r:48, t:0, b:0, f:0.98}; game.c9 = {p0:{x:2544, y:568}, r:48, t:1, b:0, f:0.98}; game.c10 = {p0:{x:2768, y:432}, r:32, t:1, b:0, f:0.98}; game.c11 = {p0:{x:2918, y:736}, r:20.1, t:99, b:0, f:0.98}; game.c12 = {p0:{x:3058, y:736}, r:20.1, t:99, b:0, f:0.98}; game.c13 = {p0:{x:3162, y:736}, r:20.1, t:99, b:0, f:0.98}; game.c14 = {p0:{x:4568, y:512}, r:80, t:1, b:0, f:0.98}; game.a1 = {p0:{x:288, y:608}, ang1:90, ang2:180, r:192, p1:{x:480, y:608}, p2:{x:288, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:1536, y:656}, ang1:90, ang2:225, r:135.76, p1:{x:1632, y:752}, p2:{x:1536, y:791.76}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:3360, y:624}, ang1:90, ang2:180, r:176, p1:{x:3536, y:624}, p2:{x:3360, y:800}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:4256, y:600}, ang1:90, ang2:180, r:200, p1:{x:4456, y:600}, p2:{x:4256, y:800}, t:0, b:0, f:0.98}; game.a5 = {p0:{x:3680, y:664}, ang1:180, ang2:270, r:136, p1:{x:3544, y:664}, p2:{x:3680, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4504, y:800}}; game.so1 = {type:3, p0:{x:2896, y:716}}; game.so2 = {type:3, p0:{x:3036, y:716}}; game.so3 = {type:3, p0:{x:3140, y:716}}; game.star1 = {p0:{x:720, y:472}}; game.star2 = {p0:{x:2240, y:528}}; game.star3 = {p0:{x:2600, y:400}}; game.star4 = {p0:{x:3224, y:648}}; game.star5 = {p0:{x:1704, y:616}}; game.star6 = {p0:{x:1328, y:712}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 31
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 31
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 31
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 31
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 31
onClipEvent (load) { this.swapDepths(9999); }
Frame 32
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 32
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 32
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 33
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(2); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:96, y:760}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:208, y:760}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:6, nrCps:1, nrWalls:19, nrCircles:2, nrArcs:3}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:648, y:800}, p1:{x:648, y:496}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:648, y:496}, p1:{x:648, y:384}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:872, y:552}, p1:{x:1072, y:360}, b:0.7, f:10, d:0, t:6, s:0}; game.v5 = {p0:{x:656, y:792}, p1:{x:856, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v6 = {p0:{x:656, y:480}, p1:{x:656, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:1488, y:480}, p1:{x:1816, y:400}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:2072, y:616}, p1:{x:2424, y:616}, b:0, f:0.98, d:0, t:1, s:0}; game.v9 = {p0:{x:2376, y:560}, p1:{x:2424, y:616}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:2784, y:640}, p1:{x:2784, y:800}, b:0, f:0.98, d:0, t:1, s:0}; game.v11 = {p0:{x:2576, y:792}, p1:{x:2775.99, y:794.28}, b:0, f:0.98, d:1, t:0, s:0}; game.v12 = {p0:{x:2376, y:792}, p1:{x:2575.99, y:794.24}, b:0, f:0.98, d:1, t:0, s:0}; game.v13 = {p0:{x:1344, y:792}, p1:{x:1543.99, y:793.71}, b:0, f:0.98, d:1, t:0, s:0}; game.v14 = {p0:{x:1544, y:792}, p1:{x:1744, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v15 = {p0:{x:2176, y:792}, p1:{x:2375.99, y:790}, b:0, f:0.98, d:1, t:0, s:0}; game.v16 = {p0:{x:1744, y:792}, p1:{x:1943.99, y:790.34}, b:0, f:0.98, d:1, t:0, s:0}; game.v17 = {p0:{x:3096, y:800}, p1:{x:3248, y:768}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:3328, y:776}, p1:{x:3488, y:656}, b:0, f:0.98, d:0, t:1, s:0}; game.v19 = {p0:{x:3584, y:672}, p1:{x:3728, y:504}, b:0, f:0.98, d:0, t:1, s:0}; game.c1 = {p0:{x:736, y:384}, r:88, t:1, b:0, f:0.98}; game.c2 = {p0:{x:1168, y:464}, r:144, t:1, b:0, f:0.98}; game.a1 = {p0:{x:344, y:496}, ang1:90, ang2:180, r:304, p1:{x:648, y:496}, p2:{x:344, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:2240, y:424}, ang1:90, ang2:225, r:192, p1:{x:2375.76, y:559.76}, p2:{x:2240, y:616}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:2944, y:640}, ang1:180, ang2:270, r:160, p1:{x:2784, y:640}, p2:{x:2944, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:3728, y:504}}; game.star1 = {p0:{x:592, y:464}}; game.star2 = {p0:{x:592, y:336}}; game.star3 = {p0:{x:1176, y:240}}; game.star4 = {p0:{x:1648, y:352}}; game.star5 = {p0:{x:2536, y:456}}; game.star6 = {p0:{x:2088, y:488}}; game.star7 = {p0:{x:-160, y:0}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 33
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 33
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 33
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 33
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 33
onClipEvent (load) { this.swapDepths(9999); }
Frame 34
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 34
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 34
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 35
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(3); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.3, gas:1.2, motor_len:110}; game.infotext = "Waarschuwing: zwakke zwaartekracht en een zieke hoop sterren!"; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:88, y:768}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:200, y:768}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:38, nrCps:1, nrWalls:22, nrCircles:7, nrArcs:1}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:448, y:800}, p1:{x:448, y:624}, b:0, f:0.98, d:0, t:0, s:0}; game.v3 = {p0:{x:456, y:624}, p1:{x:456, y:808}, b:0, f:0.98, d:0, t:99, s:0}; game.v4 = {p0:{x:1224, y:696}, p1:{x:1280, y:696}, b:0, f:0.98, d:0, t:0, s:0}; game.v5 = {p0:{x:1424, y:600}, p1:{x:1480, y:448}, b:0.7, f:10, d:0, t:6, s:0}; game.v6 = {p0:{x:1200, y:680}, p1:{x:1224, y:696}, b:0, f:0.98, d:0, t:0, s:0}; game.v7 = {p0:{x:1168, y:704}, p1:{x:1200, y:680}, b:0, f:0.98, d:0, t:0, s:0}; game.v8 = {p0:{x:1280, y:696}, p1:{x:1424, y:600}, b:0, f:0.98, d:0, t:0, s:0}; game.v9 = {p0:{x:1480, y:448}, p1:{x:1632, y:448}, b:0, f:0.98, d:0, t:0, s:0}; game.v10 = {p0:{x:2096, y:448}, p1:{x:2360, y:448}, b:0, f:0.98, d:0, t:0, s:0}; game.v11 = {p0:{x:2936, y:448}, p1:{x:3176, y:448}, b:0, f:0.98, d:0, t:0, s:0}; game.v12 = {p0:{x:2560, y:792}, p1:{x:2759.99, y:790.33}, b:0, f:0.98, d:1, t:0, s:0}; game.v13 = {p0:{x:3176, y:448}, p1:{x:3288, y:408}, b:0, f:0.98, d:0, t:0, s:0}; game.v14 = {p0:{x:4008, y:472}, p1:{x:4296, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v15 = {p0:{x:4528, y:512}, p1:{x:4528, y:584}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:4520, y:584}, p1:{x:4760, y:584}, b:0, f:0.98, d:0, t:0, s:0}; game.v17 = {p0:{x:4544, y:576}, p1:{x:4744, y:576}, b:0, f:0.98, d:1, t:0, s:0}; game.v18 = {p0:{x:4752, y:584}, p1:{x:4752, y:216}, b:0, f:0.98, d:0, t:0, s:0}; game.v19 = {p0:{x:4296, y:472}, p1:{x:4296, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v20 = {p0:{x:4288, y:800}, p1:{x:4288, y:480}, b:0, f:0.98, d:0, t:99, s:0}; game.v21 = {p0:{x:4520, y:584}, p1:{x:4520, y:512}, b:0, f:0.98, d:0, t:99, s:0}; game.v22 = {p0:{x:4760, y:416}, p1:{x:4760, y:584}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:888, y:768}, r:32, t:0, b:0, f:0.98}; game.c2 = {p0:{x:1072, y:768}, r:32, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2488, y:448}, r:32, t:0, b:0, f:0.98}; game.c4 = {p0:{x:2656, y:448}, r:32, t:0, b:0, f:0.98}; game.c5 = {p0:{x:2824, y:448}, r:32, t:0, b:0, f:0.98}; game.c6 = {p0:{x:4960, y:768}, r:32, t:0, b:0, f:0.98}; game.c7 = {p0:{x:5232, y:696}, r:169.52, t:0, b:0, f:0.98}; game.a1 = {p0:{x:272, y:624}, ang1:90, ang2:180, r:176, p1:{x:448, y:624}, p2:{x:272, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5568, y:800}}; game.star1 = {p0:{x:448, y:504}}; game.star2 = {p0:{x:448, y:424}}; game.star3 = {p0:{x:448, y:336}}; game.star4 = {p0:{x:520, y:504}}; game.star5 = {p0:{x:520, y:424}}; game.star6 = {p0:{x:520, y:336}}; game.star7 = {p0:{x:584, y:424}}; game.star8 = {p0:{x:592, y:504}}; game.star9 = {p0:{x:592, y:576}}; game.star10 = {p0:{x:912, y:544}}; game.star11 = {p0:{x:840, y:528}}; game.star12 = {p0:{x:888, y:472}}; game.star13 = {p0:{x:992, y:560}}; game.star14 = {p0:{x:968, y:488}}; game.star15 = {p0:{x:2280, y:400}}; game.star16 = {p0:{x:2176, y:400}}; game.star17 = {p0:{x:2488, y:352}}; game.star18 = {p0:{x:2656, y:344}}; game.star19 = {p0:{x:2816, y:344}}; game.star20 = {p0:{x:2576, y:352}}; game.star21 = {p0:{x:2736, y:344}}; game.star22 = {p0:{x:1560, y:400}}; game.star23 = {p0:{x:1248, y:648}}; game.star24 = {p0:{x:3376, y:320}}; game.star25 = {p0:{x:3464, y:304}}; game.star26 = {p0:{x:3568, y:288}}; game.star27 = {p0:{x:2976, y:368}}; game.star28 = {p0:{x:3056, y:368}}; game.star29 = {p0:{x:3152, y:368}}; game.star30 = {p0:{x:3256, y:336}}; game.star31 = {p0:{x:4248, y:416}}; game.star32 = {p0:{x:4144, y:416}}; game.star33 = {p0:{x:4048, y:416}}; game.star34 = {p0:{x:4408, y:720}}; game.star35 = {p0:{x:4552, y:728}}; game.star36 = {p0:{x:4712, y:712}}; game.star37 = {p0:{x:5224, y:432}}; game.star38 = {p0:{x:5568, y:704}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 35
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 35
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 35
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 35
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 35
onClipEvent (load) { this.swapDepths(9999); }
Frame 36
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 36
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 36
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 37
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(4); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:104, y:752}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:216, y:752}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:2, nrStars:8, nrCps:1, nrWalls:36, nrCircles:4, nrArcs:8}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:96, y:-256}, p1:{x:304, y:-320}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:528, y:800}, p1:{x:528, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.v4 = {p0:{x:608, y:528}, p1:{x:608, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v5 = {p0:{x:776, y:800}, p1:{x:776, y:360}, b:0, f:0.98, d:0, t:0, s:0}; game.v6 = {p0:{x:856, y:288}, p1:{x:856, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v7 = {p0:{x:968, y:800}, p1:{x:968, y:384}, b:0, f:0.98, d:0, t:0, s:0}; game.v8 = {p0:{x:968, y:384}, p1:{x:968, y:176}, b:0, f:0.98, d:0, t:0, s:0}; game.v9 = {p0:{x:968, y:176}, p1:{x:976, y:336}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:976, y:336}, p1:{x:976, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:848, y:384}, p1:{x:856, y:288}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:848, y:800}, p1:{x:848, y:384}, b:0, f:0.98, d:0, t:99, s:0}; game.v13 = {p0:{x:600, y:592}, p1:{x:608, y:528}, b:0, f:0.98, d:0, t:99, s:0}; game.v14 = {p0:{x:588, y:800}, p1:{x:600, y:592}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:608, y:528}, p1:{x:776, y:528}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:856, y:288}, p1:{x:968, y:288}, b:0, f:0.98, d:0, t:0, s:0}; game.v17 = {p0:{x:1502, y:598}, p1:{x:1498, y:534}, b:0, f:0.98, d:0, t:99, s:0}; game.v18 = {p0:{x:1538, y:538}, p1:{x:1534, y:600}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:1504, y:800}, p1:{x:1502, y:598}, b:0, f:0.98, d:0, t:0, s:0}; game.v20 = {p0:{x:1534, y:600}, p1:{x:1536, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.v21 = {p0:{x:1552, y:792}, p1:{x:1752, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v22 = {p0:{x:2416, y:576}, p1:{x:2568, y:496}, b:0, f:0.98, d:0, t:0, s:0}; game.v23 = {p0:{x:3512, y:672}, p1:{x:3744, y:648}, b:0, f:0.98, d:0, t:0, s:0}; game.v24 = {p0:{x:2920, y:824}, p1:{x:2920, y:736}, b:0, f:0.98, d:0, t:7, s:0}; game.v25 = {p0:{x:2496, y:816}, p1:{x:2496, y:536}, b:0, f:0.98, d:0, t:7, s:0}; game.v26 = {p0:{x:3632, y:816}, p1:{x:3632, y:672}, b:0, f:0.98, d:0, t:7, s:0}; game.v27 = {p0:{x:3256, y:800}, p1:{x:3256, y:704}, b:0, f:0.98, d:0, t:0, s:0}; game.v28 = {p0:{x:3256, y:704}, p1:{x:3264, y:704}, b:0, f:0.98, d:0, t:99, s:0}; game.v29 = {p0:{x:3432, y:800}, p1:{x:3432, y:728}, b:0, f:0.98, d:0, t:0, s:0}; game.v30 = {p0:{x:3432, y:728}, p1:{x:3440, y:728}, b:0, f:0.98, d:0, t:99, s:0}; game.v31 = {p0:{x:3848, y:624}, p1:{x:4040, y:568}, b:0, f:0.98, d:0, t:0, s:0}; game.v32 = {p0:{x:4440, y:800}, p1:{x:4440, y:560}, b:0, f:0.98, d:0, t:7, s:0}; game.v33 = {p0:{x:4464, y:792}, p1:{x:4663.98, y:794.46}, b:0, f:0.98, d:1, t:0, s:0}; game.v34 = {p0:{x:1502, y:598}, p1:{x:1534, y:600}, b:0, f:0.98, d:0, t:7, s:0}; game.v35 = {p0:{x:3840, y:640}, p1:{x:3848, y:624}, b:0, f:0.98, d:0, t:99, s:0}; game.v36 = {p0:{x:2376, y:608}, p1:{x:2416, y:576}, b:0, f:0.98, d:0, t:7, s:0}; game.c1 = {p0:{x:1518, y:536}, r:20.1, t:99, b:0, f:0.98}; game.c2 = {p0:{x:2320, y:760}, r:114.54, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2920, y:696}, r:96.33, t:0, b:0, f:0.98}; game.c4 = {p0:{x:4440, y:560}, r:64, t:0, b:0, f:0.98}; game.a1 = {p0:{x:336, y:608}, ang1:90, ang2:180, r:192, p1:{x:528, y:608}, p2:{x:336, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:608, y:360}, ang1:90, ang2:180, r:168, p1:{x:776, y:360}, p2:{x:608, y:528}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:856, y:176}, ang1:90, ang2:180, r:112, p1:{x:968, y:176}, p2:{x:856, y:288}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:1296, y:600}, ang1:90, ang2:180, r:206.01, p1:{x:1502.01, y:600}, p2:{x:1296, y:806.01}, t:0, b:0, f:0.98}; game.a5 = {p0:{x:3160, y:704}, ang1:90, ang2:180, r:96, p1:{x:3256, y:704}, p2:{x:3160, y:800}, t:0, b:0, f:0.98}; game.a6 = {p0:{x:3360, y:704}, ang1:180, ang2:270, r:96, p1:{x:3264, y:704}, p2:{x:3360, y:800}, t:0, b:0, f:0.98}; game.a7 = {p0:{x:3360, y:728}, ang1:90, ang2:180, r:72, p1:{x:3432, y:728}, p2:{x:3360, y:800}, t:0, b:0, f:0.98}; game.a8 = {p0:{x:3512, y:728}, ang1:180, ang2:270, r:72, p1:{x:3440, y:728}, p2:{x:3512, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4944, y:800}}; game.so1 = {type:3, p0:{x:1496, y:516}}; game.so2 = {type:3, p0:{x:3840, y:4000}}; game.star1 = {p0:{x:4440, y:432}}; game.star2 = {p0:{x:2496, y:464}}; game.star3 = {p0:{x:3368, y:736}}; game.star4 = {p0:{x:3632, y:616}}; game.star5 = {p0:{x:416, y:576}}; game.star6 = {p0:{x:688, y:424}}; game.star7 = {p0:{x:912, y:224}}; game.star8 = {p0:{x:1512, y:456}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 37
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 37
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 37
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 37
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 37
onClipEvent (load) { this.swapDepths(9999); }
Frame 38
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 38
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 38
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 39
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(2); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:72, y:768}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:184, y:768}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:5, nrCps:1, nrWalls:26, nrCircles:5, nrArcs:2}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:240, y:800}, p1:{x:344, y:656}, b:0, f:0.98, d:0, t:0, s:0}; game.v3 = {p0:{x:694, y:800}, p1:{x:694, y:630}, b:0, f:0.98, d:0, t:99, s:0}; game.v4 = {p0:{x:694, y:630}, p1:{x:830, y:618}, b:0, f:0.98, d:0, t:99, s:0}; game.v5 = {p0:{x:830, y:618}, p1:{x:846, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v6 = {p0:{x:846, y:572}, p1:{x:908, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:908, y:572}, p1:{x:944, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v8 = {p0:{x:944, y:604}, p1:{x:1024, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v9 = {p0:{x:1024, y:604}, p1:{x:1058, y:632}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:1058, y:632}, p1:{x:1018, y:794}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:1168, y:608}, p1:{x:1264, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.v12 = {p0:{x:1344, y:616}, p1:{x:1552, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.v13 = {p0:{x:1664, y:608}, p1:{x:1768, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.v14 = {p0:{x:1768, y:800}, p1:{x:1768, y:608}, b:0, f:0.98, d:0, t:0, s:0}; game.v15 = {p0:{x:1768, y:608}, p1:{x:2096, y:480}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:616, y:808}, p1:{x:694, y:630}, b:0, f:0.98, d:0, t:7, s:0}; game.v17 = {p0:{x:2096, y:480}, p1:{x:2448, y:480}, b:0.7, f:10, d:0, t:6, s:0}; game.v18 = {p0:{x:2408, y:440}, p1:{x:2448, y:480}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:2704, y:480}, p1:{x:3120, y:480}, b:0.7, f:10, d:0, t:6, s:0}; game.v20 = {p0:{x:3120, y:480}, p1:{x:3496, y:480}, b:0.7, f:10, d:0, t:6, s:0}; game.v21 = {p0:{x:3496, y:480}, p1:{x:3496, y:296}, b:0, f:0.98, d:0, t:0, s:0}; game.v22 = {p0:{x:3280, y:472}, p1:{x:3479.99, y:473.79}, b:0, f:0.98, d:1, t:0, s:0}; game.v23 = {p0:{x:3080, y:472}, p1:{x:3280, y:472}, b:0, f:0.98, d:1, t:0, s:0}; game.v24 = {p0:{x:2448, y:480}, p1:{x:2448, y:808}, b:0, f:0.98, d:0, t:0, s:0}; game.v25 = {p0:{x:3664, y:696}, p1:{x:4128, y:536}, b:0, f:0.98, d:0, t:0, s:0}; game.v26 = {p0:{x:4128, y:536}, p1:{x:4128, y:800}, b:0, f:0.98, d:0, t:0, s:0}; game.c1 = {p0:{x:416, y:688}, r:78.79, t:0, b:0, f:0.98}; game.c2 = {p0:{x:2576, y:784}, r:32, t:0, b:0, f:0.98}; game.c3 = {p0:{x:2896, y:736}, r:80, t:3, b:0, f:0.98}; game.c4 = {p0:{x:3192, y:704}, r:80, t:3, b:0, f:0.98}; game.c5 = {p0:{x:3456, y:704}, r:65.97, t:3, b:0, f:0.98}; game.a1 = {p0:{x:2304, y:336}, ang1:90, ang2:225, r:144, p1:{x:2405.82, y:437.82}, p2:{x:2304, y:480}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:4336, y:592}, ang1:180, ang2:270, r:208, p1:{x:4128, y:592}, p2:{x:4336, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:4752, y:800}}; game.so1 = {type:2, p0:{x:694, y:570}}; game.star1 = {p0:{x:3032, y:424}}; game.star2 = {p0:{x:2560, y:344}}; game.star3 = {p0:{x:4280, y:440}}; game.star4 = {p0:{x:4400, y:408}}; game.star5 = {p0:{x:4544, y:384}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 39
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 39
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 39
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 39
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 39
onClipEvent (load) { this.swapDepths(9999); }
Frame 40
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 40
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 40
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 41
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(5); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:96, y:768}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:208, y:768}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:1, nrStars:11, nrCps:1, nrWalls:27, nrCircles:9, nrArcs:4}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:528, y:800}, p1:{x:528, y:608}, b:0, f:0.98, d:0, t:1, s:0}; game.v3 = {p0:{x:528, y:608}, p1:{x:528, y:456}, b:0, f:0.98, d:0, t:1, s:0}; game.v4 = {p0:{x:992, y:376}, p1:{x:992, y:208}, b:0, f:0.98, d:0, t:1, s:0}; game.v5 = {p0:{x:992, y:208}, p1:{x:1024, y:208}, b:0, f:0.98, d:0, t:1, s:0}; game.v6 = {p0:{x:1024, y:208}, p1:{x:1024, y:592}, b:0, f:0.98, d:0, t:1, s:0}; game.v7 = {p0:{x:776, y:592}, p1:{x:1232, y:592}, b:0, f:0.98, d:0, t:1, s:0}; game.v8 = {p0:{x:1032, y:584}, p1:{x:1231.99, y:586.04}, b:0, f:0.98, d:1, t:0, s:0}; game.v9 = {p0:{x:528, y:592}, p1:{x:776, y:592}, b:0, f:0.98, d:0, t:1, s:0}; game.v10 = {p0:{x:640, y:456}, p1:{x:640, y:592}, b:0, f:0.98, d:0, t:1, s:0}; game.v11 = {p0:{x:1480, y:816}, p1:{x:1480, y:584}, b:0, f:0.98, d:0, t:7, s:0}; game.v12 = {p0:{x:1240, y:792}, p1:{x:1439.99, y:794.04}, b:0, f:0.98, d:1, t:0, s:0}; game.v13 = {p0:{x:2908, y:800}, p1:{x:3223, y:492}, b:0.7, f:10, d:0, t:6, s:0}; game.v14 = {p0:{x:3223, y:492}, p1:{x:3580, y:800}, b:0.7, f:10, d:0, t:6, s:0}; game.v15 = {p0:{x:3600, y:640}, p1:{x:3776, y:640}, b:0, f:0.98, d:0, t:0, s:0}; game.v16 = {p0:{x:3328, y:800}, p1:{x:3416, y:696}, b:0, f:0.98, d:0, t:7, s:0}; game.v17 = {p0:{x:3880, y:632}, p1:{x:4048, y:592}, b:0, f:0.98, d:0, t:0, s:0}; game.v18 = {p0:{x:4048, y:592}, p1:{x:4240, y:696}, b:0, f:0.98, d:0, t:0, s:0}; game.v19 = {p0:{x:4064, y:592}, p1:{x:4241.57, y:684.03}, b:0, f:0.98, d:1, t:0, s:0}; game.v20 = {p0:{x:4240, y:696}, p1:{x:4448, y:568}, b:0, f:0.98, d:0, t:0, s:0}; game.v21 = {p0:{x:4448, y:568}, p1:{x:4480, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v22 = {p0:{x:4480, y:472}, p1:{x:4512, y:472}, b:0, f:0.98, d:0, t:0, s:0}; game.v23 = {p0:{x:4512, y:472}, p1:{x:4512, y:808}, b:0, f:0.98, d:0, t:0, s:0}; game.v24 = {p0:{x:4048, y:800}, p1:{x:4048, y:592}, b:0, f:0.98, d:0, t:7, s:0}; game.v25 = {p0:{x:4240, y:800}, p1:{x:4240, y:696}, b:0, f:0.98, d:0, t:7, s:0}; game.v26 = {p0:{x:3688, y:808}, p1:{x:3688, y:648}, b:0, f:0.98, d:0, t:7, s:0}; game.v27 = {p0:{x:4688, y:808}, p1:{x:5000, y:656}, b:0, f:0.98, d:0, t:7, s:0}; game.c1 = {p0:{x:584, y:456}, r:56, t:1, b:0, f:0.98}; game.c2 = {p0:{x:1480, y:576}, r:80.4, t:1, b:0, f:0.98}; game.c3 = {p0:{x:1672, y:480}, r:32, t:1, b:0, f:0.98}; game.c4 = {p0:{x:1672, y:616}, r:32, t:1, b:0, f:0.98}; game.c5 = {p0:{x:2208, y:760}, r:64, t:1, b:0, f:0.98}; game.c6 = {p0:{x:2384, y:656}, r:56, t:1, b:0, f:0.98}; game.c7 = {p0:{x:2536, y:512}, r:72, t:1, b:0, f:0.98}; game.c8 = {p0:{x:3432, y:672}, r:48.66, t:0, b:0, f:0.98}; game.c9 = {p0:{x:3512, y:768}, r:75.15, t:0, b:0, f:0.98}; game.a1 = {p0:{x:336, y:608}, ang1:90, ang2:180, r:192, p1:{x:528, y:608}, p2:{x:336, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:776, y:456}, ang1:180, ang2:270, r:136, p1:{x:640, y:456}, p2:{x:776, y:592}, t:0, b:0, f:0.98}; game.a3 = {p0:{x:776, y:376}, ang1:90, ang2:180, r:216, p1:{x:992, y:376}, p2:{x:776, y:592}, t:0, b:0, f:0.98}; game.a4 = {p0:{x:2824, y:584}, ang1:90, ang2:225, r:216, p1:{x:2976.74, y:736.74}, p2:{x:2824, y:800}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5000, y:656}}; game.so1 = {type:1, p0:{x:2908, y:492}}; game.star1 = {p0:{x:576, y:312}}; game.star2 = {p0:{x:1008, y:96}}; game.star3 = {p0:{x:784, y:312}}; game.star4 = {p0:{x:1672, y:408}}; game.star5 = {p0:{x:1488, y:448}}; game.star6 = {p0:{x:3216, y:416}}; game.star7 = {p0:{x:4496, y:424}}; game.star8 = {p0:{x:3680, y:592}}; game.star9 = {p0:{x:2200, y:656}}; game.star10 = {p0:{x:2384, y:544}}; game.star11 = {p0:{x:2528, y:384}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 41
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 41
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 41
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 41
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 41
onClipEvent (load) { this.swapDepths(9999); }
Frame 42
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 42
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 42
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 43
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(5); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:112, y:752}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:224, y:752}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:2, nrStars:12, nrCps:1, nrWalls:30, nrCircles:13, nrArcs:0}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:476, y:800}, p1:{x:791, y:492}, b:0, f:0.98, d:0, t:99, s:0}; game.v3 = {p0:{x:791, y:492}, p1:{x:1148, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v4 = {p0:{x:1118, y:800}, p1:{x:1118, y:630}, b:0, f:0.98, d:0, t:99, s:0}; game.v5 = {p0:{x:1118, y:630}, p1:{x:1254, y:618}, b:0, f:0.98, d:0, t:99, s:0}; game.v6 = {p0:{x:1254, y:618}, p1:{x:1270, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:1270, y:572}, p1:{x:1332, y:572}, b:0, f:0.98, d:0, t:99, s:0}; game.v8 = {p0:{x:1332, y:572}, p1:{x:1368, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v9 = {p0:{x:1368, y:604}, p1:{x:1448, y:604}, b:0, f:0.98, d:0, t:99, s:0}; game.v10 = {p0:{x:1448, y:604}, p1:{x:1482, y:632}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:1482, y:632}, p1:{x:1442, y:794}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:1648, y:848}, p1:{x:1648, y:600}, b:0, f:0.98, d:0, t:7, s:0}; game.v13 = {p0:{x:2464, y:456}, p1:{x:2504, y:368}, b:0, f:0.98, d:0, t:7, s:0}; game.v14 = {p0:{x:2448, y:800}, p1:{x:2648, y:272}, b:0, f:0.98, d:0, t:7, s:0}; game.v15 = {p0:{x:2648, y:272}, p1:{x:2744, y:528}, b:0, f:0.98, d:0, t:7, s:0}; game.v16 = {p0:{x:2744, y:528}, p1:{x:2872, y:528}, b:0, f:0.98, d:0, t:0, s:0}; game.v17 = {p0:{x:2872, y:528}, p1:{x:2912, y:520}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:3136, y:800}, p1:{x:3136, y:512}, b:0, f:0.98, d:0, t:7, s:0}; game.v19 = {p0:{x:2896, y:792}, p1:{x:3096, y:791.09}, b:0, f:0.98, d:1, t:0, s:0}; game.v20 = {p0:{x:2744, y:528}, p1:{x:2840, y:800}, b:0, f:0.98, d:0, t:7, s:0}; game.v21 = {p0:{x:3432, y:592}, p1:{x:3488, y:568}, b:0, f:0.98, d:0, t:1, s:0}; game.v22 = {p0:{x:3488, y:568}, p1:{x:3504, y:528}, b:0, f:0.98, d:0, t:1, s:0}; game.v23 = {p0:{x:3232, y:592}, p1:{x:3432, y:592}, b:0, f:0.98, d:0, t:1, s:1}; game.v24 = {p0:{x:3600, y:376}, p1:{x:4040, y:368}, b:0, f:0.98, d:0, t:1, s:0}; game.v25 = {p0:{x:4248, y:800}, p1:{x:4248, y:496}, b:0, f:0.98, d:0, t:7, s:0}; game.v26 = {p0:{x:4600, y:296}, p1:{x:4600, y:816}, b:0, f:0.98, d:0, t:7, s:0}; game.v27 = {p0:{x:4424, y:816}, p1:{x:4424, y:384}, b:0, f:0.98, d:0, t:7, s:0}; game.v28 = {p0:{x:5008, y:792}, p1:{x:5216, y:792}, b:0, f:0.98, d:0, t:0, s:1}; game.v29 = {p0:{x:5216, y:792}, p1:{x:5416, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v30 = {p0:{x:5416, y:792}, p1:{x:5616, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.c1 = {p0:{x:1648, y:576}, r:64.5, t:1, b:0, f:0.98}; game.c2 = {p0:{x:2224, y:728}, r:93.64, t:1, b:0, f:0.98}; game.c3 = {p0:{x:2344, y:640}, r:56.57, t:1, b:0, f:0.98}; game.c4 = {p0:{x:2448, y:528}, r:96, t:3, b:0, f:0.98}; game.c5 = {p0:{x:2544, y:432}, r:46.65, t:1, b:0, f:0.98}; game.c6 = {p0:{x:2544, y:328}, r:56, t:3, b:0, f:0.98}; game.c7 = {p0:{x:2616, y:272}, r:32, t:3, b:0, f:0.98}; game.c8 = {p0:{x:2400, y:744}, r:64, t:0, b:0, f:0.98}; game.c9 = {p0:{x:3136, y:496}, r:32, t:1, b:0, f:0.98}; game.c10 = {p0:{x:3600, y:424}, r:48, t:1, b:0, f:0.98}; game.c11 = {p0:{x:4248, y:472}, r:48, t:1, b:0, f:0.98}; game.c12 = {p0:{x:4424, y:368}, r:56, t:1, b:0, f:0.98}; game.c13 = {p0:{x:4600, y:272}, r:64, t:1, b:0, f:0.98}; game.cp1 = {p0:{x:4928, y:800}}; game.so1 = {type:1, p0:{x:476, y:492}}; game.so2 = {type:2, p0:{x:1118, y:570}}; game.star1 = {p0:{x:4776, y:200}}; game.star2 = {p0:{x:4240, y:368}}; game.star3 = {p0:{x:4416, y:256}}; game.star4 = {p0:{x:4592, y:152}}; game.star5 = {p0:{x:2640, y:176}}; game.star6 = {p0:{x:2832, y:464}}; game.star7 = {p0:{x:3136, y:408}}; game.star8 = {p0:{x:3600, y:304}}; game.star9 = {p0:{x:2216, y:560}}; game.star10 = {p0:{x:2432, y:376}}; game.star11 = {p0:{x:776, y:416}}; game.star12 = {p0:{x:1648, y:432}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 43
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 43
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 43
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 43
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 43
onClipEvent (load) { this.swapDepths(9999); }
Frame 44
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 44
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 44
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 45
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(2); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = ""; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:56, y:760}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:168, y:760}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:8, nrCps:1, nrWalls:21, nrCircles:12, nrArcs:2}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:1208, y:448}, p1:{x:1408, y:464}, b:0, f:0.98, d:0, t:0, s:0}; game.v3 = {p0:{x:1792, y:432}, p1:{x:2096, y:488}, b:0, f:0.98, d:0, t:0, s:0}; game.v4 = {p0:{x:2304, y:520}, p1:{x:2448, y:440}, b:0, f:0.98, d:0, t:0, s:0}; game.v5 = {p0:{x:2656, y:368}, p1:{x:2824, y:384}, b:0, f:0.98, d:0, t:0, s:0}; game.v6 = {p0:{x:3000, y:384}, p1:{x:3200, y:384}, b:0, f:0.98, d:0, t:0, s:0}; game.v7 = {p0:{x:3328, y:376}, p1:{x:3520, y:408}, b:0, f:0.98, d:0, t:0, s:0}; game.v8 = {p0:{x:3744, y:520}, p1:{x:3848, y:592}, b:0, f:0.98, d:0, t:0, s:0}; game.v9 = {p0:{x:3848, y:592}, p1:{x:3848, y:808}, b:0, f:0.98, d:0, t:0, s:0}; game.v10 = {p0:{x:3840, y:808}, p1:{x:3840, y:592}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:2576, y:792}, p1:{x:2776, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v12 = {p0:{x:2928, y:792}, p1:{x:3128, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v13 = {p0:{x:3280, y:792}, p1:{x:3480, y:792.68}, b:0, f:0.98, d:1, t:0, s:0}; game.v14 = {p0:{x:3632, y:792}, p1:{x:3832, y:792}, b:0, f:0.98, d:1, t:0, s:0}; game.v15 = {p0:{x:4024, y:800}, p1:{x:4336, y:736}, b:0, f:0.98, d:0, t:1, s:0}; game.v16 = {p0:{x:4336, y:736}, p1:{x:4544, y:736}, b:0, f:0.98, d:0, t:1, s:0}; game.v17 = {p0:{x:4544, y:800}, p1:{x:4544, y:528}, b:0, f:0.98, d:0, t:1, s:0}; game.v18 = {p0:{x:2728, y:432}, p1:{x:2736, y:384}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:3104, y:440}, p1:{x:3104, y:392}, b:0, f:0.98, d:0, t:99, s:0}; game.v20 = {p0:{x:3408, y:448}, p1:{x:3416, y:400}, b:0, f:0.98, d:0, t:99, s:0}; game.v21 = {p0:{x:3776, y:608}, p1:{x:3792, y:560}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:368, y:768}, r:32, t:0, b:0, f:0.98}; game.c2 = {p0:{x:496, y:720}, r:40, t:0, b:0, f:0.98}; game.c3 = {p0:{x:656, y:656}, r:64.5, t:0, b:0, f:0.98}; game.c4 = {p0:{x:848, y:768}, r:32, t:0, b:0, f:0.98}; game.c5 = {p0:{x:1016, y:656}, r:64.5, t:0, b:0, f:0.98}; game.c6 = {p0:{x:1600, y:456}, r:80, t:0, b:0, f:0.98}; game.c7 = {p0:{x:1200, y:512}, r:65.97, t:0, b:0, f:0.98}; game.c8 = {p0:{x:2352, y:584}, r:80, t:0, b:0, f:0.98}; game.c9 = {p0:{x:4608, y:528}, r:64, t:1, b:0, f:0.98}; game.c10 = {p0:{x:4608, y:280}, r:64, t:1, b:0, f:0.98}; game.c11 = {p0:{x:4792, y:624}, r:32, t:1, b:0, f:0.98}; game.c12 = {p0:{x:4960, y:720}, r:32, t:1, b:0, f:0.98}; game.a1 = {p0:{x:240, y:664}, ang1:90, ang2:225, r:136, p1:{x:336.17, y:760.17}, p2:{x:240, y:800}, t:0, b:0, f:0.98}; game.a2 = {p0:{x:4336, y:528}, ang1:90, ang2:180, r:208, p1:{x:4544, y:528}, p2:{x:4336, y:736}, t:0, b:0, f:0.98}; game.cp1 = {p0:{x:5240, y:800}}; game.star1 = {p0:{x:4608, y:408}}; game.star2 = {p0:{x:2744, y:336}}; game.star3 = {p0:{x:3104, y:328}}; game.star4 = {p0:{x:3432, y:336}}; game.star5 = {p0:{x:3832, y:488}}; game.star6 = {p0:{x:656, y:536}}; game.star7 = {p0:{x:1000, y:536}}; game.star8 = {p0:{x:1184, y:400}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 45
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 45
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 45
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 45
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 45
onClipEvent (load) { this.swapDepths(9999); }
Frame 46
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 46
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 46
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 47
stop(); if (pcs == 3) { _quality = "high"; } else if (pcs == 2) { _quality = "medium"; } else { _quality = "low"; } d = 1; _root.attachMovie("gameclip", "gameclip", d); d++; playSndBike(); sky.gotoAndStop(1); game = {stageW:600, stageH:450, maxV:21, ac:0.6, gravity:0.6, gas:1.2, motor_len:110}; game.infotext = "Only for the experts!"; game.ob = {clip:_root.ob_mc, b:0.05, airf:0.98, f:0.99, r:21, p0:{x:64, y:760}, p1:{}}; game.ob.vx = 0; game.ob.vy = 0; game.ob2 = {clip:_root.ob_mc2, b:0.1, airf:0.98, f:0.99, r:21, p0:{x:168, y:760}, p1:{}}; game.ob2.vx = 0; game.ob2.vy = 0; level = {nrSos:0, nrStars:10, nrCps:1, nrWalls:20, nrCircles:5, nrArcs:0}; game.v1 = {p0:{x:-600, y:800}, p1:{x:6600, y:800}, b:0, f:0.98, d:0, t:2, s:0}; game.v2 = {p0:{x:200, y:808}, p1:{x:344, y:736}, b:0, f:0.98, d:0, t:99, s:0}; game.v3 = {p0:{x:344, y:736}, p1:{x:400, y:624}, b:0, f:0.98, d:0, t:99, s:0}; game.v4 = {p0:{x:688, y:600}, p1:{x:880, y:688}, b:0, f:0.98, d:0, t:99, s:0}; game.v5 = {p0:{x:880, y:688}, p1:{x:880, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v6 = {p0:{x:976, y:800}, p1:{x:976, y:704}, b:0, f:0.98, d:0, t:99, s:0}; game.v7 = {p0:{x:976, y:704}, p1:{x:1136, y:624}, b:0, f:0.98, d:0, t:99, s:0}; game.v8 = {p0:{x:1136, y:624}, p1:{x:1296, y:448}, b:0, f:0.98, d:0, t:99, s:0}; game.v9 = {p0:{x:1184, y:600}, p1:{x:1356.39, y:498.6}, b:0, f:0.98, d:1, t:0, s:0}; game.v10 = {p0:{x:1488, y:800}, p1:{x:1544, y:464}, b:0, f:0.98, d:0, t:99, s:0}; game.v11 = {p0:{x:1544, y:464}, p1:{x:1776, y:392}, b:0, f:0.98, d:0, t:99, s:0}; game.v12 = {p0:{x:1776, y:392}, p1:{x:2088, y:800}, b:0, f:0.98, d:0, t:99, s:0}; game.v13 = {p0:{x:2888, y:712}, p1:{x:2992, y:608}, b:0, f:0.98, d:0, t:99, s:0}; game.v14 = {p0:{x:2992, y:608}, p1:{x:3216, y:632}, b:0, f:0.98, d:0, t:99, s:0}; game.v15 = {p0:{x:3296, y:744}, p1:{x:3536, y:784}, b:0, f:0.98, d:0, t:99, s:0}; game.v16 = {p0:{x:3296, y:800}, p1:{x:3296, y:744}, b:0, f:0.98, d:0, t:99, s:0}; game.v17 = {p0:{x:3536, y:784}, p1:{x:3680, y:720}, b:0, f:0.98, d:0, t:99, s:0}; game.v18 = {p0:{x:2192, y:808}, p1:{x:2296, y:688}, b:0, f:0.98, d:0, t:99, s:0}; game.v19 = {p0:{x:3680, y:720}, p1:{x:3736, y:576}, b:0, f:0.98, d:0, t:99, s:0}; game.v20 = {p0:{x:1296, y:448}, p1:{x:1336, y:448}, b:0, f:0.98, d:0, t:99, s:0}; game.c1 = {p0:{x:464, y:616}, r:64, t:99, b:0, f:0.98}; game.c2 = {p0:{x:656, y:600}, r:48.66, t:99, b:0, f:0.98}; game.c3 = {p0:{x:2384, y:736}, r:128, t:99, b:0, f:0.98}; game.c4 = {p0:{x:2472, y:584}, r:56, t:99, b:0, f:0.98}; game.c5 = {p0:{x:2736, y:720}, r:96, t:99, b:0, f:0.98}; game.cp1 = {p0:{x:3680, y:720}}; game.star1 = {p0:{x:472, y:496}}; game.star2 = {p0:{x:656, y:496}}; game.star3 = {p0:{x:928, y:616}}; game.star4 = {p0:{x:1608, y:384}}; game.star5 = {p0:{x:2472, y:480}}; game.star6 = {p0:{x:2736, y:560}}; game.star7 = {p0:{x:2992, y:552}}; game.star8 = {p0:{x:3528, y:720}}; game.star9 = {p0:{x:2128, y:752}}; game.star10 = {p0:{x:1288, y:392}}; if (game.infotext) { showI._visible = true; showI.showIt.text = game.infotext; } else { showI._visible = false; } acice2 = 1; acice1 = 1; ice1 = 0; ice2 = 0; hh = 30; acc1 = 0; acc2 = 0; accc1 = false; accc2 = false; pc11 = {x:36, y:60}; pc12 = {x:36, y:76}; pc13 = {x:60, y:72}; pc1 = pc12; pc2 = {x:35, y:25}; p2len = Math.sqrt((pc1.x * pc1.x) + (pc1.y * pc1.y)); add_g_left = 0; add_g_right = 0; mc_racer.r.stop(); create_level(); leftborder = 275 - game.ob.p0.x; topborder = 315 - game.ob.p0.y; gameclip._x = gameclip._x + (275 - game.ob.p0.x); gameclip._y = gameclip._y + (315 - game.ob.p0.y); i = 1; while (i <= level.nrWalls) { CalcVector(game["v" + i], true); i++; } CalcVector(game.ob, false); CalcVector(game.ob2, false);
Instance of Symbol 57 MovieClip [squaret1] in Frame 47
onClipEvent (enterFrame) { _root.step(); }
Instance of Symbol 166 MovieClip [healthbar] "hbar" in Frame 47
onClipEvent (load) { this.swapDepths(9997); }
Instance of Symbol 133 MovieClip [speedbar] "speedbar" in Frame 47
onClipEvent (load) { this.swapDepths(9996); }
Instance of Symbol 139 MovieClip [clock] "cbar" in Frame 47
onClipEvent (load) { this.swapDepths(9998); }
Instance of Symbol 85 MovieClip [message] "showI" in Frame 47
onClipEvent (load) { this.swapDepths(9999); }
Frame 48
resetBars(); trace(completed + "::::"); if (completed == true) { gotoAndStop(frame); _quality = "high"; sndBike.stop(); nextLvl.start(0, 999); gameclip.removeMovieClip(); if (ttt == 1) { if (levelNrTotal <= ((frame - 6) / 2)) { levelNrTotal = levelNrTotal + 1; so.data.levelNrTotal = levelNrTotal; } ctime = Math.round(time - ((time / 100) * bonusp)); bonusp = bonusp + "%"; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeTotal = timeVar; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; if (onSite == true) { sendScore(id, nn, timeStr); trace("sendScore"); } else { trace("onsite:false"); hBox.gotoAndStop(2); trace(hBox._currentframe); } } else { nn = so.data.nn; id = (frame - 6) / 2; timeStr = _root.timeTotal; getTop5(id); } } else { prevFrame(); }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 48
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 48
onClipEvent (enterFrame) { if (Key.isDown(16)) { _root.ttt = 1; _root.frame++; _root.sndBike.stop(); _root.sndBike.start(0, 999); _root.gotoAndStop(_root.frame); } }
Frame 49
gotoAndStop (3);
Frame 50
sStatus.text = "Challenge one of your friends!"; nextLvl.stop(); sndChal.setVolume(130); sndChal.start(0, 999); from.setFocus(); from.tabIndex = 1; fromEmail.tabIndex = 2; to.tabIndex = 3; toEmail.tabIndex = 4;
Frame 51
_root.prevFrame();
Frame 52
nextFrame();
Frame 53
sStatus.text = ""; iName.setFocus(); iName.maxChars = 25; i = 0; while (i <= 21) { name = "pick" + i; _root[name].removeMovieClip(); i++; }
Frame 54
_root.prevFrame();
Frame 55
nextFrame();
Frame 56
sStatus.text = ""; toEmail.setFocus(); i = 0; while (i <= 21) { name = "pick" + i; _root[name].removeMovieClip(); i++; }
Instance of Symbol 55 MovieClip [circlet1] "shiftGo" in Frame 56
onClipEvent (load) { i = 30; } onClipEvent (enterFrame) { i--; if (i <= 0) { gotoAndStop (3); } }
Frame 57
i = 30; onEnterFrame = function () { i--; if (i <= 0) { gotoAndStop (3); } };
Symbol 12 Button
on (release) { _root.frame = 3; i = 1; while (i <= 21) { _root["pick" + i].gotoAndStop(1); i++; } gotoAndStop (2); _root.getTop5(levelNr); }
Symbol 19 MovieClip [pickscore] Frame 1
stop();
Symbol 44 Button
on (release) { getURL ("http://www.gameitnow.com", "_blank"); }
Symbol 74 MovieClip [flag] Frame 10
stop();
Symbol 85 MovieClip [message] Frame 1
count = 300; onEnterFrame = function () { if (((_root._currentframe == 4) || (_root._currentframe == 5)) || (_root._currentframe == 6)) { _visible = false; trace("dfssdfsfdsfsdfs"); } if (_root.viewtip && (count > 0)) { count--; } else if ((count == 0) && (_alpha > 0)) { _alpha = (_alpha - 5); } else { trace("disable tip"); _root.viewtip = 0; _visible = false; } };
Symbol 88 Button
on (release) { _root.frame = 5 + (levelNr * 2); i = 1; while (i <= 21) { _root["pick" + i].gotoAndStop(1); i++; } gotoAndStop (2); _root.getTop5(levelNr); }
Symbol 92 MovieClip [picklevel] Frame 1
stop();
Symbol 123 MovieClip [star] Frame 60
gotoAndPlay (1);
Symbol 123 MovieClip [star] Frame 61
play();
Symbol 123 MovieClip [star] Frame 67
stop();
Symbol 139 MovieClip [clock] Frame 1
time = 0; _root.time = 0; bonusd = 0; onEnterFrame = function () { bonusd = _root.bonusp; if (bonusd > 40) { bonusd = Math.floor(40 + ((bonusd - 40) / 5)); } if (bonusd > 55) { bonusd = 55; } bonusd = bonusd + "%"; time++; _root.time++; ctime = time; m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = ctime * 5; if (ms < 10) { ms = "0" + ms; } ms = ms + "0"; timeVar = (((m + ":") + s) + ":") + ms; _root.timeVar = timeVar; ctime = (time / 100) * (100 - _root.bonusp); m = Math.floor((ctime / 20) / 60); if (m < 10) { m = "0" + m; } ctime = ctime - Math.floor((m * 20) * 60); s = Math.floor(ctime / 20); if (s < 10) { s = "0" + s; } ctime = ctime - Math.floor(s * 20); ms = Math.floor(ctime * 5); if (ms < 10) { ms = "0" + ms; } ms = ms + "0"; timeTotal = (((m + ":") + s) + ":") + ms; };
Symbol 148 MovieClip Frame 24
stop();
Symbol 151 Button
on (release) { getURL ("http://www.gameitnow.com", "_blank"); }
Symbol 177 MovieClip [bg_ingame] Frame 1
stop();
Symbol 189 MovieClip Frame 1
if (!_root.pcs) { _root.pcs = 3; fast.gotoAndStop(2); normal.gotoAndStop(1); slow.gotoAndStop(1); } else if (_root.pcs == 3) { fast.gotoAndStop(2); normal.gotoAndStop(1); slow.gotoAndStop(1); } else if (_root.pcs == 2) { fast.gotoAndStop(1); normal.gotoAndStop(2); slow.gotoAndStop(1); } else { fast.gotoAndStop(1); normal.gotoAndStop(1); slow.gotoAndStop(2); } fast.onPress = function () { fast.gotoAndStop(2); normal.gotoAndStop(1); slow.gotoAndStop(1); _root.pcs = 3; }; normal.onPress = function () { fast.gotoAndStop(1); normal.gotoAndStop(2); slow.gotoAndStop(1); _root.pcs = 2; }; slow.onPress = function () { fast.gotoAndStop(1); normal.gotoAndStop(1); slow.gotoAndStop(2); _root.pcs = 1; };
Symbol 194 Button
on (release) { if (frame && (frame != 3)) { i = 1; while (i <= 21) { name = "pick" + i; _root[name].removeMovieClip(); i++; } _root.sndMenu.stop(); _root.gotoAndStop(frame); } }
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 2
stop();
Symbol 207 Button
on (release) { gotoAndStop (53); }
Symbol 214 Button
on (release) { getURL ("http://www.gameitnow.com", "_blank"); }
Symbol 218 Button
on (release) { gotoAndStop (56); }
Symbol 222 Button
on (release) { _root.ss1._visible = false; sndBike.stop(); sndBike.start(0, 999); _root.gotoAndStop(frame); }
Symbol 226 Button
on (release) { _root.ss1._visible = false; gotoAndStop (3); }
Symbol 241 Button
on (release) { _root.ss2._visible = false; sndBike.stop(); sndBike.start(0, 999); _root.gotoAndStop(frame); }
Symbol 242 Button
on (release) { _root.ss2._visible = false; gotoAndStop (3); }
Symbol 248 Button
on (release) { sndBike.stop(); sndBike.start(0, 999); _root.gotoAndStop(frame); _root.ss3._visible = false; }
Symbol 249 Button
on (release) { _root.ss3._visible = false; gotoAndStop (3); }
Symbol 273 MovieClip Frame 43
_parent.gotoAndStop(1);
Symbol 276 MovieClip Frame 45
_parent.gotoAndStop(1);
Symbol 279 MovieClip Frame 45
_parent.gotoAndStop(1);
Symbol 280 MovieClip Frame 1
stop(); this.swapDepths(99999);
Symbol 284 Button
on (release) { viewtip = 1; ttt = 1; frame++; sndBike.stop(); sndBike.start(0, 999); _root.shiftGo.removeMovieClip(); _root.showed = 0; _root.gotoAndStop(frame); }
Symbol 290 MovieClip Frame 10
stop();
Symbol 291 Button
on (release) { ttt = 1; frame++; _root.showed = 0; gotoAndStop (3); }
Symbol 297 MovieClip Frame 1
bonusp = bonusp + "%";
Symbol 298 Button
on (release) { ttt = 1; frame--; sndBike.stop(); sndBike.start(0, 999); _root.shiftGo.removeMovieClip(); _root.showed = 1; _root.gotoAndStop(frame); }
Symbol 302 Button
on (release) { ttt = 0; _root.shiftGo.removeMovieClip(); gotoAndStop (50); }
Symbol 310 Button
on (release) { if ((((((((((_root.toEmail.text.length < 6) || (_root.toEmail.text.indexOf(",") >= 0)) || (_root.toEmail.text.indexOf(";") >= 0)) || (_root.toEmail.text.indexOf(":") >= 0)) || (_root.toEmail.text.indexOf("/") >= 0)) || (_root.toEmail.text.indexOf(" ") >= 0)) || (_root.toEmail.text.indexOf("@") <= 0)) || (_root.toEmail.text.indexOf("@") != _root.toEmail.text.lastIndexOf("@"))) || (_root.toEmail.text.lastIndexOf(".") < _root.toEmail.text.indexOf("@"))) || ((_root.toEmail.text.lastIndexOf(".") + 3) > _root.toEmail.text.length)) { sStatus.text = "Your friends' emailadress is incorrect."; } else if ((((((((((_root.fromEmail.text.length < 6) || (_root.fromEmail.text.indexOf(",") >= 0)) || (_root.fromEmail.text.indexOf(";") >= 0)) || (_root.fromEmail.text.indexOf(":") >= 0)) || (_root.fromEmail.text.indexOf("/") >= 0)) || (_root.fromEmail.text.indexOf(" ") >= 0)) || (_root.fromEmail.text.indexOf("@") <= 0)) || (_root.fromEmail.text.indexOf("@") != _root.fromEmail.text.lastIndexOf("@"))) || (_root.fromEmail.text.lastIndexOf(".") < _root.fromEmail.text.indexOf("@"))) || ((_root.fromEmail.text.lastIndexOf(".") + 3) > _root.fromEmail.text.length)) { sStatus.text = "Your emailadress is incorrect"; } else if (((to.text != "") && (from.text != "")) && (toEmail.text != "")) { level = _root.id; time = _root.timeStr; getURL ((((((((((("http://plox.info/~peekeq12/games/quadcross/sendEmailChallenge2.php?toEmail=" + _root.toEmail.text) + "&to=") + _root.to.text) + "&from=") + _root.from.text) + "&time=") + _root.time) + "&level=") + _root.level) + "&fromEmail=") + _root.fromEmail.text, "_blank"); gotoAndStop(frame); } else { sStatus.text = "All fields are required."; } }
Symbol 311 Button
on (release) { frame++; gotoAndStop (3); }
Symbol 315 Button
on (release) { _root.gotoAndStop(frame); }
Symbol 326 Button
on (release) { if (_root.iName.text != "") { if (_root.iName.text.length < 30) { if (_root.iName.text.length > 3) { _root.nn = iName.text; _root.so.data.nn = nn; gotoAndStop (3); } else { _root.sStatus.text = "Your name is too short."; } } else { _root.sStatus.text = "Je naam is te lang."; } } else { _root.sStatus.text = "Typ een naam in a.u.b."; } }
Symbol 333 Button
on (release) { if ((((((((((_root.toEmail.text.length < 6) || (_root.toEmail.text.indexOf(",") >= 0)) || (_root.toEmail.text.indexOf(";") >= 0)) || (_root.toEmail.text.indexOf(":") >= 0)) || (_root.toEmail.text.indexOf("/") >= 0)) || (_root.toEmail.text.indexOf(" ") >= 0)) || (_root.toEmail.text.indexOf("@") <= 0)) || (_root.toEmail.text.indexOf("@") != _root.toEmail.text.lastIndexOf("@"))) || (_root.toEmail.text.lastIndexOf(".") < _root.toEmail.text.indexOf("@"))) || ((_root.toEmail.text.lastIndexOf(".") + 3) > _root.toEmail.text.length)) { _root.sStatus.text = "Your emailadress is incorrect."; } else { _root.sendEmail(_root.toEmail.text); } }
Symbol 334 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 Sound [tussentune]
Symbol 2 Sound [sndbike]
Symbol 3 Sound [sndbike2]
Symbol 4 Sound [menusound]
Symbol 5 Sound [gas3]
Symbol 6 Sound [gas2]
Symbol 7 Sound [gas1]
Symbol 8 Sound [sndchallenge]
Symbol 9 GraphicUsed by:12 15
Symbol 10 GraphicUsed by:12 15
Symbol 11 GraphicUsed by:12 15
Symbol 12 ButtonUses:9 10 11Used by:19
Symbol 13 FontUsed by:14 16 89 91 135 136 137 147 198 203 210 237 293 294 295 307 308 317 319 321 324 330 332 337
Symbol 14 EditableTextUses:13Used by:19
Symbol 15 ButtonUses:9 10 11Used by:19
Symbol 16 EditableTextUses:13Used by:19
Symbol 17 GraphicUsed by:18 88 90
Symbol 18 MovieClip [picklevelselected]Uses:17Used by:19 92
Symbol 19 MovieClip [pickscore]Uses:12 14 15 16 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [lined1]Uses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [gameclip]Uses:24Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 FontUsed by:30 196 201
Symbol 30 EditableTextUses:29Used by:Timeline
Symbol 31 FontUsed by:32 34 35 37 39 40 42 43 331
Symbol 32 TextUses:31Used by:Timeline
Symbol 33 GraphicUsed by:44
Symbol 34 TextUses:31Used by:44
Symbol 35 TextUses:31Used by:44
Symbol 36 GraphicUsed by:44
Symbol 37 TextUses:31Used by:44
Symbol 38 GraphicUsed by:44
Symbol 39 TextUses:31Used by:44
Symbol 40 TextUses:31Used by:44
Symbol 41 GraphicUsed by:44
Symbol 42 TextUses:31Used by:44
Symbol 43 TextUses:31Used by:44
Symbol 44 ButtonUses:33 34 35 36 37 38 39 40 41 42 43Used by:45
Symbol 45 MovieClipUses:44Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [linet1]Uses:46Used by:79  Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip [linet0]Uses:48Used by:65  Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [circlet0]Uses:50Used by:Timeline
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [circlet1]Uses:52 53 54Used by:Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [squaret1]Uses:56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [squaret0]Uses:58Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [ground]Uses:60Used by:Timeline
Symbol 62 GraphicUsed by:65 79
Symbol 63 GraphicUsed by:65 79
Symbol 64 GraphicUsed by:65 79
Symbol 65 MovieClip [linest0]Uses:49 62 63 64Used by:Timeline
Symbol 66 ShapeTweeningUsed by:74
Symbol 67 ShapeTweeningUsed by:74
Symbol 68 ShapeTweeningUsed by:74
Symbol 69 ShapeTweeningUsed by:74
Symbol 70 ShapeTweeningUsed by:74
Symbol 71 GraphicUsed by:74 290
Symbol 72 GraphicUsed by:74 290
Symbol 73 GraphicUsed by:74 290
Symbol 74 MovieClip [flag]Uses:66 67 68 69 70 71 72 73Used by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [linet6]Uses:76 77Used by:Timeline
Symbol 79 MovieClip [linest1]Uses:47 62 63 64Used by:Timeline
Symbol 80 GraphicUsed by:85
Symbol 81 FontUsed by:82
Symbol 82 TextUses:81Used by:85 240 247 252
Symbol 83 FontUsed by:84 239 246 251
Symbol 84 EditableTextUses:83Used by:85
Symbol 85 MovieClip [message]Uses:80 82 84Used by:Timeline
Symbol 86 GraphicUsed by:88 90
Symbol 87 GraphicUsed by:88 90
Symbol 88 ButtonUses:86 17 87Used by:92
Symbol 89 EditableTextUses:13Used by:92
Symbol 90 ButtonUses:86 17 87Used by:92
Symbol 91 EditableTextUses:13Used by:92
Symbol 92 MovieClip [picklevel]Uses:88 89 90 91 18Used by:Timeline
Symbol 93 GraphicUsed by:123
Symbol 94 GraphicUsed by:123
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:123
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:123
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:123
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:123
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:123
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:123
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:123
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:123
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:123
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:123
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:123
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:123
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:123
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClip [star]Uses:93 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122Used by:Timeline
Symbol 124 GraphicUsed by:126 153
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [arct1]Uses:124 125Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [linet7]Uses:127Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:133 166
Symbol 131 GraphicUsed by:133 166
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [speedbar]Uses:130 131 132Used by:Timeline
Symbol 134 GraphicUsed by:139
Symbol 135 EditableTextUses:13Used by:139
Symbol 136 EditableTextUses:13Used by:139
Symbol 137 EditableTextUses:13Used by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [clock]Uses:134 135 136 137 138Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [circlet3]Uses:140Used by:Timeline
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 FontUsed by:146 179 183 185 188 190 191 192 204 205 206 211 212 213 215 216 217 219 220 221 223 224 225 271 272 274 275 277 278 281 282 283 299 300 301 312 313 314
Symbol 146 EditableTextUses:145Used by:Timeline
Symbol 147 TextUses:13Used by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:149 150Used by:Timeline
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [arct3]Uses:124 152Used by:Timeline
Symbol 154 GraphicUsed by:156 164
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClip [arct4]Uses:154 155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClip [so3]Uses:157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClip [so2]Uses:159Used by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClip [so1]Uses:161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClip [arct2]Uses:154 163Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClip [healthbar]Uses:130 131 165Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:177
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:177
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:177
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:177
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClip [bg_ingame]Uses:168 170 172 174 176Used by:Timeline
Symbol 178 GraphicUsed by:182 184 187
Symbol 179 TextUses:145Used by:182
Symbol 180 GraphicUsed by:182 184 187
Symbol 181 GraphicUsed by:182 184
Symbol 182 MovieClipUses:178 179 180 181Used by:189
Symbol 183 TextUses:145Used by:184
Symbol 184 MovieClipUses:178 183 180 181Used by:189
Symbol 185 TextUses:145Used by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:178 185 180 186Used by:189
Symbol 188 TextUses:145Used by:189
Symbol 189 MovieClipUses:182 184 187 188Used by:Timeline
Symbol 190 TextUses:145Used by:194 326
Symbol 191 TextUses:145Used by:194 326
Symbol 192 TextUses:145Used by:194 326
Symbol 193 GraphicUsed by:194 207 214 218 222 226 241 242 248 249 284 291 298 302 310 311 315 326 333 334
Symbol 194 ButtonUses:190 191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:202
Symbol 196 EditableTextUses:29Used by:202
Symbol 197 GraphicUsed by:202
Symbol 198 TextUses:13Used by:202
Symbol 199 GraphicUsed by:202
Symbol 200 FontUsed by:201
Symbol 201 EditableTextUses:29 200Used by:202
Symbol 202 MovieClipUses:195 196 197 198 199 201Used by:Timeline
Symbol 203 TextUses:13Used by:Timeline
Symbol 204 TextUses:145Used by:207
Symbol 205 TextUses:145Used by:207
Symbol 206 TextUses:145Used by:207
Symbol 207 ButtonUses:204 205 206 193Used by:Timeline
Symbol 208 FontUsed by:209 316 318 320 322 323 327 328 329 332 337
Symbol 209 EditableTextUses:208Used by:Timeline
Symbol 210 TextUses:13Used by:Timeline
Symbol 211 TextUses:145Used by:214
Symbol 212 TextUses:145Used by:214
Symbol 213 TextUses:145Used by:214
Symbol 214 ButtonUses:211 212 213 193Used by:Timeline
Symbol 215 TextUses:145Used by:218
Symbol 216 TextUses:145Used by:218
Symbol 217 TextUses:145Used by:218
Symbol 218 ButtonUses:215 216 217 193Used by:Timeline
Symbol 219 TextUses:145Used by:222 241 248 298
Symbol 220 TextUses:145Used by:222 241 248 298
Symbol 221 TextUses:145Used by:222 241 248 298
Symbol 222 ButtonUses:219 220 221 193Used by:Timeline
Symbol 223 TextUses:145Used by:226 242 249 291 311
Symbol 224 TextUses:145Used by:226 242 249 291 311
Symbol 225 TextUses:145Used by:226 242 249 291 311
Symbol 226 ButtonUses:223 224 225 193Used by:Timeline
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:232
Symbol 232 MovieClipUses:231Used by:235
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClipUses:232 234Used by:236
Symbol 236 MovieClipUses:229 235Used by:270 304  Timeline
Symbol 237 TextUses:13Used by:Timeline
Symbol 238 GraphicUsed by:240
Symbol 239 TextUses:83Used by:240
Symbol 240 MovieClipUses:238 82 239Used by:Timeline
Symbol 241 ButtonUses:219 220 221 193Used by:Timeline
Symbol 242 ButtonUses:223 224 225 193Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 GraphicUsed by:247
Symbol 246 TextUses:83Used by:247
Symbol 247 MovieClipUses:245 82 246Used by:Timeline
Symbol 248 ButtonUses:219 220 221 193Used by:Timeline
Symbol 249 ButtonUses:223 224 225 193Used by:Timeline
Symbol 250 GraphicUsed by:252
Symbol 251 TextUses:83Used by:252
Symbol 252 MovieClipUses:250 82 251Used by:Timeline
Symbol 253 ShapeTweeningUsed by:264
Symbol 254 ShapeTweeningUsed by:264
Symbol 255 ShapeTweeningUsed by:264
Symbol 256 ShapeTweeningUsed by:264
Symbol 257 ShapeTweeningUsed by:264
Symbol 258 ShapeTweeningUsed by:264
Symbol 259 GraphicUsed by:264
Symbol 260 GraphicUsed by:264
Symbol 261 ShapeTweeningUsed by:264
Symbol 262 ShapeTweeningUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:253 254 255 256 257 258 259 260 261 262 263Used by:270
Symbol 265 GraphicUsed by:269
Symbol 266 GraphicUsed by:269
Symbol 267 GraphicUsed by:269
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:265 266 267 268Used by:270
Symbol 270 MovieClipUses:264 236 269Used by:Timeline
Symbol 271 TextUses:145Used by:273
Symbol 272 TextUses:145Used by:273
Symbol 273 MovieClipUses:271 272Used by:280
Symbol 274 TextUses:145Used by:276
Symbol 275 TextUses:145Used by:276
Symbol 276 MovieClipUses:274 275Used by:280
Symbol 277 TextUses:145Used by:279
Symbol 278 TextUses:145Used by:279
Symbol 279 MovieClipUses:277 278Used by:280
Symbol 280 MovieClipUses:273 276 279Used by:Timeline
Symbol 281 TextUses:145Used by:284 333
Symbol 282 TextUses:145Used by:284 333
Symbol 283 TextUses:145Used by:284 333
Symbol 284 ButtonUses:281 282 283 193Used by:Timeline
Symbol 285 ShapeTweeningUsed by:290
Symbol 286 ShapeTweeningUsed by:290
Symbol 287 ShapeTweeningUsed by:290
Symbol 288 ShapeTweeningUsed by:290
Symbol 289 ShapeTweeningUsed by:290
Symbol 290 MovieClipUses:285 286 287 288 289 71 72 73Used by:Timeline
Symbol 291 ButtonUses:223 224 225 193Used by:Timeline
Symbol 292 GraphicUsed by:297
Symbol 293 EditableTextUses:13Used by:297
Symbol 294 EditableTextUses:13Used by:297
Symbol 295 EditableTextUses:13Used by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:292 293 294 295 296Used by:Timeline
Symbol 298 ButtonUses:219 220 221 193Used by:Timeline
Symbol 299 TextUses:145Used by:302 310
Symbol 300 TextUses:145Used by:302 310
Symbol 301 TextUses:145Used by:302 310
Symbol 302 ButtonUses:299 300 301 193Used by:Timeline
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:236 303Used by:Timeline
Symbol 305 GraphicUsed by:Timeline
Symbol 306 FontUsed by:307 308
Symbol 307 TextUses:13 306Used by:Timeline
Symbol 308 TextUses:13 306Used by:Timeline
Symbol 309 GraphicUsed by:Timeline
Symbol 310 ButtonUses:299 300 301 193Used by:Timeline
Symbol 311 ButtonUses:223 224 225 193Used by:Timeline
Symbol 312 TextUses:145Used by:315 334
Symbol 313 TextUses:145Used by:315 334
Symbol 314 TextUses:145Used by:315 334
Symbol 315 ButtonUses:312 313 314 193Used by:Timeline
Symbol 316 EditableTextUses:208Used by:Timeline
Symbol 317 TextUses:13Used by:Timeline
Symbol 318 EditableTextUses:208Used by:Timeline
Symbol 319 TextUses:13Used by:Timeline
Symbol 320 EditableTextUses:208Used by:Timeline
Symbol 321 TextUses:13Used by:Timeline
Symbol 322 EditableTextUses:208Used by:Timeline
Symbol 323 EditableTextUses:208Used by:Timeline
Symbol 324 TextUses:13Used by:Timeline
Symbol 325 GraphicUsed by:Timeline
Symbol 326 ButtonUses:190 191 192 193Used by:Timeline
Symbol 327 EditableTextUses:208Used by:Timeline
Symbol 328 EditableTextUses:208Used by:Timeline
Symbol 329 EditableTextUses:208Used by:Timeline
Symbol 330 TextUses:13Used by:Timeline
Symbol 331 TextUses:31Used by:Timeline
Symbol 332 TextUses:13 208Used by:Timeline
Symbol 333 ButtonUses:281 282 283 193Used by:Timeline
Symbol 334 ButtonUses:312 313 314 193Used by:Timeline
Symbol 335 FontUsed by:336
Symbol 336 EditableTextUses:335Used by:Timeline
Symbol 337 TextUses:13 208Used by:Timeline

Instance Names

"loadingBar"Frame 1Symbol 28 MovieClip
"spellebutton"Frame 1Symbol 45 MovieClip
"fader"Frame 2Symbol 144 MovieClip
"typo"Frame 2Symbol 146 EditableText
"hBox"Frame 3Symbol 202 MovieClip
"sky"Frame 4Symbol 177 MovieClip [bg_ingame]
"shiftGo"Frame 4Symbol 55 MovieClip [circlet1]
"ss1"Frame 4Symbol 240 MovieClip
"shiftGo"Frame 5Symbol 55 MovieClip [circlet1]
"ss2"Frame 5Symbol 247 MovieClip
"shiftGo"Frame 6Symbol 55 MovieClip [circlet1]
"ss3"Frame 6Symbol 252 MovieClip
"mc_racer"Frame 7Symbol 270 MovieClip
"hbar"Frame 7Symbol 166 MovieClip [healthbar]
"speedbar"Frame 7Symbol 133 MovieClip [speedbar]
"cbar"Frame 7Symbol 139 MovieClip [clock]
"showI"Frame 7Symbol 85 MovieClip [message]
"trickS"Frame 7Symbol 280 MovieClip
"hBox"Frame 8Symbol 202 MovieClip
"shiftGo"Frame 8Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 8Symbol 55 MovieClip [circlet1]
"sky"Frame 9Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 9Symbol 270 MovieClip
"trickS"Frame 9Symbol 280 MovieClip
"hbar"Frame 9Symbol 166 MovieClip [healthbar]
"speedbar"Frame 9Symbol 133 MovieClip [speedbar]
"cbar"Frame 9Symbol 139 MovieClip [clock]
"showI"Frame 9Symbol 85 MovieClip [message]
"hBox"Frame 10Symbol 202 MovieClip
"shiftGo"Frame 10Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 10Symbol 55 MovieClip [circlet1]
"sky"Frame 11Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 11Symbol 270 MovieClip
"trickS"Frame 11Symbol 280 MovieClip
"hbar"Frame 11Symbol 166 MovieClip [healthbar]
"speedbar"Frame 11Symbol 133 MovieClip [speedbar]
"cbar"Frame 11Symbol 139 MovieClip [clock]
"showI"Frame 11Symbol 85 MovieClip [message]
"hBox"Frame 12Symbol 202 MovieClip
"shiftGo"Frame 12Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 12Symbol 55 MovieClip [circlet1]
"sky"Frame 13Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 13Symbol 270 MovieClip
"trickS"Frame 13Symbol 280 MovieClip
"hbar"Frame 13Symbol 166 MovieClip [healthbar]
"speedbar"Frame 13Symbol 133 MovieClip [speedbar]
"cbar"Frame 13Symbol 139 MovieClip [clock]
"showI"Frame 13Symbol 85 MovieClip [message]
"hBox"Frame 14Symbol 202 MovieClip
"shiftGo"Frame 14Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 14Symbol 55 MovieClip [circlet1]
"sky"Frame 15Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 15Symbol 270 MovieClip
"trickS"Frame 15Symbol 280 MovieClip
"hbar"Frame 15Symbol 166 MovieClip [healthbar]
"speedbar"Frame 15Symbol 133 MovieClip [speedbar]
"cbar"Frame 15Symbol 139 MovieClip [clock]
"showI"Frame 15Symbol 85 MovieClip [message]
"hBox"Frame 16Symbol 202 MovieClip
"shiftGo"Frame 16Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 16Symbol 55 MovieClip [circlet1]
"sky"Frame 17Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 17Symbol 270 MovieClip
"trickS"Frame 17Symbol 280 MovieClip
"hbar"Frame 17Symbol 166 MovieClip [healthbar]
"speedbar"Frame 17Symbol 133 MovieClip [speedbar]
"cbar"Frame 17Symbol 139 MovieClip [clock]
"showI"Frame 17Symbol 85 MovieClip [message]
"hBox"Frame 18Symbol 202 MovieClip
"shiftGo"Frame 18Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 18Symbol 55 MovieClip [circlet1]
"sky"Frame 19Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 19Symbol 270 MovieClip
"trickS"Frame 19Symbol 280 MovieClip
"hbar"Frame 19Symbol 166 MovieClip [healthbar]
"speedbar"Frame 19Symbol 133 MovieClip [speedbar]
"cbar"Frame 19Symbol 139 MovieClip [clock]
"showI"Frame 19Symbol 85 MovieClip [message]
"hBox"Frame 20Symbol 202 MovieClip
"shiftGo"Frame 20Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 20Symbol 55 MovieClip [circlet1]
"sky"Frame 21Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 21Symbol 270 MovieClip
"trickS"Frame 21Symbol 280 MovieClip
"hbar"Frame 21Symbol 166 MovieClip [healthbar]
"speedbar"Frame 21Symbol 133 MovieClip [speedbar]
"cbar"Frame 21Symbol 139 MovieClip [clock]
"showI"Frame 21Symbol 85 MovieClip [message]
"hBox"Frame 22Symbol 202 MovieClip
"shiftGo"Frame 22Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 22Symbol 55 MovieClip [circlet1]
"sky"Frame 23Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 23Symbol 270 MovieClip
"trickS"Frame 23Symbol 280 MovieClip
"hbar"Frame 23Symbol 166 MovieClip [healthbar]
"speedbar"Frame 23Symbol 133 MovieClip [speedbar]
"cbar"Frame 23Symbol 139 MovieClip [clock]
"showI"Frame 23Symbol 85 MovieClip [message]
"hBox"Frame 24Symbol 202 MovieClip
"shiftGo"Frame 24Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 24Symbol 55 MovieClip [circlet1]
"sky"Frame 25Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 25Symbol 270 MovieClip
"trickS"Frame 25Symbol 280 MovieClip
"hbar"Frame 25Symbol 166 MovieClip [healthbar]
"speedbar"Frame 25Symbol 133 MovieClip [speedbar]
"cbar"Frame 25Symbol 139 MovieClip [clock]
"showI"Frame 25Symbol 85 MovieClip [message]
"hBox"Frame 26Symbol 202 MovieClip
"shiftGo"Frame 26Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 26Symbol 55 MovieClip [circlet1]
"sky"Frame 27Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 27Symbol 270 MovieClip
"trickS"Frame 27Symbol 280 MovieClip
"hbar"Frame 27Symbol 166 MovieClip [healthbar]
"speedbar"Frame 27Symbol 133 MovieClip [speedbar]
"cbar"Frame 27Symbol 139 MovieClip [clock]
"showI"Frame 27Symbol 85 MovieClip [message]
"hBox"Frame 28Symbol 202 MovieClip
"shiftGo"Frame 28Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 28Symbol 55 MovieClip [circlet1]
"sky"Frame 29Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 29Symbol 270 MovieClip
"trickS"Frame 29Symbol 280 MovieClip
"hbar"Frame 29Symbol 166 MovieClip [healthbar]
"speedbar"Frame 29Symbol 133 MovieClip [speedbar]
"cbar"Frame 29Symbol 139 MovieClip [clock]
"showI"Frame 29Symbol 85 MovieClip [message]
"hBox"Frame 30Symbol 202 MovieClip
"shiftGo"Frame 30Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 30Symbol 55 MovieClip [circlet1]
"sky"Frame 31Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 31Symbol 270 MovieClip
"trickS"Frame 31Symbol 280 MovieClip
"hbar"Frame 31Symbol 166 MovieClip [healthbar]
"speedbar"Frame 31Symbol 133 MovieClip [speedbar]
"cbar"Frame 31Symbol 139 MovieClip [clock]
"showI"Frame 31Symbol 85 MovieClip [message]
"hBox"Frame 32Symbol 202 MovieClip
"shiftGo"Frame 32Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 32Symbol 55 MovieClip [circlet1]
"sky"Frame 33Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 33Symbol 270 MovieClip
"trickS"Frame 33Symbol 280 MovieClip
"hbar"Frame 33Symbol 166 MovieClip [healthbar]
"speedbar"Frame 33Symbol 133 MovieClip [speedbar]
"cbar"Frame 33Symbol 139 MovieClip [clock]
"showI"Frame 33Symbol 85 MovieClip [message]
"hBox"Frame 34Symbol 202 MovieClip
"shiftGo"Frame 34Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 34Symbol 55 MovieClip [circlet1]
"sky"Frame 35Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 35Symbol 270 MovieClip
"trickS"Frame 35Symbol 280 MovieClip
"hbar"Frame 35Symbol 166 MovieClip [healthbar]
"speedbar"Frame 35Symbol 133 MovieClip [speedbar]
"cbar"Frame 35Symbol 139 MovieClip [clock]
"showI"Frame 35Symbol 85 MovieClip [message]
"hBox"Frame 36Symbol 202 MovieClip
"shiftGo"Frame 36Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 36Symbol 55 MovieClip [circlet1]
"sky"Frame 37Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 37Symbol 270 MovieClip
"trickS"Frame 37Symbol 280 MovieClip
"hbar"Frame 37Symbol 166 MovieClip [healthbar]
"speedbar"Frame 37Symbol 133 MovieClip [speedbar]
"cbar"Frame 37Symbol 139 MovieClip [clock]
"showI"Frame 37Symbol 85 MovieClip [message]
"hBox"Frame 38Symbol 202 MovieClip
"shiftGo"Frame 38Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 38Symbol 55 MovieClip [circlet1]
"sky"Frame 39Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 39Symbol 270 MovieClip
"trickS"Frame 39Symbol 280 MovieClip
"hbar"Frame 39Symbol 166 MovieClip [healthbar]
"speedbar"Frame 39Symbol 133 MovieClip [speedbar]
"cbar"Frame 39Symbol 139 MovieClip [clock]
"showI"Frame 39Symbol 85 MovieClip [message]
"hBox"Frame 40Symbol 202 MovieClip
"shiftGo"Frame 40Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 40Symbol 55 MovieClip [circlet1]
"sky"Frame 41Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 41Symbol 270 MovieClip
"trickS"Frame 41Symbol 280 MovieClip
"hbar"Frame 41Symbol 166 MovieClip [healthbar]
"speedbar"Frame 41Symbol 133 MovieClip [speedbar]
"cbar"Frame 41Symbol 139 MovieClip [clock]
"showI"Frame 41Symbol 85 MovieClip [message]
"hBox"Frame 42Symbol 202 MovieClip
"shiftGo"Frame 42Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 42Symbol 55 MovieClip [circlet1]
"sky"Frame 43Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 43Symbol 270 MovieClip
"trickS"Frame 43Symbol 280 MovieClip
"hbar"Frame 43Symbol 166 MovieClip [healthbar]
"speedbar"Frame 43Symbol 133 MovieClip [speedbar]
"cbar"Frame 43Symbol 139 MovieClip [clock]
"showI"Frame 43Symbol 85 MovieClip [message]
"hBox"Frame 44Symbol 202 MovieClip
"shiftGo"Frame 44Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 44Symbol 55 MovieClip [circlet1]
"sky"Frame 45Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 45Symbol 270 MovieClip
"trickS"Frame 45Symbol 280 MovieClip
"hbar"Frame 45Symbol 166 MovieClip [healthbar]
"speedbar"Frame 45Symbol 133 MovieClip [speedbar]
"cbar"Frame 45Symbol 139 MovieClip [clock]
"showI"Frame 45Symbol 85 MovieClip [message]
"hBox"Frame 46Symbol 202 MovieClip
"shiftGo"Frame 46Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 46Symbol 55 MovieClip [circlet1]
"sky"Frame 47Symbol 177 MovieClip [bg_ingame]
"mc_racer"Frame 47Symbol 270 MovieClip
"trickS"Frame 47Symbol 280 MovieClip
"hbar"Frame 47Symbol 166 MovieClip [healthbar]
"speedbar"Frame 47Symbol 133 MovieClip [speedbar]
"cbar"Frame 47Symbol 139 MovieClip [clock]
"showI"Frame 47Symbol 85 MovieClip [message]
"hBox"Frame 48Symbol 202 MovieClip
"shiftGo"Frame 48Symbol 55 MovieClip [circlet1]
"shiftGo"Frame 48Symbol 55 MovieClip [circlet1]
"nextB"Frame 50Symbol 310 Button
"fromEmail"Frame 50Symbol 316 EditableText
"to"Frame 50Symbol 318 EditableText
"toEmail"Frame 50Symbol 320 EditableText
"sStatus"Frame 50Symbol 322 EditableText
"from"Frame 50Symbol 323 EditableText
"sStatus"Frame 53Symbol 327 EditableText
"iName"Frame 53Symbol 328 EditableText
"toEmail"Frame 56Symbol 329 EditableText
"sStatus"Frame 56Symbol 336 EditableText
"shiftGo"Frame 56Symbol 55 MovieClip [circlet1]
"showIt"Symbol 85 MovieClip [message] Frame 1Symbol 84 EditableText
"hmask"Symbol 133 MovieClip [speedbar] Frame 1Symbol 130 MovieClip
"hmask"Symbol 166 MovieClip [healthbar] Frame 1Symbol 130 MovieClip
"fast"Symbol 189 MovieClip Frame 1Symbol 182 MovieClip
"normal"Symbol 189 MovieClip Frame 1Symbol 184 MovieClip
"slow"Symbol 189 MovieClip Frame 1Symbol 187 MovieClip
"sHigh"Symbol 202 MovieClip Frame 1Symbol 196 EditableText
"upper"Symbol 235 MovieClip Frame 1Symbol 232 MovieClip
"wheel"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"wheel2"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"wheel1"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"smoke"Symbol 270 MovieClip Frame 1Symbol 264 MovieClip
"motorbody"Symbol 270 MovieClip Frame 1Symbol 236 MovieClip
"r"Symbol 270 MovieClip Frame 1Symbol 269 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "tussentune"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndbike"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndbike2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "menusound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "gas3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "gas2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "gas1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sndchallenge"
ExportAssets (56)Timeline Frame 1Symbol 18 as "picklevelselected"
ExportAssets (56)Timeline Frame 1Symbol 19 as "pickscore"
ExportAssets (56)Timeline Frame 1Symbol 18 as "picklevelselected"
ExportAssets (56)Timeline Frame 1Symbol 21 as "lined1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 2Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 51 as "circlet0"
ExportAssets (56)Timeline Frame 2Symbol 21 as "lined1"
ExportAssets (56)Timeline Frame 2Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 2Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 2Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 2Symbol 61 as "ground"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 49 as "linet0"
ExportAssets (56)Timeline Frame 2Symbol 65 as "linest0"
ExportAssets (56)Timeline Frame 2Symbol 74 as "flag"
ExportAssets (56)Timeline Frame 2Symbol 78 as "linet6"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 47 as "linet1"
ExportAssets (56)Timeline Frame 2Symbol 79 as "linest1"
ExportAssets (56)Timeline Frame 2Symbol 85 as "message"
ExportAssets (56)Timeline Frame 2Symbol 18 as "picklevelselected"
ExportAssets (56)Timeline Frame 2Symbol 92 as "picklevel"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 126 as "arct1"
ExportAssets (56)Timeline Frame 2Symbol 128 as "linet7"
ExportAssets (56)Timeline Frame 2Symbol 74 as "flag"
ExportAssets (56)Timeline Frame 2Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 2Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 2Symbol 141 as "circlet3"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 153 as "arct3"
ExportAssets (56)Timeline Frame 2Symbol 156 as "arct4"
ExportAssets (56)Timeline Frame 2Symbol 158 as "so3"
ExportAssets (56)Timeline Frame 2Symbol 160 as "so2"
ExportAssets (56)Timeline Frame 2Symbol 162 as "so1"
ExportAssets (56)Timeline Frame 2Symbol 164 as "arct2"
ExportAssets (56)Timeline Frame 2Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 2Symbol 74 as "flag"
ExportAssets (56)Timeline Frame 2Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 74 as "flag"
ExportAssets (56)Timeline Frame 2Symbol 123 as "star"
ExportAssets (56)Timeline Frame 2Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 4Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 4Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 5Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 5Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 6Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 6Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 7Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 7Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 7Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 7Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 7Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 7Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 7Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 7Symbol 85 as "message"
ExportAssets (56)Timeline Frame 8Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 8Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 9Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 9Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 9Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 9Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 9Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 9Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 9Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 9Symbol 85 as "message"
ExportAssets (56)Timeline Frame 10Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 10Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 11Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 11Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 11Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 11Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 11Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 11Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 11Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 11Symbol 85 as "message"
ExportAssets (56)Timeline Frame 12Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 12Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 13Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 13Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 13Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 13Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 13Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 13Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 13Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 13Symbol 85 as "message"
ExportAssets (56)Timeline Frame 14Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 14Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 15Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 15Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 15Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 15Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 15Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 15Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 15Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 15Symbol 85 as "message"
ExportAssets (56)Timeline Frame 16Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 16Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 17Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 17Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 17Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 17Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 17Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 17Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 17Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 17Symbol 85 as "message"
ExportAssets (56)Timeline Frame 18Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 18Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 19Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 19Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 19Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 19Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 19Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 19Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 19Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 19Symbol 85 as "message"
ExportAssets (56)Timeline Frame 20Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 20Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 21Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 21Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 21Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 21Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 21Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 21Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 21Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 21Symbol 85 as "message"
ExportAssets (56)Timeline Frame 22Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 22Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 23Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 23Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 23Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 23Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 23Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 23Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 23Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 23Symbol 85 as "message"
ExportAssets (56)Timeline Frame 24Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 24Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 25Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 25Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 25Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 25Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 25Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 25Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 25Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 25Symbol 85 as "message"
ExportAssets (56)Timeline Frame 26Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 26Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 27Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 27Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 27Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 27Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 27Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 27Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 27Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 27Symbol 85 as "message"
ExportAssets (56)Timeline Frame 28Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 28Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 29Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 29Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 29Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 29Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 29Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 29Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 29Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 29Symbol 85 as "message"
ExportAssets (56)Timeline Frame 30Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 30Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 31Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 31Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 31Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 31Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 31Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 31Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 31Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 31Symbol 85 as "message"
ExportAssets (56)Timeline Frame 32Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 32Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 33Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 33Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 33Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 33Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 33Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 33Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 33Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 33Symbol 85 as "message"
ExportAssets (56)Timeline Frame 34Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 34Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 35Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 35Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 35Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 35Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 35Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 35Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 35Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 35Symbol 85 as "message"
ExportAssets (56)Timeline Frame 36Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 36Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 37Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 37Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 37Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 37Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 37Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 37Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 37Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 37Symbol 85 as "message"
ExportAssets (56)Timeline Frame 38Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 38Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 39Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 39Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 39Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 39Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 39Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 39Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 39Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 39Symbol 85 as "message"
ExportAssets (56)Timeline Frame 40Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 40Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 41Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 41Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 41Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 41Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 41Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 41Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 41Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 41Symbol 85 as "message"
ExportAssets (56)Timeline Frame 42Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 42Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 43Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 43Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 43Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 43Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 43Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 43Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 43Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 43Symbol 85 as "message"
ExportAssets (56)Timeline Frame 44Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 44Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 45Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 45Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 45Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 45Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 45Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 45Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 45Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 45Symbol 85 as "message"
ExportAssets (56)Timeline Frame 46Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 46Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 47Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 47Symbol 57 as "squaret1"
ExportAssets (56)Timeline Frame 47Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 47Symbol 59 as "squaret0"
ExportAssets (56)Timeline Frame 47Symbol 166 as "healthbar"
ExportAssets (56)Timeline Frame 47Symbol 133 as "speedbar"
ExportAssets (56)Timeline Frame 47Symbol 139 as "clock"
ExportAssets (56)Timeline Frame 47Symbol 85 as "message"
ExportAssets (56)Timeline Frame 48Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 48Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 49Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 49Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 50Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 50Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 51Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 51Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 52Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 52Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 53Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 53Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 54Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 54Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 55Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 55Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 56Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 56Symbol 25 as "gameclip"
ExportAssets (56)Timeline Frame 56Symbol 55 as "circlet1"
ExportAssets (56)Timeline Frame 57Symbol 177 as "bg_ingame"
ExportAssets (56)Timeline Frame 57Symbol 25 as "gameclip"

Labels

"Page #1"Symbol 49 MovieClip [linet0] Frame 1
"Page #1"Symbol 51 MovieClip [circlet0] Frame 1
"Page #1"Symbol 55 MovieClip [circlet1] Frame 1
"Page #1"Symbol 126 MovieClip [arct1] Frame 1
"Page #1"Symbol 128 MovieClip [linet7] Frame 1
"Page #1"Symbol 141 MovieClip [circlet3] Frame 1
"Page #1"Symbol 153 MovieClip [arct3] Frame 1

Dynamic Text Variables

levelNrSymbol 14 EditableText"7"
levelNrSymbol 16 EditableText"7"
loadedStringSymbol 30 EditableText""
levelNrSymbol 89 EditableText"7"
levelNrSymbol 91 EditableText"7"
_root.timeVarSymbol 135 EditableText"99:99:999"
bonusdSymbol 136 EditableText"83%"
timeTotalSymbol 137 EditableText"99:99:999"
typoVarSymbol 146 EditableText""
_root.so.data.nnSymbol 209 EditableText""
_root.timeVarSymbol 293 EditableText"99:99:999"
_root.bonuspSymbol 294 EditableText"83%"
_root.timeTotalSymbol 295 EditableText"99:99:999"




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Created: 1/5 -2019 07:25:22 Last modified: 1/5 -2019 07:25:22 Server time: 15/05 -2024 19:38:00