STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228158
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/67161360?noj=FRM67161360-21DC" width="1" height="1"></div>

Paper Invaders.swf

This is the info page for
Flash #47840

(Click the ID number above for more basic data on this flash file.)


Text
x 10

Loading

Loading.

Loading..

Loading...

Loading...

Three Men Wise

Interactive

Type name below

Continue

save

Stats

choose an upgrade

Continue Playing

M

>

+

etype

epath

# e

Arcade Mode
Level Mode
Instructions
Credits

www.ThreeMenWise.com
Play more @ MaxGames.com

Use the arrow keys
to move

Space to Shoot

In arcade mode use
M to access the
buy menu

Main Menu

Main Menu

Health

Mute

Highscores

Player stats

<Back 10

Next 10>

next 10>

Credits

Scripting/Graphics/Sound
Dominc Smith

Highscore Script
Neave

Music
chainsaw 09

ActionScript [AS1/AS2]

Frame 1
mochi.MochiServices.connect("d66e0f92cbed07f8");
Frame 4
function goodword(t) { r = "good"; part = t.split(" "); for (i in banlist) { for (p in part) { if (banlist[i].toLowerCase() == part[p].toLowerCase()) { b = part[p]; r = "bad"; } } } nameinput = part.join(" "); if (t.length < 3) { r = "short"; } } stop(); nameinput = ""; banlist = ["shit", "fuck", "dick"]; inputbox.onChanged = function () { save._visible = true; }; onEnterFrame = function () { if (active) { cont._alpha = 100; } else { cont._alpha = 20; } }; save.onPress = function () { goodword(nameinput); if (r == "good") { outputtxt = ("welcome " + nameinput) + " click continue to play"; pname = nameinput; active = true; save._visible = false; } if (r == "bad") { outputtxt = ("you can't use \"" + b) + "\" in your name sorry"; active = false; } if (r == "short") { outputtxt = "name must be a minimum of 3 characters long"; active = false; } }; cont.onPress = function () { if (active) { gotoAndStop ("mainmenu"); } };
Frame 6
stop();
Frame 7
arrows.left.gotoAndStop(2); arrows.right.gotoAndStop(2); space.space.gotoAndStop(2); menub.menu.gotoAndStop(2);
Frame 8
function make(a, b) { _root[a] = b; } function movegun() { if (you._y > _ymouse) { you.gun._rotation = Math.atan((_xmouse - you._x) / (you._y - _ymouse)) * 57.2957795130823; } else if (you._x > _xmouse) { you.gun._rotation = 270; } else { you.gun._rotation = 90; } } function loadyou() { attachMovie(upgrades[upglvl], "you", 1); you._x = 275; you._y = 350; if (gmode == "story") { you.HP = 20; } if (gmode == "cade") { you.HP = 4; } if (upglvl == 1) { attachMovie("xhair", "x", 6); } } function loadstuff() { trace("Loading..."); loadyou(); rate = 0; frame = 0; framea = 0; n = 100; wavecount = 0; gspeed = 0.9; music.stop(); music.start(0, 100); trace("vars set"); createEmptyMovieClip("shotHolder", 4); createEmptyMovieClip("enemyHolder", 2); createEmptyMovieClip("bullHolder", 3); createEmptyMovieClip("PUHolder", 5); trace("containers made"); if (gmode == "story") { lvlevents = this[("lvl" + glevel) + "events"].slice(); trace(("level " + glevel) + " events loaded"); healthbar._visible = true; money = 100000 /* 0x0186A0 */; } if (gmode == "cade") { lvlevents = arcadeloop.slice(); trace("arcade loop loaded"); healthbar._visible = false; } cevent = lvlevents.shift(); kills = 0; misses = 0; hits = 0; shotsfired = 0; landede = false; trace("cake baked"); } function loadeditor() { gPause = true; attachMovie("leveleditor", "editor", 7); gmenu = true; } function loadgmenu() { gPause = true; if (gmode == "cade") { attachMovie("arcademenu", "gamemenu", 8); Mouse.show(); } if (gmode == "story") { attachMovie("gamemenu", "gamemenu", 8); Mouse.show(); } gmenu = true; } function centprint(txt) { centmessage = txt; centtime = 30; } function unloadstuff() { bullHolder.removeMovieClip(); shotHolder.removeMovieClip(); enemyHolder.removeMovieClip(); PUHolder.removeMovieClip(); music.stop(); x.removeMovieClip(); you.removeMovieClip(); stats.kills = stats.kills + kills; stats.misses = stats.misses + misses; stats.hits = stats.hits + hits; stats.shotsfired = stats.shotsfired + shotsfired; } function shoot() { shotHolder.attachMovie(shottypes[shotlvl].sname, "n" + n, n, {_x:you._x, _y:350}); s = shottypes[shotlvl].speed; shotHolder["n" + n].HP = shottypes[shotlvl].HP; shotHolder["n" + n].maxHP = shottypes[shotlvl].HP; shotHolder["n" + n].snd = new Sound(); shotHolder["n" + n].snd.attachSound(shottypes[shotlvl].snd); shotHolder["n" + n].snd.start(); if (upglvl > 0) { r = you.gun._rotation; shotHolder["n" + n]._rotation = r; shotHolder["n" + n].xspeed = s * Math.sin(r / 57.2957795130823); shotHolder["n" + n].yspeed = s * Math.cos(r / 57.2957795130823); shotHolder["n" + n]._x = shotHolder["n" + n]._x + (25 * Math.sin(r / 57.2957795130823)); shotHolder["n" + n]._y = shotHolder["n" + n]._y - (25 * Math.cos(r / 57.2957795130823)); } else { shotHolder["n" + n].yspeed = s; shotHolder["n" + n].xspeed = 0; } n = n + 1; shotsfired = shotsfired + 1; if (shotlvl == 2) { fireammo = fireammo - 1; if (fireammo <= 0) { shotlvl = 1; } } } function launchpro(a, b, c) { bullHolder.attachMovie(bulltypes[a].sname, "n" + n, n, bulltypes[a]); bullHolder["n" + n]._x = b; bullHolder["n" + n]._y = c; s = bulltypes[a].speed; if (bulltypes[a].aimmode) { rise = you._y - c; run = you._x - b; dist = Math.sqrt(Math.pow(rise, 2) + Math.pow(run, 2)); bullHolder["n" + n].xspeed = s * (run / dist); bullHolder["n" + n].yspeed = s * (rise / dist); bullHolder["n" + n]._rotation = Math.atan((-run) / rise) * 57.2957795130823; } else { bullHolder["n" + n].xspeed = 0; bullHolder["n" + n].yspeed = s; } n = n + 1; } function spawnenemy(a, b, c, m, p) { enemyHolder.attachMovie(enemytypes[a].ename, "n" + n, n, enemytypes[a]); enemyHolder["n" + n].sx = b; enemyHolder["n" + n].sy = c; enemyHolder["n" + n].mpath = m; enemyHolder["n" + n].pos = p; enemyHolder["n" + n].sframe = 0; n = n + 1; } function moveenemy(a) { with (enemyHolder[a]) { sframe = sframe + 1; opos = (sframe * speed) * gspeed; if (mpath == 1) { _y = opos - 10; _x = ((30 * Math.sin(opos / 10)) + sx) + (pos * 400); if (((sframe + Math.ceil(20 * (pos - 1))) % 40) == 0) { launchpro(3, _x, _y); } } if (mpath == 2) { _x = (40 * Math.sin(((sframe * Math.PI) / 30) + ((pos * 2) * Math.PI))) + sx; _y = ((40 * Math.cos(((sframe * Math.PI) / 30) + ((pos * 2) * Math.PI))) + opos) - 50; if (((sframe + Math.round(60 * pos)) % (60 * firerate)) == 0) { launchpro(1, _x, _y); } } if (mpath == 3) { _x = (40 * Math.sin(((sframe * Math.PI) / 30) + ((pos * 2) * Math.PI))) + sx; _y = ((40 * Math.cos(((sframe * Math.PI) / 30) + ((pos * 2) * Math.PI))) + opos) - 50; } if (mpath == 4) { _x = (200 * Math.sin(((sframe * Math.PI) / 100) + (((pos * 2) * Math.PI) / 5))) + sx; _y = ((40 * Math.cos(((sframe * Math.PI) / 50) + (((pos * 2) * Math.PI) / 5))) + (opos / 2)) - 50; if (((sframe + Math.round(50 * pos)) % (50 * firerate)) == 0) { launchpro(0, _x, _y); } } if (mpath == 5) { _y = opos - 10; _x = ((30 * Math.sin(opos / 10)) + sx) + (pos * 400); if (((sframe + Math.ceil(20 * (pos - 1))) % 60) == 0) { launchpro(2, _x, _y); } } } } function spawngroup(a, sx, gm, no) { if (typeof(a) == "object") { no = a.no; gm = a.gm; sx = a.sx; ga = a.ga; } else { ga = a; } i = 0; while (i < no) { spawnenemy(ga, sx, -100, gm, (i / no) - ((no - 1) / (2 * no))); i++; } } function spawnmoney(a, b) { PUHolder.attachMovie("$$$", "n" + n, n, {_x:a, _y:b}); n = n + 1; } function keyflash(k, s) { if (typeof(s) == "string") { s = int(s); } fingks[k] = s; } function dead() { if (lives <= 0) { if (gmode == "cade") { mochi.MochiScores.showLeaderboard({boardID:"2f6ad3002bc38120", score:score, name:pname}); gPause = true; unloadstuff(); centmessage = "Game Over"; } else { unloadstuff(); Mouse.show(); gotoAndStop ("gameover"); } } else { lives = lives - 1; gPause = true; for (e in enemyHolder) { if ((enemyHolder[e]._y > 150) && (e != landede)) { enemyHolder[e].removeMovieClip(); } } for (i in bullHolder) { if (bullHolder[i]._y > 50) { bullHolder[i].removeMovieClip(); } } recovtime = 22; } } var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); _root.menu = my_cm; stop(); boom1 = new Sound(); boom2 = new Sound(); boom3 = new Sound(); music = new Sound(); music.attachSound("music"); boom1.attachSound("Boom-1"); boom2.attachSound("Boom-2"); boom3.attachSound("Boom-3"); mute = 1; stats = {kills:0, shotsfired:0, misses:0, hits:0}; gPause = 0; money = 0; gmenu = 0; console._visible = 0; input = ""; score = 0; centmessage = ""; centtime = 0; vars = ["number", "string", "boolean"]; fireammo = 0; lives = 3; recovtime = 0; landede = false; lvl1events = [{typ:"f", e:1, actions:["keyflash left 37", "keyflash right 39", "centprint Level-1"]}, {typ:"f", e:100, spawn:[{ga:1, sx:275, gm:3, no:4}], actions:["keyflash space 32"]}, {typ:"el", spawn:[{ga:1, sx:275, gm:3, no:4}]}, {typ:"fa", e:100, spawn:[{ga:1, sx:150, gm:3, no:3}, {ga:1, sx:400, gm:3, no:3}]}, {typ:"fa", e:100, spawn:[{ga:1, sx:275, gm:2, no:4}]}, {typ:"el", spawn:[{ga:1, sx:275, gm:1, no:6}]}, {typ:"fa", e:120, spawn:[{ga:1, sx:275, gm:1, no:3}]}, {typ:"fa", e:50, spawn:[{ga:2, sx:275, gm:1, no:3}]}, {typ:"el", spawn:[{ga:0, sx:150, gm:2, no:3}, {ga:0, sx:400, gm:3, no:3}]}, {typ:"fa", e:130, spawn:[{ga:0, sx:275, gm:1, no:5}]}, {typ:"fa", e:50, spawn:[{ga:1, sx:150, gm:2, no:3}, {ga:1, sx:400, gm:2, no:3}]}, {typ:"el", spawn:[{ga:1, sx:150, gm:2, no:3}, {ga:1, sx:400, gm:3, no:3}]}, {typ:"fa", e:130, spawn:[{ga:0, sx:275, gm:1, no:5}]}, {typ:"fa", e:50, spawn:[{ga:0, sx:150, gm:2, no:3}, {ga:0, sx:400, gm:2, no:3}]}, {typ:"el", spawn:[{ga:1, sx:150, gm:2, no:5}, {ga:1, sx:400, gm:2, no:5}]}, {typ:"fa", e:100, spawn:[{ga:2, sx:125, gm:2, no:3}, {ga:2, sx:275, gm:2, no:3}, {ga:2, sx:425, gm:2, no:3}]}, {typ:"el", actions:["loadgmenu", "make glevel 2"]}, {typ:"end"}]; lvl2events = [{typ:"f", e:1, actions:["centprint Level-2"]}, {typ:"fa", e:50, spawn:[{ga:0, sx:275, gm:1, no:5}]}, {typ:"fa", e:50, spawn:[{ga:0, sx:275, gm:1, no:6}]}, {typ:"fa", e:50, spawn:[{ga:0, sx:275, gm:1, no:7}]}, {typ:"el", spawn:[{ga:3, sx:275, gm:2, no:4}]}, {typ:"fa", e:80, spawn:[{ga:3, sx:183, gm:2, no:4}, {ga:3, sx:367, gm:2, no:4}]}, {typ:"fa", e:80, spawn:[{ga:3, sx:92, gm:2, no:4}, {ga:3, sx:458, gm:2, no:4}]}, {typ:"el", spawn:[{ga:3, sx:275, gm:2, no:6}]}, {typ:"fa", e:130, spawn:[{ga:2, sx:275, gm:1, no:6}]}, {typ:"fa", e:50, spawn:[{ga:2, sx:275, gm:1, no:6}]}, {typ:"el", actions:["unloadstuff"]}, {typ:"el", actions:["gotoAndStop gameover"]}]; lvl3events = []; arcadeloop = [{typ:"el", spawn:[{ga:0, sx:150, gm:2, no:2}, {ga:0, sx:400, gm:3, no:2}]}, {typ:"fa", e:130, spawn:[{ga:0, sx:275, gm:1, no:5}]}, {typ:"money"}, {typ:"el", spawn:[{ga:1, sx:150, gm:2, no:3}, {ga:1, sx:400, gm:3, no:3}]}, {typ:"fa", e:130, spawn:[{ga:0, sx:275, gm:1, no:5}]}, {typ:"fa", e:50, spawn:[{ga:0, sx:150, gm:2, no:3}, {ga:0, sx:400, gm:2, no:3}]}, {typ:"el"}, {typ:"money"}, {typ:"fa", e:40, spawn:[{ga:3, sx:275, gm:5, no:1}]}, {typ:"fa", e:50, spawn:[{ga:3, sx:275, gm:5, no:2}]}, {typ:"fa", e:50, spawn:[{ga:3, sx:275, gm:5, no:3}]}, {typ:"money"}, {typ:"wave"}, {typ:"el", spawn:[{ga:2, sx:275, gm:4, no:2}]}, {typ:"loop", e:"arcadeloop"}]; upgrades = ["M1", "M2"]; shottypes = [{sname:"shot1", speed:8, HP:1, firerate:7, snd:"gunsnd1"}, {sname:"shot2", speed:5, HP:1, firerate:5, snd:"gunsnd2"}, {sname:"shot3", speed:4, HP:3, firerate:12, snd:"gunsnd3"}]; bulltypes = [{sname:"bull1", speed:6, HP:1, aimmode:false, tracking:true, damage:5, turning:3}, {sname:"bull2", speed:10, HP:1, aimmode:true, tracking:false, damage:5}, {sname:"bull4", speed:10, HP:1, aimmode:true, tracking:false, damage:5}, {sname:"bull5", speed:6, HP:1, aimmode:false, tracking:false, damage:5}, {sname:"bull3", speed:4, HP:3, aimmode:false, tracking:false, damage:5}]; enemytypes = [{ename:"enemy1", speed:1.2, HP:1, firerate:1}, {ename:"enemy2", speed:1, HP:1, firerate:2}, {ename:"enemy3", speed:0.7, HP:3, firerate:2}, {ename:"enemy4", speed:1, HP:1, firerate:1}]; abc = ["a", "b", "c"]; shotlvl = 0; upglvl = 0; glevel = 1; keyframes = [1, 0, 1, 0, 0, 0, 0, 0]; fingks = {left:0, right:0, space:0, menu:0}; youflashy = [1, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0]; loadstuff(); onEnterFrame = function () { output = " Score: " + score; if (gmode == "cade") { output = (output + " Money: ") + money; } if (shotlvl == 2) { output = (output + " Ammo: ") + fireammo; } x._x = _xmouse; x._y = _ymouse; healthbar.bar.block._yscale = you.HP * 5; livesbar.num = "x " + lives; if (recovtime > 0) { recovtime = recovtime - 1; you._visible = youflashy[recovtime]; if (landede != false) { enemyHolder[landede]._visible = youflashy[recovtime]; } if (recovtime == 0) { enemyHolder[landede].removeMovieClip(); if (gmenu != true) { gPause = false; } loadyou(); } } if (centtime > 0) { centtime = centtime - 1; if (centtime == 0) { centmessage = ""; } } if (gPause == false) { if ((you._x > 25) && (Key.isDown(37))) { you._x = you._x - (6 * gspeed); } if ((you._x < 525) && (Key.isDown(39))) { you._x = you._x + (6 * gspeed); } if (upglvl > 0) { movegun(); } if ((mdown || (Key.isDown(32))) && (rate < 0)) { shoot(); rate = shottypes[shotlvl].firerate; } rate = rate - 1; frame = frame + 1; framea = framea + 1; if (gmode == "cade") { gspeed = gspeed + 0.0001; } if ((cevent.typ == "el") && (noenemys)) { trace("Event: 0 enemies"); for (i in cevent.spawn) { spawngroup(cevent.spawn[i]); } for (i in cevent.actions) { trace("Action: " + cevent.actions[i]); part = cevent.actions[i].split(" "); called = eval (part[0]); called(part[1], part[2], part[3], part[4], part[5], part[6]); } cevent = lvlevents.shift(); framea = 0; } if (cevent.typ == "wave") { wavecount = wavecount + 1; if (((wavecount % 3) == 0) && (lives < 4)) { lives = lives + 1; } cevent = lvlevents.shift(); } if (cevent.typ == "loop") { frame = 0; lvlevents = this[cevent.e + ""].slice(); cevent = lvlevents.shift(); } if (cevent.typ == "end") { unloadstuff(); loadstuff(); } if (cevent.typ == "money") { spawnmoney(random(500) + 25, -10); cevent = lvlevents.shift(); } if ((cevent.typ == "f") && (cevent.e == frame)) { trace("Event: Frame"); for (i in cevent.spawn) { spawngroup(cevent.spawn[i]); } for (i in cevent.actions) { trace("Action: " + cevent.actions[i]); part = cevent.actions[i].split(" "); called = eval (part[0]); called(part[1], part[2], part[3], part[4], part[5], part[6]); } cevent = lvlevents.shift(); framea = 0; } if ((cevent.typ == "fa") && (cevent.e == framea)) { trace("Event: Frames after"); for (i in cevent.spawn) { spawngroup(cevent.spawn[i]); } for (i in cevent.actions) { trace("Action: " + cevent.actions[i]); part = cevent.actions[i].split(" "); called = eval (part[0]); called(part[1], part[2], part[3], part[4], part[5], part[6]); } cevent = lvlevents.shift(); framea = 0; } for (i in shotHolder) { with (shotHolder[i]) { _x = _x + (xspeed * gspeed); _y = _y - (yspeed * gspeed); if (((_x < 0) || (_y < 0)) || (_x > 550)) { if (HP == maxHP) { misses = misses + 1; } else { hits = hits + 1; } removeMovieClip(); continue; } if (HP <= 0) { score = score + 5; hits = hits + 1; removeMovieClip(); } } for (e in enemyHolder) { if (shotHolder[i].hitTest(enemyHolder[e])) { _root["boom" + (random(3) + 1)].start(); enemyHolder[e].HP = enemyHolder[e].HP - 1; shotHolder[i].HP = shotHolder[i].HP - 1; } } } for (i in bullHolder) { with (bullHolder[i]) { if (tracking) { rise = (_root.you._y + 6) - _y; run = _root.you._x - _x; angle = Math.atan((-run) / rise) * 57.2957795130823; if (angle > (_rotation - turning)) { _rotation = _rotation + turning; } if (angle < (_rotation + turning)) { _rotation = _rotation - turning; } xspeed = (-s) * Math.sin(_rotation / 57.2957795130823); yspeed = s * Math.cos(_rotation / 57.2957795130823); } _x = _x + (xspeed * gspeed); _y = _y + (yspeed * gspeed); if ((((_x < 0) || (_y > 400)) || (_x > 550)) || (_y < 0)) { removeMovieClip(); } if (_root.you.hitTest(_x, _y, 1)) { _root.you.HP = _root.you.HP - damage; HP = 0; if (_root.you.HP <= 0) { _root.dead(); break; } } if (HP <= 0) { removeMovieClip(); } } } noenemys = true; for (e in enemyHolder) { noenemys = false; if (enemyHolder[e]._y > 350) { landede = e; dead(); break; } moveenemy(e); if (enemyHolder[e].HP <= 0) { kills = kills + 1; enemyHolder[e].removeMovieClip(); } } for (p in PUHolder) { with (PUHolder[p]) { _y = _y + 3; if (_root.you.hitTest(_x, _y, 1) || (_root.you.hitTest(_x, _y - _height, 0))) { money = money + 25; removeMovieClip(); } } } for (i in fingks) { if (fingks[i] > 0) { keypad[i].gotoAndStop((keyframes[frame % 8] + 1) * 2); } else { keypad[i].gotoAndStop(1); } } } }; onMouseDown = function () { mdown = true; }; onMouseUp = function () { mdown = false; }; kl = new Object(); Key.addListener(kl); kl.onKeyUp = function () { key = Key.getCode(); if (((key == 77) && (gmenu == 0)) && (gmode == "cade")) { loadgmenu(); } if ((key == 80) && (gmenu == 0)) { gPause = !gPause; } }; kl.onKeyDown = function () { key = Key.getCode(); for (i in fingks) { if (key == fingks[i]) { fingks[i] = 0; } } };
Frame 9
if (lives < 0) { winner._visible = 0; } else { gameover._visible = 0; } onEnterFrame = function () { }; if (gmode == "cade") { gotoAndStop ("mainmenu"); statsout = ((((((((((("Kills: " + stats.kills) + newline) + "Accuracy: ") + Math.round((stats.hits / (stats.hits + stats.misses)) * 100)) + "%") + newline) + "Money: ") + money) + newline) + "Score: ") + score) + newline; } if (gmode == "story") { statsout = (((((((((((((((("Kills: " + stats.kills) + newline) + "Accuracy: ") + Math.round((stats.hits / (stats.hits + stats.misses)) * 100)) + "%") + newline) + "Money: ") + money) + newline) + "Score: ") + score) + newline) + "Extra Lives: ") + lives) + newline) + newline) + "Highscores are only recorded for Arcade Mode"; }
Symbol 19 MovieClip [shp_m2] Frame 1
stop();
Symbol 48 MovieClip Frame 2
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 48 MovieClip Frame 3
gotoAndPlay (2);
Symbol 51 Button
on (release) { getURL ("http://MaxGames.com", "_blank"); }
Symbol 257 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.35"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static function addLinkEvent(url, btn, onClick) { var _local1 = new Object(); _local1.mav = getVersion(); _local1.swfv = btn.getSWFVersion() || 6; _local1.swfurl = btn._url; _local1.fv = System.capabilities.version; _local1.os = System.capabilities.os; _local1.lang = System.capabilities.language; _local1.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local2 = 0; for (var _local5 in _local1) { if (_local2 != 0) { s = s + "&"; } _local2++; s = ((s + _local5) + "=") + escape(_local1[_local5]); } var _local3 = btn.createEmptyMovieClip("clk", 1001); _local3._alpha = 0; _local3.beginFill(1044735); _local3.moveTo(0, 0); _local3.lineTo(0, btn._height); _local3.lineTo(btn._width, btn._height); _local3.lineTo(btn._width, 0); _local3.lineTo(0, 0); _local3.endFill(); _local3.onRelease = function () { getURL (url + s, "_blank"); if (onClick != undefined) { onClick(); } }; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 258 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 65 MovieClip Frame 1
_root.stop();
Symbol 65 MovieClip Frame 80
_root.play();
Symbol 71 Button
on (release) { getURL ("http://www.maxgames.com", "_blank"); }
Symbol 74 MovieClip Frame 60
stop();
Symbol 88 MovieClip Frame 14
stop();
Symbol 89 MovieClip Frame 1
_root.stop();
Symbol 89 MovieClip Frame 139
_root.play();
Symbol 108 MovieClip Frame 1
stop();
Symbol 122 MovieClip [arcademenu] Frame 1
function loadstats() { stats = (((((((((("Kills: " + _root.kills) + newline) + "Accuracy: ") + Math.round((_root.hits / (_root.hits + _root.misses)) * 100)) + "%") + newline) + "Money: ") + _root.money) + newline) + "Score: ") + _root.score; } function loadbtns() { if (_root.upglvl == 0) { attachMovie("shp_m2", "btn_m2", _root.n, {_x:320, _y:220}); _root.n = _root.n + 1; pr2 = "$200"; } if (_root.shotlvl == 0) { attachMovie("shp_s1", "btn_s1", _root.n, {_x:200, _y:220}); _root.n = _root.n + 1; pr1 = "$100"; } else { attachMovie("shp_s2", "btn_s2", _root.n, {_x:200, _y:220}); _root.n = _root.n + 1; pr1 = "$50"; } trace("buttons loaded"); } loadbtns(); loadstats(); btn_m2.onRelease = function () { if (_root.money >= 200) { _root.upglvl = 1; _root.loadyou(); _root.money = _root.money - 200; loadstats(); this.removeMovieClip(); } }; btn_s1.onRelease = function () { if (_root.money >= 100) { _root.shotlvl = 1; _root.money = _root.money - 100; loadstats(); this.removeMovieClip(); } }; btn_s2.onRelease = function () { if (_root.money >= 50) { _root.shotlvl = 2; _root.fireammo = _root.fireammo + 10; _root.money = _root.money - 50; loadstats(); } }; btn_cont.onRelease = function () { if (_root.upglvl == 1) { Mouse.hide(); } _root.gPause = false; _root.gmenu = false; _root.gamemenu.removeMovieClip(); };
Symbol 152 MovieClip [gamemenu] Frame 1
function loadbtns() { if (_root.upglvl == 0) { attachMovie("shp_m2", "btn_m2", _root.n, {_x:320, _y:220}); _root.n = _root.n + 1; } if (_root.shotlvl == 0) { attachMovie("shp_s1", "btn_s1", _root.n, {_x:200, _y:220}); _root.n = _root.n + 1; } else { attachMovie("shp_s2", "btn_s2", _root.n, {_x:200, _y:220}); _root.n = _root.n + 1; } } stats = ((((((("Kills: " + _root.kills) + newline) + "Accuracy: ") + Math.round((_root.hits / (_root.hits + _root.misses)) * 100)) + "%") + newline) + "Score: ") + _root.score; loadbtns(); btn_m2.onRelease = function () { _root.upglvl = 1; _root.loadyou(); this.removeMovieClip(); Mouse.hide(); _root.gPause = false; _root.gmenu = false; _root.gamemenu.removeMovieClip(); }; btn_s1.onRelease = function () { _root.shotlvl = 1; this.removeMovieClip(); _root.gPause = false; _root.gmenu = false; _root.gamemenu.removeMovieClip(); }; btn_s2.onRelease = function () { _root.shotlvl = 2; _root.fireammo = _root.fireammo + 10; }; btn_cont._visible = 0;
Symbol 156 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 174 MovieClip [keypad] Frame 1
stop();
Symbol 188 MovieClip [leveleditor] Frame 1
num = 0; scrolly = 0; plus.onRelease = function () { attachMovie("set", "s" + num, num + 1, {_x:15, _y:(num * 50) + 30}); num = num + 1; }; onMouseDown = function () { i = 0; while (i < num) { s = 1; while (s <= 5) { if (this["s" + i]["s" + s].hitTest(_xmouse, _ymouse)) { this["s" + i]["s" + s].gotoAndStop(ctype); this["s" + i]["s" + s].etype = ctype; this["s" + i]["s" + s].num = cnum; this["s" + i]["s" + s].path = cpath; this["s" + i]["s" + s].out = (((("t" + ctype) + "p") + cpath) + "n") + cnum; trace("hit"); } s++; } i++; } }; save.onRelease = function () { trace("["); i = 0; while (i < num) { ev = ((("{typ:\"" + _root.editor["s" + i].evt) + "\",e:") + _root.editor["s" + i].time) + ",spawn:["; s = 1; while (s <= 5) { if (_root.editor["s" + i]["s" + s].etype) { ev = (ev + "{ga:") + _root.editor["s" + i]["s" + s].etype; ev = (ev + ",sx:") + (91.6666666666667 * s); ev = (ev + ",gm:") + _root.editor["s" + i]["s" + s].path; ev = ((ev + ",no:") + _root.editor["s" + i]["s" + s].num) + "},"; } s++; } ev = ev.substr(0, length(ev) - 1) + "]},"; if (i < (num - 1)) { trace(ev); } else { trace(ev.substr(0, length(ev) - 1)); trace("]"); } i++; } };
Symbol 208 Button
on (release) { gotoAndStop ("tut"); }
Symbol 209 Button
on (release) { getURL ("http://www.threemenwise.com", "_blank"); }
Symbol 210 Button
on (release) { gotoAndStop ("credits"); }
Symbol 211 Button
on (release) { gmode = "cade"; gotoAndStop ("game"); }
Symbol 212 Button
on (release) { gmode = "story"; gotoAndStop ("game"); }
Symbol 215 Button
on (release) { getURL ("http://MaxGames.com", "_blank"); }
Symbol 223 Button
on (release) { gotoAndStop ("mainmenu"); }
Symbol 237 Button
on (release) { mute = !mute; music.setVolume(mute * 100); }

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 FontUsed by:3 5 6 177 179 181 183 184 185 186 187
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClipUses:1 3Used by:7
Symbol 5 EditableTextUses:2Used by:7
Symbol 6 EditableTextUses:2Used by:7
Symbol 7 MovieClip [set]Uses:4 5 6
Symbol 8 GraphicUsed by:19 27 37
Symbol 9 GraphicUsed by:17
Symbol 10 GraphicUsed by:17 126
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:11 12 13Used by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [M2]Uses:9 10 14 15 16Used by:19  Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [shp_m2]Uses:8 17 18
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [shot3]Uses:20 21 22 23Used by:27  Timeline
Symbol 25 FontUsed by:26 92 93 94 95 98 118 222
Symbol 26 TextUses:25Used by:27
Symbol 27 MovieClip [shp_s2]Uses:8 24 26
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [shot2]Uses:28 29 30Used by:37  Timeline
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [shot1]Uses:32 33 34Used by:37  Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [shp_s1]Uses:8 31 35 36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:48
Symbol 40 GraphicUsed by:48
Symbol 41 FontUsed by:42 43 44 45 46
Symbol 42 TextUses:41Used by:47
Symbol 43 TextUses:41Used by:47
Symbol 44 TextUses:41Used by:47
Symbol 45 TextUses:41Used by:47
Symbol 46 TextUses:41Used by:47
Symbol 47 MovieClipUses:42 43 44 45 46Used by:48
Symbol 48 MovieClipUses:39 40 47Used by:Timeline
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 ButtonUses:50Used by:Timeline
Symbol 257 MovieClip [__Packages.mochi.MochiServices]
Symbol 258 MovieClip [__Packages.mochi.MochiScores]
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:60
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:60
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:56 58Used by:60
Symbol 60 MovieClipUses:53 55 59Used by:65
Symbol 61 GraphicUsed by:65
Symbol 62 FontUsed by:63 64 114 115 116 120 121 151 224 225 233 240 241 242 254
Symbol 63 TextUses:62Used by:65
Symbol 64 TextUses:62Used by:65
Symbol 65 MovieClipUses:60 61 63 64Used by:Timeline
Symbol 66 GraphicUsed by:89 96
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:89
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:70Used by:89
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:89
Symbol 75 SoundUsed by:89
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:76 77 78 79 80 81 82 83 84 85 86 87Used by:89
Symbol 89 MovieClipUses:66 69 71 74 75 88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:Timeline
Symbol 92 EditableTextUses:25Used by:Timeline
Symbol 93 TextUses:25Used by:Timeline
Symbol 94 EditableTextUses:25Used by:Timeline
Symbol 95 TextUses:25Used by:96
Symbol 96 MovieClipUses:66 95Used by:Timeline
Symbol 97 GraphicUsed by:99
Symbol 98 TextUses:25Used by:99
Symbol 99 MovieClipUses:97 98Used by:Timeline
Symbol 100 GraphicUsed by:108
Symbol 101 Sound [music]Used by:108
Symbol 102 Sound [gunsnd2]Used by:108
Symbol 103 Sound [Boom-1]Used by:108
Symbol 104 Sound [Boom-2]Used by:108
Symbol 105 Sound [Boom-3]Used by:108
Symbol 106 Sound [gunsnd1]Used by:108
Symbol 107 Sound [gunsnd3]Used by:108
Symbol 108 MovieClipUses:100 101 102 103 104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:112
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClip [$$$]Uses:109 110 111Used by:Timeline
Symbol 113 GraphicUsed by:122 152
Symbol 114 TextUses:62Used by:122 152
Symbol 115 TextUses:62Used by:122 152
Symbol 116 EditableTextUses:62Used by:122
Symbol 117 GraphicUsed by:119
Symbol 118 TextUses:25Used by:119
Symbol 119 MovieClipUses:117 118Used by:122 152
Symbol 120 EditableTextUses:62Used by:122
Symbol 121 EditableTextUses:62Used by:122
Symbol 122 MovieClip [arcademenu]Uses:113 114 115 116 119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [M1]Uses:123 10 124 125Used by:Timeline
Symbol 127 GraphicUsed by:130
Symbol 128 GraphicUsed by:130
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClip [bull1]Uses:127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClip [bull2]Uses:131 132 133Used by:Timeline
Symbol 135 GraphicUsed by:138
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [bull3]Uses:135 136 137Used by:Timeline
Symbol 139 GraphicUsed by:144
Symbol 140 GraphicUsed by:144
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip [bull4]Uses:139 140 141 142 143Used by:Timeline
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClip [bull5]Uses:145 146 147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [xhair]Uses:149Used by:Timeline
Symbol 151 EditableTextUses:62Used by:152
Symbol 152 MovieClip [gamemenu]Uses:113 114 115 151 119Used by:Timeline
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:153 154 155Used by:174
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:157 158 159Used by:174
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:161 162 163Used by:174
Symbol 165 GraphicUsed by:172
Symbol 166 GraphicUsed by:172
Symbol 167 FontUsed by:168
Symbol 168 TextUses:167Used by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:165 166 168 169 170 171Used by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [keypad]Uses:156 160 164 172 173Used by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:188
Symbol 177 EditableTextUses:2Used by:188
Symbol 178 GraphicUsed by:180 182
Symbol 179 TextUses:2Used by:180
Symbol 180 MovieClipUses:178 179Used by:188
Symbol 181 TextUses:2Used by:182
Symbol 182 MovieClipUses:178 181Used by:188
Symbol 183 EditableTextUses:2Used by:188
Symbol 184 EditableTextUses:2Used by:188
Symbol 185 TextUses:2Used by:188
Symbol 186 TextUses:2Used by:188
Symbol 187 TextUses:2Used by:188
Symbol 188 MovieClip [leveleditor]Uses:176 177 180 182 183 184 185 186 187Used by:Timeline
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [enemy1]Uses:189 190 191Used by:Timeline
Symbol 193 GraphicUsed by:196
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [enemy2]Uses:193 194 195Used by:Timeline
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClip [enemy3]Uses:197 198 199Used by:Timeline
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClip [enemy4]Uses:201 202 203Used by:Timeline
Symbol 205 FontUsed by:206 230
Symbol 206 TextUses:205Used by:Timeline
Symbol 207 GraphicUsed by:208 209 210 211 212 215
Symbol 208 ButtonUses:207Used by:Timeline
Symbol 209 ButtonUses:207Used by:Timeline
Symbol 210 ButtonUses:207Used by:Timeline
Symbol 211 ButtonUses:207Used by:Timeline
Symbol 212 ButtonUses:207Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 ButtonUses:207Used by:Timeline
Symbol 216 FontUsed by:217 218 219 220 235 238 239 243 246 248 255 256
Symbol 217 TextUses:216Used by:Timeline
Symbol 218 TextUses:216Used by:Timeline
Symbol 219 TextUses:216Used by:Timeline
Symbol 220 TextUses:216Used by:223
Symbol 221 GraphicUsed by:223
Symbol 222 TextUses:25Used by:223
Symbol 223 ButtonUses:220 221 222Used by:Timeline
Symbol 224 EditableTextUses:62Used by:Timeline
Symbol 225 EditableTextUses:62Used by:Timeline
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:229
Symbol 229 MovieClipUses:226 228Used by:231
Symbol 230 TextUses:205Used by:231
Symbol 231 MovieClipUses:229 230Used by:Timeline
Symbol 232 GraphicUsed by:234
Symbol 233 EditableTextUses:62Used by:234
Symbol 234 MovieClipUses:232 233Used by:Timeline
Symbol 235 TextUses:216Used by:237
Symbol 236 GraphicUsed by:237
Symbol 237 ButtonUses:235 236Used by:Timeline
Symbol 238 TextUses:216Used by:Timeline
Symbol 239 TextUses:216Used by:Timeline
Symbol 240 EditableTextUses:62Used by:Timeline
Symbol 241 EditableTextUses:62Used by:Timeline
Symbol 242 EditableTextUses:62Used by:Timeline
Symbol 243 TextUses:216Used by:245
Symbol 244 GraphicUsed by:245
Symbol 245 ButtonUses:243 244Used by:Timeline
Symbol 246 TextUses:216Used by:249
Symbol 247 GraphicUsed by:249
Symbol 248 TextUses:216Used by:249
Symbol 249 ButtonUses:246 247 248Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 EditableTextUses:62Used by:Timeline
Symbol 255 TextUses:216Used by:Timeline
Symbol 256 TextUses:216Used by:Timeline

Instance Names

"inputbox"Frame 4Symbol 92 EditableText
"outputbox"Frame 4Symbol 94 EditableText
"cont"Frame 4Symbol 96 MovieClip
"save"Frame 4Symbol 99 MovieClip
"arrows"Frame 7Symbol 174 MovieClip [keypad]
"space"Frame 7Symbol 174 MovieClip [keypad]
"menub"Frame 7Symbol 174 MovieClip [keypad]
"keypad"Frame 8Symbol 174 MovieClip [keypad]
"healthbar"Frame 8Symbol 231 MovieClip
"livesbar"Frame 8Symbol 234 MovieClip
"last_btn"Frame 9Symbol 245 Button
"next_btn"Frame 9Symbol 249 Button
"gameover"Frame 9Symbol 251 MovieClip
"winner"Frame 9Symbol 253 MovieClip
"s1"Symbol 7 MovieClip [set] Frame 1Symbol 4 MovieClip
"s2"Symbol 7 MovieClip [set] Frame 1Symbol 4 MovieClip
"s3"Symbol 7 MovieClip [set] Frame 1Symbol 4 MovieClip
"s4"Symbol 7 MovieClip [set] Frame 1Symbol 4 MovieClip
"s5"Symbol 7 MovieClip [set] Frame 1Symbol 4 MovieClip
"gun"Symbol 17 MovieClip [M2] Frame 1Symbol 14 MovieClip
"bar"Symbol 48 MovieClip Frame 2Symbol 39 MovieClip
"btn_cont"Symbol 122 MovieClip [arcademenu] Frame 1Symbol 119 MovieClip
"btn_cont"Symbol 152 MovieClip [gamemenu] Frame 1Symbol 119 MovieClip
"btn_cont"Symbol 152 MovieClip [gamemenu] Frame 1Symbol 119 MovieClip
"right"Symbol 174 MovieClip [keypad] Frame 1Symbol 156 MovieClip
"left"Symbol 174 MovieClip [keypad] Frame 1Symbol 160 MovieClip
"space"Symbol 174 MovieClip [keypad] Frame 1Symbol 164 MovieClip
"menu"Symbol 174 MovieClip [keypad] Frame 1Symbol 172 MovieClip
"up"Symbol 188 MovieClip [leveleditor] Frame 1Symbol 180 MovieClip
"down"Symbol 188 MovieClip [leveleditor] Frame 1Symbol 180 MovieClip
"plus"Symbol 188 MovieClip [leveleditor] Frame 1Symbol 182 MovieClip
"save"Symbol 188 MovieClip [leveleditor] Frame 1Symbol 182 MovieClip
"block"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
"bar"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Yi$HKPYVHLWLZFcp1PgCgrw.1."
ExportAssets (56)Timeline Frame 1Symbol 7 as "set"
ExportAssets (56)Timeline Frame 1Symbol 17 as "M2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "shp_m2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "shot3"
ExportAssets (56)Timeline Frame 1Symbol 27 as "shp_s2"
ExportAssets (56)Timeline Frame 1Symbol 31 as "shot2"
ExportAssets (56)Timeline Frame 1Symbol 35 as "shot1"
ExportAssets (56)Timeline Frame 1Symbol 37 as "shp_s1"
ExportAssets (56)Timeline Frame 1Symbol 257 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 258 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 5Symbol 101 as "music"
ExportAssets (56)Timeline Frame 5Symbol 102 as "gunsnd2"
ExportAssets (56)Timeline Frame 5Symbol 103 as "Boom-1"
ExportAssets (56)Timeline Frame 5Symbol 104 as "Boom-2"
ExportAssets (56)Timeline Frame 5Symbol 105 as "Boom-3"
ExportAssets (56)Timeline Frame 5Symbol 106 as "gunsnd1"
ExportAssets (56)Timeline Frame 5Symbol 107 as "gunsnd3"
ExportAssets (56)Timeline Frame 5Symbol 112 as "$$$"
ExportAssets (56)Timeline Frame 5Symbol 122 as "arcademenu"
ExportAssets (56)Timeline Frame 5Symbol 126 as "M1"
ExportAssets (56)Timeline Frame 5Symbol 130 as "bull1"
ExportAssets (56)Timeline Frame 5Symbol 134 as "bull2"
ExportAssets (56)Timeline Frame 5Symbol 138 as "bull3"
ExportAssets (56)Timeline Frame 5Symbol 144 as "bull4"
ExportAssets (56)Timeline Frame 5Symbol 148 as "bull5"
ExportAssets (56)Timeline Frame 5Symbol 150 as "xhair"
ExportAssets (56)Timeline Frame 5Symbol 152 as "gamemenu"
ExportAssets (56)Timeline Frame 5Symbol 174 as "keypad"
ExportAssets (56)Timeline Frame 5Symbol 188 as "leveleditor"
ExportAssets (56)Timeline Frame 5Symbol 192 as "enemy1"
ExportAssets (56)Timeline Frame 5Symbol 196 as "enemy2"
ExportAssets (56)Timeline Frame 5Symbol 200 as "enemy3"
ExportAssets (56)Timeline Frame 5Symbol 204 as "enemy4"

Labels

"mainmenu"Frame 6
"tut"Frame 7
"game"Frame 8
"gameover"Frame 9
"credits"Frame 10

Dynamic Text Variables

outSymbol 3 EditableText""
timeSymbol 5 EditableText""
evtSymbol 6 EditableText""
nameinputSymbol 92 EditableText""
outputtxtSymbol 94 EditableText""
statsSymbol 116 EditableText""
pr1Symbol 120 EditableText""
pr2Symbol 121 EditableText""
statsSymbol 151 EditableText""
cpathSymbol 177 EditableText""
cnumSymbol 183 EditableText""
ctypeSymbol 184 EditableText""
outputSymbol 224 EditableText""
centmessageSymbol 225 EditableText""
numSymbol 233 EditableText""
scoreslistSymbol 240 EditableText""
poslistSymbol 241 EditableText""
nameslistSymbol 242 EditableText""
statsoutSymbol 254 EditableText""




http://swfchan.com/10/47840/info.shtml
Created: 1/5 -2019 01:39:31 Last modified: 1/5 -2019 01:39:31 Server time: 21/05 -2024 21:41:41