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Spaceship Escape 2.swf

This is the info page for
Flash #47856

(Click the ID number above for more basic data on this flash file.)


Text
SCORE

0

%

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Game Loading.

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Just a Sec

Game Loading...

Stay with us

GAME LOADED!

Play!

Play!

Play!

START

Presents

Colin
Productions
Co.

SPACESHIP
ESCAPE
2

Q

uality

START

START

InstructIons

INSTRUCTIONS

INSTRUCTIONS

Options

Options

Options

Credits

Credits

Credits

Highscores

Highscores

Highscores

Yes

No

Options

Quality:

H

M

L

Hide Mouse when Playing?:

back

back

back

INSTRUCTIONS

You are the captain of A spaceship that has just been sucked into a
wormhole.  Survive as long as you can.

Hold the
Left mouse
Button to fly

And release to
freefall

Avoid the
walls They
kill you
instantly

Avoid These:

Shields -25

Points -1000

Collect These:

Shiedls Full

Points +100

Credits

Creator/Designer
Colin

Special Thanks to
Q sir~
Emanuele Feronato

Music
Alone Again
Electrifying
Newton - Streamline Remix by SubZero45

SCORE:

Highscore:

0

Shields:

Your Score:

Play Again?

Play Again?

Play Again?

Menu

MEnu

MEnu

View Top 10

Submit

Submit

Submit

Your NAme:

-ENter Name-

Game Over

-ENter Name-

Submitting

Submitting.

Submitting..

Submitting...

-ENter Name-

Submitted

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#1

#2

#3

#4

#5

#6

#7

#8

#9

#10

TOP 10

ActionScript [AS1/AS2]

Frame 1
stop(); function deadClick() { } function gotoMySite() { getURL ("http://www.smcc-canossian.org/colintso", "_blank"); } stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightNotice = new ContextMenuItem("2008 Colin Productions Co.", deadClick); copyrightNotice.separatorBefore = true; var mySiteLink = new ContextMenuItem("Colin's Home Page", gotoMySite); myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu;
Frame 30
stop();
Frame 447
stop();
Frame 477
stop();
Frame 507
gotoAndPlay (447);
Frame 537
stop();
Frame 567
gotoAndPlay (447);
Frame 597
stop();
Frame 627
gotoAndPlay (447);
Frame 628
stop(); function updateFrameRate() { if (counter == updateRate) { var _local2 = getTimer(); var _local3 = (_local2 - startTime) / 1000; var _local1 = updateRate / _local3; _local1 = Math.floor(_local1 * precision) / precision; fRate = "FPS: " + _local1; startTime = _local2; counter = 1; } else { counter++; } } var counter = 1; var startTime = getTimer(); var updateRate = 6; var precision = 1; precision = Math.pow(10, precision); onEnterFrame = function () { updateFrameRate(); }; var ship_filter = (new flash.filters.GlowFilter(65280, 0.8, 4, 4, 2, 3, false, false)); var smoke_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var tunnel_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var rock_filter = (new flash.filters.GlowFilter(39372, 0.8, 4, 4, 2, 3, false, false)); var man_filter = (new flash.filters.GlowFilter(16776960, 0.8, 4, 4, 2, 3, false, false)); var alien_filter = (new flash.filters.GlowFilter(16711680, 0.8, 4, 4, 2, 3, false, false)); var fix_filter = (new flash.filters.GlowFilter(16777215, 0.8, 4, 4, 2, 3, false, false)); gravity = 0.1; thrust = 0.2; yspeed = 0; xspeed = 10; distance = 0; timer = 0; hp = 100; hp_max = 100; timer2 = 0; score = distance; smoke_interval = 1000; frames_passed = 0; tunnel_height = 281; bonus = " "; if (score > 10000) { rock_freq = 200; } else if (score < 10000) { rock_freq = 100; } man_freq = 25; alien_freq = 25; fix_freq = 5; engines = false; game = true; _root.attachMovie("ship", "ship", _root.getNextHighestDepth(), {_x:150, _y:200}); _root.createEmptyMovieClip("deadly_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tunnel_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("good_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("bad_movie", _root.getNextHighestDepth()); _root.createEmptyMovieClip("fix_movie", _root.getNextHighestDepth()); ship.filters = new Array(ship_filter); ship.onEnterFrame = function () { if ((Math.random() * 1000) < rock_freq) { rock = deadly_movie.attachMovie("rock", "rock" + deadly_movie.getNextHighestDepth(), deadly_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50, _rotation:Math.random() * 360}); rock.filters = new Array(rock_filter); rock.onEnterFrame = function () { this._x = this._x - xspeed; dist_x3 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y3 = (ship._y + (28 * Math.sin(angle))) - this._y; dist3 = Math.sqrt((dist_x3 * dist_x3) + (dist_y3 * dist_y3)); if (dist3 < 26.5) { hp = hp - 25; ship._alpha = hp; timer2 = 0; timer2 = timer2 + 1; shield_text = "-25"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } if (timer2 > 90) { shield_text = " "; } }; } if ((Math.random() * 1000) < fix_freq) { fix = fix_movie.attachMovie("fix", "fix" + fix_movie.getNextHighestDepth(), fix_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); fix.filters = new Array(fix_filter); fix.onEnterFrame = function () { this._x = this._x - xspeed; dist_x4 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y4 = (ship._y + (28 * Math.sin(angle))) - this._y; dist4 = Math.sqrt((dist_x4 * dist_x4) + (dist_y4 * dist_y4)); if (dist4 < 26.5) { hp = hp_max; ship._alpha = hp; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; } if ((Math.random() * 1000) < man_freq) { man = good_movie.attachMovie("man", "man" + good_movie.getNextHighestDepth(), good_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); man.filters = new Array(man_filter); man.onEnterFrame = function () { this._x = this._x - xspeed; dist_x = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y = (ship._y + (28 * Math.sin(angle))) - this._y; dist = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (dist < 26.5) { score = score + 100; timer = 0; timer = timer + 1; bonus = "+100"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((Math.random() * 1000) < alien_freq) { alien = bad_movie.attachMovie("alien", "alien" + bad_movie.getNextHighestDepth(), bad_movie.getNextHighestDepth(), {_x:1010, _y:(Math.random() * 750) + 50}); alien.filters = new Array(alien_filter); alien.onEnterFrame = function () { this._x = this._x - xspeed; dist_x2 = (ship._x + (28 * Math.cos(angle))) - this._x; dist_y2 = (ship._y + (28 * Math.sin(angle))) - this._y; dist2 = Math.sqrt((dist_x2 * dist_x2) + (dist_y2 * dist_y2)); if (dist2 < 26.5) { score = score - 1000; timer = 0; timer = timer + 1; bonus = "-1000"; this.removeMovieClip(); } if ((this._x < -10) or tunnel_movie.hitTest(this._x, this._y, true)) { this.removeMovieClip(); } }; if (timer > 90) { bonus = " "; } } if ((game = true)) { score = score + 0.001; timer = timer + 1; timer2 = timer2 + 1; score = Math.floor(score); if (score > highscore) { highscore = score; } } if (engines) { yspeed = yspeed - thrust; smoke_interval = smoke_interval - 0.25; } if (mousehide == true) { Mouse.hide(); } else if (mousehide == false) { Mouse.show(); } if (score > 10000) { rock_freq = 200; } else if (score < 10000) { rock_freq = 100; } yspeed = yspeed + gravity; this._y = this._y + yspeed; angle = Math.atan2(yspeed, xspeed); this._rotation = (angle * 180) / Math.PI; frames_passed++; distance = distance + xspeed; if (distance > 50) { step = distance - 50; wall = tunnel_movie.attachMovie("tunnel", "tunnel" + tunnel_movie.getNextHighestDepth(), tunnel_movie.getNextHighestDepth(), {_x:1025 - step, _y:tunnel_height}); wall.filters = new Array(tunnel_filter); wall.onEnterFrame = function () { this._x = this._x - xspeed; if (this._x < -25) { this.removeMovieClip(); } }; tunnel_height = tunnel_height + (Math.floor(Math.random() * 40) - 19); if (tunnel_height < 60) { tunnel_height = 60; } if (tunnel_height > 520) { tunnel_height = 520; } distance = step; } score = score + xspeed; if (frames_passed >= smoke_interval) { sm = _root.attachMovie("smoke", "smoke" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:this._x - 2, _y:this._y}); sm.filters = new Array(smoke_filter); sm.onEnterFrame = function () { this._x = this._x - xspeed; this._width = this._width - 0.5; this._height = this._height - 0.5; this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } }; frames_passed = 0; } if ((((((this._y > 790) or (this._y < 0)) or (hp <= 0)) or tunnel_movie.hitTest(this._x + (28 * Math.cos(angle)), this._y + (28 * Math.sin(angle)), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle + (Math.PI/2))), this._y + (8 * Math.sin(angle + (Math.PI/2))), true)) or tunnel_movie.hitTest(this._x + (8 * Math.cos(angle - (Math.PI/2))), this._y + (8 * Math.sin(angle - (Math.PI/2))), true)) { yspeed = 0; distance = 0; this._y = 200; game = false; tunnel_movie.removeMovieClip(); deadly_movie.removeMovieClip(); good_movie.removeMovieClip(); bad_movie.removeMovieClip(); fix_movie.removeMovieClip(); ship.removeMovieClip(); gotoAndPlay (629); } }; if ((game = true)) { _root.onMouseDown = function () { engines = true; smoke_interval = 5; }; } if ((game = true)) { _root.onMouseUp = function () { engines = false; smoke_interval = 1000; }; } stop();
Frame 629
stop(); game = false; Mouse.show(); _global.Behaviors.Sound.backmus.stop("Alone Again.mp3");
Frame 630
stop(); function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { gotoAndPlay (631); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } bXlnYW1lX25hbWVfdmFyaWFibGU = username; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = score; __rankz_send__("MjkyNGolZSVhJW4lcw==", "dlZsU3FVQno=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);
Frame 631
stop(); getURL ("http://rankz.armorbot.com/NGgame2", "_blank");
Frame 632
stop(); rankz_t10_send = new LoadVars(); rankz_t10_receive = new LoadVars(); rankz_t10_send.SU0249 = "MjkyNGolZSVhJW4lcw=="; rankz_t10_send.flashkey = "dlZsU3FVQno="; rankz_t10_receive.onLoad = function (success) { if (success) { _rankz_ar_ = rankz_t10_receive.top10.split("<u/*/u>"); i = 0; while (i < _rankz_ar_.length) { tempv = _rankz_ar_[i].split("</*/>"); _root["rankz_n" + (i + 1)].text = tempv[0]; _root["rankz_v" + (i + 1)].text = tempv[1]; i++; } } }; rankz_t10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", rankz_t10_receive, "POST");
Symbol 7 MovieClip [score] Frame 1
score = score + 1;
Symbol 25 MovieClip Frame 1
var pc = 0; this.onEnterFrame = function () { pc = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.pc_txt.text = pc; if ((pc == 100) && (!isNAN(pc))) { delete this.onEnterFrame; _root.play(); } };
Symbol 240 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 47 Button
on (release) { gotoAndPlay (31); }
Symbol 75 Button
on (press) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 83 Button
on (release) { gotoAndPlay (628); }
Symbol 90 Button
on (release) { gotoAndPlay (508); }
Symbol 94 Button
on (release) { gotoAndPlay (448); }
Symbol 98 Button
on (release) { gotoAndPlay (568); }
Symbol 102 Button
on (release) { getURL ("http://rankz.armorbot.com/NGgame2/", "_blank"); }
Symbol 105 MovieClip Frame 15
stop();
Symbol 117 Button
on (press) { _quality == "HIGH"; }
Symbol 119 Button
on (press) { _quality == "MEDIUM"; }
Symbol 121 Button
on (press) { _quality == "LOW"; }
Symbol 127 Button
on (release) { gotoAndPlay (478); }
Symbol 128 Button
on (press) { if ((_quality == "LOW") or "MEDIUM") { _quality = "HIGH"; } }
Symbol 129 Button
on (press) { if ((_quality == "LOW") or "HIGH") { _quality = "MEDIUM"; } }
Symbol 130 Button
on (press) { if ((_quality == "HIGH") or "MEDIUM") { _quality = "LOW"; } }
Symbol 131 Button
on (press) { mousehide = false; }
Symbol 132 Button
on (press) { mousehide = true; }
Symbol 135 Button
on (release) { gotoAndPlay(next); }
Symbol 154 Button
on (release) { gotoAndPlay (538); }
Symbol 160 Button
on (release) { gotoAndPlay (598); }
Symbol 161 Button
on (release) { gotoAndPlay (598); }
Symbol 177 Button
on (release) { gotoAndPlay (628); }
Symbol 181 Button
on (release) { gotoAndPlay (418); }
Symbol 184 Button
on (release) { gotoAndPlay (632); }
Symbol 188 Button
on (release) { gotoAndPlay (630); }
Symbol 237 Button
on (release) { gotoAndPlay (418); }

Library Items

Symbol 1 Font [Font 3]Used by:24 28 29 30 31 32 33 34 35 36 38 108 110 115 116 118 120 122 134 139 140 145 146 147 148 149 150 151 156 157 158 170 171 172 189 190 197 198 204 205 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236
Symbol 2 Sound [boom]Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [tunnel]Uses:3
Symbol 5 FontUsed by:6 162 163 164 165 166 167 168 169
Symbol 6 TextUses:5Used by:7
Symbol 7 MovieClip [score]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10 79
Symbol 10 MovieClip [fix]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:13 23
Symbol 13 MovieClip [alien]Uses:12
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16 80
Symbol 16 MovieClip [man]Uses:15
Symbol 17 GraphicUsed by:18 68
Symbol 18 MovieClip [rock]Uses:17Used by:152
Symbol 19 GraphicUsed by:20 64
Symbol 20 MovieClip [smoke]Uses:19Used by:26
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [ship]Uses:21Used by:26
Symbol 23 MovieClipUses:12Used by:152  Timeline
Symbol 24 EditableTextUses:1Used by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 MovieClipUses:22 20Used by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 TextUses:1Used by:Timeline
Symbol 29 TextUses:1Used by:37
Symbol 30 TextUses:1Used by:37
Symbol 31 TextUses:1Used by:37
Symbol 32 TextUses:1Used by:37
Symbol 33 TextUses:1Used by:37
Symbol 34 TextUses:1Used by:37
Symbol 35 TextUses:1Used by:37
Symbol 36 TextUses:1Used by:37
Symbol 37 MovieClipUses:29 30 31 32 33 34 35 36Used by:Timeline
Symbol 240 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 38 TextUses:1Used by:Timeline
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:47 83 94 98 177 181 188 237  Timeline
Symbol 41 FontUsed by:42 43 44 46 70 81 82 86 87 88 91 92 93 95 96 97 99 100 101 114 124 125 126 133 155 173 174 175 178 179 180 185 186 187 199 200 201 202 206
Symbol 42 TextUses:41Used by:47
Symbol 43 TextUses:41Used by:47
Symbol 44 TextUses:41Used by:47
Symbol 45 GraphicUsed by:47 83 94 98 127 135 161
Symbol 46 TextUses:41Used by:47 83 94 98 127 135 161 177 181 188 237
Symbol 47 ButtonUses:40 42 43 44 45 46Used by:Timeline
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:48 49 50Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 FontUsed by:58 59
Symbol 58 TextUses:57Used by:Timeline
Symbol 59 TextUses:57Used by:Timeline
Symbol 60 SoundUsed by:Timeline
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:Timeline
Symbol 64 MovieClipUses:19Used by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:69
Symbol 68 MovieClipUses:17Used by:69
Symbol 69 MovieClipUses:67 68Used by:Timeline
Symbol 70 TextUses:41Used by:Timeline
Symbol 71 GraphicUsed by:75
Symbol 72 FontUsed by:73 74
Symbol 73 TextUses:72Used by:75
Symbol 74 TextUses:72Used by:75
Symbol 75 ButtonUses:71 73 74Used by:Timeline
Symbol 76 SoundUsed by:Timeline
Symbol 77 SoundUsed by:Timeline
Symbol 78 SoundUsed by:Timeline
Symbol 79 MovieClipUses:9Used by:152  Timeline
Symbol 80 MovieClipUses:15Used by:152  Timeline
Symbol 81 TextUses:41Used by:83
Symbol 82 TextUses:41Used by:83
Symbol 83 ButtonUses:40 81 82 46 45Used by:Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:90 102  Timeline
Symbol 86 TextUses:41Used by:90
Symbol 87 TextUses:41Used by:90
Symbol 88 TextUses:41Used by:90
Symbol 89 GraphicUsed by:90 102
Symbol 90 ButtonUses:85 86 87 88 89Used by:Timeline
Symbol 91 TextUses:41Used by:94
Symbol 92 TextUses:41Used by:94
Symbol 93 TextUses:41Used by:94
Symbol 94 ButtonUses:40 91 92 93 45 46Used by:Timeline
Symbol 95 TextUses:41Used by:98
Symbol 96 TextUses:41Used by:98
Symbol 97 TextUses:41Used by:98
Symbol 98 ButtonUses:40 95 96 97 45 46Used by:Timeline
Symbol 99 TextUses:41Used by:102
Symbol 100 TextUses:41Used by:102
Symbol 101 TextUses:41Used by:102
Symbol 102 ButtonUses:85 99 100 101 89Used by:Timeline
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:103 104Used by:Timeline
Symbol 106 SoundUsed by:Timeline
Symbol 107 GraphicUsed by:123 152 159
Symbol 108 TextUses:1Used by:109 132
Symbol 109 ButtonUses:108Used by:123
Symbol 110 TextUses:1Used by:111 131
Symbol 111 ButtonUses:110Used by:123
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:123 152 159
Symbol 114 TextUses:41Used by:123
Symbol 115 TextUses:1Used by:123
Symbol 116 TextUses:1Used by:117 128
Symbol 117 ButtonUses:116Used by:123
Symbol 118 TextUses:1Used by:119 129
Symbol 119 ButtonUses:118Used by:123
Symbol 120 TextUses:1Used by:121 130
Symbol 121 ButtonUses:120Used by:123
Symbol 122 TextUses:1Used by:123
Symbol 123 MovieClipUses:107 109 111 113 114 115 117 119 121 122Used by:Timeline
Symbol 124 TextUses:41Used by:127 135 161
Symbol 125 TextUses:41Used by:127 135 161
Symbol 126 TextUses:41Used by:127 135 161
Symbol 127 ButtonUses:124 125 126 45 46Used by:Timeline
Symbol 128 ButtonUses:116Used by:Timeline
Symbol 129 ButtonUses:118Used by:Timeline
Symbol 130 ButtonUses:120Used by:Timeline
Symbol 131 ButtonUses:110Used by:Timeline
Symbol 132 ButtonUses:108Used by:Timeline
Symbol 133 TextUses:41Used by:152
Symbol 134 TextUses:1Used by:152
Symbol 135 ButtonUses:124 125 126 45 46Used by:152
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:136 137Used by:152
Symbol 139 TextUses:1Used by:152
Symbol 140 TextUses:1Used by:152
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:152
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:152
Symbol 145 TextUses:1Used by:152
Symbol 146 TextUses:1Used by:152
Symbol 147 TextUses:1Used by:152
Symbol 148 TextUses:1Used by:152
Symbol 149 TextUses:1Used by:152
Symbol 150 TextUses:1Used by:152
Symbol 151 TextUses:1Used by:152
Symbol 152 MovieClipUses:107 133 134 135 138 139 140 142 113 144 145 18 23 146 147 148 149 79 80 150 151Used by:Timeline
Symbol 153 GraphicUsed by:154 160
Symbol 154 ButtonUses:153Used by:Timeline
Symbol 155 TextUses:41Used by:159
Symbol 156 TextUses:1Used by:159
Symbol 157 TextUses:1Used by:159
Symbol 158 TextUses:1Used by:159
Symbol 159 MovieClipUses:107 155 156 113 157 158Used by:Timeline
Symbol 160 ButtonUses:153Used by:Timeline
Symbol 161 ButtonUses:124 125 126 45 46Used by:Timeline
Symbol 162 TextUses:5Used by:Timeline
Symbol 163 EditableTextUses:5Used by:Timeline
Symbol 164 TextUses:5Used by:Timeline
Symbol 165 EditableTextUses:5Used by:Timeline
Symbol 166 EditableTextUses:5Used by:Timeline
Symbol 167 EditableTextUses:5Used by:Timeline
Symbol 168 TextUses:5Used by:Timeline
Symbol 169 EditableTextUses:5Used by:Timeline
Symbol 170 EditableTextUses:1Used by:Timeline
Symbol 171 EditableTextUses:1Used by:Timeline
Symbol 172 TextUses:1Used by:Timeline
Symbol 173 TextUses:41Used by:177
Symbol 174 TextUses:41Used by:177
Symbol 175 TextUses:41Used by:177 181 188 237
Symbol 176 GraphicUsed by:177 181 188 237
Symbol 177 ButtonUses:40 173 174 175 176 46Used by:Timeline
Symbol 178 TextUses:41Used by:181 237
Symbol 179 TextUses:41Used by:181 237
Symbol 180 TextUses:41Used by:181 237
Symbol 181 ButtonUses:40 178 179 180 176 46 175Used by:Timeline
Symbol 182 FontUsed by:183
Symbol 183 TextUses:182Used by:184
Symbol 184 ButtonUses:183Used by:Timeline
Symbol 185 TextUses:41Used by:188
Symbol 186 TextUses:41Used by:188
Symbol 187 TextUses:41Used by:188
Symbol 188 ButtonUses:40 185 186 187 176 46 175Used by:Timeline
Symbol 189 TextUses:1Used by:Timeline
Symbol 190 EditableTextUses:1Used by:Timeline
Symbol 191 FontUsed by:192 238
Symbol 192 TextUses:191Used by:193 196
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClipUses:195 192Used by:Timeline
Symbol 197 EditableTextUses:1Used by:Timeline
Symbol 198 EditableTextUses:1Used by:Timeline
Symbol 199 TextUses:41Used by:203
Symbol 200 TextUses:41Used by:203
Symbol 201 TextUses:41Used by:203
Symbol 202 TextUses:41Used by:203
Symbol 203 MovieClipUses:199 200 201 202Used by:Timeline
Symbol 204 EditableTextUses:1Used by:Timeline
Symbol 205 EditableTextUses:1Used by:Timeline
Symbol 206 TextUses:41Used by:Timeline
Symbol 207 EditableTextUses:1Used by:Timeline
Symbol 208 EditableTextUses:1Used by:Timeline
Symbol 209 EditableTextUses:1Used by:Timeline
Symbol 210 EditableTextUses:1Used by:Timeline
Symbol 211 EditableTextUses:1Used by:Timeline
Symbol 212 EditableTextUses:1Used by:Timeline
Symbol 213 EditableTextUses:1Used by:Timeline
Symbol 214 EditableTextUses:1Used by:Timeline
Symbol 215 EditableTextUses:1Used by:Timeline
Symbol 216 EditableTextUses:1Used by:Timeline
Symbol 217 EditableTextUses:1Used by:Timeline
Symbol 218 EditableTextUses:1Used by:Timeline
Symbol 219 EditableTextUses:1Used by:Timeline
Symbol 220 EditableTextUses:1Used by:Timeline
Symbol 221 EditableTextUses:1Used by:Timeline
Symbol 222 EditableTextUses:1Used by:Timeline
Symbol 223 EditableTextUses:1Used by:Timeline
Symbol 224 EditableTextUses:1Used by:Timeline
Symbol 225 EditableTextUses:1Used by:Timeline
Symbol 226 EditableTextUses:1Used by:Timeline
Symbol 227 TextUses:1Used by:Timeline
Symbol 228 TextUses:1Used by:Timeline
Symbol 229 TextUses:1Used by:Timeline
Symbol 230 TextUses:1Used by:Timeline
Symbol 231 TextUses:1Used by:Timeline
Symbol 232 TextUses:1Used by:Timeline
Symbol 233 TextUses:1Used by:Timeline
Symbol 234 TextUses:1Used by:Timeline
Symbol 235 TextUses:1Used by:Timeline
Symbol 236 TextUses:1Used by:Timeline
Symbol 237 ButtonUses:40 178 179 180 176 46 175Used by:Timeline
Symbol 238 TextUses:191Used by:239
Symbol 239 MovieClipUses:238Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"fRate"Frame 628Symbol 170 EditableText
"rankz_n1"Frame 632Symbol 207 EditableText
"rankz_n2"Frame 632Symbol 208 EditableText
"rankz_n3"Frame 632Symbol 209 EditableText
"rankz_n4"Frame 632Symbol 210 EditableText
"rankz_n5"Frame 632Symbol 211 EditableText
"rankz_n6"Frame 632Symbol 212 EditableText
"rankz_n7"Frame 632Symbol 213 EditableText
"rankz_n8"Frame 632Symbol 214 EditableText
"rankz_n9"Frame 632Symbol 215 EditableText
"rankz_n10"Frame 632Symbol 216 EditableText
"rankz_v1"Frame 632Symbol 217 EditableText
"rankz_v2"Frame 632Symbol 218 EditableText
"rankz_v3"Frame 632Symbol 219 EditableText
"rankz_v4"Frame 632Symbol 220 EditableText
"rankz_v5"Frame 632Symbol 221 EditableText
"rankz_v6"Frame 632Symbol 222 EditableText
"rankz_v7"Frame 632Symbol 223 EditableText
"rankz_v8"Frame 632Symbol 224 EditableText
"rankz_v9"Frame 632Symbol 225 EditableText
"rankz_v10"Frame 632Symbol 226 EditableText
"pc_txt"Symbol 25 MovieClip Frame 1Symbol 24 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Font 3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tunnel"
ExportAssets (56)Timeline Frame 1Symbol 7 as "score"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fix"
ExportAssets (56)Timeline Frame 1Symbol 13 as "alien"
ExportAssets (56)Timeline Frame 1Symbol 16 as "man"
ExportAssets (56)Timeline Frame 1Symbol 18 as "rock"
ExportAssets (56)Timeline Frame 1Symbol 20 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 22 as "ship"
ExportAssets (56)Timeline Frame 1Symbol 240 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Dynamic Text Variables

scoreSymbol 163 EditableText""
highscoreSymbol 165 EditableText"0"
bonusSymbol 166 EditableText""
hpSymbol 167 EditableText""
shield_textSymbol 169 EditableText""
fRateSymbol 170 EditableText""
scoreSymbol 171 EditableText""
usernameSymbol 190 EditableText"-ENter Name-"
scoreSymbol 197 EditableText""
usernameSymbol 198 EditableText"-ENter Name-"
scoreSymbol 204 EditableText""
usernameSymbol 205 EditableText"-ENter Name-"




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Created: 1/5 -2019 00:54:20 Last modified: 1/5 -2019 00:54:20 Server time: 21/05 -2024 21:27:22