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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38939495?noj=FRM38939495-19DC" width="1" height="1"></div>

Head Space.swf

This is the info page for
Flash #47936

(Click the ID number above for more basic data on this flash file.)


Text
intro



ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; frame_mc.swapDepths(10000000000000); ifFrameLoaded (3) { gotoAndStop (3); } function postScore(Status, score) { trace(Status + "fffff"); var _loc4 = "s"; var _local3 = "HeadSpace"; var _loc6 = _root.Uid; var _local2 = _level0.score; var _loc7 = "http://www.koffii.com/gamedata/GameResult.aspx"; var _local1 = new LoadVars(); _local1.Gid = _local3; _local1.Type = _loc4; _local1.U_id = _loc6; _local1.Status = Status; _local1.Score = _local2; trace(_local2); _local1.onLoad = function (Success) { trace("success" + Success); if (Success) { trace(this.Uid + this.Uname); } }; _local1.sendAndLoad(_loc7, _local1, "GET"); }
Frame 2
gotoAndPlay (1);
Frame 3
function deleteLoader() { loader.gotoAndStop(3); loader.onEnterFrame = function () { if (loader._alpha > 0) { loader._alpha = loader._alpha - 5; } else { delete loader.onEnterFrame; loader.swapDepths(99); loader.removeMovieClip(); _level0.gotoAndPlay(4); } }; } function Lprogress() { loader.progressbar.loaderBarN(1, 7, loader.progressbar.percent, "_xscale", 0, "Stop:4"); temploaded = Math.round(getBytesLoaded() / 1024) / Math.round(getBytesTotal() / 1024); loaded = Math.floor(temploaded); counter2 = ("" + Math.floor(loader.progressbar.percent)) + " %"; updateAfterEvent(); } _level0.score = 0; MovieClip.prototype.Init_loaderBar = function (clipP, clipCH, clipPROP) { return((loader.progressbar._xscale = 0)); }; MovieClip.prototype.loaderBarN = function (ratio, friction, scale, PROP, Level, Event) { var _local1 = this; var _local2 = PROP; var _local3 = _level0; _local1.ratio = "." + ratio; _local1.friction = "." + friction; _local1.scale = scale; _local1.percent = (_local3.getBytesLoaded() / _local3.getBytesTotal()) * 100; _local1.sPROP = ((_local1.scale - _local1[_local2]) * _local1.ratio) + (_local1.sPROP * _local1.friction); _local1[_local2] = _local1[_local2] + _local1.sPROP; if ((_local1.percent >= 100) && (_local1[_local2] >= _local1.percent)) { clearInterval(MyloadInterval); Temp = Event.split(":", 2); EventTemp = Temp[0]; frame = Temp[1]; _local1[_local2] = 120; switch (EventTemp) { case "Play" : _local3[Level].gotoAndPlay("intro"); return; case "Stop" : deleteLoader(); } } }; loader.onEnterFrame = function () { if (loader._alpha < 100) { loader._alpha = loader._alpha + 5; } else { delete loader.onEnterFrame; loader.gotoAndStop(2); MyloadInterval = setInterval(Lprogress, 31); } }; Init_loaderBar();
Frame 6
stop();
Frame 13
movie_mc.gotoAndPlay("van");
Instance of Symbol 38 MovieClip in Frame 13
onClipEvent (load) { }
Frame 51
function nameFail() { theMessage.htmlText = ("<b>" + username) + "</b> is a really , really bad name..."; username = ""; Selection.setFocus("username_field"); submitted = false; } function nameOK(thename) { trace("nameOK"); var tempName = thename.toLowerCase(); var _local3 = 1; var pwL = prof_word.length; var _local1 = 0; while (_local1 <= pwL) { var _local2 = prof_word[_local1].toLowerCase(); a = tempName.remplacer(_local2, "*"); if (a == undefined) { _local3 = 0; } _local1++; } if (!_local3) { return(false); } return(true); } function checkForName(thename) { trace("checkforname"); if (!prof_word.in_array(thename)) { return(false); } return(true); } function checkNameL(thename) { trace("checknameL"); if (thename.length < 1) { return(false); } return(true); } function initChecking() { trace("initcheck"); username_field.restrict = "a-zA-Z"; Selection.setFocus("username_field"); keyListener.onKeyDown = function () { if (!(Key.getCode() === 13)) { } else { checkNameL(); } }; Key.addListener(keyListener); } function checkName(thename) { var _local1 = thename; if ((checkNameL(_local1) & checkForName(_local1)) & nameOK(_local1)) { return(true); } return(false); } function loadProfWords() { trace("loadprofwords"); var myP = new LoadVars(); myP.onLoad = function () { var _local2 = myP.prof_data.split(","); var _local1 = _local2.length; while (_local1-- , _local1 > -1) { prof_word.push(_local2[_local1]); } initChecking(); }; } function submitScore() { var _local1 = _global; var _loc3 = _level0; var _local2 = new LoadVars(); _local2.onLoad = function () { var _local1 = _level0; if (((_local1._currentframe == 100) || (_local1._currentframe == 101)) || (_local1._currentframe == 102)) { scoreSubmitted(); } }; _level0.postScore(1); } function closeComp() { var _loc1 = _global; } function submitMyScore() { var _local1 = _global; numServs = 0; if (played1 & played2) { targServs = 2; if (numSubs > 1) { _local1.var_userName = name1; _local1.var_score = player1_mc.score; submitScore(); _local1.var_userName = name2; _local1.var_score = player2_mc.score; submitScore(); } } else if (played1) { targServs = 1; _local1.var_userName = name1; _local1.var_score = player1_mc.score; submitScore(); } else if (played2) { targServs = 1; _local1.var_userName = name2; _local1.var_score = player2_mc.score; submitScore(); } } function scoreSubmitted() { numServs++; if (numServs >= targServs) { _level0.gotoAndStop("highscores"); } } function stopSounds() { allSounds.setVolume(0); } function restoreSounds() { allSounds.setVolume(normalVolume); } function fadeInSound(channel, maxV, inc) { var _local1 = this; var myS = _local1["sound_" + channel]; _local1["s_" + channel].onEnterFrame = function () { enters++; var _local1 = myS.getVolume(); if (_local1 < maxV) { myS.setVolume(_local1 + inc); } else { delete this["s_" + channel].onEnterFrame; } }; } function fadeOutSound(channel, inc, sname) { var _local1 = this; var myS = _local1["sound_" + channel]; _local1["s_" + channel].onEnterFrame = function () { enters++; var _local1 = myS.getVolume(); if (_local1 > 0) { myS.setVolume(_local1 - inc); } else { delete this.onEnterFrame; StopSound(channel, sname); } }; } function StopSound(channel, sname) { this["sound_" + channel].stop([sname]); this["s_" + channel].removeMovieClip(); } function startSound(channel, sname, vol, loop, myLoc) { var _local3 = sname; var _local1 = channel; var _local2 = this; StopSound(_local1, _local3); theStageW = 680; var tempPan = ((myLoc / theStageW) * 200); var _loc3 = (tempPan - 100); _local2.createEmptyMovieClip("s_" + _local1, 4030400 + _local1); _local2["sound_" + _local1] = new Sound("s_" + _local1); _local2["sound_" + _local1].attachSound(_local3); _local2["sound_" + _local1].setVolume(vol); _local2["sound_" + _local1].stop([_local3]); if (myLoc != Void) { _local2["sound_" + _local1].setPan(_loc3); } else { _local2["sound_" + _local1].setPan(0); } _local2["sound_" + _local1].start(0, loop); } function startBadSound(channel, sname, vol, loop, myLoc) { var _local1 = channel; var _local2 = this; theStageW = 680; var _local3 = (myLoc / theStageW) * 200; var _loc3 = (_local3 - 100); _local2.createEmptyMovieClip("s_" + _local1, 4030400 + _local1); _local2["sound_" + _local1] = new Sound("s_" + _local1); _local2["sound_" + _local1].attachSound(sname); _local2["sound_" + _local1].setVolume(vol); _local2["sound_" + _local1].stop([sname]); if (myLoc != Void) { _local2["sound_" + _local1].setPan(_loc3); } else { _local2["sound_" + _local1].setPan(0); } _local2["sound_" + _local1].start(0, loop); } function changeVolume(channel, vol) { return(this["sound_" + channel].setVolume(vol)); } function mixTo(music, vol) { fadeOutSound(activeSound + 1, 3, oldname); activeSound = !activeSound; startSound(activeSound + 1, music, 0, 99999999); fadeInSound(activeSound + 1, 70, 2); oldname = music; } String.prototype.remplacer = function (a, b) { var _local2 = a; var _local1 = this; if (_local1.split(_local2).length > 1) { _local1.split(_local2).join(b).remplacer(_local2, b); } else { return(_local1); } return(undefined); }; String.prototype.indexesOf = function (str) { var _local2 = str; var _local1 = 0; var _local3 = []; do { _local1 = this.indexOf(_local2, _local1); if (this.indexOf(_local2, _local1) != -1) { _local3[_local3.length] = _local1; } else { break; } _local1 = _local1 + _local2.length; } while (_local1); return(_local3); }; stop(); var keyListener = new Object(); var prof_word = new Array(); loadProfWords(); trace("hi!"); Array.prototype.toStringAll = function () { var _local1 = this; for (var _local2 in _local1) { if (_local2 != "toStringAll") { stringFromArray = (_local1[_local2] + " ") + stringFromArray; } } return(stringFromArray); }; Array.prototype.in_array = function (value) { var _local3; var a = null; _local3 = this.length; while (_local3--) { var _local1 = this[_local3].toLowerCase(); var _local2 = value.toLowerCase(); if (_local1 == _local2) { a = 1; } } if (a == 1) { return(false); } return(true); }; submitted = false; stop(); _global.var_localeCode = _level0.localeCode; _global.var_compStatus = _level0.compStatus; _global.var_compId = 88; _global.var_flashUrlPrefix = _level0.flashUrlPrefix; _global.var_nameArray = new Array(); _global.var_rawScore = new Array(); _global.var_formattedScore = new Array(); _global.var_thisUser = new Array(); _global.var_eligibility = false; _global.var_score; stop(); _global.allSounds = new Sound(this); _global.normalVolume = 100; if (!menustarted) { activeSound = 1; mixTo("menu"); menustarted = true; } _quality = "HIGH";
Frame 60
stop(); keyjoined = false; mousejoined = false; if (numplayaz == 1) { keyListener = new Object(); keyListener.onKeyUp = function () { theCode = Key.getCode(); if (theCode == 32) { Key.removeListener(keyListener); Mouse.removeListener(mouseListener); input = "keys"; _level0.startSound(6, "powerup", 100, 1); gotoAndStop ("game"); } }; Key.addListener(keyListener); mouseListener = new Object(); mouseListener.onMouseDown = function () { if (_level0._ymouse < 317) { Key.removeListener(keyListener); Mouse.removeListener(mouseListener); input = "mouse"; _level0.startSound(6, "powerup", 100, 1); gotoAndStop ("game"); } }; Mouse.addListener(mouseListener); } else if (numplayaz == 2) { keyListener = new Object(); keyListener.onKeyUp = function () { theCode = Key.getCode(); if (theCode == 32) { keyJoined = true; Key.removeListener(keyListener); instructions.start2.gotoAndStop("thanks"); _level0.startSound(6, "powerup", 100, 1); if (mousejoined) { input = "both"; gotoAndStop ("game"); } } }; Key.addListener(keyListener); mouseListener = new Object(); mouseListener.onMouseDown = function () { if (_level0._ymouse < 317) { mousejoined = true; Mouse.removeListener(mouseListener); instructions.start1.gotoAndStop("thanks"); _level0.startSound(6, "powerup", 100, 1); if (keyJoined) { input = "both"; gotoAndStop ("game"); } } }; Mouse.addListener(mouseListener); }
Frame 70
stop(); trace("reached frame"); getHighScores(); _quality = "HIGH";
Frame 80
stop();
Frame 90
function initGame() { trace("init game"); if (input == "both") { initPlayer1(); initPlayer2(); } if (input == "mouse") { initPlayer1(); keyListener = new Object(); keyListener.onKeyUp = function () { theCode = Key.getCode(); if (theCode == 32) { Key.removeListener(keyListener); initPlayer2(); } }; Key.addListener(keyListener); } if (input == "keys") { initPlayer2(); mouseListener = new Object(); mouseListener.onMouseDown = function () { Mouse.removeListener(mouseListener); initPlayer1(); }; Mouse.addListener(mouseListener); } } function initPlayer1() { var _local1 = this; played1 = true; _root.attachMovie("ship1", "player1_mc", 99999999, {_x:200, _y:600}); player1_mc.createEmptyMovieClip("life_mc", 2); player1_mc.weaponList = [0, 0, 0, 0, 0, 0]; player1_mc.chargeList = [0, 0, 0, 0, 0, 0]; player1_mc.score = 0; player1_mc.beam = "nothing"; levelUp(player1_mc, 1); activePlayers.push(player1_mc); player1_mc.lives = 5; if (cheatMode) { player1_mc.lives = 999; } updateLives(); player1_mc.alive = false; player1_mc.createEmptyMovieClip("vun_timer", 27); player1_mc.vun_timer.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 50) { _local1._parent.alive = true; _local1.removeMovieClip(); } }; player1_mc.hit_mc._visible = false; player1_mc.channel = 8; gui.p1join.gotoAndStop(2); player1_mc.onEnterFrame = function () { var _local1 = this; if (_local1.firing) { fireGun(player1_mc); } i = 1; while (i < _local1.chargeList.length) { _local1.chargeList[i] = _local1.chargeList[i] + 1; i++; } _local1.tx = _xmouse; _local1.ty = _ymouse; if (_local1.tx > (RIGHT - 30)) { _local1.tx = RIGHT - 30; } else if (_local1.tx < 30) { _local1.tx = 30; } if (_local1.ty > (BOTTOM - 40)) { _local1.ty = BOTTOM - 40; } else if (_local1.ty < (BOTTOM - 310)) { _local1.ty = BOTTOM - 310; } var _local2 = (_local1.tx - _local1._x) / 5; _local1._x = _local1._x + _local2; _local1.beam._x = _local1._x; var dy = ((_local1.ty - _local1._y) / 5); _local1._y = _local1._y + dy; _local1.beam._y = _local1._y + 20; var _local3 = Math.sqrt((_local2 * _local2) + (dy * dy)); if (_local3 > 20) { _local3 = 20; } _local1.boost1_mc._xscale = _local3 * 5; _local1.boost1_mc._yscale = _local3 * 5; _local1.boost2_mc._xscale = _local3 * 5; _local1.boost2_mc._yscale = _local3 * 5; if (_local2 > 2) { _local1.fighter_mc.gotoAndStop(2); if (_local2 > 4) { _local1.fighter_mc.gotoAndStop(3); } } else if (_local2 < -2) { _local1.fighter_mc.gotoAndStop(6); if (_local2 < -4) { _local1.fighter_mc.gotoAndStop(5); } } else { _local1.fighter_mc.gotoAndStop(1); } }; mouseListener = new Object(); mouseListener.onMouseDown = function () { player1_mc.firing = true; }; mouseListener.onMouseUp = function () { player1_mc.firing = false; killBeam(player1_mc); }; Mouse.addListener(mouseListener); } function initPlayer2() { var _local1 = this; played2 = true; _root.attachMovie("ship2", "player2_mc", 99999998, {_x:200, _y:600}); player2_mc.createEmptyMovieClip("life_mc", 2); player2_mc.weaponList = [0, 0, 0, 0, 0, 0]; player2_mc.chargeList = [0, 0, 0, 0, 0, 0]; player2_mc.score = 0; player2_mc.beam = "nothing"; levelUp(player2_mc, 1); activePlayers.push(player2_mc); player2_mc.lives = 5; if (cheatMode) { player2_mc.lives = 999; } updateLives(); player2_mc.alive = false; player2_mc.createEmptyMovieClip("vun_timer", 27); player2_mc.vun_timer.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 50) { _local1._parent.alive = true; _local1.removeMovieClip(); } }; player2_mc.hit_mc._visible = false; player2_mc.tx = player2_mc._x; player2_mc.ty = player2_mc._y; player2_mc.channel = 12; gui.p2join.gotoAndStop(2); player2_mc.onEnterFrame = function () { var _local1 = this; if (_local1.firing) { fireGun(player2_mc); } i = 1; while (i < _local1.chargeList.length) { _local1.chargeList[i] = _local1.chargeList[i] + 1; i++; } if (Key.isDown(32)) { _local1.firing = true; } else { _local1.firing = false; } if (_local1.firing) { if (_local1.fireTime >= _local1.fireRate) { fireGun(player2_mc); _local1.fireTime = 1; } _local1.fireTime++; } if (Key.isDown(39)) { player2_mc.moveX = 25; } else if (Key.isDown(37)) { player2_mc.moveX = -25; } else { player2_mc.moveX = 0; } if (Key.isDown(38)) { player2_mc.moveY = -25; } else if (Key.isDown(40)) { player2_mc.moveY = 25; } else { player2_mc.moveY = 0; } _local1.tx = _local1.tx + _local1.moveX; _local1.ty = _local1.ty + _local1.moveY; if (_local1.tx > (RIGHT - 30)) { _local1.tx = RIGHT - 30; } else if (_local1.tx < 30) { _local1.tx = 30; } if (_local1.ty > (BOTTOM - 40)) { _local1.ty = BOTTOM - 40; } else if (_local1.ty < (BOTTOM - 310)) { _local1.ty = BOTTOM - 310; } var _local2 = (_local1.tx - _local1._x) / 5; _local1._x = _local1._x + _local2; var _local3 = (_local1.ty - _local1._y) / 5; _local1._y = _local1._y + _local3; var boostHyp = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); if (boostHyp > 20) { boostHyp = 20; } _local1.flame1_mc._xscale = boostHyp * 5; _local1.flame1_mc._yscale = boostHyp * 5; _local1.flame2_mc._xscale = boostHyp * 5; _local1.flame2_mc._yscale = boostHyp * 5; _local1.beam._x = _local1._x; _local1.beam._y = _local1._y + 20; var boostHyp = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); _local1.boost1_mc._xscale = (_local1.boost1_mc._yscale = boostHyp / 3); if (_local2 > 2) { _local1.fighter_mc.gotoAndStop(2); if (_local2 > 4) { _local1.fighter_mc.gotoAndStop(3); } } else if (_local2 < -2) { _local1.fighter_mc.gotoAndStop(6); if (_local2 < -4) { _local1.fighter_mc.gotoAndStop(5); } } else { _local1.fighter_mc.gotoAndStop(1); } }; keyListener = new Object(); keyListener.onKeyDown = function () { }; keyListener.onKeyUp = function () { theCode = Key.getCode(); if (theCode == 32) { killBeam(player2_mc); player2_mc.firing = false; } }; Key.addListener(keyListener); } function nextEvent() { trace("next event"); theEvent++; if (theEvent == 1) { mixTo("techno"); startDrips(); } else if (theEvent == 2) { mixTo("tetsuo"); createWorm(); } else if (theEvent == 3) { mixTo("techno"); startMaker("wave", 10, 10); } else if (theEvent == 4) { startSpiders(); } else if (theEvent == 5) { mixTo("tetsuo"); addWasp(); } else if (theEvent == 6) { mixTo("techno"); startMaker("wave", 10, 10); } else if (theEvent == 7) { startMaker("hunter", 5, 100); } else if (theEvent == 8) { mixTo("liquidsky"); createBoss(false); } else if (theEvent == 9) { addFatman(); } else if (theEvent == 10) { mixTo("techno"); startMaker("wave", 10, 10); } else if (theEvent == 11) { startMaker("hunter", 5, 100); } else if (theEvent == 12) { addAces(); } else if (theEvent == 13) { mixTo("tetsuo"); addGiant(); } else { theEvent = 0; nextEvent(); } } function getTheDepth() { theDepth++; return(theDepth); } function hit(player) { var _local1 = this; var _local2 = player; if (_local2.alive) { startsound(8, "powerdown", 100, 1); startsound(9, "bomb", 100, 1); var _local3 = getTheDepth(); var newexp = _root.attachMovie("explosion", "exp" + (1000000 + _local3), 1000000 + _local3, {_x:_local2._x, _y:_local2._y + 30, _xscale:200, _yscale:200}); _local2.alive = false; _local2.lives--; updateLives(); if (_local2.lives < 1) { killPlayer(_local2); } removePower(_local2); hitman(_local2); _local2.life_mc.onEnterFrame = function () { var _local1 = this; _local1.timer++; _local1.colTime++; if (_local1.colTime > 3) { _local1.col = !_local1.col; _local1.colTime = 0; if (_local1.col) { makeTrans(_local1._parent); } else { recolor(_local1._parent); } } if (_local1.timer > 60) { recolor(_local1._parent); _local1.timer = 0; _local1._parent.alive = true; delete _local1.onEnterFrame; } }; } } function hitman(player) { var _local1 = player; _local1.my_color = new Color(_local1); _local1.my_color.setRGB(16777215); } function recolor(player) { player.my_color.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); x = delete player.my_color; } function makeTrans(player) { var _local1 = player; _local1.my_color = new Color(_local1); _local1.my_color.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:30, ab:0}); } function killBeam(player) { var _local1 = player; delete _local1.beam.onEnterFrame; removeMovieClip(_local1.beam); _local1.beam = "nothing"; } function fireGun(player) { var _local1 = player; if (_local1.weaponList[1]) { if (_local1.chargeList[1] > 15) { shoot(0, _local1, "fireball", "fireball", 1, 15, -15); shoot(0, _local1, "fireball", "fireball", 1, 15, 15); _local1.chargeList[1] = 0; startSound(_local1.channel + 1, "shoot1", 40, 1); } } if (_local1.weaponList[2]) { if (_local1.chargeList[2] > 20) { shoot(0, _local1, "fireball", "flame", 0.5, 10); shoot(2, _local1, "fireball", "flame", 0.5, 10); shoot(-2, _local1, "fireball", "flame", 0.5, 10); shoot(4, _local1, "fireball", "flame", 0.5, 10); shoot(-4, _local1, "fireball", "flame", 0.5, 10); _local1.chargeList[2] = 0; startSound(_local1.channel + 2, "shoot2", 80, 1); } } if (_local1.weaponList[3]) { if (_local1.chargeList[3] > 4) { shoot(0, _local1, "fireball", "laser", 0.2, 20); _local1.chargeList[3] = 0; startSound(_local1.channel + 3, "shoot3", 40, 1); } } if (_local1.weaponList[4]) { if (_local1.chargeList[4] > 17) { shoot(0, _local1, "heat", "rocket", 2, 15); _local1.chargeList[4] = 0; startSound(_local1.channel + 4, "shoot4", 30, 1); } } } function shoot(theAngle, player, ammo, skin, strength, speed, offset) { var _local1 = this; numBalls++; if (typeof(skin) != "string") { skin = "fireball"; } var newBul = _root.attachMovie(skin, "ball" + numBalls, 10000 + numBalls, {_x:player._x + offset, _y:player._y, _xscale:100, _yscale:100, angle:theAngle, owner:player, ammo:ammo, speed:speed, strength:strength}); bulList.push(newBul); if (ammo == "heat") { newBul.onEnterFrame = function () { var _local1 = this; if (!_local1.found) { _local1._y = _local1._y - _local1.speed; _local1._x = _local1._x + _local1.angle; _local1._rotation = 0; } else if (typeof(_local1.heatTarget._x) != "undefined") { var myAngle = (90 - lineAngle2Standard(_local1._x, _local1._y, _local1.heatTarget._x, _local1.heatTarget._y)); _local1._rotation = myAngle; theta = convertDeg(_local1._rotation, "rad"); _local1.dx = Math.sin(theta) * _local1.speed; _local1.dy = Math.cos(theta) * _local1.speed; _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y - _local1.dy; } else { _local1.found = false; } if (!_local1.found) { shortest = 1000000000000; totalBads = badList.length; i = 0; while (i < totalBads) { var _local2 = badList[i]; if (typeof(_local2._x) != "undefined") { var _loc3 = (_local1._x - _local2._x); var adj = (_local1._y - _local2._y); var _local3 = Math.sqrt((_loc3 * _loc3) + (adj * adj)); if (_local3 < shortest) { _local1.heatTarget = _local2; shortest = _local3; _local1.found = true; } } i++; } } totalBads = badList.length; i = 0; while (i < totalBads) { var _local2 = badList[i]; if (_local2.hitTest(_local1._x, _local1._y, true)) { if (typeof(_local2.hitArea) == "movieclip") { if (_local2.hitArea.hitTest(_local1._x, _local1._y, true)) { hitEnemy(_local2, _local1.owner); delete _local1.onEnterFrame; removeMovieClip(_local1); } } else { hitEnemy(_local2, _local1.owner); delete _local1.onEnterFrame; removeMovieClip(_local1); } } i++; } testBulletEdges(_local1); }; } else if (ammo == "beam") { player.beam = newBul; newBul._xscale = 0; newBul._alpha = 0; newBul.dir = 1; newBul.pulse = 1; newBul.onEnterFrame = function () { var _local2 = this; _local2._xscale = _local2._xscale + (3 * _local2.dir); _local2._alpha = _local2._alpha + 8; if (_local2._xscale > 80) { _local2._xscale = 80; _local2.dir = -1; } else if (_local2._xscale < 40) { _local2.dir = 1; } if (_local2._alpha > 100) { _local2._alpha = 100; } totalBads = badList.length; i = 0; while (i < totalBads) { var _local1 = badList[i]; if (_local1._y > -10) { if ((((_local1._x - (_local1._width / 2)) < _local2._x) && ((_local1._x + (_local1._width / 2)) > _local2._x)) && (_local1._y < _local2._y)) { hitEnemy(_local1, _local2.owner, _local2.strength); } } i++; } }; } else { newBul.onEnterFrame = function () { var _local1 = this; testBulletEdges(_local1); _local1._y = _local1._y - _local1.speed; _local1._x = _local1._x + _local1.angle; totalBads = badList.length; i = 0; while (i < totalBads) { var _local2 = badList[i]; if (_local2.hitTest(_local1._x, _local1._y, true)) { if (typeof(_local2.hitArea) == "movieclip") { if (_local2.hitArea.hitTest(_local1._x, _local1._y, true)) { hitEnemy(_local2, _local1.owner); delete _local1.onEnterFrame; removeMovieClip(_local1); } } else { hitEnemy(_local2, _local1.owner); delete _local1.onEnterFrame; removeMovieClip(_local1); } } i++; } }; } } function testBulletEdges(my_mc) { var _local1 = my_mc; if (_local1._y < -10) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } else if (_local1._x < -10) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } else if (_local1._x > (RIGHT + 10)) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } else if (_local1._y > (BOTTOM + 10)) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } } function addPickup(x, y, powerType) { var _local1 = this; numPicks++; if (typeof(powerType) == "undefined") { powerType = random(4) + 2; } newPick = _local1.attachMovie("pickup_mc", "pickup" + numPicks, 6000 + numPicks, {_x:x, _y:y, xspeed:1, yspeed:1, powerType:powerType}); newPick.gotoAndStop(newPick.powerType); newPick.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 600) { _local1._alpha = _local1._alpha - 2; if (_local1._alpha < 0) { _local1.removeMovieClip(); } } _local1._x = _local1._x + _local1.xspeed; _local1._y = _local1._y + _local1.yspeed; if (_local1._y < 0) { _local1._y = 0; _local1.yspeed = -_local1.yspeed; } else if (_local1._y > BOTTOM) { _local1._y = BOTTOM; _local1.yspeed = -_local1.yspeed; } if (_local1._x < 0) { _local1._x = 0; _local1.xspeed = -_local1.xspeed; } else if (_local1._x > RIGHT) { _local1._x = RIGHT; _local1.xspeed = -_local1.xspeed; } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { levelUp(player1_mc, _local1.powerType); startSound(6, "powerup", 100, 1); _local1.removeMovieClip(); } else if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { levelUp(player2_mc, _local1.powerType); startSound(6, "powerup", 100, 1); _local1.removeMovieClip(); } }; picksList.push(newPick); } function levelUp(player, level) { var _local2 = level; var _local1 = player; if (_local2 != 5) { _local1.weaponList = [1, 1, 0, 0, 0, 0]; } _local1.weaponList[_local2] = 1; if (_local2 == 5) { _local1.lives++; updateLives(); } } function removePower(player) { var _local2 = player; i = 2; while (i <= 4) { if (_local2.weaponList[i] != 0) { var _local1 = i; } i++; } _local2.weaponList[_local1] = 0; } function badFire(theSource, theType, offsetY) { var _local3 = this; numBadBalls++; if (theType == 1) { pic = "badrocket"; startBadSound(5, "enemy_gun", 60, 1); size = 1; } else if (theType == 2) { pic = "dollar"; size = 0.5; } else if (theType == 3) { startBadSound(5, "enemy_gun", 60, 1); pic = "fireball"; size = 1; } else if (theType == 4) { pic = "bee"; size = 1; } else if (theType == 5) { startBadSound(5, "enemy_gun", 60, 1); pic = "badrocket"; size = 1; } else if (theType == 6) { pic = "beam"; size = 1; } else if (theType == 7) { pic = "flame"; size = 1; } var _local2 = _root.attachMovie(pic, "badball" + numBadBalls, 11000 + numBadBalls, {_x:theSource._x, _y:theSource._y + offsetY, _xscale:100 * size, _yscale:-100 * size, myType:theType, owner:theSource}); bulList.push(_local2); if (theType == 4) { _local2.speed = 6 + (Math.random() * 3); _local2.prone = true; _local2.hits = 1; badList.push(_local2); _local2.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 100) { hitEnemy(_local1, "noone", 2); } testBulletEdges(_local1); if (!_local1.found) { _local1._y = _local1._y - _local1.speed; _local1._x = _local1._x + _local1.angle; } else { if (typeof(_local1.heatTarget._x) != "undefined") { var _local2 = 90 - lineAngle2Standard(_local1._x, _local1._y, _local1.heatTarget._x, _local1.heatTarget._y); _local1._rotation = _local2; theta = convertDeg(_local1._rotation, "rad"); _local1.dx = Math.sin(theta) * _local1.speed; _local1.dy = Math.cos(theta) * _local1.speed; } _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y - _local1.dy; } if (!_local1.found) { _local1.heatTarget = activePlayers[random(activePlayers.length)]; _local1.found = true; } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } }; } else if (theType == 5) { _local2.speed = 3 + (Math.random() * 3); _local2.onEnterFrame = function () { var _local1 = this; if (!_local1.found) { _local1._y = _local1._y - _local1.speed; _local1._x = _local1._x + _local1.angle; } else { if (typeof(_local1.heatTarget._x) != "undefined") { theta = convertDeg(_local1._rotation, "rad"); _local1.dx = Math.sin(theta) * _local1.speed; _local1.dy = Math.cos(theta) * _local1.speed; } _local1._x = _local1._x - _local1.dx; _local1._y = _local1._y + _local1.dy; } if (!_local1.found) { _local1.heatTarget = activePlayers[random(activePlayers.length)]; _local1.found = true; var _local2 = 180 + (90 - lineAngle2Standard(_local1._x, _local1._y, _local1.heatTarget._x, _local1.heatTarget._y)); _local1._rotation = _local2; } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } if (_local1._y > (BOTTOM + 5)) { _local1.removeMovieClip(); } else if (_local1._y < -5) { _local1.removeMovieClip(); } if (_local1._x > (RIGHT + 5)) { _local1.removeMovieClip(); } else if (_local1._x < -5) { _local1.removeMovieClip(); } }; } else if (theType == 6) { numBads++; _local2.swapDepths(110000 + numBads); _local2.owner.beam = _local2; _local2._xscale = 0; _local2._alpha = 0; _local2.dir = 1; _local2.pulse = 1; _local2.onEnterFrame = function () { var _local2 = this; _local2._xscale = _local2._xscale + (3 * _local2.dir); _local2._alpha = _local2._alpha + 8; if (_local2._xscale > 80) { _local2._xscale = 80; _local2.dir = -1; } else if (_local2._xscale < 0) { delete _local2.onEnterFrame; _local2.removeMovieClip(); } if (_local2._alpha > 100) { _local2._alpha = 100; } totalGoods = activePlayers.length; i = 0; while (i < totalGoods) { var _local1 = activePlayers[i]; if (_local2._alpha > 20) { if ((((_local1._x - (_local1._width / 2)) < _local2._x) && ((_local1._x + (_local1._width / 2)) > _local2._x)) && (_local1._y > _local2._y)) { hit(_local1); } } i++; } }; } else if (theType == 7) { _local2.onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y + 35; _local1._xscale = 100; _local1._yscale = 150; if (_local1._y > (BOTTOM + 50)) { _local1.removeMovieClip(); } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } }; } else { _local2.onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y + 10; if (_local1._y > (BOTTOM + 50)) { _local1.removeMovieClip(); } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); delete _local1.onEnterFrame; removeMovieClip(_local1); } }; } } function hitEnemy(anEnemy, shooter, strength) { var _local1 = anEnemy; var _loc2 = this; if (strength <= 0) { strength = 1; } startSound(7, "thud", 70, 1); _local1.my_color = new Color(_local1); _local1.my_color.setRGB(16777215); var aFlasher = _local1.createEmptyMovieClip("flasher", 100); aFlasher.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 3) { _local1._parent.my_color.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}); x = delete _local1._parent.my_color; _local1.removeMovieClip(); } }; if (_local1.prone) { _local1.hits = _local1.hits - strength; } if (_local1.hits <= 0) { shooter.score = shooter.score + _local1.points; updateScores(); if (_local1.killAnim.length < 1) { var _local3 = "explosion"; var _local2 = 1.5; } else { var _local3 = _local1.killAnim; var _local2 = 2; } startSound(7, "hit", 120, 1); _root.attachMovie(_local3, "exp" + (1000 + numBalls), 1000 + numBalls, {_x:_local1._x, _y:_local1._y, _xscale:100 * _local2, _yscale:100 * _local2}); removeFromList(_local1); removeFromArray(badList, _local1); if (_local1.killEvent) { addPickup(_local1._x, _local1._y); nextEvent(); } _local1.removeMovieClip(); } } function createDrip() { var _local1 = this; trace("create drip"); var depth = _local1.getTheDepth(); size = random(60) + 50; pos = random(RIGHT); numBads++; var newDrip = _local1.attachMovie("drip", "enemy" + depth, 110000 + numBads, {_x:pos, _xscale:size, _yscale:size, _alpha:85, xspeed:Math.random(), yspeed:1, num:depth, hits:1, prone:1, points:50}); badList.push(newDrip); var newTarg1 = newDrip.attachMovie("target_mc", "targ", 587, {_xscale:350, _yscale:350, _visible:false}); newDrip.onEnterFrame = function () { var _local1 = this; _local1._alpha = 80 - (60 * (_local1._y / BOTTOM)); _local1.friction = _local1.friction + ((0.5 - Math.random()) / 10); if (_local1._y > 100) { if (!_local1.played) { _local1.played = true; _local1.play(); } } if (_local1.friction < 0) { _local1.friction = 0; } _local1.yspeed = _local1.yspeed + 0.07; _local1.yspeed = _local1.yspeed + _local1.friction; if (_local1.yspeed < 0) { _local1.yspeed = 0; } _local1._y = _local1._y + _local1.yspeed; var xchange = (_local1.yspeed * ((0.5 - Math.random()) * 1)); _local1._x = _local1._x + xchange; _local1._rotation = (xchange / _local1.yspeed) * 20; if (_local1._y > (BOTTOM + _local1._height)) { _local1.removeMovieClip(); removeFromArray(badList, _local1); } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); } var showme = true; var totalGoods = activePlayers.length; i = 0; while (i < totalGoods) { var _local3 = activePlayers[i]; var xdist = (_local3._x - _local1._x); var _local2 = _local3._y - _local1._y; var hyp = Math.sqrt((xdist * xdist) + (_local2 * _local2)); if (hyp > 100) { showme = false; } i++; } if (showme) { _local1.targ._visible = true; } else { _local1.targ._visible = false; } }; } function startDrips() { var _local1 = this; trace("start drips"); _local1.createEmptyMovieClip("gameControl", 1); gameControl.onEnterFrame = function () { var _local1 = this; if (random(skill) == 0) { createDrip(); _local1.numDrips++; if (_local1.numDrips > 100) { nextEvent(); delete _local1.onEnterFrame; _local1.removeMovieClip(); } } time++; }; } function addEnemy(initProps) { var _local1 = this; var _local2 = initProps; numBads++; var _local3 = _root.attachMovie("enemy", "enemy" + numBads, 110000 + numBads, {_x:_local2._x, _y:_local2._y, _xscale:100, _yscale:100, myMode:_local2.myMode, hits:_local2.hits, prone:1, dir:1, myList:_local2.theList, points:100}); badList.push(_local3); _local3.myList.unShift(_local3); _local3.onEnterFrame = function () { var _local1 = this; _local1.timer = _local1.timer + 0.1; var _local2 = Math.sin(_local1.timer) * 10; _local1._x = _local1._x + _local2; _local1._y = _local1._y + (5 * _local1.dir); if ((_local1._y > 0) & (_local1._y < BOTTOM)) { if (!_local1.fired) { if (random(30) == 0) { badFire(_local1, 5); _local1.fired = true; } } } if (_local1._y > (BOTTOM + 300)) { _local1.dir = -1; _local1._yscale = -100; _local1.fired = false; } else if (_local1._y < -300) { _local1._yscale = 100; _local1.dir = 1; _local1.fired = false; } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); } }; } function addHunter(initProps) { var _local3 = initProps; var _local1 = this; numBads++; var _local2 = _root.attachMovie("enemy", "enemy" + numBads, 110000 + numBads, {_x:_local3._x, _y:_local3._y, _xscale:100, _yscale:100, myMode:_local3.myMode, hits:_local3.hits, prone:1, points:200}); _local2.heatTarget = activePlayers[random(activePlayers.length)]; badList.push(_local2); _local2.onEnterFrame = function () { var _local1 = this; var _local3 = (_local1.heatTarget._x - _local1._x) / 50; var _local2 = (_local1.heatTarget._y - _local1._y) / 50; if (_local2 < 4) { _local2 = 2; } _local1._x = _local1._x + _local3; _local1._y = _local1._y + _local2; _local1.timer++; if (_local1.timer > 40) { badFire(_local1, 1); _local1.timer = 0; } if (_local1._y > (BOTTOM + 50)) { if (_local1.killEvent) { nextEvent(); } _local1.removeMovieClip(); removeFromArray(badList, _local1); } if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); } }; return(_local2); } function startMaker(theType, thetotal, delay) { var _local2 = this; var _local1 = _local2; var _local3 = _root; clearInterval(startInt); if (theType == "wave") { numLists++; _local3["waveList" + numLists] = []; newBadMaker = _local3.createEmptyMovieClip("badMaker", 99999); newBadMaker.total = theTotal; newBadMaker.delay = delay; newBadMaker.mylist = _local3["waveList" + numLists]; newBadMaker.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > _local1.delay) { addEnemy({_x:100, _y:-500, mymode:0, hits:3, theList:_local1.myList}); _local1.timer = 0; _local1.num++; if (_local1.num >= _local1.total) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } } }; } if (theType == "hunter") { newBadMaker = _local3.createEmptyMovieClip("badMaker", 99999); newBadMaker.total = theTotal; newBadMaker.delay = delay; newBadMaker.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > _local1.delay) { var _local2 = addHunter({_x:random(RIGHT), _y:-100, mymode:0, hits:7}); if (_local1.num == _local1.total) { _local2.killEvent = true; } _local1.timer = 0; _local1.num++; if (_local1.num > _local1.total) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } } }; } } function addSpider() { var _local1 = this; numBads++; var newEn = _root.attachMovie("spider", "spider" + numBads, 110000 + numBads, {_x:random(RIGHT - 50) + 25, _y:-100, _xscale:100, _yscale:100, myMode:random(5), hits:80, prone:1, killAnim:"mega", points:300}); badList.push(newEn); newEn.onEnterFrame = function () { var _local1 = this; _local1.timer++; var _local3 = activePlayers.length; i = 0; while (i < _local3) { var _local2 = activePlayers[i]; if (_local1.hitTest(_local2._x, _local2._y, true)) { hit(_local2); } i++; } if (_local1.timer < 30) { _local1._y = _local1._y + 5; } if (_local1.timer == 30) { var aPlaya = activePlayers[random(activePlayers.length)]; _local1.tx = aPlaya._x; } if (_local1.timer > 30) { _local1._x = _local1._x + ((_local1.tx - _local1._x) / 10); _local1._y = _local1._y + ((_local1.ty - _local1._y) / 10); } if (_local1.timer > 60) { _local1.gotoAndPlay(1); _local1._y = _local1._y + 100; _local1.ty = _local1._y - 100; _local1.timer = 0; } if (_local1._y > BOTTOM) { _local1.ty = 0; } }; return(newEn); } function startSpiders() { var _local1 = this; createEmptyMovieClip("spidermaker", 5678); spiderMaker.timer = 220; spiderMaker.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.timer > 234) { _local1.timer = 0; _local1.num++; var _local2 = addSpider(); if (_local1.num > 0) { _local2.killEvent = true; delete _local1.onEnterFrame; _local1.removeMovieClip(); } } }; } function addSun() { var _local1 = this; numBads++; var _local2 = _root.attachMovie("sun", "sun" + numBads, 110000 + numBads, {_x:130, _y:-100, _xscale:100, _yscale:100, myMode:1, hits:100, prone:1}); numBads++; badList.push(_local2); _local2.attachMovie("sun_hit", "sun_hit", 110000 + numBads, {_visible:false}); _local2.hitArea = _local2.sun_hit; _local2.onEnterFrame = function () { var _local1 = this; if (_local1.myMode) { _local1._y = _local1._y + 3; if (_local1._y >= 70) { _local1.myMode = 0; } } else { var _local2 = _local1.hits; if (_local2 < 3) { _local2 = 3; } var _loc3 = (0.01 / (_local2 / 100)); _local1.timer = _local1.timer + _loc3; var _local3 = (Math.sin(_local1.timer) * 120) / _local2; _local1._x = _local1._x + _local3; _local1._y = _local1._y + ((Math.cos(_local1.timer) * 1.2) / 4); } _local1.targ._x = _local1._x; _local1.targ._y = _local1._y; if (_local1.timer > 100) { } if (_local1._y > (BOTTOM + 50)) { _local1.removeMovieClip(); removeFromArray(badList, _local1); } }; } function addWasp() { var _local1 = this; numBads++; var _local2 = _root.attachMovie("wasp", "wasp" + numBads, 110000 + numBads, {_x:130, _y:-100, _xscale:100, _yscale:100, myMode:1, hits:50, prone:1, killAnim:"mega", killEvent:true, points:1000}); badList.push(_local2); _local2.hitArea = _local2.wasp_hit; _local2.onEnterFrame = function () { var _local1 = this; if (_local1.myMode) { _local1._y = _local1._y + 3; if (_local1._y >= 70) { _local1.myMode = 0; } } else { var _local2 = _local1.hits; if (_local2 < 10) { _local2 = 10; } var _loc3 = (0.01 / (_local2 / 100)); _local1.timer = _local1.timer + _loc3; var _local3 = (Math.sin(_local1.timer) * 120) / _local2; _local1._x = _local1._x + _local3; _local1._y = _local1._y + ((Math.cos(_local1.timer) * 1.2) / 4); } _local1.targ._x = _local1._x; _local1.targ._y = _local1._y; if (_local1.timer > 100) { } if (random(15) == 0) { badFire(_local1, 4); } if (_local1._y > (BOTTOM + 50)) { _local1.removeMovieClip(); removeFromArray(badList, _local1); } }; } function addGiant() { var _local1 = this; numBads++; var _local3 = _root.attachMovie("giant", "giant" + numBads, 5420 + numBads, {_x:130, _y:-200, ty:50, _xscale:100, _yscale:100, myMode:1, hits:150, prone:1, killAnim:"mega", dir:1, points:1000}); badList.push(_local3); _local3.hitArea = _local3.giant_hit; numBads++; createEmptyMovieClip("robothand1", 110000 + numBads); _local3.hand1 = robothand1; numBads++; createEmptyMovieClip("robothand2", 110000 + numBads); _local3.hand2 = robothand2; _local3.onEnterFrame = function () { var _local1 = this; _local1.timer++; if (_local1.hits < 10) { _local1.prone = false; delete _local1.onEnterFrame; addHeadShip(); startBadSound(17, "robotlaugh", 200, 1); _local1.onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y + _local1.grav; _local1._rotation = _local1._rotation + 1; _local1.grav = _local1.grav + 0.3; _local1.gotoAndStop(1); if (_local1._y > 500) { delete _local1.onEnterFrame; _local1.removeMovieClip(); } }; } if (_local1.timer == 1) { _local1.ty = 50 + random(20); if (random(2)) { _local1.dir = 1; _local1.tx = RIGHT - 100; } else { _local1.dir = -1; _local1.tx = 100; } if (_local1.tx > _local1._x) { _local1.swingdir = 1; } else { _local1.swingdir = -1; } if (_local1.swingdir == -1) { _local1.gotoAndPlay("go left"); } else if (_local1.swingdir == 1) { _local1.gotoAndPlay("go right"); } } else if (_local1.timer < 30) { _local1._x = _local1._x + ((_local1.tx - _local1._x) / 5); _local1._y = _local1._y + ((_local1.ty - _local1._y) / 5); } if (_local1.timer == 30) { thisFire(); _local1.gotoAndPlay("rapid"); } if (_local1.timer > 30) { _local1.speed = 3.333333 * _local1.dir; if (_local1.speed > 5) { _local1.speed = 15; } else if (_local1.speed < -5) { _local1.speed = -15; } _local1._x = _local1._x - _local1.speed; if (!_local1.reloaded) { if ((_local1._x > (RIGHT - 50)) || (_local1._x < 50)) { _local1.gotoAndPlay("attack"); stopSound(6, "machinegun"); _local1.reloaded = true; } _local1.paws++; if (_local1.paws > 9) { startBadSound(6, "machinegun", 100, 1); badFire(_local1.hand1, 5); badFire(_local1.hand2, 5); _local1.paws = 0; } } } if (_local1.timer > 150) { _local1.timer = 0; _local1.reloaded = false; } var _local2 = {x:_local1.fire1._x, y:_local1.fire1._y}; _local1.localToGlobal(_local2); _local1.hand1._x = _local2.x; _local1.hand1._y = _local2.y; var _local3 = {x:_local1.fire2._x, y:_local1.fire2._y}; _local1.localToGlobal(_local3); _local1.hand2._x = _local3.x; _local1.hand2._y = _local3.y; }; } function addHeadShip() { var _local1 = this; numBads++; var newEn = _root.attachMovie("headShip", "headShip" + numBads, 110000 + numBads, {_x:-500, _y:0, ty:50, _xscale:100, _yscale:100, myMode:1, hits:80, prone:1, killAnim:"mega", dir:1, speed:6, killEvent:true, points:1000}); numBads++; badList.push(newEn); newEn.hitArea = newEn.headHit; newEn.createEmptyMovieClip("rotter", 1000); newEn.onEnterFrame = function () { var _local1 = this; if (typeof(_local1.heatTarget._x) != "undefined") { theta = convertDeg(_local1._rotation, "rad"); _local1.dx = Math.sin(theta) * _local1.speed; _local1.dy = Math.cos(theta) * _local1.speed; _local1._rotation = _local1._rotation - ((_local1._rotation - _local1.rotter._rotation) / 5); _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y - _local1.dy; } _local1.timer++; if (_local1.timer > 40) { if (random(20) == 0) { _local1.timer = 0; _local1.heatTarget = activePlayers[random(activePlayers.length)]; _local1.found = true; var myAngle = (90 - lineAngle2Standard(_local1._x, _local1._y, _local1.heatTarget._x, _local1.heatTarget._y)); _local1.rotter._rotation = Math.round(myAngle); } } var _local3 = activePlayers.length; i = 0; while (i < _local3) { var _local2 = activePlayers[i]; if (_local1.hitArea.hitTest(_local2._x, _local2._y, true)) { hit(_local2); } i++; } }; } function addAce() { var _local1 = this; numBads++; var _local2 = _root.attachMovie("enemy", "ace" + numBads, 110000 + numBads, {_x:1000 - random(2000), _y:-300, ty:50, _xscale:100, _yscale:100, myMode:1, hits:5, prone:1, fired:false, killAnim:"mega", dir:1, speed:10, points:300}); numBads++; badList.push(_local2); _local2.createEmptyMovieClip("rotter", 1000); _local2.onEnterFrame = function () { var _local1 = this; if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); } if (typeof(_local1.heatTarget._x) != "undefined") { theta = convertDeg(_local1._rotation, "rad"); _local1.dx = Math.sin(theta) * _local1.speed; _local1.dy = Math.cos(theta) * _local1.speed; _local1._rotation = _local1._rotation - ((_local1._rotation - _local1.rotter._rotation) / 2); _local1._x = _local1._x - _local1.dx; _local1._y = _local1._y + _local1.dy; } _local1.timer++; if (_local1.timer == 100) { startBadSound(17, "jet", 50, 1); _local1.fired = false; _local1.timer = 0; _local1.fired = false; _local1.heatTarget = activePlayers[random(activePlayers.length)]; _local1.found = true; var _local2 = 180 + (90 - lineAngle2Standard(_local1._x, _local1._y, _local1.heatTarget._x, _local1.heatTarget._y)); _local1.rotter._rotation = Math.round(_local2); } if ((((_local1._y > 0) & (_local1._y < BOTTOM)) & (_local1._x > 0)) & (_local1._x < RIGHT)) { if (!_local1.fired) { if (random(30) == 0) { badFire(_local1, 5); _local1.fired = true; } } } }; return(_local2); } function addAces() { var _local2 = _root; numLists++; _local2["aceList" + numLists] = []; i = 0; while (i < 3) { var _local1 = addAce(); _local2["aceList" + numLists].push(_local1); _local1.mylist = _local2["aceList" + numLists]; i++; } } function addFatman() { var _local1 = this; numBads++; var _local2 = _root.attachMovie("fatty", "fatman" + numBads, 110000 + numBads, {_x:130, _y:-100, _xscale:100, _yscale:100, myMode:1, hits:150, prone:1, killAnim:"mega", killEvent:true, points:1000}); numBads++; badList.push(_local2); _local2.hitArea = _local2.fat_hit; _local2.fat_hit._visible = false; _local2.createEmptyMovieClip("rotter", 1); _local2.head.gotoAndStop("max"); _local2.onEnterFrame = function () { var _local1 = this; if (_local1.myMode) { _local1._y = _local1._y + 3; if (_local1._y >= 130) { _local1.myMode = 0; } } else { if (_local1.clock < 200) { var _local2 = _local1.hits / 3; if (_local2 < 10) { _local2 = 10; } var speed = (0.01 / (_local2 / 100)); _local1.timer = _local1.timer + speed; var dx = ((Math.sin(_local1.timer) * 120) / _local2); _local1._x = _local1._x + dx; _local1._y = _local1._y + ((Math.cos(_local1.timer) * 1.2) / 4); } if (_local1.clock == 200) { _local1.head.gotoAndPlay("down"); _local1.heatTarget = activePlayers[random(activePlayers.length)]; } if (_local1.clock > 200) { } if (_local1.clock > 200) { } if (_local1.clock == 210) { badFire(_local1, 6); } if (_local1.clock == 250) { _local1.clock = 0; _local1.head.gotoAndPlay("up"); } } _local1.clock++; var _local3 = {x:_local1.tracker._x, y:_local1.tracker._y}; _local1.localToGlobal(_local3); _local1.beam._x = _local3.x; _local1.beam._y = _local3.y; if (random(30) == 0) { badFire(_local1, 5); badFire(_local1, 5); } }; } function createWorm() { var _local1 = this; numLists++; _root["wormList" + numLists] = []; i = 0; while (i < 10) { numBads++; var _local3 = _root.attachMovie("worm", "enemy" + numBads, 110000 + numBads, {_x:random(RIGHT), _y:random(50), _xscale:100, _yscale:100, myMode:random(5), xspeed:4, yspeed:0.5, worm:true, hits:10, myList:_root["wormList" + numLists], prone:true, fireRate:12, points:100}); badList.push(_local3); _root["wormList" + numLists].unShift(_local3); _local3.onEnterFrame = function () { var _local1 = this; apos = 0; while (aPos < _local1.myList.length) { if (_local1.myList[aPos] == _local1) { _local1.mePos = aPos; } apos++; } var _local2 = _local1.myList[_local1.mePos - 1]; hyp = Math.sqrt(((_local1._x - _local2._x) * (_local1._x - _local2._x)) + ((_local1._y - _local2._y) * (_local1._y - _local2._y))); if (hyp > 10) { var dx = ((_local2._x - _local1._x) / 10); var dy = ((_local2._y - _local1._y) / 10); } if (_local1.mePos == 0) { _local1.killAnim = "mega"; _local1.killEvent = true; if (_local1.myList.length > 1) { _local1.prone = false; } else { _local1.prone = true; } _local1.shoot++; var _local3 = _local1.myList.length * 3; if (_local3 < 10) { _local3 = 10; } if (_local1.shoot > _local3) { badFire(_local1, 1, 30); _local1.shoot = 0; } _local1.gotoAndStop(2); if (_local1._y < 0) { _local1._y = 0; _local1.yspeed = -_local1.yspeed; } else if (_local1._y > (BOTTOM - 200)) { _local1._y = BOTTOM - 200; _local1.yspeed = -_local1.yspeed; } if (_local1._x < 0) { _local1._x = 0; _local1.xspeed = -_local1.xspeed; } else if (_local1._x > RIGHT) { _local1._x = RIGHT; _local1.xspeed = -_local1.xspeed; } var dx = _local1.xspeed; var dy = _local1.yspeed; } _local1._x = _local1._x + dx; _local1._y = _local1._y + dy; if (player1_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player1_mc); } if (player2_mc.hit_mc.hitTest(_local1._x, _local1._y, true)) { hit(player2_mc); } }; i++; } } function removeFromWorm(seg) { var _local1 = seg; apos = 0; while (aPos < _local1.myList.length) { if (_local1.myList[aPos] == _local1) { mePos = aPos; } apos++; } _local1.myList.splice(mePos, 1); } function createBoss(noevent) { trace("noevent" + noevent); numLists++; _root["bossList" + numLists] = []; var head = addBossPart(1, null, 10, noevent); var _local1 = addBossPart(2, head, 7, noevent); var _local2 = addBossPart(3, _local1.arm1, 8); _local2.flip = true; var arm2 = addBossPart(3, _local1.arm2, 9); var hand1 = addBossPart(4, _local2.hand, 11); hand1.flip = true; var hand2 = addBossPart(4, arm2.hand, 12); hand2._xscale = -100; var _local3 = addBossPart(5, _local1.leg1, 4); _local3.flip = true; var leg2 = addBossPart(5, _local1.leg2, 5); var foot1 = addBossPart(6, _local3.foot, 1); var foot2 = addBossPart(6, leg2.foot, 2); foot2._xscale = -100; } function removeFromList(seg) { var _local2 = seg; var _local1 = _local2.myList; apos = 0; while (aPos < _local1.length) { if (_local1[aPos] == _local2) { mePos = aPos; } apos++; } _local1.splice(mePos, 1); apos = 0; while (aPos < _local1.length) { _local1[aPos].mePos = aPos; apos++; } if (_local1.length == 1) { trace("seg" + _local2); trace("seg.noevent" + _local2.noevent); if (!_local2.noevent) { _local1[0].killEvent = true; } } } function removeFromArray(list, val) { var _local2 = val; var _local1 = list; apos = 0; while (aPos < _local1.length) { if (_local1[aPos] == _local2) { mePos = aPos; } apos++; } _local1.splice(mePos, 1); } function addBossPart(thePart, owner, base, noevent) { var _local1 = this; numBads++; trace("noevent" + noevent); var _local2 = _root.attachMovie("boss", "robot" + numBads, (130000 + (numLists * 20)) + base, {_x:random(RIGHT), _y:random(50), _xscale:100, _yscale:100, xspeed:1, yspeed:0.25, boss:true, hits:5, myOwner:owner, myType:thePart, myList:_root["bossList" + numLists], prone:true, points:50, noevent:noevent}); badList.push(_local2); _local2.myList.push(_local2); _local2.gotoAndStop(thePart); _local2._x = random(RIGHT); _local2._y = random(BOTTOM); if ((_local2.myType == 1) || (_local2.myType == 2)) { _local2.prone = false; } _local2.xTarg = random(200) + 100; _local2.yTarg = 50 + random(100); _local2.character = random(5); _local2.backup = _local2.myOwner._parent.myOwner; _local2.onEnterFrame = function () { var _local1 = this; if ((_local1.myType == 1) || (_local1.myType == 2)) { if (_local1.myList.length <= 2) { _local1.prone = true; } } apos = 0; while (aPos < _local1.myList.length) { if (_local1.myList[aPos] == _local1) { _local1.mePos = aPos; } apos++; } if (_local1.mePos != 0) { if (typeof(_local1.myOwner._x) == "undefined") { _local1.myOwner = _local1.backup; } } var _local3 = _local1.myOwner; var _local2 = {x:_local3._x, y:_local3._y}; _local3._parent.localToGlobal(_local2); _local1.op = _local1._x - _local2.x; _local1.adj = _local1._y - _local2.y; _local1.hyp = Math.sqrt((_local1.op * _local1.op) + (_local1.adj * _local1.adj)); _local1.dx = (-_local1.op) / 2; _local1.dy = (-_local1.adj) / 2; if (_local1.mePos == 0) { _local1.shoot++; _local1.paws++; if (_local1.paws > 40) { if (_local1.shoot > 10) { badFire(_local1, 5); _local1.shoot = 0; } } if (_local1.paws > 60) { _local1.paws = 0; } _local1.mover++; if (_local1.mover > 100) { _local1.mover = 0; _local1.xTarg = random(RIGHT); _local1.yTarg = random(BOTTOM / 2); } _local1.dx = (_local1.xTarg - _local1._x) / 3; _local1.dy = (_local1.yTarg - _local1._y) / 3; } _local1._x = _local1._x + _local1.dx; _local1._y = _local1._y + _local1.dy; if (((_local1.myType == 3) || (_local1.myType == 5)) || (_local1.myType == 4)) { if (_local1.character == 0) { if (random(100) == 0) { _local1.rotate = 5 - random(10); } } else if (_local1.character == 1) { if (random(10) == 0) { _local1.rotate = 10 - random(20); } } else if (_local1.character == 2) { if (_local1.flip) { if (_local1._rotation >= 90) { _local1.rotate = -3; } if (_local1._rotation <= 0) { _local1.rotate = 3; } } else { if (_local1._rotation <= -90) { _local1.rotate = 3; } if (_local1._rotation >= 0) { _local1.rotate = -3; } } } else if (_local1.character == 3) { if (_local1.flip) { if (_local1._rotation >= 180) { _local1.rotate = -5; } if (_local1._rotation <= 0) { _local1.rotate = 5; } } else { if (_local1._rotation <= -180) { _local1.rotate = 5; } if (_local1._rotation >= 0) { _local1.rotate = -5; } } } else if (random(10) == 0) { _local1.rotate = 10 - random(20); } _local1._rotation = _local1._rotation + _local1.rotate; if (_local1.flip) { if (_local1._rotation > 100) { if (_local1.rotate > 0) { _local1._rotation = 100; } } if (_local1._rotation < 0) { if (_local1.rotate < 0) { _local1._rotation = 0; } } } else { if (_local1._rotation < -100) { if (_local1.rotate < 0) { _local1._rotation = -100; } } if (_local1._rotation > 0) { if (_local1.rotate > 0) { _local1._rotation = 0; } } } } if (_local1._y > (BOTTOM + 50)) { _local1.removeMovieClip(); removeFromArray(badList, _local1); } }; return(_local2); } function convertDeg(deg, out_str) { var _local1 = out_str; if (_local1 == "dms") { } else { if (_local1 == "rad") { return((deg * 3.141593) / 180); } if (_local1 == "multPI") { return(deg / 180); } } return(undefined); } function updateScores() { var _local3 = player1_mc.score + ""; var _local2 = _local3.split(""); _local2.reverse(); i = 0; while (i < 8) { gui.p1scores_mc["num" + i].gotoAndStop("f" + _local2[i]); i++; } var p2string = (player2_mc.score + ""); var _local1 = p2string.split(""); _local1.reverse(); i = 0; while (i < 8) { gui.p2scores_mc["num" + i].gotoAndStop("f" + _local1[i]); i++; } } function updateLives() { gui.p1Lives.gotoAndStop("f" + player1_mc.lives); gui.p2Lives.gotoAndStop("f" + player2_mc.lives); } function killPlayer(player) { var _local1 = player; delete _local1.onEnterFrame; _local1._x = -999; _local1._y = -999; numPlayaz--; removeFromArray(activePlayers, _local1); if (_local1 == player1_mc) { Mouse.removeListener(mouseListener); } else if (_local1 == player2_mc) { Key.removeListener(keyListener); } if (activePlayers.length < 1) { Mouse.removeListener(mouselistener); Key.removeListener(keylistener); clearGame(); info_mc.play(); } } function clearGame() { var _local2 = badList.length; i = 0; while (i < _local2) { badList[i].removeMovieClip(); i++; } var _local1 = picksList.length; i = 0; while (i < _local1) { picksList[i].removeMovieClip(); i++; } var _local3 = bulList.length; i = 0; while (i < _local3) { bulList[i].removeMovieClip(); i++; } gamecontrol.removeMovieClip(); badmaker.removeMovieClip(); spidermaker.removeMovieClip(); } function goEnter() { var _local1 = _root; if (played1 & played2) { trace("go enter 1 and 2"); _local1.gotoAndStop("enternames"); } else if (played1) { _local1.gotoAndStop("entername1"); trace("go enter 1"); } else if (played2) { _local1.gotoAndStop("entername2"); trace("go enter 2"); } } stop(); stop(); Mouse.hide(); _root.attachMovie("gui", "gui", 777777, {_x:0, _y:0}); player1_mc.removeMovieClip(); player2_mc.removeMovieClip(); _quality = "LOW"; BOTTOM = 360; RIGHT = 480; HARDEST = 5; thedepth = 3; theEvent = 0; badList = []; picksList = []; activePlayers = []; bulList = []; skill = 15; played1 = false; played2 = false; theEvent = 0; numSubs = 0; player1_mc.score = 0; player2_mc.score = 0; nextEvent(); initGame(); addPickup(); lineAngle2Standard = function (x1, y1, x2, y2) { var _local1 = (Math.atan2(y2 - y1, x2 - x1) * 180) / 3.141593; _local1 = _local1 % 360; var _local2 = 360 - ((_local1 < 0) ? (_local1 + 360) : (_local1)); if (_local2 != 360) { return(_local2); } return(0); };
Frame 100
stop(); Mouse.show(); _quality = "HIGH"; selection.setFocus(p1name_mc.namefield); _level0.score = _level0.player1_mc.score; _level0.postScore(1);
Frame 101
stop(); Mouse.show(); _quality = "HIGH"; selection.setFocus(p2name_mc.namefield); _level0.score = _level0.player2_mc.score; _level0.postScore(1);
Frame 102
stop(); Mouse.show(); _quality = "HIGH"; selection.setFocus(p1name_mc.namefield); if (_level0.player1_mc.score > _level0.player2_mc.score) { _level0.score = _level0.player1_mc.score; _level0.postScore(1); } if (_level0.player2_mc.score > _level0.player1_mc.score) { _level0.score = _level0.player2_mc.score; _level0.postScore(1); }
Symbol 11 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 140
stop(); _level0.play();
Symbol 27 MovieClip Frame 412
if (random(10) == 0) { gotoAndPlay ("dragoon"); } else if (random(10) == 0) { gotoAndPlay ("wasp"); } else if (random(10) == 0) { gotoAndPlay ("fatty"); } else { gotoAndPlay (1); }
Symbol 27 MovieClip Frame 521
gotoAndPlay (1);
Symbol 27 MovieClip Frame 714
gotoAndPlay (1);
Symbol 43 MovieClip [worm] Frame 1
stop();
Symbol 43 MovieClip [worm] Frame 2
stop();
Symbol 45 MovieClip [wasp_hit] Frame 1
stop(); this._visible = false;
Symbol 58 MovieClip [spider] Frame 60
stop();
Symbol 109 MovieClip [mega] Frame 32
stop();
Symbol 116 MovieClip [headShip] Frame 1
headHit._visible = false;
Symbol 125 MovieClip [explosion] Frame 26
stop();
Symbol 133 MovieClip [drip] Frame 1
stop();
Symbol 133 MovieClip [drip] Frame 14
stop();
Symbol 147 MovieClip [boss] Frame 1
stop();
Symbol 147 MovieClip [boss] Frame 2
stop();
Symbol 147 MovieClip [boss] Frame 3
stop();
Symbol 147 MovieClip [boss] Frame 4
stop();
Symbol 147 MovieClip [boss] Frame 5
stop();
Symbol 147 MovieClip [boss] Frame 6
stop();
Symbol 185 MovieClip Frame 4
gotoAndPlay (1);
Symbol 186 MovieClip [wasp] Frame 40
gotoAndPlay ("idle");
Symbol 186 MovieClip [wasp] Frame 100
gotoAndPlay ("idle");
Symbol 186 MovieClip [wasp] Frame 160
gotoAndPlay ("idle");
Symbol 186 MovieClip [wasp] Frame 206
gotoAndPlay ("idle");
Symbol 196 MovieClip [pickup_mc] Frame 1
stop();
Symbol 196 MovieClip [pickup_mc] Frame 2
stop();
Symbol 196 MovieClip [pickup_mc] Frame 3
stop();
Symbol 196 MovieClip [pickup_mc] Frame 4
stop();
Symbol 196 MovieClip [pickup_mc] Frame 5
stop();
Symbol 196 MovieClip [pickup_mc] Frame 6
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 10
stop();
Symbol 211 MovieClip [fatty] Frame 60
gotoAndPlay (1);
Symbol 211 MovieClip [fatty] Frame 125
gotoAndPlay (1);
Symbol 211 MovieClip [fatty] Frame 190
gotoAndPlay (1);
Symbol 228 MovieClip Frame 5
gotoAndPlay (1);
Symbol 229 MovieClip [giant] Frame 1
giant_hit._visible = false;
Symbol 229 MovieClip [giant] Frame 35
gotoAndPlay ("idle");
Symbol 229 MovieClip [giant] Frame 60
gotoAndPlay ("idle");
Symbol 229 MovieClip [giant] Frame 101
gotoAndPlay ("idle");
Symbol 229 MovieClip [giant] Frame 135
gotoAndPlay (1);
Symbol 229 MovieClip [giant] Frame 140
gotoAndPlay ("rapid");
Symbol 229 MovieClip [giant] Frame 156
gotoAndPlay ("idle");
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 2
stop();
Symbol 250 MovieClip Frame 3
stop();
Symbol 250 MovieClip Frame 4
stop();
Symbol 250 MovieClip Frame 5
stop();
Symbol 250 MovieClip Frame 6
stop();
Symbol 250 MovieClip Frame 7
stop();
Symbol 250 MovieClip Frame 8
stop();
Symbol 250 MovieClip Frame 9
stop();
Symbol 250 MovieClip Frame 10
stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 2
stop();
Symbol 263 MovieClip [gui] Frame 1
stop();
Symbol 286 Button
on (press) { _level0.stopSounds(); _level0.isMute = true; gotoAndStop ("mute"); }
Symbol 289 Button
on (press) { _level0.restoreSounds(); _level0.isMute = false; gotoAndStop ("loud"); }
Symbol 290 MovieClip Frame 1
stop(); if (_level0.isMute) { gotoAndStop (2); }
Symbol 290 MovieClip Frame 2
stop();
Symbol 317 MovieClip Frame 150
gotoAndPlay (1);
Symbol 319 Button
on (release) { _level0.numPlayaz = 1; _level0.gotoAndPlay("instructions"); }
Symbol 320 Button
on (release) { _level0.numPlayaz = 2; _level0.gotoAndPlay("instructions"); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 15
stop(); cheatArray = []; checkArray = [0, 0, 0, 0]; cheatStage = 0; cheatListener = new Object(); cheatListener.onKeyDown = function () { if (cheatStage == 0) { if (Key.getCode() == 75) { cheatStage = 1; } else { cheatStage = 0; } } else if (cheatStage == 1) { if (Key.getCode() == 65) { cheatStage = 2; } else { cheatStage = 0; } } else if (cheatStage == 2) { if (Key.getCode() == 84) { cheatStage = 3; } else { cheatStage = 0; } } else if (cheatStage == 3) { if (Key.getCode() == 89) { _level0.startSound(6, "powerup", 100, 1); _level0.cheatMode = true; trace("cheat!"); } else { cheatStage = 0; } } }; Key.addListener(cheatListener);
Symbol 324 MovieClip Frame 33
stop();
Symbol 328 Button
on (release) { Key.removeListener(_level0.keyListener); Mouse.removeListener(_level0.mouseListener); _level0.gotoAndStop("main menu"); }
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
stop();
Symbol 351 MovieClip Frame 10
stop();
Symbol 376 MovieClip Frame 34
stop();
Symbol 376 MovieClip Frame 104
trace("gui is" + _level0.gui._x); removeMovieClip(_level0.gui); _level0.mixTo("menu"); _level0.goEnter();
Symbol 377 Button
on (release) { _level0.gotoAndStop("main menu"); }
Symbol 385 MovieClip Frame 1
var p1string = (_level0.player1_mc.score + ""); var p1array = p1string.split(""); p1array.reverse(); i = 0; while (i < 8) { p1scores_mc["num" + i].gotoAndStop("f" + p1array[i]); i++; }
Symbol 388 MovieClip Frame 1
var p1string = (_level0.player2_mc.score + ""); var p1array = p1string.split(""); p1array.reverse(); i = 0; while (i < 8) { p1scores_mc["num" + i].gotoAndStop("f" + p1array[i]); i++; }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:6
Symbol 3 BitmapUsed by:6
Symbol 4 BitmapUsed by:6
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:2 3 4 5Used by:7
Symbol 7 MovieClipUses:6Used by:Timeline
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:8 9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 FontUsed by:16
Symbol 16 EditableTextUses:15Used by:Timeline
Symbol 17 VideoUsed by:21
Symbol 18 VideoUsed by:21
Symbol 19 BitmapUsed by:20
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Symbol 21 MovieClipUses:17 18 20 SS1Used by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 VideoUsed by:27
Symbol 24 VideoUsed by:27
Symbol 25 VideoUsed by:27
Symbol 26 VideoUsed by:27
Symbol 27 MovieClipUses:23 24 25 26Used by:Timeline
Symbol 28 BitmapUsed by:29 34
Symbol 29 GraphicUses:28Used by:37
Symbol 30 BitmapUsed by:31 35
Symbol 31 GraphicUses:30Used by:37
Symbol 32 BitmapUsed by:33 36
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Symbol 34 GraphicUses:28Used by:37
Symbol 35 GraphicUses:30Used by:37
Symbol 36 GraphicUses:32Used by:37
Symbol 37 MovieClipUses:29 31 33 34 35 36Used by:Timeline
Symbol 38 MovieClipUses:20Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClip [worm]Uses:40 42Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [wasp_hit]Uses:44Used by:186 211  Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [target_mc]Uses:46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:58
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:58
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:58
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [spider]Uses:49 51 53 55 57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [badrocket]Uses:60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:73 80
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:69
Symbol 66 BitmapUsed by:67 68
Symbol 67 GraphicUses:66Used by:69
Symbol 68 GraphicUses:66Used by:69
Symbol 69 MovieClipUses:65 67 68Used by:73
Symbol 70 BitmapUsed by:71 83
Symbol 71 GraphicUses:70Used by:72 84 161
Symbol 72 MovieClipUses:71Used by:73 80
Symbol 73 MovieClip [ship2]Uses:63 69 72Used by:Timeline
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:79
Symbol 76 BitmapUsed by:77 78
Symbol 77 GraphicUses:76Used by:79
Symbol 78 GraphicUses:76Used by:79
Symbol 79 MovieClipUses:75 77 78Used by:80
Symbol 80 MovieClip [ship1]Uses:63 79 72Used by:Timeline
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:84 160
Symbol 83 GraphicUses:70Used by:84 161
Symbol 84 MovieClip [rocket]Uses:71 82 83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:109 125
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:109 125
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:109 125
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:109 125
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:109 125
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Symbol 96 GraphicUses:95Used by:109 125
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:109 125
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:109 125
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:109 125
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:109 125
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:109 125
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109 125
Symbol 109 MovieClip [mega]Uses:86 88 90 92 94 96 98 100 102 104 106 108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [laser]Uses:110Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:116 222 229
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClip [headShip]Uses:113 115Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:123
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:123
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClip [fireball]Uses:118 120 122Used by:124  Timeline
Symbol 124 MovieClip [flame]Uses:123Used by:Timeline
Symbol 125 MovieClip [explosion]Uses:86 88 90 92 94 96 98 100 102 104 106 108Used by:Timeline
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClip [enemy]Uses:127Used by:Timeline
Symbol 129 GraphicUsed by:133
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [drip]Uses:129 130 131 132Used by:Timeline
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:147
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:147
Symbol 138 MovieClipUsed by:147
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:147
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:147
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:147
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [boss]Uses:135 137 138 140 142 144 146Used by:Timeline
Symbol 148 GraphicUsed by:159
Symbol 149 GraphicUsed by:159
Symbol 150 GraphicUsed by:159
Symbol 151 GraphicUsed by:159
Symbol 152 GraphicUsed by:159
Symbol 153 GraphicUsed by:159
Symbol 154 GraphicUsed by:159
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [beam]Uses:148 149 150 151 152 153 154 155 156 157 158Used by:Timeline
Symbol 160 MovieClipUses:82Used by:161
Symbol 161 MovieClipUses:71 160 83Used by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:186
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:186
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:174
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:174
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:174
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:167 169 171 173Used by:186
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:186
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:185 187
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:185
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:185 187
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:185
Symbol 185 MovieClipUses:178 180 182 184Used by:186
Symbol 186 MovieClip [wasp]Uses:163 165 174 176 45 185Used by:Timeline
Symbol 187 MovieClip [bee]Uses:178 182Used by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:196
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:196
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClip [pickup_mc]Uses:189 191 193 195Used by:Timeline
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:211
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:211
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:211
Symbol 203 GraphicUsed by:207
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:206 207
Symbol 206 MovieClipUses:205Used by:207
Symbol 207 MovieClipUses:203 206 205Used by:211
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:211
Symbol 210 MovieClipUsed by:211
Symbol 211 MovieClip [fatty]Uses:198 200 202 207 209 210 45Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:229
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:229
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:229
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:229
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:229
Symbol 222 MovieClipUses:113Used by:229
Symbol 223 GraphicUsed by:227
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:223 224 225 226Used by:229
Symbol 228 MovieClipUsed by:229
Symbol 229 MovieClip [giant]Uses:213 215 217 219 113 221 222 227 228Used by:Timeline
Symbol 230 BitmapUsed by:231
Symbol 231 GraphicUses:230Used by:250
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:250
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:250
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:250
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:250
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:250
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:250
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:250
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:250
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:250
Symbol 250 MovieClipUses:231 233 235 237 239 241 243 245 247 249Used by:262 263
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:263
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:263
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:263
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClipUses:258Used by:263
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:263
Symbol 262 MovieClipUses:250Used by:263 385 388
Symbol 263 MovieClip [gui]Uses:250 252 254 256 259 261 262Used by:Timeline
Symbol 264 SoundUsed by:Timeline
Symbol 265 Sound [thud]Used by:Timeline
Symbol 266 Sound [tetsuo]Used by:Timeline
Symbol 267 Sound [techno]Used by:Timeline
Symbol 268 Sound [shoot4]Used by:Timeline
Symbol 269 Sound [shoot3]Used by:Timeline
Symbol 270 Sound [shoot2]Used by:Timeline
Symbol 271 Sound [shoot1]Used by:Timeline
Symbol 272 Sound [powerup]Used by:Timeline
Symbol 273 Sound [powerdown]Used by:Timeline
Symbol 274 Sound [menu]Used by:Timeline
Symbol 275 Sound [liquidsky]Used by:Timeline
Symbol 276 Sound [hit]Used by:Timeline
Symbol 277 Sound [enemy_fire]Used by:Timeline
Symbol 278 Sound [bomb]Used by:Timeline
Symbol 279 Sound [enemy_gun]Used by:Timeline
Symbol 280 Sound [jet]Used by:Timeline
Symbol 281 Sound [machinegun]Used by:Timeline
Symbol 282 Sound [robotlaugh]Used by:Timeline
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:290
Symbol 285 GraphicUsed by:286 289
Symbol 286 ButtonUses:285Used by:290
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:290
Symbol 289 ButtonUses:285Used by:290
Symbol 290 MovieClipUses:284 286 288 289Used by:324
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293
Symbol 293 ButtonUses:292Used by:324
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:324
Symbol 296 GraphicUsed by:314
Symbol 297 GraphicUsed by:314
Symbol 298 GraphicUsed by:314
Symbol 299 GraphicUsed by:314 327
Symbol 300 GraphicUsed by:314
Symbol 301 GraphicUsed by:314 327
Symbol 302 GraphicUsed by:314 329
Symbol 303 GraphicUsed by:314 329
Symbol 304 GraphicUsed by:314 329
Symbol 305 GraphicUsed by:314
Symbol 306 GraphicUsed by:314
Symbol 307 GraphicUsed by:314 327 329
Symbol 308 GraphicUsed by:314
Symbol 309 GraphicUsed by:314 329
Symbol 310 GraphicUsed by:314 329
Symbol 311 GraphicUsed by:314 327 329
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313Used by:323
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:323 368 378
Symbol 318 GraphicUsed by:319 320 321 322 328 351 377
Symbol 319 ButtonUses:318Used by:323
Symbol 320 ButtonUses:318Used by:323
Symbol 321 ButtonUses:318Used by:323
Symbol 322 ButtonUses:318Used by:323
Symbol 323 MovieClipUses:314 317 319 320 321 322Used by:324
Symbol 324 MovieClipUses:290 293 295 323Used by:Timeline
Symbol 325 GraphicUsed by:327
Symbol 326 GraphicUsed by:327 329
Symbol 327 MovieClipUses:325 299 307 311 301 326Used by:368 378
Symbol 328 ButtonUses:318Used by:368
Symbol 329 MovieClipUses:307 311 303 304 302 326 309 310Used by:368
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:368
Symbol 332 BitmapUsed by:333
Symbol 333 GraphicUses:332Used by:336
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:336
Symbol 336 MovieClipUses:333 335Used by:368
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:352
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:352
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:352
Symbol 343 GraphicUsed by:352
Symbol 344 BitmapUsed by:347
Symbol 345 BitmapUsed by:347 348
Symbol 346 BitmapUsed by:347 349
Symbol 347 GraphicUses:344 345 346Used by:350 351
Symbol 348 GraphicUses:345Used by:350
Symbol 349 GraphicUses:346Used by:350
Symbol 350 MovieClipUses:347 348 349Used by:351
Symbol 351 MovieClipUses:318 350 347Used by:352 367
Symbol 352 MovieClipUses:338 340 342 343 351Used by:368
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:367
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:367
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:367
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:367
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:367
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:367
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:367
Symbol 367 MovieClipUses:354 356 358 360 362 364 366 351Used by:368
Symbol 368 MovieClipUses:327 317 328 329 331 336 352 367Used by:Timeline
Symbol 369 FontUsed by:370
Symbol 370 EditableTextUses:369Used by:Timeline
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:373
Symbol 373 MovieClipUses:372Used by:376
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:376
Symbol 376 MovieClipUses:373 375Used by:Timeline
Symbol 377 ButtonUses:318Used by:378
Symbol 378 MovieClipUses:327 317 377Used by:Timeline
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:385 388
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:385
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:385 388
Symbol 385 MovieClipUses:380 382 384 262Used by:Timeline
Symbol 386 BitmapUsed by:387
Symbol 387 GraphicUses:386Used by:388
Symbol 388 MovieClipUses:380 387 384 262Used by:Timeline
Streaming Sound 1Used by:Symbol 21 MovieClip

Instance Names

"frame_mc"Frame 1Symbol 7 MovieClip
"loader"Frame 3Symbol 11 MovieClip
"movie_mc"Frame 13Symbol 27 MovieClip
"instructions"Frame 60Symbol 368 MovieClip
"info_mc"Frame 90Symbol 376 MovieClip
"p1name_mc"Frame 100Symbol 385 MovieClip
"p2name_mc"Frame 101Symbol 388 MovieClip
"p1name_mc"Frame 102Symbol 385 MovieClip
"progressbar"Symbol 11 MovieClip Frame 1Symbol 10 MovieClip
"hit_mc"Symbol 73 MovieClip [ship2] Frame 1Symbol 63 MovieClip
"fighter_mc"Symbol 73 MovieClip [ship2] Frame 1Symbol 69 MovieClip
"flame2_mc"Symbol 73 MovieClip [ship2] Frame 1Symbol 72 MovieClip
"flame1_mc"Symbol 73 MovieClip [ship2] Frame 1Symbol 72 MovieClip
"hit_mc"Symbol 80 MovieClip [ship1] Frame 1Symbol 63 MovieClip
"fighter_mc"Symbol 80 MovieClip [ship1] Frame 1Symbol 79 MovieClip
"boost2_mc"Symbol 80 MovieClip [ship1] Frame 1Symbol 72 MovieClip
"boost1_mc"Symbol 80 MovieClip [ship1] Frame 1Symbol 72 MovieClip
"headHit"Symbol 116 MovieClip [headShip] Frame 1Symbol 115 MovieClip
"leg1"Symbol 147 MovieClip [boss] Frame 2Symbol 138 MovieClip
"leg2"Symbol 147 MovieClip [boss] Frame 2Symbol 138 MovieClip
"arm1"Symbol 147 MovieClip [boss] Frame 2Symbol 138 MovieClip
"arm2"Symbol 147 MovieClip [boss] Frame 2Symbol 138 MovieClip
"hand"Symbol 147 MovieClip [boss] Frame 3Symbol 138 MovieClip
"foot"Symbol 147 MovieClip [boss] Frame 5Symbol 138 MovieClip
"wasp_hit"Symbol 186 MovieClip [wasp] Frame 1Symbol 45 MovieClip [wasp_hit]
"head"Symbol 211 MovieClip [fatty] Frame 1Symbol 207 MovieClip
"tracker"Symbol 211 MovieClip [fatty] Frame 1Symbol 210 MovieClip
"fat_hit"Symbol 211 MovieClip [fatty] Frame 1Symbol 45 MovieClip [wasp_hit]
"giant_hit"Symbol 229 MovieClip [giant] Frame 1Symbol 221 MovieClip
"fire1"Symbol 229 MovieClip [giant] Frame 136Symbol 228 MovieClip
"fire2"Symbol 229 MovieClip [giant] Frame 136Symbol 228 MovieClip
"num6"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num5"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num4"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num3"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num2"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num1"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num0"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"num7"Symbol 262 MovieClip Frame 1Symbol 250 MovieClip
"p1Lives"Symbol 263 MovieClip [gui] Frame 1Symbol 250 MovieClip
"p2Lives"Symbol 263 MovieClip [gui] Frame 1Symbol 250 MovieClip
"p1join"Symbol 263 MovieClip [gui] Frame 1Symbol 259 MovieClip
"p2join"Symbol 263 MovieClip [gui] Frame 1Symbol 259 MovieClip
"p2scores_mc"Symbol 263 MovieClip [gui] Frame 1Symbol 262 MovieClip
"p1scores_mc"Symbol 263 MovieClip [gui] Frame 1Symbol 262 MovieClip
"menu_btn"Symbol 368 MovieClip Frame 1Symbol 328 Button
"start2"Symbol 368 MovieClip Frame 1Symbol 336 MovieClip
"start1"Symbol 368 MovieClip Frame 1Symbol 336 MovieClip
"menu_btn"Symbol 378 MovieClip Frame 1Symbol 377 Button
"p1scores_mc"Symbol 385 MovieClip Frame 1Symbol 262 MovieClip
"p1scores_mc"Symbol 388 MovieClip Frame 1Symbol 262 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 13Symbol 43 as "worm"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 47 as "target_mc"
ExportAssets (56)Timeline Frame 13Symbol 58 as "spider"
ExportAssets (56)Timeline Frame 13Symbol 61 as "badrocket"
ExportAssets (56)Timeline Frame 13Symbol 73 as "ship2"
ExportAssets (56)Timeline Frame 13Symbol 80 as "ship1"
ExportAssets (56)Timeline Frame 13Symbol 84 as "rocket"
ExportAssets (56)Timeline Frame 13Symbol 109 as "mega"
ExportAssets (56)Timeline Frame 13Symbol 111 as "laser"
ExportAssets (56)Timeline Frame 13Symbol 116 as "headShip"
ExportAssets (56)Timeline Frame 13Symbol 123 as "fireball"
ExportAssets (56)Timeline Frame 13Symbol 124 as "flame"
ExportAssets (56)Timeline Frame 13Symbol 123 as "fireball"
ExportAssets (56)Timeline Frame 13Symbol 125 as "explosion"
ExportAssets (56)Timeline Frame 13Symbol 128 as "enemy"
ExportAssets (56)Timeline Frame 13Symbol 133 as "drip"
ExportAssets (56)Timeline Frame 13Symbol 147 as "boss"
ExportAssets (56)Timeline Frame 13Symbol 159 as "beam"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 186 as "wasp"
ExportAssets (56)Timeline Frame 13Symbol 187 as "bee"
ExportAssets (56)Timeline Frame 13Symbol 196 as "pickup_mc"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
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ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 45 as "wasp_hit"
ExportAssets (56)Timeline Frame 13Symbol 211 as "fatty"
ExportAssets (56)Timeline Frame 13Symbol 229 as "giant"
ExportAssets (56)Timeline Frame 13Symbol 263 as "gui"
ExportAssets (56)Timeline Frame 13Symbol 61 as "badrocket"
ExportAssets (56)Timeline Frame 13Symbol 265 as "thud"
ExportAssets (56)Timeline Frame 13Symbol 266 as "tetsuo"
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ExportAssets (56)Timeline Frame 13Symbol 277 as "enemy_fire"
ExportAssets (56)Timeline Frame 13Symbol 278 as "bomb"
ExportAssets (56)Timeline Frame 13Symbol 279 as "enemy_gun"
ExportAssets (56)Timeline Frame 13Symbol 280 as "jet"
ExportAssets (56)Timeline Frame 13Symbol 281 as "machinegun"
ExportAssets (56)Timeline Frame 13Symbol 282 as "robotlaugh"
ExportAssets (56)Timeline Frame 90Symbol 80 as "ship1"
ExportAssets (56)Timeline Frame 90Symbol 73 as "ship2"
ExportAssets (56)Timeline Frame 91Symbol 80 as "ship1"
ExportAssets (56)Timeline Frame 91Symbol 73 as "ship2"

Labels

"intro"Frame 6
"main menu"Frame 51
"instructions"Frame 60
"highscores"Frame 70
"sendfriend"Frame 80
"game"Frame 90
"entername1"Frame 100
"entername2"Frame 101
"enternames"Frame 102
"tom"Symbol 27 MovieClip Frame 299
"van"Symbol 27 MovieClip Frame 357
"dragoon"Symbol 27 MovieClip Frame 413
"wasp"Symbol 27 MovieClip Frame 522
"fatty"Symbol 27 MovieClip Frame 715
"idle"Symbol 186 MovieClip [wasp] Frame 1
"go left"Symbol 186 MovieClip [wasp] Frame 60
"go right"Symbol 186 MovieClip [wasp] Frame 120
"attack"Symbol 186 MovieClip [wasp] Frame 180
"up"Symbol 207 MovieClip Frame 2
"max"Symbol 207 MovieClip Frame 10
"down"Symbol 207 MovieClip Frame 11
"idle"Symbol 211 MovieClip [fatty] Frame 1
"left"Symbol 211 MovieClip [fatty] Frame 80
"right"Symbol 211 MovieClip [fatty] Frame 145
"idle"Symbol 229 MovieClip [giant] Frame 1
"go left"Symbol 229 MovieClip [giant] Frame 40
"go right"Symbol 229 MovieClip [giant] Frame 80
"attack"Symbol 229 MovieClip [giant] Frame 120
"rapid"Symbol 229 MovieClip [giant] Frame 136
"f0"Symbol 250 MovieClip Frame 1
"f1"Symbol 250 MovieClip Frame 2
"f2"Symbol 250 MovieClip Frame 3
"f3"Symbol 250 MovieClip Frame 4
"f4"Symbol 250 MovieClip Frame 5
"f5"Symbol 250 MovieClip Frame 6
"f6"Symbol 250 MovieClip Frame 7
"f7"Symbol 250 MovieClip Frame 8
"f8"Symbol 250 MovieClip Frame 9
"f9"Symbol 250 MovieClip Frame 10
"loud"Symbol 290 MovieClip Frame 1
"mute"Symbol 290 MovieClip Frame 2
"in"Symbol 324 MovieClip Frame 1
"out"Symbol 324 MovieClip Frame 23
"thanks"Symbol 336 MovieClip Frame 2

Dynamic Text Variables

timeSymbol 370 EditableText" "




http://swfchan.com/10/47936/info.shtml
Created: 30/4 -2019 21:38:39 Last modified: 30/4 -2019 21:38:39 Server time: 19/05 -2024 08:12:12