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omnomnom.swf

This is the info page for
Flash #47966

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ActionScript [AS3]

Section 1
//GameInterface (com.meteorgames.flashsystem.game.GameInterface) package com.meteorgames.flashsystem.game { import flash.display.*; import com.meteorgames.flashsystem.system.*; public class GameInterface extends MovieClip { private var _systemReady:Boolean; public var _SYSTEM:System; public function GameInterface(){ _systemReady = false; } public function initGame(){ var _local1:*; var _local2:*; var _local3:String; _local1 = false; _local2 = false; _local3 = this.root.loaderInfo.url; if (((!((_local3.indexOf("http://www.twinskies.com/", 0) == 0))) && (!((_local3.indexOf("http://192.168.2.13", 0) == 0))))){ _local1 = true; } else { if (_local3.indexOf("/flash/g/", 0) == -1){ _local1 = true; }; }; if (_local3.toUpperCase().indexOf("FILE", 0) != -1){ _local1 = false; _local2 = true; }; if (this.parent.toString().toUpperCase().indexOf("STAGE", 0) >= 0){ _local2 = true; }; if (((_local1) || (_local2))){ _SYSTEM = new System(); _SYSTEM.init(new GameParams()); _SYSTEM.gameIsOffline = _local2; _SYSTEM.gameIsHostedExternally = _local1; _systemReady = true; }; } public function setSystem(_arg1:System){ _SYSTEM = _arg1; _systemReady = true; } public function get systemReady():Boolean{ return (_systemReady); } } }//package com.meteorgames.flashsystem.game
Section 2
//GameParams (com.meteorgames.flashsystem.system.GameParams) package com.meteorgames.flashsystem.system { public class GameParams { public var sUserID:String; public var iGameHeight:Number; public var sPreloader:String; public var iGameWidth:Number; public var sID:String; public var iCollectStats:Number; public var sPHPServer:String; public var sLanguage:String; public var iFramerate:Number; public var sTehGame:String; public var sSWFServer:String; public function GameParams(){ sID = ""; sTehGame = ""; sPreloader = ""; sSWFServer = ""; sPHPServer = ""; iCollectStats = 0; iFramerate = 30; iGameWidth = 500; iGameHeight = 500; sUserID = ""; sLanguage = "en"; } public function setVar(_arg1:String, _arg2):void{ if (this[_arg1] != undefined){ if (_arg2 != undefined){ this[_arg1] = _arg2; }; }; } } }//package com.meteorgames.flashsystem.system
Section 3
//GameTracking (com.meteorgames.flashsystem.system.GameTracking) package com.meteorgames.flashsystem.system { import flash.events.*; import flash.net.*; public class GameTracking { private var _dataReceived:Boolean; private var _iTrackData:int; private var _PHPSERVER:String; private var _PHPSCRIPT:String; private var _GAMEID:String; private var _loader:URLLoader; public function GameTracking(){ _PHPSERVER = ""; _PHPSCRIPT = "scripts/minigame"; _dataReceived = false; } private function securityErrorHandler(_arg1:SecurityErrorEvent):void{ _dataReceived = true; removeListeners(); } public function init(_arg1:String, _arg2:String="", _arg3:int=0):void{ _PHPSERVER = _arg1; _GAMEID = _arg2; _iTrackData = _arg3; if (_PHPSERVER.charAt((_PHPSERVER.length - 1)) != "/"){ _PHPSERVER = (_PHPSERVER + "/"); }; } private function completeHandler(_arg1:Event):void{ _dataReceived = true; removeListeners(); } public function logGameOver(_arg1:String):void{ var _local2:String; var _local3:URLVariables; var _local4:URLRequest; if (_iTrackData == 0){ return; }; _local2 = (_PHPSERVER + _PHPSCRIPT); _local3 = new URLVariables(); _local3.data = _arg1; _local4 = new URLRequest(_local2); _local4.data = _local3; trackIt(_local4); } private function removeListeners():void{ _loader.removeEventListener(Event.COMPLETE, completeHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); } private function trackIt(_arg1:URLRequest):void{ var request = _arg1; try { sendToURL(request); } catch(e:Error) { }; } public function getReturnVar(_arg1:String):String{ var _local2:String; _local2 = ""; if (_loader.data[_arg1] != null){ _local2 = String(_loader.data[_arg1]); }; return (_local2); } public function postPoints(_arg1:String):void{ var _local2:String; var _local3:URLVariables; var _local4:URLRequest; _dataReceived = false; _local2 = (_PHPSERVER + _PHPSCRIPT); _local3 = new URLVariables(); _local3.data = _arg1; _local4 = new URLRequest(_local2); _local4.data = _local3; postIt(_local4); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ _dataReceived = true; removeListeners(); } private function postIt(_arg1:URLRequest):void{ var request = _arg1; _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.VARIABLES; _loader.addEventListener(Event.COMPLETE, completeHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); try { _loader.load(request); } catch(e:Error) { _dataReceived = true; }; } public function logGameStart(_arg1:String):void{ var _local2:String; var _local3:URLVariables; var _local4:URLRequest; if (_iTrackData == 0){ return; }; _local2 = (_PHPSERVER + _PHPSCRIPT); _local3 = new URLVariables(); _local3.data = _arg1; _local4 = new URLRequest(_local2); _local4.data = _local3; trackIt(_local4); } public function get wasDataReceived():Boolean{ return (_dataReceived); } public function keepSessionAlive(_arg1:String):void{ var _local2:String; var _local3:URLVariables; var _local4:URLRequest; _local2 = (_PHPSERVER + _PHPSCRIPT); _local3 = new URLVariables(); _local3.data = _arg1; _local4 = new URLRequest(_local2); _local4.data = _local3; trackIt(_local4); } } }//package com.meteorgames.flashsystem.system
Section 4
//System (com.meteorgames.flashsystem.system.System) package com.meteorgames.flashsystem.system { import flash.display.*; import flash.text.*; import flash.utils.*; public class System { private var _bOffline:Boolean; private var _KEY:Verschluesselung; private var _GAMETRACKING:GameTracking; private var _TRANSLATION:Translation; private var _bExternalHost:Boolean; private var _aAdd:Array; private var _iGameSessionLength:int; private var _aP:Array; private var _GAME_PARAMS:Object; public function System(){ var _local1:Array; super(); _bOffline = false; _bExternalHost = false; _aP = new Array(); _aAdd = new Array(); _iGameSessionLength = 0; _local1 = new Array(); } public function keepSessionAlive():void{ var _local1:String; var _local2:*; if (((_bOffline) || (_bExternalHost))){ return; }; _local1 = "ct=keep_session_alive"; _local2 = _KEY.run(_local1); _GAMETRACKING.keepSessionAlive(_local2); } public function addParam(_arg1:String, _arg2):void{ _aAdd[_arg1] = _arg2; } public function addFont(_arg1:Font, _arg2:String):void{ _TRANSLATION.addFont(_arg1, _arg2); } public function logGameOver(_arg1:int=1):void{ var _local2:String; var _local3:*; _iGameSessionLength = (getTimer() - _iGameSessionLength); if (((_bOffline) || (_bExternalHost))){ return; }; _local2 = ((("ct=game_end&minigame_id=" + String(getFlashParam("sID"))) + "&minigame_mode=") + String(_arg1)); _local3 = _KEY.run(_local2); _GAMETRACKING.logGameOver(_local3); } public function setTextField(_arg1:TextField, _arg2:String):void{ _TRANSLATION.setTextField(_arg1, _arg2); } public function setFont(_arg1:String):void{ _TRANSLATION.setFont(_arg1); } public function set gameIsOffline(_arg1:Boolean):void{ _bOffline = _arg1; } public function get gameIsOffline():Boolean{ return (_bOffline); } public function init(_arg1:Object):void{ _GAME_PARAMS = _arg1; _GAMETRACKING = new GameTracking(); _GAMETRACKING.init(getFlashParam("sPHPServer"), getFlashParam("sID"), int(getFlashParam("iCollectStats"))); _TRANSLATION = new Translation(); _TRANSLATION.init(); _KEY = new Verschluesselung(); } public function getServerResponse():String{ var _local1:String; _local1 = ""; if (((_bOffline) || (_bExternalHost))){ _local1 = "Visit <u><a href='http://www.twinskies.com/' target='_blank'>www.twinskies.com</a></u> today to sign up for an account!"; } else { _local1 = _GAMETRACKING.getReturnVar("text"); }; return (_local1); } public function get gameIsHostedExternally():Boolean{ return (_bExternalHost); } public function postPoints(_arg1:int=0, _arg2:int=1):void{ var _local3:*; if (((_bOffline) || (_bExternalHost))){ return; }; _local3 = "TPOSG"; _GAMETRACKING.postPoints(_local3); } public function getLegalText(_arg1:int):String{ var _local2:String; var _local3:*; _local2 = (("<p align='center'><font size='" + String(_arg1)) + "'><a href='http://www.twinskies.com' target='_blank'>Twin Skies</a> graphics, text and sound elements copyright 2008"); _local3 = new Date(); if (_local3.getFullYear() > 2008){ _local2 = (_local2 + (" - " + String(_local3.getFullYear()))); }; _local2 = (_local2 + " by Meteor Games LLC.<br>All rights reserved. <a href='http://www.twinskies.com' target='_blank'>Twin Skies</a> is a trademark of Meteor Games LLC.</font></p>"); return (_local2); } public function serverHasResponded():Boolean{ var _local1:Boolean; _local1 = false; if (((_bOffline) || (_bExternalHost))){ _local1 = true; } else { _local1 = _GAMETRACKING.wasDataReceived; }; return (_local1); } public function set gameIsHostedExternally(_arg1:Boolean):void{ _bExternalHost = _arg1; } public function getFlashParam(_arg1:String):String{ return (String(_GAME_PARAMS[_arg1])); } public function logGameStart(_arg1:int=1):void{ var _local2:String; var _local3:*; _iGameSessionLength = getTimer(); if (((_bOffline) || (_bExternalHost))){ return; }; _local2 = ((("ct=game_start&minigame_id=" + String(getFlashParam("sID"))) + "&minigame_mode=") + String(_arg1)); _local3 = _KEY.run(_local2); _GAMETRACKING.logGameStart(_local3); } public function setSchluessel(_arg1:MovieClip){ } public function getGameVersion():String{ var _local1:String; var _local2:String; var _local3:RegExp; var _local4:Array; _local1 = ""; _local2 = getFlashParam("sTehGame"); if (_local2 != ""){ _local3 = /_v[0-9]+?.swf/; _local4 = _local2.match(_local3); if (_local4 != null){ if (_local4.length > 0){ _local1 = String(_local4[0]); _local1 = _local1.replace("_v", ""); _local1 = _local1.replace(".swf", ""); }; }; }; return (_local1); } } }//package com.meteorgames.flashsystem.system
Section 5
//Textfields (com.meteorgames.flashsystem.system.Textfields) package com.meteorgames.flashsystem.system { import flash.text.*; public class Textfields { private var _aFonts:Array; private var _bMultiline:Boolean; private var _objDefaultTextFormat:TextFormat; private var _bWordWrap:Boolean; private var _bWesternLang:Boolean; public function Textfields():void{ _bWesternLang = true; _bMultiline = true; _bWordWrap = true; _aFonts = new Array(); _objDefaultTextFormat = new TextFormat(); } public function setTextField(_arg1:TextField, _arg2:String):void{ _arg1.embedFonts = _bWesternLang; _arg1.multiline = _bMultiline; _arg1.wordWrap = _bWordWrap; _arg1.htmlText = _arg2; _arg1.setTextFormat(_objDefaultTextFormat); } public function init(_arg1:Boolean):void{ _bWesternLang = _arg1; } public function setFont(_arg1:String):void{ if (_aFonts[_arg1] != undefined){ _objDefaultTextFormat.font = _aFonts[_arg1].fontName; }; } public function addFont(_arg1:Font, _arg2:String):void{ if (_aFonts[_arg2] == undefined){ _aFonts[_arg2] = _arg1; }; } } }//package com.meteorgames.flashsystem.system
Section 6
//Translation (com.meteorgames.flashsystem.system.Translation) package com.meteorgames.flashsystem.system { import flash.text.*; public class Translation { private var _TEXTFIELDS:Textfields; public function Translation(){ _TEXTFIELDS = new Textfields(); } public function init():void{ _TEXTFIELDS.init(true); } public function addFont(_arg1:Font, _arg2:String):void{ _TEXTFIELDS.addFont(_arg1, _arg2); } public function setFont(_arg1:String):void{ _TEXTFIELDS.setFont(_arg1); } public function setTextField(_arg1:TextField, _arg2:String):void{ _TEXTFIELDS.setTextField(_arg1, _arg2); } } }//package com.meteorgames.flashsystem.system
Section 7
//Verschluesselung (com.meteorgames.flashsystem.system.Verschluesselung) package com.meteorgames.flashsystem.system { public class Verschluesselung { private static var _sA:String; private static var _sB:String; public function Verschluesselung(){ var _local1:uint; var _local2:Array; var _local3:Array; super(); _local1 = (Math.pow(2, 3) * Math.pow(2, 3)); _local2 = [-15, -14, -13, -12, -11, -10, -9, -8, -7, -16, -15, -14, -13, -12, -11, -10, -9, -8, -7, -16, -15, -14, -13, -12, -11, -10]; _local3 = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]; } public function run(_arg1:String):String{ return ("TPOSG"); } } }//package com.meteorgames.flashsystem.system
Section 8
//SoundManager (com.meteorgames.libs.sound.SoundManager) package com.meteorgames.libs.sound { import flash.media.*; import flash.events.*; import flash.utils.*; public class SoundManager { private var _bMusic:Boolean; private var _aChannels:Array; private var _iVolFX:Number; private var _iVolMusic:Number; private var _aMusic:Array; private var _bFX:Boolean; private var _aFX:Array; static var _C_MUSIC:int = 1; static var _C_FX:int = 0; public function SoundManager(){ _bFX = true; _bMusic = true; _iVolFX = 1; _iVolMusic = 1; _aFX = new Array(); _aMusic = new Array(); _aChannels = new Array(); } public function stopMusic(_arg1:String=""):void{ var _local2:SoundObject; var _local3:Object; var _local4:String; var _local5:Boolean; for (_local4 in _aChannels) { _local2 = _aChannels[_local4]; if (_local2 == null){ } else { if (_local2.getType() == _C_MUSIC){ _local5 = true; if (((!((_arg1 == ""))) && (!((_local2.getID() == _arg1))))){ _local5 = false; }; if (_local5){ _local2._soundChannel.stop(); _local3 = _aMusic[_local2.getID()]; _local3.iPlaying--; }; }; }; }; } private function updateAllFXVol():void{ var _local1:SoundObject; var _local2:String; for (_local2 in _aChannels) { _local1 = _aChannels[_local2]; if (_local1 == null){ } else { if (_local1.getType() == _C_FX){ _local1.setVolume(_iVolFX); }; }; }; } public function addMusic(_arg1:Sound, _arg2:String="", _arg3:Boolean=false):void{ var _local4:Object; if (_arg2 == ""){ return; }; if (_aMusic[_arg2] == undefined){ _local4 = createSoundAsset(_C_MUSIC, _arg1, _arg2, _arg3); _aMusic[_arg2] = _local4; }; } public function playFX(_arg1:String="", _arg2:int=0, _arg3:int=1, _arg4:Number=1, _arg5:Number=0):void{ var _local6:Object; if (!_bFX){ return; }; if (_aFX[_arg1] != undefined){ _local6 = _aFX[_arg1]; if (_arg4 > _iVolFX){ _arg4 = _iVolFX; }; playIt(_local6, _arg2, _arg3, _arg4, _arg5); }; } public function stopAll():void{ stopFX(); stopMusic(); _aChannels = new Array(); } public function fadeMusic(_arg1:String="", _arg2:Number=0, _arg3:Number=1, _arg4:int=1000):void{ if (_arg2 > _iVolMusic){ _arg2 = _iVolMusic; }; fade(_C_MUSIC, _arg1, _arg2, _arg3, _arg4); } public function playMusic(_arg1:String="", _arg2:int=0, _arg3:int=1, _arg4:Number=1, _arg5:Number=0):void{ var _local6:Object; if (!_bMusic){ return; }; if (_aMusic[_arg1] != undefined){ _local6 = _aMusic[_arg1]; if (_arg4 > _iVolMusic){ _arg4 = _iVolMusic; }; playIt(_local6, _arg2, _arg3, _arg4, _arg5); }; } public function stopFX(_arg1:String=""):void{ var _local2:SoundObject; var _local3:Object; var _local4:String; var _local5:Boolean; for (_local4 in _aChannels) { _local2 = _aChannels[_local4]; if (_local2 == null){ } else { if (_local2.getType() == _C_FX){ _local5 = true; if (((!((_arg1 == ""))) && (!((_local2.getID() == _arg1))))){ _local5 = false; }; if (_local5){ _local2._soundChannel.stop(); _local3 = _aFX[_local2.getID()]; _local3.iPlaying--; }; }; }; }; } public function fadeFX(_arg1:String="", _arg2:Number=0, _arg3:Number=1, _arg4:int=1000):void{ if (_arg2 > _iVolFX){ _arg2 = _iVolFX; }; fade(_C_FX, _arg1, _arg2, _arg3, _arg4); } public function setMusicVolume(_arg1:int):void{ _iVolMusic = Number((_arg1 / 100)); updateAllMusicVol(); } private function fade(_arg1:int, _arg2:String, _arg3:Number, _arg4:Number, _arg5:int):void{ var _local6:SoundObject; var _local7:Object; var _local8:String; var _local9:Boolean; for (_local8 in _aChannels) { _local6 = _aChannels[_local8]; if (_local6 == null){ } else { if (_local6.getType() == _arg1){ _local9 = true; if (((!((_arg2 == ""))) && (!((_local6.getID() == _arg2))))){ _local9 = false; }; if (_local9){ _local6.fade(_arg3, _arg4, _arg5); }; }; }; }; } public function getFXVolume():Number{ return (_iVolFX); } private function updateAllMusicVol():void{ var _local1:SoundObject; var _local2:String; for (_local2 in _aChannels) { _local1 = _aChannels[_local2]; if (_local1 == null){ } else { if (_local1.getType() == _C_MUSIC){ _local1.setVolume(_iVolMusic); }; }; }; } public function getMusicVolume():Number{ return (_iVolMusic); } public function setMusic(_arg1:Boolean):void{ _bMusic = _arg1; } public function setFXVolume(_arg1:int):void{ _iVolFX = Number((_arg1 / 100)); updateAllFXVol(); } public function getFX():Boolean{ return (_bFX); } public function setFX(_arg1:Boolean):void{ _bFX = _arg1; } public function soundComplete(_arg1:int, _arg2:String, _arg3:String):void{ var _local4:SoundObject; var _local5:Boolean; if (_aChannels[_arg3] != null){ _local4 = _aChannels[_arg3]; _local4._soundChannel.removeEventListener(Event.SOUND_COMPLETE, _local4.onSoundComplete); _local5 = false; if (_arg1 == _C_FX){ if (_aFX[_arg2] != null){ _aFX[_arg2].iPlaying--; _local5 = _aFX[_arg2].bMultiple; }; } else { if (_arg1 == _C_MUSIC){ if (_aMusic[_arg2] != null){ _aMusic[_arg2].iPlaying--; _local5 = _aMusic[_arg2].bMultiple; }; }; }; if (_local5){ _aChannels[_arg3] = null; delete _aChannels[_arg3]; }; }; } public function addFX(_arg1:Sound, _arg2:String="", _arg3:Boolean=true):void{ var _local4:Object; if (_arg2 == ""){ return; }; if (_aFX[_arg2] == undefined){ _local4 = createSoundAsset(_C_FX, _arg1, _arg2, _arg3); _aFX[_arg2] = _local4; }; } public function findSoundObject(_arg1:String):SoundObject{ var _local2:SoundObject; var _local3:String; for (_local3 in _aChannels) { if (_aChannels[_local3] == null){ continue; } else { if (_aChannels[_local3].getID() == _arg1){ _local2 = _aChannels[_local3]; break; }; }; }; return (_local2); } private function createSoundAsset(_arg1:int, _arg2:Sound, _arg3:String, _arg4:Boolean):Object{ var _local5:Object; _local5 = new Object(); _local5.iType = _arg1; _local5.sound = _arg2; _local5.soundID = _arg3; _local5.bMultiple = _arg4; _local5.iPlaying = 0; return (_local5); } public function getMusic():Boolean{ return (_bMusic); } public function playIt(_arg1:Object, _arg2:int=0, _arg3:int=1, _arg4:Number=1, _arg5:Number=0):void{ var _local6:Boolean; var _local7:SoundObject; var _local8:String; _local6 = false; if (!_arg1.bMultiple){ _local7 = findSoundObject(_arg1.soundID); }; if (_local7 == null){ _local7 = new SoundObject(this); } else { _local6 = true; if (_local7.isFading()){ _local7.killFadeTimer(); }; _local7._soundChannel.stop(); }; _local7._soundChannel = _arg1.sound.play(_arg2, _arg3); _local7._soundTransform.volume = _arg4; _local7._soundTransform.pan = _arg5; _local7._soundChannel.soundTransform = _local7._soundTransform; if (!_local6){ _arg1.iPlaying++; _local8 = (getTimer() + _arg1.soundID); _local7.setID(_arg1.iType, _arg1.soundID, _local8); _local7._soundChannel.addEventListener(Event.SOUND_COMPLETE, _local7.onSoundComplete, false, 0, true); _aChannels[_local8] = _local7; }; } } }//package com.meteorgames.libs.sound
Section 9
//SoundObject (com.meteorgames.libs.sound.SoundObject) package com.meteorgames.libs.sound { import flash.media.*; import flash.events.*; import flash.utils.*; public class SoundObject { private var _objParent:Object; private var _iType:int; private var _nFadeVol:Number; private var _tFade:Timer; private var _nFadePan:Number; public var _soundChannel:SoundChannel; private var _sSoundID:String; private var _iFadeVolTarget:Number; private var _sCustomID:String; private var _iFadePanTarget:Number; public var _soundTransform:SoundTransform; public function SoundObject(_arg1:Object){ _objParent = _arg1; _iType = 0; _sSoundID = ""; _sCustomID = ""; _tFade = new Timer(0, 0); _nFadeVol = 0; _nFadePan = 0; _iFadeVolTarget = 0; _iFadePanTarget = 0; _soundChannel = new SoundChannel(); _soundTransform = new SoundTransform(); } public function stop():void{ _soundChannel.stop(); if (_tFade.running){ _tFade.stop(); }; _objParent.soundComplete(_iType, _sSoundID, _sCustomID); } public function isFading():Boolean{ return (_tFade.running); } public function fade(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:int; if (_arg1 == _soundTransform.volume){ if (_arg2 == _soundTransform.pan){ return; }; }; if (_tFade.running){ _tFade.stop(); }; _iFadeVolTarget = _arg1; _iFadePanTarget = _arg2; _local4 = 100; _local5 = Math.abs((_soundTransform.volume - _iFadeVolTarget)); _local6 = Math.abs((_soundTransform.pan - _iFadePanTarget)); _local7 = int((_arg3 / _local4)); _nFadeVol = Number((_local5 / _local7)); _nFadePan = Number((_local6 / _local7)); if (_iFadeVolTarget < _soundTransform.volume){ _nFadeVol = (_nFadeVol * -1); }; if (_iFadePanTarget < _soundTransform.pan){ _nFadePan = (_nFadePan * -1); }; startFadeTimer(_local4, _local7); } public function onSoundComplete(_arg1:Event):void{ _objParent.soundComplete(_iType, _sSoundID, _sCustomID); } private function onTimerFade(_arg1:TimerEvent):void{ _soundTransform.volume = (_soundTransform.volume + _nFadeVol); _soundTransform.pan = (_soundTransform.pan + _nFadePan); _soundChannel.soundTransform = _soundTransform; } private function onTimerCompleteFade(_arg1:TimerEvent):void{ _soundTransform.volume = _iFadeVolTarget; _soundTransform.pan = _iFadePanTarget; _soundChannel.soundTransform = _soundTransform; if (_soundTransform.volume <= 0){ _soundChannel.stop(); _objParent.soundComplete(_iType, _sSoundID, _sCustomID); }; } public function setVolume(_arg1:Number):void{ _soundTransform.volume = _arg1; _soundChannel.soundTransform = _soundTransform; } public function killFadeTimer():void{ _tFade.reset(); if (_tFade.hasEventListener(TimerEvent.TIMER)){ _tFade.removeEventListener(TimerEvent.TIMER, onTimerFade); }; if (_tFade.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _tFade.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerCompleteFade); }; } private function startFadeTimer(_arg1:Number, _arg2:int):void{ _tFade = new Timer(_arg1, _arg2); if (!_tFade.hasEventListener(TimerEvent.TIMER)){ _tFade.addEventListener(TimerEvent.TIMER, onTimerFade, false, 0, true); }; if (!_tFade.hasEventListener(TimerEvent.TIMER_COMPLETE)){ _tFade.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerCompleteFade, false, 0, true); }; _tFade.start(); } public function getType():int{ return (_iType); } public function getID():String{ return (_sSoundID); } public function setID(_arg1:int, _arg2:String, _arg3:String){ _iType = _arg1; _sSoundID = _arg2; _sCustomID = _arg3; } } }//package com.meteorgames.libs.sound
Section 10
//XVar (com.meteorgames.libs.xvars.XVar) package com.meteorgames.libs.xvars { public class XVar { private var _aXVar:Array; public function XVar(_arg1){ _aXVar = []; create(_arg1); } public function add(_arg1):void{ var _local2:*; if (_aXVar[0][0] > 0){ _aXVar[0][1] = (_aXVar[0][1] + (_aXVar[0][0] * _arg1)); } else { _local2 = 0; while (_local2 < _arg1.length) { _aXVar[0][1].push(_arg1.charCodeAt(_local2)); _local2++; }; }; } public function set(_arg1):void{ create(_arg1); } private function create(_arg1):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; _aXVar = []; _local2 = []; _local3 = typeof(_arg1); if (_local3.toLowerCase() == "string"){ _local2.push(0); _local4 = []; _local5 = 0; while (_local5 < _arg1.length) { _local4.push(_arg1.charCodeAt(_local5)); _local5++; }; _local2.push(_local4); } else { if (_local3.toLowerCase() == "number"){ _local2.push((11 + int((Math.random() * 100)))); _local2.push((_arg1 * _local2[0])); }; }; _aXVar.push(_local2); } public function out(){ var _local1:*; var _local2:*; if (_aXVar[0][0] > 0){ return ((_aXVar[0][1] / _aXVar[0][0])); }; _local1 = ""; _local2 = 0; while (_local2 < _aXVar[0][1].length) { _local1 = (_local1 + String.fromCharCode(_aXVar[0][1][_local2])); _local2++; }; return (_local1); } } }//package com.meteorgames.libs.xvars
Section 11
//Bounce (fl.transitions.easing.Bounce) package fl.transitions.easing { public class Bounce { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 - easeOut((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeIn((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOut(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } } }//package fl.transitions.easing
Section 12
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 13
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 14
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 15
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 16
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 17
//fps (game.fps) package game { import flash.text.*; import flash.utils.*; public class fps extends gameObject { private var sTextColor:String; private var iMilliseconds:int; private var iFrames:int;// = 0 private var tx_fps:TextField; private var bKeyDown:Boolean;// = false public function fps(_arg1:String="#ffffff"):void{ tx_fps = new TextField(); iFrames = 0; iMilliseconds = getTimer(); bKeyDown = false; super(); cacheAsBitmap = true; tx_fps.selectable = false; sTextColor = _arg1; visible = false; addChild(tx_fps); } public function toggleFPS():void{ if (((((Key.isDown(82)) && (Key.isDown(17)))) && (!(bKeyDown)))){ visible = !(visible); bKeyDown = true; } else { if (((!(Key.isDown(82))) || (!(Key.isDown(17))))){ bKeyDown = false; }; }; } override public function init():void{ Key.initialize(stage); fn_state = frameCount; } function frameCount():void{ var _local1:Number; toggleFPS(); _local1 = ((getTimer() - iMilliseconds) / 1000); iFrames++; if (_local1 > 1){ tx_fps.htmlText = (((("<font face='Georgia' color='" + sTextColor) + "'>") + int(Math.round((iFrames / _local1))).toString()) + " fps</font > "); tx_fps.autoSize = TextFieldAutoSize.CENTER; iMilliseconds = getTimer(); iFrames = 0; }; } } }//package game
Section 18
//gameObject (game.gameObject) package game { import flash.display.*; public class gameObject extends MovieClip { public var fn_state:Function;// = null public function gameObject():void{ fn_state = null; super(); tabEnabled = false; focusRect = false; tabChildren = false; fn_state = init; } public function init():void{ fn_state = wait; } public function kill():void{ killChildren(); parent.removeChild(this); } public function wait():void{ } public function killChildren():void{ var _local1:DisplayObject; for each (_local1 in this) { if ((_local1 is gameObject)){ gameObject(_local1).kill(); } else { removeChild(_local1); }; }; } public function get state():Function{ return (fn_state); } public function distanceFormula(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = Math.sqrt((Math.pow((((width / 2) + x) - _arg1), 2) + Math.pow((((width / 2) + y) - _arg2), 2))); return (_local3); } public function update():void{ if (fn_state != null){ fn_state.call(); updateChildren(); }; } public function updateChildren():void{ var _local1:int; _local1 = 0; while (_local1 < numChildren) { if ((getChildAt(_local1) is gameObject)){ gameObject(getChildAt(_local1)).update(); }; _local1++; }; } } }//package game
Section 19
//gameText (game.gameText) package game { public class gameText { public static const GAME_OVER:String = "<p align='center'>Game Over!<br>You ate % percent of the level.<br>You've scored % points so far.</p>"; public static const BITES_TAKEN:String = "%<br>Need %"; public static const LIVES_TEXT:String = (("<p align='center'>You have % " + LIVES) + " left.</p>"); public static const RETRY:String = "<font size='24'>Retry?</font>"; public static const START_SCREEN:String = "<font size='24'>Return to start</font>"; public static const EATEN_TEXT:String = "Eaten:"; public static const QUIT:String = "<font size='24'>Quit</font>"; public static const PAUSE:String = "<font size='24'>Pause</font>"; public static const BITES_TEXT:String = "Bites left:"; public static const UNPAUSE:String = "<font size='24'>Unpause</font>"; public static const FINAL_GAME_OVER:String = "% percent...<br>% points total..."; public static const INSTRUCTIONS:String = "Feed the hungry Grub!<br>Use the mouse to position where it will bite next.<br>Eat as much as possible in % bites.<br><font size='20'>You only have % lives, so use each bite wisely.</font>"; public static const LIVES:String = "lives"; public static const PLAY:String = "<font size='24'>Play</font>"; public static const SUBMIT_TEXT:String = "Submitting score..."; public static const LIFE:String = "life"; public static const TITLE:String = "OMNOMNOM*MUNCH*"; public static function insertVariables(_arg1:String, _arg2, ... _args):String{ var _local4:int; _local4 = 0; while (_local4 < _args.length) { _arg1 = _arg1.replace(_arg2, _args[_local4]); _local4++; }; return (_arg1); } } }//package game
Section 20
//Key (game.Key) package game { import flash.display.*; import flash.events.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); private static var keyboardEventHolder:KeyboardEvent; public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keyboardEventHolder = _arg1; keysDown[keyboardEventHolder.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } } }//package game
Section 21
//_startScreen_96 (game_fla._startScreen_96) package game_fla { import flash.display.*; import src.screens.*; public dynamic class _startScreen_96 extends MovieClip { public var sound_on_btn:SimpleButton; public var music_on_btn:SimpleButton; public var sound_off_btn:SimpleButton; public var music_off_btn:SimpleButton; public var play_btn:SimpleButton; public function _startScreen_96(){ addFrameScript(0, frame1, 6, frame7); } function frame7(){ mainScreen.playSound(mainScreen.MUNCH02); } function frame1(){ } } }//package game_fla
Section 22
//empty_1 (game_fla.empty_1) package game_fla { import flash.display.*; public dynamic class empty_1 extends MovieClip { public function empty_1(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package game_fla
Section 23
//endText_3 (game_fla.endText_3) package game_fla { import flash.display.*; import flash.text.*; public dynamic class endText_3 extends MovieClip { public var msg:TextField; } }//package game_fla
Section 24
//main_64 (game_fla.main_64) package game_fla { import flash.display.*; import flash.text.*; public dynamic class main_64 extends MovieClip { public var god_mode_btn:SimpleButton; public var bites_left:TextField; public var frame:MovieClip; public var resume_btn:SimpleButton; public var quit_btn:SimpleButton; public var percentage:TextField; public var pause_btn:SimpleButton; public var munch:MovieClip; public var shapeArea:MovieClip; public var om:MovieClip; public var nom1:MovieClip; public var nom2:MovieClip; } }//package game_fla
Section 25
//results_90 (game_fla.results_90) package game_fla { import flash.display.*; public dynamic class results_90 extends MovieClip { public var grow:MovieClip; public var next_match:SimpleButton; } }//package game_fla
Section 26
//partition (src.elements.partition) package src.elements { import flash.display.*; import flash.geom.*; public class partition { public var ypos:int;// = 0 private var iInitialAlpha:int; private var iWidth:int;// = 0 public var xpos:int;// = 0 private var objImageData:BitmapData; private var iHeight:int;// = 0 private var objAlphaData:BitmapData; private var iCurrentAlpha:int; private var objRect:Rectangle; public function partition(_arg1:BitmapData=null, _arg2:BitmapData=null, _arg3:int=0, _arg4:int=0, _arg5:int=0, _arg6:int=0):void{ iWidth = 0; iHeight = 0; xpos = 0; ypos = 0; objRect = new Rectangle(); super(); if (((!((_arg1 == null))) && (!((_arg2 == null))))){ createNewPartition(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6); } else { if ((((_arg1 == null)) && (!((_arg2 == null))))){ throw (new Error("No image data to accompany alpha data!")); }; if (((!((_arg1 == null))) && ((_arg2 == null)))){ throw (new Error("No alpha data to accompany image data!")); }; }; } public function createNewPartition(_arg1:BitmapData, _arg2:BitmapData, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ objImageData = _arg1; objAlphaData = _arg2; xpos = _arg3; ypos = _arg4; iWidth = _arg5; iHeight = _arg6; objRect.x = xpos; objRect.y = ypos; objRect.width = iWidth; objRect.height = iHeight; calculateAlpha(); iInitialAlpha = iCurrentAlpha; } public function get originalAlpha():int{ return (iInitialAlpha); } public function get width():int{ return (iWidth); } public function get currentCount():int{ return (iCurrentAlpha); } public function calculateAlpha():void{ var _local1:int; var _local2:int; var _local3:uint; var _local4:uint; iCurrentAlpha = 0; if (objImageData == null){ throw (new Error("Cannot calculate alpha! No image data provided.")); }; if (objAlphaData == null){ throw (new Error("Cannot calculate alpha! No alpha data provided.")); }; if (xpos > objImageData.width){ throw (new Error("X coordinate falls outside the boundaries of the image")); }; if (ypos > objImageData.height){ throw (new Error("Y coordinate falls outside the boundaries of the image")); }; if ((((width == 0)) || ((height == 0)))){ throw (new Error("Width/Height does not contain a significant value")); }; _local1 = ypos; while (_local1 < (ypos + iHeight)) { _local2 = xpos; while (_local2 < (xpos + iWidth)) { _local3 = objImageData.getPixel32(_local2, _local1); _local4 = objAlphaData.getPixel32(_local2, _local1); if ((((_local3 > 2281701376)) && ((_local4 < 2298478591)))){ iCurrentAlpha++; }; _local2++; }; _local1++; }; } public function get rect():Rectangle{ return (objRect); } public function get height():int{ return (iHeight); } public function get y():int{ return (ypos); } public function get x():int{ return (xpos); } } }//package src.elements
Section 27
//crumb (src.particles.crumb) package src.particles { import flash.geom.*; import game.*; import src.screens.*; public class crumb extends gameObject { private var nSpreadSpeed:Number; private var nFallSpeed:Number; public function crumb(_arg1:Rectangle):void{ nFallSpeed = ((Math.random() * 5) - 5); nSpreadSpeed = ((Math.random() * 2) - 1); super(); cacheAsBitmap = true; mouseEnabled = false; mouseChildren = false; x = ((Math.random() * _arg1.width) + _arg1.x); y = ((Math.random() * _arg1.height) + _arg1.y); graphics.beginFill(0x999999); graphics.drawCircle(0, 0, 2); graphics.endFill(); fn_state = fall; } function fall():void{ y = (y + nFallSpeed); x = (x + nSpreadSpeed); nFallSpeed = (nFallSpeed + 0.5); if (y > mainScreen.SCREEN_HEIGHT){ kill(); }; } } }//package src.particles
Section 28
//gameScreen (src.screens.subscreens.gameScreen) package src.screens.subscreens { import flash.display.*; import flash.text.*; import flash.events.*; import flash.geom.*; import fl.transitions.*; import game.*; import flash.utils.*; import com.meteorgames.libs.xvars.*; import src.elements.*; import fl.transitions.easing.*; import src.screens.*; import src.particles.*; import flash.system.*; import flash.ui.*; public class gameScreen extends gameObject { private const NUM_COLS:int = 16; private const NUM_ROWS:int = 16; private const MAX_BITES:int = 25; private const MULTIPLIER:int = 1000; private var objGodModeBtn:SimpleButton; private var objAlphaTween:Tween; private var objImgHolder:MovieClip; private var iNumBites:int; private var bMusicStarted:Boolean;// = false private var objChompShape:MovieClip; private var xvScore:XVar; private var objWordArray:Array; private var objInstructions:MovieClip; private var objScreen:MovieClip; private var iChompIndex:int;// = -1 private var objPartitionArray:Array; private var objImageData:BitmapData; private var objNom1:MovieClip; private var objNom2:MovieClip; private var objTimer:Timer; private var objQuitBtn:SimpleButton; private var iLevel:int;// = 0 private var objPauseBtn:SimpleButton; private var objImage:Bitmap; private var iNumLives:int;// = 3 private var iBitesLeft:int; private var xvPrevScore:XVar; private var objChompArea:MovieClip; private var objLevel:MovieClip; private var bPlayerQuit:Boolean;// = false private var iTime:int;// = 3000 private var objResultTween:Tween; private var objChompArray:Array; private var bKeyDown:Boolean;// = false private var objAlphaData:BitmapData; private var objAlphaImage:Bitmap; private var objNextMatchBtn:SimpleButton; private var objGrubGrow:MovieClip; private var objPlayScreen:MovieClip; private var objTweenX:Tween; private var objTweenY:Tween; private var objOm:MovieClip; private var iNextIndex:int;// = -1 private var objNextShape:MovieClip; private var bGodModeEntered:Boolean;// = false private var objPopUpTween:Tween; private var objShade:MovieClip; private var iWordIndex:int;// = -1 private var iInitialAlpha:int; private var bGodMode:Boolean;// = false private var objLevelArray:Array; private var objPercentText:TextField; private var xvRemainingAlpha:XVar; private var objImgDataCopy:BitmapData; private var objMagnifyArray:Array; private var objBitesLeftText:TextField; private var objPrevLevel:MovieClip; private var iPercentage:int; private var objResumeBtn:SimpleButton; private var objEndScreen:MovieClip; private var objMunch:MovieClip; private var objGameOver:MovieClip; public function gameScreen():void{ var _local1:int; objLevelArray = new Array(_level0, _level1, _level2, _level3, _level4, _level5, _level6, _level7, _level8, _level9); objChompArray = new Array(); iChompIndex = -1; iNextIndex = -1; xvScore = new XVar(0); xvPrevScore = new XVar(0); objPartitionArray = new Array((NUM_COLS * NUM_ROWS)); objTimer = new Timer(3000); iTime = 3000; objInstructions = new gameInstructions(); objGameOver = new gameOverText(); objMagnifyArray = new Array(1); iLevel = 0; objPlayScreen = new _mcPlayScreen(); objScreen = MovieClip(objPlayScreen.play_area); objOm = MovieClip(objScreen.om); objNom1 = MovieClip(objScreen.nom1); objNom2 = MovieClip(objScreen.nom2); objMunch = MovieClip(objScreen.munch); objBitesLeftText = TextField(objScreen.bites_left); objPercentText = TextField(objScreen.percentage); objPauseBtn = SimpleButton(objScreen.pause_btn); objResumeBtn = SimpleButton(objScreen.resume_btn); objQuitBtn = SimpleButton(objScreen.quit_btn); objNextMatchBtn = SimpleButton(objPlayScreen.results.next_match); objWordArray = new Array(objOm, objNom1, objNom2, objMunch); iWordIndex = -1; objChompArea = new MovieClip(); objShade = new MovieClip(); bGodMode = false; bGodModeEntered = false; bKeyDown = false; objEndScreen = new _mcEndScreen(); bMusicStarted = false; iNumLives = 3; bPlayerQuit = false; super(); cacheAsBitmap = true; addChild(objEndScreen); addChild(objPlayScreen); objChompArray.push(MovieClip(objPlayScreen.Bite01)); objChompArray.push(MovieClip(objPlayScreen.Bite02)); objChompArray.push(MovieClip(objPlayScreen.Bite03)); objChompArray.push(MovieClip(objPlayScreen.Bite04)); objPauseBtn.addEventListener(MouseEvent.CLICK, togglePause, false, 0, true); objResumeBtn.addEventListener(MouseEvent.CLICK, togglePause, false, 0, true); objQuitBtn.addEventListener(MouseEvent.CLICK, quitMatch, false, 0, true); objNextMatchBtn.addEventListener(MouseEvent.CLICK, hideResults, false, 0, true); objNextMatchBtn.visible = false; objResumeBtn.visible = false; _local1 = 0; while (_local1 < objChompArray.length) { MovieClip(objChompArray[_local1]).mouseEnabled = false; MovieClip(objChompArray[_local1]).mouseChildren = false; MovieClip(objChompArray[_local1]).cacheAsBitmap = true; MovieClip(objChompArray[_local1]).visible = false; _local1++; }; _local1 = 0; while (_local1 < objPartitionArray.length) { objPartitionArray[_local1] = new partition(); _local1++; }; hideWords(); objGameOver.y = 50; objGameOver.x = mainScreen.SCREEN_WIDTH; SimpleButton(objGameOver.play_btn).addEventListener(MouseEvent.CLICK, hideGameOver, false, 0, true); SimpleButton(objGameOver.return_btn).addEventListener(MouseEvent.CLICK, endGame, false, 0, true); SimpleButton(objGameOver.submit_btn).addEventListener(MouseEvent.CLICK, submitScore, false, 0, true); SimpleButton(objGameOver.finishSubmit).addEventListener(MouseEvent.CLICK, finishSubmit, false, 0, true); SimpleButton(objGameOver.finishSubmit).visible = false; addChild(objGameOver); objInstructions.x = mainScreen.SCREEN_WIDTH; objInstructions.y = 50; TextField(objInstructions.text).htmlText = gameText.insertVariables(gameText.INSTRUCTIONS, "%", MAX_BITES, iNumLives); SimpleButton(objInstructions.play_btn).addEventListener(MouseEvent.CLICK, hideInstructions, false, 0, true); SimpleButton(objInstructions.return_btn).addEventListener(MouseEvent.CLICK, endGame, false, 0, true); addChild(objInstructions); objShade.graphics.beginFill(0, 0.5); objShade.graphics.drawRect(0, 0, 440, 390); objShade.graphics.endFill(); objShade.visible = false; objGrubGrow = MovieClip(objPlayScreen.results.grow); objGrubGrow.visible = false; objGodModeBtn = SimpleButton(objScreen.god_mode_btn); objGodModeBtn.addEventListener(MouseEvent.CLICK, skipToNextMatch, false, 0, true); objGodModeBtn.visible = false; objPauseBtn.visible = false; objQuitBtn.visible = false; } public function pause():void{ MovieClip(objScreen.shapeArea).visible = false; objChompShape.visible = false; objNextShape.visible = false; objTimer.stop(); fn_state = pauseState; } public function hideInstructions(_arg1:MouseEvent):void{ objPopUpTween.continueTo(mainScreen.SCREEN_WIDTH, 0.5); objPopUpTween.addEventListener(TweenEvent.MOTION_FINISH, startNewGame, false, 0, true); } public function showGameOver():void{ iNumLives--; if (iNumLives <= 0){ SimpleButton(objGameOver.play_btn).visible = false; }; mainScreen(parent)._SYSTEM.logGameOver(); fn_state = wait; iChompIndex = -1; objChompShape.visible = false; objTimer.reset(); showGameOverMsg(); objPauseBtn.visible = false; objQuitBtn.visible = false; objPopUpTween = new Tween(objGameOver, "x", Strong.easeOut, objGameOver.x, ((mainScreen.SCREEN_WIDTH - objGameOver.width) / 2), 0.5, true); } public function setNextLevel():void{ var _local1:Class; if (iLevel >= objLevelArray.length){ iLevel = 0; }; objPrevLevel = objLevel; _local1 = objLevelArray[int(iLevel)]; objLevel = new (_local1); objLevel.x = 58; objLevel.y = 72; } public function scheduledMeal(_arg1:TimerEvent):void{ iWordIndex++; if (iWordIndex < objWordArray.length){ showWords(); if (iWordIndex == (objWordArray.length - 1)){ eat(); }; } else { hideWords(); }; } public function setImage():void{ drawNewLevel(); getInitialAlpha(); fillMagnificationArray(); updateMagnificationArray(); } public function playBiteSound():void{ var _local1:int; _local1 = int((Math.random() * 4)); switch (_local1){ case 0: mainScreen.playSound(mainScreen.MUNCH01); break; case 1: mainScreen.playSound(mainScreen.MUNCH02); break; case 2: mainScreen.playSound(mainScreen.MUNCH03); break; default: mainScreen.playSound(mainScreen.MUNCH04); break; }; } public function pauseState():void{ } public function updateGame():void{ objChompShape.visible = true; if ((((objTweenX == null)) || (!(objTweenX.isPlaying)))){ updateChompPosition(); } else { objTweenX.finish = mouseX; objTweenY.finish = mouseY; }; updateMagnificationArray(); } private function toggleGodMode():void{ if (((((((((Key.isDown(16)) && (Key.isDown(17)))) && (Key.isDown(71)))) && (Key.isDown(32)))) && (!(bKeyDown)))){ bGodModeEntered = true; bGodMode = !(bGodMode); objGodModeBtn.visible = !(objGodModeBtn.visible); bKeyDown = true; } else { if (((((((!(Key.isDown(16))) || (!(Key.isDown(17))))) || (!(Key.isDown(71))))) || (!(Key.isDown(32))))){ bKeyDown = false; }; }; } public function quit():void{ Mouse.show(); objPauseBtn.visible = false; objResumeBtn.visible = false; objQuitBtn.visible = false; objNextMatchBtn.visible = false; setScore(); showGameOver(); } public function goToNextMatch(_arg1:TweenEvent):void{ if (objResultTween.hasEventListener(TweenEvent.MOTION_FINISH)){ objResultTween.removeEventListener(TweenEvent.MOTION_FINISH, goToNextMatch); }; objNextMatchBtn.visible = false; iChompIndex = -1; iLevel++; MovieClip(objScreen.shapeArea).visible = true; fn_state = addLevel; } private function hideResults(_arg1:MouseEvent):void{ objResultTween.removeEventListener(TweenEvent.MOTION_FINISH, showGrubGrowing); objResultTween.continueTo(mainScreen.SCREEN_WIDTH, 0.5); objResultTween.addEventListener(TweenEvent.MOTION_FINISH, goToNextMatch, false, 0, true); } public function showGameOverMsg():void{ var _local1:String; var _local2:int; var _local3:String; _local1 = gameText.insertVariables(gameText.LIVES_TEXT, "%", iNumLives); if (iNumLives == 1){ _local1 = gameText.insertVariables(_local1, gameText.LIVES, gameText.LIFE); }; _local2 = int(((1 - (int(xvRemainingAlpha.out()) / iInitialAlpha)) * 100)); _local3 = gameText.insertVariables(gameText.GAME_OVER, "%", _local2.toString(), int(xvScore.out())); if (((!(bPlayerQuit)) && ((iNumLives > 0)))){ _local3 = (_local3 + _local1); }; TextField(objGameOver.text).htmlText = _local3; } public function hideMouse(_arg1:MouseEvent):void{ Mouse.hide(); } public function setNewMatch():void{ var _local1:int; var _local2:uint; var _local3:Number; objGrubGrow.visible = false; objShade.visible = false; MovieClip(objScreen.shapeArea).visible = true; xvPrevScore.set(int(xvScore.out())); fn_state = updateGame; hideWords(); _local1 = 0; while (_local1 < objChompArray.length) { MovieClip(objChompArray[_local1]).visible = false; _local1++; }; xvRemainingAlpha = new XVar(0); iBitesLeft = MAX_BITES; iNumBites = 0; objPauseBtn.visible = true; objQuitBtn.visible = true; setChompTimer(); getChompShape(); setImage(); iPercentage = objLevel.percent; checkImage(true); updateNumBites(); _local2 = System.totalMemory; _local3 = (_local2 / (0x0400 * 0x0400)); } public function finishSubmit(_arg1:MouseEvent):void{ showGameOverMsg(); SimpleButton(objGameOver.finishSubmit).visible = false; SimpleButton(objGameOver.return_btn).visible = true; } public function hideWords():void{ iWordIndex = -1; objOm.visible = false; objNom1.visible = false; objNom2.visible = false; objMunch.visible = false; } public function lvlReady():void{ clearPrevLevel(); objLevel.cacheAsBitmap = true; objScreen.addChildAt(objLevel, (objScreen.getChildIndex(MovieClip(objScreen.frame)) + 1)); setNewMatch(); } public function waitingForMsg():void{ if (mainScreen(parent)._SYSTEM.serverHasResponded()){ TextField(objGameOver.text).htmlText = mainScreen(parent)._SYSTEM.getServerResponse(); fn_state = wait; SimpleButton(objGameOver.finishSubmit).visible = true; }; } public function eatBitmap():void{ var _local1:Matrix; var _local2:int; var _local3:DisplayObject; var _local4:Number; var _local5:DisplayObject; _local1 = new Matrix(); _local1.scale(objChompShape.scaleX, objChompShape.scaleY); _local1.translate(int(((objChompShape.x - objLevel.x) - objScreen.x)), int(((objChompShape.y - objLevel.y) - objScreen.y))); objAlphaImage.bitmapData.lock(); objAlphaImage.bitmapData.draw(objChompShape, _local1); objAlphaImage.bitmapData.unlock(); _local2 = 0; while (_local2 < objMagnifyArray.length) { _local3 = MovieClip(objMagnifyArray[_local2]).getChildByName("holder"); _local4 = MovieClip(objMagnifyArray[_local2]).scaleX; MovieClip(objMagnifyArray[_local2]).scaleX = 1; MovieClip(objMagnifyArray[_local2]).scaleY = 1; _local5 = Bitmap(MovieClip(_local3).getChildByName("surface")); Bitmap(_local5).bitmapData.merge(objAlphaData, new Rectangle(0, 0, objAlphaData.width, objAlphaData.height), new Point(0, 0), 0xFF, 0xFF, 0xFF, 0xFF); MovieClip(objMagnifyArray[_local2]).scaleX = _local4; MovieClip(objMagnifyArray[_local2]).scaleY = _local4; _local2++; }; } public function updateNumBites():void{ objBitesLeftText.htmlText = int((iBitesLeft - iNumBites)).toString(); } public function quitMatch(_arg1:MouseEvent):void{ if ((((fn_state == updateGame)) || ((fn_state == pauseState)))){ bPlayerQuit = true; SimpleButton(objGameOver.play_btn).visible = false; quit(); }; } private function theEnd():void{ objTimer.stop(); objTimer.removeEventListener(TimerEvent.TIMER, scheduledMeal); objGodModeBtn.visible = false; mainScreen.objSndMgr.stopAll(); fn_state = wait; objPlayScreen.play(); } override public function update():void{ toggleGodMode(); super.update(); } public function showResults():void{ var _local1:DisplayObject; objShade.x = objLevel.x; objShade.y = objLevel.y; objShade.visible = true; fn_state = wait; objChompShape.visible = false; objNextShape.visible = false; objPauseBtn.visible = false; objQuitBtn.visible = false; for each (_local1 in objMagnifyArray) { _local1.visible = false; }; objNextMatchBtn.visible = true; MovieClip(objScreen.shapeArea).visible = false; objTimer.reset(); objGrubGrow.visible = true; objResultTween = new Tween(MovieClip(objPlayScreen.results), "x", Regular.easeOut, mainScreen.SCREEN_WIDTH, 0, 0.5, true); objResultTween.addEventListener(TweenEvent.MOTION_FINISH, showGrubGrowing, false, 0, true); } public function startNewGame(_arg1:TweenEvent):void{ if (objPopUpTween.hasEventListener(TweenEvent.MOTION_FINISH)){ objPopUpTween.removeEventListener(TweenEvent.MOTION_FINISH, startNewGame); }; if (!bMusicStarted){ mainScreen.playMusic(mainScreen.OMNOMNOM); bMusicStarted = true; }; mainScreen(parent)._SYSTEM.logGameStart(); xvScore.set(int(xvPrevScore.out())); fn_state = addLevel; } public function unpause():void{ MovieClip(objScreen.shapeArea).visible = true; objChompShape.visible = true; objNextShape.visible = true; objTimer.start(); fn_state = updateGame; } override public function init():void{ objTimer.addEventListener(TimerEvent.TIMER, scheduledMeal, false, 0, true); showInstructions(); super.init(); } public function togglePause(_arg1:MouseEvent):void{ if (fn_state == updateGame){ objPauseBtn.visible = false; objResumeBtn.visible = true; pause(); } else { if (fn_state == pauseState){ objPauseBtn.visible = true; objResumeBtn.visible = false; unpause(); }; }; } public function getInitialAlpha():void{ var _local1:int; var _local2:int; var _local3:Boolean; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; iInitialAlpha = 0; _local1 = objImage.width; _local2 = objImage.height; _local3 = false; _local4 = 0; while (_local4 < objPartitionArray.length) { _local5 = (int((objImageData.width / NUM_COLS)) * (_local4 % NUM_COLS)); _local6 = (int((objImageData.height / NUM_ROWS)) * int((_local4 / NUM_COLS))); if ((_local4 % NUM_COLS) != (NUM_COLS - 1)){ _local7 = int((objImageData.width / NUM_COLS)); _local1 = (_local1 - _local7); } else { _local7 = _local1; _local1 = objImageData.width; }; if ((_local4 % NUM_COLS) == 0){ _local3 = true; } else { _local3 = false; }; if (int((_local4 / NUM_COLS)) != (NUM_ROWS - 1)){ _local8 = int((objImageData.height / NUM_ROWS)); if (_local3){ _local2 = (_local2 - _local8); }; } else { _local8 = _local2; }; partition(objPartitionArray[_local4]).createNewPartition(objImageData, objAlphaData, _local5, _local6, _local7, _local8); partition(objPartitionArray[_local4]).calculateAlpha(); iInitialAlpha = (iInitialAlpha + partition(objPartitionArray[_local4]).currentCount); _local4++; }; } public function submitFinalScore(_arg1:MouseEvent):void{ mainScreen(parent)._SYSTEM.postPoints(int(xvScore.out())); TextField(objEndScreen.endText.msg).htmlText = gameText.SUBMIT_TEXT; SimpleButton(objEndScreen.submitScoreBtn).visible = false; SimpleButton(objEndScreen.returnBtn).visible = false; fn_state = waitingForFinalMsg; } public function drawNewLevel():void{ var _local1:DisplayObject; var _local2:Matrix; objImgHolder = new MovieClip(); objImgHolder.blendMode = BlendMode.LAYER; objImageData = new BitmapData(440, 390, true, 0); objImgDataCopy = new BitmapData(objImageData.width, objImageData.height); objAlphaData = new BitmapData(objImageData.width, objImageData.height, true, 0); for each (_local1 in objLevel.edibleArray) { _local2 = new Matrix(); _local2.scale(_local1.scaleX, _local1.scaleX); _local2.translate(_local1.x, _local1.y); objImageData.draw(_local1, _local2); _local1.visible = false; }; objImgDataCopy.merge(objImageData, new Rectangle(0, 0, objImageData.width, objImageData.height), new Point(0, 0), 0, 0xFF, 0xFF, 0xFF); objImage = new Bitmap(objImageData, "auto", true); objAlphaImage = new Bitmap(objAlphaData); objAlphaImage.blendMode = BlendMode.ERASE; objImgHolder.addChildAt(objImage, 0); objImgHolder.addChildAt(objAlphaImage, 1); objLevel.addChildAt(objImgHolder, objLevel.index); objLevel.addChild(objChompArea); } public function showInstructions():void{ objInstructions.visible = true; objPopUpTween = new Tween(objInstructions, "x", Strong.easeOut, objInstructions.x, ((mainScreen.SCREEN_WIDTH - objInstructions.width) / 2), 0.5, true); } public function clearPrevLevel():void{ var _local1:*; var _local2:DisplayObject; var _local3:int; var _local4:DisplayObject; for each (_local1 in this) { if ((_local1 is crumb)){ crumb(_local1).kill(); }; }; if (objPrevLevel != null){ objPrevLevel.removeChild(objChompArea); for each (_local2 in objImgHolder) { objImgHolder.removeChild(_local2); }; _local3 = 0; while (_local3 < objMagnifyArray.length) { objMagnifyArray[_local3] = null; _local3++; }; objImageData.dispose(); objAlphaData.dispose(); objImgDataCopy.dispose(); objImage = null; objAlphaImage = null; objPrevLevel.removeChild(objImgHolder); objImgHolder = null; for each (_local4 in objLevel.edibleArray) { _local4.visible = true; }; objScreen.removeChild(objPrevLevel); objPrevLevel = null; }; } public function hideGameOver(_arg1:MouseEvent):void{ objPopUpTween.continueTo(mainScreen.SCREEN_WIDTH, 0.5); objPopUpTween.addEventListener(TweenEvent.MOTION_FINISH, startNewGame, false, 0, true); } private function setScore():void{ var _local1:int; if (!bGodModeEntered){ _local1 = int(((1 - (int(xvRemainingAlpha.out()) / iInitialAlpha)) * 1000)); xvScore.add(_local1); } else { xvPrevScore.set(0); xvScore.set(0); }; } public function findAlpha(_arg1:Boolean=false):int{ var _local2:Rectangle; var _local3:int; var _local4:int; var _local5:Rectangle; var _local6:*; var _local7:int; var _local8:int; _local2 = new Rectangle((((objChompShape.x - objLevel.x) - (objChompShape.width / 2)) - objScreen.x), (((objChompShape.y - objLevel.y) - (objChompShape.height / 2)) - objScreen.y), objChompShape.width, objChompShape.height); objChompArea.graphics.clear(); if (Key.isDown(32)){ objChompArea.graphics.beginFill(0xFFFFFF, 0.5); objChompArea.graphics.drawRect(_local2.x, _local2.y, _local2.width, _local2.height); objChompArea.graphics.endFill(); }; _local3 = 0; _local4 = 0; while (_local4 < objPartitionArray.length) { if (_local2.intersects(partition(objPartitionArray[_local4]).rect)){ _local6 = partition(objPartitionArray[_local4]).currentCount; partition(objPartitionArray[_local4]).calculateAlpha(); if (!_arg1){ _local5 = _local2.intersection(partition(objPartitionArray[_local4]).rect); _local2.intersection(partition(objPartitionArray[_local4]).rect).x = (_local5.x + (objLevel.x + objScreen.x)); _local5.y = (_local5.y + (objLevel.y + objScreen.y)); _local7 = int(((_local6 - partition(objPartitionArray[_local4]).currentCount) / 50)); _local8 = 0; while (_local8 < _local7) { addChild(new crumb(_local5)); _local8 = (_local8 + 2); }; }; }; _local3 = (_local3 + partition(objPartitionArray[_local4]).currentCount); _local4++; }; return (_local3); } public function checkImage(_arg1:Boolean=false):void{ var _local2:Rectangle; var _local3:String; var _local4:String; _local2 = new Rectangle(int((mouseX - objImage.x)), int((mouseY - objImage.y)), int(objImage.width), int(objImage.height)); xvRemainingAlpha.set(findAlpha(_arg1)); _local3 = (int(((1 - (int(xvRemainingAlpha.out()) / iInitialAlpha)) * 100)).toString() + "&#37;"); _local4 = (iPercentage.toString() + "&#37;"); objPercentText.htmlText = gameText.insertVariables(gameText.BITES_TAKEN, "%", _local3, _local4); if (int(xvRemainingAlpha.out()) == 0){ showResults(); }; } public function skipToNextMatch(_arg1:MouseEvent):void{ endMatch(); } public function submitScore(_arg1:MouseEvent):void{ bPlayerQuit = true; mainScreen(parent)._SYSTEM.postPoints(int(xvScore.out())); TextField(objGameOver.text).htmlText = gameText.SUBMIT_TEXT; SimpleButton(objGameOver.play_btn).visible = false; SimpleButton(objGameOver.submit_btn).visible = false; SimpleButton(objGameOver.return_btn).visible = false; fn_state = waitingForMsg; } public function eat():void{ playBiteSound(); iNumBites++; eatBitmap(); updateNumBites(); checkImage(); getChompShape(); if ((iBitesLeft - iNumBites) <= 0){ endMatch(); } else { if ((iTime - 40) >= 500){ iTime = (iTime - 40); objTimer.delay = (iTime / 5); }; }; } public function addLevel():void{ var _local1:uint; var _local2:Number; setNextLevel(); _local1 = System.totalMemory; _local2 = (_local1 / (0x0400 * 0x0400)); fn_state = lvlReady; } override public function kill():void{ objTimer.removeEventListener(TimerEvent.TIMER, scheduledMeal); SimpleButton(objGameOver.play_btn).removeEventListener(MouseEvent.CLICK, hideGameOver); SimpleButton(objGameOver.return_btn).removeEventListener(MouseEvent.CLICK, endGame); SimpleButton(objInstructions.play_btn).removeEventListener(MouseEvent.CLICK, hideInstructions); SimpleButton(objInstructions.return_btn).removeEventListener(MouseEvent.CLICK, endGame); super.kill(); } public function endGame(_arg1:MouseEvent):void{ if (objImageData){ objImageData.dispose(); objImgDataCopy.dispose(); objAlphaData.dispose(); }; mainScreen.objSndMgr.stopAll(); mainScreen(parent).endGame(); } public function setChompTimer():void{ iTime = 1500; objTimer.delay = (iTime / 5); objTimer.start(); } public function waitingForFinalMsg():void{ if (mainScreen(parent)._SYSTEM.serverHasResponded()){ TextField(objEndScreen.endText.msg).htmlText = mainScreen(parent)._SYSTEM.getServerResponse(); fn_state = wait; SimpleButton(objEndScreen.returnBtn).visible = true; }; } public function updateMagnificationArray():void{ var _local1:int; var _local2:DisplayObject; var _local3:DisplayObject; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; while (_local1 < objMagnifyArray.length) { _local2 = MovieClip(objMagnifyArray[_local1]).getChildByName("myMask"); _local2.x = (((mouseX - objLevel.x) - objScreen.x) * MovieClip(objMagnifyArray[_local1]).scaleX); _local2.y = (((mouseY - objLevel.y) - objScreen.y) * MovieClip(objMagnifyArray[_local1]).scaleY); _local3 = MovieClip(objMagnifyArray[_local1]).getChildByName("holder"); _local4 = (_local3.width - objImage.width); _local5 = (_local3.height - objImage.height); _local6 = ((mouseX - objLevel.x) / objImage.width); _local7 = ((mouseY - objLevel.y) / objImage.height); _local3.x = (objImage.x - (_local4 * _local6)); _local3.y = (objImage.y - (_local5 * _local7)); _local1++; }; } public function showFinalScore():void{ TextField(objEndScreen.endText.msg).htmlText = gameText.insertVariables(gameText.FINAL_GAME_OVER, "%", int(((1 - (xvRemainingAlpha.out() / iInitialAlpha)) * 100)).toString(), int(xvScore.out())); objEndScreen.play(); } public function showMouse(_arg1:MouseEvent):void{ Mouse.show(); } public function endMatch():void{ var _local1:int; if (fn_state == updateGame){ objLevel.removeEventListener(MouseEvent.MOUSE_OVER, hideMouse); objLevel.removeEventListener(MouseEvent.MOUSE_OUT, showMouse); Mouse.show(); _local1 = int(((1 - (int(xvRemainingAlpha.out()) / iInitialAlpha)) * 100)); if (((bGodMode) || ((_local1 >= iPercentage)))){ setScore(); if (iLevel < (objLevelArray.length - 1)){ showResults(); } else { theEnd(); }; } else { quit(); }; }; } public function showWords():void{ MovieClip(objWordArray[iWordIndex]).visible = true; } public function fillMagnificationArray():void{ var _local1:int; var _local2:Bitmap; var _local3:Bitmap; var _local4:MovieClip; var _local5:MovieClip; _local1 = 0; while (_local1 < objMagnifyArray.length) { _local2 = new Bitmap(objImgDataCopy); _local3 = new Bitmap(objAlphaData); _local3.blendMode = BlendMode.ERASE; _local3.name = "surface"; _local4 = new MovieClip(); _local4.blendMode = BlendMode.LAYER; _local4.name = "holder"; _local4.addChild(_local2); _local4.addChild(_local3); _local4.x = -(((_local4.width - objImage.width) / 2)); _local4.y = -(((_local4.height - objImage.height) / 2)); _local5 = new MovieClip(); _local5.graphics.beginFill(0xFFFFFF, 1); _local5.graphics.drawCircle(0, 0, (50 + ((objMagnifyArray.length - _local1) * 3))); _local5.graphics.endFill(); _local5.name = "myMask"; objMagnifyArray[_local1] = new MovieClip(); MovieClip(objMagnifyArray[_local1]).addChild(_local4); MovieClip(objMagnifyArray[_local1]).addChild(_local5); _local4.mask = _local5; MovieClip(objMagnifyArray[_local1]).cacheAsBitmap = true; objImgHolder.addChild(MovieClip(objMagnifyArray[_local1])); _local1++; }; } public function getChompShape():void{ if (iChompIndex == -1){ iChompIndex = 0; objChompShape = MovieClip(objChompArray[iChompIndex]); objChompShape.visible = true; objChompShape.x = mouseX; objChompShape.y = mouseY; } else { iChompIndex = iNextIndex; objChompShape.x = (mainScreen.SCREEN_WIDTH - objChompShape.width); objChompShape.y = 50; objChompShape.visible = false; objNextShape.visible = false; objTweenX = new Tween(objNextShape, "x", None.easeIn, objNextShape.x, mouseX, 0.25, true); objTweenY = new Tween(objNextShape, "y", None.easeIn, objNextShape.y, mouseY, 0.25, true); objChompShape = objNextShape; }; iNextIndex = (iChompIndex + 1); if (iNextIndex >= objChompArray.length){ iNextIndex = 0; }; objNextShape = MovieClip(objChompArray[iNextIndex]); objNextShape.x = (MovieClip(objScreen.shapeArea).x + objScreen.x); objNextShape.y = (MovieClip(objScreen.shapeArea).y + objScreen.y); objNextShape.visible = true; objNextShape.alpha = 1; objChompShape.alpha = 0.7; } public function updateChompPosition():void{ var _local1:int; var _local2:int; _local1 = (mouseX - objChompShape.x); _local2 = (mouseY - objChompShape.y); objChompShape.x = (objChompShape.x + (_local1 * ((objLevelArray.length - iLevel) / objLevelArray.length))); objChompShape.y = (objChompShape.y + (_local2 * ((objLevelArray.length - iLevel) / objLevelArray.length))); } private function showGrubGrowing(_arg1:TweenEvent):void{ var _local2:Number; if (objResultTween.hasEventListener(TweenEvent.MOTION_FINISH)){ objResultTween.removeEventListener(TweenEvent.MOTION_FINISH, showGrubGrowing); }; _local2 = (1 - (int(xvRemainingAlpha.out()) / iInitialAlpha)); new Tween(objGrubGrow, "scaleX", Bounce.easeInOut, objGrubGrow.scaleX, (objGrubGrow.scaleX + _local2), 1, true); new Tween(objGrubGrow, "scaleY", Bounce.easeInOut, objGrubGrow.scaleY, (objGrubGrow.scaleY + _local2), 1, true); } } }//package src.screens.subscreens
Section 29
//startScreen (src.screens.subscreens.startScreen) package src.screens.subscreens { import flash.display.*; import flash.text.*; import flash.events.*; import game.*; import flash.utils.*; import src.screens.*; public class startScreen extends gameObject { private var objMusicOnBtn:SimpleButton; private var objScreen:MovieClip; private var objLegalText:TextField; private var objMusicOffBtn:SimpleButton; private var objPlayBtn:SimpleButton; private var objSoundOnBtn:SimpleButton; private var objAnimTimer:Timer; private var objSoundOffBtn:SimpleButton; public function startScreen():void{ objScreen = new _mcStartScreen(); objMusicOffBtn = SimpleButton(objScreen.mov.music_off_btn); objMusicOnBtn = SimpleButton(objScreen.mov.music_on_btn); objSoundOffBtn = SimpleButton(objScreen.mov.sound_off_btn); objSoundOnBtn = SimpleButton(objScreen.mov.sound_on_btn); objPlayBtn = SimpleButton(objScreen.mov.play_btn); objAnimTimer = new Timer((1000 / 12)); super(); objScreen.stop(); objLegalText = TextField(objScreen.tfLegal); objSoundOnBtn.visible = false; objMusicOnBtn.visible = false; addChild(objScreen); objAnimTimer.addEventListener(TimerEvent.TIMER, updateAnim, false, 0, true); objAnimTimer.start(); objPlayBtn.addEventListener(MouseEvent.CLICK, startGame); objMusicOnBtn.addEventListener(MouseEvent.CLICK, musicOn); objMusicOffBtn.addEventListener(MouseEvent.CLICK, musicOff); objSoundOnBtn.addEventListener(MouseEvent.CLICK, soundOn); objSoundOffBtn.addEventListener(MouseEvent.CLICK, soundOff); objPlayBtn.tabEnabled = false; objMusicOnBtn.tabEnabled = false; objMusicOffBtn.tabEnabled = false; objSoundOnBtn.addEventListener(MouseEvent.CLICK, soundOn); objSoundOffBtn.addEventListener(MouseEvent.CLICK, soundOff); } public function musicOn(_arg1:MouseEvent):void{ objMusicOnBtn.visible = false; objMusicOffBtn.visible = true; mainScreen(parent).musicOn(); } public function musicOff(_arg1:MouseEvent):void{ objMusicOnBtn.visible = true; objMusicOffBtn.visible = false; mainScreen(parent).musicOff(); } public function soundOn(_arg1:MouseEvent):void{ objSoundOffBtn.visible = true; objSoundOnBtn.visible = false; mainScreen(parent).soundOn(); } override public function kill():void{ objAnimTimer.removeEventListener(TimerEvent.TIMER, updateAnim); super.kill(); } public function startGame(_arg1:MouseEvent):void{ mainScreen(parent).startGame(); } public function updateAnim(_arg1:TimerEvent):void{ if (MovieClip(objScreen.mov).currentFrame != MovieClip(objScreen.mov).totalFrames){ MovieClip(objScreen.mov).nextFrame(); }; } public function get legalText():TextField{ return (objLegalText); } public function soundOff(_arg1:MouseEvent):void{ objSoundOffBtn.visible = false; objSoundOnBtn.visible = true; mainScreen(parent).soundOff(); } } }//package src.screens.subscreens
Section 30
//mainScreen (src.screens.mainScreen) package src.screens { import flash.display.*; import flash.text.*; import com.meteorgames.libs.sound.*; import flash.events.*; import game.*; import com.meteorgames.flashsystem.game.*; import src.screens.subscreens.*; public class mainScreen extends GameInterface { private var objStartScreen:MovieClip; private var objGameScreen:gameScreen; private var objFPS:fps; private var fnState:Function; private var objActiveScreen:MovieClip; public static const MUNCH01:String = "munch01"; public static const MUNCH02:String = "munch02"; public static const MUNCH03:String = "munch03"; public static const MUNCH04:String = "munch04"; public static const OMNOMNOM:String = "Omnomnom"; public static var objSndMgr:SoundManager = new SoundManager(); public static var bMusic:Boolean = true; private static var iHeight:int; public static var bSound:Boolean = true; private static var iWidth:int; public function mainScreen():void{ objStartScreen = new startScreen(); super(); addFrameScript(0, frame1); tabEnabled = false; focusRect = false; fnState = init; objActiveScreen = objStartScreen; addEventListener(Event.ENTER_FRAME, update); objSndMgr.addMusic(new TS_OmNomNom(), OMNOMNOM); objSndMgr.addFX(new munch01(), MUNCH01, false); objSndMgr.addFX(new munch02(), MUNCH02, false); objSndMgr.addFX(new munch03(), MUNCH03, false); objSndMgr.addFX(new munch04(), MUNCH04, false); } public function init():void{ if (loaderInfo.bytesLoaded < loaderInfo.bytesTotal){ } else { super.initGame(); Key.initialize(stage); objFPS = new fps(); fnState = waitForSystem; }; } public function musicOn():void{ bMusic = true; } public function musicOff():void{ objSndMgr.stopAll(); bMusic = false; } public function updateGameObjects():void{ objFPS.update(); if ((objActiveScreen is gameObject)){ gameObject(objActiveScreen).update(); }; } public function waitForSystem():void{ if (systemReady){ fnState = init; addChild(objStartScreen); addChild(objFPS); showLegaltext(TextField(objStartScreen.legalText)); iWidth = 682; iHeight = 480; objFPS.x = 50; objFPS.y = (SCREEN_HEIGHT - 20); fnState = updateGameObjects; }; } public function soundOn():void{ bSound = true; } function frame1(){ stop(); } public function startGame():void{ objActiveScreen.visible = false; objGameScreen = new gameScreen(); addChildAt(objGameScreen, getChildIndex(objFPS)); objActiveScreen = objGameScreen; } public function endGame():void{ objActiveScreen.visible = false; objGameScreen.kill(); objActiveScreen = objStartScreen; objActiveScreen.visible = true; } public function update(_arg1:Event):void{ if (fnState != null){ fnState.call(); }; } public function soundOff():void{ objSndMgr.stopAll(); bSound = false; } public function showLegaltext(_arg1:TextField):void{ var _local2:String; var _local3:StyleSheet; if (((_SYSTEM.gameIsHostedExternally) || (_SYSTEM.gameIsOffline))){ _local2 = "a:link{text-decoration:underline;color:#FFFFFF;} a:hover{text-decoration:underline;color:#FFFF00;} a:active{text-decoration:underline;color:#FFFF00;}"; _local3 = new StyleSheet(); _local3.parseCSS(_local2); _arg1.styleSheet = _local3; _arg1.htmlText = _SYSTEM.getLegalText(12); }; } public static function get SCREEN_WIDTH():int{ return (iWidth); } public static function playMusic(_arg1:String):void{ if (bMusic){ objSndMgr.playMusic(_arg1, 0, 9999); }; } public static function get SCREEN_HEIGHT():int{ return (iHeight); } public static function playSound(_arg1:String):void{ if (bSound){ objSndMgr.playFX(_arg1); }; } } }//package src.screens
Section 31
//_Arial (_Arial) package { import flash.text.*; public dynamic class _Arial extends Font { } }//package
Section 32
//_level0 (_level0) package { import flash.display.*; public dynamic class _level0 extends MovieClip { public var percent:int; public var leaf:MovieClip; public var edibleArray:Array; public var index:int; public function _level0(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 64; index = getChildIndex(leaf); edibleArray = new Array(leaf); } } }//package
Section 33
//_level1 (_level1) package { import flash.display.*; public dynamic class _level1 extends MovieClip { public var fruit:MovieClip; public var percent:int; public var edibleArray:Array; public var index:int; public function _level1(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 89; index = getChildIndex(fruit); edibleArray = new Array(fruit); } } }//package
Section 34
//_level2 (_level2) package { import flash.display.*; public dynamic class _level2 extends MovieClip { public var percent:int; public var edibleArray:Array; public var core:MovieClip; public var stem:MovieClip; public var index:int; public var bush:MovieClip; public function _level2(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 61; index = getChildIndex(bush); edibleArray = new Array(bush, core, stem); } } }//package
Section 35
//_level3 (_level3) package { import flash.display.*; public dynamic class _level3 extends MovieClip { public var percent:int; public var edibleArray:Array; public var elf:MovieClip; public var index:int; public function _level3(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 79; index = getChildIndex(elf); edibleArray = new Array(elf); } } }//package
Section 36
//_level4 (_level4) package { import flash.display.*; public dynamic class _level4 extends MovieClip { public var house:MovieClip; public var percent:int; public var edibleArray:Array; public var index:int; public function _level4(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 87; index = getChildIndex(house); edibleArray = new Array(house); } } }//package
Section 37
//_level5 (_level5) package { import flash.display.*; public dynamic class _level5 extends MovieClip { public var field:MovieClip; public var bedroom:MovieClip; public var shrub:MovieClip; public var percent:int; public var edibleArray:Array; public var bushes:MovieClip; public var eleplant:MovieClip; public var grass:MovieClip; public var index:int; public var back_foliage:MovieClip; public function _level5(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 52; index = getChildIndex(back_foliage); edibleArray = new Array(back_foliage, bushes, field, eleplant, grass); } } }//package
Section 38
//_level6 (_level6) package { import flash.display.*; public dynamic class _level6 extends MovieClip { public var percent:int; public var city:MovieClip; public var edibleArray:Array; public var index:int; public function _level6(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 72; index = getChildIndex(city); edibleArray = new Array(city); } } }//package
Section 39
//_level7 (_level7) package { import flash.display.*; public dynamic class _level7 extends MovieClip { public var percent:int; public var edibleArray:Array; public var tree:MovieClip; public var index:int; public function _level7(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 64; index = getChildIndex(tree); edibleArray = new Array(tree); } } }//package
Section 40
//_level8 (_level8) package { import flash.display.*; public dynamic class _level8 extends MovieClip { public var percent:int; public var edibleArray:Array; public var planet:MovieClip; public var index:int; public function _level8(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 44; index = getChildIndex(planet); edibleArray = new Array(planet); } } }//package
Section 41
//_level9 (_level9) package { import flash.display.*; public dynamic class _level9 extends MovieClip { public var bg:MovieClip; public var percent:int; public var edibleArray:Array; public var index:int; public var player:MovieClip; public function _level9(){ addFrameScript(0, frame1); } function frame1(){ stop(); percent = 41; index = getChildIndex(player); edibleArray = new Array(player); } } }//package
Section 42
//_mcEndScreen (_mcEndScreen) package { import flash.display.*; import flash.events.*; import src.screens.subscreens.*; public dynamic class _mcEndScreen extends MovieClip { public var returnBtn:SimpleButton; public var endText:MovieClip; public var submitScoreBtn:SimpleButton; public var gameOver:MovieClip; public function _mcEndScreen(){ addFrameScript(0, frame1, 119, frame120, 179, frame180, 239, frame240); } function frame180(){ returnBtn.addEventListener(MouseEvent.CLICK, gameScreen(parent).endGame, false, 0, true); } function frame1(){ stop(); } function frame240(){ stop(); } function frame120(){ submitScoreBtn.addEventListener(MouseEvent.CLICK, gameScreen(parent).submitFinalScore, false, 0, true); } } }//package
Section 43
//_mcPlayScreen (_mcPlayScreen) package { import flash.display.*; import flash.text.*; import src.screens.subscreens.*; public dynamic class _mcPlayScreen extends MovieClip { public var Bite02:MovieClip; public var Bite03:MovieClip; public var Bite04:MovieClip; public var Bite05:MovieClip; public var Bite01:MovieClip; public var bites_text:TextField; public var eaten_text:TextField; public var play_area:MovieClip; public var results:MovieClip; public function _mcPlayScreen(){ addFrameScript(0, frame1, 284, frame285); } function frame285(){ stop(); gameScreen(parent).showFinalScore(); } function frame1(){ stop(); } } }//package
Section 44
//_mcStartScreen (_mcStartScreen) package { import flash.display.*; import flash.text.*; public dynamic class _mcStartScreen extends MovieClip { public var mov:MovieClip; public var tfLegal:TextField; } }//package
Section 45
//gameInstructions (gameInstructions) package { import flash.display.*; import flash.text.*; public dynamic class gameInstructions extends MovieClip { public var text:TextField; public var return_btn:SimpleButton; public var play_btn:SimpleButton; } }//package
Section 46
//gameOverText (gameOverText) package { import flash.display.*; import flash.text.*; public dynamic class gameOverText extends MovieClip { public var text:TextField; public var finishSubmit:SimpleButton; public var submit_btn:SimpleButton; public var return_btn:SimpleButton; public var play_btn:SimpleButton; } }//package
Section 47
//munch01 (munch01) package { import flash.media.*; public dynamic class munch01 extends Sound { } }//package
Section 48
//munch02 (munch02) package { import flash.media.*; public dynamic class munch02 extends Sound { } }//package
Section 49
//munch03 (munch03) package { import flash.media.*; public dynamic class munch03 extends Sound { } }//package
Section 50
//munch04 (munch04) package { import flash.media.*; public dynamic class munch04 extends Sound { } }//package
Section 51
//TS_OmNomNom (TS_OmNomNom) package { import flash.media.*; public dynamic class TS_OmNomNom extends Sound { } }//package

Library Items

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Symbol 2 Sound {TS_OmNomNom}
Symbol 3 Sound {munch04}
Symbol 4 Sound {munch03}
Symbol 5 Sound {munch02}
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Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClipUses:202Used by:213 219
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:213 219
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:213
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:213
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip {_level5}Uses:194 196 198 200 203 205 207 209 211 212
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:220
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:220
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218 200 203 205Used by:220
Symbol 220 MovieClip {_level6}Uses:83 215 217 219 184
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:228
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:228
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:228
Symbol 227 MovieClipUsed by:228
Symbol 228 MovieClip {_level7}Uses:83 222 224 226 227 184
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:232
Symbol 232 MovieClipUses:229 231Used by:235
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClip {_level8}Uses:83 232 234 184
Symbol 236 MovieClipUses:137Used by:242
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:239
Symbol 239 MovieClipUses:238Used by:242
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClip {_level9}Uses:83 236 239 241 184
Symbol 243 FontUsed by:28 244
Symbol 244 EditableTextUses:243Used by:245
Symbol 245 MovieClip {game_fla.endText_3}Uses:244Used by:255
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:255
Symbol 248 GraphicUsed by:249 251
Symbol 249 MovieClipUses:248Used by:251
Symbol 250 GraphicUsed by:251 254
Symbol 251 ButtonUses:249 250 248Used by:255
Symbol 252 GraphicUsed by:253 254
Symbol 253 MovieClipUses:252Used by:254
Symbol 254 ButtonUses:253 250 252Used by:255
Symbol 255 MovieClip {_mcEndScreen}Uses:137 245 247 251 254
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip {game_fla.empty_1}Uses:256Used by:Timeline

Instance Names

"finishSubmit"Symbol 24 MovieClip {gameOverText} Frame 1Symbol 12 Button
"text"Symbol 24 MovieClip {gameOverText} Frame 1Symbol 14 EditableText
"play_btn"Symbol 24 MovieClip {gameOverText} Frame 1Symbol 17 Button
"return_btn"Symbol 24 MovieClip {gameOverText} Frame 1Symbol 20 Button
"submit_btn"Symbol 24 MovieClip {gameOverText} Frame 1Symbol 23 Button
"play_btn"Symbol 29 MovieClip {gameInstructions} Frame 1Symbol 27 Button
"return_btn"Symbol 29 MovieClip {gameInstructions} Frame 1Symbol 20 Button
"text"Symbol 29 MovieClip {gameInstructions} Frame 1Symbol 28 EditableText
"play_btn"Symbol 77 MovieClip {game_fla._startScreen_96} Frame 1Symbol 42 Button
"music_off_btn"Symbol 77 MovieClip {game_fla._startScreen_96} Frame 1Symbol 67 Button
"music_on_btn"Symbol 77 MovieClip {game_fla._startScreen_96} Frame 1Symbol 68 Button
"sound_off_btn"Symbol 77 MovieClip {game_fla._startScreen_96} Frame 1Symbol 73 Button
"sound_on_btn"Symbol 77 MovieClip {game_fla._startScreen_96} Frame 1Symbol 74 Button
"mov"Symbol 80 MovieClip {_mcStartScreen} Frame 1Symbol 77 MovieClip {game_fla._startScreen_96}
"tfLegal"Symbol 80 MovieClip {_mcStartScreen} Frame 1Symbol 79 EditableText
"frame"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 87 MovieClip
"quit_btn"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 93 Button
"pause_btn"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 97 Button
"resume_btn"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 101 Button
"shapeArea"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 105 MovieClip
"bites_left"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 106 EditableText
"percentage"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 111 EditableText
"om"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 113 MovieClip
"nom1"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 115 MovieClip
"nom2"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 117 MovieClip
"munch"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 119 MovieClip
"god_mode_btn"Symbol 126 MovieClip {game_fla.main_64} Frame 1Symbol 125 Button
"grow"Symbol 144 MovieClip {game_fla.results_90} Frame 1Symbol 139 MovieClip
"next_match"Symbol 144 MovieClip {game_fla.results_90} Frame 1Symbol 143 Button
"bites_text"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 81 EditableText
"eaten_text"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 82 EditableText
"play_area"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 126 MovieClip {game_fla.main_64}
"Bite01"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 128 MovieClip
"Bite02"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 130 MovieClip
"Bite03"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 132 MovieClip
"Bite04"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 134 MovieClip
"Bite05"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 136 MovieClip
"results"Symbol 145 MovieClip {_mcPlayScreen} Frame 1Symbol 144 MovieClip {game_fla.results_90}
"leaf"Symbol 153 MovieClip {_level0} Frame 1Symbol 151 MovieClip
"fruit"Symbol 164 MovieClip {_level1} Frame 1Symbol 159 MovieClip
"bush"Symbol 174 MovieClip {_level2} Frame 1Symbol 170 MovieClip
"core"Symbol 174 MovieClip {_level2} Frame 1Symbol 172 MovieClip
"stem"Symbol 174 MovieClip {_level2} Frame 1Symbol 173 MovieClip
"elf"Symbol 185 MovieClip {_level3} Frame 1Symbol 183 MovieClip
"house"Symbol 192 MovieClip {_level4} Frame 1Symbol 191 MovieClip
"back_foliage"Symbol 213 MovieClip {_level5} Frame 1Symbol 196 MovieClip
"field"Symbol 213 MovieClip {_level5} Frame 1Symbol 198 MovieClip
"bedroom"Symbol 213 MovieClip {_level5} Frame 1Symbol 200 MovieClip
"shrub"Symbol 213 MovieClip {_level5} Frame 1Symbol 203 MovieClip
"bushes"Symbol 213 MovieClip {_level5} Frame 1Symbol 207 MovieClip
"grass"Symbol 213 MovieClip {_level5} Frame 1Symbol 209 MovieClip
"eleplant"Symbol 213 MovieClip {_level5} Frame 1Symbol 211 MovieClip
"city"Symbol 220 MovieClip {_level6} Frame 1Symbol 217 MovieClip
"tree"Symbol 228 MovieClip {_level7} Frame 1Symbol 226 MovieClip
"planet"Symbol 235 MovieClip {_level8} Frame 1Symbol 234 MovieClip
"bg"Symbol 242 MovieClip {_level9} Frame 1Symbol 239 MovieClip
"player"Symbol 242 MovieClip {_level9} Frame 1Symbol 241 MovieClip
"msg"Symbol 245 MovieClip {game_fla.endText_3} Frame 1Symbol 244 EditableText
"endText"Symbol 255 MovieClip {_mcEndScreen} Frame 1Symbol 245 MovieClip {game_fla.endText_3}
"gameOver"Symbol 255 MovieClip {_mcEndScreen} Frame 60Symbol 247 MovieClip
"submitScoreBtn"Symbol 255 MovieClip {_mcEndScreen} Frame 120Symbol 251 Button
"returnBtn"Symbol 255 MovieClip {_mcEndScreen} Frame 180Symbol 254 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




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Created: 30/4 -2019 20:28:18 Last modified: 30/4 -2019 20:28:18 Server time: 18/05 -2024 10:06:46