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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77973034?noj=FRM77973034-17DC" width="1" height="1"></div>

Egg Static.swf

This is the info page for
Flash #48014

(Click the ID number above for more basic data on this flash file.)


Text
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presents...

<p align="right"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">-</font></p>

<p align="left"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">---</font></p>

<p align="right"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">---</font></p>

Daily

Monthly

All time

Click an egg and drag it to make it slide in that
direction. It will stop once it hits a wall.

The objective is to hatch all the eggs using hatching
machines.

Click on a hatching machine to select it, and click
again to detonate.

All eggs next to the machine will immediately hatch,
and will make eggs of the same color that are next
to them hatch as well.

Sometimes a golden egg will appear briefly. Try to
bump another egg into it to receive bonus points.

Ghost eggs act as wildcards. They will hatch next to
any other egg, and they will make any other egg
hatch.

Press this button or the P key on your keyboard to
pause the game, and open a menu from which you
can restart the current level.

<p align="left"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

<p align="center"><font face="Ashcan BB" size="18" color="#999999" letterSpacing="0.000000" kerning="1">Locked</font></p>

<p align="center"><font face="Ashcan BB" size="18" color="#cfb44a" letterSpacing="0.000000" kerning="1">Play!</font></p>

Concept, programming, graphics & audio by Sven Magnus

<p align="center"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">----</font></p>

<p align="center"><font face="Ashcan BB" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">----</font></p>

<p align="center"><font face="Ashcan BB" size="20" color="#74d961" letterSpacing="0.000000" kerning="1">----</font></p>

New game

<p align="center"><font face="Ashcan BB" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Load game</font></p>

<p align="center"><font face="Ashcan BB" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

Delete

<p align="center"><font face="Ashcan BB" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Score :</font></p>

Please enter
your name :

<p align="left"></p>

<p align="center"><font face="DigitalStrip" size="14" color="#9b8a01" letterSpacing="0.000000" kerning="1">8</font></p>

Level:    Eggs:    Moves:     Time:          Score:

<p align="right"><font face="Commodore 64 Pixeled_10pt_st" size="10" color="#f0ef76" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="right"><font face="Commodore 64 Pixeled_10pt_st" size="10" color="#f0ef76" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="right"><font face="Commodore 64 Pixeled_10pt_st" size="10" color="#f0ef76" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="right"><font face="Commodore 64 Pixeled_10pt_st" size="10" color="#f0ef76" letterSpacing="0.000000" kerning="1">00:00:00</font></p>

<p align="right"><font face="Commodore 64 Pixeled_10pt_st" size="10" color="#f0ef76" letterSpacing="0.000000" kerning="1">0</font></p>

Time :

Moves :

Bonuses :

Total :

Score :

<p align="center"><font face="Ashcan BB" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">0 pts.</font></p>

<p align="center"><font face="Ashcan BB" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">0 pts.</font></p>

<p align="center"><font face="Ashcan BB" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">0 pts.</font></p>

<p align="center"><font face="Ashcan BB" size="16" color="#6dcd5a" letterSpacing="0.000000" kerning="1">0 pts.</font></p>

<p align="center"><font face="Ashcan BB" size="16" color="#cfb44a" letterSpacing="0.000000" kerning="1">0 pts.</font></p>

<p align="left"><font face="Ashcan BB" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">Please enter your name if you want to submit your score.</font></p>

<p align="left"></p>

<p align="center"><font face="Ashcan BB" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

SOUNDS

That's all folks.
Special thanks to :
- Daniel McNeely for his continued faith in my games
- Amber Magnus for being the best daughter a man can wish for
- Frank Van der Meeren and Sam Destrycker for beta testing and
for their friendship
- You, for playing

Your final score :

<p align="left"><font face="Ashcan BB" size="20" color="#6fd25d" letterSpacing="0.000000" kerning="1">000</font></p>

ActionScript [AS1/AS2]

Frame 1
function onEnterFrame() { if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndStop (5); _root.onEnterFrame = null; } } function openCC() { getURL ("http://www.crossconscious.com", "_blank"); } function openAG() { getURL ("http://www.armorgames.com", "_blank"); } stop(); MovieClip.prototype.tabEnabled = false; var myWebContextMenu = new ContextMenu(); myWebContextMenu.hideBuiltInItems(); myWebContextMenu.customItems.push(new ContextMenuItem("CROSSCONSCIOUS", openCC)); myWebContextMenu.customItems.push(new ContextMenuItem("ARMORGAMES", openAG)); this.menu = myWebContextMenu;
Instance of Symbol 7 MovieClip in Frame 1
onClipEvent (load) { this.stop(); } onClipEvent (enterFrame) { this.gotoAndStop(Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); }
Frame 5
var music = new Sound(); music.attachSound("IntroMusic"); var sound = new Sound(); sound.attachSound("MenuSound"); sequence.screens = [{screen:"Sponsor", fx:[new fxFADEIN(5)]}, {screen:"Crossconscious", fx:[new fxFADEIN(5)]}, {screen:"MainMenu", fx:[new fxFADEIN(5)]}, {screen:"HighScores", fx:[new fxSLIDE(30, 0, 512)]}, {screen:"Instructions", fx:[new fxSLIDE(50, 512, 0)]}, {screen:"LevelSelect", fx:[new fxSLIDE(30, -512, 0)]}, {screen:"Game", fx:[new fxSLIDE(30, 0, -512)]}]; sequence.background = "Backgrounds"; sequence.background.gotoScreen("Blank"); sequence.gotoScreen("Sponsor");
Symbol 295 MovieClip [__Packages.ScreenContainer] Frame 0
class ScreenContainer extends MovieClip { var onEnterFrame, _background, attachMovie, previousScreen, activeScreen, screenName, currentEffects, defaultEffects; function ScreenContainer () { super(); onEnterFrame = update; } function set background(value) { _background = attachMovie(value, "background", 0); //return(background); } function get background() { return(_background); } function showScreen(screenName, effects, init) { if (previousScreen) { previousScreen.removeMovieClip(); delete previousScreen; } if (activeScreen) { previousScreen.deActivate(); previousScreen = activeScreen; previousScreen.swapDepths(1); } if (init == null) { init = {}; } init.container = this; activeScreen = attachMovie(screenName, screenName, 2, init); this.screenName = screenName; if (!effects) { currentEffects = []; var _local2 = 0; while (_local2 < defaultEffects.length) { currentEffects[_local2] = defaultEffects[_local2]; _local2++; } } else { currentEffects = []; var _local2 = 0; while (_local2 < effects.length) { currentEffects[_local2] = effects[_local2]; _local2++; } } if (currentEffects) { var _local2 = 0; while (_local2 < currentEffects.length) { currentEffects[_local2].activate(this, activeScreen, previousScreen); _local2++; } } else { previousScreen.removeMovieClip(); delete previousScreen; activeScreen.activate(); } return(activeScreen); } function update() { if (currentEffects) { previousScreen.update(); var _local3 = true; var _local2 = 0; while (_local2 < currentEffects.length) { if (!currentEffects[_local2].update()) { _local3 = false; break; } if (!currentEffects[_local2].finished) { _local3 = false; } else { currentEffects[_local2].reset(); currentEffects.splice(_local2, 1); _local2--; } _local2++; } if (_local3) { delete currentEffects; previousScreen.removeMovieClip(); delete previousScreen; activeScreen.activate(); } } activeScreen.update(); } }
Symbol 296 MovieClip [__Packages.ScreenSequence] Frame 0
class ScreenSequence extends ScreenContainer { var _screenIndex, showScreen, _screens, index; function ScreenSequence () { super(); screens = ([]); _screenIndex = null; } function set screenIndex(value) { if ((value < screens.length) && (value >= 0)) { _screenIndex = value; var _local2 = screens[_screenIndex]; showScreen(_local2.screen, _local2.fx, _local2); } //return(screenIndex); } function get screenIndex() { return(_screenIndex); } function set screens(value) { _screens = value; buildIndex(); //return(screens); } function get screens() { return(_screens); } function nextScreen() { screenIndex = ((screenIndex+1)); return(screenIndex); } function previousScreen() { screenIndex = ((screenIndex-1)); return(screenIndex); } function buildIndex() { index = {}; var _local2 = 0; while (_local2 < _screens.length) { if (_screens[_local2].name != null) { index[_screens[_local2].name] = _local2; } else { index[_screens[_local2].screen] = _local2; } _local2++; } } function gotoScreen(id) { if (typeof(id) == "number") { screenIndex = (Number(id)); } else { screenIndex = (index[id]); } } }
Symbol 297 MovieClip [__Packages.Game] Frame 0
class Game extends ScreenSequence { var music, so, saveGame, score, stop, __set__background, maskClip_2, maskClip_1, defaultEffects, __set__screens, gotoScreen, container, __set__screenIndex, __get__screenIndex, screenIndex, _parent; function Game () { super(); music = new Sound(this); music.attachSound("Music"); _root.music.stop(); _root.sound.start(); music.start(0, 100000000); so = SharedObject.getLocal("ES_SaveGames"); saveGame = _root.currentGame; score = Number(saveGame.score) || 0; if (_root.freePlay) { score = 0; } stop(); __set__background("Backgrounds"); maskClip_1._visible = (maskClip_2._visible = false); var _local8 = [new fxDELAY(60), new fxSLIDE(30, -512, 0)]; defaultEffects = [new fxSLIDE(30, -512, 0)]; var _local6 = defaultEffects; var _local7 = [new fxDELAY(60), new fxSLIDE(30, 512, 0)]; var _local4 = [new fxDELAY(60), new fxSLIDE(30, 0, 512)]; var _local5 = [new fxDELAY(60), new fxSLIDE(30, 0, -512)]; __set__screens([{screen:"MainEngine", number:1, bg:1, floors:1, walls:1, bonus:false, fx:_local8}, {screen:"MainEngine", number:2, bg:2, floors:2, walls:2, bonus:false, fx:_local4}, {screen:"MainEngine", number:3, bg:3, floors:3, walls:3, bonus:false, fx:_local7}, {screen:"MainEngine", number:4, bg:1, floors:4, walls:4, bonus:false, fx:_local7}, {screen:"MainEngine", number:5, bg:2, floors:5, walls:5, bonus:true, fx:_local5}, {screen:"MainEngine", number:6, bg:3, floors:2, walls:1, bonus:true, fx:_local6}, {screen:"MainEngine", number:7, bg:1, floors:3, walls:2, bonus:true, fx:_local7}, {screen:"MainEngine", number:8, bg:2, floors:4, walls:3, bonus:true, fx:_local4}, {screen:"MainEngine", number:9, bg:3, floors:5, walls:4, bonus:true, fx:_local5}, {screen:"MainEngine", number:10, bg:1, floors:1, walls:6, bonus:true, fx:_local7}, {screen:"MainEngine", number:11, bg:2, floors:3, walls:1, bonus:true, fx:_local4}, {screen:"MainEngine", number:12, bg:3, floors:4, walls:2, bonus:true, fx:_local5}, {screen:"MainEngine", number:13, bg:1, floors:5, walls:3, bonus:true, fx:_local6}, {screen:"MainEngine", number:14, bg:2, floors:1, walls:5, bonus:true, fx:_local6}, {screen:"MainEngine", number:15, bg:3, floors:2, walls:6, bonus:true, fx:_local5}, {screen:"MainEngine", number:16, bg:1, floors:4, walls:1, bonus:true, fx:_local4}, {screen:"MainEngine", number:17, bg:2, floors:5, walls:2, bonus:true, fx:_local7}, {screen:"MainEngine", number:18, bg:3, floors:1, walls:4, bonus:true, fx:_local6}, {screen:"MainEngine", number:19, bg:1, floors:2, walls:5, bonus:true, fx:_local5}, {screen:"MainEngine", number:20, bg:2, floors:3, walls:6, bonus:true, fx:_local4}, {screen:"MainEngine", number:21, bg:3, floors:3, walls:1, bonus:true, fx:_local6}, {screen:"MainEngine", number:22, bg:1, floors:3, walls:3, bonus:true, fx:_local6}, {screen:"MainEngine", number:23, bg:2, floors:3, walls:4, bonus:true, fx:_local7}, {screen:"MainEngine", number:24, bg:4, floors:3, walls:5, bonus:true, fx:_local5}, {screen:"Congratulations", fx:_local4}]); if (_root.freePlay) { gotoScreen(_root.freePlayLevel); } else { gotoScreen(saveGame.level); } } function nextLevel() { if (_root.freePlay) { music.stop(); _root.music.start(0, 100000); container.gotoScreen("LevelSelect"); } else { saveGame.score = score; __set__screenIndex((__get__screenIndex()+1)); saveGame.level = screenIndex; if (__get__screenIndex() == 24) { saveGame.level = 0; saveGame.score = 0; } so.data["game_" + saveGame.id] = saveGame; if (so.data.unlocked == undefined) { so.data.unlocked = screenIndex; } else { so.data.unlocked = Math.max(so.data.unlocked, __get__screenIndex()); } so.flush(); } } function activate() { _parent.background.gotoScreen("Blank"); } }
Symbol 298 MovieClip [__Packages.fxDELAY] Frame 0
class fxDELAY { var frames, finished, container, active, previous, currentFrame; function fxDELAY (frames) { this.frames = frames; finished = false; } function activate(container, active, previous) { this.container = container; this.active = active; this.previous = previous; currentFrame = 0; } function update() { currentFrame++; if (currentFrame > frames) { finished = true; return(true); } return(false); } function reset() { active = null; previous = null; finished = false; currentFrame = 0; } }
Symbol 299 MovieClip [__Packages.fxSLIDE] Frame 0
class fxSLIDE { var frames, finished, x, y, container, active, previous, currentFrame, xDest, yDest, xSpeed, ySpeed; function fxSLIDE (frames, x, y) { this.frames = frames; finished = false; this.x = x; this.y = y; } function activate(container, active, previous) { this.container = container; this.active = active; this.previous = previous; finished = false; currentFrame = 0; xDest = this.active._x; yDest = this.active._y; this.active._x = this.active._x - x; this.active._y = this.active._y - y; xSpeed = (xDest - this.active._x) / frames; ySpeed = (yDest - this.active._y) / frames; } function update() { active._x = active._x + xSpeed; active._y = active._y + ySpeed; previous._x = previous._x + xSpeed; previous._y = previous._y + ySpeed; currentFrame++; if (currentFrame >= frames) { active._x = xDest; active._y = yDest; finished = true; } return(true); } function reset() { active = null; previous = null; finished = false; } }
Symbol 300 MovieClip [__Packages.ScoreSender] Frame 0
class ScoreSender { function ScoreSender () { } static function __rankz_send__(par1, par2, par3, par4, par5) { var _local1 = new LoadVars(); var par228 = new LoadVars(); _local1.flashkey = par2; _local1.SU0249 = par1; _local1.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); _local1.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); _local1.flashkey = _local1.flashkey.split("=").join(""); _local1.SU0249 = _local1.SU0249.split("=").join(""); par228.onLoad = function (success) { par5(); if (success) { } }; _local1.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } static function send(level, name, score, onComplete) { var _local1; var _local2; switch (level) { case 0 : _local1 = name; _local2 = score; __rankz_send__("MjI0M2olZSVhJW4lcw==", "SW5hUlBBeUQ=", _local1, _local2, onComplete); break; case 1 : _local1 = name; _local2 = score; __rankz_send__("MjI0NGolZSVhJW4lcw==", "QmZUTnpmdHg=", _local1, _local2, onComplete); break; case 2 : _local1 = name; _local2 = score; __rankz_send__("MjI0NWolZSVhJW4lcw==", "VUp5TEtxRmI=", _local1, _local2, onComplete); break; case 3 : _local1 = name; _local2 = score; __rankz_send__("MjI0NmolZSVhJW4lcw==", "dkFqQkdib1k=", _local1, _local2, onComplete); break; case 4 : _local1 = name; _local2 = score; __rankz_send__("MjI0N2olZSVhJW4lcw==", "dWtJQ1J2dms=", _local1, _local2, onComplete); break; case 5 : _local1 = name; _local2 = score; __rankz_send__("MjI0OGolZSVhJW4lcw==", "dFpBQUptd0Q=", _local1, _local2, onComplete); break; case 6 : _local1 = name; _local2 = score; __rankz_send__("MjI0OWolZSVhJW4lcw==", "Z1BKdW9kWU0=", _local1, _local2, onComplete); break; case 7 : _local1 = name; _local2 = score; __rankz_send__("MjI1MGolZSVhJW4lcw==", "ZmRzckRQQko=", _local1, _local2, onComplete); break; case 8 : _local1 = name; _local2 = score; __rankz_send__("MjI1MWolZSVhJW4lcw==", "WEZ2bkVFUEU=", _local1, _local2, onComplete); break; case 9 : _local1 = name; _local2 = score; __rankz_send__("MjI1MmolZSVhJW4lcw==", "dldKVWZjd0M=", _local1, _local2, onComplete); break; case 10 : _local1 = name; _local2 = score; __rankz_send__("MjI1M2olZSVhJW4lcw==", "SmdNbFpkaWg=", _local1, _local2, onComplete); break; case 11 : _local1 = name; _local2 = score; __rankz_send__("MjI1NGolZSVhJW4lcw==", "ak1jQlNiVnQ=", _local1, _local2, onComplete); break; case 12 : _local1 = name; _local2 = score; __rankz_send__("MjI1NWolZSVhJW4lcw==", "REFFcERSTkw=", _local1, _local2, onComplete); break; case 13 : _local1 = name; _local2 = score; __rankz_send__("MjI1NmolZSVhJW4lcw==", "R1ZCREVLaEM=", _local1, _local2, onComplete); break; case 14 : _local1 = name; _local2 = score; __rankz_send__("MjI1N2olZSVhJW4lcw==", "WmpiaHR3dGo=", _local1, _local2, onComplete); break; case 15 : _local1 = name; _local2 = score; __rankz_send__("MjI1OGolZSVhJW4lcw==", "YnN3UWhOd0I=", _local1, _local2, onComplete); break; case 16 : _local1 = name; _local2 = score; __rankz_send__("MjI1OWolZSVhJW4lcw==", "WXRBaEJzckY=", _local1, _local2, onComplete); break; case 17 : _local1 = name; _local2 = score; __rankz_send__("MjI2MWolZSVhJW4lcw==", "a250V0NYdEI=", _local1, _local2, onComplete); break; case 18 : _local1 = name; _local2 = score; __rankz_send__("MjI2MGolZSVhJW4lcw==", "SERramFXQks=", _local1, _local2, onComplete); break; case 19 : _local1 = name; _local2 = score; __rankz_send__("MjI2MmolZSVhJW4lcw==", "ZHRUZ2NLRFg=", _local1, _local2, onComplete); break; case 20 : _local1 = name; _local2 = score; __rankz_send__("MjI2M2olZSVhJW4lcw==", "aWlWWklWRGM=", _local1, _local2, onComplete); break; case 21 : _local1 = name; _local2 = score; __rankz_send__("MjI2NGolZSVhJW4lcw==", "SkNjdmltS2w=", _local1, _local2, onComplete); break; case 22 : _local1 = name; _local2 = score; __rankz_send__("MjI2NWolZSVhJW4lcw==", "UFhzRUpZRmo=", _local1, _local2, onComplete); break; case 23 : _local1 = name; _local2 = score; __rankz_send__("MjI2NmolZSVhJW4lcw==", "cGJiUWZicnI=", _local1, _local2, onComplete); break; case 24 : _local1 = name; _local2 = score; __rankz_send__("MjI2N2olZSVhJW4lcw==", "RldPZHFDVUI=", _local1, _local2, onComplete); } } }
Symbol 301 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 302 MovieClip [__Packages.LevelLine] Frame 0
class LevelLine extends MovieClip { var so, stop, level, txtLevel, gotoAndStop, mcPlay, _parent; function LevelLine () { super(); so = SharedObject.getLocal("ES_SaveGames"); stop(); if (so.data.unlocked == undefined) { so.data.unlocked = 0; so.flush(); } } function setup(level) { this.level = level; txtLevel.text = "Level " + (level + 1); if (so.data.unlocked >= level) { gotoAndStop("unlocked"); mcPlay.onRelease = mx.utils.Delegate.create(this, onPlay); } } function onPlay() { _root.freePlayLevel = level; _parent.container.gotoScreen("Game"); } }
Symbol 303 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 304 MovieClip [__Packages.SavedGame] Frame 0
class SavedGame extends MovieClip { var so, id, _name, gotoAndStop, mcButtonLoad, mcButtonDelete, txtName, txtLevel, txtScore, stop, mcButtonNew, _parent, _x; function SavedGame () { super(); so = SharedObject.getLocal("ES_SaveGames"); id = parseInt(_name.split("_")[1]); if (so.data["game_" + id] != null) { gotoAndStop("data"); mcButtonLoad.onRelease = mx.utils.Delegate.create(this, loadGame); mcButtonDelete.onRelease = mx.utils.Delegate.create(this, deleteGame); txtName.text = so.data["game_" + id].name; txtLevel.text = "Level " + (so.data["game_" + id].level + 1); txtScore.text = "Score : " + so.data["game_" + id].score; } else { stop(); mcButtonNew.onRelease = mx.utils.Delegate.create(this, newGame); } } function newGame() { _root.sound.start(); _parent.mcPopup._visible = true; _parent.mcPopup.mcEnterName._x = _x; var _local3 = _parent.mcPopup.mcEnterName.txtInput; _local3.maxChars = 10; Selection.setFocus(_local3); _parent.mcPopup.mcEnterName.mcOk.onRelease = mx.utils.Delegate.create(this, okRelease); } function okRelease() { if (_parent.mcPopup.mcEnterName.txtInput.text != "") { _root.sound.start(); _root.currentGame = {name:_parent.mcPopup.mcEnterName.txtInput.text, level:0, score:0, id:id}; so.data["game_" + id] = _root.currentGame; so.flush(); _parent.container.gotoScreen("Instructions"); } } function loadGame() { _root.currentGame = so.data["game_" + id]; _parent.container.gotoScreen("Game"); } function deleteGame() { _root.sound.start(); gotoAndStop("new"); so.data["game_" + id] = null; so.flush(); stop(); mcButtonNew.onRelease = mx.utils.Delegate.create(this, newGame); } }
Symbol 305 MovieClip [__Packages.Egg] Frame 0
class Egg extends MovieClip { var color, num, colors, onEnterFrame, offset, hatching, onPress, engine, gotoAndPlay, bonus, _x, _y, hasHatched, y, x; function Egg () { super(); if (color == 5) { num = 5; colors.num.text = num; onEnterFrame = function () { this.cnt--; if (this.cnt <= 0) { this.cnt = 31; this.num--; this.colors.num.text = this.num; if (this.num < 0) { this.engine.goldenEgg = null; this.engine.map[this.x][this.y].egg = null; this.bonus.removeMovieClip(); this.removeMovieClip(); } } }; } offset = 0; hatching = false; colors.gotoAndStop(color); } function activate() { onPress = function () { if (this.engine.status == "main") { this.engine.selectedEgg = this; } }; } function hatch() { onPress = null; delete onPress; engine.playHatchSound(); hatching = true; gotoAndPlay("hatch"); onEnterFrame = null; if (color == 5) { engine.bonuses++; bonus = engine.field.tops.attachMovie("Bonus", "bonus_" + engine.field.tops.getNextHighestDepth(), engine.field.tops.getNextHighestDepth()); bonus._x = _x + 16; bonus._y = _y - 24; } } function hatched() { if (color == 5) { onEnterFrame = function () { if (this.delay > 0) { this.delay--; } else { this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.bonus.removeMovieClip(); this.onEnterFrame = null; this.engine.map[this.x][this.y].egg = null; this.engine.goldenEgg = null; this.removeMovieClip(); } } }; } else { engine.eggs--; hasHatched = true; hatching = false; hatchNeighbours(1, 0); hatchNeighbours(-1, 0); hatchNeighbours(0, 1); hatchNeighbours(0, -1); } } function hatchNeighbours(xd, yd) { var _local2 = engine.map[x + xd][y + yd].egg; if (((_local2 && (!_local2.hatching)) && (!_local2.hasHatched)) && (((_local2.color == color) || (_local2.color == 6)) || (color == 6))) { _local2.hatch(); } } var delay = 20; var cnt = 31; }
Symbol 306 MovieClip [__Packages.Machine] Frame 0
class Machine extends MovieClip { var select, armed, engine, snd, gotoAndPlay, y, x, stop, onEnterFrame; function Machine () { super(); select._visible = false; armed = true; } function onRelease() { if (armed) { if (engine.selectedMachine == this) { if (engine.status == "main") { snd = new Sound(this); snd.attachSound("MachineSound"); snd.start(); select._visible = false; engine.selectedMachine = null; engine.status = "hatch"; gotoAndPlay("remove"); armed = false; engine.checkCount++; } } else { select._visible = true; engine.selectedMachine = this; } } } function remove() { engine.map[x][y].machine = null; detonate(1, 0); detonate(-1, 0); detonate(0, 1); detonate(0, -1); stop(); onEnterFrame = function () { this._alpha = this._alpha - 3; if (this._alpha <= 0) { this.onEnterFrame = null; this.removeMovieClip(); } }; } function detonate(xd, yd) { var _local2 = engine.map[x + xd][y + yd].egg; if (_local2) { hatch(_local2); } } function checkEgg(egg) { if (egg.checked == engine.checkCount) { return(0); } egg.checked = engine.checkCount; var _local2 = 1; _local2 = _local2 + checkEgg2(egg, 1, 0); _local2 = _local2 + checkEgg2(egg, -1, 0); _local2 = _local2 + checkEgg2(egg, 0, 1); _local2 = _local2 + checkEgg2(egg, 0, -1); return(_local2); } function checkEgg2(egg, xd, yd) { var _local2 = engine.map[egg.x + xd][egg.y + yd].egg; if (_local2 && (_local2.checked != engine.checkCount)) { if (_local2.color == egg.color) { return(checkEgg(_local2)); } } return(0); } function hatch(egg) { if (!egg.hatching) { egg.hatch(); } } function hatch2(egg, xd, yd) { var _local2 = engine.map[egg.x + xd][egg.y + yd].egg; if (_local2 && (_local2.color == egg.color)) { hatch(_local2); } } }
Symbol 307 MovieClip [__Packages.MainEngine] Frame 0
class MainEngine extends MovieClip { var hatchSound, slideSound, bonuses, bg, container, setMask, txtLevel, txtEggs, txtTurns, txtTime, txtScore, speedTable, checkCount, active, levelData, number, map, field, createEmptyMovieClip, getNextHighestDepth, walls, floors, status, pauseMenu, attachMovie, startMenu, onMouseUp, bonus, goldenEgg, selectedEgg, _xmouse, _ymouse, yDir, xDir; function MainEngine () { super(); hatchSound = new Sound(this); hatchSound.attachSound("Hatch"); slideSound = new Sound(this); slideSound.attachSound("Slide"); sndStarted = 0; bonuses = 0; if ((bg != null) && (bg != "")) { container.background.gotoScreen(bg); } if (_root.firstTaken == true) { _root.firstTaken = false; setMask(container.maskClip_2); } else { _root.firstTaken = true; setMask(container.maskClip_1); } txtLevel = container.txtLevel; txtEggs = container.txtEggs; txtTurns = container.txtTurns; txtTime = container.txtTime; txtScore = container.txtScore; txtScore.text = container.score; _eggs = parseInt(txtEggs.text); spawnTime = random(500) + 1000; speedTable = [1, 1, 1, 2, 2, 3, 4, 5, 6, 7, 8, 10, 14, 16]; checkCount = 0; active = false; levelData = LevelData.getData(number); map = []; field = createEmptyMovieClip("field", getNextHighestDepth()); field.createEmptyMovieClip("floor", field.getNextHighestDepth()); field.createEmptyMovieClip("walls", field.getNextHighestDepth()); field.createEmptyMovieClip("eggs", field.getNextHighestDepth()); field.eggs._visible = false; field.createEmptyMovieClip("tops", field.getNextHighestDepth()); field._x = 32; field._y = 32; field.walls.cacheAsBitmap = true; field.floor.cacheAsBitmap = true; field.tops.cacheAsBitmap = true; var _local9 = 0; while (_local9 < levelData.length) { var _local10 = 0; while (_local10 < levelData[_local9].length) { if (map[_local10] == null) { map[_local10] = []; } if (levelData[_local9][_local10] == 9) { map[_local10][_local9] = null; var _local4 = field.walls.attachMovie("Wall", "wall_" + field.walls.getNextHighestDepth(), field.walls.getNextHighestDepth()); if ((levelData[_local9 + 1][_local10] == 0) || (levelData[_local9 + 1][_local10] == null)) { _local4.shadow._visible = false; } _local4.gotoAndStop(walls); _local4._x = _local10 * 32; _local4._y = _local9 * 32; var _local7 = field.tops.attachMovie("Top", "top_" + field.tops.getNextHighestDepth(), field.tops.getNextHighestDepth()); _local7.gotoAndStop(walls); _local7._x = _local10 * 32; _local7._y = _local9 * 32; } else if (levelData[_local9][_local10] > 0) { map[_local10][_local9] = {x:_local10, y:_local9, egg:null, machine:null}; var _local8 = field.floor.attachMovie("Floor", "floor_" + field.floor.getNextHighestDepth(), field.floor.getNextHighestDepth()); _local8.gotoAndStop(floors); _local8._x = _local10 * 32; _local8._y = _local9 * 32; if (levelData[_local9][_local10] == 8) { var _local6 = field.eggs.attachMovie("Machine", "machine_" + field.eggs.getNextHighestDepth(), (_local9 * 100) + _local10, {color:levelData[_local9][_local10], x:_local10, y:_local9}); _local6._x = _local10 * 32; _local6._y = _local9 * 32; map[_local10][_local9].machine = _local6; _local6.engine = this; } else if (levelData[_local9][_local10] > 1) { var _local5 = field.eggs.attachMovie("Egg", "egg_" + field.eggs.getNextHighestDepth(), (_local9 * 100) + _local10, {color:levelData[_local9][_local10] - 1, x:_local10, y:_local9}); eggs++; _local5._x = _local10 * 32; _local5._y = _local9 * 32; map[_local10][_local9].egg = _local5; _local5.engine = this; } } _local10++; } _local9++; } _eggs = eggs; txtEggs.text = _eggs.toString(); levelData = null; status = "main"; pauseMenu = attachMovie("PauseMenu", "PauseMenu", getNextHighestDepth()); pauseMenu._visible = false; startMenu = attachMovie("LevelBeginScreen", "LevelBeginScreen", getNextHighestDepth()); startMenu.txtLevel.text = "Level " + number.toString(); } function set turns(value) { txtTurns.text = value.toString(); _turns = value; //return(turns); } function get turns() { return(_turns); } function playHatchSound() { if (sndStarted > 4) { sndStarted = 0; hatchSound.start(); } } function beginLevel() { active = true; beginTime = getTimer(); pauseBeginTime = getTimer(); pause(); } function activate() { txtTime.text = "00:00:00"; txtLevel.text = number.toString(); turns = (0); var _local3 = 0; while (_local3 < map.length) { var _local2 = 0; while (_local2 < map[_local3].length) { map[_local3][_local2].egg.activate(); _local2++; } _local3++; } onMouseUp = function () { if (!this.selectedMachine.hitTest(this._xmouse, this._ymouse, false)) { this.selectedMachine.select._visible = false; this.selectedMachine = null; } if (this.status == "main") { this.selectedEgg = null; } }; } function addZeroes(val, amount) { var _local2 = val.toString(); var _local1 = 0; while (_local1 < amount) { _local2 = "0" + _local2; _local1++; } return(_local2.substr(_local2.length - amount, amount)); } function update() { sndStarted++; if (Key.isDown(80)) { if (!pausePressed) { pausePressed = true; pause(); } } else { pausePressed = false; } if (paused) { return(undefined); } delay--; if (delay <= 0) { delay = 10; if (_eggs < eggs) { _eggs++; txtEggs.text = _eggs.toString(); } if (_eggs > eggs) { _eggs--; txtEggs.text = _eggs.toString(); } } if (active) { var _local2 = Math.floor(((getTimer() - beginTime) - pausedTime) / 1000); var _local3 = _local2 % 60; var _local4 = Math.floor(_local2 / 60) % 60; var _local5 = Math.floor(Math.floor(_local2 / 60) / 60); txtTime.text = (((addZeroes(_local5, 2) + ":") + addZeroes(_local4, 2)) + ":") + addZeroes(_local3, 2); this["update_" + status](); } } function update_main() { if ((bonus && (goldenEgg == null)) && (spawnTime > 0)) { spawnTime--; } if (((spawnTime == 0) && (goldenEgg == null)) && (bonus)) { spawnTime = random(500) + 1000; var _local5 = []; var _local3 = 0; while (_local3 < map.length) { var _local2 = 0; while (_local2 < map[_local3].length) { var _local4 = map[_local3][_local2]; if (possibleGoldenEgg(_local4)) { _local5.push({x:_local3, y:_local2}); } _local2++; } _local3++; } if (_local5.length >= 0) { var _local6 = _local5[random(_local5.length)]; goldenEgg = field.eggs.attachMovie("Egg", "egg_" + field.eggs.getNextHighestDepth(), (_local6.y * 100) + _local6.x, {color:5, x:_local6.x, y:_local6.y}); goldenEgg._x = _local6.x * 32; goldenEgg._y = _local6.y * 32; map[_local6.x][_local6.y].egg = goldenEgg; goldenEgg.engine = this; } } if (selectedEgg) { if ((!selectedEgg.hitTest(_xmouse, _ymouse, false)) && (!selectedEgg.hasHatched)) { selectedEgg.speed = 0; status = "moveEgg"; slideSound.start(); var _local12 = (selectedEgg._x + 16) + 32; var _local10 = (selectedEgg._y + 16) + 32; var _local11 = _xmouse; var _local9 = _ymouse; var _local8 = _local11 - _local12; var _local7 = _local9 - _local10; if (Math.abs(_local8) > Math.abs(_local7)) { yDir = 0; if (_local8 > 0) { xDir = 1; } else { xDir = -1; } } else { xDir = 0; if (_local7 > 0) { yDir = 1; } else { yDir = -1; } } } } } function update_moveEgg() { if (selectedEgg.offset == 0) { var _local2 = map[selectedEgg.x + xDir][selectedEgg.y + yDir]; if (_local2 != null) { if (((_local2.egg == null) || (_local2.egg._alpha < 100)) && (_local2.machine == null)) { if (!turnStarted) { turnStarted = true; turns = ((turns+1)); } map[selectedEgg.x][selectedEgg.y].egg = null; _local2.egg = selectedEgg; selectedEgg.offset = 32; selectedEgg.x = selectedEgg.x + xDir; selectedEgg.y = selectedEgg.y + yDir; selectedEgg.swapDepths((selectedEgg.y * 100) + selectedEgg.x); } else { if (((_local2.egg.color == 5) && (selectedEgg.speed > 2)) && (!_local2.egg.hatching)) { _local2.egg.hatch(); } selectedEgg = null; status = "main"; turnStarted = false; } } else { selectedEgg = null; status = "main"; turnStarted = false; } } else { var _local3; if (selectedEgg.speed < speedTable.length) { _local3 = speedTable[selectedEgg.speed]; } else { _local3 = speedTable[speedTable.length - 1]; } selectedEgg.speed++; selectedEgg.offset = selectedEgg.offset - _local3; selectedEgg._x = selectedEgg._x + (xDir * _local3); selectedEgg._y = selectedEgg._y + (yDir * _local3); } } function update_hatch() { var _local3; var _local5; var _local6 = true; var _local7 = 0; var _local8 = 0; var _local4 = 0; while (_local4 < map.length) { var _local2 = 0; while (_local2 < map[_local4].length) { _local3 = map[_local4][_local2].egg; if (_local3 && (_local3.color != 5)) { if (_local3.hatching) { _local6 = false; } else if (!_local3.hasHatched) { _local7++; } } _local5 = map[_local4][_local2].machine; if (_local5) { if (!_local5.armed) { _local6 = false; } else { _local8++; } } _local2++; } _local4++; } if (_local6) { if (_local7 > 0) { if (_local8 > 0) { status = "main"; } else { failed(); } } else { success(); } } } function failed() { container.screenIndex = container.screenIndex; status = ""; } function success() { status = ""; active = false; var screen = attachMovie("EndLevelMenu", "EndLevelMenu", getNextHighestDepth()); var _local6 = ((getTimer() - beginTime) - pausedTime) / 1000; var _local4 = 500 - _local6; if (_local4 < 0) { _local4 = 0; } _local4 = _local4 / 500; _local4 = com.gamesquid.squidefix.Easing.easeIn(_local4, 1, com.gamesquid.squidefix.Easing.circ, com.gamesquid.squidefix.Easing.circ); _local4 = 2 + (_local4 * 1000); _local4 = _local4 * (1 + (container.screenIndex / 24)); _local4 = Math.floor(_local4); var _local3 = 150 - _turns; if (_local3 < 0) { _local3 = 0; } _local3 = _local3 / 150; _local3 = com.gamesquid.squidefix.Easing.easeIn(_local3, 1, com.gamesquid.squidefix.Easing.circ, com.gamesquid.squidefix.Easing.circ); _local3 = 2 + (_local3 * 1000); _local3 = _local3 * (1 + (container.screenIndex / 30)); _local3 = Math.floor(_local3); var _local5 = bonuses * 50; var totalPoints = ((_local4 + _local3) + _local5); screen.txtTime.text = _local4 + " pts."; screen.txtMoves.text = _local3 + " pts."; screen.txtBonus.text = _local5 + " pts."; screen.txtTotal.text = totalPoints + " pts."; container.score = container.score + totalPoints; if (!_root.freePlay) { ScoreSender.send(number, Game(container).saveGame.name, totalPoints); } screen.txtScore.text = container.score + " pts."; screen._alpha = 0; screen.cnt = 0; screen.onEnterFrame = function () { if (this.cnt > 48) { if (this._alpha >= 100) { this._alpha = 100; this.onEnterFrame = null; } else { this._alpha = this._alpha + 3; } } else { this.cnt++; } }; screen.btnContinue.onRelease = mx.utils.Delegate.create(this, function () { _root.sound.start(); if (!_root.freePlay) { screen.onEnterFrame = function () { this._alpha = this._alpha - 3; }; this.container.nextLevel(); } else { screen.gotoAndStop(2); screen.btnContinue.onRelease = mx.utils.Delegate.create(this, function () { screen.btnContinue._visible = false; _root.sound.start(); if (screen.txtInput.text != "") { ScoreSender.send(this.number, screen.txtInput.text, totalPoints, mx.utils.Delegate.create(this, function () { this.getURL(("http://rankz.armorbot.com/EggStatic_" + this.number) + "/", "_blank"); this.container.nextLevel(); })); screen.txtInput.text = "Sending..."; } else { this.container.nextLevel(); } }); } }); } function possibleGoldenEgg(tile) { var _local3 = false; if (isFreeTile(tile) && (tile.egg == null)) { if (isFreeTile(map[tile.x][tile.y - 1]) && (isFreeTile(map[tile.x][tile.y - 2]))) { _local3 = true; } if (isFreeTile(map[tile.x][tile.y + 1]) && (isFreeTile(map[tile.x][tile.y + 2]))) { _local3 = true; } if (isFreeTile(map[tile.x - 1][tile.y]) && (isFreeTile(map[tile.x - 2][tile.y]))) { _local3 = true; } if (isFreeTile(map[tile.x + 1][tile.y]) && (isFreeTile(map[tile.x + 2][tile.y]))) { _local3 = true; } } return(_local3); } function isFreeTile(tile) { if ((tile != null) && (tile.machine == null)) { return(true); } return(false); } function pause() { if (!active) { return(undefined); } paused = !paused; field.eggs._visible = !paused; pauseMenu._visible = paused; startMenu.removeMovieClip(); pauseMenu.gotoAndStop(1); if (paused) { pauseBeginTime = getTimer(); } else { pausedTime = pausedTime + (getTimer() - pauseBeginTime); } } var spawnTime = 0; var beginTime = 0; var pausedTime = 0; var pauseBeginTime = 0; var paused = true; var turnStarted = false; var eggs = 0; var _eggs = 0; var _turns = 0; var pausePressed = false; var sndStarted = 0; var delay = 10; }
Symbol 308 MovieClip [__Packages.LevelData] Frame 0
class LevelData { function LevelData () { } static function getData(level) { return(LevelData["getData_" + level]()); } static function getData_1() { return([[], [], [], [0, 0, 0, 9, 9, 9, 9], [0, 0, 0, 9, 2, 2, 9, 9, 9, 9], [0, 0, 0, 9, 1, 9, 1, 1, 2, 9], [0, 0, 0, 9, 1, 1, 1, 9, 9, 9], [0, 0, 0, 9, 1, 8, 9, 9, 9], [0, 0, 0, 9, 1, 1, 9, 9], [0, 0, 0, 9, 9, 9, 9]]); } static function getData_2() { return([[], [], [], [0, 0, 0, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 9, 3, 3, 9, 1, 1, 9], [0, 0, 0, 9, 1, 1, 1, 1, 1, 9], [0, 0, 0, 9, 9, 1, 8, 1, 9, 9], [0, 0, 0, 9, 1, 1, 1, 1, 1, 9], [0, 0, 0, 9, 1, 1, 9, 3, 3, 9], [0, 0, 0, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_4() { return([[], [], [], [0, 0, 0, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 9, 2, 2, 9, 1, 5, 9], [0, 0, 0, 9, 1, 1, 1, 1, 5, 9], [0, 0, 0, 9, 9, 1, 8, 1, 9, 9], [0, 0, 0, 9, 5, 1, 1, 1, 1, 9], [0, 0, 0, 9, 5, 1, 9, 2, 2, 9], [0, 0, 0, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_3() { return([[], [], [0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0], [0, 0, 0, 0, 9, 8, 1, 9, 0, 0, 0], [0, 0, 9, 9, 9, 9, 1, 9, 9, 9, 0], [0, 0, 9, 1, 4, 1, 4, 1, 5, 9, 0], [0, 0, 9, 4, 1, 5, 1, 5, 1, 9, 0], [0, 0, 9, 9, 9, 1, 9, 9, 9, 9, 0], [0, 0, 0, 0, 9, 1, 8, 9, 0, 0, 0], [0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0]]); } static function getData_8() { return([[], [0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [0, 9, 3, 2, 1, 1, 8, 9, 1, 1, 3, 3, 9], [0, 9, 9, 9, 9, 1, 9, 9, 1, 9, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 1, 1, 9, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 1, 1, 9, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 1, 1, 9, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 1, 1, 9, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 1, 1, 9, 0, 0, 0], [0, 9, 9, 9, 9, 1, 9, 9, 1, 9, 9, 9, 9], [0, 9, 2, 2, 1, 1, 9, 8, 1, 1, 3, 2, 9], [0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_9() { return([[], [0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 9], [0, 0, 0, 9, 1, 9, 9, 9, 9, 3, 1, 9], [0, 0, 0, 9, 1, 9, 0, 0, 9, 1, 2, 9], [0, 0, 0, 9, 1, 9, 9, 0, 9, 2, 3, 9], [0, 0, 0, 9, 1, 8, 9, 0, 9, 9, 9, 9], [0, 0, 0, 9, 1, 9, 9, 0, 0, 0, 0, 0], [0, 9, 9, 9, 1, 9, 0, 0, 0, 0, 0, 0], [0, 9, 1, 1, 1, 9, 9, 0, 0, 0, 0, 0], [0, 9, 3, 7, 1, 2, 9, 0, 0, 0, 0, 0], [0, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0]]); } static function getData_10() { return([[0, 0, 0, 0, 9, 9, 9, 9, 9, 0], [0, 0, 0, 0, 9, 3, 3, 4, 9, 0], [0, 0, 0, 9, 9, 2, 1, 9, 9, 0], [0, 0, 0, 9, 8, 1, 1, 9, 0, 0], [0, 0, 0, 9, 1, 1, 1, 9, 9, 0], [0, 0, 0, 9, 9, 1, 1, 1, 9, 0], [0, 0, 0, 0, 9, 9, 1, 1, 9, 9], [0, 0, 0, 0, 0, 9, 1, 1, 8, 9], [0, 0, 0, 0, 9, 9, 5, 5, 1, 9], [0, 0, 0, 0, 9, 1, 2, 1, 9, 9], [0, 0, 0, 9, 9, 5, 3, 9, 9, 0], [0, 0, 0, 9, 4, 4, 2, 9, 0, 0], [0, 0, 0, 9, 9, 9, 9, 9, 0, 0]]); } static function getData_13() { return([[], [], [0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [0, 0, 9, 5, 3, 1, 9, 9, 1, 1, 3, 9], [0, 0, 9, 4, 1, 1, 9, 9, 1, 1, 5, 9], [0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9], [0, 0, 9, 9, 9, 1, 9, 1, 9, 9, 9, 9], [0, 0, 9, 9, 9, 1, 9, 8, 1, 9, 9, 9], [0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9], [0, 0, 9, 1, 1, 1, 9, 9, 1, 1, 5, 9], [0, 0, 9, 4, 4, 1, 9, 9, 1, 3, 4, 9], [0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_7() { return([[], [], [0, 0, 0, 9, 9, 9, 9, 0, 0, 0], [0, 0, 0, 9, 2, 5, 9, 0, 0, 0], [0, 0, 0, 9, 5, 2, 9, 9, 9, 9], [0, 0, 0, 9, 1, 1, 9, 8, 1, 9], [0, 0, 0, 9, 1, 1, 1, 1, 1, 9], [0, 0, 0, 9, 9, 9, 1, 1, 2, 9], [0, 0, 0, 0, 9, 1, 1, 9, 5, 9], [0, 0, 0, 0, 9, 1, 1, 9, 9, 9], [0, 0, 0, 0, 9, 5, 2, 9, 0, 0], [0, 0, 0, 0, 9, 9, 9, 9, 0, 0]]); } static function getData_11() { return([[], [0, 0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0, 0], [0, 0, 0, 0, 0, 9, 3, 2, 9, 0, 0, 0, 0], [0, 9, 9, 9, 0, 9, 4, 1, 9, 0, 0, 0, 0], [0, 9, 4, 9, 9, 9, 1, 1, 9, 0, 0, 0, 0], [0, 9, 2, 3, 1, 1, 1, 1, 9, 0, 0, 0, 0], [0, 9, 9, 9, 9, 1, 1, 1, 9, 0, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 1, 9, 9, 9, 2, 9], [0, 0, 0, 0, 9, 1, 1, 1, 1, 3, 4, 7, 9], [0, 0, 0, 0, 9, 1, 1, 1, 9, 9, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 8, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0]]); } static function getData_15() { return([[9, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 9], [9, 5, 5, 9, 9, 0, 0, 0, 9, 9, 1, 3, 9], [9, 3, 5, 1, 9, 9, 0, 9, 9, 1, 4, 3, 9], [9, 9, 1, 1, 1, 9, 9, 9, 1, 1, 1, 9, 9], [0, 9, 9, 1, 1, 1, 9, 1, 1, 1, 9, 9, 0], [0, 0, 9, 9, 1, 1, 1, 1, 1, 9, 9, 0, 0], [0, 0, 0, 9, 9, 1, 8, 1, 9, 9, 0, 0, 0], [0, 0, 9, 9, 1, 2, 1, 1, 1, 9, 9, 0, 0], [0, 9, 9, 1, 1, 1, 9, 1, 1, 1, 9, 9, 0], [9, 9, 1, 1, 1, 9, 9, 9, 1, 1, 1, 9, 9], [9, 1, 1, 1, 9, 9, 0, 9, 9, 1, 2, 1, 9], [9, 2, 1, 9, 9, 0, 0, 0, 9, 9, 4, 4, 9], [9, 9, 9, 9, 0, 0, 0, 0, 0, 9, 9, 9, 9]]); } static function getData_5() { return([[0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0], [0, 0, 0, 9, 2, 1, 4, 1, 2, 9, 0, 0, 0], [0, 0, 9, 1, 3, 1, 4, 1, 3, 1, 9, 0, 0], [0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 9, 0, 0], [0, 9, 1, 1, 1, 9, 1, 9, 1, 1, 1, 9, 0], [0, 9, 1, 1, 9, 9, 1, 9, 9, 1, 1, 9, 0], [0, 9, 1, 1, 3, 4, 1, 4, 2, 1, 1, 9, 0], [0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 0], [0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 0], [0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 0], [0, 9, 1, 9, 9, 9, 1, 9, 9, 9, 1, 9, 0], [0, 9, 8, 9, 0, 9, 8, 9, 0, 9, 8, 9, 0], [0, 9, 9, 9, 0, 9, 9, 9, 0, 9, 9, 9, 0]]); } static function getData_16() { return([[9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0], [9, 3, 2, 4, 2, 1, 9, 0, 0, 0, 0, 0, 0, 0], [9, 2, 4, 3, 4, 1, 9, 0, 0, 0, 0, 0, 0, 0], [9, 9, 9, 9, 1, 1, 9, 9, 0, 0, 0, 0, 0, 0], [0, 0, 0, 9, 1, 8, 1, 9, 0, 0, 0, 0, 0, 0], [0, 0, 0, 9, 9, 1, 1, 9, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 9, 9, 9, 9, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 2, 9], [0, 0, 0, 0, 9, 8, 1, 1, 1, 1, 1, 1, 1, 9], [0, 0, 0, 0, 9, 9, 9, 9, 9, 1, 2, 1, 1, 9], [0, 0, 0, 0, 0, 0, 0, 0, 9, 3, 5, 2, 1, 9], [0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 5, 2, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 3, 5, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9]]); } static function getData_12() { return([[0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 4, 1, 4, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 5, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 5, 1, 1, 9, 0, 0, 0, 0], [9, 9, 9, 9, 9, 4, 1, 1, 9, 9, 9, 9, 9], [9, 2, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 9], [9, 3, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 9], [9, 9, 9, 9, 9, 1, 1, 1, 9, 9, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 1, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 1, 1, 2, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 2, 1, 3, 9, 0, 0, 0, 0], [0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0]]); } static function getData_14() { return([[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 9, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 9, 3, 2, 4, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 5, 2, 9, 9, 9, 9, 1, 9], [9, 1, 1, 1, 1, 1, 1, 1, 4, 5, 3, 9, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 9, 5, 4, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_18() { return([[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 1, 1, 9, 9, 9, 3, 1, 9], [9, 1, 9, 9, 9, 9, 1, 9, 9, 9, 9, 1, 9], [9, 3, 9, 9, 9, 9, 1, 9, 9, 9, 9, 1, 9], [9, 2, 9, 9, 9, 1, 1, 1, 9, 9, 9, 1, 9], [9, 1, 2, 4, 1, 1, 8, 1, 1, 5, 3, 1, 9], [9, 1, 9, 9, 9, 1, 1, 1, 9, 9, 9, 4, 9], [9, 1, 9, 9, 9, 9, 1, 9, 9, 9, 9, 5, 9], [9, 1, 9, 9, 9, 9, 1, 9, 9, 9, 9, 1, 9], [9, 1, 5, 9, 9, 9, 1, 1, 9, 9, 9, 1, 9], [9, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_23() { return([[0, 0, 0, 0, 9, 9, 9, 9, 9, 9], [0, 0, 0, 0, 9, 1, 1, 2, 2, 9], [0, 0, 0, 0, 9, 3, 9, 9, 9, 9], [0, 0, 0, 0, 9, 4, 9, 0, 0, 0], [0, 0, 0, 0, 9, 2, 9, 9, 0, 0], [0, 0, 0, 0, 9, 4, 1, 9, 9, 9], [0, 0, 0, 0, 9, 1, 8, 1, 1, 9], [0, 0, 0, 0, 9, 1, 1, 8, 1, 9], [0, 0, 0, 0, 9, 9, 9, 1, 3, 9], [0, 0, 0, 0, 0, 0, 9, 9, 5, 9], [0, 0, 0, 0, 0, 0, 0, 9, 3, 9], [0, 0, 0, 0, 9, 9, 9, 9, 4, 9], [0, 0, 0, 0, 9, 5, 5, 1, 1, 9], [0, 0, 0, 0, 9, 9, 9, 9, 9, 9]]); } static function getData_21() { return([[0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 8, 9], [9, 1, 1, 1, 1, 1, 8, 9, 1, 9, 9, 9, 9, 9], [9, 1, 9, 9, 9, 9, 9, 9, 1, 9, 0, 0, 0, 0], [9, 2, 3, 2, 3, 2, 3, 2, 3, 9, 9, 9, 9, 9], [9, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 9], [9, 9, 9, 9, 9, 2, 3, 2, 3, 2, 3, 2, 3, 9], [0, 0, 0, 0, 9, 1, 9, 9, 9, 9, 9, 9, 1, 9], [9, 9, 9, 9, 9, 1, 9, 8, 1, 1, 1, 1, 1, 9], [9, 8, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0]]); } static function getData_6() { return([[0], [0], [0], [0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 0], [0, 0, 0, 9, 9, 1, 1, 1, 3, 9, 9], [0, 0, 0, 9, 2, 1, 1, 1, 1, 2, 9], [0, 0, 0, 9, 3, 1, 9, 9, 1, 1, 9], [0, 0, 0, 9, 1, 1, 8, 9, 1, 1, 9], [0, 0, 0, 9, 2, 1, 1, 1, 1, 1, 9], [0, 0, 0, 9, 9, 1, 1, 1, 3, 9, 9], [0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 0]]); } static function getData_17() { return([[9, 9, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 0], [9, 2, 1, 4, 9, 0, 0, 0, 0, 9, 3, 2, 9, 0], [9, 3, 2, 8, 9, 0, 0, 0, 0, 9, 5, 3, 9, 9], [9, 9, 9, 4, 9, 0, 0, 0, 0, 9, 1, 8, 1, 9], [0, 0, 9, 2, 9, 0, 0, 0, 0, 9, 9, 3, 1, 9], [0, 0, 9, 4, 9, 9, 9, 0, 0, 0, 9, 1, 1, 9], [0, 0, 9, 1, 1, 5, 9, 9, 0, 0, 9, 1, 1, 9], [0, 0, 9, 1, 1, 8, 1, 9, 0, 0, 9, 1, 1, 9], [0, 0, 9, 9, 9, 1, 1, 9, 9, 9, 9, 1, 1, 9], [0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9], [0, 0, 0, 0, 9, 2, 3, 4, 5, 1, 1, 1, 1, 9], [0, 0, 0, 0, 9, 9, 9, 9, 4, 8, 9, 9, 9, 9], [0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 0, 0, 0]]); } static function getData_20() { return([[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 1, 1, 9, 9, 9, 9, 1, 9], [9, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 9], [9, 1, 9, 1, 9, 9, 9, 9, 9, 9, 1, 9, 1, 9], [9, 1, 9, 1, 9, 1, 1, 1, 1, 9, 1, 9, 1, 9], [9, 1, 9, 1, 9, 1, 9, 8, 1, 9, 1, 9, 1, 9], [9, 1, 9, 1, 9, 1, 9, 9, 1, 9, 1, 9, 1, 9], [9, 1, 9, 1, 9, 1, 1, 1, 1, 9, 1, 9, 1, 9], [9, 1, 9, 1, 9, 9, 1, 1, 9, 9, 1, 9, 1, 9], [9, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 2, 3, 4, 2, 3, 7, 4, 2, 3, 4, 1, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_24() { return([[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 5, 2, 3, 9, 9, 4, 5, 5, 4, 1, 1, 1, 9], [9, 1, 1, 8, 9, 9, 8, 3, 1, 9, 9, 9, 1, 9], [9, 9, 9, 1, 1, 1, 1, 9, 9, 9, 0, 9, 1, 9], [9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 9, 1, 9], [9, 8, 1, 1, 9, 0, 0, 0, 0, 9, 9, 9, 1, 9], [9, 3, 1, 1, 9, 9, 9, 0, 0, 9, 2, 3, 8, 9], [9, 9, 1, 1, 9, 1, 9, 0, 0, 9, 1, 1, 1, 9], [0, 9, 9, 8, 1, 1, 9, 0, 0, 9, 1, 9, 9, 9], [0, 0, 9, 4, 1, 5, 9, 0, 0, 9, 1, 9, 0, 0], [0, 0, 9, 1, 1, 4, 9, 9, 9, 9, 2, 9, 9, 9], [0, 0, 9, 9, 9, 2, 8, 1, 1, 1, 8, 4, 2, 9], [0, 0, 0, 0, 9, 3, 3, 9, 9, 9, 5, 1, 3, 9], [0, 0, 0, 0, 9, 9, 9, 9, 0, 9, 9, 9, 9, 9]]); } static function getData_22() { return([[0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 9, 1, 1, 1, 2, 8, 2, 9], [9, 2, 8, 3, 1, 1, 1, 1, 9, 9, 1, 3, 9], [9, 1, 1, 9, 9, 9, 1, 9, 9, 9, 1, 5, 9], [9, 5, 3, 9, 9, 9, 1, 9, 9, 9, 3, 5, 9], [9, 9, 9, 9, 9, 9, 1, 9, 9, 9, 9, 9, 9], [9, 9, 9, 9, 9, 1, 8, 9, 9, 9, 9, 9, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 1, 9], [9, 4, 2, 4, 2, 3, 8, 3, 2, 4, 2, 4, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } static function getData_19() { return([[9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 9, 9, 9, 9, 9, 2, 1, 9], [9, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 3, 1, 9], [9, 1, 9, 1, 9, 9, 9, 9, 9, 1, 9, 9, 1, 9], [9, 1, 9, 1, 9, 1, 1, 1, 9, 1, 2, 9, 1, 9], [9, 1, 9, 1, 9, 1, 8, 9, 9, 1, 2, 9, 1, 9], [9, 1, 9, 1, 9, 1, 1, 1, 1, 1, 9, 9, 1, 9], [9, 1, 9, 1, 9, 9, 9, 9, 9, 9, 9, 3, 1, 9], [9, 1, 9, 1, 9, 1, 1, 1, 1, 1, 9, 4, 1, 9], [9, 1, 9, 1, 1, 1, 9, 9, 9, 1, 1, 1, 1, 9], [9, 1, 9, 9, 9, 9, 9, 2, 9, 9, 9, 9, 9, 9], [9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 2, 9], [9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9]]); } }
Symbol 309 MovieClip [__Packages.com.gamesquid.squidefix.Easing] Frame 0
class com.gamesquid.squidefix.Easing { function Easing () { } static function none(value, power, easeInFunc, easeOutFunc) { return(value); } static function easeIn(value, power, easeInFunc, easeOutFunc) { return(easeInFunc(value, power)); } static function easeOut(value, power, easeInFunc, easeOutFunc) { return(1 - easeIn(1 - value, power, easeOutFunc, null)); } static function easeInOut(value, power, easeInFunc, easeOutFunc) { if (value < 0.5) { return(easeIn(value * 2, power, easeInFunc, null) / 2); } return(0.5 + (easeOut((value - 0.5) * 2, power, null, easeOutFunc) / 2)); } static function easeOutIn(value, power, easeInFunc, easeOutFunc) { if (value < 0.5) { return(easeOut(value * 2, power, null, easeOutFunc) / 2); } return(0.5 + (easeIn((value - 0.5) * 2, power, easeInFunc, null) / 2)); } static function straight(value, power) { return(value); } static function sine(value, power) { value = 1 - Math.cos((value * Math.PI) / 2); if (power > 1) { power--; return(easeIn(value, power, sine)); } return(value); } static function expo(value, power) { if ((value == 0) || (value == 1)) { return(value); } if (power < 1) { power = 1; } return(Math.pow(power, 10 * (value - 1))); } static function circ(value, power) { value = -(Math.sqrt(1 - (value * value)) - 1); if (power > 1) { power--; return(easeIn(value, power, circ)); } return(value); } }
Symbol 310 MovieClip [__Packages.Backgrounds] Frame 0
class Backgrounds extends ScreenSequence { var defaultEffects, __set__screens, gotoScreen; function Backgrounds () { super(); defaultEffects = [new fxDELAY(40), new fxFADEIN(5)]; __set__screens([{screen:"MenuBackground", fx:[]}, {screen:"Bg1", fx:[]}, {screen:"Bg2", fx:[]}, {screen:"Bg3", fx:[]}, {screen:"Bg4", fx:[]}, {screen:"Bg5", fx:[]}, {screen:"Bg6", fx:[]}, {screen:"Blank", fx:[]}]); gotoScreen(0); } }
Symbol 311 MovieClip [__Packages.fxFADEIN] Frame 0
class fxFADEIN { var speed, finished, container, active, previous; function fxFADEIN (speed) { this.speed = speed; finished = false; } function activate(container, active, previous) { finished = false; this.container = container; this.active = active; this.previous = previous; this.active._alpha = 0; } function update() { active._alpha = active._alpha + speed; previous._alpha = previous._alpha - speed; if (active._alpha >= 100) { active._alpha = 100; finished = true; } return(true); } function reset() { active = null; previous = null; finished = false; } }
Symbol 15 MovieClip [Backgrounds] Frame 1
#initclip 26 Object.registerClass("Backgrounds", Backgrounds); #endinitclip
Symbol 19 MovieClip [Crossconscious] Frame 1
this.onRelease = function () { getURL ("http://www.crossconscious.com", "_blank"); };
Symbol 19 MovieClip [Crossconscious] Frame 100
_parent.nextScreen(); stop();
Symbol 26 Button
on (release) { this.container.gotoScreen("MainMenu"); }
Symbol 41 MovieClip [HighScores] Frame 1
stop();
Instance of Symbol 36 MovieClip in Symbol 41 MovieClip [HighScores] Frame 1
on (release) { this._parent.activeScreen.pause(); }
Instance of Symbol 36 MovieClip in Symbol 41 MovieClip [HighScores] Frame 1
on (release) { this._parent.activeScreen.pause(); }
Instance of Symbol 36 MovieClip in Symbol 41 MovieClip [HighScores] Frame 1
on (release) { this._parent.activeScreen.pause(); }
Symbol 46 Button
on (release) { this.container.gotoScreen("Game"); }
Symbol 79 MovieClip [Instructions] Frame 1
stop();
Symbol 81 Button
on (release) { _root.sound.start(); this.container.gotoScreen("MainMenu"); }
Symbol 86 MovieClip [LevelLine] Frame 1
#initclip 18 Object.registerClass("LevelLine", LevelLine); #endinitclip
Symbol 89 MovieClip [LevelSelect] Frame 1
container.background.gotoScreen("MenuBackground"); stop();
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(0); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(1); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(2); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(3); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(4); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(5); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(6); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(7); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(8); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(9); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(10); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(11); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(12); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(13); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(14); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(15); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(16); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(17); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(18); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(19); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(20); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(21); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(22); }
Instance of Symbol 86 MovieClip [LevelLine] in Symbol 89 MovieClip [LevelSelect] Frame 1
onClipEvent (load) { this.setup(23); }
Symbol 110 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndStop(3); }; this.onRollOut = (this.onDragOut = function () { this.gotoAndStop(2); }); this.gotoAndStop(2);
Symbol 110 MovieClip Frame 2
this.txt.text = this.text;
Symbol 110 MovieClip Frame 3
this.txt.text = this.text;
Symbol 122 MovieClip [SavedGame] Frame 1
#initclip 19 Object.registerClass("SavedGame", SavedGame); #endinitclip
Instance of Symbol 124 MovieClip in Symbol 134 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (release) { }
Symbol 135 MovieClip [MainMenu] Frame 1
container.background.gotoScreen("MenuBackground");
Symbol 135 MovieClip [MainMenu] Frame 20
this.screenMask._visible = false; this.screenMask._alpha = 0;
Instance of Symbol 104 MovieClip "screenMask" in Symbol 135 MovieClip [MainMenu] Frame 20
on (release) { }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 52
onClipEvent (load) { this.text = "More free games"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 56
onClipEvent (load) { this.text = "Start the game"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 64
onClipEvent (load) { this.text = "Crossconscious"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 64
onClipEvent (load) { this.text = "Gaming News"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 68
onClipEvent (load) { this.text = "Highscores"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 69
on (release) { _root.sound.start(); getURL ("http://www.armorgames.com/", "_blank"); } onClipEvent (load) { this.text = "More free games"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 72
onClipEvent (load) { this.text = "Free play"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 73
on (release) { _root.freePlay = false; _root.sound.start(); this._parent.gotoAndStop("loadgame"); this._parent.screenMask._visible = true; } onClipEvent (load) { this.text = "Start the game"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 81
onClipEvent (load) { this.text = "Crossconscious"; } on (release) { _root.sound.start(); getURL ("http://www.crossconscious.com", "_blank"); }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 81
on (release) { _root.sound.start(); getURL ("http://www.armorblog.com/", "_blank"); } onClipEvent (load) { this.text = "Gaming News"; }
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 85
on (release) { _root.sound.start(); getURL ("http://rankz.armorbot.com/EggStatic/", "_blank"); } onClipEvent (load) { this.text = "Highscores"; }
Symbol 135 MovieClip [MainMenu] Frame 89
stop();
Instance of Symbol 110 MovieClip in Symbol 135 MovieClip [MainMenu] Frame 89
on (release) { _root.freePlay = true; _root.sound.start(); this._parent.container.gotoScreen("LevelSelect"); this._parent.screenMask._visible = true; } onClipEvent (load) { this.text = "Free play"; }
Instance of Symbol 134 MovieClip "mcPopup" in Symbol 135 MovieClip [MainMenu] Frame 95
onClipEvent (load) { this._visible = false; }
Symbol 136 MovieClip [ScreenContainer] Frame 1
#initclip 20 Object.registerClass("ScreenContainer", ScreenContainer); #endinitclip
Symbol 137 MovieClip [ScreenSequence] Frame 1
#initclip 21 Object.registerClass("ScreenSequence", ScreenSequence); #endinitclip
Symbol 187 MovieClip Frame 1
var zooColor = (random(4) + 1); if (this.color == 5) { zooColor = this.color; } this.zoo.gotoAndStop(zooColor); this.top.gotoAndStop(this.color); this.bottom.gotoAndStop(this.color);
Symbol 187 MovieClip Frame 15
this.stop(); this.zoo.gotoAndStop(zooColor); this.top.gotoAndStop(this.color);
Symbol 188 MovieClip [Egg] Frame 1
#initclip 22 Object.registerClass("Egg", Egg); #endinitclip this.colors.num.text = this.num;
Symbol 188 MovieClip [Egg] Frame 5
if ((random(100) > 4) && (!this.hatching)) { this.gotoAndPlay(1); } this.colors.num.text = this.num;
Symbol 188 MovieClip [Egg] Frame 15
this.colors.num.text = this.num;
Symbol 188 MovieClip [Egg] Frame 25
if (!this.hatching) { this.gotoAndPlay(1); } this.colors.num.text = this.num;
Symbol 188 MovieClip [Egg] Frame 26
this.egg.color = this.color;
Symbol 188 MovieClip [Egg] Frame 41
this.hatched(); this.stop();
Symbol 188 MovieClip [Egg] Frame 43
Symbol 215 MovieClip [Machine] Frame 1
#initclip 23 Object.registerClass("Machine", Machine); #endinitclip stop();
Symbol 215 MovieClip [Machine] Frame 24
this.remove();
Symbol 234 MovieClip [Game] Frame 1
#initclip 24 Object.registerClass("Game", Game); #endinitclip
Instance of Symbol 36 MovieClip in Symbol 234 MovieClip [Game] Frame 1
on (release) { this._parent.activeScreen.pause(); }
Symbol 235 MovieClip [MainEngine] Frame 1
#initclip 25 Object.registerClass("MainEngine", MainEngine); #endinitclip
Symbol 238 MovieClip [Bonus] Frame 15
stop();
Symbol 260 MovieClip [EndLevelMenu] Frame 1
stop();
Instance of Symbol 110 MovieClip in Symbol 260 MovieClip [EndLevelMenu] Frame 1
onClipEvent (load) { this.text = "Level highscores"; } on (release) { _root.sound.start(); getURL (("http://rankz.armorbot.com/EggStatic_" + _parent._parent.number) + "/", "_blank"); }
Symbol 264 MovieClip [LevelBeginScreen] Frame 1
stop(); this.mcBlocker._visible = false;
Instance of Symbol 110 MovieClip in Symbol 264 MovieClip [LevelBeginScreen] Frame 1
onClipEvent (load) { this.text = "Level highscores"; } on (release) { _root.sound.start(); getURL (("http://rankz.armorbot.com/EggStatic_" + _parent._parent.number) + "/", "_blank"); }
Instance of Symbol 110 MovieClip in Symbol 264 MovieClip [LevelBeginScreen] Frame 1
on (release) { _root.sound.start(); this._parent._parent.beginLevel(); this._parent.screenMask._visible = true; } onClipEvent (load) { this.text = "Begin level"; }
Symbol 264 MovieClip [LevelBeginScreen] Frame 2
this.mcBlocker._visible = true;
Symbol 267 MovieClip [PauseMenu] Frame 1
stop();
Instance of Symbol 110 MovieClip in Symbol 267 MovieClip [PauseMenu] Frame 1
on (release) { this._parent._parent._parent.music.stop(); _root.music.start(0, 100000); _root.sound.start(); this._parent._parent._parent.container.gotoScreen("MainMenu"); } onClipEvent (load) { this.text = "Exit to menu"; }
Instance of Symbol 110 MovieClip in Symbol 267 MovieClip [PauseMenu] Frame 1
onClipEvent (load) { this.text = "Level highscores"; } on (release) { _root.sound.start(); getURL (("http://rankz.armorbot.com/EggStatic_" + _parent._parent.number) + "/", "_blank"); }
Instance of Symbol 110 MovieClip in Symbol 267 MovieClip [PauseMenu] Frame 1
on (release) { _root.sound.start(); this._parent._parent.pause(); this._parent.screenMask._visible = true; } onClipEvent (load) { this.text = "Continue game"; }
Instance of Symbol 110 MovieClip in Symbol 267 MovieClip [PauseMenu] Frame 1
on (release) { _root.sound.start(); _parent._parent.container.screenIndex = _parent._parent.container.screenIndex; _parent.gotoAndStop(3); } onClipEvent (load) { this.text = "Retry level"; }
Symbol 275 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 126
_root.sequence.screenIndex++; _root.music.start(0, 100000); stop();
Instance of Symbol 287 MovieClip in Symbol 288 MovieClip [Sponsor] Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 294 MovieClip [Congratulations] Frame 1
_root.sequence.background.gotoScreen("MenuBackground"); container.background.gotoScreen("Blank"); container.gotoAndStop(2); ScoreSender.send(0, Game(this.container).saveGame.name, this.container.score); this.txtScore.text = this.container.score; stop();
Instance of Symbol 110 MovieClip in Symbol 294 MovieClip [Congratulations] Frame 1
on (release) { this._parent._parent.music.stop(); _root.music.start(0, 100000); _root.sound.start(); _root.sequence.gotoScreen("MainMenu"); } onClipEvent (load) { this.text = "Exit to menu"; }
Instance of Symbol 110 MovieClip in Symbol 294 MovieClip [Congratulations] Frame 1
onClipEvent (load) { this.text = "Highscores"; } on (release) { _root.sound.start(); getURL ("http://rankz.armorbot.com/EggStatic/", "_blank"); }
Instance of Symbol 110 MovieClip in Symbol 294 MovieClip [Congratulations] Frame 1
on (release) { _root.sound.start(); getURL ("http://www.armorgames.com", "_blank"); } onClipEvent (load) { this.text = "ArmorGames"; }

Library Items

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Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:7 93
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Symbol 299 MovieClip [__Packages.fxSLIDE]
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Symbol 301 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 302 MovieClip [__Packages.LevelLine]
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Symbol 304 MovieClip [__Packages.SavedGame]
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Symbol 307 MovieClip [__Packages.MainEngine]
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Symbol 76 MovieClipUses:75Used by:79
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Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:135
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Symbol 121 EditableTextUses:27Used by:122
Symbol 122 MovieClip [SavedGame]Uses:114 116 117 118 119 120 121Used by:135  Timeline
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Symbol 126 TextUses:27Used by:133
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Symbol 134 MovieClipUses:124 133Used by:135
Symbol 135 MovieClip [MainMenu]Uses:91 92 93 96 99 102 104 110 112 122 134Used by:Timeline
Symbol 136 MovieClip [ScreenContainer]Used by:Timeline
Symbol 137 MovieClip [ScreenSequence]Used by:Timeline
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Symbol 139 MovieClipUses:138Used by:188
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Symbol 220 BitmapUsed by:221
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Symbol 222 MovieClipUses:221Used by:223
Symbol 223 MovieClip [Wall]Uses:193 222Used by:Timeline
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:234
Symbol 226 TextUses:37Used by:234
Symbol 227 EditableTextUses:37Used by:234
Symbol 228 EditableTextUses:37Used by:234
Symbol 229 EditableTextUses:37Used by:234
Symbol 230 EditableTextUses:37Used by:234
Symbol 231 EditableTextUses:37Used by:234
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:234
Symbol 234 MovieClip [Game]Uses:225 226 227 228 229 230 231 36 233Used by:Timeline
Symbol 235 MovieClip [MainEngine]Used by:Timeline
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:238
Symbol 238 MovieClip [Bonus]Uses:237Used by:Timeline
Symbol 239 MovieClipUses:105Used by:260 264 267
Symbol 240 BitmapUsed by:241
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Symbol 242 BitmapUsed by:243
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Symbol 245 ButtonUses:243 244Used by:260
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Symbol 247 TextUses:27Used by:260
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Symbol 249 TextUses:27Used by:260
Symbol 250 TextUses:27Used by:260
Symbol 251 EditableTextUses:27Used by:260
Symbol 252 EditableTextUses:27Used by:260
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Symbol 256 GraphicUsed by:260
Symbol 257 EditableTextUses:27Used by:260
Symbol 258 GraphicUses:20Used by:260
Symbol 259 EditableTextUses:131Used by:260
Symbol 260 MovieClip [EndLevelMenu]Uses:239 112 241 245 246 247 248 249 250 251 252 253 254 255 110 256 257 258 259Used by:Timeline
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:264
Symbol 263 EditableTextUses:27Used by:264
Symbol 264 MovieClip [LevelBeginScreen]Uses:239 112 110 262 263 41Used by:Timeline
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:267
Symbol 267 MovieClip [PauseMenu]Uses:239 112 110 266 41Used by:Timeline
Symbol 268 TextUses:27Used by:275
Symbol 269 Sound [MachineSound]Used by:275
Symbol 270 Sound [MenuSound]Used by:275
Symbol 271 Sound [Slide]Used by:275
Symbol 272 Sound [Music]Used by:275
Symbol 273 Sound [IntroMusic]Used by:275
Symbol 274 Sound [Hatch]Used by:275
Symbol 275 MovieClipUses:268 269 270 271 272 273 274Used by:Timeline
Symbol 276 MovieClip [Bg2]Uses:10Used by:Timeline
Symbol 277 MovieClip [Bg3]Uses:10Used by:Timeline
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClip [Bg4]Uses:278 13Used by:Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:287
Symbol 282 GraphicUsed by:287
Symbol 283 GraphicUsed by:287
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287
Symbol 287 MovieClipUses:281 282 283 284 286 SS1Used by:288
Symbol 288 MovieClip [Sponsor]Uses:287Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:294
Symbol 291 TextUses:27Used by:294
Symbol 292 TextUses:27Used by:294
Symbol 293 EditableTextUses:27Used by:294
Symbol 294 MovieClip [Congratulations]Uses:290 291 292 293 112 110Used by:Timeline
Streaming Sound 1Used by:Symbol 287 MovieClip

Instance Names

"sequence"Frame 5Symbol 137 MovieClip [ScreenSequence]
"txtLevel"Symbol 85 MovieClip Frame 1Symbol 84 EditableText
"txtLevel"Symbol 86 MovieClip [LevelLine] Frame 1Symbol 82 EditableText
"txtLevel"Symbol 86 MovieClip [LevelLine] Frame 1Symbol 83 EditableText
"mcPlay"Symbol 86 MovieClip [LevelLine] Frame 2Symbol 85 MovieClip
"txt"Symbol 110 MovieClip Frame 1Symbol 106 EditableText
"txt"Symbol 110 MovieClip Frame 2Symbol 107 EditableText
"txt"Symbol 110 MovieClip Frame 3Symbol 108 EditableText
"mcButtonNew"Symbol 122 MovieClip [SavedGame] Frame 1Symbol 116 MovieClip
"mcButtonLoad"Symbol 122 MovieClip [SavedGame] Frame 6Symbol 116 MovieClip
"mcButtonDelete"Symbol 122 MovieClip [SavedGame] Frame 6Symbol 116 MovieClip
"txtName"Symbol 122 MovieClip [SavedGame] Frame 6Symbol 118 EditableText
"txtLevel"Symbol 122 MovieClip [SavedGame] Frame 6Symbol 119 EditableText
"txtScore"Symbol 122 MovieClip [SavedGame] Frame 6Symbol 121 EditableText
"mcOk"Symbol 133 MovieClip Frame 1Symbol 130 Button
"txtInput"Symbol 133 MovieClip Frame 1Symbol 132 EditableText
"mcEnterName"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"screenMask"Symbol 135 MovieClip [MainMenu] Frame 20Symbol 104 MovieClip
"mcGame_1"Symbol 135 MovieClip [MainMenu] Frame 95Symbol 122 MovieClip [SavedGame]
"mcGame_2"Symbol 135 MovieClip [MainMenu] Frame 95Symbol 122 MovieClip [SavedGame]
"mcGame_3"Symbol 135 MovieClip [MainMenu] Frame 95Symbol 122 MovieClip [SavedGame]
"mcPopup"Symbol 135 MovieClip [MainMenu] Frame 95Symbol 134 MovieClip
"num"Symbol 149 MovieClip Frame 5Symbol 147 EditableText
"zoo"Symbol 187 MovieClip Frame 1Symbol 162 MovieClip
"top"Symbol 187 MovieClip Frame 1Symbol 174 MovieClip
"bottom"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"colors"Symbol 188 MovieClip [Egg] Frame 1Symbol 149 MovieClip
"egg"Symbol 188 MovieClip [Egg] Frame 26Symbol 187 MovieClip
"colors"Symbol 188 MovieClip [Egg] Frame 43Symbol 149 MovieClip
"select"Symbol 215 MovieClip [Machine] Frame 1Symbol 196 MovieClip
"shadow"Symbol 223 MovieClip [Wall] Frame 1Symbol 193 MovieClip
"txtLevel"Symbol 234 MovieClip [Game] Frame 1Symbol 227 EditableText
"txtEggs"Symbol 234 MovieClip [Game] Frame 1Symbol 228 EditableText
"txtTurns"Symbol 234 MovieClip [Game] Frame 1Symbol 229 EditableText
"txtTime"Symbol 234 MovieClip [Game] Frame 1Symbol 230 EditableText
"txtScore"Symbol 234 MovieClip [Game] Frame 1Symbol 231 EditableText
"maskClip_1"Symbol 234 MovieClip [Game] Frame 1Symbol 233 MovieClip
"maskClip_2"Symbol 234 MovieClip [Game] Frame 1Symbol 233 MovieClip
"btnContinue"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 245 Button
"txtTime"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 251 EditableText
"txtMoves"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 252 EditableText
"txtBonus"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 253 EditableText
"txtTotal"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 254 EditableText
"txtScore"Symbol 260 MovieClip [EndLevelMenu] Frame 1Symbol 255 EditableText
"txt"Symbol 260 MovieClip [EndLevelMenu] Frame 2Symbol 257 EditableText
"txtInput"Symbol 260 MovieClip [EndLevelMenu] Frame 2Symbol 259 EditableText
"mcBlocker"Symbol 264 MovieClip [LevelBeginScreen] Frame 1Symbol 239 MovieClip
"txtLevel"Symbol 264 MovieClip [LevelBeginScreen] Frame 1Symbol 263 EditableText
"txtScore"Symbol 294 MovieClip [Congratulations] Frame 1Symbol 293 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 295 as "__Packages.ScreenContainer"
ExportAssets (56)Timeline Frame 1Symbol 296 as "__Packages.ScreenSequence"
ExportAssets (56)Timeline Frame 1Symbol 297 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 298 as "__Packages.fxDELAY"
ExportAssets (56)Timeline Frame 1Symbol 299 as "__Packages.fxSLIDE"
ExportAssets (56)Timeline Frame 1Symbol 300 as "__Packages.ScoreSender"
ExportAssets (56)Timeline Frame 1Symbol 301 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"
ExportAssets (56)Timeline Frame 1Symbol 302 as "__Packages.LevelLine"
ExportAssets (56)Timeline Frame 1Symbol 303 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 304 as "__Packages.SavedGame"
ExportAssets (56)Timeline Frame 1Symbol 305 as "__Packages.Egg"
ExportAssets (56)Timeline Frame 1Symbol 306 as "__Packages.Machine"
ExportAssets (56)Timeline Frame 1Symbol 307 as "__Packages.MainEngine"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.LevelData"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.com.gamesquid.squidefix.Easing"
ExportAssets (56)Timeline Frame 1Symbol 310 as "__Packages.Backgrounds"
ExportAssets (56)Timeline Frame 1Symbol 311 as "__Packages.fxFADEIN"
ExportAssets (56)Timeline Frame 3Symbol 10 as "Bg1"
ExportAssets (56)Timeline Frame 3Symbol 11 as "Blank"
ExportAssets (56)Timeline Frame 3Symbol 14 as "MenuBackground"
ExportAssets (56)Timeline Frame 3Symbol 15 as "Backgrounds"
ExportAssets (56)Timeline Frame 3Symbol 19 as "Crossconscious"
ExportAssets (56)Timeline Frame 3Symbol 33 as "HighscoreLine"
ExportAssets (56)Timeline Frame 3Symbol 41 as "HighScores"
ExportAssets (56)Timeline Frame 3Symbol 79 as "Instructions"
ExportAssets (56)Timeline Frame 3Symbol 86 as "LevelLine"
ExportAssets (56)Timeline Frame 3Symbol 89 as "LevelSelect"
ExportAssets (56)Timeline Frame 3Symbol 122 as "SavedGame"
ExportAssets (56)Timeline Frame 3Symbol 135 as "MainMenu"
ExportAssets (56)Timeline Frame 3Symbol 136 as "ScreenContainer"
ExportAssets (56)Timeline Frame 3Symbol 137 as "ScreenSequence"
ExportAssets (56)Timeline Frame 3Symbol 188 as "Egg"
ExportAssets (56)Timeline Frame 3Symbol 192 as "Floor"
ExportAssets (56)Timeline Frame 3Symbol 215 as "Machine"
ExportAssets (56)Timeline Frame 3Symbol 219 as "Top"
ExportAssets (56)Timeline Frame 3Symbol 223 as "Wall"
ExportAssets (56)Timeline Frame 3Symbol 234 as "Game"
ExportAssets (56)Timeline Frame 3Symbol 235 as "MainEngine"
ExportAssets (56)Timeline Frame 3Symbol 238 as "Bonus"
ExportAssets (56)Timeline Frame 3Symbol 260 as "EndLevelMenu"
ExportAssets (56)Timeline Frame 3Symbol 264 as "LevelBeginScreen"
ExportAssets (56)Timeline Frame 3Symbol 267 as "PauseMenu"
ExportAssets (56)Timeline Frame 3Symbol 269 as "MachineSound"
ExportAssets (56)Timeline Frame 3Symbol 270 as "MenuSound"
ExportAssets (56)Timeline Frame 3Symbol 271 as "Slide"
ExportAssets (56)Timeline Frame 3Symbol 272 as "Music"
ExportAssets (56)Timeline Frame 3Symbol 273 as "IntroMusic"
ExportAssets (56)Timeline Frame 3Symbol 274 as "Hatch"
ExportAssets (56)Timeline Frame 3Symbol 276 as "Bg2"
ExportAssets (56)Timeline Frame 3Symbol 277 as "Bg3"
ExportAssets (56)Timeline Frame 3Symbol 279 as "Bg4"
ExportAssets (56)Timeline Frame 3Symbol 288 as "Sponsor"
ExportAssets (56)Timeline Frame 3Symbol 294 as "Congratulations"

Labels

"unlocked"Symbol 86 MovieClip [LevelLine] Frame 2
"new"Symbol 122 MovieClip [SavedGame] Frame 1
"data"Symbol 122 MovieClip [SavedGame] Frame 6
"menu"Symbol 135 MovieClip [MainMenu] Frame 89
"loadgame"Symbol 135 MovieClip [MainMenu] Frame 95
"hatch"Symbol 188 MovieClip [Egg] Frame 26
"remove"Symbol 215 MovieClip [Machine] Frame 10




http://swfchan.com/10/48014/info.shtml
Created: 30/4 -2019 18:17:33 Last modified: 30/4 -2019 18:17:33 Server time: 17/05 -2024 23:36:34