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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/65693205?noj=FRM65693205-20DC" width="1" height="1"></div>

cat-a-pult.swf

This is the info page for
Flash #48074

(Click the ID number above for more basic data on this flash file.)


Text
ADD GAME TO YOUR SITE

ADD GAME TO YOUR SITE

MORE ONLINE GAMES

MORE ONLINE GAMES

DOWNLOAD GAMES

DOWNLOAD GAMES

a game by kinelco & mohsye.com

022921

022921

ActionScript [AS1/AS2]

Frame 1
_quality = "BEST"; stop(); add_url = "http://www.freeworldgroup.com/koalafiles.htm"; more_url = "http://www.freeworldgroup.com"; down_url = "http://www.ifungames.com"; sr_url = "http://www.freeworldgroup.com/sewerrun.htm";
Instance of Symbol 16 MovieClip "loadbar" in Frame 2
onClipEvent (enterFrame) { _xscale = ((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); }
Frame 3
ifFrameLoaded (10) { gotoAndPlay (6); }
Frame 5
gotoAndPlay (2);
Frame 21
stop(); this.onEnterFrame = function () { var _local1 = this; if ((_local1.getBytesLoaded() / _local1.getBytesTotal()) > 0.99) { _local1.play(); delete _local1.onEnterFrame; } };
Frame 24
stop(); stopAllSounds();
Frame 31
door1 = 0; door2 = 0; door3 = 0; door4 = 0; window1 = 0; window2 = 0; window3 = 0; spike1 = 0; spike2 = 0; spike3 = 0; spike4 = 0; bonus = 0; Set("cat1:flip", 0); score = 0; rate = 5; power = 1; splatnum = 0; splat = 0; missiles = 10; missilecheck = 0; miss = 0; duplicateMovieClip ("/mask", "maskZ", 1000); duplicateMovieClip ("/spike1a", "spike1", 1001); duplicateMovieClip ("/spike2a", "spike2", 1002); duplicateMovieClip ("/spike3a", "spike3", 1003); duplicateMovieClip ("/spike4a", "spike4", 1004); duplicateMovieClip ("/cat", "cat1", 1005); duplicateMovieClip ("/cat", "cat2", 1006); duplicateMovieClip ("/catapulta", "catapult", 1010); duplicateMovieClip ("/crosshaira", "crosshair", 1011); duplicateMovieClip ("/missilesa", "missiles", 1012); duplicateMovieClip ("/scorea", "score", 1013); duplicateMovieClip ("/powera", "power", 1015); duplicateMovieClip ("/torturea", "torture", 1016); duplicateMovieClip ("/allmask", "allmaskB", 1020); setProperty("/missiles", _x , 470); setProperty("/score", _x , 101); setProperty("/power", _x , 7); startDrag ("/crosshair", true, 20, 345, 580, 435);
Frame 32
num = 1; while (Number(num) <= 2) { cat_check = "cat" add num; tellTarget (cat_check) { if ((active == 0) and (Number(random(10)) == 0)) { active = 1; gotoAndPlay ("start"); } }; num = Number(num) + 1; } setProperty("/catapult", _x , getProperty("/crosshair", _x)); setProperty("/catapult", _y , Number(getProperty("/crosshair", _y)) + 90); if (Number(score) < 5000) { rate = 5 + Number(int(score / 500)); } else { rate = 15; } if (splat eq "cat1") { duplicateMovieClip ("/blood", "blood" add splatnum, splatnum); setProperty("/blood" add splatnum, _x , getProperty("/cat1", _x)); setProperty("/blood" add splatnum, _y , getProperty("/cat1", _y)); if (Number(splatnum) > 15) { removeMovieClip("blood" add (splatnum - 15)); } splatnum = Number(splatnum) + 1; splat = 0; } else if (splat eq "cat2") { duplicateMovieClip ("/blood", "blood" add splatnum, splatnum); setProperty("/blood" add splatnum, _x , getProperty("/cat2", _x)); setProperty("/blood" add splatnum, _y , getProperty("/cat2", _y)); if (Number(splatnum) > 15) { removeMovieClip("blood" add (splatnum - 15)); } splatnum = Number(splatnum) + 1; splat = 0; } if (Number(missiles) > 10) { missiles = 10; } if (Number(score) < 0) { score = 0; } if (Number(missilecheck) == 1) { Set("../:missilecheck", 0); if (Number(missiles) <= 0) { gotoAndPlay ("gameover"); } } tellTarget ("/missiles") { gotoAndStop(11 - ../:missiles); }; tellTarget ("/power") { if (Number(../:power) > 70) { gotoAndStop (70); } else { gotoAndStop(../:power); } }; if ((((Number(spike1) == 1) and (Number(spike2) == 1)) and (Number(spike3) == 1)) and (Number(spike4) == 1)) { spike1 = 0; spike2 = 0; spike3 = 0; spike4 = 0; score = Number(score) + 2000; tellTarget ("/torture") { gotoAndPlay (2); }; }
Frame 33
gotoAndPlay (32);
Frame 59
stopDrag(); removeMovieClip("maskZ"); removeMovieClip("spike1"); removeMovieClip("spike2"); removeMovieClip("spike3"); removeMovieClip("spike4"); removeMovieClip("cat1"); removeMovieClip("catapult"); removeMovieClip("crosshair"); removeMovieClip("allmask"); removeMovieClip("score"); removeMovieClip("missiles"); removeMovieClip("power"); removeMovieClip("torture"); num = 0; while (Number(num) <= Number(splatnum)) { removeMovieClip("blood" add num); num = Number(num) + 1; }
Frame 60
while ((((Number(door1) > 0) and (Number(door2) > 0)) and (Number(door3) > 0)) and (Number(door4) > 0)) { bonus = Number(bonus) + 200; door1 = door1 - 1; door2 = door2 - 1; door3 = door3 - 1; door4 = door4 - 1; } while (((Number(window1) > 0) and (Number(window2) > 0)) and (Number(window3) > 0)) { bonus = Number(bonus) + 500; window1 = window1 - 1; window2 = window2 - 1; window3 = window3 - 1; } score = Number(score) + Number(bonus); stop();
Symbol 11 MovieClip Frame 95
_root.play();
Symbol 14 MovieClip Frame 1
play();
Symbol 14 MovieClip Frame 85
gotoAndPlay (1);
Symbol 22 Button
on (release) { getURL (add_url, "_blank"); }
Symbol 25 Button
on (release) { getURL (more_url, "_blank"); }
Symbol 29 Button
on (release) { getURL (down_url, "_blank"); }
Symbol 34 Button
on (release) { getURL (sr_url, "_blank"); }
Symbol 47 MovieClip Frame 1
play();
Symbol 47 MovieClip Frame 15
stop();
Symbol 48 MovieClip Frame 120
gotoAndPlay(random(90));
Symbol 56 MovieClip Frame 1
play();
Symbol 56 MovieClip Frame 40
stop();
Symbol 61 Button
on (release) { gotoAndPlay (31); }
Symbol 62 Button
on (press) { tellTarget ("/catapult") { gotoAndPlay ("stretch"); }; } on (release, releaseOutside) { tellTarget ("/catapult") { gotoAndPlay ("shoot"); }; if (Number(power) > 10) { crossX = getProperty("crosshair", _x); crossY = getProperty("crosshair", _y); numtest = 1; while (Number(numtest) <= 2) { cat_test = "cat" add numtest; tellTarget (cat_test) { dx = _x - ../:crossX; dy = _y - ../:crossY; if (((((Number(dx) > Number(-30)) and (Number(dx) < 60)) and (Number(flip) == 0)) or (((Number(dx) > Number(-60)) and (Number(dx) < 30)) and (Number(flip) == 1))) and (Number(hit) == 0)) { Set("../:miss", 0); hit = 1; gotoAndPlay ("hitcheck"); } else { Set("../:miss", Number(../:miss) + 1); } }; numtest = Number(numtest) + 1; } } if (Number(miss) == 2) { missiles = missiles - 1; missilecheck = 1; } miss = 0; } on (keyPress "h") { if (Number(quality) == 1) { quality = 0; } else { quality = 1; } toggleHighQuality(); }
Symbol 69 MovieClip Frame 1
play();
Symbol 69 MovieClip Frame 20
stop();
Symbol 74 MovieClip Frame 1
play();
Symbol 74 MovieClip Frame 8
gotoAndPlay (1);
Symbol 78 MovieClip Frame 1
play();
Symbol 78 MovieClip Frame 8
gotoAndPlay (1);
Symbol 89 MovieClip Frame 1
play();
Symbol 89 MovieClip Frame 10
stop();
Symbol 95 MovieClip Frame 1
tellTarget ("animation") { gotoAndStop ("stand"); }; _xscale = 100; _yscale = 100; _x = 2000; _y = 385; active = 0; hit = 0; stop();
Symbol 95 MovieClip Frame 3
moves = 1; speed = Number(../:rate) + Number(1 - random(3)); distance = int(Number(250 / ../:rate) + Number(random(500 / ../:rate))); if (Number(random(2)) == 0) { flip = 0; _xscale = 100; _x = -70; } else { speed = speed * -1; flip = 1; _xscale = -100; _x = 680; } count = 1; tellTarget ("animation") { gotoAndStop ("run"); }; gotoAndPlay ("moving");
Symbol 95 MovieClip Frame 5
moves = Number(moves) + 1; speed = Number(../:rate) + Number(1 - random(3)); distance = int(Number(250 / ../:rate) + Number(random(500 / ../:rate))); direction = random(speed); if ((Number(direction) == 0) and (Number(moves) <= 4)) { speed = 0; tellTarget ("animation") { gotoAndStop ("stand"); }; } else if ((Number(direction) > Number(speed / 2)) and (Number(flip) == 0)) { flip = 1; speed = speed * -1; _xscale = -100; tellTarget ("animation") { gotoAndStop ("run"); }; } else { flip = 0; _xscale = 100; tellTarget ("animation") { gotoAndStop ("run"); }; } if (Number(moves) <= 4) { count = 1; } else { count = -500; } gotoAndPlay ("moving");
Symbol 95 MovieClip Frame 9
play();
Symbol 95 MovieClip Frame 10
if (Number(count) < Number(distance)) { this._x = this._x + speed; if ((Number(_x) < Number(-70)) or (Number(_x) > 680)) { Set("../:score", ../:score - (../:rate * 10)); gotoAndStop ("off"); } count = Number(count) + 1; prevFrame(); } else { gotoAndStop ("change"); }
Symbol 95 MovieClip Frame 15
if (Number(dy) > 20) { Set("../:power", 1); Set("../:missiles", ../:missiles - 1); Set("../:missilecheck", 1); gotoAndPlay ("hair"); } else { if (Number(dy) > 0) { drop = 0; heightextra = 0; } else { heightextra = dy * -1; drop = dy; dy = dy * -1; } dx = (Number(dx) + Number(flip * 30)) - 15; angle = dx / 2; if (Number(dx) < 0) { dx = dx * -1; } catpower = ../:power / 3; catpower = catpower - (catpower * (dy / 200)); catpower = catpower - (catpower * (dx / 200)); heightX = catpower * 2.5; heightX = heightX + heightextra; if (Number(drop) < 0) { drop = (drop / catpower) * -0.8; } count = 1; floorX = 385; tellTarget ("animation") { gotoAndStop ("fly"); }; trace((((((((("angle=" + angle) + ", dx=") + dx) + ", heightX=") + heightX) + ", drop=") + drop) + ", catpower=") + catpower); gotoAndPlay ("fly"); Set("../:power", 1); }
Symbol 95 MovieClip Frame 25
tellTarget ("animation") { gotoAndStop ("hairshot"); }; hairstill = 20 + Number(random(30)); count = 0;
Symbol 95 MovieClip Frame 26
play();
Symbol 95 MovieClip Frame 27
if (Number(count) < Number(hairstill)) { count = Number(count) + 1; prevFrame(); } else { nextFrame(); }
Symbol 95 MovieClip Frame 28
speed = 20; if (Number(random(2)) == 0) { speed = speed * -1; if (Number(flip) == 0) { flip = 1; _xscale = -100; } } else if (Number(flip) == 1) { flip = 0; _xscale = 100; } tellTarget ("animation") { gotoAndStop ("hairshotrun"); }; nextFrame();
Symbol 95 MovieClip Frame 29
play();
Symbol 95 MovieClip Frame 30
_x = (Number(_x) + Number(speed)); if ((Number(_x) < Number(-70)) or (Number(_x) > 680)) { Set("../:score", ../:score - (../:rate * 10)); gotoAndStop ("off"); } prevFrame();
Symbol 95 MovieClip Frame 35
speed = 20; if (Number(random(2)) == 0) { if (Number(flip) == 0) { flip = 1; _xscale = -100; } } else { speed = speed * -1; if (Number(flip) == 1) { flip = 0; _xscale = 100; } } tellTarget ("animation") { gotoAndStop ("run"); }; nextFrame();
Symbol 95 MovieClip Frame 36
play();
Symbol 95 MovieClip Frame 37
_x = (Number(_x) + Number(speed)); if ((Number(_x) < Number(-70)) or (Number(_x) > 680)) { Set("../:score", ../:score - (../:rate * 10)); gotoAndStop ("off"); } prevFrame();
Symbol 95 MovieClip Frame 40
play();
Symbol 95 MovieClip Frame 41
if (Number(count) < 10) { if (Number(_y) > Number(floorX)) { Set("../:missiles", ../:missiles - 1); Set("../:missilecheck", 1); gotoAndStop ("runoff"); } floorX = Number(floorX - heightX) + Number(heightextra); if (flip == 1) { _xscale = (_xscale + catpower); } else { _xscale = (_xscale - catpower); } if (Number(_yscale - catpower) < 0) { _yscale = 1; } else { _yscale = (_yscale - catpower); } _x = (Number(_x) + Number(angle)); _y = (Number(_y - heightX) + Number(drop * count)); setProperty("shadow", _y , (Number(getProperty("shadow", _y)) + Number(heightX)) - (drop * count)); if (Number(_yscale) < 50) { gotoAndPlay ("wallcheck"); } count = Number(count) + 1; prevFrame(); } else if (Number(y) > 270) { Set("../:missiles", ../:missiles - 1); Set("../:missilecheck", 1); gotoAndStop ("runoff"); } else { gotoAndPlay ("wallcheck"); }
Symbol 95 MovieClip Frame 45
catX = _x; catY = _y; splat = 1; if (Number(catY) > 180) { count = 1; doorX = 60; while (Number(doorX) <= 480) { if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 70))) { splat = 0; Set("../:score", Number(../:score) + 100); Set("../:missiles", Number(../:missiles) + 0); Set("../:door" add count, eval ("../:door" add count) + 1); gotoAndStop ("pop"); } doorX = Number(doorX) + 140; count = Number(count) + 1; } } else if ((Number(catY) > 65) and (Number(catY) < 135)) { count = 1; doorX = 110; while (Number(doorX) <= 430) { if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 65))) { splat = 0; Set("../:score", Number(../:score) + 300); Set("../:missiles", Number(../:missiles) + 1); Set("../:window" add count, eval ("../:window" add count) + 1); gotoAndStop ("pop"); } doorX = Number(doorX) + 160; count = Number(count) + 1; } } else if ((Number(catY) > 10) and (Number(catY) < 65)) { doorX = 175; if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 50))) { splat = 0; Set("../:spike1", 1); tellTarget ("../spike1") { gotoAndPlay (2); }; gotoAndStop ("off"); } doorX = 225; if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 50))) { splat = 0; Set("../:spike2", 1); tellTarget ("../spike2") { gotoAndPlay (2); }; gotoAndStop ("off"); } doorX = 345; if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 50))) { splat = 0; Set("../:spike3", 1); tellTarget ("../spike3") { gotoAndPlay (2); }; gotoAndStop ("off"); } doorX = 395; if ((Number(catX) > Number(doorX)) and (Number(catX) < Number(Number(doorX) + 50))) { splat = 0; Set("../:spike4", 1); tellTarget ("../spike4") { gotoAndPlay (2); }; gotoAndStop ("off"); } } if (Number(splat) == 1) { gotoAndPlay ("splat"); } else { gotoAndStop ("off"); }
Symbol 95 MovieClip Frame 52
gotoAndStop ("off");
Symbol 95 MovieClip Frame 73
tellTarget ("animation") { gotoAndStop ("splat"); }; Set("../:splat", _name); Set("../:missiles", ../:missiles - 1); Set("../:missilecheck", 1);
Symbol 95 MovieClip Frame 84
gotoAndStop ("off");
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
play(); play();
Symbol 102 MovieClip Frame 16
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 2
play(); play();
Symbol 104 MovieClip Frame 16
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
play(); play();
Symbol 106 MovieClip Frame 16
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 2
play(); play();
Symbol 108 MovieClip Frame 16
stop();
Symbol 112 MovieClip Frame 1
play();
Symbol 112 MovieClip Frame 2
gotoAndPlay (1);
Symbol 113 MovieClip Frame 5
stop();
Symbol 122 MovieClip Frame 1
Set("../:power", 1); stop();
Symbol 122 MovieClip Frame 4
play();
Symbol 122 MovieClip Frame 5
if (Number(power) < 50) { Set("../:power", Number(../:power) + Number(int(../:rate / 5))); } else if (Number(power) < 80) { Set("../:power", Number(../:power) + Number(int(../:rate / 10))); } else { Set("../:power", 80); } prevFrame();
Symbol 122 MovieClip Frame 16
gotoAndStop (1);
Symbol 131 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 35
gotoAndStop (1);
Symbol 151 Button
on (release) { gotoAndStop ("ready"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:11
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:11  Timeline
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:11
Symbol 8 GraphicUsed by:11
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:3 5 7 8 10Used by:Timeline
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:12 13Used by:Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 FontUsed by:19 20 23 24
Symbol 19 TextUses:18Used by:22
Symbol 20 TextUses:18Used by:22
Symbol 21 GraphicUsed by:22 25 29
Symbol 22 ButtonUses:19 20 21Used by:Timeline
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Symbol 26 FontUsed by:27 28
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Symbol 35 GraphicUsed by:50 74 77 78 92
Symbol 36 GraphicUsed by:50 77
Symbol 37 GraphicUsed by:39 74 78
Symbol 38 GraphicUsed by:39 74 78
Symbol 39 MovieClipUses:37 38Used by:50 77
Symbol 40 GraphicUsed by:48
Symbol 41 GraphicUsed by:47
Symbol 42 GraphicUsed by:47 48
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47 76
Symbol 45 SoundUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:41 42 43 44 45 46Used by:48
Symbol 48 MovieClipUses:40 47 42Used by:49
Symbol 49 MovieClipUses:48Used by:50 74
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Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:56  Timeline
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Symbol 55 GraphicUsed by:56 69 98 147
Symbol 56 MovieClipUses:53 54 55Used by:57
Symbol 57 MovieClipUses:56Used by:Timeline
Symbol 58 GraphicUsed by:Timeline
Symbol 59 GraphicUsed by:61 151
Symbol 60 GraphicUsed by:61 62 151
Symbol 61 ButtonUses:59 60Used by:Timeline
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Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:71  Timeline
Symbol 65 GraphicUsed by:69 98 147
Symbol 66 GraphicUsed by:69 98 147
Symbol 67 GraphicUsed by:69 98 147
Symbol 68 GraphicUsed by:69 98 147
Symbol 69 MovieClipUses:54 65 66 67 68 55Used by:Timeline
Symbol 70 GraphicUsed by:71
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Symbol 72 GraphicUsed by:74 78
Symbol 73 GraphicUsed by:74 78
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Symbol 76 MovieClipUses:75 44Used by:77 78
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Symbol 80 GraphicUsed by:82
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Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:83 84 85 86 87 88Used by:90
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Symbol 91 SoundUsed by:95
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Symbol 94 SoundUsed by:95
Symbol 95 MovieClipUses:90 91 92 93 94Used by:Timeline
Symbol 96 GraphicUsed by:102
Symbol 97 GraphicUsed by:102 104 106 108
Symbol 98 MovieClipUses:54 65 66 67 68 55Used by:102 104 106 108
Symbol 99 GraphicUsed by:102 104 106 108
Symbol 100 SoundUsed by:102 104 106 108
Symbol 101 SoundUsed by:102 104 106 108
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Symbol 103 GraphicUsed by:104
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Symbol 111 GraphicUsed by:112 113
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Symbol 118 GraphicUsed by:120
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Symbol 120 MovieClipUses:109 115 116 117 118 119Used by:122
Symbol 121 SoundUsed by:122
Symbol 122 MovieClipUses:112 113 120 121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:130 131  Timeline
Symbol 126 GraphicUsed by:130 131  Timeline
Symbol 127 GraphicUsed by:130
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Symbol 129 EditableTextUses:128Used by:130
Symbol 130 MovieClipUses:125 126 127 129Used by:Timeline
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Symbol 134 ShapeTweeningUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:134 135 136Used by:Timeline
Symbol 138 GraphicUsed by:147
Symbol 139 SoundUsed by:147
Symbol 140 GraphicUsed by:147
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Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:54 65 66 67 68 55 138 139 140 141 142 143 144 145 146Used by:Timeline
Symbol 148 SoundUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 EditableTextUses:128Used by:Timeline
Symbol 151 ButtonUses:59 60Used by:Timeline

Instance Names

"loadbar"Frame 2Symbol 16 MovieClip
"blood"Frame 31Symbol 69 MovieClip
"mask"Frame 31Symbol 71 MovieClip
"cat"Frame 31Symbol 95 MovieClip
"spike1a"Frame 31Symbol 102 MovieClip
"spike4a"Frame 31Symbol 104 MovieClip
"spike3a"Frame 31Symbol 106 MovieClip
"spike2a"Frame 31Symbol 108 MovieClip
"catapulta"Frame 31Symbol 122 MovieClip
"crosshaira"Frame 31Symbol 124 MovieClip
"scorea"Frame 31Symbol 130 MovieClip
"missilesa"Frame 31Symbol 131 MovieClip
"allmask"Frame 31Symbol 133 MovieClip
"powera"Frame 31Symbol 137 MovieClip
"torturea"Frame 31Symbol 147 MovieClip
"animation"Symbol 95 MovieClip Frame 1Symbol 90 MovieClip
"shadow"Symbol 95 MovieClip Frame 40Symbol 92 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"ready"Frame 24
"gameover"Frame 35
"clear"Frame 59
"load"Frame 60
"stand"Symbol 90 MovieClip Frame 1
"run"Symbol 90 MovieClip Frame 2
"hairshot"Symbol 90 MovieClip Frame 3
"hairshotrun"Symbol 90 MovieClip Frame 4
"fly"Symbol 90 MovieClip Frame 5
"splat"Symbol 90 MovieClip Frame 6
"off"Symbol 95 MovieClip Frame 1
"start"Symbol 95 MovieClip Frame 3
"change"Symbol 95 MovieClip Frame 5
"moving"Symbol 95 MovieClip Frame 10
"hitcheck"Symbol 95 MovieClip Frame 15
"hair"Symbol 95 MovieClip Frame 25
"runoff"Symbol 95 MovieClip Frame 35
"fly"Symbol 95 MovieClip Frame 41
"wallcheck"Symbol 95 MovieClip Frame 45
"pop"Symbol 95 MovieClip Frame 52
"splat"Symbol 95 MovieClip Frame 73
"still"Symbol 122 MovieClip Frame 1
"stretch"Symbol 122 MovieClip Frame 4
"shoot"Symbol 122 MovieClip Frame 10

Dynamic Text Variables

../:scoreSymbol 129 EditableText"022921"
bonusSymbol 150 EditableText"022921"




http://swfchan.com/10/48074/info.shtml
Created: 30/4 -2019 15:47:20 Last modified: 30/4 -2019 15:47:20 Server time: 20/05 -2024 23:34:39