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Maverick.swf

This is the info page for
Flash #48239

(Click the ID number above for more basic data on this flash file.)


Text
888

Level 99

copyright Armor Games Inc, 2008

Maverick v 1.1

Maverick

A game by armor games inc

Programmed by jmtb02

Use Input 1
Device to move

music by Orange-peel

Door is your friend.
Door is a checkpoint.
You cannot enter door.

Keep Going Down.

Reach bottom floor to win.

Avoid Danger

Be careful!

Get to level 15 talk to
the magical pig

Come Closer!

I am the magical pig.  If you want to
beat the game you'll have to go back up
to where you began.  There will be a
present there waiting for you!  I'll
reverse gravity to make things
easier.  Bye!

*cough* goodbye cruel world.  all i
ever wanted was to help you, but
instead you just took all your anger
out on a poor old pig.  *cough*

Level 15 of 15

Armor Games Inc

(c] 1981

V 1.1

High quality

Error: 44009

restart your console
error occured
If problem is reoccuring
remember error code and
contact customer support

Visit Armor Games

Restart

500

Deaths:

Maybe you'll get the present
next time

ActionScript [AS1/AS2]

Frame 1
onEnterFrame = function () { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); channels.progressBar.gotoAndStop(framesLoaded); if (framesLoaded >= 100) { trace("START!"); channels.gotoAndStop(2); onEnterFrame = null; } }; stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Frame 3
function swapQuality() { if (lowPower) { lowPower = false; bar.fuzzLine._visible = false; bar.scanLines._visible = false; shellLifeSpan = 150; i = 0; while (i < curLevels.length) { mop = _root["level" + curLevels[i]]; mop.filters = new Array(); i++; } } else { lowPower = true; bar.fuzzLine._visible = true; bar.scanLines._visible = true; shellLifeSpan = 100; i = 0; while (i < curLevels.length) { mop = _root["level" + curLevels[i]]; mop.filters = new Array(overallFilter); i++; } } } function containPlayer() { if (player._x < 0) { player._x = (tileSize + 1) + player._width; } if (player._x > 1100) { player._x = ((1100 - tileSize) - player._width) - 1; } } function killGame() { _root._x = 0; _root._y = 0; _root.cStatus = 50; _root.onEnterFrame = null; stopAllSounds(); bar.swapDepths(_root.k++); for (var _local2 in _root) { if (typeof(_root[_local2]) == "movieclip") { _root[_local2].removeMovieClip(); } } _root.gotoAndStop(4); } function levelFeatures() { if (currentLevelNum == 0) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 1) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 2) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 3) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 4) { xGrav = 0; yGrav = 0; } if (currentLevelNum == 5) { xGrav = massGrav; yGrav = 0; } if (currentLevelNum == 6) { xGrav = 0; yGrav = 0; } if (currentLevelNum == 7) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 8) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 9) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 10) { xGrav = -massGrav; yGrav = 0; } if (currentLevelNum == 11) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 12) { xGrav = 0; yGrav = 0; } if (currentLevelNum == 13) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 14) { xGrav = 0; yGrav = massGrav; } if (currentLevelNum == 15) { xGrav = 0; yGrav = massGrav; } if (gravitySwitch) { xGrav = xGrav * -1; yGrav = yGrav * -1; } } function activateSwitch() { gravitySwitch = true; level15.pigTalk.gotoAndStop(2); stopAllSounds(); var _local2 = new Sound(this); _local2.attachSound("reverseSong"); _local2.start(0, 99999); level0.pack.gotoAndStop(2); } function loadLevel(num) { trace("load level " + num); shel = attachMovie("level" + num, "level" + num, k++); if (lowPower) { shel.filters = new Array(overallFilter); } shel._x = 0; shel._y = (num * 900) - 900; shel.spikes = new Array(); shel.spikesCounter = 1; shel.barrels = new Array(); shel.barrelCounter = 1; shel.levelNum = num; curLevels.push(num); } function monitorLevels() { tempNumber = Math.floor(900 * currentLevelNum) - 450; if (player._y > tempNumber) { foundOne = false; i = 0; while (i < curLevels.length) { if (curLevels[i] == (currentLevelNum + 1)) { foundOne = true; } i++; } if (!foundOne) { loadLevel(currentLevelNum + 1); } } } function setCurrentLevel() { tempLevel = Math.floor(player._y / 900) + 1; currentLevel = _root["level" + tempLevel]; if (!gravitySwitch) { if (tempLevel > oldLevelNum) { shel = attachMovie("levelUpThing", "levelUpThing" + k, k++); shel._x = 40; shel.textStuff = "LEVEL " + tempLevel; shel._y = player._y; oldLevelNum = tempLevel; } currentLevelNum = tempLevel; } else { if (tempLevel < oldLevelNum) { shel = attachMovie("levelUpThing", "levelUpThing" + k, k++); shel._x = 40; shel.textStuff = "LEVEL " + tempLevel; shel._y = player._y; oldLevelNum = tempLevel; } currentLevelNum = tempLevel; } } function depths() { facade.swapDepths(k++); bar.swapDepths(k++); } function decoration() { bar._x = -_root._x; bar._y = -_root._y; levelDisp = ("LEVEL " + currentLevelNum) + " OF 15"; } function playerAnimation() { facade._x = player._x; facade._y = player._y; facade.leftArm._rotation = rotPoint(facade._x + facade.leftArm._x, facade._y + facade.leftArm._y, _xmouse, _ymouse) - 90; facade.rightArm._rotation = rotPoint(facade._x + facade.rightArm._x, facade._y + facade.rightArm._y, _xmouse, _ymouse) - 90; if (facade.leftArm._rotation > 0) { facade.leftArm.gotoAndStop(1); } else { facade.leftArm.gotoAndStop(2); } if (facade.rightArm._rotation > 0) { facade.rightArm.gotoAndStop(1); } else { facade.rightArm.gotoAndStop(2); } } function focus() { if (cStatus == 1) { offsetX = (320 - player._x) - _root._x; offsetY = (240 - player._y) - _root._y; elasticX(_root, 320 - player._x, 0.2, 0.6); elasticY(_root, 240 - player._y, 0.2, 0.6); } if (Key.isDown(32)) { trace(shells); } if (cStatus == 5) { deathCounter++; if (deathCounter < 20) { if (!gravitySwitch) { myTemporLevel = _root["level" + currentLevelNum]; } else { myTemporLevel = _root["level" + (currentLevelNum + 1)]; } } if (deathCounter > 20) { elasticX(_root, 320 - (myTemporLevel.startPoint._x + myTemporLevel._x), 0.2, 0.6); elasticY(_root, 240 - (myTemporLevel.startPoint._y + myTemporLevel._y), 0.2, 0.6); } if (deathCounter == 41) { respawnSound.start(0, 1); } if (deathCounter > 40) { myTemporLevel.startPoint.gotoAndStop(2); player._x = myTemporLevel._x + myTemporLevel.startPoint._x; player._y = myTemporLevel._y + myTemporLevel.startPoint._y; facade._visible = true; facade._x = player._x; facade._y = player._y; } if (deathCounter > 50) { myTemporLevel.startPoint.gotoAndStop(1); player.xVel = 0; player.yVel = 0; cStatus = 1; deathCounter = 0; closeDoorSound.start(0, 1); } } } function addBarrel(mov, mov2) { mov2.barrelCounter++; mov2.barrels.push(mov2.barrelCounter); mov._name = "barrel" + mov2.barrelCounter; mov.xVel = 2; mov.yVel = 0; mov.subType = "barrel"; trace(mov); } function barrelsFN() { i = 0; while (i < currentLevel.barrels.length) { curBarrel = currentLevel["barrel" + currentLevel.barrels[i]]; curBarrel._x = curBarrel._x + curBarrel.xVel; curBarrel._y = curBarrel._y + curBarrel.yVel; bounding(curBarrel); if (cStatus == 13) { if (curBarrel.hitTest(player)) { killPlayer(); return; } } i++; } } function spikesFN() { if (cStatus == 1) { i = 0; while (i < currentLevel.spikes.length) { curSpike = currentLevel["spikes" + currentLevel.spikes[i]]; if (curSpike.hitTest(player)) { killPlayer(); return; } i++; } } } function killPlayer() { cStatus = 5; deathSound.start(0, 1); tombstoneCounter++; deaths++; facade._visible = false; tombstones.push(tombstoneCounter); shel = attachMovie("tombstone", "tombstone" + tombstoneCounter, k++); shel._x = player._x; shel._y = player._y; shel.life = 300; shel.deathCount.text = deaths; shel.xVel = player.xVel / 2; shel.yVel = player.yVel / 4; } function moveTombstones() { i = 0; while (i < tombstones.length) { curTombstone = _root["tombstone" + tombstones[i]]; bounding(curTombstone); i++; } } function addSpikes(mov, mov2) { mov2.spikesCounter++; mov2.spikes.push(mov2.spikesCounter); mov._name = "spikes" + mov2.spikesCounter; } function moveShells() { i = 0; while (i < shells.length) { curShell = _root["shell" + shells[i]]; curShell.inside._rotation = curShell.inside._rotation + curShell.rotSpeed; bounding(curShell); if (yGrav >= 1.5) { curShell._alpha = curShell._alpha - 10; } if ((Math.abs(curShell.xVel) < 0.3) && (Math.abs(curShell.yVel) < 0.3)) { curShell._alpha = curShell._alpha - 3; } curShell.life--; if (((curShell._x >= 1080) || (curShell._x <= 0)) || (curShell.life < 0)) { curShell._alpha = 0; } if (curShell._alpha <= 0) { shells.splice(i, 1); curShell.removeMovieClip(); } i++; } } function trackBullet(num, num2) { trackerCounter = 0; tracker._x = player._x; tracker._y = player._y; tracker.xVel = -num; tracker.yVel = -num2; foundWhat = tracker; while (trackerCounter < 100) { trackerCounter++; curLevel = _root["level" + (Math.floor(tracker._y / 900) + 1)]; if (gravitySwitch) { if (tracker.hitTest(level15.pigTalk.pig) && (level15.pigTalk._currentframe == 2)) { level15.pigTalk.gotoAndStop(3); } } if (tracker.yVel < 0) { if (checkCoords(tracker, tracker._x, tracker._y + tracker.yVel, 0, curLevel)) { tracker._y = tracker._y + tracker.yVel; } else { break; } } if (tracker.yVel > 0) { if (checkCoords(tracker, tracker._x, tracker._y + tracker.yVel, 1, curLevel)) { tracker._y = tracker._y + tracker.yVel; } else { break; } } if (tracker.xVel < 0) { if (checkCoords(tracker, tracker._x + tracker.xVel, tracker._y, 3, curLevel)) { tracker._x = tracker._x + tracker.xVel; } else { break; } } if (tracker.xVel > 0) { if (checkCoords(tracker, tracker._x + tracker.xVel, tracker._y, 2, curLevel)) { tracker._x = tracker._x + tracker.xVel; } else { break; } } } if (foundWhat.breakable) { foundWhat.nextFrame(); destroySound.start(0, 1); } shel = attachMovie("explosion", "explosion" + k, k++); shel._x = tracker._x; shel._y = tracker._y; shel._rotation = random(360); shel._yscale = (shel._xscale = random(50) + 4); trackerCounter = 0; } function loadShell(mov) { shellsCounter++; shells.push(shellsCounter); shel = attachMovie("shellCase", "shell" + shellsCounter, k++); shel._x = (facade._x + mov._x) - (20 * Math.cos(angl)); shel._y = (facade._y + mov._y) - (20 * Math.sin(angl)); shel.xVel = 2 * (tempX / 2); shel.yVel = (-1 - (random(30) / 10)) * 2; shel.rotSpeed = shel.xVel * (random(5) + 1); shel.type = "shell"; shel.life = shellLifeSpan; } function loadBulletTrail(mov) { shel = attachMovie("bulletTrail", "bulletTrail" + k, k++); shel._x = (facade._x + mov._x) - (5 * Math.cos(angl)); shel._y = (facade._y + mov._y) - (5 * Math.sin(angl)); shel._rotation = mov._rotation + 90; } function loadExplosion(mov) { shel = attachMovie("explosion", "explosion" + k, k++); shel._x = (facade._x + mov._x) - (20 * Math.cos(angl)); shel._y = (facade._y + mov._y) - (20 * Math.sin(angl)); shel._rotation = random(360); shel._yscale = (shel._xscale = random(20) + 4); } function drawSomething() { drawArea.clear(); drawArea.lineStyle(3, 65280, 100); drawArea.moveTo(player._x, player._y); drawArea.lineTo(_xmouse, _ymouse); } function naming(mov, levNum) { mov._x = Math.round(mov._x); mov._y = Math.round(mov._y); mov.posX = Math.floor(mov._x / _root.tileSize); mov.posY = Math.floor((mov._y + ((levNum - 1) * 900)) / _root.tileSize); if (!(mov.type === 1)) { } else { mov._name = (("tile" + mov.posX) + "x") + mov.posY; } } function bounding(mc) { if ((mc.xVel * 0) != 0) { mc.xVel = 0; } if ((mc.yVel * 0) != 0) { mc.yVel = 0; } curLevelNum = Math.floor(mc._y / 900) + 1; tempCurLevel = _root["level" + curLevelNum]; mc.xVel = mc.xVel + xGrav; mc.yVel = mc.yVel + yGrav; if (mc.yVel < 0) { if (checkCoords(mc, mc._x, mc._y + mc.yVel, 0, tempCurLevel)) { mc._y = mc._y + mc.yVel; } else { mc.xVel = mc.xVel * xF; mc.yVel = mc.yVel * bounce; mc.rotSpeed = mc.rotSpeed * -1; mc._y = ((mc.tr._y + tileSize) + mc._height) + ((curLevelNum - 1) * 900); if (((mc.yVel < thudTresh) && (mc.yVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.yVel = 0; } } } else if (mc.yVel > 0) { if (checkCoords(mc, mc._x, mc._y + mc.yVel, 1, tempCurLevel)) { mc._y = mc._y + mc.yVel; } else { if ((mc._name == "player") && (mc.yVel > bounceTolerance)) { bounceSound.start(0, 1); } else if (mc.yVel > bounceTolerance) { bulletDropSound.start(0, 1); } mc.xVel = mc.xVel * xF; mc.yVel = mc.yVel * bounce; mc._y = mc.br._y + ((curLevelNum - 1) * 900); if (((mc.yVel < thudTresh) && (mc.yVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.yVel = 0; } if (Math.abs(mc.yVel) > 6) { mc.rotSpeed = mc.rotSpeed * (random(8) - 4); } else { mc.rotSpeed = mc.rotSpeed * 0.5; } } } if (mc.xVel < 0) { if (checkCoords(mc, mc._x + mc.xVel, mc._y, 3, tempCurLevel)) { mc._x = mc._x + mc.xVel; } else { mc.yVel = mc.yVel * yF; mc.xVel = mc.xVel * bounce; if ((mc._name == "player") && (mc.xVel < bounceTolerance)) { bounceSound.start(0, 1); } mc._x = (mc.bl._x + (mc._width / 2)) + tileSize; if (((mc.xVel < thudTresh) && (mc.xVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.xVel = 0; } } } else if (mc.xVel > 0) { if (checkCoords(mc, mc._x + mc.xVel, mc._y, 2, tempCurLevel)) { mc._x = mc._x + mc.xVel; } else { mc.yVel = mc.yVel * yF; mc.xVel = mc.xVel * bounce; if ((mc._name == "player") && (mc.xVel > bounceTolerance)) { bounceSound.start(0, 1); } mc._x = mc.br._x - (mc._width / 2); if (((mc.xVel < thudTresh) && (mc.xVel > (-thudTresh))) && ((xGrav != 0) || (yGrav != 0))) { mc.xVel = 0; } } } if (mc.xVel > mc.xMax) { mc.xVel = mc.xMax; } if (mc.xVel < (-mc.xMax)) { mc.xVel = -mc.xMax; } if (mc.yVel > mc.yMax) { mc.yVel = mc.yMax; } if (mc.yVel < (-mc.yMax)) { mc.yVel = -mc.yMax; } } function checkCoords(mc, x, y, direction, holder) { mc.ctlx = (x - (mc._width / 2)) + 1; mc.ctly = (y - mc._height) + 1; mc.ctrx = (x + (mc._width / 2)) - 1; mc.ctry = (y - mc._height) + 1; mc.cbrx = (x + (mc._width / 2)) - 1; mc.cbry = (y + (mc._height * 0)) - 1; mc.cblx = (x - (mc._width / 2)) + 1; mc.cbly = (y + (mc._height * 0)) - 1; mc.clmx = (x - (mc._width / 2)) + 1; mc.clmy = (y - (mc._height / 2)) + 1; mc.ctmx = x + 1; mc.ctmy = (y - mc._height) + 1; mc.crmx = (x + (mc._width / 2)) - 1; mc.crmy = (y - (mc._height / 2)) + 1; mc.cbmx = x + 1; mc.cbmy = (y + (mc._height * 0)) - 1; mc.cbmx = x + 1; mc.cmx = x + 1; mc.cmy = (y - (mc._height / 2)) + 1; mc.tl = holder[(("tile" + Math.floor(mc.ctlx / tileSize)) + "x") + Math.floor(mc.ctly / tileSize)]; mc.tr = holder[(("tile" + Math.floor(mc.ctrx / tileSize)) + "x") + Math.floor(mc.ctry / tileSize)]; mc.br = holder[(("tile" + Math.floor(mc.cbrx / tileSize)) + "x") + Math.floor(mc.cbry / tileSize)]; mc.bl = holder[(("tile" + Math.floor(mc.cblx / tileSize)) + "x") + Math.floor(mc.cbly / tileSize)]; mc.tm = holder[(("tile" + Math.floor(mc.ctmx / tileSize)) + "x") + Math.floor(mc.ctmy / tileSize)]; mc.lm = holder[(("tile" + Math.floor(mc.clmx / tileSize)) + "x") + Math.floor(mc.clmy / tileSize)]; mc.bm = holder[(("tile" + Math.floor(mc.cbmx / tileSize)) + "x") + Math.floor(mc.cbmy / tileSize)]; mc.rm = holder[(("tile" + Math.floor(mc.crmx / tileSize)) + "x") + Math.floor(mc.crmy / tileSize)]; mc.mb = holder[(("tile" + Math.floor(mc.cbmx / tileSize)) + "x") + Math.floor(mc.cbly / tileSize)]; if (mc.tl.type == 1) { guyTL = true; foundWhat = mc.tl; } else { guyTL = false; } if (mc.tr.type == 1) { guyTR = true; foundWhat = mc.tr; } else { guyTR = false; } if (mc.br.type == 1) { guyBR = true; foundWhat = mc.br; } else if ((mc.br.type == 2) && (mc.yVel > 0)) { guyBR = true; foundWhat = mc.br; } else { guyBR = false; } if (mc.bl.type == 1) { guyBL = true; foundWhat = mc.bl; } else if ((mc.bl.type == 2) && (mc.yVel > 0)) { guyBL = true; foundWhat = mc.bl; } else { guyBL = false; } if (mc.tm.type == 1) { guyTM = true; foundWhat = mc.tm; } else { guyTM = false; } if (mc.bm.type == 1) { guyBM = true; foundWhat = mc.bm; } else { guyBM = false; } if (mc.lm.type == 1) { guyLM = true; foundWhat = mc.lm; } else { guyLM = false; } if (mc.rm.type == 1) { guyRM = true; foundWhat = mc.rm; } else { guyRM = false; } switch (direction) { case 0 : if (guyTL || (guyTR)) { return(false); } case 1 : if (guyBR || (guyBL)) { return(false); } case 2 : if (guyTR || (guyBR)) { return(false); } case 3 : if (!(guyTL || (guyBL))) { break; } return(false); } return(true); } function rotPoint(xPoint1, yPoint1, xPoint2, yPoint2) { degrees = Math.atan(Math.abs(yPoint1 - yPoint2) / Math.abs(xPoint1 - xPoint2)) * 57.2957795130823; if (xPoint1 < xPoint2) { if (yPoint1 < yPoint2) { return(0 + degrees); } if (yPoint1 > yPoint2) { return(-degrees); } } else if (xPoint1 > xPoint2) { if (yPoint1 < yPoint2) { return(180 - degrees); } if (yPoint1 > yPoint2) { return(180 + degrees); } } } function rotMC(mc1, mc2) { rotPoint(mc1._x, mc1._y, mc2._x, mc2._y); } function distPoint(x1, y1, x2, y2) { return(Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2))); } function distMC(mc1, mc2) { distPoint(mc1._x, mc1._y, mc2._x, mc2._y); } function ease(str, mov, num, drift) { switch (str) { case "x" : mov._x = mov._x - (drift * ((mov._x - num) / 2)); break; case "y" : mov._y = mov._y - (drift * ((mov._y - num) / 2)); break; case "xscale" : mov._xscale = mov._xscale - (drift * ((mov._xscale - num) / 2)); break; case "yscale" : mov._yscale = mov._yscale - (drift * ((mov._yscale - num) / 2)); break; case "width" : mov._width = mov._width - (drift * ((mov._width - num) / 2)); break; case "height" : mov._height = mov._height - (drift * ((mov._height - num) / 2)); break; case "alpha" : mov._alpha = mov._alpha - (drift * ((mov._alpha - num) / 2)); break; case "rotation" : mov._rotation = mov._rotation - (drift * ((mov._rotation - num) / 2)); } } function elasticRotation(mc, targt, accel, friction) { if (mc.qrScale == undefined) { mc.qrScale = 0; } mc.qrScale = mc.qrScale + ((targt - mc._rotation) * accel); mc.qrScale = mc.qrScale * friction; mc._rotation = mc._rotation + mc.qrScale; } function elasticScale(mc, targt, accel, friction) { if (mc.qxScale == undefined) { mc.qxScale = 0; } mc.qxScale = mc.qxScale + ((targt - mc._xscale) * accel); mc.qxScale = mc.qxScale * friction; mc._xscale = (mc._yscale = mc._yscale + mc.qxScale); } function elasticX(mc, targt, accel, friction) { if (mc.qxSpeed == undefined) { mc.qxSpeed = 0; } mc.qxSpeed = mc.qxSpeed + ((targt - mc._x) * accel); mc.qxSpeed = mc.qxSpeed * friction; mc._x = mc._x + mc.qxSpeed; } function elasticY(mc, targt, accel, friction) { if (mc.qySpeed == undefined) { mc.qySpeed = 0; } mc.qySpeed = mc.qySpeed + ((targt - mc._y) * accel); mc.qySpeed = mc.qySpeed * friction; mc._y = mc._y + mc.qySpeed; } function elasticH(mc, targt, accel, friction) { if (mc.qhSpeed == undefined) { mc.qhSpeed = 0; } mc.qhSpeed = mc.qhSpeed + ((targt - mc._height) * accel); mc.qhSpeed = mc.qhSpeed * friction; mc._height = mc._height + mc.qhSpeed; } function elasticW(mc, targt, accel, friction) { if (mc.qwSpeed == undefined) { mc.qwSpeed = 0; } mc.qwSpeed = mc.qwSpeed + ((targt - mc._width) * accel); mc.qwSpeed = mc.qwSpeed * friction; mc._width = mc._width + mc.qwSpeed; } stop(); _quality = "LOW"; var k = 0; var lowPower = true; onEnterFrame = function () { keystrokes(); if (cStatus == 1) { bounding(player); } playerAnimation(); spikesFN(); barrelsFN(); moveShells(); focus(); decoration(); depths(); moveTombstones(); setCurrentLevel(); monitorLevels(); levelFeatures(); containPlayer(); }; player.xMax = 30; player.yMax = 20; _root._x = 320 - player._x; _root._y = 240 - player._y; var shellLifeSpan = 150; var massGrav = 0.4; var gravitySwitch = false; var overallFilter = (new flash.filters.GlowFilter(65280, 0.5, 20, 20, 1.5)); facade.filters = new Array(overallFilter); var curLevels = new Array(); var startingLevel = 0; var level = startingLevel; if (startingLevel != 0) { player._x = 75; player._y = (90 + (900 * startingLevel)) - 900; } loadLevel(startingLevel - 1); loadLevel(startingLevel); loadLevel(startingLevel + 1); var oldLevelNum = 0; player._visible = false; var shells = new Array(); var shellsCounter = 1; var deathCounter = 0; var respawnSound = new Sound(this); respawnSound.attachSound("respawn"); var closeDoorSound = new Sound(this); closeDoorSound.attachSound("closeDoor"); var deathSound = new Sound(this); deathSound.attachSound("death"); var shootSound = new Sound(this); shootSound.attachSound("shoot"); var bounceSound = new Sound(this); bounceSound.attachSound("bounceBullet"); var deaths = 0; var tombstoneCounter = 0; var tombstones = new Array(); var gunPower = 5; onMouseDown = function () { if (cStatus == 1) { angl = (180 + rotPoint(player._x, player._y, _xmouse, _ymouse)) * (Math.PI/180); tempX = gunPower * Math.cos(angl); tempY = gunPower * Math.sin(angl); player.xVel = player.xVel + tempX; player.yVel = player.yVel + tempY; loadShell(facade.leftArm); loadShell(facade.rightArm); loadBulletTrail(facade.leftArm); loadBulletTrail(facade.rightArm); loadExplosion(facade.leftArm); loadExplosion(facade.rightArm); shootSound.start(0, 1); trackBullet(tempX, tempY); } }; var trackerCounter = 0; tracker._visible = false; var destroySound = new Sound(this); destroySound.attachSound("destroy"); createEmptyMovieClip("drawArea", k++); var cStatus = 1; var tileSize = 30; player.yVel = 0; player.xVel = 0; player.yMax = 40; var yGrav = 0.6; var xGrav = 0.6; player.xVel = 0; var xS = 3; var xF = 0.7; var yF = 0.7; var yS = 2; var xMax = 5; var bounceTolerance = 5; var bulletDropSound = new Sound(this); bulletDropSound.attachSound("bulletDrop"); var bounce = -0.6; var thudTresh = 2;
Symbol 2 MovieClip Frame 1
this._visible = false;
Symbol 7 MovieClip [bulletTrail] Frame 3
this.removeMovieClip();
Symbol 10 MovieClip [explosion] Frame 5
this.removeMovieClip();
Symbol 20 MovieClip [levelUpThing] Frame 73
this.removeMovieClip();
Symbol 44 Button
on (release) { play(); }
Symbol 47 MovieClip Frame 1
function killAd() { removeMovieClip(adBox); } function muteHandler() { muted = !muted; if (muted) { globalSound.setVolume(0); } else { globalSound.setVolume(100); } } stop(); var CPMStarPoolID = 1052; var CPMStarSubPoolID = 5; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); var globalSound = new Sound(this); globalSound.setVolume(100); muted = false;
Symbol 47 MovieClip Frame 2
stop();
Symbol 47 MovieClip Frame 4
_root.play();
Symbol 59 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 61 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 63 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 73 MovieClip Frame 1
this._visible = false;
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
stop(); onEnterFrame = function () { if (_root.player.hitTest(hitA)) { _root.killGame(); } };
Symbol 78 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 80 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 82 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 84 MovieClip Frame 1
type = 1; _root.naming(this, this._parent.levelNum);
Symbol 91 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 1
_root.addSpikes(this, this._parent);
Symbol 99 MovieClip Frame 1
_root.addSpikes(this, this._parent);
Symbol 109 MovieClip Frame 1
type = 1; breakable = true; _root.naming(this, this._parent.levelNum); stop();
Symbol 109 MovieClip Frame 4
this.swapDepths(_root.k++); this.removeMovieClip();
Symbol 118 MovieClip Frame 1
this._visible = false; touched = false; onEnterFrame = function () { if (touched == false) { if (this.hitTest(_root.player)) { _root.activateSwitch(); touched = true; onEnterFrame = null; } } };
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 2
stop();
Symbol 128 MovieClip Frame 3
stop();
Symbol 130 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 142 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 148 Button
on (release) { _root.swapQuality(); if (_root.lowPower) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 149 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 167 Button
on (release) { _root.gotoAndPlay(2); }
Symbol 171 MovieClip Frame 177
stop();

Library Items

Symbol 1 GraphicUsed by:2 149  Timeline
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:4 131 138
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClip [shellCase]Uses:2 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [bulletTrail]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip [explosion]Uses:9
Symbol 11 GraphicUsed by:14
Symbol 12 FontUsed by:13
Symbol 13 EditableTextUses:12Used by:14
Symbol 14 MovieClip [tombstone]Uses:11 13
Symbol 15 FontUsed by:16 67 68 69 70 75 85 86 87 102 120 124 126 139 140 144 162 163 164 166 168 169 170
Symbol 16 EditableTextUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClipUses:17Used by:20
Symbol 19 SoundUsed by:20
Symbol 20 MovieClip [levelUpThing]Uses:18 19
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:47
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:33
Symbol 25 GraphicUsed by:32
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:25 28 29 31Used by:33
Symbol 33 MovieClipUses:24 32Used by:47
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:34 35 36Used by:47
Symbol 38 FontUsed by:39 40
Symbol 39 TextUses:38Used by:47
Symbol 40 TextUses:38Used by:47
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43 44
Symbol 43 MovieClipUses:42Used by:44
Symbol 44 ButtonUses:43 42Used by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:22 33 37 39 40 44 45 46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:130
Symbol 50 Sound [respawn]Used by:130
Symbol 51 Sound [reverseSong]Used by:130
Symbol 52 Sound [shoot]Used by:130
Symbol 53 Sound [destroy]Used by:130
Symbol 54 Sound [death]Used by:130 171
Symbol 55 Sound [closeDoor]Used by:130
Symbol 56 Sound [bulletDrop]Used by:130
Symbol 57 Sound [bounceBullet]Used by:130
Symbol 58 GraphicUsed by:59 66 73 118 165 167
Symbol 59 MovieClipUses:58Used by:76 92 97 101 103 104 105 110 111 112 113 114 115 116 117 129
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:76 92 97 101 103 104 105 110 111 112 113 114 115 116 117
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:76 92 97 101 103 104 105 110 111 112 113 114 115 116 117
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:76 92 104 110 112 114 115 116
Symbol 66 MovieClipUses:58Used by:76 92 97 101 103 104 105 110 111 112 113 114 115 116 117
Symbol 67 TextUses:15Used by:76
Symbol 68 TextUses:15Used by:76
Symbol 69 TextUses:15Used by:76
Symbol 70 TextUses:15Used by:76
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:74
Symbol 73 MovieClipUses:58Used by:74
Symbol 74 MovieClipUses:72 73Used by:76
Symbol 75 TextUses:15Used by:76
Symbol 76 MovieClip [level0]Uses:59 61 63 65 66 67 68 69 70 74 75Used by:130
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:92 101 103 105 110 111 113
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:92 101 103 105 110 111 113
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:92 101 103 105 110 111 113
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:92 101 103 105 110 113
Symbol 85 TextUses:15Used by:92
Symbol 86 TextUses:15Used by:92
Symbol 87 TextUses:15Used by:92
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:89 90Used by:92 97 101 103 104 105 110 111 112 113 114 115 116 117 129
Symbol 92 MovieClip [level1]Uses:59 61 63 65 78 80 82 84 66 85 86 87 91Used by:130
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:97 101 103 105 110 111 112 113 114 115 116 117
Symbol 95 FontUsed by:96 100 143 146
Symbol 96 TextUses:95Used by:97
Symbol 97 MovieClip [level2]Uses:59 94 61 63 66 96 91Used by:130
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:101 103 104 105 110 112 113 115
Symbol 100 TextUses:95Used by:101
Symbol 101 MovieClip [level3]Uses:59 61 63 66 99 78 80 82 84 94 100 91Used by:130
Symbol 102 TextUses:15Used by:103
Symbol 103 MovieClip [level4]Uses:59 61 63 66 78 80 82 84 99 102 91 94Used by:130
Symbol 104 MovieClip [level5]Uses:59 61 63 66 99 65 91Used by:130
Symbol 105 MovieClip [level6]Uses:59 61 63 66 78 80 82 84 99 94 91Used by:130
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:110 111 114
Symbol 110 MovieClip [level7]Uses:59 61 63 66 82 78 80 84 109 65 99 94 91Used by:130
Symbol 111 MovieClip [level8]Uses:59 61 63 78 80 82 66 94 109 91Used by:130
Symbol 112 MovieClip [level9]Uses:59 61 63 66 94 99 65 91Used by:130
Symbol 113 MovieClip [level10]Uses:59 61 63 66 94 99 78 80 82 84 91Used by:130
Symbol 114 MovieClip [level11]Uses:59 61 63 66 94 109 65 91Used by:130
Symbol 115 MovieClip [level12]Uses:59 61 63 66 99 94 65 91Used by:130
Symbol 116 MovieClip [level13]Uses:59 61 63 66 94 65 91Used by:130
Symbol 117 MovieClip [level14]Uses:59 61 63 66 94 91Used by:130
Symbol 118 MovieClipUses:58Used by:129
Symbol 119 GraphicUsed by:128
Symbol 120 TextUses:15Used by:128
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:128
Symbol 123 GraphicUsed by:128
Symbol 124 TextUses:15Used by:128
Symbol 125 GraphicUsed by:128
Symbol 126 TextUses:15Used by:128
Symbol 127 SoundUsed by:128
Symbol 128 MovieClipUses:119 120 122 123 124 125 126 127Used by:129
Symbol 129 MovieClip [level15]Uses:59 118 91 128Used by:130
Symbol 130 MovieClipUses:49 50 51 52 53 54 55 56 57 76 92 97 101 103 104 105 110 111 112 113 114 115 116 117 129Used by:Timeline
Symbol 131 MovieClipUses:3Used by:Timeline
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:133 134Used by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:132 135 136Used by:Timeline
Symbol 138 MovieClipUses:3Used by:156
Symbol 139 EditableTextUses:15Used by:156
Symbol 140 TextUses:15Used by:142
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:140 141Used by:156
Symbol 143 TextUses:95Used by:156
Symbol 144 TextUses:15Used by:156
Symbol 145 GraphicUsed by:149
Symbol 146 TextUses:95Used by:149
Symbol 147 GraphicUsed by:148
Symbol 148 ButtonUses:147Used by:149
Symbol 149 MovieClipUses:145 146 148 1Used by:156
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:156 171
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClipUses:138 139 142 143 144 149 152 155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 SoundUsed by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:171
Symbol 162 TextUses:15Used by:171
Symbol 163 TextUses:15Used by:171
Symbol 164 TextUses:15Used by:165
Symbol 165 ButtonUses:164 58Used by:171
Symbol 166 TextUses:15Used by:167
Symbol 167 ButtonUses:166 58Used by:171
Symbol 168 EditableTextUses:15Used by:171
Symbol 169 TextUses:15Used by:171
Symbol 170 TextUses:15Used by:171
Symbol 171 MovieClipUses:161 152 162 163 165 167 168 169 170 54 SS1Used by:Timeline
Streaming Sound 1Used by:Symbol 171 MovieClip

Instance Names

"channels"Frame 1Symbol 47 MovieClip
"player"Frame 3Symbol 131 MovieClip
"facade"Frame 3Symbol 137 MovieClip
"bar"Frame 3Symbol 156 MovieClip
"tracker"Frame 3Symbol 158 MovieClip
"inside"Symbol 5 MovieClip [shellCase] Frame 1Symbol 4 MovieClip
"deathCount"Symbol 14 MovieClip [tombstone] Frame 1Symbol 13 EditableText
"texter"Symbol 20 MovieClip [levelUpThing] Frame 1Symbol 18 MovieClip
"adBox"Symbol 47 MovieClip Frame 1Symbol 33 MovieClip
"progressBar"Symbol 47 MovieClip Frame 1Symbol 37 MovieClip
"playButt"Symbol 47 MovieClip Frame 2Symbol 44 Button
"hitA"Symbol 74 MovieClip Frame 2Symbol 73 MovieClip
"pack"Symbol 76 MovieClip [level0] Frame 1Symbol 74 MovieClip
"startPoint"Symbol 92 MovieClip [level1] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 97 MovieClip [level2] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 101 MovieClip [level3] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 103 MovieClip [level4] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 104 MovieClip [level5] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 105 MovieClip [level6] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 110 MovieClip [level7] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 111 MovieClip [level8] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 112 MovieClip [level9] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 113 MovieClip [level10] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 114 MovieClip [level11] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 115 MovieClip [level12] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 116 MovieClip [level13] Frame 1Symbol 91 MovieClip
"startPoint"Symbol 117 MovieClip [level14] Frame 1Symbol 91 MovieClip
"pig"Symbol 128 MovieClip Frame 1Symbol 122 MovieClip
"startPoint"Symbol 129 MovieClip [level15] Frame 1Symbol 91 MovieClip
"pigTalk"Symbol 129 MovieClip [level15] Frame 1Symbol 128 MovieClip
"leftArm"Symbol 137 MovieClip Frame 1Symbol 135 MovieClip
"rightArm"Symbol 137 MovieClip Frame 1Symbol 135 MovieClip
"scanLines"Symbol 156 MovieClip Frame 1Symbol 152 MovieClip
"fuzzLine"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"scanLines"Symbol 171 MovieClip Frame 1Symbol 152 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "shellCase"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bulletTrail"
ExportAssets (56)Timeline Frame 1Symbol 10 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "tombstone"
ExportAssets (56)Timeline Frame 1Symbol 20 as "levelUpThing"
ExportAssets (56)Timeline Frame 2Symbol 50 as "respawn"
ExportAssets (56)Timeline Frame 2Symbol 51 as "reverseSong"
ExportAssets (56)Timeline Frame 2Symbol 52 as "shoot"
ExportAssets (56)Timeline Frame 2Symbol 53 as "destroy"
ExportAssets (56)Timeline Frame 2Symbol 54 as "death"
ExportAssets (56)Timeline Frame 2Symbol 55 as "closeDoor"
ExportAssets (56)Timeline Frame 2Symbol 56 as "bulletDrop"
ExportAssets (56)Timeline Frame 2Symbol 57 as "bounceBullet"
ExportAssets (56)Timeline Frame 2Symbol 76 as "level0"
ExportAssets (56)Timeline Frame 2Symbol 92 as "level1"
ExportAssets (56)Timeline Frame 2Symbol 97 as "level2"
ExportAssets (56)Timeline Frame 2Symbol 101 as "level3"
ExportAssets (56)Timeline Frame 2Symbol 103 as "level4"
ExportAssets (56)Timeline Frame 2Symbol 104 as "level5"
ExportAssets (56)Timeline Frame 2Symbol 105 as "level6"
ExportAssets (56)Timeline Frame 2Symbol 110 as "level7"
ExportAssets (56)Timeline Frame 2Symbol 111 as "level8"
ExportAssets (56)Timeline Frame 2Symbol 112 as "level9"
ExportAssets (56)Timeline Frame 2Symbol 113 as "level10"
ExportAssets (56)Timeline Frame 2Symbol 114 as "level11"
ExportAssets (56)Timeline Frame 2Symbol 115 as "level12"
ExportAssets (56)Timeline Frame 2Symbol 116 as "level13"
ExportAssets (56)Timeline Frame 2Symbol 117 as "level14"
ExportAssets (56)Timeline Frame 2Symbol 129 as "level15"

Dynamic Text Variables

_parent._parent.textStuffSymbol 16 EditableText"Level 99"
_root.levelDispSymbol 139 EditableText"Level 15 of 15"
_root.deathsSymbol 168 EditableText"500"




http://swfchan.com/10/48239/info.shtml
Created: 30/4 -2019 07:51:42 Last modified: 30/4 -2019 07:51:42 Server time: 17/05 -2024 03:39:51