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Samurai Master.swf

This is the info page for
Flash #48330

(Click the ID number above for more basic data on this flash file.)


Text
The game is loading please wait...

characters ©2008 E19 Industries LLC

Free Games for Everyone

Developed by:

Samurai Master

Road to Tokyo

Start Game
Instructions
Credits

1850--before the advent of the bakumatsu and the decline of the tokugawa
shogunate, certain feudal lords were starting to gain power and declare
autonomy from the imperial rule of the shogunate.
Kyoto's Daimyo, Ujiyasu Takeda, was one of those greedy feudal lords.
He ruled kyoto with an iron-clad fist, being feared by the villagers for his
atrocities and heinous crimes. Taxes were increased two-fold leaving the
people starving and helpless. All able-bodied men were recruited for force
labor to create armors and weapons for the growing army of the daimyo.
Noone had the courage to fight back, and all that did rebel were executed
without mercy.
Hideyoshi Koga, one of the best samurais under the control of the daimyo,
was utterly shocked with what was happening.

What is this, why
does no one
do anything?

Because this is what our lord
wants.

Tsuji - Fellow samurai
Koga's Best Friend

Hideyoshi Koga - one  of the best
samurai under Takeda.

Are you not
bothered
with what is
happening?

Why should I be?
My loyalty lies to
the daimyo.

I can't believe this...
this...

... DESOLATED    PIECE
OF    LAND   IS    KYOTO!?

This is only a mere sacrifice.
Once Lord Takeda's army is complete,
we can begin making a new future for
Kyoto.
A future where it is the seat of power, with
Lord Takeda ruling over Nippon.

What! So all of this is all
about that?!
This is insane!

I repeat,
my loyalty lies
with the daimyo,
I hope you know
where your loyalty
belongs my friend.

No, this can't happen,
pointless bloodshed
will be pointless no
matter what the cause is.
But I can not do anything
on my own. And the
villagers are too scared.
If I can go to Edo to
report this to the
Shogun, maybe I can
stop this rebellion
from happening.

Score:

0

Gold:

0

Str:

0

Special Item:

None

Life:

0

Kyoto

Kuwana

Nagoya

Hamamatsu

Odawara

Tokyo

Ehehehe.... Wounded?
Allow me to heal you.

Release your inner strength
to release a fatal blow!

Let me sharpen that sword
of yours!

Welcome , I am Ishido the blacksmith if you ever need
your weapon upgraded Im the man to see.

Choose the upgrade you need.
Damage + 10  :  4000 g
Damage + 25 :   8000 g
Damage + 40 :   10000 g
Damage + 70:    18000 g

Close

Im Tomoe Minamoto, I can teach you the inner ways of the
sword.

Samurai men are easily distracted, with my guidance I will help
you release your potential.
Increase chances of fatal blows - 15,000g
Increase Killing Aura recovery - 10,000g

Ehehehehe!! Hakushi Kaiki at your service my fine lad. I'm a travelling
witch doctor visit me if you require healing. I also sell rare items from my
travels.

Are you hurt?  If you are feeling lucky why
don't you buy this amazing item I found.
Who knows? It might help you greatly...
Heal  1000 life points - 2000g
Purchase special item - 70,000g

Gold + 100
Score + 200

Life

Super Slash

Super Slash

Enemies Left:        /

0

0

Killing Aura

A - Attack                                                                 Click to pause
S - Shoot Killing Aura
D - Super Slash (Available when  indicator blinks.)

You Died...

Continue

Back to Title

Play more games

Chapter

.

Game   Paused

click to unpause

I must get to Tokyo
Unnoticed...

Hey! You there!
Where do you
think your going?!

Too late, I guess
I'll have to silence him first

So it really is true?
I heard there was a samurai trying to escape.
But I never thought it would be you, Koga.
What do you think you are doing, killing
off my men?

To go to the shogun and
report this atrocity!

I thought you of all people
understood what WE fight for?

Kenji: Largest of the Six  Samurai
and the only wielder of the Horse Cutter
Sword

Yes and it isn't this! Do you not
see that the people are suffering!?

If this suffering will bring us glory
later on, then I'll gladly suffer for
my lord.

Please, listen to me,
do you not see...

Words will not get
thru, if you're a real
warrior then get
thru to me with
your sword!

You showed me the strength of your
resolve. I have no right to keep you here.
Go before I change my mind.

So you really intended to help me
from the start.

Idiot, your blade is as strong as your resolution, and
you have just proven me that I cannot hold you back.
Go and do as you wish, but be wary that the others will
hear of this.

If by crossing swords with them
can truly get to Tokyo; then I'll
show them the true stength of my
blade and resolution.
Goodbye dear friend...

Ah, so it was you Koga.
No wonder Kenji was
defeated

Ominusha! So
you're here
to stop me?

Well, as a matter of fact yes, if you get any farther than this
someone may just report it to the Daimyo. And of course, that
would be a great incompetence on our part. One of the six
dogs biting at the master's hand is really not good.

I won't let you stop me!

Then prove it!

Orochi! So it was your
men that tried to stop
me from arriving at this
city.

Yes, news of your treason has reached the ears
of the other remaining swordsman of Takeda.
I wouldn't want you to interfere with the
Daimyo's plans.

What good can come out of
his plans! More blood shed?
More deaths?

Yes! We are warriors of the
Daimyo, we must do as he
bids.

But the people oh Kyoto are
suffering! Have you no heart?

Warriors have no need for
hearts!

News of the betrayal
arrives at the Daimyo.

Koga... So it was he that
destroyed three of my battalions
already. Was he really that good?

No, he just caught the
men not expecting an
attack from their side.
It was sheer luck I
assure you.

Then bring me this man's head!
He must not foil my plans!

Yes my liege.

Are the negotiations
complete?

Nearly done my lord. The
kurofone will arrive as planned.

Good. This may be a radical move,
but  with this I can gain the
upperhand.

And where do you think your
going little mouse? Why not
amuse me for a little while?

Iwata! Please! I beg of you,
I'm on my way to see the
shogun. This madness has
got to stop.

Your answer is neither here nor there little
mousy. All I want is to fight you. You're good
enough to already defeat 3 of the six
Samurai that the Daimyo trust completely....

You must be good.

Are you a insane? You'll
fight me for that reason?

I'll fight, and that is all the
reason I need.

Ever since the last time we
talked in Kyoto I was thinking
about what you said.
And although it does break
my heart to see our fellow men
like that, I have but no choice
to follow our master.

Tsujin!

Are we nothing but dogs
that obey all the whims of our
master? Are we simply
beasts being led by the
reigns?

If the reigns were too
suffocating, then yes.

Tsugin, what do
you...?

Enough talk. I fulfill my
duties to my lord.

Tsujin...

Tsujin: So it appears that you were strong enough to break off from your chains,
Koga.
Koga: …
Tsujin: My family was indebted to the daimyo’s lineage way back then. To them we
were always their faithful and loyal servants, and they were always our kind master.
Theirs was the only family that acknowledged the stained bloodline of my family.
Tsujin: My ancestors were traitors, and their family was the only one that accepted us.
We have but no choice to obey the only one who would ever look at us.
Koga: Tsujin…

Tsujin: But I guess knowing this, I was blinded by the truth before me.
Go! I have no right to stop you, whose determination far exceeds mine. A
representative of the Daimyo is awaiting the westerner’s envoy. They will be
finalizing the negotiations for the arrival of the kurofone.
Koga: No! This must be stopped! Who knows what will happen if foreign ships
suddenly arrive.
Tsujin: There will be chaos, no doubt. And with that rift, Takeda plans to take
over the whole country.

With the defeat of Tsuji, Koga was able to arrive at Edo castle and report the
matters to the Shogun. Having been heavily wounded from all the fights he
encountered he fell unconscious for three days.
As the valiant samurai was sleeping, Tokyo demanded for the Ujiyasu Takeda
to appear before the shogun. 2 days later they found the Daimyo dead inside his
room, committing seppuku hours before the soldiers arrived to arrest him. The
Daimyo’s representative was arrested and executed for acts of treason.
Having proven his strength, Koga was inducted into the imperial army of the
shogun and will later on join the Shinsengumi to protect the shogunate from the
Ishin shishi reformists. 3 years later, the black ships or kurofune still managed to
arrive at Japan led by Commodore Mathew Perry promptly sparking the unrest
that will later lead to the bakumatsu and the fall of the Tokugawa Shogun.

Back to Title

-End

CREDITS
Developed by:
Sponsored by:
Main Character Design and Animation:      Brad Borne
Producer:                                                                  Seth Olshfski
Executive Producer:                                            Joel Breton
Graphics and Programming:                              JB
Game Script:                                                         Robert Dark Angel
Sound Loops and Effects:
Authors from Flashkit.com

INSTRUCTIONS
A - to slash with sword
S - to shoot enemies with your Killing Aura
D - super slash (when super slash indicator blinks)
Up Arrow Key - Jump
Left Arrow Key - Move Left
Right Arrow Key - Move Right
Down Arrow Key - Block Attacks

ActionScript [AS1/AS2]

Frame 1
Loaded = Math.round(getBytesLoaded()); total = Math.round(getBytesTotal()); percent = Loaded / total; trace(Loaded); trace(total); trace(percent); bar._width = percent * 150; text = Math.round(percent * 100) + "%"; if (Loaded == total) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); stopAllSounds(); _global.gamepaused = 0; _global.life = 2000; _global.herodead = 0; _global.shotCount = 10000; _global.herodamage = 300; _global.gold = 0; _global.score = 0; _global.superslashing = 0; _global.soundoff = 0; _global.pendant = 0; _global.powerrecovery = 10; _global.enemylife = 2000; _global.superslash = 0; _global.fatalblow = 5; _global.fataltype = 1; _global.levelkill = 0; _global.level1 = 0; _global.level2 = 0; _global.level3 = 0; _global.level4 = 0; _global.level5 = 0; _global.level6 = 0; _global.level7 = 0; _global.level8 = 0; _global.level9 = 0; _global.level10 = 0; _global.level11 = 0; _global.level12 = 0; _global.level13 = 0; _global.level14 = 0; _global.level15 = 0; _global.level16 = 0; _global.level17 = 0; _global.level18 = 0; _global.level19 = 0; _global.level20 = 0; _global.level21 = 0; _global.level22 = 0; _global.level23 = 0; _global.level24 = 0; _global.level25 = 0; _global.level26 = 0; _global.level27 = 0; _global.level28 = 0; _global.level29 = 0; _global.level30 = 0; _root._quality = "MEDIUM"; bluntClang = new Sound(); bluntClang.attachSound("bluntClang"); swordswing = new Sound(); swordswing.attachSound("swordswing"); punchswing = new Sound(); punchswing.attachSound("punchswing"); punch2 = new Sound(); punch2.attachSound("punch2"); punch1 = new Sound(); punch1.attachSound("punch1"); hurt3 = new Sound(); hurt3.attachSound("hurt3"); hurt2 = new Sound(); hurt2.attachSound("hurt2"); hurt1 = new Sound(); hurt1.attachSound("hurt1"); heal = new Sound(); heal.attachSound("heal"); fleshcut = new Sound(); fleshcut.attachSound("fleshcut"); decapitate = new Sound(); decapitate.attachSound("decapitate"); cut2 = new Sound(); cut2.attachSound("cut2"); cut1 = new Sound(); cut1.attachSound("cut1"); buy = new Sound(); buy.attachSound("buy"); bigswing2 = new Sound(); bigswing2.attachSound("bigswing2"); bigswing = new Sound(); bigswing.attachSound("bigswing"); auraburst = new Sound(); auraburst.attachSound("auraburst"); step = new Sound(); step.attachSound("step"); jump = new Sound(); jump.attachSound("jump"); mapbg = new Sound(); mapbg.attachSound("mapbg"); kyotobg = new Sound(); kyotobg.attachSound("kyotobg"); bossbg = new Sound(); bossbg.attachSound("bossbg"); nagoya = new Sound(); nagoya.attachSound("nagoya"); kyotobg = new Sound(); kyotobg.attachSound("kyotobg"); hamamatsu = new Sound(); hamamatsu.attachSound("hamamatsu"); edo = new Sound(); edo.attachSound("edo"); horse2 = new Sound(); horse2.attachSound("horse2"); horse = new Sound(); horse.attachSound("horse"); gallop = new Sound(); gallop.attachSound("gallop"); seasound = new Sound(); seasound.attachSound("seasound"); birdsound = new Sound(); birdsound.attachSound("birdsound"); kuwana = new Sound(); kuwana.attachSound("kuwana"); horsewalk = new Sound(); horsewalk.attachSound("horsewalk"); bossdead = new Sound(); bossdead.attachSound("bossdead"); bossdead2 = new Sound(); bossdead2.attachSound("bossdead2"); swordslash2 = new Sound(); swordslash2.attachSound("swordslash2"); swordslash = new Sound(); swordslash.attachSound("swordslash"); herodead = new Sound(); herodead.attachSound("herodead"); fleshcut2 = new Sound(); fleshcut2.attachSound("fleshcut2"); bossdead3 = new Sound(); bossdead3.attachSound("bossdead3"); bossattack2 = new Sound(); bossattack2.attachSound("bossattack2"); bossattack1 = new Sound(); bossattack1.attachSound("bossattack1"); boomerang = new Sound(); boomerang.attachSound("boomerang"); arrowshot = new Sound(); arrowshot.attachSound("arrowshot"); flute = new Sound(); flute.attachSound("flute"); titlebg = new Sound(); titlebg.attachSound("titlebg"); titlebg.start(0, 20); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound");
Frame 6
stop(); var allsound = new Sound(this);
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Symbol 27 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 37 Button
on (press) { _root.getURL("http://www.addictinggames.com"); }
Symbol 189 MovieClip Frame 147
stop();
Symbol 190 MovieClip Frame 1
_root.stop();
Symbol 190 MovieClip Frame 440
_root.play();
Symbol 204 MovieClip Frame 15
_root.walking.start();
Symbol 204 MovieClip Frame 30
_root.walking.start();
Symbol 204 MovieClip Frame 44
Symbol 225 MovieClip Frame 300
_root.play();
Symbol 241 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_blank"); }
Symbol 287 MovieClip Frame 1
stop();
Symbol 289 Button
on (release) { gotoAndStop ("intro"); }
Symbol 290 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 291 Button
on (release) { gotoAndStop ("credits"); }
Symbol 293 MovieClip Frame 25
stop();
Symbol 297 Button
on (release) { gotoAndStop (2); }
Symbol 304 Button
on (release) { gotoAndStop (3); }
Symbol 310 Button
on (release) { gotoAndStop (4); }
Symbol 313 Button
on (release) { gotoAndStop (5); }
Symbol 317 Button
on (release) { gotoAndStop (6); }
Symbol 322 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 2
stop();
Symbol 323 MovieClip Frame 3
stop();
Symbol 323 MovieClip Frame 4
stop();
Symbol 323 MovieClip Frame 5
stop();
Symbol 323 MovieClip Frame 6
stop();
Instance of Symbol 330 MovieClip "scoretext" in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtScore = _global.score; }
Instance of Symbol 333 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtGold = _global.gold; }
Instance of Symbol 338 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtStr = _global.herodamage; if (_global.pendant == 1) { this.txtItem = "Jewel of Martyrs"; } }
Instance of Symbol 341 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtLife = _global.life; }
Symbol 345 Button
on (release) { gotoAndStop ("c1m1"); }
Symbol 347 Button
on (release) { gotoAndStop ("c1m2"); }
Symbol 348 Button
on (release) { gotoAndStop ("c1m3"); }
Symbol 349 Button
on (release) { gotoAndStop ("c1m4"); }
Symbol 350 Button
on (release) { gotoAndStop ("c1m5"); }
Symbol 351 Button
on (release) { gotoAndStop ("c2m1"); }
Symbol 352 Button
on (release) { gotoAndStop ("c2m2"); }
Symbol 353 Button
on (release) { gotoAndStop ("c2m3"); }
Symbol 354 Button
on (release) { gotoAndStop ("c2m4"); }
Symbol 355 Button
on (release) { gotoAndStop ("c2m5"); }
Symbol 356 Button
on (release) { gotoAndStop ("c1m6"); }
Symbol 357 Button
on (release) { gotoAndStop ("c2m6"); }
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Symbol 361 Button
on (release) { if (_global.level1 == 0) { gotoAndStop ("cs1"); } }
Symbol 362 Button
on (release) { if ((_global.level2 == 0) && (_global.currlevel == 2)) { gotoAndStop ("c1m2"); } }
Symbol 363 Button
on (release) { if ((_global.level3 == 0) && (_global.currlevel == 3)) { gotoAndStop ("c1m3"); } }
Symbol 364 Button
on (release) { if ((_global.level4 == 0) && (_global.currlevel == 4)) { gotoAndStop ("c1m4"); } }
Symbol 365 Button
on (release) { if ((_global.level5 == 0) && (_global.currlevel == 5)) { gotoAndStop ("c1m5"); } }
Symbol 366 Button
on (release) { if ((_global.level6 == 0) && (_global.currlevel == 6)) { gotoAndStop ("cs2"); } }
Symbol 367 Button
on (release) { if ((_global.level7 == 0) && (_global.currlevel == 7)) { gotoAndStop ("c2m1"); } }
Symbol 368 Button
on (release) { if ((_global.level8 == 0) && (_global.currlevel == 8)) { gotoAndStop ("c2m2"); } }
Symbol 369 Button
on (release) { if ((_global.level9 == 0) && (_global.currlevel == 9)) { gotoAndStop ("c2m3"); } }
Symbol 370 Button
on (release) { if ((_global.level10 == 0) && (_global.currlevel == 10)) { gotoAndStop ("c2m4"); } }
Symbol 371 Button
on (release) { if ((_global.level11 == 0) && (_global.currlevel == 11)) { gotoAndStop ("c2m5"); } }
Symbol 372 Button
on (release) { if ((_global.level12 == 0) && (_global.currlevel == 12)) { gotoAndStop ("cs4"); } }
Symbol 373 Button
on (release) { if ((_global.level13 == 0) && (_global.currlevel == 13)) { gotoAndStop ("c3m1"); } }
Symbol 374 Button
on (release) { if ((_global.level14 == 0) && (_global.currlevel == 14)) { gotoAndStop ("c3m2"); } }
Symbol 375 Button
on (release) { if ((_global.level15 == 0) && (_global.currlevel == 15)) { gotoAndStop ("c3m3"); } }
Symbol 376 Button
on (release) { if ((_global.level16 == 0) && (_global.currlevel == 16)) { gotoAndStop ("c3m4"); } }
Symbol 377 Button
on (release) { if ((_global.level17 == 0) && (_global.currlevel == 17)) { gotoAndStop ("c3m5"); } }
Symbol 378 Button
on (release) { if ((_global.level18 == 0) && (_global.currlevel == 18)) { gotoAndStop ("cs5"); } }
Symbol 379 Button
on (release) { if ((_global.level19 == 0) && (_global.currlevel == 19)) { gotoAndStop ("c4m1"); } }
Symbol 380 Button
on (release) { if ((_global.level20 == 0) && (_global.currlevel == 20)) { gotoAndStop ("c4m2"); } }
Symbol 381 Button
on (release) { if ((_global.level21 == 0) && (_global.currlevel == 21)) { gotoAndStop ("c4m3"); } }
Symbol 382 Button
on (release) { if ((_global.level22 == 0) && (_global.currlevel == 22)) { gotoAndStop ("c4m4"); } }
Symbol 383 Button
on (release) { if ((_global.level23 == 0) && (_global.currlevel == 23)) { gotoAndStop ("c4m5"); } }
Symbol 384 Button
on (release) { if ((_global.level24 == 0) && (_global.currlevel == 24)) { gotoAndStop ("cs7"); } }
Symbol 385 Button
on (release) { if ((_global.level25 == 0) && (_global.currlevel == 25)) { gotoAndStop ("c5m1"); } }
Symbol 386 Button
on (release) { if ((_global.level26 == 0) && (_global.currlevel == 26)) { gotoAndStop ("c5m2"); } }
Symbol 387 Button
on (release) { if ((_global.level27 == 0) && (_global.currlevel == 27)) { gotoAndStop ("c5m3"); } }
Symbol 388 Button
on (release) { if ((_global.level28 == 0) && (_global.currlevel == 28)) { gotoAndStop ("cs8"); } }
Symbol 399 Button
on (release) { _root.game.doctor._x = 255; _root.game.doctor._y = -63; _root.game.blacksmith._x = 1227; _root.game.samuraigirl._x = 1227; }
Symbol 403 Button
on (release) { _root.game.samuraigirl._x = 341; _root.game.samuraigirl._y = -49; _root.game.blacksmith._x = 1227; _root.game.doctor._x = 1227; }
Symbol 407 Button
on (release) { _root.game.blacksmith._x = 240; _root.game.blacksmith._y = -55; _root.game.samuraigirl._x = 1227; _root.game.doctor._x = 1227; }
Symbol 414 Button
on (release) { this._x = 1227; }
Symbol 419 Button
on (release) { if (_global.gold > 3999) { _global.herodamage = _global.herodamage + 10; _global.gold = _global.gold - 4000; _root.cut2.start(); } }
Symbol 420 Button
on (release) { if (_global.gold > 7999) { _global.herodamage = _global.herodamage + 25; _global.gold = _global.gold - 8000; _root.cut2.start(); } }
Symbol 421 Button
on (release) { if (_global.gold > 9999) { _global.herodamage = _global.herodamage + 40; _global.gold = _global.gold - 10000; _root.cut2.start(); } }
Symbol 422 Button
on (release) { if (_global.gold > 17999) { _global.herodamage = _global.herodamage + 70; _global.gold = _global.gold - 18000; _root.cut2.start(); } }
Instance of Symbol 333 MovieClip in Symbol 423 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtGold = _global.gold; }
Symbol 427 Button
on (release) { if (_global.gold > 14999) { _global.fatalblow = _global.fatalblow + 5; _global.gold = _global.gold - 15000; _root.bluntClang.start(); } }
Symbol 428 Button
on (release) { if (_global.gold > 9999) { _global.powerrecovery = _global.powerrecovery + 10; _global.gold = _global.gold - 10000; _root.bluntClang.start(); } }
Instance of Symbol 333 MovieClip in Symbol 429 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtGold = _global.gold; }
Symbol 433 Button
on (release) { if ((_global.gold > 1999) && (_global.life < 2000)) { _root.heal.start(); _global.life = _global.life + 1000; if (_global.life > 2000) { _global.life = 2000; } _global.gold = _global.gold - 2000; } }
Symbol 434 Button
on (release) { if ((_global.gold > 69999) && (_global.pendant == 0)) { _global.pendant = 1; _global.gold = _global.gold - 70000; _global.powerrecovery = _global.powerrecovery + 500; _global.herodamage = _global.herodamage + 800; } }
Instance of Symbol 333 MovieClip in Symbol 435 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtGold = _global.gold; }
Symbol 470 MovieClip Frame 34
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Instance of Symbol 476 MovieClip in Symbol 483 MovieClip Frame 11
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 483 MovieClip Frame 17
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 483 MovieClip Frame 37
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 500 MovieClip Frame 3
if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); }
Symbol 500 MovieClip Frame 10
if (this._parent.life > 0) { this._parent.life = this._parent.life - this._parent.herodamage; _global.enemylife = this._parent.life; this._parent.busy = 0; this._parent.gotoAndPlay("walk"); }
Symbol 500 MovieClip Frame 12
if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 500 MovieClip Frame 31
stop();
Symbol 518 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 518 MovieClip Frame 25
stop();
Symbol 540 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 540 MovieClip Frame 37
stop();
Symbol 541 MovieClip Frame 1
stop();
Symbol 541 MovieClip Frame 2
stop();
Symbol 541 MovieClip Frame 3
stop();
Symbol 541 MovieClip Frame 4
stop();
Symbol 541 MovieClip Frame 5
stop();
Symbol 541 MovieClip Frame 6
stop();
Instance of Symbol 541 MovieClip in Symbol 542 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 50; dead = 0; herodamage = _global.herodamage; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; this.gotoAndStop("attack"); } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.hitTest(_root.game["Star" + starname])) { busy = 1; this.gotoAndStop("hurt"); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.hitTest(this._parent._parent.Char.groundSlash.swordpath)) { herodamage = _global.herodamage; if (random(200) > _global.fatalblow) { if (random(100) < 90) { _root.game.addki(); this.gotoAndStop("hurt"); } else { busy = 1; this.gotoAndStop("attack"); } } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash)) { herodamage = _global.herodamage * 2; if (random(200) > _global.fatalblow) { if (random(100) < 90) { _root.game.addki(); this.gotoAndStop("hurt"); } else { busy = 1; this.gotoAndStop("attack"); } } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.hitTest(this._parent._parent.Char.slice)) { fatal = 1; life = 0; _global.enemylife = life; this.gotoAndStop("decapitate"); } if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(1000) < 10)) { busy = 1; this.gotoAndStop("steady"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 2; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 2; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 100; _global.gold = _global.gold + 550; } } } } }
Symbol 600 MovieClip Frame 1
_root.step.start();
Symbol 600 MovieClip Frame 3
_global.superslashing = 0;
Symbol 600 MovieClip Frame 11
_root.step.start(); _global.superslashing = 0;
Symbol 600 MovieClip Frame 21
_global.superslashing = 0;
Symbol 625 MovieClip Frame 29
stop();
Symbol 662 MovieClip Frame 14
stop();
Symbol 663 MovieClip Frame 5
if (_root.target.hitTest(_parent._x + (_parent._xscale * 0.8), _parent._y - 50, true)) { _root.bluntClang.start(); _root.target._rotation = _root.target._rotation + (_parent._xscale / 10); }
Symbol 663 MovieClip Frame 7
onEnterFrame = function () { if (_parent._parent.moveUD > -14) { play(); delete onEnterFrame; } }; stop();
Symbol 663 MovieClip Frame 10
_root.bigswing.start();
Symbol 663 MovieClip Frame 19
_parent._parent.jumpSlash = false;
Symbol 663 MovieClip Frame 20
_parent.gotoAndStop("regJump");
Symbol 683 MovieClip Frame 5
_root.throwStar(_parent._parent._x + _parent._parent._xscale, ((_parent._parent._y - 60) + random(20)) - 10, _parent._parent._xscale);
Symbol 683 MovieClip Frame 10
_parent.gotoAndStop("regJump");
Symbol 686 MovieClip Frame 1
_root.jump.start();
Symbol 686 MovieClip Frame 4
_parent.jumpFrame = 1; _parent.jumpSlash = false; _parent.onEnterFrame = function () { if (this.AisDown) { if (!Key.isDown(65)) { this.AisDown = false; } } if (this.DisDown) { if (!Key.isDown(68)) { this.DisDown = false; } } jumpReg.gotoAndStop(_parent.jumpFrame); _parent.jumpFrame++; if (Key.isDown(65) && (!this.AisDown)) { this.AisDown = true; this.jumpSlash = true; gotoAndStop ("slash"); } else if (Key.isDown(68) && (!this.DisDown)) { this.DisDown = true; } else if (Key.isDown(39)) { if (this.moveRL < this.maxSpeed) { this.moveRL = this.moveRL + (this.accel / 2); } } else if (Key.isDown(37)) { if (this.moveRL > (-this.maxSpeed)) { this.moveRL = this.moveRL - (this.accel / 2); } } else if (this.moveRL != 0) { this.moveRL = this.moveRL - ((this.moveRL / Math.abs(this.moveRL)) * (this.accel / 10)); } if (this.floatUp == 0) { this.moveUD = this.moveUD + 2; } else { this.floatUp--; if ((!Key.isDown(83)) && (!Key.isDown(38))) { this.floatUp = 0; } } this._x = this._x + this.moveRL; if ((this._y + this.moveUD) > this.ground) { this._y = this.ground; if ((jumpSlashClip._currentframe == undefined) && (this.jumpSlash)) { this.jumpSlash = false; } if (this.jumpSlash) { this.jumpSlashFrame = jumpSlashClip._currentframe; this.gotoAndStop("Slash"); } else { gotoAndPlay ("land"); } } else { this._y = this._y + this.moveUD; } };
Symbol 686 MovieClip Frame 5
stop();
Symbol 686 MovieClip Frame 6
_parent.jumpFrame = 1; _parent.jumpSlash = false; _parent.onEnterFrame = function () { jumpReg.gotoAndStop(_parent.jumpFrame); _parent.jumpFrame++; if (Key.isDown(39)) { if (this.moveRL < this.maxSpeed) { this.moveRL = this.moveRL + (this.accel / 2); } } else if (Key.isDown(37)) { if (this.moveRL > (-this.maxSpeed)) { this.moveRL = this.moveRL - (this.accel / 2); } } else if (this.moveRL != 0) { this.moveRL = this.moveRL - ((this.moveRL / Math.abs(this.moveRL)) * (this.accel / 10)); } if (this.floatUp == 0) { this.moveUD = this.moveUD + 2; } else { this.floatUp--; if (!Key.isDown(38)) { this.floatUp = 0; } } this._x = this._x + this.moveRL; if ((this._y + this.moveUD) > this.ground) { this._y = this.ground; if ((jumpSlashClip._currentframe == undefined) && (this.jumpSlash)) { this.jumpSlash = false; } if (this.jumpSlash) { this.jumpSlashFrame = jumpSlashClip._currentframe; this.gotoAndStop("Slash"); } else { gotoAndPlay ("land"); } } else { this._y = this._y + this.moveUD; } };
Symbol 686 MovieClip Frame 7
_parent.jumpFrame = 1; _parent.jumpSlash = false; _parent.onEnterFrame = function () { jumpReg.gotoAndStop(_parent.jumpFrame); _parent.jumpFrame++; if (Key.isDown(39)) { if (this.moveRL < this.maxSpeed) { this.moveRL = this.moveRL + (this.accel / 2); } } else if (Key.isDown(37)) { if (this.moveRL > (-this.maxSpeed)) { this.moveRL = this.moveRL - (this.accel / 2); } } else if (this.moveRL != 0) { this.moveRL = this.moveRL - ((this.moveRL / Math.abs(this.moveRL)) * (this.accel / 10)); } if (this.floatUp == 0) { this.moveUD = this.moveUD + 2; } else { this.floatUp--; if (!Key.isDown(38)) { this.floatUp = 0; } } this._x = this._x + this.moveRL; if ((this._y + this.moveUD) > this.ground) { this._y = this.ground; if ((jumpSlashClip._currentframe == undefined) && (this.jumpSlash)) { this.jumpSlash = false; } if (this.jumpSlash) { this.jumpSlashFrame = jumpSlashClip._currentframe; this.gotoAndStop("Slash"); } else { gotoAndPlay ("land"); } } else { this._y = this._y + this.moveUD; } };
Symbol 686 MovieClip Frame 8
if (_parent.SisDown) { if ((!Key.isDown(83)) && (!Key.isDown(38))) { _parent.SisDown = false; } } _parent.onEnterFrame = function () { if (Key.isDown(40)) { this.gotoAndStop("Block"); } else if (Key.isDown(38) && (!this.SisDown)) { this.moveUD = -22; this.floatUp = 6; gotoAndPlay (1); delete _parent.onEnterFrame; } else if (Key.isDown(65) && (!this.AisDown)) { this.AisDown = true; this.gotoAndStop("Slash"); } else if (Key.isDown(68) && (!this.DisDown)) { this.DisDown = true; } if (Math.abs(this.moveRL) > this.accel) { this.moveRL = this.moveRL - ((this.moveRL / Math.abs(this.moveRL)) * this.accel); } else { this.moveRL = 0; } this._x = this._x + this.moveRL; }; _root.jump.start(); play();
Symbol 686 MovieClip Frame 12
_parent.gotoAndStop("Idle");
Symbol 691 MovieClip Frame 3
stop();
Symbol 706 MovieClip Frame 5
_root.game.throwStar(_parent._x + _parent._xscale, ((_parent._y - 60) + random(20)) - 10, _parent._xscale);
Symbol 706 MovieClip Frame 10
_parent.gotoAndStop("Idle");
Symbol 828 MovieClip Frame 1
_root.cut2.start();
Symbol 828 MovieClip Frame 6
onEnterFrame = function () { if (_parent.AisDown) { if (!Key.isDown(65)) { _parent.AisDown = false; } } }; if (!_parent.jumpSlash) { _root.swordswing.start(); }
Symbol 828 MovieClip Frame 11
onEnterFrame = function () { if (_parent.AisDown) { if (!Key.isDown(65)) { _parent.AisDown = false; } } if (Key.isDown(65) && (!_parent.AisDown)) { if (Key.isDown(39)) { _parent._xscale = 100; } if (Key.isDown(37)) { _parent._xscale = -100; } _parent.AisDown = true; gotoAndPlay ("secondSwipe"); delete onEnterFrame; } }; onEnterFrame();
Symbol 828 MovieClip Frame 17
onEnterFrame = function () { if (((_global.herodead == 0) && (_global.gamepaused == 0)) && (_global.superslashing == 0)) { if (AisDown) { if (!Key.isDown(65)) { AisDown = false; } } if (SisDown) { if (!Key.isDown(83)) { SisDown = false; } } if (DisDown) { if (!Key.isDown(68)) { DisDown = false; } } if (Key.isDown(40)) { gotoAndStop ("Block"); } else if (Key.isDown(38)) { gotoAndStop ("Jump"); } else if (Key.isDown(83) && (!SisDown)) { if (_global.superslash > 50) { _global.superslash = _global.superslash - 50; SisDown = true; gotoAndStop ("Throw"); } } else if (Key.isDown(39)) { _parent.moveRL = _parent.moveRL + _parent.accel; _parent._xscale = 100; } else if (Key.isDown(37)) { _parent.moveRL = _parent.moveRL - _parent.accel; _parent._xscale = -100; } if (_parent.moveRL != 0) { _parent._x = _parent._x + _parent.moveRL; _parent.gotoAndStop("Run"); } } }; onEnterFrame();
Symbol 828 MovieClip Frame 21
_parent.gotoAndStop("Idle");
Symbol 828 MovieClip Frame 26
onEnterFrame = function () { if (_parent.AisDown) { if (!Key.isDown(65)) { _parent.AisDown = false; } } }; _root.slashSound.start(); if (_root.target.hitTest(_parent._x + (_parent._xscale * 0.8), _parent._y - 50, true)) { _root.bluntClang.start(); _root.target._rotation = _root.target._rotation + (_parent._xscale / 10); }
Symbol 828 MovieClip Frame 31
onEnterFrame = function () { if (_parent.AisDown) { if (!Key.isDown(65)) { _parent.AisDown = false; } } if (Key.isDown(65) && (!_parent.AisDown)) { if (Key.isDown(39)) { _parent._xscale = 100; } if (Key.isDown(37)) { _parent._xscale = -100; } _parent.AisDown = true; gotoAndPlay ("thirdSwipe"); delete onEnterFrame; } }; onEnterFrame();
Symbol 828 MovieClip Frame 38
onEnterFrame = function () { if (((_global.herodead == 0) && (_global.gamepaused == 0)) && (_global.superslashing == 0)) { if (AisDown) { if (!Key.isDown(65)) { AisDown = false; } } if (SisDown) { if (!Key.isDown(83)) { SisDown = false; } } if (DisDown) { if (!Key.isDown(68)) { DisDown = false; } } if (Key.isDown(40)) { gotoAndStop ("Block"); } else if (Key.isDown(38)) { gotoAndStop ("Jump"); } else if (Key.isDown(83) && (!SisDown)) { if (_global.superslash > 50) { _global.superslash = _global.superslash - 50; SisDown = true; gotoAndStop ("Throw"); } } else if (Key.isDown(39)) { _parent.moveRL = _parent.moveRL + _parent.accel; _parent._xscale = 100; } else if (Key.isDown(37)) { _parent.moveRL = _parent.moveRL - _parent.accel; _parent._xscale = -100; } if (_parent.moveRL != 0) { _parent._x = _parent._x + _parent.moveRL; _parent.gotoAndStop("Run"); } } };
Symbol 828 MovieClip Frame 42
delete onEnterFrame; _parent.gotoAndStop("Idle");
Symbol 828 MovieClip Frame 47
onEnterFrame = function () { if (_parent.AisDown) { if (!Key.isDown(65)) { _parent.AisDown = false; } } }; _root.slashSound.start(); if (_root.target.hitTest(_parent._x + (_parent._xscale * 0.8), _parent._y - 50, true)) { _root.bluntClang.start(); _root.target._rotation = _root.target._rotation + (_parent._xscale / 10); }
Symbol 828 MovieClip Frame 48
gotoAndPlay ("firstSwipe");
Symbol 840 MovieClip Frame 19
stop();
Symbol 871 MovieClip Frame 1
_root.game.sliceeffect.gotoAndPlay(2);
Symbol 871 MovieClip Frame 24
_global.superslashing = 0;
Symbol 871 MovieClip Frame 25
delete onEnterFrame; _parent.gotoAndStop("Idle");
Symbol 886 MovieClip Frame 3
_root.herodead.start();
Symbol 886 MovieClip Frame 30
stop();
Symbol 887 MovieClip Frame 1
onEnterFrame = function () { if (((_global.herodead == 0) && (_global.gamepaused == 0)) && (_global.superslashing == 0)) { if (AisDown) { if (!Key.isDown(65)) { AisDown = false; } } if (SisDown) { if (!Key.isDown(83)) { SisDown = false; } } if (DisDown) { if (!Key.isDown(68)) { DisDown = false; } } if (Key.isDown(40)) { gotoAndStop ("Block"); } else if (Key.isDown(38)) { gotoAndStop ("Jump"); } else if (Key.isDown(83) && (!SisDown)) { if (_global.superslash > 50) { _global.superslash = _global.superslash - 50; SisDown = true; gotoAndStop ("Throw"); } } else if (Key.isDown(65) && (!AisDown)) { AisDown = true; gotoAndStop ("Slash"); } else if (Key.isDown(68) && (!DisDown)) { DisDown = true; if ((_global.superslash > 999) && (_global.superslashing == 0)) { _global.superslashing = 1; _global.superslash = _global.superslash - 1000; gotoAndStop ("Slice"); } } else if (Key.isDown(39)) { moveRL = moveRL + accel; _xscale = 100; } else if (Key.isDown(37)) { moveRL = moveRL - accel; _xscale = -100; } if (moveRL != 0) { if (_x - 370) { _x = (_x + moveRL); gotoAndStop ("Run"); } } } }; stop();
Symbol 887 MovieClip Frame 2
onEnterFrame = function () { if (((_global.herodead == 0) && (_global.gamepaused == 0)) && (_global.superslashing == 0)) { if (AisDown) { if (!Key.isDown(65)) { AisDown = false; } } if (SisDown) { if (!Key.isDown(83)) { SisDown = false; } } if (DisDown) { if (!Key.isDown(68)) { DisDown = false; } } if (Key.isDown(40)) { gotoAndStop ("Block"); } else if (Key.isDown(38)) { gotoAndStop ("Jump"); } else if (Key.isDown(83) && (!SisDown)) { if (_global.superslash > 50) { _global.superslash = _global.superslash - 50; SisDown = true; gotoAndStop ("Throw"); } } else if (Key.isDown(65) && (!AisDown)) { AisDown = true; gotoAndStop ("Slash"); } else if (Key.isDown(68) && (!DisDown)) { DisDown = true; if ((_global.superslash > 999) && (_global.superslashing == 0)) { _global.superslashing = 1; _global.superslash = _global.superslash - 1000; gotoAndStop ("Slice"); } } else if (Key.isDown(39)) { if (moveRL < maxSpeed) { moveRL = moveRL + accel; } } else if (Key.isDown(37)) { if (moveRL > (-maxSpeed)) { moveRL = moveRL - accel; } } else if (Math.abs(moveRL) > accel) { moveRL = moveRL - ((moveRL / Math.abs(moveRL)) * accel); } else { moveRL = 0; gotoAndStop ("Idle"); } if (moveRL > 0) { _xscale = 100; } if (moveRL < 0) { _xscale = -100; } _x = (_x + moveRL); } };
Symbol 887 MovieClip Frame 3
moveUD = -22; floatUp = 6; onEnterFrame = function () { if (_global.herodead == 0) { if (Math.abs(moveRL) > accel) { moveRL = moveRL - ((moveRL / Math.abs(moveRL)) * accel); } else { moveRL = 0; } _x = (_x + moveRL); } };
Symbol 887 MovieClip Frame 4
onEnterFrame = function () { if (_global.herodead == 0) { if (Key.isDown(40)) { block.nextFrame(); } else if (block._currentframe > 1) { block.prevFrame(); } else { gotoAndStop ("Idle"); } if (Math.abs(moveRL) > accel) { moveRL = moveRL - ((moveRL / Math.abs(moveRL)) * accel); } else { moveRL = 0; } _x = (_x + moveRL); } };
Symbol 887 MovieClip Frame 5
onEnterFrame = function () { if (_global.herodead == 0) { if (Math.abs(moveRL) > accel) { moveRL = moveRL - ((moveRL / Math.abs(moveRL)) * accel); } else { moveRL = 0; } _x = (_x + moveRL); } };
Symbol 887 MovieClip Frame 6
onEnterFrame = function () { if (Math.abs(moveRL) > accel) { moveRL = moveRL - ((moveRL / Math.abs(moveRL)) * accel); } else { moveRL = 0; } _x = (_x + moveRL); }; if (jumpSlash) { jumpSlash = false; if (jumpSlashFrame < 6) { groundSlash.gotoAndPlay(14); } else { groundSlash.gotoAndPlay(jumpSlashFrame + 16); } }
Symbol 887 MovieClip Frame 7
onEnterFrame = function () { if (_xscale == -100) { _x = (_x - 60); } else { _x = (_x + 60); } }; stop();
Symbol 887 MovieClip Frame 8
stop();
Symbol 890 MovieClip Frame 1
stop();
Symbol 895 MovieClip Frame 1
stop();
Instance of Symbol 476 MovieClip in Symbol 895 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.herodead == 0) { this._parent._parent._x = this._parent._parent._x - 20; if (this._parent._parent._x < -350) { removeMovieClip(this._parent._parent); } if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(_root.game.Char.block.CharBar)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 2; this._parent.gotoAndPlay(2); } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 2; this._parent.gotoAndPlay(2); } } if (this.hitTest(_root.game.Char.CharBar2)) { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _root.fleshcut.start(); _global.life = _global.life - 70; _root.game.hiteffect.gotoAndPlay(2); removeMovieClip(this._parent._parent); } } } else { removeMovieClip(this._parent._parent); } }
Symbol 895 MovieClip Frame 5
removeMovieClip(this._parent);
Symbol 902 MovieClip Frame 1
stop();
Instance of Symbol 476 MovieClip in Symbol 902 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.herodead == 0) { this._parent._parent._x = this._parent._parent._x + 20; if (this._parent._parent._x > 500) { removeMovieClip(this._parent._parent); } if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(_root.game.Char.block.CharBar)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 2; this._parent.gotoAndPlay(2); } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 2; this._parent.gotoAndPlay(2); } } if (this.hitTest(_root.game.Char.CharBar2)) { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _root.fleshcut.start(); _global.life = _global.life - 70; _root.game.hiteffect.gotoAndPlay(2); removeMovieClip(this._parent._parent); } } } else { removeMovieClip(this._parent._parent); } }
Symbol 902 MovieClip Frame 6
removeMovieClip(this._parent);
Symbol 906 MovieClip Frame 1
stop();
Symbol 911 MovieClip Frame 5
removeMovieClip(this);
Symbol 916 MovieClip Frame 5
removeMovieClip(this);
Symbol 921 MovieClip Frame 1
stop();
Symbol 921 MovieClip Frame 26
_global.gold = _global.gold + 100; _global.score = _global.score + 200;
Symbol 929 MovieClip Frame 1
stop();
Symbol 929 MovieClip Frame 2
stop();
Symbol 941 Button
on (release) { if (_global.herodead == 0) { if (_global.gamepaused == 0) { _global.gamepaused = 1; _root.allsound.setVolume(0); } else { _global.gamepaused = 0; _root.allsound.setVolume(100); } } }
Symbol 950 Button
on (release) { _global.herodead = 0; _global.life = 2000; if (_global.gold > 1999) { _global.gold = _global.gold - 2000; } else { _global.gold = 0; } if (_global.score > 0) { dd = _global.score / 10; } else { dd = 0; } _global.score = _global.score - dd; _root.game.gotoAndStop("map"); }
Symbol 951 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 953 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 2
stopAllSounds();
Symbol 953 MovieClip Frame 20
stop(); _root._quality = "HIGH";
Symbol 955 MovieClip Frame 1
stop();
Symbol 955 MovieClip Frame 30
stop(); _root.game.gotoAndStop("map");
Instance of Symbol 960 MovieClip in Symbol 961 MovieClip Frame 1
onClipEvent (enterFrame) { this.txtChapter = _global.chapter; this.txtMission = _global.mission; }
Symbol 961 MovieClip Frame 46
stop();
Symbol 966 Button
on (release) { if (_global.gamepaused == 0) { _global.gamepaused = 1; } else { _global.gamepaused = 0; _root.allsound.setVolume(100); } }
Symbol 967 MovieClip Frame 1
stop();
Symbol 967 MovieClip Frame 2
stop();
Symbol 974 MovieClip Frame 4
if (this._parent.life < 1) { this._parent.gotoAndPlay("hurt"); }
Symbol 976 MovieClip Frame 16
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 999 MovieClip Frame 40
_root.arrowshot.start(); _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this._parent._parent._xscale == 100) { duplicateMovieClip (_root.game.arrow1, "sparo" + _global.shotCount, depth); _root.game["sparo" + _global.shotCount]._x = this._parent._parent._x - 10; _root.game["sparo" + _global.shotCount]._y = this._parent._parent._y - 24; } else { duplicateMovieClip (_root.game.arrow2, "sparo" + _global.shotCount, depth); _root.game["sparo" + _global.shotCount]._x = this._parent._parent._x - 10; _root.game["sparo" + _global.shotCount]._y = this._parent._parent._y - 24; }
Symbol 999 MovieClip Frame 56
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1019 MovieClip Frame 3
if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); }
Symbol 1019 MovieClip Frame 7
if (this._parent.life > 0) { this._parent.life = this._parent.life - this._parent.herodamage; _global.enemylife = this._parent.life; this._parent.busy = 0; this._parent.gotoAndPlay("walk"); }
Symbol 1019 MovieClip Frame 9
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1019 MovieClip Frame 29
stop();
Symbol 1034 MovieClip Frame 2
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1034 MovieClip Frame 25
stop();
Symbol 1051 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1051 MovieClip Frame 29
stop();
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1052 MovieClip Frame 2
stop();
Symbol 1052 MovieClip Frame 3
stop();
Symbol 1052 MovieClip Frame 4
stop();
Symbol 1052 MovieClip Frame 5
stop();
Symbol 1052 MovieClip Frame 6
stop();
Instance of Symbol 1052 MovieClip in Symbol 1053 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 50; dead = 0; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(100) > 50) { this.gotoAndStop("attack"); } else { this.gotoAndStop("steady"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { busy = 1; this.gotoAndStop("hurt"); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath)) { herodamage = _global.herodamage; if (random(200) > _global.fatalblow) { _root.game.addki(); this.gotoAndStop("hurt"); } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash)) { herodamage = _global.herodamage * 2; if (random(200) > _global.fatalblow) { _root.game.addki(); this.gotoAndStop("hurt"); } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { fatal = 1; life = 0; _global.enemylife = life; this.gotoAndStop("decapitate"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 2; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 2; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 200; _global.gold = _global.gold + 750; } } } } }
Symbol 1099 MovieClip Frame 21
_root.bigswing.start();
Instance of Symbol 476 MovieClip in Symbol 1099 MovieClip Frame 21
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1099 MovieClip Frame 43
if (random(50) < 30) { this._parent.busy = 0; this._parent.gotoAndStop("walk"); }
Symbol 1099 MovieClip Frame 44
_root.auraburst.start();
Instance of Symbol 476 MovieClip in Symbol 1099 MovieClip Frame 44
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1099 MovieClip Frame 54
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1129 MovieClip Frame 23
_global.lunge = 1; _root.swordswing.start();
Instance of Symbol 476 MovieClip in Symbol 1129 MovieClip Frame 23
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1129 MovieClip Frame 31
_global.lunge = 0;
Symbol 1129 MovieClip Frame 43
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1141 MovieClip Frame 4
_root.bossdead.start();
Symbol 1141 MovieClip Frame 35
stop();
Symbol 1142 MovieClip Frame 1
stop();
Symbol 1142 MovieClip Frame 2
stop();
Symbol 1142 MovieClip Frame 3
onEnterFrame = function () { if (_global.lunge == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x - 30; } else { _parent._x = _parent._x + 30; } } }; stop();
Symbol 1142 MovieClip Frame 4
stop();
Instance of Symbol 1142 MovieClip in Symbol 1143 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 40; dead = 0; defensedamage = herodamage / 4; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.levelkill > 3) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(10) > 5) { this.gotoAndStop("attack1"); } else { this.gotoAndStop("attack2"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.hitTest(_root.game["Star" + starname])) { life = life - defensedamage; _global.enemylife = life; _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = this._parent._x + 10; _root.game["blood" + _global.shotCount]._y = this._parent._y; _root.fleshcut.start(); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.hitTest(this._parent._parent.Char.groundSlash.swordpath) || (this.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash))) { _root.game.addki(); life = life - defensedamage; _global.enemylife = life; if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); } } if (this.hitTest(this._parent._parent.Char.slice)) { _root.game.addki(); life = life - 70; _global.enemylife = life; if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); } } if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(300) == 10)) { busy = 1; this.gotoAndStop("attack2"); } if ((busy == 0) && (random(300) == 20)) { busy = 1; this.gotoAndStop("attack1"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 3; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 3; this._parent._xscale = -100; } } } else if (dead == 0) { dead = 1; this.gotoAndStop("hurt"); _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 1800; _global.gold = _global.gold + 1750; } } } } }
Symbol 1144 MovieClip Frame 1
stop();
Symbol 1144 MovieClip Frame 30
stop(); _root.game.gotoAndStop("cs3");
Symbol 1173 MovieClip Frame 22
_root.punchswing.start();
Instance of Symbol 476 MovieClip in Symbol 1173 MovieClip Frame 25
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); _root.punch1.start(); if (_root.game.Char._xscale == 100) { _root.game.Char._x = _root.game.Char._x - 20; } else { _root.game.Char._x = _root.game.Char._x - 20; } } } } }
Symbol 1173 MovieClip Frame 32
_root.punchswing.start();
Instance of Symbol 476 MovieClip in Symbol 1173 MovieClip Frame 34
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); _root.punch1.start(); if (_root.game.Char._xscale == 100) { _root.game.Char._x = _root.game.Char._x - 20; } else { _root.game.Char._x = _root.game.Char._x - 20; } } } } }
Symbol 1173 MovieClip Frame 40
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1190 MovieClip Frame 3
if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); }
Symbol 1190 MovieClip Frame 7
if (this._parent.life > 0) { this._parent.life = this._parent.life - this._parent.herodamage; _global.enemylife = this._parent.life; this._parent.busy = 0; this._parent.gotoAndPlay("walk"); }
Symbol 1190 MovieClip Frame 9
if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1190 MovieClip Frame 28
stop();
Symbol 1205 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1205 MovieClip Frame 24
stop(); stop();
Symbol 1221 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1221 MovieClip Frame 33
stop();
Symbol 1222 MovieClip Frame 1
stop();
Symbol 1222 MovieClip Frame 2
stop();
Symbol 1222 MovieClip Frame 3
stop();
Symbol 1222 MovieClip Frame 4
stop();
Symbol 1222 MovieClip Frame 5
stop();
Instance of Symbol 1222 MovieClip in Symbol 1223 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 70; dead = 0; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; this.gotoAndStop("attack"); } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.hitTest(_root.game["Star" + starname])) { busy = 1; this.gotoAndStop("hurt"); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.hitTest(this._parent._parent.Char.groundSlash.swordpath)) { herodamage = _global.herodamage; if (random(200) > _global.fatalblow) { if (random(100) < 90) { _root.game.addki(); this.gotoAndStop("hurt"); } else { busy = 1; this.gotoAndStop("attack"); } } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash)) { herodamage = _global.herodamage * 2; if (random(200) > _global.fatalblow) { _root.game.addki(); this.gotoAndStop("hurt"); } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.hitTest(this._parent._parent.Char.slice)) { fatal = 1; life = 0; _global.enemylife = life; this.gotoAndStop("decapitate"); } if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 2; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 2; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 100; _global.gold = _global.gold + 550; } } } } }
Symbol 1253 MovieClip Frame 19
_root.bigswing.start();
Instance of Symbol 476 MovieClip in Symbol 1253 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1253 MovieClip Frame 25
_root.bigswing2.start();
Instance of Symbol 476 MovieClip in Symbol 1253 MovieClip Frame 25
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1253 MovieClip Frame 31
_root.auraburst.start();
Instance of Symbol 476 MovieClip in Symbol 1253 MovieClip Frame 31
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1253 MovieClip Frame 43
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1284 MovieClip Frame 7
_global.jumpback = 1;
Symbol 1284 MovieClip Frame 10
_global.jumpback = 0;
Instance of Symbol 476 MovieClip in Symbol 1284 MovieClip Frame 13
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1284 MovieClip Frame 16
_global.bosslunge = 1; _root.bossattack2.start();
Symbol 1284 MovieClip Frame 22
_global.bosslunge = 0;
Symbol 1284 MovieClip Frame 29
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Instance of Symbol 476 MovieClip in Symbol 1303 MovieClip Frame 14
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1303 MovieClip Frame 23
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1303 MovieClip Frame 26
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1321 MovieClip Frame 40
stop();
Symbol 1322 MovieClip Frame 1
stop();
Symbol 1322 MovieClip Frame 2
stop();
Symbol 1322 MovieClip Frame 3
onEnterFrame = function () { if (_global.jumpback == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x + 30; } else { _parent._x = _parent._x - 30; } } if (_global.bosslunge == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x - 40; } else { _parent._x = _parent._x + 40; } } }; stop();
Symbol 1322 MovieClip Frame 4
stop();
Symbol 1322 MovieClip Frame 5
stop();
Instance of Symbol 1322 MovieClip in Symbol 1323 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 60; dead = 0; defensedamage = herodamage / 5; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.levelkill > 3) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(10) > 5) { this.gotoAndStop("attack3"); } else { this.gotoAndStop("attack2"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { life = life - defensedamage; _global.enemylife = life; _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = this._parent._x + 10; _root.game["blood" + _global.shotCount]._y = this._parent._y; _root.fleshcut.start(); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath) || (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash))) { _root.game.addki(); life = life - defensedamage; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { _root.game.addki(); life = life - 70; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(100) == 10)) { busy = 1; this.gotoAndStop("attack1"); } if ((busy == 0) && (random(100) == 20)) { busy = 1; this.gotoAndStop("attack2"); } if ((busy == 0) && (random(100) == 30)) { busy = 1; this.gotoAndStop("attack3"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 3; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 3; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = (_global.score = 2000); _global.gold = _global.gold + 2100; } } } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1376 MovieClip Frame 22
this._parent.lunge = 1;
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 27
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 35
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 44
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 52
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 61
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Instance of Symbol 476 MovieClip in Symbol 1376 MovieClip Frame 70
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1376 MovieClip Frame 74
this._parent.lunge = 0; this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1392 MovieClip Frame 3
if (random(10) > 5) { _root.fleshcut.start(); } else { _root.cut1.start(); }
Symbol 1392 MovieClip Frame 8
if (this._parent.life > 0) { this._parent.life = this._parent.life - this._parent.herodamage; _global.enemylife = this._parent.life; this._parent.busy = 0; this._parent.gotoAndPlay("walk"); }
Symbol 1392 MovieClip Frame 13
if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1392 MovieClip Frame 31
stop();
Symbol 1406 MovieClip Frame 1
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1406 MovieClip Frame 26
stop();
Symbol 1421 MovieClip Frame 3
_root.decapitate.start(); if (random(3) == 1) { _root.hurt1.start(); } else if (random(3) == 2) { _root.hurt2.start(); } else { _root.hurt3.start(); }
Symbol 1421 MovieClip Frame 31
stop();
Instance of Symbol 476 MovieClip in Symbol 1431 MovieClip Frame 17
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1431 MovieClip Frame 28
this._parent.busy = 0;
Symbol 1432 MovieClip Frame 1
stop();
Symbol 1432 MovieClip Frame 2
onEnterFrame = function () { if (this.life > 0) { if ((this.lunge == 1) && (this.busy == 1)) { if (_parent._xscale == 100) { _parent._x = _parent._x - 10; } else { _parent._x = _parent._x + 10; } } } }; stop();
Symbol 1432 MovieClip Frame 3
stop();
Symbol 1432 MovieClip Frame 4
stop();
Symbol 1432 MovieClip Frame 5
stop();
Symbol 1432 MovieClip Frame 6
stop();
Instance of Symbol 1432 MovieClip in Symbol 1433 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 30; dead = 0; lunge = 0; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(20) > 10) { this.gotoAndStop("attack"); } else { this.gotoAndStop("attack2"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { busy = 1; this.gotoAndStop("hurt"); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath)) { herodamage = _global.herodamage; if (random(200) > _global.fatalblow) { _root.game.addki(); this.gotoAndStop("hurt"); } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash)) { herodamage = _global.herodamage * 2; if (random(200) > _global.fatalblow) { _root.game.addki(); this.gotoAndStop("hurt"); } else { fatal = 1; life = 0; _global.enemylife = life; _root.game.fatalslash.gotoAndPlay(2); if (random(100) > 50) { this.gotoAndStop("slash"); } else { this.gotoAndStop("decapitate"); } } } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { lunge = 0; fatal = 1; life = 0; _global.enemylife = life; this.gotoAndStop("decapitate"); } if (busy == 0) { lunge = 0; if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 2; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 2; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 350; _global.gold = _global.gold + 750; } } } } }
Symbol 1458 MovieClip Frame 26
_root.bigswing.start();
Instance of Symbol 476 MovieClip in Symbol 1458 MovieClip Frame 29
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1458 MovieClip Frame 35
_root.bigswing2.start();
Symbol 1458 MovieClip Frame 56
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Instance of Symbol 476 MovieClip in Symbol 1474 MovieClip Frame 19
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1474 MovieClip Frame 28
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1499 MovieClip Frame 20
_root.auraburst.start(); _global.bosslunge = 1;
Instance of Symbol 476 MovieClip in Symbol 1499 MovieClip Frame 20
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1499 MovieClip Frame 36
_global.bosslunge = 0;
Symbol 1499 MovieClip Frame 44
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1509 MovieClip Frame 5
_root.bossdead3.start();
Symbol 1509 MovieClip Frame 39
stop();
Symbol 1510 MovieClip Frame 1
stop();
Symbol 1510 MovieClip Frame 2
stop();
Symbol 1510 MovieClip Frame 3
stop();
Symbol 1510 MovieClip Frame 4
onEnterFrame = function () { if (_global.bosslunge == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x - 40; } else { _parent._x = _parent._x + 40; } } }; stop();
Symbol 1510 MovieClip Frame 5
stop();
Instance of Symbol 1510 MovieClip in Symbol 1511 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 60; dead = 0; defensedamage = herodamage / 10; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.levelkill > 3) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(10) > 5) { this.gotoAndStop("attack1"); } else { this.gotoAndStop("attack2"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { life = life - defensedamage; _global.enemylife = life; _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = this._parent._x + 10; _root.game["blood" + _global.shotCount]._y = this._parent._y; _root.fleshcut.start(); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath) || (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash))) { _root.game.addki(); life = life - defensedamage; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { life = life - 70; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(100) == 10)) { busy = 1; this.gotoAndStop("attack1"); } if ((busy == 0) && (random(100) == 20)) { busy = 1; this.gotoAndStop("attack2"); } if ((busy == 0) && (random(100) == 30)) { busy = 1; this.gotoAndStop("attack3"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 3; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 3; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = (_global.score = 3000); _global.gold = _global.gold + 3500; } } } } } }
Symbol 1512 MovieClip Frame 1
stop();
Symbol 1512 MovieClip Frame 30
stop(); _root.game.gotoAndStop("cs6");
Symbol 1526 MovieClip Frame 1
_root.horsewalk.start(4, 0);
Symbol 1555 MovieClip Frame 1
_root.gallop.start(2, 0); _root.horse.start(5, 0); this._parent.lunge = 1;
Instance of Symbol 476 MovieClip in Symbol 1555 MovieClip Frame 9
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1555 MovieClip Frame 54
this._parent.lunge = 0; this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1564 MovieClip Frame 1
_root.horse2.start(); _root.decapitate.start(); _root.hurt3.start();
Symbol 1564 MovieClip Frame 20
stop();
Symbol 1565 MovieClip Frame 1
stop();
Symbol 1565 MovieClip Frame 2
onEnterFrame = function () { if (this.life > 0) { if ((this.lunge == 1) && (this.busy == 1)) { if (_parent._xscale == 100) { _parent._x = _parent._x - 15; } else { _parent._x = _parent._x + 15; } } } }; stop();
Symbol 1565 MovieClip Frame 3
stop();
Instance of Symbol 1565 MovieClip in Symbol 1566 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 90; dead = 0; defensedamage = herodamage / 10; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.levelkill > 3) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { if (random(20) > 10) { busy = 1; lunge = 1; this.gotoAndStop("attack"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { life = life - defensedamage; _global.enemylife = life; _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = this._parent._x + 10; _root.game["blood" + _global.shotCount]._y = this._parent._y; _root.fleshcut.start(); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath) || (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash))) { _root.game.addki(); life = life - defensedamage; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { _root.game.addki(); life = life - 70; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(100) == 10)) { busy = 1; lunge = 1; this.gotoAndStop("attack"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 5; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 5; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = _global.score + 3000; _global.gold = _global.gold + 3500; } } } } } }
Symbol 1597 MovieClip Frame 14
_root.bigswing2.start();
Instance of Symbol 476 MovieClip in Symbol 1597 MovieClip Frame 14
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1597 MovieClip Frame 25
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1621 MovieClip Frame 32
_root.bigswing.start();
Instance of Symbol 476 MovieClip in Symbol 1621 MovieClip Frame 32
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1621 MovieClip Frame 47
_root.boomerang.start();
Instance of Symbol 476 MovieClip in Symbol 1621 MovieClip Frame 47
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1621 MovieClip Frame 76
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Instance of Symbol 476 MovieClip in Symbol 1640 MovieClip Frame 13
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1640 MovieClip Frame 30
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1659 MovieClip Frame 11
_global.jumpback = 1;
Symbol 1659 MovieClip Frame 13
_global.jumpback = 0;
Symbol 1659 MovieClip Frame 16
_global.bosslunge = 1; _root.bossattack1.start();
Instance of Symbol 476 MovieClip in Symbol 1659 MovieClip Frame 16
onClipEvent (enterFrame) { if (this.hitTest(this._parent._parent._parent._parent.Char)) { if (_global.life > 0) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; if (this.hitTest(this._parent._parent._parent._parent.Char.block)) { if (_root.game.Char._xscale == 100) { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x + 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x - 10; } else { duplicateMovieClip (_root.game.blunt, "swordclash" + _global.shotCount, depth); _root.game["swordclash" + _global.shotCount]._x = _root.game.Char._x - 20; _root.game["swordclash" + _global.shotCount]._y = _root.game.Char._y - 50; _root.bluntClang.start(); _root.game.Char._x = _root.game.Char._x + 10; } } else { duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = _root.game.Char._x; _root.game["blood" + _global.shotCount]._y = _root.game.Char._y - 50; _global.life = _global.life - this._parent._parent.damage; _root.game.hiteffect.gotoAndPlay(2); } } } }
Symbol 1659 MovieClip Frame 32
_global.bosslunge = 0;
Symbol 1659 MovieClip Frame 34
this._parent.busy = 0; this._parent.gotoAndStop("walk");
Symbol 1678 MovieClip Frame 4
_root.bossdead3.start();
Symbol 1678 MovieClip Frame 44
stop();
Symbol 1679 MovieClip Frame 1
stop();
Symbol 1679 MovieClip Frame 2
stop();
Symbol 1679 MovieClip Frame 3
stop();
Symbol 1679 MovieClip Frame 4
stop();
Symbol 1679 MovieClip Frame 5
onEnterFrame = function () { if (_global.jumpback == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x + 30; } else { _parent._x = _parent._x - 30; } } if (_global.bosslunge == 1) { if (_parent._xscale == 100) { _parent._x = _parent._x - 40; } else { _parent._x = _parent._x + 40; } } }; stop();
Symbol 1679 MovieClip Frame 6
stop();
Instance of Symbol 1679 MovieClip in Symbol 1680 MovieClip Frame 1
onClipEvent (load) { life = 2000; busy = 0; fatal = 0; attacking = 0; damage = 80; defensedamage = herodamage / 14; dead = 0; } onClipEvent (enterFrame) { if (_global.life > 0) { if (_global.gamepaused == 0) { if (_global.levelkill != 90) { if (_global.rightphase == 1) { this._parent._x = this._parent._x - 12; } if (_global.leftphase == 1) { this._parent._x = this._parent._x + 12; } if (life > 0) { if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { busy = 1; if (random(10) > 5) { this.gotoAndStop("attack3"); } else { this.gotoAndStop("attack2"); } } st = 0; while (st <= 100) { starname = 1000000 + st; if (this.enemybar.hitTest(_root.game["Star" + starname])) { life = life - defensedamage; _global.enemylife = life; _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.heroblood, "blood" + _global.shotCount, depth); _root.game["blood" + _global.shotCount]._x = this._parent._x + 10; _root.game["blood" + _global.shotCount]._y = this._parent._y; _root.fleshcut.start(); _root.game["Star" + starname].removeMovieClip(); } st++; } if (this.enemybar.hitTest(this._parent._parent.Char.groundSlash.swordpath) || (this.enemybar.hitTest(this._parent._parent.Char.jump.jumpSlashClip.jumpSlash))) { _root.fleshcut2.start(); _root.game.addki(); life = life - defensedamage; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char.slice)) { life = life - 70; _global.enemylife = life; } if (this.enemybar.hitTest(this._parent._parent.Char) && (busy == 0)) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x + 3; } else { this._parent._x = this._parent._x - 3; } } if ((busy == 0) && (random(100) == 10)) { busy = 1; this.gotoAndStop("attack1"); } if ((busy == 0) && (random(100) == 20)) { busy = 1; this.gotoAndStop("attack2"); } if ((busy == 0) && (random(100) == 30)) { busy = 1; this.gotoAndStop("attack3"); } if ((busy == 0) && (random(100) == 40)) { busy = 1; this.gotoAndStop("attack4"); } if (busy == 0) { if (this._parent._parent.Char._x < this._parent._x) { this._parent._x = this._parent._x - 3; this._parent._xscale = 100; } else { this._parent._x = this._parent._x + 3; this._parent._xscale = -100; } } } else { if (fatal == 0) { this.gotoAndStop("hurt"); } if (dead == 0) { dead = 1; _global.levelkill = _global.levelkill + 1; _global.score = (_global.score = 4000); _global.gold = _global.gold + 4100; } } } } } }
Symbol 1681 MovieClip Frame 1
stop();
Symbol 1681 MovieClip Frame 30
stop(); _root.game.gotoAndStop("cs9");
Symbol 1687 Button
on (release) { _root.game.gotoAndStop("c1m1"); }
Symbol 1691 Button
on (release) { gotoAndStop (2); }
Symbol 1696 Button
on (release) { gotoAndStop (3); }
Symbol 1702 Button
on (release) { _root.game.gotoAndStop("c1m6"); }
Symbol 1703 MovieClip Frame 1
stop();
Symbol 1703 MovieClip Frame 2
stop();
Symbol 1703 MovieClip Frame 3
stop();
Symbol 1708 Button
on (release) { gotoAndStop (2); }
Symbol 1711 Button
on (release) { _root.game.gotoAndStop("map"); }
Symbol 1712 MovieClip Frame 1
stop();
Symbol 1712 MovieClip Frame 2
stop();
Symbol 1720 Button
on (release) { _root.game.gotoAndStop("c2m6"); }
Symbol 1729 Button
on (release) { _root.game.gotoAndStop("c3m6"); }
Symbol 1733 Button
on (release) { gotoAndStop (2); }
Symbol 1742 MovieClip Frame 1
stop();
Symbol 1742 MovieClip Frame 2
stop();
Symbol 1747 Button
on (release) { gotoAndStop (2); }
Symbol 1752 Button
on (release) { _root.game.gotoAndStop("c4m6"); }
Symbol 1753 MovieClip Frame 1
stop();
Symbol 1753 MovieClip Frame 2
stop();
Symbol 1759 Button
on (release) { gotoAndStop (2); }
Symbol 1764 Button
on (release) { _root.game.gotoAndStop("c5m4"); }
Symbol 1765 MovieClip Frame 1
stop();
Symbol 1765 MovieClip Frame 2
stop();
Symbol 1767 Button
on (release) { gotoAndStop (2); }
Symbol 1769 Button
on (release) { gotoAndStop (3); }
Symbol 1772 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1774 MovieClip Frame 1
stop();
Symbol 1774 MovieClip Frame 2
stop();
Symbol 1774 MovieClip Frame 3
stop();
Symbol 1775 MovieClip Frame 1
stop(); _global.levelkill = 0; _global.superslashing = 0; _root._quality = "HIGH"; stopAllSounds(); _root.flute.start(0, 10);
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level1 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level7 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level13 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level19 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level25 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level2 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level3 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level4 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level5 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level6 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level8 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level9 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level10 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level11 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level12 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level14 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level15 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level16 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level17 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level18 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level20 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level21 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level22 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level23 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level24 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level26 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level27 == 1) { this.gotoAndStop(2); } }
Instance of Symbol 360 MovieClip in Symbol 1775 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.level28 == 1) { this.gotoAndStop(2); } }
Symbol 1775 MovieClip Frame 2
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 2; stopAllSounds(); _root.kyotobg.start(0, 999); _global.chapter = "Chapter 1 - Kyoto"; _global.mission = "The journey begins"; stop();
Instance of Symbol 439 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -542) { this._x = this._x - 1; } } if (_global.leftphase == 1) { if (this._x < 664) { this._x = this._x + 1; } } }
Instance of Symbol 442 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -2700) { this._x = this._x - 9; } } if (_global.leftphase == 1) { if (this._x < 3400) { this._x = this._x + 9; } } }
Instance of Symbol 887 MovieClip "Char" in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if ((_global.life > 0) && (_global.herodead == 0)) { if (_x < -190) { _x = -190; _global.leftphase = 1; } else { _global.leftphase = 0; } if (_x > 190) { _x = 190; _global.rightphase = 1; } else { _global.rightphase = 0; } } else { _global.rightphase = 0; _global.leftphase = 0; _root.game.Char._y = 64.5; _global.herodead = 1; _root.game.Char.gotoAndStop("Dead"); } }
Instance of Symbol 929 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.superslash > 999) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 931 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { this._xscale = _global.life; }
Instance of Symbol 931 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.enemylife < 0) { _global.enemylife = 0; } this._xscale = _global.enemylife; }
Instance of Symbol 931 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.superslash > 2000) { _global.superslash = 2000; } this._xscale = _global.superslash; }
Instance of Symbol 936 MovieClip "enemystat" in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { this.txtEnemiesLeft = _global.totalenemy - _global.levelkill; this.txtEnemiesTotal = _global.totalenemy; }
Instance of Symbol 330 MovieClip "scoretext" in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { this.txtScore = _global.score; }
Instance of Symbol 333 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { this.txtGold = _global.gold; }
Instance of Symbol 953 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (load) { deadnaba = 0; } onClipEvent (enterFrame) { function herokill() { trace("shit"); gotoAndPlay ("killhero"); } if ((_global.herodead == 1) && (deadnaba == 0)) { deadnaba = 1; var funcdelay = setTimeout(herokill, 2000, "2 second delay"); } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level1 = 1; _global.currlevel = 2; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Instance of Symbol 967 MovieClip in Symbol 1775 MovieClip Frame 2
onClipEvent (enterFrame) { if (_global.gamepaused == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); _global.gamepaused = 0; _root.allsound.setVolume(100); } }
Symbol 1775 MovieClip Frame 3
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 4; stopAllSounds(); _root.kyotobg.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 3
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level2 = 1; _global.currlevel = 3; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 4
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 6; stopAllSounds(); _root.kyotobg.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 4
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level3 = 1; _global.currlevel = 4; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 5
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); trace("Star" + _local1); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 8; stopAllSounds(); _root.kyotobg.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 5
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level4 = 1; _global.currlevel = 5; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 6
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 9; stopAllSounds(); _root.kyotobg.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 6
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level5 = 1; _global.currlevel = 6; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 7
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.bossbg.start(0, 999); stop();
Instance of Symbol 542 MovieClip in Symbol 1775 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1145.1; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 983.3; } }
Instance of Symbol 1144 MovieClip in Symbol 1775 MovieClip Frame 7
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level6 = 1; _global.currlevel = 7; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 8
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 4; stopAllSounds(); _root.kuwana.start(0, 999); _global.chapter = "Chapter 2 - Kuwana"; _global.mission = "The land where the river meets."; stop();
Instance of Symbol 1152 MovieClip in Symbol 1775 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -542) { this._x = this._x - 1; } } if (_global.leftphase == 1) { if (this._x < 664) { this._x = this._x + 1; } } }
Instance of Symbol 1155 MovieClip in Symbol 1775 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -2700) { this._x = this._x - 9; } } if (_global.leftphase == 1) { if (this._x < 3400) { this._x = this._x + 9; } } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 8
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level7 = 1; _global.currlevel = 8; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 9
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 6; stopAllSounds(); _root.kuwana.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 9
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level8 = 1; _global.currlevel = 9; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 10
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.kuwana.start(0, 999); stop();
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 10
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1435.5; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 10
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1874.1; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 10
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level9 = 1; _global.currlevel = 10; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 11
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 9; stopAllSounds(); _root.kuwana.start(0, 999); stop();
Instance of Symbol 542 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1555; } }
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1392.7; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -2424.1; } }
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1675.5; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1283.3; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 11
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level10 = 1; _global.currlevel = 11; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 12
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 11; stopAllSounds(); _root.kuwana.start(0, 999); stop();
Instance of Symbol 542 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -2594; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 2043; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1824.1; } }
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1035; } }
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1675; } }
Instance of Symbol 542 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -2314; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 12
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level11 = 1; _global.currlevel = 12; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 13
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.bossbg.start(0, 999); stop();
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1283; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1804; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -954; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 13
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level12 = 1; _global.currlevel = 13; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 14
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 5; stopAllSounds(); _root.nagoya.start(0, 999); _root.seasound.start(0, 999); _global.chapter = "Chapter 3 - Nagoya"; _global.mission = "Feeling the pacific winds"; stop();
Instance of Symbol 1333 MovieClip in Symbol 1775 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -542) { this._x = this._x - 1; } } if (_global.leftphase == 1) { if (this._x < 664) { this._x = this._x + 1; } } }
Instance of Symbol 1336 MovieClip in Symbol 1775 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -2700) { this._x = this._x - 9; } } if (_global.leftphase == 1) { if (this._x < 3400) { this._x = this._x + 9; } } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 14
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level13 = 1; _global.currlevel = 14; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 15
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 8; stopAllSounds(); _root.nagoya.start(0, 999); _root.seasound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 15
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level14 = 1; _global.currlevel = 15; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 16
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 8; stopAllSounds(); _root.nagoya.start(0, 999); _root.seasound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 16
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level15 = 1; _global.currlevel = 16; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 17
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 10; stopAllSounds(); _root.nagoya.start(0, 999); _root.seasound.start(0, 999); stop();
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (enterFrame) { if (_global.levelkill < 4) { _x = 1700; } }
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (enterFrame) { if (_global.levelkill < 4) { _x = -1600; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (enterFrame) { if (_global.levelkill < 4) { _x = 2100; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (enterFrame) { if (_global.levelkill < 4) { _x = -2600; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (enterFrame) { if (_global.levelkill < 4) { _x = -2300; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 17
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level16 = 1; _global.currlevel = 17; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 18
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 12; stopAllSounds(); _root.nagoya.start(0, 999); _root.seasound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 18
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level17 = 1; _global.currlevel = 18; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 19
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.bossbg.start(0, 999); _root.seasound.start(0, 999); stop();
Instance of Symbol 1512 MovieClip in Symbol 1775 MovieClip Frame 19
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level18 = 1; _global.currlevel = 19; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 20
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 5; stopAllSounds(); _root.hamamatsu.start(0, 999); _root.birdsound.start(0, 999); _global.chapter = "Chapter 4 - Hamamatsu"; _global.mission = "Nippon's City of Music"; stop();
Instance of Symbol 1515 MovieClip in Symbol 1775 MovieClip Frame 20
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -542) { this._x = this._x - 0.5; } } if (_global.leftphase == 1) { if (this._x < 664) { this._x = this._x + 0.5; } } }
Instance of Symbol 1517 MovieClip in Symbol 1775 MovieClip Frame 20
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -2700) { this._x = this._x - 9; } } if (_global.leftphase == 1) { if (this._x < 3400) { this._x = this._x + 9; } } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 20
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level19 = 1; _global.currlevel = 20; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 21
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.hamamatsu.start(0, 999); _root.birdsound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 21
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level20 = 1; _global.currlevel = 21; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 22
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 10; stopAllSounds(); _root.hamamatsu.start(0, 999); _root.birdsound.start(0, 999); stop();
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1700; } }
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1600; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 2100; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -2600; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -2300; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 22
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level21 = 1; _global.currlevel = 22; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 23
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 12; stopAllSounds(); _root.hamamatsu.start(0, 999); _root.birdsound.start(0, 999); stop();
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = 2200; } }
Instance of Symbol 1433 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = -1600; } }
Instance of Symbol 1223 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = 1800; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = -2600; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = -2300; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (enterFrame) { if (_global.levelkill < 5) { _x = 2600; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 23
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level22 = 1; _global.currlevel = 23; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 24
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 14; stopAllSounds(); _root.hamamatsu.start(0, 999); _root.birdsound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 24
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level23 = 1; _global.currlevel = 24; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 25
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.bossbg.start(0, 999); _root.birdsound.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 25
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level24 = 1; _global.currlevel = 25; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 26
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.edo.start(0, 999); _global.chapter = "Chapter 5 - Odawara"; _global.mission = "Final road to Tokyo"; stop();
Instance of Symbol 232 MovieClip in Symbol 1775 MovieClip Frame 26
onClipEvent (enterFrame) { if (_global.rightphase == 1) { if (this._x > -542) { this._x = this._x - 1; } } if (_global.leftphase == 1) { if (this._x < 664) { this._x = this._x + 1; } } }
Instance of Symbol 542 MovieClip in Symbol 1775 MovieClip Frame 26
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 1145.1; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 26
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = 983.3; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 26
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level25 = 1; _global.currlevel = 26; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 27
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.edo.start(0, 999); stop();
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 27
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1283; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 27
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -1804; } }
Instance of Symbol 1053 MovieClip in Symbol 1775 MovieClip Frame 27
onClipEvent (enterFrame) { if (_global.levelkill < 3) { _x = -954; } }
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 27
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level26 = 1; _global.currlevel = 27; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 28
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.edo.start(0, 999); stop();
Instance of Symbol 955 MovieClip in Symbol 1775 MovieClip Frame 28
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level27 = 1; _global.currlevel = 28; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 29
function addki() { _global.superslash = _global.superslash + _global.powerrecovery; } _root._quality = "MEDIUM"; Char.moveRL = 0; Char.maxSpeed = 10; Char.accel = 3; Char.ground = Char._y; Char.AisDown = false; Char.SisDown = false; Char.DisDown = false; target.onEnterFrame = function () { if (Math.abs(this._rotation) > 0.2) { this._rotation = this._rotation * 0.95; } else { this._rotation = 0; } }; throwStar = function (ex, ey, exs) { var _local1 = getNextHighestDepth(); attachMovie("Star", "Star" + _local1, _local1, {_x:ex, _y:ey, _xscale:exs, moveRL:exs * 0.7, onEnterFrame:starEnterFrame}); }; starEnterFrame = function () { if (((this._x + this.moveRL) > 460) || ((this._x + this.moveRL) < -464)) { removeMovieClip(this); } else { this._x = this._x + this.moveRL; } }; syncHold = getTimer() + 33; onEnterFrame = function () { i = 0; do { if (syncHold <= getTimer()) { break; } i++; } while (i <= 20000); syncHold = getTimer() + 33; }; var bluntClang = new Sound(createEmptyMovieClip("bluntClang", 1000000)); bluntClang.attachSound("bluntClang"); var slashSound = new Sound(createEmptyMovieClip("slashSound", 1000001)); slashSound.attachSound("slashSound"); _global.totalenemy = 7; stopAllSounds(); _root.bossbg.start(0, 999); stop();
Instance of Symbol 1681 MovieClip in Symbol 1775 MovieClip Frame 29
onClipEvent (load) { checker = 0; } onClipEvent (enterFrame) { function nextlevel() { _global.level28 = 1; _global.currlevel = 29; gotoAndPlay (2); } if ((_global.levelkill == _global.totalenemy) && (checker == 0)) { checker = 1; var funcdelay = setTimeout(nextlevel, 2000, "2 second delay"); } }
Symbol 1775 MovieClip Frame 30
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 31
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 32
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 33
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 34
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 35
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 36
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 37
stopAllSounds(); stop();
Symbol 1775 MovieClip Frame 38
stopAllSounds(); _root.flute.start(0, 10); stop();
Symbol 1778 Button
on (release) { gotoAndStop ("title"); }

Library Items

Symbol 1 Sound [slashSound]Used by:287 683 706
Symbol 2 Sound [bluntClang]Used by:287
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClip [Star]Uses:4
Symbol 6 GraphicUsed by:Timeline
Symbol 7 FontUsed by:8
Symbol 8 EditableTextUses:7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 FontUsed by:13 200
Symbol 13 EditableTextUses:12Used by:Timeline
Symbol 14 GraphicUsed by:25 27
Symbol 15 GraphicUsed by:25 27 67
Symbol 16 GraphicUsed by:25 27 59 65
Symbol 17 GraphicUsed by:25 27 63
Symbol 18 GraphicUsed by:25 27 61
Symbol 19 GraphicUsed by:25 27 57
Symbol 20 GraphicUsed by:25 27 55
Symbol 21 GraphicUsed by:25 27 73
Symbol 22 GraphicUsed by:25 27 75
Symbol 23 GraphicUsed by:25 27 77
Symbol 24 GraphicUsed by:25 27 79
Symbol 25 MovieClipUses:14 15 16 17 18 19 20 21 22 23 24Used by:27
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:25 26 14 15 16 17 18 19 20 21 22 23 24Used by:1775  Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:190
Symbol 30 GraphicUsed by:190
Symbol 31 GraphicUsed by:190
Symbol 32 GraphicUsed by:190
Symbol 33 GraphicUsed by:190
Symbol 34 GraphicUsed by:190
Symbol 35 GraphicUsed by:190
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:36Used by:190
Symbol 38 ShapeTweeningUsed by:190
Symbol 39 GraphicUsed by:190
Symbol 40 ShapeTweeningUsed by:190
Symbol 41 GraphicUsed by:190
Symbol 42 ShapeTweeningUsed by:190
Symbol 43 GraphicUsed by:190
Symbol 44 GraphicUsed by:190
Symbol 45 GraphicUsed by:190
Symbol 46 GraphicUsed by:190
Symbol 47 GraphicUsed by:190
Symbol 48 GraphicUsed by:190
Symbol 49 GraphicUsed by:190
Symbol 50 ShapeTweeningUsed by:190
Symbol 51 GraphicUsed by:190
Symbol 52 ShapeTweeningUsed by:190
Symbol 53 ShapeTweeningUsed by:190
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 20Used by:189
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56 19Used by:189
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58 16Used by:189
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60 18Used by:189
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62 17Used by:189
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64 16Used by:189
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66 15Used by:189
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:189
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:81
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72 21Used by:81
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74 22Used by:81
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76 23Used by:81
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78 24Used by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:71 73 75 77 79 80Used by:189
Symbol 82 SoundUsed by:189
Symbol 83 SoundUsed by:189
Symbol 84 SoundUsed by:189
Symbol 85 SoundUsed by:189
Symbol 86 SoundUsed by:189
Symbol 87 SoundUsed by:189
Symbol 88 BitmapUsed by:99
Symbol 89 BitmapUsed by:99
Symbol 90 BitmapUsed by:99
Symbol 91 BitmapUsed by:99
Symbol 92 BitmapUsed by:99
Symbol 93 BitmapUsed by:99
Symbol 94 BitmapUsed by:99 114
Symbol 95 BitmapUsed by:99
Symbol 96 BitmapUsed by:99
Symbol 97 BitmapUsed by:99 114
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:88 89 90 91 92 93 94 95 96 97 98Used by:100
Symbol 100 MovieClipUses:99Used by:189
Symbol 101 BitmapUsed by:114
Symbol 102 BitmapUsed by:114
Symbol 103 BitmapUsed by:114
Symbol 104 BitmapUsed by:114
Symbol 105 BitmapUsed by:114
Symbol 106 BitmapUsed by:114
Symbol 107 BitmapUsed by:114
Symbol 108 BitmapUsed by:114
Symbol 109 BitmapUsed by:114
Symbol 110 BitmapUsed by:114
Symbol 111 BitmapUsed by:114
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Symbol 1771 TextUses:239Used by:1774  Timeline
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Instance Names

"bar"Frame 1Symbol 10 MovieClip
"agButton_btn"Frame 1Symbol 27 Button
"agButton_btn"Frame 5Symbol 27 Button
"d2"Frame 5Symbol 293 MovieClip
"game"Frame 7Symbol 1775 MovieClip
"agButton_btn"Frame 8Symbol 27 Button
"d0"Symbol 323 MovieClip Frame 1Symbol 293 MovieClip
"d1"Symbol 323 MovieClip Frame 2Symbol 293 MovieClip
"d2"Symbol 323 MovieClip Frame 3Symbol 293 MovieClip
"d3"Symbol 323 MovieClip Frame 4Symbol 293 MovieClip
"d4"Symbol 323 MovieClip Frame 5Symbol 293 MovieClip
"d5"Symbol 323 MovieClip Frame 6Symbol 293 MovieClip
"scoretext"Symbol 342 MovieClip Frame 1Symbol 330 MovieClip
"jumpSlash"Symbol 663 MovieClip Frame 10Symbol 647 MovieClip
"jumpReg"Symbol 686 MovieClip Frame 4Symbol 625 MovieClip
"jumpSlashClip"Symbol 686 MovieClip Frame 6Symbol 663 MovieClip
"jumpSlashClip"Symbol 686 MovieClip Frame 7Symbol 683 MovieClip
"CharBar"Symbol 691 MovieClip Frame 1Symbol 577 MovieClip
"swordpath"Symbol 828 MovieClip Frame 6Symbol 476 MovieClip
"swordpath"Symbol 828 MovieClip Frame 26Symbol 476 MovieClip
"swordpath"Symbol 828 MovieClip Frame 47Symbol 476 MovieClip
"swordpath"Symbol 871 MovieClip Frame 6Symbol 476 MovieClip
"CharBar"Symbol 887 MovieClip Frame 1Symbol 577 MovieClip
"CharBar2"Symbol 887 MovieClip Frame 1Symbol 577 MovieClip
"jump"Symbol 887 MovieClip Frame 3Symbol 686 MovieClip
"block"Symbol 887 MovieClip Frame 4Symbol 691 MovieClip
"CharBar2"Symbol 887 MovieClip Frame 5Symbol 577 MovieClip
"groundSlash"Symbol 887 MovieClip Frame 6Symbol 828 MovieClip
"slice"Symbol 887 MovieClip Frame 7Symbol 871 MovieClip
"enemybar"Symbol 1052 MovieClip Frame 1Symbol 577 MovieClip
"enemybar"Symbol 1322 MovieClip Frame 1Symbol 577 MovieClip
"enemybar"Symbol 1432 MovieClip Frame 1Symbol 577 MovieClip
"enemybar"Symbol 1510 MovieClip Frame 1Symbol 577 MovieClip
"walk"Symbol 1565 MovieClip Frame 1Symbol 1526 MovieClip
"enemybar"Symbol 1565 MovieClip Frame 1Symbol 577 MovieClip
"enemybar"Symbol 1679 MovieClip Frame 1Symbol 577 MovieClip
"attack1"Symbol 1679 MovieClip Frame 2Symbol 1597 MovieClip
"attack2"Symbol 1679 MovieClip Frame 3Symbol 1621 MovieClip
"attack3"Symbol 1679 MovieClip Frame 4Symbol 1640 MovieClip
"attack4"Symbol 1679 MovieClip Frame 5Symbol 1659 MovieClip
"hurt"Symbol 1679 MovieClip Frame 6Symbol 1678 MovieClip
"d2"Symbol 1688 MovieClip Frame 1Symbol 293 MovieClip
"d2"Symbol 1703 MovieClip Frame 1Symbol 293 MovieClip
"d3"Symbol 1703 MovieClip Frame 2Symbol 293 MovieClip
"d4"Symbol 1703 MovieClip Frame 3Symbol 293 MovieClip
"d2"Symbol 1712 MovieClip Frame 1Symbol 293 MovieClip
"d3"Symbol 1712 MovieClip Frame 2Symbol 293 MovieClip
"d3"Symbol 1721 MovieClip Frame 1Symbol 293 MovieClip
"d3"Symbol 1730 MovieClip Frame 1Symbol 293 MovieClip
"d1"Symbol 1742 MovieClip Frame 1Symbol 293 MovieClip
"d3"Symbol 1742 MovieClip Frame 2Symbol 293 MovieClip
"d1"Symbol 1753 MovieClip Frame 1Symbol 293 MovieClip
"d2"Symbol 1753 MovieClip Frame 2Symbol 293 MovieClip
"d1"Symbol 1765 MovieClip Frame 1Symbol 293 MovieClip
"d2"Symbol 1765 MovieClip Frame 2Symbol 293 MovieClip
"d1"Symbol 1774 MovieClip Frame 1Symbol 293 MovieClip
"d2"Symbol 1774 MovieClip Frame 2Symbol 293 MovieClip
"d3"Symbol 1774 MovieClip Frame 3Symbol 293 MovieClip
"blacksmith"Symbol 1775 MovieClip Frame 1Symbol 423 MovieClip
"samuraigirl"Symbol 1775 MovieClip Frame 1Symbol 429 MovieClip
"doctor"Symbol 1775 MovieClip Frame 1Symbol 435 MovieClip
"Char"Symbol 1775 MovieClip Frame 2Symbol 887 MovieClip
"sliceeffect"Symbol 1775 MovieClip Frame 2Symbol 890 MovieClip
"arrow1"Symbol 1775 MovieClip Frame 2Symbol 896 MovieClip
"arrow2"Symbol 1775 MovieClip Frame 2Symbol 903 MovieClip
"hiteffect"Symbol 1775 MovieClip Frame 2Symbol 906 MovieClip
"heroblood"Symbol 1775 MovieClip Frame 2Symbol 911 MovieClip
"blunt"Symbol 1775 MovieClip Frame 2Symbol 916 MovieClip
"fatalslash"Symbol 1775 MovieClip Frame 2Symbol 921 MovieClip
"enemystat"Symbol 1775 MovieClip Frame 2Symbol 936 MovieClip
"scoretext"Symbol 1775 MovieClip Frame 2Symbol 330 MovieClip
"agButton_btn"Symbol 1775 MovieClip Frame 2Symbol 27 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "slashSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bluntClang"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Star"
ExportAssets (56)Timeline Frame 5Symbol 244 as "auraburst"
ExportAssets (56)Timeline Frame 5Symbol 245 as "bigswing"
ExportAssets (56)Timeline Frame 5Symbol 246 as "bigswing2"
ExportAssets (56)Timeline Frame 5Symbol 247 as "buy"
ExportAssets (56)Timeline Frame 5Symbol 248 as "cut1"
ExportAssets (56)Timeline Frame 5Symbol 249 as "cut2"
ExportAssets (56)Timeline Frame 5Symbol 250 as "decapitate"
ExportAssets (56)Timeline Frame 5Symbol 251 as "fleshcut"
ExportAssets (56)Timeline Frame 5Symbol 252 as "heal"
ExportAssets (56)Timeline Frame 5Symbol 253 as "hurt1"
ExportAssets (56)Timeline Frame 5Symbol 254 as "hurt2"
ExportAssets (56)Timeline Frame 5Symbol 255 as "hurt3"
ExportAssets (56)Timeline Frame 5Symbol 256 as "punch1"
ExportAssets (56)Timeline Frame 5Symbol 257 as "punch2"
ExportAssets (56)Timeline Frame 5Symbol 258 as "punchswing"
ExportAssets (56)Timeline Frame 5Symbol 259 as "swordswing"
ExportAssets (56)Timeline Frame 5Symbol 260 as "jump"
ExportAssets (56)Timeline Frame 5Symbol 261 as "step"
ExportAssets (56)Timeline Frame 5Symbol 262 as "bossbg"
ExportAssets (56)Timeline Frame 5Symbol 263 as "mapbg"
ExportAssets (56)Timeline Frame 5Symbol 264 as "kyotobg"
ExportAssets (56)Timeline Frame 5Symbol 265 as "horse1"
ExportAssets (56)Timeline Frame 5Symbol 266 as "horse2"
ExportAssets (56)Timeline Frame 5Symbol 267 as "nagoya"
ExportAssets (56)Timeline Frame 5Symbol 268 as "edo"
ExportAssets (56)Timeline Frame 5Symbol 269 as "hamamatsu"
ExportAssets (56)Timeline Frame 5Symbol 270 as "gallop"
ExportAssets (56)Timeline Frame 5Symbol 271 as "birdsound"
ExportAssets (56)Timeline Frame 5Symbol 272 as "seasound"
ExportAssets (56)Timeline Frame 5Symbol 273 as "kuwana"
ExportAssets (56)Timeline Frame 5Symbol 274 as "horswalk"
ExportAssets (56)Timeline Frame 5Symbol 275 as "arrowshot"
ExportAssets (56)Timeline Frame 5Symbol 276 as "bossdead"
ExportAssets (56)Timeline Frame 5Symbol 277 as "bossdead2"
ExportAssets (56)Timeline Frame 5Symbol 278 as "bossdead3"
ExportAssets (56)Timeline Frame 5Symbol 279 as "fleshcut2"
ExportAssets (56)Timeline Frame 5Symbol 280 as "swordslash2"
ExportAssets (56)Timeline Frame 5Symbol 281 as "herodead"
ExportAssets (56)Timeline Frame 5Symbol 282 as "boomerang"
ExportAssets (56)Timeline Frame 5Symbol 283 as "bossattack1"
ExportAssets (56)Timeline Frame 5Symbol 284 as "bossattack2"
ExportAssets (56)Timeline Frame 5Symbol 285 as "flute"
ExportAssets (56)Timeline Frame 5Symbol 286 as "titlebg"

Labels

"title"Frame 5
"intro"Frame 6
"game"Frame 7
"credits"Frame 8
"instructions"Frame 9
"walk"Symbol 541 MovieClip Frame 1
"steady"Symbol 541 MovieClip Frame 2
"attack"Symbol 541 MovieClip Frame 3
"hurt"Symbol 541 MovieClip Frame 4
"slash"Symbol 541 MovieClip Frame 5
"decapitate"Symbol 541 MovieClip Frame 6
"regJump"Symbol 686 MovieClip Frame 5
"slash"Symbol 686 MovieClip Frame 6
"throw"Symbol 686 MovieClip Frame 7
"land"Symbol 686 MovieClip Frame 8
"firstSwipe"Symbol 828 MovieClip Frame 7
"secondSwipe"Symbol 828 MovieClip Frame 22
"thirdSwipe"Symbol 828 MovieClip Frame 43
"Idle"Symbol 887 MovieClip Frame 1
"Run"Symbol 887 MovieClip Frame 2
"Jump"Symbol 887 MovieClip Frame 3
"Block"Symbol 887 MovieClip Frame 4
"Throw"Symbol 887 MovieClip Frame 5
"Slash"Symbol 887 MovieClip Frame 6
"Slice"Symbol 887 MovieClip Frame 7
"Dead"Symbol 887 MovieClip Frame 8
"startslice"Symbol 890 MovieClip Frame 2
"killhero"Symbol 953 MovieClip Frame 2
"walk"Symbol 1052 MovieClip Frame 1
"steady"Symbol 1052 MovieClip Frame 2
"attack"Symbol 1052 MovieClip Frame 3
"hurt"Symbol 1052 MovieClip Frame 4
"slashed"Symbol 1052 MovieClip Frame 5
"decapitate"Symbol 1052 MovieClip Frame 6
"walk"Symbol 1142 MovieClip Frame 1
"attack1"Symbol 1142 MovieClip Frame 2
"attack2"Symbol 1142 MovieClip Frame 3
"hurt"Symbol 1142 MovieClip Frame 4
"walk"Symbol 1222 MovieClip Frame 1
"attack"Symbol 1222 MovieClip Frame 2
"hurt"Symbol 1222 MovieClip Frame 3
"slash"Symbol 1222 MovieClip Frame 4
"decapitate"Symbol 1222 MovieClip Frame 5
"walk"Symbol 1322 MovieClip Frame 1
"attack1"Symbol 1322 MovieClip Frame 2
"attack2"Symbol 1322 MovieClip Frame 3
"attack3"Symbol 1322 MovieClip Frame 4
"hurt"Symbol 1322 MovieClip Frame 5
"walk"Symbol 1432 MovieClip Frame 1
"attack"Symbol 1432 MovieClip Frame 2
"hurt"Symbol 1432 MovieClip Frame 3
"slash"Symbol 1432 MovieClip Frame 4
"decapitate"Symbol 1432 MovieClip Frame 5
"attack2"Symbol 1432 MovieClip Frame 6
"walk"Symbol 1510 MovieClip Frame 1
"attack1"Symbol 1510 MovieClip Frame 2
"attack2"Symbol 1510 MovieClip Frame 3
"attack3"Symbol 1510 MovieClip Frame 4
"hurt"Symbol 1510 MovieClip Frame 5
"walk"Symbol 1565 MovieClip Frame 1
"attack"Symbol 1565 MovieClip Frame 2
"hurt"Symbol 1565 MovieClip Frame 3
"walk"Symbol 1679 MovieClip Frame 1
"attack1"Symbol 1679 MovieClip Frame 2
"attack2"Symbol 1679 MovieClip Frame 3
"attack3"Symbol 1679 MovieClip Frame 4
"attack4"Symbol 1679 MovieClip Frame 5
"hurt"Symbol 1679 MovieClip Frame 6
"map"Symbol 1775 MovieClip Frame 1
"c1m1"Symbol 1775 MovieClip Frame 2
"c1m2"Symbol 1775 MovieClip Frame 3
"c1m3"Symbol 1775 MovieClip Frame 4
"c1m4"Symbol 1775 MovieClip Frame 5
"c1m5"Symbol 1775 MovieClip Frame 6
"c1m6"Symbol 1775 MovieClip Frame 7
"boss1"Symbol 1775 MovieClip Frame 7
"c2m1"Symbol 1775 MovieClip Frame 8
"c2m2"Symbol 1775 MovieClip Frame 9
"c2m3"Symbol 1775 MovieClip Frame 10
"c2m4"Symbol 1775 MovieClip Frame 11
"c2m5"Symbol 1775 MovieClip Frame 12
"c2m6"Symbol 1775 MovieClip Frame 13
"boss2"Symbol 1775 MovieClip Frame 13
"c3m1"Symbol 1775 MovieClip Frame 14
"c3m2"Symbol 1775 MovieClip Frame 15
"c3m3"Symbol 1775 MovieClip Frame 16
"c3m4"Symbol 1775 MovieClip Frame 17
"c3m5"Symbol 1775 MovieClip Frame 18
"c3m6"Symbol 1775 MovieClip Frame 19
"boss3"Symbol 1775 MovieClip Frame 19
"c4m1"Symbol 1775 MovieClip Frame 20
"c4m2"Symbol 1775 MovieClip Frame 21
"c4m3"Symbol 1775 MovieClip Frame 22
"c4m4"Symbol 1775 MovieClip Frame 23
"c4m5"Symbol 1775 MovieClip Frame 24
"c4m6"Symbol 1775 MovieClip Frame 25
"boss4"Symbol 1775 MovieClip Frame 25
"c5m1"Symbol 1775 MovieClip Frame 26
"c5m2"Symbol 1775 MovieClip Frame 27
"c5m3"Symbol 1775 MovieClip Frame 28
"c5m4"Symbol 1775 MovieClip Frame 29
"finalboss"Symbol 1775 MovieClip Frame 29
"cs1"Symbol 1775 MovieClip Frame 30
"cs2"Symbol 1775 MovieClip Frame 31
"cs3"Symbol 1775 MovieClip Frame 32
"cs4"Symbol 1775 MovieClip Frame 33
"cs5"Symbol 1775 MovieClip Frame 34
"cs6"Symbol 1775 MovieClip Frame 35
"cs7"Symbol 1775 MovieClip Frame 36
"cs8"Symbol 1775 MovieClip Frame 37
"cs9"Symbol 1775 MovieClip Frame 38

Dynamic Text Variables

textSymbol 8 EditableText""
txtScoreSymbol 329 EditableText"0"
txtGoldSymbol 332 EditableText"0"
txtStrSymbol 335 EditableText"0"
txtItemSymbol 337 EditableText"None"
txtLifeSymbol 340 EditableText"0"
txtEnemiesLeftSymbol 934 EditableText"0"
txtEnemiesTotalSymbol 935 EditableText"0"
txtChapterSymbol 958 EditableText"Chapter"
txtMissionSymbol 959 EditableText"."




http://swfchan.com/10/48330/info.shtml
Created: 30/4 -2019 04:55:49 Last modified: 30/4 -2019 04:55:49 Server time: 09/05 -2024 21:44:40