STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228073
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80781977?noj=FRM80781977-29DC" width="1" height="1"></div>

Till Dawn.swf

This is the info page for
Flash #48351

(Click the ID number above for more basic data on this flash file.)


Text
CRIT

Till Dawn

Pettson Productions presents

there will be blood...

Till
Dawn

New night

Controlls

(c) Pettson productions

Music

Controlls

shift

<< BACK

ctrl

Walk

Run

Attack

Shoot arrow

S P A C E

S P A C E

Jump

Use skills:
Doubleswing: z
Trippleswing: x
Critrush: c

skip >>

skip >>

The dusk seems
to be here soon

I better rest
on this hill
till dawn

ROAR

ROAR

Huh? Whats
that noise?

8  oo PM

:

"The rise of the dead"

Press [ v ]

c

Kills left:::

Hour::::

(8: 00 pm

(9: 00 pm

10: 00 pm

11: 00 pm

12: 00 pm

1 00 AM

2 00 AM

3 00 AM

4 00 AM

5 00 AM

6 00 AM

7 00 AM

8 00 AM

Choose difficulty

medium

medium

Insane

Insane

Warning!
Don't go for this if it is
your first time playing.

Move around with:

jump with:

Doublejump:

+

run:

Attack
Stand still. press:

HINT: Use the bow as often as you can

use bow:

Quality:

LOW

LOW

MEDIUM

MEDIUM

HIGH

HIGH

You Survived the hour

9 00 PM

10 00 PM

11 00 PM

midnight

1 00 AM

2 00 AM

3 00 AM

4 00 AM

5 00 aM

6 00 aM

7 00 aM

8 00 AM

"There will be more"

"The night begins"

"Howl in the dark"

"The wolves won't sleep"

"There will be blood"

"Trolls from the mountains"

"5 hours till Dawn"

"First boss arrives"

"Swords and demons"

"Where is the sun?"

"The final battle! Sunrise!"

Train

GOLD

WEAPONS

WEAPONS

Broadsword

cost

35

giant's edge

70

crypticword

110

Raven-sword

250

Titan-reaper

300

god's axe

400

armor

armor

SAMURAI SUIT

50

GOLDEN ARMOR

200

GOd's ARMOR

350

READY >>

READY >>

Weponenchants

Weponenchants

Cold-echant

Makes enemies
freeze for a
short time

Fire-echant

Set the enemies
on fire

100

god's-echant

Leach HP from
your enemies

Weapon skills

Weapon skills

2x

3x

stabskill

Run +

2x-swing

150

Z

3x-swing

Critrush

Greatly increse your critical-strile
rate for a short time

C

bowskills

bowskills

Doubleshot

Fire two arrows at once

COST

25

Trippleshot

Fire three arrows at once

100

god's shot

Fire a big wave of arrows

200

Explosive arrows

Makes your arrows
high explosive

split arrows

Split your arrows into three
high explosive parts

upgrades

upgrades

+
Life

+
Yoma

+
Crit

Plus Life

Boost your maximum life

COST

50

Plus Yomapower

Boost your YomaPower

PLUS Criticalstrike

Boost your critical strike with +5%

Game over

Replay?

Fool! This is only
the beginning
of a new day

Not for you maybe
but this will not be
my last Dawn...

Credits
Script: Peter Strandberg
Graphics: Peter Strandberg
Story and gameplay: Peter Strandberg
Music:
Laputa - 05 - Shitsui No Pazu
Megaman 2 - DrWily
Thanks to everyone at newgrounds
who helped me with some of the
actionscripting
Email: Peter_Strandb86@hotmail.com

THANK YOu FOR PLAYING MY GAme

ActionScript [AS1/AS2]

Frame 1
stop(); _root.titledone = false; _root.musicplay = false;
Frame 2
stop(); _root.newgame = false; _root.controlls = false;
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); _root.diff = 2; _root.dead = false; _root.attacking = false; grav = 0; gold = 5; agi = 5; maxhp = 50; maxmp = 50; jumpPow = 1; swordType = 1; _root.armor = 1 + _root.diff; armortype = 1; _root.enchant = 0; _root.dmg = 1; _root.crit = 3 + _root.diff; _root.attackspeed = 1; _root.run = false; _root.stab = false; _root.dswing = false; _root.bow = false; _root.shooting = false; _root.stabsk = false; _root.dsk = false; _root.tsk = false; _root.critsk = false; _root.multi = 1; _root.splitarrow = false; _root.exparrow = false; rageready = false; _root.tswing = false; rageanim = false; _root.critrush = false; kills = 15; _root.boss1 = true; _root.boss2 = true; _root.boss1dead = true; _root.bossarmor = true; _root.training = false; _root.trainingdone = false; _root.trainwin = false; _root.lvl = 1; _root.attach = true; _root.createEmptyMovieClip("enemies", 11); pCount = 0; mptic = function () { _root.pwr._xscale = _root.pwr._xscale + 2; }; hptic = function () { _root.hp._xscale = _root.hp._xscale + 5; }; enemy = function () { if (((_root.training == false) && (_root.lvl < 12)) && (_root.trainingdone == true)) { var nm = ("plane" + pCount); enemies.attachMovie("plane", nm, pCount); spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 0 + random(900); enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].hp = 100; enemies[nm].espeed = 1; enemies[nm].emaxspeed = 3; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(3) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.hitTest(_root.hero.attack.attackbox) || (this.hitTest(_root.hero.dswing.attackbox))) || (this.hitTest(_root.hero.tswing.attackbox || (_root.hero.rageswing.attackbox)))) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } else { var _local3 = new Sound(); _local3.attachSound("ehit1"); _local3.start(0, 1); enemies[nm].hp = enemies[nm].hp - (50 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); unloadMovie (_root.hero.dswing.attackbox); unloadMovie (_root.hero.tswing.attackbox); unloadMovie (_root.hero.rageswing.attackbox); } if (this.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (150 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) || (this.hitTest(_root.bulleter2))) || (this.hitTest(_root.bulleter3))) || (this.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (random(100) + 70); } else { enemies[nm].hp = enemies[nm].hp - (random(50) + 50); } } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { enemies[nm].hp = enemies[nm].hp - random(5); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { enemies[nm].hp = enemies[nm].hp - random(5); } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { enemies[nm].hp = enemies[nm].hp - 2.5; } if ((enemies[nm].hp < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(6) + 1); unloadMovie (this.efire); _root.kills = _root.kills - 1; if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death2"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death3"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero.herohit) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.02; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } if ((_root.kills == 0) || (_root.dead == true)) { unloadMovie (this); } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } }; launchEnemy2 = function () { if ((_root.training == false) && (_root.lvl > 3)) { var nm = ("enemy2" + pCount); enemies.attachMovie("enemy2", nm, pCount); spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 500; enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].hp = 250; enemies[nm].espeed = 4; enemies[nm].emaxspeed = 6; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(2) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.hitTest(_root.hero.attack.attackbox) || (this.hitTest(_root.hero.dswing.attackbox))) || (this.hitTest(_root.hero.tswing.attackbox || (_root.hero.rageswing.attackbox)))) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (50 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); } if (this.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (150 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) || (this.hitTest(_root.bulleter2))) || (this.hitTest(_root.bulleter3))) || (this.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (random(100) + 70); } else { enemies[nm].hp = enemies[nm].hp - (random(50) + 50); } } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { enemies[nm].hp = enemies[nm].hp - random(5); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { enemies[nm].hp = enemies[nm].hp - random(5); } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { enemies[nm].hp = enemies[nm].hp - 2.5; } if ((enemies[nm].hp < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(15) + 1); unloadMovie (this.efire); _root.kills = _root.kills - 1; if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death2"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death3"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero.herohit) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.2; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } if ((_root.kills == 0) || (_root.dead == true)) { unloadMovie (this); } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } }; launchEnemy3 = function () { if ((_root.training == false) && (_root.lvl > 6)) { var nm = ("enemy3" + pCount); enemies.attachMovie("enemy3", nm, pCount); spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 500; enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].hp = 1300; enemies[nm].espeed = 1; enemies[nm].emaxspeed = 2.5; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(2) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.hitTest(_root.hero.attack.attackbox) || (this.hitTest(_root.hero.dswing.attackbox))) || (this.hitTest(_root.hero.tswing.attackbox || (_root.hero.rageswing.attackbox)))) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (50 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); } if (this.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (150 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) || (this.hitTest(_root.bulleter2))) || (this.hitTest(_root.bulleter3))) || (this.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (random(100) + 70); } else { enemies[nm].hp = enemies[nm].hp - (random(50) + 50); } } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { enemies[nm].hp = enemies[nm].hp - random(10); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { enemies[nm].hp = enemies[nm].hp - random(10); } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { enemies[nm].hp = enemies[nm].hp - 5; } if ((enemies[nm].hp < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(35) + 1); unloadMovie (this.efire); _root.kills = _root.kills - 1; if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death2"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death3"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero.herohit) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.2; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } if ((_root.kills == 0) || (_root.dead == true)) { unloadMovie (this); } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } }; launchEnemy4 = function () { if ((_root.training == false) && (_root.lvl > 9)) { var nm = ("enemy4" + pCount); enemies.attachMovie("enemy4", nm, pCount); spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 500; enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].hp = 1200; enemies[nm].espeed = 3; enemies[nm].emaxspeed = 5; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(2) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.hitTest(_root.hero.attack.attackbox) || (this.hitTest(_root.hero.dswing.attackbox))) || (this.hitTest(_root.hero.tswing.attackbox || (_root.hero.rageswing.attackbox)))) { if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (50 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); } if (this.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (150 * _root.dmg); } else { enemies[nm].hp = enemies[nm].hp - (100 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) || (this.hitTest(_root.bulleter2))) || (this.hitTest(_root.bulleter3))) || (this.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); enemies[nm].hp = enemies[nm].hp - (random(100) + 70); } else { enemies[nm].hp = enemies[nm].hp - (random(50) + 50); } } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { enemies[nm].hp = enemies[nm].hp - random(12); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { enemies[nm].hp = enemies[nm].hp - random(12); } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { enemies[nm].hp = enemies[nm].hp - 7; } if ((enemies[nm].hp < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(35) + 20); unloadMovie (this.efire); _root.kills = _root.kills - 1; if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death2"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death3"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero.herohit) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.2; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } if ((_root.kills == 0) || (_root.dead == true)) { unloadMovie (this); } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } }; launchEnemy5 = function () { if ((_root.training == false) && (_root.lvl == 9)) { if (_root.boss1 == true) { _root.boss1 = false; var nm = ("enemy5" + pCount); enemies.attachMovie("enemy5", nm, pCount); _root.boss1dead = false; spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 500; enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].espeed = 1.5; enemies[nm].emaxspeed = 2; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(2) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.hitTest(_root.hero.attack.attackbox) || (this.hitTest(_root.hero.dswing.attackbox))) || (this.hitTest(_root.hero.tswing.attackbox || (_root.hero.rageswing.attackbox)))) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); this.boss1hp._xscale = this.boss1hp._xscale - (1.3 * _root.dmg); } else { this.boss1hp._xscale = this.boss1hp._xscale - (0.8 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); } if (this.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); this.boss1hp._xscale = this.boss1hp._xscale - (1.2 * _root.dmg); } else { this.boss1hp._xscale = this.boss1hp._xscale - (0.9 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) || (this.hitTest(_root.bulleter2))) || (this.hitTest(_root.bulleter3))) || (this.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); this.boss1hp._xscale = this.boss1hp._xscale - 2.5; } else { this.boss1hp._xscale = this.boss1hp._xscale - 1.5; } } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { this.boss1hp._xscale = this.boss1hp._xscale - 0.05; } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { this.boss1hp._xscale = this.boss1hp._xscale - 0.07; } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { this.boss1hp._xscale = this.boss1hp._xscale - (0.05 * _root.dmg); } if ((this.boss1hp._xscale < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(35) + 20); unloadMovie (this.efire); unloadMovie (this.boss1hp); _root.kills = _root.kills - 1; if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.2; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } } }; launchEnemy6 = function () { if (((_root.boss2 == true) && (_root.lvl == 12)) && (_root.training == false)) { _root.boss2 = false; var nm = ("boss2" + pCount); enemies.attachMovie("boss2", nm, pCount); spawn = random(3) + 1; if (spawn == 1) { enemies[nm]._x = 1100; } else if (spawn == 2) { enemies[nm]._x = -300; } enemies[nm]._y = 300; if (spawn == 3) { enemies[nm]._x = 500; enemies[nm]._y = 0; } enemies[nm].dx = -((Math.random() * 3) + 3); enemies[nm].dy = 0; enemies[nm]._yscale = -100; enemies[nm].gotoAndStop(1); enemies[nm].espeed = 1.5; enemies[nm].emaxspeed = 2; enemies[nm].touched = false; enemies[nm].dead = false; enemies[nm].deadanim = random(2) + 1; enemies[nm].grav = 0; enemies[nm].firedmg = false; enemies[nm].onEnterFrame = function () { if ((this.boss2hit.hitTest(_root.hero.attack.attackbox) || (this.boss2hit.hitTest(_root.hero.dswing.attackbox))) || (this.boss2hit.hitTest(_root.hero.tswing.attackbox || (_root.boss2hit.hero.rageswing.attackbox)))) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - (0.7 * _root.dmg); } else { this.boss2hp._xscale = this.boss2hp._xscale - (0.3 * _root.dmg); } } else if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - (0.7 * _root.dmg); } else { this.boss2hp._xscale = this.boss2hp._xscale - (0.3 * _root.dmg); } this.eblood.gotoAndStop(2); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if ((_root.enchant == 3) && (enemies[nm].dead == false)) { _root.hp._xscale = _root.hp._xscale + 5; } unloadMovie (_root.hero.attack.attackbox); } if (this.boss2hit.hitTest(_root.hero.stab.attackbox)) { critvar = random(20) + _root.crit; if (critvar > 19) { var _local3 = new Sound(); _local3.attachSound("crit"); _local3.start(0, 1); this.crit.gotoAndPlay(2); if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - (1 * _root.dmg); } else { this.boss2hp._xscale = this.boss2hp._xscale - (0.5 * _root.dmg); } } else if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - (1 * _root.dmg); } else { this.boss2hp._xscale = this.boss2hp._xscale - (0.5 * _root.dmg); } this.eblood.gotoAndStop(2); unloadMovie (_root.hero.stab.attackbox); if (_root.enchant == 1) { enemies[nm].espeed = 0.5; } else if (_root.enchant == 2) { this.efire.gotoAndPlay(2); } else if (_root.enchant == 3) { _root.hp._xscale = _root.hp._xscale + 5; } } if (((((enemies[nm].dead == false) && (this.boss2hit.hitTest(_root.bulleter))) || (this.boss2hit.hitTest(_root.bulleter2))) || (this.boss2hit.hitTest(_root.bulleter3))) || (this.boss2hit.hitTest(_root.bulleter4))) { critvar = random(20) + _root.crit; if (enemies[nm].dead == false) { var _local3 = new Sound(); _local3.attachSound("arrowhit"); _local3.start(0, 1); } if (critvar > 19) { this.crit.gotoAndPlay(2); if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - 3; } else { this.boss2hp._xscale = this.boss2hp._xscale - 2; } } else if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - 2; } else { this.boss2hp._xscale = this.boss2hp._xscale - 1.5; } } if ((enemies[nm].dead == false) && (this.boss2hit.hitTest(_root.bulleter))) { this.eblood.gotoAndStop(2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter); } if ((enemies[nm].dead == false) && (this.boss2hit.hitTest(_root.bulleter2))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter2); } if ((enemies[nm].dead == false) && (this.boss2hit.hitTest(_root.bulleter3))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter3); } if ((enemies[nm].dead == false) && (this.boss2hit.hitTest(_root.bulleter4))) { if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 10, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } if (_root.splitarrow == true) { _root.attachMovie("fire3", "fire4", 12, {_x:enemies[nm]._x, _y:enemies[nm]._y + 20}); } unloadMovie (_root.bulleter4); } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire2))) { if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - 0.05; } else { this.boss2hp._xscale = this.boss2hp._xscale - 0.02; } } if ((enemies[nm].dead == false) && (this.hitTest(_root.fire4.flamedmg))) { if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - 0.05; } else { this.boss2hp._xscale = this.boss2hp._xscale - 0.02; } } if ((enemies[nm].dead == false) && (this.hitTest(enemies[nm].efire))) { if (_root.bossarmor == true) { this.boss2armor._xscale = this.boss2armor._xscale - 0.05; } else { this.boss2hp._xscale = this.boss2hp._xscale - 0.05; } } if (((this.boss2armor._xscale < 1) && (enemies[nm].dead == false)) && (_root.bossarmor == true)) { this.boss2walk.boss2head.gotoAndStop(1); this.boss2walk.boss2arm1.gotoAndStop(1); this.boss2walk.boss2arm2.gotoAndStop(1); this.boss2attack.boss2head.gotoAndStop(1); this.boss2attack.boss2arm1.gotoAndStop(1); this.boss2attack.boss2arm2.gotoAndStop(1); _root.bossarmor = false; unloadMovie (this.boss2armor); } if ((this.boss2hp._xscale < 0) && (enemies[nm].dead == false)) { _root.gold = _root.gold + (random(35) + 20); unloadMovie (this.efire); unloadMovie (this.boss2hp); _root.kills = _root.kills - 1; _root.gotoAndStop(7); if (enemies[nm].deadanim == 1) { unloadMovie (this.eblood); unloadMovie (this.crit); this.gotoAndStop("death"); } else if (enemies[nm].deadanim == 2) { this.gotoAndStop("death2"); unloadMovie (this.eblood); } else if (enemies[nm].deadanim == 3) { this.gotoAndStop("death3"); unloadMovie (this.eblood); } enemies[nm].espeed = 0; enemies[nm].dead = true; } if (this.ehit.hitTest(_root.hero.herohit) && (enemies[nm].dead == false)) { if (enemies[nm].touched == false) { this.gotoAndStop("attack"); enemies[nm].espeed = 0; enemies[nm].touched = true; } } else if (enemies[nm].dead == false) { this.gotoAndStop("walk"); enemies[nm].touched = false; enemies[nm].espeed = enemies[nm].espeed + 0.2; } if (enemies[nm].espeed > enemies[nm].emaxspeed) { enemies[nm].espeed = enemies[nm].emaxspeed; } enemies[nm].grav++; this._y = this._y + enemies[nm].grav; while (_root.ground.hitTest(this._x, this._y + 10, true)) { this._y--; enemies[nm].grav = 0; } distance = 4000; tx = this._x; ty = this._y; sx = _root.hero._x; sy = _root.hero._y; if (Math.sqrt(((sx - tx) * (sx - tx)) + ((sy - ty) * (sy - ty))) < distance) { if (tx < sx) { this._x = this._x + enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = -100; } } if (tx > sx) { this._x = this._x - enemies[nm].espeed; if (enemies[nm].dead == false) { this._xscale = 100; } } } this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; }; pCount++; } }; test = function () { if (_root.lvl == 1) { enemy1 = setInterval(enemy, 6000 / _root.lvl); } else if (_root.lvl == 2) { enemy1 = setInterval(enemy, 4500); } else if (_root.lvl == 3) { enemy1 = setInterval(enemy, 2500); } else { enemy1 = setInterval(enemy, 2000); } }; test(); test2 = function () { if (_root.lvl == 4) { plane2Launcher = setInterval(launchEnemy2, 19000); } else if (_root.lvl == 5) { plane2Launcher = setInterval(launchEnemy2, 14000); } else { plane2Launcher = setInterval(launchEnemy2, 10000); } }; test3 = function () { if (_root.lvl == 7) { plane3Launcher = setInterval(launchEnemy3, 22000); } else if (_root.lvl == 8) { plane3Launcher = setInterval(launchEnemy3, 20000); } else { plane3Launcher = setInterval(launchEnemy3, 18000); } }; test4 = function () { if (_root.lvl == 10) { plane4Launcher = setInterval(launchEnemy4, 20000); } else if (_root.lvl == 11) { plane4Launcher = setInterval(launchEnemy4, 16000); } else { plane4Launcher = setInterval(launchEnemy4, 16000); } }; plane5Launcher = setInterval(launchEnemy5, 30000); plane6Launcher = setInterval(launchEnemy6, 35000); mptic = setInterval(mptic, 1000); hptic2 = setInterval(hptic, 9000);
Instance of Symbol 525 MovieClip "rightblock" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero._x = _root.hero._x + _root.hero.speed; _root._x = _root._x - _root.hero.speed; _root.bloodscreen._x = _root.bloodscreen._x + _root.hero.speed; _root.hp._x = _root.hp._x + _root.hero.speed; _root.pwr._x = _root.pwr._x + _root.hero.speed; _root.rage._x = _root.rage._x + _root.hero.speed; _root.gold2._x = _root.gold2._x + _root.hero.speed; _root.window._x = _root.window._x + _root.hero.speed; _root.mountains._x = _root.mountains._x - (_root.hero.speed / 6); } if (this.hitTest(_root.bulleter)) { unloadMovie (_root.bulleter); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 2, {_x:_root.bulleter._x, _y:_root.bulleter._y + 25}); } } if (this.hitTest(_root.bulleter2)) { unloadMovie (_root.bulleter2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 3, {_x:_root.bulleter2._x, _y:_root.bulleter2._y + 25}); } } if (this.hitTest(_root.bulleter3)) { unloadMovie (_root.bulleter3); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 4, {_x:_root.bulleter3._x, _y:_root.bulleter2._y + 25}); } } if (this.hitTest(_root.bulleter4)) { unloadMovie (_root.bulleter4); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 5, {_x:_root.bulleter4._x, _y:_root.bulleter4._y + 25}); } } }
Instance of Symbol 527 MovieClip "leftblock" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.hero)) { _root.hero._x = _root.hero._x - _root.hero.speed; _root._x = _root._x + _root.hero.speed; _root.bloodscreen._x = _root.bloodscreen._x - _root.hero.speed; _root.hp._x = _root.hp._x - _root.hero.speed; _root.pwr._x = _root.pwr._x - _root.hero.speed; _root.rage._x = _root.rage._x - _root.hero.speed; _root.gold2._x = _root.gold2._x - _root.hero.speed; _root.window._x = _root.window._x - _root.hero.speed; _root.mountains._x = _root.mountains._x + (_root.hero.speed / 6); } if (this.hitTest(_root.bulleter)) { unloadMovie (_root.bulleter); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 2, {_x:_root.bulleter._x, _y:_root.bulleter._y + 25}); } } if (this.hitTest(_root.bulleter2)) { unloadMovie (_root.bulleter2); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 3, {_x:_root.bulleter2._x, _y:_root.bulleter2._y + 25}); } } if (this.hitTest(_root.bulleter3)) { unloadMovie (_root.bulleter3); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 4, {_x:_root.bulleter3._x, _y:_root.bulleter2._y + 25}); } } if (this.hitTest(_root.bulleter4)) { unloadMovie (_root.bulleter4); if (_root.exparrow == true) { _root.attachMovie("fire", "fire2", 5, {_x:_root.bulleter4._x, _y:_root.bulleter4._y + 25}); } } }
Instance of Symbol 529 MovieClip "arrowhit" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(((_root.bulleter || (_root.bulleter2)) || (_root.bulleter3)) || (_root.bulleter4))) { unloadMovie (_root.bulleter); unloadMovie (_root.bulleter2); unloadMovie (_root.bulleter3); unloadMovie (_root.bulleter4); } }
Instance of Symbol 491 MovieClip "hero" in Frame 5
onClipEvent (load) { grav = 0; speed = 7 * _root.agi; jumpHeight = 10 * _root.jumpPow; scale = _xscale; slowfall = 0.8; attacking = false; jumping = false; djumping = false; upkey = false; _root.maxshoottime = 100; } onClipEvent (enterFrame) { grav++; _y = (_y + grav); while (_root.ground.hitTest(_x, _y, true)) { _y = (_y-1); grav = 0; } if ((dir == "left") && (!this.hitTest(_root.rightblock._x))) { _root.bloodscreen._x = _root.bloodscreen._x - speed; _root.gold2._x = _root.gold2._x - speed; _root.hp._x = _root.hp._x - speed; _root.pwr._x = _root.pwr._x - speed; _root.rage._x = _root.rage._x - speed; _root.window._x = _root.window._x - speed; _root.mountains._x = _root.mountains._x + (speed / 6); _root._x = _root._x + speed; } else if ((dir == "right") && (!this.hitTest(_root.leftblock._x))) { _root.bloodscreen._x = _root.bloodscreen._x + speed; _root.gold2._x = _root.gold2._x + speed; _root.hp._x = _root.hp._x + speed; _root.pwr._x = _root.pwr._x + speed; _root.rage._x = _root.rage._x + speed; _root.window._x = _root.window._x + speed; _root.mountains._x = _root.mountains._x - (speed / 6); _root._x = _root._x - speed; } if (Key.isDown(39)) { _root.bow = false; dir = "right"; if (_root.run == false) { speed = _root.agi; } else { speed = _root.agi * 1.5; } _xscale = scale; this._x = this._x + speed; if (_root.ground.hitTest(_x, _y + 3, true)) { if ((_root.run == false) && (_root.rageanim == false)) { this.gotoAndStop("walk"); } else if (((_root.run == true) && (_root.stab == false)) && (_root.rageanim == false)) { this.gotoAndStop("run"); } else if ((_root.stab == true) && (_root.rageanim == false)) { if ((_root.pwr._xscale > 7) && (_root.stabsk == true)) { this.gotoAndStop("stab"); } } } } else if (Key.isDown(37)) { _root.bow = false; dir = "left"; if (_root.run == false) { speed = _root.agi; } else { speed = _root.agi * 1.5; } _xscale = (-scale); this._x = this._x - speed; if (_root.ground.hitTest(_x, _y + 3, true)) { if ((_root.run == false) && (_root.rageanim == false)) { this.gotoAndStop("walk"); } else if (((_root.run == true) && (_root.stab == false)) && (_root.rageanim == false)) { this.gotoAndStop("run"); } else if (_root.stab == true) { if (((_root.pwr._xscale > 7) && (_root.stabsk == true)) && (_root.rageanim == false)) { this.gotoAndStop("stab"); } } } } else if ((((((((speed < 2) && (!jumping)) && (!djumping)) && (_root.dswing == false)) && (_root.tswing == false)) && (_root.bow == false)) && (_root.rageanim == false)) && (_root.attacking == false)) { speed = 0; this.gotoAndStop("idle"); } else { speed = 0; } if (!_root.shooting) { _root.timer = 0; _root.mvsp = _xscale / 2; } if (Key.isDown(16)) { _root.run = true; } if (Key.isDown(17)) { _root.stab = true; } if (Key.isDown(40)) { grav = grav * slowfall; } if (Key.isDown(86) && (_root.rageready == true)) { _root.rage._xscale = 1; _root.rage.gotoAndStop(1); } if (_root.ground.hitTest(this._x, this._y + 2, true)) { jumping = false; djumping = false; } if (Key.isDown(38)) { if ((!jumping) && (_root.rageanim == false)) { grav = -jumpHeight; jumping = true; upkey = false; _y = (_y - 4); this.gotoAndPlay("jump"); var snd = new Sound(); snd.attachSound("jump1"); snd.start(0, 1); } } if (((Key.isDown(38) && (djumping == false)) && (upkey == true)) && (_root.rageanim == false)) { grav = -jumpHeight; _y = (_y - 4); djumping = true; upkey = false; this.gotoAndPlay("jump"); } if (_root.ground.hitTest(_x + (_width / 2), _y - (_height / 2), true) || (_root.ground.hitTest(_x + (_width / 2), _y - ((_height / 6) * 4), true))) { _x = (_x - speed); } if (_root.ground.hitTest(_x - (_width / 2), _y - (_height / 2), true) || (_root.ground.hitTest(_x - (_width / 2), _y - ((_height / 6) * 4), true))) { _x = (_x + speed); } if (_root.ground.hitTest(_x, _y - _height, true)) { grav = 2; } if ((((_root.dswing == true) && (speed == 0)) && (_root.dsk == true)) && (_root.rageanim == false)) { if (_root.pwr._xscale > 12) { this.gotoAndStop("dswing"); } } if ((((_root.tswing == true) && (speed == 0)) && (_root.tsk == true)) && (_root.rageanim == false)) { if (_root.pwr._xscale > 14) { this.gotoAndStop("tswing"); } } if (((_root.attacking == true) && (speed == 0)) && (_root.rageanim == false)) { this.gotoAndStop("attack"); speed = 0; } if ((_root.rageanim == true) && (_root.rageready == true)) { this.gotoAndStop("rageswing"); } if (this.hitTest(_root.bulleter)) { this.gotoAndStop("shoot"); } if (_root.pwr._xscale < 0) { _root.pwr._xscale = 0; } if (Key.isDown(32)) { if (((!_root.shooting) && (_root.rageanim == false)) && (_root.training == false)) { _root.gold2.arrowload.gotoAndPlay(1); var snd = new Sound(); snd.attachSound("arrowfire"); snd.start(0, 1); if (_root.multi == 4) { _root.attachMovie("bullet4", "bulleter4", 57, {_x:_root.hero._x, _y:_root.hero._y - 11}); _root.attachMovie("bullet3", "bulleter3", 56, {_x:_root.hero._x, _y:_root.hero._y - 15}); _root.attachMovie("bullet2", "bulleter2", 55, {_x:_root.hero._x, _y:_root.hero._y - 20}); } else if (_root.multi == 3) { _root.attachMovie("bullet3", "bulleter3", 56, {_x:_root.hero._x, _y:_root.hero._y - 15}); _root.attachMovie("bullet2", "bulleter2", 55, {_x:_root.hero._x, _y:_root.hero._y - 20}); } else if (_root.multi == 2) { _root.attachMovie("bullet2", "bulleter2", 55, {_x:_root.hero._x, _y:_root.hero._y - 20}); } _root.attachMovie("bullet", "bulleter", 1, {_x:_root.hero._x, _y:_root.hero._y - 25}); _root.shooting = true; if (dir == "left") { _root.bulleter._xscale = -100; _root.bulleter2._xscale = -100; _root.bulleter3._xscale = -100; _root.bulleter4._xscale = -100; } with (_root.bulleter) { onEnterFrame = function () { if (_root.timer > _root.maxshoottime) { _root.shooting = false; unloadMovie(this); } _root.timer++; _x = _x + (_root.mvsp * _root.attackspeed); _root.bulleter2._x = _root.bulleter2._x + (_root.mvsp * 0.9); _root.bulleter3._x = _root.bulleter3._x + (_root.mvsp * 0.8); _root.bulleter4._x = _root.bulleter4._x + (_root.mvsp * 0.7); }; } attacking = true; speed = 0; } } } onClipEvent (keyUp) { if (Key.getCode() == 16) { _root.run = false; } if (Key.getCode() == 17) { _root.stab = true; _root.attacking = true; } if (Key.getCode() == 38) { upkey = true; } if (Key.getCode() == 90) { _root.dswing = true; } if (Key.getCode() == 88) { _root.tswing = true; } if (Key.getCode() == 32) { _root.bow = true; } if (Key.getCode() == 86) { if (_root.rageready == true) { _root.rageanim = true; } } if (Key.getCode() == 67) { if (((_root.critrush == false) && (_root.pwr._xscale > 50)) && (_root.critsk == true)) { _root.critrush = true; _root.crit = _root.crit + 15; _root.pwr._xscale = _root.pwr._xscale - 50; this.critrush.gotoAndPlay(2); } } }
Instance of Symbol 533 MovieClip "bloodscreen" in Frame 5
onClipEvent (enterFrame) { if (_root.rightblock.hitTest(this._x, this._y + 10, true)) { this._x = this._x + _root.hero.speed; } }
Instance of Symbol 535 MovieClip "hp" in Frame 5
onClipEvent (enterFrame) { if (this._xscale > _root.maxhp) { this._xscale = _root.maxhp; } if (this._xscale < 0) { _root.gotoAndStop(6); unloadMovie (_root.hero); } }
Instance of Symbol 537 MovieClip "pwr" in Frame 5
onClipEvent (enterFrame) { if (this._xscale > _root.maxmp) { this._xscale = _root.maxmp; } }
Instance of Symbol 542 MovieClip "rage" in Frame 5
onClipEvent (load) { this._xscale = 1; } onClipEvent (enterFrame) { if (this._xscale > 100) { this.gotoAndStop(2); this._xscale = 100; _root.rageready = true; } }
Instance of Symbol 885 MovieClip "window" in Frame 5
onClipEvent (enterFrame) { swapDepths(_root.x); if (((_root.kills <= 0) && (_root.trainwin == false)) && (_root.boss1dead == true)) { _root.kills = 0; _root.training = true; this.gotoAndStop(2); } }
Frame 6
stop(); _root.dead = true; clearInterval(_root.enemy1); clearInterval(_root.plane2Launcher); clearInterval(_root.plane3Launcher); clearInterval(_root.plane4Launcher);
Frame 7
stop(); _root._x = 0; _root.dead = true; clearInterval(_root.enemy1); clearInterval(_root.plane2Launcher); clearInterval(_root.plane3Launcher); clearInterval(_root.plane4Launcher);
Symbol 10 MovieClip [bullet4] Frame 81
unloadMovie (this);
Symbol 10 MovieClip [bullet4] Frame 150
unloadMovie (this);
Symbol 10 MovieClip [bullet4] Frame 220
stop();
Symbol 11 MovieClip [bullet3] Frame 81
unloadMovie (this);
Symbol 11 MovieClip [bullet3] Frame 151
unloadMovie (this);
Symbol 11 MovieClip [bullet3] Frame 221
stop();
Symbol 12 MovieClip [bullet2] Frame 81
unloadMovie (this);
Symbol 12 MovieClip [bullet2] Frame 220
stop();
Symbol 13 MovieClip [bullet] Frame 81
unloadMovie (this);
Symbol 13 MovieClip [bullet] Frame 150
unloadMovie (this);
Symbol 13 MovieClip [bullet] Frame 221
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 2
stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 2
stop();
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 2
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
stop();
Symbol 68 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 52
unloadMovie (this);
Symbol 78 MovieClip Frame 7
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - (30 / _root.armor); _root.rage._xscale = _root.rage._xscale + (8 + random(2));
Symbol 80 MovieClip Frame 50
unloadMovie (this);
Symbol 112 MovieClip Frame 35
unloadMovie (this);
Symbol 113 MovieClip [boss2] Frame 1
stop();
Instance of Symbol 32 MovieClip "boss2walk" in Symbol 113 MovieClip [boss2] Frame 1
onClipEvent (load) { if (_root.bossarmor == true) { this.boss2head.gotoAndStop(2); this.boss2arm1.gotoAndStop(2); this.boss2arm2.gotoAndStop(2); } }
Symbol 113 MovieClip [boss2] Frame 2
stop();
Symbol 113 MovieClip [boss2] Frame 3
stop();
Instance of Symbol 78 MovieClip "boss2attack" in Symbol 113 MovieClip [boss2] Frame 3
onClipEvent (load) { if (_root.bossarmor == true) { this.boss2head.gotoAndStop(2); this.boss2arm1.gotoAndStop(2); this.boss2arm2.gotoAndStop(2); } }
Symbol 113 MovieClip [boss2] Frame 4
stop();
Symbol 113 MovieClip [boss2] Frame 5
stop();
Symbol 131 MovieClip Frame 126
_root.boss1dead = true; unloadMovie (this);
Symbol 132 MovieClip Frame 3
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - ((20 / _root.armor) / _root.diff); _root.rage._xscale = _root.rage._xscale + (10 + random(2));
Symbol 133 MovieClip [enemy5] Frame 1
stop();
Symbol 133 MovieClip [enemy5] Frame 2
stop();
Symbol 133 MovieClip [enemy5] Frame 3
stop();
Symbol 133 MovieClip [enemy5] Frame 4
stop();
Symbol 133 MovieClip [enemy5] Frame 5
stop();
Symbol 135 MovieClip Frame 4
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - (70 / _root.armor); _root.rage._xscale = _root.rage._xscale + (10 + random(2));
Symbol 136 MovieClip [enemy4] Frame 1
stop();
Symbol 136 MovieClip [enemy4] Frame 2
stop();
Symbol 136 MovieClip [enemy4] Frame 3
stop();
Symbol 136 MovieClip [enemy4] Frame 4
stop();
Symbol 136 MovieClip [enemy4] Frame 5
stop();
Symbol 149 MovieClip Frame 90
unloadMovie (this);
Symbol 150 MovieClip Frame 10
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - (50 / _root.armor); _root.rage._xscale = _root.rage._xscale + (10 + random(2));
Symbol 153 MovieClip Frame 63
unloadMovie (this);
Symbol 154 MovieClip [enemy3] Frame 1
stop();
Symbol 154 MovieClip [enemy3] Frame 2
stop();
Symbol 154 MovieClip [enemy3] Frame 3
stop();
Symbol 154 MovieClip [enemy3] Frame 4
stop();
Symbol 154 MovieClip [enemy3] Frame 5
stop();
Symbol 169 MovieClip Frame 54
unloadMovie (this);
Symbol 170 MovieClip Frame 4
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - ((15 / _root.armor) / _root.diff); _root.rage._xscale = _root.rage._xscale + (10 + random(2));
Symbol 173 MovieClip Frame 59
unloadMovie (this);
Symbol 174 MovieClip [enemy2] Frame 1
stop();
Symbol 174 MovieClip [enemy2] Frame 2
stop();
Symbol 174 MovieClip [enemy2] Frame 3
stop();
Symbol 174 MovieClip [enemy2] Frame 4
stop();
Symbol 174 MovieClip [enemy2] Frame 5
stop();
Symbol 270 MovieClip Frame 50
unloadMovie (this);
Symbol 271 MovieClip Frame 4
_root.bloodscreen.gotoAndPlay(2); _root.hp._xscale = _root.hp._xscale - ((8 / _root.armor) / _root.diff); _root.rage._xscale = _root.rage._xscale + (10 + random(2));
Symbol 272 MovieClip Frame 62
unloadMovie (this);
Symbol 273 MovieClip [plane] Frame 1
stop();
Symbol 273 MovieClip [plane] Frame 2
stop();
Symbol 273 MovieClip [plane] Frame 3
stop();
Symbol 273 MovieClip [plane] Frame 4
stop();
Symbol 273 MovieClip [plane] Frame 5
stop();
Symbol 280 MovieClip [fire3] Frame 35
removeMovieClip(this);
Symbol 281 MovieClip [fire] Frame 17
removeMovieClip(this);
Symbol 281 MovieClip [fire] Frame 24
unloadMovie (this);
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
stop();
Symbol 288 MovieClip Frame 3
stop();
Symbol 288 MovieClip Frame 4
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 3
stop();
Symbol 295 MovieClip Frame 4
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 3
stop();
Symbol 300 MovieClip Frame 4
stop();
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 2
_root.enchant = 1;
Symbol 304 MovieClip Frame 32
_root.enchant = 2;
Symbol 304 MovieClip Frame 60
gotoAndPlay (32);
Symbol 304 MovieClip Frame 90
gotoAndPlay (61);
Symbol 314 MovieClip Frame 1
stop();
Instance of Symbol 304 MovieClip "enchant" in Symbol 314 MovieClip Frame 1
onClipEvent (load) { if (_root.swordType == 4) { this._y = this._y - 40; this._x = this._x + 50; this._xscale = this._xscale + 40; } if (_root.swordType == 5) { this._y = this._y - 40; this._x = this._x + 50; this._xscale = this._xscale + 80; } if (_root.swordType == 6) { this._y = this._y - 0; this._x = this._x + 10; this._xscale = this._xscale + 80; } }
Symbol 314 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 3
stop();
Symbol 314 MovieClip Frame 4
stop();
Symbol 314 MovieClip Frame 5
stop();
Symbol 314 MovieClip Frame 6
stop();
Symbol 314 MovieClip Frame 7
stop();
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 2
stop();
Symbol 319 MovieClip Frame 3
stop();
Symbol 319 MovieClip Frame 4
stop();
Symbol 320 MovieClip [herodead] Frame 68
stop();
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 2
stop();
Symbol 335 MovieClip Frame 3
stop();
Symbol 335 MovieClip Frame 4
stop();
Symbol 335 MovieClip Frame 5
stop();
Symbol 335 MovieClip Frame 6
stop();
Symbol 335 MovieClip Frame 7
stop();
Symbol 335 MovieClip Frame 8
stop();
Symbol 335 MovieClip Frame 9
stop();
Symbol 335 MovieClip Frame 10
stop();
Symbol 335 MovieClip Frame 11
stop();
Symbol 335 MovieClip Frame 12
stop();
Symbol 383 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 392 Button
on (release) { startMovie(); }
Symbol 394 MovieClip Frame 1
function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();
Symbol 394 MovieClip Frame 2
stop();
Symbol 411 Button
on (release) { _root.fadermain.gotoAndPlay(36); _root.newgame = true; }
Symbol 414 Button
on (release) { _root.fadermain.gotoAndPlay(36); _root.controlls = true; }
Symbol 415 MovieClip Frame 1
if (_root.titledone == true) { gotoAndStop (158); }
Symbol 415 MovieClip Frame 158
stop();
Symbol 421 MovieClip Frame 1
stop(); if (_root.musicplay == false) { this.gotoAndStop(2); }
Symbol 421 MovieClip Frame 2
stop(); _root.musicplay = true;
Symbol 423 MovieClip Frame 35
stop();
Symbol 423 MovieClip Frame 60
if (_root.newgame == true) { _root.gotoAndStop(4); } else if (_root.controlls == true) { _root.gotoAndStop(3); }
Symbol 437 Button
on (release) { _root.gotoAndStop(2); _root.titledone = true; }
Symbol 448 MovieClip Frame 1
if (_root.gold2.tut._currentframe == 7) { _root.gold2.tut.gotoAndStop(8); }
Symbol 448 MovieClip Frame 7
_root.bow = false;
Symbol 457 MovieClip Frame 5
stop(); if (_root.gold2.tut._currentframe == 3) { _root.gold2.tut.gotoAndStop(4); }
Symbol 470 Button
on (release) { _root.movie.gotoAndPlay(610); }
Symbol 471 MovieClip Frame 10
stop();
Symbol 473 MovieClip Frame 1
stop();
Symbol 473 MovieClip Frame 510
_root.critrush = false; _root.crit = _root.crit - 15;
Symbol 474 MovieClip Frame 1
_root.dswing = false; _root.tswing = false; _root.stab = false;
Symbol 479 MovieClip Frame 1
_root.dswing = false; _root.tswing = false; _root.attacking = false; _root.stab = false;
Symbol 479 MovieClip Frame 10
if (_root.gold2.tut._currentframe == 2) { _root.gold2.tut.gotoAndStop(3); }
Symbol 480 MovieClip Frame 1
play(); _root.dswing = false; _root.tswing = false; _root.attacking = false;
Symbol 480 MovieClip Frame 10
if (_root.gold2.tut._currentframe == 5) { _root.gold2.tut.gotoAndStop(6); }
Symbol 483 MovieClip Frame 11
variable = random(2) + 1; if (variable == 1) { var snd = new Sound(); snd.attachSound("swing"); snd.start(0, 1); } else { var snd = new Sound(); snd.attachSound("swing2"); snd.start(0, 1); }
Symbol 483 MovieClip Frame 12
if (_root.gold2.tut._currentframe == 6) { _root.gold2.tut.gotoAndStop(7); }
Symbol 483 MovieClip Frame 15
_root.attacking = false;
Symbol 485 MovieClip Frame 1
_root.pwr._xscale = _root.pwr._xscale - 7;
Symbol 485 MovieClip Frame 20
_root.stab = false;
Symbol 486 MovieClip Frame 9
if (_root.gold2.tut._currentframe == 4) { _root.gold2.tut.gotoAndStop(5); }
Symbol 487 MovieClip Frame 1
_root.pwr._xscale = _root.pwr._xscale - 12;
Symbol 487 MovieClip Frame 22
_root.dswing = false;
Symbol 488 MovieClip Frame 1
play(); _root.pwr._xscale = _root.pwr._xscale - 14;
Symbol 488 MovieClip Frame 20
_root.tswing = false;
Symbol 490 MovieClip Frame 1
play();
Symbol 490 MovieClip Frame 69
_root.rageanim = false; _root.rageready = false;
Symbol 491 MovieClip Frame 1
stop();
Instance of Symbol 474 MovieClip "idle" in Symbol 491 MovieClip Frame 1
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 2
stop();
Instance of Symbol 479 MovieClip "walk" in Symbol 491 MovieClip Frame 2
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 3
stop();
Instance of Symbol 480 MovieClip "run" in Symbol 491 MovieClip Frame 3
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 4
stop();
Instance of Symbol 483 MovieClip "attack" in Symbol 491 MovieClip Frame 4
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 5
stop();
Instance of Symbol 485 MovieClip "stab" in Symbol 491 MovieClip Frame 5
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 6
stop();
Instance of Symbol 457 MovieClip "jump" in Symbol 491 MovieClip Frame 6
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 7
stop();
Instance of Symbol 486 MovieClip "djump" in Symbol 491 MovieClip Frame 7
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 8
stop();
Instance of Symbol 487 MovieClip "dswing" in Symbol 491 MovieClip Frame 8
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 9
stop();
Instance of Symbol 488 MovieClip "tswing" in Symbol 491 MovieClip Frame 9
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 10
stop();
Instance of Symbol 448 MovieClip "shoot" in Symbol 491 MovieClip Frame 10
onClipEvent (load) { if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 491 MovieClip Frame 11
stop();
Instance of Symbol 490 MovieClip "rageswing" in Symbol 491 MovieClip Frame 11
onClipEvent (load) { if (_root.swordType == 1) { this.weapon.gotoAndStop(1); _root.dmg = 1; } if (_root.swordType == 2) { this.weapon.gotoAndStop(2); _root.dmg = 2; } if (_root.swordType == 3) { this.weapon.gotoAndStop(3); _root.dmg = 3; } if (_root.swordType == 4) { this.weapon.gotoAndStop(4); _root.dmg = 4; } if (_root.swordType == 5) { this.weapon.gotoAndStop(5); _root.dmg = 5; } if (_root.swordType == 6) { this.weapon.gotoAndStop(6); _root.dmg = 5.5; } if (_root.swordType == 7) { this.weapon.gotoAndStop(7); _root.dmg = 6; } if (_root.enchant == 1) { this.weapon.enchant.gotoAndPlay(2); } else if (_root.enchant == 2) { this.weapon.enchant.gotoAndPlay(32); } else if (_root.enchant == 3) { this.weapon.enchant.gotoAndPlay(61); } if (_root.armortype == 2) { this.arm1.gotoAndStop(2); this.leg1.gotoAndStop(2); this.leg2.gotoAndStop(2); this.head.gotoAndStop(2); _root.armor = 2; } if (_root.armortype == 3) { this.arm1.gotoAndStop(3); this.leg1.gotoAndStop(3); this.leg2.gotoAndStop(3); this.head.gotoAndStop(3); _root.armor = 3; } if (_root.armortype == 4) { this.arm1.gotoAndStop(4); this.leg1.gotoAndStop(4); this.leg2.gotoAndStop(4); this.head.gotoAndStop(4); _root.armor = 4; } if (_root.armortype == 1) { this.arm1.gotoAndStop(1); this.leg1.gotoAndStop(1); this.leg2.gotoAndStop(1); this.head.gotoAndStop(1); _root.armor = 1; } }
Symbol 499 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 91
_root.movie.talkbubble.bubble.gotoAndStop(2);
Symbol 507 MovieClip Frame 236
stop();
Symbol 513 MovieClip Frame 125
unloadMovie (this);
Symbol 523 MovieClip Frame 40
_root.movie.hero.gotoAndStop("walk");
Symbol 523 MovieClip Frame 116
_root.movie.hero.gotoAndStop("idle");
Symbol 523 MovieClip Frame 363
_root.movie.hero.gotoAndStop("run");
Symbol 523 MovieClip Frame 408
_root.movie.hero.gotoAndStop("idle");
Symbol 523 MovieClip Frame 726
_root.gotoAndStop(5);
Symbol 533 MovieClip Frame 1
stop();
Symbol 533 MovieClip Frame 2
play();
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
stop();
Symbol 567 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 2
stop();
Symbol 567 MovieClip Frame 3
stop();
Symbol 567 MovieClip Frame 4
stop();
Symbol 567 MovieClip Frame 5
stop();
Symbol 575 Button
on (release) { _root.diff = 2; _root.gold2.tut.gotoAndStop(2); }
Symbol 581 Button
on (release) { _root.diff = 1; _root.gold2.tut.gotoAndStop(2); }
Symbol 592 MovieClip Frame 1
stop();
Symbol 592 MovieClip Frame 2
stop();
Symbol 592 MovieClip Frame 3
stop();
Symbol 592 MovieClip Frame 4
stop();
Symbol 592 MovieClip Frame 5
stop();
Symbol 592 MovieClip Frame 6
stop();
Symbol 592 MovieClip Frame 7
stop();
Symbol 592 MovieClip Frame 8
_root.trainingdone = true; unloadMovie (this); _root.gold2.mute.gotoAndStop(2);
Symbol 598 Button
on (release) { _quality = "low"; }
Symbol 602 Button
on (release) { _quality = "medium"; }
Symbol 605 Button
on (release) { _quality = "high"; }
Symbol 607 Button
on (release) { gotoAndStop (3); }
Symbol 610 Button
on (release) { gotoAndStop (2); }
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 2
stop();
Symbol 611 MovieClip Frame 3
stop();
Symbol 615 MovieClip Frame 103
stop();
Instance of Symbol 544 MovieClip "maxhpbar" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.maxhp + 5; }
Instance of Symbol 567 MovieClip in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.lvl == 1) { this.gotoAndStop(1); } else if (_root.lvl == 2) { this.gotoAndStop(2); } else if (_root.lvl == 3) { this.gotoAndStop(3); } else if (_root.lvl == 4) { this.gotoAndStop(4); } else if (_root.lvl == 5) { this.gotoAndStop(5); } else if (_root.lvl == 6) { this.gotoAndStop(6); } else if (_root.lvl == 7) { this.gotoAndStop(7); } else if (_root.lvl == 8) { this.gotoAndStop(8); } else if (_root.lvl == 9) { this.gotoAndStop(9); } else if (_root.lvl == 10) { this.gotoAndStop(10); } else if (_root.lvl == 11) { this.gotoAndStop(11); } else if (_root.lvl == 12) { this.gotoAndStop(12); } }
Instance of Symbol 569 MovieClip "maxmpbar" in Symbol 616 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _root.maxmp + 5; }
Symbol 632 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 2
stop();
Symbol 632 MovieClip Frame 3
stop();
Symbol 632 MovieClip Frame 4
stop();
Symbol 632 MovieClip Frame 5
stop();
Symbol 632 MovieClip Frame 6
stop();
Symbol 632 MovieClip Frame 7
stop();
Symbol 632 MovieClip Frame 8
stop();
Symbol 632 MovieClip Frame 9
stop();
Symbol 632 MovieClip Frame 10
stop();
Symbol 632 MovieClip Frame 11
stop();
Symbol 632 MovieClip Frame 12
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 2
stop();
Symbol 645 MovieClip Frame 3
stop();
Symbol 645 MovieClip Frame 4
stop();
Symbol 645 MovieClip Frame 5
stop();
Symbol 645 MovieClip Frame 6
stop();
Symbol 645 MovieClip Frame 7
stop();
Symbol 645 MovieClip Frame 8
stop();
Symbol 645 MovieClip Frame 9
stop();
Symbol 645 MovieClip Frame 10
stop();
Symbol 645 MovieClip Frame 11
stop();
Symbol 645 MovieClip Frame 12
stop();
Instance of Symbol 632 MovieClip in Symbol 646 MovieClip Frame 72
onClipEvent (enterFrame) { if (_root.lvl == 1) { this.gotoAndStop(1); } else if (_root.lvl == 2) { this.gotoAndStop(2); } else if (_root.lvl == 3) { this.gotoAndStop(3); } else if (_root.lvl == 4) { this.gotoAndStop(4); } else if (_root.lvl == 5) { this.gotoAndStop(5); } else if (_root.lvl == 6) { this.gotoAndStop(6); } else if (_root.lvl == 7) { this.gotoAndStop(7); } else if (_root.lvl == 8) { this.gotoAndStop(8); } else if (_root.lvl == 9) { this.gotoAndStop(9); } else if (_root.lvl == 10) { this.gotoAndStop(10); } else if (_root.lvl == 11) { this.gotoAndStop(11); } else if (_root.lvl == 12) { this.gotoAndStop(12); } }
Instance of Symbol 645 MovieClip in Symbol 646 MovieClip Frame 80
onClipEvent (load) { if (_root.lvl == 1) { this.gotoAndStop(1); } else if (_root.lvl == 2) { this.gotoAndStop(2); } else if (_root.lvl == 3) { this.gotoAndStop(3); } else if (_root.lvl == 4) { this.gotoAndStop(4); } else if (_root.lvl == 5) { this.gotoAndStop(5); } else if (_root.lvl == 6) { this.gotoAndStop(6); } else if (_root.lvl == 7) { this.gotoAndStop(7); } else if (_root.lvl == 8) { this.gotoAndStop(8); } else if (_root.lvl == 9) { this.gotoAndStop(9); } else if (_root.lvl == 10) { this.gotoAndStop(10); } else if (_root.lvl == 11) { this.gotoAndStop(11); } else if (_root.lvl == 12) { this.gotoAndStop(12); } }
Symbol 646 MovieClip Frame 215
_root.trainwin = true; _root.window.gotoAndStop("train");
Symbol 656 Button
on (release) { _root.window.buywep.gotoAndPlay(2); _root.window.upgrades.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.buyech.gotoAndStop("hide"); _root.window.weaponskills.gotoAndStop("hide"); _root.window.bowskills.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 667 Button
on (release) { if (_root.gold >= 35) { _root.swordType = 2; _root.gold = _root.gold - 35; } }
Symbol 674 Button
on (release) { if (_root.gold >= 70) { _root.swordType = 3; _root.gold = _root.gold - 70; } }
Symbol 681 Button
on (release) { if (_root.gold >= 110) { _root.swordType = 4; _root.gold = _root.gold - 110; } }
Symbol 688 Button
on (release) { if (_root.gold >= 250) { _root.swordType = 5; _root.gold = _root.gold - 250; } }
Symbol 696 Button
on (release) { if (_root.gold >= 300) { _root.swordType = 6; _root.gold = _root.gold - 300; } }
Symbol 703 Button
on (release) { if (_root.gold >= 400) { _root.swordType = 7; _root.gold = _root.gold - 400; } }
Symbol 708 Button
on (release) { _root.window.buywep.gotoAndStop(1); _root.window.buyarmor.gotoAndStop(1); _root.window.buyench.gotoAndStop(1); _root.window.weaponskills.gotoAndStop(1); _root.window.bowskills.gotoAndStop(1); _root.window.upgrades.gotoAndStop(1); }
Symbol 709 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 2
_root.window.buyarmor.gotoAndStop("hide"); _root.window.buyench.gotoAndStop("hide");
Instance of Symbol 704 MovieClip in Symbol 709 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.swordType == 2) { unloadMovie (this.sword1); } if (_root.swordType == 3) { unloadMovie (this.sword1); unloadMovie (this.sword2); } if (_root.swordType == 4) { unloadMovie (this.sword1); unloadMovie (this.sword2); unloadMovie (this.sword3); } if (_root.swordType == 5) { unloadMovie (this.sword1); unloadMovie (this.sword2); unloadMovie (this.sword3); unloadMovie (this.sword4); } if (_root.swordType == 6) { unloadMovie (this.sword1); unloadMovie (this.sword2); unloadMovie (this.sword3); unloadMovie (this.sword4); unloadMovie (this.sword5); } if (_root.swordType == 7) { unloadMovie (this.sword1); unloadMovie (this.sword2); unloadMovie (this.sword3); unloadMovie (this.sword4); unloadMovie (this.sword5); unloadMovie (this.sword6); } }
Symbol 709 MovieClip Frame 15
stop();
Symbol 709 MovieClip Frame 16
stop();
Symbol 713 Button
on (release) { _root.window.buyarmor.gotoAndPlay(2); _root.window.upgrades.gotoAndStop("hide"); _root.window.buywep.gotoAndStop("hide"); _root.window.buyench.gotoAndStop("hide"); _root.window.weaponskills.gotoAndStop("hide"); _root.window.bowskills.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 723 Button
on (release) { if (_root.gold >= 50) { unloadMovie (this.samurai); _root.gold = _root.gold - 50; _root.armortype = 2; } }
Symbol 730 Button
on (release) { if (_root.gold >= 200) { unloadMovie (this.golden); unloadMovie (this.samurai); _root.gold = _root.gold - 200; _root.armortype = 3; } }
Symbol 737 Button
on (release) { if (_root.gold >= 350) { unloadMovie (this.golden); unloadMovie (this.samurai); unloadMovie (this.gods); _root.gold = _root.gold - 350; _root.armortype = 4; } }
Symbol 739 Button
on (release) { _root.window.buyarmor.gotoAndStop(1); _root.window.buywep.gotoAndStop(1); _root.window.buyarmor.gotoAndStop(1); _root.window.buyench.gotoAndStop(1); _root.window.weaponskills.gotoAndStop(1); _root.window.bowskills.gotoAndStop(1); _root.window.upgrades.gotoAndStop(1); }
Symbol 740 MovieClip Frame 1
stop();
Instance of Symbol 738 MovieClip in Symbol 740 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.armortype == 2) { unloadMovie (this.samurai); } if (_root.armortype == 3) { unloadMovie (this.samurai); unloadMovie (this.golden); } if (_root.armortype == 4) { unloadMovie (this.samurai); unloadMovie (this.golden); unloadMovie (this.gods); } }
Symbol 740 MovieClip Frame 15
stop();
Symbol 740 MovieClip Frame 16
stop();
Symbol 744 Button
on (release) { _root.training = false; _root.trainwin = false; if (_root.lvl == 1) { _root.kills = 25; _root.sky.gotoAndStop(2); _root.fader.gotoAndStop(2); } else if (_root.lvl == 2) { _root.kills = 35; _root.sky.gotoAndStop(3); _root.fader.gotoAndStop(3); } else if (_root.lvl == 3) { _root.kills = 45; _root.sky.gotoAndStop(4); _root.fader.gotoAndStop(4); } else if (_root.lvl == 4) { _root.kills = 55; _root.sky.gotoAndStop(5); _root.fader.gotoAndStop(5); } else if (_root.lvl == 5) { _root.kills = 60; _root.sky.gotoAndStop(6); _root.fader.gotoAndStop(6); } else if (_root.lvl == 6) { _root.kills = 65; _root.sky.gotoAndStop(7); _root.fader.gotoAndStop(7); } else if (_root.lvl == 7) { _root.kills = 70; _root.sky.gotoAndStop(8); _root.fader.gotoAndStop(8); } else if (_root.lvl == 8) { _root.kills = 75; _root.sky.gotoAndStop(9); _root.fader.gotoAndStop(9); } else if (_root.lvl == 9) { _root.kills = 80; _root.sky.gotoAndStop(10); _root.fader.gotoAndStop(10); } else if (_root.lvl == 10) { _root.kills = 85; _root.sky.gotoAndStop(11); _root.fader.gotoAndStop(11); } else if (_root.lvl == 11) { _root.kills = 90; _root.sky.gotoAndStop(12); _root.fader.gotoAndStop(12); } else if (_root.lvl == 12) { _root.kills = 100; _root.sky.gotoAndStop(13); } _root.window.gotoAndPlay(4); _root.lvl = _root.lvl + 1; clearInterval(_root.enemy1); clearInterval(_root.plane2Launcher); clearInterval(_root.plane3Launcher); clearInterval(_root.plane4Launcher); }
Symbol 748 Button
on (release) { _root.window.buyench.gotoAndPlay(2); _root.window.upgrades.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.buywep.gotoAndStop("hide"); _root.window.weaponskills.gotoAndStop("hide"); _root.window.bowskills.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 756 Button
on (release) { if (_root.gold >= 50) { _root.gold = _root.gold - 50; unloadMovie (this.en1); _root.enchant = 1; } }
Symbol 761 Button
on (release) { if (_root.gold >= 100) { _root.gold = _root.gold - 100; unloadMovie (this.en2); _root.enchant = 2; } }
Symbol 765 Button
on (release) { if (_root.gold >= 400) { _root.gold = _root.gold - 400; unloadMovie (this.en3); _root.enchant = 3; } }
Symbol 767 MovieClip Frame 1
stop();
Instance of Symbol 766 MovieClip in Symbol 767 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.enchant == 1) { unloadMovie (this.en1); } if (_root.enchant == 2) { unloadMovie (this.en1); unloadMovie (this.en2); } if (_root.enchant == 3) { unloadMovie (this.en1); unloadMovie (this.en2); unloadMovie (this.en3); } }
Symbol 767 MovieClip Frame 10
stop();
Symbol 767 MovieClip Frame 11
stop();
Symbol 771 Button
on (release) { this.gotoAndPlay(2); _root.window.upgrades.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.buyench.gotoAndStop("hide"); _root.window.bowskills.gotoAndStop("hide"); _root.window.buywep.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 772 Button
on (release) { this.gotoAndPlay(2); _root.window.bowskills.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); _root.window.buyweap.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 786 Button
on (release) { if (_root.gold >= 50) { _root.gold = _root.gold - 50; unloadMovie (this.stab); _root.stabsk = true; } }
Symbol 795 Button
on (release) { if (_root.gold >= 150) { _root.gold = _root.gold - 150; unloadMovie (this.ds); _root.dsk = true; } }
Symbol 800 Button
on (release) { if (_root.gold >= 250) { _root.gold = _root.gold - 250; unloadMovie (this.ts); _root.tsk = true; } }
Symbol 809 Button
on (release) { if (_root.gold >= 250) { _root.gold = _root.gold - 250; unloadMovie (this.crit); _root.critsk = true; } }
Symbol 811 Button
on (release) { _root.window.buywep.gotoAndStop(1); _root.window.buyarmor.gotoAndStop(1); _root.window.buyench.gotoAndStop(1); _root.window.weaponskills.gotoAndStop(1); _root.window.bowskills.gotoAndStop(1); _root.window.upgrades.gotoAndStop(1); }
Symbol 812 MovieClip Frame 1
stop();
Instance of Symbol 810 MovieClip in Symbol 812 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.stabsk == true) { unloadMovie (this.stab); } if (_root.dsk == true) { unloadMovie (this.ds); } if (_root.tsk == true) { unloadMovie (this.ts); } if (_root.critsk == true) { unloadMovie (this.crit); } }
Symbol 812 MovieClip Frame 10
stop();
Symbol 812 MovieClip Frame 11
stop();
Symbol 816 Button
on (release) { _root.window.bowskills.gotoAndPlay(2); _root.window.upgrades.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.buyench.gotoAndStop("hide"); _root.window.weaponskills.gotoAndStop("hide"); _root.window.buywep.gotoAndStop("hide"); _root.window.upgrades.gotoAndStop("hide"); }
Symbol 827 Button
on (release) { if (_root.gold >= 25) { _root.gold = _root.gold - 25; unloadMovie (this.ds); _root.multi = 2; } }
Symbol 834 Button
on (release) { if (_root.gold >= 100) { _root.gold = _root.gold - 100; unloadMovie (this.ts); _root.multi = 3; } }
Symbol 841 Button
on (release) { if (_root.gold >= 200) { _root.gold = _root.gold - 200; unloadMovie (this.gds); _root.multi = 4; } }
Symbol 847 Button
on (release) { if (_root.gold >= 200) { _root.gold = _root.gold - 200; unloadMovie (this.exp); _root.exparrow = true; } }
Symbol 853 Button
on (release) { if (_root.gold >= 200) { _root.gold = _root.gold - 200; unloadMovie (this.split); _root.splitarrow = true; } }
Symbol 855 MovieClip Frame 1
stop();
Instance of Symbol 854 MovieClip in Symbol 855 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.multi == 2) { unloadMovie (this.ds); } else if (_root.multi == 3) { unloadMovie (this.ds); unloadMovie (this.ts); } else if (_root.multi == 4) { unloadMovie (this.ds); unloadMovie (this.ts); unloadMovie (this.gds); } if (_root.exparrow == true) { unloadMovie (this.exp); } if (_root.splitarrow == true) { unloadMovie (this.split); } }
Symbol 855 MovieClip Frame 10
stop();
Symbol 855 MovieClip Frame 11
stop();
Symbol 859 Button
on (release) { _root.window.upgrades.gotoAndPlay(2); _root.window.bowskills.gotoAndStop("hide"); _root.window.buyarmor.gotoAndStop("hide"); _root.window.buyench.gotoAndStop("hide"); _root.window.weaponskills.gotoAndStop("hide"); _root.window.buywep.gotoAndStop("hide"); }
Symbol 872 Button
on (release) { if ((_root.gold >= 50) && (_root.maxhp < 125)) { _root.maxhp = _root.maxhp + 25; _root.gold = _root.gold - 50; _root.gold2.maxhpbar._xscale = _root.gold2.maxhpbar._xscale + 2; } }
Symbol 876 Button
on (release) { if ((_root.gold >= 50) && (_root.maxmp < 125)) { _root.maxmp = _root.maxmp + 25; _root.gold = _root.gold - 50; _root.gold2.maxmpbar._xscale = _root.gold2.maxmpbar._xscale + 2; } }
Symbol 880 Button
on (release) { if ((_root.gold >= 50) && (_root.crit < 19)) { _root.crit = _root.crit + 1; _root.gold = _root.gold - 50; } }
Symbol 882 MovieClip Frame 1
stop();
Symbol 882 MovieClip Frame 7
stop();
Instance of Symbol 881 MovieClip in Symbol 882 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.maxhp == 125) { unloadMovie (this.life); } if (_root.maxmp == 125) { unloadMovie (this.mp); } if (_root.crit == 19) { unloadMovie (this.crit); } }
Symbol 882 MovieClip Frame 8
stop();
Symbol 884 Button
on (release) { _root.training = false; _root.trainwin = false; _root.kills = 2; _root.window.gotoAndStop(1); _root.lvl = _root.lvl + 10; clearInterval(_root.Enemy1); _root.test(); }
Symbol 885 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 2
stop();
Symbol 885 MovieClip Frame 3
stop();
Symbol 885 MovieClip Frame 4
_root.test(); _root.test2(); _root.test3(); _root.test4();
Symbol 886 MovieClip Frame 1
stop();
Symbol 886 MovieClip Frame 2
stop();
Symbol 886 MovieClip Frame 3
stop();
Symbol 886 MovieClip Frame 4
stop();
Symbol 886 MovieClip Frame 5
stop();
Symbol 886 MovieClip Frame 6
stop();
Symbol 886 MovieClip Frame 7
stop();
Symbol 886 MovieClip Frame 8
stop();
Symbol 886 MovieClip Frame 9
stop();
Symbol 886 MovieClip Frame 10
stop();
Symbol 886 MovieClip Frame 11
stop();
Symbol 886 MovieClip Frame 12
stop();
Symbol 892 Button
on (release) { _root.gotoAndStop(4); }
Symbol 893 MovieClip Frame 1
_root._x = 0;
Symbol 893 MovieClip Frame 66
stop();
Symbol 894 MovieClip Frame 30
gotoAndPlay (1);
Symbol 894 MovieClip Frame 235
stop();
Symbol 905 Button
on (release) { _root.gotoAndStop(2); }
Symbol 906 MovieClip Frame 632
stop();
Symbol 907 MovieClip Frame 176
_root.end.hero.gotoAndStop("run");
Symbol 907 MovieClip Frame 183
_root.end.hero.gotoAndStop("jump");
Symbol 907 MovieClip Frame 190
_root.end.hero.gotoAndStop("djump");
Symbol 907 MovieClip Frame 229
_root.end.boss.gotoAndPlay(31); _root.end.hero.gotoAndPlay("idle");
Symbol 907 MovieClip Frame 430
stop();

Library Items

Symbol 1 Sound [swing2]
Symbol 2 Sound [swing]
Symbol 3 Sound [arrowfire]
Symbol 4 Sound [jump1]
Symbol 5 Sound [ehit1]
Symbol 6 Sound [crit]
Symbol 7 Sound [arrowhit]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [arrow]Uses:8Used by:10 11 12 13 614 615
Symbol 10 MovieClip [bullet4]Uses:9
Symbol 11 MovieClip [bullet3]Uses:9
Symbol 12 MovieClip [bullet2]Uses:9
Symbol 13 MovieClip [bullet]Uses:9
Symbol 14 GraphicUsed by:113  Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:32 78 894
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:32 78 894
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:32 78 894
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:21 22Used by:32 78 894
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:32 78 894
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:26 27Used by:32 78 894
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:29 30Used by:32 78 894
Symbol 32 MovieClipUses:16 18 20 23 25 28 31Used by:113
Symbol 33 GraphicUsed by:34 39
Symbol 34 MovieClipUses:33Used by:113
Symbol 35 GraphicUsed by:36 281
Symbol 36 MovieClipUses:35Used by:113 133 136 154 174 273
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:113
Symbol 39 MovieClipUses:33Used by:113
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:113 133 136 154 174 273
Symbol 42 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 43 GraphicUsed by:63 112 173 272 320 894
Symbol 44 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 45 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 46 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 47 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 48 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 49 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 50 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 51 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 52 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 53 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 54 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 55 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 56 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 57 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 58 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 59 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 60 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 61 GraphicUsed by:63 112 153 169 173 272 320 894
Symbol 62 GraphicUsed by:63 153 169 173 272 320 894
Symbol 63 MovieClipUses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:64
Symbol 64 MovieClipUses:63Used by:113 133 136 154 174 273
Symbol 65 GraphicUsed by:68
Symbol 66 FontUsed by:67
Symbol 67 TextUses:66Used by:68 803 809 810
Symbol 68 MovieClipUses:65 67Used by:113 133 136 154 174 273
Symbol 69 GraphicUsed by:77 80 134 135
Symbol 70 GraphicUsed by:77 80 134 135
Symbol 71 GraphicUsed by:77 80 134 135
Symbol 72 GraphicUsed by:77 80 134 135
Symbol 73 GraphicUsed by:77 80 134 135
Symbol 74 GraphicUsed by:77 80 134 135
Symbol 75 GraphicUsed by:77 80 134 135
Symbol 76 SoundUsed by:77
Symbol 77 MovieClipUses:69 70 71 72 73 74 75 76Used by:113 136
Symbol 78 MovieClipUses:16 18 20 23 25 28 31Used by:113
Symbol 79 SoundUsed by:80 907
Symbol 80 MovieClipUses:69 70 71 72 73 74 75 79Used by:113 133 136
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:112 175 270 271 272
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:112 175 270 271 272
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:112 175 270 271 272
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:112 175 270 271 272
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:112 175 270 271 272
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:112 175 270 271 272
Symbol 93 SoundUsed by:112 270
Symbol 94 GraphicUsed by:112 131 149 173 270 894
Symbol 95 GraphicUsed by:112 131 149 173 270 894
Symbol 96 GraphicUsed by:112 131 149 173 270 894
Symbol 97 GraphicUsed by:112 131 149 173 270 894
Symbol 98 GraphicUsed by:112 131 149 173 270 894
Symbol 99 GraphicUsed by:112 131 149 173 270 894
Symbol 100 GraphicUsed by:112 131 149 173 270 894
Symbol 101 GraphicUsed by:112 131 149 173 270 894
Symbol 102 GraphicUsed by:112 131 149 173 270 894
Symbol 103 GraphicUsed by:112 131 149 173 270 894
Symbol 104 GraphicUsed by:112 131 149 173 270 894
Symbol 105 GraphicUsed by:112 131 149 173 270 894
Symbol 106 GraphicUsed by:112 131 149 173 270 894
Symbol 107 GraphicUsed by:112 131 149 173 270 894
Symbol 108 GraphicUsed by:112 131 149 173 270 894
Symbol 109 GraphicUsed by:112 131 149 173 270 894
Symbol 110 GraphicUsed by:112 131 149 173 270 894
Symbol 111 GraphicUsed by:112 131 149 173 270 894
Symbol 112 MovieClipUses:82 84 86 88 90 92 93 42 94 43 95 44 96 45 97 46 98 47 99 48 100 49 101 50 102 51 103 52 104 53 105 54 106 55 107 56 108 57 109 58 59 110 60 61 111Used by:113 133 136 154 174 273
Symbol 113 MovieClip [boss2]Uses:14 32 34 36 38 39 41 64 68 77 78 80 112
Symbol 114 GraphicUsed by:120 131 132
Symbol 115 GraphicUsed by:120 131 132
Symbol 116 GraphicUsed by:120 131 132
Symbol 117 GraphicUsed by:120 131 132
Symbol 118 GraphicUsed by:120 131 132
Symbol 119 GraphicUsed by:120 131 132
Symbol 120 MovieClipUses:114 115 116 117 118 119Used by:133
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:133
Symbol 123 SoundUsed by:131 272 907
Symbol 124 SoundUsed by:131
Symbol 125 GraphicUsed by:131 149 173 270 894
Symbol 126 GraphicUsed by:131 149 173 270 894
Symbol 127 GraphicUsed by:131 149 173 270 894
Symbol 128 GraphicUsed by:131 149 173 270 894
Symbol 129 GraphicUsed by:131 149 173 270 894
Symbol 130 GraphicUsed by:131 149 173 270 894
Symbol 131 MovieClipUses:114 115 116 117 118 119 94 123 95 96 97 124 98 99 100 101 102 103 104 105 106 107 108 109 110 111 125 126 127 128 129 130Used by:133
Symbol 132 MovieClipUses:114 115 116 117 118 119Used by:133
Symbol 133 MovieClip [enemy5]Uses:120 36 122 41 64 68 131 132 80 112
Symbol 134 MovieClipUses:69 70 71 72 73 74 75Used by:136
Symbol 135 MovieClipUses:69 70 71 72 73 74 75Used by:136
Symbol 136 MovieClip [enemy4]Uses:134 36 41 64 68 77 135 80 112
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:147 149 150 153
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:147 149 150 153
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:147 149 150 153
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:147 149 150 153
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147 149 150 153
Symbol 147 MovieClipUses:138 140 142 144 146Used by:154
Symbol 148 SoundUsed by:149
Symbol 149 MovieClipUses:138 140 142 144 146 94 148 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 125 126 127 128 129 130Used by:154
Symbol 150 MovieClipUses:138 140 142 144 146Used by:154
Symbol 151 GraphicUsed by:153 173
Symbol 152 GraphicUsed by:153 169
Symbol 153 MovieClipUses:138 140 142 144 151 146 42 152 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:154
Symbol 154 MovieClip [enemy3]Uses:147 36 41 64 68 149 150 153 112
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:167 169 170 173
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:167 169 170 173  Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:167 169 170 173  Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:167 169 170 173  Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:167 169 170 173
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:167 169 170 173  Timeline
Symbol 167 MovieClipUses:156 158 160 162 164 166Used by:174
Symbol 168 SoundUsed by:169
Symbol 169 MovieClipUses:156 158 160 162 164 166 168 42 152 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:174
Symbol 170 MovieClipUses:156 158 160 162 164 166Used by:174
Symbol 171 SoundUsed by:173 907
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:156 158 160 162 164 166 151 171 94 95 96 97 98 99 100 101 102 103 172 104 105 106 107 108 109 110 111 125 126 127 128 129 42 130 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:174
Symbol 174 MovieClip [enemy2]Uses:167 36 41 64 68 169 170 173 112
Symbol 175 MovieClipUses:82 84 86 88 90 92Used by:273
Symbol 176 GraphicUsed by:270
Symbol 177 GraphicUsed by:270
Symbol 178 GraphicUsed by:270
Symbol 179 GraphicUsed by:270
Symbol 180 GraphicUsed by:270
Symbol 181 GraphicUsed by:270
Symbol 182 GraphicUsed by:270
Symbol 183 GraphicUsed by:270
Symbol 184 GraphicUsed by:270
Symbol 185 GraphicUsed by:270
Symbol 186 GraphicUsed by:270
Symbol 187 GraphicUsed by:270
Symbol 188 GraphicUsed by:270
Symbol 189 GraphicUsed by:270
Symbol 190 GraphicUsed by:270
Symbol 191 GraphicUsed by:270
Symbol 192 GraphicUsed by:270
Symbol 193 GraphicUsed by:270
Symbol 194 GraphicUsed by:270
Symbol 195 GraphicUsed by:270
Symbol 196 GraphicUsed by:270
Symbol 197 GraphicUsed by:270
Symbol 198 GraphicUsed by:270
Symbol 199 GraphicUsed by:270
Symbol 200 GraphicUsed by:270
Symbol 201 GraphicUsed by:270
Symbol 202 GraphicUsed by:270
Symbol 203 GraphicUsed by:270
Symbol 204 GraphicUsed by:270
Symbol 205 GraphicUsed by:270
Symbol 206 GraphicUsed by:270
Symbol 207 GraphicUsed by:270
Symbol 208 GraphicUsed by:270
Symbol 209 GraphicUsed by:270
Symbol 210 GraphicUsed by:270
Symbol 211 GraphicUsed by:270
Symbol 212 GraphicUsed by:270
Symbol 213 GraphicUsed by:270
Symbol 214 GraphicUsed by:270
Symbol 215 GraphicUsed by:270
Symbol 216 GraphicUsed by:270
Symbol 217 GraphicUsed by:270
Symbol 218 GraphicUsed by:270
Symbol 219 GraphicUsed by:270
Symbol 220 GraphicUsed by:270
Symbol 221 GraphicUsed by:270
Symbol 222 GraphicUsed by:270
Symbol 223 GraphicUsed by:270
Symbol 224 GraphicUsed by:270
Symbol 225 GraphicUsed by:270
Symbol 226 GraphicUsed by:270
Symbol 227 GraphicUsed by:270
Symbol 228 GraphicUsed by:270
Symbol 229 GraphicUsed by:270
Symbol 230 GraphicUsed by:270
Symbol 231 GraphicUsed by:270
Symbol 232 GraphicUsed by:270
Symbol 233 GraphicUsed by:270
Symbol 234 GraphicUsed by:270
Symbol 235 GraphicUsed by:270
Symbol 236 GraphicUsed by:270
Symbol 237 GraphicUsed by:270
Symbol 238 GraphicUsed by:270
Symbol 239 GraphicUsed by:270
Symbol 240 GraphicUsed by:270
Symbol 241 GraphicUsed by:270
Symbol 242 GraphicUsed by:270
Symbol 243 GraphicUsed by:270
Symbol 244 GraphicUsed by:270
Symbol 245 GraphicUsed by:270
Symbol 246 GraphicUsed by:270
Symbol 247 GraphicUsed by:270
Symbol 248 GraphicUsed by:270
Symbol 249 GraphicUsed by:270
Symbol 250 GraphicUsed by:270
Symbol 251 GraphicUsed by:270
Symbol 252 GraphicUsed by:270
Symbol 253 GraphicUsed by:270
Symbol 254 GraphicUsed by:270
Symbol 255 GraphicUsed by:270
Symbol 256 GraphicUsed by:270
Symbol 257 GraphicUsed by:270
Symbol 258 GraphicUsed by:270
Symbol 259 GraphicUsed by:270
Symbol 260 GraphicUsed by:270
Symbol 261 GraphicUsed by:270
Symbol 262 GraphicUsed by:270
Symbol 263 GraphicUsed by:270
Symbol 264 GraphicUsed by:270
Symbol 265 GraphicUsed by:270
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:82 84 86 88 90 92 176 93 177 94 178 179 95 180 181 96 182 183 97 184 185 98 186 187 99 188 189 100 190 191 101 192 102 193 194 103 195 196 104 197 198 105 199 200 106 201 202 107 203 204 108 205 206 109 207 110 208 111 209 210 125 211 212 126 213 214 127 128 215 216 129 217 218 130 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269Used by:273
Symbol 271 MovieClipUses:82 84 86 88 90 92Used by:273
Symbol 272 MovieClipUses:82 84 86 88 90 92 123 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:273
Symbol 273 MovieClip [plane]Uses:175 36 41 64 68 270 271 272 112
Symbol 274 GraphicUsed by:280
Symbol 275 GraphicUsed by:280
Symbol 276 GraphicUsed by:280
Symbol 277 GraphicUsed by:280
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClip [fire3]Uses:274 275 276 277 279
Symbol 281 MovieClip [fire]Uses:35
Symbol 282 GraphicUsed by:283 795 800
Symbol 283 MovieClipUses:282Used by:320 448 487 488 490  Timeline
Symbol 284 GraphicUsed by:288 786 795 800
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:284 285 286 287Used by:320 448 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 289 GraphicUsed by:290 786 795 800
Symbol 290 MovieClipUses:289Used by:320 448 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 291 GraphicUsed by:295 786 795 800
Symbol 292 GraphicUsed by:295
Symbol 293 GraphicUsed by:295
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:291 292 293 294Used by:320 448 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 296 GraphicUsed by:300 786 795 800
Symbol 297 GraphicUsed by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:296 297 298 299Used by:320 448 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 301 GraphicUsed by:304
Symbol 302 GraphicUsed by:304 473 539 761
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:301 302 303Used by:314 704 738 766
Symbol 305 GraphicUsed by:314 786 795 800
Symbol 306 GraphicUsed by:314
Symbol 307 GraphicUsed by:314
Symbol 308 GraphicUsed by:314
Symbol 309 GraphicUsed by:314
Symbol 310 GraphicUsed by:314
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:304 305 306 307 308 309 310 312 313Used by:320 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 315 GraphicUsed by:319 786 795 800
Symbol 316 GraphicUsed by:319
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:315 316 317 318Used by:320 448 457 474 479 480 483 485 486 487 488 490  Timeline
Symbol 320 MovieClip [herodead]Uses:283 288 290 295 300 314 319 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:491  Timeline
Symbol 321 GraphicUsed by:335
Symbol 322 GraphicUsed by:323 765
Symbol 323 MovieClipUses:322Used by:335 523
Symbol 324 GraphicUsed by:335
Symbol 325 GraphicUsed by:335
Symbol 326 GraphicUsed by:335
Symbol 327 GraphicUsed by:335
Symbol 328 GraphicUsed by:335
Symbol 329 GraphicUsed by:335
Symbol 330 GraphicUsed by:335
Symbol 331 GraphicUsed by:335
Symbol 332 GraphicUsed by:335
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:321 323 324 325 326 327 328 329 330 331 332 333 334Used by:Timeline
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:Timeline
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:Timeline
Symbol 340 GraphicUsed by:Timeline
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:448  Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 GraphicUsed by:Timeline
Symbol 345 GraphicUsed by:394
Symbol 346 GraphicUsed by:347 383
Symbol 347 MovieClipUses:346Used by:394
Symbol 348 GraphicUsed by:394
Symbol 349 GraphicUsed by:394
Symbol 350 GraphicUsed by:394
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:353
Symbol 353 MovieClipUses:352Used by:382
Symbol 354 GraphicUsed by:382
Symbol 355 GraphicUsed by:356 357
Symbol 356 MovieClipUses:355Used by:382
Symbol 357 MovieClipUses:355Used by:382
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:358Used by:380
Symbol 360 GraphicUsed by:364
Symbol 361 GraphicUsed by:364
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:364 367
Symbol 364 MovieClipUses:360 361 363Used by:378
Symbol 365 GraphicUsed by:367
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:365 366 363Used by:378
Symbol 368 GraphicUsed by:371
Symbol 369 GraphicUsed by:371 374
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:368 369 370Used by:375
Symbol 372 GraphicUsed by:374
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:372 369 373Used by:375
Symbol 375 MovieClipUses:371 374Used by:378
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:378
Symbol 378 MovieClipUses:364 367 375 377Used by:379
Symbol 379 MovieClipUses:378Used by:380
Symbol 380 MovieClipUses:359 379Used by:382
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:353 354 356 357 380 381Used by:394
Symbol 383 ButtonUses:346Used by:394
Symbol 384 GraphicUsed by:386
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:384 385Used by:394
Symbol 387 GraphicUsed by:392
Symbol 388 GraphicUsed by:392
Symbol 389 GraphicUsed by:392
Symbol 390 GraphicUsed by:392
Symbol 391 GraphicUsed by:392
Symbol 392 ButtonUses:387 388 389 390 391Used by:394
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:345 347 348 349 350 382 383 386 392 393Used by:Timeline
Symbol 395 FontUsed by:396 399
Symbol 396 TextUses:395Used by:Timeline
Symbol 397 FontUsed by:398
Symbol 398 TextUses:397Used by:Timeline
Symbol 399 TextUses:395Used by:Timeline
Symbol 400 BitmapUsed by:401 404
Symbol 401 GraphicUses:400Used by:405
Symbol 402 GraphicUsed by:403
Symbol 403 MovieClipUses:402Used by:405
Symbol 404 GraphicUses:400Used by:405
Symbol 405 MovieClipUses:401 403 404Used by:Timeline
Symbol 406 FontUsed by:407 408 413 502 504 863 864 865
Symbol 407 TextUses:406Used by:415
Symbol 408 TextUses:406Used by:411
Symbol 409 GraphicUsed by:411 414
Symbol 410 GraphicUsed by:411
Symbol 411 ButtonUses:408 409 410Used by:415
Symbol 412 GraphicUsed by:414
Symbol 413 TextUses:406Used by:414
Symbol 414 ButtonUses:412 409 413Used by:415
Symbol 415 MovieClipUses:407 411 414Used by:Timeline
Symbol 416 FontUsed by:417
Symbol 417 TextUses:416Used by:Timeline
Symbol 418 FontUsed by:419 436 467 468 518 519 582 583 584 585 586 588 591 618 620 621 622 623 624 625 626 627 628 629 630 631 742 743 783 790 799 804 823 825 826 831 833 838 840 845 851 868 870 871 874 877
Symbol 419 TextUses:418Used by:421
Symbol 420 SoundUsed by:421 592  Timeline
Symbol 421 MovieClipUses:419 420Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:Timeline
Symbol 424 GraphicUsed by:Timeline
Symbol 425 FontUsed by:426 664 665 672 679 686 694 701 722 729 736 760 774 776 791
Symbol 426 TextUses:425Used by:Timeline
Symbol 427 GraphicUsed by:592  Timeline
Symbol 428 GraphicUsed by:592  Timeline
Symbol 429 GraphicUsed by:434
Symbol 430 FontUsed by:431 439 450 453 590 792 806
Symbol 431 TextUses:430Used by:434 592
Symbol 432 GraphicUsed by:434 442 592 794 795 800 808 809
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:429 431 432 433Used by:Timeline
Symbol 435 GraphicUsed by:437
Symbol 436 TextUses:418Used by:437
Symbol 437 ButtonUses:435 436Used by:Timeline
Symbol 438 GraphicUsed by:442 786
Symbol 439 TextUses:430Used by:442 592 786
Symbol 440 GraphicUsed by:442
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:438 439 432 440 441Used by:786  Timeline
Symbol 443 FontUsed by:444 445 446 447 459 460 824 832 839 846 852
Symbol 444 TextUses:443Used by:Timeline
Symbol 445 TextUses:443Used by:Timeline
Symbol 446 TextUses:443Used by:Timeline
Symbol 447 TextUses:443Used by:Timeline
Symbol 448 MovieClipUses:283 288 290 295 300 319 342Used by:491  Timeline
Symbol 449 GraphicUsed by:455
Symbol 450 TextUses:430Used by:455 592
Symbol 451 GraphicUsed by:455
Symbol 452 GraphicUsed by:455
Symbol 453 TextUses:430Used by:455
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:449 450 451 452 453 454Used by:Timeline
Symbol 456 GraphicUsed by:592  Timeline
Symbol 457 MovieClipUses:288 290 295 300 314 319Used by:458 491
Symbol 458 MovieClipUses:457Used by:Timeline
Symbol 459 TextUses:443Used by:Timeline
Symbol 460 TextUses:443Used by:Timeline
Symbol 461 GraphicUsed by:523
Symbol 462 GraphicUsed by:523
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClipUses:463Used by:523
Symbol 465 GraphicUsed by:471
Symbol 466 GraphicUsed by:469 470
Symbol 467 TextUses:418Used by:469 470
Symbol 468 TextUses:418Used by:469 470
Symbol 469 ButtonUses:466 467 468Used by:471
Symbol 470 ButtonUses:466 467 468Used by:471
Symbol 471 MovieClipUses:465 469 470Used by:523
Symbol 472 SoundUsed by:473
Symbol 473 MovieClipUses:302 472Used by:491
Symbol 474 MovieClipUses:288 290 314 319 295 300Used by:491
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClipUses:475Used by:491
Symbol 477 SoundUsed by:479 480
Symbol 478 SoundUsed by:479 480
Symbol 479 MovieClipUses:288 290 295 314 319 300 477 478Used by:491
Symbol 480 MovieClipUses:288 290 295 300 314 319 477 478Used by:491
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:483 485 487 488 490
Symbol 483 MovieClipUses:288 290 295 300 314 319 482Used by:491
Symbol 484 SoundUsed by:485
Symbol 485 MovieClipUses:288 290 295 300 314 319 482 484Used by:491 786
Symbol 486 MovieClipUses:288 290 295 300 314 319Used by:491
Symbol 487 MovieClipUses:283 288 290 295 300 314 319 482Used by:491 795
Symbol 488 MovieClipUses:283 288 290 295 300 314 319 482Used by:491 800
Symbol 489 SoundUsed by:490
Symbol 490 MovieClipUses:283 288 290 295 300 314 319 489 482Used by:491
Symbol 491 MovieClipUses:473 474 476 479 480 483 485 457 486 487 488 448 490 320Used by:523 907  Timeline
Symbol 492 GraphicUsed by:507 513
Symbol 493 GraphicUsed by:507
Symbol 494 GraphicUsed by:507
Symbol 495 GraphicUsed by:499 513
Symbol 496 FontUsed by:497 498 512
Symbol 497 TextUses:496Used by:499
Symbol 498 TextUses:496Used by:499
Symbol 499 MovieClipUses:495 497 498Used by:507
Symbol 500 GraphicUsed by:507
Symbol 501 GraphicUsed by:505
Symbol 502 TextUses:406Used by:505
Symbol 503 GraphicUsed by:505
Symbol 504 TextUses:406Used by:505
Symbol 505 MovieClipUses:501 502 503 504Used by:507
Symbol 506 SoundUsed by:507
Symbol 507 MovieClipUses:492 493 494 499 500 505 506Used by:523
Symbol 508 GraphicUsed by:523
Symbol 509 GraphicUsed by:523
Symbol 510 GraphicUsed by:513
Symbol 511 GraphicUsed by:513
Symbol 512 TextUses:496Used by:513
Symbol 513 MovieClipUses:492 510 511 495 512Used by:523
Symbol 514 GraphicUsed by:523
Symbol 515 GraphicUsed by:523
Symbol 516 GraphicUsed by:523
Symbol 517 GraphicUsed by:523
Symbol 518 TextUses:418Used by:523
Symbol 519 TextUses:418Used by:520
Symbol 520 MovieClipUses:519Used by:523 632
Symbol 521 FontUsed by:522 634 635 636 637 638 639 640 641 642 643 644
Symbol 522 TextUses:521Used by:523
Symbol 523 MovieClipUses:461 323 462 464 471 491 507 508 509 513 514 515 516 517 518 520 522Used by:Timeline
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:Timeline
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:Timeline
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:Timeline
Symbol 530 GraphicUsed by:Timeline
Symbol 531 GraphicUsed by:533
Symbol 532 SoundUsed by:533
Symbol 533 MovieClipUses:531 532Used by:Timeline
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:Timeline
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:Timeline
Symbol 538 GraphicUsed by:542
Symbol 539 MovieClipUses:302Used by:542
Symbol 540 FontUsed by:541
Symbol 541 TextUses:540Used by:542
Symbol 542 MovieClipUses:538 539 541Used by:Timeline
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClipUses:543Used by:616
Symbol 545 GraphicUsed by:616
Symbol 546 FontUsed by:547 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 650 651 883
Symbol 547 EditableTextUses:546Used by:616
Symbol 548 GraphicUsed by:616
Symbol 549 FontUsed by:550
Symbol 550 TextUses:549Used by:616
Symbol 551 TextUses:546Used by:616
Symbol 552 EditableTextUses:546Used by:616
Symbol 553 TextUses:546Used by:616
Symbol 554 TextUses:546Used by:567
Symbol 555 TextUses:546Used by:567
Symbol 556 TextUses:546Used by:567
Symbol 557 TextUses:546Used by:567
Symbol 558 TextUses:546Used by:567
Symbol 559 TextUses:546Used by:567
Symbol 560 TextUses:546Used by:567
Symbol 561 TextUses:546Used by:567
Symbol 562 TextUses:546Used by:567
Symbol 563 TextUses:546Used by:567
Symbol 564 TextUses:546Used by:567
Symbol 565 TextUses:546Used by:567
Symbol 566 TextUses:546Used by:567
Symbol 567 MovieClipUses:554 555 556 557 558 559 560 561 562 563 564 565 566Used by:616
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:568Used by:616
Symbol 570 FontUsed by:571 572 574 576 578 648 663 671 678 685 693 700 721 728 735 753 758 763
Symbol 571 TextUses:570Used by:592
Symbol 572 TextUses:570Used by:575
Symbol 573 GraphicUsed by:575
Symbol 574 TextUses:570Used by:575
Symbol 575 ButtonUses:572 573 574Used by:592
Symbol 576 TextUses:570Used by:581
Symbol 577 GraphicUsed by:581
Symbol 578 TextUses:570Used by:581
Symbol 579 FontUsed by:580
Symbol 580 TextUses:579Used by:581
Symbol 581 ButtonUses:576 577 578 580Used by:592
Symbol 582 TextUses:418Used by:592
Symbol 583 TextUses:418Used by:592
Symbol 584 TextUses:418Used by:592
Symbol 585 TextUses:418Used by:592
Symbol 586 TextUses:418Used by:592
Symbol 587 GraphicUsed by:592
Symbol 588 TextUses:418Used by:592
Symbol 589 GraphicUsed by:592
Symbol 590 TextUses:430Used by:592
Symbol 591 TextUses:418Used by:592
Symbol 592 MovieClipUses:571 575 581 428 427 582 583 456 584 585 586 587 431 432 439 588 589 450 590 591 420Used by:616
Symbol 593 FontUsed by:594 596 597 600 601 603 604
Symbol 594 TextUses:593Used by:616
Symbol 595 GraphicUsed by:598
Symbol 596 TextUses:593Used by:598
Symbol 597 TextUses:593Used by:598
Symbol 598 ButtonUses:595 596 597Used by:616
Symbol 599 GraphicUsed by:602 605
Symbol 600 TextUses:593Used by:602
Symbol 601 TextUses:593Used by:602
Symbol 602 ButtonUses:599 600 601Used by:616
Symbol 603 TextUses:593Used by:605
Symbol 604 TextUses:593Used by:605
Symbol 605 ButtonUses:599 603 604Used by:616
Symbol 606 GraphicUsed by:607
Symbol 607 ButtonUses:606Used by:611
Symbol 608 SoundUsed by:611  Timeline
Symbol 609 GraphicUsed by:610
Symbol 610 ButtonUses:609Used by:611
Symbol 611 MovieClipUses:607 608 610Used by:616
Symbol 612 GraphicUsed by:614 615
Symbol 613 GraphicUsed by:614 615
Symbol 614 MovieClipUses:612 9 613Used by:615
Symbol 615 MovieClipUses:612 9 613 614Used by:616
Symbol 616 MovieClipUses:544 545 547 548 550 551 552 553 567 569 592 594 598 602 605 611 615Used by:Timeline
Symbol 617 GraphicUsed by:646 885 886
Symbol 618 TextUses:418Used by:619
Symbol 619 MovieClipUses:618Used by:646
Symbol 620 TextUses:418Used by:632
Symbol 621 TextUses:418Used by:632
Symbol 622 TextUses:418Used by:632
Symbol 623 TextUses:418Used by:632
Symbol 624 TextUses:418Used by:632
Symbol 625 TextUses:418Used by:632
Symbol 626 TextUses:418Used by:632
Symbol 627 TextUses:418Used by:632
Symbol 628 TextUses:418Used by:632
Symbol 629 TextUses:418Used by:632
Symbol 630 TextUses:418Used by:632
Symbol 631 TextUses:418Used by:632
Symbol 632 MovieClipUses:620 520 621 622 623 624 625 626 627 628 629 630 631Used by:646
Symbol 633 SoundUsed by:646
Symbol 634 TextUses:521Used by:645
Symbol 635 TextUses:521Used by:645
Symbol 636 TextUses:521Used by:645
Symbol 637 TextUses:521Used by:645
Symbol 638 TextUses:521Used by:645
Symbol 639 TextUses:521Used by:645
Symbol 640 TextUses:521Used by:645
Symbol 641 TextUses:521Used by:645
Symbol 642 TextUses:521Used by:645
Symbol 643 TextUses:521Used by:645
Symbol 644 TextUses:521Used by:645
Symbol 645 MovieClipUses:634 635 636 637 638 639 640 641 642 643 644Used by:646
Symbol 646 MovieClipUses:617 619 632 633 645Used by:885
Symbol 647 GraphicUsed by:885
Symbol 648 TextUses:570Used by:885
Symbol 649 GraphicUsed by:885
Symbol 650 EditableTextUses:546Used by:885
Symbol 651 TextUses:546Used by:885
Symbol 652 GraphicUsed by:656 657
Symbol 653 FontUsed by:654 655 711 712 746 747 769 770 814 815 857 858
Symbol 654 TextUses:653Used by:656 657
Symbol 655 TextUses:653Used by:656 657
Symbol 656 ButtonUses:652 654 655Used by:709
Symbol 657 ButtonUses:652 654 655Used by:709
Symbol 658 GraphicUsed by:704
Symbol 659 GraphicUsed by:667
Symbol 660 GraphicUsed by:661 667
Symbol 661 MovieClipUses:660Used by:667
Symbol 662 GraphicUsed by:667 674 681 688 696 703
Symbol 663 TextUses:570Used by:667
Symbol 664 TextUses:425Used by:667 674 681 688 696 703 723 730 737 756 761 765 786 795 800 809
Symbol 665 TextUses:425Used by:667
Symbol 666 GraphicUsed by:667
Symbol 667 ButtonUses:659 661 662 663 664 665 666 660Used by:704
Symbol 668 GraphicUsed by:674
Symbol 669 GraphicUsed by:670 674
Symbol 670 MovieClipUses:669Used by:674
Symbol 671 TextUses:570Used by:674
Symbol 672 TextUses:425Used by:674
Symbol 673 GraphicUsed by:674
Symbol 674 ButtonUses:668 670 662 671 664 672 673 669Used by:704
Symbol 675 GraphicUsed by:681
Symbol 676 GraphicUsed by:677 681
Symbol 677 MovieClipUses:676Used by:681
Symbol 678 TextUses:570Used by:681
Symbol 679 TextUses:425Used by:681
Symbol 680 GraphicUsed by:681
Symbol 681 ButtonUses:675 677 662 678 664 679 680 676Used by:704
Symbol 682 GraphicUsed by:688
Symbol 683 GraphicUsed by:684 688
Symbol 684 MovieClipUses:683Used by:688
Symbol 685 TextUses:570Used by:688
Symbol 686 TextUses:425Used by:688 800 809
Symbol 687 GraphicUsed by:688
Symbol 688 ButtonUses:682 684 662 685 664 686 687 683Used by:704
Symbol 689 GraphicUsed by:696
Symbol 690 GraphicUsed by:696
Symbol 691 GraphicUsed by:692 696
Symbol 692 MovieClipUses:691Used by:696
Symbol 693 TextUses:570Used by:696
Symbol 694 TextUses:425Used by:696
Symbol 695 GraphicUsed by:696
Symbol 696 ButtonUses:689 690 692 662 693 664 694 695 691Used by:704
Symbol 697 GraphicUsed by:703
Symbol 698 GraphicUsed by:699 703
Symbol 699 MovieClipUses:698Used by:703
Symbol 700 TextUses:570Used by:703
Symbol 701 TextUses:425Used by:703 765
Symbol 702 GraphicUsed by:703
Symbol 703 ButtonUses:697 699 662 700 664 701 702 698Used by:704
Symbol 704 MovieClipUses:658 304 667 674 681 688 696 703Used by:709
Symbol 705 GraphicUsed by:708 739 811
Symbol 706 GraphicUsed by:708 739 811
Symbol 707 GraphicUsed by:708 739 811
Symbol 708 ButtonUses:705 706 707Used by:709 855 882
Symbol 709 MovieClipUses:656 657 704 708Used by:885
Symbol 710 GraphicUsed by:713 714
Symbol 711 TextUses:653Used by:713 714
Symbol 712 TextUses:653Used by:713 714
Symbol 713 ButtonUses:710 711 712Used by:740
Symbol 714 ButtonUses:710 711 712Used by:740
Symbol 715 GraphicUsed by:738
Symbol 716 GraphicUsed by:723
Symbol 717 GraphicUsed by:723
Symbol 718 GraphicUsed by:719 723
Symbol 719 MovieClipUses:718Used by:723
Symbol 720 GraphicUsed by:723 730 737
Symbol 721 TextUses:570Used by:723
Symbol 722 TextUses:425Used by:723 756 786
Symbol 723 ButtonUses:716 717 719 720 721 664 722 718Used by:738
Symbol 724 GraphicUsed by:730
Symbol 725 GraphicUsed by:730
Symbol 726 GraphicUsed by:727 730
Symbol 727 MovieClipUses:726Used by:730
Symbol 728 TextUses:570Used by:730
Symbol 729 TextUses:425Used by:730
Symbol 730 ButtonUses:724 725 727 720 728 664 729 726Used by:738
Symbol 731 GraphicUsed by:737
Symbol 732 GraphicUsed by:737
Symbol 733 GraphicUsed by:734 737
Symbol 734 MovieClipUses:733Used by:737
Symbol 735 TextUses:570Used by:737
Symbol 736 TextUses:425Used by:737
Symbol 737 ButtonUses:731 732 734 720 735 664 736 733Used by:738
Symbol 738 MovieClipUses:715 304 723 730 737Used by:740
Symbol 739 ButtonUses:705 706 707Used by:740 767
Symbol 740 MovieClipUses:713 714 738 739Used by:885
Symbol 741 GraphicUsed by:744 884
Symbol 742 TextUses:418Used by:744 884
Symbol 743 TextUses:418Used by:744 884
Symbol 744 ButtonUses:741 742 743Used by:885
Symbol 745 GraphicUsed by:748 749
Symbol 746 TextUses:653Used by:748 749
Symbol 747 TextUses:653Used by:748 749
Symbol 748 ButtonUses:745 746 747Used by:767
Symbol 749 ButtonUses:745 746 747Used by:767
Symbol 750 GraphicUsed by:766
Symbol 751 GraphicUsed by:756
Symbol 752 GraphicUsed by:756
Symbol 753 TextUses:570Used by:756
Symbol 754 FontUsed by:755 759 764
Symbol 755 TextUses:754Used by:756
Symbol 756 ButtonUses:751 752 753 755 664 722Used by:766
Symbol 757 GraphicUsed by:761
Symbol 758 TextUses:570Used by:761
Symbol 759 TextUses:754Used by:761
Symbol 760 TextUses:425Used by:761
Symbol 761 ButtonUses:302 757 758 759 664 760Used by:766
Symbol 762 GraphicUsed by:765
Symbol 763 TextUses:570Used by:765
Symbol 764 TextUses:754Used by:765
Symbol 765 ButtonUses:322 762 763 764 664 701Used by:766
Symbol 766 MovieClipUses:750 304 756 761 765Used by:767
Symbol 767 MovieClipUses:748 749 766 739Used by:885
Symbol 768 GraphicUsed by:771 772
Symbol 769 TextUses:653Used by:771 772
Symbol 770 TextUses:653Used by:771 772
Symbol 771 ButtonUses:768 769 770Used by:812
Symbol 772 ButtonUses:768 769 770Used by:812
Symbol 773 GraphicUsed by:810
Symbol 774 TextUses:425Used by:789 795 810
Symbol 775 GraphicUsed by:810
Symbol 776 TextUses:425Used by:798 800 810
Symbol 777 GraphicUsed by:810
Symbol 778 GraphicUsed by:810 881
Symbol 779 GraphicUsed by:786
Symbol 780 GraphicUsed by:781 786
Symbol 781 MovieClipUses:780Used by:786
Symbol 782 GraphicUsed by:786 795 800 809
Symbol 783 TextUses:418Used by:786
Symbol 784 FontUsed by:785 805 869 875 878
Symbol 785 TextUses:784Used by:786
Symbol 786 ButtonUses:779 781 782 783 485 785 442 664 722 780 284 289 291 296 305 315 438 439Used by:810
Symbol 787 GraphicUsed by:795
Symbol 788 GraphicUsed by:789 795
Symbol 789 MovieClipUses:788 774Used by:795
Symbol 790 TextUses:418Used by:795
Symbol 791 TextUses:425Used by:795
Symbol 792 TextUses:430Used by:794 795 800
Symbol 793 GraphicUsed by:794
Symbol 794 MovieClipUses:432 792 793Used by:795 800
Symbol 795 ButtonUses:787 774 789 782 790 664 791 487 794 788 282 284 289 291 296 305 315 432 792Used by:810
Symbol 796 GraphicUsed by:800
Symbol 797 GraphicUsed by:798 800
Symbol 798 MovieClipUses:797 776Used by:800
Symbol 799 TextUses:418Used by:800
Symbol 800 ButtonUses:796 776 798 782 799 664 686 794 488 797 432 792 282 284 289 291 296 305 315Used by:810
Symbol 801 GraphicUsed by:809
Symbol 802 GraphicUsed by:803 809
Symbol 803 MovieClipUses:802 67Used by:809
Symbol 804 TextUses:418Used by:809
Symbol 805 TextUses:784Used by:809
Symbol 806 TextUses:430Used by:808 809
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:432 806 807Used by:809
Symbol 809 ButtonUses:801 67 803 782 804 664 686 805 808 802 432 806Used by:810
Symbol 810 MovieClipUses:773 774 775 776 777 67 778 786 795 800 809Used by:812
Symbol 811 ButtonUses:705 706 707Used by:812
Symbol 812 MovieClipUses:771 772 810 811Used by:885
Symbol 813 GraphicUsed by:816 817
Symbol 814 TextUses:653Used by:816 817
Symbol 815 TextUses:653Used by:816 817
Symbol 816 ButtonUses:813 814 815Used by:855
Symbol 817 ButtonUses:813 814 815Used by:855
Symbol 818 GraphicUsed by:854
Symbol 819 GraphicUsed by:827
Symbol 820 GraphicUsed by:821 827
Symbol 821 MovieClipUses:820Used by:827
Symbol 822 GraphicUsed by:827 834 841 847 853
Symbol 823 TextUses:418Used by:827
Symbol 824 TextUses:443Used by:827
Symbol 825 TextUses:418Used by:827 834 841 847 853
Symbol 826 TextUses:418Used by:827
Symbol 827 ButtonUses:819 821 822 823 824 825 826 820Used by:854
Symbol 828 GraphicUsed by:834
Symbol 829 GraphicUsed by:830 834
Symbol 830 MovieClipUses:829Used by:834
Symbol 831 TextUses:418Used by:834
Symbol 832 TextUses:443Used by:834
Symbol 833 TextUses:418Used by:834
Symbol 834 ButtonUses:828 830 822 831 832 825 833 829Used by:854
Symbol 835 GraphicUsed by:841
Symbol 836 GraphicUsed by:837 841
Symbol 837 MovieClipUses:836Used by:841
Symbol 838 TextUses:418Used by:841
Symbol 839 TextUses:443Used by:841
Symbol 840 TextUses:418Used by:841 847 853
Symbol 841 ButtonUses:835 837 822 838 839 825 840 836Used by:854
Symbol 842 GraphicUsed by:847
Symbol 843 GraphicUsed by:844 847
Symbol 844 MovieClipUses:843Used by:847
Symbol 845 TextUses:418Used by:847
Symbol 846 TextUses:443Used by:847
Symbol 847 ButtonUses:842 844 822 845 846 825 840 843Used by:854
Symbol 848 GraphicUsed by:853
Symbol 849 GraphicUsed by:850 853
Symbol 850 MovieClipUses:849Used by:853
Symbol 851 TextUses:418Used by:853
Symbol 852 TextUses:443Used by:853
Symbol 853 ButtonUses:848 850 822 851 852 825 840 849Used by:854
Symbol 854 MovieClipUses:818 827 834 841 847 853Used by:855
Symbol 855 MovieClipUses:816 817 854 708Used by:885
Symbol 856 GraphicUsed by:859 860
Symbol 857 TextUses:653Used by:859 860
Symbol 858 TextUses:653Used by:859 860
Symbol 859 ButtonUses:856 857 858Used by:882
Symbol 860 ButtonUses:856 857 858Used by:882
Symbol 861 GraphicUsed by:866 872 873 876 879 880 881
Symbol 862 FontUsed by:863 864 865
Symbol 863 TextUses:862 406Used by:866 872 881
Symbol 864 TextUses:862 406Used by:873 876 881
Symbol 865 TextUses:862 406Used by:879 880 881
Symbol 866 MovieClipUses:861 863Used by:872
Symbol 867 GraphicUsed by:872 876 880
Symbol 868 TextUses:418Used by:872
Symbol 869 TextUses:784Used by:872
Symbol 870 TextUses:418Used by:872 876 880
Symbol 871 TextUses:418Used by:872 876 880
Symbol 872 ButtonUses:861 863 866 867 868 869 870 871Used by:881
Symbol 873 MovieClipUses:861 864Used by:876
Symbol 874 TextUses:418Used by:876
Symbol 875 TextUses:784Used by:876
Symbol 876 ButtonUses:861 864 873 867 874 875 870 871Used by:881
Symbol 877 TextUses:418Used by:880
Symbol 878 TextUses:784Used by:880
Symbol 879 MovieClipUses:861 865Used by:880
Symbol 880 ButtonUses:861 865 867 877 878 870 871 879Used by:881
Symbol 881 MovieClipUses:861 863 864 865 778 872 876 880Used by:882
Symbol 882 MovieClipUses:859 860 881 708Used by:885
Symbol 883 EditableTextUses:546Used by:885
Symbol 884 ButtonUses:741 742 743Used by:885
Symbol 885 MovieClipUses:617 646 647 648 649 650 651 709 740 744 767 812 855 882 883 884Used by:Timeline
Symbol 886 MovieClipUses:617Used by:Timeline
Symbol 887 FontUsed by:888 891 896 900 903 904
Symbol 888 TextUses:887Used by:889
Symbol 889 MovieClipUses:888Used by:893
Symbol 890 GraphicUsed by:892 905
Symbol 891 TextUses:887Used by:892 905
Symbol 892 ButtonUses:890 891Used by:893
Symbol 893 MovieClipUses:889 892Used by:Timeline
Symbol 894 MovieClipUses:16 18 20 23 25 28 31 94 42 95 43 96 44 97 45 98 46 99 47 100 48 101 49 102 50 103 51 104 52 105 53 106 54 107 55 108 56 109 57 110 58 59 111 60 61 125 62 126 127 128 129 130Used by:907
Symbol 895 GraphicUsed by:898
Symbol 896 TextUses:887Used by:898
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClipUses:895 896 897Used by:907
Symbol 899 GraphicUsed by:901
Symbol 900 TextUses:887Used by:901
Symbol 901 MovieClipUses:899 900Used by:907
Symbol 902 GraphicUsed by:906
Symbol 903 TextUses:887Used by:906
Symbol 904 TextUses:887Used by:906
Symbol 905 ButtonUses:890 891Used by:906
Symbol 906 MovieClipUses:902 903 904 905Used by:907
Symbol 907 MovieClipUses:491 894 79 898 171 123 901 906Used by:Timeline

Instance Names

"sky"Frame 1Symbol 335 MovieClip
"mountains"Frame 1Symbol 337 MovieClip
"ground"Frame 1Symbol 339 MovieClip
"leg2"Frame 1Symbol 288 MovieClip
"leg1"Frame 1Symbol 295 MovieClip
"head"Frame 1Symbol 300 MovieClip
"arm1"Frame 1Symbol 319 MovieClip
"fadermain"Frame 2Symbol 423 MovieClip
"leg2"Frame 3Symbol 288 MovieClip
"leg1"Frame 3Symbol 295 MovieClip
"weapon"Frame 3Symbol 314 MovieClip
"arm1"Frame 3Symbol 319 MovieClip
"head"Frame 3Symbol 300 MovieClip
"leg2"Frame 3Symbol 288 MovieClip
"leg1"Frame 3Symbol 295 MovieClip
"head"Frame 3Symbol 300 MovieClip
"weapon"Frame 3Symbol 314 MovieClip
"arm1"Frame 3Symbol 319 MovieClip
"leg2"Frame 3Symbol 288 MovieClip
"leg1"Frame 3Symbol 295 MovieClip
"head"Frame 3Symbol 300 MovieClip
"weapon"Frame 3Symbol 314 MovieClip
"arm1"Frame 3Symbol 319 MovieClip
"movie"Frame 4Symbol 523 MovieClip
"rightblock"Frame 5Symbol 525 MovieClip
"leftblock"Frame 5Symbol 527 MovieClip
"arrowhit"Frame 5Symbol 529 MovieClip
"sky"Frame 5Symbol 335 MovieClip
"mountains"Frame 5Symbol 337 MovieClip
"ground"Frame 5Symbol 339 MovieClip
"hero"Frame 5Symbol 491 MovieClip
"bloodscreen"Frame 5Symbol 533 MovieClip
"hp"Frame 5Symbol 535 MovieClip
"pwr"Frame 5Symbol 537 MovieClip
"rage"Frame 5Symbol 542 MovieClip
"gold2"Frame 5Symbol 616 MovieClip
"window"Frame 5Symbol 885 MovieClip
"fader"Frame 5Symbol 886 MovieClip
"gameover"Frame 6Symbol 893 MovieClip
"end"Frame 7Symbol 907 MovieClip
"boss2head"Symbol 32 MovieClip Frame 1Symbol 23 MovieClip
"boss2arm1"Symbol 32 MovieClip Frame 1Symbol 28 MovieClip
"boss2arm2"Symbol 32 MovieClip Frame 1Symbol 31 MovieClip
"boss2head"Symbol 78 MovieClip Frame 1Symbol 23 MovieClip
"boss2arm1"Symbol 78 MovieClip Frame 1Symbol 28 MovieClip
"boss2arm2"Symbol 78 MovieClip Frame 1Symbol 31 MovieClip
"boss2walk"Symbol 113 MovieClip [boss2] Frame 1Symbol 32 MovieClip
"boss2hit"Symbol 113 MovieClip [boss2] Frame 1Symbol 34 MovieClip
"efire"Symbol 113 MovieClip [boss2] Frame 1Symbol 36 MovieClip
"boss2armor"Symbol 113 MovieClip [boss2] Frame 1Symbol 38 MovieClip
"boss2hp"Symbol 113 MovieClip [boss2] Frame 1Symbol 39 MovieClip
"ehit"Symbol 113 MovieClip [boss2] Frame 1Symbol 41 MovieClip
"eblood"Symbol 113 MovieClip [boss2] Frame 1Symbol 64 MovieClip
"crit"Symbol 113 MovieClip [boss2] Frame 1Symbol 68 MovieClip
"boss2attack"Symbol 113 MovieClip [boss2] Frame 3Symbol 78 MovieClip
"efire"Symbol 133 MovieClip [enemy5] Frame 1Symbol 36 MovieClip
"boss1hp"Symbol 133 MovieClip [enemy5] Frame 1Symbol 122 MovieClip
"ehit"Symbol 133 MovieClip [enemy5] Frame 1Symbol 41 MovieClip
"eblood"Symbol 133 MovieClip [enemy5] Frame 1Symbol 64 MovieClip
"crit"Symbol 133 MovieClip [enemy5] Frame 1Symbol 68 MovieClip
"efire"Symbol 136 MovieClip [enemy4] Frame 1Symbol 36 MovieClip
"ehit"Symbol 136 MovieClip [enemy4] Frame 1Symbol 41 MovieClip
"eblood"Symbol 136 MovieClip [enemy4] Frame 1Symbol 64 MovieClip
"crit"Symbol 136 MovieClip [enemy4] Frame 1Symbol 68 MovieClip
"efire"Symbol 154 MovieClip [enemy3] Frame 1Symbol 36 MovieClip
"ehit"Symbol 154 MovieClip [enemy3] Frame 1Symbol 41 MovieClip
"eblood"Symbol 154 MovieClip [enemy3] Frame 1Symbol 64 MovieClip
"crit"Symbol 154 MovieClip [enemy3] Frame 1Symbol 68 MovieClip
"efire"Symbol 174 MovieClip [enemy2] Frame 1Symbol 36 MovieClip
"ehit"Symbol 174 MovieClip [enemy2] Frame 1Symbol 41 MovieClip
"eblood"Symbol 174 MovieClip [enemy2] Frame 1Symbol 64 MovieClip
"crit"Symbol 174 MovieClip [enemy2] Frame 1Symbol 68 MovieClip
"efire"Symbol 273 MovieClip [plane] Frame 1Symbol 36 MovieClip
"ehit"Symbol 273 MovieClip [plane] Frame 1Symbol 41 MovieClip
"eblood"Symbol 273 MovieClip [plane] Frame 1Symbol 64 MovieClip
"crit"Symbol 273 MovieClip [plane] Frame 1Symbol 68 MovieClip
"flamedmg"Symbol 280 MovieClip [fire3] Frame 17Symbol 279 MovieClip
"flamedmg"Symbol 280 MovieClip [fire3] Frame 17Symbol 279 MovieClip
"flamedmg"Symbol 280 MovieClip [fire3] Frame 17Symbol 279 MovieClip
"enchant"Symbol 314 MovieClip Frame 1Symbol 304 MovieClip
"leg2"Symbol 320 MovieClip [herodead] Frame 1Symbol 288 MovieClip
"leg1"Symbol 320 MovieClip [herodead] Frame 1Symbol 295 MovieClip
"head"Symbol 320 MovieClip [herodead] Frame 1Symbol 300 MovieClip
"weapon"Symbol 320 MovieClip [herodead] Frame 1Symbol 314 MovieClip
"arm1"Symbol 320 MovieClip [herodead] Frame 1Symbol 319 MovieClip
"bar"Symbol 394 MovieClip Frame 1Symbol 347 MovieClip
"tankLogo"Symbol 394 MovieClip Frame 1Symbol 382 MovieClip
"loadingText"Symbol 394 MovieClip Frame 1Symbol 386 MovieClip
"leg2"Symbol 448 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 448 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 448 MovieClip Frame 1Symbol 300 MovieClip
"arm1"Symbol 448 MovieClip Frame 1Symbol 319 MovieClip
"leg2"Symbol 457 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 457 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 457 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 457 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 457 MovieClip Frame 1Symbol 319 MovieClip
"leg2"Symbol 474 MovieClip Frame 1Symbol 288 MovieClip
"weapon"Symbol 474 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 474 MovieClip Frame 1Symbol 319 MovieClip
"leg1"Symbol 474 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 474 MovieClip Frame 1Symbol 300 MovieClip
"leg2"Symbol 479 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 479 MovieClip Frame 1Symbol 295 MovieClip
"weapon"Symbol 479 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 479 MovieClip Frame 1Symbol 319 MovieClip
"head"Symbol 479 MovieClip Frame 1Symbol 300 MovieClip
"leg2"Symbol 480 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 480 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 480 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 480 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 480 MovieClip Frame 1Symbol 319 MovieClip
"leg2"Symbol 483 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 483 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 483 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 483 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 483 MovieClip Frame 1Symbol 319 MovieClip
"attackbox"Symbol 483 MovieClip Frame 12Symbol 482 MovieClip
"leg2"Symbol 485 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 485 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 485 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 485 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 485 MovieClip Frame 1Symbol 319 MovieClip
"attackbox"Symbol 485 MovieClip Frame 10Symbol 482 MovieClip
"leg2"Symbol 486 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 486 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 486 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 486 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 486 MovieClip Frame 1Symbol 319 MovieClip
"leg2"Symbol 487 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 487 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 487 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 487 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 487 MovieClip Frame 1Symbol 319 MovieClip
"attackbox"Symbol 487 MovieClip Frame 11Symbol 482 MovieClip
"attackbox"Symbol 487 MovieClip Frame 20Symbol 482 MovieClip
"leg2"Symbol 488 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 488 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 488 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 488 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 488 MovieClip Frame 1Symbol 319 MovieClip
"attackbox"Symbol 488 MovieClip Frame 6Symbol 482 MovieClip
"attackbox"Symbol 488 MovieClip Frame 12Symbol 482 MovieClip
"attackbox"Symbol 488 MovieClip Frame 19Symbol 482 MovieClip
"leg2"Symbol 490 MovieClip Frame 1Symbol 288 MovieClip
"leg1"Symbol 490 MovieClip Frame 1Symbol 295 MovieClip
"head"Symbol 490 MovieClip Frame 1Symbol 300 MovieClip
"weapon"Symbol 490 MovieClip Frame 1Symbol 314 MovieClip
"arm1"Symbol 490 MovieClip Frame 1Symbol 319 MovieClip
"attackbox"Symbol 490 MovieClip Frame 2Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 6Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 11Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 17Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 23Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 29Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 35Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 41Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 47Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 53Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 59Symbol 482 MovieClip
"attackbox"Symbol 490 MovieClip Frame 65Symbol 482 MovieClip
"critrush"Symbol 491 MovieClip Frame 1Symbol 473 MovieClip
"idle"Symbol 491 MovieClip Frame 1Symbol 474 MovieClip
"herohit"Symbol 491 MovieClip Frame 1Symbol 476 MovieClip
"walk"Symbol 491 MovieClip Frame 2Symbol 479 MovieClip
"run"Symbol 491 MovieClip Frame 3Symbol 480 MovieClip
"attack"Symbol 491 MovieClip Frame 4Symbol 483 MovieClip
"stab"Symbol 491 MovieClip Frame 5Symbol 485 MovieClip
"jump"Symbol 491 MovieClip Frame 6Symbol 457 MovieClip
"djump"Symbol 491 MovieClip Frame 7Symbol 486 MovieClip
"dswing"Symbol 491 MovieClip Frame 8Symbol 487 MovieClip
"tswing"Symbol 491 MovieClip Frame 9Symbol 488 MovieClip
"shoot"Symbol 491 MovieClip Frame 10Symbol 448 MovieClip
"rageswing"Symbol 491 MovieClip Frame 11Symbol 490 MovieClip
"bubble"Symbol 507 MovieClip Frame 11Symbol 499 MovieClip
"hero"Symbol 523 MovieClip Frame 40Symbol 491 MovieClip
"talkbubble"Symbol 523 MovieClip Frame 116Symbol 507 MovieClip
"maxhpbar"Symbol 616 MovieClip Frame 1Symbol 544 MovieClip
"maxmpbar"Symbol 616 MovieClip Frame 1Symbol 569 MovieClip
"tut"Symbol 616 MovieClip Frame 1Symbol 592 MovieClip
"mute"Symbol 616 MovieClip Frame 1Symbol 611 MovieClip
"arrowload"Symbol 616 MovieClip Frame 1Symbol 615 MovieClip
"enchant"Symbol 704 MovieClip Frame 1Symbol 304 MovieClip
"sword1"Symbol 704 MovieClip Frame 1Symbol 667 Button
"sword2"Symbol 704 MovieClip Frame 1Symbol 674 Button
"sword3"Symbol 704 MovieClip Frame 1Symbol 681 Button
"sword4"Symbol 704 MovieClip Frame 1Symbol 688 Button
"sword5"Symbol 704 MovieClip Frame 1Symbol 696 Button
"sword6"Symbol 704 MovieClip Frame 1Symbol 703 Button
"enchant"Symbol 738 MovieClip Frame 1Symbol 304 MovieClip
"samurai"Symbol 738 MovieClip Frame 1Symbol 723 Button
"golden"Symbol 738 MovieClip Frame 1Symbol 730 Button
"gods"Symbol 738 MovieClip Frame 1Symbol 737 Button
"enchant"Symbol 766 MovieClip Frame 1Symbol 304 MovieClip
"en1"Symbol 766 MovieClip Frame 1Symbol 756 Button
"en2"Symbol 766 MovieClip Frame 1Symbol 761 Button
"en3"Symbol 766 MovieClip Frame 1Symbol 765 Button
"stab"Symbol 810 MovieClip Frame 1Symbol 786 Button
"ds"Symbol 810 MovieClip Frame 1Symbol 795 Button
"ts"Symbol 810 MovieClip Frame 1Symbol 800 Button
"crit"Symbol 810 MovieClip Frame 1Symbol 809 Button
"wepskill"Symbol 812 MovieClip Frame 1Symbol 771 Button
"wepskill"Symbol 812 MovieClip Frame 2Symbol 772 Button
"ds"Symbol 854 MovieClip Frame 1Symbol 827 Button
"ts"Symbol 854 MovieClip Frame 1Symbol 834 Button
"gds"Symbol 854 MovieClip Frame 1Symbol 841 Button
"exp"Symbol 854 MovieClip Frame 1Symbol 847 Button
"split"Symbol 854 MovieClip Frame 1Symbol 853 Button
"life"Symbol 881 MovieClip Frame 1Symbol 872 Button
"mp"Symbol 881 MovieClip Frame 1Symbol 876 Button
"crit"Symbol 881 MovieClip Frame 1Symbol 880 Button
"buywep"Symbol 885 MovieClip Frame 3Symbol 709 MovieClip
"buyarmor"Symbol 885 MovieClip Frame 3Symbol 740 MovieClip
"buyench"Symbol 885 MovieClip Frame 3Symbol 767 MovieClip
"weaponskills"Symbol 885 MovieClip Frame 3Symbol 812 MovieClip
"bowskills"Symbol 885 MovieClip Frame 3Symbol 855 MovieClip
"upgrades"Symbol 885 MovieClip Frame 3Symbol 882 MovieClip
"boss2head"Symbol 894 MovieClip Frame 1Symbol 23 MovieClip
"boss2arm1"Symbol 894 MovieClip Frame 1Symbol 28 MovieClip
"boss2arm2"Symbol 894 MovieClip Frame 1Symbol 31 MovieClip
"hero"Symbol 907 MovieClip Frame 1Symbol 491 MovieClip
"boss"Symbol 907 MovieClip Frame 1Symbol 894 MovieClip
"credits"Symbol 907 MovieClip Frame 430Symbol 906 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "swing2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "swing"
ExportAssets (56)Timeline Frame 1Symbol 3 as "arrowfire"
ExportAssets (56)Timeline Frame 1Symbol 4 as "jump1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ehit1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "crit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "arrowhit"
ExportAssets (56)Timeline Frame 1Symbol 9 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bullet4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bullet3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "bullet2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 113 as "boss2"
ExportAssets (56)Timeline Frame 1Symbol 133 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 136 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 154 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 174 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 273 as "plane"
ExportAssets (56)Timeline Frame 1Symbol 280 as "fire3"
ExportAssets (56)Timeline Frame 1Symbol 281 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 320 as "herodead"

Labels

"walk"Symbol 113 MovieClip [boss2] Frame 1
"death"Symbol 113 MovieClip [boss2] Frame 2
"attack"Symbol 113 MovieClip [boss2] Frame 3
"death2"Symbol 113 MovieClip [boss2] Frame 4
"death3"Symbol 113 MovieClip [boss2] Frame 5
"walk"Symbol 133 MovieClip [enemy5] Frame 1
"death"Symbol 133 MovieClip [enemy5] Frame 2
"attack"Symbol 133 MovieClip [enemy5] Frame 3
"death2"Symbol 133 MovieClip [enemy5] Frame 4
"death3"Symbol 133 MovieClip [enemy5] Frame 5
"walk"Symbol 136 MovieClip [enemy4] Frame 1
"death"Symbol 136 MovieClip [enemy4] Frame 2
"attack"Symbol 136 MovieClip [enemy4] Frame 3
"death2"Symbol 136 MovieClip [enemy4] Frame 4
"death3"Symbol 136 MovieClip [enemy4] Frame 5
"walk"Symbol 154 MovieClip [enemy3] Frame 1
"death"Symbol 154 MovieClip [enemy3] Frame 2
"attack"Symbol 154 MovieClip [enemy3] Frame 3
"death2"Symbol 154 MovieClip [enemy3] Frame 4
"death3"Symbol 154 MovieClip [enemy3] Frame 5
"walk"Symbol 174 MovieClip [enemy2] Frame 1
"death"Symbol 174 MovieClip [enemy2] Frame 2
"attack"Symbol 174 MovieClip [enemy2] Frame 3
"death2"Symbol 174 MovieClip [enemy2] Frame 4
"death3"Symbol 174 MovieClip [enemy2] Frame 5
"walk"Symbol 273 MovieClip [plane] Frame 1
"death"Symbol 273 MovieClip [plane] Frame 2
"attack"Symbol 273 MovieClip [plane] Frame 3
"death2"Symbol 273 MovieClip [plane] Frame 4
"death3"Symbol 273 MovieClip [plane] Frame 5
"loaded"Symbol 394 MovieClip Frame 2
"idle"Symbol 491 MovieClip Frame 1
"walk"Symbol 491 MovieClip Frame 2
"run"Symbol 491 MovieClip Frame 3
"attack"Symbol 491 MovieClip Frame 4
"stab"Symbol 491 MovieClip Frame 5
"jump"Symbol 491 MovieClip Frame 6
"djump"Symbol 491 MovieClip Frame 7
"dswing"Symbol 491 MovieClip Frame 8
"tswing"Symbol 491 MovieClip Frame 9
"shoot"Symbol 491 MovieClip Frame 10
"rageswing"Symbol 491 MovieClip Frame 11
"2"Symbol 592 MovieClip Frame 2
"hide"Symbol 709 MovieClip Frame 16
"hide"Symbol 740 MovieClip Frame 16
"hide"Symbol 767 MovieClip Frame 11
"hide"Symbol 812 MovieClip Frame 11
"hide"Symbol 855 MovieClip Frame 11
"hide"Symbol 882 MovieClip Frame 8
"train"Symbol 885 MovieClip Frame 3

Dynamic Text Variables

_root.goldSymbol 547 EditableText""
_root.killsSymbol 552 EditableText""
_root.goldSymbol 650 EditableText""
_root.goldSymbol 883 EditableText""




http://swfchan.com/10/48351/info.shtml
Created: 30/4 -2019 03:20:32 Last modified: 30/4 -2019 03:20:32 Server time: 29/04 -2024 14:36:50