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Dui.swf

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Flash #48380

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Design: G.B.Wang
Art: Monkey Qu
Programming: Logos Lu
Thanks to:
# All people who gave us suggestions and help.
# Erin catto and Mathew Bush for an excellent physics
engine (Box2DAS3 V2.0.0).
# Soundsnap.com for game sounds and music.
# Jaludo Group and LC for translation.
Any suggestions appreciated!
icrmio@126.com

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V1.0.6

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for boring bug...

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S.I.T.T. PRESENTS

Design: G.B.Wang
Art: Monkey Qu
Programming: Logos Lu

Thanks to:
All people who gave us suggestions and help.
Erin Catto and Mathew Bush for an excellent
physics engine (Box2DAS3 V2.0.0).
Soundsnap.com for game sounds and music.
.
Jaludo Group and LC for translation.

Any suggestions appreciated!
icrmio@126.com

Thanks for playing!

Paste level code here: (Right click and select paste OR Press Ctrl+V)

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ActionScript [AS3]

Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_radius:Number; public var m_localPosition:b2Vec2; public function b2CircleShape(_arg1:b2ShapeDef){ var _local2:b2CircleDef; m_localPosition = new b2Vec2(); super(_arg1); _local2 = (_arg1 as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(_local2.localPosition); m_radius = _local2.radius; } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local6 = _arg1.R; _local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y))); _local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y))); _local9 = (_arg4.p1.x - _local7); _local10 = (_arg4.p1.y - _local8); _local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius)); if (_local11 < 0){ return (false); }; _local12 = (_arg4.p2.x - _arg4.p1.x); _local13 = (_arg4.p2.y - _arg4.p1.y); _local14 = ((_local9 * _local12) + (_local10 * _local13)); _local15 = ((_local12 * _local12) + (_local13 * _local13)); _local16 = ((_local14 * _local14) - (_local15 * _local11)); if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){ return (false); }; _local17 = -((_local14 + Math.sqrt(_local16))); if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){ _local17 = (_local17 / _local15); _arg2[0] = _local17; _arg3.x = (_local9 + (_local17 * _local12)); _arg3.y = (_local10 + (_local17 * _local13)); _arg3.Normalize(); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ _arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); _arg1.center.SetV(m_localPosition); _arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = _arg2.R; _local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _local4 = _arg3.R; _local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y))); _local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((Math.min(_local5, _local7) - m_radius), (Math.min(_local6, _local8) - m_radius)); _arg1.upperBound.Set((Math.max(_local5, _local7) + m_radius), (Math.max(_local6, _local8) + m_radius)); } public function GetRadius():Number{ return (m_radius); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:Number; var _local3:Number; _local2 = (m_localPosition.x - _arg1.x); _local3 = (m_localPosition.y - _arg1.y); _local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg2.R; _local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius)); _arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; _local3 = _arg1.R; _local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y))); _local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y))); _local4 = (_arg2.x - _local4); _local5 = (_arg2.y - _local5); return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 3
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ mass = 0; center = new b2Vec2(0, 0); I = 0; super(); } } }//package Box2D.Collision.Shapes
Section 4
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertexCount:int; public var vertices:Array; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ var _local1:int; vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; _local1 = 0; while (_local1 < b2Settings.b2_maxPolygonVertices) { vertices[_local1] = new b2Vec2(); _local1++; }; } public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{ var _local5:b2Vec2; var _local6:b2Mat22; var _local7:int; vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); if (_arg3){ _local5 = _arg3; _local6 = s_mat; _local6.Set(_arg4); _local7 = 0; while (_local7 < vertexCount) { _arg3 = vertices[_local7]; _arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y))); _arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y))); _arg3.x = _arg1; _local7++; }; }; } public function SetAsBox(_arg1:Number, _arg2:Number):void{ vertexCount = 4; vertices[0].Set(-(_arg1), -(_arg2)); vertices[1].Set(_arg1, -(_arg2)); vertices[2].Set(_arg1, _arg2); vertices[3].Set(-(_arg1), _arg2); } } }//package Box2D.Collision.Shapes
Section 5
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_coreVertices:Array; public var m_centroid:b2Vec2; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(_arg1:b2ShapeDef){ var _local2:b2PolygonDef; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(_arg1); m_type = e_polygonShape; _local2 = (_arg1 as b2PolygonDef); m_vertexCount = _local2.vertexCount; _local4 = _local3; _local5 = _local3; _local3 = 0; while (_local3 < m_vertexCount) { m_vertices[_local3] = _local2.vertices[_local3].Copy(); _local3++; }; _local3 = 0; while (_local3 < m_vertexCount) { _local4 = _local3; _local5 = (((_local3 + 1) < m_vertexCount)) ? (_local3 + 1) : 0; _local6 = (m_vertices[_local5].x - m_vertices[_local4].x); _local7 = (m_vertices[_local5].y - m_vertices[_local4].y); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); m_normals[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8)); _local3++; }; m_centroid = ComputeCentroid(_local2.vertices, _local2.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); _local3 = 0; while (_local3 < m_vertexCount) { _local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : (m_vertexCount - 1); _local5 = _local3; _local9 = m_normals[_local4].x; _local10 = m_normals[_local4].y; _local11 = m_normals[_local5].x; _local12 = m_normals[_local5].y; _local13 = (m_vertices[_local3].x - m_centroid.x); _local14 = (m_vertices[_local3].y - m_centroid.y); _local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop); _local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop); _local17 = (1 / ((_local9 * _local12) - (_local10 * _local11))); m_coreVertices[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + m_centroid.x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + m_centroid.y)); _local3++; }; } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:Number; var _local21:Number; _local6 = 0; _local7 = _arg5; _local8 = (_arg4.p1.x - _arg1.position.x); _local9 = (_arg4.p1.y - _arg1.position.y); _local10 = _arg1.R; _local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local8 = (_arg4.p2.x - _arg1.position.x); _local9 = (_arg4.p2.y - _arg1.position.y); _local10 = _arg1.R; _local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y)); _local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y)); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local18 = -1; _local19 = 0; while (_local19 < m_vertexCount) { _local8 = (m_vertices[_local19].x - _local12); _local9 = (m_vertices[_local19].y - _local13); _local11 = m_normals[_local19]; _local20 = ((_local11.x * _local8) + (_local11.y * _local9)); _local21 = ((_local11.x * _local16) + (_local11.y * _local17)); if ((((_local21 < 0)) && ((_local20 > (_local6 * _local21))))){ _local6 = (_local20 / _local21); _local18 = _local19; } else { if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){ _local7 = (_local20 / _local21); }; }; if (_local7 < _local6){ return (false); }; _local19++; }; if (_local18 >= 0){ _arg2[0] = _local6; _local10 = _arg1.R; _local11 = m_normals[_local18]; _arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); return (true); }; return (false); } override public function ComputeMass(_arg1:b2MassData):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; _local2 = 0; _local3 = 0; _local4 = 0; _local5 = 0; _local6 = 0; _local7 = 0; _local8 = (1 / 3); _local9 = 0; while (_local9 < m_vertexCount) { _local10 = m_vertices[_local9]; _local11 = (((_local9 + 1) < m_vertexCount)) ? m_vertices[(_local9 + 1)] : m_vertices[0]; _local12 = (_local10.x - _local6); _local13 = (_local10.y - _local7); _local14 = (_local11.x - _local6); _local15 = (_local11.y - _local7); _local16 = ((_local12 * _local15) - (_local13 * _local14)); _local17 = (0.5 * _local16); _local4 = (_local4 + _local17); _local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x))); _local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y))); _local18 = _local6; _local19 = _local7; _local20 = _local12; _local21 = _local13; _local22 = _local14; _local23 = _local15; _local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18)); _local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19)); _local5 = (_local5 + (_local16 * (_local24 + _local25))); _local9++; }; _arg1.mass = (m_density * _local4); _local2 = (_local2 * (1 / _local4)); _local3 = (_local3 * (1 / _local4)); _arg1.center.Set(_local2, _local3); _arg1.I = (m_density * _local5); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:int; var _local8:Number; var _local9:int; var _local10:b2Vec2; var _local11:Number; _local4 = _arg1.R; _local5 = ((_arg2 * _local4.col1.x) + (_arg3 * _local4.col1.y)); _local6 = ((_arg2 * _local4.col2.x) + (_arg3 * _local4.col2.y)); _local7 = 0; _local8 = ((m_coreVertices[0].x * _local5) + (m_coreVertices[0].y * _local6)); _local9 = 1; while (_local9 < m_vertexCount) { _local11 = ((m_coreVertices[_local9].x * _local5) + (m_coreVertices[_local9].y * _local6)); if (_local11 > _local8){ _local7 = _local9; _local8 = _local11; }; _local9++; }; _local4 = _arg1.R; _local10 = m_coreVertices[_local7]; s_supportVec.x = (_arg1.position.x + ((_local4.col1.x * _local10.x) + (_local4.col2.x * _local10.y))); s_supportVec.y = (_arg1.position.y + ((_local4.col1.y * _local10.x) + (_local4.col2.y * _local10.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ var _local4:b2AABB; var _local5:b2AABB; _local4 = s_sweptAABB1; _local5 = s_sweptAABB2; ComputeAABB(_local4, _arg2); ComputeAABB(_local5, _arg3); _arg1.lowerBound.Set(Math.min(_local4.lowerBound.x, _local5.lowerBound.x), Math.min(_local4.lowerBound.y, _local5.lowerBound.y)); _arg1.upperBound.Set(Math.max(_local4.upperBound.x, _local5.upperBound.x), Math.max(_local4.upperBound.y, _local5.upperBound.y)); } public function GetVertices():Array{ return (m_vertices); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_coreVertices[0])); } public function Centroid(_arg1:b2XForm):b2Vec2{ return (b2Math.b2MulX(_arg1, m_centroid)); } override public function UpdateSweepRadius(_arg1:b2Vec2):void{ var _local2:int; var _local3:Number; var _local4:Number; m_sweepRadius = 0; _local2 = 0; while (_local2 < m_vertexCount) { _local3 = (m_coreVertices[_local2].x - _arg1.x); _local4 = (m_coreVertices[_local2].y - _arg1.y); _local3 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); m_sweepRadius = Math.max(m_sweepRadius, _local3); _local2++; }; } override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Mat22; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local5 = s_computeMat; _local3 = _arg2.R; _local4 = m_obb.R.col1; _local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local4 = m_obb.R.col2; _local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)); _local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)); _local5.Abs(); _local6 = _local5; _local4 = m_obb.extents; _local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y)); _local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y)); _local3 = _arg2.R; _local4 = m_obb.center; _local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y))); _local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y))); _arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8)); _arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8)); } override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:Number; _local3 = _arg1.R; _local4 = (_arg2.x - _arg1.position.x); _local5 = (_arg2.y - _arg1.position.y); _local6 = ((_local4 * _local3.col1.x) + (_local5 * _local3.col1.y)); _local7 = ((_local4 * _local3.col2.x) + (_local5 * _local3.col2.y)); _local8 = 0; while (_local8 < m_vertexCount) { _local4 = (_local6 - m_vertices[_local8].x); _local5 = (_local7 - m_vertices[_local8].y); _local9 = ((m_normals[_local8].x * _local4) + (m_normals[_local8].y * _local5)); if (_local9 > 0){ return (false); }; _local8++; }; return (true); } public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{ var _local3:b2Vec2; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:b2Vec2; var _local10:b2Vec2; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local3 = new b2Vec2(); _local4 = 0; _local5 = 0; _local6 = 0; _local7 = (1 / 3); _local8 = 0; while (_local8 < _arg2) { _local9 = _arg1[_local8]; _local10 = (((_local8 + 1) < _arg2)) ? _arg1[(_local8 + 1)] : _arg1[0]; _local11 = (_local9.x - _local5); _local12 = (_local9.y - _local6); _local13 = (_local10.x - _local5); _local14 = (_local10.y - _local6); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local4 = (_local4 + _local16); _local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x))); _local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y))); _local8++; }; _local3.x = (_local3.x * (1 / _local4)); _local3.y = (_local3.y * (1 / _local4)); return (_local3); } public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{ var _local4:int; var _local5:Array; var _local6:Number; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:b2Mat22; _local5 = new Array((b2Settings.b2_maxPolygonVertices + 1)); _local4 = 0; while (_local4 < _arg3) { _local5[_local4] = _arg2[_local4]; _local4++; }; _local5[_arg3] = _local5[0]; _local6 = Number.MAX_VALUE; _local4 = 1; while (_local4 <= _arg3) { _local7 = _local5[(_local4 - 1)]; _local8 = (_local5[_local4].x - _local7.x); _local9 = (_local5[_local4].y - _local7.y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = -(_local9); _local12 = _local8; _local13 = Number.MAX_VALUE; _local14 = Number.MAX_VALUE; _local15 = -(Number.MAX_VALUE); _local16 = -(Number.MAX_VALUE); _local17 = 0; while (_local17 < _arg3) { _local19 = (_local5[_local17].x - _local7.x); _local20 = (_local5[_local17].y - _local7.y); _local21 = ((_local8 * _local19) + (_local9 * _local20)); _local22 = ((_local11 * _local19) + (_local12 * _local20)); _local13 = Math.min(_local13, _local21); _local14 = Math.min(_local14, _local22); _local15 = Math.max(_local15, _local21); _local16 = Math.max(_local16, _local22); _local17++; }; _local18 = ((_local15 - _local13) * (_local16 - _local14)); if (_local18 < (0.95 * _local6)){ _local6 = _local18; _arg1.R.col1.x = _local8; _arg1.R.col1.y = _local9; _arg1.R.col2.x = _local11; _arg1.R.col2.y = _local12; _local23 = (0.5 * (_local13 + _local15)); _local24 = (0.5 * (_local14 + _local16)); _local25 = _arg1.R; _arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24))); _arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24))); _arg1.extents.x = (0.5 * (_local15 - _local13)); _arg1.extents.y = (0.5 * (_local16 - _local14)); }; _local4++; }; } } }//package Box2D.Collision.Shapes
Section 6
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_userData; public var m_density:Number; public var m_proxyId:uint; public var m_friction:Number; public var m_isSensor:Boolean; public var m_groupIndex:int; public var m_categoryBits:uint; public var m_restitution:Number; public var m_body:b2Body; public var m_maskBits:uint; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(_arg1:b2ShapeDef){ m_userData = _arg1.userData; m_friction = _arg1.friction; m_restitution = _arg1.restitution; m_density = _arg1.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_categoryBits = _arg1.categoryBits; m_maskBits = _arg1.maskBits; m_groupIndex = _arg1.groupIndex; m_isSensor = _arg1.isSensor; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{ } public function GetType():int{ return (m_type); } public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{ return (false); } public function IsSensor():Boolean{ return (m_isSensor); } public function GetUserData(){ return (m_userData); } public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{ var _local4:b2AABB; if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; _local4 = s_syncAABB; ComputeSweptAABB(_local4, _arg2, _arg3); if (_arg1.InRange(_local4)){ _arg1.MoveProxy(m_proxyId, _local4); return (true); }; return (false); } public function ComputeMass(_arg1:b2MassData):void{ } public function DestroyProxy(_arg1:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(_arg1:b2Vec2):void{ } public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; _local3 = s_proxyAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{ return (false); } public function ResetProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{ var _local3:b2AABB; var _local4:Boolean; if (m_proxyId != b2Pair.b2_nullProxy){ _arg1.DestroyProxy(m_proxyId); }; _local3 = s_resetAABB; ComputeAABB(_local3, _arg2); _local4 = _arg1.InRange(_local3); if (_local4){ m_proxyId = _arg1.CreateProxy(_local3, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public static function Destroy(_arg1:b2Shape, _arg2):void{ } public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{ switch (_arg1.type){ case e_circleShape: return (new b2CircleShape(_arg1)); case e_polygonShape: return (new b2PolygonShape(_arg1)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 7
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var groupIndex:int; public var categoryBits:int; public var density:Number; public var type:int; public var restitution:Number; public var maskBits:int; public var userData;// = null public var friction:Number; public var isSensor:Boolean; public function b2ShapeDef(){ userData = null; super(); type = b2Shape.e_unknownShape; userData = null; friction = 0.2; restitution = 0; density = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; isSensor = false; } } }//package Box2D.Collision.Shapes
Section 8
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var _local1:Number; var _local2:Number; var _local3:Boolean; _local1 = (upperBound.x - lowerBound.x); _local2 = (upperBound.y - lowerBound.y); _local3 = (((_local1 >= 0)) && ((_local2 >= 0))); _local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (_local3); } } }//package Box2D.Collision
Section 9
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var proxyId:uint; public var stabbingCount:uint; public var value:uint; public function Swap(_arg1:b2Bound):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = value; _local3 = proxyId; _local4 = stabbingCount; value = _arg1.value; proxyId = _arg1.proxyId; stabbingCount = _arg1.stabbingCount; _arg1.value = _local2; _arg1.proxyId = _local3; _arg1.stabbingCount = _local4; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 10
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 11
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_bounds:Array; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){ var _local3:int; var _local4:Number; var _local5:Number; var _local6:b2Proxy; var _local7:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, _arg2); m_worldAABB = _arg1; m_proxyCount = 0; _local3 = 0; while (_local3 < b2Settings.b2_maxProxies) { m_queryResults[_local3] = 0; _local3++; }; m_bounds = new Array(2); _local3 = 0; while (_local3 < 2) { m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies)); _local7 = 0; while (_local7 < (2 * b2Settings.b2_maxProxies)) { m_bounds[_local3][_local7] = new b2Bound(); _local7++; }; _local3++; }; _local4 = (_arg1.upperBound.x - _arg1.lowerBound.x); _local5 = (_arg1.upperBound.y - _arg1.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4); m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5); _local3 = 0; while (_local3 < (b2Settings.b2_maxProxies - 1)) { _local6 = new b2Proxy(); m_proxyPool[_local3] = _local6; _local6.SetNext((_local3 + 1)); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; _local3++; }; _local6 = new b2Proxy(); m_proxyPool[(b2Settings.b2_maxProxies - 1)] = _local6; _local6.SetNext(b2Pair.b2_nullProxy); _local6.timeStamp = 0; _local6.overlapCount = b2_invalid; _local6.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{ var _local4:Array; var _local5:Array; var _local6:uint; var _local7:uint; var _local8:Array; var _local9:Array; var _local10:int; var _local11:int; var _local12:b2Proxy; _local4 = new Array(); _local5 = new Array(); ComputeBounds(_local4, _local5, _arg1); _local8 = [_local6]; _local9 = [_local7]; Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0); Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1); _local10 = 0; _local11 = 0; while ((((_local11 < m_queryResultCount)) && ((_local10 < _arg3)))) { _local12 = m_proxyPool[m_queryResults[_local11]]; _arg2[_local11] = _local12.userData; _local11++; _local10++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (_local10); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(_arg1:int):b2Proxy{ if ((((_arg1 == b2Pair.b2_nullProxy)) || ((m_proxyPool[_arg1].IsValid() == false)))){ return (null); }; return (m_proxyPool[_arg1]); } private function IncrementTimeStamp():void{ var _local1:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ _local1 = 0; while (_local1 < b2Settings.b2_maxProxies) { m_proxyPool[_local1].timeStamp = 0; _local1++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{ var _local8:uint; var _local9:uint; var _local10:uint; var _local11:int; var _local12:int; var _local13:b2Proxy; _local8 = BinarySearch(_arg5, _arg6, _arg3); _local9 = BinarySearch(_arg5, _arg6, _arg4); _local10 = _local8; while (_local10 < _local9) { if (_arg5[_local10].IsLower()){ IncrementOverlapCount(_arg5[_local10].proxyId); }; _local10++; }; if (_local8 > 0){ _local11 = (_local8 - 1); _local12 = _arg5[_local11].stabbingCount; while (_local12) { if (_arg5[_local11].IsLower()){ _local13 = m_proxyPool[_arg5[_local11].proxyId]; if (_local8 <= _local13.upperBounds[_arg7]){ IncrementOverlapCount(_arg5[_local11].proxyId); _local12--; }; }; _local11--; }; }; _arg1[0] = _local8; _arg2[0] = _local9; } private function TestOverlapValidate(_arg1:b2Proxy, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_local4[_arg1.lowerBounds[_local3]].value > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_local4[_arg1.upperBounds[_local3]].value < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } private function ComputeBounds(_arg1:Array, _arg2:Array, _arg3:b2AABB):void{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = _arg3.lowerBound.x; _local5 = _arg3.lowerBound.y; _local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x); _local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y); _local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x); _local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y); _local6 = _arg3.upperBound.x; _local7 = _arg3.upperBound.y; _local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x); _local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y); _local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x); _local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y); _arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); _arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); _arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); _arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(_arg1:b2AABB, _arg2):uint{ var _local3:uint; var _local4:b2Proxy; var _local5:uint; var _local6:uint; var _local7:Array; var _local8:Array; var _local9:int; var _local10:int; var _local11:Array; var _local12:uint; var _local13:uint; var _local14:Array; var _local15:Array; var _local16:Array; var _local17:int; var _local18:int; var _local19:b2Bound; var _local20:b2Bound; var _local21:int; var _local22:b2Proxy; _local5 = m_freeProxy; _local4 = m_proxyPool[_local5]; m_freeProxy = _local4.GetNext(); _local4.overlapCount = 0; _local4.userData = _arg2; _local6 = (2 * m_proxyCount); _local7 = new Array(); _local8 = new Array(); ComputeBounds(_local7, _local8, _arg1); _local9 = 0; while (_local9 < 2) { _local11 = m_bounds[_local9]; _local14 = [_local12]; _local15 = [_local13]; Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9); _local12 = _local14[0]; _local13 = _local15[0]; _local16 = new Array(); _local18 = (_local6 - _local13); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local13 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local13 + 2); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local16 = new Array(); _local18 = (_local13 - _local12); _local17 = 0; while (_local17 < _local18) { _local16[_local17] = new b2Bound(); _local19 = _local16[_local17]; _local20 = _local11[(_local12 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local18 = _local16.length; _local21 = (_local12 + 1); _local17 = 0; while (_local17 < _local18) { _local20 = _local16[_local17]; _local19 = _local11[(_local21 + _local17)]; _local19.value = _local20.value; _local19.proxyId = _local20.proxyId; _local19.stabbingCount = _local20.stabbingCount; _local17++; }; _local13++; _local11[_local12].value = _local7[_local9]; _local11[_local12].proxyId = _local5; _local11[_local13].value = _local8[_local9]; _local11[_local13].proxyId = _local5; _local11[_local12].stabbingCount = ((_local12 == 0)) ? 0 : _local11[(_local12 - 1)].stabbingCount; _local11[_local13].stabbingCount = _local11[(_local13 - 1)].stabbingCount; _local3 = _local12; while (_local3 < _local13) { _local11[_local3].stabbingCount++; _local3++; }; _local3 = _local12; while (_local3 < (_local6 + 2)) { _local22 = m_proxyPool[_local11[_local3].proxyId]; if (_local11[_local3].IsLower()){ _local22.lowerBounds[_local9] = _local3; } else { _local22.upperBounds[_local9] = _local3; }; _local3++; }; _local9++; }; m_proxyCount++; _local10 = 0; while (_local10 < m_queryResultCount) { m_pairManager.AddBufferedPair(_local5, m_queryResults[_local10]); _local10++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (_local5); } public function DestroyProxy(_arg1:uint):void{ var _local2:b2Proxy; var _local3:int; var _local4:int; var _local5:int; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:Array; var _local12:int; var _local13:int; var _local14:b2Bound; var _local15:b2Bound; var _local16:int; var _local17:uint; var _local18:int; var _local19:b2Proxy; _local2 = m_proxyPool[_arg1]; _local3 = (2 * m_proxyCount); _local4 = 0; while (_local4 < 2) { _local6 = m_bounds[_local4]; _local7 = _local2.lowerBounds[_local4]; _local8 = _local2.upperBounds[_local4]; _local9 = _local6[_local7].value; _local10 = _local6[_local8].value; _local11 = new Array(); _local13 = ((_local8 - _local7) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local7 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = _local7; _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local11 = new Array(); _local13 = ((_local3 - _local8) - 1); _local12 = 0; while (_local12 < _local13) { _local11[_local12] = new b2Bound(); _local14 = _local11[_local12]; _local15 = _local6[((_local8 + 1) + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = _local11.length; _local16 = (_local8 - 1); _local12 = 0; while (_local12 < _local13) { _local15 = _local11[_local12]; _local14 = _local6[(_local16 + _local12)]; _local14.value = _local15.value; _local14.proxyId = _local15.proxyId; _local14.stabbingCount = _local15.stabbingCount; _local12++; }; _local13 = (_local3 - 2); _local17 = _local7; while (_local17 < _local13) { _local19 = m_proxyPool[_local6[_local17].proxyId]; if (_local6[_local17].IsLower()){ _local19.lowerBounds[_local4] = _local17; } else { _local19.upperBounds[_local4] = _local17; }; _local17++; }; _local13 = (_local8 - 1); _local18 = _local7; while (_local18 < _local13) { _local6[_local18].stabbingCount--; _local18++; }; Query([0], [0], _local9, _local10, _local6, (_local3 - 2), _local4); _local4++; }; _local5 = 0; while (_local5 < m_queryResultCount) { m_pairManager.RemoveBufferedPair(_arg1, m_queryResults[_local5]); _local5++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); _local2.userData = null; _local2.overlapCount = b2_invalid; _local2.lowerBounds[0] = b2_invalid; _local2.lowerBounds[1] = b2_invalid; _local2.upperBounds[0] = b2_invalid; _local2.upperBounds[1] = b2_invalid; _local2.SetNext(m_freeProxy); m_freeProxy = _arg1; m_proxyCount--; } public function TestOverlap(_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{ var _local3:int; var _local4:Array; _local3 = 0; while (_local3 < 2) { _local4 = m_bounds[_local3]; if (_arg1.lowerValues[_local3] > _local4[_arg2.upperBounds[_local3]].value){ return (false); }; if (_arg1.upperValues[_local3] < _local4[_arg2.lowerBounds[_local3]].value){ return (false); }; _local3++; }; return (true); } public function Validate():void{ var _local1:b2Pair; var _local2:b2Proxy; var _local3:b2Proxy; var _local4:Boolean; var _local5:int; var _local6:b2Bound; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:b2Bound; _local5 = 0; while (_local5 < 2) { _local6 = m_bounds[_local5]; _local7 = (2 * m_proxyCount); _local8 = 0; _local9 = 0; while (_local9 < _local7) { _local10 = _local6[_local9]; if (_local10.IsLower() == true){ _local8++; } else { _local8--; }; _local9++; }; _local5++; }; } private function IncrementOverlapCount(_arg1:uint):void{ var _local2:b2Proxy; _local2 = m_proxyPool[_arg1]; if (_local2.timeStamp < m_timeStamp){ _local2.timeStamp = m_timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; m_queryResults[m_queryResultCount] = _arg1; m_queryResultCount++; }; } public function InRange(_arg1:b2AABB):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = _arg1.lowerBound.x; _local3 = _arg1.lowerBound.y; _local2 = (_local2 - m_worldAABB.upperBound.x); _local3 = (_local3 - m_worldAABB.upperBound.y); _local4 = m_worldAABB.lowerBound.x; _local5 = m_worldAABB.lowerBound.y; _local4 = (_local4 - _arg1.upperBound.x); _local5 = (_local5 - _arg1.upperBound.y); _local2 = b2Math.b2Max(_local2, _local4); _local3 = b2Math.b2Max(_local3, _local5); return ((b2Math.b2Max(_local2, _local3) < 0)); } public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{ var _local3:uint; var _local4:uint; var _local5:b2Bound; var _local6:b2Bound; var _local7:b2Bound; var _local8:uint; var _local9:b2Proxy; var _local10:uint; var _local11:b2Proxy; var _local12:b2BoundValues; var _local13:b2BoundValues; var _local14:Array; var _local15:uint; var _local16:uint; var _local17:uint; var _local18:uint; var _local19:int; var _local20:int; var _local21:uint; var _local22:b2Proxy; if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){ return; }; if (_arg2.IsValid() == false){ return; }; _local10 = (2 * m_proxyCount); _local11 = m_proxyPool[_arg1]; _local12 = new b2BoundValues(); ComputeBounds(_local12.lowerValues, _local12.upperValues, _arg2); _local13 = new b2BoundValues(); _local3 = 0; while (_local3 < 2) { _local13.lowerValues[_local3] = m_bounds[_local3][_local11.lowerBounds[_local3]].value; _local13.upperValues[_local3] = m_bounds[_local3][_local11.upperBounds[_local3]].value; _local3++; }; _local3 = 0; while (_local3 < 2) { _local14 = m_bounds[_local3]; _local15 = _local11.lowerBounds[_local3]; _local16 = _local11.upperBounds[_local3]; _local17 = _local12.lowerValues[_local3]; _local18 = _local12.upperValues[_local3]; _local19 = (_local17 - _local14[_local15].value); _local20 = (_local18 - _local14[_local16].value); _local14[_local15].value = _local17; _local14[_local16].value = _local18; if (_local19 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local17 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local6.proxyId]; _local6.stabbingCount++; if (_local6.IsUpper() == true){ if (TestOverlap(_local12, _local22)){ m_pairManager.AddBufferedPair(_arg1, _local21); }; var _local23 = _local22.upperBounds; var _local24 = _local3; var _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; if (_local20 > 0){ _local4 = _local16; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local18)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount++; if (_local7.IsLower() == true){ if (TestOverlap(_local12, _local9)){ m_pairManager.AddBufferedPair(_arg1, _local8); }; _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; } else { _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local19 > 0){ _local4 = _local15; while ((((_local4 < (_local10 - 1))) && ((_local14[(_local4 + 1)].value <= _local17)))) { _local5 = _local14[_local4]; _local7 = _local14[(_local4 + 1)]; _local8 = _local7.proxyId; _local9 = m_proxyPool[_local8]; _local7.stabbingCount--; if (_local7.IsUpper()){ if (TestOverlap(_local13, _local9)){ m_pairManager.RemoveBufferedPair(_arg1, _local8); }; _local23 = _local9.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local9.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.Swap(_local7); _local4++; }; }; if (_local20 < 0){ _local4 = _local16; while ((((_local4 > 0)) && ((_local18 < _local14[(_local4 - 1)].value)))) { _local5 = _local14[_local4]; _local6 = _local14[(_local4 - 1)]; _local21 = _local6.proxyId; _local22 = m_proxyPool[_local21]; _local6.stabbingCount--; if (_local6.IsLower() == true){ if (TestOverlap(_local13, _local22)){ m_pairManager.RemoveBufferedPair(_arg1, _local21); }; _local23 = _local22.lowerBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount--; } else { _local23 = _local22.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] + 1); _local23[_local24] = _local25; _local5.stabbingCount++; }; _local23 = _local11.upperBounds; _local24 = _local3; _local25 = (_local23[_local24] - 1); _local23[_local24] = _local25; _local5.Swap(_local6); _local4--; }; }; _local3++; }; } public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{ var _local4:int; var _local5:int; var _local6:int; _local4 = 0; _local5 = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) / 2); if (_arg1[_local6].value > _arg3){ _local5 = (_local6 - 1); } else { if (_arg1[_local6].value < _arg3){ _local4 = (_local6 + 1); } else { return (uint(_local6)); }; }; }; return (uint(_local4)); } } }//package Box2D.Collision
Section 12
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 13
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; public static const b2_oldPoint:uint = 4; public static const b2_newPoint:uint = 2; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local6 = _arg2.R; _local7 = _arg1.m_normals[_arg3]; _local8 = ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)); _local9 = ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)); _local6 = _arg5.R; _local10 = ((_local6.col1.x * _local8) + (_local6.col1.y * _local9)); _local11 = ((_local6.col2.x * _local8) + (_local6.col2.y * _local9)); _local12 = 0; _local13 = Number.MAX_VALUE; _local14 = 0; while (_local14 < _arg4.m_vertexCount) { _local7 = _arg4.m_vertices[_local14]; _local20 = ((_local7.x * _local10) + (_local7.y * _local11)); if (_local20 < _local13){ _local13 = _local20; _local12 = _local14; }; _local14++; }; _local7 = _arg1.m_vertices[_arg3]; _local6 = _arg2.R; _local15 = (_arg2.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local16 = (_arg2.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local7 = _arg4.m_vertices[_local12]; _local6 = _arg5.R; _local17 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local18 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local17 = (_local17 - _local15); _local18 = (_local18 - _local16); _local19 = ((_local17 * _local8) + (_local18 * _local9)); return (_local19); } public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local3 = _arg2.lowerBound; _local4 = _arg1.upperBound; _local5 = (_local3.x - _local4.x); _local6 = (_local3.y - _local4.y); _local3 = _arg1.lowerBound; _local4 = _arg2.upperBound; _local7 = (_local3.x - _local4.x); _local8 = (_local3.y - _local4.y); if ((((_local5 > 0)) || ((_local6 > 0)))){ return (false); }; if ((((_local7 > 0)) || ((_local8 > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:int; var _local13:Number; var _local14:int; var _local15:ClipVertex; var _local16:int; var _local17:int; var _local18:Number; _local7 = _arg3.R; _local8 = _arg2.m_normals[_arg4]; _local9 = ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)); _local10 = ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)); _local7 = _arg6.R; _local11 = ((_local7.col1.x * _local9) + (_local7.col1.y * _local10)); _local10 = ((_local7.col2.x * _local9) + (_local7.col2.y * _local10)); _local9 = _local11; _local12 = 0; _local13 = Number.MAX_VALUE; _local14 = 0; while (_local14 < _arg5.m_vertexCount) { _local8 = _arg5.m_normals[_local14]; _local18 = ((_local9 * _local8.x) + (_local10 * _local8.y)); if (_local18 < _local13){ _local13 = _local18; _local12 = _local14; }; _local14++; }; _local16 = _local12; _local17 = (((_local16 + 1) < _arg5.m_vertexCount)) ? (_local16 + 1) : 0; _local15 = _arg1[0]; _local8 = _arg5.m_vertices[_local16]; _local7 = _arg6.R; _local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local15.id.features.referenceFace = _arg4; _local15.id.features.incidentEdge = _local16; _local15.id.features.incidentVertex = 0; _local15 = _arg1[1]; _local8 = _arg5.m_vertices[_local17]; _local7 = _arg6.R; _local15.v.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local15.v.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local15.id.features.referenceFace = _arg4; _local15.id.features.incidentEdge = _local17; _local15.id.features.incidentVertex = 1; } public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{ var _local6:int; var _local7:Array; var _local8:Number; var _local9:int; var _local10:Array; var _local11:Number; var _local12:b2PolygonShape; var _local13:b2PolygonShape; var _local14:b2XForm; var _local15:b2XForm; var _local16:int; var _local17:uint; var _local18:Number; var _local19:Number; var _local20:Array; var _local21:int; var _local22:Array; var _local23:b2Vec2; var _local24:b2Vec2; var _local25:b2Vec2; var _local26:b2Vec2; var _local27:b2Vec2; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Array; var _local32:Array; var _local33:int; var _local34:int; var _local35:int; var _local36:Number; var _local37:b2ManifoldPoint; _arg1.pointCount = 0; _local6 = 0; _local7 = [_local6]; _local8 = FindMaxSeparation(_local7, _arg2, _arg3, _arg4, _arg5); _local6 = _local7[0]; if (_local8 > 0){ return; }; _local9 = 0; _local10 = [_local9]; _local11 = FindMaxSeparation(_local10, _arg4, _arg5, _arg2, _arg3); _local9 = _local10[0]; if (_local11 > 0){ return; }; _local14 = new b2XForm(); _local15 = new b2XForm(); _local18 = 0.98; _local19 = 0.001; if (_local11 > ((_local18 * _local8) + _local19)){ _local12 = _arg4; _local13 = _arg2; _local14.Set(_arg5); _local15.Set(_arg3); _local16 = _local9; _local17 = 1; } else { _local12 = _arg2; _local13 = _arg4; _local14.Set(_arg3); _local15.Set(_arg5); _local16 = _local6; _local17 = 0; }; _local20 = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(_local20, _local12, _local14, _local16, _local13, _local15); _local21 = _local12.m_vertexCount; _local22 = _local12.m_vertices; _local23 = _local22[_local16].Copy(); _local24 = (((_local16 + 1) < _local21)) ? _local22[(_local16 + 1)].Copy() : _local22[0].Copy(); _local25 = b2Math.SubtractVV(_local24, _local23); _local26 = b2Math.b2MulMV(_local14.R, b2Math.SubtractVV(_local24, _local23)); _local26.Normalize(); _local27 = b2Math.b2CrossVF(_local26, 1); _local23 = b2Math.b2MulX(_local14, _local23); _local24 = b2Math.b2MulX(_local14, _local24); _local28 = b2Math.b2Dot(_local27, _local23); _local29 = -(b2Math.b2Dot(_local26, _local23)); _local30 = b2Math.b2Dot(_local26, _local24); _local31 = [new ClipVertex(), new ClipVertex()]; _local32 = [new ClipVertex(), new ClipVertex()]; _local33 = ClipSegmentToLine(_local31, _local20, _local26.Negative(), _local29); if (_local33 < 2){ return; }; _local33 = ClipSegmentToLine(_local32, _local31, _local26, _local30); if (_local33 < 2){ return; }; _arg1.normal = (_local17) ? _local27.Negative() : _local27.Copy(); _local34 = 0; _local35 = 0; while (_local35 < b2Settings.b2_maxManifoldPoints) { _local36 = (b2Math.b2Dot(_local27, _local32[_local35].v) - _local28); if (_local36 <= 0){ _local37 = _arg1.points[_local34]; _local37.separation = _local36; _local37.localPoint1 = b2Math.b2MulXT(_arg3, _local32[_local35].v); _local37.localPoint2 = b2Math.b2MulXT(_arg5, _local32[_local35].v); _local37.id.key = _local32[_local35].id.key; _local37.id.features.flip = _local17; _local34++; }; _local35++; }; _arg1.pointCount = _local34; } public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{ var _local6:int; var _local7:b2Vec2; var _local8:b2Mat22; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:int; var _local14:Number; var _local15:int; var _local16:Number; var _local17:int; var _local18:Number; var _local19:int; var _local20:Number; var _local21:int; var _local22:Number; var _local23:int; var _local24:Number; _local6 = _arg2.m_vertexCount; _local8 = _arg5.R; _local7 = _arg4.m_centroid; _local9 = (_arg5.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y))); _local10 = (_arg5.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y))); _local8 = _arg3.R; _local7 = _arg2.m_centroid; _local9 = (_local9 - (_arg3.position.x + ((_local8.col1.x * _local7.x) + (_local8.col2.x * _local7.y)))); _local10 = (_local10 - (_arg3.position.y + ((_local8.col1.y * _local7.x) + (_local8.col2.y * _local7.y)))); _local11 = ((_local9 * _arg3.R.col1.x) + (_local10 * _arg3.R.col1.y)); _local12 = ((_local9 * _arg3.R.col2.x) + (_local10 * _arg3.R.col2.y)); _local13 = 0; _local14 = -(Number.MAX_VALUE); _local15 = 0; while (_local15 < _local6) { _local24 = ((_arg2.m_normals[_local15].x * _local11) + (_arg2.m_normals[_local15].y * _local12)); if (_local24 > _local14){ _local14 = _local24; _local13 = _local15; }; _local15++; }; _local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5); if (_local16 > 0){ return (_local16); }; _local17 = (((_local13 - 1) >= 0)) ? (_local13 - 1) : (_local6 - 1); _local18 = EdgeSeparation(_arg2, _arg3, _local17, _arg4, _arg5); if (_local18 > 0){ return (_local18); }; _local19 = (((_local13 + 1) < _local6)) ? (_local13 + 1) : 0; _local20 = EdgeSeparation(_arg2, _arg3, _local19, _arg4, _arg5); if (_local20 > 0){ return (_local20); }; if ((((_local18 > _local16)) && ((_local18 > _local20)))){ _local23 = -1; _local21 = _local17; _local22 = _local18; } else { if (_local20 > _local16){ _local23 = 1; _local21 = _local19; _local22 = _local20; } else { _arg1[0] = _local13; return (_local16); }; }; while (true) { if (_local23 == -1){ _local13 = (((_local21 - 1) >= 0)) ? (_local21 - 1) : (_local6 - 1); } else { _local13 = (((_local21 + 1) < _local6)) ? (_local21 + 1) : 0; }; _local16 = EdgeSeparation(_arg2, _arg3, _local13, _arg4, _arg5); if (_local16 > 0){ return (_local16); }; if (_local16 > _local22){ _local21 = _local13; _local22 = _local16; } else { break; }; }; _arg1[0] = _local21; return (_local22); } public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{ var _local5:int; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; _local5 = 0; _local6 = _arg2[0].v; _local7 = _arg2[1].v; _local8 = (b2Math.b2Dot(_arg3, _local6) - _arg4); _local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4); if (_local8 <= 0){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local12 = _temp1; _arg1[_local12] = _arg2[0]; }; if (_local9 <= 0){ var _temp2 = _local5; _local5 = (_local5 + 1); _local12 = _temp2; _arg1[_local12] = _arg2[1]; }; if ((_local8 * _local9) < 0){ _local10 = (_local8 / (_local8 - _local9)); _local11 = _arg1[_local5].v; _local11.x = (_local6.x + (_local10 * (_local7.x - _local6.x))); _local11.y = (_local6.y + (_local10 * (_local7.y - _local6.y))); if (_local8 > 0){ _arg1[_local5].id = _arg2[0].id; } else { _arg1[_local5].id = _arg2[1].id; }; _local5++; }; return (_local5); } public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2Mat22; var _local7:b2Vec2; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:b2ManifoldPoint; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _arg1.pointCount = 0; _local6 = _arg3.R; _local7 = _arg2.m_localPosition; _local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local6 = _arg5.R; _local7 = _arg4.m_localPosition; _local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y))); _local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y))); _local12 = (_local10 - _local8); _local13 = (_local11 - _local9); _local14 = ((_local12 * _local12) + (_local13 * _local13)); _local15 = (_arg2.m_radius + _arg4.m_radius); if (_local14 > (_local15 * _local15)){ return; }; if (_local14 < Number.MIN_VALUE){ _local16 = -(_local15); _arg1.normal.Set(0, 1); } else { _local22 = Math.sqrt(_local14); _local16 = (_local22 - _local15); _local23 = (1 / _local22); _arg1.normal.x = (_local23 * _local12); _arg1.normal.y = (_local23 * _local13); }; _arg1.pointCount = 1; _local17 = _arg1.points[0]; _local17.id.key = 0; _local17.separation = _local16; _local8 = (_local8 + (_arg2.m_radius * _arg1.normal.x)); _local9 = (_local9 + (_arg2.m_radius * _arg1.normal.y)); _local10 = (_local10 - (_arg4.m_radius * _arg1.normal.x)); _local11 = (_local11 - (_arg4.m_radius * _arg1.normal.y)); _local18 = (0.5 * (_local8 + _local10)); _local19 = (0.5 * (_local9 + _local11)); _local20 = (_local18 - _arg3.position.x); _local21 = (_local19 - _arg3.position.y); _local17.localPoint1.x = ((_local20 * _arg3.R.col1.x) + (_local21 * _arg3.R.col1.y)); _local17.localPoint1.y = ((_local20 * _arg3.R.col2.x) + (_local21 * _arg3.R.col2.y)); _local20 = (_local18 - _arg5.position.x); _local21 = (_local19 - _arg5.position.y); _local17.localPoint2.x = ((_local20 * _arg5.R.col1.x) + (_local21 * _arg5.R.col1.y)); _local17.localPoint2.y = ((_local20 * _arg5.R.col2.x) + (_local21 * _arg5.R.col2.y)); } public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{ var _local6:b2ManifoldPoint; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:b2Vec2; var _local12:b2Mat22; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:Number; var _local20:Number; var _local21:int; var _local22:int; var _local23:int; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; _arg1.pointCount = 0; _local12 = _arg5.R; _local11 = _arg4.m_localPosition; _local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y))); _local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y))); _local7 = (_local13 - _arg3.position.x); _local8 = (_local14 - _arg3.position.y); _local12 = _arg3.R; _local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local18 = 0; _local19 = -(Number.MAX_VALUE); _local20 = _arg4.m_radius; _local21 = 0; while (_local21 < _arg2.m_vertexCount) { _local7 = (_local15 - _arg2.m_vertices[_local21].x); _local8 = (_local16 - _arg2.m_vertices[_local21].y); _local30 = ((_arg2.m_normals[_local21].x * _local7) + (_arg2.m_normals[_local21].y * _local8)); if (_local30 > _local20){ return; }; if (_local30 > _local19){ _local19 = _local30; _local18 = _local21; }; _local21++; }; if (_local19 < Number.MIN_VALUE){ _arg1.pointCount = 1; _local11 = _arg2.m_normals[_local18]; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)); _arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = _local18; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local19 - _local20); return; }; _local22 = _local18; _local23 = (((_local22 + 1) < _arg2.m_vertexCount)) ? (_local22 + 1) : 0; _local24 = (_arg2.m_vertices[_local23].x - _arg2.m_vertices[_local22].x); _local25 = (_arg2.m_vertices[_local23].y - _arg2.m_vertices[_local22].y); _local26 = Math.sqrt(((_local24 * _local24) + (_local25 * _local25))); _local24 = (_local24 / _local26); _local25 = (_local25 / _local26); if (_local26 < Number.MIN_VALUE){ _local7 = (_local15 - _arg2.m_vertices[_local22].x); _local8 = (_local16 - _arg2.m_vertices[_local22].y); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = _local22; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); return; }; _local7 = (_local15 - _arg2.m_vertices[_local22].x); _local8 = (_local16 - _arg2.m_vertices[_local22].y); _local27 = ((_local7 * _local24) + (_local8 * _local25)); _local6 = _arg1.points[0]; _local6.id.features.incidentEdge = b2_nullFeature; _local6.id.features.incidentVertex = b2_nullFeature; _local6.id.features.referenceFace = b2_nullFeature; _local6.id.features.flip = 0; if (_local27 <= 0){ _local28 = _arg2.m_vertices[_local22].x; _local29 = _arg2.m_vertices[_local22].y; _local6.id.features.incidentVertex = _local22; } else { if (_local27 >= _local26){ _local28 = _arg2.m_vertices[_local23].x; _local29 = _arg2.m_vertices[_local23].y; _local6.id.features.incidentVertex = _local23; } else { _local28 = ((_local24 * _local27) + _arg2.m_vertices[_local22].x); _local29 = ((_local25 * _local27) + _arg2.m_vertices[_local22].y); _local6.id.features.incidentEdge = _local22; }; }; _local7 = (_local15 - _local28); _local8 = (_local16 - _local29); _local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local17); _local8 = (_local8 / _local17); if (_local17 > _local20){ return; }; _arg1.pointCount = 1; _local12 = _arg3.R; _arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8)); _arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8)); _local9 = (_local13 - (_local20 * _arg1.normal.x)); _local10 = (_local14 - (_local20 * _arg1.normal.y)); _local7 = (_local9 - _arg3.position.x); _local8 = (_local10 - _arg3.position.y); _local12 = _arg3.R; _local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local7 = (_local9 - _arg5.position.x); _local8 = (_local10 - _arg5.position.y); _local12 = _arg5.R; _local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y)); _local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y)); _local6.separation = (_local17 - _local20); } } }//package Box2D.Collision
Section 14
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(_arg1:b2ContactID):void{ key = _arg1._key; } public function Copy():b2ContactID{ var _local1:b2ContactID; _local1 = new b2ContactID(); _local1.key = key; return (_local1); } public function get key():uint{ return (_key); } public function set key(_arg1:uint):void{ _key = _arg1; features._referenceFace = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } } }//package Box2D.Collision
Section 15
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2ContactPoint { public var normalForce:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var tangentForce:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public function b2ContactPoint(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 16
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{ var _local4:Number; var _local5:int; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local4 = (100 * Number.MIN_VALUE); _local5 = 0; while (_local5 < _arg3) { _local6 = Math.abs((_arg1.x - _arg2[_local5].x)); _local7 = Math.abs((_arg1.y - _arg2[_local5].y)); _local8 = Math.max(Math.abs(_arg1.x), Math.abs(_arg2[_local5].x)); _local9 = Math.max(Math.abs(_arg1.y), Math.abs(_arg2[_local5].y)); if ((((_local6 < (_local4 * (_local8 + 1)))) && ((_local7 < (_local4 * (_local9 + 1)))))){ return (true); }; _local5++; }; return (false); } public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{ var _local7:Array; var _local8:Array; var _local9:Array; var _local10:int; var _local11:Number; var _local12:int; var _local13:int; var _local14:Number; var _local15:Number; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; _local7 = s_p1s; _local8 = s_p2s; _local9 = s_points; _local10 = 0; _arg1.SetV(_arg3.GetFirstVertex(_arg4)); _arg2.SetV(_arg5.GetFirstVertex(_arg6)); _local11 = 0; _local12 = 20; _local13 = 0; while (_local13 < _local12) { _local14 = (_arg2.x - _arg1.x); _local15 = (_arg2.y - _arg1.y); _local16 = _arg3.Support(_arg4, _local14, _local15); _local17 = _arg5.Support(_arg6, -(_local14), -(_local15)); _local11 = ((_local14 * _local14) + (_local15 * _local15)); _local18 = (_local17.x - _local16.x); _local19 = (_local17.y - _local16.y); _local20 = ((_local14 * _local18) + (_local15 * _local19)); if ((_local11 - ((_local14 * _local18) + (_local15 * _local19))) <= (0.01 * _local11)){ if (_local10 == 0){ _arg1.SetV(_local16); _arg2.SetV(_local17); }; g_GJK_Iterations = _local13; return (Math.sqrt(_local11)); }; switch (_local10){ case 0: _local7[0].SetV(_local16); _local8[0].SetV(_local17); _local9[0].Set(_local18, _local19); _arg1.SetV(_local7[0]); _arg2.SetV(_local8[0]); _local10++; break; case 1: _local7[1].SetV(_local16); _local8[1].SetV(_local17); _local9[1].x = _local18; _local9[1].y = _local19; _local10 = ProcessTwo(_arg1, _arg2, _local7, _local8, _local9); break; case 2: _local7[2].SetV(_local16); _local8[2].SetV(_local17); _local9[2].x = _local18; _local9[2].y = _local19; _local10 = ProcessThree(_arg1, _arg2, _local7, _local8, _local9); break; }; if (_local10 == 3){ g_GJK_Iterations = _local13; return (0); }; _local21 = -(Number.MAX_VALUE); _local22 = 0; while (_local22 < _local10) { _local21 = b2Math.b2Max(_local21, ((_local9[_local22].x * _local9[_local22].x) + (_local9[_local22].y * _local9[_local22].y))); _local22++; }; if ((((_local10 == 3)) || ((_local11 <= ((100 * Number.MIN_VALUE) * _local21))))){ g_GJK_Iterations = _local13; _local14 = (_arg2.x - _arg1.x); _local15 = (_arg2.y - _arg1.y); _local11 = ((_local14 * _local14) + (_local15 * _local15)); return (Math.sqrt(_local11)); }; _local13++; }; g_GJK_Iterations = _local12; return (Math.sqrt(_local11)); } public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local7 = _arg4.R; _local8 = _arg3.m_localPosition; _local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local7 = _arg6.R; _local8 = _arg5.m_localPosition; _local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = ((_local13 * _local13) + (_local14 * _local14)); _local16 = (_arg3.m_radius - b2Settings.b2_toiSlop); _local17 = (_arg5.m_radius - b2Settings.b2_toiSlop); _local18 = (_local16 + _local17); if (_local15 > (_local18 * _local18)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _local20 = (_local19 - _local18); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = (_local11 - (_local17 * _local13)); _arg2.y = (_local12 - (_local17 * _local14)); return (_local20); }; if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){ _local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14))); _local13 = (_local13 / _local19); _local14 = (_local14 / _local19); _arg1.x = (_local9 + (_local16 * _local13)); _arg1.y = (_local10 + (_local16 * _local14)); _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); }; _arg1.x = _local9; _arg1.y = _local10; _arg2.x = _arg1.x; _arg2.y = _arg1.y; return (0); } public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local6 = _arg5[0].x; _local7 = _arg5[0].y; _local8 = _arg5[1].x; _local9 = _arg5[1].y; _local10 = _arg5[2].x; _local11 = _arg5[2].y; _local12 = (_local8 - _local6); _local13 = (_local9 - _local7); _local14 = (_local10 - _local6); _local15 = (_local11 - _local7); _local16 = (_local10 - _local8); _local17 = (_local11 - _local9); _local18 = -(((_local6 * _local12) + (_local7 * _local13))); _local19 = ((_local8 * _local12) + (_local9 * _local13)); _local20 = -(((_local6 * _local14) + (_local7 * _local15))); _local21 = ((_local10 * _local14) + (_local11 * _local15)); _local22 = -(((_local8 * _local16) + (_local9 * _local17))); _local23 = ((_local10 * _local16) + (_local11 * _local17)); if ((((_local21 <= 0)) && ((_local23 <= 0)))){ _arg1.SetV(_arg3[2]); _arg2.SetV(_arg4[2]); _arg3[0].SetV(_arg3[2]); _arg4[0].SetV(_arg4[2]); _arg5[0].SetV(_arg5[2]); return (1); }; _local24 = ((_local12 * _local15) - (_local13 * _local14)); _local25 = (_local24 * ((_local6 * _local9) - (_local7 * _local8))); _local27 = (_local24 * ((_local8 * _local11) - (_local9 * _local10))); if ((((((_local27 <= 0)) && ((_local22 >= 0)))) && ((_local23 >= 0)))){ _local26 = (_local22 / (_local22 + _local23)); _arg1.x = (_arg3[1].x + (_local26 * (_arg3[2].x - _arg3[1].x))); _arg1.y = (_arg3[1].y + (_local26 * (_arg3[2].y - _arg3[1].y))); _arg2.x = (_arg4[1].x + (_local26 * (_arg4[2].x - _arg4[1].x))); _arg2.y = (_arg4[1].y + (_local26 * (_arg4[2].y - _arg4[1].y))); _arg3[0].SetV(_arg3[2]); _arg4[0].SetV(_arg4[2]); _arg5[0].SetV(_arg5[2]); return (2); }; _local28 = (_local24 * ((_local10 * _local7) - (_local11 * _local6))); if ((((((_local28 <= 0)) && ((_local20 >= 0)))) && ((_local21 >= 0)))){ _local26 = (_local20 / (_local20 + _local21)); _arg1.x = (_arg3[0].x + (_local26 * (_arg3[2].x - _arg3[0].x))); _arg1.y = (_arg3[0].y + (_local26 * (_arg3[2].y - _arg3[0].y))); _arg2.x = (_arg4[0].x + (_local26 * (_arg4[2].x - _arg4[0].x))); _arg2.y = (_arg4[0].y + (_local26 * (_arg4[2].y - _arg4[0].y))); _arg3[1].SetV(_arg3[2]); _arg4[1].SetV(_arg4[2]); _arg5[1].SetV(_arg5[2]); return (2); }; _local29 = ((_local27 + _local28) + _local25); _local29 = (1 / _local29); _local30 = (_local27 * _local29); _local31 = (_local28 * _local29); _local32 = ((1 - _local30) - _local31); _arg1.x = (((_local30 * _arg3[0].x) + (_local31 * _arg3[1].x)) + (_local32 * _arg3[2].x)); _arg1.y = (((_local30 * _arg3[0].y) + (_local31 * _arg3[1].y)) + (_local32 * _arg3[2].y)); _arg2.x = (((_local30 * _arg4[0].x) + (_local31 * _arg4[1].x)) + (_local32 * _arg4[2].x)); _arg2.y = (((_local30 * _arg4[0].y) + (_local31 * _arg4[1].y)) + (_local32 * _arg4[2].y)); return (3); } public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{ var _local7:b2Mat22; var _local8:b2Vec2; var _local9:b2Point; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local9 = gPoint; _local8 = _arg5.m_localPosition; _local7 = _arg6.R; _local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y))); _local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y))); _local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity); _local11 = (_arg5.GetRadius() - b2Settings.b2_toiSlop); if (_local10 > _local11){ _local10 = (_local10 - _local11); _local12 = (_arg2.x - _arg1.x); _local13 = (_arg2.y - _arg1.y); _local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13))); _local12 = (_local12 / _local14); _local13 = (_local13 / _local14); _arg2.x = (_arg2.x - (_local11 * _local12)); _arg2.y = (_arg2.y - (_local11 * _local13)); } else { _local10 = 0; _arg2.x = _arg1.x; _arg2.y = _arg1.y; }; return (_local10); } public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{ var _local7:int; var _local8:int; _local7 = _arg3.GetType(); _local8 = _arg5.GetType(); if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){ return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6)); }; if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4)); }; if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6)); }; return (0); } public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local6 = -(_arg5[1].x); _local7 = -(_arg5[1].y); _local8 = (_arg5[0].x - _arg5[1].x); _local9 = (_arg5[0].y - _arg5[1].y); _local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local8 = (_local8 / _local10); _local9 = (_local9 / _local10); _local11 = ((_local6 * _local8) + (_local7 * _local9)); if ((((_local11 <= 0)) || ((_local10 < Number.MIN_VALUE)))){ _arg1.SetV(_arg3[1]); _arg2.SetV(_arg4[1]); _arg3[0].SetV(_arg3[1]); _arg4[0].SetV(_arg4[1]); _arg5[0].SetV(_arg5[1]); return (1); }; _local11 = (_local11 / _local10); _arg1.x = (_arg3[1].x + (_local11 * (_arg3[0].x - _arg3[1].x))); _arg1.y = (_arg3[1].y + (_local11 * (_arg3[0].y - _arg3[1].y))); _arg2.x = (_arg4[1].x + (_local11 * (_arg4[0].x - _arg4[1].x))); _arg2.y = (_arg4[1].y + (_local11 * (_arg4[0].y - _arg4[1].y))); return (2); } } }//package Box2D.Collision
Section 17
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var points:Array; public var pointCount:int;// = 0 public var normal:b2Vec2; public function b2Manifold(){ var _local1:int; pointCount = 0; super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ManifoldPoint(); _local1++; }; normal = new b2Vec2(); } public function Set(_arg1:b2Manifold):void{ var _local2:int; pointCount = _arg1.pointCount; _local2 = 0; while (_local2 < b2Settings.b2_maxManifoldPoints) { (points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]); _local2++; }; normal.SetV(_arg1.normal); } public function Reset():void{ var _local1:int; _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { (points[_local1] as b2ManifoldPoint).Reset(); _local1++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 18
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var normalForce:Number; public var separation:Number; public var id:b2ContactID; public var localPoint2:b2Vec2; public var localPoint1:b2Vec2; public var tangentForce:Number; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(_arg1:b2ManifoldPoint):void{ localPoint1.SetV(_arg1.localPoint1); localPoint2.SetV(_arg1.localPoint2); separation = _arg1.separation; normalForce = _arg1.normalForce; tangentForce = _arg1.tangentForce; id.key = _arg1.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalForce = 0; tangentForce = 0; id.key = 0; } } }//package Box2D.Collision
Section 19
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 20
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var userData;// = null public var proxyId1:uint; public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function b2Pair(){ userData = null; super(); } public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 21
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(_arg1, _arg2, _arg3):void{ } public function PairAdded(_arg1, _arg2){ return (null); } } }//package Box2D.Collision
Section 22
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_hashTable:Array; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var _local1:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); _local1 = 0; while (_local1 < b2Pair.b2_tableCapacity) { m_hashTable[_local1] = b2Pair.b2_nullPair; _local1++; }; m_pairs = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1] = new b2Pair(); _local1++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairBuffer[_local1] = new b2BufferedPair(); _local1++; }; _local1 = 0; while (_local1 < b2Settings.b2_maxPairs) { m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy; m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy; m_pairs[_local1].userData = null; m_pairs[_local1].status = 0; m_pairs[_local1].next = (_local1 + 1); _local1++; }; m_pairs[(b2Settings.b2_maxPairs - 1)].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{ var _local4:uint; _local4 = m_hashTable[_arg3]; while (((!((_local4 == b2Pair.b2_nullPair))) && ((Equals(m_pairs[_local4], _arg1, _arg2) == false)))) { _local4 = m_pairs[_local4].next; }; if (_local4 == b2Pair.b2_nullPair){ return (null); }; return (m_pairs[_local4]); } private function Find(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:uint; if (_arg1 > _arg2){ _local4 = _arg1; _arg1 = _arg2; _arg2 = _local4; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); return (FindHash(_arg1, _arg2, _local3)); } private function ValidateBuffer():void{ } public function Commit():void{ var _local1:int; var _local2:int; var _local3:Array; var _local4:b2Pair; var _local5:b2Proxy; var _local6:b2Proxy; _local2 = 0; _local3 = m_broadPhase.m_proxyPool; _local1 = 0; while (_local1 < m_pairBufferCount) { _local4 = Find(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local4.ClearBuffered(); _local5 = _local3[_local4.proxyId1]; _local6 = _local3[_local4.proxyId2]; if (_local4.IsRemoved()){ if (_local4.IsFinal() == true){ m_callback.PairRemoved(_local5.userData, _local6.userData, _local4.userData); }; m_pairBuffer[_local2].proxyId1 = _local4.proxyId1; m_pairBuffer[_local2].proxyId2 = _local4.proxyId2; _local2++; } else { if (_local4.IsFinal() == false){ _local4.userData = m_callback.PairAdded(_local5.userData, _local6.userData); _local4.SetFinal(); }; }; _local1++; }; _local1 = 0; while (_local1 < _local2) { RemovePair(m_pairBuffer[_local1].proxyId1, m_pairBuffer[_local1].proxyId2); _local1++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = Find(_arg1, _arg2); if (_local3 == null){ return; }; if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(_arg1:uint, _arg2:uint){ var _local3:uint; var _local4:uint; var _local5:b2Pair; var _local6:uint; var _local7:uint; var _local8:b2Pair; var _local9:*; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = m_hashTable[_local3]; _local5 = null; while (_local4 != b2Pair.b2_nullPair) { if (Equals(m_pairs[_local4], _arg1, _arg2)){ _local7 = _local4; if (_local5){ _local5.next = m_pairs[_local4].next; } else { m_hashTable[_local3] = m_pairs[_local4].next; }; _local8 = m_pairs[_local7]; _local9 = _local8.userData; _local8.next = m_freePair; _local8.proxyId1 = b2Pair.b2_nullProxy; _local8.proxyId2 = b2Pair.b2_nullProxy; _local8.userData = null; _local8.status = 0; m_freePair = _local7; m_pairCount--; return (_local9); } else { _local5 = m_pairs[_local4]; _local4 = _local5.next; }; }; return (null); } public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{ m_broadPhase = _arg1; m_callback = _arg2; } public function AddBufferedPair(_arg1:int, _arg2:int):void{ var _local3:b2Pair; _local3 = AddPair(_arg1, _arg2); if (_local3.IsBuffered() == false){ _local3.SetBuffered(); m_pairBuffer[m_pairBufferCount].proxyId1 = _local3.proxyId1; m_pairBuffer[m_pairBufferCount].proxyId2 = _local3.proxyId2; m_pairBufferCount++; }; _local3.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(_arg1:uint, _arg2:uint):b2Pair{ var _local3:uint; var _local4:b2Pair; var _local5:uint; var _local6:uint; if (_arg1 > _arg2){ _local6 = _arg1; _arg1 = _arg2; _arg2 = _local6; }; _local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask); _local4 = FindHash(_arg1, _arg2, _local3); if (_local4 != null){ return (_local4); }; _local5 = m_freePair; _local4 = m_pairs[_local5]; m_freePair = _local4.next; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.status = 0; _local4.userData = null; _local4.next = m_hashTable[_local3]; m_hashTable[_local3] = _local5; m_pairCount++; return (_local4); } private function ValidateTable():void{ } public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{ return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2)))); } public static function Hash(_arg1:uint, _arg2:uint):uint{ var _local3:uint; _local3 = (((_arg2 << 16) & 4294901760) | _arg1); _local3 = (~(_local3) + ((_local3 << 15) & 4294934528)); _local3 = (_local3 ^ ((_local3 >> 12) & 1048575)); _local3 = (_local3 + ((_local3 << 2) & 4294967292)); _local3 = (_local3 ^ ((_local3 >> 4) & 268435455)); _local3 = (_local3 * 2057); _local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF)); return (_local3); } public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{ return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3)))); } } }//package Box2D.Collision
Section 23
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(_arg1:b2XForm):b2Vec2{ return (p); } public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 24
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var lowerBounds:Array; public var upperBounds:Array; public var userData;// = null public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; userData = null; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(_arg1:uint):void{ lowerBounds[0] = (_arg1 & 0xFFFF); } } }//package Box2D.Collision
Section 25
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{ var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; _local5 = _arg3.p1; _local6 = (_arg3.p2.x - _local5.x); _local7 = (_arg3.p2.y - _local5.y); _local8 = (p2.x - p1.x); _local9 = (p2.y - p1.y); _local10 = _local9; _local11 = -(_local8); _local12 = (100 * Number.MIN_VALUE); _local13 = -(((_local6 * _local10) + (_local7 * _local11))); if (_local13 > _local12){ _local14 = (_local5.x - p1.x); _local15 = (_local5.y - p1.y); _local16 = ((_local14 * _local10) + (_local15 * _local11)); if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){ _local17 = ((-(_local7) * _local15) + (_local7 * _local14)); if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){ _local16 = (_local16 / _local13); _local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); _local10 = (_local10 / _local18); _local11 = (_local11 / _local18); _arg1[0] = _local16; _arg2.Set(_local10, _local11); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 26
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:int; var _local18:int; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:b2XForm; var _local25:b2XForm; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; _local5 = _arg1.GetSweepRadius(); _local6 = _arg3.GetSweepRadius(); _local7 = _arg2.t0; _local8 = (_arg2.c.x - _arg2.c0.x); _local9 = (_arg2.c.y - _arg2.c0.y); _local10 = (_arg4.c.x - _arg4.c0.x); _local11 = (_arg4.c.y - _arg4.c0.y); _local12 = (_arg2.a - _arg2.a0); _local13 = (_arg4.a - _arg4.a0); _local14 = 0; _local15 = s_p1; _local16 = s_p2; _local17 = 20; _local18 = 0; _local19 = 0; _local20 = 0; _local21 = 0; _local22 = 0; while (true) { _local23 = (((1 - _local14) * _local7) + _local14); _local24 = s_xf1; _local25 = s_xf2; _arg2.GetXForm(_local24, _local23); _arg4.GetXForm(_local25, _local23); _local21 = b2Distance.Distance(_local15, _local16, _arg1, _local24, _arg3, _local25); if (_local18 == 0){ if (_local21 > (2 * b2Settings.b2_toiSlop)){ _local22 = (1.5 * b2Settings.b2_toiSlop); } else { _local22 = Math.max((0.05 * b2Settings.b2_toiSlop), (_local21 - (0.5 * b2Settings.b2_toiSlop))); }; }; if (((((_local21 - _local22) < (0.05 * b2Settings.b2_toiSlop))) || ((_local18 == _local17)))){ break; }; _local19 = (_local16.x - _local15.x); _local20 = (_local16.y - _local15.y); _local26 = Math.sqrt(((_local19 * _local19) + (_local20 * _local20))); _local19 = (_local19 / _local26); _local20 = (_local20 / _local26); _local27 = ((((_local19 * (_local8 - _local10)) + (_local20 * (_local9 - _local11))) + (Math.abs(_local12) * _local5)) + (Math.abs(_local13) * _local6)); if (Math.abs(_local27) < Number.MIN_VALUE){ _local14 = 1; break; }; _local28 = ((_local21 - _local22) / _local27); _local29 = (_local14 + _local28); if ((((_local29 < 0)) || ((1 < _local29)))){ _local14 = 1; break; }; if (_local29 < ((1 + (100 * Number.MIN_VALUE)) * _local14)){ break; }; _local14 = _local29; _local18++; }; return (_local14); } } }//package Box2D.Collision
Section 27
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var v:b2Vec2; public var id:b2ContactID; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 28
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceFace:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceFace():int{ return (_referenceFace); } public function set incidentVertex(_arg1:int):void{ _incidentVertex = _arg1; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceFace(_arg1:int):void{ _referenceFace = _arg1; _m_id._key = ((_m_id._key & 4294967040) | (_referenceFace & 0xFF)); } public function set flip(_arg1:int):void{ _flip = _arg1; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set incidentEdge(_arg1:int):void{ _incidentEdge = _arg1; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 29
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){ var _local4:Number; var _local5:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((_arg2 == null))) && (!((_arg3 == null))))){ col1.SetV(_arg2); col2.SetV(_arg3); } else { _local4 = Math.cos(_arg1); _local5 = Math.sin(_arg1); col1.x = _local4; col2.x = -(_local5); col1.y = _local5; col2.y = _local4; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function Set(_arg1:Number):void{ var _local2:Number; var _local3:Number; _local2 = Math.cos(_arg1); _local3 = Math.sin(_arg1); col1.x = _local2; col2.x = -(_local3); col1.y = _local3; col2.y = _local2; } public function SetVV(_arg1:b2Vec2, _arg2:b2Vec2):void{ col1.SetV(_arg1); col2.SetV(_arg2); } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(_arg1:b2Mat22):void{ col1.SetV(_arg1.col1); col2.SetV(_arg1.col2); } public function AddM(_arg1:b2Mat22):void{ col1.x = (col1.x + _arg1.col1.x); col1.y = (col1.y + _arg1.col1.y); col2.x = (col2.x + _arg1.col2.x); col2.y = (col2.y + _arg1.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(_arg1:b2Mat22):b2Mat22{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = col1.x; _local3 = col2.x; _local4 = col1.y; _local5 = col2.y; _local6 = ((_local2 * _local5) - (_local3 * _local4)); _local6 = (1 / _local6); _arg1.col1.x = (_local6 * _local5); _arg1.col2.x = (-(_local6) * _local3); _arg1.col1.y = (-(_local6) * _local4); _arg1.col2.y = (_local6 * _local2); return (_arg1); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = col1.x; _local5 = col2.x; _local6 = col1.y; _local7 = col2.y; _local8 = ((_local4 * _local7) - (_local5 * _local6)); _local8 = (1 / _local8); _arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3))); _arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2))); return (_arg1); } } }//package Box2D.Common.Math
Section 30
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x)); return (_local3); } public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y)); return (_local3); } public static function b2IsValid(_arg1:Number):Boolean{ return (isFinite(_arg1)); } public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y)); return (_local3); } public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = b2MulMV(_arg1.R, _arg2); _local3.x = (_local3.x + _arg1.position.x); _local3.y = (_local3.y + _arg1.position.y); return (_local3); } public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (((_local3 * _local3) + (_local4 * _local4))); } public static function b2Swap(_arg1:Array, _arg2:Array):void{ var _local3:*; _local3 = _arg1[0]; _arg1[0] = _arg2[0]; _arg2[0] = _local3; } public static function b2AbsM(_arg1:b2Mat22):b2Mat22{ var _local2:b2Mat22; _local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2)); return (_local2); } public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y)); return (_local3); } public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; var _local4:Number; _local3 = SubtractVV(_arg2, _arg1.position); _local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y)); _local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y)); _local3.x = _local4; return (_local3); } public static function b2Abs(_arg1:Number):Number{ return (((_arg1 > 0)) ? _arg1 : -(_arg1)); } public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (b2Max(_arg2, b2Min(_arg1, _arg3))); } public static function b2AbsV(_arg1:b2Vec2):b2Vec2{ var _local2:b2Vec2; _local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y)); return (_local2); } public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y)); return (_local3); } public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x))); } public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{ return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y))); } public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x)); return (_local3); } public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2)); return (_local3); } public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{ var _local3:Number; var _local4:Number; _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); } public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Vec2; var _local4:b2Vec2; var _local5:b2Mat22; _local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1)); _local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2)); _local5 = new b2Mat22(0, _local3, _local4); return (_local5); } public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y)); return (_local3); } public static function b2IsPowerOfTwo(_arg1:uint):Boolean{ var _local2:Boolean; _local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0))); return (_local2); } public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{ return (b2MaxV(_arg2, b2MinV(_arg1, _arg3))); } public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = Math.random(); _local3 = (((_arg2 - _arg1) * _local3) + _arg1); return (_local3); } public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2)); return (_local3); } public static function b2Min(_arg1:Number, _arg2:Number):Number{ return (((_arg1 < _arg2)) ? _arg1 : _arg2); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{ var _local3:b2Mat22; _local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2)); return (_local3); } public static function b2NextPowerOfTwo(_arg1:uint):uint{ _arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647)); _arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823)); _arg1 = (_arg1 | ((_arg1 >> 4) & 268435455)); _arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF)); _arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF)); return ((_arg1 + 1)); } public static function b2Max(_arg1:Number, _arg2:Number):Number{ return (((_arg1 > _arg2)) ? _arg1 : _arg2); } public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{ var _local3:b2Vec2; _local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y))); return (_local3); } } }//package Box2D.Common.Math
Section 31
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var c:b2Vec2; public var a:Number; public var c0:b2Vec2; public var a0:Number; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(_arg1:Number):void{ var _local2:Number; if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){ _local2 = ((_arg1 - t0) / (1 - t0)); c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x)); c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y)); a0 = (((1 - _local2) * a0) + (_local2 * a)); t0 = _arg1; }; } public function GetXForm(_arg1:b2XForm, _arg2:Number):void{ var _local3:b2Mat22; var _local4:Number; var _local5:Number; if ((1 - t0) > Number.MIN_VALUE){ _local4 = ((_arg2 - t0) / (1 - t0)); _arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x)); _arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y)); _local5 = (((1 - _local4) * a0) + (_local4 * a)); _arg1.R.Set(_local5); } else { _arg1.position.SetV(c); _arg1.R.Set(a); }; _local3 = _arg1.R; _arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y))); _arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 32
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var x:Number; public var y:Number; public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Set(_arg1:Number=0, _arg2:Number=0):void{ x = _arg1; y = _arg2; } public function Multiply(_arg1:Number):void{ x = (x * _arg1); y = (y * _arg1); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function SetZero():void{ x = 0; y = 0; } public function Add(_arg1:b2Vec2):void{ x = (x + _arg1.x); y = (y + _arg1.y); } public function MaxV(_arg1:b2Vec2):void{ x = ((x > _arg1.x)) ? x : _arg1.x; y = ((y > _arg1.y)) ? y : _arg1.y; } public function SetV(_arg1:b2Vec2):void{ x = _arg1.x; y = _arg1.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossVF(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (_arg1 * y); y = (-(_arg1) * _local2); } public function Abs():void{ x = Math.abs(x); y = Math.abs(y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = b2Math.b2Dot(this, _arg1.col1); y = b2Math.b2Dot(this, _arg1.col2); x = _local2; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public function MinV(_arg1:b2Vec2):void{ x = ((x < _arg1.x)) ? x : _arg1.x; y = ((y < _arg1.y)) ? y : _arg1.y; } public function MulM(_arg1:b2Mat22):void{ var _local2:Number; _local2 = x; x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y)); y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y)); } public function Normalize():Number{ var _local1:Number; var _local2:Number; _local1 = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; _local2 = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function Subtract(_arg1:b2Vec2):void{ x = (x - _arg1.x); y = (y - _arg1.y); } public function CrossFV(_arg1:Number):void{ var _local2:Number; _local2 = x; x = (-(_arg1) * y); y = (_arg1 * _local2); } public static function Make(_arg1:Number, _arg2:Number):b2Vec2{ return (new b2Vec2(_arg1, _arg2)); } } }//package Box2D.Common.Math
Section 33
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var R:b2Mat22; public var position:b2Vec2; public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (_arg1){ position.SetV(_arg1); R.SetM(_arg2); }; } public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{ position.SetV(_arg1); R.SetM(_arg2); } public function Set(_arg1:b2XForm):void{ position.SetV(_arg1.position); R.SetM(_arg1.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 34
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _g:uint;// = 0 private var _b:uint;// = 0 private var _r:uint;// = 0 public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){ _r = 0; _g = 0; _b = 0; super(); _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(_arg1:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set b(_arg1:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } public function set g(_arg1:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1))); } } }//package Box2D.Common
Section 35
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(_arg1:Boolean):void{ var _local2:b2Vec2; if (!_arg1){ _local2.x++; }; } } }//package Box2D.Common
Section 36
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; m_manifold.points[0].normalForce = 0; m_manifold.points[0].tangentForce = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Mat22; var _local6:b2Vec2; _local2 = m_shape1.m_body; _local3 = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; if (m0.pointCount == 0){ m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint); } else { m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint)); }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = _local2.m_xf.R; _local6 = m0.points[0].localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local4.separation = m0.points[0].separation; _local4.normalForce = m0.points[0].normalForce; _local4.tangentForce = m0.points[0].tangentForce; _local4.id.key = m0.points[0].id.key; _arg1.Remove(_local4); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2CircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 37
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(_arg1)) || (!(_arg2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((_arg1.IsSensor()) || (_arg2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = _arg1; m_shape2 = _arg2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function GetShape1():b2Shape{ return (m_shape1); } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetNext():b2Contact{ return (m_next); } public function GetManifolds():Array{ return (null); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function Update(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; Evaluate(_arg1); _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); if (((((((_local2.IsStatic()) || (_local2.IsBullet()))) || (_local3.IsStatic()))) || (_local3.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(_arg1:b2ContactListener):void{ } public static function InitializeRegisters():void{ var _local1:int; var _local2:int; s_registers = new Array(b2Shape.e_shapeTypeCount); _local1 = 0; while (_local1 < b2Shape.e_shapeTypeCount) { s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount); _local2 = 0; while (_local2 < b2Shape.e_shapeTypeCount) { s_registers[_local1][_local2] = new b2ContactRegister(); _local2++; }; _local1++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(_arg1:b2Contact, _arg2):void{ var _local3:int; var _local4:int; var _local5:*; if (_arg1.GetManifoldCount() > 0){ _arg1.GetShape1().GetBody().WakeUp(); _arg1.GetShape2().GetBody().WakeUp(); }; _local3 = _arg1.GetShape1().GetType(); _local4 = _arg1.GetShape2().GetType(); _local5 = s_registers[_local3][_local4].destroyFcn; _local5(_arg1, _arg2); } public static function AddType(_arg1, _arg2, _arg3:int, _arg4:int):void{ s_registers[_arg3][_arg4].createFcn = _arg1; s_registers[_arg3][_arg4].destroyFcn = _arg2; s_registers[_arg3][_arg4].primary = true; if (_arg3 != _arg4){ s_registers[_arg4][_arg3].createFcn = _arg1; s_registers[_arg4][_arg3].destroyFcn = _arg2; s_registers[_arg4][_arg3].primary = false; }; } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ var _local4:int; var _local5:int; var _local6:*; var _local7:b2Contact; var _local8:int; var _local9:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; _local4 = _arg1.m_type; _local5 = _arg2.m_type; _local6 = s_registers[_local4][_local5].createFcn; if (_local6){ if (s_registers[_local4][_local5].primary){ return (_local6(_arg1, _arg2, _arg3)); }; _local7 = _local6(_arg2, _arg1, _arg3); _local8 = 0; while (_local8 < _local7.GetManifoldCount()) { _local9 = _local7.GetManifolds()[_local8]; _local7.GetManifolds()[_local8].normal = _local9.normal.Negative(); _local8++; }; return (_local7); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 38
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var normal:b2Vec2; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ var _local1:int; normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); _local1 = 0; while (_local1 < b2Settings.b2_maxManifoldPoints) { points[_local1] = new b2ContactConstraintPoint(); _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var tangentForce:Number; public var normalForce:Number; public var positionImpulse:Number; public var separation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var tangentMass:Number; public var normalMass:Number; public var velocityBias:Number; public var equalizedMass:Number; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 40
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var next:b2ContactEdge; public var other:b2Body; public var contact:b2Contact; public var prev:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn; public var destroyFcn; } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){ var _local5:int; var _local6:b2Vec2; var _local7:b2Mat22; var _local8:int; var _local9:b2Contact; var _local10:b2Body; var _local11:b2Body; var _local12:int; var _local13:Array; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:int; var _local23:b2Manifold; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraint; var _local27:uint; var _local28:b2ManifoldPoint; var _local29:b2ContactConstraintPoint; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:Number; var _local47:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = _arg1.dt; m_step.inv_dt = _arg1.inv_dt; m_step.maxIterations = _arg1.maxIterations; m_allocator = _arg4; m_constraintCount = 0; _local5 = 0; while (_local5 < _arg3) { m_constraintCount = (m_constraintCount + _arg2[_local5].GetManifoldCount()); _local5++; }; _local5 = 0; while (_local5 < m_constraintCount) { m_constraints[_local5] = new b2ContactConstraint(); _local5++; }; _local8 = 0; _local5 = 0; while (_local5 < _arg3) { _local9 = _arg2[_local5]; _local10 = _local9.m_shape1.m_body; _local11 = _local9.m_shape2.m_body; _local12 = _local9.GetManifoldCount(); _local13 = _local9.GetManifolds(); _local14 = _local9.m_friction; _local15 = _local9.m_restitution; _local16 = _local10.m_linearVelocity.x; _local17 = _local10.m_linearVelocity.y; _local18 = _local11.m_linearVelocity.x; _local19 = _local11.m_linearVelocity.y; _local20 = _local10.m_angularVelocity; _local21 = _local11.m_angularVelocity; _local22 = 0; while (_local22 < _local12) { _local23 = _local13[_local22]; _local24 = _local23.normal.x; _local25 = _local23.normal.y; _local26 = m_constraints[_local8]; _local26.body1 = _local10; _local26.body2 = _local11; _local26.manifold = _local23; _local26.normal.x = _local24; _local26.normal.y = _local25; _local26.pointCount = _local23.pointCount; _local26.friction = _local14; _local26.restitution = _local15; _local27 = 0; while (_local27 < _local26.pointCount) { _local28 = _local23.points[_local27]; _local29 = _local26.points[_local27]; _local29.normalForce = _local28.normalForce; _local29.tangentForce = _local28.tangentForce; _local29.separation = _local28.separation; _local29.positionImpulse = 0; _local29.localAnchor1.SetV(_local28.localPoint1); _local29.localAnchor2.SetV(_local28.localPoint2); _local7 = _local10.m_xf.R; _local32 = (_local29.localAnchor1.x - _local10.GetLocalCenter().x); _local33 = (_local29.localAnchor1.y - _local10.GetLocalCenter().y); _local30 = ((_local7.col1.x * _local32) + (_local7.col2.x * _local33)); _local33 = ((_local7.col1.y * _local32) + (_local7.col2.y * _local33)); _local32 = _local30; _local7 = _local11.m_xf.R; _local34 = (_local29.localAnchor2.x - _local11.GetLocalCenter().x); _local35 = (_local29.localAnchor2.y - _local11.GetLocalCenter().y); _local30 = ((_local7.col1.x * _local34) + (_local7.col2.x * _local35)); _local35 = ((_local7.col1.y * _local34) + (_local7.col2.y * _local35)); _local34 = _local30; _local36 = ((_local32 * _local32) + (_local33 * _local33)); _local37 = ((_local34 * _local34) + (_local35 * _local35)); _local38 = ((_local32 * _local24) + (_local33 * _local25)); _local39 = ((_local34 * _local24) + (_local35 * _local25)); _local40 = (_local10.m_invMass + _local11.m_invMass); _local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39))))); _local29.normalMass = (1 / _local40); _local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass)); _local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39))))); _local29.equalizedMass = (1 / _local41); _local42 = _local25; _local43 = -(_local24); _local44 = ((_local32 * _local42) + (_local33 * _local43)); _local45 = ((_local34 * _local42) + (_local35 * _local43)); _local46 = (_local10.m_invMass + _local11.m_invMass); _local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45))))); _local29.tangentMass = (1 / _local46); _local29.velocityBias = 0; if (_local29.separation > 0){ _local29.velocityBias = (-60 * _local29.separation); }; _local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33)); _local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32)); _local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31)); if (_local47 < -(b2Settings.b2_velocityThreshold)){ _local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47)); }; _local27++; }; _local8++; _local22++; }; _local5++; }; } public function InitVelocityConstraints():void{ var _local1:b2Vec2; var _local2:b2Vec2; var _local3:b2Mat22; var _local4:int; var _local5:b2ContactConstraint; var _local6:b2Body; var _local7:b2Body; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:int; var _local19:b2ContactConstraintPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:b2ContactConstraintPoint; _local4 = 0; while (_local4 < m_constraintCount) { _local5 = m_constraints[_local4]; _local6 = _local5.body1; _local7 = _local5.body2; _local8 = _local6.m_invMass; _local9 = _local6.m_invI; _local10 = _local7.m_invMass; _local11 = _local7.m_invI; _local12 = _local5.normal.x; _local13 = _local5.normal.y; _local14 = _local13; _local15 = -(_local12); if (b2World.s_enableWarmStarting){ _local18 = _local5.pointCount; _local17 = 0; while (_local17 < _local18) { _local19 = _local5.points[_local17]; _local20 = (m_step.dt * ((_local19.normalForce * _local12) + (_local19.tangentForce * _local14))); _local21 = (m_step.dt * ((_local19.normalForce * _local13) + (_local19.tangentForce * _local15))); _local3 = _local6.m_xf.R; _local1 = _local6.GetLocalCenter(); _local22 = (_local19.localAnchor1.x - _local1.x); _local23 = (_local19.localAnchor1.y - _local1.y); _local16 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local16; _local3 = _local7.m_xf.R; _local1 = _local7.GetLocalCenter(); _local24 = (_local19.localAnchor2.x - _local1.x); _local25 = (_local19.localAnchor2.y - _local1.y); _local16 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local16; _local6.m_angularVelocity = (_local6.m_angularVelocity - (_local9 * ((_local22 * _local21) - (_local23 * _local20)))); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x - (_local8 * _local20)); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y - (_local8 * _local21)); _local7.m_angularVelocity = (_local7.m_angularVelocity + (_local11 * ((_local24 * _local21) - (_local25 * _local20)))); _local7.m_linearVelocity.x = (_local7.m_linearVelocity.x + (_local10 * _local20)); _local7.m_linearVelocity.y = (_local7.m_linearVelocity.y + (_local10 * _local21)); _local17++; }; } else { _local18 = _local5.pointCount; _local17 = 0; while (_local17 < _local18) { _local26 = _local5.points[_local17]; _local26.normalForce = 0; _local26.tangentForce = 0; _local17++; }; }; _local4++; }; } public function SolvePositionConstraints(_arg1:Number):Boolean{ var _local2:Number; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:int; var _local6:b2ContactConstraint; var _local7:b2Body; var _local8:b2Body; var _local9:b2Vec2; var _local10:Number; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:int; var _local20:int; var _local21:b2ContactConstraintPoint; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; _local2 = 0; _local5 = 0; while (_local5 < m_constraintCount) { _local6 = m_constraints[_local5]; _local7 = _local6.body1; _local8 = _local6.body2; _local9 = _local7.m_sweep.c; _local10 = _local7.m_sweep.a; _local11 = _local8.m_sweep.c; _local12 = _local8.m_sweep.a; _local13 = (_local7.m_mass * _local7.m_invMass); _local14 = (_local7.m_mass * _local7.m_invI); _local15 = (_local8.m_mass * _local8.m_invMass); _local16 = (_local8.m_mass * _local8.m_invI); _local17 = _local6.normal.x; _local18 = _local6.normal.y; _local19 = _local6.pointCount; _local20 = 0; while (_local20 < _local19) { _local21 = _local6.points[_local20]; _local3 = _local7.m_xf.R; _local4 = _local7.GetLocalCenter(); _local22 = (_local21.localAnchor1.x - _local4.x); _local23 = (_local21.localAnchor1.y - _local4.y); _local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23)); _local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23)); _local22 = _local26; _local3 = _local8.m_xf.R; _local4 = _local8.GetLocalCenter(); _local24 = (_local21.localAnchor2.x - _local4.x); _local25 = (_local21.localAnchor2.y - _local4.y); _local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25)); _local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25)); _local24 = _local26; _local27 = (_local9.x + _local22); _local28 = (_local9.y + _local23); _local29 = (_local11.x + _local24); _local30 = (_local11.y + _local25); _local31 = (_local29 - _local27); _local32 = (_local30 - _local28); _local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation); _local2 = b2Math.b2Min(_local2, _local33); _local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); _local35 = (-(_local21.equalizedMass) * _local34); _local36 = _local21.positionImpulse; _local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0); _local35 = (_local21.positionImpulse - _local36); _local37 = (_local35 * _local17); _local38 = (_local35 * _local18); _local9.x = (_local9.x - (_local13 * _local37)); _local9.y = (_local9.y - (_local13 * _local38)); _local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37)))); _local7.m_sweep.a = _local10; _local7.SynchronizeTransform(); _local11.x = (_local11.x + (_local15 * _local37)); _local11.y = (_local11.y + (_local15 * _local38)); _local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37)))); _local8.m_sweep.a = _local12; _local8.SynchronizeTransform(); _local20++; }; _local5++; }; return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraintPoint; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:b2Mat22; var _local14:b2Vec2; var _local15:int; var _local16:b2ContactConstraint; var _local17:b2Body; var _local18:b2Body; var _local19:Number; var _local20:b2Vec2; var _local21:Number; var _local22:b2Vec2; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:int; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; _local15 = 0; while (_local15 < m_constraintCount) { _local16 = m_constraints[_local15]; _local17 = _local16.body1; _local18 = _local16.body2; _local19 = _local17.m_angularVelocity; _local20 = _local17.m_linearVelocity; _local21 = _local18.m_angularVelocity; _local22 = _local18.m_linearVelocity; _local23 = _local17.m_invMass; _local24 = _local17.m_invI; _local25 = _local18.m_invMass; _local26 = _local18.m_invI; _local27 = _local16.normal.x; _local28 = _local16.normal.y; _local29 = _local28; _local30 = -(_local27); _local32 = _local16.pointCount; _local1 = 0; while (_local1 < _local32) { _local2 = _local16.points[_local1]; _local13 = _local17.m_xf.R; _local14 = _local17.GetLocalCenter(); _local3 = (_local2.localAnchor1.x - _local14.x); _local4 = (_local2.localAnchor1.y - _local14.y); _local31 = ((_local13.col1.x * _local3) + (_local13.col2.x * _local4)); _local4 = ((_local13.col1.y * _local3) + (_local13.col2.y * _local4)); _local3 = _local31; _local13 = _local18.m_xf.R; _local14 = _local18.GetLocalCenter(); _local5 = (_local2.localAnchor2.x - _local14.x); _local6 = (_local2.localAnchor2.y - _local14.y); _local31 = ((_local13.col1.x * _local5) + (_local13.col2.x * _local6)); _local6 = ((_local13.col1.y * _local5) + (_local13.col2.y * _local6)); _local5 = _local31; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local33 = ((_local7 * _local27) + (_local8 * _local28)); _local9 = ((-(m_step.inv_dt) * _local2.normalMass) * (_local33 - _local2.velocityBias)); _local34 = b2Math.b2Max((_local2.normalForce + _local9), 0); _local9 = (_local34 - _local2.normalForce); _local11 = ((m_step.dt * _local9) * _local27); _local12 = ((m_step.dt * _local9) * _local28); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.normalForce = _local34; _local7 = (((_local22.x + (-(_local21) * _local6)) - _local20.x) - (-(_local19) * _local4)); _local8 = (((_local22.y + (_local21 * _local5)) - _local20.y) - (_local19 * _local3)); _local35 = ((_local7 * _local29) + (_local8 * _local30)); _local9 = ((m_step.inv_dt * _local2.tangentMass) * -(_local35)); _local36 = (_local16.friction * _local2.normalForce); _local34 = b2Math.b2Clamp((_local2.tangentForce + _local9), -(_local36), _local36); _local9 = (_local34 - _local2.tangentForce); _local11 = ((m_step.dt * _local9) * _local29); _local12 = ((m_step.dt * _local9) * _local30); _local20.x = (_local20.x - (_local23 * _local11)); _local20.y = (_local20.y - (_local23 * _local12)); _local19 = (_local19 - (_local24 * ((_local3 * _local12) - (_local4 * _local11)))); _local22.x = (_local22.x + (_local25 * _local11)); _local22.y = (_local22.y + (_local25 * _local12)); _local21 = (_local21 + (_local26 * ((_local5 * _local12) - (_local6 * _local11)))); _local2.tangentForce = _local34; _local1++; }; _local17.m_angularVelocity = _local19; _local18.m_angularVelocity = _local21; _local15++; }; } public function FinalizeVelocityConstraints():void{ var _local1:int; var _local2:b2ContactConstraint; var _local3:b2Manifold; var _local4:int; _local1 = 0; while (_local1 < m_constraintCount) { _local2 = m_constraints[_local1]; _local3 = _local2.manifold; _local4 = 0; while (_local4 < _local2.pointCount) { _local3.points[_local4].normalForce = _local2.points[_local4].normalForce; _local3.points[_local4].tangentForce = _local2.points[_local4].tangentForce; _local4++; }; _local1++; }; } } }//package Box2D.Dynamics.Contacts
Section 43
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { override public function GetManifolds():Array{ return (null); } override public function Evaluate(_arg1:b2ContactListener):void{ } } }//package Box2D.Dynamics.Contacts
Section 44
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(_arg1, _arg2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; m_manifold.points[0].normalForce = 0; m_manifold.points[0].tangentForce = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Mat22; var _local6:b2Vec2; _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2CircleShape), _local3.m_xf); if (m_manifold.pointCount > 0){ m_manifoldCount = 1; if (m0.pointCount == 0){ m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip | b2Collision.b2_newPoint); } else { m_manifold.points[0].id.features.flip = (m_manifold.points[0].id.features.flip & ~(b2Collision.b2_newPoint)); }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (_arg1))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = _local2.m_xf.R; _local6 = m0.points[0].localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y))); _local4.separation = m0.points[0].separation; _local4.normalForce = m0.points[0].normalForce; _local4.tangentForce = m0.points[0].tangentForce; _local4.id = m0.points[0].id; _arg1.Remove(_local4); }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolyAndCircleContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 45
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static var s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(_arg1, _arg2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function GetManifolds():Array{ return (m_manifolds); } override public function Evaluate(_arg1:b2ContactListener):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:int; var _local6:Array; var _local7:b2ManifoldPoint; var _local8:Boolean; var _local9:uint; var _local10:int; var _local11:b2ManifoldPoint; var _local12:b2ContactID; var _local13:b2ManifoldPoint; var _local14:b2Mat22; var _local15:b2Vec2; _local2 = m_shape1.GetBody(); _local3 = m_shape2.GetBody(); m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local2.m_xf, (m_shape2 as b2PolygonShape), _local3.m_xf); _local6 = [false, false]; if (m_manifold.pointCount > 0){ _local5 = 0; while (_local5 < m_manifold.pointCount) { _local7 = m_manifold.points[_local5]; _local7.normalForce = 0; _local7.tangentForce = 0; _local8 = false; _local9 = _local7.id.key; _local10 = 0; while (_local10 < m0.pointCount) { if (_local6[_local10] == true){ } else { _local11 = m0.points[_local10]; _local12 = _local11.id; _local12.features.flip = (_local12.features.flip & ~(b2Collision.b2_newPoint)); if (_local12.key == _local9){ _local6[_local10] = true; _local7.normalForce = _local11.normalForce; _local7.tangentForce = _local11.tangentForce; _local8 = true; break; }; }; _local10++; }; if (_local8 == false){ _local7.id.features.flip = (_local7.id.features.flip | b2Collision.b2_newPoint); }; _local5++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (((_arg1) && ((m0.pointCount > 0)))){ _local4 = s_evalCP; _local4.shape1 = m_shape1; _local4.shape2 = m_shape2; _local4.normal.SetV(m0.normal); _local5 = 0; while (_local5 < m0.pointCount) { if (_local6[_local5]){ } else { _local13 = m0.points[_local5]; _local14 = _local2.m_xf.R; _local15 = _local13.localPoint1; _local4.position.x = (_local2.m_xf.position.x + ((_local14.col1.x * _local15.x) + (_local14.col2.x * _local15.y))); _local4.position.y = (_local2.m_xf.position.y + ((_local14.col1.y * _local15.x) + (_local14.col2.y * _local15.y))); _local4.separation = _local13.separation; _local4.normalForce = _local13.normalForce; _local4.tangentForce = _local13.tangentForce; _local4.id.key = _local13.id.key; _arg1.Remove(_local4); }; _local5++; }; }; } public static function Destroy(_arg1:b2Contact, _arg2):void{ } public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{ return (new b2PolygonContact(_arg1, _arg2)); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor2:b2Vec2; public var m_force:Number; public var m_localAnchor1:b2Vec2; public var m_u:b2Vec2; public var m_length:Number; public var m_mass:Number; public function b2DistanceJoint(_arg1:b2DistanceJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_length = _arg1.length; m_force = 0; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; _local3 = m_body1; _local4 = m_body2; _local2 = _local3.m_xf.R; _local5 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6)); _local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6)); _local5 = _local7; _local2 = _local4.m_xf.R; _local8 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local7; _local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6)); _local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5)); _local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9)); _local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8)); _local14 = ((m_u.x * (_local12 - _local10)) + (m_u.y * (_local13 - _local11))); _local15 = ((-(_arg1.inv_dt) * m_mass) * _local14); m_force = (m_force + _local15); _local16 = ((_arg1.dt * _local15) * m_u.x); _local17 = ((_arg1.dt * _local15) * m_u.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16)))); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17)); _local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Mat22; var _local3:Number; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local4 = m_body1; _local5 = m_body2; _local2 = _local4.m_xf.R; _local6 = (m_localAnchor1.x - _local4.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local4.GetLocalCenter().y); _local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7)); _local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7)); _local6 = _local3; _local2 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y); _local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9)); _local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9)); _local8 = _local3; m_u.x = ((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x); m_u.y = ((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y); _local10 = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (_local10 > b2Settings.b2_linearSlop){ m_u.Multiply((1 / _local10)); } else { m_u.SetZero(); }; _local11 = ((_local6 * m_u.y) - (_local7 * m_u.x)); _local12 = ((_local8 * m_u.y) - (_local9 * m_u.x)); m_mass = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12)); m_mass = (1 / m_mass); if (b2World.s_enableWarmStarting){ _local13 = ((_arg1.dt * m_force) * m_u.x); _local14 = ((_arg1.dt * m_force) * m_u.y); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local13)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local14)); _local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local14) - (_local7 * _local13)))); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local13)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local14)); _local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local14) - (_local9 * _local13)))); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2(); _local1.SetV(m_u); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Mat22; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = m_body1; _local3 = m_body2; _local1 = _local2.m_xf.R; _local4 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local5 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5)); _local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5)); _local4 = _local6; _local1 = _local3.m_xf.R; _local7 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local8 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8)); _local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8)); _local7 = _local6; _local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4); _local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5); _local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); _local9 = (_local9 / _local11); _local10 = (_local10 / _local11); _local12 = (_local11 - m_length); _local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local13 = (-(m_mass) * _local12); m_u.Set(_local9, _local10); _local14 = (_local13 * m_u.x); _local15 = (_local13 * m_u.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14)))); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15)); _local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14)))); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop)); } } }//package Box2D.Dynamics.Joints
Section 47
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var length:Number; public var localAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ var _local5:Number; var _local6:Number; body1 = _arg1; body2 = _arg2; localAnchor1.SetV(body1.GetLocalPoint(_arg3)); localAnchor2.SetV(body2.GetLocalPoint(_arg4)); _local5 = (_arg4.x - _arg3.x); _local6 = (_arg4.y - _arg3.y); length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); } } }//package Box2D.Dynamics.Joints
Section 48
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_force:Number; public var m_mass:Number; public var m_prismatic1:b2PrismaticJoint; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_ground2:b2Body; public var m_constant:Number; public var m_revolute1:b2RevoluteJoint; public var m_revolute2:b2RevoluteJoint; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_J:b2Jacobian; public function b2GearJoint(_arg1:b2GearJointDef){ var _local2:Number; var _local3:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(_arg1); m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = _arg1.joint1.m_body1; m_body1 = _arg1.joint1.m_body2; if (_arg1.joint1.m_type == b2Joint.e_revoluteJoint){ m_revolute1 = (_arg1.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); _local2 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (_arg1.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); _local2 = m_prismatic1.GetJointTranslation(); }; m_ground2 = _arg1.joint2.m_body1; m_body2 = _arg1.joint2.m_body2; if (_arg1.joint2.m_type == b2Joint.e_revoluteJoint){ m_revolute2 = (_arg1.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); _local3 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (_arg1.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); _local3 = m_prismatic2.GetJointTranslation(); }; m_ratio = _arg1.ratio; m_constant = (_local2 + (m_ratio * _local3)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local1 = 0; _local2 = m_body1; _local3 = m_body2; if (m_revolute1){ _local4 = m_revolute1.GetJointAngle(); } else { _local4 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ _local5 = m_revolute2.GetJointAngle(); } else { _local5 = m_prismatic2.GetJointTranslation(); }; _local6 = (m_constant - (_local4 + (m_ratio * _local5))); _local7 = (-(m_mass) * _local6); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * m_J.linear1.x)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * m_J.linear1.y)); _local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * m_J.angular1)); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * m_J.linear2.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * m_J.linear2.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * m_J.angular2)); _local2.SynchronizeTransform(); _local3.SynchronizeTransform(); return ((_local1 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:b2Mat22; var _local11:b2Vec2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = m_ground1; _local3 = m_ground2; _local4 = m_body1; _local5 = m_body2; _local14 = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; _local14 = (_local14 + _local4.m_invI); } else { _local10 = _local2.m_xf.R; _local11 = m_prismatic1.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local4.m_xf.R; _local8 = (m_localAnchor1.x - _local4.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local4.GetLocalCenter().y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear1.Set(-(_local6), -(_local7)); m_J.angular1 = -(_local12); _local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); _local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI)); } else { _local10 = _local3.m_xf.R; _local11 = m_prismatic2.m_localXAxis1; _local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y)); _local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y)); _local10 = _local5.m_xf.R; _local8 = (m_localAnchor2.x - _local5.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local5.GetLocalCenter().y); _local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9)); _local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9)); _local8 = _local13; _local12 = ((_local8 * _local7) - (_local9 * _local6)); m_J.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7)); m_J.angular2 = (-(m_ratio) * _local12); _local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12)))); }; m_mass = (1 / _local14); if (b2World.s_enableWarmStarting){ _local15 = (_arg1.dt * m_force); _local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * m_J.linear1.x)); _local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * m_J.linear1.y)); _local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * m_J.angular1)); _local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * m_J.linear2.x)); _local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * m_J.linear2.y)); _local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = m_body2.m_xf.R; _local2 = (m_localAnchor1.x - m_body2.GetLocalCenter().x); _local3 = (m_localAnchor1.y - m_body2.GetLocalCenter().y); _local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3)); _local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3)); _local2 = _local4; _local4 = ((m_force * m_J.angular2) - ((_local2 * (m_force * m_J.linear2.y)) - (_local3 * (m_force * m_J.linear2.x)))); return (_local4); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; _local2 = m_body1; _local3 = m_body2; _local4 = m_J.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local5 = ((-(_arg1.inv_dt) * m_mass) * _local4); m_force = (m_force + _local5); _local6 = (_arg1.dt * _local5); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * m_J.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * m_J.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * m_J.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * m_J.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * m_J.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 49
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint2:b2Joint; public var joint1:b2Joint; public var ratio:Number; public function b2GearJointDef(){ type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 50
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular2:Number; public var angular1:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{ linear1.SetV(_arg1); angular1 = _arg2; linear2.SetV(_arg3); angular2 = _arg4; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{ return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4))); } } }//package Box2D.Dynamics.Joints
Section 51
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(_arg1:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = _arg1.type; m_prev = null; m_next = null; m_body1 = _arg1.body1; m_body2 = _arg1.body2; m_collideConnected = _arg1.collideConnected; m_islandFlag = false; m_userData = _arg1.userData; } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function InitVelocityConstraints(_arg1:b2TimeStep):void{ } public function GetType():int{ return (m_type); } public function GetBody2():b2Body{ return (m_body2); } public function GetNext():b2Joint{ return (m_next); } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(_arg1:b2Joint, _arg2):void{ } public static function Create(_arg1:b2JointDef, _arg2):b2Joint{ var _local3:b2Joint; _local3 = null; switch (_arg1.type){ case e_distanceJoint: _local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef)); break; case e_mouseJoint: _local3 = new b2MouseJoint((_arg1 as b2MouseJointDef)); break; case e_prismaticJoint: _local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef)); break; case e_revoluteJoint: _local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef)); break; case e_pulleyJoint: _local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef)); break; case e_gearJoint: _local3 = new b2GearJoint((_arg1 as b2GearJointDef)); break; default: break; }; return (_local3); } } }//package Box2D.Dynamics.Joints
Section 52
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var collideConnected:Boolean; public var body1:b2Body; public var body2:b2Body; public var userData; public var type:int; public function b2JointDef(){ type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 53
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var joint:b2Joint; public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; } }//package Box2D.Dynamics.Joints
Section 54
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { public var m_beta:Number; public var m_mass:b2Mat22; public var m_force:b2Vec2; public var m_target:b2Vec2; public var m_localAnchor:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K:b2Mat22; public var m_gamma:Number; public var m_C:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(_arg1:b2MouseJointDef){ var _local2:Number; var _local3:Number; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_force = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(_arg1); m_target.SetV(_arg1.target); _local2 = (m_target.x - m_body2.m_xf.position.x); _local3 = (m_target.y - m_body2.m_xf.position.y); _local4 = m_body2.m_xf.R; m_localAnchor.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y)); m_localAnchor.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y)); m_maxForce = _arg1.maxForce; m_force.SetZero(); _local5 = m_body2.m_mass; _local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz); _local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6); _local8 = ((_local5 * _local6) * _local6); m_gamma = (1 / (_local7 + (_arg1.timeStep * _local8))); m_beta = ((_arg1.timeStep * _local8) / (_local7 + (_arg1.timeStep * _local8))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function GetReactionForce():b2Vec2{ return (m_force); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local4 = (m_localAnchor.x - _local2.GetLocalCenter().x); _local5 = (m_localAnchor.y - _local2.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local7 = _local2.m_invMass; _local8 = _local2.m_invI; K1.col1.x = _local7; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = _local7; K2.col1.x = ((_local8 * _local5) * _local5); K2.col2.x = ((-(_local8) * _local4) * _local5); K2.col1.y = ((-(_local8) * _local4) * _local5); K2.col2.y = ((_local8 * _local4) * _local4); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((_local2.m_sweep.c.x + _local4) - m_target.x); m_C.y = ((_local2.m_sweep.c.y + _local5) - m_target.y); _local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98); _local9 = (_arg1.dt * m_force.x); _local10 = (_arg1.dt * m_force.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9)))); } override public function GetReactionTorque():Number{ return (0); } public function SetTarget(_arg1:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = _arg1; } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; _local2 = m_body2; _local3 = _local2.m_xf.R; _local6 = (m_localAnchor.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor.y - _local2.GetLocalCenter().y); _local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7)); _local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7)); _local6 = _local4; _local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7)); _local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6)); _local3 = m_mass; _local4 = ((_local8 + ((m_beta * _arg1.inv_dt) * m_C.x)) + ((m_gamma * _arg1.dt) * m_force.x)); _local5 = ((_local9 + ((m_beta * _arg1.inv_dt) * m_C.y)) + ((m_gamma * _arg1.dt) * m_force.y)); _local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5))); _local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5))); _local12 = m_force.x; _local13 = m_force.y; m_force.x = (m_force.x + _local10); m_force.y = (m_force.y + _local11); _local14 = m_force.Length(); if (_local14 > m_maxForce){ m_force.Multiply((m_maxForce / _local14)); }; _local10 = (m_force.x - _local12); _local11 = (m_force.y - _local13); _local15 = (_arg1.dt * _local10); _local16 = (_arg1.dt * _local11); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); } } }//package Box2D.Dynamics.Joints
Section 55
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var frequencyHz:Number; public var dampingRatio:Number; public var maxForce:Number; public var target:b2Vec2; public var timeStep:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 56
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_refAngle:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_torque:Number; public var m_enableLimit:Boolean; public var m_motorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_maxMotorForce:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_angularMass:Number; public var m_limitState:int; public var m_linearMass:Number; public var m_upperTranslation:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_localXAxis1.SetV(_arg1.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = _arg1.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = _arg1.lowerTranslation; m_upperTranslation = _arg1.upperTranslation; m_maxMotorForce = _arg1.maxMotorForce; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function GetJointTranslation():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:b2Vec2; var _local5:b2Vec2; var _local6:Number; var _local7:Number; var _local8:b2Vec2; var _local9:Number; _local1 = m_body1; _local2 = m_body2; _local4 = _local1.GetWorldPoint(m_localAnchor1); _local5 = _local2.GetWorldPoint(m_localAnchor2); _local6 = (_local5.x - _local4.x); _local7 = (_local5.y - _local4.y); _local8 = _local1.GetWorldVector(m_localXAxis1); _local9 = ((_local8.x * _local6) + (_local8.y * _local7)); return (_local9); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerTranslation = _arg1; m_upperTranslation = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var _local1:b2Mat22; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.m_xf.R; _local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y))); _local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y))); _local4 = (m_force * ((_local1.col1.x * m_localYAxis1.x) + (_local1.col2.x * m_localYAxis1.y))); _local5 = (m_force * ((_local1.col1.y * m_localYAxis1.x) + (_local1.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5)))); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:b2Mat22; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; _local3 = m_body1; _local4 = m_body2; _local5 = _local3.m_invMass; _local6 = _local4.m_invMass; _local7 = _local3.m_invI; _local8 = _local4.m_invI; _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local21 = ((_local9.col1.x * m_localYAxis1.x) + (_local9.col2.x * m_localYAxis1.y)); _local22 = ((_local9.col1.y * m_localYAxis1.x) + (_local9.col2.y * m_localYAxis1.y)); _local23 = ((_local21 * _local19) + (_local22 * _local20)); _local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local24 = (-(m_linearMass) * _local23); _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * m_linearJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * m_linearJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * m_linearJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * m_linearJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * m_linearJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * m_linearJacobian.angular2)); _local25 = b2Math.b2Abs(_local23); _local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_refAngle); _local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local27 = (-(m_angularMass) * _local26); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local28 = b2Math.b2Abs(_local26); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local9 = _local3.m_xf.R; _local11 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local12 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12)); _local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12)); _local11 = _local10; _local9 = _local4.m_xf.R; _local13 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local14 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14)); _local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14)); _local13 = _local10; _local15 = (_local3.m_sweep.c.x + _local11); _local16 = (_local3.m_sweep.c.y + _local12); _local17 = (_local4.m_sweep.c.x + _local13); _local18 = (_local4.m_sweep.c.y + _local14); _local19 = (_local17 - _local15); _local20 = (_local18 - _local16); _local9 = _local3.m_xf.R; _local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y)); _local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y)); _local31 = ((_local29 * _local19) + (_local30 * _local20)); _local32 = 0; if (m_limitState == e_equalLimits){ _local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26)); } else { if (m_limitState == e_atLowerLimit){ _local1 = (_local31 - m_lowerTranslation); _local25 = b2Math.b2Max(_local25, -(_local1)); _local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); } else { if (m_limitState == e_atUpperLimit){ _local1 = (_local31 - m_upperTranslation); _local25 = b2Math.b2Max(_local25, _local1); _local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); _local32 = (-(m_motorMass) * _local1); _local2 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0); _local32 = (m_limitPositionImpulse - _local2); }; }; }; _local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * m_motorJacobian.linear1.x)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * m_motorJacobian.linear1.y)); _local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * m_motorJacobian.angular1)); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * m_motorJacobian.linear2.x)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * m_motorJacobian.linear2.y)); _local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * m_motorJacobian.angular2)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:b2Vec2; var _local16:b2Vec2; var _local17:b2Vec2; var _local18:Number; var _local19:Number; var _local20:Number; _local1 = m_body1; _local2 = m_body2; _local3 = _local1.m_xf.R; _local4 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local5 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)); _local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)); _local4 = _local6; _local3 = _local2.m_xf.R; _local7 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local8 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8)); _local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8)); _local7 = _local6; _local9 = (_local1.m_sweep.c.x + _local4); _local10 = (_local1.m_sweep.c.y + _local5); _local11 = (_local2.m_sweep.c.x + _local7); _local12 = (_local2.m_sweep.c.y + _local8); _local13 = (_local11 - _local9); _local14 = (_local12 - _local10); _local15 = _local1.GetWorldVector(m_localXAxis1); _local16 = _local1.m_linearVelocity; _local17 = _local2.m_linearVelocity; _local18 = _local1.m_angularVelocity; _local19 = _local2.m_angularVelocity; _local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4))))); return (_local20); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; _local4 = _local2.m_xf.R; _local14 = ((_local4.col1.x * m_localYAxis1.x) + (_local4.col2.x * m_localYAxis1.y)); _local15 = ((_local4.col1.y * m_localYAxis1.x) + (_local4.col2.y * m_localYAxis1.y)); _local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x); _local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y); m_linearJacobian.linear1.x = -(_local14); m_linearJacobian.linear1.y = -(_local15); m_linearJacobian.linear2.x = _local14; m_linearJacobian.linear2.y = _local15; m_linearJacobian.angular1 = -(((_local16 * _local15) - (_local17 * _local14))); m_linearJacobian.angular2 = ((_local8 * _local15) - (_local9 * _local14)); m_linearMass = (((_local10 + ((_local12 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + _local11) + ((_local13 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (_local12 + _local13); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ _local4 = _local2.m_xf.R; _local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y)); _local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(_local18); m_motorJacobian.linear1.y = -(_local19); m_motorJacobian.linear2.x = _local18; m_motorJacobian.linear2.y = _local19; m_motorJacobian.angular1 = -(((_local16 * _local19) - (_local17 * _local18))); m_motorJacobian.angular2 = ((_local8 * _local19) - (_local9 * _local18)); m_motorMass = (((_local10 + ((_local12 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + _local11) + ((_local13 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ _local20 = (_local16 - _local6); _local21 = (_local17 - _local7); _local22 = ((_local18 * _local20) + (_local19 * _local21)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (_local22 <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local22 >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (b2World.s_enableWarmStarting){ _local23 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); _local24 = (_arg1.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); _local25 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); _local26 = (_arg1.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); _local27 = (_arg1.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); _local28 = (_arg1.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function SetMaxMotorForce(_arg1:Number):void{ m_maxMotorForce = _arg1; } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_invMass; _local5 = _local3.m_invMass; _local6 = _local2.m_invI; _local7 = _local3.m_invI; _local9 = m_linearJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local10 = ((-(_arg1.inv_dt) * m_linearMass) * _local9); m_force = (m_force + _local10); _local11 = (_arg1.dt * _local10); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_linearJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_linearJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_linearJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_linearJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_linearJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_linearJacobian.angular2)); _local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local13 = ((-(_arg1.inv_dt) * m_angularMass) * _local12); m_torque = (m_torque + _local13); _local14 = (_arg1.dt * _local13); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local15 = (m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed); _local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15); _local17 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(m_maxMotorForce), m_maxMotorForce); _local16 = (m_motorForce - _local17); _local11 = (_arg1.dt * _local16); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local18 = m_motorJacobian.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity); _local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local19); } else { if (m_limitState == e_atLowerLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); } else { if (m_limitState == e_atUpperLimit){ _local8 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0); _local19 = (m_limitForce - _local8); }; }; }; _local11 = (_arg1.dt * _local19); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * m_motorJacobian.linear1.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * m_motorJacobian.linear1.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * m_motorJacobian.angular1)); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * m_motorJacobian.linear2.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * m_motorJacobian.linear2.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * m_motorJacobian.angular2)); }; } } }//package Box2D.Dynamics.Joints
Section 57
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var localAxis1:b2Vec2; public var referenceAngle:Number; public var maxMotorForce:Number; public var motorSpeed:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); localAxis1 = body1.GetLocalVector(_arg4); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 58
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_ground:b2Body; public var m_maxLength2:Number; public var m_limitForce1:Number; public var m_maxLength1:Number; public var m_limitState1:int; public var m_limitState2:int; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_limitPositionImpulse1:Number; public var m_constant:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_positionImpulse:Number; public var m_limitMass2:Number; public var m_limitMass1:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_u2:b2Vec2; public var m_limitForce2:Number; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(_arg1:b2PulleyJointDef){ var _local2:b2Mat22; var _local3:Number; var _local4:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(_arg1); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (_arg1.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (_arg1.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (_arg1.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (_arg1.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_ratio = _arg1.ratio; m_constant = (_arg1.length1 + (m_ratio * _arg1.length2)); m_maxLength1 = b2Math.b2Min(_arg1.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(_arg1.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor2); return (_local1); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var _local1:b2Vec2; _local1 = m_u2.Copy(); _local1.Multiply(m_force); return (_local1); } override public function SolvePositionConstraints():Boolean{ var _local1:b2Body; var _local2:b2Body; var _local3:b2Mat22; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; _local1 = m_body1; _local2 = m_body2; _local4 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local5 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local6 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local7 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local23 = 0; if (m_state == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u1.Set((_local12 - _local4), (_local13 - _local5)); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local16 = m_u1.Length(); _local17 = m_u2.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local16)); } else { m_u1.SetZero(); }; if (_local17 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local17)); } else { m_u2.SetZero(); }; _local18 = ((m_constant - _local16) - (m_ratio * _local17)); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_pulleyMass) * _local18); _local20 = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + _local19)); _local19 = (m_positionImpulse - _local20); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local14 = ((-(m_ratio) * _local19) * m_u2.x); _local15 = ((-(m_ratio) * _local19) * m_u2.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local1.SynchronizeTransform(); _local2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ _local3 = _local1.m_xf.R; _local8 = (m_localAnchor1.x - _local1.GetLocalCenter().x); _local9 = (m_localAnchor1.y - _local1.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9)); _local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9)); _local8 = _local22; _local12 = (_local1.m_sweep.c.x + _local8); _local13 = (_local1.m_sweep.c.y + _local9); m_u1.Set((_local12 - _local4), (_local13 - _local5)); _local16 = m_u1.Length(); if (_local16 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / _local16)); m_u1.y = (m_u1.y * (1 / _local16)); } else { m_u1.SetZero(); }; _local18 = (m_maxLength1 - _local16); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass1) * _local18); _local21 = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + _local19)); _local19 = (m_limitPositionImpulse1 - _local21); _local12 = (-(_local19) * m_u1.x); _local13 = (-(_local19) * m_u1.y); _local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12)); _local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13)); _local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12)))); _local1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ _local3 = _local2.m_xf.R; _local10 = (m_localAnchor2.x - _local2.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local2.GetLocalCenter().y); _local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11)); _local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11)); _local10 = _local22; _local14 = (_local2.m_sweep.c.x + _local10); _local15 = (_local2.m_sweep.c.y + _local11); m_u2.Set((_local14 - _local6), (_local15 - _local7)); _local17 = m_u2.Length(); if (_local17 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / _local17)); m_u2.y = (m_u2.y * (1 / _local17)); } else { m_u2.SetZero(); }; _local18 = (m_maxLength2 - _local17); _local23 = b2Math.b2Max(_local23, -(_local18)); _local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); _local19 = (-(m_limitMass2) * _local18); _local21 = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + _local19)); _local19 = (m_limitPositionImpulse2 - _local21); _local14 = (-(_local19) * m_u2.x); _local15 = (-(_local19) * m_u2.y); _local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14)); _local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15)); _local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14)))); _local2.SynchronizeTransform(); }; return ((_local23 < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; _local10 = (_local2.m_sweep.c.x + _local5); _local11 = (_local2.m_sweep.c.y + _local6); _local12 = (_local3.m_sweep.c.x + _local8); _local13 = (_local3.m_sweep.c.y + _local9); _local14 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local15 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local16 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local17 = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((_local10 - _local14), (_local11 - _local15)); m_u2.Set((_local12 - _local16), (_local13 - _local17)); _local18 = m_u1.Length(); _local19 = m_u2.Length(); if (_local18 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / _local18)); } else { m_u1.SetZero(); }; if (_local19 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / _local19)); } else { m_u2.SetZero(); }; _local20 = ((m_constant - _local18) - (m_ratio * _local19)); if (_local20 > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (_local18 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (_local19 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; _local21 = ((_local5 * m_u1.y) - (_local6 * m_u1.x)); _local22 = ((_local8 * m_u2.y) - (_local9 * m_u2.x)); m_limitMass1 = (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21)); m_limitMass2 = (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (b2World.s_enableWarmStarting){ _local23 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.x); _local24 = ((_arg1.dt * (-(m_force) - m_limitForce1)) * m_u1.y); _local25 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); _local26 = ((_arg1.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } public function GetLength2():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body2.GetWorldPoint(m_localAnchor2); _local2 = (m_ground.m_xf.position.x + m_groundAnchor2.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor2.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local5 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local6 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6)); _local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6)); _local5 = _local7; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local7; if (m_state == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = (-(((m_u1.x * _local10) + (m_u1.y * _local11))) - (m_ratio * ((m_u2.x * _local12) + (m_u2.y * _local13)))); _local19 = ((-(_arg1.inv_dt) * m_pulleyMass) * _local18); _local20 = m_force; m_force = b2Math.b2Max(0, (m_force + _local19)); _local19 = (m_force - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local16 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.x); _local17 = (((-(_arg1.dt) * m_ratio) * _local19) * m_u2.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; if (m_limitState1 == e_atUpperLimit){ _local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6)); _local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5)); _local18 = -(((m_u1.x * _local10) + (m_u1.y * _local11))); _local19 = ((-(_arg1.inv_dt) * m_limitMass1) * _local18); _local20 = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + _local19)); _local19 = (m_limitForce1 - _local20); _local14 = ((-(_arg1.dt) * _local19) * m_u1.x); _local15 = ((-(_arg1.dt) * _local19) * m_u1.y); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15)); _local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14)))); }; if (m_limitState2 == e_atUpperLimit){ _local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)); _local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)); _local18 = -(((m_u2.x * _local12) + (m_u2.y * _local13))); _local19 = ((-(_arg1.inv_dt) * m_limitMass2) * _local18); _local20 = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + _local19)); _local19 = (m_limitForce2 - _local20); _local16 = ((-(_arg1.dt) * _local19) * m_u2.x); _local17 = ((-(_arg1.dt) * _local19) * m_u2.y); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16)))); }; } public function GetLength1():Number{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = m_body1.GetWorldPoint(m_localAnchor1); _local2 = (m_ground.m_xf.position.x + m_groundAnchor1.x); _local3 = (m_ground.m_xf.position.y + m_groundAnchor1.y); _local4 = (_local1.x - _local2); _local5 = (_local1.y - _local3); return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5)))); } public function GetGroundAnchor1():b2Vec2{ var _local1:b2Vec2; _local1 = m_ground.m_xf.position.Copy(); _local1.Add(m_groundAnchor1); return (_local1); } } }//package Box2D.Dynamics.Joints
Section 59
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength2:Number; public var length1:Number; public var length2:Number; public var maxLength1:Number; public var ratio:Number; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; body1 = _arg1; body2 = _arg2; groundAnchor1.SetV(_arg3); groundAnchor2.SetV(_arg4); localAnchor1 = body1.GetLocalPoint(_arg5); localAnchor2 = body2.GetLocalPoint(_arg6); _local8 = (_arg5.x - _arg3.x); _local9 = (_arg5.y - _arg3.y); length1 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9))); _local10 = (_arg6.x - _arg4.x); _local11 = (_arg6.y - _arg4.y); length2 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); ratio = _arg7; _local12 = (length1 + (ratio * length2)); maxLength1 = (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 60
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_motorForce:Number; public var m_pivotMass:b2Mat22; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_motorSpeed:Number; public var m_limitPositionImpulse:Number; public var m_maxMotorTorque:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(_arg1); m_localAnchor1.SetV(_arg1.localAnchor1); m_localAnchor2.SetV(_arg1.localAnchor2); m_referenceAngle = _arg1.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = _arg1.lowerAngle; m_upperAngle = _arg1.upperAngle; m_maxMotorTorque = _arg1.maxMotorTorque; m_motorSpeed = _arg1.motorSpeed; m_enableLimit = _arg1.enableLimit; m_enableMotor = _arg1.enableMotor; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function EnableMotor(_arg1:Boolean):void{ m_enableMotor = _arg1; } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function SetLimits(_arg1:Number, _arg2:Number):void{ m_lowerAngle = _arg1; m_upperAngle = _arg2; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var _local1:Number; var _local2:Number; var _local3:b2Body; var _local4:b2Body; var _local5:Number; var _local6:b2Mat22; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; _local3 = m_body1; _local4 = m_body2; _local5 = 0; _local6 = _local3.m_xf.R; _local7 = (m_localAnchor1.x - _local3.GetLocalCenter().x); _local8 = (m_localAnchor1.y - _local3.GetLocalCenter().y); _local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8)); _local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8)); _local7 = _local9; _local6 = _local4.m_xf.R; _local10 = (m_localAnchor2.x - _local4.GetLocalCenter().x); _local11 = (m_localAnchor2.y - _local4.GetLocalCenter().y); _local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11)); _local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11)); _local10 = _local9; _local12 = (_local3.m_sweep.c.x + _local7); _local13 = (_local3.m_sweep.c.y + _local8); _local14 = (_local4.m_sweep.c.x + _local10); _local15 = (_local4.m_sweep.c.y + _local11); _local16 = (_local14 - _local12); _local17 = (_local15 - _local13); _local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17))); _local18 = _local3.m_invMass; _local19 = _local4.m_invMass; _local20 = _local3.m_invI; _local21 = _local4.m_invI; K1.col1.x = (_local18 + _local19); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local18 + _local19); K2.col1.x = ((_local20 * _local8) * _local8); K2.col2.x = ((-(_local20) * _local7) * _local8); K2.col1.y = ((-(_local20) * _local7) * _local8); K2.col2.y = ((_local20 * _local7) * _local7); K3.col1.x = ((_local21 * _local11) * _local11); K3.col2.x = ((-(_local21) * _local10) * _local11); K3.col1.y = ((-(_local21) * _local10) * _local11); K3.col2.y = ((_local21 * _local10) * _local10); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(_local16), -(_local17)); _local22 = tImpulse.x; _local23 = tImpulse.y; _local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22)); _local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23)); _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22)))); _local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22)); _local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22)))); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); _local24 = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) - m_referenceAngle); _local26 = 0; if (m_limitState == e_equalLimits){ _local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local24 = b2Math.b2Abs(_local2); } else { if (m_limitState == e_atLowerLimit){ _local2 = (_local25 - m_lowerAngle); _local24 = b2Math.b2Max(0, -(_local2)); _local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); } else { if (m_limitState == e_atUpperLimit){ _local2 = (_local25 - m_upperAngle); _local24 = b2Math.b2Max(0, _local2); _local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); _local26 = (-(m_motorMass) * _local2); _local1 = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0); _local26 = (m_limitPositionImpulse - _local1); }; }; }; _local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26)); _local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26)); _local3.SynchronizeTransform(); _local4.SynchronizeTransform(); }; return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop)))); } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMotorSpeed(_arg1:Number):void{ m_motorSpeed = _arg1; } public function SetMaxMotorTorque(_arg1:Number):void{ m_maxMotorTorque = _arg1; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } override public function InitVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local10 = _local2.m_invMass; _local11 = _local3.m_invMass; _local12 = _local2.m_invI; _local13 = _local3.m_invI; K1.col1.x = (_local10 + _local11); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (_local10 + _local11); K2.col1.x = ((_local12 * _local7) * _local7); K2.col2.x = ((-(_local12) * _local6) * _local7); K2.col1.y = ((-(_local12) * _local6) * _local7); K2.col2.y = ((_local12 * _local6) * _local6); K3.col1.x = ((_local13 * _local9) * _local9); K3.col2.x = ((-(_local13) * _local8) * _local9); K3.col1.y = ((-(_local13) * _local8) * _local9); K3.col2.y = ((_local13 * _local8) * _local8); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (_local12 + _local13)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ _local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (_local14 <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (_local14 >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (b2World.s_enableWarmStarting){ _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * m_pivotForce.x)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * m_pivotForce.y)); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * m_pivotForce.y) - (_local7 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * m_pivotForce.x)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * m_pivotForce.y)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * m_pivotForce.y) - (_local9 * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorTorque():Number{ return (m_motorForce); } public function EnableLimit(_arg1:Boolean):void{ m_enableLimit = _arg1; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2Mat22; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local2 = m_body1; _local3 = m_body2; _local4 = _local2.m_xf.R; _local6 = (m_localAnchor1.x - _local2.GetLocalCenter().x); _local7 = (m_localAnchor1.y - _local2.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7)); _local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7)); _local6 = _local5; _local4 = _local3.m_xf.R; _local8 = (m_localAnchor2.x - _local3.GetLocalCenter().x); _local9 = (m_localAnchor2.y - _local3.GetLocalCenter().y); _local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9)); _local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9)); _local8 = _local5; _local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7)); _local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6)); _local13 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.x * _local11) + (m_pivotMass.col2.x * _local12))); _local14 = (-(_arg1.inv_dt) * ((m_pivotMass.col1.y * _local11) + (m_pivotMass.col2.y * _local12))); m_pivotForce.x = (m_pivotForce.x + _local13); m_pivotForce.y = (m_pivotForce.y + _local14); _local15 = (_arg1.dt * _local13); _local16 = (_arg1.dt * _local14); _local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15)); _local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16)); _local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15)))); _local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15)); _local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16)); _local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ _local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed); _local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17); _local19 = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(m_maxMotorTorque), m_maxMotorTorque); _local18 = (m_motorForce - _local19); _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ _local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity); _local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + _local21); } else { if (m_limitState == e_atLowerLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); } else { if (m_limitState == e_atUpperLimit){ _local10 = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0); _local21 = (m_limitForce - _local10); }; }; }; _local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21)); _local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21)); }; } } }//package Box2D.Dynamics.Joints
Section 61
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var referenceAngle:Number; public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var maxMotorTorque:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{ body1 = _arg1; body2 = _arg2; localAnchor1 = body1.GetLocalPoint(_arg3); localAnchor2 = body2.GetLocalPoint(_arg3); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 62
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_xf:b2XForm; public var m_next:b2Body; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_sweep:b2Sweep; public var m_mass:Number; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_linearVelocity:b2Vec2; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:uint; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(_arg1:b2BodyDef, _arg2:uint, _arg3:b2World){ var _local4:b2Mat22; var _local5:b2Vec2; m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (_arg1.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (_arg1.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (_arg1.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (_arg1.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_type = _arg2; m_world = _arg3; m_xf.position.SetV(_arg1.position); m_xf.R.Set(_arg1.angle); m_sweep.localCenter.SetV(_arg1.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = _arg1.angle); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = _arg1.linearDamping; m_angularDamping = _arg1.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; if (m_type == e_dynamicType){ m_mass = _arg1.massData.mass; }; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if (((((m_flags & b2Body.e_fixedRotationFlag) == 0)) && ((m_type == e_dynamicType)))){ m_I = _arg1.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_userData = _arg1.userData; m_shapeList = null; m_shapeCount = 0; } public function SetLinearVelocity(_arg1:b2Vec2):void{ m_linearVelocity.SetV(_arg1); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(_arg1:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + _arg1); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function SynchronizeTransform():void{ var _local1:b2Mat22; var _local2:b2Vec2; m_xf.R.Set(m_sweep.a); _local1 = m_xf.R; _local2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y))); m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y))); } public function GetInertia():Number{ return (m_I); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var _local1:b2Shape; var _local2:Number; var _local3:Number; var _local4:b2MassData; var _local5:b2Mat22; var _local6:b2Vec2; if (m_world.m_lock == true){ return; }; if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; _local2 = 0; _local3 = 0; _local4 = s_massData; _local1 = m_shapeList; while (_local1) { _local1.ComputeMass(_local4); m_mass = (m_mass + _local4.mass); _local2 = (_local2 + (_local4.mass * _local4.center.x)); _local3 = (_local3 + (_local4.mass * _local4.center.y)); m_I = (m_I + _local4.I); _local1 = _local1.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); _local2 = (_local2 * m_invMass); _local3 = (_local3 * m_invMass); } else { m_invMass = 0; m_invI = 0; }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((_local2 * _local2) + (_local3 * _local3)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(_local2, _local3); _local5 = m_xf.R; _local6 = m_sweep.localCenter; m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y)); m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local1 = m_shapeList; while (_local1) { _local1.UpdateSweepRadius(m_sweep.localCenter); _local1 = _local1.m_next; }; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{ var _local3:b2Shape; var _local4:b2Mat22; var _local5:b2Vec2; var _local6:Boolean; var _local7:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(_arg2); m_xf.position.SetV(_arg1); _local4 = m_xf.R; _local5 = m_sweep.localCenter; m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y)); m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = _arg2); _local6 = false; _local3 = m_shapeList; while (_local3) { _local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (_local7 == false){ _local6 = true; break; }; _local3 = _local3.m_next; }; if (_local6 == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local3 = m_shapeList; while (_local3) { _local3.DestroyProxy(m_world.m_broadPhase); _local3 = _local3.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, _arg1)); } public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + _arg1.x); m_force.y = (m_force.y + _arg1.y); m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))); } public function SynchronizeShapes():Boolean{ var _local1:b2XForm; var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; var _local5:Boolean; _local1 = s_xf1; _local1.R.Set(m_sweep.a0); _local2 = _local1.R; _local3 = m_sweep.localCenter; _local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local5 = true; _local4 = m_shapeList; while (_local4) { _local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf); if (_local5 == false){ break; }; _local4 = _local4.m_next; }; if (_local5 == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; _local4 = m_shapeList; while (_local4) { _local4.DestroyProxy(m_world.m_broadPhase); _local4 = _local4.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function ApplyImpulse(_arg1:b2Vec2, _arg2:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)))); } public function GetContactList():b2ContactEdge{ return (m_contactList); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(_arg1:Number):void{ m_angularVelocity = _arg1; } public function SetMass(_arg1:b2MassData):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:b2Shape; if (m_world.m_lock == true){ return; }; if (m_type == e_staticType){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = _arg1.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = _arg1.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(_arg1.center); _local2 = m_xf.R; _local3 = m_sweep.localCenter; m_sweep.c.x = ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)); m_sweep.c.y = ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); _local4 = m_shapeList; while (_local4) { _local4.UpdateSweepRadius(m_sweep.localCenter); _local4 = _local4.m_next; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, _arg1)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(_arg1:Number):void{ m_sweep.Advance(_arg1); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(_arg1:b2ShapeDef):b2Shape{ var _local2:b2Shape; if (m_world.m_lock == true){ return (null); }; _local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator); _local2.m_next = m_shapeList; m_shapeList = _local2; m_shapeCount++; _local2.m_body = this; _local2.CreateProxy(m_world.m_broadPhase, m_xf); _local2.UpdateSweepRadius(m_sweep.localCenter); return (_local2); } public function IsConnected(_arg1:b2Body):Boolean{ var _local2:b2JointEdge; _local2 = m_jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.m_collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function DestroyShape(_arg1:b2Shape):void{ var _local2:b2Shape; var _local3:Boolean; if (m_world.m_lock == true){ return; }; _arg1.DestroyProxy(m_world.m_broadPhase); _local2 = m_shapeList; _local3 = false; while (_local2 != null) { if (_local2 == _arg1){ _local2 = _arg1.m_next; _local3 = true; break; }; _local2 = _local2.m_next; }; _arg1.m_body = null; _arg1.m_next = null; m_shapeCount--; b2Shape.Destroy(_arg1, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(_arg1:Boolean):void{ if (_arg1){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function GetLocalVector(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, _arg1)); } public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{ return (b2Math.b2MulX(m_xf, _arg1)); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 63
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; public class b2BodyDef { public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var angularDamping:Number; public var fixedRotation:Boolean; public var angle:Number; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 64
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(_arg1:b2Body):void{ } } }//package Box2D.Dynamics
Section 65
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{ var _local3:Boolean; if ((((_arg1.m_groupIndex == _arg2.m_groupIndex)) && (!((_arg1.m_groupIndex == 0))))){ return ((_arg1.m_groupIndex > 0)); }; _local3 = ((!(((_arg1.m_maskBits & _arg2.m_categoryBits) == 0))) && (!(((_arg1.m_categoryBits & _arg2.m_maskBits) == 0)))); return (_local3); } } }//package Box2D.Dynamics
Section 66
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; public class b2ContactListener { public function Add(_arg1:b2ContactPoint):void{ } public function Remove(_arg1:b2ContactPoint):void{ } public function Persist(_arg1:b2ContactPoint):void{ } } }//package Box2D.Dynamics
Section 67
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairAdded(_arg1, _arg2){ var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2Contact; _local3 = (_arg1 as b2Shape); _local4 = (_arg2 as b2Shape); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); if (((_local5.IsStatic()) && (_local6.IsStatic()))){ return (m_nullContact); }; if (_local3.m_body == _local4.m_body){ return (m_nullContact); }; if (_local6.IsConnected(_local5)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){ return (m_nullContact); }; _local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator); if (_local7 == null){ return (m_nullContact); }; _local3 = _local7.GetShape1(); _local4 = _local7.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); _local7.m_prev = null; _local7.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = _local7; }; m_world.m_contactList = _local7; _local7.m_node1.contact = _local7; _local7.m_node1.other = _local6; _local7.m_node1.prev = null; _local7.m_node1.next = _local5.m_contactList; if (_local5.m_contactList != null){ _local5.m_contactList.prev = _local7.m_node1; }; _local5.m_contactList = _local7.m_node1; _local7.m_node2.contact = _local7; _local7.m_node2.other = _local5; _local7.m_node2.prev = null; _local7.m_node2.next = _local6.m_contactList; if (_local6.m_contactList != null){ _local6.m_contactList.prev = _local7.m_node2; }; _local6.m_contactList = _local7.m_node2; m_world.m_contactCount++; return (_local7); } override public function PairRemoved(_arg1, _arg2, _arg3):void{ var _local4:b2Contact; if (_arg3 == null){ return; }; _local4 = (_arg3 as b2Contact); if (_local4 == m_nullContact){ return; }; Destroy(_local4); } public function Destroy(_arg1:b2Contact):void{ var _local2:b2Shape; var _local3:b2Shape; var _local4:int; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactPoint; var _local8:b2Body; var _local9:Array; var _local10:int; var _local11:b2Manifold; var _local12:int; var _local13:b2ManifoldPoint; var _local14:b2Mat22; var _local15:b2Vec2; var _local16:b2Vec2; _local2 = _arg1.GetShape1(); _local3 = _arg1.GetShape2(); _local4 = _arg1.GetManifoldCount(); if ((((_local4 > 0)) && (m_world.m_contactListener))){ _local7 = new b2ContactPoint(); _local7.shape1 = _arg1.GetShape1(); _local7.shape2 = _arg1.GetShape2(); _local8 = _local7.shape1.GetBody(); _local9 = _arg1.GetManifolds(); _local10 = 0; while (_local10 < _local4) { _local11 = _local9[_local10]; _local7.normal.SetV(_local11.normal); _local12 = 0; while (_local12 < _local11.pointCount) { _local13 = _local11.points[_local12]; _local14 = _local8.GetXForm().R; _local15 = _local8.GetXForm().position; _local16 = _local13.localPoint1; _local7.position.x = (_local15.x + ((_local14.col1.x * _local16.x) + (_local14.col2.x * _local16.y))); _local7.position.y = (_local15.y + ((_local14.col1.y * _local16.x) + (_local14.col2.y * _local16.y))); _local7.separation = _local13.separation; _local7.normalForce = _local13.normalForce; _local7.tangentForce = _local13.tangentForce; _local7.id = _local13.id; m_world.m_contactListener.Remove(_local7); _local12++; }; _local10++; }; }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_world.m_contactList){ m_world.m_contactList = _arg1.m_next; }; _local5 = _local2.GetBody(); _local6 = _local3.GetBody(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local5.m_contactList){ _local5.m_contactList = _arg1.m_node1.next; }; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local6.m_contactList){ _local6.m_contactList = _arg1.m_node2.next; }; b2Contact.Destroy(_arg1, m_world.m_blockAllocator); m_world.m_contactCount--; } public function Collide():void{ var _local1:b2Contact; var _local2:b2Body; var _local3:b2Body; var _local4:b2ContactPoint; var _local5:b2Body; var _local6:int; var _local7:Array; var _local8:int; var _local9:b2Manifold; var _local10:int; var _local11:b2ManifoldPoint; var _local12:b2Mat22; var _local13:b2Vec2; var _local14:b2Vec2; _local1 = m_world.m_contactList; while (_local1) { _local2 = _local1.GetShape1().GetBody(); _local3 = _local1.GetShape2().GetBody(); if (((_local2.IsSleeping()) && (_local3.IsSleeping()))){ } else { _local1.Update(m_world.m_contactListener); if ((((_local1.IsSolid() == false)) && (m_world.m_contactListener))){ _local4 = new b2ContactPoint(); _local4.shape1 = _local1.GetShape1(); _local4.shape2 = _local1.GetShape2(); _local4.normalForce = 0; _local4.tangentForce = 0; _local5 = _local4.shape1.GetBody(); _local6 = _local1.GetManifoldCount(); _local7 = _local1.GetManifolds(); _local8 = 0; while (_local8 < _local6) { _local9 = _local7[_local8]; _local4.normal.SetV(_local9.normal); _local10 = 0; while (_local10 < _local9.pointCount) { _local11 = _local9.points[_local10]; _local12 = _local5.GetXForm().R; _local13 = _local5.GetXForm().position; _local14 = _local11.localPoint1; _local4.position.x = (_local13.x + ((_local12.col1.x * _local14.x) + (_local12.col2.x * _local14.y))); _local4.position.y = (_local13.y + ((_local12.col1.y * _local14.x) + (_local12.col2.y * _local14.y))); _local4.separation = _local11.separation; if ((_local11.id.features.flip & b2Collision.b2_newPoint)){ _local11.id.features.flip = (_local11.id.features.flip & ~(b2Collision.b2_newPoint)); _local4.id = _local11.id; m_world.m_contactListener.Add(_local4); } else { _local4.id = _local11.id; m_world.m_contactListener.Persist(_local4); }; _local10++; }; _local8++; }; }; }; _local1 = _local1.GetNext(); }; } } }//package Box2D.Dynamics
Section 68
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_lineThickness:Number;// = 1 public var m_drawFlags:uint; public var m_sprite:Sprite; public var m_drawScale:Number;// = 1 public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ m_drawScale = 1; m_lineThickness = 1; m_alpha = 1; m_fillAlpha = 1; m_xformScale = 1; super(); m_drawFlags = 0; } public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.beginFill(_arg3.color, m_fillAlpha); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); } public function DrawXForm(_arg1:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col1.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((_arg1.position.x * m_drawScale), (_arg1.position.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.position.x + (m_xformScale * _arg1.R.col2.x)) * m_drawScale), ((_arg1.position.y + (m_xformScale * _arg1.R.col2.y)) * m_drawScale)); } public function ClearFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags & ~(_arg1)); } public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg4.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(_arg4.color, m_fillAlpha); m_sprite.graphics.drawCircle((_arg1.x * m_drawScale), (_arg1.y * m_drawScale), (_arg2 * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * m_drawScale), ((_arg1.y + (_arg3.y * _arg2)) * m_drawScale)); } public function SetFlags(_arg1:uint):void{ m_drawFlags = _arg1; } public function AppendFlags(_arg1:uint):void{ m_drawFlags = (m_drawFlags | _arg1); } public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1.x * m_drawScale), (_arg1.y * m_drawScale)); m_sprite.graphics.lineTo((_arg2.x * m_drawScale), (_arg2.y * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{ var _local4:int; m_sprite.graphics.lineStyle(m_lineThickness, _arg3.color, m_alpha); m_sprite.graphics.moveTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); _local4 = 1; while (_local4 < _arg2) { m_sprite.graphics.lineTo((_arg1[_local4].x * m_drawScale), (_arg1[_local4].y * m_drawScale)); _local4++; }; m_sprite.graphics.lineTo((_arg1[0].x * m_drawScale), (_arg1[0].y * m_drawScale)); } } }//package Box2D.Dynamics
Section 69
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeJoint(_arg1:b2Joint):void{ } public function SayGoodbyeShape(_arg1:b2Shape):void{ } } }//package Box2D.Dynamics
Section 70
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2Island { public var m_joints:Array; public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCP:b2ContactPoint = new b2ContactPoint(); public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){ var _local6:int; super(); m_bodyCapacity = _arg1; m_contactCapacity = _arg2; m_jointCapacity = _arg3; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = _arg4; m_listener = _arg5; m_bodies = new Array(_arg1); _local6 = 0; while (_local6 < _arg1) { m_bodies[_local6] = null; _local6++; }; m_contacts = new Array(_arg2); _local6 = 0; while (_local6 < _arg2) { m_contacts[_local6] = null; _local6++; }; m_joints = new Array(_arg3); _local6 = 0; while (_local6 < _arg3) { m_joints[_local6] = null; _local6++; }; m_positionIterationCount = 0; } public function AddBody(_arg1:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = _arg1; } public function AddJoint(_arg1:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = _arg1; } public function Report(_arg1:Array):void{ var _local2:b2Mat22; var _local3:b2Vec2; var _local4:int; var _local5:b2Contact; var _local6:b2ContactConstraint; var _local7:b2ContactPoint; var _local8:b2Body; var _local9:int; var _local10:Array; var _local11:int; var _local12:b2Manifold; var _local13:int; var _local14:b2ManifoldPoint; var _local15:b2ContactConstraintPoint; if (m_listener == null){ return; }; _local4 = 0; while (_local4 < m_contactCount) { _local5 = m_contacts[_local4]; _local6 = _arg1[_local4]; _local7 = s_reportCP; _local7.shape1 = _local5.GetShape1(); _local7.shape2 = _local5.GetShape2(); _local8 = _local7.shape1.GetBody(); _local9 = _local5.GetManifoldCount(); _local10 = _local5.GetManifolds(); _local11 = 0; while (_local11 < _local9) { _local12 = _local10[_local11]; _local7.normal.SetV(_local12.normal); _local13 = 0; while (_local13 < _local12.pointCount) { _local14 = _local12.points[_local13]; _local15 = _local6.points[_local13]; _local2 = _local8.GetXForm().R; _local3 = _local14.localPoint1; _local7.position.x = (_local8.GetXForm().position.x + ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y))); _local7.position.y = (_local8.GetXForm().position.y + ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y))); _local7.separation = _local14.separation; _local7.normalForce = _local15.normalForce; _local7.tangentForce = _local15.tangentForce; if ((_local14.id.features.flip & b2Collision.b2_newPoint)){ _local14.id.features.flip = (_local14.id.features.flip & ~(b2Collision.b2_newPoint)); _local7.id.key = _local14.id.key; m_listener.Add(_local7); } else { _local7.id.key = _local14.id.key; m_listener.Persist(_local7); }; _local13++; }; _local11++; }; _local4++; }; } public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{ var _local5:int; var _local6:b2Body; var _local7:b2ContactSolver; var _local8:int; var _local9:Boolean; var _local10:Boolean; var _local11:Boolean; var _local12:Number; var _local13:Number; var _local14:Number; _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x)))); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y)))); _local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque)); _local6.m_force.SetZero(); _local6.m_torque = 0; _local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1)); _local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1)); if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ _local6.m_linearVelocity.Normalize(); _local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); _local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (_local6.m_angularVelocity < 0){ _local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { _local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; _local5++; }; _local7 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local7.InitVelocityConstraints(); _local5 = 0; while (_local5 < m_jointCount) { m_joints[_local5].InitVelocityConstraints(_arg1); _local5++; }; _local5 = 0; while (_local5 < _arg1.maxIterations) { _local7.SolveVelocityConstraints(); _local8 = 0; while (_local8 < m_jointCount) { m_joints[_local8].SolveVelocityConstraints(_arg1); _local8++; }; _local5++; }; _local7.FinalizeVelocityConstraints(); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.IsStatic()){ } else { _local6.m_sweep.c0.SetV(_local6.m_sweep.c); _local6.m_sweep.a0 = _local6.m_sweep.a; _local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x)); _local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y)); _local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity)); _local6.SynchronizeTransform(); }; _local5++; }; if (_arg3){ _local5 = 0; while (_local5 < m_jointCount) { m_joints[_local5].InitPositionConstraints(); _local5++; }; m_positionIterationCount = 0; while (m_positionIterationCount < _arg1.maxIterations) { _local9 = _local7.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); _local10 = true; _local5 = 0; while (_local5 < m_jointCount) { _local11 = m_joints[_local5].SolvePositionConstraints(); _local10 = ((_local10) && (_local11)); _local5++; }; if (((_local9) && (_local10))){ break; }; m_positionIterationCount++; }; }; Report(_local7.m_constraints); if (_arg4){ _local12 = Number.MAX_VALUE; _local13 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); _local14 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; if (_local6.m_invMass == 0){ } else { if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){ _local6.m_sleepTime = 0; _local12 = 0; }; if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local14)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local13)))){ _local6.m_sleepTime = 0; _local12 = 0; } else { _local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt); _local12 = b2Math.b2Min(_local12, _local6.m_sleepTime); }; }; _local5++; }; if (_local12 >= b2Settings.b2_timeToSleep){ _local5 = 0; while (_local5 < m_bodyCount) { _local6 = m_bodies[_local5]; m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag); _local6.m_linearVelocity.SetZero(); _local6.m_angularVelocity = 0; _local5++; }; }; }; } public function AddContact(_arg1:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = _arg1; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:int; var _local3:b2ContactSolver; var _local4:Number; var _local5:b2Body; var _local6:Boolean; _local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator); _local2 = 0; while (_local2 < _arg1.maxIterations) { _local3.SolveVelocityConstraints(); _local2++; }; _local2 = 0; while (_local2 < m_bodyCount) { _local5 = m_bodies[_local2]; if (_local5.IsStatic()){ } else { _local5.m_sweep.c0.SetV(_local5.m_sweep.c); _local5.m_sweep.a0 = _local5.m_sweep.a; _local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x)); _local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y)); _local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity)); _local5.SynchronizeTransform(); }; _local2++; }; _local4 = 0.75; _local2 = 0; while (_local2 < _arg1.maxIterations) { _local6 = _local3.SolvePositionConstraints(_local4); if (_local6){ break; }; _local2++; }; Report(_local3.m_constraints); } } }//package Box2D.Dynamics
Section 71
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var dt:Number; public var maxIterations:int; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 72
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2World { public var m_contactList:b2Contact; public var m_blockAllocator; public var m_boundaryListener:b2BoundaryListener; public var m_allowSleep:Boolean; public var m_contactListener:b2ContactListener; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var s_enablePositionCorrection:int = 1; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); private static var s_xf:b2XForm = new b2XForm(); public static var s_enableWarmStarting:int = 1; public static var s_enableTOI:int = 1; public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){ var _local4:b2BodyDef; m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allowSleep = _arg3; m_gravity = _arg2; m_lock = false; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(_arg1, m_contactManager); _local4 = new b2BodyDef(); m_groundBody = CreateStaticBody(_local4); } public function DrawJoint(_arg1:b2Joint):void{ var _local2:b2Body; var _local3:b2Body; var _local4:b2XForm; var _local5:b2XForm; var _local6:b2Vec2; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2PulleyJoint; var _local12:b2Vec2; var _local13:b2Vec2; _local2 = _arg1.GetBody1(); _local3 = _arg1.GetBody2(); _local4 = _local2.GetXForm(); _local5 = _local3.GetXForm(); _local6 = _local4.position; _local7 = _local5.position; _local8 = _arg1.GetAnchor1(); _local9 = _arg1.GetAnchor2(); _local10 = s_jointColor; switch (_arg1.GetType()){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; case b2Joint.e_pulleyJoint: _local11 = (_arg1 as b2PulleyJoint); _local12 = _local11.GetGroundAnchor1(); _local13 = _local11.GetGroundAnchor2(); m_debugDraw.DrawSegment(_local12, _local8, _local10); m_debugDraw.DrawSegment(_local13, _local9, _local10); m_debugDraw.DrawSegment(_local12, _local13, _local10); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(_local8, _local9, _local10); break; default: if (_local2 != m_groundBody){ m_debugDraw.DrawSegment(_local6, _local8, _local10); }; m_debugDraw.DrawSegment(_local8, _local9, _local10); if (_local3 != m_groundBody){ m_debugDraw.DrawSegment(_local7, _local9, _local10); }; }; } public function SetDebugDraw(_arg1:b2DebugDraw):void{ m_debugDraw = _arg1; } public function SetListener(_arg1:b2ContactListener):void{ m_contactListener = _arg1; } public function DrawDebugData():void{ var _local1:uint; var _local2:int; var _local3:b2Body; var _local4:b2Shape; var _local5:b2Joint; var _local6:b2BroadPhase; var _local7:b2Vec2; var _local8:b2Vec2; var _local9:b2Vec2; var _local10:b2Color; var _local11:b2XForm; var _local12:b2AABB; var _local13:b2AABB; var _local14:Array; var _local15:Boolean; var _local16:uint; var _local17:b2Pair; var _local18:b2Proxy; var _local19:b2Proxy; var _local20:b2Vec2; var _local21:b2Vec2; var _local22:b2Proxy; var _local23:b2PolygonShape; var _local24:b2OBB; var _local25:b2Vec2; var _local26:b2Mat22; var _local27:b2Vec2; var _local28:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); _local1 = m_debugDraw.GetFlags(); _local7 = new b2Vec2(); _local8 = new b2Vec2(); _local9 = new b2Vec2(); _local10 = new b2Color(0, 0, 0); _local12 = new b2AABB(); _local13 = new b2AABB(); _local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((_local1 & b2DebugDraw.e_shapeBit)){ _local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); _local3 = m_bodyList; while (_local3) { _local11 = _local3.GetXForm(); _local4 = _local3.GetShapeList(); while (_local4) { if (_local3.IsStatic()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15); } else { if (_local3.IsSleeping()){ DrawShape(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15); } else { DrawShape(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15); }; }; _local4 = _local4.GetNext(); }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_jointBit)){ _local5 = m_jointList; while (_local5) { DrawJoint(_local5); _local5 = _local5.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_pairBit)){ _local6 = m_broadPhase; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.9, 0.3); _local2 = 0; while (_local2 < b2Pair.b2_tableCapacity) { _local16 = _local6.m_pairManager.m_hashTable[_local2]; while (_local16 != b2Pair.b2_nullPair) { _local17 = _local6.m_pairManager.m_pairs[_local16]; _local18 = _local6.m_proxyPool[_local17.proxyId1]; _local19 = _local6.m_proxyPool[_local17.proxyId2]; _local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value)); _local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value)); _local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value)); _local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value)); _local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value)); _local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value)); _local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value)); _local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value)); _local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x)); _local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y)); _local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x)); _local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y)); m_debugDraw.DrawSegment(_local8, _local9, _local10); _local16 = _local17.next; }; _local2++; }; }; if ((_local1 & b2DebugDraw.e_aabbBit)){ _local6 = m_broadPhase; _local20 = _local6.m_worldAABB.lowerBound; _local21 = _local6.m_worldAABB.upperBound; _local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y)); _local10.Set(0.9, 0.3, 0.9); _local2 = 0; while (_local2 < b2Settings.b2_maxProxies) { _local22 = _local6.m_proxyPool[_local2]; if (_local22.IsValid() == false){ } else { _local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value)); _local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value)); _local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value)); _local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value)); _local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y); _local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y); _local14[2].Set(_local12.upperBound.x, _local12.upperBound.y); _local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y); m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local2++; }; _local14[0].Set(_local20.x, _local20.y); _local14[1].Set(_local21.x, _local20.y); _local14[2].Set(_local21.x, _local21.y); _local14[3].Set(_local20.x, _local21.y); m_debugDraw.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((_local1 & b2DebugDraw.e_obbBit)){ _local10.Set(0.5, 0.3, 0.5); _local3 = m_bodyList; while (_local3) { _local11 = _local3.GetXForm(); _local4 = _local3.GetShapeList(); while (_local4) { if (_local4.GetType() != b2Shape.e_polygonShape){ } else { _local23 = (_local4 as b2PolygonShape); _local24 = _local23.GetOBB(); _local25 = _local24.extents; _local14[0].Set(-(_local25.x), -(_local25.y)); _local14[1].Set(_local25.x, -(_local25.y)); _local14[2].Set(_local25.x, _local25.y); _local14[3].Set(-(_local25.x), _local25.y); _local2 = 0; while (_local2 < 4) { _local26 = _local24.R; _local27 = _local14[_local2]; _local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local26 = _local11.R; _local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y))); _local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y))); _local14[_local2].x = _local28; _local2++; }; m_debugDraw.DrawPolygon(_local14, 4, _local10); }; _local4 = _local4.GetNext(); }; _local3 = _local3.GetNext(); }; }; if ((_local1 & b2DebugDraw.e_centerOfMassBit)){ _local3 = m_bodyList; while (_local3) { _local11 = s_xf; _local11.R = _local3.GetXForm().R; _local11.position = _local3.GetWorldCenter(); m_debugDraw.DrawXForm(_local11); _local3 = _local3.GetNext(); }; }; } public function DestroyBody(_arg1:b2Body):void{ var _local2:b2JointEdge; var _local3:b2Shape; var _local4:b2JointEdge; var _local5:b2Shape; if (m_lock == true){ return; }; _local2 = _arg1.m_jointList; while (_local2) { _local4 = _local2; _local2 = _local2.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(_local4.joint); }; DestroyJoint(_local4.joint); }; _local3 = _arg1.m_shapeList; while (_local3) { _local5 = _local3; _local3 = _local3.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(_local5); }; _local5.DestroyProxy(m_broadPhase); b2Shape.Destroy(_local5, m_blockAllocator); }; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_bodyList){ m_bodyList = _arg1.m_next; }; m_bodyCount--; } public function DrawShape(_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{ var _local5:b2Color; var _local6:b2CircleShape; var _local7:b2Vec2; var _local8:Number; var _local9:b2Vec2; var _local10:int; var _local11:b2PolygonShape; var _local12:int; var _local13:Array; var _local14:Array; var _local15:Array; _local5 = s_coreColor; switch (_arg1.m_type){ case b2Shape.e_circleShape: _local6 = (_arg1 as b2CircleShape); _local7 = b2Math.b2MulX(_arg2, _local6.GetLocalPosition()); _local8 = _local6.GetRadius(); _local9 = _arg2.R.col1; m_debugDraw.DrawSolidCircle(_local7, _local8, _local9, _arg3); if (_arg4){ m_debugDraw.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5); }; break; case b2Shape.e_polygonShape: _local11 = (_arg1 as b2PolygonShape); _local12 = _local11.GetVertexCount(); _local13 = _local11.GetVertices(); _local14 = new Array(b2Settings.b2_maxPolygonVertices); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]); _local10++; }; m_debugDraw.DrawSolidPolygon(_local14, _local12, _arg3); if (_arg4){ _local15 = _local11.GetCoreVertices(); _local10 = 0; while (_local10 < _local12) { _local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]); _local10++; }; m_debugDraw.DrawPolygon(_local14, _local12, _local5); }; break; }; } public function Solve(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Island; var _local4:b2Contact; var _local5:b2Joint; var _local6:int; var _local7:Array; var _local8:b2Body; var _local9:int; var _local10:int; var _local11:b2Body; var _local12:b2ContactEdge; var _local13:b2JointEdge; var _local14:Boolean; m_positionIterationCount = 0; _local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2 = _local2.m_next; }; _local4 = m_contactList; while (_local4) { _local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag)); _local4 = _local4.m_next; }; _local5 = m_jointList; while (_local5) { _local5.m_islandFlag = false; _local5 = _local5.m_next; }; _local6 = m_bodyCount; _local7 = new Array(_local6); _local8 = m_bodyList; while (_local8) { if ((_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (_local8.IsStatic()){ } else { _local3.Clear(); _local9 = 0; var _temp1 = _local9; _local9 = (_local9 + 1); var _local15 = _temp1; _local7[_local15] = _local8; _local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag); while (_local9 > 0) { --_local9; _local2 = _local7[_local9]; _local3.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local12 = _local2.m_contactList; while (_local12) { if ((_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (_local12.contact.GetManifoldCount() == 0){ } else { _local3.AddContact(_local12.contact); _local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag); _local11 = _local12.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = _local9; _local9 = (_local9 + 1); var _local16 = _temp2; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; }; _local12 = _local12.next; }; _local13 = _local2.m_jointList; while (_local13) { if (_local13.joint.m_islandFlag == true){ } else { _local3.AddJoint(_local13.joint); _local13.joint.m_islandFlag = true; _local11 = _local13.other; if ((_local11.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = _local9; _local9 = (_local9 + 1); _local16 = _temp3; _local7[_local16] = _local11; _local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag); }; }; _local13 = _local13.next; }; }; }; _local3.Solve(_arg1, m_gravity, (s_enablePositionCorrection > 0), m_allowSleep); m_positionIterationCount = Math.max(m_positionIterationCount, _local3.m_positionIterationCount); _local10 = 0; while (_local10 < _local3.m_bodyCount) { _local2 = _local3.m_bodies[_local10]; if (_local2.IsStatic()){ _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); }; _local10++; }; }; }; _local8 = _local8.m_next; }; _local2 = m_bodyList; while (_local2) { if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local14 = _local2.SynchronizeShapes(); if ((((_local14 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; }; }; _local2 = _local2.GetNext(); }; m_broadPhase.Commit(); } public function GetGroundBody():b2Body{ return (m_groundBody); } public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{ var _local4:Array; var _local5:int; var _local6:int; _local4 = new Array(_arg3); _local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3); _local6 = 0; while (_local6 < _local5) { _arg2[_local6] = (_local4[_local6] as b2Shape); _local6++; }; return (_local5); } public function SolveTOI(_arg1:b2TimeStep):void{ var _local2:b2Body; var _local3:b2Shape; var _local4:b2Shape; var _local5:b2Body; var _local6:b2Body; var _local7:b2ContactEdge; var _local8:b2Island; var _local9:int; var _local10:Array; var _local11:b2Contact; var _local12:b2Contact; var _local13:Number; var _local14:b2Body; var _local15:int; var _local16:b2TimeStep; var _local17:int; var _local18:Number; var _local19:Number; var _local20:b2Body; var _local21:Boolean; _local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); _local9 = m_bodyCount; _local10 = new Array(_local9); _local2 = m_bodyList; while (_local2) { _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); _local2.m_sweep.t0 = 0; _local2 = _local2.m_next; }; _local11 = m_contactList; while (_local11) { _local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local11 = _local11.m_next; }; while (true) { _local12 = null; _local13 = 1; _local11 = m_contactList; for (;_local11;(_local11 = _local11.m_next)) { if ((_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { _local18 = 1; if ((_local11.m_flags & b2Contact.e_toiFlag)){ _local18 = _local11.m_toi; } else { _local3 = _local11.GetShape1(); _local4 = _local11.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); if (((((_local5.IsStatic()) || (_local5.IsSleeping()))) && (((_local6.IsStatic()) || (_local6.IsSleeping()))))){ continue; }; _local19 = _local5.m_sweep.t0; if (_local5.m_sweep.t0 < _local6.m_sweep.t0){ _local19 = _local6.m_sweep.t0; _local5.m_sweep.Advance(_local19); } else { if (_local6.m_sweep.t0 < _local5.m_sweep.t0){ _local19 = _local5.m_sweep.t0; _local6.m_sweep.Advance(_local19); }; }; _local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep); if ((((_local18 > 0)) && ((_local18 < 1)))){ _local18 = Math.min((((1 - _local18) * _local19) + _local18), 1); }; _local11.m_toi = _local18; _local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){ _local12 = _local11; _local13 = _local18; }; }; }; if ((((_local12 == null)) || (((1 - (100 * Number.MIN_VALUE)) < _local13)))){ break; }; _local3 = _local12.GetShape1(); _local4 = _local12.GetShape2(); _local5 = _local3.GetBody(); _local6 = _local4.GetBody(); _local5.Advance(_local13); _local6.Advance(_local13); _local12.Update(m_contactListener); _local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag)); if (_local12.GetManifoldCount() == 0){ } else { _local14 = _local5; if (_local14.IsStatic()){ _local14 = _local6; }; _local8.Clear(); _local15 = 0; var _temp1 = _local15; _local15 = (_local15 + 1); var _local22 = _temp1; _local10[_local22] = _local14; _local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag); while (_local15 > 0) { --_local15; _local2 = _local10[_local15]; _local8.AddBody(_local2); _local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag)); if (_local2.IsStatic()){ } else { _local7 = _local2.m_contactList; while (_local7) { if (_local8.m_contactCount == _local8.m_contactCapacity){ } else { if ((_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (_local7.contact.GetManifoldCount() == 0){ } else { _local8.AddContact(_local7.contact); _local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag); _local20 = _local7.other; if ((_local20.m_flags & b2Body.e_islandFlag)){ } else { if (_local20.IsStatic() == false){ _local20.Advance(_local13); _local20.WakeUp(); }; var _temp2 = _local15; _local15 = (_local15 + 1); var _local23 = _temp2; _local10[_local23] = _local20; _local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag); }; }; }; }; _local7 = _local7.next; }; }; }; _local16 = new b2TimeStep(); _local16.dt = ((1 - _local13) * _arg1.dt); _local16.inv_dt = (1 / _local16.dt); _local16.maxIterations = _arg1.maxIterations; _local8.SolveTOI(_local16); _local17 = 0; while (_local17 < _local8.m_bodyCount) { _local2 = _local8.m_bodies[_local17]; _local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag)); if ((_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (_local2.IsStatic()){ } else { _local21 = _local2.SynchronizeShapes(); if ((((_local21 == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(_local2); }; _local7 = _local2.m_contactList; while (_local7) { _local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag)); _local7 = _local7.next; }; }; }; _local17++; }; _local17 = 0; while (_local17 < _local8.m_contactCount) { _local11 = _local8.m_contacts[_local17]; _local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); _local17++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function CreateDynamicBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, b2Body.e_dynamicType, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function CreateJoint(_arg1:b2JointDef):b2Joint{ var _local2:b2Joint; var _local3:b2Body; var _local4:b2Shape; _local2 = b2Joint.Create(_arg1, m_blockAllocator); _local2.m_prev = null; _local2.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = _local2; }; m_jointList = _local2; m_jointCount++; _local2.m_node1.joint = _local2; _local2.m_node1.other = _local2.m_body2; _local2.m_node1.prev = null; _local2.m_node1.next = _local2.m_body1.m_jointList; if (_local2.m_body1.m_jointList){ _local2.m_body1.m_jointList.prev = _local2.m_node1; }; _local2.m_body1.m_jointList = _local2.m_node1; _local2.m_node2.joint = _local2; _local2.m_node2.other = _local2.m_body1; _local2.m_node2.prev = null; _local2.m_node2.next = _local2.m_body2.m_jointList; if (_local2.m_body2.m_jointList){ _local2.m_body2.m_jointList.prev = _local2.m_node2; }; _local2.m_body2.m_jointList = _local2.m_node2; if (_arg1.collideConnected == false){ _local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2; _local4 = _local3.m_shapeList; while (_local4) { _local4.ResetProxy(m_broadPhase, _local3.m_xf); _local4 = _local4.m_next; }; }; return (_local2); } public function DestroyJoint(_arg1:b2Joint):void{ var _local2:Boolean; var _local3:b2Body; var _local4:b2Body; var _local5:b2Body; var _local6:b2Shape; _local2 = _arg1.m_collideConnected; if (_arg1.m_prev){ _arg1.m_prev.m_next = _arg1.m_next; }; if (_arg1.m_next){ _arg1.m_next.m_prev = _arg1.m_prev; }; if (_arg1 == m_jointList){ m_jointList = _arg1.m_next; }; _local3 = _arg1.m_body1; _local4 = _arg1.m_body2; _local3.WakeUp(); _local4.WakeUp(); if (_arg1.m_node1.prev){ _arg1.m_node1.prev.next = _arg1.m_node1.next; }; if (_arg1.m_node1.next){ _arg1.m_node1.next.prev = _arg1.m_node1.prev; }; if (_arg1.m_node1 == _local3.m_jointList){ _local3.m_jointList = _arg1.m_node1.next; }; _arg1.m_node1.prev = null; _arg1.m_node1.next = null; if (_arg1.m_node2.prev){ _arg1.m_node2.prev.next = _arg1.m_node2.next; }; if (_arg1.m_node2.next){ _arg1.m_node2.next.prev = _arg1.m_node2.prev; }; if (_arg1.m_node2 == _local4.m_jointList){ _local4.m_jointList = _arg1.m_node2.next; }; _arg1.m_node2.prev = null; _arg1.m_node2.next = null; b2Joint.Destroy(_arg1, m_blockAllocator); m_jointCount--; if (_local2 == false){ _local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4; _local6 = _local5.m_shapeList; while (_local6) { _local6.ResetProxy(m_broadPhase, _local5.m_xf); _local6 = _local6.m_next; }; }; } public function SetFilter(_arg1:b2ContactFilter):void{ m_contactFilter = _arg1; } public function SetBoundaryListener(_arg1:b2BoundaryListener):void{ m_boundaryListener = _arg1; } public function SetDestructionListener(_arg1:b2DestructionListener):void{ m_destructionListener = _arg1; } public function CreateStaticBody(_arg1:b2BodyDef):b2Body{ var _local2:b2Body; if (m_lock == true){ return (null); }; _local2 = new b2Body(_arg1, b2Body.e_staticType, this); _local2.m_prev = null; _local2.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = _local2; }; m_bodyList = _local2; m_bodyCount++; return (_local2); } public function Step(_arg1:Number, _arg2:int):void{ var _local3:b2TimeStep; m_lock = true; _local3 = new b2TimeStep(); _local3.dt = _arg1; _local3.maxIterations = _arg2; if (_arg1 > 0){ _local3.inv_dt = (1 / _arg1); } else { _local3.inv_dt = 0; }; m_contactManager.Collide(); if (_local3.dt > 0){ Solve(_local3); }; if (((s_enableTOI) && ((_local3.dt > 0)))){ SolveTOI(_local3); }; DrawDebugData(); m_lock = false; } } }//package Box2D.Dynamics
Section 73
//DuiDestructionListener (Common.DuiDestructionListener) package Common { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Dynamics.Joints.*; public class DuiDestructionListener extends b2DestructionListener { var m_sprite:Sprite;// = null public function DuiDestructionListener(){ m_sprite = null; super(); } override public function SayGoodbyeJoint(_arg1:b2Joint):void{ if (m_sprite){ if ((_arg1.m_userData is Sprite)){ m_sprite.removeChild(_arg1.m_userData); _arg1.m_userData = null; }; }; } public function SetSprite(_arg1:Sprite):void{ m_sprite = _arg1; } } }//package Common
Section 74
//LevelData (Common.LevelData) package Common { import flash.events.*; import flash.text.*; import flash.net.*; public class LevelData { public var m_urlArray:Array; public var m_isListLoaded:Boolean;// = false public var m_leveldata:XML; public var m_isLevelLoaded:Boolean;// = false public var m_curLevel:int;// = 0 public var m_numLevel:int;// = 0 var m_listdata:XML; public var m_nameArray:Array; public function LevelData(){ m_isListLoaded = false; m_isLevelLoaded = false; m_numLevel = 0; m_curLevel = 0; super(); m_nameArray = new Array(); m_urlArray = new Array(); } public function SetCurLevel(_arg1:int):void{ m_isLevelLoaded = false; m_curLevel = _arg1; } public function LoadCurLevel(_arg1:String):void{ var urlLvldata:URLRequest; var urlldr:URLLoader; var OnIOError:Function; var dataLoaded:Function; var srcURL = _arg1; OnIOError = function (_arg1:IOErrorEvent):void{ }; dataLoaded = function (_arg1:Event){ m_leveldata = XML(urlldr.data); m_isLevelLoaded = true; }; if (!m_isListLoaded){ return; }; m_isLevelLoaded = false; urlLvldata = new URLRequest((srcURL + m_urlArray[m_curLevel])); urlldr = new URLLoader(urlLvldata); urlldr.addEventListener(Event.COMPLETE, dataLoaded); urlldr.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); } public function SetNextLevel():void{ m_isLevelLoaded = false; m_curLevel = ((m_curLevel + 1) % m_numLevel); } public function LoadLevelList(_arg1:String):void{ var urlLvlList:URLRequest; var urlldr:URLLoader; var OnIOError:Function; var dataLoaded:Function; var path = _arg1; OnIOError = function (_arg1:IOErrorEvent):void{ }; dataLoaded = function (_arg1:Event){ var _local2:XMLList; var _local3:XML; m_listdata = XML(urlldr.data); _local2 = m_listdata.levels.child("level"); for each (_local3 in _local2) { m_nameArray.push(_local3.@name); m_urlArray.push(_local3.@url); }; m_numLevel = _local2.length(); m_isListLoaded = true; }; urlLvlList = new URLRequest(path); urlldr = new URLLoader(urlLvlList); urlldr.addEventListener(Event.COMPLETE, dataLoaded); urlldr.addEventListener(IOErrorEvent.IO_ERROR, OnIOError); } } }//package Common
Section 75
//Playground (Common.Playground) package Common { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; import General.*; import flash.filters.*; public class Playground { public var m_physScale:Number;// = 30 public var m_movecntX:Number;// = 0 var m_motorTorque:Number;// = 100 public var m_gamestate:String;// = "" public var m_worldX:int;// = 200 public var m_worldY:int;// = 40 var m_bevelfilter:BevelFilter; public var m_bgamemode:Boolean;// = false public var m_movingBody:b2Body; public var m_isAllSleep:Boolean;// = true var m_body:b2Body; var m_destructionListener:DuiDestructionListener; public var m_world:b2World; var m_colorfilter:ColorMatrixFilter; public var m_timeStep:Number;// = 0.0333333333333333 public var m_rectstartx:Number;// = -1 public var m_rectstarty:Number;// = -1 var m_bodydef:b2BodyDef; public var m_shapedef:b2PolygonDef; var m_glowfilter:GlowFilter; public var m_sprite:Sprite; public var m_circledef:b2CircleDef; var m_motorSpeed:Number;// = 0 public var m_premouseY:Number;// = 0 public var m_iterations:int;// = 50 public var m_arySel:Array; public var m_withStatic:Boolean;// = false public var m_cursor:Sprite;// = null public var m_deadline:Number;// = 0 public var m_premouseX:Number;// = 0 public var m_mouseJoint:b2MouseJoint; public var m_bgridmode:Boolean;// = false public var m_movecntY:Number;// = 0 public static var mouseYWorld:Number; public static var mouseXWorld:Number; public function Playground(){ var _local1:b2AABB; var _local2:b2Vec2; var _local3:Boolean; var _local4:Array; m_worldX = 200; m_worldY = 40; m_shapedef = new b2PolygonDef(); m_circledef = new b2CircleDef(); m_bodydef = new b2BodyDef(); m_motorSpeed = 0; m_motorTorque = 100; m_iterations = 50; m_timeStep = (1 / 30); m_physScale = 30; m_bgridmode = false; m_rectstartx = -1; m_rectstarty = -1; m_arySel = new Array(); m_premouseX = 0; m_premouseY = 0; m_movecntX = 0; m_movecntY = 0; m_deadline = 0; m_bgamemode = false; m_isAllSleep = true; m_gamestate = ""; m_cursor = null; m_destructionListener = new DuiDestructionListener(); m_withStatic = false; super(); _local1 = new b2AABB(); _local1.lowerBound.Set(-50, -50); _local1.upperBound.Set((1000 / m_physScale), (1000 / m_physScale)); _local2 = new b2Vec2(0, 12); _local3 = true; m_world = new b2World(_local1, _local2, _local3); m_world.SetDestructionListener(m_destructionListener); m_circledef.density = (m_shapedef.density = 0.5); m_circledef.friction = (m_shapedef.friction = 1); m_circledef.restitution = (m_shapedef.restitution = 0.2); m_glowfilter = new GlowFilter(0xFFFFFF, 1, 10, 10, 1.6); m_bevelfilter = new BevelFilter(2, 45, 0xFFFFFF, 1, 0, 0, 0, 0, 1, 1); _local4 = new Array(); _local4 = [0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0.3086, 0.6094, 0.082, 0, 0, 0, 0, 0, 1, 0]; m_colorfilter = new ColorMatrixFilter(_local4); } public function MouseDragGridMode():void{ var _local1:b2Body; var _local2:int; var _local3:b2AABB; var _local4:int; var _local5:Array; var _local6:int; var _local7:int; var _local8:int; if (((((Input.mouseDown) && (!(m_movingBody)))) && ((m_rectstartx == -1)))){ m_movingBody = GetBodyAtMouse(); if (m_movingBody){ m_premouseX = Input.mouseX; m_premouseY = Input.mouseY; m_movingBody.WakeUp(); } else { if (null == m_cursor){ if ((((((((((((m_rectstartx == -1)) && ((m_rectstarty == -1)))) && ((Input.mouseX > (m_worldX + 10))))) && ((Input.mouseX < (m_worldX + 510))))) && ((Input.mouseY > (m_worldY + 10))))) && ((Input.mouseY < (m_worldY + 510))))){ m_rectstartx = Input.mouseX; m_rectstarty = Input.mouseY; while (true) { _local1 = m_arySel.pop(); if (_local1){ _local1.GetUserData().alpha = 1; } else { break; }; }; }; }; }; }; if (!Input.mouseDown){ if (m_movingBody){ m_premouseX = 0; m_premouseY = 0; m_movecntX = 0; m_movecntY = 0; m_movingBody = null; } else { if (((!((m_rectstartx == -1))) || (!((m_rectstarty == -1))))){ _local3 = new b2AABB(); _local3.lowerBound.Set((((Input.mouseX < m_rectstartx)) ? Input.mouseX : m_rectstartx / m_physScale), (((Input.mouseY < m_rectstarty)) ? Input.mouseY : m_rectstarty / m_physScale)); _local3.upperBound.Set((((Input.mouseX > m_rectstartx)) ? Input.mouseX : m_rectstartx / m_physScale), (((Input.mouseY > m_rectstarty)) ? Input.mouseY : m_rectstarty / m_physScale)); _local4 = 100; _local5 = new Array(); _local6 = m_world.Query(_local3, _local5, _local4); _local2 = 0; while (_local2 < _local6) { if (_local5[_local2].m_body.GetUserData() != null){ if (false == IsBodyInArray(_local5[_local2].m_body, m_arySel)){ _local5[_local2].m_body.GetUserData().alpha = 0.5; m_arySel.push(_local5[_local2].m_body); }; }; _local2++; }; m_rectstartx = -1; m_rectstarty = -1; }; }; }; if (m_movingBody){ if ((((((((mouseXWorld > ((10 + m_worldX) / m_physScale))) && ((mouseYWorld > ((10 + m_worldY) / m_physScale))))) && ((mouseXWorld < ((510 + m_worldX) / m_physScale))))) && ((mouseYWorld < ((510 + m_worldY) / m_physScale))))){ if (Math.abs(((Input.mouseX - m_premouseX) + m_movecntX)) >= 10){ _local7 = (((Input.mouseX - m_premouseX) + m_movecntX) / 10); m_movecntX = (((Input.mouseX - m_premouseX) + m_movecntX) - (_local7 * 10)); m_premouseX = Input.mouseX; } else { _local7 = 0; }; if (Math.abs(((Input.mouseY - m_premouseY) + m_movecntY)) >= 10){ _local8 = (((Input.mouseY - m_premouseY) + m_movecntY) / 10); m_movecntY = (((Input.mouseY - m_premouseY) + m_movecntY) - (_local8 * 10)); m_premouseY = Input.mouseY; } else { _local8 = 0; }; if (IsBodyInArray(m_movingBody, m_arySel)){ if (((!((_local7 == 0))) || (!((_local8 == 0))))){ _local2 = 0; while (_local2 < m_arySel.length) { MoveBody(m_arySel[_local2], _local7, _local8); _local2++; }; }; } else { if (((!((_local7 == 0))) || (!((_local8 == 0))))){ MoveBody(m_movingBody, _local7, _local8); }; }; }; } else { if (((!((m_rectstartx == -1))) || (!((m_rectstarty == -1))))){ m_sprite.graphics.moveTo(m_rectstartx, m_rectstarty); m_sprite.graphics.beginFill(0xFF0000, 0.3); m_sprite.graphics.lineStyle(2, 0x990000); m_sprite.graphics.drawRect(m_rectstartx, m_rectstarty, (Input.mouseX - m_rectstartx), (Input.mouseY - m_rectstarty)); m_sprite.graphics.endFill(); }; }; } public function IsBodyInArray(_arg1:b2Body, _arg2:Array):Boolean{ var _local3:int; _local3 = 0; while (_local3 < _arg2.length) { if (_arg1 == _arg2[_local3]){ return (true); }; _local3++; }; return (false); } public function AddJoint(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):void{ var _local7:b2Vec2; var _local8:b2AABB; var _local9:Array; var _local10:int; var _local11:Array; var _local12:int; var _local13:b2Body; var _local14:*; var _local15:b2JointEdge; var _local16:b2RevoluteJointDef; var _local17:b2RevoluteJoint; _arg2 = (_arg2 + (m_worldX / m_physScale)); _arg3 = (_arg3 + (m_worldY / m_physScale)); _local7 = new b2Vec2(); _local7.Set(_arg2, _arg3); _local8 = new b2AABB(); _local8.lowerBound.Set((_arg2 - 0.001), (_arg3 - 0.001)); _local8.upperBound.Set((_arg2 + 0.001), (_arg3 + 0.001)); _local9 = new Array(); _local10 = m_world.Query(_local8, _local9, 2); if (_local10 < 1){ return; }; _local11 = new Array(); _local12 = 0; while (_local12 < _local10) { if (false == IsBodyInArray(_local9[_local12].m_body, _local11)){ _local11.push(_local9[_local12].m_body); }; _local12++; }; if (_local11.length == 1){ _local13 = m_world.m_groundBody; _local14 = _local9[0].m_body; _local10 = 1; } else { _local13 = _local11[0]; _local14 = _local11[1]; if (_local13.GetUserData() == null){ return; }; _local10 = 2; }; if (_local14.GetUserData() == null){ return; }; _local15 = _local14.GetJointList(); while (_local15) { if ((((_local15.joint.GetAnchor1().x == _local7.x)) && ((_local15.joint.GetAnchor1().y == _local7.y)))){ return; }; _local15 = _local15.next; }; _local16 = new b2RevoluteJointDef(); _local16.Initialize(_local13, _local14, _local7); if (_arg1 == "Pin"){ _local16.enableLimit = true; } else { if (_arg5 != 0){ _local16.motorSpeed = _arg5; _local16.maxMotorTorque = _arg6; _local16.enableMotor = true; }; }; _local17 = (m_world.CreateJoint(_local16) as b2RevoluteJoint); if (_arg1 == "Pin"){ _local17.m_userData = new Pin(); } else { _local17.m_userData = new Hinge(); }; _local17.m_userData.rotation = _arg4; m_sprite.addChild(_local17.m_userData); } public function InitPLayGround(_arg1:Sprite):void{ var _local2:b2PolygonDef; var _local3:b2BodyDef; var _local4:b2Body; m_sprite = _arg1; m_destructionListener.SetSprite(m_sprite); _local2 = new b2PolygonDef(); _local3 = new b2BodyDef(); _local2.friction = 1; _local3.position.Set(((5 + m_worldX) / m_physScale), ((260 + m_worldY) / m_physScale)); _local2.SetAsBox((5 / m_physScale), (260 / m_physScale)); _local4 = m_world.CreateStaticBody(_local3); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); _local3.position.Set(((515 + m_worldX) / m_physScale), ((260 + m_worldY) / m_physScale)); _local4 = m_world.CreateStaticBody(_local3); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); _local3.position.Set(((260 + m_worldX) / m_physScale), ((5 + m_worldY) / m_physScale)); _local2.SetAsBox((0xFF / m_physScale), (5 / m_physScale)); _local4 = m_world.CreateStaticBody(_local3); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); _local3.position.Set(((260 + m_worldX) / m_physScale), ((515 + m_worldY) / m_physScale)); _local4 = m_world.CreateStaticBody(_local3); _local4.CreateShape(_local2); _local4.SetMassFromShapes(); } function MouseAddJoint():void{ var _local1:String; var _local2:Number; var _local3:Number; if (Input.isKeyPressed(72)){ _local1 = "Hinge"; } else { if (Input.isKeyPressed(80)){ _local1 = "Pin"; } else { return; }; }; _local2 = ((Math.floor((Input.mouseX / 10)) * 10) + (((Input.mouseX % 10) > 5)) ? 10 : 0); _local3 = ((Math.floor((Input.mouseY / 10)) * 10) + (((Input.mouseY % 10) > 5)) ? 10 : 0); _local2 = (_local2 / m_physScale); _local3 = (_local3 / m_physScale); AddJoint(_local1, (_local2 - (m_worldX / m_physScale)), (_local3 - (m_worldY / m_physScale)), 0, m_motorSpeed, m_motorTorque); } public function SetElasticity(_arg1:int):void{ m_circledef.restitution = (m_shapedef.restitution = (_arg1 / 10)); } public function clearAllObject():void{ var _local1:b2Body; var _local2:b2Body; while (true) { _local1 = m_arySel.pop(); if (_local1 == null){ break; }; }; _local1 = m_world.GetBodyList(); while (_local1.GetUserData() != null) { _local2 = _local1; _local1 = _local1.GetNext(); if ((_local2.GetUserData() is Sprite)){ m_sprite.removeChild(_local2.GetUserData()); }; m_world.DestroyBody(_local2); }; } public function GetBodyAtMouse():b2Body{ var _local1:b2Vec2; var _local2:b2AABB; var _local3:int; var _local4:Array; var _local5:int; var _local6:b2Body; var _local7:int; var _local8:b2Shape; var _local9:Boolean; _local1 = new b2Vec2(); _local1.Set(mouseXWorld, mouseYWorld); _local2 = new b2AABB(); _local2.lowerBound.Set((mouseXWorld - 0.001), (mouseYWorld - 0.001)); _local2.upperBound.Set((mouseXWorld + 0.001), (mouseYWorld + 0.001)); _local3 = 10; _local4 = new Array(); _local5 = m_world.Query(_local2, _local4, _local3); _local6 = null; _local7 = 0; while (_local7 < _local5) { if (_local4[_local7].m_body.GetUserData() != null){ _local8 = (_local4[_local7] as b2Shape); _local9 = (_local4[_local7] as b2Shape).TestPoint(_local8.m_body.GetXForm(), _local1); if (_local9){ _local6 = _local8.m_body; break; }; }; _local7++; }; return (_local6); } public function MouseDragNatureMode():void{ var _local1:b2Body; var _local2:b2MouseJointDef; var _local3:b2Vec2; if (((Input.mouseDown) && (!(m_mouseJoint)))){ _local1 = GetBodyAtMouse(); if (_local1){ _local2 = new b2MouseJointDef(); _local2.body1 = m_world.m_groundBody; _local2.body2 = _local1; _local2.target.Set(mouseXWorld, mouseYWorld); _local2.maxForce = (300 * _local1.m_mass); _local2.timeStep = m_timeStep; m_mouseJoint = (m_world.CreateJoint(_local2) as b2MouseJoint); _local1.WakeUp(); }; }; if (!Input.mouseDown){ if (m_mouseJoint){ m_world.DestroyJoint(m_mouseJoint); m_mouseJoint = null; }; }; if (m_mouseJoint){ _local3 = new b2Vec2(mouseXWorld, mouseYWorld); m_mouseJoint.SetTarget(_local3); }; } public function createObjectAt(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=true):b2Body{ m_bodydef.position.Set((_arg2 + (m_worldX / m_physScale)), (_arg3 + (m_worldY / m_physScale))); m_bodydef.angle = _arg4; switch (_arg1){ case "KeyHexagon": m_bodydef.userData = new KeyHexagon(); m_body = m_world.CreateDynamicBody(m_bodydef); m_shapedef.vertexCount = 6; m_shapedef.vertices[0].Set((5 / m_physScale), (-8.66 / m_physScale)); m_shapedef.vertices[1].Set((10 / m_physScale), 0); m_shapedef.vertices[2].Set((5 / m_physScale), (8.66 / m_physScale)); m_shapedef.vertices[3].Set((-5 / m_physScale), (8.66 / m_physScale)); m_shapedef.vertices[4].Set((-10 / m_physScale), 0); m_shapedef.vertices[5].Set((-5 / m_physScale), (-8.66 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "KeyBall": m_bodydef.userData = new KeyBall(); m_body = m_world.CreateDynamicBody(m_bodydef); m_circledef.radius = (10 / m_physScale); m_body.CreateShape(m_circledef); break; case "KeySmile": m_bodydef.userData = new KeySmile(); m_body = m_world.CreateDynamicBody(m_bodydef); m_shapedef.SetAsBox((10 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Square": m_bodydef.userData = new Square(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((10 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Rect2": m_bodydef.userData = new Rect2(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((20 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Rect3": m_bodydef.userData = new Rect3(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((30 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Rect4": m_bodydef.userData = new Rect4(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((40 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Rect8": m_bodydef.userData = new Rect8(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((80 / m_physScale), (10 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Square2": m_bodydef.userData = new Square2(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((20 / m_physScale), (20 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Square4": m_bodydef.userData = new Square4(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsBox((40 / m_physScale), (40 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "LShapeA": m_bodydef.userData = new LShapeA(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-30 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((40 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "LShapeB": m_bodydef.userData = new LShapeB(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((30 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((40 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "TShape": m_bodydef.userData = new TShape(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2(0, (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "Cross": m_bodydef.userData = new Cross(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2(0, 0)); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2(0, (20 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2(0, (-20 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "SShapeA": m_bodydef.userData = new SShapeA(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2((-20 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2((20 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-40 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((40 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "SShapeB": m_bodydef.userData = new SShapeB(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2((-20 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2((20 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-40 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((40 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "ZShape4A": m_bodydef.userData = new ZShape4A(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((20 / m_physScale), (10 / m_physScale), new b2Vec2((-10 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((20 / m_physScale), (10 / m_physScale), new b2Vec2((10 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "ZShape4B": m_bodydef.userData = new ZShape4B(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((20 / m_physScale), (10 / m_physScale), new b2Vec2((10 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((20 / m_physScale), (10 / m_physScale), new b2Vec2((-10 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "ZShape5A": m_bodydef.userData = new ZShape5A(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-20 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((20 / m_physScale), (30 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "ZShape5B": m_bodydef.userData = new ZShape5B(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((20 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((30 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-20 / m_physScale), (30 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "EShape": m_bodydef.userData = new EShape(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((50 / m_physScale), (10 / m_physScale), new b2Vec2(0, (10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((-40 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2(0, (-10 / m_physScale))); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((40 / m_physScale), (-10 / m_physScale))); m_body.CreateShape(m_shapedef); break; case "Triangle": m_bodydef.userData = new Triangle(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.vertexCount = 3; m_shapedef.vertices[0].Set(0, (-40 / m_physScale)); m_shapedef.vertices[1].Set((40 / m_physScale), (40 / m_physScale)); m_shapedef.vertices[2].Set((-40 / m_physScale), (40 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "TriangleL": m_bodydef.userData = new TriangleL(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.vertexCount = 3; m_shapedef.vertices[0].Set((20 / m_physScale), (-40 / m_physScale)); m_shapedef.vertices[1].Set((20 / m_physScale), (40 / m_physScale)); m_shapedef.vertices[2].Set((-20 / m_physScale), (40 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "TriangleR": m_bodydef.userData = new TriangleR(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.vertexCount = 3; m_shapedef.vertices[0].Set((-20 / m_physScale), (-40 / m_physScale)); m_shapedef.vertices[2].Set((-20 / m_physScale), (40 / m_physScale)); m_shapedef.vertices[1].Set((20 / m_physScale), (40 / m_physScale)); m_body.CreateShape(m_shapedef); break; case "Ball": m_bodydef.userData = new Ball(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_circledef.radius = (10 / m_physScale); m_body.CreateShape(m_circledef); break; case "Ball2": m_bodydef.userData = new Ball2(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_circledef.radius = (20 / m_physScale); m_body.CreateShape(m_circledef); break; case "Ball4": m_bodydef.userData = new Ball4(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_circledef.radius = (40 / m_physScale); m_body.CreateShape(m_circledef); break; case "Bend3": m_bodydef.userData = new Bend3(); if (_arg5){ m_body = m_world.CreateDynamicBody(m_bodydef); } else { m_body = m_world.CreateStaticBody(m_bodydef); }; m_shapedef.SetAsOrientedBox((10 / m_physScale), (20 / m_physScale), new b2Vec2((-10 / m_physScale), 0)); m_body.CreateShape(m_shapedef); m_shapedef.SetAsOrientedBox((10 / m_physScale), (10 / m_physScale), new b2Vec2((10 / m_physScale), (10 / m_physScale))); m_body.CreateShape(m_shapedef); break; }; m_body.SetMassFromShapes(); m_sprite.addChild(m_bodydef.userData); if (!_arg5){ m_bodydef.userData.filters = [m_colorfilter, m_bevelfilter]; } else { m_bodydef.userData.filters = [m_bevelfilter]; }; return (m_body); } public function MouseRotate():void{ var _local1:b2Vec2; var _local2:b2Body; var _local3:int; var _local4:Number; _local4 = 0; if (Input.isKeyPressed(82)){ _local4 = (0.25 * Math.PI); } else { if (Input.isKeyPressed(87)){ _local4 = (Math.PI / 180); }; }; if (_local4 != 0){ if (m_arySel.length > 0){ _local3 = 0; while (_local3 < m_arySel.length) { _local1 = m_arySel[_local3].GetPosition().Copy(); m_arySel[_local3].SetXForm(_local1, ((m_arySel[_local3].GetAngle() + _local4) % (2 * Math.PI))); _local3++; }; } else { _local2 = GetBodyAtMouse(); if (((_local2) && (!((_local2.GetUserData() == null))))){ _local1 = _local2.GetPosition().Copy(); _local2.SetXForm(_local1, ((_local2.GetAngle() + _local4) % (2 * Math.PI))); }; }; }; } public function MouseAlign():void{ var _local1:int; var _local2:b2Body; if (Input.isKeyPressed(65)){ if (m_arySel.length > 0){ _local1 = 0; while (_local1 < m_arySel.length) { MoveBody(m_arySel[_local1], 0, 0); _local1++; }; } else { _local2 = GetBodyAtMouse(); if (((_local2) && (!((_local2.GetUserData() == null))))){ MoveBody(_local2, 0, 0); }; }; }; } public function drawGrid():void{ var _local1:int; m_sprite.graphics.lineStyle(1, 12900112); _local1 = 1; while (_local1 < 52) { m_sprite.graphics.moveTo((10 + m_worldX), ((_local1 * 10) + m_worldY)); m_sprite.graphics.lineTo((511 + m_worldX), ((_local1 * 10) + m_worldY)); m_sprite.graphics.moveTo(((_local1 * 10) + m_worldX), (10 + m_worldY)); m_sprite.graphics.lineTo(((_local1 * 10) + m_worldX), (511 + m_worldY)); _local1++; }; } public function UpdateMouseWorld():void{ mouseXWorld = (Input.mouseX / m_physScale); mouseYWorld = (Input.mouseY / m_physScale); } public function setGameMode():void{ m_bgamemode = true; } public function MouseToggle():void{ var _local1:int; var _local2:b2Body; if (((!(Input.mouseDown)) && (Input.isKeyPressed(84)))){ if (m_arySel.length > 0){ _local1 = 0; while (_local1 < m_arySel.length) { SwitchToggle(m_arySel[_local1], m_arySel[_local1].IsDynamic()); _local1++; }; } else { _local2 = GetBodyAtMouse(); if (_local2){ SwitchToggle(_local2, _local2.IsDynamic()); }; }; }; } public function MoveBody(_arg1:b2Body, _arg2:int, _arg3:int):void{ var _local4:b2Vec2; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; _local4 = _arg1.GetPosition().Copy(); if ((((_arg2 == 0)) && ((_arg3 == 0)))){ _local7 = (_local4.x * m_physScale); _local8 = (_local4.y * m_physScale); _local5 = ((Math.floor((_local7 / 10)) * 10) + (((_local7 % 10) > 5)) ? 10 : 0); _local6 = ((Math.floor((_local8 / 10)) * 10) + (((_local8 % 10) > 5)) ? 10 : 0); _local5 = (_local5 / m_physScale); _local6 = (_local6 / m_physScale); if ((_arg1.GetAngle() % (0.25 * Math.PI)) != 0){ _arg1.SetXForm(new b2Vec2(_local5, _local6), 0); }; _arg1.SetXForm(new b2Vec2(_local5, _local6), _arg1.GetAngle()); } else { if (_arg2){ _local4.x = (_local4.x + (_arg2 * (10 / m_physScale))); }; if (_arg3){ _local4.y = (_local4.y + (_arg3 * (10 / m_physScale))); }; _arg1.SetXForm(new b2Vec2(_local4.x, _local4.y), _arg1.GetAngle()); }; } public function SetMotorTorque(_arg1:int):void{ m_motorTorque = _arg1; } function MouseAddObject():void{ var _local1:b2Body; var _local2:String; if (null == m_cursor){ return; }; m_cursor.x = Input.mouseX; m_cursor.y = Input.mouseY; if (((Input.mouseDown) && (!((null == m_cursor))))){ if ((((((((Input.mouseX < (m_worldX + 10))) || ((Input.mouseX > (m_worldX + 510))))) || ((Input.mouseY < (m_worldY + 10))))) || ((Input.mouseY > (m_worldY + 510))))){ return; }; _local2 = m_cursor.toString(); _local2 = _local2.substr(8); _local2 = _local2.substr(0, (_local2.length - 1)); _local1 = createObjectAt(_local2, ((Input.mouseX - m_worldX) / m_physScale), ((Input.mouseY - m_worldY) / m_physScale), 0); if (m_bgridmode){ MoveBody(_local1, 0, 0); }; m_sprite.removeChild(m_cursor); m_cursor = null; }; } public function SetMotorSpeed(_arg1:int):void{ m_motorSpeed = _arg1; } function UserForce():void{ var _local1:Number; var _local2:Boolean; var _local3:b2Body; var _local4:b2ContactEdge; var _local5:b2Contact; _local1 = 0; _local2 = false; if (((Input.isKeyDown(37)) || (Input.isKeyDown(65)))){ _local1 = -2; }; if (((Input.isKeyDown(39)) || (Input.isKeyDown(68)))){ _local1 = 2; }; if (_local1){ _local3 = m_world.m_bodyList; while (_local3) { if ((((((_local3.GetUserData() is KeyBall)) || ((_local3.GetUserData() is KeyHexagon)))) || ((_local3.GetUserData() is KeySmile)))){ _local4 = _local3.GetContactList(); while (_local4) { if (((_local4.contact.m_shape1.m_body.IsStatic()) || (_local4.contact.m_shape2.m_body.IsStatic()))){ _local2 = true; break; }; if (((!((_local3 == _local4.contact.m_shape1.m_body))) && (!((-1 == _local4.contact.m_shape1.m_body.m_userData.toString().search("Key")))))){ } else { if (((!((_local3 == _local4.contact.m_shape2.m_body))) && (!((-1 == _local4.contact.m_shape2.m_body.m_userData.toString().search("Key")))))){ } else { _local2 = true; break; }; }; _local4 = _local4.next; }; if (_local2){ _local3.ApplyForce(new b2Vec2(_local1, 0), _local3.GetWorldCenter()); _local2 = false; }; }; _local3 = _local3.m_next; }; }; } public function MicroAdjust():void{ var _local1:b2Vec2; var _local2:Number; var _local3:Number; var _local4:int; var _local5:b2Body; _local2 = 0; _local3 = 0; if (Input.isKeyPressed(37)){ _local2 = (_local2 - (1 / m_physScale)); }; if (Input.isKeyPressed(38)){ _local3 = (_local3 - (1 / m_physScale)); }; if (Input.isKeyPressed(39)){ _local2 = (_local2 + (1 / m_physScale)); }; if (Input.isKeyPressed(40)){ _local3 = (_local3 + (1 / m_physScale)); }; if (((!((_local2 == 0))) || (!((_local3 == 0))))){ if (m_arySel.length > 0){ _local4 = 0; while (_local4 < m_arySel.length) { _local1 = m_arySel[_local4].GetPosition().Copy(); _local1.x = (_local1.x + _local2); _local1.y = (_local1.y + _local3); m_arySel[_local4].SetXForm(_local1, m_arySel[_local4].GetAngle()); _local4++; }; } else { _local5 = GetBodyAtMouse(); if (((_local5) && (!((_local5.GetUserData() == null))))){ _local1 = _local5.GetPosition().Copy(); _local1.x = (_local1.x + _local2); _local1.y = (_local1.y + _local3); _local5.SetXForm(_local1, _local5.GetAngle()); }; }; }; } public function drawDeadLine():void{ m_sprite.graphics.lineStyle(2, 0xFF0000); m_sprite.graphics.moveTo((10 + m_worldX), (m_deadline + m_worldY)); m_sprite.graphics.lineTo((511 + m_worldX), (m_deadline + m_worldY)); } public function MouseDestroy():void{ var _local1:b2Body; if (((!(Input.mouseDown)) && (Input.isKeyPressed(68)))){ if (m_arySel.length > 0){ while (true) { _local1 = m_arySel.pop(); if (_local1){ m_sprite.removeChild(_local1.GetUserData()); _local1.m_userData = null; m_world.DestroyBody(_local1); } else { break; }; }; } else { _local1 = GetBodyAtMouse(); if (false == IsBodyInArray(_local1, m_arySel)){ if (((_local1) && (!((_local1.GetUserData() == null))))){ m_sprite.removeChild(_local1.GetUserData()); _local1.m_userData = null; m_world.DestroyBody(_local1); }; }; }; }; } public function Update():void{ var _local1:b2Body; var _local2:b2Joint; var _local3:b2ContactEdge; var _local4:b2Contact; drawDeadLine(); UpdateMouseWorld(); if (m_bgamemode){ UserForce(); } else { MouseDestroy(); MouseDrag(); MouseCopy(); MicroAdjust(); MouseToggle(); if (m_bgridmode){ MouseRotate(); MouseAlign(); }; MouseAddObject(); MouseAddJoint(); }; if (!m_bgridmode){ m_world.Step(m_timeStep, m_iterations); }; m_gamestate = "play"; m_isAllSleep = true; m_withStatic = false; _local1 = m_world.m_bodyList; while (_local1) { if ((_local1.m_userData is Sprite)){ _local1.m_userData.x = (_local1.GetPosition().x * 30); _local1.m_userData.y = (_local1.GetPosition().y * 30); _local1.m_userData.rotation = (_local1.GetAngle() * (180 / Math.PI)); if (m_bgamemode){ if (_local1.IsDynamic()){ if (_local1.IsSleeping()){ _local1.GetUserData().filters = [m_bevelfilter, m_glowfilter]; } else { _local1.GetUserData().filters = [m_bevelfilter]; m_isAllSleep = false; }; }; if ((((((_local1.GetUserData() is KeyBall)) || ((_local1.GetUserData() is KeyHexagon)))) || ((_local1.GetUserData() is KeySmile)))){ if (false == m_withStatic){ _local3 = _local1.GetContactList(); while (_local3) { _local4 = _local3.contact; if ((((((_local4.GetShape1().GetBody().GetUserData() is Sprite)) && (_local4.GetShape1().GetBody().IsStatic()))) || ((((_local4.GetShape2().GetBody().GetUserData() is Sprite)) && (_local4.GetShape2().GetBody().IsStatic()))))){ m_withStatic = true; break; }; _local3 = _local3.next; }; }; if (((_local1.IsSleeping()) && ((_local1.GetUserData().y > (m_deadline + m_worldY))))){ m_gamestate = "failed"; }; }; }; }; _local1 = _local1.m_next; }; _local2 = m_world.m_jointList; while (_local2) { if ((_local2.m_userData is Sprite)){ _local2.m_userData.x = (_local2.GetAnchor1().x * 30); _local2.m_userData.y = (_local2.GetAnchor1().y * 30); _local2.m_userData.rotation = (_local2.GetBody1().GetAngle() * (180 / Math.PI)); }; _local2 = _local2.m_next; }; } public function SetFriction(_arg1:int):void{ m_circledef.friction = (m_shapedef.friction = (_arg1 / 10)); } function SwitchToggle(_arg1:b2Body, _arg2:Boolean){ if (_arg2){ _arg1.m_type = b2Body.e_staticType; _arg1.m_mass = 0; _arg1.m_invMass = 0; _arg1.m_linearVelocity.SetZero(); _arg1.m_angularVelocity = 0; _arg1.m_I = 0; _arg1.m_invI = 0; _arg1.m_force.SetZero(); _arg1.m_torque = 0; _arg1.m_userData.filters = [m_colorfilter, m_bevelfilter]; } else { _arg1.m_type = b2Body.e_dynamicType; _arg1.SetMassFromShapes(); _arg1.m_userData.filters = [m_bevelfilter]; _arg1.m_userData.filters = null; }; } public function MouseDrag():void{ if (m_bgridmode){ MouseDragGridMode(); } else { MouseDragNatureMode(); }; } public function MouseCopy():void{ var _local1:b2Vec2; var _local2:String; var _local3:b2Body; var _local4:Number; var _local5:Number; var _local6:int; if (Input.isKeyPressed(67)){ if (m_arySel.length > 0){ _local1 = m_arySel[0].GetPosition().Copy(); _local4 = (mouseXWorld - _local1.x); _local5 = (mouseYWorld - _local1.y); _local6 = 0; while (_local6 < m_arySel.length) { _local1 = m_arySel[_local6].GetPosition().Copy(); _local2 = m_arySel[_local6].GetUserData().toString(); _local2 = _local2.substr(8); _local2 = _local2.substr(0, (_local2.length - 1)); _local3 = createObjectAt(_local2, ((_local1.x + _local4) - (m_worldX / m_physScale)), ((_local1.y + _local5) - (m_worldY / m_physScale)), m_arySel[_local6].GetAngle(), m_arySel[_local6].IsDynamic()); MoveBody(_local3, 0, 0); _local6++; }; } else { _local3 = GetBodyAtMouse(); if (((_local3) && (!((_local3.GetUserData() == null))))){ _local1 = _local3.GetPosition().Copy(); _local2 = _local3.GetUserData().toString(); _local2 = _local2.substr(8); _local2 = _local2.substr(0, (_local2.length - 1)); createObjectAt(_local2, ((_local1.x + (80 / m_physScale)) - (m_worldX / m_physScale)), (_local1.y - (m_worldY / m_physScale)), _local3.GetAngle(), _local3.IsDynamic()); }; }; }; } } }//package Common
Section 76
//Dui (Dui.Dui) package Dui { import flash.display.*; import flash.events.*; import General.*; import Common.*; import mochi.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.ui.*; public dynamic class Dui extends MovieClip { public var mcGrid:MovieClip; var m_levelData:LevelData; public var m_duiWorld:DuiWorld; var m_levelBonus:int;// = 0 public var lineLeftFrame:MovieClip; public var btnSound:MovieClip; public var btnUp:BtnUp; public var btnRestart:BtnRestart; public var btnPlay_load:SimpleButton; public var m_duiEditor:DuiEditor; public var txtTotalScore:TextField; public var btnMainMenu_edt:SimpleButton; var m_gameMode:String;// = "playmode" public var btnSetting:SimpleButton; public var btnGo:SimpleButton; public var btnLvlSel:SimpleButton; var m_levelScore:int;// = 0 public var btnPlay_mm:SimpleButton; public var btnSpeedDown:DuiButton; var m_playFrom:String;// = "" public var btnRestore:SimpleButton; public var btnGridMode:GridMode; public var txtTorque:TextField; public var btnCredits:SimpleButton; var m_mute:Boolean;// = false public var rightFrame:MovieClip; var m_gamestate:String;// = "" public var txtLevelData:TextField; public var btnTorqueUp:DuiButton; var m_isLevelStart:Boolean;// = false var m_playground:Sprite; var m_lvlBtnArray:Array; var m_bInited:Boolean;// = false public var btnMainMenu_pl:SimpleButton; public var btnBack_crd:SimpleButton; public var btnShare:SimpleButton; var m_totalScore:int;// = 0 public var btnElasUp:DuiButton; public var btnEditor_pl:SimpleButton; public var sidelabelsr:MovieClip; public var btnDown:BtnDown; public var btnTestLevel:BtnTestLevel; var m_sideStateR:String;// = "" public var btnFricDown:DuiButton; public var btnLvlCode:SimpleButton; var m_bgmusic:Sound; public var btnLvlEditor:SimpleButton; public var btnHighscore:SimpleButton; public var btnSpeedUp:DuiButton; public var btnTorqueDown:DuiButton; public var btnMainMenu_pst:SimpleButton; public var btnBack_lvs:SimpleButton; public var boringbug:TextField; public var btnClear:SimpleButton; public var btnNextLevel:SimpleButton; public var panelHelp:MovieClip; var m_sideStateL:String;// = "" public var btnBack_hs:SimpleButton; public var txtThanks:MovieClip; public var face2:MovieClip; public var m_input:Input; public var face1:MovieClip; public var face3:MovieClip; var m_editor:Sprite; public var txtFric:TextField; public var txtLevelBonus:TextField; var _mochiads_game_id:String;// = "adc1b3b60b1e983f" public var txtContact:MovieClip; var m_bgmusiccnl:SoundChannel; public var btnPaste:SimpleButton; public var btnSubmit:SimpleButton; public var btnFricUp:DuiButton; public var txtLevelName:TextField; public var leftFrame:MovieClip; public var txtElas:TextField; public var duilogo:MovieClip; public var txtThanksTo:MovieClip; public var txtSpeed:TextField; public var btnMainMenu_cmp:SimpleButton; public var btnHelp:SimpleButton; public var txtLevelInfo:TextField; var m_howtoData:LevelData; public var txtSITT:MovieClip; public var txtRemoved:TextField; var m_levelDone:Boolean;// = false public var btnElasDown:DuiButton; public var txtGroup:MovieClip; public var m_fpsCounter:FpsCounter; public var btnHowTo:SimpleButton; public var btnSave:SimpleButton; public var txtLevelScore:TextField; public function Dui(){ var mochiOptions:Object; m_bInited = false; m_isLevelStart = false; m_levelData = new LevelData(); m_howtoData = new LevelData(); m_gamestate = ""; m_totalScore = 0; m_levelScore = 0; m_levelBonus = 0; m_gameMode = "playmode"; m_fpsCounter = new FpsCounter(); m_levelDone = false; m_sideStateL = ""; m_sideStateR = ""; m_mute = false; m_playFrom = ""; _mochiads_game_id = "adc1b3b60b1e983f"; super(); CustomContextMenu(); MochiBot.track(this, "8022b08e"); MochiServices.connect("adc1b3b60b1e983f", root); btnPlay_load.visible = false; mochiOptions = {clip:root, id:"adc1b3b60b1e983f", res:"918x660", background:9356064, color:2337832, outline:37434, no_bg:true, ad_finished:function ():void{ stop(); btnPlay_load.visible = true; }}; MochiAd.showPreGameAd(mochiOptions); stop(); addFrameScript(0, frameLoading, 1, frameMainMenu, 2, frameCredits, 3, frameLevelSel, 4, framePlaygnd, 5, frameEditor, 6, frameComplete, 7, framePaste, 8, frameHighscore); } function OnBtnElasDownClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtElas.text) - 1); if (_local2 < 0){ _local2 = 10; }; txtElas.text = _local2.toString(); m_duiEditor.SetElasticity(_local2); } function OnBtnLvlCodeClick(_arg1:MouseEvent):void{ m_duiEditor.ShowCodePanel(); } function OnBtnRestoreClick(_arg1:MouseEvent):void{ m_duiEditor.RestoreData(); } function OnBtnGridModeClick(_arg1:MouseEvent):void{ m_duiEditor.m_bgridmode = !(m_duiEditor.m_bgridmode); if (m_duiEditor.m_bgridmode){ _arg1.target.gotoAndStop(2); mcGrid.visible = true; } else { _arg1.target.gotoAndStop(1); mcGrid.visible = false; }; } function OnBtnLevelClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = 0; while (_local2 < m_levelData.m_numLevel) { m_lvlBtnArray[_local2].visible = false; _local2++; }; m_levelData.SetCurLevel(int(_arg1.target.parent.txtIndex.text)); m_levelData.LoadCurLevel(getSourceURL()); gotoAndStop("playgnd"); } function SlideRightSide():void{ if (m_sideStateR == "collapse"){ if (rightFrame.x > 618){ rightFrame.x = (rightFrame.x - 5); } else { m_sideStateR = "stable c"; }; } else { if (rightFrame.x < 818){ rightFrame.x = (rightFrame.x + 5); } else { m_sideStateR = "stable e"; }; }; sidelabelsr.x = (rightFrame.x - 15); txtRemoved.x = (rightFrame.x - 95); txtTotalScore.x = (rightFrame.x - 95); txtLevelBonus.x = (rightFrame.x - 95); txtLevelScore.x = (rightFrame.x - 95); } function OnTxtSpeedChange(_arg1:Event):void{ if (txtSpeed.text == ""){ txtSpeed.text = "0"; }; m_duiEditor.SetMotorSpeed(int(txtSpeed.text)); } function OnBtnElasUpClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = ((int(txtElas.text) + 1) % 11); txtElas.text = _local2.toString(); m_duiEditor.SetElasticity(_local2); } function framePlaygnd(){ if (!m_playground){ m_playground = new Sprite(); addChild(m_playground); }; if (!m_input){ m_input = new Input(m_playground); }; if (!m_duiWorld){ m_duiWorld = new DuiWorld(); m_duiWorld.InitPLayGround(m_playground); m_duiWorld.setGameMode(); }; btnRestart.addEventListener(MouseEvent.CLICK, OnBtnRestartClick, false, 0, true); btnNextLevel.addEventListener(MouseEvent.CLICK, OnBtnNextLevelClick, false, 0, true); btnMainMenu_pl.addEventListener(MouseEvent.CLICK, OnBtnMainMenuClick, false, 0, true); btnEditor_pl.addEventListener(MouseEvent.CLICK, OnBtnEditorClick_pl, false, 0, true); addEventListener(Event.ENTER_FRAME, gameLoop, false, 0, true); InitSoundButton(); if (m_playFrom == ""){ btnMainMenu_pl.visible = true; btnEditor_pl.visible = false; } else { m_playFrom = ""; btnMainMenu_pl.visible = false; btnEditor_pl.visible = true; }; m_totalScore = 0; btnNextLevel.visible = false; m_levelDone = false; m_gamestate = "start"; m_isLevelStart = false; m_playground.visible = true; setChildIndex(m_playground, (numChildren - 1)); m_sideStateL = "extend"; m_sideStateR = "extend"; } function OnBtnHighscoreClick(_arg1:MouseEvent):void{ var e = _arg1; MochiScores.showLeaderboard({boardID:"ce94b446e22451e8", res:"918x660", hideDoneButton:true, onClose:function ():void{ stop(); }}); gotoAndStop("highscore"); } function OnBtnSubmitClick(_arg1:MouseEvent):void{ var e = _arg1; removeEventListener(Event.ENTER_FRAME, completeLoop); MochiScores.showLeaderboard({boardID:"ce94b446e22451e8", res:"918x660", hideDoneButton:true, score:m_totalScore, onClose:function ():void{ stop(); }}); gotoAndStop("highscore"); } function OnBtnPasteClick(_arg1:MouseEvent):void{ m_gameMode = "pastemode"; gotoAndStop("paste"); } function frameCredits(){ btnBack_crd.addEventListener(MouseEvent.CLICK, OnBtnBackClick, false, 0, true); InitSoundButton(); } public function getSourceURL():String{ var _local1:String; _local1 = this.loaderInfo.loaderURL; return (_local1.substring(0, (_local1.lastIndexOf("/") + 1))); } function OnBtnDownClick(_arg1:MouseEvent):void{ m_duiEditor.offsetShapePanel(-100); } function OnBtnSaveClick(_arg1:MouseEvent):void{ m_duiEditor.SaveData(); } function frameLevelSel(){ var _local1:LevelButton; var _local2:int; var _local3:int; var _local4:int; _local2 = 0; _local3 = 0; _local4 = 80; btnBack_lvs.addEventListener(MouseEvent.CLICK, OnBtnBackClick, false, 0, true); InitSoundButton(); if (!m_levelData.m_isListLoaded){ return; }; if (m_lvlBtnArray == null){ switch (int(((m_levelData.m_numLevel - 1) / 13))){ case 0: _local3 = 225; break; case 1: _local3 = 125; break; case 2: _local3 = 0; break; }; m_lvlBtnArray = new Array(m_levelData.m_numLevel); _local2 = 0; while (_local2 < m_levelData.m_numLevel) { if (0 == (_local2 % 13)){ _local3 = (_local3 + 225); _local4 = 80; }; _local1 = new LevelButton(); _local1.txtName.text = m_levelData.m_nameArray[_local2]; _local1.txtIndex.text = _local2.toString(); _local1.txtIndex.visible = false; _local1.x = _local3; _local1.y = _local4; _local4 = (_local4 + 35); addChild(_local1); m_lvlBtnArray[_local2] = _local1; _local2++; }; }; _local2 = 0; while (_local2 < m_levelData.m_numLevel) { m_lvlBtnArray[_local2].visible = true; m_lvlBtnArray[_local2].addEventListener(MouseEvent.CLICK, OnBtnLevelClick, false, 0, true); _local2++; }; } function OnBtnSpeedDownClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtSpeed.text) - 1); txtSpeed.text = _local2.toString(); m_duiEditor.SetMotorSpeed(_local2); } function OnLoadPlayClick(_arg1:MouseEvent):void{ gotoAndStop("mainmenu"); } function OnBtnMainMenuClick(_arg1:MouseEvent):void{ if (currentLabel == "paste"){ gotoAndStop("mainmenu"); return; }; if (currentLabel == "complete"){ removeEventListener(Event.ENTER_FRAME, completeLoop); gotoAndStop("mainmenu"); return; }; if ((((((m_gameMode == "playmode")) || ((m_gameMode == "pastemode")))) || ((m_gameMode == "howtomode")))){ m_duiWorld.clearAllObject(); m_gamestate = ""; m_playground.visible = false; removeEventListener(Event.ENTER_FRAME, gameLoop); } else { if (m_gameMode == "editmode"){ m_editor.visible = false; removeEventListener(Event.ENTER_FRAME, editorLoop); }; }; gotoAndStop("mainmenu"); } function OnTxtTorqueChange(_arg1:Event):void{ if (txtTorque.text == ""){ txtTorque.text = "100"; }; m_duiEditor.SetMotorTorque(int(txtTorque.text)); } function SlideLeftSide():void{ if (m_sideStateL == "collapse"){ if (leftFrame.x < 300){ leftFrame.x = (leftFrame.x + 5); } else { m_sideStateL = "stable c"; }; } else { if (leftFrame.x > 103){ leftFrame.x = (leftFrame.x - 5); } else { m_sideStateL = "stable e"; }; }; txtLevelName.x = (leftFrame.x - 54); txtLevelInfo.x = (leftFrame.x - 54); lineLeftFrame.x = (leftFrame.x + 30); } function OnBtnClearClick(_arg1:MouseEvent):void{ m_duiEditor.clearAllObject(); } function InitData():void{ var OnBgMusicIOError:Function; OnBgMusicIOError = function (_arg1:IOErrorEvent):void{ }; m_levelData.LoadLevelList((getSourceURL() + "LevelList.xml")); m_howtoData.LoadLevelList((getSourceURL() + "HowToList.xml")); m_bgmusic = new Sound(); m_bgmusic.addEventListener(Event.COMPLETE, OnBgMusicLoaded); m_bgmusic.addEventListener(IOErrorEvent.IO_ERROR, OnBgMusicIOError); m_bgmusic.load(new URLRequest((getSourceURL() + "bgmusic.mp3"))); m_fpsCounter.x = 7; m_fpsCounter.y = 5; addChild(m_fpsCounter); m_bInited = true; } function OnBtnShareClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.afflatusoft.com/duibbse/new_topic_form.asp?FID=2")); } function doCompleteAnim():void{ duilogo.y = (duilogo.y - 1); txtSITT.y = (duilogo.y + 50); txtGroup.y = (txtSITT.y + 80); face1.y = (txtGroup.y + 250); txtThanksTo.y = (face1.y + 150); face2.y = (txtThanksTo.y + 350); txtContact.y = (face2.y + 180); face3.y = (txtContact.y + 150); txtThanks.y = (face3.y + 50); } function OnBtnUpClick(_arg1:MouseEvent):void{ m_duiEditor.offsetShapePanel(100); } function framePaste(){ btnMainMenu_pst.addEventListener(MouseEvent.CLICK, OnBtnMainMenuClick, false, 0, true); btnGo.addEventListener(MouseEvent.CLICK, OnBtnGoClick, false, 0, true); stage.focus = txtLevelData; InitSoundButton(); } function frameLoading(){ btnPlay_load.addEventListener(MouseEvent.CLICK, OnLoadPlayClick, false, 0, true); } function OnBtnHowToClick(_arg1:MouseEvent):void{ if (!m_howtoData.m_isListLoaded){ return; }; m_gameMode = "howtomode"; m_howtoData.SetCurLevel(0); m_howtoData.LoadCurLevel(getSourceURL()); gotoAndStop("playgnd"); } function OnBtnRestartClick(_arg1:MouseEvent):void{ m_gamestate = "start"; m_isLevelStart = false; } function frameMainMenu(){ btnPlay_mm.addEventListener(MouseEvent.CLICK, OnBtnPlayClick, false, 0, true); btnHowTo.addEventListener(MouseEvent.CLICK, OnBtnHowToClick, false, 0, true); btnLvlSel.addEventListener(MouseEvent.CLICK, OnBtnLvlSelClick, false, 0, true); btnCredits.addEventListener(MouseEvent.CLICK, OnBtnCreditsClick, false, 0, true); btnLvlEditor.addEventListener(MouseEvent.CLICK, OnBtnLvlEditorClick, false, 0, true); btnPaste.addEventListener(MouseEvent.CLICK, OnBtnPasteClick, false, 0, true); btnHighscore.addEventListener(MouseEvent.CLICK, OnBtnHighscoreClick, false, 0, true); InitSoundButton(); if (!m_bInited){ InitData(); }; this.graphics.clear(); } function frameHighscore(){ btnBack_hs.addEventListener(MouseEvent.CLICK, OnBtnBackClick, false, 0, true); InitSoundButton(); } function OnBtnPlayClick(_arg1:MouseEvent):void{ if (!m_levelData.m_isListLoaded){ return; }; m_gameMode = "playmode"; m_levelData.SetCurLevel(0); m_levelData.LoadCurLevel(getSourceURL()); gotoAndStop("playgnd"); } function OnBtnTorqueUpClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtTorque.text) + 1); txtTorque.text = _local2.toString(); m_duiEditor.SetMotorTorque(_local2); } function OnBtnGoClick(_arg1:MouseEvent):void{ if (!m_playground){ m_playground = new Sprite(); addChild(m_playground); }; if (!m_duiWorld){ m_duiWorld = new DuiWorld(); m_duiWorld.InitPLayGround(m_playground); m_duiWorld.setGameMode(); }; m_duiWorld.SetGameData(XML(txtLevelData.text)); gotoAndStop("playgnd"); } function CustomContextMenu():void{ var _local1:ContextMenu; _local1 = new ContextMenu(); _local1.hideBuiltInItems(); this.contextMenu = _local1; } function frameEditor(){ if (!m_editor){ m_editor = new Sprite(); addChild(m_editor); }; if (!m_input){ m_input = new Input(m_editor); }; if (!m_duiEditor){ m_duiEditor = new DuiEditor(); m_duiEditor.InitPLayGround(m_editor); m_duiEditor.InitEditor(); m_duiEditor.m_bgridmode = true; }; btnMainMenu_edt.addEventListener(MouseEvent.CLICK, OnBtnMainMenuClick, false, 0, true); btnTestLevel.addEventListener(MouseEvent.CLICK, OnBtnTestLevelClick, false, 0, true); btnGridMode.addEventListener(MouseEvent.CLICK, OnBtnGridModeClick, false, 0, true); btnUp.addEventListener(MouseEvent.CLICK, OnBtnUpClick, false, 0, true); btnDown.addEventListener(MouseEvent.CLICK, OnBtnDownClick, false, 0, true); btnSave.addEventListener(MouseEvent.CLICK, OnBtnSaveClick, false, 0, true); btnClear.addEventListener(MouseEvent.CLICK, OnBtnClearClick, false, 0, true); btnRestore.addEventListener(MouseEvent.CLICK, OnBtnRestoreClick, false, 0, true); btnSetting.addEventListener(MouseEvent.CLICK, OnBtnSettingClick, false, 0, true); btnLvlCode.addEventListener(MouseEvent.CLICK, OnBtnLvlCodeClick, false, 0, true); btnElasUp.addEventListener(MouseEvent.CLICK, OnBtnElasUpClick, false, 0, true); btnElasDown.addEventListener(MouseEvent.CLICK, OnBtnElasDownClick, false, 0, true); btnFricUp.addEventListener(MouseEvent.CLICK, OnBtnFricUpClick, false, 0, true); btnFricDown.addEventListener(MouseEvent.CLICK, OnBtnFricDownClick, false, 0, true); btnSpeedUp.addEventListener(MouseEvent.CLICK, OnBtnSpeedUpClick, false, 0, true); btnSpeedDown.addEventListener(MouseEvent.CLICK, OnBtnSpeedDownClick, false, 0, true); txtSpeed.addEventListener(Event.CHANGE, OnTxtSpeedChange, false, 0, true); btnTorqueUp.addEventListener(MouseEvent.CLICK, OnBtnTorqueUpClick, false, 0, true); btnTorqueDown.addEventListener(MouseEvent.CLICK, OnBtnTorqueDownClick, false, 0, true); txtTorque.addEventListener(Event.CHANGE, OnTxtTorqueChange, false, 0, true); btnHelp.addEventListener(MouseEvent.CLICK, OnBtnHelpClick, false, 0, true); btnShare.addEventListener(MouseEvent.CLICK, OnBtnShareClick, false, 0, true); InitSoundButton(); txtSpeed.restrict = "-0-9"; txtTorque.restrict = "0-9"; addEventListener(Event.ENTER_FRAME, editorLoop, false, 0, true); if (m_duiEditor.m_bgridmode){ btnGridMode.gotoAndStop(2); mcGrid.visible = true; } else { btnGridMode.gotoAndStop(1); mcGrid.visible = false; }; m_duiEditor.SetElasticity(int(txtElas.text)); m_duiEditor.SetFriction(int(txtFric.text)); m_duiEditor.SetMotorSpeed(int(txtSpeed.text)); m_duiEditor.SetMotorTorque(int(txtTorque.text)); panelHelp.visible = false; m_editor.visible = true; setChildIndex(m_editor, (numChildren - 1)); m_duiEditor.m_rectstartx = (m_duiEditor.m_rectstarty = -1); } function OnBtnCreditsClick(_arg1:MouseEvent):void{ gotoAndStop("credits"); } function OnBtnSoundClick(_arg1:MouseEvent):void{ m_mute = !(m_mute); if (m_mute){ _arg1.target.gotoAndStop(2); if (m_bgmusiccnl){ m_bgmusiccnl.stop(); }; } else { _arg1.target.gotoAndStop(1); if (m_bgmusic.bytesTotal > 0){ m_bgmusiccnl = m_bgmusic.play(0, 1440); }; }; if (currentLabel == "playgnd"){ m_duiWorld.m_mute = m_mute; }; } function OnBtnBackClick(_arg1:MouseEvent):void{ var _local2:int; if (m_lvlBtnArray != null){ _local2 = 0; while (_local2 < m_levelData.m_numLevel) { m_lvlBtnArray[_local2].visible = false; _local2++; }; }; if (currentLabel == "highscore"){ MochiScores.closeLeaderboard(); }; gotoAndStop("mainmenu"); } function OnBtnLvlSelClick(_arg1:MouseEvent):void{ m_gameMode = "playmode"; gotoAndStop("levelsel"); } function OnBtnSettingClick(_arg1:MouseEvent):void{ m_duiEditor.ShowSettingPanel(); } function OnBtnHelpClick(_arg1:MouseEvent):void{ panelHelp.visible = !(panelHelp.visible); } function OnBtnNextLevelClick(_arg1:MouseEvent):void{ var _local2:LevelData; if (m_gameMode == "howtomode"){ _local2 = m_howtoData; } else { m_totalScore = (m_totalScore + m_levelScore); m_totalScore = (m_totalScore + m_levelBonus); txtTotalScore.text = m_totalScore.toString(); _local2 = m_levelData; if ((((m_levelData.m_curLevel == (m_levelData.m_numLevel - 1))) || ((m_gameMode == "pastemode")))){ m_gamestate = "complete"; return; }; }; _local2.SetNextLevel(); _local2.LoadCurLevel(getSourceURL()); m_gamestate = "start"; m_isLevelStart = false; btnNextLevel.visible = false; m_levelDone = false; } function gameLoop(_arg1:Event):void{ var _local2:SndFail; var _local3:SndDone; m_fpsCounter.update(); if (m_gamestate == "start"){ if (m_gameMode == "pastemode"){ txtLevelName.text = m_duiWorld.m_gamedata.lvl_cfg.name; txtLevelInfo.text = m_duiWorld.m_gamedata.lvl_cfg.about; m_levelScore = 0; m_levelBonus = 1000; m_gamestate = "play"; } else { if (m_gameMode == "playmode"){ if (m_levelData.m_isLevelLoaded){ txtLevelName.text = m_levelData.m_leveldata.lvl_cfg.name; txtLevelInfo.text = m_levelData.m_leveldata.lvl_cfg.about; m_duiWorld.SetGameData(m_levelData.m_leveldata); m_levelScore = 0; m_levelBonus = 1000; m_gamestate = "play"; }; } else { if (m_gameMode == "howtomode"){ if (m_howtoData.m_isLevelLoaded){ txtLevelName.text = m_howtoData.m_leveldata.lvl_cfg.name; txtLevelInfo.text = m_howtoData.m_leveldata.lvl_cfg.about; m_duiWorld.SetGameData(m_howtoData.m_leveldata); m_levelScore = 0; m_levelBonus = 1000; m_gamestate = "play"; }; } else { return; }; }; }; } else { if ((((m_gamestate == "play")) || ((m_gamestate == "done")))){ if (!m_isLevelStart){ m_duiWorld.startlevel(); m_isLevelStart = true; }; m_playground.graphics.clear(); m_duiWorld.Update(); Input.update(); if (m_duiWorld.m_isAllSleep){ m_levelScore = (m_duiWorld.m_removenum * 100); if (m_gamestate == "play"){ if (m_levelBonus > 0){ m_levelBonus = (m_levelBonus - 1); }; }; } else { if (m_levelBonus > 0){ m_levelBonus = (m_levelBonus - 1); }; btnNextLevel.visible = false; m_levelDone = false; m_gamestate = "play"; }; txtLevelScore.text = m_levelScore.toString(); txtLevelBonus.text = m_levelBonus.toString(); txtRemoved.text = ((m_duiWorld.m_removenum + "/") + m_duiWorld.m_gamedata.lvl_cfg.remove_num); m_gamestate = m_duiWorld.gameJudgement(); } else { if (m_gamestate == "failed"){ m_gamestate = "start"; m_isLevelStart = false; _local2 = new SndFail(); if (!m_mute){ _local2.play(); }; } else { if (m_gamestate == "complete"){ m_duiWorld.clearAllObject(); m_gamestate = ""; m_playground.visible = false; removeEventListener(Event.ENTER_FRAME, gameLoop); gotoAndStop("complete"); return; }; }; }; }; if (m_gamestate == "done"){ if (!m_levelDone){ btnNextLevel.visible = true; m_levelDone = true; _local3 = new SndDone(); if (!m_mute){ _local3.play(); }; }; }; if ((((m_sideStateL == "extend")) || ((m_sideStateL == "collapse")))){ SlideLeftSide(); }; if ((((m_sideStateR == "extend")) || ((m_sideStateR == "collapse")))){ SlideRightSide(); }; } function OnBgMusicLoaded(_arg1:Event):void{ m_bgmusiccnl = _arg1.target.play(0, 1440); } function editorLoop(_arg1:Event):void{ m_fpsCounter.update(); m_editor.graphics.clear(); m_duiEditor.Update(); Input.update(); } function OnBtnTorqueDownClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtTorque.text) - 1); if (_local2 < 0){ _local2 = 0; }; txtTorque.text = _local2.toString(); m_duiEditor.SetMotorTorque(_local2); } function InitSoundButton():void{ btnSound.addEventListener(MouseEvent.CLICK, OnBtnSoundClick, false, 0, true); if (m_mute){ btnSound.gotoAndStop(2); } else { btnSound.gotoAndStop(1); }; } function OnBtnTestLevelClick(_arg1:MouseEvent):void{ if (!m_playground){ m_playground = new Sprite(); addChild(m_playground); }; if (!m_duiWorld){ m_duiWorld = new DuiWorld(); m_duiWorld.InitPLayGround(m_playground); m_duiWorld.setGameMode(); }; m_duiEditor.SaveData(); m_duiWorld.SetGameData(m_duiEditor.m_savedata); m_editor.visible = false; removeEventListener(Event.ENTER_FRAME, editorLoop); m_gameMode = "pastemode"; m_playFrom = "editor"; gotoAndStop("playgnd"); } function OnBtnLvlEditorClick(_arg1:MouseEvent):void{ m_gameMode = "editmode"; gotoAndStop("editor"); } function OnBtnFricUpClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = ((int(txtFric.text) + 1) % 11); txtFric.text = _local2.toString(); m_duiEditor.SetFriction(_local2); } function OnBtnEditorClick_pl(_arg1:MouseEvent):void{ m_duiWorld.clearAllObject(); m_gamestate = ""; m_playground.visible = false; removeEventListener(Event.ENTER_FRAME, gameLoop); m_gameMode = "editmode"; gotoAndStop("editor"); } function completeLoop(_arg1:Event):void{ if (txtThanks.y > 400){ doCompleteAnim(); }; } function OnBtnFricDownClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtFric.text) - 1); if (_local2 < 0){ _local2 = 10; }; txtFric.text = _local2.toString(); m_duiEditor.SetFriction(_local2); } function OnBtnSpeedUpClick(_arg1:MouseEvent):void{ var _local2:int; _local2 = (int(txtSpeed.text) + 1); txtSpeed.text = _local2.toString(); m_duiEditor.SetMotorSpeed(_local2); } function frameComplete(){ if (m_gameMode != "playmode"){ btnSubmit.visible = false; }; btnSubmit.addEventListener(MouseEvent.CLICK, OnBtnSubmitClick, false, 0, true); btnMainMenu_cmp.addEventListener(MouseEvent.CLICK, OnBtnMainMenuClick, false, 0, true); txtTotalScore.text = m_totalScore.toString(); duilogo.y = 500; addEventListener(Event.ENTER_FRAME, completeLoop, false, 0, true); } } }//package Dui
Section 77
//DuiEditor (Dui.DuiEditor) package Dui { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; import Common.*; import flash.filters.*; import flash.system.*; import flash.xml.*; public class DuiEditor extends Playground { var m_savedata:XML; var m_shapebtnpanel:Sprite; var m_panelCode:PanelCode; var m_deadpin:DeadPin; var m_panelSettings:PanelSettings; function btnBend3Click(_arg1:MouseEvent):void{ m_cursor = new Bend3(); m_sprite.addChild(m_cursor); } function RemoveDuplicatedJoint(){ var _local1:XMLList; var _local2:XML; var _local3:int; var _local4:int; _local1 = m_savedata.obj_cfg.children(); _local3 = 0; while (_local3 < _local1.length()) { _local4 = (_local3 + 1); while (_local4 < _local1.length()) { if (_local1[_local3].toXMLString() == _local1[_local4].toXMLString()){ delete _local1[_local3]; _local3--; }; _local4++; }; _local3++; }; } function InitSaveData():void{ m_savedata = <dui_lvldata> <lvl_cfg> <name>unnamed</name> <about></about> <remove_num>1</remove_num> <deadline>350</deadline> </lvl_cfg> <obj_cfg> </obj_cfg> </dui_lvldata> ; } function btnRect4Click(_arg1:MouseEvent):void{ m_cursor = new Rect4(); m_sprite.addChild(m_cursor); } function btnLShapeAClick(_arg1:MouseEvent):void{ m_cursor = new LShapeA(); m_sprite.addChild(m_cursor); } function btnZShape5AClick(_arg1:MouseEvent):void{ m_cursor = new ZShape5A(); m_sprite.addChild(m_cursor); } function btnTriangleLClick(_arg1:MouseEvent):void{ m_cursor = new TriangleL(); m_sprite.addChild(m_cursor); } public function dp_mouseMove(_arg1:MouseEvent):void{ m_deadpin.y = _arg1.stageY; m_deadline = (m_deadpin.y - m_worldY); } function CreatePanels():void{ var _local1:BtnClose; var _local2:BtnSave; var _local3:BtnClose; var _local4:BtnSave; m_panelSettings = new PanelSettings(); m_panelCode = new PanelCode(); m_sprite.parent.addChild(m_panelSettings); m_sprite.parent.addChild(m_panelCode); m_panelSettings.removenumber.restrict = "0-9"; _local1 = new BtnClose(); _local2 = new BtnSave(); _local3 = new BtnClose(); _local4 = new BtnSave(); m_panelSettings.x = 510; m_panelSettings.y = 260; _local1.x = 30; _local1.y = 230; _local2.x = -120; _local2.y = 230; m_panelCode.x = 460; m_panelCode.y = 260; _local3.x = 100; _local3.y = 230; _local4.x = -120; _local4.y = 230; m_panelSettings.addChild(_local1); m_panelSettings.addChild(_local2); _local1.addEventListener(MouseEvent.CLICK, Settings_OnBtnCloseClick); _local2.addEventListener(MouseEvent.CLICK, Settings_OnBtnSaveClick); m_panelCode.addChild(_local3); m_panelCode.addChild(_local4); _local3.addEventListener(MouseEvent.CLICK, Code_OnBtnCloseClick); _local4.addEventListener(MouseEvent.CLICK, Code_OnBtnSaveClick); } function ClearSaveData():void{ m_savedata = new XML((("<dui_lvldata>\r\n\t\t\t" + (((((((("<lvl_cfg>\r\n\t\t\t\t" + (("<name>" + ??esc_xelem ) + "</name>")) + "\r\n\t\t\t\t") + (("<about>" + ??esc_xelem ) + "</about>")) + "\r\n\t\t\t\t") + (("<remove_num>" + ??esc_xelem ) + "</remove_num>")) + "\r\n\t\t\t\t") + (("<deadline>" + ??esc_xelem ) + "</deadline>")) + "\r\n\t\t\t</lvl_cfg>")) + "\r\n\t\t\t<obj_cfg>\r\n\t\t\t</obj_cfg>\r\n\t\t\t</dui_lvldata>")); } public function Code_OnBtnSaveClick(_arg1:MouseEvent):void{ m_savedata = XML(m_panelCode.txtCode.text); System.setClipboard(m_savedata.toString()); } public function Settings_OnBtnCloseClick(_arg1:MouseEvent):void{ m_panelSettings.visible = false; } public function RestoreData():void{ var _local1:XMLList; var _local2:XML; var _local3:Number; var _local4:Number; _local3 = m_shapedef.restitution; _local4 = m_shapedef.friction; clearAllObject(); m_deadline = m_savedata.lvl_cfg.deadline; m_deadpin.y = (int(m_savedata.lvl_cfg.deadline) + m_worldY); _local1 = m_savedata.obj_cfg.children(); for each (_local2 in _local1) { if (_local2.toXMLString().search("obj") != -1){ m_circledef.restitution = (m_shapedef.restitution = Number(_local2.@e)); m_circledef.friction = (m_shapedef.friction = Number(_local2.@f)); createObjectAt(_local2.@n, Number(_local2.@x), Number(_local2.@y), Number(_local2.@a), !(int(_local2.@t))); } else { AddJoint(_local2.@n, Number(_local2.@x), Number(_local2.@y), Number(_local2.@a), Number(_local2.@s), Number(_local2.@t)); }; }; m_circledef.restitution = (m_shapedef.restitution = _local3); m_circledef.friction = (m_shapedef.friction = _local4); } public function Settings_OnBtnSaveClick(_arg1:MouseEvent):void{ m_savedata.lvl_cfg.name = m_panelSettings.levelname.text; m_savedata.lvl_cfg.about = m_panelSettings.aboutlevel.text; m_savedata.lvl_cfg.remove_num = m_panelSettings.removenumber.text; System.setClipboard(m_savedata.toString()); } function btnKeySmileClick(_arg1:MouseEvent):void{ m_cursor = new KeySmile(); m_sprite.addChild(m_cursor); } function btnKeyHexagonClick(_arg1:MouseEvent):void{ m_cursor = new KeyHexagon(); m_sprite.addChild(m_cursor); } function btnSShapeBClick(_arg1:MouseEvent):void{ m_cursor = new SShapeB(); m_sprite.addChild(m_cursor); } public function ShowSettingPanel():void{ m_panelSettings.levelname.text = m_savedata.lvl_cfg.name; m_panelSettings.aboutlevel.text = m_savedata.lvl_cfg.about; m_panelSettings.removenumber.text = m_savedata.lvl_cfg.remove_num; m_panelSettings.visible = true; m_panelSettings.parent.setChildIndex(m_panelSettings, (m_panelSettings.parent.numChildren - 1)); } function btnSquare2Click(_arg1:MouseEvent):void{ m_cursor = new Square2(); m_sprite.addChild(m_cursor); } function btnTriangleClick(_arg1:MouseEvent):void{ m_cursor = new Triangle(); m_sprite.addChild(m_cursor); } function btnRect3Click(_arg1:MouseEvent):void{ m_cursor = new Rect3(); m_sprite.addChild(m_cursor); } function btnSquareClick(_arg1:MouseEvent):void{ m_cursor = new Square(); m_sprite.addChild(m_cursor); } public function ShowCodePanel():void{ m_panelCode.txtCode.text = m_savedata.toString(); m_panelCode.visible = true; m_sprite.stage.focus = m_panelCode.txtCode; m_panelCode.parent.setChildIndex(m_panelCode, (m_panelCode.parent.numChildren - 1)); } function btnZShape4BClick(_arg1:MouseEvent):void{ m_cursor = new ZShape4B(); m_sprite.addChild(m_cursor); } function btnSquare4Click(_arg1:MouseEvent):void{ m_cursor = new Square4(); m_sprite.addChild(m_cursor); } function btnRect8Click(_arg1:MouseEvent):void{ m_cursor = new Rect8(); m_sprite.addChild(m_cursor); } function btnCrossClick(_arg1:MouseEvent):void{ m_cursor = new Cross(); m_sprite.addChild(m_cursor); } public function scaleSprite(_arg1:Sprite, _arg2:Number):void{ _arg1.width = (_arg1.width * _arg2); _arg1.height = (_arg1.height * _arg2); } function btnEShapeClick(_arg1:MouseEvent):void{ m_cursor = new EShape(); m_sprite.addChild(m_cursor); } function btnSShapeAClick(_arg1:MouseEvent):void{ m_cursor = new SShapeA(); m_sprite.addChild(m_cursor); } function btnLShapeBClick(_arg1:MouseEvent):void{ m_cursor = new LShapeB(); m_sprite.addChild(m_cursor); } function btnZShape5BClick(_arg1:MouseEvent):void{ m_cursor = new ZShape5B(); m_sprite.addChild(m_cursor); } public function InitEditor():void{ CreateShapeButtons(); m_deadpin = new DeadPin(); m_deadpin.x = (5 + m_worldX); m_deadpin.y = (350 + m_worldY); m_sprite.addChild(m_deadpin); m_deadpin.addEventListener(MouseEvent.MOUSE_MOVE, dp_mouseMove, false, 0, true); m_deadline = (m_deadpin.y - m_worldY); InitSaveData(); CreatePanels(); m_panelSettings.visible = false; m_panelCode.visible = false; } function btnKeyballClick(_arg1:MouseEvent):void{ m_cursor = new KeyBall(); m_sprite.addChild(m_cursor); } function btnBall2Click(_arg1:MouseEvent):void{ m_cursor = new Ball2(); m_sprite.addChild(m_cursor); } public function offsetShapePanel(_arg1:int):void{ var _local2:DisplayObject; var _local3:int; _local3 = 0; while (_local3 < m_shapebtnpanel.numChildren) { _local2 = m_shapebtnpanel.getChildAt(_local3); if (_local2){ _local2.y = (_local2.y + _arg1); if (((((_local2.y - (_local2.height / 2)) < 0)) || (((_local2.y + (_local2.height / 2)) > 330)))){ _local2.visible = false; } else { _local2.visible = true; }; } else { break; }; _local3++; }; } function btnZShape4AClick(_arg1:MouseEvent):void{ m_cursor = new ZShape4A(); m_sprite.addChild(m_cursor); } function btnTriangleRClick(_arg1:MouseEvent):void{ m_cursor = new TriangleR(); m_sprite.addChild(m_cursor); } function btnRect2Click(_arg1:MouseEvent):void{ m_cursor = new Rect2(); m_sprite.addChild(m_cursor); } function btnBallClick(_arg1:MouseEvent):void{ m_cursor = new Ball(); m_sprite.addChild(m_cursor); } public function SaveData():void{ var _local1:b2Body; var _local2:b2Vec2; var _local3:b2Shape; var _local4:b2Joint; var _local5:b2RevoluteJoint; var _local6:String; var _local7:String; var _local8:int; var _local9:b2JointEdge; _local6 = new String(); _local7 = new String(); _local8 = 0; ClearSaveData(); m_savedata.lvl_cfg.deadline = (m_deadpin.y - m_worldY); _local1 = m_world.GetBodyList(); while (((_local1) && (!((_local1.GetUserData() == null))))) { _local2 = _local1.GetPosition(); _local6 = _local1.GetUserData().toString(); _local6 = _local6.substr(8); _local6 = _local6.substr(0, (_local6.length - 1)); _local3 = _local1.GetShapeList(); _local7 = (((((((((((((("<obj n='" + _local6) + "' x='") + (_local2.x - (m_worldX / m_physScale)).toString()) + "' y='") + (_local2.y - (m_worldY / m_physScale)).toString()) + "' a='") + _local1.GetAngle().toString()) + "' t='") + int(_local1.IsStatic())) + "' e='") + _local3.m_restitution) + "' f='") + _local3.m_friction) + "'/>"); if (_local8){ m_savedata.obj_cfg.insertChildBefore(m_savedata.obj_cfg.obj[0], _local7); } else { m_savedata.obj_cfg.appendChild(_local7); }; _local8++; _local9 = _local1.GetJointList(); while (_local9) { if ((_local9.joint.m_userData is Sprite)){ _local5 = (_local9.joint as b2RevoluteJoint); _local6 = _local9.joint.GetUserData().toString(); _local6 = _local6.substr(8); _local6 = _local6.substr(0, (_local6.length - 1)); _local7 = (((((((((((("<jnt n='" + _local6) + "' x='") + (_local5.GetAnchor1().x - (m_worldX / m_physScale)).toString()) + "' y='") + (_local5.GetAnchor1().y - (m_worldY / m_physScale)).toString()) + "' a='") + _local5.GetBody1().GetAngle().toString()) + "' s='") + _local5.GetMotorSpeed().toString()) + "' t='") + _local5.m_maxMotorTorque.toString()) + "'/>"); m_savedata.obj_cfg.insertChildAfter(m_savedata.obj_cfg.obj[0], _local7); _local8++; }; _local9 = _local9.next; }; _local1 = _local1.GetNext(); }; RemoveDuplicatedJoint(); System.setClipboard(m_savedata.toString()); } function btnBall4Click(_arg1:MouseEvent):void{ m_cursor = new Ball4(); m_sprite.addChild(m_cursor); } public function CreateShapeButtons():void{ var _local1:Number; var _local2:Square; var _local3:Ball; var _local4:KeyBall; var _local5:KeyHexagon; var _local6:KeySmile; var _local7:Rect2; var _local8:Square2; var _local9:Ball2; var _local10:Bend3; var _local11:Rect3; var _local12:Cross; var _local13:TShape; var _local14:ZShape4A; var _local15:ZShape4B; var _local16:ZShape5A; var _local17:ZShape5B; var _local18:Rect4; var _local19:Square4; var _local20:Ball4; var _local21:Triangle; var _local22:LShapeA; var _local23:LShapeB; var _local24:TriangleL; var _local25:TriangleR; var _local26:SShapeA; var _local27:SShapeB; var _local28:EShape; var _local29:Rect8; m_shapebtnpanel = new Sprite(); m_shapebtnpanel.x = 735; m_shapebtnpanel.y = 160; m_sprite.addChild(m_shapebtnpanel); _local1 = 10; _local2 = new Square(); _local2.x = 10; _local2.y = _local1; m_shapebtnpanel.addChild(_local2); _local2.addEventListener(MouseEvent.CLICK, btnSquareClick); _local3 = new Ball(); _local3.x = 40; _local3.y = _local1; m_shapebtnpanel.addChild(_local3); _local3.addEventListener(MouseEvent.CLICK, btnBallClick); _local4 = new KeyBall(); _local4.x = 70; _local4.y = (_local1 + 0.5); m_shapebtnpanel.addChild(_local4); _local4.addEventListener(MouseEvent.CLICK, btnKeyballClick); _local5 = new KeyHexagon(); _local5.x = 100; _local5.y = _local1; m_shapebtnpanel.addChild(_local5); _local5.addEventListener(MouseEvent.CLICK, btnKeyHexagonClick); _local6 = new KeySmile(); _local6.x = 130; _local6.y = _local1; m_shapebtnpanel.addChild(_local6); _local6.addEventListener(MouseEvent.CLICK, btnKeySmileClick); _local1 = 50; _local7 = new Rect2(); _local7.x = 20; _local7.y = _local1; scaleSprite(_local7, 0.8); m_shapebtnpanel.addChild(_local7); _local7.addEventListener(MouseEvent.CLICK, btnRect2Click); _local8 = new Square2(); _local8.x = 60; _local8.y = _local1; scaleSprite(_local8, 0.8); m_shapebtnpanel.addChild(_local8); _local8.addEventListener(MouseEvent.CLICK, btnSquare2Click); _local9 = new Ball2(); _local9.x = 100; _local9.y = _local1; scaleSprite(_local9, 0.8); m_shapebtnpanel.addChild(_local9); _local9.addEventListener(MouseEvent.CLICK, btnBall2Click); _local10 = new Bend3(); _local10.x = 140; _local10.y = _local1; scaleSprite(_local10, 0.8); m_shapebtnpanel.addChild(_local10); _local10.addEventListener(MouseEvent.CLICK, btnBend3Click); _local1 = 95; _local11 = new Rect3(); _local11.x = 20; _local11.y = _local1; scaleSprite(_local11, 0.6); m_shapebtnpanel.addChild(_local11); _local11.addEventListener(MouseEvent.CLICK, btnRect3Click); _local12 = new Cross(); _local12.x = 60; _local12.y = _local1; scaleSprite(_local12, 0.6); m_shapebtnpanel.addChild(_local12); _local12.addEventListener(MouseEvent.CLICK, btnCrossClick); _local13 = new TShape(); _local13.x = 100; _local13.y = _local1; scaleSprite(_local13, 0.6); m_shapebtnpanel.addChild(_local13); _local13.addEventListener(MouseEvent.CLICK, btnTShapeClick); _local1 = 140; _local14 = new ZShape4A(); _local14.x = 20; _local14.y = _local1; scaleSprite(_local14, 0.6); m_shapebtnpanel.addChild(_local14); _local14.addEventListener(MouseEvent.CLICK, btnZShape4AClick); _local15 = new ZShape4B(); _local15.x = 60; _local15.y = _local1; scaleSprite(_local15, 0.6); m_shapebtnpanel.addChild(_local15); _local15.addEventListener(MouseEvent.CLICK, btnZShape4BClick); _local16 = new ZShape5A(); _local16.x = 100; _local16.y = (_local1 - 5); scaleSprite(_local16, 0.6); m_shapebtnpanel.addChild(_local16); _local16.addEventListener(MouseEvent.CLICK, btnZShape5AClick); _local17 = new ZShape5B(); _local17.x = 140; _local17.y = (_local1 - 5); scaleSprite(_local17, 0.6); m_shapebtnpanel.addChild(_local17); _local17.addEventListener(MouseEvent.CLICK, btnZShape5BClick); _local1 = 190; _local18 = new Rect4(); _local18.x = 20; _local18.y = _local1; scaleSprite(_local18, 0.5); m_shapebtnpanel.addChild(_local18); _local18.addEventListener(MouseEvent.CLICK, btnRect4Click); _local19 = new Square4(); _local19.x = 65; _local19.y = _local1; scaleSprite(_local19, 0.4); m_shapebtnpanel.addChild(_local19); _local19.addEventListener(MouseEvent.CLICK, btnSquare4Click); _local20 = new Ball4(); _local20.x = 105; _local20.y = _local1; scaleSprite(_local20, 0.4); m_shapebtnpanel.addChild(_local20); _local20.addEventListener(MouseEvent.CLICK, btnBall4Click); _local21 = new Triangle(); _local21.x = 145; _local21.y = _local1; scaleSprite(_local21, 0.4); m_shapebtnpanel.addChild(_local21); _local21.addEventListener(MouseEvent.CLICK, btnTriangleClick); _local1 = 230; _local22 = new LShapeA(); _local22.x = 20; _local22.y = _local1; scaleSprite(_local22, 0.5); m_shapebtnpanel.addChild(_local22); _local22.addEventListener(MouseEvent.CLICK, btnLShapeAClick); _local23 = new LShapeB(); _local23.x = 64; _local23.y = _local1; scaleSprite(_local23, 0.5); m_shapebtnpanel.addChild(_local23); _local23.addEventListener(MouseEvent.CLICK, btnLShapeBClick); _local24 = new TriangleL(); _local24.x = 108; _local24.y = _local1; scaleSprite(_local24, 0.5); _local24.rotation = 90; m_shapebtnpanel.addChild(_local24); _local24.addEventListener(MouseEvent.CLICK, btnTriangleLClick); _local25 = new TriangleR(); _local25.x = 150; _local25.y = _local1; scaleSprite(_local25, 0.5); _local25.rotation = 270; m_shapebtnpanel.addChild(_local25); _local25.addEventListener(MouseEvent.CLICK, btnTriangleRClick); _local1 = 270; _local26 = new SShapeA(); _local26.x = 30; _local26.y = _local1; scaleSprite(_local26, 0.5); m_shapebtnpanel.addChild(_local26); _local26.addEventListener(MouseEvent.CLICK, btnSShapeAClick); _local27 = new SShapeB(); _local27.x = 85; _local27.y = _local1; scaleSprite(_local27, 0.5); m_shapebtnpanel.addChild(_local27); _local27.addEventListener(MouseEvent.CLICK, btnSShapeBClick); _local28 = new EShape(); _local28.x = 140; _local28.y = _local1; scaleSprite(_local28, 0.5); m_shapebtnpanel.addChild(_local28); _local28.addEventListener(MouseEvent.CLICK, btnEShapeClick); _local1 = 305; _local29 = new Rect8(); _local29.x = 40; _local29.y = _local1; scaleSprite(_local29, 0.5); m_shapebtnpanel.addChild(_local29); _local29.addEventListener(MouseEvent.CLICK, btnRect8Click); offsetShapePanel(0); } public function Code_OnBtnCloseClick(_arg1:MouseEvent):void{ m_panelCode.visible = false; } function btnTShapeClick(_arg1:MouseEvent):void{ m_cursor = new TShape(); m_sprite.addChild(m_cursor); } } }//package Dui
Section 78
//DuiWorld (Dui.DuiWorld) package Dui { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Collision.*; import Box2D.Common.*; import General.*; import Common.*; import flash.text.*; import flash.net.*; import flash.xml.*; public class DuiWorld extends Playground { public var m_gamedata:XML; public var m_removenum:int;// = 0 public var m_mute:Boolean;// = false public function DuiWorld(){ m_removenum = 0; m_mute = false; super(); } public function SetGameData(_arg1:XML):void{ m_gamedata = _arg1; } public function gameJudgement():String{ if ((((((m_gamestate == "play")) && (m_isAllSleep))) && (!(m_withStatic)))){ if (m_removenum >= int(m_gamedata.lvl_cfg.remove_num)){ return ("done"); }; }; return (m_gamestate); } public function onObjectClicked(_arg1:MouseEvent):void{ removeObject(); } public function startlevel():void{ var _local1:XMLList; var _local2:XML; var _local3:b2Body; m_removenum = 0; clearAllObject(); m_deadline = m_gamedata.lvl_cfg.deadline; _local1 = m_gamedata.obj_cfg.children(); for each (_local2 in _local1) { if (_local2.toXMLString().search("obj") != -1){ m_circledef.restitution = (m_shapedef.restitution = Number(_local2.@e)); m_circledef.friction = (m_shapedef.friction = Number(_local2.@f)); _local3 = createObjectAt(_local2.@n, Number(_local2.@x), Number(_local2.@y), Number(_local2.@a), !(int(_local2.@t))); _local3.GetUserData().addEventListener(MouseEvent.CLICK, onObjectClicked); _local3.GetUserData().addEventListener(MouseEvent.MOUSE_MOVE, onObjectMouseMove); } else { AddJoint(_local2.@n, Number(_local2.@x), Number(_local2.@y), Number(_local2.@a), Number(_local2.@s), Number(_local2.@t)); }; }; } public function onObjectMouseMove(_arg1:MouseEvent):void{ removeObject(); } public function removeObject():void{ var _local1:b2Body; var _local2:SndPop; if (!Input.mouseDown){ return; }; _local1 = GetBodyAtMouse(); if (((((((((_local1) && (!((_local1.GetUserData() == null))))) && ((false == (_local1.GetUserData() is KeyBall))))) && ((false == (_local1.GetUserData() is KeyHexagon))))) && ((false == (_local1.GetUserData() is KeySmile))))){ m_sprite.removeChild(_local1.GetUserData()); m_world.DestroyBody(_local1); m_removenum++; if (!m_mute){ _local2 = new SndPop(); _local2.play(); }; }; } } }//package Dui
Section 79
//FpsCounter (General.FpsCounter) package General { import flash.display.*; import flash.text.*; import flash.utils.*; public class FpsCounter extends Sprite { private var oldT:uint; private var mfpsCount:int;// = 0 private var avgCount:int;// = 30 private var textBox:TextField; public function FpsCounter(){ mfpsCount = 0; avgCount = 30; super(); textBox = new TextField(); textBox.text = ""; textBox.selectable = false; oldT = getTimer(); addChild(textBox); } public function update():void{ var _local1:uint; var _local2:uint; _local1 = getTimer(); _local2 = (_local1 - oldT); mfpsCount = (mfpsCount + _local2); if (avgCount < 1){ textBox.text = String(Math.round((1000 / (mfpsCount / 30)))); avgCount = 30; mfpsCount = 0; }; avgCount--; oldT = getTimer(); } } }//package General
Section 80
//Input (General.Input) package General { import flash.display.*; import flash.events.*; public class Input { public static var mouseOffsetX:Number = 0; private static var keyArr:Array; public static var mouseDragX:Number = 0; public static var mouseDragY:Number = 0; public static var mouseOffsetY:Number = 0; public static var ascii:Array; public static var mouseX:Number = 0; public static var mouseY:Number = 0; public static var mouseOver:Boolean = false; private static var bufferSize:int; public static var mouse:Sprite = new Sprite(); public static var mouseDown:Boolean = false; public static var mouseReleased:Boolean = false; public static var lastKey:int = 0; public static var m_stageMc:Sprite; private static var keyState:Array; public static var timeSinceLastKey = 0; public static var mousePressed:Boolean = false; private static var keyBuffer:Array; public function Input(_arg1:Sprite){ var _local2:int; var _local3:int; super(); m_stageMc = _arg1; ascii = new Array(222); fillAscii(); keyState = new Array(222); keyArr = new Array(); _local2 = 0; while (_local2 < 222) { keyState[_local2] = new int(0); if (ascii[_local2] != undefined){ keyArr.push(_local2); }; _local2++; }; bufferSize = 5; keyBuffer = new Array(bufferSize); _local3 = 0; while (_local3 < bufferSize) { keyBuffer[_local3] = new Array(0, 0); _local3++; }; _arg1.stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPress, false, 0, true); _arg1.stage.addEventListener(KeyboardEvent.KEY_UP, keyRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_DOWN, mousePress, false, 0, true); _arg1.stage.addEventListener(MouseEvent.CLICK, mouseRelease, false, 0, true); _arg1.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove, false, 0, true); _arg1.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave, false, 0, true); mouse.graphics.lineStyle(0.1, 0, 100); mouse.graphics.moveTo(0, 0); mouse.graphics.lineTo(0, 0.1); } public function mouseRelease(_arg1:MouseEvent){ mouseDown = false; mouseReleased = true; } public function keyPress(_arg1:KeyboardEvent){ keyState[_arg1.keyCode] = Math.max(keyState[_arg1.keyCode], 1); lastKey = _arg1.keyCode; } private function fillAscii(){ ascii[65] = "A"; ascii[66] = "B"; ascii[67] = "C"; ascii[68] = "D"; ascii[69] = "E"; ascii[70] = "F"; ascii[71] = "G"; ascii[72] = "H"; ascii[73] = "I"; ascii[74] = "J"; ascii[75] = "K"; ascii[76] = "L"; ascii[77] = "M"; ascii[78] = "N"; ascii[79] = "O"; ascii[80] = "P"; ascii[81] = "Q"; ascii[82] = "R"; ascii[83] = "S"; ascii[84] = "T"; ascii[85] = "U"; ascii[86] = "V"; ascii[87] = "W"; ascii[88] = "X"; ascii[89] = "Y"; ascii[90] = "Z"; ascii[48] = "0"; ascii[49] = "1"; ascii[50] = "2"; ascii[51] = "3"; ascii[52] = "4"; ascii[53] = "5"; ascii[54] = "6"; ascii[55] = "7"; ascii[56] = "8"; ascii[57] = "9"; ascii[32] = "Spacebar"; ascii[17] = "Ctrl"; ascii[16] = "Shift"; ascii[192] = "~"; ascii[38] = "up"; ascii[40] = "down"; ascii[37] = "left"; ascii[39] = "right"; ascii[96] = "Numpad 0"; ascii[97] = "Numpad 1"; ascii[98] = "Numpad 2"; ascii[99] = "Numpad 3"; ascii[100] = "Numpad 4"; ascii[101] = "Numpad 5"; ascii[102] = "Numpad 6"; ascii[103] = "Numpad 7"; ascii[104] = "Numpad 8"; ascii[105] = "Numpad 9"; ascii[111] = "Numpad /"; ascii[106] = "Numpad *"; ascii[109] = "Numpad -"; ascii[107] = "Numpad +"; ascii[110] = "Numpad ."; ascii[45] = "Insert"; ascii[46] = "Delete"; ascii[33] = "Page Up"; ascii[34] = "Page Down"; ascii[35] = "End"; ascii[36] = "Home"; ascii[112] = "F1"; ascii[113] = "F2"; ascii[114] = "F3"; ascii[115] = "F4"; ascii[116] = "F5"; ascii[117] = "F6"; ascii[118] = "F7"; ascii[119] = "F8"; ascii[188] = ","; ascii[190] = "."; ascii[186] = ";"; ascii[222] = "'"; ascii[219] = "["; ascii[221] = "]"; ascii[189] = "-"; ascii[187] = "+"; ascii[220] = "\\"; ascii[191] = "/"; ascii[9] = "TAB"; ascii[8] = "Backspace"; } public function mouseMove(_arg1:MouseEvent){ if (mouseDown != _arg1.buttonDown){ mouseDown = _arg1.buttonDown; mouseReleased = !(_arg1.buttonDown); mousePressed = _arg1.buttonDown; mouseDragX = 0; mouseDragY = 0; }; mouseX = (_arg1.stageX - m_stageMc.x); mouseY = (_arg1.stageY - m_stageMc.y); mouseOffsetX = (mouseX - mouse.x); mouseOffsetY = (mouseY - mouse.y); if (mouseDown){ mouseDragX = (mouseDragX + mouseOffsetX); mouseDragY = (mouseDragY + mouseOffsetY); }; mouse.x = mouseX; mouse.y = mouseY; } public function keyRelease(_arg1:KeyboardEvent){ var _local2:int; keyState[_arg1.keyCode] = -1; _local2 = (bufferSize - 1); while (_local2 > 0) { keyBuffer[_local2] = keyBuffer[(_local2 - 1)]; _local2--; }; keyBuffer[0] = [_arg1.keyCode, 0]; } public function mouseLeave(_arg1:Event){ mouseReleased = mouseDown; mouseDown = false; } public function mousePress(_arg1:MouseEvent){ mousePressed = true; mouseDown = true; mouseDragX = 0; mouseDragY = 0; } public static function getKeyHold(_arg1:int):int{ return (Math.max(0, keyState[_arg1])); } public static function update(){ var _local1:int; var _local2:int; _local1 = 0; while (_local1 < keyArr.length) { if (keyState[keyArr[_local1]] != 0){ var _local3 = keyState; var _local4 = keyArr[_local1]; var _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; }; _local1++; }; _local2 = 0; while (_local2 < bufferSize) { _local3 = keyBuffer[_local2]; _local4 = 1; _local5 = (_local3[_local4] + 1); _local3[_local4] = _local5; _local2++; }; mouseReleased = false; mousePressed = false; mouseOver = false; } public static function isKeyPressed(_arg1:int):Boolean{ timeSinceLastKey = 0; return ((keyState[_arg1] == 1)); } public static function isKeyDown(_arg1:int):Boolean{ return ((keyState[_arg1] > 0)); } public static function getKeyString(_arg1:uint):String{ return (ascii[_arg1]); } public static function isKeyReleased(_arg1:int):Boolean{ return ((keyState[_arg1] == -1)); } public static function isKeyInBuffer(_arg1:int, _arg2:int, _arg3:int){ return ((((keyBuffer[_arg2][0] == _arg1)) && ((keyBuffer[_arg2][1] <= _arg3)))); } } }//package General
Section 81
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); //unresolved jump }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); //unresolved jump }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); //unresolved jump }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 82
//MochiServices (mochi.MochiServices) package mochi { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function getVersion():String{ return ("1.32"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; //unresolved jump }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ _connecting = true; init(id, clip); }; //unresolved jump }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 83
//Ball (Ball) package { import flash.display.*; public dynamic class Ball extends MovieClip { } }//package
Section 84
//Ball2 (Ball2) package { import flash.display.*; public dynamic class Ball2 extends MovieClip { } }//package
Section 85
//Ball4 (Ball4) package { import flash.display.*; public dynamic class Ball4 extends MovieClip { } }//package
Section 86
//Bend3 (Bend3) package { import flash.display.*; public dynamic class Bend3 extends MovieClip { } }//package
Section 87
//Bound (Bound) package { import flash.display.*; public dynamic class Bound extends MovieClip { } }//package
Section 88
//BtnClose (BtnClose) package { import flash.display.*; public dynamic class BtnClose extends SimpleButton { } }//package
Section 89
//BtnDown (BtnDown) package { import flash.display.*; public dynamic class BtnDown extends SimpleButton { } }//package
Section 90
//BtnRestart (BtnRestart) package { import flash.display.*; public dynamic class BtnRestart extends SimpleButton { } }//package
Section 91
//BtnSave (BtnSave) package { import flash.display.*; public dynamic class BtnSave extends SimpleButton { } }//package
Section 92
//BtnTestLevel (BtnTestLevel) package { import flash.display.*; public dynamic class BtnTestLevel extends SimpleButton { } }//package
Section 93
//BtnUp (BtnUp) package { import flash.display.*; public dynamic class BtnUp extends SimpleButton { } }//package
Section 94
//Cross (Cross) package { import flash.display.*; public dynamic class Cross extends MovieClip { } }//package
Section 95
//DeadPin (DeadPin) package { import flash.display.*; public dynamic class DeadPin extends MovieClip { } }//package
Section 96
//DuiButton (DuiButton) package { import flash.display.*; public dynamic class DuiButton extends SimpleButton { } }//package
Section 97
//EShape (EShape) package { import flash.display.*; public dynamic class EShape extends MovieClip { } }//package
Section 98
//GridMode (GridMode) package { import flash.display.*; public dynamic class GridMode extends MovieClip { } }//package
Section 99
//Hinge (Hinge) package { import flash.display.*; public dynamic class Hinge extends MovieClip { } }//package
Section 100
//KeyBall (KeyBall) package { import flash.display.*; public dynamic class KeyBall extends MovieClip { } }//package
Section 101
//KeyHexagon (KeyHexagon) package { import flash.display.*; public dynamic class KeyHexagon extends MovieClip { } }//package
Section 102
//KeySmile (KeySmile) package { import flash.display.*; public dynamic class KeySmile extends MovieClip { } }//package
Section 103
//LevelButton (LevelButton) package { import flash.display.*; import flash.text.*; public dynamic class LevelButton extends MovieClip { public var txtName:TextField; public var txtIndex:TextField; } }//package
Section 104
//LShapeA (LShapeA) package { import flash.display.*; public dynamic class LShapeA extends MovieClip { } }//package
Section 105
//LShapeB (LShapeB) package { import flash.display.*; public dynamic class LShapeB extends MovieClip { } }//package
Section 106
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.5"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); setTimeout(options.ad_finished, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 107
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 108
//PanelCode (PanelCode) package { import flash.display.*; import flash.text.*; public dynamic class PanelCode extends MovieClip { public var txtCode:TextField; } }//package
Section 109
//PanelSettings (PanelSettings) package { import flash.display.*; import flash.text.*; public dynamic class PanelSettings extends MovieClip { public var aboutlevel:TextField; public var levelname:TextField; public var removenumber:TextField; } }//package
Section 110
//Pin (Pin) package { import flash.display.*; public dynamic class Pin extends MovieClip { } }//package
Section 111
//PromptArrow (PromptArrow) package { import flash.display.*; public dynamic class PromptArrow extends MovieClip { } }//package
Section 112
//Rect2 (Rect2) package { import flash.display.*; public dynamic class Rect2 extends MovieClip { } }//package
Section 113
//Rect3 (Rect3) package { import flash.display.*; public dynamic class Rect3 extends MovieClip { } }//package
Section 114
//Rect4 (Rect4) package { import flash.display.*; public dynamic class Rect4 extends MovieClip { } }//package
Section 115
//Rect8 (Rect8) package { import flash.display.*; public dynamic class Rect8 extends MovieClip { } }//package
Section 116
//SndDone (SndDone) package { import flash.media.*; public dynamic class SndDone extends Sound { } }//package
Section 117
//SndFail (SndFail) package { import flash.media.*; public dynamic class SndFail extends Sound { } }//package
Section 118
//SndPop (SndPop) package { import flash.media.*; public dynamic class SndPop extends Sound { } }//package
Section 119
//Square (Square) package { import flash.display.*; public dynamic class Square extends MovieClip { } }//package
Section 120
//Square2 (Square2) package { import flash.display.*; public dynamic class Square2 extends MovieClip { } }//package
Section 121
//Square4 (Square4) package { import flash.display.*; public dynamic class Square4 extends MovieClip { } }//package
Section 122
//SShapeA (SShapeA) package { import flash.display.*; public dynamic class SShapeA extends MovieClip { } }//package
Section 123
//SShapeB (SShapeB) package { import flash.display.*; public dynamic class SShapeB extends MovieClip { } }//package
Section 124
//Triangle (Triangle) package { import flash.display.*; public dynamic class Triangle extends MovieClip { } }//package
Section 125
//TriangleL (TriangleL) package { import flash.display.*; public dynamic class TriangleL extends MovieClip { } }//package
Section 126
//TriangleR (TriangleR) package { import flash.display.*; public dynamic class TriangleR extends MovieClip { } }//package
Section 127
//TShape (TShape) package { import flash.display.*; public dynamic class TShape extends MovieClip { } }//package
Section 128
//ZShape4A (ZShape4A) package { import flash.display.*; public dynamic class ZShape4A extends MovieClip { } }//package
Section 129
//ZShape4B (ZShape4B) package { import flash.display.*; public dynamic class ZShape4B extends MovieClip { } }//package
Section 130
//ZShape5A (ZShape5A) package { import flash.display.*; public dynamic class ZShape5A extends MovieClip { } }//package
Section 131
//ZShape5B (ZShape5B) package { import flash.display.*; public dynamic class ZShape5B extends MovieClip { } }//package

Library Items

Symbol 1 Sound {SndPop}
Symbol 2 Sound {SndFail}
Symbol 3 Sound {SndDone}
Symbol 4 GraphicUsed by:9 11
Symbol 5 FontUsed by:6 10 15 17 20 21 22 24 25 26 27 102 103 104 119 167 172 173 176 177 178 181 190 206 208 209 210 211 212 213 214 215 216 217 222 223 224 227 228 229 231 232 233 235 236 237 239 240 241 243 244 245 249 251 256 258 259 260 261 263 265 267 268 269 271 273 274 277 282 283 284 285 286 303 305 307 309 315
Symbol 6 TextUses:5Used by:9
Symbol 7 GraphicUsed by:9 11
Symbol 8 GraphicUsed by:9 11
Symbol 9 Button {BtnSave}Uses:4 6 7 8
Symbol 10 TextUses:5Used by:11
Symbol 11 Button {BtnClose}Uses:4 10 7 8
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {DeadPin}Uses:12
Symbol 14 GraphicUsed by:18
Symbol 15 EditableTextUses:5Used by:18
Symbol 16 GraphicUsed by:18
Symbol 17 EditableTextUses:5Used by:18
Symbol 18 MovieClip {PanelCode}Uses:14 15 16 17
Symbol 19 GraphicUsed by:28
Symbol 20 TextUses:5Used by:28
Symbol 21 TextUses:5Used by:28
Symbol 22 TextUses:5Used by:28
Symbol 23 GraphicUsed by:28
Symbol 24 EditableTextUses:5Used by:28
Symbol 25 EditableTextUses:5Used by:28
Symbol 26 EditableTextUses:5Used by:28
Symbol 27 EditableTextUses:5Used by:28
Symbol 28 MovieClip {PanelSettings}Uses:19 20 21 22 23 24 25 26 27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip {KeyHexagon}Uses:29
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip {KeySmile}Uses:31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClip {KeyBall}Uses:33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip {Pin}Uses:35
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip {Hinge}Uses:37
Symbol 39 GraphicUsed by:40 41
Symbol 40 MovieClip {Ball}Uses:39
Symbol 41 MovieClip {Ball2}Uses:39
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip {Ball4}Uses:42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip {TriangleL}Uses:44
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip {TriangleR}Uses:46
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClip {Triangle}Uses:48
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip {Square}Uses:50
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip {ZShape4B}Uses:52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip {ZShape4A}Uses:54
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip {Rect2}Uses:56
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip {TShape}Uses:58
Symbol 60 GraphicUsed by:61 70
Symbol 61 MovieClip {Rect3}Uses:60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip {Cross}Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip {Rect8}Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip {Square2}Uses:66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip {Square4}Uses:68
Symbol 70 MovieClip {Rect4}Uses:60
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip {Bend3}Uses:71
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip {SShapeB}Uses:73
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {EShape}Uses:75
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip {SShapeA}Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip {LShapeA}Uses:79
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip {LShapeB}Uses:81
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClip {ZShape5B}Uses:83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip {ZShape5A}Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip {Bound}Uses:87
Symbol 89 GraphicUsed by:94
Symbol 90 FontUsed by:91
Symbol 91 EditableTextUses:90Used by:94
Symbol 92 FontUsed by:93
Symbol 93 EditableTextUses:92Used by:94
Symbol 94 MovieClip {LevelButton}Uses:89 91 93
Symbol 95 GraphicUsed by:100
Symbol 96 FontUsed by:97
Symbol 97 TextUses:96Used by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip {PromptArrow}Uses:95 97 98 99
Symbol 101 GraphicUsed by:106 126 133 138 142 146 150 154 158 162 171 197 201 205 225 230 234 238 242 246 253 281 287 319
Symbol 102 TextUses:5Used by:106
Symbol 103 TextUses:5Used by:106
Symbol 104 TextUses:5Used by:106
Symbol 105 SoundUsed by:106 110 126 133 138 142 146 150 154 158 162 171 197 201 205 225 230 234 238 242 246 253 281 287 319
Symbol 106 Button {BtnTestLevel}Uses:101 102 103 104 105Used by:Timeline
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 Button {DuiButton}Uses:107 108 109 105Used by:Timeline
Symbol 111 GraphicUsed by:115 117
Symbol 112 GraphicUsed by:115
Symbol 113 GraphicUsed by:115 117
Symbol 114 GraphicUsed by:115 117
Symbol 115 Button {BtnDown}Uses:111 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 Button {BtnUp}Uses:111 116 113 114Used by:Timeline
Symbol 118 GraphicUsed by:121
Symbol 119 TextUses:5Used by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip {GridMode}Uses:118 119 120Used by:Timeline
Symbol 122 FontUsed by:123 124 125 135 136 137 139 140 141 143 144 145 147 148 149 151 152 153 155 156 157 159 160 161 168 169 170 182 183 184 185 189 194 195 196 198 199 200 202 203 204 276 278 279 280 311 316 317 318 320
Symbol 123 TextUses:122Used by:126
Symbol 124 TextUses:122Used by:126
Symbol 125 TextUses:122Used by:126
Symbol 126 Button {BtnRestart}Uses:101 123 124 125 105Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 GraphicUsed by:133
Symbol 129 GraphicUsed by:133  Timeline
Symbol 130 GraphicUsed by:133 302  Timeline
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:128 129 101 130 131 132 105Used by:Timeline
Symbol 134 TextUsed by:Timeline
Symbol 135 TextUses:122Used by:138
Symbol 136 TextUses:122Used by:138
Symbol 137 TextUses:122Used by:138
Symbol 138 ButtonUses:101 135 136 137 105Used by:Timeline
Symbol 139 TextUses:122Used by:142
Symbol 140 TextUses:122Used by:142
Symbol 141 TextUses:122Used by:142
Symbol 142 ButtonUses:101 139 140 141 105Used by:Timeline
Symbol 143 TextUses:122Used by:146
Symbol 144 TextUses:122Used by:146
Symbol 145 TextUses:122Used by:146
Symbol 146 ButtonUses:101 143 144 145 105Used by:Timeline
Symbol 147 TextUses:122Used by:150
Symbol 148 TextUses:122Used by:150
Symbol 149 TextUses:122Used by:150
Symbol 150 ButtonUses:101 147 148 149 105Used by:Timeline
Symbol 151 TextUses:122Used by:154
Symbol 152 TextUses:122Used by:154
Symbol 153 TextUses:122Used by:154
Symbol 154 ButtonUses:101 151 152 153 105Used by:Timeline
Symbol 155 TextUses:122Used by:158
Symbol 156 TextUses:122Used by:158
Symbol 157 TextUses:122Used by:158
Symbol 158 ButtonUses:101 155 156 157 105Used by:Timeline
Symbol 159 TextUses:122Used by:162
Symbol 160 TextUses:122Used by:162
Symbol 161 TextUses:122Used by:162
Symbol 162 ButtonUses:101 159 160 161 105Used by:Timeline
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:163 164 165Used by:Timeline
Symbol 167 TextUses:5Used by:Timeline
Symbol 168 TextUses:122Used by:171
Symbol 169 TextUses:122Used by:171
Symbol 170 TextUses:122Used by:171
Symbol 171 ButtonUses:101 168 169 170 105Used by:Timeline
Symbol 172 TextUses:5Used by:Timeline
Symbol 173 TextUses:5Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 EditableTextUses:5Used by:Timeline
Symbol 177 EditableTextUses:5Used by:Timeline
Symbol 178 EditableTextUses:5Used by:Timeline
Symbol 179 FontUsed by:180 206 313
Symbol 180 EditableTextUses:179Used by:Timeline
Symbol 181 EditableTextUses:5Used by:Timeline
Symbol 182 TextUses:122Used by:186
Symbol 183 TextUses:122Used by:186
Symbol 184 TextUses:122Used by:186
Symbol 185 TextUses:122Used by:186
Symbol 186 MovieClipUses:182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:Timeline
Symbol 189 EditableTextUses:122Used by:Timeline
Symbol 190 EditableTextUses:5Used by:Timeline
Symbol 191 GraphicUsed by:Timeline
Symbol 192 GraphicUsed by:Timeline
Symbol 193 GraphicUsed by:Timeline
Symbol 194 TextUses:122Used by:197
Symbol 195 TextUses:122Used by:197
Symbol 196 TextUses:122Used by:197
Symbol 197 ButtonUses:101 194 195 196 105Used by:Timeline
Symbol 198 TextUses:122Used by:201
Symbol 199 TextUses:122Used by:201
Symbol 200 TextUses:122Used by:201
Symbol 201 ButtonUses:101 198 199 200 105Used by:Timeline
Symbol 202 TextUses:122Used by:205
Symbol 203 TextUses:122Used by:205
Symbol 204 TextUses:122Used by:205
Symbol 205 ButtonUses:101 202 203 204 105Used by:Timeline
Symbol 206 TextUses:179 5Used by:Timeline
Symbol 207 GraphicUsed by:Timeline
Symbol 208 TextUses:5Used by:Timeline
Symbol 209 TextUses:5Used by:Timeline
Symbol 210 EditableTextUses:5Used by:Timeline
Symbol 211 EditableTextUses:5Used by:Timeline
Symbol 212 TextUses:5Used by:Timeline
Symbol 213 EditableTextUses:5Used by:Timeline
Symbol 214 TextUses:5Used by:Timeline
Symbol 215 TextUses:5Used by:Timeline
Symbol 216 TextUses:5Used by:Timeline
Symbol 217 EditableTextUses:5Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:Timeline
Symbol 221 GraphicUsed by:Timeline
Symbol 222 TextUses:5Used by:225
Symbol 223 TextUses:5Used by:225
Symbol 224 TextUses:5Used by:225
Symbol 225 ButtonUses:101 222 223 224 105Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 TextUses:5Used by:230
Symbol 228 TextUses:5Used by:230
Symbol 229 TextUses:5Used by:230
Symbol 230 ButtonUses:101 227 228 229 105Used by:Timeline
Symbol 231 TextUses:5Used by:234
Symbol 232 TextUses:5Used by:234
Symbol 233 TextUses:5Used by:234
Symbol 234 ButtonUses:101 231 232 233 105Used by:Timeline
Symbol 235 TextUses:5Used by:238
Symbol 236 TextUses:5Used by:238
Symbol 237 TextUses:5Used by:238
Symbol 238 ButtonUses:101 235 236 237 105Used by:Timeline
Symbol 239 TextUses:5Used by:242
Symbol 240 TextUses:5Used by:242
Symbol 241 TextUses:5Used by:242
Symbol 242 ButtonUses:101 239 240 241 105Used by:Timeline
Symbol 243 TextUses:5Used by:246
Symbol 244 TextUses:5Used by:246
Symbol 245 TextUses:5Used by:246
Symbol 246 ButtonUses:101 243 244 245 105Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 GraphicUsed by:253
Symbol 249 TextUses:5Used by:253
Symbol 250 GraphicUsed by:253
Symbol 251 TextUses:5Used by:253
Symbol 252 GraphicUsed by:253
Symbol 253 ButtonUses:101 248 249 250 251 252 105Used by:Timeline
Symbol 254 GraphicUsed by:275
Symbol 255 FontUsed by:256
Symbol 256 TextUses:5 255Used by:275
Symbol 257 GraphicUsed by:275
Symbol 258 TextUses:5Used by:275
Symbol 259 TextUses:5Used by:275
Symbol 260 TextUses:5Used by:275
Symbol 261 TextUses:5Used by:275
Symbol 262 GraphicUsed by:275
Symbol 263 TextUses:5Used by:275
Symbol 264 GraphicUsed by:275
Symbol 265 TextUses:5Used by:275
Symbol 266 GraphicUsed by:275
Symbol 267 TextUses:5Used by:275
Symbol 268 TextUses:5Used by:275
Symbol 269 TextUses:5Used by:275
Symbol 270 GraphicUsed by:275
Symbol 271 TextUses:5Used by:275
Symbol 272 GraphicUsed by:275
Symbol 273 TextUses:5Used by:275
Symbol 274 TextUses:5Used by:275
Symbol 275 MovieClipUses:254 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274Used by:Timeline
Symbol 276 TextUses:122Used by:Timeline
Symbol 277 EditableTextUses:5Used by:Timeline
Symbol 278 TextUses:122Used by:281
Symbol 279 TextUses:122Used by:281
Symbol 280 TextUses:122Used by:281
Symbol 281 ButtonUses:101 278 279 280 105Used by:Timeline
Symbol 282 TextUses:5Used by:Timeline
Symbol 283 TextUses:5Used by:Timeline
Symbol 284 TextUses:5Used by:287
Symbol 285 TextUses:5Used by:287
Symbol 286 TextUses:5Used by:287
Symbol 287 ButtonUses:101 284 285 286 105Used by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 ShapeTweeningUsed by:294
Symbol 290 GraphicUsed by:294
Symbol 291 GraphicUsed by:294
Symbol 292 ShapeTweeningUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:289 290 291 292 293Used by:Timeline
Symbol 295 ShapeTweeningUsed by:299
Symbol 296 ShapeTweeningUsed by:299
Symbol 297 ShapeTweeningUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:295 296 297 298Used by:Timeline
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:Timeline
Symbol 302 MovieClipUses:130Used by:Timeline
Symbol 303 TextUses:5Used by:304
Symbol 304 MovieClipUses:303Used by:Timeline
Symbol 305 TextUses:5Used by:306
Symbol 306 MovieClipUses:305Used by:Timeline
Symbol 307 TextUses:5Used by:308
Symbol 308 MovieClipUses:307Used by:Timeline
Symbol 309 TextUses:5Used by:310
Symbol 310 MovieClipUses:309Used by:Timeline
Symbol 311 TextUses:122Used by:312
Symbol 312 MovieClipUses:311Used by:Timeline
Symbol 313 TextUses:179Used by:Timeline
Symbol 314 GraphicUsed by:Timeline
Symbol 315 EditableTextUses:5Used by:Timeline
Symbol 316 TextUses:122Used by:319
Symbol 317 TextUses:122Used by:319
Symbol 318 TextUses:122Used by:319
Symbol 319 ButtonUses:101 316 317 318 105Used by:Timeline
Symbol 320 TextUses:122Used by:Timeline

Instance Names

"btnPlay_load"Frame 1Symbol 133 Button
"btnLvlSel"Frame 2Symbol 138 Button
"btnPaste"Frame 2Symbol 142 Button
"btnLvlEditor"Frame 2Symbol 146 Button
"btnCredits"Frame 2Symbol 150 Button
"btnPlay_mm"Frame 2Symbol 154 Button
"btnHowTo"Frame 2Symbol 158 Button
"btnHighscore"Frame 2Symbol 162 Button
"btnSound"Frame 2Symbol 166 MovieClip
"btnBack_crd"Frame 3Symbol 171 Button
"btnBack_lvs"Frame 4Symbol 171 Button
"rightFrame"Frame 5Symbol 175 MovieClip
"txtTotalScore"Frame 5Symbol 176 EditableText
"txtLevelBonus"Frame 5Symbol 177 EditableText
"txtLevelScore"Frame 5Symbol 178 EditableText
"txtRemoved"Frame 5Symbol 180 EditableText
"boringbug"Frame 5Symbol 181 EditableText
"sidelabelsr"Frame 5Symbol 186 MovieClip
"leftFrame"Frame 5Symbol 175 MovieClip
"lineLeftFrame"Frame 5Symbol 188 MovieClip
"txtLevelName"Frame 5Symbol 189 EditableText
"txtLevelInfo"Frame 5Symbol 190 EditableText
"btnRestart"Frame 5Symbol 126 Button {BtnRestart}
"btnNextLevel"Frame 5Symbol 197 Button
"btnMainMenu_pl"Frame 5Symbol 201 Button
"btnEditor_pl"Frame 5Symbol 205 Button
"btnGridMode"Frame 6Symbol 121 MovieClip {GridMode}
"btnUp"Frame 6Symbol 117 Button {BtnUp}
"btnDown"Frame 6Symbol 115 Button {BtnDown}
"txtElas"Frame 6Symbol 210 EditableText
"txtFric"Frame 6Symbol 211 EditableText
"txtSpeed"Frame 6Symbol 213 EditableText
"btnElasUp"Frame 6Symbol 110 Button {DuiButton}
"btnElasDown"Frame 6Symbol 110 Button {DuiButton}
"btnFricDown"Frame 6Symbol 110 Button {DuiButton}
"btnFricUp"Frame 6Symbol 110 Button {DuiButton}
"btnSpeedDown"Frame 6Symbol 110 Button {DuiButton}
"btnSpeedUp"Frame 6Symbol 110 Button {DuiButton}
"txtTorque"Frame 6Symbol 217 EditableText
"btnTorqueDown"Frame 6Symbol 110 Button {DuiButton}
"btnTorqueUp"Frame 6Symbol 110 Button {DuiButton}
"mcGrid"Frame 6Symbol 220 MovieClip
"btnMainMenu_edt"Frame 6Symbol 201 Button
"btnTestLevel"Frame 6Symbol 106 Button {BtnTestLevel}
"btnSetting"Frame 6Symbol 225 Button
"btnHelp"Frame 6Symbol 230 Button
"btnSave"Frame 6Symbol 234 Button
"btnRestore"Frame 6Symbol 238 Button
"btnClear"Frame 6Symbol 242 Button
"btnLvlCode"Frame 6Symbol 246 Button
"btnShare"Frame 6Symbol 253 Button
"panelHelp"Frame 6Symbol 275 MovieClip
"txtTotalScore"Frame 7Symbol 277 EditableText
"btnMainMenu_cmp"Frame 7Symbol 281 Button
"btnSubmit"Frame 7Symbol 287 Button
"face1"Frame 7Symbol 294 MovieClip
"face2"Frame 7Symbol 299 MovieClip
"face3"Frame 7Symbol 301 MovieClip
"duilogo"Frame 7Symbol 302 MovieClip
"txtSITT"Frame 7Symbol 304 MovieClip
"txtGroup"Frame 7Symbol 306 MovieClip
"txtThanksTo"Frame 7Symbol 308 MovieClip
"txtContact"Frame 7Symbol 310 MovieClip
"txtThanks"Frame 7Symbol 312 MovieClip
"txtLevelData"Frame 8Symbol 315 EditableText
"btnGo"Frame 8Symbol 319 Button
"btnMainMenu_pst"Frame 8Symbol 171 Button
"btnBack_hs"Frame 9Symbol 171 Button
"txtCode"Symbol 18 MovieClip {PanelCode} Frame 1Symbol 17 EditableText
"levelname"Symbol 28 MovieClip {PanelSettings} Frame 1Symbol 24 EditableText
"aboutlevel"Symbol 28 MovieClip {PanelSettings} Frame 1Symbol 25 EditableText
"removenumber"Symbol 28 MovieClip {PanelSettings} Frame 1Symbol 26 EditableText
"txtName"Symbol 94 MovieClip {LevelButton} Frame 1Symbol 91 EditableText
"txtIndex"Symbol 94 MovieClip {LevelButton} Frame 1Symbol 93 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"loading"Frame 1
"mainmenu"Frame 2
"credits"Frame 3
"levelsel"Frame 4
"playgnd"Frame 5
"editor"Frame 6
"complete"Frame 7
"paste"Frame 8
"highscore"Frame 9




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Created: 30/4 -2019 02:16:26 Last modified: 30/4 -2019 02:16:26 Server time: 29/04 -2024 10:32:39