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Arena.swf

This is the info page for
Flash #48393

(Click the ID number above for more basic data on this flash file.)


Text
Place this box in the middle of the stage
The intro will call stop(); and play();

GAME START! =D

ActionScript [AS3]

Section 1
//MainTimeline (Arena_fla.MainTimeline) package Arena_fla { import flash.display.*; import flash.events.*; import flash.net.*; import flash.ui.*; public dynamic class MainTimeline extends MovieClip { public var MortarRequest:URLRequest; public var item:ContextMenuItem; public var pMortar:CMortar; public var myMenu:ContextMenu; public var item1:ContextMenuItem; public var gMain:CMain; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function MouseUp(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.mortargames.com"); navigateToURL(_local2, "_blank"); } public function itemHandler2(_arg1:ContextMenuEvent){ navigateToURL(MortarRequest, "_blank"); } function frame3(){ gMain = new CMain(this); addChild(gMain); stop(); } public function itemHandler1(_arg1:ContextMenuEvent){ navigateToURL(MortarRequest, "_blank"); } function frame1(){ myMenu = new ContextMenu(); MortarRequest = new URLRequest("http://www.mortargames.com"); myMenu.hideBuiltInItems(); item = new ContextMenuItem("Just War Games!"); myMenu.customItems.push(item); item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, itemHandler1); item1 = new ContextMenuItem("MortarGames"); myMenu.customItems.push(item1); item1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, itemHandler2); item1.separatorBefore = true; contextMenu = myMenu; MochiAd.showPreGameAd({clip:root, id:"488d88eaed3a38ba", res:"750x500"}); } function frame2(){ pMortar = new CMortar(); addChild(pMortar); pMortar.gotoAndPlay(1); pMortar.x = 375; pMortar.y = 250; stage.frameRate = 24; addEventListener(MouseEvent.MOUSE_UP, MouseUp); addEventListener(Event.ENTER_FRAME, onEnterFrame); stop(); } public function onEnterFrame(_arg1:Event):void{ if (pMortar.currentFrame == 185){ removeChild(pMortar); removeEventListener(MouseEvent.MOUSE_UP, MouseUp); removeEventListener(Event.ENTER_FRAME, onEnterFrame); stage.frameRate = 100; gotoAndPlay(3); }; } } }//package Arena_fla
Section 2
//CAI (com.XiotexStudios.XGDK.CAI) package com.XiotexStudios.XGDK { import flash.geom.*; public class CAI { public var m_fTime:Number; public var m_fEmergeTime:Number; public var m_bKill:Boolean; public var m_fScale:Number; public var m_fWidth:Number; public var m_fSpeed:Number; public var m_fAngle:Number; public var m_fDX:Number; public var m_fDY:Number; public var m_fAlpha:Number; public var m_fRotationSpeed:Number; public var m_fFinalScale:Number; public var m_fOuterRadius:Number; public var m_iState:Number; public var m_bActive:Boolean; public var m_fDiameter:Number; public var m_fX:Number; public var m_fY:Number; public var m_fRealX:Number; public var m_fRealY:Number; public var m_fUserData:Number; public var m_bDoneEmerge:Boolean; public var m_fRadius:Number; public var m_pDLLElement:CDoubleLinkedListElement; public var m_fVX:Number; public var m_fVY:Number; public var m_fDist:Number; public var m_fHeight:Number; public var m_fMoveType:Number; public var m_pColourMatrix:ColorTransform; public var m_fMoveDelayReset:Number; public var m_iHits:int; public var m_fMoveDelay:Number; public var m_pMatrix:Matrix; public static const AI_AVOID_PLAYER:Number = 1; public static const AI_DIE:Number = 2; public static const AI_RENDER_ONLY:Number = 1; public static const AI_STATIC:Number = 2; public static const AI_EMERGE:Number = 0; public static const AI_MOVE_AND_RENDER:Number = 0; public static const AI_SEEK_PLAYER:Number = 0; public static const AI_ACTIVE:Number = 1; public static var m_fUpperY:Number; private static var m_vAIPool:CDoubleLinkedList; private static var m_pPlayer:IPlayer; private static var m_pWorld:IWorld; public static var m_fUpperX:Number; public static var m_fLowerX:Number; public static var m_fLowerY:Number; public static var m_vActiveAI:CDoubleLinkedList; private static var m_pGameUnit:IGameUnit; public function Kill():void{ m_bKill = true; } public function Collide(_arg1:Number, _arg2:Number, _arg3:Number, _arg4):void{ m_fDX = (_arg1 - (m_fX + (m_fWidth / 2))); m_fDY = (_arg2 - (m_fY + (m_fHeight / 2))); m_fDist = Math.sqrt(((m_fDX * m_fDX) + (m_fDY * m_fDY))); m_fDX = (m_fDX / m_fDist); m_fDY = (m_fDY / m_fDist); if (m_fDist <= (_arg3 + m_fRadius)){ m_pGameUnit.OnAICollisionWithPlayer(this, _arg4); }; } public function CollideBullet(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ m_fDX = (_arg1 - m_fX); m_fDY = (_arg2 - m_fY); m_fDist = Math.sqrt(((m_fDX * m_fDX) + (m_fDY * m_fDY))); m_fDX = (m_fDX / m_fDist); m_fDY = (m_fDY / m_fDist); if (m_fDist <= (_arg3 + m_fRadius)){ m_pGameUnit.OnAICollisionWithBullet(this); return (true); }; return (false); } public function Render(_arg1:Number):Boolean{ if (_arg1 == AI_MOVE_AND_RENDER){ switch (m_iState){ case AI_EMERGE: m_fTime = (m_fTime + FPSCounter.GetTimeDelta()); if (m_fTime >= m_fEmergeTime){ m_iState = AI_ACTIVE; m_fTime = 0; }; break; case AI_ACTIVE: Move(); break; case AI_DIE: m_pGameUnit.OnAIDie(this); break; }; }; if (m_pWorld.InView(m_fX, m_fY, m_fWidth, m_fHeight)){ m_fRealX = m_pWorld.GetRealX(m_fX); m_fRealY = m_pWorld.GetRealY(m_fY); switch (m_iState){ case AI_EMERGE: m_pMatrix.identity(); m_pMatrix.translate((-(m_fWidth) / 2), (-(m_fHeight) / 2)); m_pMatrix.rotate(m_fAngle); m_pMatrix.scale(m_fScale, m_fScale); m_pMatrix.translate(m_fRealX, m_fRealY); m_pColourMatrix.alphaMultiplier = (m_fTime / m_fEmergeTime); m_pGameUnit.OnAIEmerge(this); m_bDoneEmerge = true; break; case AI_ACTIVE: m_pMatrix.identity(); m_pMatrix.translate((-(m_fWidth) / 2), (-(m_fHeight) / 2)); m_pMatrix.rotate(m_fAngle); m_pMatrix.scale(m_fScale, m_fScale); m_pMatrix.translate(m_fRealX, m_fRealY); m_pGameUnit.OnAIActive(this); break; }; }; return (true); } public function Move():void{ m_fDX = ((m_pPlayer.GetX() + 50) - (m_fX + (m_fWidth / 2))); m_fDY = ((m_pPlayer.GetY() + 50) - (m_fY + (m_fHeight / 2))); m_fDist = Math.sqrt(((m_fDX * m_fDX) + (m_fDY * m_fDY))); m_fDX = (m_fDX / m_fDist); m_fDY = (m_fDY / m_fDist); m_fAngle = (m_fAngle + (m_fRotationSpeed * FPSCounter.GetTimeDelta())); if (m_fAngle >= (Math.PI * 2)){ m_fAngle = (m_fAngle - (Math.PI * 2)); }; m_fMoveDelay = (m_fMoveDelay - FPSCounter.GetTimeDelta()); if (m_fMoveDelay > 0){ return; }; m_fMoveDelay = m_fMoveDelayReset; switch (m_fMoveType){ case AI_SEEK_PLAYER: m_fVX = (m_fVX + (m_fDX * (m_fSpeed * FPSCounter.GetTimeDelta()))); m_fVY = (m_fVY + (m_fDY * (m_fSpeed * FPSCounter.GetTimeDelta()))); break; case AI_AVOID_PLAYER: m_fVX = (m_fVX - (m_fDX * (m_fSpeed * FPSCounter.GetTimeDelta()))); m_fVY = (m_fVY - (m_fDY * (m_fSpeed * FPSCounter.GetTimeDelta()))); break; case AI_STATIC: break; }; m_fX = (m_fX + (m_fVX * FPSCounter.GetTimeDelta())); m_fY = (m_fY + (m_fVY * FPSCounter.GetTimeDelta())); m_fVX = (m_fVX * 0.9); m_fVY = (m_fVY * 0.9); } public static function CollideAllAndKill(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ var _local5:CAI; var _local6:CDoubleLinkedListElement; _local6 = m_vActiveAI.m_pHead; while (_local6) { _local5 = (_local6.m_pElement as CAI); if (_local5.m_iState == AI_ACTIVE){ if (_local5.CollideBullet(_arg1, _arg2, _arg3)){ _local5.m_iHits--; return (true); }; }; _local6 = _local6.m_pNext; }; return (false); } public static function Shutdown():void{ var _local1:CAI; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActiveAI.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CAI); _local3 = _local2.m_pNext; m_vActiveAI.Erase(_local2); m_vAIPool.Push(_local1); _local2 = _local3; }; } public static function TraceFirst():void{ } public static function AllocateAI(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Number, _arg15:int):void{ var _local16:CAI; _local16 = (m_vAIPool.Pop() as CAI); if (_local16){ _local16.m_fX = _arg1; _local16.m_fY = _arg2; _local16.m_fRadius = _arg3; _local16.m_fDiameter = (_arg3 * 2); _local16.m_fOuterRadius = _arg4; _local16.m_bActive = true; _local16.m_fSpeed = (_arg5 + (Math.random() * _arg6)); _local16.m_fUserData = _arg7; _local16.m_fTime = 0; _local16.m_iState = AI_EMERGE; _local16.m_fEmergeTime = _arg8; _local16.m_fMoveType = _arg9; _local16.m_fWidth = _arg13; _local16.m_fHeight = _arg14; _local16.m_fMoveDelay = _arg10; _local16.m_fMoveDelayReset = _arg10; _local16.m_fRotationSpeed = _arg11; _local16.m_fAngle = 0; _local16.m_fVX = 0; _local16.m_fVY = 0; _local16.m_fFinalScale = _arg12; _local16.m_fScale = _arg12; _local16.m_pMatrix = new Matrix(); _local16.m_pColourMatrix = new ColorTransform(); _local16.m_bKill = false; _local16.m_bDoneEmerge = false; _local16.m_iHits = _arg15; m_vActiveAI.Push(_local16); }; } public static function Initialise(_arg1:int, _arg2:IPlayer, _arg3:IGameUnit, _arg4:IWorld):void{ var _local5:CAI; var _local6:int; m_vAIPool = new CDoubleLinkedList(); m_vActiveAI = new CDoubleLinkedList(); _local6 = 0; while (_local6 < _arg1) { _local5 = new (CAI); _local5.m_bActive = false; m_vAIPool.Push(_local5); _local6++; }; m_pPlayer = _arg2; m_pGameUnit = _arg3; m_pWorld = _arg4; } public static function RenderAll(_arg1:Number):void{ var _local2:CAI; var _local3:CDoubleLinkedListElement; var _local4:CDoubleLinkedListElement; _local3 = m_vActiveAI.m_pHead; while (_local3) { _local2 = (_local3.m_pElement as CAI); if (((!(_local2.Render(_arg1))) || (_local2.m_bKill))){ _local4 = _local3.m_pNext; m_vActiveAI.Erase(_local3); m_vAIPool.Push(_local2); _local3 = _local4; } else { _local3 = _local3.m_pNext; }; }; } public static function KillAll(){ var _local1:CAI; var _local2:CDoubleLinkedListElement; _local2 = m_vActiveAI.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CAI); _local1.Kill(); _local2 = _local2.m_pNext; }; } public static function EnforceSeperation():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Array; var _local5:CAI; var _local6:CAI; var _local7:CDoubleLinkedListElement; var _local8:int; var _local9:int; var _local10:int; _local4 = new Array(); _local7 = m_vActiveAI.m_pHead; while (_local7) { _local5 = (_local7.m_pElement as CAI); _local4.push(_local5); _local7 = _local7.m_pNext; }; _local8 = _local4.length; _local9 = 0; while (_local9 < _local8) { _local5 = (_local4[_local9] as CAI); if ((((_local5.m_fX < m_fLowerX)) || ((_local5.m_fX > m_fUpperX)))){ _local5.m_fVX = (_local5.m_fVX * -1); _local5.m_fVX = (_local5.m_fVX * 1.1); }; if ((((_local5.m_fY < m_fLowerY)) || ((_local5.m_fY > m_fUpperY)))){ _local5.m_fVY = (_local5.m_fVY * -1); _local5.m_fVY = (_local5.m_fVY * 1.1); }; _local10 = 1; while (_local10 < (_local8 - 1)) { _local6 = (_local4[_local10] as CAI); if (((!((_local5 == _local6))) && (!((_local6.m_fMoveType == AI_STATIC))))){ _local1 = (_local5.m_fX - _local6.m_fX); _local2 = (_local5.m_fY - _local6.m_fY); _local3 = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); if ((((_local3 <= (_local5.m_fRadius + _local6.m_fRadius))) && (!((_local3 == 0))))){ _local1 = (_local1 / _local3); _local2 = (_local2 / _local3); _local6.m_fVX = (_local6.m_fVX + (-(_local1) * ((_local6.m_fSpeed * 20) * FPSCounter.GetTimeDelta()))); _local6.m_fVY = (_local6.m_fVY + (-(_local2) * ((_local6.m_fSpeed * 20) * FPSCounter.GetTimeDelta()))); }; }; _local10++; }; _local9++; }; } public static function CollideAll(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:CAI; var _local6:CDoubleLinkedListElement; _local6 = m_vActiveAI.m_pHead; while (_local6) { _local5 = (_local6.m_pElement as CAI); if (_local5.m_iState == AI_ACTIVE){ _local5.Collide(_arg1, _arg2, _arg3, _arg4); }; _local6 = _local6.m_pNext; }; } } }//package com.XiotexStudios.XGDK
Section 3
//CBitmapWindow (com.XiotexStudios.XGDK.CBitmapWindow) package com.XiotexStudios.XGDK { import flash.display.*; import flash.geom.*; public class CBitmapWindow implements IWorld { private var m_pPoint:Point; public var m_fWidth:Number; public var m_fHeight:Number; public var m_pRect:Rectangle; private var m_pBitmap:BitmapData; public var m_fOffsetX:Number; public var m_fOffsetY:Number; public function SetXY(_arg1:Number, _arg2:Number):void{ m_fOffsetX = _arg1; m_fOffsetY = _arg2; } public function InView(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if ((((_arg1 >= (m_pRect.x - _arg3))) && ((_arg1 <= ((m_pRect.x + m_pRect.width) + _arg3))))){ if ((((_arg2 >= (m_pRect.y - _arg4))) && ((_arg2 <= ((m_pRect.y + m_pRect.height) + _arg4))))){ return (true); }; }; return (false); } public function Initialise(_arg1:BitmapData):void{ m_pBitmap = _arg1; m_fWidth = m_pBitmap.width; m_fHeight = m_pBitmap.height; m_fOffsetX = 0; m_fOffsetY = 0; m_pRect = new Rectangle(); m_pPoint = new Point(); m_pRect.x = m_fOffsetX; m_pRect.y = m_fOffsetY; m_pRect.width = CScreen.GetWidth(); m_pRect.height = CScreen.GetHeight(); m_pPoint.x = 0; m_pPoint.y = 0; } public function GetRealY(_arg1:Number):Number{ return ((_arg1 - m_pRect.y)); } public function GetRealX(_arg1:Number):Number{ return ((_arg1 - m_pRect.x)); } public function Render():void{ m_pRect.x = (m_fOffsetX - (m_pRect.width / 2)); m_pRect.y = (m_fOffsetY - (m_pRect.height / 2)); CScreen.GetScreen().copyPixels(m_pBitmap, m_pRect, m_pPoint); } } }//package com.XiotexStudios.XGDK
Section 4
//CBullet (com.XiotexStudios.XGDK.CBullet) package com.XiotexStudios.XGDK { import flash.display.*; public class CBullet { public var m_fX:Number; public var m_fY:Number; public var m_pAI:CAI; public var m_fLife:Number; public var m_fSpeed:Number; public var m_pBitmap:BitmapData; public var m_fRadius:Number; public var m_fVX:Number; public var m_fVY:Number; public static const BULLET_TYPE_BASIC:Number = 0; private static var m_iNumBullets:int; private static var m_vFreeList:Array; private static var m_iFreeIndex:int; private static var m_pWorld:IWorld; public function Update():Boolean{ var _local1:Number; var _local2:Number; var _local3:Number; _local1 = FPSCounter.GetTimeDelta(); m_fLife = (m_fLife - _local1); if (m_fLife < 0){ return (false); }; m_fX = (m_fX + ((m_fVX * m_fSpeed) * _local1)); m_fY = (m_fY + ((m_fVY * m_fSpeed) * _local1)); if (CAI.CollideAllAndKill(m_fX, m_fY, m_fRadius, 1)){ return (false); }; if (m_pWorld.InView(m_fX, m_fY, m_fRadius, m_fRadius)){ _local2 = m_pWorld.GetRealX(m_fX); _local3 = m_pWorld.GetRealY(m_fY); CScreen.DrawBitmapFast(m_pBitmap, (_local2 - (m_pBitmap.width / 2)), (_local3 - (m_pBitmap.height / 2))); }; return (true); } public static function Initialise(_arg1:int, _arg2:IWorld):void{ var _local3:CBullet; var _local4:int; m_vFreeList = new Array(); m_iFreeIndex = 0; m_iNumBullets = _arg1; m_pWorld = _arg2; _local4 = 0; while (_local4 < _arg1) { _local3 = new (CBullet); m_vFreeList.push(_local3); _local4++; }; } public static function UpdateAll():void{ var _local1:CBullet; var _local2:CBullet; var _local3:int; _local3 = 0; while (_local3 < m_iFreeIndex) { _local1 = (m_vFreeList[_local3] as CBullet); if (!_local1.Update()){ if (m_iFreeIndex > 1){ _local2 = (m_vFreeList[(m_iFreeIndex - 1)] as CBullet); m_vFreeList[_local3] = _local2; m_vFreeList[(m_iFreeIndex - 1)] = _local1; if (_local3 != 0){ _local3--; }; m_iFreeIndex--; } else { m_iFreeIndex = 0; }; }; _local3++; }; } public static function Allocate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:BitmapData, _arg8:Number):void{ var _local9:CBullet; _local9 = null; if (m_iFreeIndex <= (m_vFreeList.length - 1)){ _local9 = (m_vFreeList[m_iFreeIndex] as CBullet); m_iFreeIndex++; _local9.m_fX = _arg1; _local9.m_fY = _arg2; _local9.m_fVX = _arg3; _local9.m_fVY = _arg4; _local9.m_fSpeed = _arg5; _local9.m_fLife = _arg6; _local9.m_pBitmap = _arg7; _local9.m_fRadius = _arg8; }; } } }//package com.XiotexStudios.XGDK
Section 5
//CDisplayList (com.XiotexStudios.XGDK.CDisplayList) package com.XiotexStudios.XGDK { public class CDisplayList { public var m_vDisplayElements:Array; public var m_bActive:Boolean; private static var m_vDisplayList:Array; private static var m_iDepth:int; public static function Render():void{ var _local1:CDisplayList; var _local2:CParticle; var _local3:int; var _local4:*; var _local5:int; _local3 = 0; while (_local3 < m_iDepth) { _local1 = m_vDisplayList[_local3]; if (_local1.m_bActive){ _local4 = _local1.m_vDisplayElements.length; _local5 = 0; while (_local5 < _local4) { _local2 = (_local1.m_vDisplayElements[_local5] as CParticle); _local2.Render(); _local5++; }; _local1.m_vDisplayElements = new Array(); _local1.m_bActive = false; }; _local3++; }; } public static function Initialise(_arg1:int):void{ var _local2:CDisplayList; var _local3:int; m_vDisplayList = new Array(); m_iDepth = _arg1; _local3 = 0; while (_local3 < _arg1) { _local2 = new (CDisplayList); _local2.m_bActive = false; _local2.m_vDisplayElements = new Array(); m_vDisplayList.push(_local2); _local3++; }; } public static function Clear():void{ var _local1:CDisplayList; var _local2:CParticle; var _local3:int; _local3 = 0; while (_local3 < m_iDepth) { _local1 = m_vDisplayList[_local3]; _local1.m_vDisplayElements = new Array(); _local1.m_bActive = false; _local3++; }; } public static function InsertParticle(_arg1:CParticle):void{ var _local2:Number; var _local3:int; _local2 = ((1 - _arg1.m_fAlpha) * 100); _local3 = _local2; if (_local3 > m_iDepth){ _local3 = m_iDepth; }; m_vDisplayList[_local3].m_vDisplayElements.push(_arg1); m_vDisplayList[_local3].m_bActive = true; } } }//package com.XiotexStudios.XGDK
Section 6
//CDoubleLinkedList (com.XiotexStudios.XGDK.CDoubleLinkedList) package com.XiotexStudios.XGDK { public class CDoubleLinkedList { public var m_pTail:CDoubleLinkedListElement; public var m_iCount:int; public var m_pHead:CDoubleLinkedListElement; public function CDoubleLinkedList(){ m_pHead = null; m_pTail = null; m_iCount = 0; } public function Erase(_arg1:CDoubleLinkedListElement):void{ if (m_pHead == _arg1){ m_pHead = m_pHead.m_pNext; }; if (m_pTail == _arg1){ m_pTail = m_pTail.m_pPrev; }; if (m_pHead == null){ m_pTail = null; }; _arg1.Erase(); m_iCount--; } public function Pop(){ var _local1:*; if (m_pTail){ _local1 = m_pTail.m_pElement; m_pTail = m_pTail.m_pPrev; if (m_pTail){ m_pTail.m_pNext = null; } else { m_pHead = null; }; m_iCount--; return (_local1); }; return (null); } public function Push(_arg1):void{ var _local2:CDoubleLinkedListElement; _local2 = new CDoubleLinkedListElement(_arg1); if (m_pHead){ m_pTail.InsertAfter(_local2); m_pTail = m_pTail.m_pNext; } else { m_pHead = _local2; m_pTail = _local2; }; m_iCount++; } } }//package com.XiotexStudios.XGDK
Section 7
//CDoubleLinkedListElement (com.XiotexStudios.XGDK.CDoubleLinkedListElement) package com.XiotexStudios.XGDK { public class CDoubleLinkedListElement { public var m_pPrev:CDoubleLinkedListElement; public var m_pNext:CDoubleLinkedListElement; public var m_pElement; public function CDoubleLinkedListElement(_arg1){ m_pElement = _arg1; m_pNext = null; m_pPrev = null; } public function InsertAfter(_arg1:CDoubleLinkedListElement):void{ _arg1.m_pNext = m_pNext; _arg1.m_pPrev = this; if (m_pNext){ m_pNext.m_pPrev = _arg1; }; m_pNext = _arg1; } public function Remove(){ if (m_pPrev){ m_pPrev.m_pNext = m_pNext; }; if (m_pNext){ m_pNext.m_pPrev = m_pPrev; }; m_pNext = null; m_pPrev = null; return (m_pElement); } public function Erase():void{ if (m_pPrev){ m_pPrev.m_pNext = m_pNext; }; if (m_pNext){ m_pNext.m_pPrev = m_pPrev; }; m_pNext = null; m_pPrev = null; } public function SetElement(_arg1):void{ m_pElement = _arg1; } public function InsertBefore(_arg1:CDoubleLinkedListElement):void{ _arg1.m_pNext = this; _arg1.m_pPrev = m_pPrev; if (m_pPrev){ m_pPrev.m_pNext = _arg1; }; m_pPrev = _arg1; } } }//package com.XiotexStudios.XGDK
Section 8
//CEmptyWorld (com.XiotexStudios.XGDK.CEmptyWorld) package com.XiotexStudios.XGDK { public class CEmptyWorld implements IWorld { public function GetRealX(_arg1:Number):Number{ return (_arg1); } public function GetRealY(_arg1:Number):Number{ return (_arg1); } public function InView(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ return (true); } } }//package com.XiotexStudios.XGDK
Section 9
//CExplosion (com.XiotexStudios.XGDK.CExplosion) package com.XiotexStudios.XGDK { import flash.display.*; public class CExplosion { public var m_fNumToEmit:Number; public var m_fX:Number; public var m_fY:Number; public var m_pBitmap:BitmapData; public var m_fEmitDelayReset:Number; public var m_fTTL:Number; public var m_fEmitDelay:Number; private static var m_vPool:CDoubleLinkedList; private static var m_iNumberOfExplosions:int; private static var m_vActive:CDoubleLinkedList; public function Update():Boolean{ var _local1:Number; var _local2:Number; var _local3:int; m_fTTL = (m_fTTL - FPSCounter.GetTimeDelta()); if (m_fTTL <= 0){ return (false); }; m_fEmitDelay = (m_fEmitDelay - FPSCounter.GetTimeDelta()); if (m_fEmitDelay > 0){ return (true); }; m_fEmitDelay = m_fEmitDelayReset; _local3 = 0; while (_local3 < m_fNumToEmit) { _local1 = ((Math.random() * Math.PI) * 2); _local2 = ((Math.random() * Math.PI) * 2); _local1 = Math.sin(_local1); _local2 = Math.sin(_local2); CParticle.Allocate(m_fX, m_fY, 0, _local1, _local2, 1, (Math.random() * 100), (Math.random() * 100), 300, 0.3, (0.1 + (Math.random() * 1)), (Math.random() * 6), ((Math.random() * 10) - 5), 1, CParticle.PARTICLE_FADE_OVER_LIFE, m_pBitmap, 1.1); _local3++; }; return (true); } public static function Shutdown():void{ var _local1:CExplosion; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CExplosion); _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; }; } public static function UpdateAll():void{ var _local1:CExplosion; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CExplosion); if (!_local1.Update()){ _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; } else { _local2 = _local2.m_pNext; }; }; } public static function Allocate(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:CExplosion; _local6 = (m_vPool.Pop() as CExplosion); if (_local6){ _local6.m_pBitmap = _arg1; _local6.m_fX = _arg2; _local6.m_fY = _arg3; _local6.m_fNumToEmit = _arg4; _local6.m_fTTL = _arg5; _local6.m_fEmitDelayReset = (_arg4 / _arg5); _local6.m_fEmitDelay = 0; m_vActive.Push(_local6); } else { trace("Ran out"); }; } public static function Initialise(_arg1:int):void{ var _local2:int; m_vPool = new CDoubleLinkedList(); m_vActive = new CDoubleLinkedList(); m_iNumberOfExplosions = _arg1; _local2 = 0; while (_local2 < _arg1) { m_vPool.Push(new (CExplosion)); _local2++; }; } } }//package com.XiotexStudios.XGDK
Section 10
//CFont23x23 (com.XiotexStudios.XGDK.CFont23x23) package com.XiotexStudios.XGDK { public class CFont23x23 { private static var m_pW:CW23x23; private static var m_pY:CY23x23; private static var m_pX:CX23x23; private static var m_pZ:CZ23x23; private static var m_p0:C023x23; private static var m_p1:C123x23; private static var m_p3:C323x23; private static var m_p4:C423x23; private static var m_p5:C523x23; private static var m_p6:C623x23; private static var m_p7:C723x23; private static var m_p2:C223x23; private static var m_p8:C823x23; private static var m_pA:CA23x23; private static var m_pB:CB23x23; private static var m_pC:CC23x23; private static var m_pD:CD23x23; private static var m_pE:CE23x23; private static var m_pF:CF23x23; private static var m_pG:CG23x23; private static var m_p9:C923x23; private static var m_pI:CI23x23; private static var m_pJ:CJ23x23; private static var m_pK:CK23x23; private static var m_pL:CL23x23; private static var m_pM:CM23x23; private static var m_pN:CN23x23; private static var m_pH:CH23x23; private static var m_pP:CP23x23; private static var m_pT:CT23x23; private static var m_pO:CO23x23; private static var m_pQ:CQ23x23; private static var m_pR:CR23x23; private static var m_pS:CS23x23; private static var m_pU:CU23x23; private static var m_pV:CV23x23; public static function Initialise():void{ m_p0 = new C023x23(0, 0); m_p1 = new C123x23(0, 0); m_p2 = new C223x23(0, 0); m_p3 = new C323x23(0, 0); m_p4 = new C423x23(0, 0); m_p5 = new C523x23(0, 0); m_p6 = new C623x23(0, 0); m_p7 = new C723x23(0, 0); m_p8 = new C823x23(0, 0); m_p9 = new C923x23(0, 0); m_pA = new CA23x23(0, 0); m_pB = new CB23x23(0, 0); m_pC = new CC23x23(0, 0); m_pD = new CD23x23(0, 0); m_pE = new CE23x23(0, 0); m_pF = new CF23x23(0, 0); m_pG = new CG23x23(0, 0); m_pH = new CH23x23(0, 0); m_pI = new CI23x23(0, 0); m_pJ = new CJ23x23(0, 0); m_pK = new CK23x23(0, 0); m_pL = new CL23x23(0, 0); m_pM = new CM23x23(0, 0); m_pN = new CN23x23(0, 0); m_pO = new CO23x23(0, 0); m_pP = new CP23x23(0, 0); m_pQ = new CQ23x23(0, 0); m_pR = new CR23x23(0, 0); m_pS = new CS23x23(0, 0); m_pT = new CT23x23(0, 0); m_pU = new CU23x23(0, 0); m_pV = new CV23x23(0, 0); m_pW = new CW23x23(0, 0); m_pX = new CX23x23(0, 0); m_pY = new CY23x23(0, 0); m_pZ = new CZ23x23(0, 0); } public static function DrawString(_arg1:String, _arg2:Number, _arg3:Number):void{ var _local4:int; var _local5:int; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { switch (_arg1.charAt(_local5)){ case "0": CScreen.DrawBitmapFast(m_p0, _arg2, _arg3); break; case "1": CScreen.DrawBitmapFast(m_p1, _arg2, _arg3); break; case "2": CScreen.DrawBitmapFast(m_p2, _arg2, _arg3); break; case "3": CScreen.DrawBitmapFast(m_p3, _arg2, _arg3); break; case "4": CScreen.DrawBitmapFast(m_p4, _arg2, _arg3); break; case "5": CScreen.DrawBitmapFast(m_p5, _arg2, _arg3); break; case "6": CScreen.DrawBitmapFast(m_p6, _arg2, _arg3); break; case "7": CScreen.DrawBitmapFast(m_p7, _arg2, _arg3); break; case "8": CScreen.DrawBitmapFast(m_p8, _arg2, _arg3); break; case "9": CScreen.DrawBitmapFast(m_p9, _arg2, _arg3); break; case "A": CScreen.DrawBitmapFast(m_pA, _arg2, _arg3); break; case "B": CScreen.DrawBitmapFast(m_pB, _arg2, _arg3); break; case "C": CScreen.DrawBitmapFast(m_pC, _arg2, _arg3); break; case "D": CScreen.DrawBitmapFast(m_pD, _arg2, _arg3); break; case "E": CScreen.DrawBitmapFast(m_pE, _arg2, _arg3); break; case "F": CScreen.DrawBitmapFast(m_pF, _arg2, _arg3); break; case "G": CScreen.DrawBitmapFast(m_pG, _arg2, _arg3); break; case "H": CScreen.DrawBitmapFast(m_pH, _arg2, _arg3); break; case "I": CScreen.DrawBitmapFast(m_pI, _arg2, _arg3); break; case "J": CScreen.DrawBitmapFast(m_pJ, _arg2, _arg3); break; case "K": CScreen.DrawBitmapFast(m_pK, _arg2, _arg3); break; case "L": CScreen.DrawBitmapFast(m_pL, _arg2, _arg3); break; case "M": CScreen.DrawBitmapFast(m_pM, _arg2, _arg3); break; case "N": CScreen.DrawBitmapFast(m_pN, _arg2, _arg3); break; case "O": CScreen.DrawBitmapFast(m_pO, _arg2, _arg3); break; case "P": CScreen.DrawBitmapFast(m_pP, _arg2, _arg3); break; case "Q": CScreen.DrawBitmapFast(m_pQ, _arg2, _arg3); break; case "R": CScreen.DrawBitmapFast(m_pR, _arg2, _arg3); break; case "S": CScreen.DrawBitmapFast(m_pS, _arg2, _arg3); break; case "T": CScreen.DrawBitmapFast(m_pT, _arg2, _arg3); break; case "U": CScreen.DrawBitmapFast(m_pU, _arg2, _arg3); break; case "V": CScreen.DrawBitmapFast(m_pV, _arg2, _arg3); break; case "W": CScreen.DrawBitmapFast(m_pW, _arg2, _arg3); break; case "X": CScreen.DrawBitmapFast(m_pX, _arg2, _arg3); break; case "Y": CScreen.DrawBitmapFast(m_pY, _arg2, _arg3); break; case "Z": CScreen.DrawBitmapFast(m_pZ, _arg2, _arg3); break; case " ": break; }; _arg2 = (_arg2 + 28); _local5++; }; } public static function DrawNumber(_arg1:int, _arg2:Number, _arg3:Number):void{ var _local4:String; var _local5:int; var _local6:int; _local4 = _arg1.toString(); _local5 = _local4.length; _local6 = 0; while (_local6 < _local5) { switch (_local4.charAt(_local6)){ case "0": CScreen.DrawBitmapFast(m_p0, _arg2, _arg3); break; case "1": CScreen.DrawBitmapFast(m_p1, _arg2, _arg3); break; case "2": CScreen.DrawBitmapFast(m_p2, _arg2, _arg3); break; case "3": CScreen.DrawBitmapFast(m_p3, _arg2, _arg3); break; case "4": CScreen.DrawBitmapFast(m_p4, _arg2, _arg3); break; case "5": CScreen.DrawBitmapFast(m_p5, _arg2, _arg3); break; case "6": CScreen.DrawBitmapFast(m_p6, _arg2, _arg3); break; case "7": CScreen.DrawBitmapFast(m_p7, _arg2, _arg3); break; case "8": CScreen.DrawBitmapFast(m_p8, _arg2, _arg3); break; case "9": CScreen.DrawBitmapFast(m_p9, _arg2, _arg3); break; }; _arg2 = (_arg2 + 28); _local6++; }; } } }//package com.XiotexStudios.XGDK
Section 11
//CGame (com.XiotexStudios.XGDK.CGame) package com.XiotexStudios.XGDK { import flash.display.*; import flash.events.*; public class CGame { public static var m_pStage:Stage; private static var m_fLastMemory:Number; public static var m_sURL:String; public static var m_fWidth:Number; public static var m_fHeight:Number; public static function KeyDown(_arg1:KeyboardEvent):void{ CGameUnit.KeyDown(_arg1); } public static function OnMouseDown(_arg1:MouseEvent):void{ } public static function GetMouseX():Number{ return (m_pStage.mouseX); } public static function GetMouseY():Number{ return (m_pStage.mouseY); } public static function MouseUp(_arg1:MouseEvent):void{ CGameUnit.MouseUp(_arg1); } public static function onEnterFrame(_arg1:Event):void{ FPSCounter.Update(); CScreen.BeginScene(); CGameUnit.Render(); CScreen.Present(); } public static function GetStage():Stage{ return (m_pStage); } public static function Initialise(_arg1:Stage, _arg2:Sprite, _arg3:int, _arg4:int, _arg5:Number, _arg6:Number):void{ m_fWidth = _arg5; m_fHeight = _arg6; m_pStage = _arg1; m_fLastMemory = 0; CScreen.Initialise(m_fWidth, m_fHeight, _arg2); CGameUnit.Initialise(); FPSCounter.Initialise(_arg2); CDisplayList.Initialise(_arg4); CFont23x23.Initialise(); _arg1.addEventListener(KeyboardEvent.KEY_DOWN, KeyDown); _arg1.addEventListener(KeyboardEvent.KEY_UP, KeyUp); _arg1.addEventListener(MouseEvent.MOUSE_UP, MouseUp); _arg1.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown); _arg2.addEventListener(Event.ENTER_FRAME, onEnterFrame); } public static function KeyUp(_arg1:KeyboardEvent):void{ CGameUnit.KeyUp(_arg1); } } }//package com.XiotexStudios.XGDK
Section 12
//CGameUnit (com.XiotexStudios.XGDK.CGameUnit) package com.XiotexStudios.XGDK { import flash.events.*; public class CGameUnit { private static var m_iCurrentUnit:int; private static var m_vUnits:Array; public static function MouseUp(_arg1:Event):void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].MouseUp(_arg1); }; } public static function KeyDown(_arg1:KeyboardEvent):void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].KeyDown(_arg1); }; } public static function AddUnit(_arg1:int, _arg2:IGameUnit):void{ m_vUnits[_arg1] = _arg2; } public static function MouseDown(_arg1:Event):void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].MoueDown(_arg1); }; } public static function Initialise():void{ m_vUnits = new Array(); m_iCurrentUnit = -1; } public static function KeyUp(_arg1:KeyboardEvent):void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].KeyUp(_arg1); }; } public static function SetCurrentUnit(_arg1:int):void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].Shutdown(); }; m_iCurrentUnit = _arg1; m_vUnits[m_iCurrentUnit].Prepare(); } public static function Render():void{ if (m_iCurrentUnit != -1){ m_vUnits[m_iCurrentUnit].Render(); }; } } }//package com.XiotexStudios.XGDK
Section 13
//CGlow (com.XiotexStudios.XGDK.CGlow) package com.XiotexStudios.XGDK { import flash.display.*; public class CGlow { public var m_fNumToEmit:Number; public var m_fX:Number; public var m_fY:Number; public var m_pBitmap:BitmapData; public var m_fEmitDelayReset:Number; public var m_fTTL:Number; public var m_fEmitDelay:Number; private static var m_vPool:CDoubleLinkedList; private static var m_vActive:CDoubleLinkedList; private static var m_iNumberOfGlows:int; public function Update():Boolean{ var _local1:Number; var _local2:Number; var _local3:int; m_fTTL = (m_fTTL - FPSCounter.GetTimeDelta()); if (m_fTTL <= 0){ return (false); }; m_fEmitDelay = (m_fEmitDelay - FPSCounter.GetTimeDelta()); if (m_fEmitDelay > 0){ return (true); }; m_fEmitDelay = m_fEmitDelayReset; _local3 = 0; while (_local3 < m_fNumToEmit) { CParticle.Allocate(m_fX, m_fY, 0, 0, 0, 1, 0, 0, 300, 0.3, (Math.random() * 2), 0, ((1 + (Math.random() * 6)) - 3), 1, CParticle.PARTICLE_FADE_OVER_LIFE, m_pBitmap, (Math.random() * 1.3)); _local3++; }; return (true); } public static function Initialise(_arg1:int):void{ var _local2:int; m_vPool = new CDoubleLinkedList(); m_vActive = new CDoubleLinkedList(); m_iNumberOfGlows = _arg1; _local2 = 0; while (_local2 < _arg1) { m_vPool.Push(new (CGlow)); _local2++; }; } public static function UpdateAll():void{ var _local1:CGlow; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CGlow); if (!_local1.Update()){ _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; } else { _local2 = _local2.m_pNext; }; }; } public static function Allocate(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:CGlow; _local6 = (m_vPool.Pop() as CGlow); if (_local6){ _local6.m_pBitmap = _arg1; _local6.m_fX = _arg2; _local6.m_fY = _arg3; _local6.m_fNumToEmit = _arg4; _local6.m_fTTL = _arg5; _local6.m_fEmitDelayReset = (_arg4 / _arg5); _local6.m_fEmitDelay = 0; m_vActive.Push(_local6); }; } public static function Shutdown():void{ var _local1:CGlow; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CGlow); _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; }; } } }//package com.XiotexStudios.XGDK
Section 14
//CMessage (com.XiotexStudios.XGDK.CMessage) package com.XiotexStudios.XGDK { import flash.display.*; import flash.geom.*; public class CMessage { private static var m_fTime:Number; private static var m_CT:ColorTransform; private static var m_pBonus:CBonus; private static var m_Matrix:Matrix; private static var m_pBitmap:BitmapData; public static function SetMessage(_arg1:BitmapData):void{ m_pBitmap = _arg1; m_fTime = 0; m_pBonus.play(); } public static function Update():void{ var _local1:*; if (m_pBitmap){ m_fTime = (m_fTime + FPSCounter.GetTimeDelta()); if (m_fTime >= 4){ m_pBitmap = null; } else { _local1 = (1 - (m_fTime / 4)); m_Matrix.identity(); m_Matrix.translate((375 - (m_pBitmap.width / 2)), 400); m_CT.alphaMultiplier = _local1; CScreen.DrawBitmapAlpha(m_pBitmap, m_Matrix, m_CT); }; }; } public static function Initialise():void{ m_Matrix = new Matrix(); m_CT = new ColorTransform(); m_pBonus = new CBonus(); } } }//package com.XiotexStudios.XGDK
Section 15
//CParticle (com.XiotexStudios.XGDK.CParticle) package com.XiotexStudios.XGDK { import flash.display.*; import flash.geom.*; public class CParticle { public var m_fWidth:Number; public var m_fScale:Number; public var m_fHalfWidth:Number; public var m_fSpeedX:Number; public var m_fSpeedY:Number; public var m_fSpeedZ:Number; public var m_fAlpha:Number; public var m_fLife:Number; public var m_fTTL:Number; public var m_fAlphaSpeed:Number; public var m_fAngle:Number; public var m_fX:Number; public var m_fY:Number; public var m_fZ:Number; public var m_fScaleSpeed:Number; public var m_fVX:Number; public var m_fVY:Number; public var m_fVZ:Number; public var m_fHeight:Number; public var m_fAngleSpeed:Number; public var m_pColourMatrix:ColorTransform; public var m_pBitmap:BitmapData; public var m_fHalfHeight:Number; public var m_pMatrix:Matrix; public static const PARTICLE_NO_ALPHA_FADE:Number = 9000; public static const PARTICLE_FADE_OVER_LIFE:Number = 9001; private static var m_vPool:CDoubleLinkedList; private static var m_vActive:CDoubleLinkedList; private static var m_pBitmap:BitmapData; private static var m_vFreeList:Array; private static var m_iFreeIndex:int; private static var m_iNumberOfParticles:int; private static var m_pWorld:IWorld; public function CParticle(){ m_pMatrix = new Matrix(); m_pColourMatrix = new ColorTransform(); } public function Render():void{ var _local1:Number; var _local2:Number; if (m_pWorld.InView(m_fX, m_fY, m_fWidth, m_fHeight)){ _local1 = m_pWorld.GetRealX(m_fX); _local2 = m_pWorld.GetRealY(m_fY); m_pMatrix.identity(); m_pMatrix.translate(-(m_fHalfWidth), -(m_fHalfHeight)); m_pMatrix.rotate(m_fAngle); m_pMatrix.scale(m_fScale, m_fScale); m_pMatrix.translate(_local1, _local2); m_pColourMatrix.alphaMultiplier = m_fAlpha; CScreen.DrawBitmapAlpha(m_pBitmap, m_pMatrix, m_pColourMatrix); }; } public function Update():Boolean{ var _local1:Number; _local1 = FPSCounter.GetTimeDelta(); m_fTTL = (m_fTTL - _local1); if (m_fTTL <= 0){ return (false); }; m_fX = (m_fX + ((m_fVX * m_fSpeedX) * _local1)); m_fY = (m_fY + ((m_fVY * m_fSpeedY) * _local1)); m_fZ = (m_fZ + ((m_fVZ * m_fSpeedZ) * _local1)); m_fAngle = (m_fAngle + (m_fAngleSpeed * _local1)); if (m_fAngle > (Math.PI * 2)){ m_fAngle = (m_fAngle - (Math.PI * 2)); }; if (m_fAngle < 0){ m_fAngle = (m_fAngle + (Math.PI * 2)); }; m_fScale = (m_fScale + (m_fScaleSpeed * _local1)); switch (m_fAlphaSpeed){ case PARTICLE_NO_ALPHA_FADE: break; case PARTICLE_FADE_OVER_LIFE: m_fAlpha = (m_fTTL / m_fLife); break; default: m_fAlpha = (m_fAlpha - (m_fAlphaSpeed * _local1)); if (m_fAlpha < 0){ m_fAlpha = 0; }; break; }; CDisplayList.InsertParticle(this); return (true); } public static function Shutdown():void{ } public static function SetWorld(_arg1:IWorld):void{ m_pWorld = _arg1; } public static function SetScreen(_arg1:BitmapData):void{ m_pBitmap = _arg1; } public static function Initialise(_arg1:int, _arg2:IWorld):void{ var _local3:int; m_vFreeList = new Array(); m_iFreeIndex = 0; m_iNumberOfParticles = _arg1; m_pWorld = _arg2; _local3 = 0; while (_local3 < _arg1) { m_vFreeList.push(new (CParticle)); _local3++; }; } public static function UpdateAll():void{ var _local1:CParticle; var _local2:CParticle; var _local3:int; _local3 = 0; while (_local3 < m_iFreeIndex) { _local1 = (m_vFreeList[_local3] as CParticle); if (!_local1.Update()){ if (m_iFreeIndex > 1){ _local2 = (m_vFreeList[(m_iFreeIndex - 1)] as CParticle); m_vFreeList[_local3] = _local2; m_vFreeList[(m_iFreeIndex - 1)] = _local1; _local3--; m_iFreeIndex--; } else { m_iFreeIndex = 0; }; }; _local3++; }; } public static function Allocate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:Number, _arg13:Number, _arg14:Number, _arg15:Number, _arg16:BitmapData, _arg17:Number){ var _local18:CParticle; _local18 = null; if (m_iFreeIndex <= (m_vFreeList.length - 1)){ _local18 = (m_vFreeList[m_iFreeIndex] as CParticle); m_iFreeIndex++; _local18.m_pBitmap = _arg16; _local18.m_fWidth = _arg16.width; _local18.m_fHeight = _arg16.height; _local18.m_fHalfWidth = (_local18.m_fWidth / 2); _local18.m_fHalfHeight = (_local18.m_fHeight / 2); _local18.m_fX = _arg1; _local18.m_fY = _arg2; _local18.m_fZ = _arg3; _local18.m_fVX = _arg4; _local18.m_fVY = _arg5; _local18.m_fVZ = _arg6; _local18.m_fSpeedX = _arg7; _local18.m_fSpeedY = _arg8; _local18.m_fSpeedZ = _arg9; _local18.m_fScale = _arg10; _local18.m_fScaleSpeed = _arg11; _local18.m_fAngle = _arg12; _local18.m_fAngleSpeed = _arg13; _local18.m_fAlpha = _arg14; _local18.m_fAlphaSpeed = _arg15; _local18.m_fTTL = _arg17; _local18.m_fLife = _arg17; }; } } }//package com.XiotexStudios.XGDK
Section 16
//CPlayerCentredVelocity (com.XiotexStudios.XGDK.CPlayerCentredVelocity) package com.XiotexStudios.XGDK { import flash.events.*; import flash.ui.*; public class CPlayerCentredVelocity implements IPlayer { private var m_fSpeed:Number; private var m_fCentreX:Number; private var m_fCentreY:Number; private var m_fLowerX:Number; private var m_fUpperX:Number; private var m_fUpperY:Number; public var m_fVXN:Number; private var m_fLowerY:Number; public var m_fX:Number; public var m_fY:Number; private var m_fRadius:Number; public var m_fVX:Number; public var m_fVY:Number; public var m_fVYN:Number; private static var m_bLeft:Boolean; private static var m_bDown:Boolean; private static var m_bUp:Boolean; private static var m_bRight:Boolean; public static var m_fAngle:Number; public function GetVY():Number{ return (m_fVY); } public function CPlayerVelocity(){ } public function OnKeyUp(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: m_bUp = false; break; case Keyboard.DOWN: m_bDown = false; break; case Keyboard.LEFT: m_bLeft = false; break; case Keyboard.RIGHT: m_bRight = false; break; }; } public function OnKeyDown(_arg1:KeyboardEvent):void{ switch (_arg1.keyCode){ case Keyboard.UP: m_bUp = true; break; case Keyboard.DOWN: m_bDown = true; break; case Keyboard.LEFT: m_bLeft = true; break; case Keyboard.RIGHT: m_bRight = true; break; }; } public function GetAngle():Number{ return (m_fAngle); } public function GetX():Number{ return (m_fX); } public function GetY():Number{ return (m_fY); } public function Initialise(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):void{ m_fCentreX = _arg3; m_fCentreY = _arg4; m_fVX = 0; m_fVY = 0; m_fX = _arg1; m_fY = _arg2; m_fLowerX = _arg5; m_fUpperX = _arg6; m_fLowerY = _arg7; m_fUpperY = _arg8; m_fRadius = _arg9; m_fSpeed = _arg10; m_bUp = false; m_bDown = false; m_bLeft = false; m_bRight = false; } public function GetRadius():Number{ return (m_fRadius); } public function Update():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = FPSCounter.GetTimeDelta(); _local2 = (CGame.GetMouseX() - m_fCentreX); _local3 = (CGame.GetMouseY() - m_fCentreY); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); m_fAngle = Math.atan2(_local3, _local2); m_fVX = (m_fVX + (Math.cos(m_fAngle) * 10)); m_fVY = (m_fVY + (Math.sin(m_fAngle) * 10)); m_fVXN = Math.cos(m_fAngle); m_fVYN = Math.sin(m_fAngle); if (m_bLeft){ m_fVX = (m_fVX - (1000 * _local1)); }; if (m_bRight){ m_fVX = (m_fVX + (1000 * _local1)); }; if (m_bUp){ m_fVY = (m_fVY - (1000 * _local1)); }; if (m_bDown){ m_fVY = (m_fVY + (1000 * _local1)); }; m_fX = (m_fX + (m_fVX * FPSCounter.GetTimeDelta())); m_fY = (m_fY + (m_fVY * FPSCounter.GetTimeDelta())); m_fVX = (m_fVX * m_fSpeed); m_fVY = (m_fVY * m_fSpeed); if ((((m_fX < m_fLowerX)) || ((m_fX > m_fUpperX)))){ m_fVX = (m_fVX * -1); m_fVX = (m_fVX * 1.1); }; if ((((m_fY < m_fLowerY)) || ((m_fY > m_fUpperY)))){ m_fVY = (m_fVY * -1); m_fVY = (m_fVY * 1.1); }; if (m_fX < m_fLowerX){ m_fX = m_fLowerX; }; if (m_fX > m_fUpperX){ m_fX = m_fUpperX; }; if (m_fY < m_fLowerY){ m_fY = m_fLowerY; }; if (m_fY > m_fUpperY){ m_fY = m_fUpperY; }; } public function GetVX():Number{ return (m_fVX); } } }//package com.XiotexStudios.XGDK
Section 17
//CScreen (com.XiotexStudios.XGDK.CScreen) package com.XiotexStudios.XGDK { import flash.display.*; import flash.geom.*; public class CScreen { private static var m_iColour:int; private static var m_pPoint:Point; private static var m_pRect:Rectangle; private static var m_pScreen:BitmapData; private static var m_pScreenBitmap:Bitmap; public static function DrawBitmapFastWidthHeightOffset1(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:Rectangle; var _local7:Point; _local6 = new Rectangle(); _local7 = new Point(); _local7.x = _arg2; _local7.y = _arg3; _local6.x = 0; _local6.y = 0; _local6.width = _arg4; _local6.height = (_arg1.height - _arg5); CScreen.GetScreen().copyPixels(_arg1, _local6, _local7, null, null, true); } public static function GetScreen():BitmapData{ return (m_pScreen); } public static function BeginSceneNoClear():void{ m_pScreen.lock(); } public static function DrawParticle(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ m_pScreen.setPixel32(_arg1, _arg2, _arg3); m_pScreen.setPixel32((_arg1 - 1), _arg2, _arg4); m_pScreen.setPixel32((_arg1 + 1), _arg2, _arg4); m_pScreen.setPixel32(_arg1, (_arg2 - 1), _arg4); m_pScreen.setPixel32(_arg1, (_arg2 + 1), _arg4); } public static function DrawPoint(_arg1:Number, _arg2:Number, _arg3:int):void{ m_pScreen.setPixel32(_arg1, _arg2, _arg3); } public static function DrawBitmapFastWidthHeightOffset(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:Rectangle; var _local7:Point; _local6 = new Rectangle(); _local7 = new Point(); _local7.x = _arg2; _local7.y = _arg3; _local6.x = 0; _local6.y = (_arg1.height - _arg5); _local6.width = _arg4; _local6.height = _arg5; CScreen.GetScreen().copyPixels(_arg1, _local6, _local7, null, null, true); } public static function Initialise(_arg1:Number, _arg2:Number, _arg3:Sprite):void{ m_pScreen = new BitmapData(_arg1, _arg2); m_pScreenBitmap = new Bitmap(); m_pScreenBitmap.bitmapData = m_pScreen; _arg3.addChild(m_pScreenBitmap); m_pRect = new Rectangle(0, 0, _arg1, _arg2); m_iColour = 4278190080; m_pPoint = new Point(); } public static function Present():void{ m_pScreen.unlock(); } public static function DrawBitmapFastWidth(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:Rectangle; var _local6:Point; _local5 = new Rectangle(); _local6 = new Point(); _local6.x = _arg2; _local6.y = _arg3; _local5.x = 0; _local5.y = 0; _local5.width = _arg4; _local5.height = _arg1.height; CScreen.GetScreen().copyPixels(_arg1, _local5, _local6, null, null, true); } public static function Line(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:Number):void{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; var _local13:int; _local12 = _arg1; _local13 = _arg2; _local6 = (_arg3 - _arg1); _local7 = (_arg4 - _arg2); _local9 = ((_local6)>0) ? 1 : -1; _local10 = ((_local7)>0) ? 1 : -1; _local6 = Math.abs(_local6); _local7 = Math.abs(_local7); m_pScreen.setPixel32(_local12, _local13, _arg5); if (_local6 > _local7){ _local11 = (_local6 / 2); _local8 = 1; while (_local8 <= _local6) { _local12 = (_local12 + _local9); _local11 = (_local11 + _local7); if (_local11 >= _local6){ _local11 = (_local11 - _local6); _local13 = (_local13 + _local10); }; m_pScreen.setPixel32(_local12, _local13, _arg5); _local8++; }; } else { _local11 = (_local7 / 2); _local8 = 1; while (_local8 <= _local7) { _local13 = (_local13 + _local10); _local11 = (_local11 + _local6); if (_local11 >= _local7){ _local11 = (_local11 - _local7); _local12 = (_local12 + _local9); }; m_pScreen.setPixel32(_local12, _local13, _arg5); _local8++; }; }; } public static function BeginScene():void{ m_pScreen.lock(); m_pScreen.fillRect(m_pRect, m_iColour); } public static function DrawRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int):void{ var _local6:Rectangle; _local6 = new Rectangle(); _local6.x = _arg1; _local6.y = _arg2; _local6.width = _arg3; _local6.height = _arg4; m_pScreen.fillRect(_local6, _arg5); } public static function DrawBitmapAlpha(_arg1:BitmapData, _arg2:Matrix, _arg3:ColorTransform):void{ m_pScreen.draw(_arg1, _arg2, _arg3); } public static function Clear():void{ m_pScreen.fillRect(m_pRect, m_iColour); } public static function DrawBitmapFast(_arg1:BitmapData, _arg2:Number, _arg3:Number):void{ var _local4:Rectangle; var _local5:Point; _local4 = new Rectangle(); _local5 = new Point(); _local5.x = _arg2; _local5.y = _arg3; _local4.x = 0; _local4.y = 0; _local4.width = _arg1.width; _local4.height = _arg1.height; CScreen.GetScreen().copyPixels(_arg1, _local4, _local5, null, null, true); } public static function GetWidth():Number{ return (m_pScreen.width); } public static function DrawBitmap(_arg1:BitmapData, _arg2:Matrix):void{ m_pScreen.draw(_arg1, _arg2); } public static function SetBackgroundColour(_arg1:int):void{ m_iColour = _arg1; m_iColour = (m_iColour | 4278190080); } public static function GetHeight():Number{ return (m_pScreen.height); } } }//package com.XiotexStudios.XGDK
Section 18
//CSparks (com.XiotexStudios.XGDK.CSparks) package com.XiotexStudios.XGDK { import flash.display.*; public class CSparks { public var m_fNumToEmit:Number; public var m_fX:Number; public var m_fY:Number; public var m_pBitmap:BitmapData; public var m_fEmitDelayReset:Number; public var m_fTTL:Number; public var m_fEmitDelay:Number; private static var m_vPool:CDoubleLinkedList; private static var m_vActive:CDoubleLinkedList; private static var m_iNumberOfSparks:int; public function Update():Boolean{ var _local1:Number; var _local2:Number; var _local3:int; m_fTTL = (m_fTTL - FPSCounter.GetTimeDelta()); if (m_fTTL <= 0){ return (false); }; m_fEmitDelay = (m_fEmitDelay - FPSCounter.GetTimeDelta()); if (m_fEmitDelay > 0){ return (true); }; m_fEmitDelay = m_fEmitDelayReset; _local3 = 0; while (_local3 < m_fNumToEmit) { _local1 = ((Math.random() * Math.PI) * 2); _local2 = ((Math.random() * Math.PI) * 2); _local1 = Math.sin(_local1); _local2 = Math.sin(_local2); CParticle.Allocate(m_fX, m_fY, 0, _local1, _local2, 1, (200 + (Math.random() * 200)), (200 + (Math.random() * 200)), 300, 1, 0, 1, 3, 1, CParticle.PARTICLE_FADE_OVER_LIFE, m_pBitmap, (1 + (Math.random() * 0.3))); _local3++; }; return (true); } public static function Shutdown():void{ var _local1:CSparks; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CSparks); _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; }; } public static function UpdateAll():void{ var _local1:CSparks; var _local2:CDoubleLinkedListElement; var _local3:CDoubleLinkedListElement; _local2 = m_vActive.m_pHead; while (_local2) { _local1 = (_local2.m_pElement as CSparks); if (!_local1.Update()){ _local3 = _local2.m_pNext; m_vActive.Erase(_local2); m_vPool.Push(_local1); _local2 = _local3; } else { _local2 = _local2.m_pNext; }; }; } public static function Allocate(_arg1:BitmapData, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ var _local6:CSparks; _local6 = (m_vPool.Pop() as CSparks); if (_local6){ _local6.m_pBitmap = _arg1; _local6.m_fX = _arg2; _local6.m_fY = _arg3; _local6.m_fNumToEmit = _arg4; _local6.m_fTTL = _arg5; _local6.m_fEmitDelayReset = (_arg4 / _arg5); _local6.m_fEmitDelay = 0; m_vActive.Push(_local6); }; } public static function Initialise(_arg1:int):void{ var _local2:int; m_vPool = new CDoubleLinkedList(); m_vActive = new CDoubleLinkedList(); m_iNumberOfSparks = _arg1; _local2 = 0; while (_local2 < _arg1) { m_vPool.Push(new (CSparks)); _local2++; }; } } }//package com.XiotexStudios.XGDK
Section 19
//FPSCounter (com.XiotexStudios.XGDK.FPSCounter) package com.XiotexStudios.XGDK { import flash.display.*; import flash.text.*; import flash.utils.*; public class FPSCounter { public static var m_fLastTime:Number; public static var m_t:Number; private static var m_StartTick:Number; public static var m_fTimeDelta:Number; private static var m_NumFrames:Number; private static var m_FPS:TextField; public static function Initialise(_arg1:Sprite):void{ m_fLastTime = 0; m_NumFrames = 0; m_StartTick = getTimer(); m_FPS = new TextField(); m_FPS.textColor = 0xFF0000; } public static function Update():void{ var _local1:Number; _local1 = getTimer(); m_fTimeDelta = (_local1 - m_fLastTime); m_fTimeDelta = (m_fTimeDelta / 1000); m_fLastTime = _local1; if (m_fTimeDelta > 0.5){ m_fTimeDelta = 0.01; }; m_NumFrames++; m_t = ((getTimer() - m_StartTick) * 0.001); if (m_t > 0.1){ m_FPS.text = ("" + (Math.floor(((m_NumFrames / m_t) * 10)) / 10)); }; } public static function GetTimeDelta():Number{ return (m_fTimeDelta); } } }//package com.XiotexStudios.XGDK
Section 20
//IGameUnit (com.XiotexStudios.XGDK.IGameUnit) package com.XiotexStudios.XGDK { import flash.events.*; public interface IGameUnit { function MouseUp(_arg1:Event):void; function OnAICollisionWithBullet(_arg1:CAI):void; function Prepare():void; function KeyDown(_arg1:KeyboardEvent):void; function OnAIEmerge(_arg1:CAI):void; function OnAIActive(_arg1:CAI):void; function OnAIDie(_arg1:CAI):void; function OnAICollisionWithPlayer(_arg1:CAI, _arg2:Number):void; function MouseDownEvent(_arg1:Event):void; function Render():void; function OnAIOuterRadiusBreach(_arg1:CAI):void; function OnAICollisionWithAI(_arg1:CAI, _arg2:CAI):void; function KeyUp(_arg1:KeyboardEvent):void; function Shutdown():void; } }//package com.XiotexStudios.XGDK
Section 21
//IPlayer (com.XiotexStudios.XGDK.IPlayer) package com.XiotexStudios.XGDK { import flash.events.*; public interface IPlayer { function GetX():Number; function GetY():Number; function GetRadius():Number; function OnKeyDown(_arg1:KeyboardEvent):void; function GetVX():Number; function GetVY():Number; function OnKeyUp(_arg1:KeyboardEvent):void; function GetAngle():Number; } }//package com.XiotexStudios.XGDK
Section 22
//IWorld (com.XiotexStudios.XGDK.IWorld) package com.XiotexStudios.XGDK { public interface IWorld { function GetRealX(_arg1:Number):Number; function GetRealY(_arg1:Number):Number; function InView(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean; } }//package com.XiotexStudios.XGDK
Section 23
//C023x23 (C023x23) package { import flash.display.*; public dynamic class C023x23 extends BitmapData { public function C023x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//C123x23 (C123x23) package { import flash.display.*; public dynamic class C123x23 extends BitmapData { public function C123x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 25
//C223x23 (C223x23) package { import flash.display.*; public dynamic class C223x23 extends BitmapData { public function C223x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 26
//C323x23 (C323x23) package { import flash.display.*; public dynamic class C323x23 extends BitmapData { public function C323x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 27
//C3Way (C3Way) package { import flash.display.*; public dynamic class C3Way extends BitmapData { public function C3Way(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 28
//C3WayOff (C3WayOff) package { import flash.display.*; public dynamic class C3WayOff extends BitmapData { public function C3WayOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 29
//C3WayOn (C3WayOn) package { import flash.display.*; public dynamic class C3WayOn extends BitmapData { public function C3WayOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//C423x23 (C423x23) package { import flash.display.*; public dynamic class C423x23 extends BitmapData { public function C423x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 31
//C523x23 (C523x23) package { import flash.display.*; public dynamic class C523x23 extends BitmapData { public function C523x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 32
//C623x23 (C623x23) package { import flash.display.*; public dynamic class C623x23 extends BitmapData { public function C623x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 33
//C6Way (C6Way) package { import flash.display.*; public dynamic class C6Way extends BitmapData { public function C6Way(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 34
//C723x23 (C723x23) package { import flash.display.*; public dynamic class C723x23 extends BitmapData { public function C723x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 35
//C823x23 (C823x23) package { import flash.display.*; public dynamic class C823x23 extends BitmapData { public function C823x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 36
//C8Way (C8Way) package { import flash.display.*; public dynamic class C8Way extends BitmapData { public function C8Way(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 37
//C923x23 (C923x23) package { import flash.display.*; public dynamic class C923x23 extends BitmapData { public function C923x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 38
//CA23x23 (CA23x23) package { import flash.display.*; public dynamic class CA23x23 extends BitmapData { public function CA23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 39
//CArenaConsts (CArenaConsts) package { public class CArenaConsts { public static const ARENA_UBER_GRUNT:int = 2; public static const ARENA_ORB:int = 0; public static const ARENA_PILLAR:int = 3; public static const ARENA_STREAKER:int = 4; public static const ARENA_PARTICLE_DL_DEPTH:int = 150; public static const ARENA_GRUNT:int = 1; public static const ARENA_TANK:int = 5; public static const ARENA_TITLESCREEN:int = 0; public static const ARENA_GAMESCREEN:int = 1; public static const ARENA_MAX_PARTICLES:int = 200; public static const ARENA_MAX_UNITS:int = 2; } }//package
Section 40
//CB23x23 (CB23x23) package { import flash.display.*; public dynamic class CB23x23 extends BitmapData { public function CB23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 41
//CBackH (CBackH) package { import flash.display.*; public dynamic class CBackH extends BitmapData { public function CBackH(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 42
//CBackN (CBackN) package { import flash.display.*; public dynamic class CBackN extends BitmapData { public function CBackN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 43
//CBackToTitleScreenH (CBackToTitleScreenH) package { import flash.display.*; public dynamic class CBackToTitleScreenH extends BitmapData { public function CBackToTitleScreenH(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 44
//CBackToTitleScreenN (CBackToTitleScreenN) package { import flash.display.*; public dynamic class CBackToTitleScreenN extends BitmapData { public function CBackToTitleScreenN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 45
//CBG31 (CBG31) package { import flash.display.*; public dynamic class CBG31 extends BitmapData { public function CBG31(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 46
//CBonus (CBonus) package { import flash.media.*; public dynamic class CBonus extends Sound { } }//package
Section 47
//CBulletImage (CBulletImage) package { import flash.display.*; public dynamic class CBulletImage extends BitmapData { public function CBulletImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 48
//CC23x23 (CC23x23) package { import flash.display.*; public dynamic class CC23x23 extends BitmapData { public function CC23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 49
//CCheats (CCheats) package { public class CCheats { public static var m_bInfiniteLives:Boolean; public static var m_b3Way:Boolean; public static var m_bNoPlayer:Boolean; public static var m_bNoRadar:Boolean; public static function ToggleRadarCheat():void{ if (m_bNoRadar){ m_bNoRadar = false; } else { m_bNoRadar = true; }; } public static function Toggle3Way():void{ if (m_b3Way){ m_b3Way = false; } else { m_b3Way = true; }; } public static function ToggleNoPlayer():void{ if (m_bNoPlayer){ m_bNoPlayer = false; } else { m_bNoPlayer = true; }; } public static function Initialise():void{ m_bNoRadar = false; m_bInfiniteLives = false; m_b3Way = false; m_bNoPlayer = false; } public static function ToggleInfiniteLives():void{ if (m_bInfiniteLives){ m_bInfiniteLives = false; } else { m_bInfiniteLives = true; }; } } }//package
Section 50
//CCheatsLink (CCheatsLink) package { import flash.display.*; public dynamic class CCheatsLink extends BitmapData { public function CCheatsLink(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 51
//CCongrats (CCongrats) package { import flash.display.*; public dynamic class CCongrats extends BitmapData { public function CCongrats(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 52
//CD23x23 (CD23x23) package { import flash.display.*; public dynamic class CD23x23 extends BitmapData { public function CD23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 53
//CE23x23 (CE23x23) package { import flash.display.*; public dynamic class CE23x23 extends BitmapData { public function CE23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 54
//CEmerge (CEmerge) package { import flash.media.*; public dynamic class CEmerge extends Sound { } }//package
Section 55
//CEmergeImage (CEmergeImage) package { import flash.display.*; public dynamic class CEmergeImage extends BitmapData { public function CEmergeImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 56
//CExhaust (CExhaust) package { import flash.display.*; public dynamic class CExhaust extends BitmapData { public function CExhaust(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 57
//CEXP1 (CEXP1) package { import flash.media.*; public dynamic class CEXP1 extends Sound { } }//package
Section 58
//CEXP2 (CEXP2) package { import flash.media.*; public dynamic class CEXP2 extends Sound { } }//package
Section 59
//CEXP3 (CEXP3) package { import flash.media.*; public dynamic class CEXP3 extends Sound { } }//package
Section 60
//CEXP4 (CEXP4) package { import flash.media.*; public dynamic class CEXP4 extends Sound { } }//package
Section 61
//CEXP5 (CEXP5) package { import flash.media.*; public dynamic class CEXP5 extends Sound { } }//package
Section 62
//CEXP6 (CEXP6) package { import flash.media.*; public dynamic class CEXP6 extends Sound { } }//package
Section 63
//CExplosion1Image (CExplosion1Image) package { import flash.display.*; public dynamic class CExplosion1Image extends BitmapData { public function CExplosion1Image(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 64
//CF23x23 (CF23x23) package { import flash.display.*; public dynamic class CF23x23 extends BitmapData { public function CF23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 65
//CG23x23 (CG23x23) package { import flash.display.*; public dynamic class CG23x23 extends BitmapData { public function CG23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 66
//CGameOver (CGameOver) package { import flash.display.*; public dynamic class CGameOver extends BitmapData { public function CGameOver(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 67
//CGameOverMusic (CGameOverMusic) package { import flash.media.*; public dynamic class CGameOverMusic extends Sound { } }//package
Section 68
//CGameScreen (CGameScreen) package { import flash.events.*; import com.XiotexStudios.XGDK.*; import flash.geom.*; import flash.media.*; import flash.net.*; public class CGameScreen implements IGameUnit { private var m_pExplosion1Image:CExplosion1Image; private var m_pChannel:SoundChannel; private var m_iWeaponUpgradeCount:int; private var m_fStreakerSpawnDelay:Number; private var m_pTank1:CTank1; private var m_fUberGruntSpawnDelay:Number; private var m_pTank3:CTank3; private var m_pTank5:CTank5; private var m_iWeapon:int; private var m_fRestLength:Number; private var m_pM6X:CM6X; private var m_pTank2:CTank2; private var m_fAngle:Number; private var m_pTank4:CTank4; private var m_fPillarSpawnDelayReset:Number; private var m_pEmergeImage:CEmergeImage; private var m_pEXP1:CEXP1; private var m_fEmitBeastieDelay:Number; private var m_iLives:int; private var m_pPillar2Image:CPillar2; private var m_pSubmitH:CSubmitH; private var m_pPlayerExplosion:CPlayerExplosion; private var m_pM7X:CM7X; private var m_pSubmitN:CSubmitN; private var m_pExhaust:CExhaust; private var m_pSparkImage:CSparkImage; private var m_fNewLifeKillCount:int; private var m_bSubmitOver:Boolean; private var m_fGruntSpawnDelayReset:Number; private var m_pShieldBarImage:CShieldBarImage; private var m_pPillarImage:CPillar; private var m_pM8X:CM8X; private var m_fGameOverCountDown:Number; private var m_fOrbSpawnDelay:Number; private var m_pPressSpace:CPressSpace; private var m_fOldOrbX:Number; private var m_fOldOrbY:Number; private var m_pM9X:CM9X; private var m_bLeftDown:Boolean; private var m_pMatrix:Matrix; private var m_pOrbExplosionImage:COrbExplosionImage; private var m_fOrbX:Number; private var m_fOrbY:Number; private var m_pGOBack:CTitleBG; private var m_pShieldBarEnclosureImage:CShieldBarEnclosureImage; private var m_iCurrentBeastieCount:int; private var m_fOrbSpawnDelayReset:Number; private var m_pPlayerExplosionImage:CPlayerExplosionImage; private var m_pGruntImage:CGruntImage; private var m_fPillarSpawnDelay:Number; private var m_bGOMusicNotPlaying:Boolean; private var m_pCongrats:CCongrats; private var m_fVX:Number; private var m_fVY:Number; private var m_pM10X:CM10X; private var m_fOrbInvMass:Number; private var m_pPlayerExplosionGlow:CPlayerExplosionGlow; private var m_pBackground:CBG31; private var m_pGunSound:CGunSound; private var m_fRepeatDelay:Number; private var m_p6Way:C6Way; private var m_bMoreOver:Boolean; private var m_pOrbImage:COrbImage; private var m_pPlayerImage:CPlayerImage; private var m_bUpDown:Boolean; private var m_pWorld:CBitmapWindow; private var m_pGruntEmergeImage:CGruntEmergeImage; private var m_bGameOver:Boolean; private var m_pGameOver:CGameOver; private var m_bFireDown:Boolean; private var m_pGOMusic:CGameOverMusic; private var m_pPlayMoreN:CPlayMoreN; private var m_pPlayMoreH:CPlayMoreH; private var m_sName:String; private var m_pPlayerExplosionSparkImage:CPlayerExplosionSparkImage; private var m_pUberGruntImage:CUberGruntImage; private var m_fGruntSpawnDelay:Number; private var m_fUberGruntSpawnDelayReset:Number; private var m_fTankSpawnDelayReset:Number; private var m_fExhaustTimer:Number; private var m_fCursorTime:Number; private var m_pBulletImage:CBulletImage; private var m_fTankSpawnDelay:Number; private var m_fStreakerSpawnDelayReset:Number; private var m_bBackOver:Boolean; private var m_pPlayerLivesImage:CPlayerLivesImage; private var m_bDownDown:Boolean; private var m_pM2X:CM2X; private var m_pPillar1Image:CPillar1; private var m_fShield:Number; private var m_pPlayer:CPlayerCentredVelocity; private var m_pNameBlurb:CNameBlurb; private var m_fDeathDelay:Number; private var m_fKillCount:Number; private var m_bRightDown:Boolean; private var m_pInGameMusic:CInGame; private var m_pEmerge:CEmerge; private var m_pRadarImage:CRadarImage; private var m_pBTTSH:CBackToTitleScreenH; private var m_iScore:int; private var m_p8Way:C8Way; private var m_pBTTSN:CBackToTitleScreenN; private var m_pM3X:CM3X; private var m_iCursorPos:int; private var m_pM4X:CM4X; private var m_p3Way:C3Way; private var m_pStreaker:CStreaker; private var m_pEXP2:CEXP2; private var m_pEXP3:CEXP3; private var m_pEXP4:CEXP4; private var m_pEXP5:CEXP5; private var m_pEXP6:CEXP6; private var m_pM5X:CM5X; private var m_fMultiplier:Number; public function CGameScreen(){ m_pPlayer = new CPlayerCentredVelocity(); m_pBackground = new CBG31(0, 0); m_pWorld = new CBitmapWindow(); m_pWorld.Initialise(m_pBackground); CAI.Initialise(1000, m_pPlayer, this, m_pWorld); CAI.m_fLowerX = (375 + 40); CAI.m_fUpperX = (1875 - 40); CAI.m_fLowerY = (250 + 40); CAI.m_fUpperY = (1250 - 40); CParticle.Initialise(1000, m_pWorld); CBullet.Initialise(1000, m_pWorld); m_pPlayerImage = new CPlayerImage(0, 0); m_pPlayerLivesImage = new CPlayerLivesImage(0, 0); m_pGruntImage = new CGruntImage(0, 0); m_pUberGruntImage = new CUberGruntImage(0, 0); m_pOrbImage = new COrbImage(0, 0); m_pPillarImage = new CPillar(0, 0); m_pPillar1Image = new CPillar1(0, 0); m_pPillar2Image = new CPillar2(0, 0); m_pShieldBarImage = new CShieldBarImage(0, 0); m_pShieldBarEnclosureImage = new CShieldBarEnclosureImage(0, 0); m_pRadarImage = new CRadarImage(0, 0); m_pExplosion1Image = new CExplosion1Image(0, 0); m_pPlayerExplosionImage = new CPlayerExplosionImage(0, 0); m_pPlayerExplosionSparkImage = new CPlayerExplosionSparkImage(0, 0); m_pPlayerExplosionGlow = new CPlayerExplosionGlow(0, 0); m_pOrbExplosionImage = new COrbExplosionImage(0, 0); CExplosion.Initialise(100); m_pSparkImage = new CSparkImage(0, 0); CSparks.Initialise(100); CGlow.Initialise(100); m_pEmergeImage = new CEmergeImage(0, 0); m_pGruntEmergeImage = new CGruntEmergeImage(0, 0); m_pGameOver = new CGameOver(0, 0); m_pSubmitN = new CSubmitN(0, 0); m_pSubmitH = new CSubmitH(0, 0); m_pBTTSN = new CBackToTitleScreenN(0, 0); m_pBTTSH = new CBackToTitleScreenH(0, 0); m_pNameBlurb = new CNameBlurb(0, 0); m_pCongrats = new CCongrats(0, 0); m_pGOBack = new CTitleBG(0, 0); m_sName = new String(); m_iCursorPos = 0; m_fCursorTime = 0; m_pGunSound = new CGunSound(); m_pEXP1 = new CEXP1(); m_pEXP2 = new CEXP2(); m_pEXP3 = new CEXP3(); m_pEXP4 = new CEXP4(); m_pEXP5 = new CEXP5(); m_pEXP6 = new CEXP6(); m_pPlayerExplosion = new CPlayerExplosion(); m_pEmerge = new CEmerge(); m_pExhaust = new CExhaust(0, 0); m_pPlayMoreN = new CPlayMoreN(0, 0); m_pPlayMoreH = new CPlayMoreH(0, 0); CMessage.Initialise(); m_pM2X = new CM2X(0, 0); m_pM3X = new CM3X(0, 0); m_pM4X = new CM4X(0, 0); m_pM5X = new CM5X(0, 0); m_pM6X = new CM6X(0, 0); m_pM7X = new CM7X(0, 0); m_pM8X = new CM8X(0, 0); m_pM9X = new CM9X(0, 0); m_pM10X = new CM10X(0, 0); m_pPressSpace = new CPressSpace(0, 0); m_p3Way = new C3Way(0, 0); m_p6Way = new C6Way(0, 0); m_p8Way = new C8Way(0, 0); m_pStreaker = new CStreaker(0, 0); m_pTank1 = new CTank1(0, 0); m_pTank2 = new CTank2(0, 0); m_pTank3 = new CTank3(0, 0); m_pTank4 = new CTank4(0, 0); m_pTank5 = new CTank5(0, 0); m_pMatrix = new Matrix(); } public function MouseUp(_arg1:Event):void{ var _local2:String; var _local3:URLRequest; var _local4:URLVariables; var _local5:URLLoader; var _local6:URLRequest; m_bFireDown = false; m_fRepeatDelay = 0; if (m_bBackOver){ CGameUnit.SetCurrentUnit(CArenaConsts.ARENA_TITLESCREEN); }; if (m_bSubmitOver){ if (m_sName.length != 0){ _local2 = "http://www.xiotex.com/Arena/highscore.php"; _local3 = new URLRequest(_local2); _local4 = new URLVariables(); _local4.name = m_sName; _local4.score = m_iScore; _local4.url = CGame.m_sURL; _local3.data = _local4; _local5 = new URLLoader(); _local5.load(_local3); }; CGameUnit.SetCurrentUnit(CArenaConsts.ARENA_TITLESCREEN); }; if (m_bMoreOver){ _local6 = new URLRequest("http://www.mortargames.com"); navigateToURL(_local6, "_blank"); }; } public function MouseDownEvent(_arg1:Event):void{ m_bFireDown = true; } public function OnAICollisionWithPlayer(_arg1:CAI, _arg2:Number):void{ var _local3:Number; var _local4:Number; _local3 = m_pPlayer.m_fX; _local4 = m_pPlayer.m_fY; if (_arg1.m_fUserData != CArenaConsts.ARENA_ORB){ if (m_fDeathDelay == 0){ m_pPlayerExplosion.play(); m_fDeathDelay = 5; CSparks.Allocate(m_pPlayerExplosionSparkImage, _local3, _local4, 40, 5); CExplosion.Allocate(m_pPlayerExplosionImage, _local3, _local4, 20, 4); CGlow.Allocate(m_pPlayerExplosionGlow, _local3, _local4, 20, 2); if (!CCheats.m_bInfiniteLives){ m_iLives--; }; m_fMultiplier = 1; m_fKillCount = 0; m_iWeapon = 0; m_iWeaponUpgradeCount = 0; m_fOrbSpawnDelay = 5; m_fOrbSpawnDelayReset = 15; m_fGruntSpawnDelay = 3; m_fGruntSpawnDelayReset = 1; m_fUberGruntSpawnDelay = 20; m_fUberGruntSpawnDelayReset = 10; m_fPillarSpawnDelay = 40; m_fPillarSpawnDelayReset = 4; m_fStreakerSpawnDelay = 60; m_fStreakerSpawnDelayReset = 5; m_fTankSpawnDelay = 70; m_fTankSpawnDelayReset = 6; _arg1.Kill(); m_iCurrentBeastieCount--; }; } else { switch (_arg1.m_fUserData){ case CArenaConsts.ARENA_ORB: _arg1.Kill(); m_fShield = 1; if (m_fShield > 1){ m_fShield = 1; }; CExplosion.Allocate(m_pOrbExplosionImage, _arg1.m_fX, _arg1.m_fY, 4, 1); PlayExplosion(); break; }; }; if (m_fShield < 0){ m_fShield = 0; }; } public function OnAIEmerge(_arg1:CAI):void{ switch (_arg1.m_fUserData){ case CArenaConsts.ARENA_ORB: CScreen.DrawBitmapAlpha(m_pOrbImage, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pEmergeImage, _arg1.m_fX, _arg1.m_fY, 10, 1); m_pEmerge.play(); }; break; case CArenaConsts.ARENA_GRUNT: CScreen.DrawBitmapAlpha(m_pGruntImage, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pGruntEmergeImage, _arg1.m_fX, _arg1.m_fY, 10, 1); m_pEmerge.play(); }; break; case CArenaConsts.ARENA_UBER_GRUNT: CScreen.DrawBitmapAlpha(m_pUberGruntImage, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pGruntEmergeImage, _arg1.m_fX, _arg1.m_fY, 10, 1); m_pEmerge.play(); }; break; case CArenaConsts.ARENA_STREAKER: CScreen.DrawBitmapAlpha(m_pStreaker, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pStreaker, _arg1.m_fX, _arg1.m_fY, 20, 1); m_pEmerge.play(); }; break; case CArenaConsts.ARENA_PILLAR: CScreen.DrawBitmapAlpha(m_pPillarImage, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pGruntEmergeImage, _arg1.m_fX, _arg1.m_fY, 10, 1); m_pEmerge.play(); }; break; case CArenaConsts.ARENA_TANK: CScreen.DrawBitmapAlpha(m_pTank1, _arg1.m_pMatrix, _arg1.m_pColourMatrix); if (!_arg1.m_bDoneEmerge){ CGlow.Allocate(m_pGruntEmergeImage, _arg1.m_fX, _arg1.m_fY, 10, 1); m_pEmerge.play(); }; break; }; } public function OnAIActive(_arg1:CAI):void{ var _local2:Number; var _local3:Number; _local2 = m_pWorld.GetRealX(_arg1.m_fX); _local3 = m_pWorld.GetRealY(_arg1.m_fY); switch (_arg1.m_fUserData){ case CArenaConsts.ARENA_ORB: CScreen.DrawBitmapFast(m_pOrbImage, (_local2 - (m_pOrbImage.width / 2)), (_local3 - (m_pOrbImage.height / 2))); break; case CArenaConsts.ARENA_GRUNT: CScreen.DrawBitmapFast(m_pGruntImage, (_local2 - (m_pGruntImage.width / 2)), (_local3 - (m_pGruntImage.height / 2))); break; case CArenaConsts.ARENA_UBER_GRUNT: CScreen.DrawBitmapFast(m_pUberGruntImage, (_local2 - (m_pUberGruntImage.width / 2)), (_local3 - (m_pUberGruntImage.height / 2))); break; case CArenaConsts.ARENA_STREAKER: CScreen.DrawBitmapFast(m_pStreaker, (_local2 - (m_pStreaker.width / 2)), (_local3 - (m_pStreaker.height / 2))); break; case CArenaConsts.ARENA_PILLAR: switch (_arg1.m_iHits){ case 3: CScreen.DrawBitmapFast(m_pPillarImage, (_local2 - (m_pPillarImage.width / 2)), (_local3 - (m_pPillarImage.height / 2))); break; case 2: CScreen.DrawBitmapFast(m_pPillar1Image, (_local2 - (m_pPillar1Image.width / 2)), (_local3 - (m_pPillar1Image.height / 2))); break; case 1: CScreen.DrawBitmapFast(m_pPillar2Image, (_local2 - (m_pPillar2Image.width / 2)), (_local3 - (m_pPillar2Image.height / 2))); break; }; break; case CArenaConsts.ARENA_TANK: switch (_arg1.m_iHits){ case 5: CScreen.DrawBitmapFast(m_pTank1, (_local2 - (m_pTank1.width / 2)), (_local3 - (m_pTank1.height / 2))); break; case 4: CScreen.DrawBitmapFast(m_pTank2, (_local2 - (m_pTank1.width / 2)), (_local3 - (m_pTank1.height / 2))); break; case 3: CScreen.DrawBitmapFast(m_pTank3, (_local2 - (m_pTank1.width / 2)), (_local3 - (m_pTank1.height / 2))); break; case 2: CScreen.DrawBitmapFast(m_pTank4, (_local2 - (m_pTank1.width / 2)), (_local3 - (m_pTank1.height / 2))); break; case 1: CScreen.DrawBitmapFast(m_pTank5, (_local2 - (m_pTank1.width / 2)), (_local3 - (m_pTank1.height / 2))); break; }; break; }; } private function PlayExplosion():void{ var _local1:int; _local1 = (Math.random() * 6); switch (_local1){ case 0: m_pEXP6.play(); break; case 1: m_pEXP2.play(); break; case 2: m_pEXP6.play(); break; case 3: m_pEXP6.play(); break; case 4: m_pEXP6.play(); break; case 5: m_pEXP6.play(); break; }; } public function OnAICollisionWithBullet(_arg1:CAI):void{ var _local2:Number; _local2 = 1; if (CCheats.m_bNoRadar){ _local2 = (_local2 + 1); }; switch (_arg1.m_fUserData){ case CArenaConsts.ARENA_ORB: break; case CArenaConsts.ARENA_GRUNT: m_fKillCount++; m_fNewLifeKillCount++; m_iWeaponUpgradeCount++; m_iCurrentBeastieCount--; _arg1.Kill(); m_iScore = (m_iScore + ((10 * m_fMultiplier) * _local2)); CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); CExplosion.Allocate(m_pExplosion1Image, _arg1.m_fX, _arg1.m_fY, 2, 1); PlayExplosion(); break; case CArenaConsts.ARENA_UBER_GRUNT: m_fKillCount++; m_fNewLifeKillCount++; m_iCurrentBeastieCount--; m_iWeaponUpgradeCount++; _arg1.Kill(); m_iScore = (m_iScore + ((20 * m_fMultiplier) * _local2)); CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); CExplosion.Allocate(m_pExplosion1Image, _arg1.m_fX, _arg1.m_fY, 2, 1); PlayExplosion(); break; case CArenaConsts.ARENA_STREAKER: m_fKillCount++; m_fNewLifeKillCount++; m_iCurrentBeastieCount--; m_iWeaponUpgradeCount++; _arg1.Kill(); m_iScore = (m_iScore + ((50 * m_fMultiplier) * _local2)); CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); CExplosion.Allocate(m_pExplosion1Image, _arg1.m_fX, _arg1.m_fY, 2, 1); PlayExplosion(); break; case CArenaConsts.ARENA_PILLAR: if (_arg1.m_iHits == 1){ m_fKillCount++; m_fNewLifeKillCount++; m_iCurrentBeastieCount--; m_iWeaponUpgradeCount++; _arg1.Kill(); m_iScore = (m_iScore + ((30 * m_fMultiplier) * _local2)); CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); CExplosion.Allocate(m_pExplosion1Image, _arg1.m_fX, _arg1.m_fY, 2, 1); PlayExplosion(); } else { CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); }; break; case CArenaConsts.ARENA_TANK: if (_arg1.m_iHits == 1){ m_fKillCount++; m_fNewLifeKillCount++; m_iCurrentBeastieCount--; m_iWeaponUpgradeCount++; _arg1.Kill(); m_iScore = (m_iScore + ((60 * m_fMultiplier) * _local2)); CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); CExplosion.Allocate(m_pExplosion1Image, _arg1.m_fX, _arg1.m_fY, 2, 1); PlayExplosion(); } else { CSparks.Allocate(m_pSparkImage, _arg1.m_fX, _arg1.m_fY, 8, 1); }; break; }; switch (m_iWeaponUpgradeCount){ case 40: m_iWeapon = 1; CMessage.SetMessage(m_p3Way); break; case 100: m_iWeapon = 2; CMessage.SetMessage(m_p6Way); m_fOrbSpawnDelayReset = 8; break; case 130: m_iWeapon = 3; CMessage.SetMessage(m_p8Way); m_fOrbSpawnDelayReset = 5; break; }; if (m_fNewLifeKillCount >= 500){ if (m_iLives < 5){ m_iLives++; }; m_fNewLifeKillCount = 0; }; switch (m_fMultiplier){ case 1: if (m_fKillCount == 10){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM2X); }; break; case 2: if (m_fKillCount == 20){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM3X); }; break; case 3: if (m_fKillCount == 30){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM4X); }; break; case 4: if (m_fKillCount == 40){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM5X); }; break; case 5: if (m_fKillCount == 50){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM6X); }; break; case 6: if (m_fKillCount == 60){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM7X); }; break; case 7: if (m_fKillCount == 70){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM8X); }; break; case 8: if (m_fKillCount == 80){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM9X); }; break; case 9: if (m_fKillCount == 90){ m_fMultiplier++; m_fKillCount = 0; CMessage.SetMessage(m_pM10X); }; break; }; } public function Shutdown():void{ CParticle.Shutdown(); CDisplayList.Clear(); CExplosion.Shutdown(); CSparks.Shutdown(); CGlow.Shutdown(); CAI.Shutdown(); } public function OnAIDie(_arg1:CAI):void{ } public function Prepare():void{ m_pPlayer.Initialise(400, 400, 375, 250, (375 + 40), (1875 - 40), (250 + 40), (1250 - 40), 20, 0.97); m_fEmitBeastieDelay = 0; m_iCurrentBeastieCount = 0; m_fShield = 1; m_iScore = 0; m_fAngle = 0; m_iLives = 3; m_fDeathDelay = 0; m_fOrbSpawnDelay = 5; m_fOrbSpawnDelayReset = 15; m_fGruntSpawnDelay = 3; m_fGruntSpawnDelayReset = 1; m_fUberGruntSpawnDelay = 20; m_fUberGruntSpawnDelayReset = 8; m_fPillarSpawnDelay = 40; m_fPillarSpawnDelayReset = 4; m_fStreakerSpawnDelay = 60; m_fStreakerSpawnDelayReset = 5; m_fTankSpawnDelay = 70; m_fTankSpawnDelayReset = 6; m_fOrbX = 400; m_fOrbY = 400; m_fOldOrbX = 0; m_fOldOrbY = 0; m_fRestLength = 120; m_fOrbInvMass = (1 / 10000); CParticle.Initialise(1000, m_pWorld); CExplosion.Initialise(100); CSparks.Initialise(100); CGlow.Initialise(100); m_fRepeatDelay = 0; m_bLeftDown = false; m_bRightDown = false; m_bUpDown = false; m_bDownDown = false; m_fVX = 0; m_fVY = 0; m_pBulletImage = new CBulletImage(0, 0); m_bGameOver = false; m_bSubmitOver = false; m_bBackOver = false; m_fCursorTime = 0; m_bGOMusicNotPlaying = true; SoundMixer.stopAll(); m_pInGameMusic = new CInGame(); m_pChannel = m_pInGameMusic.play(0, int.MAX_VALUE); m_fMultiplier = 1; m_fKillCount = 0; m_bFireDown = false; m_fExhaustTimer = 0; m_fNewLifeKillCount = 0; m_bMoreOver = false; CMessage.SetMessage(m_pPressSpace); m_iWeapon = 0; m_iWeaponUpgradeCount = 0; } private function DrawHUD():void{ var _local1:Number; var _local2:int; var _local3:*; var _local4:Number; var _local5:CAI; var _local6:CDoubleLinkedListElement; CFont23x23.DrawNumber(m_iScore, 10, 10); _local1 = (750 - 40); _local2 = 0; while (_local2 < m_iLives) { CScreen.DrawBitmapFast(m_pPlayerLivesImage, _local1, 5); _local1 = (_local1 - 40); _local2++; }; CScreen.DrawBitmapFast(m_pShieldBarEnclosureImage, (375 - (m_pShieldBarEnclosureImage.width / 2)), (500 - 60)); _local3 = (m_pShieldBarImage.width * m_fShield); CScreen.DrawBitmapFastWidth(m_pShieldBarImage, (375 - ((m_pShieldBarImage.width / 2) + 3)), (500 - 31), _local3); switch (m_fMultiplier){ case 1: break; case 2: CFont23x23.DrawString("2X", (375 + 70), 10); break; case 3: CFont23x23.DrawString("3X", (375 + 70), 10); break; case 4: CFont23x23.DrawString("4X", (375 + 70), 10); break; case 5: CFont23x23.DrawString("5X", (375 + 70), 10); break; case 6: CFont23x23.DrawString("6X", (375 + 70), 10); break; case 7: CFont23x23.DrawString("7X", (375 + 70), 10); break; case 8: CFont23x23.DrawString("8X", (375 + 70), 10); break; case 9: CFont23x23.DrawString("9X", (375 + 70), 10); break; case 10: CFont23x23.DrawString("10X", (375 + 70), 10); break; }; if (!CCheats.m_bNoRadar){ CScreen.DrawBitmapFast(m_pRadarImage, (375 - (118 / 2)), 3); _local1 = m_pPlayer.GetX(); _local4 = m_pPlayer.GetY(); _local1 = (_local1 - 375); _local1 = (_local1 / 1500); _local4 = (_local4 - 250); _local4 = (_local4 / 1000); _local1 = (_local1 * 110); _local4 = (_local4 * 58); _local1 = (_local1 + ((5 + 375) - (118 / 2))); _local4 = (_local4 + (3 + 5)); CScreen.DrawParticle(_local1, _local4, 4294967295, 4294967295); _local6 = CAI.m_vActiveAI.m_pHead; while (_local6) { _local5 = (_local6.m_pElement as CAI); _local1 = _local5.m_fX; _local4 = _local5.m_fY; _local1 = (_local1 - 375); _local1 = (_local1 / 1500); _local4 = (_local4 - 250); _local4 = (_local4 / 1000); _local1 = (_local1 * 110); _local4 = (_local4 * 58); _local1 = (_local1 + ((5 + 375) - (118 / 2))); _local4 = (_local4 + (3 + 5)); switch (_local5.m_fUserData){ case CArenaConsts.ARENA_ORB: CScreen.DrawParticle(_local1, _local4, 4278255360, 4278255360); break; default: CScreen.DrawParticle(_local1, _local4, 4294901760, 4294901760); break; }; _local6 = _local6.m_pNext; }; }; CMessage.Update(); } public function KeyUp(_arg1:KeyboardEvent):void{ if (!m_bGameOver){ if (_arg1.charCode == 32){ m_bFireDown = false; m_fRepeatDelay = 0; }; }; } private function Spawn():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = FPSCounter.GetTimeDelta(); if (m_iCurrentBeastieCount < 60){ _local2 = (400 + (Math.random() * 1400)); _local3 = (300 + (Math.random() * 900)); _local4 = (m_pPlayer.m_fX - _local2); _local5 = (m_pPlayer.m_fY - _local3); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_local6 < 200){ return; }; m_fOrbSpawnDelay = (m_fOrbSpawnDelay - _local1); if (m_fOrbSpawnDelay <= 0){ m_fOrbSpawnDelay = m_fOrbSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 10, 40, 100, 100, CArenaConsts.ARENA_ORB, 1, CAI.AI_STATIC, 0, 0, 1, m_pOrbImage.width, m_pOrbImage.height, 1); m_iCurrentBeastieCount++; }; if (m_fDeathDelay == 0){ m_fGruntSpawnDelay = (m_fGruntSpawnDelay - _local1); if (m_fGruntSpawnDelay <= 0){ m_fGruntSpawnDelay = m_fGruntSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 50, 50, 200, 100, CArenaConsts.ARENA_GRUNT, 1, CAI.AI_SEEK_PLAYER, 0, 0, 1, m_pGruntImage.width, m_pGruntImage.height, 1); m_iCurrentBeastieCount++; }; m_fUberGruntSpawnDelay = (m_fUberGruntSpawnDelay - _local1); if (m_fUberGruntSpawnDelay <= 0){ m_fUberGruntSpawnDelay = m_fUberGruntSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 50, 50, 600, 100, CArenaConsts.ARENA_UBER_GRUNT, 1, CAI.AI_SEEK_PLAYER, 0, 5, 1, m_pUberGruntImage.width, m_pUberGruntImage.height, 1); m_iCurrentBeastieCount++; }; m_fPillarSpawnDelay = (m_fPillarSpawnDelay - _local1); if (m_fPillarSpawnDelay <= 0){ m_fPillarSpawnDelay = m_fPillarSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 50, 50, 0, 0, CArenaConsts.ARENA_PILLAR, 1, CAI.AI_SEEK_PLAYER, 0, 5, 1, m_pPillarImage.width, m_pPillarImage.height, 3); m_iCurrentBeastieCount++; }; m_fStreakerSpawnDelay = (m_fStreakerSpawnDelay - _local1); if (m_fStreakerSpawnDelay <= 0){ m_fStreakerSpawnDelay = m_fStreakerSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 50, 50, 1300, 0, CArenaConsts.ARENA_STREAKER, 1, CAI.AI_SEEK_PLAYER, 0, 5, 1, m_pStreaker.width, m_pStreaker.height, 1); m_iCurrentBeastieCount++; }; m_fTankSpawnDelay = (m_fTankSpawnDelay - _local1); if (m_fTankSpawnDelay <= 0){ m_fTankSpawnDelay = m_fTankSpawnDelayReset; CAI.AllocateAI(_local2, _local3, 50, 50, 800, 0, CArenaConsts.ARENA_TANK, 1, CAI.AI_SEEK_PLAYER, 0, 5, 1, m_pTank1.width, m_pTank1.height, 5); m_iCurrentBeastieCount++; }; }; }; } private function DrawPlayer():void{ var _local1:Number; var _local2:Matrix; var _local3:ColorTransform; _local1 = FPSCounter.GetTimeDelta(); if (m_fDeathDelay > 0){ m_fDeathDelay = (m_fDeathDelay - _local1); if (m_fDeathDelay < 0){ m_fDeathDelay = 0; }; }; if ((((m_fDeathDelay == 0)) || ((m_fDeathDelay < 4)))){ m_pPlayer.Update(); }; if (!CCheats.m_bNoPlayer){ m_fExhaustTimer = (m_fExhaustTimer + _local1); if (m_fExhaustTimer > 0.1){ m_fExhaustTimer = 0; CGlow.Allocate(m_pExhaust, m_pPlayer.GetX(), m_pPlayer.GetY(), 3, 1); }; _local2 = new Matrix(); _local2.translate(-50, -50); _local2.rotate(m_pPlayer.GetAngle()); _local2.translate(375, 250); _local3 = new ColorTransform(); _local3.alphaMultiplier = Math.sin((m_fDeathDelay * 15)); if (m_fDeathDelay == 0){ CScreen.DrawBitmap(m_pPlayerImage, _local2); } else { CScreen.DrawBitmapAlpha(m_pPlayerImage, _local2, _local3); }; }; CAI.CollideAll((m_pPlayer.GetX() + 50), (m_pPlayer.GetY() + 50), 40, 0); } public function KeyDown(_arg1:KeyboardEvent):void{ if (m_bGameOver){ if ((((((_arg1.charCode >= 65)) && ((_arg1.charCode <= 90)))) || ((((_arg1.charCode >= 97)) && ((_arg1.charCode <= 122)))))){ if (_arg1.charCode >= 97){ _arg1.charCode = (_arg1.charCode - 32); }; AddChar(String.fromCharCode(_arg1.charCode)); }; if ((((_arg1.charCode >= 48)) && ((_arg1.charCode <= 57)))){ AddChar(String.fromCharCode(_arg1.charCode)); }; if (_arg1.charCode == 32){ AddChar(" "); }; if (_arg1.keyCode == 8){ if (m_iCursorPos > 0){ m_sName = m_sName.slice(0, (m_iCursorPos - 1)); m_iCursorPos--; }; }; } else { if (_arg1.charCode == 32){ m_bFireDown = true; }; }; } private function AddChar(_arg1:String):void{ if (m_sName.length < 16){ m_sName = m_sName.concat(_arg1); m_iCursorPos++; }; } public function Render():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:int; var _local9:String; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Matrix; var _local14:Number; var _local15:Number; m_pWorld.SetXY(m_pPlayer.m_fX, m_pPlayer.m_fY); m_pWorld.Render(); if (!m_bGameOver){ CAI.RenderAll(CAI.AI_MOVE_AND_RENDER); } else { CAI.RenderAll(CAI.AI_RENDER_ONLY); }; CSparks.UpdateAll(); CExplosion.UpdateAll(); CGlow.UpdateAll(); CParticle.UpdateAll(); CDisplayList.Render(); if (!m_bGameOver){ DrawPlayer(); Spawn(); CBullet.UpdateAll(); m_fRepeatDelay = (m_fRepeatDelay - FPSCounter.GetTimeDelta()); if ((((((m_fRepeatDelay < 0)) && ((m_fShield > 0)))) && (m_bFireDown))){ _local6 = ((Math.PI * 2) / 6); _local7 = ((Math.PI * 2) / 8); _local3 = m_pPlayer.GetAngle(); _local4 = _local3; _local5 = _local3; if (CCheats.m_b3Way){ m_iWeapon = 1; }; switch (m_iWeapon){ case 0: _local1 = Math.cos(_local3); _local2 = Math.sin(_local3); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.003); break; case 1: _local1 = Math.cos(_local3); _local2 = Math.sin(_local3); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.003); _local4 = (_local4 - 0.5); if (_local4 < 0){ _local4 = (_local4 + (Math.PI * 2)); }; _local1 = Math.cos(_local4); _local2 = Math.sin(_local4); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.003); _local5 = (_local5 + 0.5); if (_local5 > (Math.PI * 2)){ _local5 = (_local5 - (Math.PI * 2)); }; _local1 = Math.cos(_local5); _local2 = Math.sin(_local5); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.003); break; case 2: _local8 = 0; while (_local8 < 6) { _local1 = Math.cos(_local5); _local2 = Math.sin(_local5); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.001); _local5 = (_local5 + _local6); if (_local5 >= (Math.PI * 2)){ _local5 = (_local5 - (Math.PI * 2)); }; _local8++; }; break; case 3: _local8 = 0; while (_local8 < 8) { _local1 = Math.cos(_local5); _local2 = Math.sin(_local5); CBullet.Allocate(m_pPlayer.m_fX, m_pPlayer.m_fY, _local1, _local2, 1000, 0.5, m_pBulletImage, 12); m_fShield = (m_fShield - 0.001); _local5 = (_local5 + _local7); if (_local5 >= (Math.PI * 2)){ _local5 = (_local5 - (Math.PI * 2)); }; _local8++; }; break; }; m_pGunSound.play(); m_fRepeatDelay = 0.2; }; DrawHUD(); if (m_iLives < 0){ m_bGameOver = true; m_fGameOverCountDown = 3; }; }; if (m_bGameOver){ m_fGameOverCountDown = (m_fGameOverCountDown - FPSCounter.GetTimeDelta()); if (m_fGameOverCountDown < 0){ if (m_bGOMusicNotPlaying){ SoundMixer.stopAll(); m_pGOMusic = new CGameOverMusic(); m_pChannel = m_pGOMusic.play(0, int.MAX_VALUE); m_bGOMusicNotPlaying = false; }; CScreen.DrawBitmapFast(m_pGOBack, 0, 0); CScreen.DrawBitmapFast(m_pGameOver, (375 - (m_pGameOver.width / 2)), 30); _local9 = m_iScore.toString(); _local10 = _local9.length; _local11 = (28 * _local10); _local12 = ((m_pCongrats.width + _local11) + 5); CScreen.DrawBitmapFast(m_pCongrats, (375 - (_local12 / 2)), 120); CFont23x23.DrawNumber(m_iScore, (((375 - (_local12 / 2)) + m_pCongrats.width) + 5), 120); CScreen.DrawBitmapFast(m_pNameBlurb, (375 - (m_pNameBlurb.width / 2)), 230); _local13 = new Matrix(); _local13.identity(); _local13.translate((375 - (m_pSubmitN.width / 2)), 300); if ((((CGame.m_pStage.mouseX >= (375 - (m_pSubmitN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pSubmitN.width / 2)) + m_pSubmitN.width))))){ if ((((CGame.m_pStage.mouseY >= 300)) && ((CGame.m_pStage.mouseY <= (300 + m_pSubmitN.height))))){ CScreen.DrawBitmap(m_pSubmitH, _local13); m_bSubmitOver = true; } else { CScreen.DrawBitmap(m_pSubmitN, _local13); m_bSubmitOver = false; }; } else { CScreen.DrawBitmap(m_pSubmitN, _local13); m_bSubmitOver = false; }; _local13.identity(); _local13.translate((375 - (m_pBTTSN.width / 2)), 370); if ((((CGame.m_pStage.mouseX >= (375 - (m_pBTTSN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pBTTSN.width / 2)) + m_pBTTSN.width))))){ if ((((CGame.m_pStage.mouseY >= 370)) && ((CGame.m_pStage.mouseY <= (370 + m_pBTTSN.height))))){ CScreen.DrawBitmap(m_pBTTSH, _local13); m_bBackOver = true; } else { CScreen.DrawBitmap(m_pBTTSN, _local13); m_bBackOver = false; }; } else { CScreen.DrawBitmap(m_pBTTSN, _local13); m_bBackOver = false; }; _local13.identity(); _local13.translate((375 - (m_pPlayMoreN.width / 2)), 440); if ((((CGame.m_pStage.mouseX >= (375 - (m_pPlayMoreN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pPlayMoreN.width / 2)) + m_pPlayMoreN.width))))){ if ((((CGame.m_pStage.mouseY >= 440)) && ((CGame.m_pStage.mouseY <= (440 + m_pPlayMoreN.height))))){ CScreen.DrawBitmap(m_pPlayMoreH, _local13); m_bMoreOver = true; } else { CScreen.DrawBitmap(m_pPlayMoreN, _local13); m_bMoreOver = false; }; } else { CScreen.DrawBitmap(m_pPlayMoreN, _local13); m_bMoreOver = false; }; _local14 = (375 - (((m_sName.length * 28) + 28) / 2)); _local15 = (_local14 + (m_sName.length * 28)); m_fCursorTime = (m_fCursorTime + (FPSCounter.GetTimeDelta() * 10)); if (Math.sin(m_fCursorTime) < 0){ CScreen.DrawRect(_local15, 180, 28, 28, 4294901760); }; CFont23x23.DrawString(m_sName, _local14, 180); }; }; } public function OnAICollisionWithAI(_arg1:CAI, _arg2:CAI):void{ } public function OnAIOuterRadiusBreach(_arg1:CAI):void{ } } }//package
Section 69
//CGruntEmergeImage (CGruntEmergeImage) package { import flash.display.*; public dynamic class CGruntEmergeImage extends BitmapData { public function CGruntEmergeImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 70
//CGruntImage (CGruntImage) package { import flash.display.*; public dynamic class CGruntImage extends BitmapData { public function CGruntImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 71
//CGunSound (CGunSound) package { import flash.media.*; public dynamic class CGunSound extends Sound { } }//package
Section 72
//CH23x23 (CH23x23) package { import flash.display.*; public dynamic class CH23x23 extends BitmapData { public function CH23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//CHiScoreH (CHiScoreH) package { import flash.display.*; public dynamic class CHiScoreH extends BitmapData { public function CHiScoreH(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 74
//CHiScoreN (CHiScoreN) package { import flash.display.*; public dynamic class CHiScoreN extends BitmapData { public function CHiScoreN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 75
//CI23x23 (CI23x23) package { import flash.display.*; public dynamic class CI23x23 extends BitmapData { public function CI23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//CInfiniteLivesOff (CInfiniteLivesOff) package { import flash.display.*; public dynamic class CInfiniteLivesOff extends BitmapData { public function CInfiniteLivesOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//CInfiniteLivesOn (CInfiniteLivesOn) package { import flash.display.*; public dynamic class CInfiniteLivesOn extends BitmapData { public function CInfiniteLivesOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//CInGame (CInGame) package { import flash.media.*; public dynamic class CInGame extends Sound { } }//package
Section 79
//CInstHL (CInstHL) package { import flash.display.*; public dynamic class CInstHL extends BitmapData { public function CInstHL(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 80
//CInstN (CInstN) package { import flash.display.*; public dynamic class CInstN extends BitmapData { public function CInstN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 81
//CInstructionsImage (CInstructionsImage) package { import flash.display.*; public dynamic class CInstructionsImage extends BitmapData { public function CInstructionsImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 82
//CJ23x23 (CJ23x23) package { import flash.display.*; public dynamic class CJ23x23 extends BitmapData { public function CJ23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 83
//CK23x23 (CK23x23) package { import flash.display.*; public dynamic class CK23x23 extends BitmapData { public function CK23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 84
//CL23x23 (CL23x23) package { import flash.display.*; public dynamic class CL23x23 extends BitmapData { public function CL23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 85
//CM10X (CM10X) package { import flash.display.*; public dynamic class CM10X extends BitmapData { public function CM10X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 86
//CM23x23 (CM23x23) package { import flash.display.*; public dynamic class CM23x23 extends BitmapData { public function CM23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 87
//CM2X (CM2X) package { import flash.display.*; public dynamic class CM2X extends BitmapData { public function CM2X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 88
//CM3X (CM3X) package { import flash.display.*; public dynamic class CM3X extends BitmapData { public function CM3X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 89
//CM4X (CM4X) package { import flash.display.*; public dynamic class CM4X extends BitmapData { public function CM4X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 90
//CM5X (CM5X) package { import flash.display.*; public dynamic class CM5X extends BitmapData { public function CM5X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 91
//CM6X (CM6X) package { import flash.display.*; public dynamic class CM6X extends BitmapData { public function CM6X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 92
//CM7X (CM7X) package { import flash.display.*; public dynamic class CM7X extends BitmapData { public function CM7X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 93
//CM8X (CM8X) package { import flash.display.*; public dynamic class CM8X extends BitmapData { public function CM8X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 94
//CM9X (CM9X) package { import flash.display.*; public dynamic class CM9X extends BitmapData { public function CM9X(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 95
//CMain (CMain) package { import flash.display.*; import com.XiotexStudios.XGDK.*; import flash.system.*; public class CMain extends Sprite { private var m_pGameScreen:CGameScreen; private var m_pTitleScreen:CTitleScreen; public function CMain(_arg1:Sprite){ MochiBot.track(_arg1, "9c9ad980"); MochiBot.track(_arg1, "7c4c203c"); Security.allowDomain("*"); Security.allowDomain("http://www.xiotex.com/Arena/"); Security.allowDomain("http://www.xiotex.com/Arena/stats.php"); Security.allowDomain("http://www.xiotex.com/Arena/highscore.php"); Security.allowDomain("http://www.xiotex.com/Arena/hstable.php"); Security.allowInsecureDomain("*"); Security.allowInsecureDomain("http://www.xiotex.com"); Security.allowInsecureDomain("http://www.xiotex.com/Arena/"); Security.allowInsecureDomain("http://www.xiotex.com/Arena/stats.php"); Security.allowInsecureDomain("http://www.xiotex.com/Arena/highscore.php"); Security.allowInsecureDomain("http://www.xiotex.com/Arena/hstable.php"); CGame.Initialise(_arg1.stage, _arg1, CArenaConsts.ARENA_MAX_UNITS, CArenaConsts.ARENA_PARTICLE_DL_DEPTH, 750, 500); m_pTitleScreen = new CTitleScreen(); m_pGameScreen = new CGameScreen(); CGameUnit.AddUnit(CArenaConsts.ARENA_TITLESCREEN, m_pTitleScreen); CGameUnit.AddUnit(CArenaConsts.ARENA_GAMESCREEN, m_pGameScreen); CGameUnit.SetCurrentUnit(CArenaConsts.ARENA_TITLESCREEN); } } }//package
Section 96
//CMortar (CMortar) package { import flash.display.*; public dynamic class CMortar extends MovieClip { public function CMortar(){ addFrameScript(0, frame1, 185, frame186); } function frame186(){ stop(); } function frame1(){ gotoAndPlay(2); } } }//package
Section 97
//CN23x23 (CN23x23) package { import flash.display.*; public dynamic class CN23x23 extends BitmapData { public function CN23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 98
//CNameBlurb (CNameBlurb) package { import flash.display.*; public dynamic class CNameBlurb extends BitmapData { public function CNameBlurb(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 99
//CNoPlayerOff (CNoPlayerOff) package { import flash.display.*; public dynamic class CNoPlayerOff extends BitmapData { public function CNoPlayerOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 100
//CNoPlayerOn (CNoPlayerOn) package { import flash.display.*; public dynamic class CNoPlayerOn extends BitmapData { public function CNoPlayerOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 101
//CO23x23 (CO23x23) package { import flash.display.*; public dynamic class CO23x23 extends BitmapData { public function CO23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 102
//COrbExplosionImage (COrbExplosionImage) package { import flash.display.*; public dynamic class COrbExplosionImage extends BitmapData { public function COrbExplosionImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 103
//COrbImage (COrbImage) package { import flash.display.*; public dynamic class COrbImage extends BitmapData { public function COrbImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 104
//CP23x23 (CP23x23) package { import flash.display.*; public dynamic class CP23x23 extends BitmapData { public function CP23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 105
//CPillar (CPillar) package { import flash.display.*; public dynamic class CPillar extends BitmapData { public function CPillar(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 106
//CPillar1 (CPillar1) package { import flash.display.*; public dynamic class CPillar1 extends BitmapData { public function CPillar1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 107
//CPillar2 (CPillar2) package { import flash.display.*; public dynamic class CPillar2 extends BitmapData { public function CPillar2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 108
//CPlayDownImage (CPlayDownImage) package { import flash.display.*; public dynamic class CPlayDownImage extends BitmapData { public function CPlayDownImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 109
//CPlayerExplosion (CPlayerExplosion) package { import flash.media.*; public dynamic class CPlayerExplosion extends Sound { } }//package
Section 110
//CPlayerExplosionGlow (CPlayerExplosionGlow) package { import flash.display.*; public dynamic class CPlayerExplosionGlow extends BitmapData { public function CPlayerExplosionGlow(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 111
//CPlayerExplosionImage (CPlayerExplosionImage) package { import flash.display.*; public dynamic class CPlayerExplosionImage extends BitmapData { public function CPlayerExplosionImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 112
//CPlayerExplosionSparkImage (CPlayerExplosionSparkImage) package { import flash.display.*; public dynamic class CPlayerExplosionSparkImage extends BitmapData { public function CPlayerExplosionSparkImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 113
//CPlayerImage (CPlayerImage) package { import flash.display.*; public dynamic class CPlayerImage extends BitmapData { public function CPlayerImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 114
//CPlayerLivesImage (CPlayerLivesImage) package { import flash.display.*; public dynamic class CPlayerLivesImage extends BitmapData { public function CPlayerLivesImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 115
//CPlayMoreH (CPlayMoreH) package { import flash.display.*; public dynamic class CPlayMoreH extends BitmapData { public function CPlayMoreH(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 116
//CPlayMoreN (CPlayMoreN) package { import flash.display.*; public dynamic class CPlayMoreN extends BitmapData { public function CPlayMoreN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 117
//CPlayUpImage (CPlayUpImage) package { import flash.display.*; public dynamic class CPlayUpImage extends BitmapData { public function CPlayUpImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 118
//CPressSpace (CPressSpace) package { import flash.display.*; public dynamic class CPressSpace extends BitmapData { public function CPressSpace(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 119
//CQ23x23 (CQ23x23) package { import flash.display.*; public dynamic class CQ23x23 extends BitmapData { public function CQ23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 120
//CR23x23 (CR23x23) package { import flash.display.*; public dynamic class CR23x23 extends BitmapData { public function CR23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 121
//CRadarCheatOff (CRadarCheatOff) package { import flash.display.*; public dynamic class CRadarCheatOff extends BitmapData { public function CRadarCheatOff(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 122
//CRadarCheatOn (CRadarCheatOn) package { import flash.display.*; public dynamic class CRadarCheatOn extends BitmapData { public function CRadarCheatOn(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 123
//CRadarImage (CRadarImage) package { import flash.display.*; public dynamic class CRadarImage extends BitmapData { public function CRadarImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 124
//CS23x23 (CS23x23) package { import flash.display.*; public dynamic class CS23x23 extends BitmapData { public function CS23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 125
//CShieldBarEnclosureImage (CShieldBarEnclosureImage) package { import flash.display.*; public dynamic class CShieldBarEnclosureImage extends BitmapData { public function CShieldBarEnclosureImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 126
//CShieldBarImage (CShieldBarImage) package { import flash.display.*; public dynamic class CShieldBarImage extends BitmapData { public function CShieldBarImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 127
//CSparkImage (CSparkImage) package { import flash.display.*; public dynamic class CSparkImage extends BitmapData { public function CSparkImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 128
//CStreaker (CStreaker) package { import flash.display.*; public dynamic class CStreaker extends BitmapData { public function CStreaker(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 129
//CSubmitH (CSubmitH) package { import flash.display.*; public dynamic class CSubmitH extends BitmapData { public function CSubmitH(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 130
//CSubmitN (CSubmitN) package { import flash.display.*; public dynamic class CSubmitN extends BitmapData { public function CSubmitN(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 131
//CT23x23 (CT23x23) package { import flash.display.*; public dynamic class CT23x23 extends BitmapData { public function CT23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 132
//CTank1 (CTank1) package { import flash.display.*; public dynamic class CTank1 extends BitmapData { public function CTank1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 133
//CTank2 (CTank2) package { import flash.display.*; public dynamic class CTank2 extends BitmapData { public function CTank2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 134
//CTank3 (CTank3) package { import flash.display.*; public dynamic class CTank3 extends BitmapData { public function CTank3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 135
//CTank4 (CTank4) package { import flash.display.*; public dynamic class CTank4 extends BitmapData { public function CTank4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 136
//CTank5 (CTank5) package { import flash.display.*; public dynamic class CTank5 extends BitmapData { public function CTank5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 137
//CTitleBG (CTitleBG) package { import flash.display.*; public dynamic class CTitleBG extends BitmapData { public function CTitleBG(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 138
//CTitleCloud1Image (CTitleCloud1Image) package { import flash.display.*; public dynamic class CTitleCloud1Image extends BitmapData { public function CTitleCloud1Image(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 139
//CTitleCloudImage (CTitleCloudImage) package { import flash.display.*; public dynamic class CTitleCloudImage extends BitmapData { public function CTitleCloudImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 140
//CTitleLogo (CTitleLogo) package { import flash.display.*; public dynamic class CTitleLogo extends BitmapData { public function CTitleLogo(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 141
//CTitleMusic (CTitleMusic) package { import flash.media.*; public dynamic class CTitleMusic extends Sound { } }//package
Section 142
//CTitleScreen (CTitleScreen) package { import flash.display.*; import flash.events.*; import com.XiotexStudios.XGDK.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.utils.*; public class CTitleScreen implements IGameUnit { private var m_bMoreOver:Boolean; private var m_pRenderTarget:BitmapData; private var m_bOver:Boolean; private var m_pChannel:SoundChannel; private var m_bRadarCheatOver:Boolean; private var m_fCheatsTime; private var m_bNoPlayerOver:Boolean; private var m_pNoPlayerOff:CNoPlayerOff; private var m_pSparkImage:CTitleCloud1Image; private var m_pUV:CUV; private var m_pPlayMoreH:CPlayMoreH; private var m_pInstH:CInstHL; private var m_bCheatsLinkOver:Boolean; private var m_pNoPlayerOn:CNoPlayerOn; private var m_pPlayMoreN:CPlayMoreN; private var m_fLeftChannel:Array; private var m_pInstN:CInstN; private var m_pRadarCheatOff:CRadarCheatOff; private var m_pTop:CTop; private var m_pInfiniteLivesOff:CInfiniteLivesOff; private var m_iScreen:int; private var m_vScores:Array; private var m_bInstOver:Boolean; private var m_pTitleMusic:CTitleMusic; private var m_pRadarCheatOn:CRadarCheatOn; private var m_fRightChannel:Array; private var m_fCloudDelay:Number; private var m_pInst:CInstructionsImage; private var m_pPlayDownImage:CPlayDownImage; private var m_bBackOver:Boolean; private var m_bHSOver:Boolean; private var m_vNames:Array; private var m_fScale:Number; private var m_bInfiniteLivesOver:Boolean; private var m_pInfiniteLivesOn:CInfiniteLivesOn; private var m_p3WayCheatOff:C3WayOff; private var m_pTitleBG:CTitleBG; private var m_bHSBack:Boolean; private var m_fResetDelay:Number; private var m_pPlayUpImage:CPlayUpImage; private var m_pHSH:CHiScoreH; private var m_b3WayOver:Boolean; private var m_pTitleCloud:CTitleCloudImage; private var m_pBackH:CBackH; private var m_fX:Array; private var m_pHSN:CHiScoreN; private var m_fZ:Array; private var m_pBackN:CBackN; private var m_fY:Array; private var m_pUV1:CUV1; private var m_p3WayCheatOn:C3WayOn; private var m_pCheatsLink:CCheatsLink; private var m_pLogoImage:CTitleLogo; public function CTitleScreen(){ var _local1:int; super(); m_pCheatsLink = new CCheatsLink(0, 0); m_pTitleCloud = new CTitleCloudImage(0, 0); m_pSparkImage = new CTitleCloud1Image(0, 0); m_pTitleBG = new CTitleBG(0, 0); m_pLogoImage = new CTitleLogo(0, 0); m_pPlayUpImage = new CPlayUpImage(0, 0); m_pPlayDownImage = new CPlayDownImage(0, 0); m_pInstH = new CInstHL(0, 0); m_pInstN = new CInstN(0, 0); m_pHSN = new CHiScoreN(0, 0); m_pHSH = new CHiScoreH(0, 0); m_pUV = new CUV(0, 0); m_pUV1 = new CUV1(0, 0); m_pInst = new CInstructionsImage(0, 0); m_pBackN = new CBackN(0, 0); m_pBackH = new CBackH(0, 0); m_pTop = new CTop(0, 0); m_pRadarCheatOn = new CRadarCheatOn(0, 0); m_pRadarCheatOff = new CRadarCheatOff(0, 0); m_pInfiniteLivesOn = new CInfiniteLivesOn(0, 0); m_pInfiniteLivesOff = new CInfiniteLivesOff(0, 0); m_p3WayCheatOn = new C3WayOn(0, 0); m_p3WayCheatOff = new C3WayOff(0, 0); m_pNoPlayerOn = new CNoPlayerOn(0, 0); m_pNoPlayerOff = new CNoPlayerOff(0, 0); m_pTitleMusic = new CTitleMusic(); m_fLeftChannel = new Array(); m_fRightChannel = new Array(); _local1 = 0; while (_local1 < 0x0100) { m_fLeftChannel.push(0); m_fRightChannel.push(0); _local1++; }; m_fX = new Array(); m_fY = new Array(); m_fZ = new Array(); _local1 = 0; while (_local1 < 4000) { m_fX.push(((Math.random() * 50000) - 25000)); m_fY.push(((Math.random() * 10000) - 5000)); m_fZ.push((Math.random() * 100)); _local1++; }; m_vNames = new Array(); m_vScores = new Array(); m_pPlayMoreN = new CPlayMoreN(0, 0); m_pPlayMoreH = new CPlayMoreH(0, 0); } public function MouseDownEvent(_arg1:Event):void{ } public function MouseUp(_arg1:Event):void{ var _local2:String; var _local3:URLRequest; var _local4:URLLoader; var _local5:URLRequest; if (m_fResetDelay <= 0){ if (m_bOver){ CGameUnit.SetCurrentUnit(CArenaConsts.ARENA_GAMESCREEN); }; if (m_bInstOver){ m_iScreen = 1; }; if (m_bBackOver){ m_iScreen = 0; }; if (m_bHSOver){ m_iScreen = 2; }; if (m_bHSBack){ m_iScreen = 0; _local2 = "http://www.xiotex.com/Arena/hstable.php"; _local3 = new URLRequest(_local2); _local4 = new URLLoader(); _local4.addEventListener(Event.COMPLETE, HandleComplete); _local4.dataFormat = URLLoaderDataFormat.TEXT; _local4.load(_local3); }; if (m_bMoreOver){ _local5 = new URLRequest("http://www.mortargames.com"); navigateToURL(_local5, "_blank"); }; if (m_bRadarCheatOver){ CCheats.ToggleRadarCheat(); if (CCheats.m_bNoRadar){ CMessage.SetMessage(m_pRadarCheatOn); } else { CMessage.SetMessage(m_pRadarCheatOff); }; }; if (m_bInfiniteLivesOver){ CCheats.ToggleInfiniteLives(); if (CCheats.m_bInfiniteLives){ CMessage.SetMessage(m_pInfiniteLivesOn); } else { CMessage.SetMessage(m_pInfiniteLivesOff); }; }; if (m_b3WayOver){ CCheats.Toggle3Way(); if (CCheats.m_b3Way){ CMessage.SetMessage(m_p3WayCheatOn); } else { CMessage.SetMessage(m_p3WayCheatOff); }; }; if (m_bNoPlayerOver){ CCheats.ToggleNoPlayer(); if (CCheats.m_bNoPlayer){ CMessage.SetMessage(m_pNoPlayerOn); } else { CMessage.SetMessage(m_pNoPlayerOff); }; }; if (m_bCheatsLinkOver){ _local5 = new URLRequest("http://www.mortargames.com/arena.php"); navigateToURL(_local5, "_blank"); }; }; m_bBackOver = false; m_bInstOver = false; m_bOver = false; m_bHSBack = false; m_bRadarCheatOver = false; m_b3WayOver = false; m_bNoPlayerOver = false; m_bCheatsLinkOver = false; } public function OnAICollisionWithPlayer(_arg1:CAI, _arg2:Number):void{ } public function KeyUp(_arg1:KeyboardEvent):void{ } public function OnAIActive(_arg1:CAI):void{ } public function OnAICollisionWithBullet(_arg1:CAI):void{ } public function OnAIEmerge(_arg1:CAI):void{ } public function Shutdown():void{ CParticle.Shutdown(); CDisplayList.Clear(); CExplosion.Shutdown(); CSparks.Shutdown(); CGlow.Shutdown(); } public function KeyDown(_arg1:KeyboardEvent):void{ } private function HandleComplete(_arg1:Event):void{ var loader:URLLoader; var ScoreTable:XML; var Score:XML; var event = _arg1; loader = URLLoader(event.target); trace(loader.data); if (loader.data != "<none></none>"){ try { ScoreTable = new XML(loader.data); m_vNames = new Array(); m_vScores = new Array(); for each (Score in ScoreTable..scores) { m_vNames.push(new String(Score.name)); m_vScores.push(Score.score); }; } catch(e:TypeError) { trace(e.message); }; }; } public function OnAIDie(_arg1:CAI):void{ } public function Render():void{ var _local1:Matrix; var _local2:ByteArray; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Matrix; m_fResetDelay = (m_fResetDelay - FPSCounter.GetTimeDelta()); if (m_fResetDelay < 0){ m_fResetDelay = 0; }; if (m_iScreen == 0){ CScreen.DrawBitmapFast(m_pTitleBG, 0, 0); m_fCheatsTime = (m_fCheatsTime + FPSCounter.GetTimeDelta()); _local1 = new Matrix(); _local1.translate((-(m_pCheatsLink.width) / 2), (-(m_pCheatsLink.height) / 2)); _local1.scale((1 + (Math.sin((m_fCheatsTime * 1.3)) * 0.5)), (1 + (Math.sin((m_fCheatsTime * 1.3)) * 0.5))); _local1.translate(100, 300); CScreen.DrawBitmap(m_pCheatsLink, _local1); if ((((CGame.m_pStage.mouseX >= 42)) && ((CGame.m_pStage.mouseX <= (43 + 116))))){ if ((((CGame.m_pStage.mouseY >= 265)) && ((CGame.m_pStage.mouseY <= (265 + 75))))){ m_bCheatsLinkOver = true; } else { m_bCheatsLinkOver = false; }; } else { m_bCheatsLinkOver = false; }; if ((((CGame.m_pStage.mouseX >= 199)) && ((CGame.m_pStage.mouseX <= (199 + 21))))){ if ((((CGame.m_pStage.mouseY >= 4)) && ((CGame.m_pStage.mouseY <= (4 + 24))))){ m_bRadarCheatOver = true; } else { m_bRadarCheatOver = false; }; } else { m_bRadarCheatOver = false; }; if ((((CGame.m_pStage.mouseX >= 636)) && ((CGame.m_pStage.mouseX <= (636 + 22))))){ if ((((CGame.m_pStage.mouseY >= 110)) && ((CGame.m_pStage.mouseY <= (110 + 19))))){ m_bInfiniteLivesOver = true; } else { m_bInfiniteLivesOver = false; }; } else { m_bInfiniteLivesOver = false; }; if ((((CGame.m_pStage.mouseX >= 408)) && ((CGame.m_pStage.mouseX <= (408 + 22))))){ if ((((CGame.m_pStage.mouseY >= 85)) && ((CGame.m_pStage.mouseY <= (85 + 19))))){ m_b3WayOver = true; } else { m_b3WayOver = false; }; } else { m_b3WayOver = false; }; if ((((CGame.m_pStage.mouseX >= 536)) && ((CGame.m_pStage.mouseX <= (536 + 22))))){ if ((((CGame.m_pStage.mouseY >= 486)) && ((CGame.m_pStage.mouseY <= (486 + 15))))){ m_bNoPlayerOver = true; } else { m_bNoPlayerOver = false; }; } else { m_bNoPlayerOver = false; }; _local2 = new ByteArray(); SoundMixer.computeSpectrum(_local2); _local3 = (250 - 100); _local4 = 0; _local5 = 0; _local6 = 0; _local9 = 0; while (_local9 < 0x0100) { _local7 = _local2.readFloat(); _local6 = (50 + (_local7 * 50)); if (_local6 > 100){ _local6 = 100; }; if (_local6 < 0){ _local6 = 0; }; m_fLeftChannel[_local9] = _local6; _local9++; }; _local9 = 0; while (_local9 < 0x0100) { _local7 = _local2.readFloat(); _local6 = (50 + (_local7 * 50)); if (_local6 > 100){ _local6 = 100; }; if (_local6 < 0){ _local6 = 0; }; m_fRightChannel[_local9] = _local6; _local9++; }; _local4 = 0; _local9 = 0; while (_local9 < 0x0100) { _local5 = (100 - m_fLeftChannel[_local9]); CScreen.DrawBitmapFastWidthHeightOffset(m_pUV, _local4, _local5, 3, m_fLeftChannel[_local9]); CScreen.DrawBitmapFastWidthHeightOffset1(m_pUV1, _local4, (100 - (Math.random() * 2)), 3, m_fRightChannel[_local9]); _local4 = (_local4 + 3); m_fLeftChannel[_local9] = (m_fLeftChannel[_local9] - 1); if (m_fLeftChannel[_local9] < 0){ m_fLeftChannel[_local9] = 0; }; m_fRightChannel[_local9] = (m_fRightChannel[_local9] - 1); if (m_fRightChannel[_local9] < 0){ m_fRightChannel[_local9] = 0; }; _local9++; }; _local10 = new Matrix(); _local10.identity(); _local10.translate((375 - (m_pLogoImage.width / 2)), (100 - (m_pLogoImage.height / 2))); CScreen.DrawBitmap(m_pLogoImage, _local10); _local10.identity(); _local10.translate((375 - (m_pPlayUpImage.width / 2)), (180 + 20)); if ((((CGame.m_pStage.mouseX >= (375 - (m_pPlayUpImage.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pPlayUpImage.width / 2)) + m_pPlayUpImage.width))))){ if ((((CGame.m_pStage.mouseY >= (180 + 20))) && ((CGame.m_pStage.mouseY <= ((180 + 20) + m_pPlayUpImage.height))))){ CScreen.DrawBitmap(m_pPlayDownImage, _local10); m_bOver = true; } else { CScreen.DrawBitmap(m_pPlayUpImage, _local10); m_bOver = false; }; } else { CScreen.DrawBitmap(m_pPlayUpImage, _local10); m_bOver = false; }; _local10.identity(); _local10.translate((375 - (m_pInstN.width / 2)), (250 + 20)); if ((((CGame.m_pStage.mouseX >= (375 - (m_pInstN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pInstN.width / 2)) + m_pInstN.width))))){ if ((((CGame.m_pStage.mouseY >= (250 + 20))) && ((CGame.m_pStage.mouseY <= ((250 + 20) + m_pInstN.height))))){ CScreen.DrawBitmap(m_pInstH, _local10); m_bInstOver = true; } else { CScreen.DrawBitmap(m_pInstN, _local10); m_bInstOver = false; }; } else { CScreen.DrawBitmap(m_pInstN, _local10); m_bInstOver = false; }; _local10.identity(); _local10.translate((375 - (m_pHSN.width / 2)), (320 + 20)); if ((((CGame.m_pStage.mouseX >= (375 - (m_pHSN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pHSN.width / 2)) + m_pHSN.width))))){ if ((((CGame.m_pStage.mouseY >= (320 + 20))) && ((CGame.m_pStage.mouseY <= ((320 + 20) + m_pHSN.height))))){ CScreen.DrawBitmap(m_pHSH, _local10); m_bHSOver = true; } else { CScreen.DrawBitmap(m_pHSN, _local10); m_bHSOver = false; }; } else { CScreen.DrawBitmap(m_pHSN, _local10); m_bHSOver = false; }; _local10.identity(); _local10.translate((375 - (m_pPlayMoreN.width / 2)), (390 + 20)); if ((((CGame.m_pStage.mouseX >= (375 - (m_pPlayMoreN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pPlayMoreN.width / 2)) + m_pPlayMoreN.width))))){ if ((((CGame.m_pStage.mouseY >= (390 + 20))) && ((CGame.m_pStage.mouseY <= ((390 + 20) + m_pHSN.height))))){ CScreen.DrawBitmap(m_pPlayMoreH, _local10); m_bMoreOver = true; } else { CScreen.DrawBitmap(m_pPlayMoreN, _local10); m_bMoreOver = false; }; } else { CScreen.DrawBitmap(m_pPlayMoreN, _local10); m_bMoreOver = false; }; }; if (m_iScreen == 1){ CScreen.DrawBitmapFast(m_pInst, 0, -(CGame.m_pStage.mouseY)); _local10 = new Matrix(); _local10.identity(); _local10.translate((375 - (m_pBackN.width / 2)), 440); if ((((CGame.m_pStage.mouseX >= (375 - (m_pBackN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pBackN.width / 2)) + m_pBackN.width))))){ if ((((CGame.m_pStage.mouseY >= 440)) && ((CGame.m_pStage.mouseY <= (440 + m_pBackN.height))))){ CScreen.DrawBitmap(m_pBackH, _local10); m_bBackOver = true; } else { CScreen.DrawBitmap(m_pBackN, _local10); m_bBackOver = false; }; } else { CScreen.DrawBitmap(m_pBackN, _local10); m_bBackOver = false; }; }; if (m_iScreen == 2){ CScreen.DrawBitmapFast(m_pTitleBG, 0, 0); CScreen.DrawBitmapFast(m_pTop, (375 - (m_pTop.width / 2)), 20); _local10 = new Matrix(); _local10.identity(); _local10.translate((375 - (m_pBackN.width / 2)), 440); if ((((CGame.m_pStage.mouseX >= (375 - (m_pBackN.width / 2)))) && ((CGame.m_pStage.mouseX <= ((375 - (m_pBackN.width / 2)) + m_pBackN.width))))){ if ((((CGame.m_pStage.mouseY >= 440)) && ((CGame.m_pStage.mouseY <= (440 + m_pBackN.height))))){ CScreen.DrawBitmap(m_pBackH, _local10); m_bHSBack = true; } else { CScreen.DrawBitmap(m_pBackN, _local10); m_bHSBack = false; }; } else { CScreen.DrawBitmap(m_pBackN, _local10); m_bHSBack = false; }; _local3 = 100; _local9 = 0; while (_local9 < m_vNames.length) { CFont23x23.DrawString(m_vNames[_local9], 20, _local3); CFont23x23.DrawString(m_vScores[_local9], (750 - (9 * 28)), _local3); _local3 = (_local3 + 30); _local9++; }; }; CMessage.Update(); } public function OnAICollisionWithAI(_arg1:CAI, _arg2:CAI):void{ } public function Prepare():void{ var _local1:String; var _local2:URLRequest; var _local3:URLLoader; m_fCheatsTime = 0; m_fCloudDelay = 0; m_fScale = 1; m_bOver = false; m_bInstOver = false; m_bBackOver = false; m_bHSOver = false; m_bHSBack = false; m_bRadarCheatOver = false; m_bInfiniteLivesOver = false; m_b3WayOver = false; m_bNoPlayerOver = false; CCheats.Initialise(); SoundMixer.stopAll(); CParticle.Initialise(2000, new CEmptyWorld()); CExplosion.Initialise(100); CSparks.Initialise(100); CGlow.Initialise(100); m_pTitleMusic = new CTitleMusic(); m_pChannel = m_pTitleMusic.play(0, int.MAX_VALUE); m_iScreen = 0; _local1 = "http://www.xiotex.com/Arena/hstable.php"; _local2 = new URLRequest(_local1); _local3 = new URLLoader(); _local3.addEventListener(Event.COMPLETE, HandleComplete); _local3.dataFormat = URLLoaderDataFormat.TEXT; _local3.load(_local2); m_fResetDelay = 1; m_bMoreOver = false; m_bCheatsLinkOver = false; } public function OnAIOuterRadiusBreach(_arg1:CAI):void{ } } }//package
Section 143
//CTop (CTop) package { import flash.display.*; public dynamic class CTop extends BitmapData { public function CTop(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 144
//CU23x23 (CU23x23) package { import flash.display.*; public dynamic class CU23x23 extends BitmapData { public function CU23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 145
//CUberGruntImage (CUberGruntImage) package { import flash.display.*; public dynamic class CUberGruntImage extends BitmapData { public function CUberGruntImage(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 146
//CUV (CUV) package { import flash.display.*; public dynamic class CUV extends BitmapData { public function CUV(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 147
//CUV1 (CUV1) package { import flash.display.*; public dynamic class CUV1 extends BitmapData { public function CUV1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 148
//CV23x23 (CV23x23) package { import flash.display.*; public dynamic class CV23x23 extends BitmapData { public function CV23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 149
//CW23x23 (CW23x23) package { import flash.display.*; public dynamic class CW23x23 extends BitmapData { public function CW23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 150
//CX23x23 (CX23x23) package { import flash.display.*; public dynamic class CX23x23 extends BitmapData { public function CX23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 151
//CY23x23 (CY23x23) package { import flash.display.*; public dynamic class CY23x23 extends BitmapData { public function CY23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 152
//CZ23x23 (CZ23x23) package { import flash.display.*; public dynamic class CZ23x23 extends BitmapData { public function CZ23x23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 153
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 154
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package

Library Items

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Symbol 2 FontUsed by:3 140
Symbol 3 TextUses:2Used by:15
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Symbol 26 Bitmap {CGruntEmergeImage}Used by:Timeline
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Symbol 30 Bitmap {CPlayerImage}Used by:Timeline
Symbol 31 Bitmap {CPlayerExplosionImage}Used by:Timeline
Symbol 32 Bitmap {CPlayerExplosionSparkImage}Used by:Timeline
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Symbol 34 Bitmap {CTitleCloudImage}Used by:Timeline
Symbol 35 Bitmap {CTitleCloud1Image}Used by:Timeline
Symbol 36 Bitmap {CPlayUpImage}Used by:Timeline
Symbol 37 Bitmap {CPlayDownImage}Used by:Timeline
Symbol 38 Bitmap {CShieldBarImage}Used by:Timeline
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Symbol 76 Bitmap {CZ23x23}Used by:Timeline
Symbol 77 Bitmap {CTitleLogo}Used by:Timeline
Symbol 78 Bitmap {CBulletImage}Used by:Timeline
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Symbol 82 Bitmap {CHiScoreN}Used by:Timeline
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Symbol 85 Bitmap {CInstructionsImage}Used by:Timeline
Symbol 86 Bitmap {CSubmitH}Used by:Timeline
Symbol 87 Bitmap {CSubmitN}Used by:Timeline
Symbol 88 Bitmap {CGameOver}Used by:Timeline
Symbol 89 Bitmap {CNameBlurb}Used by:Timeline
Symbol 90 Bitmap {CCongrats}Used by:Timeline
Symbol 91 Bitmap {CBackToTitleScreenN}Used by:Timeline
Symbol 92 Bitmap {CBackToTitleScreenH}Used by:Timeline
Symbol 93 Bitmap {CTop}Used by:Timeline
Symbol 94 Bitmap {CExhaust}Used by:Timeline
Symbol 95 Bitmap {CPillar}Used by:Timeline
Symbol 96 Bitmap {CPillar1}Used by:Timeline
Symbol 97 Bitmap {CPillar2}Used by:Timeline
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Symbol 100 Bitmap {CM3X}Used by:Timeline
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Symbol 105 Bitmap {CM9X}Used by:Timeline
Symbol 106 Bitmap {CM10X}Used by:Timeline
Symbol 107 Bitmap {CPressSpace}Used by:Timeline
Symbol 108 Bitmap {C3Way}Used by:Timeline
Symbol 109 Bitmap {CStreaker}Used by:Timeline
Symbol 110 Bitmap {CTank1}Used by:Timeline
Symbol 111 Bitmap {CTank2}Used by:Timeline
Symbol 112 Bitmap {CTank3}Used by:Timeline
Symbol 113 Bitmap {CTank4}Used by:Timeline
Symbol 114 Bitmap {CTank5}Used by:Timeline
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Symbol 116 Bitmap {C8Way}Used by:Timeline
Symbol 117 Bitmap {CRadarCheatOff}Used by:Timeline
Symbol 118 Bitmap {CRadarCheatOn}Used by:Timeline
Symbol 119 Bitmap {CInfiniteLivesOff}Used by:Timeline
Symbol 120 Bitmap {CInfiniteLivesOn}Used by:Timeline
Symbol 121 Bitmap {C3WayOn}Used by:Timeline
Symbol 122 Bitmap {C3WayOff}Used by:Timeline
Symbol 123 Bitmap {CNoPlayerOff}Used by:Timeline
Symbol 124 Bitmap {CNoPlayerOn}Used by:Timeline
Symbol 125 Bitmap {CBG31}Used by:Timeline
Symbol 126 Bitmap {CCheatsLink}Used by:Timeline
Symbol 127 Sound {CEmerge}Used by:Timeline
Symbol 128 Sound {CPlayerExplosion}Used by:Timeline
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Symbol 130 Sound {CEXP5}Used by:Timeline
Symbol 131 Sound {CBonus}Used by:Timeline
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Symbol 133 Sound {CEXP3}Used by:Timeline
Symbol 134 Sound {CEXP2}Used by:Timeline
Symbol 135 Sound {CEXP1}Used by:Timeline
Symbol 136 Sound {CInGame}Used by:Timeline
Symbol 137 Sound {CTitleMusic}Used by:Timeline
Symbol 138 Sound {CGunSound}Used by:Timeline
Symbol 139 Sound {CGameOverMusic}Used by:Timeline
Symbol 140 TextUses:2Used by:Timeline
Streaming Sound 1Used by:Symbol 15 MovieClip {CMortar}

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Protect (24)Timeline Frame 10 bytes ""




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Created: 30/4 -2019 01:13:18 Last modified: 30/4 -2019 01:13:18 Server time: 29/04 -2024 13:07:32