STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228089
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/58406523?noj=FRM58406523-3DC" width="1" height="1"></div>

Wing Fighter.swf

This is the info page for
Flash #48425

(Click the ID number above for more basic data on this flash file.)


Text
0

Play Highscore Version

0

5

1

onEnterFrame
{
_alpha-=10;
}

More Games

WWW.UNLIMITEDWEBGAMES.COM

1

1

ActionScript [AS1/AS2]

Frame 1
function stars() { i = 0; while (i <= 30) { var _local1 = "star" + i; attachMovie("star", _local1, i, {_x:i, _y:430}); i++; } } function startGame() { attachMovie("enemy1", "enemy501", 501, {_x:random(350) + 25, _y:-230 + random(200)}); attachMovie("ship", "ship", 601, {_x:200, _y:350}); attachMovie("stats", "statbar", 611, {_x:0, _y:400}); _root.statbar.level = 1; _root.statbar.score = 0; _root.statbar.futurescore = 0; _root.statbar.lives = 3; _root.ship.speed = 3; _root.ship.lastdeath = 0; _root.ship.frame = 0; _root.ship.lastshot = 0; _root.ship.shotcount = 201; _root.ship.shootingspeed = 25; _root.upgradedepth = 301; _root.totalenemies = 1; _root.enemydepth = 502; _root.shotdepth = 101; _root.bossesDefeated = 1; _root.enemiesDefeated = 0; _root.paused = 0; _root.down = 0; _root.shotKind = "bullet"; _root.upgradestxt = 401; _root.upgradedisp = 0; } function enemies(name) { removeMovieClip("_root." + name); if (_root.enemydepth > 599) { enemydepth = 501; } if (_root.statbar.level <= _root.bossesDefeated) { if (_root.totalenemies < (_root.statbar.level - 1)) { i = _root.totalenemies; while (i < _root.statbar.level) { num = random(300 + (_root.statbar.level * 100)); if (num < 400) { num = 1; } else if (num < 700) { num = 2; } else if (num < 900) { num = 3; } else if (num < 1100) { num = 4; } else { num = 1 + random(4); } num2 = 501 + _root.totalenemies; name = "enemy" + num2; _root.enemydepth = _root.enemydepth + 1; _root.totalenemies = _root.totalenemies + 1; attachMovie("enemy" + num, name, enemydepth, {_x:random(350) + 25, _y:-320 + random(300)}); if (_root.enemydepth > 599) { enemydepth = 501; } i++; } } else { num = random(300 + (_root.statbar.level * 100)); if (num < (_root.statbar.level * 5)) { num = 5; } else if (num < 400) { num = 1; } else if (num < 700) { num = 2; } else if (num < 900) { num = 3; } else if (num < 1100) { num = 4; } else { num = 1 + random(4); } _root.totalenemies = _root.totalenemies + 1; _root.enemydepth = _root.enemydepth + 1; attachMovie("enemy" + num, name, enemydepth, {_x:random(350) + 25, _y:-300 + random(200)}); } } else if (_root.totalenemies == 0) { _root.enemydepth = _root.enemydepth + 1; _root.totalenemies = _root.totalenemies + 1; attachMovie("boss1", "enemy501", 501, {_x:200, _y:-100}); } if (paused == 1) { paused = 0; pause(); } } function resetUpgrades() { _root.ship.shootingspeed = 25; _root.ship.speed = 3; _root.shotKind = "bullet"; } function remove() { i = 501; while (i <= (500 + _root.statbar.level)) { name = "_root.enemy" + i; removeMovieClip(name); i++; } removeMovieClip(_root.ship); removeMovieClip(_root.reset); removeMovieClip(_root.statbar); } function pause() { if (paused == 1) { removeMovieClip("paused"); paused = 0; for (var name in this) { if (typeof(this[name]) == "movieclip") { with (eval ("_root." + name)) { play(); } } } } else { _root.attachMovie("paused", "paused", 700, {_x:200, _y:210}); paused = 1; for (var name in this) { if (typeof(this[name]) == "movieclip") { with (eval ("_root." + name)) { stop(); } } } } } function showMenu() { attachMovie("menu", "mainMenu", 700, {_x:100, _y:100}); } function gameOver() { attachMovie("gameover", "gameover", 700, {_x:100, _y:100}); _root.gameover.score = _root.statbar.futurescore; remove(); } function intro() { attachMovie("uwg", "uwg", 698, {_x:0, _y:0}); } var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 80) and (_root.statbar.lives > 0)) { down = 0; } }; keyListener.onKeyDown = function () { if ((Key.getCode() == 80) and (_root.statbar.lives > 0)) { if (down == 0) { pause(); down = 1; } } }; Key.addListener(keyListener); stars(); intro(); function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("b45a1d7a", this, 10301);
Symbol 5 Button
on (release) { _root.startGame(); removeMovieClip(this); }
Symbol 7 Button
on (release) { _root.showMenu(); removeMovieClip(this); }
Symbol 11 Button
on (release) { getURL ("http://www.unlimitedwebgames.com/games/wing-fighter", "_blank"); }
Symbol 12 MovieClip [gameover] Frame 1
if (score > 0) { attachMovie("highscore", "highscore", 501, {_x:0, _y:0}); }
Symbol 15 MovieClip [laser2] Frame 1
if ((_x > 0) and (_y > -5)) { this._y = this._y - 10; i = 501; while (i < (501 + _root.statbar.level)) { enemy = ("_root.enemy" + i) + ".enemy3"; if (this.hitTest(enemy) and (getProperty(enemy, _currentframe) == 1)) { Set(("_root.enemy" + i) + ".hp", eval (("_root.enemy" + i) + ".hp") - 2); removeMovieClip(this); } i++; } } else if ((_y < -4) and (_x > 0)) { removeMovieClip(this); }
Symbol 15 MovieClip [laser2] Frame 2
this._y = this._y - 10;
Symbol 17 MovieClip [bullet] Frame 1
if ((_x > 0) and (_y > -5)) { this._y = this._y - 8; i = 501; while (i < (501 + _root.statbar.level)) { enemy = ("_root.enemy" + i) + ".enemy3"; if (this.hitTest(enemy) and (getProperty(enemy, _currentframe) == 1)) { Set(("_root.enemy" + i) + ".hp", eval (("_root.enemy" + i) + ".hp") - 1); removeMovieClip(this); } i++; } } else if ((_y < -4) and (_x > 0)) { removeMovieClip(this); }
Symbol 17 MovieClip [bullet] Frame 2
this._y = this._y - 8;
Symbol 26 MovieClip [laser1] Frame 1
if ((_y < 410) and (_root.paused == 0)) { this._y = this._y + 5; if (this.hitTest(_root.ship) and (_root.ship.lastdeath == 0)) { removeMovieClip(this); _root.ship.pship.gotoAndPlay(2); } } else if (_y > 405) { removeMovieClip(this); }
Symbol 26 MovieClip [laser1] Frame 2
this._y = this._y + 5;
Symbol 29 MovieClip [bullet2] Frame 1
if (_y < 410) { this._y = this._y + 3; if (this.hitTest(_root.ship) and (_root.ship.lastdeath == 0)) { removeMovieClip(this); _root.ship.pship.gotoAndPlay(2); } } else if (_y > 405) { removeMovieClip(this); }
Symbol 29 MovieClip [bullet2] Frame 2
this._y = this._y + 3;
Symbol 43 MovieClip [enemyship3] Frame 1
stop();
Symbol 43 MovieClip [enemyship3] Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + 100;
Symbol 43 MovieClip [enemyship3] Frame 7
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 10
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 16
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 18
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 20
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 22
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 27
_alpha = (_alpha - 10);
Symbol 43 MovieClip [enemyship3] Frame 33
_root.enemiesDefeated = _root.enemiesDefeated + 1; num = random(90); if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; if (num == 1) { _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 1) and (num < 5)) { _root.attachMovie("shootingspeed", "shootingspeed" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 4) and (num < 8)) { _root.attachMovie("fast", "fast" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 7) and (num < 18)) { _root.attachMovie("points", "points" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 17) and (num < 21)) { _root.attachMovie("laser", "laser" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(_parent, _name));
Symbol 44 MovieClip [enemy2] Frame 1
this._y = this._y + 1.4; if (lastshot == undefined) { lastshot = 0; hp = 2; } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((((lastshot < 1) and (_x > (_root.ship._x - 50))) and (_x < (_root.ship._x + 50))) and (_y > 100)) and (enemy3._currentframe == 1)) { name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; if (_root.shotdepth > 199) { _root.shotdepth = 101; } else { _root.shotdepth = _root.shotdepth + 1; } _root.attachMovie("bullet2", name, _root.shotdepth, {_x:_x, _y:_y + 8}); lastshot = 50; }
Symbol 44 MovieClip [enemy2] Frame 2
this._y = this._y + 1.4;
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + (1000 * _root.statbar.level);
Symbol 56 MovieClip Frame 7
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 10
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 16
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 18
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 20
_parent._alpha = _parent._alpha - 10; _parent.gotoAndStop(3);
Symbol 56 MovieClip Frame 22
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 27
_parent._alpha = _parent._alpha - 10;
Symbol 56 MovieClip Frame 33
if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; _root.totalenemies = _root.totalenemies - 1; _root.bossesDefeated = _root.bossesDefeated + 1; _root.attachMovie("level", "level", 606, {_x:150, _y:-50}); _root.level.level = _root.statbar.level; _root.level.name = _parent._name; removeMovieClip(_parent);
Symbol 57 MovieClip [boss1] Frame 1
if (_y < 49) { lastshot = 0; hp = 15 + (5 * _root.statbar.level); direction = (random(2) * 2) - 1; } if (_y < 50) { this._y = this._y + 0.4; } else { if ((_x < 50) or (_x > 350)) { direction = direction * -1; } _x = (_x + direction); } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((lastshot < 1) and (enemy3._currentframe == 1)) and (_y > 49)) { if (_root.enemydepth > 159) { enemydepth = 132; } name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; _root.attachMovie("laser1", name, _root.enemydepth + 1, {_x:_x - 30, _y:_y + 8}); _root.attachMovie("laser1", name + "2", _root.enemydepth + 2, {_x:_x + 30, _y:_y + 8}); _root.enemydepth = _root.enemydepth + 2; lastshot = 50 + random(150); }
Symbol 57 MovieClip [boss1] Frame 2
if (_y < 49) { lastshot = 0; hp = 15 + (2 * _root.statbar.level); direction = (random(2) * 2) - 1; } if (_y < 50) { this._y = this._y + 0.4; } else { if ((_x < 50) or (_x > 350)) { direction = direction * -1; } _x = (_x + direction); } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((lastshot < 1) and (enemy3._currentframe == 1)) and (_y > 49)) { if (_root.enemydepth > 159) { enemydepth = 132; } name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; _root.attachMovie("laser1", name, _root.enemydepth + 1, {_x:_x - 30, _y:_y + 8}); _root.attachMovie("laser1", name + "2", _root.enemydepth + 2, {_x:_x + 30, _y:_y + 8}); _root.enemydepth = _root.enemydepth + 2; lastshot = 50 + random(150); }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + 300;
Symbol 69 MovieClip Frame 7
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 10
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 16
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 18
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 20
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 22
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 27
_alpha = (_alpha - 10);
Symbol 69 MovieClip Frame 33
_root.enemiesDefeated = _root.enemiesDefeated + 1; num = random(80); if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; if (num == 1) { _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 1) and (num < 5)) { _root.attachMovie("shootingspeed", "shootingspeed" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 4) and (num < 8)) { _root.attachMovie("fast", "fast" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 7) and (num < 18)) { _root.attachMovie("points", "points" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 17) and (num < 21)) { _root.attachMovie("laser", "laser" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(_parent, _name));
Symbol 70 MovieClip [enemy3] Frame 1
this._y = this._y + 1.4; if (lastshot == undefined) { lastshot = 0; hp = 3; } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((((lastshot < 1) and (_x > (_root.ship._x - 50))) and (_x < (_root.ship._x + 50))) and (_y > 100)) and (enemy3._currentframe == 1)) { name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; if (_root.shotdepth > 199) { _root.shotdepth = 101; } else { _root.shotdepth = _root.shotdepth + 1; } _root.attachMovie("bullet2", name, _root.shotdepth, {_x:_x, _y:_y + 8}); lastshot = 42; }
Symbol 70 MovieClip [enemy3] Frame 2
this._y = this._y + 1.4;
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + 1000;
Symbol 81 MovieClip Frame 7
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 10
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 16
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 18
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 20
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 22
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 27
_alpha = (_alpha - 10);
Symbol 81 MovieClip Frame 33
_root.enemiesDefeated = _root.enemiesDefeated + 1; num = random(60); if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; if (num == 1) { _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 1) and (num < 5)) { _root.attachMovie("shootingspeed", "shootingspeed" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 4) and (num < 8)) { _root.attachMovie("fast", "fast" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 7) and (num < 18)) { _root.attachMovie("points", "points" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 17) and (num < 21)) { _root.attachMovie("laser", "laser" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(_parent, _name));
Symbol 82 MovieClip [enemy5] Frame 1
this._x = this._x - 1.5; if (lastshot == undefined) { lastshot = 0; hp = 1; } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y < 50) { _y = (20 + random(100)); _x = 420; } if (_x < -10) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if ((((lastshot < 1) and (_x > (_root.ship._x - 50))) and (_x < (_root.ship._x + 50))) and (enemy3._currentframe == 1)) { name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; if (_root.shotdepth > 199) { _root.shotdepth = 101; } else { _root.shotdepth = _root.shotdepth + 1; } _root.attachMovie("bullet2", name, _root.shotdepth, {_x:_x, _y:_y + 4}); lastshot = 50; }
Symbol 82 MovieClip [enemy5] Frame 2
this._x = this._x - 1.5;
Symbol 94 MovieClip [enemyship4] Frame 1
stop();
Symbol 94 MovieClip [enemyship4] Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + 500;
Symbol 94 MovieClip [enemyship4] Frame 7
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 10
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 16
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 18
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 20
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 22
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 27
_alpha = (_alpha - 10);
Symbol 94 MovieClip [enemyship4] Frame 33
_root.enemiesDefeated = _root.enemiesDefeated + 1; num = random(70); if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; if (num == 1) { _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 1) and (num < 5)) { _root.attachMovie("shootingspeed", "shootingspeed" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 4) and (num < 8)) { _root.attachMovie("fast", "fast" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 7) and (num < 18)) { _root.attachMovie("points", "points" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 17) and (num < 21)) { _root.attachMovie("laser", "laser" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(_parent, _name));
Symbol 95 MovieClip [enemy4] Frame 1
this._y = this._y + 1.4; if (lastshot == undefined) { lastshot = 0; hp = 4; } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((((lastshot < 1) and (_x > (_root.ship._x - 50))) and (_x < (_root.ship._x + 50))) and (_y > 100)) and (enemy3._currentframe == 1)) { name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; if (_root.shotdepth > 199) { _root.shotdepth = 101; } else { _root.shotdepth = _root.shotdepth + 1; } _root.attachMovie("bullet2", name, _root.shotdepth, {_x:_x, _y:_y + 8}); lastshot = 35; }
Symbol 95 MovieClip [enemy4] Frame 2
this._y = this._y + 1.4;
Symbol 107 MovieClip [enemyship2] Frame 1
stop();
Symbol 107 MovieClip [enemyship2] Frame 2
_root.statbar.futurescore = _root.statbar.futurescore + 50;
Symbol 107 MovieClip [enemyship2] Frame 7
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 10
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 16
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 18
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 20
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 22
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 27
_alpha = (_alpha - 10);
Symbol 107 MovieClip [enemyship2] Frame 33
_root.enemiesDefeated = _root.enemiesDefeated + 1; num = random(100); if (_root.upgradedepth > 399) { _root.upgradedepth = 301; } depth = _root.upgradedepth; if (num == 1) { _root.attachMovie("1up", "1up" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 1) and (num < 5)) { _root.attachMovie("shootingspeed", "shootingspeed" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 4) and (num < 8)) { _root.attachMovie("fast", "fast" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 7) and (num < 18)) { _root.attachMovie("points", "points" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } else if ((num > 17) and (num < 21)) { _root.attachMovie("laser", "laser" + depth, depth, {_x:_parent._x, _y:_parent._y}); _root.upgradedepth = _root.upgradedepth + 1; } _root.totalenemies = _root.totalenemies - 1; _root.enemies(_parent._name);
Symbol 108 MovieClip [enemy1] Frame 1
this._y = this._y + 1.4; if (lastshot == undefined) { lastshot = 0; hp = 1; } if (hp < 1) { hp = 100; enemy3.gotoAndPlay(2); } if (_y > 415) { _root.totalenemies = _root.totalenemies - 1; _root.enemies(getProperty(this, _name)); } else { lastshot--; } if ((this.hitTest(_root.ship) and (_currentframe < 3)) and (_root.ship.lastdeath == 0)) { _root.ship.pship.gotoAndPlay(2); } if (((((lastshot < 1) and (_x > (_root.ship._x - 50))) and (_x < (_root.ship._x + 50))) and (_y > 100)) and (enemy3._currentframe == 1)) { name = this._name + "bullet"; _root.lasteshot = _root.lasteshot + 1; if (_root.shotdepth > 199) { _root.shotdepth = 101; } else { _root.shotdepth = _root.shotdepth + 1; } _root.attachMovie("bullet2", name, _root.shotdepth, {_x:_x, _y:_y + 8}); lastshot = 100; }
Symbol 108 MovieClip [enemy1] Frame 2
this._y = this._y + 1.4;
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
_parent.lastdeath = -1;
Symbol 123 MovieClip Frame 4
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 10
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 16
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 21
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 26
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 30
_alpha = (_alpha - 10);
Symbol 123 MovieClip Frame 34
_root.statbar.lives = _root.statbar.lives - 1; _alpha = 100; gotoAndPlay (1); _parent._x = -20; _parent._y = -100; _parent.lastdeath = 200; _root.resetUpgrades();
Symbol 124 MovieClip [ship] Frame 1
if (lastdeath > 0) { lastdeath--; _alpha = (100 - (lastdeath * 0.4)); } if (((_x < 0) and (_y < 0)) and (_root.statbar.lives > 0)) { _x = 200; _y = 350; } else if (_root.statbar.lives == 0) { _root.gameOver(); } if ((Key.isDown(39) and (_x < 385)) and (_x > 0)) { _x = (_x + speed); } if ((Key.isDown(37) and (_x > 15)) and (_x < 400)) { _x = (_x - speed); } if ((Key.isDown(38) and (_y > 15)) and (_y < 400)) { _y = (_y - speed); } if ((Key.isDown(40) and (_y < 385)) and (_y > 0)) { _y = (_y + speed); } if (lastshot > 0) { lastshot--; } if (Key.isDown(32)) { if (shotcount > 299) { shotcount = 201; } if (lastshot < 1) { name = "shot" + shotcount; _root.attachMovie(_root.shotKind, name, shotcount, {_x:_x, _y:_y}); shotcount++; lastshot = shootingspeed; } } if (_root.statbar.futurescore > _root.statbar.score) { _root.statbar.score = _root.statbar.score + 10; if ((_root.enemiesDefeated * 100) >= ((1000 * _root.statbar.level) * _root.statbar.level)) { _root.statbar.level = _root.statbar.level + 1; } }
Symbol 124 MovieClip [ship] Frame 2
if (lastdeath > 0) { lastdeath--; _alpha = (100 - (lastdeath * 0.4)); } if (((_x < 0) and (_y < 0)) and (_root.statbar.lives > 0)) { _x = 200; _y = 350; } else if (_root.statbar.lives == 0) { _root.gameOver(); } if ((Key.isDown(39) and (_x < 385)) and (_x > 0)) { _x = (_x + speed); } if ((Key.isDown(37) and (_x > 15)) and (_x < 400)) { _x = (_x - speed); } if ((Key.isDown(38) and (_y > 15)) and (_y < 400)) { _y = (_y - speed); } if ((Key.isDown(40) and (_y < 385)) and (_y > 0)) { _y = (_y + speed); } if (lastshot > 0) { lastshot--; } if (Key.isDown(32)) { if (shotcount > 299) { shotcount = 201; } if (lastshot < 1) { name = "shot" + shotcount; _root.attachMovie(_root.shotKind, name, shotcount, {_x:_x, _y:_y}); shotcount++; lastshot = shootingspeed; } } if (_root.statbar.futurescore > _root.statbar.score) { _root.statbar.score = _root.statbar.score + 10; if ((_root.enemiesDefeated * 100) >= ((1000 * _root.statbar.level) * _root.statbar.level)) { _root.statbar.level = _root.statbar.level + 1; } }
Symbol 127 MovieClip [star] Frame 1
if (_y > 410) { _x = random(400); _y = (-random(400)); speed = random(3); _alpha = 30; _xscale = 10; _yscale = 10; } else if ((speed == undefined) or (speed < 1)) { var speed = 4; } _y = (_y + speed);
Symbol 127 MovieClip [star] Frame 2
if (_y > 410) { _x = random(400); _y = (-random(400)); speed = random(3); _alpha = 30; _xscale = 10; _yscale = 10; } else if ((speed == undefined) or (speed < 1)) { var speed = 4; } _y = (_y + speed);
Symbol 131 Button
on (release) { _root.intro.gotoAndPlay(81); removeMovieClip(this); _root.startGame(); }
Symbol 133 Button
on (release) { nextFrame(); }
Symbol 135 Button
on (release) { getURL ("http://www.unlimitedwebgames.com/highscores/wing-fighter", "_blank"); }
Symbol 137 Button
on (release) { getURL ("http://www.webgamedesign.com", _blank); }
Symbol 139 Button
on (release) { getURL ("http://www.unlimitedwebgames.com", "_blank"); }
Symbol 142 Button
on (release) { getURL ("http://www.unlimitedwebgames.com/free-content.php", "_blank"); } on (rollOver) { addGame.gotoAndStop(2); } on (rollOut) { addGame.gotoAndStop(1); }
Symbol 164 Button
on (release) { prevFrame(); }
Symbol 166 Button
on (release) { nextFrame(); }
Symbol 170 Button
on (release) { gotoAndStop (1); }
Symbol 172 MovieClip [menu] Frame 1
stop();
Instance of Symbol 159 MovieClip in Symbol 172 MovieClip [menu] Frame 1
on (release) { getURL ("http://www.unlimitedwebgames.com", "_blank"); }
Symbol 172 MovieClip [menu] Frame 2
stop();
Symbol 172 MovieClip [menu] Frame 3
stop();
Symbol 172 MovieClip [menu] Frame 4
stop();
Symbol 177 MovieClip [intro] Frame 80
_alpha = (_alpha - 0.1);
Symbol 177 MovieClip [intro] Frame 81
if (_alpha > 0) { gotoAndPlay (80); } else { removeMovieClip(this); _root.showMenu(); }
Symbol 179 MovieClip [1up] Frame 1
_y = (_y + 1); if (this.hitTest(_root.ship)) { if (_root.upgradestxt > 499) { _root.upgradestxt = 401; } _root.upgradestxt = _root.upgradestxt + 1; _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(7); } _root.statbar.lives = _root.statbar.lives + 1; removeMovieClip(this); } if (_y > 410) { removeMovieClip(this); }
Symbol 179 MovieClip [1up] Frame 2
_y = (_y + 1);
Symbol 181 MovieClip [shootingspeed] Frame 1
_y = (_y + 1); if (this.hitTest(_root.ship)) { if (_root.ship.shootingspeed > 17) { if (_root.upgradestxt > 499) { _root.upgradestxt = 401; } _root.upgradestxt = _root.upgradestxt + 1; _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(3); } _root.ship.shootingspeed = _root.ship.shootingspeed - 3; } else { _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(11); } _root.statbar.futurescore = _root.statbar.futurescore + 300; } removeMovieClip(this); } if (_y > 410) { removeMovieClip(this); }
Symbol 181 MovieClip [shootingspeed] Frame 2
_y = (_y + 1);
Symbol 183 MovieClip [fast] Frame 1
_y = (_y + 1); if (this.hitTest(_root.ship)) { if (_root.upgradestxt > 499) { _root.upgradestxt = 401; } _root.upgradestxt = _root.upgradestxt + 1; if (_root.ship.speed <= 8) { _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(5); } _root.ship.speed = _root.ship.speed + 1; } else { _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(11); } _root.statbar.futurescore = _root.statbar.futurescore + 300; } removeMovieClip(this); } if (_y > 410) { removeMovieClip(this); }
Symbol 183 MovieClip [fast] Frame 2
_y = (_y + 1);
Symbol 185 MovieClip [laser] Frame 1
_y = (_y + 1); if (this.hitTest(_root.ship)) { if (_root.shotKind != "laser2") { if (_root.upgradestxt > 499) { _root.upgradestxt = 401; } _root.upgradestxt = _root.upgradestxt + 1; _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(9); } _root.shotKind = "laser2"; } else { _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(11); } _root.statbar.futurescore = _root.statbar.futurescore + 300; } removeMovieClip(this); } if (_y > 400) { removeMovieClip(this); }
Symbol 185 MovieClip [laser] Frame 2
_y = (_y + 1);
Symbol 187 MovieClip [points] Frame 1
_y = (_y + 1); if (this.hitTest(_root.ship)) { if (_root.upgradestxt > 499) { _root.upgradestxt = 401; } _root.upgradestxt = _root.upgradestxt + 1; _root.attachMovie("upgrade", "upgrade" + _root.upgradestxt, _root.upgradestxt, {_x:550, _y:395}); with (eval ("_root.upgrade" + _root.upgradestxt)) { gotoAndPlay(1); } _root.statbar.futurescore = _root.statbar.futurescore + 50; removeMovieClip(this); } if (_y > 400) { removeMovieClip(this); }
Symbol 187 MovieClip [points] Frame 2
_y = (_y + 1);
Symbol 191 MovieClip [level] Frame 1
if (_y < 400) { _root.statbar.showlevel = _root.statbar.level; _y = (_y + 1); } else { _root.enemies(name); removeMovieClip(this); }
Symbol 191 MovieClip [level] Frame 2
if (_y < 400) { _y = (_y + 1); }
Symbol 198 MovieClip [upgrade] Frame 1
if (direction == undefined) { _root.upgradedisp = _name; _alpha = 1; direction = 5; time = 0; _x = 395; _y = 397; } if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 2
gotoAndPlay (1);
Symbol 198 MovieClip [upgrade] Frame 3
if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 4
gotoAndPlay (3);
Symbol 198 MovieClip [upgrade] Frame 5
if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 6
gotoAndPlay (5);
Symbol 198 MovieClip [upgrade] Frame 7
if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 8
gotoAndPlay (7);
Symbol 198 MovieClip [upgrade] Frame 9
if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 10
gotoAndPlay (9);
Symbol 198 MovieClip [upgrade] Frame 11
if (_alpha > 99) { time = time + 1; direction = 0; } if ((time > 80) or (_root.upgradedisp != _name)) { direction = -5; } _alpha = (_alpha + direction); if ((_alpha < 1) and (time > 1)) { removeMovieClip(this); }
Symbol 198 MovieClip [upgrade] Frame 12
gotoAndPlay (11);
Symbol 205 MovieClip Frame 1
time = 1;
Symbol 205 MovieClip Frame 193
time = time + 1; if (time > 50) { _root.attachMovie("intro", "intro", 699, {_x:0, _y:0}); removeMovieClip(_parent); } else { gotoAndPlay (192); }
Instance of Symbol 205 MovieClip in Symbol 206 MovieClip [uwg] Frame 1
on (release) { getURL ("http://www.unlimitedwebgames.com", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:12
Symbol 2 FontUsed by:3 19 20 22 114 188 190
Symbol 3 EditableTextUses:2Used by:12
Symbol 4 GraphicUsed by:5
Symbol 5 ButtonUses:4Used by:12
Symbol 6 GraphicUsed by:7 170
Symbol 7 ButtonUses:6Used by:12
Symbol 8 GraphicUsed by:11 139
Symbol 9 FontUsed by:10 138
Symbol 10 TextUses:9Used by:11
Symbol 11 ButtonUses:8 10Used by:12
Symbol 12 MovieClip [gameover]Uses:1 3 5 7 11
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [laser2]Uses:13 14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [bullet]Uses:16
Symbol 18 GraphicUsed by:24
Symbol 19 EditableTextUses:2Used by:24
Symbol 20 EditableTextUses:2Used by:24
Symbol 21 GraphicUsed by:24
Symbol 22 EditableTextUses:2Used by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [stats]Uses:18 19 20 21 22 23
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [laser1]Uses:25
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [bullet2]Uses:27 28
Symbol 30 GraphicUsed by:43
Symbol 31 ShapeTweeningUsed by:43
Symbol 32 ShapeTweeningUsed by:43
Symbol 33 ShapeTweeningUsed by:43
Symbol 34 ShapeTweeningUsed by:43
Symbol 35 ShapeTweeningUsed by:43
Symbol 36 ShapeTweeningUsed by:43
Symbol 37 ShapeTweeningUsed by:43
Symbol 38 GraphicUsed by:43 56 69 81 94 107
Symbol 39 ShapeTweeningUsed by:43
Symbol 40 GraphicUsed by:43 56 69 81 94 107 123
Symbol 41 GraphicUsed by:43 56 69 81 94 107
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [enemyship3]Uses:30 31 32 33 34 35 36 37 38 39 40 41 42Used by:44
Symbol 44 MovieClip [enemy2]Uses:43
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:56
Symbol 47 ShapeTweeningUsed by:56
Symbol 48 ShapeTweeningUsed by:56
Symbol 49 ShapeTweeningUsed by:56
Symbol 50 ShapeTweeningUsed by:56
Symbol 51 ShapeTweeningUsed by:56
Symbol 52 ShapeTweeningUsed by:56
Symbol 53 ShapeTweeningUsed by:56
Symbol 54 ShapeTweeningUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:46 47 48 49 50 51 52 53 38 54 40 41 55Used by:57
Symbol 57 MovieClip [boss1]Uses:56
Symbol 58 GraphicUsed by:69
Symbol 59 GraphicUsed by:69
Symbol 60 ShapeTweeningUsed by:69
Symbol 61 ShapeTweeningUsed by:69
Symbol 62 ShapeTweeningUsed by:69
Symbol 63 ShapeTweeningUsed by:69
Symbol 64 ShapeTweeningUsed by:69
Symbol 65 ShapeTweeningUsed by:69
Symbol 66 ShapeTweeningUsed by:69
Symbol 67 ShapeTweeningUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:58 59 60 61 62 63 64 65 66 38 67 40 41 68Used by:70
Symbol 70 MovieClip [enemy3]Uses:69
Symbol 71 GraphicUsed by:81
Symbol 72 ShapeTweeningUsed by:81
Symbol 73 ShapeTweeningUsed by:81
Symbol 74 ShapeTweeningUsed by:81
Symbol 75 ShapeTweeningUsed by:81
Symbol 76 ShapeTweeningUsed by:81
Symbol 77 ShapeTweeningUsed by:81
Symbol 78 ShapeTweeningUsed by:81
Symbol 79 ShapeTweeningUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:71 72 73 74 75 76 77 78 38 79 40 41 80Used by:82
Symbol 82 MovieClip [enemy5]Uses:81
Symbol 83 GraphicUsed by:94
Symbol 84 GraphicUsed by:94
Symbol 85 ShapeTweeningUsed by:94
Symbol 86 ShapeTweeningUsed by:94
Symbol 87 ShapeTweeningUsed by:94
Symbol 88 ShapeTweeningUsed by:94
Symbol 89 ShapeTweeningUsed by:94
Symbol 90 ShapeTweeningUsed by:94
Symbol 91 ShapeTweeningUsed by:94
Symbol 92 ShapeTweeningUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [enemyship4]Uses:83 84 85 86 87 88 89 90 91 38 92 40 41 93Used by:95
Symbol 95 MovieClip [enemy4]Uses:94
Symbol 96 GraphicUsed by:107
Symbol 97 GraphicUsed by:107
Symbol 98 ShapeTweeningUsed by:107
Symbol 99 ShapeTweeningUsed by:107
Symbol 100 ShapeTweeningUsed by:107
Symbol 101 ShapeTweeningUsed by:107
Symbol 102 ShapeTweeningUsed by:107
Symbol 103 ShapeTweeningUsed by:107
Symbol 104 ShapeTweeningUsed by:107
Symbol 105 ShapeTweeningUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [enemyship2]Uses:96 97 98 99 100 101 102 103 104 38 105 40 41 106Used by:108
Symbol 108 MovieClip [enemy1]Uses:107
Symbol 109 GraphicUsed by:123
Symbol 110 ShapeTweeningUsed by:123
Symbol 111 ShapeTweeningUsed by:123
Symbol 112 ShapeTweeningUsed by:123
Symbol 113 GraphicUsed by:123
Symbol 114 TextUses:2Used by:123
Symbol 115 ShapeTweeningUsed by:123
Symbol 116 ShapeTweeningUsed by:123
Symbol 117 GraphicUsed by:123
Symbol 118 ShapeTweeningUsed by:123
Symbol 119 ShapeTweeningUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 ShapeTweeningUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:109 110 111 112 113 114 115 116 117 118 119 120 121 40 122Used by:124
Symbol 124 MovieClip [ship]Uses:123
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClip [star]Uses:126
Symbol 128 GraphicUsed by:172
Symbol 129 GraphicUsed by:172
Symbol 130 GraphicUsed by:131
Symbol 131 ButtonUses:130Used by:172
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:132Used by:172
Symbol 134 GraphicUsed by:135
Symbol 135 ButtonUses:134Used by:172
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:136Used by:172
Symbol 138 TextUses:9Used by:139
Symbol 139 ButtonUses:8 138Used by:172
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:140 141Used by:172
Symbol 143 GraphicUsed by:159 205
Symbol 144 FontUsed by:145
Symbol 145 TextUses:144Used by:159 205
Symbol 146 GraphicUsed by:159 205
Symbol 147 GraphicUsed by:159 205
Symbol 148 GraphicUsed by:159 205
Symbol 149 GraphicUsed by:159 205
Symbol 150 GraphicUsed by:159 205
Symbol 151 GraphicUsed by:159 205
Symbol 152 GraphicUsed by:159 205
Symbol 153 GraphicUsed by:159 205
Symbol 154 GraphicUsed by:159 205
Symbol 155 GraphicUsed by:159 205
Symbol 156 GraphicUsed by:159 205
Symbol 157 GraphicUsed by:159 205
Symbol 158 GraphicUsed by:159 205
Symbol 159 MovieClipUses:143 145 146 147 148 149 150 151 152 153 154 155 156 157 158Used by:172
Symbol 160 GraphicUsed by:172
Symbol 161 GraphicUsed by:172
Symbol 162 GraphicUsed by:172
Symbol 163 GraphicUsed by:164
Symbol 164 ButtonUses:163Used by:172
Symbol 165 GraphicUsed by:166
Symbol 166 ButtonUses:165Used by:172
Symbol 167 GraphicUsed by:172
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 ButtonUses:6Used by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClip [menu]Uses:128 129 131 133 135 137 139 142 159 160 161 162 164 166 167 168 169 170 171
Symbol 173 GraphicUsed by:177
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [intro]Uses:173 174 175 176
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [1up]Uses:178
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [shootingspeed]Uses:180
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [fast]Uses:182
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [laser]Uses:184
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [points]Uses:186
Symbol 188 EditableTextUses:2Used by:191
Symbol 189 GraphicUsed by:191
Symbol 190 EditableTextUses:2Used by:191
Symbol 191 MovieClip [level]Uses:188 189 190
Symbol 192 GraphicUsed by:198
Symbol 193 GraphicUsed by:198
Symbol 194 GraphicUsed by:198
Symbol 195 GraphicUsed by:198
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [upgrade]Uses:192 193 194 195 196 197
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClip [paused]Uses:199
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:205
Symbol 203 ShapeTweeningUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:201 143 145 146 147 148 149 150 151 152 153 154 155 156 157 158 202 203 204Used by:206
Symbol 206 MovieClip [uwg]Uses:205
Symbol 207 GraphicUsed by:Timeline

Instance Names

"score"Symbol 12 MovieClip [gameover] Frame 1Symbol 3 EditableText
"score"Symbol 24 MovieClip [stats] Frame 1Symbol 19 EditableText
"lives"Symbol 24 MovieClip [stats] Frame 1Symbol 20 EditableText
"level"Symbol 24 MovieClip [stats] Frame 1Symbol 22 EditableText
"enemy3"Symbol 44 MovieClip [enemy2] Frame 1Symbol 43 MovieClip [enemyship3]
"enemy3"Symbol 57 MovieClip [boss1] Frame 1Symbol 56 MovieClip
"enemy3"Symbol 70 MovieClip [enemy3] Frame 1Symbol 69 MovieClip
"enemy3"Symbol 82 MovieClip [enemy5] Frame 1Symbol 81 MovieClip
"enemy3"Symbol 95 MovieClip [enemy4] Frame 1Symbol 94 MovieClip [enemyship4]
"enemy3"Symbol 108 MovieClip [enemy1] Frame 1Symbol 107 MovieClip [enemyship2]
"pship"Symbol 124 MovieClip [ship] Frame 1Symbol 123 MovieClip
"star"Symbol 127 MovieClip [star] Frame 1Symbol 126 MovieClip
"addGame"Symbol 172 MovieClip [menu] Frame 1Symbol 142 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 12 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 15 as "laser2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 24 as "stats"
ExportAssets (56)Timeline Frame 1Symbol 26 as "laser1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bullet2"
ExportAssets (56)Timeline Frame 1Symbol 43 as "enemyship3"
ExportAssets (56)Timeline Frame 1Symbol 44 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 57 as "boss1"
ExportAssets (56)Timeline Frame 1Symbol 70 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 82 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 94 as "enemyship4"
ExportAssets (56)Timeline Frame 1Symbol 95 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 107 as "enemyship2"
ExportAssets (56)Timeline Frame 1Symbol 108 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 124 as "ship"
ExportAssets (56)Timeline Frame 1Symbol 127 as "star"
ExportAssets (56)Timeline Frame 1Symbol 172 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 177 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 179 as "1up"
ExportAssets (56)Timeline Frame 1Symbol 181 as "shootingspeed"
ExportAssets (56)Timeline Frame 1Symbol 183 as "fast"
ExportAssets (56)Timeline Frame 1Symbol 185 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 187 as "points"
ExportAssets (56)Timeline Frame 1Symbol 191 as "level"
ExportAssets (56)Timeline Frame 1Symbol 198 as "upgrade"
ExportAssets (56)Timeline Frame 1Symbol 200 as "paused"
ExportAssets (56)Timeline Frame 1Symbol 206 as "uwg"

Labels

"shot"Symbol 15 MovieClip [laser2] Frame 2
"shot"Symbol 17 MovieClip [bullet] Frame 2
"two"Symbol 43 MovieClip [enemyship3] Frame 2
"two"Symbol 56 MovieClip Frame 2
"two"Symbol 69 MovieClip Frame 2
"two"Symbol 81 MovieClip Frame 2
"two"Symbol 94 MovieClip [enemyship4] Frame 2
"two"Symbol 107 MovieClip [enemyship2] Frame 2
"shipmaster"Symbol 123 MovieClip Frame 1

Dynamic Text Variables

scoreSymbol 3 EditableText"0"
scoreSymbol 19 EditableText"0"
livesSymbol 20 EditableText"5"
showlevelSymbol 22 EditableText"1"
levelSymbol 188 EditableText"1"
levelSymbol 190 EditableText"1"




http://swfchan.com/10/48425/info.shtml
Created: 29/4 -2019 23:22:09 Last modified: 29/4 -2019 23:22:09 Server time: 03/05 -2024 20:19:38