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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/43020390?noj=FRM43020390-12DC" width="1" height="1"></div>

Boom Boom Volleyball.swf

This is the info page for
Flash #48509

(Click the ID number above for more basic data on this flash file.)


Text
loading...

loading..

loading.

ADD GAME TO YOUR SITE

ADD GAME TO YOUR SITE

MORE ONLINE GAMES

MORE ONLINE GAMES

DOWNLOAD GAMES

DOWNLOAD GAMES

a game by kinelco & mohsye.com

INSTRUCTIONS

INSTRUCTIONS

CLOSE

CLOSE

One Player...

space

hit
the
bomb

jump (hold and release
for more height)

left

right

splits (while in the splits
hit will perform a low rescue
shot and quicken descent)

two Player...
player 1...                          player 2...

hit

jump

splits

q

d

f

c

v

shf

The aim is to get the bomb on the opposing players floor reducing their boom boom resistance... if you
hit the bomb over three times the bomb will blow up on your head... game over is when you or your
opponant has no boom boom resistance left... good luck...

ONE PLAYER

ONE PLAYER

ONE PLAYER

TWO PLAYER

TWO PLAYER

TWO PLAYER

boom boom resistance

boom boom resistance

LEVEL 1

LEVEL 1

you have defeated the level 4 Missy and
have earned the right to play naked ...

LEVEL 1

LEVEL 1

THE
WINNER

THE
WINNER

LEVEL 1

LEVEL 1

LEVEL 1

LEVEL 1

ActionScript [AS1/AS2]

Frame 1
_quality = "BEST"; stop(); add_url = "http://www.freeworldgroup.com/koalafiles.htm"; more_url = "http://www.freeworldgroup.com"; down_url = "http://www.ifungames.com"; sr_url = "http://www.freeworldgroup.com/sewerrun.htm";
Frame 2
ifFrameLoaded (28) { gotoAndPlay ("ins"); } play();
Frame 3
gotoAndPlay (2);
Frame 5
play();
Frame 28
stop(); this.onEnterFrame = function () { if ((this.getBytesLoaded() / this.getBytesTotal()) > 0.99) { this.play(); delete this.onEnterFrame; } };
Frame 30
stop(); stopAllSounds();
Frame 36
function newGame() { gameOn = false; g = -0.15; gameLevel = 0; playerEnergy1 = 10; explodeDamage = 10; } function newLevel() { gameLevel++; player1HitCount = 0; player2HitCount = 0; if ((gameLevel < 5) && (gameType != 2)) { playerEnergy2 = 2 + (gameLevel * 2); } else { playerEnergy2 = 10; } if ((gameLevel < 3) && (playerEnergy1 < 10)) { playerEnergy1 = playerEnergy1 + 1; } else if ((gameLevel < 5) && (playerEnergy1 < 9)) { playerEnergy1 = playerEnergy1 + 2; } else if (playerEnergy1 < 8) { playerEnergy1 = playerEnergy1 + 3; } bomb.bombX = 100; bomb.bombY = 100; energybar1._xscale = playerEnergy1 * explodeDamage; energybar2._xscale = playerEnergy2 * explodeDamage; bomb._visible = false; pcTracking = false; markX = 400; notrackX = 400; trackingStartFrame = 1000; gameOn = true; } function pcPlayer() { if ((t == trackingStartFrame) && (pcTrackingEnabled)) { pcTracking = true; } bombX = bomb._x; bombY = bomb._y; if ((((t == markJumpTime) && (markJumpTime > 0)) && (pcTracking)) && (pcSlam)) { pcJump = true; } else if (((t >= markTime) && (markTime > 0)) && (pcTracking)) { if (((pcSlam && (Math.abs(bombX - pcX) <= 10)) && (Math.abs((pcY - 80) - bombY) <= 40)) || (((!pcSlam) && (player2.action != "jump")) && (Math.abs(markX - pcX) <= 5))) { if (pcSlam) { tempText.hit = "slam"; } else { tempText.hit = "hit"; } tempText.gotoAndPlay(2); pcDX = 0; pcHit = true; notrackX = 350 + random(150); pcTracking = false; } else if (!pcSlam) { pcTracking = false; } } else if (((((gameLevel > 3) && (bombY > 250)) && (bomb.dY > 0)) && (Math.abs(bombX - pcX) <= 40)) && (player2.action != "jump")) { tempText.hit = "splits"; tempText.gotoAndPlay(2); pcDX = 0; pcHit = true; notrackX = 350 + random(150); pcTracking = false; } else if (pcTracking) { if (Math.abs(markX - pcX) <= 5) { pcDX = 0; } else if (pcX < markX) { pcDX = 5; } else if (pcX > markX) { pcDX = -5; } notrackX = 350 + random(150); } else if ((bombX > 275) && (bombX < 550)) { if ((Math.abs(bombX - pcX) <= 5) || (((bombX < 350) && (bomb.dX < 0)) && (bomb.dY < 0))) { pcDX = 0; } else if (pcX < bombX) { pcDX = 5; } else { pcDX = -5; } notrackX = 350 + random(150); } else if (((player1._x > 200) && (player1.action == "jump")) && (notrackX != 420)) { notrackX = 420; } else if (Math.abs(notrackX - pcX) <= 10) { if (random(30) == 0) { notrackX = 350 + random(150); } pcDX = 0; } else if (pcX < notrackX) { pcDX = 5; } else { pcDX = -5; } return(pcDX); } function bombPath(sX, sY, dX, dY) { i = 0; prevY = 0; markFound = 0; do { i++; prevY = checkY; checkY = sY + ((dY * i) - (g * Math.pow(i, 2))); checkX = sX + (dX * i); dYnow = prevY - checkY; if (((checkY > 320) && (dYnow < 0)) && (i > 1)) { markFound = 1; } if (((((checkY > 200) && (checkY < 220)) && (checkX > 265)) && (checkX < 285)) && (dYnow < 0)) { markFound = 1; } if (((checkY >= 220) && (checkX > 265)) && (checkX < 285)) { markFound = 1; } if (((checkX < 15) && (dX < 0)) || ((checkX > 535) && (dX > 0))) { markFound = 1; } if (((((checkY > 110) && (checkY < 130)) && ((checkX > 300) || ((checkX > 275) && (gameLevel > 4)))) && (checkX < 400)) && ((((dX > -3) && (dYnow < 0)) && (i > 20)) || ((gameLevel > 3) && (i > 30)))) { if (pcSlam || (gameLevel > 2)) { markX = checkX; markTime = i; if (gameLevel > 4) { markJumpTime = i - (6 + random(7)); } else { markJumpTime = i - 18; } pcSlam = true; markFound = 3; } } else if ((((checkY > 230) && (checkX > 275)) && (dYnow < 0)) && (i > 1)) { pcSlam = false; markJumpTime = 0; markX = checkX; markTime = i; markFound = 2; } } while (markFound == 0); if (markFound == 2) { if ((dX > 0) && (dY > 0)) { trackingStartFrame = (8 - gameLevel) + Math.floor(dY / 2); } else if (dX > 0) { trackingStartFrame = (4 - gameLevel) + random(10 + Math.floor(dY)); } else { trackingStartFrame = 1; } pcTrackingEnabled = true; } else if (markFound > 2) { trackingStartFrame = 1; pcTrackingEnabled = true; } else { pcTrackingEnabled = false; } if (trackingStartFrame < 1) { trackingStartFrame = 1; } pcTracking = false; } function bombExplode(playerNum) { if (playerNum == 1) { playerEnergy1--; energybar1._xscale = playerEnergy1 * explodeDamage; } else { playerEnergy2--; energybar2._xscale = playerEnergy2 * explodeDamage; } player1HitCount = 0; player2HitCount = 0; if ((playerEnergy1 <= 0) && (gameOn)) { gameOn = false; bomb.active = false; bomb.dX = 0; bomb.dY = 0; bomb.gotoAndPlay("boom"); if (gameType == 1) { gotoAndStop ("gameover1"); } else if (gameType == 3) { gotoAndStop ("gameover3"); } else { gotoAndStop ("gameover2b"); } } else if ((playerEnergy2 <= 0) && (gameOn)) { gameOn = false; bomb.active = false; bomb.dX = 0; bomb.dY = 0; bomb.gotoAndPlay("boom"); if (gameType == 1) { gotoAndStop ("newlevel1"); } else if (gameType == 3) { gotoAndStop ("newlevel3"); } else { gotoAndStop ("gameover2a"); } } else { boom._x = bomb._x; boom._y = bomb._y + 10; boom.gotoAndPlay("boom"); } } hitBomb = new Sound(); hitBomb.attachSound("hitBomb"); grunt1 = new Sound(); grunt1.attachSound("grunt1"); grunt2 = new Sound(); grunt2.attachSound("grunt2"); grunt3 = new Sound(); grunt3.attachSound("grunt3"); grunt4 = new Sound(); grunt4.attachSound("grunt4"); stopAllSounds(); sfx.gotoAndStop("beach"); stop();
Instance of Symbol 117 MovieClip "player2" in Frame 36
onClipEvent (load) { action = "static"; dX = 0; jumpPower = 0; hit = false; _parent.pcX = this._x - 20; _parent.pcY = this._y; xScale = this._xscale; xScale = xScale * -1; } onClipEvent (enterFrame) { if (_parent.gameOn) { dX = _parent.pcPlayer(); } else { dX = 0; } if (action == "jump") { if ((_parent.pcY >= 333) && (jumpPower < 0)) { jumpPower = 0; _parent.pcJump = false; _parent.pcY = 333; action = "land"; gotoAndPlay ("land"); } else { _parent.pcJumpCount++; jumpPower--; } } if (dX < 0) { if (xScale > 0) { xScale = xScale * -1; } } else if (dX > 0) { if (xScale < 0) { xScale = xScale * -1; } } if (((!hit) && (dX != 0)) && (action == "static")) { action = "walk"; this.gotoAndPlay("walk"); } else if (((!hit) && (dX == 0)) && (action == "walk")) { if (xScale > 0) { xScale = xScale * -1; } action = "static"; this.gotoAndStop("static"); } else if (((!hit) && (_parent.pcJump)) && (action != "jump")) { _parent.pcJumpCount = 1; jumpPower = 18; action = "jump"; this.gotoAndPlay("jump"); } else if (_parent.pcHit && (!hit)) { hit = true; bombX = _parent.bomb._x; bombY = _parent.bomb._y; if (((bombY > 260) && (!_parent.pcSlam)) || (((((_parent.gameLevel > 1) && (!_parent.pcSlam)) && (bombX > 300)) && (bombX < 400)) && (_parent.player2HitCount < 2))) { _parent.pcSlam = true; if ((_parent.gameLevel > 4) && (_parent.player1._x < 150)) { hitX = (280 - _parent.pcX) / 50; } else { hitX = 0; } hitY = -10; } else if (_parent.pcSlam) { _parent.pcSlam = false; if (_parent.gameLevel < 4) { hitY = 12 - Math.round((_parent.pcX - 300) / 10); hitX = (6 + random(8)) * -1; } else if (_parent.gameLevel < 5) { hitY = 12 - Math.round((_parent.pcX - 300) / 12); hitX = (7 + random(9)) * -1; } else if (((_parent.player1._y > 170) && (_parent.player1._y < 250)) && (_parent.player1._x > 180)) { hitX = -7; hitY = (_parent.player1._y - 250) / 15; } else if (_parent.player1._x < 120) { hitY = 12 - Math.round((_parent.pcX - 275) / 16); hitX = -10; } else { hitY = 10 - Math.round((_parent.pcX - 275) / 14); hitX = -15; } } else { _parent.pcSlam = false; hitYmin = 7 + Math.floor(Math.abs(_parent.pcX - 412) / 30); hitYrange = 11 - hitYmin; hitY = (hitYmin + random(hitYrange)) * -1; hitX = -random(11); } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } _parent.hitBomb.start(); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.bomb.bombHit(hitX, hitY); if (bombY > 250) { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } _parent.pcX = _parent.pcX + dX; if (_parent.pcX < 270) { _parent.pcX = 270; } _parent.pcY = _parent.pcY - jumpPower; this._xscale = xScale; this._x = _parent.pcX + 20; this._y = _parent.pcY; }
Instance of Symbol 156 MovieClip "player1" in Frame 36
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay ("land"); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (xScale > 0) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (jumpPower > 3) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(32) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (xPos > 220) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Instance of Symbol 114 MovieClip "bomb" in Frame 36
onClipEvent (load) { function bombHit(x, y) { active = true; _parent.t = 0; xPos = this._x; yPos = this._y; dY = y; dX = x; if (_parent.gameType != 2) { _parent.bombPath(xPos, yPos, dX, dY); } } dX = 0; dY = 0; active = false; pointerActive = false; netActive = 1; _parent.net2._visible = false; _parent.net1._visible = true; } onClipEvent (enterFrame) { if (active && (_parent.gameOn)) { _parent.t++; bombX = xPos + (dX * _parent.t); bombY = yPos + ((dY * _parent.t) - (_parent.g * Math.pow(_parent.t, 2))); dYnow = bombY - this._y; this._x = bombX; this._y = bombY; if (bombY < -15) { if (!pointerActive) { pointerActive = true; _parent.pointer.gotoAndStop("on"); } _parent.pointer._x = bombX; } else if (pointerActive) { pointerActive = false; _parent.pointer.gotoAndStop("off"); } if ((bombX >= 275) && (netActive == 1)) { _parent.player1HitCount = 0; netActive = 2; _parent.net1._visible = false; netFrame = _parent.net1._currentframe; if (netFrame > 1) { _parent.net2.gotoAndPlay(netFrame); } _parent.net2._visible = true; } else if ((bombX < 275) && (netActive == 2)) { _parent.player2HitCount = 0; netActive = 1; _parent.net2._visible = false; netFrame = _parent.net2._currentframe; if (netFrame > 1) { _parent.net1.gotoAndPlay(netFrame); } _parent.net1._visible = true; } if ((bombY > 320) && (dYnow > 0)) { if (bombX < 275) { _parent.bombExplode(1); } else { _parent.bombExplode(2); } bombHit(dX, dYnow * -0.9); } if (((((bombY > 200) && (bombY < 220)) && (bombX > 265)) && (bombX < 285)) && (dYnow > 0)) { eval ("_parent.net" + netActive).gotoAndPlay("wobble"); bombHit(dX, dYnow * -0.9); } if (((bombY >= 220) && (bombX > 265)) && (bombX < 285)) { eval ("_parent.net" + netActive).gotoAndPlay("wobble"); if (((dX > 0) && (bombX > 275)) || ((dX < 0) && (bombX < 275))) { dX = dX * 1.5; } bombHit(-dX, dYnow); } if (((bombX < 15) && (dX < 0)) || ((bombX > 535) && (dX > 0))) { bombHit(dX * -0.9, dYnow); } } }
Frame 40
if (gameLevel == 4) { } levelInfo = "LEVEL " + (gameLevel + 1); stop();
Frame 41
player1.startLevel(); stop();
Frame 45
levelInfo = "LEVEL " + gameLevel; stop();
Frame 50
stop();
Instance of Symbol 188 MovieClip "player2" in Frame 50
onClipEvent (load) { function startLevel() { if (xScale > 0) { xScale = xScale * -1; } xPos = 400; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay ("land"); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (xScale > 0) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (jumpPower > 3) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(16) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 320) { xPos = 320; } else if (xPos > 530) { xPos = 530; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Instance of Symbol 156 MovieClip "player1" in Frame 50
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay ("land"); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(68)) { if (xScale > 0) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(86)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(70)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (jumpPower > 3) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(67)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(81) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (xPos > 220) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Frame 51
player1.startLevel(); stop();
Frame 55
stop();
Frame 56
stop();
Frame 60
levelInfo = "LEVEL " + (gameLevel + 1); stop();
Instance of Symbol 195 MovieClip "player2" in Frame 60
onClipEvent (load) { action = "static"; dX = 0; jumpPower = 0; hit = false; _parent.pcX = this._x - 20; _parent.pcY = this._y; xScale = this._xscale; xScale = xScale * -1; } onClipEvent (enterFrame) { if (_parent.gameOn) { dX = _parent.pcPlayer(); } else { dX = 0; } if (action == "jump") { if ((_parent.pcY >= 333) && (jumpPower < 0)) { jumpPower = 0; _parent.pcJump = false; _parent.pcY = 333; action = "land"; gotoAndPlay ("land"); } else { _parent.pcJumpCount++; jumpPower--; } } if (dX < 0) { if (xScale > 0) { xScale = xScale * -1; } } else if (dX > 0) { if (xScale < 0) { xScale = xScale * -1; } } if (((!hit) && (dX != 0)) && (action == "static")) { action = "walk"; this.gotoAndPlay("walk"); } else if (((!hit) && (dX == 0)) && (action == "walk")) { if (xScale > 0) { xScale = xScale * -1; } action = "static"; this.gotoAndStop("static"); } else if (((!hit) && (_parent.pcJump)) && (action != "jump")) { _parent.pcJumpCount = 1; jumpPower = 18; action = "jump"; this.gotoAndPlay("jump"); } else if (_parent.pcHit && (!hit)) { hit = true; bombX = _parent.bomb._x; bombY = _parent.bomb._y; if (((bombY > 260) && (!_parent.pcSlam)) || (((((_parent.gameLevel > 1) && (!_parent.pcSlam)) && (bombX > 300)) && (bombX < 400)) && (_parent.player2HitCount < 2))) { _parent.pcSlam = true; if ((_parent.gameLevel > 4) && (_parent.player1._x < 150)) { hitX = (280 - _parent.pcX) / 50; } else { hitX = 0; } hitY = -10; } else if (_parent.pcSlam) { _parent.pcSlam = false; if (_parent.gameLevel < 4) { hitY = 12 - Math.round((_parent.pcX - 300) / 10); hitX = (6 + random(8)) * -1; } else if (_parent.gameLevel < 5) { hitY = 12 - Math.round((_parent.pcX - 300) / 12); hitX = (7 + random(9)) * -1; } else if (((_parent.player1._y > 170) && (_parent.player1._y < 250)) && (_parent.player1._x > 180)) { hitX = -7; hitY = (_parent.player1._y - 250) / 15; } else if (_parent.player1._x < 120) { hitY = 12 - Math.round((_parent.pcX - 275) / 16); hitX = -10; } else { hitY = 10 - Math.round((_parent.pcX - 275) / 14); hitX = -15; } } else { _parent.pcSlam = false; hitYmin = 7 + Math.floor(Math.abs(_parent.pcX - 412) / 30); hitYrange = 11 - hitYmin; hitY = (hitYmin + random(hitYrange)) * -1; hitX = -random(11); } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } _parent.hitBomb.start(); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.bomb.bombHit(hitX, hitY); if (bombY > 250) { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } _parent.pcX = _parent.pcX + dX; _parent.pcY = _parent.pcY - jumpPower; this._xscale = xScale; this._x = _parent.pcX + 20; this._y = _parent.pcY; }
Instance of Symbol 196 MovieClip "player1" in Frame 60
onClipEvent (load) { function startLevel() { if (xScale < 0) { xScale = xScale * -1; } xPos = 100; yPos = 333; this._xscale = xScale; this._x = xPos; this._y = yPos; jumpPower = 0; hit = false; this.gotoAndPlay("throwup"); } action = "static"; xPos = this._x; yPos = this._y; xScale = this._xscale; jumpPower = 0; playerActive = false; hit = false; } onClipEvent (enterFrame) { if (playerActive) { if (action == "jump") { if ((yPos >= 333) && (jumpPower < 0)) { jumpPower = 0; yPos = 333; action = "land"; gotoAndPlay ("land"); } else { yPos = yPos - jumpPower; jumpPower--; } } if (Key.isDown(37)) { if (xScale > 0) { xScale = xScale * -1; } dX = -5; } else if (Key.isDown(39)) { if (xScale < 0) { xScale = xScale * -1; } dX = 5; } else { dX = 0; } if (action != "jump") { if (Key.isDown(38)) { if (action == "splits") { action = "getup"; this.gotoAndPlay("getup"); } if (jumpPower < 20) { jumpPower++; } } else if (jumpPower > 3) { action = "jump"; this.gotoAndStop("jump"); } } if (Key.isDown(40)) { if ((action == "static") || (action == "walk")) { action = "splits"; this.gotoAndPlay("splits"); } else if (action == "jump") { jumpPower--; } } if (Key.isDown(32) && (!hit)) { hit = true; if (action == "splits") { this.gotoAndPlay("hit2"); } else { this.gotoAndPlay("hit1"); } } if ((dX != 0) && ((action == "static") || (action == "splits"))) { action = "walk"; this.gotoAndPlay("walk"); } else if ((dX == 0) && (action == "walk")) { action = "static"; this.gotoAndStop("static"); } xPos = xPos + dX; if (xPos < 20) { xPos = 20; } else if (xPos > 220) { xPos = 220; } this._xscale = xScale; this._x = xPos; this._y = yPos; } }
Frame 61
player1.startLevel(); stop();
Frame 65
levelInfo = "LEVEL " + gameLevel; stop();
Symbol 16 MovieClip Frame 95
_root.play();
Symbol 27 Button
on (release) { getURL (add_url, "_blank"); }
Symbol 30 Button
on (release) { getURL (more_url, "_blank"); }
Symbol 33 Button
on (release) { getURL (down_url, "_blank"); }
Symbol 38 Button
on (release) { getURL (sr_url, "_blank"); }
Symbol 68 Button
on (release) { nextFrame(); }
Symbol 71 Button
on (release) { gotoAndStop (1); }
Symbol 97 MovieClip Frame 1
stop();
Symbol 101 Button
on (release) { gotoAndStop ("menu"); }
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 3
play();
Symbol 114 MovieClip Frame 14
stop();
Symbol 117 MovieClip Frame 1
hit = false; action = "static"; stop();
Symbol 117 MovieClip Frame 5
play();
Symbol 117 MovieClip Frame 8
if (action == "walk") { gotoAndPlay ("walk"); } else { gotoAndStop ("static"); }
Symbol 117 MovieClip Frame 10
play();
Symbol 117 MovieClip Frame 36
gotoAndStop ("static");
Symbol 117 MovieClip Frame 40
stop();
Symbol 117 MovieClip Frame 45
play();
Symbol 117 MovieClip Frame 51
hit = false; _parent.pcHit = false; if (action == "jump") { stop(); } else { gotoAndStop ("static"); }
Symbol 117 MovieClip Frame 53
play();
Symbol 117 MovieClip Frame 56
gotoAndStop ("static");
Symbol 117 MovieClip Frame 60
play();
Symbol 117 MovieClip Frame 66
hit = false; _parent.pcHit = false; gotoAndStop ("static");
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
play();
Symbol 155 MovieClip Frame 18
gotoAndStop (1);
Symbol 156 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (_parent.bomb._x < 280)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (bY > -5) { bY = -5; } } _parent.player2HitCount = 0; _parent.player1HitCount++; if (_parent.player1HitCount == 4) { _parent.bombExplode(1); } _parent.bomb.bombHit(bX, bY); if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 156 MovieClip Frame 5
play();
Symbol 156 MovieClip Frame 8
if (action == "walk") { gotoAndPlay ("walk"); } else { gotoAndStop ("static"); }
Symbol 156 MovieClip Frame 10
playerActive = false; play();
Symbol 156 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 156 MovieClip Frame 36
if (_parent.gameType == 2) { _parent.player2.playerActive = true; } playerActive = true; gotoAndStop ("static");
Symbol 156 MovieClip Frame 40
stop();
Symbol 156 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 156 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 156 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 156 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop ("static"); }
Symbol 156 MovieClip Frame 53
play();
Symbol 156 MovieClip Frame 56
gotoAndStop ("static");
Symbol 156 MovieClip Frame 60
hit = false; play();
Symbol 156 MovieClip Frame 62
stop();
Symbol 156 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 156 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 156 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 156 MovieClip Frame 69
play();
Symbol 156 MovieClip Frame 73
gotoAndStop ("static");
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 2
play();
Symbol 158 MovieClip Frame 13
gotoAndStop (1);
Symbol 160 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 2
stop();
Symbol 165 Button
on (release) { gameType = 1; newGame(); gotoAndStop ("newlevel1"); }
Symbol 169 Button
on (release) { gameType = 2; newGame(); gotoAndStop ("newlevel2"); }
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 5
gotoAndStop (1);
Symbol 181 Button
on (keyPress "S") { newLevel(); if (gameLevel == 5) { gameType = 3; gotoAndStop ("naked"); } else { nextFrame(); } } on (keyPress "s") { newLevel(); if (gameLevel == 5) { gameType = 3; gotoAndStop ("naked"); } else { nextFrame(); } }
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 2
stop();
Symbol 187 Button
on (keyPress "S") { gotoAndStop ("ready"); } on (keyPress "s") { gotoAndStop ("ready"); }
Symbol 188 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (_parent.bomb._x > 270)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (bY > -5) { bY = -5; } } _parent.player1HitCount = 0; _parent.player2HitCount++; if (_parent.player2HitCount == 4) { _parent.bombExplode(2); } if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); _parent.bomb.bombHit(bX, bY); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 188 MovieClip Frame 5
play();
Symbol 188 MovieClip Frame 8
if (action == "walk") { gotoAndPlay ("walk"); } else { gotoAndStop ("static"); }
Symbol 188 MovieClip Frame 10
playerActive = false; play();
Symbol 188 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 188 MovieClip Frame 36
playerActive = true; gotoAndStop ("static");
Symbol 188 MovieClip Frame 40
stop();
Symbol 188 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 188 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 188 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 188 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop ("static"); }
Symbol 188 MovieClip Frame 53
play();
Symbol 188 MovieClip Frame 56
gotoAndStop ("static");
Symbol 188 MovieClip Frame 60
hit = false; play();
Symbol 188 MovieClip Frame 62
stop();
Symbol 188 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 188 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 188 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 188 MovieClip Frame 69
play();
Symbol 188 MovieClip Frame 73
gotoAndStop ("static");
Symbol 189 Button
on (keyPress "S") { newLevel(); nextFrame(); } on (keyPress "s") { newLevel(); nextFrame(); }
Symbol 195 MovieClip Frame 1
hit = false; action = "static"; stop();
Symbol 195 MovieClip Frame 5
play();
Symbol 195 MovieClip Frame 8
if (action == "walk") { gotoAndPlay ("walk"); } else { gotoAndStop ("static"); }
Symbol 195 MovieClip Frame 10
play();
Symbol 195 MovieClip Frame 36
gotoAndStop ("static");
Symbol 195 MovieClip Frame 40
stop();
Symbol 195 MovieClip Frame 45
play();
Symbol 195 MovieClip Frame 51
hit = false; _parent.pcHit = false; if (action == "jump") { stop(); } else { gotoAndStop ("static"); }
Symbol 195 MovieClip Frame 53
play();
Symbol 195 MovieClip Frame 56
gotoAndStop ("static");
Symbol 195 MovieClip Frame 60
play();
Symbol 195 MovieClip Frame 66
hit = false; _parent.pcHit = false; gotoAndStop ("static");
Symbol 196 MovieClip Frame 1
function hitA(splitsHit) { if (splitsHit) { yOffset = 0; } else { yOffset = 60; } bX = _parent.bomb._x - (xPos + 10); bY = _parent.bomb._y - (yPos - yOffset); bZ = Math.sqrt((bX * bX) + (bY * bY)); if ((bZ < 70) && (_parent.bomb._x < 280)) { bAngle = Math.atan(bX / bY); if (bY < 0) { bX = Math.sin(bAngle) * -10; bY = Math.cos(bAngle) * -10; } else { bX = Math.sin(bAngle) * 10; bY = Math.cos(bAngle) * 10; } if (splitsHit) { bY = bY * 1.2; if (bY > -5) { bY = -5; } } _parent.player2HitCount = 0; _parent.player1HitCount++; if (_parent.player1HitCount == 4) { _parent.bombExplode(1); } if (random(3) == 0) { eval ("_parent.grunt" + (1 + random(4))).start(); } _parent.hitBomb.start(); _parent.bomb.bombHit(bX, bY); return(true); } return(false); } hit = false; action = "static"; stop();
Symbol 196 MovieClip Frame 5
play();
Symbol 196 MovieClip Frame 8
if (action == "walk") { gotoAndPlay ("walk"); } else { gotoAndStop ("static"); }
Symbol 196 MovieClip Frame 10
playerActive = false; play();
Symbol 196 MovieClip Frame 28
_parent.bomb._x = this._x + 36.6; _parent.bomb._y = 205; _parent.bomb._visible = true; _parent.bomb.gotoAndStop(1); _parent.bomb.bombHit(0, -10);
Symbol 196 MovieClip Frame 36
playerActive = true; gotoAndStop ("static");
Symbol 196 MovieClip Frame 40
stop();
Symbol 196 MovieClip Frame 45
bombHit = hitA(false); play();
Symbol 196 MovieClip Frame 46
if (!bombHit) { bombHit = hitA(false); }
Symbol 196 MovieClip Frame 47
if (!bombHit) { bombHit = hitA(false); }
Symbol 196 MovieClip Frame 51
hit = false; if (action == "jump") { stop(); } else { gotoAndStop ("static"); }
Symbol 196 MovieClip Frame 53
play();
Symbol 196 MovieClip Frame 56
gotoAndStop ("static");
Symbol 196 MovieClip Frame 60
hit = false; play();
Symbol 196 MovieClip Frame 62
stop();
Symbol 196 MovieClip Frame 65
bombHit = hitA(true); play();
Symbol 196 MovieClip Frame 66
if (!bombHit) { bombHit = hitA(true); }
Symbol 196 MovieClip Frame 67
if (!bombHit) { bombHit = hitA(true); } hit = false;
Symbol 196 MovieClip Frame 69
play();
Symbol 196 MovieClip Frame 73
gotoAndStop ("static");

Library Items

Symbol 1 Sound [hitBomb]
Symbol 2 Sound [grunt4]
Symbol 3 Sound [grunt3]
Symbol 4 Sound [grunt2]
Symbol 5 Sound [grunt1]
Symbol 6 GraphicUsed by:165  Timeline
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:16
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:16  Timeline
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:16
Symbol 13 GraphicUsed by:16
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:8 10 12 13 15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 FontUsed by:19 20 21 28 29 65 66 69 70
Symbol 19 TextUses:18Used by:22
Symbol 20 TextUses:18Used by:22
Symbol 21 TextUses:18Used by:22
Symbol 22 MovieClipUses:19 20 21Used by:Timeline
Symbol 23 FontUsed by:24 25 31 32 182
Symbol 24 TextUses:23Used by:27
Symbol 25 TextUses:23Used by:27
Symbol 26 GraphicUsed by:27 30 33
Symbol 27 ButtonUses:24 25 26Used by:Timeline
Symbol 28 TextUses:18Used by:30
Symbol 29 TextUses:18Used by:30
Symbol 30 ButtonUses:28 29 26Used by:Timeline
Symbol 31 TextUses:23Used by:33
Symbol 32 TextUses:23Used by:33
Symbol 33 ButtonUses:31 32 26Used by:Timeline
Symbol 34 FontUsed by:35
Symbol 35 TextUses:34Used by:Timeline
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 ButtonUses:37Used by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:114  Timeline
Symbol 42 GraphicUsed by:62 117 156 188 195 196
Symbol 43 GraphicUsed by:62 117 156 188 195 196
Symbol 44 GraphicUsed by:62 117 156 188 195 196
Symbol 45 GraphicUsed by:62 156 196
Symbol 46 GraphicUsed by:62 117 156 188 195 196
Symbol 47 GraphicUsed by:62 117 156 188 195 196
Symbol 48 GraphicUsed by:62 117 156 188 195 196
Symbol 49 GraphicUsed by:62 156 196
Symbol 50 GraphicUsed by:62 156 196
Symbol 51 GraphicUsed by:62 117 156 188 195 196
Symbol 52 GraphicUsed by:62 117 156 188 195 196
Symbol 53 GraphicUsed by:62 117 156 188 195 196
Symbol 54 GraphicUsed by:62 156
Symbol 55 GraphicUsed by:62 156
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62 117 188 195
Symbol 58 GraphicUsed by:62 117 188 195
Symbol 59 GraphicUsed by:62 117 188
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 TextUses:18Used by:68
Symbol 66 TextUses:18Used by:68
Symbol 67 GraphicUsed by:68 71 169
Symbol 68 ButtonUses:65 66 67Used by:97
Symbol 69 TextUses:18Used by:71
Symbol 70 TextUses:18Used by:71
Symbol 71 ButtonUses:69 70 67Used by:97
Symbol 72 GraphicUsed by:97
Symbol 73 FontUsed by:74 77 79 80 82 83 84 85 86 87 88 89 90 91 92 93 95 96 174 175
Symbol 74 TextUses:73Used by:97
Symbol 75 GraphicUsed by:97
Symbol 76 GraphicUsed by:97
Symbol 77 TextUses:73Used by:97
Symbol 78 GraphicUsed by:97
Symbol 79 TextUses:73Used by:97
Symbol 80 TextUses:73Used by:97
Symbol 81 GraphicUsed by:97
Symbol 82 TextUses:73Used by:97
Symbol 83 TextUses:73Used by:97
Symbol 84 TextUses:73Used by:97
Symbol 85 TextUses:73Used by:97
Symbol 86 TextUses:73Used by:97
Symbol 87 TextUses:73Used by:97
Symbol 88 TextUses:73Used by:97
Symbol 89 TextUses:73Used by:97
Symbol 90 TextUses:73Used by:97
Symbol 91 TextUses:73Used by:97
Symbol 92 TextUses:73Used by:97
Symbol 93 TextUses:73Used by:97
Symbol 94 GraphicUsed by:97
Symbol 95 TextUses:73Used by:97
Symbol 96 TextUses:73Used by:97
Symbol 97 MovieClipUses:68 71 72 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96Used by:Timeline
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:98 99 100Used by:Timeline
Symbol 102 GraphicUsed by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 GraphicUsed by:Timeline
Symbol 105 GraphicUsed by:117 188 195
Symbol 106 GraphicUsed by:117 188
Symbol 107 GraphicUsed by:114 158
Symbol 108 GraphicUsed by:114 158
Symbol 109 GraphicUsed by:114
Symbol 110 GraphicUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 SoundUsed by:114
Symbol 114 MovieClipUses:41 107 108 109 110 111 112 113Used by:117 156 188 195 196  Timeline
Symbol 115 GraphicUsed by:117 156 188 195 196
Symbol 116 SoundUsed by:117 156 188 195 196
Symbol 117 MovieClipUses:105 57 58 47 46 42 51 43 44 52 53 59 48 106 114 115 116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:155
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:155
Symbol 122 SoundUsed by:155
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:155
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:155
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:155
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:155
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:155
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:155
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:155
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:155
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:155
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:155
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:155
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:155
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:155
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:155
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:155
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:155
Symbol 155 MovieClipUses:119 121 122 124 126 128 130 132 134 136 138 140 142 144 146 148 150 152 154Used by:Timeline
Symbol 156 MovieClipUses:45 49 50 47 46 42 51 43 44 52 53 54 48 55 114 115 116Used by:Timeline
Symbol 157 SoundUsed by:158
Symbol 158 MovieClipUses:107 108 157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 FontUsed by:162 163 164 166 167 168 178 179 185 186 190 191 197 198 199 200
Symbol 162 TextUses:161Used by:165
Symbol 163 TextUses:161Used by:165
Symbol 164 TextUses:161Used by:165
Symbol 165 ButtonUses:162 163 164 6Used by:Timeline
Symbol 166 TextUses:161Used by:169
Symbol 167 TextUses:161Used by:169
Symbol 168 TextUses:161Used by:169
Symbol 169 ButtonUses:166 167 168 67Used by:Timeline
Symbol 170 SoundUsed by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 TextUses:73Used by:Timeline
Symbol 175 TextUses:73Used by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 EditableTextUses:161Used by:Timeline
Symbol 179 EditableTextUses:161Used by:Timeline
Symbol 180 GraphicUsed by:181 187 189
Symbol 181 ButtonUses:180Used by:Timeline
Symbol 182 TextUses:23Used by:183
Symbol 183 MovieClipUses:182Used by:Timeline
Symbol 184 GraphicUsed by:Timeline
Symbol 185 EditableTextUses:161Used by:Timeline
Symbol 186 EditableTextUses:161Used by:Timeline
Symbol 187 ButtonUses:180Used by:Timeline
Symbol 188 MovieClipUses:105 57 58 47 46 42 51 43 44 52 53 59 48 106 114 115 116Used by:Timeline
Symbol 189 ButtonUses:180Used by:Timeline
Symbol 190 TextUses:161Used by:192
Symbol 191 TextUses:161Used by:192
Symbol 192 MovieClipUses:190 191Used by:Timeline
Symbol 193 GraphicUsed by:195 196
Symbol 194 GraphicUsed by:195 196
Symbol 195 MovieClipUses:105 57 58 47 46 42 51 43 44 52 53 193 48 194 114 115 116Used by:Timeline
Symbol 196 MovieClipUses:45 49 50 47 46 42 51 43 44 52 53 193 48 194 114 115 116Used by:Timeline
Symbol 197 EditableTextUses:161Used by:Timeline
Symbol 198 EditableTextUses:161Used by:Timeline
Symbol 199 EditableTextUses:161Used by:Timeline
Symbol 200 EditableTextUses:161Used by:Timeline

Instance Names

"player2"Frame 36Symbol 117 MovieClip
"net1"Frame 36Symbol 155 MovieClip
"player1"Frame 36Symbol 156 MovieClip
"bomb"Frame 36Symbol 114 MovieClip
"boom"Frame 36Symbol 158 MovieClip
"pointer"Frame 36Symbol 160 MovieClip
"net2"Frame 36Symbol 155 MovieClip
"sfx"Frame 36Symbol 171 MovieClip
"energybar1"Frame 36Symbol 173 MovieClip
"energybar2"Frame 36Symbol 173 MovieClip
"pwReveal"Frame 40Symbol 183 MovieClip
"player2"Frame 50Symbol 188 MovieClip
"player1"Frame 50Symbol 156 MovieClip
"player2"Frame 60Symbol 195 MovieClip
"player1"Frame 60Symbol 196 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "hitBomb"
ExportAssets (56)Timeline Frame 1Symbol 2 as "grunt4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "grunt3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "grunt2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "grunt1"

Labels

"ins"Frame 5
"loader"Frame 28
"ready"Frame 30
"menu"Frame 36
"newlevel1"Frame 40
"oneplayer"Frame 41
"gameover1"Frame 45
"newlevel2"Frame 50
"twoplayer"Frame 51
"gameover2a"Frame 55
"gameover2b"Frame 56
"newlevel3"Frame 60
"naked"Frame 61
"gameover3"Frame 65
"loaded"Frame 75
"boom"Symbol 114 MovieClip Frame 3
"static"Symbol 117 MovieClip Frame 1
"walk"Symbol 117 MovieClip Frame 5
"throwup"Symbol 117 MovieClip Frame 10
"jump"Symbol 117 MovieClip Frame 40
"hit1"Symbol 117 MovieClip Frame 45
"land"Symbol 117 MovieClip Frame 53
"hit2"Symbol 117 MovieClip Frame 60
"wobble"Symbol 155 MovieClip Frame 2
"static"Symbol 156 MovieClip Frame 1
"walk"Symbol 156 MovieClip Frame 5
"throwup"Symbol 156 MovieClip Frame 10
"jump"Symbol 156 MovieClip Frame 40
"hit1"Symbol 156 MovieClip Frame 45
"land"Symbol 156 MovieClip Frame 53
"splits"Symbol 156 MovieClip Frame 60
"hit2"Symbol 156 MovieClip Frame 65
"getup"Symbol 156 MovieClip Frame 69
"boom"Symbol 158 MovieClip Frame 2
"off"Symbol 160 MovieClip Frame 1
"on"Symbol 160 MovieClip Frame 2
"beach"Symbol 171 MovieClip Frame 5
"static"Symbol 188 MovieClip Frame 1
"walk"Symbol 188 MovieClip Frame 5
"throwup"Symbol 188 MovieClip Frame 10
"jump"Symbol 188 MovieClip Frame 40
"hit1"Symbol 188 MovieClip Frame 45
"land"Symbol 188 MovieClip Frame 53
"splits"Symbol 188 MovieClip Frame 60
"hit2"Symbol 188 MovieClip Frame 65
"getup"Symbol 188 MovieClip Frame 69
"static"Symbol 195 MovieClip Frame 1
"walk"Symbol 195 MovieClip Frame 5
"throwup"Symbol 195 MovieClip Frame 10
"jump"Symbol 195 MovieClip Frame 40
"hit1"Symbol 195 MovieClip Frame 45
"land"Symbol 195 MovieClip Frame 53
"hit2"Symbol 195 MovieClip Frame 60
"static"Symbol 196 MovieClip Frame 1
"walk"Symbol 196 MovieClip Frame 5
"throwup"Symbol 196 MovieClip Frame 10
"jump"Symbol 196 MovieClip Frame 40
"hit1"Symbol 196 MovieClip Frame 45
"land"Symbol 196 MovieClip Frame 53
"splits"Symbol 196 MovieClip Frame 60
"hit2"Symbol 196 MovieClip Frame 65
"getup"Symbol 196 MovieClip Frame 69

Dynamic Text Variables

levelInfoSymbol 178 EditableText"LEVEL 1"
levelInfoSymbol 179 EditableText"LEVEL 1"
levelInfoSymbol 185 EditableText"LEVEL 1"
levelInfoSymbol 186 EditableText"LEVEL 1"
levelInfoSymbol 197 EditableText"LEVEL 1"
levelInfoSymbol 198 EditableText"LEVEL 1"
levelInfoSymbol 199 EditableText"LEVEL 1"
levelInfoSymbol 200 EditableText"LEVEL 1"




http://swfchan.com/10/48509/info.shtml
Created: 29/4 -2019 19:46:42 Last modified: 29/4 -2019 19:46:42 Server time: 12/05 -2024 00:24:29