Frame 1
MochiAd.showPreGameAd({id:"75283bd034c4e7af", res:"550x400"});
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) {
var x;
var g;
var s;
var fv;
var sb;
var u;
var res;
var mb;
var mbc;
mb = "__mochibot__";
mbc = "mochibot.com";
g = (_global ? (_global) : (_level0._root));
if (g[mb + swfid]) {
return(g[mb + swfid]);
}
s = System.security;
x = mc._root.getSWFVersion;
fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5)));
if (!s) {
s = {};
}
sb = s.sandboxType;
if (sb == "localWithFile") {
return(null);
}
x = s.allowDomain;
if (x) {
s.allowDomain(mbc);
}
x = s.allowInsecureDomain;
if (x) {
s.allowInsecureDomain(mbc);
}
u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : "");
lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv))));
g[mb + "level"] = lv;
if (fv == 5) {
res = "_level" + lv;
if (!eval (res)) {
loadMovieNum (u, lv);
}
} else {
res = mc.createEmptyMovieClip(mb + swfid, lv);
res.loadMovie(u);
}
return(res);
}
__com_mochibot__("1ab8b957", this, 10301, true);
Frame 122
stop();
Frame 873
stop();
Frame 874
function weapon() {
_root.hero.gm.lt_arm.weapon.gotoAndStop(gun);
_root.hero.gm.head.hat.gotoAndStop(hat);
}
function moveHero() {
if (((((((Key.isDown(40) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!swinging_up)) && (!swinging)) && (!jumping)) && (!attacking)) && (!hit)) {
_root.hero.gm.gotoAndPlay("crouch");
}
if ((((Key.isDown(37) && (_root.hero._x > 5)) && (!swinging_up)) && (!swinging)) && (!whipping)) {
_root.hero._x = _root.hero._x - speed;
_root.hero._xscale = -100 * size;
if (((!jumping) && (!attacking)) && (!hit)) {
_root.hero.gm.gotoAndStop("run");
}
}
if ((((Key.isDown(39) && (_root.hero._x < 530)) && (!swinging_up)) && (!swinging)) && (!whipping)) {
_root.hero._x = _root.hero._x + speed;
_root.hero._xscale = 100 * size;
if (((!jumping) && (!attacking)) && (!hit)) {
_root.hero.gm.gotoAndStop("run");
}
}
}
function swing() {
if (((((((_root.hero.gm.tail_end.hitTest(_root.knob4) || (_root.hero.gm.tail_end.hitTest(_root.knob))) || (_root.hero.gm.tail_end.hitTest(_root.knob1))) || (_root.hero.gm.tail_end.hitTest(_root.knob2))) && (Key.isDown(83) || (Key.isDown(87)))) && (!swinging)) && (!swinging_up)) && (!attacking)) {
swinging = true;
jump = 12;
falling = false;
jumping = false;
attacking = false;
hero.gm.gotoAndPlay("swing");
}
}
function swing_up() {
if (((((Key.isDown(38) && (!swinging_up)) && (!hitting)) && (!hit)) && (!attacking)) && (((_root.hero.hitArea.hitTest(ladder.hitArea) || (_root.hero.hitArea.hitTest(ladder1.hitArea))) || (_root.hero.hitArea.hitTest(ladder2.hitArea))) || (_root.hero.hitArea.hitTest(ladder3.hitArea)))) {
swinging_up = true;
jump = 9;
falling = false;
jumping = false;
attacking = false;
hero.gm.gotoAndPlay("swing_up");
}
}
function fall() {
if (((((((((!_root.ground5.hitTest(hero.block)) && (!_root.ground4.hitTest(hero.block))) && (!_root.ground3.hitTest(hero.block))) && (!_root.ground.hitTest(hero.block))) && (!_root.ground2.hitTest(hero.block))) && (!_root.ground1.hitTest(hero.block))) && (!jumping)) && (!swinging)) && (!swinging_up)) {
hero._y = hero._y + 6;
if (!attacking) {
hero.gm.gotoAndPlay("fall");
}
if (_root.hero.hitTest(_root.ground)) {
}
}
}
function hero_jump() {
if ((Key.isDown(38) && (!jumping)) && (!swinging_up)) {
jumping = true;
}
if (jumping) {
if (!attacking) {
hero.gm.gotoAndStop("jump");
}
hero._y = hero._y - jump;
jump = jump - 0.8;
if (jump < 0) {
falling = true;
if (!attacking) {
hero.gm.gotoAndPlay("fall");
}
}
if (jump < -6) {
jump = -6;
}
}
if (_root.ground.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
if (_root.hero._y > 370) {
_root.hero._y = 384;
}
}
if (_root.ground1.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
}
if (_root.ground2.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
}
if (_root.ground3.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
}
if (_root.ground4.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
}
if (_root.ground5.hitTest(hero._x, hero._y, true) && (falling)) {
jump = 9;
jumping = false;
falling = false;
if (!attacking) {
hero.gm.gotoAndStop("normal");
}
}
if ((_root.hero.gm.tail_end.hitTest(knob) && (Key.isDown(83))) && (falling)) {
jump = 9;
jumping = false;
falling = false;
hero.gm.gotoAndStop("swing");
}
}
function whip() {
if ((((((((Key.isDown(83) || (Key.isDown(87))) && (!shooting)) && (!swinging_up)) && (!whipping)) && (!swinging)) && (!slamming)) && (!swinging_up)) && (!attacking)) {
whipping = true;
hit = false;
hero.gm.gotoAndPlay("whip");
} else if ((!(Key.isDown(83) || (Key.isDown(87)))) && (!Key.isDown(38))) {
whipping = false;
}
var _local2 = 1;
while (_local2 < MAXenemies2) {
var _local3 = _root["Enemy2" + _local2];
_local2++;
}
}
function gunPhase() {
_root.hero.gm.gun.gotoAndStop(gun_phase);
_root.hero.gm.run.gun.gotoAndStop(gun_phase);
_root.hero.gm.swing.gun.gotoAndStop(gun_phase);
_root.hero.gm.swing.gun.gotoAndStop(gun_phase);
_root.hero.gm.jump.gun.gotoAndStop(gun_phase);
_root.hero.gm.attack.gun.gotoAndStop(gun_phase);
}
function weaponChoice() {
if (Key.isDown(49) && (weapons > 0)) {
gun_phase = 1;
}
if (Key.isDown(50) && (weapons > 1)) {
gun_phase = 2;
}
if (Key.isDown(51) && (weapons > 2)) {
gun_phase = 3;
}
if (Key.isDown(52) && (weapons > 3)) {
gun_phase = 4;
}
if (Key.isDown(53) && (weapons > 4)) {
gun_phase = 5;
}
if (Key.isDown(54) && (weapons > 5)) {
gun_phase = 6;
}
if (Key.isDown(55) && (weapons > 6)) {
gun_phase = 7;
}
if (Key.isDown(56) && (weapons > 7)) {
gun_phase = 8;
}
if (Key.isDown(57) && (weapons > 8)) {
gun_phase = 9;
}
if (Key.isDown(48) && (weapons > 9)) {
gun_phase = 10;
}
}
function attack() {
if (Key.isDown(65) || ((Key.isDown(81) && (!swinging_up)) && (!swinging))) {
hit = false;
_root.hero.gm.gotoAndStop(gun_phase + "attack");
attacking = true;
swinging_up = false;
swinging = false;
}
}
function initEnemy() {
_root.killed = _root.killed + (MAXenemies - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies) {
attachMovie("enemy", "Enemy" + _local2, 90000 + _local2);
_root["Enemy" + _local2].hp = 10;
var _local3 = _root["Enemy" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 65;
_local3._y = badGuy_location;
}
if (bonus_round) {
_local3._x = (_local2 * 55) + 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy1() {
_root.killed = _root.killed + (MAXenemies - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies) {
attachMovie("enemy", "Enemy1" + _local2, 90100 + _local2);
_root["Enemy1" + _local2].hp = 10;
var _local3 = _root["Enemy1" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy1_location;
}
if (bonus_round) {
_local3._x = (_local2 * 55) + 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy2() {
_root.killed = _root.killed + (MAXenemies2 - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies2) {
attachMovie("enemy2", "Enemy2" + _local2, 200 + _local2);
_root["Enemy2" + _local2].hp = 10;
var _local3 = _root["Enemy2" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy2_location;
}
if (bonus_round) {
_local3._x = _local2 * 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy3() {
_root.killed = _root.killed + (MAXenemies3 - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies3) {
attachMovie("enemy3", "Enemy3" + _local2, 300 + _local2);
_root["Enemy3" + _local2].hp = 10;
var _local3 = _root["Enemy3" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy3_location;
}
if (bonus_round) {
_local3._x = (_local2 * 60) + 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy4() {
_root.killed = _root.killed + (MAXenemies4 - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies4) {
attachMovie("enemy4", "Enemy4" + _local2, 400 + _local2);
_root["Enemy4" + _local2].hp = 10;
var _local3 = _root["Enemy4" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy4_location;
}
if (bonus_round) {
_local3._x = (_local2 * 105) + 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy5() {
_root.killed = _root.killed + (MAXenemies5 - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies5) {
attachMovie("enemy5", "Enemy5" + _local2, 500 + _local2);
_root["Enemy5" + _local2].hp = 10;
var _local3 = _root["Enemy5" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy5_location;
}
if (bonus_round) {
_local3._x = _local2 * 400;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function initEnemy6() {
_root.killed = _root.killed + (MAXenemies6 - 1);
if (!bossMode) {
var _local2 = 1;
while (_local2 < MAXenemies6) {
attachMovie("enemy6", "Enemy6" + _local2, 600 + _local2);
_root["Enemy6" + _local2].hp = 10;
var _local3 = _root["Enemy6" + _local2];
if (!bonus_round) {
_local3._x = _local2 * 55;
_local3._y = badGuy6_location;
}
if (bonus_round) {
_local3._x = _local2 * 300;
_local3._y = 295;
_local3._xscale = 100 * _root.size_enemy;
_local3._yscale = 100 * _root.size_enemy;
}
_local2++;
}
}
}
function hit_or_not() {
var _local2 = 1;
while (_local2 < MAXenemies) {
var _local3 = _root["Enemy" + _local2];
if (!_root.hero.gm.hitTest(_local3)) {
_root.hit = false;
_root.hitting = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < MAXenemies2) {
var _local7 = _root["Enemy2" + _local2];
if (!_root.hero.gm.hitTest(_local7)) {
_root.hit = false;
_root.hitting = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < MAXenemies3) {
var _local6 = _root["Enemy3" + _local2];
if (!_root.hero.gm.hitTest(_local6)) {
_root.hit = false;
_root.hitting = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < MAXenemies4) {
var _local5 = _root["Enemy4" + _local2];
if (!_root.hero.gm.hitTest(_local5)) {
_root.hit = false;
_root.hitting = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < MAXenemies5) {
var _local4 = _root["Enemy5" + _local2];
if (!_root.hero.gm.hitTest(_local4)) {
_root.hit = false;
_root.hitting = false;
}
_local2++;
}
}
function bananaPeel() {
if (gun_phase == 5) {
if (((((((Key.isDown(65) || (Key.isDown(81))) && (!shooting)) && (!slamming)) && (!swinging)) && (_root.peels > 0)) && (!peeling)) && (!swinging_up)) {
_root.peels = _root.peels - 1;
peeling = true;
var _local14 = ++depth;
var _local15 = "peel" + _local14;
var _local13 = _root.attachMovie("peel", _local15, _local14);
_local13._x = hero._x + (hero._xscale / 4);
_local13._y = hero._y - 15;
_local13.xmov = (5 * hero._xscale) / 100;
_local13.onEnterFrame = function () {
if (!((((this.hitTest(_root.ground) || (this.hitTest(_root.ground1))) || (this.hitTest(_root.ground2))) || (this.hitTest(_root.ground3))) || (this.hitTest(_root.ground4)))) {
this._x = this._x + this.xmov;
this._y = this._y + 5;
}
if (Math.abs(hero._x - this._x) > 1000) {
this.removeMovieClip();
}
if ((((this.hitTest(_root.ground) || (this.hitTest(_root.ground1))) || (this.hitTest(_root.ground2))) || (this.hitTest(_root.ground3))) || (this.hitTest(_root.ground4))) {
var _local9 = 1;
while (_local9 < MAXenemies) {
var _local3 = _root["Enemy" + _local9];
if (this.hitTest(_local3)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 10000);
_local11._x = _local3._x;
_local11._y = _local3._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local3.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies) {
var _local8 = _root["Enemy1" + _local9];
if (this.hitTest(_local8)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 10100);
_local11._x = _local8._x;
_local11._y = _local8._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local8.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies2) {
var _local7 = _root["Enemy2" + _local9];
if (this.hitTest(_local7)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 20000);
_local11._x = _local7._x;
_local11._y = _local7._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local7.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies3) {
var _local6 = _root["Enemy3" + _local9];
if (this.hitTest(_local6)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 30000);
_local11._x = _local6._x;
_local11._y = _local6._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local6.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies4) {
var _local5 = _root["Enemy4" + _local9];
if (this.hitTest(_local5)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 40000);
_local11._x = _local5._x;
_local11._y = _local5._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local5.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies6) {
var _local4 = _root["Enemy6" + _local9];
if (this.hitTest(_local4)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 60000);
_local11._x = _local4._x;
_local11._y = _local4._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local4.removeMovieClip();
}
_local9++;
}
}
};
} else if (!Key.isDown(65)) {
peeling = false;
}
}
}
function shoot() {
if (gun_phase == 9) {
if ((((((Key.isDown(65) || (Key.isDown(81))) && (!shooting)) && (!slamming)) && (!swinging)) && (!peeling)) && (!swinging_up)) {
shooting = true;
var _local14 = ++depth;
var _local15 = "bullet" + _local14;
var _local13 = _root.attachMovie("bullet", _local15, _local14);
_local13._x = hero._x + (hero._xscale / 4);
_local13._y = hero._y - (hero._height * 0.67);
_local13.xmov = (9 * hero._xscale) / 100;
_local13._xscale = hero._xscale;
_local13._yscale = hero._yscale;
_local13.onEnterFrame = function () {
this._x = this._x + this.xmov;
if (Math.abs(hero._x - this._x) > 600) {
shooting = false;
this.removeMovieClip();
}
var _local9 = 1;
while (_local9 < MAXenemies) {
var _local3 = _root["Enemy" + _local9];
if (this.hitTest(_local3)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 10000);
_local11._x = _local3._x;
_local11._y = _local3._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local3.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies) {
var _local8 = _root["Enemy1" + _local9];
if (this.hitTest(_local8)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 10100);
_local11._x = _local8._x;
_local11._y = _local8._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local8.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies2) {
var _local7 = _root["Enemy2" + _local9];
if (this.hitTest(_local7)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 20000);
_local11._x = _local7._x;
_local11._y = _local7._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local7.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies3) {
var _local6 = _root["Enemy3" + _local9];
if (this.hitTest(_local6)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 30000);
_local11._x = _local6._x;
_local11._y = _local6._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local6.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies4) {
var _local5 = _root["Enemy4" + _local9];
if (this.hitTest(_local5)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 40000);
_local11._x = _local5._x;
_local11._y = _local5._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local5.removeMovieClip();
}
_local9++;
}
_local9 = 1;
while (_local9 < MAXenemies6) {
var _local4 = _root["Enemy6" + _local9];
if (this.hitTest(_local4)) {
var _local10 = ++depthEx;
var _local12 = "death5" + _local10;
var _local11 = _root.attachMovie("death5", _local12, _local10 + 60000);
_local11._x = _local4._x;
_local11._y = _local4._y;
this.gotoAndStop(2);
_root.killed = _root.killed - 1;
_local4.removeMovieClip();
}
_local9++;
}
};
}
}
}
function portals() {
if ((_root.killed < 1) && (_root.collect < 1)) {
_root.portal.gotoAndStop(2);
} else {
_root.portal.gotoAndStop(1);
}
}
function level_up() {
if (hero.hitArea.hitTest(_root.portal.guts)) {
_root.nextFrame();
_root.portal_close.gotoAndPlay(1);
_root.level = _root.level + 1;
_root.level_display.gotoAndStop(2);
_root.hero._x = _root.portal_close._x;
_root.hero._y = _root.portal_close._y;
}
}
function game_over() {
if (_root.hits < 1) {
_root.lives = _root.lives - 1;
}
if ((_root.hits < 1) && (_root.lives < 1)) {
_root.gotoAndStop("lose");
} else if ((_root.hits < 1) && (_root.lives > 0)) {
_root.gotoAndStop("continue");
}
}
function BonusPoints() {
if ((_root.level > 38) && (_root.level < 41)) {
_root.bonus = _root.bonus - 1;
}
}
stop();
attacking = false;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 390;
bonus_round = false;
bossmode = false;
collect = 0;
depth = 11000;
enemySpeed = 2;
jump = 9;
jumping = false;
killed = 0;
paused = 1;
score = 0;
size = 1;
size_enemy = 1;
speed = 6;
fuel = 100;
laser_fuel = 100;
gun = 1;
gun_phase = 1;
hat = 2;
hit = false;
hitting = false;
level = 1;
weapons = 1;
MAXenemies = 6;
MAXenemies2 = 10;
MAXenemies3 = 10;
MAXenemies4 = 3;
MAXenemies5 = 2;
MAXenemies6 = 3;
peels = 15;
swinging = false;
swinging_up = false;
peeling = false;
initEnemy();
initEnemy1();
initEnemy4();
whipping = false;
_root.onEnterFrame = function () {
bananaPeel();
moveHero();
swing();
swing_up();
fall();
hero_jump();
weapon();
whip();
gunPhase();
weaponChoice();
attack();
hit_or_not();
portals();
level_up();
shoot();
game_over();
BonusPoints();
};
Instance of Symbol 551 MovieClip "level_display" in Frame 874
onClipEvent (enterFrame) {
this.swapDepths(1000000);
}
Instance of Symbol 554 MovieClip "portal_close" in Frame 874
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "1" in Frame 874
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 874
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Instance of Symbol 565 MovieClip in Frame 874
onClipEvent (enterFrame) {
if (_root.gun_phase == 5) {
this.gotoAndStop(2);
} else if (_root.gun_phase != 5) {
this.gotoAndStop(1);
}
}
onClipEvent (enterFrame) {
this.mines = _root.peels;
}
Instance of Symbol 567 MovieClip "fuel_gauge" in Frame 874
onClipEvent (enterFrame) {
if (_root.gun_phase != 8) {
_root.fuel_gauge.gotoAndStop(1);
}
if (_root.fuel < 100) {
_root.fuel = _root.fuel + 0.2;
}
}
onClipEvent (enterFrame) {
this.bar._xscale = _root.fuel;
}
Instance of Symbol 569 MovieClip "laser_fuel_gauge" in Frame 874
onClipEvent (enterFrame) {
if (_root.gun_phase != 10) {
_root.laser_fuel_gauge.gotoAndStop(1);
}
if (_root.laser_fuel < 100) {
_root.laser_fuel = _root.laser_fuel + 0.2;
}
}
onClipEvent (enterFrame) {
this.bar._xscale = _root.laser_fuel;
}
Instance of Symbol 560 MovieClip "bar" in Frame 874
onClipEvent (enterFrame) {
this._xscale = _root.hits;
}
Instance of Symbol 1161 MovieClip "hero" in Frame 874
onClipEvent (enterFrame) {
this.swapDepths(3000000);
}
Instance of Symbol 1169 MovieClip in Frame 874
onClipEvent (enterFrame) {
this.gotoAndStop(_root.lives);
}
Frame 875
stop();
killed = 0;
enemySpeed = 2.5;
MAXenemies = 6;
MAXenemies3 = 6;
MAXenemies4 = 3;
initEnemy6();
initEnemy3();
initEnemy4();
Instance of Symbol 107 MovieClip [weaponsUpgrade] "2" in Frame 875
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 876
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 6;
MAXenemies6 = 4;
MAXenemies3 = 10;
initEnemy3();
Frame 877
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
Instance of Symbol 554 MovieClip "portal_close" in Frame 877
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 877
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "3" in Frame 877
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 877
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 878
stop();
killed = 0;
badGuy_location = 190;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 80;
badGuy6_location = 80;
MAXenemies = 6;
MAXenemies2 = 3;
MAXenemies3 = 9;
MAXenemies4 = 4;
MAXenemies5 = 6;
MAXenemies6 = 3;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 878
onClipEvent (enterFrame) {
this.swapDepths(2000006);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "4" in Frame 878
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 879
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies6 = 3;
initEnemy();
initEnemy2();
initEnemy4();
Instance of Symbol 554 MovieClip "portal_close" in Frame 879
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 880
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 80;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 390;
MAXenemies = 6;
MAXenemies2 = 3;
MAXenemies3 = 3;
MAXenemies4 = 9;
MAXenemies5 = 2;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
Instance of Symbol 554 MovieClip "portal_close" in Frame 880
onClipEvent (enterFrame) {
this.swapDepths(2000001);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 880
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 881
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
badGuy_location = 80;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 80;
badGuy6_location = 80;
MAXenemies = 6;
MAXenemies2 = 3;
MAXenemies3 = 3;
MAXenemies4 = 9;
MAXenemies5 = 2;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 881
onClipEvent (enterFrame) {
this.swapDepths(2000004);
}
Instance of Symbol 558 MovieClip in Frame 881
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 882
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 12;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies5 = 3;
MAXenemies6 = 3;
initEnemy();
initEnemy3();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 882
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 883
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
Instance of Symbol 1200 MovieClip in Frame 883
onClipEvent (enterFrame) {
if (_root.killed < 1) {
this.gotoAndPlay(2);
}
}
Instance of Symbol 1203 MovieClip "bg1" in Frame 883
onClipEvent (enterFrame) {
if (this._alpha > 0) {
this._alpha = this._alpha - 1;
}
}
Instance of Symbol 554 MovieClip "portal_close" in Frame 883
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 883
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 884
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
Instance of Symbol 1203 MovieClip "bg2" in Frame 884
onClipEvent (enterFrame) {
if (this._alpha > 0) {
this._alpha = this._alpha - 1;
}
}
Instance of Symbol 558 MovieClip in Frame 884
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 885
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 9;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies5 = 3;
MAXenemies6 = 3;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 885
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 886
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
Instance of Symbol 554 MovieClip "portal_close" in Frame 886
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 886
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 887
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 90;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
MAXenemies5 = 2;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
Instance of Symbol 1213 MovieClip in Frame 887
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 888
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 12;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies6 = 3;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 888
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 889
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
Instance of Symbol 554 MovieClip "portal_close" in Frame 889
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 889
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 890
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
Instance of Symbol 558 MovieClip in Frame 890
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Instance of Symbol 1213 MovieClip in Frame 890
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 891
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 12;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies5 = 3;
MAXenemies6 = 3;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 891
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 892
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 3;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 90;
badGuy6_location = 90;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 3;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 2;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 892
onClipEvent (enterFrame) {
this.swapDepths(2000008);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "1" in Frame 892
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 892
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 893
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
Instance of Symbol 554 MovieClip "portal_close" in Frame 893
onClipEvent (enterFrame) {
this.swapDepths(2000009);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 893
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 894
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 12;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies5 = 3;
MAXenemies6 = 3;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 894
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 895
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 90;
badGuy4_location = 295;
badGuy5_location = 90;
badGuy6_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 895
onClipEvent (enterFrame) {
this.swapDepths(2000009);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 895
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 1218 MovieClip in Frame 895
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.lives = _root.lives + 1;
}
}
Frame 896
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 90;
badGuy4_location = 295;
badGuy5_location = 90;
badGuy6_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 896
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "3" in Frame 896
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 896
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 897
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 12;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 9;
MAXenemies5 = 3;
MAXenemies6 = 3;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 897
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 898
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 90;
badGuy4_location = 295;
badGuy5_location = 90;
badGuy6_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 1203 MovieClip "bg2" in Frame 898
onClipEvent (enterFrame) {
if (this._alpha > 0) {
this._alpha = this._alpha - 1;
}
}
Instance of Symbol 554 MovieClip "portal_close" in Frame 898
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "1" in Frame 898
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 898
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 899
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 295;
badGuy4_location = 295;
badGuy5_location = 390;
badGuy6_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 899
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 1213 MovieClip in Frame 899
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 900
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4.5;
badGuy_location = 130;
badGuy1_location = 390;
badGuy2_location = 130;
badGuy3_location = 390;
badGuy4_location = 130;
badGuy5_location = 390;
badGuy6_location = 295;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 8;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 900
onClipEvent (enterFrame) {
this.swapDepths(2000001);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 900
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 901
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 4;
MAXenemies4 = 6;
MAXenemies5 = 6;
MAXenemies6 = 6;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 901
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Frame 902
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 4.5;
badGuy_location = 390;
badGuy1_location = 390;
badGuy2_location = 390;
badGuy3_location = 390;
badGuy4_location = 390;
badGuy5_location = 390;
badGuy6_location = 80;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 8;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 902
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 558 MovieClip in Frame 902
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 903
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 5;
badGuy_location = 130;
badGuy1_location = 390;
badGuy2_location = 130;
badGuy3_location = 390;
badGuy4_location = 130;
badGuy5_location = 390;
badGuy6_location = 295;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 8;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 903
onClipEvent (enterFrame) {
this.swapDepths(2000001);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 903
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 904
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
Instance of Symbol 554 MovieClip "portal_close" in Frame 904
onClipEvent (enterFrame) {
this.swapDepths(2000009);
}
Instance of Symbol 1213 MovieClip in Frame 904
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Instance of Symbol 1213 MovieClip in Frame 904
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 905
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 5.5;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 295;
badGuy4_location = 295;
badGuy5_location = 390;
badGuy6_location = 295;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 9;
MAXenemies6 = 9;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 1203 MovieClip "bg2" in Frame 905
onClipEvent (enterFrame) {
if (this._alpha > 0) {
this._alpha = this._alpha - 1;
}
}
Instance of Symbol 554 MovieClip "portal_close" in Frame 905
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 558 MovieClip in Frame 905
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 906
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 4;
MAXenemies4 = 6;
MAXenemies5 = 6;
MAXenemies6 = 6;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 906
onClipEvent (enterFrame) {
this.swapDepths(2000033);
}
Frame 907
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 6;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 295;
badGuy4_location = 390;
badGuy5_location = 295;
badGuy6_location = 295;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 9;
MAXenemies6 = 9;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 907
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 1213 MovieClip in Frame 907
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 908
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 6;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 90;
badGuy4_location = 295;
badGuy5_location = 90;
badGuy6_location = 295;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXenemies5 = 4;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 908
onClipEvent (enterFrame) {
this.swapDepths(2000002);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "1" in Frame 908
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 908
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 909
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 6.5;
badGuy_location = 130;
badGuy1_location = 390;
badGuy2_location = 130;
badGuy3_location = 390;
badGuy4_location = 130;
badGuy5_location = 390;
badGuy6_location = 295;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 8;
MAXenemies6 = 7;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 909
onClipEvent (enterFrame) {
this.swapDepths(2000001);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "5" in Frame 909
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 1213 MovieClip in Frame 909
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
}
}
Frame 910
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 2.5;
Instance of Symbol 554 MovieClip "portal_close" in Frame 910
onClipEvent (enterFrame) {
this.swapDepths(2000009);
}
Instance of Symbol 558 MovieClip in Frame 910
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 911
stop();
killed = 0;
bonus_round = true;
size = 1.75;
size_enemy = 1.75;
_root.hero._xscale = 175;
_root.hero._yscale = 175;
enemySpeed = 6;
MAXenemies = 6;
MAXenemies2 = 9;
MAXenemies3 = 8;
MAXenemies4 = 6;
MAXenemies5 = 9;
MAXenemies6 = 6;
initEnemy();
initEnemy1();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 911
onClipEvent (enterFrame) {
this.swapDepths(2000033);
}
Frame 912
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 7;
badGuy_location = 280;
badGuy1_location = 390;
badGuy2_location = 170;
badGuy3_location = 390;
badGuy4_location = 170;
badGuy5_location = 390;
badGuy6_location = 280;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 9;
MAXenemies6 = 9;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 554 MovieClip "portal_close" in Frame 912
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 107 MovieClip [weaponsUpgrade] "2" in Frame 912
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.weapons = _root.weapons + 1;
}
}
Frame 913
stop();
killed = 0;
bonus_round = false;
size = 1;
size_enemy = 1;
_root.hero._xscale = 100;
_root.hero._yscale = 100;
enemySpeed = 7.5;
badGuy_location = 130;
badGuy1_location = 390;
badGuy2_location = 130;
badGuy3_location = 270;
badGuy4_location = 130;
badGuy5_location = 390;
badGuy6_location = 150;
MAXenemies = 9;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 9;
MAXenemies5 = 9;
MAXenemies6 = 9;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemy6();
Instance of Symbol 107 MovieClip [weaponsUpgrade] "1" in Frame 913
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.peels = _root.peels + 5;
_root.weapons = _root.weapons + 1;
}
}
Instance of Symbol 558 MovieClip in Frame 913
onClipEvent (enterFrame) {
if (this.hitTest(_root.hero)) {
this.gotoAndStop(2);
_root.hits = 100;
}
}
Frame 914
_root.hero.swapDepths(99999);
_root.hero.removeMovieClip();
_root.portal.swapDepths(99999);
_root.portal.removeMovieClip();
_root.score = _root.score + _root.bonus;
_root.gotoAndPlay("win");
Frame 934
stop();
_root.killed = 2;
initEnemy();
initEnemy2();
initEnemy3();
initEnemy4();
initEnemy5();
Frame 937
stop();
_root.hero.swapDepths(99999);
_root.hero.removeMovieClip();
stop();
attacking = false;
bonus_round = false;
bossmode = false;
collect = 0;
depth = 11000;
enemySpeed = 2;
jump = 9;
jumping = false;
killed = 0;
score = _root.score;
size = 1;
size_enemy = 1;
speed = 6;
fuel = 100;
laser_fuel = 100;
gun = 1;
gun_phase = 1;
hat = 2;
hit = false;
hits = 100;
hitting = false;
weapons = 1;
peels = 15;
swinging = false;
swinging_up = false;
peeling = false;
whipping = false;
var i = 1;
while (i < MAXenemies) {
_root["Enemy" + i].hp = 10;
var badGuy = _root["Enemy" + i];
badGuy.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies) {
_root["Enemy1" + i].hp = 10;
var badGuy1 = _root["Enemy1" + i];
badGuy1.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies2) {
_root["Enemy2" + i].hp = 10;
var badGuy2 = _root["Enemy2" + i];
badGuy2.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies3) {
_root["Enemy3" + i].hp = 10;
var badGuy3 = _root["Enemy3" + i];
badGuy3.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies4) {
_root["Enemy4" + i].hp = 10;
var badGuy4 = _root["Enemy4" + i];
badGuy4.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies5) {
_root["Enemy5" + i].hp = 10;
var badGuy5 = _root["Enemy5" + i];
badGuy5.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies6) {
_root["Enemy6" + i].hp = 10;
var badGuy6 = _root["Enemy6" + i];
badGuy6.removeMovieClip();
i++;
}
Frame 943
stop();
_root.hero.swapDepths(99999);
_root.hero.removeMovieClip();
stop();
attacking = false;
bonus_round = false;
bossmode = false;
_root.collect = 0;
depth = 11000;
jump = 9;
jumping = false;
killed = 0;
score = _root.score;
size = 1;
size_enemy = 1;
speed = 6;
fuel = 100;
laser_fuel = 100;
hat = 2;
hit = false;
hits = 100;
hitting = false;
swinging = false;
swinging_up = false;
peeling = false;
whipping = false;
var i = 1;
while (i < MAXenemies) {
_root["Enemy" + i].hp = 10;
var badGuy = _root["Enemy" + i];
badGuy.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies) {
_root["Enemy1" + i].hp = 10;
var badGuy1 = _root["Enemy1" + i];
badGuy1.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies2) {
_root["Enemy2" + i].hp = 10;
var badGuy2 = _root["Enemy2" + i];
badGuy2.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies3) {
_root["Enemy3" + i].hp = 10;
var badGuy3 = _root["Enemy3" + i];
badGuy3.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies4) {
_root["Enemy4" + i].hp = 10;
var badGuy4 = _root["Enemy4" + i];
badGuy4.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies5) {
_root["Enemy5" + i].hp = 10;
var badGuy5 = _root["Enemy5" + i];
badGuy5.removeMovieClip();
i++;
}
var i = 1;
while (i < MAXenemies6) {
_root["Enemy6" + i].hp = 10;
var badGuy6 = _root["Enemy6" + i];
badGuy6.removeMovieClip();
i++;
}
Frame 948
stop();
score = _root.score;
Symbol 3 MovieClip [pauseButton] Frame 1
stop();
_root.paused = 1;
Symbol 3 MovieClip [pauseButton] Frame 2
_root.paused = -1;
play();
Symbol 3 MovieClip [pauseButton] Frame 6
stop();
_root.paused = -1;
Symbol 3 MovieClip [pauseButton] Frame 7
_root.paused = 1;
play();
Symbol 3 MovieClip [pauseButton] Frame 11
stop();
_root.paused = 1;
Symbol 3 MovieClip [pauseButton] Frame 12
gotoAndPlay (2);
Symbol 12 MovieClip [explode] Frame 10
this.removeMovieClip();
Symbol 13 MovieClip Frame 6
_parent.removeMovieClip();
Symbol 17 MovieClip [peel] Frame 1
stop();
Instance of Symbol 8 MovieClip "guts" in Symbol 17 MovieClip [peel] Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.level_display.levelScreen)) {
_parent.removeMovieClip();
}
}
Symbol 17 MovieClip [peel] Frame 2
stop();
Symbol 36 MovieClip [weapon] Frame 1
stop();
Symbol 36 MovieClip [weapon] Frame 2
stop();
Symbol 38 MovieClip Frame 1
play();
Symbol 38 MovieClip Frame 13
_parent.hitting = false;
Symbol 51 MovieClip Frame 1
_parent.tailHit = true;
Symbol 51 MovieClip Frame 40
_parent.tailHit = false;
_parent._parent.head.gotoAndStop(1);
_parent._parent.vest.gotoAndStop(1);
_parent.gotoAndStop("normal");
Symbol 58 MovieClip Frame 1
_parent.tailHit = true;
_root.score = _root.score + 100;
Symbol 58 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 61 MovieClip Frame 1
_parent.tailHit = true;
_root.score = _root.score + 100;
Symbol 61 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 65 MovieClip Frame 1
_parent.tailHit = true;
Symbol 65 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 68 MovieClip Frame 1
_parent.tailHit = true;
Symbol 68 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 71 MovieClip [death5] Frame 1
_parent.tailHit = true;
Symbol 71 MovieClip [death5] Frame 40
this.removeMovieClip();
Symbol 74 MovieClip Frame 1
_parent.tailHit = true;
Symbol 74 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 1
_parent.tailHit = true;
Symbol 79 MovieClip Frame 21
_root.score = _root.score + 100;
Symbol 79 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 86 MovieClip Frame 1
_parent.tailHit = true;
Symbol 86 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 89 MovieClip Frame 1
_parent.tailHit = true;
Symbol 89 MovieClip Frame 40
_parent._parent.removeMovieClip();
Symbol 90 MovieClip Frame 1
stop();
tailHit = false;
Symbol 90 MovieClip Frame 5
stop();
Symbol 90 MovieClip Frame 9
stop();
Symbol 90 MovieClip Frame 13
stop();
Symbol 90 MovieClip Frame 18
stop();
Symbol 90 MovieClip Frame 24
stop();
_parent.dead = true;
Symbol 90 MovieClip Frame 31
stop();
_parent.dead = true;
Symbol 90 MovieClip Frame 36
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 41
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 46
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 51
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 56
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 61
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 66
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 71
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 90 MovieClip Frame 77
stop();
_parent.dead = true;
_root.score = _root.score + 100;
Symbol 91 MovieClip [enemy5] Frame 1
stop();
Instance of Symbol 90 MovieClip "guts" in Symbol 91 MovieClip [enemy5] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndPlay("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if (((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && ((_root.gun_phase == 6) || (_root.gun_phase == 10))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop(("death" + _root.gun_phase) + "a");
_parent._xscale = 100 * _root.size_enemy;
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if (((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && ((_root.gun_phase == 6) || (_root.gun_phase == 10))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop(("death" + _root.gun_phase) + "a");
_parent._xscale = 100 * _root.size_enemy;
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.guts.gotoAndStop("normal");
_parent.helmet.gotoAndStop(1);
}
}
}
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
stop();
Symbol 93 MovieClip [enemy6] Frame 1
stop();
Instance of Symbol 90 MovieClip "guts" in Symbol 93 MovieClip [enemy6] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.head.gotoAndStop(1);
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.head.gotoAndStop(1);
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndStop("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.head.gotoAndStop(1);
_parent.guts.gotoAndPlay("run");
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(2);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if ((((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 3)) && (_root.gun_phase != 9)) && (_root.gun_phase != 6)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.head.gotoAndStop(1);
_parent.guts.gotoAndPlay("run");
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(2);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if ((((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 3)) && (_root.gun_phase != 9)) && (_root.gun_phase != 6)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.head.gotoAndStop(1);
_parent.guts.gotoAndStop("normal");
}
}
}
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
stop();
Symbol 96 MovieClip Frame 3
stop();
Symbol 97 MovieClip [enemy4] Frame 1
stop();
Instance of Symbol 90 MovieClip "guts" in Symbol 97 MovieClip [enemy4] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndStop("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.helmet.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 1)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.helmet.gotoAndStop(3);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.helmet.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 1)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.helmet.gotoAndStop(3);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.guts.gotoAndStop("normal");
_parent.helmet.gotoAndStop(1);
}
}
}
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Instance of Symbol 90 MovieClip "guts" in Symbol 100 MovieClip [enemy3] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndStop("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 2)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.head.gotoAndStop(3);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 2)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.head.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.guts.gotoAndStop("normal");
}
}
}
Instance of Symbol 90 MovieClip "guts" in Symbol 101 MovieClip [enemy] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
_parent.guts.helmet.gotoAndStop(1);
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndStop("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if ((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if ((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.guts.gotoAndStop("normal");
}
}
}
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
stop();
Instance of Symbol 90 MovieClip "guts" in Symbol 104 MovieClip [enemy2] Frame 1
onClipEvent (load) {
enemySpeed = (Math.random() * _root.enemySpeed) + 1;
}
onClipEvent (enterFrame) {
var i = 1;
while (i < _root.MAXenemies) {
var badGuy = _root["Enemy" + i];
i++;
}
if ((((((!_root.ground5.hitTest(_parent.block)) && (!_root.ground4.hitTest(_parent.block))) && (!_root.ground3.hitTest(_parent.block))) && (!_root.ground.hitTest(_parent.block))) && (!_root.ground2.hitTest(_parent.block))) && (!_root.ground1.hitTest(_parent.block))) {
_parent._y = _parent._y + 6;
enemy_falling = true;
if ((!dead) && (!tailHit)) {
_parent.guts.gotoAndPlay("fall");
}
if (((((_root.ground5.hitTest(_parent.block) || (_root.ground4.hitTest(_parent.block))) || (_root.ground3.hitTest(_parent.block))) || (_root.ground.hitTest(_parent._block))) || (_root.ground2.hitTest(_parent.block))) || (_root.ground1.hitTest(_parent.block))) {
enemy_falling = false;
if (!dead) {
_parent.guts.gotoAndStop("normal");
}
}
}
if (!tailHit) {
if (((((this.hitTest(_root.hero.hitArea) && (!dead)) && (!this.hitTest(_root.hero.gm.tail))) && (!this.hitTest(_root.hero.gm.attack.gun))) && (!_root.jumping)) && (!_root.swinging_up)) {
_parent.guts.gotoAndStop("hit");
_root.hero.gm.gotoAndStop("hit");
hitting = true;
_root.hitting = true;
_root.hits = _root.hits - 1;
}
if ((((_root.hero._x - _parent._x) < -10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x - enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = 100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.vest.gotoAndStop(2);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 4)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.vest.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x + 30;
_parent.hp = _parent.hp - 5;
}
} else if ((((_root.hero._x - _parent._x) > 10) && ((_root.hero._y - _parent._y) < 90)) && ((_root.hero._y - _parent._y) > -90)) {
_parent._x = _parent._x + enemySpeed;
_parent.guts.gotoAndPlay("run");
_parent.helmet.gotoAndStop(2);
_parent._xscale = -100 * _root.size_enemy;
if (this.hitTest(_root.hero.gm.tail) && (!tailHit)) {
_parent.vest.gotoAndStop(2);
_parent.guts.gotoAndStop("tail_hit");
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
if (((((this.hitTest(_root.hero.gm.attack.gun) && (!tailHit)) && (_root.gun_phase != 4)) && (_root.gun_phase != 9)) && (!((_root.gun_phase == 8) && (_root.fuel < 5)))) && (!((_root.gun_phase == 10) && (_root.laser_fuel < 9)))) {
_parent.vest.gotoAndStop(2);
dead = true;
_root.killed = _root.killed - 1;
_parent.guts.gotoAndStop("death" + _root.gun_phase);
_parent._x = _parent._x - 30;
_parent.hp = _parent.hp - 5;
}
} else if (!hitting) {
_parent.guts.gotoAndStop("normal");
_parent.vest.gotoAndStop(1);
}
}
}
Symbol 107 MovieClip [weaponsUpgrade] Frame 1
stop();
_root.collect = _root.collect + 1;
Symbol 107 MovieClip [weaponsUpgrade] Frame 2
stop();
_root.collect = _root.collect - 1;
Symbol 124 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
Symbol 148 MovieClip Frame 2
Symbol 148 MovieClip Frame 3
Symbol 148 MovieClip Frame 4
gotoAndPlay (1);
Symbol 149 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 171 MovieClip [silencer] Frame 1
stop();
Symbol 171 MovieClip [silencer] Frame 2
stop();
Instance of Symbol 124 MovieClip in Symbol 171 MovieClip [silencer] Frame 2
onClipEvent (enterFrame) {
if (Key.isDown(65) || (Key.isDown(81))) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 133 MovieClip in Symbol 171 MovieClip [silencer] Frame 4
onClipEvent (enterFrame) {
if (_root.attacking) {
this.gotoAndStop(2);
} else {
this.gotoAndStop(1);
}
}
Instance of Symbol 149 MovieClip in Symbol 171 MovieClip [silencer] Frame 8
onClipEvent (enterFrame) {
if ((Key.isDown(65) || (Key.isDown(81))) && (_root.fuel > 0)) {
_root.fuel = _root.fuel - 1;
}
if ((Key.isDown(65) || (Key.isDown(81))) && (_root.fuel > 10)) {
this.gotoAndStop(2);
} else if ((!(Key.isDown(65) || (Key.isDown(81)))) && (_root.fuel < 11)) {
this.gotoAndStop(1);
}
}
Instance of Symbol 157 MovieClip in Symbol 171 MovieClip [silencer] Frame 10
onClipEvent (enterFrame) {
if ((Key.isDown(65) || (Key.isDown(81))) && (_root.laser_fuel > 0)) {
_root.laser_fuel = _root.laser_fuel - 5;
}
if ((Key.isDown(65) || (Key.isDown(81))) && (_root.laser_fuel > 10)) {
this.gotoAndStop(2);
} else if ((!(Key.isDown(65) || (Key.isDown(81)))) && (_root.laser_fuel < 11)) {
this.gotoAndStop(1);
}
}
Symbol 174 MovieClip Frame 10
this.removeMovieClip();
Symbol 185 MovieClip Frame 42
_root.shooting = false;
_parent.removeMovieClip();
Symbol 186 MovieClip [bullet] Frame 1
stop();
Symbol 186 MovieClip [bullet] Frame 2
stop();
Symbol 1250 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.1");
}
static function showPreGameAd(options) {
var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local27);
var clip = options.clip;
var _local23 = 11000;
var _local26 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4);
_local7._x = 10;
_local7._y = _local13 - 20;
var _local22 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local24 = options.outline;
delete options.outline;
var _local5 = _local7.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local7.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local22);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local6 = _local7.createEmptyMovieClip("_outline", 3);
_local6.lineStyle(0, _local24, 100);
_local6.moveTo(0, 0);
_local6.lineTo(_local4 - 20, 0);
_local6.lineTo(_local4 - 20, 10);
_local6.lineTo(0, 10);
_local6.lineTo(0, 0);
chk.ad_msec = _local23;
chk.ad_timeout = _local26;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = function (width, height) {
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local12 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local10 = (100 * _local8) / _local4;
var _local11 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local2 = Math.min(100, Math.min(_local10 || 0, _local11));
_local2 = Math.max(this.last_pcnt, _local2);
this.last_pcnt = _local2;
_local9._xscale = _local2;
if (!chk.showing) {
var _local7 = _local12.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local5 > chk.ad_timeout) {
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = function (width, height) {
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showTimedAd(options) {
showInterLevelAd(options);
}
static function showPreloaderAd(options) {
showPreGameAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function _loadCommunicator(options) {
var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"};
options = _parseOptions(options, _local26);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local18 = options.clip;
var _local20 = "_mochiad_com_" + options.id;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local18[_local20]) {
return(_local18[_local20].lc);
}
var _local21 = options.com_server + options.id;
_allowDomains(_local21);
delete options.id;
delete options.com_server;
var _local25 = options.depth;
delete options.depth;
var _local17 = _local18.createEmptyMovieClip(_local20, _local25);
var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1);
for (var _local15 in options) {
_local11[_local15] = options[_local15];
}
var _local6 = new LocalConnection();
var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local6.mc = _local17;
_local6.name = _local16;
_local6.allowDomain = function (d) {
return(true);
};
_local6.allowInsecureDomain = _local6.allowDomain;
_local6.connect(_local16);
_local17.lc = _local6;
_local11.lc = _local16;
_local6._id = 0;
_local6._queue = [];
_local6.rpcResult = function (cb_arg) {
var _local8 = parseInt(cb_arg);
var _local4 = this._callbacks[_local8];
if (!_local4) {
return(undefined);
}
delete this._callbacks[_local8];
var _local5 = [];
var _local3 = 2;
while (_local3 < _local4.length) {
_local5.push(_local4[_local3]);
_local3++;
}
_local3 = 1;
while (_local3 < arguments.length) {
_local5.push(arguments[_local3]);
_local3++;
}
var _local6 = _local4[1];
var _local7 = _local4[0];
if (_local7 && (typeof(_local6) == "string")) {
_local6 = _local7[_local6];
}
if (_local6) {
_local6.apply(_local7, _local5);
}
};
_local6._didConnect = function (endpoint) {
this._endpoint = endpoint;
var _local4 = this._queue;
delete this._queue;
var _local5 = this.doSend;
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2];
_local5.apply(this, _local3);
_local2++;
}
};
_local6.doSend = function (args, cbobj, cbfn) {
if (this._endpoint == null) {
var _local4 = [];
var _local3 = 0;
while (_local3 < arguments.length) {
_local4.push(arguments[_local3]);
_local3++;
}
this._queue.push(_local4);
return(undefined);
}
this._id = this._id + 1;
var _local5 = this._id;
if ((cbfn === undefined) || (cbfn === null)) {
cbfn = cbobj;
}
this._callbacks[_local5] = [cbobj, cbfn];
var _local7 = new LocalConnection();
var _local9 = _local7.send(this._endpoint, "rpc", _local5, args);
};
_local6._callbacks = {};
_local6._callbacks[0] = [_local6, "_didConnect"];
_local11.st = getTimer();
_local11.loadMovie(_local21 + ".swf", "POST");
return(_local6);
}
static function fetchHighScores(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["fetchHighScores", options];
_local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod);
return(true);
}
static function sendHighScore(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["sendHighScore", options];
_local1.doSend(["sendHighScore", options], callbackObj, callbackMethod);
return(true);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local4);
}
}
Symbol 193 Button
on (release) {
getURL ("http://www.glowmonkeygames.com", "_blank");
}
Symbol 207 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 227 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 10
stop();
Symbol 231 Button
on (release) {
gotoAndPlay (123);
}
Symbol 238 Button
on (release) {
gotoAndStop ("off");
}
Symbol 242 Button
on (release) {
gotoAndPlay ("on");
}
Symbol 245 MovieClip Frame 2
gotoAndPlay (1);
Symbol 245 MovieClip Frame 5
stop();
stopAllSounds();
Symbol 247 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 277 MovieClip Frame 10
stop();
Symbol 278 Button
on (release) {
gotoAndStop (873);
}
Symbol 486 MovieClip Frame 9
_root.hero.gm.gotoAndStop("normal");
Symbol 491 Button
on (release) {
_root.lives = 3;
gotoAndStop (874);
}
Symbol 543 MovieClip Frame 10
stop();
Symbol 550 MovieClip Frame 48
stop();
_parent.gotoAndStop(1);
Symbol 551 MovieClip Frame 1
stop();
Instance of Symbol 550 MovieClip "levelScreen" in Symbol 551 MovieClip Frame 2
onClipEvent (enterFrame) {
this.level = _root.level;
}
Symbol 554 MovieClip Frame 40
stop();
Symbol 556 MovieClip Frame 1
stop();
Symbol 558 MovieClip Frame 1
stop();
Symbol 558 MovieClip Frame 2
stop();
Symbol 565 MovieClip Frame 1
stop();
Instance of Symbol 560 MovieClip in Symbol 565 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.gun_phase == 8) {
_root.fuel_gauge.gotoAndStop(2);
}
if (_root.fuel < 100) {
_root.fuel = _root.fuel + 0.01;
}
}
onClipEvent (enterFrame) {
this._xscale = _root.fuel;
}
Symbol 565 MovieClip Frame 2
stop();
Symbol 567 MovieClip Frame 1
stop();
Instance of Symbol 560 MovieClip in Symbol 567 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.gun_phase == 8) {
_root.fuel_gauge.gotoAndStop(2);
}
if (_root.fuel < 100) {
_root.fuel = _root.fuel + 0.01;
}
}
onClipEvent (enterFrame) {
this._xscale = _root.fuel;
}
Symbol 567 MovieClip Frame 2
stop();
Symbol 569 MovieClip Frame 1
stop();
Instance of Symbol 560 MovieClip in Symbol 569 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.gun_phase == 10) {
_root.laser_fuel_gauge.gotoAndStop(2);
}
if (_root.laser_fuel < 100) {
_root.laser_fuel = _root.laser_fuel + 0.01;
}
}
onClipEvent (enterFrame) {
this._xscale = _root.laser_fuel;
}
Symbol 569 MovieClip Frame 2
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 2
stop();
Instance of Symbol 572 MovieClip in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 574 MovieClip "w1" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w2" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 1) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w3" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w4" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 3) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w5" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 4) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w6" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 5) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w7" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 6) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w8" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 7) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w9" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 8) {
this.gotoAndStop(2);
}
}
Instance of Symbol 574 MovieClip "w10" in Symbol 580 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 9) {
this.gotoAndStop(2);
}
}
Symbol 591 MovieClip Frame 132
gotoAndPlay ("bop");
Symbol 721 MovieClip Frame 1
gotoAndStop ("normal");
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 721 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 721 MovieClip Frame 8
_root.hit = false;
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 829 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 829 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 829 MovieClip Frame 13
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 829 MovieClip Frame 23
play();
Symbol 829 MovieClip Frame 32
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 853 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 853 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 853 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 853 MovieClip Frame 37
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 853 MovieClip Frame 38
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 853 MovieClip Frame 39
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 853 MovieClip Frame 47
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 926 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 926 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 11
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 926 MovieClip Frame 13
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 926 MovieClip Frame 23
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 24
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 926 MovieClip Frame 32
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 926 MovieClip Frame 33
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 954 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 954 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 954 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(4);
}
Symbol 954 MovieClip Frame 28
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 954 MovieClip Frame 29
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 954 MovieClip Frame 30
onClipEvent (enterFrame) {
this.gotoAndStop(4);
}
Symbol 954 MovieClip Frame 38
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 987 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 987 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 987 MovieClip Frame 7
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 987 MovieClip Frame 9
play();
Symbol 987 MovieClip Frame 18
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1042 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1042 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] in Symbol 1042 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 171 MovieClip [silencer] in Symbol 1042 MovieClip Frame 3
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1042 MovieClip Frame 4
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1042 MovieClip Frame 13
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1042 MovieClip Frame 23
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1042 MovieClip Frame 23
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1042 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1042 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1042 MovieClip Frame 32
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1042 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1111 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1111 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 11
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1111 MovieClip Frame 13
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1111 MovieClip Frame 23
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 24
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1111 MovieClip Frame 32
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1111 MovieClip Frame 33
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1135 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1135 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1135 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1135 MovieClip Frame 37
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1135 MovieClip Frame 38
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1135 MovieClip Frame 39
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1135 MovieClip Frame 47
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1159 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1159 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 171 MovieClip [silencer] "gun" in Symbol 1159 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1159 MovieClip Frame 37
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1159 MovieClip Frame 38
play();
Symbol 1159 MovieClip Frame 47
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1160 MovieClip Frame 1
stop();
_root.hit = false;
_root.slamming = false;
_root.swinging = false;
_root.peeling = false;
_root.swinging_up = false;
Symbol 1160 MovieClip Frame 11
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 12
stop();
Symbol 1160 MovieClip Frame 19
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 23
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 29
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 34
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 39
Symbol 1160 MovieClip Frame 40
Symbol 1160 MovieClip Frame 41
Symbol 1160 MovieClip Frame 42
_root.swinging = false;
_root.hero._x = _root.hero._x + ((120 * _root.hero._xscale) / 100);
_root.jumping = true;
Symbol 1160 MovieClip Frame 43
gotoAndPlay ("jump");
Symbol 1160 MovieClip Frame 58
_root.slamming = false;
Symbol 1160 MovieClip Frame 59
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 67
_root.hit = false;
_root.attacking = false;
_root.hero.gm.gotoAndStop(1);
Symbol 1160 MovieClip Frame 72
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 78
gotoAndStop ("normal");
Symbol 1160 MovieClip Frame 79
play();
Symbol 1160 MovieClip Frame 80
play();
Symbol 1160 MovieClip Frame 81
_root.hero._y = _root.hero._y - 5;
Symbol 1160 MovieClip Frame 82
_root.hero._y = _root.hero._y - 5;
Symbol 1160 MovieClip Frame 83
_root.hero._y = _root.hero._y - 10;
Symbol 1160 MovieClip Frame 84
_root.hero._y = _root.hero._y - 10;
Symbol 1160 MovieClip Frame 85
_root.hero._y = _root.hero._y - 15;
Symbol 1160 MovieClip Frame 86
_root.swinging_up = false;
_root.hero._y = _root.hero._y - 15;
_root.jumping = true;
Symbol 1160 MovieClip Frame 87
gotoAndPlay ("jump");
Symbol 1160 MovieClip Frame 93
gotoAndStop ("normal");
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1169 MovieClip Frame 1
stop();
Symbol 1169 MovieClip Frame 2
stop();
Symbol 1169 MovieClip Frame 3
stop();
Symbol 1169 MovieClip Frame 4
stop();
Symbol 1196 MovieClip Frame 1
stop();
Symbol 1200 MovieClip Frame 1
stop();
Symbol 1200 MovieClip Frame 53
stop();
Symbol 1213 MovieClip Frame 1
stop();
_root.collect = _root.collect + 1;
Symbol 1213 MovieClip Frame 2
stop();
_root.collect = _root.collect - 1;
Symbol 1218 MovieClip Frame 1
stop();
_root.collect = _root.collect + 1;
Symbol 1218 MovieClip Frame 2
stop();
_root.collect = _root.collect - 1;
Symbol 1232 Button
on (release) {
_root.lives = 3;
gotoAndPlay (874);
}
Symbol 1235 Button
on (release) {
_root.lives = 3;
gotoAndStop (122);
}
Symbol 1238 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 1242 Button
on (release) {
if (_root.lives > 0) {
_root.hero._x = _root.portal_close._x;
_root.hero._y = _root.portal_close._y;
gotoAndPlay(_root.level +873);
_root.hero._x = _root.portal_close._x;
_root.hero._y = _root.portal_close._y;
}
}