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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/92476500?noj=FRM92476500-13DC" width="1" height="1"></div>

Invisible Guantlet.swf

This is the info page for
Flash #48682

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

LOADED

Play

Play

Invisible Gauntlet

start

password start

Made by Bulortio

www.dead-tree.com

click to close

Play more games

0

0

0

0

Level:

30

Pass:

password

menu

Skip lvl+
Skip lvl-

Entering the final floor of the tower you find a small room
with a shining orb in the center of it, giving off light and
driving the fog away.
It is what you have been searching for.
You place your hands on the orb's sides, and feel the
warmth of the energy as it channels through you.
An ancient voice speaks to you from within the orb,
asking if you want its gift.
"Yes." you answer confidently.
The orb sparks and vanishes; its power is absorbed into
your body.
You gain immortality.

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } function doSomething2() { getURL ("http://www.dead-tree.com", "blank"); } function doSomething3() { _quality = "LOW"; } function doSomething4() { _quality = "MEDIUM"; } function doSomething5() { _quality = "HIGH"; } NewgroundsAPI.connectMovie(1758); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Made by Bulortio", doSomething); MENU.customItems.push(Functioned); Functioned2 = new ContextMenuItem("www.dead-tree.com", doSomething2); MENU.customItems.push(Functioned2); Functioned3 = new ContextMenuItem("Quality: Low", doSomething3); MENU.customItems.push(Functioned3); Functioned4 = new ContextMenuItem("Quality: Medium", doSomething4); MENU.customItems.push(Functioned4); Functioned5 = new ContextMenuItem("Quality: High", doSomething5); MENU.customItems.push(Functioned5); _root.menu = MENU;
Frame 2
_global.currlvl = 1; _global.maparray = new Array(); _global.maparray = [[], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 4, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 3, 1, 1, 1, 1, 3, 2, 2, 2, 2, 2, 2, 1, 2, 1, 3, 1, 3, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 4, 1, 1, 4, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 4, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 3, 1, 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2, 4, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 1, 2, 1, 3, 1, 3, 3, 3, 3, 3, 1, 3, 2, 2, 2, 1, 2, 1, 3, 1, 3, 1, 1, 1, 3, 1, 3, 2, 2, 2, 2, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 2, 2, 2, 2, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 2, 2, 2, 2, 3, 1, 3, 1, 3, 3, 3, 1, 3, 1, 3, 2, 2, 2, 2, 3, 1, 3, 1, 1, 1, 1, 1, 3, 1, 3, 2, 2, 2, 2, 3, 1, 3, 3, 3, 3, 3, 3, 3, 1, 3, 2, 2, 2, 2, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 2, 2, 2, 2, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 2, 2, 2, 2, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 2, 2, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 3, 2, 2, 2, 1, 3, 3, 3, 1, 2, 1, 3, 3, 3, 1, 3, 2, 2, 2, 1, 3, 1, 1, 1, 2, 1, 1, 1, 3, 1, 3, 2, 2, 2, 1, 3, 1, 3, 3, 3, 3, 3, 1, 3, 1, 1, 2, 2, 1, 4, 3, 1, 1, 1, 3, 1, 3, 1, 3, 3, 1, 2, 2, 2, 1, 3, 1, 3, 1, 1, 1, 3, 1, 3, 2, 3, 2, 2, 2, 1, 3, 1, 3, 3, 3, 1, 3, 1, 3, 2, 3, 2, 2, 2, 1, 3, 1, 1, 1, 2, 1, 3, 1, 3, 2, 3, 2, 2, 2, 1, 3, 3, 3, 1, 2, 1, 3, 1, 3, 2, 3, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 4, 1, 3, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 1, 2, 2, 2, 1, 2, 2, 3, 2, 2, 1, 2, 2, 1, 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1, 1, 3, 2, 1, 2, 1, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 3, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 2, 3, 3, 1, 3, 3, 3, 3, 3, 3, 1, 2, 2, 2, 1, 2, 3, 3, 1, 1, 1, 1, 1, 1, 3, 1, 2, 2, 2, 1, 2, 3, 3, 3, 3, 3, 3, 3, 1, 3, 1, 2, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 2, 2, 2, 2, 1, 1, 1, 3, 1, 3, 1, 1, 1, 3, 1, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 2, 1, 2, 2, 2, 4, 1, 3, 1, 1, 1, 3, 1, 1, 1, 3, 1, 1, 2, 2, 2, 3, 2, 3, 2, 1, 2, 1, 2, 1, 2, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 2, 2, 2, 2, 1, 2, 3, 2, 3, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 4, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 4, 1, 2, 4, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 4, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [1, 1, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 1, 3, 1, 1, 1, 3, 3, 3, 2, 1, 3, 4, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 1, 3, 1, 1, 1, 3, 1, 4, 1, 3, 1, 1, 1, 3, 2, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 4, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 3, 1, 1, 1, 3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 3, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 2, 1, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 3, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 1, 3, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 3, 3, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 3, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 4, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 3, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 1, 1, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 1, 1, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 4, 2, 3, 1, 1, 2, 1, 2, 3, 1, 1, 2, 2, 2, 3, 1, 1, 2, 1, 2, 1, 1, 3, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 3, 1, 1, 2, 1, 2, 1, 1, 3, 2, 2, 2, 1, 1, 3, 2, 1, 2, 1, 1, 3, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 2, 1, 2, 1, 1, 3, 2, 2, 2, 3, 1, 1, 2, 1, 2, 1, 1, 3, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 3, 1, 3, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 1, 3, 1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 3, 1, 3, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 3, 1, 1, 1, 1, 1, 3, 2, 2, 1, 2, 2, 1, 2, 2, 3, 1, 1, 1, 1, 1, 3, 2, 2, 1, 2, 2, 1, 2, 2, 1, 1, 3, 1, 3, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 3, 1, 1, 1, 3, 1, 2, 2, 1, 2, 2, 4, 2, 2, 1, 3, 1, 3, 1, 3, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 4, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 4, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 3, 1, 1, 1, 3, 3, 1, 1, 4, 1, 3, 3, 1, 3, 3, 1, 1, 3, 1, 1, 1, 3, 3, 3, 3, 3, 3, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 3, 3, 3, 3, 3, 1, 3, 1, 3, 1, 1, 1, 3, 1, 1, 3, 1, 1, 3, 3, 1, 1, 1, 1, 1, 3, 3, 3, 1, 1, 3, 1, 3, 3, 3, 3, 3, 1, 3, 1, 3, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 1, 3, 1, 3, 1, 3, 1, 3, 1, 3, 3, 1, 1, 3, 3, 1, 1, 1, 3, 1, 3, 1, 1, 1, 3, 3, 1, 3, 3, 1, 1, 3, 1, 3, 3, 3, 1, 3, 3, 3, 3, 4, 1, 1, 1, 1, 3, 1, 1, 1, 3, 1, 3, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3]]; _global.levelmsg = new Array(); _global.passwords = new Array(); _global.passwords = [" ", "sightless", "sharpedges", "keypass", "zoomtoyou", "downdecent", "wrongstep", "mishmish", "lolalevel", "fencefish", "yyut", "headon", "seveneye", "firedeath", "zipgoo", "saptill", "mekmekmek", "starskull", "flawmap", "ihateyou", "highjack", "deardeer", "fiveyut", "watersolid", "mektesh", "almostdie", "forcetobe", "unband", "tishlish", "iiooww", "endishness"]; _global.levelmsg = [[], ["Floor: 1 \n\nThis purple fog is really thick, I better be careful! I need to get to the swirling blue portal in one peice. \n\n (ASDW to move)"], ["Floor: 2 \n\nI hear some mechanical whirling sound... this can't be good. "], ["Floor: 3 \n\nDoors of energy: I need to get the keys that match the door's color to be able to pass through. I can only use one key per door, and if I try to pass through without the right key I'll be vaporized!"], ["Floor: 4 \n\nMini portals: If I hold SPACEBAR while under a beacon I can see where they will teleport me to."], ["Floor: 5 \n\nI'll have to explore the two side wings of this room."], ["Floor: 6 \n\nI better time this right..."], ["Floor: 7 \n\nWow, the portal is right infront of me!"], ["Floor: 8 \n\nNothing funny about this floor."], ["Floor: 9 \n\nThis looks interesting"], ["Floor: 10 \n\nI bet this room isn't as simple as it looks..."], ["Floor: 11 \n\nA wall of death..."], ["Floor: 12 \n\nI hate mazes!!"], ["Floor: 13 \n\nAnother test of timing..."], ["Floor: 14 \n\nLeft...Up...Up...Right."], ["Floor: 15 \n\nHope my memory is sharp!"], ["Floor: 16 \n\nAhh, an easy room."], ["Floor: 17 \n\nAnother damn maze! Have to plan my path well."], ["Floor: 18 \n\nOnly one enemy, shouldn't be a problem."], ["Floor: 19 \n\nWOW those are some fast blades"], ["Floor: 20 \n\nOnly ten more floors after this. I can do it!"], ["Floor: 21 \n\nI must memorize his movement pattern."], ["Floor: 22 \n\nTiming and memorization!"], ["Floor: 23 \n\nTwo layers of death!"], ["Floor: 24 \n\\our corners of death!"], ["Floor: 25 \n\nClose quarters..."], ["Floor: 26 \n\nIt makes me dizzy."], ["Floor: 27 \n\nLeft or right?"], ["Floor: 28 \n\nSo many doors."], ["Floor: 29 \n\nalmost there!"], ["Floor: 30 \n\nThe final test!"]]; stop();
Instance of Symbol 127 MovieClip in Frame 2
onClipEvent (enterFrame) { stopAllSounds(); }
Frame 3
function putit(thing, ex, why) { thing._x = getNumb(ex); thing._y = getNumb(why); } function death() { if (_global.counttodeath == 40) { map.overlayer._alpha = 0; desound.start(); _root.attachMovie("deathscreen", "DScreen", 2000); } _global.counttodeath--; if (_global.counttodeath <= 0) { removeMovieClip(_root.DScreen); removeMovieClip(_root.map); initGame(); } } function victory() { if (_root.map.hero._alpha == 100) { wsound.start(); } _root.map.hero._rotation = _root.map.hero._rotation - 55; _root.map.hero._alpha = _root.map.hero._alpha - 5; _root.map.hero._xscale = _root.map.hero._xscale + 30; _root.map.hero._yscale = _root.map.hero._yscale + 30; if (_root.map.hero._alpha <= 0) { removeMovieClip(_root.map); _global.currlvl++; if (_global.currlvl > 30) { gotoAndStop (5); } else { initGame(); } } } function getNumb(num) { num = (num * 40) + 20; return(num); } function getCoord(num) { return(Math.floor(num / 40)); } function overlay() { if ((map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y)].special == "switch") && (map.overlayer._alpha > 0)) { map.overlayer._alpha = map.overlayer._alpha - 15; } else if ((map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y)].special != "switch") && (map.overlayer._alpha < 100)) { map.overlayer._alpha = map.overlayer._alpha + 15; } } function keyrun(keyy) { if (_root.map.hero.hitTest(keyy)) { _global["get" + keyy.colour]++; ksound.start(); removeMovieClip(keyy); } } function doorrun(door) { if (_root.map.hero.hitTest(door) && (_global["get" + door.colour] > 0)) { _global["get" + door.colour]--; dsound.start(); removeMovieClip(door); } else if (_root.map.hero.hitTest(door) && (_global["get" + door.colour] != true)) { _global.lostlvl = true; } } function MPrun(mp, num) { if (_root.map.hero.hitbox.hitTest(mp)) { putit(_root.map.hero, mp.endportx, mp.endporty); tsound.start(); } if (Key.isDown(32) && (map.overlayer._alpha < 50)) { _root.map.createEmptyMovieClip("pathto" + num, 1440 + num); with (map["pathto" + num]) { moveTo(mp._x, mp._y); lineStyle(5, (("0x" + (num * 25)) + "00") + 70, 80); lineTo(mp._x, mp._y); lineTo(getNumb(mp.endportx), getNumb(mp.endporty)); } } else { map["pathto" + num].removeMovieClip(); } } function AIrun(nmy) { if (nmy.hitbox.hitTest(_root.map.hero.hitbox)) { _global.lostlvl = true; } else { if (nmy.currpath >= (nmy.pathing.length - 1)) { nextpath = 0; } else { nextpath = nmy.currpath + 1; } if ((((nmy._y >= (getNumb(nmy.pathing[nextpath][1]) - 3)) && (nmy._y <= (getNumb(nmy.pathing[nextpath][1]) + 3))) && (nmy._x >= (getNumb(nmy.pathing[nextpath][0]) - 3))) && (nmy._x <= (getNumb(nmy.pathing[nextpath][0]) + 3))) { nmy.currpath = nextpath; tik.start(); } nmy._x = nmy._x + nmy.pathing[nmy.currpath][2]; nmy._y = nmy._y + nmy.pathing[nmy.currpath][3]; } } function talk(lvl, ex, why) { map.attachMovie("talkbox", "talkbox", 2020); map.talkbox._x = 320; map.talkbox._y = 250; _global.talking = true; map[(("tilex" + ex) + "y") + why].special = " "; if (why == "start") { map.talkbox.ttext = _global.levelmsg[_global.currlvl]; } if (((lvl == 1) && (ex == 2)) && (why == 5)) { map.talkbox.ttext = "It looks like there is a magical beacon up ahead. Perhaps I can see through the fog if I stand under it?"; } if (((lvl == 1) && (ex == 4)) && (why == 2)) { map.talkbox.ttext = "Hmm... The fog came back, I hope I can remember where those pits were so I can avoid them! \n (hold SPACEBAR to see the grid and help you plan your path)"; } } function paintmap(level) { _root.createEmptyMovieClip("map", 1); why = 0; ex = 40; i = 0; while (i < 180) { if ((i % 15) == 0) { why = why + 40; ex = 40; } xp = getCoord(ex); yp = getCoord(why); map.attachMovie("tile", [(("tilex" + xp) + "y") + yp], 10 + i); map[(("tilex" + xp) + "y") + yp]._x = ex; map[(("tilex" + xp) + "y") + yp]._y = why; if (_global.maparray[level][i] == 2) { map[(("tilex" + xp) + "y") + yp].special = "wall"; map[(("tilex" + xp) + "y") + yp].swapDepths(600 + i); } else if (_global.maparray[level][i] == 4) { map[(("tilex" + xp) + "y") + yp].special = "switch"; map.attachMovie("light", ["light" + i], 1010 + i); map["light" + i]._x = getNumb(xp); map["light" + i]._y = getNumb(yp); } else if (_global.maparray[level][i] == 3) { map[(("tilex" + xp) + "y") + yp].special = "pit"; } map[(("tilex" + xp) + "y") + yp].gotoAndStop(_global.maparray[level][i]); ex = ex + 40; i++; } map.attachMovie("fog", "overlayer", 500); map._x = map._x - 40; map._y = map._y - 40; map.attachMovie("thegrid", "thegrid", 1400); map.thegrid._visible = false; map.attachMovie("hero", "hero", 1001); map.attachMovie("goal", "goal", 1000); map.hero.stop(); if (level == 1) { putit(map.hero, 2, 11); putit(map.goal, 14, 8); _global.nmycount = 0; map.tilex2y5.special = "tbox"; map.tilex4y2.special = "tbox"; } if (level == 2) { putit(map.hero, 2, 4); putit(map.goal, 4, 9); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 400); putit(map.nmy1, 7, 2); map.nmy1.pathing = [[7, 2, 0, 3], [7, 6, 0, -3]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 401); putit(map.nmy2, 9, 2); map.nmy2.pathing = [[9, 2, 0, 3], [9, 6, 0, -3]]; map.nmy2.currpath = 0; } if (level == 3) { putit(map.hero, 8, 11); putit(map.goal, 8, 2); map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 2, 8); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 14, 8); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.attachMovie("door", "door1", 404); putit(map.door1, 8, 3); map.door1.gotoAndStop("red"); map.door1._rotation = 90; map.door1.colour = "red"; map.attachMovie("door", "door2", 405); putit(map.door2, 8, 4); map.door2.gotoAndStop("blue"); map.door2._rotation = 90; map.door2.colour = "blue"; _global.doorcount = 2; _global.keycount = 2; _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 400); putit(map.nmy1, 4, 5); map.nmy1.pathing = [[4, 5, 0, 5], [4, 11, -5, 0], [2, 11, 0, -5], [2, 5, 5, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 401); putit(map.nmy2, 12, 5); map.nmy2.pathing = [[12, 5, 5, 0], [14, 5, 0, 5], [14, 11, -5, 0], [12, 11, 0, -5]]; map.nmy2.currpath = 0; } if (level == 4) { map.attachMovie("nmy", "nmy1", 400); putit(map.nmy1, 4, 11); map.nmy1.pathing = [[4, 11, 0, -4], [4, 8, 0, 4]]; map.nmy1.currpath = 0; _global.nmycount = 1; putit(map.hero, 2, 11); putit(map.goal, 14, 8); map.attachMovie("miniport", "miniport1", 414); map.attachMovie("miniport", "miniport2", 415); map.attachMovie("miniport", "miniport3", 416); map.attachMovie("miniport", "miniport4", 417); putit(map.miniport1, 4, 2); putit(map.miniport2, 4, 3); putit(map.miniport3, 4, 4); putit(map.miniport4, 4, 5); _global.miniportcount = 4; map.miniport1.endportx = 14; map.miniport1.endporty = 7; map.miniport2.endportx = 7; map.miniport2.endporty = 10; map.miniport3.endportx = 2; map.miniport3.endporty = 11; map.miniport4.endportx = 4; map.miniport4.endporty = 8; } if (level == 5) { putit(map.hero, 2, 6); putit(map.goal, 14, 6); _global.doorcount = 6; _global.keycount = 6; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 3, 4); map.keypass1.gotoAndStop("blue"); map.keypass1.colour = "blue"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 3, 8); map.keypass2.gotoAndStop("red"); map.keypass2.colour = "red"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 9, 8); map.keypass3.gotoAndStop("red"); map.keypass3.colour = "red"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 9, 4); map.keypass4.gotoAndStop("blue"); map.keypass4.colour = "blue"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 5, 2); map.keypass5.gotoAndStop("white"); map.keypass5.colour = "white"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 5, 10); map.keypass6.gotoAndStop("white"); map.keypass6.colour = "white"; map.attachMovie("door", "door1", 408); putit(map.door1, 4, 4); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.attachMovie("door", "door2", 409); putit(map.door2, 4, 8); map.door2.gotoAndStop("blue"); map.door2.colour = "blue"; map.attachMovie("door", "door3", 410); putit(map.door3, 8, 6); map.door3.gotoAndStop("red"); map.door3.colour = "red"; map.attachMovie("door", "door4", 411); putit(map.door4, 9, 6); map.door4.gotoAndStop("blue"); map.door4.colour = "blue"; map.attachMovie("door", "door5", 412); putit(map.door5, 10, 6); map.door5.gotoAndStop("white"); map.door5.colour = "white"; map.attachMovie("door", "door6", 413); putit(map.door6, 11, 6); map.door6.gotoAndStop("white"); map.door6.colour = "white"; } if (level == 6) { putit(map.hero, 3, 8); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 400); putit(map.nmy1, 2, 6); map.nmy1.pathing = [[2, 6, 8, 0], [14, 6, -8, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 401); putit(map.nmy2, 14, 6); map.nmy2.pathing = [[14, 6, -8, 0], [2, 6, 8, 0]]; map.nmy2.currpath = 0; putit(map.goal, 14, 9); } if (level == 7) { putit(map.hero, 8, 7); _global.nmycount = 1; map.attachMovie("nmy", "nmy1", 400); putit(map.nmy1, 10, 3); map.nmy1.pathing = [[10, 3, 4, 0], [14, 3, 0, 4], [14, 9, -4, 0], [10, 9, 0, -4]]; map.nmy1.currpath = 0; putit(map.goal, 8, 5); _global.doorcount = 4; _global.keycount = 4; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 12, 7); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 8, 11); map.keypass2.gotoAndStop("green"); map.keypass2.colour = "green"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 3, 9); map.keypass3.gotoAndStop("green"); map.keypass3.colour = "green"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 6, 3); map.keypass4.gotoAndStop("white"); map.keypass4.colour = "white"; map.attachMovie("door", "door1", 408); putit(map.door1, 7, 10); map.door1.gotoAndStop("green"); map.door1.colour = "green"; map.attachMovie("door", "door2", 409); putit(map.door2, 9, 10); map.door2.gotoAndStop("green"); map.door2.colour = "green"; map.attachMovie("door", "door3", 410); putit(map.door3, 12, 4); map.door3.gotoAndStop("white"); map.door3.colour = "white"; map.door3._rotation = 90; map.attachMovie("door", "door4", 411); putit(map.door4, 8, 6); map.door4.gotoAndStop("red"); map.door4.colour = "red"; map.door4._rotation = 90; } if (level == 8) { putit(map.hero, 8, 11); putit(map.goal, 2, 11); _global.nmycount = 1; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 7, 2); map.nmy1.pathing = [[7, 2, 5, 0], [9, 2, 0, 5], [9, 5, -5, 0], [7, 5, 0, -5]]; map.nmy1.currpath = 0; _global.doorcount = 3; _global.keycount = 3; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 3, 5); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 9, 2); map.keypass2.gotoAndStop("red"); map.keypass2.colour = "red"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 11, 5); map.keypass3.gotoAndStop("red"); map.keypass3.colour = "red"; map.attachMovie("door", "door1", 408); putit(map.door1, 3, 8); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.attachMovie("door", "door2", 409); putit(map.door2, 8, 7); map.door2.gotoAndStop("red"); map.door2.colour = "red"; map.attachMovie("door", "door3", 410); putit(map.door3, 13, 8); map.door3.gotoAndStop("red"); map.door3.colour = "red"; map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 7, 9); map.miniport1.endportx = 5; map.miniport1.endporty = 5; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 8, 9); map.miniport2.endportx = 7; map.miniport2.endporty = 2; map.attachMovie("miniport", "miniport3", 416); putit(map.miniport3, 9, 9); map.miniport3.endportx = 13; map.miniport3.endporty = 5; map.attachMovie("miniport", "miniport4", 417); putit(map.miniport4, 7, 5); map.miniport4.endportx = 8; map.miniport4.endporty = 11; map.attachMovie("miniport", "miniport5", 418); putit(map.miniport5, 11, 2); map.miniport5.endportx = 8; map.miniport5.endporty = 11; map.attachMovie("miniport", "miniport6", 419); putit(map.miniport6, 3, 2); map.miniport6.endportx = 2; map.miniport6.endporty = 7; map.attachMovie("miniport", "miniport7", 420); putit(map.miniport7, 4, 7); map.miniport7.endportx = 14; map.miniport7.endporty = 7; map.attachMovie("miniport", "miniport8", 421); putit(map.miniport8, 12, 7); map.miniport8.endportx = 6; map.miniport8.endporty = 8; map.attachMovie("miniport", "miniport9", 422); putit(map.miniport9, 10, 8); map.miniport9.endportx = 2; map.miniport9.endporty = 11; _global.miniportcount = 9; } if (level == 9) { putit(map.hero, 2, 11); putit(map.goal, 14, 11); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 4, 2); map.nmy1.pathing = [[4, 2, 5, 0], [12, 2, 0, 5], [12, 11, -5, 0], [4, 11, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 12, 11); map.nmy2.pathing = [[12, 11, -5, 0], [4, 11, 0, -5], [4, 2, 5, 0], [12, 2, 0, 5]]; map.nmy2.currpath = 0; _global.doorcount = 6; _global.keycount = 6; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 2, 6); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 6, 4); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 6, 9); map.keypass3.gotoAndStop("white"); map.keypass3.colour = "white"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 10, 4); map.keypass4.gotoAndStop("blue"); map.keypass4.colour = "blue"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 10, 9); map.keypass5.gotoAndStop("white"); map.keypass5.colour = "white"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 14, 2); map.keypass6.gotoAndStop("green"); map.keypass6.colour = "green"; map.attachMovie("door", "door1", 408); putit(map.door1, 6, 3); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.door1._rotation = 90; map.attachMovie("door", "door2", 409); putit(map.door2, 6, 10); map.door2.gotoAndStop("green"); map.door2.colour = "green"; map.door2._rotation = 90; map.attachMovie("door", "door3", 410); putit(map.door3, 10, 3); map.door3.gotoAndStop("white"); map.door3.colour = "white"; map.door3._rotation = 90; map.attachMovie("door", "door4", 411); putit(map.door4, 10, 10); map.door4.gotoAndStop("red"); map.door4.colour = "red"; map.door4._rotation = 90; map.attachMovie("door", "door5", 412); putit(map.door5, 13, 2); map.door5.gotoAndStop("white"); map.door5.colour = "white"; map.attachMovie("door", "door6", 413); putit(map.door6, 14, 3); map.door6.gotoAndStop("blue"); map.door6.colour = "blue"; map.door6._rotation = 90; map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 2, 2); _global.miniportcount = 1; map.miniport1.endportx = 4; map.miniport1.endporty = 2; } if (level == 10) { putit(map.hero, 2, 4); putit(map.goal, 8, 6); } if (level == 11) { putit(map.hero, 2, 6); putit(map.goal, 12, 8); _global.nmycount = 3; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 4, 6); map.nmy1.pathing = [[4, 6, 5, 0], [14, 6, -5, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 4, 4); map.nmy2.pathing = [[4, 4, 5, 0], [14, 4, -5, 0]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 4, 5); map.nmy3.pathing = [[4, 5, 5, 0], [14, 5, -5, 0]]; map.nmy3.currpath = 0; } if (level == 12) { putit(map.hero, 2, 6); putit(map.goal, 14, 6); } if (level == 13) { putit(map.hero, 2, 2); putit(map.goal, 2, 5); map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 2, 3); map.miniport1.endportx = 5; map.miniport1.endporty = 5; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 5, 6); map.miniport2.endportx = 7; map.miniport2.endporty = 4; map.attachMovie("miniport", "miniport3", 416); putit(map.miniport3, 7, 3); map.miniport3.endportx = 9; map.miniport3.endporty = 7; map.attachMovie("miniport", "miniport4", 417); putit(map.miniport4, 9, 8); map.miniport4.endportx = 11; map.miniport4.endporty = 6; map.attachMovie("miniport", "miniport5", 418); putit(map.miniport5, 11, 5); map.miniport5.endportx = 14; map.miniport5.endporty = 10; map.attachMovie("miniport", "miniport6", 419); putit(map.miniport6, 12, 11); map.miniport6.endportx = 10; map.miniport6.endporty = 11; map.attachMovie("miniport", "miniport7", 420); putit(map.miniport7, 9, 10); map.miniport7.endportx = 7; map.miniport7.endporty = 11; map.attachMovie("miniport", "miniport8", 421); putit(map.miniport8, 5, 9); map.miniport8.endportx = 2; map.miniport8.endporty = 11; _global.miniportcount = 8; _global.nmycount = 6; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 5, 2); map.nmy1.pathing = [[5, 2, 0, 5], [5, 6, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 7, 3); map.nmy2.pathing = [[7, 3, 0, 5], [7, 7, 0, -5]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 9, 4); map.nmy3.pathing = [[9, 4, 0, 5], [9, 8, 0, -5]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 11, 5); map.nmy4.pathing = [[11, 5, 0, 5], [11, 9, 0, -5]]; map.nmy4.currpath = 0; map.attachMovie("nmy", "nmy5", 394); putit(map.nmy5, 10, 11); map.nmy5.pathing = [[10, 11, -5, 0], [9, 11, 0, -5], [9, 10, 5, 0], [10, 10, 0, 5]]; map.nmy5.currpath = 0; map.attachMovie("nmy", "nmy6", 395); putit(map.nmy6, 5, 9); map.nmy6.pathing = [[5, 9, 0, 5], [5, 11, 5, 0], [7, 11, 0, -5], [7, 9, -5, 0]]; map.nmy6.currpath = 0; } if (level == 14) { putit(map.hero, 2, 2); putit(map.goal, 7, 6); map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 2, 11); map.miniport1.endportx = 6; map.miniport1.endporty = 7; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 5, 8); map.miniport2.endportx = 6; map.miniport2.endporty = 5; map.attachMovie("miniport", "miniport3", 416); putit(map.miniport3, 5, 4); map.miniport3.endportx = 8; map.miniport3.endporty = 5; map.attachMovie("miniport", "miniport4", 417); putit(map.miniport4, 9, 4); map.miniport4.endportx = 8; map.miniport4.endporty = 7; map.attachMovie("miniport", "miniport5", 418); putit(map.miniport5, 9, 8); map.miniport5.endportx = 7; map.miniport5.endporty = 6; _global.miniportcount = 5; _global.nmycount = 4; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 6, 5); map.nmy1.pathing = [[6, 5, 0, 2], [6, 6, 2, 0], [8, 6, 0, -2], [8, 5, -2, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 8, 5); map.nmy2.pathing = [[8, 5, 0, 2], [8, 6, -2, 0], [6, 6, 0, -2], [6, 5, 2, 0]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 6, 7); map.nmy3.pathing = [[6, 7, 0, -2], [6, 6, 2, 0], [8, 6, 0, 2], [8, 7, -2, 0]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 8, 7); map.nmy4.pathing = [[8, 7, 0, -2], [8, 6, -2, 0], [6, 6, 0, 2], [6, 7, 2, 0]]; map.nmy4.currpath = 0; } if (level == 15) { putit(map.hero, 2, 11); putit(map.goal, 14, 2); map.attachMovie("miniport", "miniport1", 416); putit(map.miniport1, 2, 3); map.attachMovie("miniport", "miniport2", 417); putit(map.miniport2, 8, 2); _global.miniportcount = 2; map.miniport1.endportx = 8; map.miniport1.endporty = 6; map.miniport2.endportx = 14; map.miniport2.endporty = 10; map.attachMovie("door", "door1", 408); putit(map.door1, 8, 5); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.door1._rotation = 90; map.attachMovie("door", "door2", 409); putit(map.door2, 7, 6); map.door2.gotoAndStop("red"); map.door2.colour = "red"; map.attachMovie("door", "door3", 410); putit(map.door3, 9, 6); map.door3.gotoAndStop("red"); map.door3.colour = "red"; map.attachMovie("door", "door4", 411); putit(map.door4, 5, 6); map.door4.gotoAndStop("white"); map.door4.colour = "white"; map.attachMovie("door", "door5", 412); putit(map.door5, 8, 4); map.door5.gotoAndStop("red"); map.door5.colour = "red"; map.door5._rotation = 90; map.attachMovie("door", "door6", 413); putit(map.door6, 8, 3); map.door6.gotoAndStop("white"); map.door6.colour = "white"; map.door6._rotation = 90; map.attachMovie("door", "door7", 414); putit(map.door7, 11, 6); map.door7.gotoAndStop("white"); map.door7.colour = "white"; map.attachMovie("door", "door8", 415); putit(map.door8, 8, 9); map.door8.gotoAndStop("blue"); map.door8.colour = "blue"; map.door8._rotation = 90; _global.doorcount = 8; _global.keycount = 7; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 2, 7); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 4, 6); map.keypass2.gotoAndStop("red"); map.keypass2.colour = "red"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 4, 7); map.keypass3.gotoAndStop("red"); map.keypass3.colour = "red"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 10, 2); map.keypass4.gotoAndStop("red"); map.keypass4.colour = "red"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 2, 6); map.keypass5.gotoAndStop("blue"); map.keypass5.colour = "blue"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 2, 5); map.keypass6.gotoAndStop("white"); map.keypass6.colour = "white"; map.attachMovie("keypass", "keypass7", 401); putit(map.keypass7, 11, 2); map.keypass7.gotoAndStop("white"); map.keypass7.colour = "white"; } if (level == 16) { putit(map.hero, 2, 3); putit(map.goal, 14, 11); _global.nmycount = 5; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 4, 3); map.nmy1.pathing = [[4, 3, 0, 3], [4, 5, 0, -3]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 6, 3); map.nmy2.pathing = [[6, 3, 0, 3], [6, 5, 0, -3]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 8, 3); map.nmy3.pathing = [[8, 3, 0, 3], [8, 5, 0, -3]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 10, 3); map.nmy4.pathing = [[10, 3, 0, 3], [10, 5, 0, -3]]; map.nmy4.currpath = 0; map.attachMovie("nmy", "nmy5", 394); putit(map.nmy5, 12, 3); map.nmy5.pathing = [[12, 3, 0, 3], [12, 5, 0, -3]]; map.nmy5.currpath = 0; } if (level == 17) { putit(map.hero, 2, 6); putit(map.goal, 14, 6); } if (level == 18) { putit(map.hero, 10, 5); putit(map.goal, 13, 9); map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 12, 4); map.miniport1.endportx = 8; map.miniport1.endporty = 10; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 8, 7); map.miniport2.endportx = 6; map.miniport2.endporty = 5; map.attachMovie("miniport", "miniport3", 416); putit(map.miniport3, 4, 4); map.miniport3.endportx = 3; map.miniport3.endporty = 9; map.attachMovie("miniport", "miniport4", 417); putit(map.miniport4, 6, 9); map.miniport4.endportx = 10; map.miniport4.endporty = 9; _global.miniportcount = 4; _global.nmycount = 1; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 7, 6); map.nmy1.pathing = [[7, 6, 5, 0], [9, 6, 0, 5], [9, 8, -5, 0], [7, 8, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("door", "door1", 408); putit(map.door1, 5, 5); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.attachMovie("door", "door2", 409); putit(map.door2, 4, 9); map.door2.gotoAndStop("blue"); map.door2.colour = "blue"; map.attachMovie("door", "door3", 410); putit(map.door3, 11, 9); map.door3.gotoAndStop("white"); map.door3.colour = "white"; _global.doorcount = 3; _global.keycount = 3; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 8, 2); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 14, 7); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 2, 7); map.keypass3.gotoAndStop("white"); map.keypass3.colour = "white"; } if (level == 19) { putit(map.hero, 2, 11); putit(map.goal, 10, 10); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 6, 2); map.nmy1.pathing = [[6, 2, 0, 15], [6, 11, 0, -15]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 13, 11); map.nmy2.pathing = [[13, 11, 0, -15], [13, 2, 0, 15]]; map.nmy2.currpath = 0; map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 9, 2); map.miniport1.endportx = 11; map.miniport1.endporty = 2; _global.miniportcount = 1; } if (level == 20) { putit(map.hero, 3, 3); putit(map.goal, 13, 3); _global.nmycount = 5; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 1, 4); map.nmy1.pathing = [[1, 4, 6, 0], [15, 4, -6, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 1, 8); map.nmy2.pathing = [[1, 8, 6, 0], [15, 8, -6, 0]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 15, 2); map.nmy3.pathing = [[15, 2, -6, 0], [1, 2, 6, 0]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 15, 6); map.nmy4.pathing = [[15, 6, -6, 0], [1, 6, 6, 0]]; map.nmy4.currpath = 0; map.attachMovie("nmy", "nmy5", 394); putit(map.nmy5, 15, 10); map.nmy5.pathing = [[15, 10, -6, 0], [1, 10, 6, 0]]; map.nmy5.currpath = 0; } if (level == 21) { putit(map.hero, 2, 2); putit(map.goal, 2, 11); _global.nmycount = 1; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 8, 4); map.nmy1.pathing = [[8, 4, -5, 0], [7, 4, 0, 5], [7, 5, 5, 0], [8, 5, 0, 5], [8, 7, 5, 0], [11, 7, 0, -5], [11, 6, -5, 0], [10, 6, 0, 5], [10, 7, -5, 0], [8, 7, 0, 5], [8, 10, 5, 0], [9, 10, 0, -5], [9, 9, -5, 0], [8, 9, 0, -5], [8, 7, -5, 0], [5, 7, 0, 5], [5, 8, 5, 0], [6, 8, 0, -5], [6, 7, 5, 0], [8, 7, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 2, 6); map.miniport1.endportx = 7; map.miniport1.endporty = 4; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 11, 6); map.miniport2.endportx = 2; map.miniport2.endporty = 8; _global.miniportcount = 2; map.attachMovie("door", "door1", 408); putit(map.door1, 8, 6); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.attachMovie("door", "door2", 409); putit(map.door2, 8, 8); map.door2.gotoAndStop("blue"); map.door2.colour = "blue"; map.attachMovie("door", "door3", 410); putit(map.door3, 7, 7); map.door3.gotoAndStop("white"); map.door3.colour = "white"; map.attachMovie("door", "door4", 411); putit(map.door4, 9, 7); map.door4.gotoAndStop("green"); map.door4.colour = "green"; _global.doorcount = 4; _global.keycount = 4; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 2, 5); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.door1._rotation = 90; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 7, 4); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.door2._rotation = 90; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 9, 10); map.keypass3.gotoAndStop("white"); map.keypass3.colour = "white"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 5, 8); map.keypass4.gotoAndStop("green"); map.keypass4.colour = "green"; } if (level == 22) { putit(map.hero, 2, 2); putit(map.goal, 12, 4); _global.nmycount = 6; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 4, 4); map.nmy1.pathing = [[4, 4, -3, 0], [2, 4, 3, 0]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 2, 5); map.nmy2.pathing = [[2, 5, 3, 0], [4, 5, -3, 0]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 4, 6); map.nmy3.pathing = [[4, 6, -3, 0], [2, 6, 3, 0]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 2, 7); map.nmy4.pathing = [[2, 7, 3, 0], [4, 7, -3, 0]]; map.nmy4.currpath = 0; map.attachMovie("nmy", "nmy5", 394); putit(map.nmy5, 4, 8); map.nmy5.pathing = [[4, 8, -3, 0], [2, 8, 3, 0]]; map.nmy5.currpath = 0; map.attachMovie("nmy", "nmy6", 395); putit(map.nmy6, 2, 9); map.nmy6.pathing = [[2, 9, 3, 0], [4, 9, -3, 0]]; map.nmy6.currpath = 0; } if (level == 23) { putit(map.hero, 8, 6); putit(map.goal, 8, 12); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 6, 4); map.nmy1.pathing = [[6, 4, 5, 0], [10, 4, 0, 5], [10, 8, -5, 0], [6, 8, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 12, 10); map.nmy2.pathing = [[12, 10, -10, 0], [4, 10, 0, -10], [4, 2, 10, 0], [12, 2, 0, 10]]; map.nmy2.currpath = 0; map.attachMovie("door", "door1", 408); putit(map.door1, 7, 4); map.door1.gotoAndStop("blue"); map.door1.colour = "blue"; map.attachMovie("door", "door2", 409); putit(map.door2, 9, 4); map.door2.gotoAndStop("red"); map.door2.colour = "red"; map.attachMovie("door", "door3", 410); putit(map.door3, 8, 3); map.door3.gotoAndStop("blue"); map.door3.colour = "blue"; map.door3._rotation = 90; map.attachMovie("door", "door4", 411); putit(map.door4, 7, 2); map.door4.gotoAndStop("red"); map.door4.colour = "red"; map.attachMovie("door", "door5", 412); putit(map.door5, 9, 2); map.door5.gotoAndStop("blue"); map.door5.colour = "blue"; map.attachMovie("door", "door6", 413); putit(map.door6, 8, 11); map.door6.gotoAndStop("white"); map.door6.colour = "white"; map.door6._rotation = 90; _global.doorcount = 6; _global.keycount = 6; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 8, 5); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 7, 8); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 8, 8); map.keypass3.gotoAndStop("blue"); map.keypass3.colour = "blue"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 9, 8); map.keypass4.gotoAndStop("blue"); map.keypass4.colour = "blue"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 8, 10); map.keypass5.gotoAndStop("red"); map.keypass5.colour = "red"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 3, 2); map.keypass6.gotoAndStop("white"); map.keypass6.colour = "white"; } if (level == 24) { putit(map.hero, 7, 2); putit(map.goal, 5, 11); _global.nmycount = 4; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 3, 3); map.nmy1.pathing = [[3, 3, 5, 0], [4, 3, 0, 5], [4, 4, -5, 0], [3, 4, 0, -5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 12, 3); map.nmy2.pathing = [[12, 3, 0, 5], [12, 4, -5, 0], [11, 4, 0, -5], [11, 3, 5, 0]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 12, 10); map.nmy3.pathing = [[12, 10, -5, 0], [11, 10, 0, -5], [11, 9, 5, 0], [12, 9, 0, 5]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 3, 10); map.nmy4.pathing = [[3, 10, 0, -5], [3, 9, 5, 0], [4, 9, 0, 5], [4, 10, -5, 0]]; map.nmy4.currpath = 0; map.attachMovie("door", "door1", 408); putit(map.door1, 8, 9); map.door1.gotoAndStop("blue"); map.door1.colour = "blue"; map.door1._rotation = 90; map.attachMovie("door", "door2", 409); putit(map.door2, 8, 10); map.door2.gotoAndStop("blue"); map.door2.colour = "blue"; map.door2._rotation = 90; map.attachMovie("door", "door3", 410); putit(map.door3, 7, 11); map.door3.gotoAndStop("blue"); map.door3.colour = "blue"; map.attachMovie("door", "door4", 411); putit(map.door4, 6, 11); map.door4.gotoAndStop("blue"); map.door4.colour = "blue"; _global.doorcount = 4; _global.keycount = 4; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 3, 3); map.keypass1.gotoAndStop("blue"); map.keypass1.colour = "blue"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 12, 3); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 3, 10); map.keypass3.gotoAndStop("blue"); map.keypass3.colour = "blue"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 12, 10); map.keypass4.gotoAndStop("blue"); map.keypass4.colour = "blue"; map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 8, 3); map.miniport1.endportx = 8; map.miniport1.endporty = 5; _global.miniportcount = 1; } if (level == 25) { putit(map.hero, 5, 7); putit(map.goal, 11, 7); _global.nmycount = 3; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 10, 8); map.nmy1.pathing = [[10, 8, -5, 0], [6, 8, 0, -5], [6, 6, 5, 0], [10, 6, 0, 5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 6, 6); map.nmy2.pathing = [[6, 6, 5, 0], [10, 6, 0, 5], [10, 8, -5, 0], [6, 8, 0, -5]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 8, 8); map.nmy3.pathing = [[8, 8, 0, -5], [8, 6, 5, 0], [10, 6, 0, 5], [10, 8, -5, 0], [8, 8, 0, -5], [8, 6, -5, 0], [6, 6, 0, 5], [6, 8, 5, 0]]; map.nmy3.currpath = 0; } if (level == 26) { putit(map.hero, 4, 3); putit(map.goal, 12, 9); _global.nmycount = 2; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 9, 3); map.nmy1.pathing = [[9, 3, 10, 0], [11, 3, 0, 10], [11, 5, -10, 0], [5, 5, 0, -10], [5, 3, 10, 0], [7, 3, 0, 10], [7, 9, -10, 0], [5, 9, 0, -10], [5, 7, 10, 0], [11, 7, 0, 10], [11, 9, -10, 0], [9, 9, 0, -10]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 7, 3); map.nmy2.pathing = [[7, 3, -10, 0], [5, 3, 0, 10], [5, 5, 10, 0], [11, 5, 0, -10], [11, 3, -10, 0], [9, 3, 0, 10], [9, 9, 10, 0], [11, 9, 0, -10], [11, 7, -10, 0], [5, 7, 0, 10], [5, 9, 10, 0], [7, 9, 0, -10]]; map.nmy2.currpath = 0; } if (level == 27) { putit(map.hero, 3, 3); putit(map.goal, 11, 9); map.attachMovie("miniport", "miniport1", 414); putit(map.miniport1, 4, 4); map.miniport1.endportx = 3; map.miniport1.endporty = 6; map.attachMovie("miniport", "miniport2", 415); putit(map.miniport2, 2, 7); map.miniport2.endportx = 3; map.miniport2.endporty = 9; map.attachMovie("miniport", "miniport3", 416); putit(map.miniport3, 4, 10); map.miniport3.endportx = 6; map.miniport3.endporty = 4; map.attachMovie("miniport", "miniport4", 417); putit(map.miniport4, 7, 3); map.miniport4.endportx = 6; map.miniport4.endporty = 7; map.attachMovie("miniport", "miniport5", 418); putit(map.miniport5, 7, 6); map.miniport5.endportx = 6; map.miniport5.endporty = 10; map.attachMovie("miniport", "miniport6", 419); putit(map.miniport6, 5, 9); map.miniport6.endportx = 9; map.miniport6.endporty = 3; map.attachMovie("miniport", "miniport7", 420); putit(map.miniport7, 8, 4); map.miniport7.endportx = 9; map.miniport7.endporty = 6; map.attachMovie("miniport", "miniport8", 421); putit(map.miniport8, 8, 7); map.miniport8.endportx = 9; map.miniport8.endporty = 9; map.attachMovie("miniport", "miniport9", 422); putit(map.miniport9, 8, 10); map.miniport9.endportx = 12; map.miniport9.endporty = 4; map.attachMovie("miniport", "miniport10", 423); putit(map.miniport10, 13, 3); map.miniport10.endportx = 12; map.miniport10.endporty = 7; map.attachMovie("miniport", "miniport11", 424); putit(map.miniport11, 11, 6); map.miniport11.endportx = 12; map.miniport11.endporty = 10; _global.miniportcount = 11; } if (level == 28) { putit(map.hero, 2, 11); putit(map.goal, 14, 4); map.attachMovie("miniport", "miniport1", 424); putit(map.miniport1, 2, 7); map.miniport1.endportx = 7; map.miniport1.endporty = 7; _global.miniportcount = 1; map.attachMovie("door", "door1", 410); putit(map.door1, 12, 11); map.door1.gotoAndStop("red"); map.door1.colour = "red"; map.attachMovie("door", "door2", 411); putit(map.door2, 13, 11); map.door2.gotoAndStop("red"); map.door2.colour = "red"; map.attachMovie("door", "door3", 412); putit(map.door3, 14, 10); map.door3.gotoAndStop("red"); map.door3.colour = "red"; map.door3._rotation = 90; map.attachMovie("door", "door4", 413); putit(map.door4, 14, 9); map.door4.gotoAndStop("red"); map.door4.colour = "red"; map.door4._rotation = 90; map.attachMovie("door", "door5", 414); putit(map.door5, 14, 8); map.door5.gotoAndStop("red"); map.door5.colour = "red"; map.door5._rotation = 90; map.attachMovie("door", "door6", 415); putit(map.door6, 14, 7); map.door6.gotoAndStop("red"); map.door6.colour = "red"; map.door6._rotation = 90; map.attachMovie("door", "door7", 416); putit(map.door7, 14, 6); map.door7.gotoAndStop("red"); map.door7.colour = "red"; map.door7._rotation = 90; map.attachMovie("door", "door8", 417); putit(map.door8, 14, 5); map.door8.gotoAndStop("red"); map.door8.colour = "red"; map.door8._rotation = 90; _global.doorcount = 8; _global.keycount = 8; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 5, 3); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 7, 3); map.keypass2.gotoAndStop("red"); map.keypass2.colour = "red"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 9, 3); map.keypass3.gotoAndStop("red"); map.keypass3.colour = "red"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 11, 3); map.keypass4.gotoAndStop("red"); map.keypass4.colour = "red"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 5, 10); map.keypass5.gotoAndStop("red"); map.keypass5.colour = "red"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 7, 10); map.keypass6.gotoAndStop("red"); map.keypass6.colour = "red"; map.attachMovie("keypass", "keypass7", 408); putit(map.keypass7, 9, 10); map.keypass7.gotoAndStop("red"); map.keypass7.colour = "red"; map.attachMovie("keypass", "keypass8", 409); putit(map.keypass8, 11, 10); map.keypass8.gotoAndStop("red"); map.keypass8.colour = "red"; } if (level == 29) { putit(map.hero, 2, 7); putit(map.goal, 14, 7); map.attachMovie("door", "door1", 408); putit(map.door1, 10, 7); map.door1.gotoAndStop("blue"); map.door1.colour = "blue"; map.attachMovie("door", "door2", 409); putit(map.door2, 12, 7); map.door2.gotoAndStop("blue"); map.door2.colour = "blue"; _global.doorcount = 2; _global.keycount = 2; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 8, 3); map.keypass1.gotoAndStop("blue"); map.keypass1.colour = "blue"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 8, 11); map.keypass2.gotoAndStop("blue"); map.keypass2.colour = "blue"; _global.nmycount = 4; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 3, 8); map.nmy1.pathing = [[3, 8, 0, -5], [3, 7, 5, 0], [5, 7, 0, 5], [5, 8, 0, -5], [5, 7, -5, 0], [3, 7, 0, 5]]; map.nmy1.currpath = 0; map.attachMovie("nmy", "nmy2", 391); putit(map.nmy2, 13, 8); map.nmy2.pathing = [[13, 8, 0, -5], [13, 7, -5, 0], [11, 7, 0, 5], [11, 8, 0, -5], [11, 7, 5, 0], [13, 7, 0, 5]]; map.nmy2.currpath = 0; map.attachMovie("nmy", "nmy3", 392); putit(map.nmy3, 9, 7); map.nmy3.pathing = [[9, 7, -5, 0], [7, 7, 0, -5], [7, 5, 5, 0], [9, 5, 0, 5]]; map.nmy3.currpath = 0; map.attachMovie("nmy", "nmy4", 393); putit(map.nmy4, 9, 7); map.nmy4.pathing = [[9, 7, -5, 0], [7, 7, 0, 5], [7, 9, 5, 0], [9, 9, 0, -5]]; map.nmy4.currpath = 0; } if (level == 30) { putit(map.hero, 14, 2); putit(map.goal, 14, 11); _global.nmycount = 1; map.attachMovie("nmy", "nmy1", 390); putit(map.nmy1, 4, 8); map.nmy1.pathing = [[4, 8, 0, -5], [4, 6, 5, 0], [6, 6, 0, 5], [6, 8, -5, 0]]; map.nmy1.currpath = 0; map.attachMovie("miniport", "miniport1", 424); putit(map.miniport1, 11, 2); map.miniport1.endportx = 8; map.miniport1.endporty = 7; map.attachMovie("miniport", "miniport2", 425); putit(map.miniport2, 4, 2); map.miniport2.endportx = 14; map.miniport2.endporty = 11; _global.miniportcount = 2; map.attachMovie("door", "door1", 410); putit(map.door1, 4, 5); map.door1.gotoAndStop("blue"); map.door1.colour = "blue"; map.door1._rotation = 90; map.attachMovie("door", "door2", 411); putit(map.door2, 10, 8); map.door2.gotoAndStop("green"); map.door2.colour = "green"; map.door2._rotation = 90; map.attachMovie("door", "door3", 412); putit(map.door3, 13, 6); map.door3.gotoAndStop("red"); map.door3.colour = "red"; map.door3._rotation = 90; map.attachMovie("door", "door4", 413); putit(map.door4, 2, 5); map.door4.gotoAndStop("red"); map.door4.colour = "red"; map.door4._rotation = 90; map.attachMovie("door", "door5", 414); putit(map.door5, 2, 4); map.door5.gotoAndStop("red"); map.door5.colour = "red"; map.door5._rotation = 90; map.attachMovie("door", "door6", 415); putit(map.door6, 2, 3); map.door6.gotoAndStop("red"); map.door6.colour = "red"; map.door6._rotation = 90; map.attachMovie("door", "door7", 416); putit(map.door7, 3, 2); map.door7.gotoAndStop("red"); map.door7.colour = "red"; _global.doorcount = 7; _global.keycount = 7; map.attachMovie("keypass", "keypass1", 402); putit(map.keypass1, 4, 4); map.keypass1.gotoAndStop("red"); map.keypass1.colour = "red"; map.attachMovie("keypass", "keypass2", 403); putit(map.keypass2, 14, 5); map.keypass2.gotoAndStop("red"); map.keypass2.colour = "red"; map.attachMovie("keypass", "keypass3", 404); putit(map.keypass3, 10, 9); map.keypass3.gotoAndStop("red"); map.keypass3.colour = "red"; map.attachMovie("keypass", "keypass4", 405); putit(map.keypass4, 5, 3); map.keypass4.gotoAndStop("red"); map.keypass4.colour = "red"; map.attachMovie("keypass", "keypass5", 406); putit(map.keypass5, 14, 8); map.keypass5.gotoAndStop("red"); map.keypass5.colour = "red"; map.attachMovie("keypass", "keypass6", 407); putit(map.keypass6, 10, 11); map.keypass6.gotoAndStop("green"); map.keypass6.colour = "green"; map.attachMovie("keypass", "keypass7", 408); putit(map.keypass7, 8, 5); map.keypass7.gotoAndStop("blue"); map.keypass7.colour = "blue"; } talk(0, 0, "start"); _root.lvl = _global.currlvl; _root.passw = _global.passwords[_global.currlvl]; } function initGame() { _global.lostlvl = false; _global.winlvl = false; _global.getred = 0; _global.getblue = 0; _global.getgreen = 0; _global.getwhite = 0; wsound = new Sound(); wsound.attachSound("winnoise"); desound = new Sound(); desound.attachSound("deathnoise"); tik = new Sound(); tik.attachSound("tik1"); ksound = new Sound(); ksound.attachSound("keyup1"); dsound = new Sound(); dsound.attachSound("doorup1"); tsound = new Sound(); tsound.attachSound("telesound"); _global.miniportcount = 0; _global.doorcount = 0; _global.keycount = 0; _global.nmycount = 0; _global.talking = false; _global.counttodeath = 40; endportx = new Object(); endporty = new Object(); colour = new Object(); special = new Object(); currpath = new Object(); xspeed = new Object(); yspeed = new Object(); pathing = new Array(); paintmap(_global.currlvl); } function game() { map.hero.stop(); if (_global.winlvl != true) { if (_global.lostlvl != true) { overlay(); if (_global.talking != true) { if (map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y)].special == "tbox") { talk(_global.currlvl, getCoord(map.hero._x), getCoord(map.hero._y)); } if (map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y)].special == "pit") { _global.lostlvl = true; } if (Key.isDown(87) && (map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y - 5)].special != "wall")) { map.hero._y = map.hero._y - 5; map.hero._rotation = 0; map.hero.play(); } if (Key.isDown(68) && (map[(("tilex" + getCoord(map.hero._x + 5)) + "y") + getCoord(map.hero._y)].special != "wall")) { map.hero._x = map.hero._x + 5; map.hero._rotation = 90; map.hero.play(); } if (Key.isDown(83) && (map[(("tilex" + getCoord(map.hero._x)) + "y") + getCoord(map.hero._y + 5)].special != "wall")) { map.hero._y = map.hero._y + 5; map.hero._rotation = 180; map.hero.play(); } if (Key.isDown(65) && (map[(("tilex" + getCoord(map.hero._x - 5)) + "y") + getCoord(map.hero._y)].special != "wall")) { map.hero._x = map.hero._x - 5; map.hero._rotation = -90; map.hero.play(); } if (Key.isDown(87) && (Key.isDown(68))) { map.hero._rotation = 45; } else if (Key.isDown(68) && (Key.isDown(83))) { map.hero._rotation = 135; } else if (Key.isDown(65) && (Key.isDown(83))) { map.hero._rotation = -135; } else if (Key.isDown(65) && (Key.isDown(87))) { map.hero._rotation = -45; } i = 1; while (i <= _global.nmycount) { AIrun(_root.map["nmy" + i]); i++; } i = 1; while (i <= _global.keycount) { keyrun(_root.map["keypass" + i]); i++; } i = 1; while (i <= _global.doorcount) { doorrun(_root.map["door" + i]); i++; } i = 1; while (i <= _global.miniportcount) { MPrun(_root.map["miniport" + i], i); i++; } if (map.hero.hitTest(map.goal.hitbox)) { _global.winlvl = true; } if (Key.isDown(32)) { map.thegrid._visible = true; } else { map.thegrid._visible = false; } } } else { death(); } } else { victory(); } } stop();
Instance of Symbol 132 MovieClip in Frame 3
onClipEvent (load) { _root.initGame(); } onClipEvent (enterFrame) { _root.game(); }
Instance of Symbol 139 MovieClip [keyring] "keyring" in Frame 3
onClipEvent (enterFrame) { this.krred = _global.getred; this.krblue = _global.getblue; this.krgreen = _global.getgreen; this.krwhite = _global.getwhite; }
Frame 4
stop();
Frame 5
Symbol 2 MovieClip [hitbox] Frame 1
stop();
Symbol 14 MovieClip [light] Frame 1
stop();
Instance of Symbol 2 MovieClip [hitbox] in Symbol 14 MovieClip [light] Frame 1
onClipEvent (enterFrame) { if ((_root.map.overlayer._alpha < 90) && (_parent._currentframe == 1)) { _parent.gotoAndPlay(2); } else if ((_root.map.overlayer._alpha > 90) && (_parent._currentframe != 1)) { _parent.gotoAndStop(1); } }
Symbol 14 MovieClip [light] Frame 35
stop();
Symbol 27 Button
on (release) { _root.play(); }
Symbol 28 MovieClip [loadstarting] Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; percc = Math.floor(PercentLoaded); if (PercentLoaded != 100) { loadbar.gotoAndStop(Math.floor(PercentLoaded)); } else { gotoAndPlay (3); }
Symbol 28 MovieClip [loadstarting] Frame 2
gotoAndPlay (1);
Symbol 28 MovieClip [loadstarting] Frame 16
stop();
Symbol 34 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 39 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 41 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 161 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 54 Button
on (release) { gotoAndStop ("game"); }
Symbol 55 Button
on (release) { i = 1; while (i <= 30) { if (_global.passwords[i] == _root.pword) { _global.currlvl = i; gotoAndStop ("game"); } i++; } }
Symbol 66 Button
on (release) { getURL ("http://www.dead-tree.com", "blank"); }
Symbol 82 Button
on (release) { _global.talking = false; this.removeMovieClip(); }
Instance of Symbol 2 MovieClip [hitbox] "hitbox" in Symbol 89 MovieClip [nmy] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2 MovieClip [hitbox] "hitbox" in Symbol 111 MovieClip [goal] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 2 MovieClip [hitbox] "hitbox" in Symbol 119 MovieClip [hero] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 127 MovieClip Frame 1
stopAllSounds();
Symbol 127 MovieClip Frame 2
stopAllSounds();
Symbol 127 MovieClip Frame 3
stopAllSounds();
Symbol 127 MovieClip Frame 4
stopAllSounds();
Symbol 127 MovieClip Frame 5
stopAllSounds();
Symbol 127 MovieClip Frame 6
stopAllSounds();
Symbol 127 MovieClip Frame 7
stop();
Symbol 130 Button
on (release) { getURL ("http://www.funny-games.biz/main.html", "blank"); }
Symbol 145 Button
on (release) { removeMovieClip(_root.map); gotoAndStop (2); }
Symbol 148 Button
on (release) { if ((_global.currlvl > 1) && (_global.lostlvl != true)) { removeMovieClip(_root.map); _global.currlvl--; _root.initGame(); } }
Symbol 149 Button
on (release) { if ((_global.currlvl < 30) && (_global.lostlvl != true)) { removeMovieClip(_root.map); _global.currlvl++; _root.initGame(); } }
Symbol 158 Button
on (release) { gotoAndStop (2); }

Library Items

Symbol 1 GraphicUsed by:2 40 95  Timeline
Symbol 2 MovieClip [hitbox]Uses:1Used by:14 89 111 119
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:14
Symbol 6 GraphicUsed by:14
Symbol 7 GraphicUsed by:14
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip [light]Uses:2 5 6 7 10 13
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [LOADBAR]Uses:15 16 17Used by:28
Symbol 19 FontUsed by:20 21 23 25 56 57 79 129 135 136 137 138 141 142 143 144 146 147
Symbol 20 TextUses:19Used by:28
Symbol 21 TextUses:19Used by:28
Symbol 22 GraphicUsed by:27
Symbol 23 TextUses:19Used by:27
Symbol 24 GraphicUsed by:27
Symbol 25 TextUses:19Used by:27
Symbol 26 GraphicUsed by:27
Symbol 27 ButtonUses:22 23 24 25 26Used by:28
Symbol 28 MovieClip [loadstarting]Uses:18 20 21 27Used by:Timeline
Symbol 29 GraphicUsed by:41
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 ButtonUses:30 31 32 33Used by:41
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:37 38Used by:40
Symbol 40 MovieClipUses:1 39Used by:41
Symbol 41 MovieClipUses:29 34 35 36 40Used by:Timeline
Symbol 161 MovieClip [__Packages.NewgroundsAPI]
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:48
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:46Used by:48
Symbol 48 MovieClip [fog]Uses:44 47Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 FontUsed by:51 160
Symbol 51 TextUses:50Used by:Timeline
Symbol 52 GraphicUsed by:53 54 55 145 148 149 158
Symbol 53 MovieClipUses:52Used by:54 55 145 148 149 158
Symbol 54 ButtonUses:53 52Used by:Timeline
Symbol 55 ButtonUses:53 52Used by:Timeline
Symbol 56 TextUses:19Used by:Timeline
Symbol 57 TextUses:19Used by:Timeline
Symbol 58 FontUsed by:59
Symbol 59 EditableTextUses:58Used by:Timeline
Symbol 60 FontUsed by:61 63
Symbol 61 TextUses:60Used by:Timeline
Symbol 62 GraphicUsed by:66
Symbol 63 TextUses:60Used by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 ButtonUses:62 63 64 65Used by:Timeline
Symbol 67 GraphicUsed by:127
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [deathscreen]Uses:68Used by:127
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [miniport]Uses:70Used by:127
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [thegrid]Uses:72Used by:127
Symbol 74 GraphicUsed by:83
Symbol 75 GraphicUsed by:83
Symbol 76 FontUsed by:77
Symbol 77 EditableTextUses:76Used by:83
Symbol 78 GraphicUsed by:82
Symbol 79 TextUses:19Used by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:78 79 80 81Used by:83
Symbol 83 MovieClip [talkbox]Uses:74 75 77 82Used by:127
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:86 87
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:86 85Used by:88
Symbol 88 MovieClipUses:84 87Used by:89
Symbol 89 MovieClip [nmy]Uses:88 2Used by:127
Symbol 90 BitmapUsed by:91 94
Symbol 91 GraphicUses:90Used by:95
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:95
Symbol 94 GraphicUses:90Used by:95
Symbol 95 MovieClip [tile]Uses:91 1 93 94Used by:127
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [keypass]Uses:96 97 98 99Used by:127
Symbol 101 GraphicUsed by:105
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [door]Uses:101 102 103 104Used by:127
Symbol 106 BitmapUsed by:109
Symbol 107 BitmapUsed by:109
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:106 107 108Used by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClip [goal]Uses:2 110Used by:127
Symbol 112 GraphicUsed by:119
Symbol 113 GraphicUsed by:119
Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [hero]Uses:112 2 113 114 115 116 117 118Used by:127
Symbol 120 Sound [telesound]Used by:127
Symbol 121 Sound [doorup1]Used by:127
Symbol 122 Sound [tik1]Used by:127
Symbol 123 Sound [keyup1]Used by:127
Symbol 124 Sound [winnoise]Used by:127
Symbol 125 GraphicUsed by:127
Symbol 126 Sound [deathnoise]Used by:127
Symbol 127 MovieClipUses:67 69 71 73 83 89 95 100 105 111 119 120 121 122 123 124 125 126Used by:Timeline
Symbol 128 GraphicUsed by:130
Symbol 129 TextUses:19Used by:130
Symbol 130 ButtonUses:128 129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:139
Symbol 135 EditableTextUses:19Used by:139
Symbol 136 EditableTextUses:19Used by:139
Symbol 137 EditableTextUses:19Used by:139
Symbol 138 EditableTextUses:19Used by:139
Symbol 139 MovieClip [keyring]Uses:134 135 136 137 138Used by:Timeline
Symbol 140 GraphicUsed by:Timeline
Symbol 141 TextUses:19Used by:Timeline
Symbol 142 EditableTextUses:19Used by:Timeline
Symbol 143 TextUses:19Used by:Timeline
Symbol 144 EditableTextUses:19Used by:Timeline
Symbol 145 ButtonUses:53 52Used by:Timeline
Symbol 146 TextUses:19Used by:Timeline
Symbol 147 TextUses:19Used by:Timeline
Symbol 148 ButtonUses:53 52Used by:Timeline
Symbol 149 ButtonUses:53 52Used by:Timeline
Symbol 150 SoundUsed by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:157
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:153 156Used by:Timeline
Symbol 158 ButtonUses:53 52Used by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 TextUses:50Used by:Timeline

Instance Names

"loadstarting"Frame 1Symbol 28 MovieClip [loadstarting]
"keyring"Frame 3Symbol 139 MovieClip [keyring]
"loadbar"Symbol 28 MovieClip [loadstarting] Frame 1Symbol 18 MovieClip [LOADBAR]
"ng_ad"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"hitbox"Symbol 89 MovieClip [nmy] Frame 1Symbol 2 MovieClip [hitbox]
"hitbox"Symbol 111 MovieClip [goal] Frame 1Symbol 2 MovieClip [hitbox]
"hitbox"Symbol 119 MovieClip [hero] Frame 1Symbol 2 MovieClip [hitbox]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "hitbox"
ExportAssets (56)Timeline Frame 1Symbol 14 as "light"
ExportAssets (56)Timeline Frame 1Symbol 18 as "LOADBAR"
ExportAssets (56)Timeline Frame 1Symbol 28 as "loadstarting"
ExportAssets (56)Timeline Frame 1Symbol 161 as "__Packages.NewgroundsAPI"
ExportAssets (56)Timeline Frame 2Symbol 48 as "fog"
ExportAssets (56)Timeline Frame 2Symbol 69 as "deathscreen"
ExportAssets (56)Timeline Frame 2Symbol 71 as "miniport"
ExportAssets (56)Timeline Frame 2Symbol 73 as "thegrid"
ExportAssets (56)Timeline Frame 2Symbol 83 as "talkbox"
ExportAssets (56)Timeline Frame 2Symbol 89 as "nmy"
ExportAssets (56)Timeline Frame 2Symbol 95 as "tile"
ExportAssets (56)Timeline Frame 2Symbol 100 as "keypass"
ExportAssets (56)Timeline Frame 2Symbol 105 as "door"
ExportAssets (56)Timeline Frame 2Symbol 111 as "goal"
ExportAssets (56)Timeline Frame 2Symbol 119 as "hero"
ExportAssets (56)Timeline Frame 2Symbol 120 as "telesound"
ExportAssets (56)Timeline Frame 2Symbol 121 as "doorup1"
ExportAssets (56)Timeline Frame 2Symbol 122 as "tik1"
ExportAssets (56)Timeline Frame 2Symbol 123 as "keyup1"
ExportAssets (56)Timeline Frame 2Symbol 124 as "winnoise"
ExportAssets (56)Timeline Frame 2Symbol 126 as "deathnoise"
ExportAssets (56)Timeline Frame 3Symbol 139 as "keyring"

Labels

"loadn"Frame 1
"title"Frame 2
"game"Frame 3
"death"Frame 4
"win"Frame 5
"spike"Symbol 89 MovieClip [nmy] Frame 1
"red"Symbol 100 MovieClip [keypass] Frame 1
"blue"Symbol 100 MovieClip [keypass] Frame 2
"green"Symbol 100 MovieClip [keypass] Frame 3
"white"Symbol 100 MovieClip [keypass] Frame 4
"red"Symbol 105 MovieClip [door] Frame 1
"blue"Symbol 105 MovieClip [door] Frame 2
"green"Symbol 105 MovieClip [door] Frame 3
"white"Symbol 105 MovieClip [door] Frame 4

Dynamic Text Variables

pwordSymbol 59 EditableText""
ttextSymbol 77 EditableText""
krredSymbol 135 EditableText"0"
krblueSymbol 136 EditableText"0"
krgreenSymbol 137 EditableText"0"
krwhiteSymbol 138 EditableText"0"
lvlSymbol 142 EditableText"30"
passwSymbol 144 EditableText"password"




http://swfchan.com/10/48682/info.shtml
Created: 29/4 -2019 11:12:50 Last modified: 29/4 -2019 11:12:50 Server time: 13/05 -2024 21:07:08