STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228138
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46842222?noj=FRM46842222-17DC" width="1" height="1"></div>

Blueball Deluxe.swf

This is the info page for
Flash #48786

(Click the ID number above for more basic data on this flash file.)


Text
Mode Locked

BlueBall

Deluxe

Loading...

JGames

Multiplayer

Multiplayer

Play

Play

Instructions

Instructions

Highscores

Highscores

Options

Options

Credits

Credits

Around

Around

Around Mode

Around Mode

Cannon

Cannon

Cannon Mode

Cannon Mode

Level Mode

Choose Mode

Choose Mode

Crazy

Crazy

Crazy Mode

Crazy Mode

Extreme

Extreme

Extreme Mode

Extreme Mode

- BlueBalls spawn only
from the top left corner

- 10 fun levels to beat
- No highscores

- BlueBalls spawn from
random corners

- BlueBalls spawn
clockwise

- Unlock all trophies to
play this mode

- BlueBalls spawn from
every corner
- 1 cannon shoots

- All cannons shoot you.
- BlueBalls spawn later in
the game

- This is real Crazy! XD

Submit Highscore

Submit Highscore

Submit

Submit

Submit

Level

Level

Menu

Menu

Normal

Normal

Normal Mode

Normal Mode

Play Again

Play Again

Play Again

Play Again

Random

Random

Random Mode

Random Mode

BlueBall 2

Highscore
posted!

Normal Mode

Random Mode

Around Mode

Crazy Mode

Extreme Mode

Cannon Mode

Start

Start

PLAY

PLAY

STOP

STOP

Congratulations, you unlocked the trophy.

View Highscores

View Highscores

View

View

0

Seconds Survived

You have to survive

0

20

Next Shield

0

Game Over

Seconds Survived:

Mr. BlueBall

Name:

Submit Highscore

<p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.jgames.ch.vu/" target = "_blank">Made by</a></font></p><p align="center"><font face="Arial" size="35" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.jgames.ch.vu/" target = "_blank">Jonas Richner</a></font></p>

Music:

<p align="center"><font face="Arial" size="27" color="#ededed" letterSpacing="0.000000" kerning="0"><a href="http://kr1z.newgrounds.com/" target = "_blank">Kr1z</a></font></p>

<p align="center"><font face="Arial" size="27" color="#ededed" letterSpacing="0.000000" kerning="0"><a href="http://waterflame.newgrounds.com/" target = "_blank">Waterflame</a></font></p>

You must avoid all BlueBalls and still keep inside the
white box. The BlueBalls get faster as the game goes
on...
Shields appear in the center of the white box every 20
seconds, you can pick them up by moving the cursor to
the shield. They protect you from the BlueBalls, but get
weaker every time they are hit until they disappear. So
be there in time if you want it.
Survive 100 seconds in a mode to unlock its trophy, or
complete all levels, if you are playing the level mode.
Try to survive as long as you can to make it into the
highscores.

Music:

Cursor Color:

Quality:

Low

Low

Medium

Medium

High

High

Effects:

ReMotion:

Hillbilly breakout:

Info

Best Time:

-

-

-

-

-

-

BlueBalls shot at you:

-

Total Time:

1

2

3

4

5

6

7

8

9

10

Multiplayer

Player 1

Player 2

Controls:

Arrow Keys

W, A, S and D

Start

Start

Instructions:

Player 1 wins!

Player 2 wins!

You must avoid all BlueBalls and still keep inside the white box.
Each time a BlueBall hits your ball it gets smaller, but if your ball
gets too small you loose. The one that can survive the longest wins.

ActionScript [AS3]

Section 1
//BlueBall_32 (NewGame_fla.BlueBall_32) package NewGame_fla { import flash.display.*; public dynamic class BlueBall_32 extends MovieClip { public var playButton:SimpleButton; } }//package NewGame_fla
Section 2
//cannonM_13 (NewGame_fla.cannonM_13) package NewGame_fla { import flash.display.*; public dynamic class cannonM_13 extends MovieClip { public function cannonM_13(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 3
//eye_8 (NewGame_fla.eye_8) package NewGame_fla { import flash.display.*; public dynamic class eye_8 extends MovieClip { public var eye2:MovieClip; } }//package NewGame_fla
Section 4
//gamelevel_43 (NewGame_fla.gamelevel_43) package NewGame_fla { import flash.display.*; public dynamic class gamelevel_43 extends MovieClip { public var quarterWall:Wall; } }//package NewGame_fla
Section 5
//GameText_45 (NewGame_fla.GameText_45) package NewGame_fla { import flash.display.*; public dynamic class GameText_45 extends MovieClip { public function GameText_45(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 6
//openingScreen_67 (NewGame_fla.openingScreen_67) package NewGame_fla { import flash.display.*; public dynamic class openingScreen_67 extends MovieClip { public function openingScreen_67(){ addFrameScript(0, frame1, 34, frame35); } function frame1(){ stop(); } function frame35(){ stop(); } } }//package NewGame_fla
Section 7
//ShowIfPosted_60 (NewGame_fla.ShowIfPosted_60) package NewGame_fla { import flash.display.*; public dynamic class ShowIfPosted_60 extends MovieClip { public function ShowIfPosted_60(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 8
//ShowModeMC_61 (NewGame_fla.ShowModeMC_61) package NewGame_fla { import flash.display.*; public dynamic class ShowModeMC_61 extends MovieClip { public function ShowModeMC_61(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 9
//ToggleButton_63 (NewGame_fla.ToggleButton_63) package NewGame_fla { import flash.display.*; public dynamic class ToggleButton_63 extends MovieClip { public function ToggleButton_63(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 10
//Trophie_64 (NewGame_fla.Trophie_64) package NewGame_fla { import flash.display.*; public dynamic class Trophie_64 extends MovieClip { public function Trophie_64(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 11
//WinText_88 (NewGame_fla.WinText_88) package NewGame_fla { import flash.display.*; public dynamic class WinText_88 extends MovieClip { public function WinText_88(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package NewGame_fla
Section 12
//Block (Block) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Block extends MovieClip { private var xdif:Number;// = 0 public var alreadyHit:Boolean;// = false private var cursor:Cursor; private var speed; private var ydif:Number;// = 0 private var lastTime:int; private var updatePositionY:Number; private var locationTimer:Timer; private var target:Cursor; private var updatePositionX:Number; public var blockSpeed:Number;// = 100 public var length; public function Block(_arg1, _arg2:Number, _arg3:Number, _arg4:Cursor){ blockSpeed = 100; xdif = 0; ydif = 0; speed = ((Math.random() * 80) + 60); length = Math.sqrt(((xdif * xdif) + (ydif * ydif))); alreadyHit = false; super(); this.x = _arg1; this.y = _arg2; blockSpeed = _arg3; addEventListener(Event.ENTER_FRAME, moveBlock); this.target = _arg4; getCursorLocation(); } public function getCursorLocation(){ var _local1:Number; _local1 = (Math.random() * 20000); locationTimer = new Timer(_local1, 1); locationTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatGetCursorLocation); locationTimer.start(); } public function moveBlock(_arg1:Event){ var _local2:int; var _local3:*; _local2 = (getTimer() - lastTime); lastTime = (lastTime + _local2); this.x = (this.x + ((xdif * _local2) / 1000)); this.y = (this.y + ((ydif * _local2) / 1000)); if (this.x < 40){ xdif = (target.x - this.x); ydif = (target.y - this.y); length = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / length); ydif = (ydif / length); xdif = (xdif * speed); ydif = (ydif * speed); }; if (this.y < 60){ xdif = (target.x - this.x); ydif = (target.y - this.y); length = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / length); ydif = (ydif / length); xdif = (xdif * speed); ydif = (ydif * speed); }; if (this.x > 557){ xdif = (target.x - this.x); ydif = (target.y - this.y); length = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / length); ydif = (ydif / length); xdif = (xdif * speed); ydif = (ydif * speed); }; if (this.y > 396){ xdif = (target.x - this.x); ydif = (target.y - this.y); _local3 = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / _local3); ydif = (ydif / _local3); xdif = (xdif * speed); ydif = (ydif * speed); }; if (this.x < -300){ deleteBlock(); }; } public function getCursorLocation1():void{ if (alreadyHit == false){ xdif = -(xdif); ydif = -(ydif); alreadyHit = true; }; } public function deleteBlock(){ MovieClip(parent).removeBlock(this); parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, moveBlock); } public function repeatGetCursorLocation(_arg1:TimerEvent){ var _local2:*; getCursorLocation(); if (speed < 200){ speed = (speed + 10); } else { if (speed > 200){ speed = (speed + 2); }; }; xdif = (target.x - this.x); ydif = (target.y - this.y); _local2 = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / _local2); ydif = (ydif / _local2); xdif = (xdif * speed); ydif = (ydif * speed); } } }//package
Section 13
//Cannon (Cannon) package { import flash.display.*; import flash.events.*; public class Cannon extends MovieClip { public var xdif:Number; private var cursor:Cursor; public var ydif:Number; private var target:Cursor; public var radAngle:Number; public function Cannon(_arg1, _arg2:Number, _arg3:Cursor){ this.x = _arg1; this.y = _arg2; addEventListener(Event.ENTER_FRAME, moveCannon); this.target = _arg3; } function moveCannon(_arg1:Event){ xdif = (target.x - this.x); ydif = (target.y - this.y); radAngle = Math.atan2(ydif, xdif); this.rotation = (((radAngle * 360) / (2 * Math.PI)) + 90); } } }//package
Section 14
//Cursor (Cursor) package { import flash.display.*; public dynamic class Cursor extends MovieClip { public function Cursor(){ addFrameScript(0, frame1, 26, frame27); } function frame1(){ stop(); } function frame27(){ gotoAndStop(1); } } }//package
Section 15
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.2"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 16
//ModeLocked (ModeLocked) package { import flash.display.*; public dynamic class ModeLocked extends MovieClip { } }//package
Section 17
//NewGame (NewGame) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.net.*; import MochiAd_v2_2.*; import flash.ui.*; public dynamic class NewGame extends MovieClip { public var bb1:MovieClip; public var Txt2:MovieClip; public var bb6:MovieClip; public var BlockX1:Number; public var AroundT:Number; public var BlockX3:Number; public var TotalTime:TextField; public var NormalB:Number; public var ExtremeCannonTimer:Timer; public var BlockX2:Number; public var BlockY1:Number; public var BlockY3:Number; public var NormalT:Number; public var BlockY2:Number; public var theplayerName:String; public var gameText:MovieClip; public var leftArrow:Boolean;// = false public var leftArrow1:Boolean;// = false public var ChooseModeButton:SimpleButton; var Powerupon:Boolean;// = false public var CreditsButton:SimpleButton; public var CannonMode:SimpleButton; public var deleteTimer:Timer; public var RandomBB:TextField; public var ExtremeMode:SimpleButton; public var LevelTxt:MovieClip; public var MenuButton99:SimpleButton; public var LocalLevelT:SharedObject; public var Level10:MovieClip; public var Level11:Number; public var downArrow:Boolean;// = false private var smartblocks:Array; public var downArrow1:Boolean;// = false public var smartBlockY:Number; public var JGames:SimpleButton; public var smartBlockX:Number; public var Level22:Number; public var Level33:Number; public var powerupTimer:Timer; public var instanceName:screenclose; public var MenuButton9:SimpleButton; public var mascot1Frame:Number;// = 1 public var GameMode:String; public var speedB:Number;// = 100 public var Level44:Number; public var ScreenOpen:MovieClip; public var ballTimerRandom:Timer; public var Level55:Number; public var playerName:TextField; public var CrazyModeH:SimpleButton; public var song:Sound; public var ViewHighScoresButton1:SimpleButton; public var AroundModeH:SimpleButton; public var playAgainButton1:SimpleButton; public var playAgainButton5:SimpleButton; public var Level66:Number; public var playAgainButton4:SimpleButton; public var RandomMode:SimpleButton; public var LocalCannonB:SharedObject; public var myMenu; public var LocalCannonT:SharedObject; public var AroundMode:SimpleButton; public var timeDisplay:TextField; public var ExtremeB:Number; public var Multiplayer:SimpleButton; public var Song:Boolean; public var timeString:String; public var smartblockTimer:Timer; public var HighScoreButton:SimpleButton; public var Level77:Number; public var Level1:MovieClip; public var Level2:MovieClip; public var Level3:MovieClip; public var Level4:MovieClip; public var Level5:MovieClip; public var toggleButton1:MovieClip; public var Level7:MovieClip; public var Level8:MovieClip; public var Level9:MovieClip; public var InstructionsButton:SimpleButton; public var Level6:MovieClip; public var Level88:Number; public var ChooseModeButton1:SimpleButton; public var ExtremeT:Number; public var LevelB:Number; public var url:String; public var LevelT:Number; public var playAgainButton10:SimpleButton; public var LocalExtremeB:SharedObject; public var Level99:Number; public var mascot1:MovieClip; public var MenuButton:SimpleButton; public var BlockX:Number; public var downWall:Wall; public var LocalExtremeT:SharedObject; public var BlockY:Number; public var CursorColor:SimpleButton; private var blocks:Array; public var shootingTimer:Timer; public var AroundBlockTime:Number;// = 1500 public var CrazyMode:SimpleButton; public var Song1:Boolean; public var BBCounter:Number; public var timePassed:int; public var ExtremeBB:TextField; public var box:MovieClip; public var song1:Sound; public var ExtremeModeH:SimpleButton; public var Level1010:Number; public var MoreCannons:Number;// = 0 public var ballTimerAround:Timer; public var rightWall:Wall; private var powerups:Array; public var StartButton:SimpleButton; public var CannonBB:TextField; public var ScreenTimer:Timer; public var BlueBallCounter:TextField; public var Trophie:MovieClip; public var PowerupX:Number; public var LocalRandomT:SharedObject; public var PowerupY:Number; public var LocalRandomB:SharedObject; public var ExtremeTimer:Timer; public var Lplayer:Number; public var NormalModeH:SimpleButton; public var songChannel:SoundChannel; public var LocalAroundB:SharedObject; public var ScreenIsOpen:Boolean; public var LevelTimer:Timer; public var upArrow:Boolean;// = false public var LocalAroundT:SharedObject; public var ViewHighScoresButton:SimpleButton; public var LocalNormalB:SharedObject; public var leftWall:Wall; public var CrazyUnlocked:Number; public var seconds:int; public var lastTime:int;// = 0 public var LocalNormalT:SharedObject; public var LevelMade:TextField; public var progressBar:MovieClip; public var Musicon:Boolean; public var LocalBBCounter:SharedObject; public var blockTimer:Timer; public var rightArrow1:Boolean;// = false public var CannonB:Number; public var gamelevel:MovieClip; public var CannonT:Number; public var CountdownText:TextField; public var playAgainButton:SimpleButton; public var AroundBB:TextField; public var LocalLevel1010:SharedObject; public var ShowIfPosted:MovieClip; public var LocalLevel22:SharedObject; public var highe:SimpleButton; public var upWall:Wall; public var WinText:MovieClip; public var locked:ModeLocked; public var highq:SimpleButton; public var LocalLevel33:SharedObject; public var mascotFrame:Number;// = 1 private var cannons:Array; public var LevelMode:SimpleButton; public var CountdownSeconds:Number; public var LocalLevel44:SharedObject; public var StartButton11:SimpleButton; public var startmbutton:SimpleButton; public var PlayThisAgainButton:SimpleButton; public var Countdownseconds:Number; public var OptionsButton:SimpleButton; public var rightArrow:Boolean;// = false public var cursor:Cursor; public var LeveltimeDisplay:TextField; public var NormalMode:SimpleButton; public var LocalLevel55:SharedObject; public var smartBlockShootingTime:Number;// = 2000 public var LocalLevel66:SharedObject; public var countDownTimer:Timer; public var ExtremeShootingTime:Number;// = 19000 public var NormalBB:TextField; public var CursorC; public var mediume:SimpleButton; public var lowe:SimpleButton; public var LocalLevel77:SharedObject; public var mediumq:SimpleButton; public var lowq:SimpleButton; public var toggleButton:MovieClip; public var LeveltimeString:String; public var LocalLevel88:SharedObject; public var RandomB:Number; public var startGameButton:SimpleButton; public var mascot:MovieClip; public var songChannel1:SoundChannel; public var AroundNumber:Number;// = 0 public var RandomT:Number; public var randomNum:Number; public var LocalLevel99:SharedObject; public var upArrow1:Boolean;// = false public var Txt1:MovieClip; public var CannonModeH:SimpleButton; private var walls:Array; public var RandomModeH:SimpleButton; public var bb2:MovieClip; public var bb4:MovieClip; public var AroundB:Number; public var ShowModeMC:MovieClip; public var blackbutton:SimpleButton; public var bb3:MovieClip; public var bb5:MovieClip; public var ClockTimer:Timer; public function NewGame(){ lastTime = 0; AroundNumber = 0; smartBlockShootingTime = 2000; MoreCannons = 0; Powerupon = false; ExtremeShootingTime = 19000; AroundBlockTime = 1500; speedB = 100; leftArrow = false; rightArrow = false; upArrow = false; downArrow = false; leftArrow1 = false; rightArrow1 = false; upArrow1 = false; downArrow1 = false; mascotFrame = 1; mascot1Frame = 1; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13); } public function RandomModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2RandomMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } public function PopUpHighScores1(_arg1:MouseEvent){ var _local2:String; var _local3:URLRequest; if (GameMode == "Normal"){ _local2 = "http://rankz.armorbot.com/BlueBall2NormalMode/"; } else { if (GameMode == "Random"){ _local2 = "http://rankz.armorbot.com/BlueBall2RandomMode/"; } else { if (GameMode == "Around"){ _local2 = "http://rankz.armorbot.com/BlueBall2AroundMode/"; } else { if (GameMode == "Crazy"){ _local2 = "http://rankz.armorbot.com/BlueBall2CrazyMode/"; } else { if (GameMode == "Extreme"){ _local2 = "http://rankz.armorbot.com/BlueBall2ExtremeMode/"; } else { if (GameMode == "Cannon"){ _local2 = "http://rankz.armorbot.com/BlueBall2CannonMode/"; }; }; }; }; }; }; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public function NormalModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2NormalMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } function keyPressedDown(_arg1:KeyboardEvent){ if (_arg1.keyCode == 37){ leftArrow = true; } else { if (_arg1.keyCode == 39){ rightArrow = true; } else { if (_arg1.keyCode == 38){ upArrow = true; } else { if (_arg1.keyCode == 40){ downArrow = true; }; }; }; }; } public function rolloverAround(_arg1:MouseEvent){ gameText.gotoAndStop(5); } public function gotoMenuwhenfinished(_arg1:TimerEvent){ gotoAndStop("Menu"); } public function mediumquality(_arg1:MouseEvent){ stage.quality = "medium"; } public function toggleClick1(_arg1:MouseEvent){ if (toggleButton1.buttonState == "on"){ toggleButton1.buttonState = "off"; stopSong1(); } else { toggleButton1.buttonState = "on"; startSong1(); }; toggleButton1.gotoAndStop((toggleButton1.buttonState + " over")); } public function stopSong(){ songChannel.stop(); Song = false; } public function rolloverCrazy(_arg1:MouseEvent){ if (CrazyUnlocked == 2){ gameText.gotoAndStop(6); } else { gameText.gotoAndStop(9); }; } function frame11(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; randomNum = Math.floor((Math.random() * 7)); trace(randomNum); if (randomNum == 1){ LevelMade.text = "Unlock all trophies to play Crazy Mode."; } else { if (randomNum == 2){ LevelMade.text = "Hi there! My name is Mr. BlueBall."; } else { if (randomNum == 3){ LevelMade.text = "I wish I could play BlueBall..."; } else { if (randomNum == 4){ LevelMade.text = "You can change the graphic and effect quality under 'Options', if the game lags."; } else { if (randomNum == 5){ LevelMade.text = "You can change or stop the music under 'Options'."; } else { if (randomNum == 6){ LevelMade.text = "You can change the cursor color under 'Options'."; } else { if (randomNum == 0){ LevelMade.text = "I am the king of BlueBall."; }; }; }; }; }; }; }; if (GameMode == "Level1"){ if (CountdownSeconds >= seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level2"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level3"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level4"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level5"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level6"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level7"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level8"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level9"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; } else { if (GameMode == "Level10"){ if (CountdownSeconds > seconds){ LevelMade.text = String((("You would have had to survive " + CountdownSeconds) + " seconds longer to win.")); } else { if (CountdownSeconds <= 0){ LevelMade.text = String("Congratlations, you did it!"); }; }; }; }; }; }; }; }; }; }; }; }; seconds = 0; if (Level22 == 2){ Level2.alpha = 0.5; } else { Level2.addEventListener(MouseEvent.CLICK, playLevel2); }; if (Level33 == 2){ Level3.alpha = 0.5; } else { Level3.addEventListener(MouseEvent.CLICK, playLevel3); }; if (Level44 == 2){ Level4.alpha = 0.5; } else { Level4.addEventListener(MouseEvent.CLICK, playLevel4); }; if (Level55 == 2){ Level5.alpha = 0.5; } else { Level5.addEventListener(MouseEvent.CLICK, playLevel5); }; if (Level66 == 2){ Level6.alpha = 0.5; } else { Level6.addEventListener(MouseEvent.CLICK, playLevel6); }; if (Level77 == 2){ Level7.alpha = 0.5; } else { Level7.addEventListener(MouseEvent.CLICK, playLevel7); }; if (Level88 == 2){ Level8.alpha = 0.5; } else { Level8.addEventListener(MouseEvent.CLICK, playLevel8); }; if (Level99 == 2){ Level9.alpha = 0.5; } else { Level9.addEventListener(MouseEvent.CLICK, playLevel9); }; if (Level1010 == 2){ Level10.alpha = 0.5; } else { Level10.addEventListener(MouseEvent.CLICK, playLevel10); }; MenuButton9.addEventListener(MouseEvent.CLICK, goToMenu9); Level1.addEventListener(MouseEvent.CLICK, playLevel1); ChooseModeButton1.addEventListener(MouseEvent.CLICK, gotoChooseMode1); } public function CountDownClock(){ countDownTimer = new Timer(1000, 1); countDownTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatCountDownClock); countDownTimer.start(); } public function rolloutToggle(_arg1:MouseEvent){ toggleButton.gotoAndStop(toggleButton.buttonState); } function frame3(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; startGameButton.addEventListener(MouseEvent.CLICK, starttheGame); ViewHighScoresButton.addEventListener(MouseEvent.CLICK, PopUpHighScores); InstructionsButton.addEventListener(MouseEvent.CLICK, showInstructions); OptionsButton.addEventListener(MouseEvent.CLICK, gotoOptions); CreditsButton.addEventListener(MouseEvent.CLICK, gotoCredits); Multiplayer.addEventListener(MouseEvent.CLICK, gotoMultiplayer); JGames.addEventListener(MouseEvent.CLICK, gotoJGames2); stop(); if (Musicon == false){ Musicon = true; song = new TestSong(); startSong(); gotoAndStop("Menu"); }; if (ScreenIsOpen == true){ ScreenOpen.gotoAndPlay(2); ScreenIsOpen = false; } else { ScreenOpen.gotoAndPlay(100); }; } function frame5(){ if (GameMode == "Multiplayer"){ gotoAndStop("Multiplayer"); }; LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; if (GameMode == "Normal"){ ShowModeMC.gotoAndStop(1); } else { if (GameMode == "Random"){ ShowModeMC.gotoAndStop(2); } else { if (GameMode == "Around"){ ShowModeMC.gotoAndStop(3); } else { if (GameMode == "Crazy"){ ShowModeMC.gotoAndStop(4); } else { if (GameMode == "Extreme"){ ShowModeMC.gotoAndStop(5); } else { if (GameMode == "Cannon"){ ShowModeMC.gotoAndStop(6); }; }; }; }; }; }; HighScoreButton.addEventListener(MouseEvent.CLICK, gotoSubmitPage); playAgainButton1.addEventListener(MouseEvent.CLICK, goToMenu1); ViewHighScoresButton1.addEventListener(MouseEvent.CLICK, PopUpHighScores1); ChooseModeButton.addEventListener(MouseEvent.CLICK, gotoChooseMode); PlayThisAgainButton.addEventListener(MouseEvent.CLICK, PlayThisAgain); if (seconds >= 100){ if (GameMode == "Normal"){ if (NormalT == 2){ Trophie.gotoAndStop(2); }; } else { if (GameMode == "Random"){ if (RandomT == 2){ Trophie.gotoAndStop(3); }; } else { if (GameMode == "Around"){ if (AroundT == 2){ Trophie.gotoAndStop(4); }; } else { if (GameMode == "Extreme"){ if (ExtremeT == 2){ Trophie.gotoAndStop(5); }; } else { if (GameMode == "Cannon"){ if (CannonT == 2){ Trophie.gotoAndStop(6); }; }; }; }; }; }; if (GameMode == "Normal"){ NormalT = 1; } else { if (GameMode == "Random"){ RandomT = 1; } else { if (GameMode == "Around"){ AroundT = 1; } else { if (GameMode == "Extreme"){ ExtremeT = 1; } else { if (GameMode == "Cannon"){ CannonT = 1; }; }; }; }; }; }; if (GameMode == "Level1"){ gotoAndStop("Level"); } else { if (GameMode == "Level2"){ gotoAndStop("Level"); } else { if (GameMode == "Level3"){ gotoAndStop("Level"); } else { if (GameMode == "Level4"){ gotoAndStop("Level"); } else { if (GameMode == "Level5"){ gotoAndStop("Level"); } else { if (GameMode == "Level6"){ gotoAndStop("Level"); } else { if (GameMode == "Level7"){ gotoAndStop("Level"); } else { if (GameMode == "Level8"){ gotoAndStop("Level"); } else { if (GameMode == "Level9"){ gotoAndStop("Level"); } else { if (GameMode == "Level10"){ gotoAndStop("Level"); }; }; }; }; }; }; }; }; }; }; timeString = String(seconds); timeDisplay.text = timeString; if (GameMode == "Normal"){ if (seconds > NormalB){ NormalB = seconds; }; } else { if (GameMode == "Random"){ if (seconds > RandomB){ RandomB = seconds; }; } else { if (GameMode == "Around"){ if (seconds > AroundB){ AroundB = seconds; }; } else { if (GameMode == "Extreme"){ if (seconds > ExtremeB){ ExtremeB = seconds; }; } else { if (GameMode == "Cannon"){ if (seconds > CannonB){ CannonB = seconds; }; }; }; }; }; }; theplayerName = "Mr. BlueBall"; playerName.text = theplayerName; } function frame7(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; playAgainButton10.addEventListener(MouseEvent.CLICK, goToMenu10); } public function ExtremeModeTimer(){ ExtremeTimer = new Timer(ExtremeShootingTime, 1); ExtremeTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatExtremeModeTimer); ExtremeTimer.start(); } function frame6(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; playAgainButton.addEventListener(MouseEvent.CLICK, goToMenu); } public function rolloutToggle1(_arg1:MouseEvent){ toggleButton1.gotoAndStop(toggleButton1.buttonState); } public function addBlockTimerRandom(){ ballTimerRandom = new Timer(1500, 1); ballTimerRandom.addEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerRandom); ballTimerRandom.start(); } public function addSecond(_arg1:TimerEvent){ seconds = (seconds + 1); timeString = String(seconds); timeDisplay.text = timeString; startClock(); } function frame4(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; if (GameMode == "Multiplayer"){ CountdownText.x = -1000; Txt2.x = -1000; }; stop(); LeveltimeString = String(CountdownSeconds); if (GameMode == "Level1"){ CountdownSeconds = 45; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level2"){ CountdownSeconds = 65; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level3"){ CountdownSeconds = 40; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level4"){ CountdownSeconds = 50; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level5"){ CountdownSeconds = 90; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level6"){ CountdownSeconds = 65; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); timeDisplay.x = -1000; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level7"){ CountdownSeconds = 20; timeDisplay.x = -1000; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level8"){ CountdownSeconds = 30; timeDisplay.x = -1000; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; removeChild(Txt1); LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; } else { if (GameMode == "Level9"){ CountdownSeconds = 100; timeDisplay.x = -1000; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; removeChild(Txt1); } else { if (GameMode == "Level10"){ CountdownSeconds = 45; timeDisplay.x = -1000; LeveltimeDisplay.x = 25.6; LeveltimeDisplay.y = 465; LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; removeChild(Txt1); } else { LevelTxt.x = -1000; }; }; }; }; }; }; }; }; }; }; StartButton.addEventListener(MouseEvent.CLICK, startTheRealGame); seconds = 0; timeString = String(seconds); } function moveMascot1(_arg1:Event){ var _local2:Number; _local2 = 8; if (leftArrow1){ mascot1.x = (mascot1.x - _local2); }; if (rightArrow1){ mascot1.x = (mascot1.x + _local2); }; if (upArrow1){ mascot1.y = (mascot1.y - _local2); }; if (downArrow1){ mascot1.y = (mascot1.y + _local2); }; } function frame2(){ JGames.addEventListener(MouseEvent.CLICK, gotoJGames1); stop(); instanceName.gotoAndPlay(1); TimeScreen(); } public function startTheRealGame(_arg1:MouseEvent){ startGame(); startClock(); StartButton.x = -1000; if (GameMode == "Multiplayer"){ cursor.gotoAndStop("nocursor"); }; } function frame1(){ Mouse.hide(); addEventListener(Event.ENTER_FRAME, moveCursor); cursor.mouseEnabled = false; MochiAd.showPreGameAd({clip:root, id:"fe8f481459f225f0", res:"600x500", background:0xE9E9E9, color:859525, outline:0, no_bg:true}); myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); JGames.addEventListener(MouseEvent.CLICK, gotoJGames); Musicon = false; ScreenIsOpen = true; Song1 = false; Song = true; CrazyUnlocked = 2; CursorC = 1; Level11 = 1; LocalBBCounter = SharedObject.getLocal("BBCounter"); if (!isNaN(Number(LocalBBCounter.data.gameinfoBB))){ BBCounter = LocalBBCounter.data.gameinfoBB; } else { BBCounter = 0; }; LocalNormalB = SharedObject.getLocal("B1"); LocalRandomB = SharedObject.getLocal("B2"); LocalAroundB = SharedObject.getLocal("B3"); LocalExtremeB = SharedObject.getLocal("B4"); LocalCannonB = SharedObject.getLocal("B5"); if (!isNaN(Number(LocalNormalB.data.gameinfoB1))){ NormalB = LocalNormalB.data.gameinfoB1; } else { NormalB = 0; }; if (!isNaN(Number(LocalRandomB.data.gameinfoB2))){ RandomB = LocalRandomB.data.gameinfoB2; } else { RandomB = 0; }; if (!isNaN(Number(LocalAroundB.data.gameinfoB3))){ AroundB = LocalAroundB.data.gameinfoB3; } else { AroundB = 0; }; if (!isNaN(Number(LocalExtremeB.data.gameinfoB4))){ ExtremeB = LocalExtremeB.data.gameinfoB4; } else { ExtremeB = 0; }; if (!isNaN(Number(LocalCannonB.data.gameinfoB5))){ CannonB = LocalCannonB.data.gameinfoB5; } else { CannonB = 0; }; LocalLevel22 = SharedObject.getLocal("L22"); LocalLevel33 = SharedObject.getLocal("L33"); LocalLevel44 = SharedObject.getLocal("L44"); LocalLevel55 = SharedObject.getLocal("L55"); LocalLevel66 = SharedObject.getLocal("L66"); LocalLevel77 = SharedObject.getLocal("L77"); LocalLevel88 = SharedObject.getLocal("L88"); LocalLevel99 = SharedObject.getLocal("L99"); LocalLevel1010 = SharedObject.getLocal("L1010"); if (!isNaN(Number(LocalLevel22.data.gameinfo22))){ Level22 = LocalLevel22.data.gameinfo22; } else { Level22 = 2; }; if (!isNaN(Number(LocalLevel33.data.gameinfo33))){ Level33 = LocalLevel33.data.gameinfo33; } else { Level33 = 2; }; if (!isNaN(Number(LocalLevel44.data.gameinfo44))){ Level44 = LocalLevel44.data.gameinfo44; } else { Level44 = 2; }; if (!isNaN(Number(LocalLevel55.data.gameinfo55))){ Level55 = LocalLevel55.data.gameinfo55; } else { Level55 = 2; }; if (!isNaN(Number(LocalLevel66.data.gameinfo66))){ Level66 = LocalLevel66.data.gameinfo66; } else { Level66 = 2; }; if (!isNaN(Number(LocalLevel77.data.gameinfo77))){ Level77 = LocalLevel77.data.gameinfo77; } else { Level77 = 2; }; if (!isNaN(Number(LocalLevel88.data.gameinfo88))){ Level88 = LocalLevel88.data.gameinfo88; } else { Level88 = 2; }; if (!isNaN(Number(LocalLevel99.data.gameinfo99))){ Level99 = LocalLevel99.data.gameinfo99; } else { Level99 = 2; }; if (!isNaN(Number(LocalLevel1010.data.gameinfo1010))){ Level1010 = LocalLevel1010.data.gameinfo1010; } else { Level1010 = 2; }; LocalNormalT = SharedObject.getLocal("T1"); LocalLevelT = SharedObject.getLocal("T2"); LocalRandomT = SharedObject.getLocal("T3"); LocalAroundT = SharedObject.getLocal("T4"); LocalExtremeT = SharedObject.getLocal("T5"); LocalCannonT = SharedObject.getLocal("T6"); if (!isNaN(Number(LocalNormalT.data.gameinfo1))){ NormalT = LocalNormalT.data.gameinfo1; } else { trace(("not saved! " + LocalNormalT.data.gameinfo1)); NormalT = 2; }; if (!isNaN(Number(LocalLevelT.data.gameinfo2))){ LevelT = LocalLevelT.data.gameinfo2; } else { trace(("not saved! " + LocalLevelT.data.gameinfo2)); LevelT = 2; }; if (!isNaN(Number(LocalRandomT.data.gameinfo3))){ RandomT = LocalRandomT.data.gameinfo3; } else { trace(("not saved! " + LocalRandomT.data.gameinfo3)); RandomT = 2; }; if (!isNaN(Number(LocalAroundT.data.gameinfo4))){ AroundT = LocalAroundT.data.gameinfo4; } else { trace(("not saved! " + LocalAroundT.data.gameinfo4)); AroundT = 2; }; if (!isNaN(Number(LocalExtremeT.data.gameinfo5))){ ExtremeT = LocalExtremeT.data.gameinfo5; } else { trace(("not saved! " + LocalExtremeT.data.gameinfo5)); ExtremeT = 2; }; if (!isNaN(Number(LocalCannonT.data.gameinfo6))){ CannonT = LocalCannonT.data.gameinfo6; } else { trace(("not saved! " + LocalCannonT.data.gameinfo6)); CannonT = 2; }; } function frame13(){ StartButton11.addEventListener(MouseEvent.CLICK, startMgame); } public function gotoSubmitPage(_arg1:MouseEvent){ theplayerName = playerName.text; trace(theplayerName); sendHighScores(); removeChild(HighScoreButton); } public function addBlock(){ var _local1:Number; var _local2:Block; _local1 = 100; BlockY = 40; BlockX = 24; _local2 = new Block(BlockX, BlockY, _local1, cursor); addChild(_local2); blocks.push(_local2); BBCounter = (BBCounter + 1); } function frame10(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; NormalModeH.addEventListener(MouseEvent.CLICK, NormalModeHigh); RandomModeH.addEventListener(MouseEvent.CLICK, RandomModeHigh); AroundModeH.addEventListener(MouseEvent.CLICK, AroundModeHigh); CrazyModeH.addEventListener(MouseEvent.CLICK, CrazyModeHigh); ExtremeModeH.addEventListener(MouseEvent.CLICK, ExtremeModeHigh); CannonModeH.addEventListener(MouseEvent.CLICK, CannonModeHigh); playAgainButton4.addEventListener(MouseEvent.CLICK, goToMenu4); } function frame9(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; if (LevelT == 1){ if (NormalT == 1){ if (RandomT == 1){ if (AroundT == 1){ if (ExtremeT == 1){ if (CannonT == 1){ CrazyUnlocked = 1; }; }; }; }; }; }; NormalBB.text = String(NormalB); RandomBB.text = String(RandomB); AroundBB.text = String(AroundB); ExtremeBB.text = String(ExtremeB); CannonBB.text = String(CannonB); TotalTime.text = String(((((NormalB + RandomB) + AroundB) + ExtremeB) + CannonB)); BlueBallCounter.text = String(BBCounter); locked = new ModeLocked(); NormalMode.addEventListener(MouseEvent.CLICK, playNormal); NormalMode.addEventListener(MouseEvent.ROLL_OVER, rolloverNormal); NormalMode.addEventListener(MouseEvent.ROLL_OUT, rollout); LevelMode.addEventListener(MouseEvent.CLICK, playLevel); LevelMode.addEventListener(MouseEvent.ROLL_OVER, rolloverLevel); LevelMode.addEventListener(MouseEvent.ROLL_OUT, rollout); RandomMode.addEventListener(MouseEvent.CLICK, playRandom); RandomMode.addEventListener(MouseEvent.ROLL_OVER, rolloverRandom); RandomMode.addEventListener(MouseEvent.ROLL_OUT, rollout); AroundMode.addEventListener(MouseEvent.CLICK, playAround); AroundMode.addEventListener(MouseEvent.ROLL_OVER, rolloverAround); AroundMode.addEventListener(MouseEvent.ROLL_OUT, rollout); CrazyMode.addEventListener(MouseEvent.CLICK, playCrazy); CrazyMode.addEventListener(MouseEvent.ROLL_OVER, rolloverCrazy); CrazyMode.addEventListener(MouseEvent.ROLL_OUT, rollout); ExtremeMode.addEventListener(MouseEvent.CLICK, playExtreme); ExtremeMode.addEventListener(MouseEvent.ROLL_OVER, rolloverExtreme); ExtremeMode.addEventListener(MouseEvent.ROLL_OUT, rollout); CannonMode.addEventListener(MouseEvent.CLICK, playCannon); CannonMode.addEventListener(MouseEvent.ROLL_OVER, rolloverCannon); CannonMode.addEventListener(MouseEvent.ROLL_OUT, rollout); MenuButton.addEventListener(MouseEvent.CLICK, gotoMenu); GameMode = "Nothing"; if (LevelT == 1){ bb2.alpha = 1; } else { bb2.alpha = 0.3; }; if (NormalT == 1){ bb1.aplha = 1; } else { bb1.alpha = 0.3; }; if (RandomT == 1){ bb3.alpha = 1; } else { bb3.alpha = 0.3; }; if (AroundT == 1){ bb4.alpha = 1; } else { bb4.alpha = 0.3; }; if (ExtremeT == 1){ bb5.alpha = 1; } else { bb5.alpha = 0.3; }; if (CannonT == 1){ bb6.alpha = 1; } else { bb6.alpha = 0.3; }; } public function rolloverExtreme(_arg1:MouseEvent){ gameText.gotoAndStop(7); } public function startSong(){ songChannel = song.play(); songChannel.addEventListener(Event.SOUND_COMPLETE, songCompleteHandler); Song = true; if (Song1 == true){ stopSong1(); toggleButton1.buttonState = "off"; toggleButton1.gotoAndStop("off"); }; } public function repeatlessShootingTime(_arg1:TimerEvent){ lessShootingTime(); if (smartBlockShootingTime > 900){ smartBlockShootingTime = (smartBlockShootingTime - 45); }; if (smartBlockShootingTime < 1700){ addBlock(); }; if (smartBlockShootingTime < 1500){ addBlock1(); }; if (smartBlockShootingTime < 1250){ addBlock2(); }; if (smartBlockShootingTime < 1000){ addBlock3(); }; MoreCannons = (MoreCannons + 1); } public function addBlockTimerNormal(){ blockTimer = new Timer(1500, 1); blockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); blockTimer.start(); } public function deletelocked(_arg1:TimerEvent){ removeChild(locked); } public function playLevel(_arg1:MouseEvent){ LevelMode.removeEventListener(MouseEvent.ROLL_OUT, rollout); gotoAndStop("Level"); GameMode = "Level"; } function frame8(){ LocalBBCounter.data.gameinfoBB = BBCounter; LocalNormalT.data.gameinfo1 = NormalT; LocalLevelT.data.gameinfo2 = LevelT; LocalRandomT.data.gameinfo3 = RandomT; LocalAroundT.data.gameinfo4 = AroundT; LocalExtremeT.data.gameinfo5 = ExtremeT; LocalCannonT.data.gameinfo6 = CannonT; LocalLevel22.data.gameinfo22 = Level22; LocalLevel33.data.gameinfo33 = Level33; LocalLevel44.data.gameinfo44 = Level44; LocalLevel55.data.gameinfo55 = Level55; LocalLevel66.data.gameinfo66 = Level66; LocalLevel77.data.gameinfo77 = Level77; LocalLevel88.data.gameinfo88 = Level88; LocalLevel99.data.gameinfo99 = Level99; LocalLevel1010.data.gameinfo1010 = Level1010; LocalNormalB.data.gameinfoB1 = NormalB; LocalRandomB.data.gameinfoB2 = RandomB; LocalAroundB.data.gameinfoB3 = AroundB; LocalExtremeB.data.gameinfoB4 = ExtremeB; LocalCannonB.data.gameinfoB5 = CannonB; playAgainButton5.addEventListener(MouseEvent.CLICK, goToMenu5); CursorColor.addEventListener(MouseEvent.CLICK, ChangeCursor); blackbutton.addEventListener(MouseEvent.CLICK, ChangeCursord); lowq.addEventListener(MouseEvent.CLICK, lowquality); mediumq.addEventListener(MouseEvent.CLICK, mediumquality); highq.addEventListener(MouseEvent.CLICK, highquality); lowe.addEventListener(MouseEvent.CLICK, loweffects); mediume.addEventListener(MouseEvent.CLICK, mediumeffects); highe.addEventListener(MouseEvent.CLICK, higheffects); toggleButton.addEventListener(MouseEvent.MOUSE_OVER, rolloverToggle); toggleButton.addEventListener(MouseEvent.MOUSE_OUT, rolloutToggle); toggleButton.addEventListener(MouseEvent.CLICK, toggleClick); if (Song == true){ toggleButton.buttonState = "on"; toggleButton.gotoAndStop("on"); } else { toggleButton.buttonState = "off"; toggleButton.gotoAndStop("off"); }; song1 = new TestSong1(); toggleButton1.addEventListener(MouseEvent.MOUSE_OVER, rolloverToggle1); toggleButton1.addEventListener(MouseEvent.MOUSE_OUT, rolloutToggle1); toggleButton1.addEventListener(MouseEvent.CLICK, toggleClick1); if (Song1 == true){ toggleButton1.buttonState = "on"; toggleButton1.gotoAndStop("on"); } else { toggleButton1.buttonState = "off"; toggleButton1.gotoAndStop("off"); }; } function frame12(){ if (Lplayer == 1){ WinText.gotoAndStop(3); } else { if (Lplayer == 2){ WinText.gotoAndStop(2); } else { WinText.gotoAndStop(1); }; }; Lplayer = 3; startmbutton.addEventListener(MouseEvent.CLICK, playM); MenuButton99.addEventListener(MouseEvent.CLICK, gototherealfinalMenu); } public function startClock(){ ClockTimer = new Timer(1000, 1); ClockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, addSecond); ClockTimer.start(); } function keyPressedDown1(_arg1:KeyboardEvent){ if (_arg1.keyCode == 65){ leftArrow1 = true; } else { if (_arg1.keyCode == 68){ rightArrow1 = true; } else { if (_arg1.keyCode == 87){ upArrow1 = true; } else { if (_arg1.keyCode == 83){ downArrow1 = true; }; }; }; }; } public function checkTimePassed(_arg1:Event){ } public function deletePowerups(){ var _local1:int; _local1 = (powerups.length - 1); while (_local1 >= 0) { powerups[_local1].x = -1000; _local1--; }; } public function poweruptimer(){ powerupTimer = new Timer(20000, 1); powerupTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatpoweruptimer); powerupTimer.start(); } public function ExtremeCannons(){ ExtremeCannonTimer = new Timer(1000, 1); ExtremeCannonTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatExtremeCannonTimer); ExtremeCannonTimer.start(); } public function startLevelClock(){ LevelTimer = new Timer(1000, 1); LevelTimer.addEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); LevelTimer.start(); } public function repeatExtremeCannonTimer(_arg1:TimerEvent){ ExtremeCannons(); addsmartBlock1(); } public function addCannon(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function lessShootingTime(){ shootingTimer = new Timer(5000, 1); shootingTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatlessShootingTime); shootingTimer.start(); } public function higheffects(_arg1:MouseEvent){ stage.frameRate = 25; } public function playRandom(_arg1:MouseEvent){ gotoAndStop("Normal"); GameMode = "Random"; } public function addsmartBlock1(){ var _local1:Number; var _local2:smartBlock; _local1 = 100; smartBlockY = 34; smartBlockX = 302; _local2 = new smartBlock(smartBlockX, smartBlockY, _local1, cursor); addChild(_local2); smartblocks.push(_local2); BBCounter = (BBCounter + 1); } public function addsmartBlock2(){ var _local1:Number; var _local2:smartBlock; _local1 = 100; smartBlockY = 224; smartBlockX = 576; _local2 = new smartBlock(smartBlockX, smartBlockY, _local1, cursor); addChild(_local2); smartblocks.push(_local2); BBCounter = (BBCounter + 1); } public function playNormal(_arg1:MouseEvent){ gotoAndStop("Normal"); GameMode = "Normal"; } public function addsmartBlock3(){ var _local1:Number; var _local2:smartBlock; _local1 = 100; smartBlockY = 420; smartBlockX = 302; _local2 = new smartBlock(smartBlockX, smartBlockY, _local1, cursor); addChild(_local2); smartblocks.push(_local2); BBCounter = (BBCounter + 1); } public function highquality(_arg1:MouseEvent){ stage.quality = "high"; } public function removePowerup(_arg1:Powerup){ } public function addBlock1(){ var _local1:Number; var _local2:Block; _local1 = 100; BlockY1 = 40; BlockX1 = 575; _local2 = new Block(BlockX1, BlockY1, _local1, cursor); addChild(_local2); blocks.push(_local2); BBCounter = (BBCounter + 1); } public function addBlock2(){ var _local1:Number; var _local2:Block; _local1 = 100; BlockY2 = 413; BlockX2 = 22; _local2 = new Block(BlockX2, BlockY2, _local1, cursor); addChild(_local2); blocks.push(_local2); BBCounter = (BBCounter + 1); } public function addBlock3(){ var _local1:Number; var _local2:Block; _local1 = 100; BlockY3 = 413; BlockX3 = 575; _local2 = new Block(BlockX3, BlockY3, _local1, cursor); addChild(_local2); blocks.push(_local2); BBCounter = (BBCounter + 1); } public function showInstructions(_arg1:MouseEvent){ gotoAndStop("Instructions"); } public function playCannon(_arg1:MouseEvent){ gotoAndStop("Normal"); GameMode = "Cannon"; } public function addsmartBlock4(){ var _local1:Number; var _local2:smartBlock; _local1 = 100; smartBlockY = 225; smartBlockX = 18; _local2 = new smartBlock(smartBlockX, smartBlockY, _local1, cursor); addChild(_local2); smartblocks.push(_local2); BBCounter = (BBCounter + 1); } public function addBlockTimerAround(){ ballTimerAround = new Timer(AroundBlockTime, 1); ballTimerAround.addEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); ballTimerAround.start(); } public function gotoMenu(_arg1:MouseEvent){ gotoAndStop("Menu"); } function keyPressedUp1(_arg1:KeyboardEvent){ if (_arg1.keyCode == 65){ leftArrow1 = false; } else { if (_arg1.keyCode == 68){ rightArrow1 = false; } else { if (_arg1.keyCode == 87){ upArrow1 = false; } else { if (_arg1.keyCode == 83){ downArrow1 = false; }; }; }; }; } public function repeatsmartBlockTimerandAddsmartBlock(_arg1:TimerEvent){ addsmartBlock1(); addsmartBlockTimer(); if (MoreCannons > 2){ addsmartBlock2(); }; if (MoreCannons > 3){ addsmartBlock3(); }; if (MoreCannons > 6){ addsmartBlock4(); }; } public function CrazyModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2CrazyMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } public function starttheGame(_arg1:MouseEvent){ gotoAndStop("ChooseMode"); } public function goToMenu(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function playLevel3(_arg1:MouseEvent){ GameMode = "Level3"; gotoAndStop("Normal"); } public function rolloverToggle(_arg1:MouseEvent){ toggleButton.gotoAndStop((toggleButton.buttonState + " over")); } public function playLevel2(_arg1:MouseEvent){ GameMode = "Level2"; gotoAndStop("Normal"); } public function playLevel4(_arg1:MouseEvent){ GameMode = "Level4"; gotoAndStop("Normal"); } public function playLevel7(_arg1:MouseEvent){ GameMode = "Level7"; gotoAndStop("Normal"); } public function playLevel6(_arg1:MouseEvent){ GameMode = "Level6"; gotoAndStop("Normal"); } public function playLevel8(_arg1:MouseEvent){ GameMode = "Level8"; gotoAndStop("Normal"); } public function playLevel9(_arg1:MouseEvent){ GameMode = "Level9"; gotoAndStop("Normal"); } public function playLevel1(_arg1:MouseEvent){ GameMode = "Level1"; gotoAndStop("Normal"); } public function playLevel5(_arg1:MouseEvent){ GameMode = "Level5"; gotoAndStop("Normal"); } public function fireBall(_arg1:Event){ } public function rollout(_arg1:MouseEvent){ gameText.gotoAndStop(1); } public function songCompleteHandler1(_arg1:Event){ toggleButton1.buttonState = "on"; startSong1(); } public function gotoCredits(_arg1:MouseEvent){ gotoAndStop("Credits"); } public function TimeScreen(){ ScreenTimer = new Timer(2500, 1); ScreenTimer.addEventListener(TimerEvent.TIMER_COMPLETE, gotoMenuwhenfinished); ScreenTimer.start(); } public function checkForHits(_arg1:Event){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; if (GameMode == "Multiplayer"){ cursor.y = ((Math.random() * 280) + 49); cursor.x = ((Math.random() * 480) + 36); }; _local2 = (blocks.length - 1); while (_local2 >= 0) { _local4 = (powerups.length - 1); while (_local4 >= 0) { if (powerups[_local4].hitTestObject(blocks[_local2])){ powerups[_local4].alpha = (powerups[_local4].alpha - 0.2); blocks[_local2].x = -1000; }; if (powerups[_local4].alpha < 0.1){ powerups[_local4].x = -1000; }; if (GameMode == "Multiplayer"){ } else { if (cursor.hitTestObject(powerups[_local4])){ Powerupon = true; } else { Powerupon = false; }; }; _local4--; }; if (GameMode == "Multiplayer"){ } else { if (cursor.hitTestObject(blocks[_local2])){ if (Powerupon == true){ } else { if (Powerupon == false){ endGame(); }; }; }; }; if (mascot.hitTestObject(blocks[_local2])){ if (mascot.scaleX < 0.15){ Lplayer = 1; endGame(); }; mascot.scaleX = (mascot.scaleX - 0.05); mascot.scaleY = (mascot.scaleY - 0.05); blocks[_local2].x = -1000; }; if (mascot1.hitTestObject(blocks[_local2])){ if (mascot1.scaleX < 0.15){ Lplayer = 2; endGame(); }; mascot1.scaleX = (mascot1.scaleX - 0.05); mascot1.scaleY = (mascot1.scaleY - 0.05); blocks[_local2].x = -1000; }; _local2--; }; _local3 = (smartblocks.length - 1); while (_local3 >= 0) { _local5 = (powerups.length - 1); while (_local5 >= 0) { if (powerups[_local5].hitTestObject(smartblocks[_local3])){ powerups[_local5].alpha = (powerups[_local5].alpha - 0.2); smartblocks[_local3].x = -1000; }; if (powerups[_local5].alpha < 0.1){ powerups[_local5].x = -1000; }; if (cursor.hitTestObject(powerups[_local5])){ Powerupon = true; } else { Powerupon = false; }; _local5--; }; if (smartblocks[_local3].hitTestObject(cursor)){ if (Powerupon == true){ } else { endGame(); }; }; _local3--; }; if (GameMode == "Multiplayer"){ if (mascot1.hitTestObject(box)){ } else { Lplayer = 2; endGame(); }; if (mascot.hitTestObject(box)){ } else { Lplayer = 1; endGame(); }; if (mascot.hitTestObject(rightWall)){ Lplayer = 1; endGame(); }; if (mascot.hitTestObject(leftWall)){ Lplayer = 1; endGame(); }; if (mascot.hitTestObject(upWall)){ Lplayer = 1; endGame(); }; if (mascot.hitTestObject(downWall)){ Lplayer = 1; endGame(); }; if (mascot1.hitTestObject(rightWall)){ Lplayer = 2; endGame(); }; if (mascot1.hitTestObject(leftWall)){ Lplayer = 2; endGame(); }; if (mascot1.hitTestObject(upWall)){ Lplayer = 2; endGame(); }; if (mascot1.hitTestObject(downWall)){ Lplayer = 2; endGame(); }; } else { if (cursor.hitTestObject(box)){ } else { endGame(); }; if ((((((((downWall == null)) || ((leftWall == null)))) || ((upWall == null)))) || ((rightWall == null)))){ } else { if (cursor.hitTestObject(rightWall)){ endGame(); }; if (cursor.hitTestObject(leftWall)){ endGame(); }; if (cursor.hitTestObject(upWall)){ endGame(); }; if (cursor.hitTestObject(downWall)){ endGame(); }; }; }; } public function gotoChooseMode1(_arg1:MouseEvent){ gotoAndStop("ChooseMode"); } public function playCrazy(_arg1:MouseEvent){ if (CrazyUnlocked == 1){ gotoAndStop("Normal"); GameMode = "Crazy"; } else { if (CrazyUnlocked == 2){ deletelockedTimer(); }; }; } public function addLevelSecond(_arg1:TimerEvent){ CountdownSeconds = (CountdownSeconds - 1); LeveltimeString = String(CountdownSeconds); LeveltimeDisplay.text = LeveltimeString; startLevelClock(); if (CountdownSeconds <= 0){ if (GameMode == "Level1"){ Level22 = 1; } else { if (GameMode == "Level2"){ Level33 = 1; } else { if (GameMode == "Level3"){ Level44 = 1; } else { if (GameMode == "Level4"){ Level55 = 1; } else { if (GameMode == "Level5"){ Level66 = 1; } else { if (GameMode == "Level6"){ Level77 = 1; } else { if (GameMode == "Level7"){ Level88 = 1; } else { if (GameMode == "Level8"){ Level99 = 1; } else { if (GameMode == "Level9"){ Level1010 = 1; } else { if (GameMode == "Level10"){ LevelT = 1; }; }; }; }; }; }; }; }; }; }; LocalBBCounter.data.gameinfoBB = BBCounter; endGame(); }; } public function checkGameMode(){ if (GameMode == "Normal"){ addBlockTimerNormal(); } else { if (GameMode == "Random"){ addBlockTimerRandom(); } else { if (GameMode == "Around"){ AroundBlockTime = 1500; addBlockTimerAround(); } else { if (GameMode == "Cannon"){ addsmartBlockTimer(); lessShootingTime(); } else { if (GameMode == "Extreme"){ AroundBlockTime = 9000; ExtremeModeTimer(); addBlockTimerAround(); ExtremeCannons(); addBlock(); addBlock1(); addBlock2(); addBlock3(); } else { if (GameMode == "Crazy"){ addBlockTimerCrazy(); } else { if (GameMode == "Multiplayer"){ addBlockTimerRandom(); AroundBlockTime = 5204; addBlockTimerAround(); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown1); stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp1); stage.addEventListener(Event.ENTER_FRAME, moveMascot1); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressedDown); stage.addEventListener(KeyboardEvent.KEY_UP, keyPressedUp); stage.addEventListener(Event.ENTER_FRAME, moveMascot); } else { if (GameMode == "Level1"){ startLevelClock(); addBlockTimerNormal(); } else { if (GameMode == "Level2"){ startLevelClock(); addBlockTimerNormal(); } else { if (GameMode == "Level3"){ startLevelClock(); addBlockTimerNormal(); addBlockTimerRandom(); } else { if (GameMode == "Level4"){ startLevelClock(); AroundBlockTime = 1346; addBlockTimerAround(); addBlockTimerRandom(); } else { if (GameMode == "Level5"){ startLevelClock(); addBlockTimerNormal(); } else { if (GameMode == "Level6"){ startLevelClock(); addBlockTimerNormal(); AroundBlockTime = 1346; addBlockTimerAround(); } else { if (GameMode == "Level7"){ startLevelClock(); AroundBlockTime = 160; addBlockTimerAround(); } else { if (GameMode == "Level8"){ startLevelClock(); addsmartBlockTimer(); lessShootingTime(); AroundBlockTime = 1346; addBlockTimerAround(); addBlockTimerNormal(); } else { if (GameMode == "Level9"){ startLevelClock(); addBlockTimerNormal(); } else { if (GameMode == "Level10"){ startLevelClock(); AroundBlockTime = 500; addBlockTimerAround(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function ChangeCursord(_arg1:MouseEvent){ cursor.gotoAndStop(1); } public function addBlockTimerCrazy(){ blockTimer = new Timer(130, 1); blockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlockC); blockTimer.start(); } public function addBlock4(){ var _local1:Number; var _local2:smartBlock; _local1 = 100; BlockY3 = mascot.y; BlockX3 = mascot.x; _local2 = new smartBlock(BlockX3, BlockY3, _local1, cursor); addChild(_local2); smartblocks.push(_local2); } public function repeatballTimerRandom(_arg1:TimerEvent){ var _local2:Number; _local2 = Math.random(); if (_local2 > 0.5){ if (Math.random() > 0.5){ addBlock(); } else { addBlock1(); }; } else { if (Math.random() > 0.5){ addBlock2(); } else { addBlock3(); }; }; addBlockTimerRandom(); } public function songCompleteHandler(_arg1:Event){ toggleButton.buttonState = "on"; startSong(); } public function repeatpoweruptimer(_arg1:TimerEvent){ poweruptimer(); } public function sendHighScores(){ var abrazor30Data:URLRequest; var variables:URLVariables; var verbs:Number; var viper:String; var loader:URLLoader; var dataOnLoad:Function; dataOnLoad = function (_arg1:Event){ trace(loader.data); }; abrazor30Data = new URLRequest("http://rankz.armorbot.com/submit/as3_v0.php"); abrazor30Data.method = URLRequestMethod.POST; variables = new URLVariables(); if (GameMode == "Normal"){ variables.flashkey = "SGFrVlRkdGg="; variables.SU0249 = "MjUyMGolZSVhJW4lcw=="; } else { if (GameMode == "Random"){ variables.flashkey = "SlVyclpPa0o="; variables.SU0249 = "MjUyMWolZSVhJW4lcw=="; } else { if (GameMode == "Around"){ variables.flashkey = "VXVLZEJ1Wm8="; variables.SU0249 = "MjUyMmolZSVhJW4lcw=="; } else { if (GameMode == "Crazy"){ variables.flashkey = "dWJkR0dwUXg="; variables.SU0249 = "MjUyM2olZSVhJW4lcw=="; } else { if (GameMode == "Extreme"){ variables.flashkey = "b01ZRW1rYWk="; variables.SU0249 = "MjUyNGolZSVhJW4lcw=="; } else { if (GameMode == "Cannon"){ variables.flashkey = "b2lnYnZWaEw="; variables.SU0249 = "MjUyNWolZSVhJW4lcw=="; }; }; }; }; }; }; variables.bmFtZTE = theplayerName; verbs = seconds; viper = (verbs + "Z"); variables.c2NvcmUx = viper.split("0").join("U"); variables.c2NvcmUx = variables.c2NvcmUx.split("").join("A"); variables.c2NvcmUx = variables.c2NvcmUx.split("AU").join("Y"); variables.c2NvcmUx = variables.c2NvcmUx.split("A1").join("B"); variables.c2NvcmUx = variables.c2NvcmUx.split(".").join("N"); abrazor30Data.data = variables; loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.TEXT; loader.addEventListener(Event.COMPLETE, dataOnLoad); loader.load(abrazor30Data); ShowIfPosted.gotoAndStop(2); } public function playAround(_arg1:MouseEvent){ gotoAndStop("Normal"); GameMode = "Around"; } public function CannonModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2CannonMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } public function gotoChooseMode(_arg1:MouseEvent){ gotoAndStop("ChooseMode"); } public function deletesmartBlocks(){ var _local1:int; _local1 = (smartblocks.length - 1); while (_local1 >= 0) { smartblocks[_local1].x = -1000; _local1--; }; } public function PopUpHighScores(_arg1:MouseEvent){ gotoAndStop("HighScores"); } public function removeBlock(_arg1:Block){ } public function PlayThisAgain(_arg1:MouseEvent){ gotoAndStop("Normal"); } public function startSong1(){ songChannel1 = song1.play(); songChannel1.addEventListener(Event.SOUND_COMPLETE, songCompleteHandler1); Song1 = true; if (Song == true){ stopSong(); toggleButton.buttonState = "off"; toggleButton.gotoAndStop("off"); }; } public function addPowerup(){ var _local1:Number; var _local2:Powerup; _local1 = 100; PowerupY = 217; PowerupX = 285; _local2 = new Powerup(PowerupX, PowerupY, _local1, cursor); addChild(_local2); powerups.push(_local2); } public function moveCursor(_arg1:Event){ cursor.x = mouseX; cursor.y = mouseY; } public function ExtremeModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2ExtremeMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } public function toggleClick(_arg1:MouseEvent){ if (toggleButton.buttonState == "on"){ toggleButton.buttonState = "off"; stopSong(); } else { toggleButton.buttonState = "on"; startSong(); }; toggleButton.gotoAndStop((toggleButton.buttonState + " over")); } public function startMgame(_arg1:MouseEvent){ StartButton11.x = -1000; startGame1(); } public function gototherealfinalMenu(_arg1:MouseEvent){ gotoAndStop("Menu"); } function keyPressedUp(_arg1:KeyboardEvent){ if (_arg1.keyCode == 37){ leftArrow = false; } else { if (_arg1.keyCode == 39){ rightArrow = false; } else { if (_arg1.keyCode == 38){ upArrow = false; } else { if (_arg1.keyCode == 40){ downArrow = false; }; }; }; }; } public function repeatCountDownClock(_arg1:TimerEvent){ var _local2:*; CountDownClock(); if (Countdownseconds == 0){ Countdownseconds = 20; addPowerup(); } else { Countdownseconds = (Countdownseconds - 1); }; _local2 = String(Countdownseconds); CountdownText.text = _local2; } public function addsmartBlockTimer(){ smartblockTimer = new Timer(smartBlockShootingTime, 1); smartblockTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatsmartBlockTimerandAddsmartBlock); smartblockTimer.start(); } public function repeatBlockTimerandAddBlock(_arg1:TimerEvent){ var _local2:Number; _local2 = Math.random(); addBlock(); addBlockTimerNormal(); } public function playLevel10(_arg1:MouseEvent){ GameMode = "Level10"; gotoAndStop("Normal"); } public function stopSong1(){ songChannel1.stop(); Song1 = false; } public function playExtreme(_arg1:MouseEvent){ gotoAndStop("Normal"); GameMode = "Extreme"; } public function goToMenu1(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function goToMenu5(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function rolloverRandom(_arg1:MouseEvent){ gameText.gotoAndStop(4); } public function addCannon3(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function addCannon2(){ var _local1:Cannon; BlockY = 40; BlockX = 575; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function addCannon4(){ var _local1:Cannon; BlockY = 413; BlockX = 22; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function goToMenu9(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function addCannon1(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function addCannon8(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function AroundModeHigh(_arg1:MouseEvent){ var _local2:URLRequest; url = "http://rankz.armorbot.com/BlueBall2AroundMode/"; _local2 = new URLRequest(url); navigateToURL(_local2, "_blank"); } public function addCannon7(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } function moveMascot(_arg1:Event){ var _local2:Number; _local2 = 8; if (leftArrow){ mascot.x = (mascot.x - _local2); }; if (rightArrow){ mascot.x = (mascot.x + _local2); }; if (upArrow){ mascot.y = (mascot.y - _local2); }; if (downArrow){ mascot.y = (mascot.y + _local2); }; } public function lowquality(_arg1:MouseEvent){ stage.quality = "low"; } public function addCannon6(){ var _local1:Cannon; BlockY = 413; BlockX = 575; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function rolloverLevel(_arg1:MouseEvent){ gameText.gotoAndStop(3); } public function loweffects(_arg1:MouseEvent){ stage.frameRate = 15; } public function repeatballTimerAround(_arg1:TimerEvent){ addBlockTimerAround(); if (AroundNumber == 0){ addBlock(); } else { if (AroundNumber == 1){ addBlock1(); } else { if (AroundNumber == 2){ addBlock3(); } else { if (AroundNumber == 3){ addBlock2(); }; }; }; }; if (AroundNumber == 3){ AroundNumber = 0; } else { AroundNumber = (AroundNumber + 1); }; } public function goToMenu10(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function rolloverNormal(_arg1:MouseEvent){ gameText.gotoAndStop(2); } public function ChangeCursor(_arg1:MouseEvent){ if (CursorC > 26){ CursorC = 1; } else { CursorC = (CursorC + 1); }; cursor.gotoAndStop(CursorC); } public function rolloverToggle1(_arg1:MouseEvent){ toggleButton1.gotoAndStop((toggleButton1.buttonState + " over")); } public function goToMenu4(_arg1:MouseEvent){ gotoAndStop("Menu"); } public function deleteBlocks(){ var _local1:int; _local1 = (blocks.length - 1); while (_local1 >= 0) { blocks[_local1].x = -1000; _local1--; }; } public function addCannon5(){ var _local1:Cannon; BlockY = 38; BlockX = 23; _local1 = new Cannon(BlockX, BlockY, cursor); addChild(_local1); cannons.push(_local1); } public function rolloverCannon(_arg1:MouseEvent){ gameText.gotoAndStop(8); } public function startGame1(){ } public function repeatBlockTimerandAddBlockC(_arg1:TimerEvent){ addBlock(); addBlockTimerCrazy(); } public function startGame(){ blocks = new Array(); smartblocks = new Array(); powerups = new Array(); cannons = new Array(); checkGameMode(); addEventListener(Event.ENTER_FRAME, checkForHits); Countdownseconds = 20; if (GameMode == "Multiplayer"){ } else { CountDownClock(); poweruptimer(); }; } public function endGame(){ removeEventListener(Event.ENTER_FRAME, checkForHits); deleteBlocks(); deletesmartBlocks(); deletePowerups(); if (GameMode == "Normal"){ blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Random"){ ballTimerRandom.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerRandom); } else { if (GameMode == "Around"){ ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); AroundNumber = 0; } else { if (GameMode == "Cannon"){ smartblockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatsmartBlockTimerandAddsmartBlock); shootingTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatlessShootingTime); smartBlockShootingTime = 2000; MoreCannons = 0; } else { if (GameMode == "Extreme"){ ExtremeTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatExtremeModeTimer); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); ExtremeCannonTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatExtremeCannonTimer); AroundNumber = 0; ExtremeShootingTime = 19000; } else { if (GameMode == "Crazy"){ blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlockC); } else { if (GameMode == "Level1"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Level2"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Level3"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); ballTimerRandom.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerRandom); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Level4"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); ballTimerRandom.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerRandom); AroundNumber = 0; } else { if (GameMode == "Level5"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Level6"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); AroundNumber = 0; } else { if (GameMode == "Level7"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); AroundNumber = 0; } else { if (GameMode == "Level8"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); AroundNumber = 0; blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); smartblockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatsmartBlockTimerandAddsmartBlock); shootingTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatlessShootingTime); smartBlockShootingTime = 2000; MoreCannons = 0; } else { if (GameMode == "Level9"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); blockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatBlockTimerandAddBlock); } else { if (GameMode == "Level10"){ LevelTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addLevelSecond); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); AroundNumber = 0; } else { if (GameMode == "Multiplayer"){ ballTimerRandom.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerRandom); ballTimerAround.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatballTimerAround); mascot.x = -500; mascot1.x = -500; mascotFrame = 1; mascot1Frame = 1; mascot.scaleX = 1; mascot.scaleY = 1; mascot1.scaleX = 1; mascot1.scaleY = 1; mascot.gotoAndPlay(mascotFrame); mascot1.gotoAndPlay(mascot1Frame); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if (GameMode == "Multiplayer"){ cursor.gotoAndStop(1); } else { powerupTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatpoweruptimer); countDownTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, repeatCountDownClock); }; ClockTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, addSecond); gotoAndStop("GameOver"); } public function playM(_arg1:MouseEvent){ GameMode = "Multiplayer"; mascot.x = 205; mascot.y = 215; mascot1.x = 380; mascot1.y = 215; gotoAndStop("Normal"); } public function gotoJGames1(_arg1:MouseEvent){ var _local2:*; var _local3:URLRequest; _local2 = "http://www.jgames.ch.vu"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public function gotoJGames(_arg1:MouseEvent){ var _local2:*; var _local3:URLRequest; _local2 = "http://www.jgames.ch.vu"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public function gotoOptions(_arg1:MouseEvent){ gotoAndStop("Options"); } public function gotoJGames2(_arg1:MouseEvent){ var _local2:*; var _local3:URLRequest; _local2 = "http://www.jgames.ch.vu"; _local3 = new URLRequest(_local2); navigateToURL(_local3, "_blank"); } public function removesmartBlock(_arg1:smartBlock){ } public function deletelockedTimer(){ locked.x = (CrazyMode.x - 60); locked.y = CrazyMode.y; locked.alpha = 0.6; addChild(locked); deleteTimer = new Timer(1000, 1); deleteTimer.addEventListener(TimerEvent.TIMER_COMPLETE, deletelocked); deleteTimer.start(); } public function repeatExtremeModeTimer(_arg1:TimerEvent){ ExtremeModeTimer(); if (ExtremeShootingTime >= 300){ ExtremeShootingTime = (ExtremeShootingTime - 50); }; addBlock(); addBlock1(); addBlock2(); addBlock3(); } public function mediumeffects(_arg1:MouseEvent){ stage.frameRate = 20; } public function gotoMultiplayer(_arg1:MouseEvent){ gotoAndStop("Multiplayer"); } } }//package
Section 18
//Powerup (Powerup) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Powerup extends MovieClip { private var xdif:Number;// = 0 public var poweredUp:Boolean;// = false private var cursor:Cursor; private var speed; public var deleteTimer:Timer; private var ydif:Number;// = 0 private var lastTime:int; private var updatePositionY:Number; private var locationTimer:Timer; private var target:Cursor; private var updatePositionX:Number; public var blockSpeed:Number;// = 100 public var length; public function Powerup(_arg1, _arg2:Number, _arg3:Number, _arg4:Cursor){ blockSpeed = 100; xdif = 0; ydif = 0; speed = ((Math.random() * 80) + 60); length = Math.sqrt(((xdif * xdif) + (ydif * ydif))); poweredUp = false; super(); this.x = _arg1; this.y = _arg2; blockSpeed = _arg3; addEventListener(Event.ENTER_FRAME, movePowerup); this.target = _arg4; } public function movePowerup(_arg1:Event){ var _local2:int; _local2 = (getTimer() - lastTime); lastTime = (lastTime + _local2); if (poweredUp == true){ this.x = target.x; this.y = target.y; if (this.alpha < 0.1){ deleteBlock(); }; }; if (this.x < -500){ deleteBlock(); }; if (this.hitTestObject(target)){ poweredUp = true; }; } public function deleteBlock(){ MovieClip(parent).removePowerup(this); parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, movePowerup); } } }//package
Section 19
//screenclose (screenclose) package { import flash.display.*; public dynamic class screenclose extends MovieClip { public function screenclose(){ addFrameScript(0, frame1, 38, frame39); } function frame1(){ stop(); } function frame39(){ stop(); } } }//package
Section 20
//smartBlock (smartBlock) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class smartBlock extends MovieClip { private var xdif:Number;// = 0 private var cursor:Cursor; private var speed;// = 300 private var ydif:Number;// = 0 private var lastTime:int; private var updatePositionY:Number; private var locationTimer:Timer; private var target:Cursor; private var updatePositionX:Number; public var blockSpeed:Number;// = 100 public function smartBlock(_arg1, _arg2:Number, _arg3:Number, _arg4:Cursor){ blockSpeed = 100; xdif = 0; ydif = 0; speed = 300; super(); this.x = _arg1; this.y = _arg2; addEventListener(Event.ENTER_FRAME, moveBlock); this.target = _arg4; getCursorLocation(); } public function getCursorLocation(){ locationTimer = new Timer(3000, 1); locationTimer.addEventListener(TimerEvent.TIMER_COMPLETE, repeatGetCursorLocation); locationTimer.start(); } public function deletesmartBlock(){ MovieClip(parent).removesmartBlock(this); parent.removeChild(this); removeEventListener(Event.ENTER_FRAME, moveBlock); } public function moveBlock(_arg1:Event){ var _local2:int; _local2 = (getTimer() - lastTime); lastTime = (lastTime + _local2); this.x = (this.x + ((xdif * _local2) / 1000)); this.y = (this.y + ((ydif * _local2) / 1000)); if (this.x < -10){ deletesmartBlock(); } else { if (this.y > 510){ deletesmartBlock(); } else { if (this.y < -10){ deletesmartBlock(); } else { if (this.x > 610){ deletesmartBlock(); }; }; }; }; } public function repeatGetCursorLocation(_arg1:TimerEvent){ var _local2:*; getCursorLocation(); xdif = (target.x - this.x); ydif = (target.y - this.y); _local2 = Math.sqrt(((xdif * xdif) + (ydif * ydif))); xdif = (xdif / _local2); ydif = (ydif / _local2); xdif = (xdif * speed); ydif = (ydif * speed); } } }//package
Section 21
//TestSong (TestSong) package { import flash.media.*; public dynamic class TestSong extends Sound { } }//package
Section 22
//TestSong1 (TestSong1) package { import flash.media.*; public dynamic class TestSong1 extends Sound { } }//package
Section 23
//Wall (Wall) package { import flash.display.*; public dynamic class Wall extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClip {Block}Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip {smartBlock}Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip {Powerup}Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {Cannon}Uses:8
Symbol 10 FontUsed by:11 47 48 52 67 75 76 78 79 81 82 84 85 87 88 90 91 94 95 97 98 119 120 122 123 125 127 128 130 131 133 134 139 140 142 143 146 147 148 149 150 151 152 153 156 157 159 161 162 164 165 167 168 170 171 173 174 177 178 180 181 183 184 186 187 189 191 193 194 195 196 197 198 201 203 211 213 214 216 217 227 228 230 232 233 234 238 239 240 241 242 243 245 246 247 248 252 258 259 260 261 262 264 265 267 268 270 271 272 274 276 277 278 279 280 281 282 283 284 285 292 294 296 298 300 302 304 306 308 310 312 313 315 316 317 318 319 320 321 323 324 325 327
Symbol 11 TextUses:10Used by:12
Symbol 12 MovieClip {ModeLocked}Uses:11Used by:219
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip {Wall}Uses:13Used by:145  Timeline
Symbol 15 GraphicUsed by:40 111
Symbol 16 GraphicUsed by:40
Symbol 17 GraphicUsed by:40
Symbol 18 GraphicUsed by:40
Symbol 19 GraphicUsed by:40
Symbol 20 GraphicUsed by:40
Symbol 21 GraphicUsed by:40
Symbol 22 GraphicUsed by:40
Symbol 23 GraphicUsed by:40
Symbol 24 GraphicUsed by:40
Symbol 25 GraphicUsed by:40
Symbol 26 GraphicUsed by:40
Symbol 27 GraphicUsed by:40
Symbol 28 GraphicUsed by:40
Symbol 29 GraphicUsed by:40
Symbol 30 GraphicUsed by:40
Symbol 31 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 33 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 35 GraphicUsed by:40
Symbol 36 GraphicUsed by:40
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip {Cursor}Uses:15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39Used by:219  Timeline
Symbol 41 GraphicUsed by:45
Symbol 42 ShapeTweeningUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip {screenclose}Uses:41 42 43 44Used by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 TextUses:10Used by:49
Symbol 48 TextUses:10Used by:49
Symbol 49 MovieClipUses:47 48Used by:65 219  Timeline
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:219  Timeline
Symbol 52 TextUses:10Used by:Timeline
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:58 64
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClip {NewGame_fla.eye_8}Uses:55 57Used by:59
Symbol 59 MovieClipUses:54 58Used by:60
Symbol 60 MovieClipUses:59Used by:64 219
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:60 55 63Used by:65  Timeline
Symbol 65 MovieClipUses:53 49 64Used by:Timeline
Symbol 66 GraphicUsed by:69
Symbol 67 TextUses:10Used by:69
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip {NewGame_fla.cannonM_13}Uses:70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 Sound {TestSong1}Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 TextUses:10Used by:77
Symbol 76 TextUses:10Used by:77
Symbol 77 ButtonUses:75 76Used by:Timeline
Symbol 78 TextUses:10Used by:80
Symbol 79 TextUses:10Used by:80
Symbol 80 ButtonUses:78 79Used by:219  Timeline
Symbol 81 TextUses:10Used by:83  Timeline
Symbol 82 TextUses:10Used by:83
Symbol 83 ButtonUses:81 82Used by:219  Timeline
Symbol 84 TextUses:10Used by:86  Timeline
Symbol 85 TextUses:10Used by:86
Symbol 86 ButtonUses:84 85Used by:219  Timeline
Symbol 87 TextUses:10Used by:89  Timeline
Symbol 88 TextUses:10Used by:89
Symbol 89 ButtonUses:87 88Used by:219  Timeline
Symbol 90 TextUses:10Used by:92  Timeline
Symbol 91 TextUses:10Used by:92
Symbol 92 ButtonUses:90 91Used by:Timeline
Symbol 93 GraphicUsed by:219
Symbol 94 TextUses:10Used by:96
Symbol 95 TextUses:10Used by:96
Symbol 96 ButtonUses:94 95Used by:219  Timeline
Symbol 97 TextUses:10Used by:99
Symbol 98 TextUses:10Used by:99
Symbol 99 ButtonUses:97 98Used by:219  Timeline
Symbol 100 BitmapUsed by:101 255 287
Symbol 101 GraphicUses:100Used by:102 103 104 105 106 107
Symbol 102 MovieClipUses:101Used by:219  Timeline
Symbol 103 MovieClipUses:101Used by:219  Timeline
Symbol 104 MovieClipUses:101Used by:219  Timeline
Symbol 105 MovieClipUses:101Used by:219  Timeline
Symbol 106 MovieClipUses:101Used by:219  Timeline
Symbol 107 MovieClipUses:101Used by:219  Timeline
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:219
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:15 110Used by:219  Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:219  Timeline
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:115 116Used by:118
Symbol 118 MovieClip {NewGame_fla.BlueBall_32}Uses:114 117Used by:219
Symbol 119 TextUses:10Used by:121
Symbol 120 TextUses:10Used by:121
Symbol 121 ButtonUses:119 120Used by:219  Timeline
Symbol 122 TextUses:10Used by:124
Symbol 123 TextUses:10Used by:124
Symbol 124 ButtonUses:122 123Used by:219  Timeline
Symbol 125 TextUses:10Used by:126
Symbol 126 MovieClipUses:125Used by:219  Timeline
Symbol 127 TextUses:10Used by:129
Symbol 128 TextUses:10Used by:129
Symbol 129 ButtonUses:127 128Used by:219  Timeline
Symbol 130 TextUses:10Used by:132
Symbol 131 TextUses:10Used by:132
Symbol 132 ButtonUses:130 131Used by:219  Timeline
Symbol 133 TextUses:10Used by:135
Symbol 134 TextUses:10Used by:135
Symbol 135 ButtonUses:133 134Used by:219  Timeline
Symbol 136 GraphicUsed by:138
Symbol 137 GraphicUsed by:138
Symbol 138 ButtonUses:136 137Used by:219  Timeline
Symbol 139 TextUses:10Used by:141
Symbol 140 TextUses:10Used by:141
Symbol 141 ButtonUses:139 140Used by:219  Timeline
Symbol 142 TextUses:10Used by:144
Symbol 143 TextUses:10Used by:144
Symbol 144 ButtonUses:142 143Used by:219  Timeline
Symbol 145 MovieClip {NewGame_fla.gamelevel_43}Uses:14Used by:219  Timeline
Symbol 146 TextUses:10Used by:154
Symbol 147 TextUses:10Used by:154
Symbol 148 TextUses:10Used by:154
Symbol 149 TextUses:10Used by:154
Symbol 150 TextUses:10Used by:154
Symbol 151 TextUses:10Used by:154
Symbol 152 TextUses:10Used by:154
Symbol 153 TextUses:10Used by:154
Symbol 154 MovieClip {NewGame_fla.GameText_45}Uses:146 147 148 149 150 151 152 153Used by:219  Timeline
Symbol 155 GraphicUsed by:158 215
Symbol 156 EditableTextUses:10Used by:158
Symbol 157 EditableTextUses:10Used by:158
Symbol 158 ButtonUses:155 156 157Used by:219
Symbol 159 TextUses:10Used by:160
Symbol 160 MovieClipUses:159Used by:219
Symbol 161 TextUses:10Used by:163
Symbol 162 TextUses:10Used by:163
Symbol 163 ButtonUses:161 162Used by:219  Timeline
Symbol 164 TextUses:10Used by:166
Symbol 165 TextUses:10Used by:166
Symbol 166 ButtonUses:164 165Used by:219  Timeline
Symbol 167 TextUses:10Used by:169
Symbol 168 TextUses:10Used by:169
Symbol 169 ButtonUses:167 168Used by:219  Timeline
Symbol 170 TextUses:10Used by:172
Symbol 171 TextUses:10Used by:172
Symbol 172 ButtonUses:170 171Used by:219  Timeline
Symbol 173 TextUses:10Used by:175
Symbol 174 TextUses:10Used by:175
Symbol 175 ButtonUses:173 174Used by:219  Timeline
Symbol 176 MovieClipUsed by:219
Symbol 177 TextUses:10Used by:179
Symbol 178 TextUses:10Used by:179
Symbol 179 ButtonUses:177 178Used by:219
Symbol 180 TextUses:10Used by:182
Symbol 181 TextUses:10Used by:182
Symbol 182 ButtonUses:180 181Used by:219  Timeline
Symbol 183 TextUses:10Used by:185
Symbol 184 TextUses:10Used by:185
Symbol 185 ButtonUses:183 184Used by:219  Timeline
Symbol 186 TextUses:10Used by:188
Symbol 187 TextUses:10Used by:188
Symbol 188 ButtonUses:186 187Used by:219  Timeline
Symbol 189 TextUses:10Used by:190
Symbol 190 MovieClipUses:189Used by:219
Symbol 191 TextUses:10Used by:192
Symbol 192 MovieClip {NewGame_fla.ShowIfPosted_60}Uses:191Used by:219  Timeline
Symbol 193 TextUses:10Used by:199
Symbol 194 TextUses:10Used by:199
Symbol 195 TextUses:10Used by:199
Symbol 196 TextUses:10Used by:199
Symbol 197 TextUses:10Used by:199
Symbol 198 TextUses:10Used by:199
Symbol 199 MovieClip {NewGame_fla.ShowModeMC_61}Uses:193 194 195 196 197 198Used by:219  Timeline
Symbol 200 GraphicUsed by:204
Symbol 201 TextUses:10Used by:204
Symbol 202 GraphicUsed by:204
Symbol 203 TextUses:10Used by:204
Symbol 204 ButtonUses:200 201 202 203Used by:219  Timeline
Symbol 205 FontUsed by:206 207 208 209 245 247 248
Symbol 206 TextUses:205Used by:210
Symbol 207 TextUses:205Used by:210
Symbol 208 TextUses:205Used by:210
Symbol 209 TextUses:205Used by:210
Symbol 210 MovieClip {NewGame_fla.ToggleButton_63}Uses:206 207 208 209Used by:219  Timeline
Symbol 211 TextUses:10Used by:212
Symbol 212 MovieClip {NewGame_fla.Trophie_64}Uses:211Used by:219  Timeline
Symbol 213 TextUses:10Used by:215
Symbol 214 TextUses:10Used by:215
Symbol 215 ButtonUses:155 213 214Used by:219
Symbol 216 TextUses:10Used by:218
Symbol 217 TextUses:10Used by:218
Symbol 218 ButtonUses:216 217Used by:219  Timeline
Symbol 219 MovieClipUses:93 96 99 102 103 104 105 106 107 109 60 111 113 118 49 121 124 126 129 132 135 40 138 141 144 145 154 158 86 160 163 83 166 169 12 172 175 89 51 176 179 182 185 188 190 192 199 204 80 210 212 215 218Used by:Timeline
Symbol 220 ShapeTweeningUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip {NewGame_fla.openingScreen_67}Uses:220 221 222Used by:Timeline
Symbol 224 Sound {TestSong}Used by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 EditableTextUses:10Used by:Timeline
Symbol 228 TextUses:10Used by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 TextUses:10Used by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 EditableTextUses:10Used by:Timeline
Symbol 233 EditableTextUses:10Used by:Timeline
Symbol 234 TextUses:10Used by:235
Symbol 235 MovieClipUses:234Used by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 GraphicUsed by:Timeline
Symbol 238 EditableTextUses:10Used by:Timeline
Symbol 239 TextUses:10Used by:Timeline
Symbol 240 TextUses:10Used by:Timeline
Symbol 241 EditableTextUses:10Used by:Timeline
Symbol 242 TextUses:10Used by:Timeline
Symbol 243 TextUses:10Used by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 EditableTextUses:10 205Used by:Timeline
Symbol 246 TextUses:10Used by:Timeline
Symbol 247 EditableTextUses:10 205Used by:Timeline
Symbol 248 EditableTextUses:10 205Used by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 TextUses:10Used by:Timeline
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:Timeline
Symbol 255 GraphicUses:100Used by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 TextUses:10Used by:Timeline
Symbol 259 TextUses:10Used by:Timeline
Symbol 260 TextUses:10Used by:Timeline
Symbol 261 TextUses:10Used by:263
Symbol 262 TextUses:10Used by:263
Symbol 263 ButtonUses:261 262Used by:Timeline
Symbol 264 TextUses:10Used by:266
Symbol 265 TextUses:10Used by:266
Symbol 266 ButtonUses:264 265Used by:Timeline
Symbol 267 TextUses:10Used by:269
Symbol 268 TextUses:10Used by:269
Symbol 269 ButtonUses:267 268Used by:Timeline
Symbol 270 TextUses:10Used by:Timeline
Symbol 271 TextUses:10Used by:Timeline
Symbol 272 TextUses:10Used by:Timeline
Symbol 273 GraphicUsed by:Timeline
Symbol 274 TextUses:10Used by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 TextUses:10Used by:Timeline
Symbol 277 EditableTextUses:10Used by:Timeline
Symbol 278 EditableTextUses:10Used by:Timeline
Symbol 279 EditableTextUses:10Used by:Timeline
Symbol 280 EditableTextUses:10Used by:Timeline
Symbol 281 EditableTextUses:10Used by:Timeline
Symbol 282 EditableTextUses:10Used by:Timeline
Symbol 283 TextUses:10Used by:Timeline
Symbol 284 EditableTextUses:10Used by:Timeline
Symbol 285 TextUses:10Used by:Timeline
Symbol 286 GraphicUsed by:Timeline
Symbol 287 GraphicUses:100Used by:Timeline
Symbol 288 GraphicUsed by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 GraphicUsed by:Timeline
Symbol 291 GraphicUsed by:293 295 297 299 301 303 305 307 309 311
Symbol 292 TextUses:10Used by:293
Symbol 293 MovieClipUses:291 292Used by:Timeline
Symbol 294 TextUses:10Used by:295
Symbol 295 MovieClipUses:291 294Used by:Timeline
Symbol 296 TextUses:10Used by:297
Symbol 297 MovieClipUses:291 296Used by:Timeline
Symbol 298 TextUses:10Used by:299
Symbol 299 MovieClipUses:291 298Used by:Timeline
Symbol 300 TextUses:10Used by:301
Symbol 301 MovieClipUses:291 300Used by:Timeline
Symbol 302 TextUses:10Used by:303
Symbol 303 MovieClipUses:291 302Used by:Timeline
Symbol 304 TextUses:10Used by:305
Symbol 305 MovieClipUses:291 304Used by:Timeline
Symbol 306 TextUses:10Used by:307
Symbol 307 MovieClipUses:291 306Used by:Timeline
Symbol 308 TextUses:10Used by:309
Symbol 309 MovieClipUses:291 308Used by:Timeline
Symbol 310 TextUses:10Used by:311
Symbol 311 MovieClipUses:291 310Used by:Timeline
Symbol 312 EditableTextUses:10Used by:Timeline
Symbol 313 TextUses:10Used by:Timeline
Symbol 314 GraphicUsed by:Timeline
Symbol 315 TextUses:10Used by:Timeline
Symbol 316 TextUses:10Used by:Timeline
Symbol 317 TextUses:10Used by:Timeline
Symbol 318 TextUses:10Used by:Timeline
Symbol 319 TextUses:10Used by:Timeline
Symbol 320 TextUses:10Used by:322
Symbol 321 TextUses:10Used by:322
Symbol 322 ButtonUses:320 321Used by:Timeline
Symbol 323 TextUses:10Used by:Timeline
Symbol 324 TextUses:10Used by:326
Symbol 325 TextUses:10Used by:326
Symbol 326 MovieClip {NewGame_fla.WinText_88}Uses:324 325Used by:Timeline
Symbol 327 TextUses:10Used by:Timeline
Symbol 328 GraphicUsed by:Timeline

Instance Names

"progressBar"Frame 1Symbol 51 MovieClip
"instanceName"Frame 1Symbol 45 MovieClip {screenclose}
"JGames"Frame 1Symbol 69 Button
"cursor"Frame 1Symbol 40 MovieClip {Cursor}
"mascot"Frame 1Symbol 71 MovieClip {NewGame_fla.cannonM_13}
"mascot1"Frame 1Symbol 71 MovieClip {NewGame_fla.cannonM_13}
"Multiplayer"Frame 3Symbol 77 Button
"startGameButton"Frame 3Symbol 80 Button
"InstructionsButton"Frame 3Symbol 83 Button
"ViewHighScoresButton"Frame 3Symbol 86 Button
"OptionsButton"Frame 3Symbol 89 Button
"CreditsButton"Frame 3Symbol 92 Button
"ScreenOpen"Frame 3Symbol 223 MovieClip {NewGame_fla.openingScreen_67}
"box"Frame 4Symbol 113 MovieClip
"gamelevel"Frame 4Symbol 145 MovieClip {NewGame_fla.gamelevel_43}
"timeDisplay"Frame 4Symbol 227 EditableText
"StartButton"Frame 4Symbol 204 Button
"Txt1"Frame 4Symbol 229 MovieClip
"LevelTxt"Frame 4Symbol 231 MovieClip
"LeveltimeDisplay"Frame 4Symbol 232 EditableText
"leftWall"Frame 4Symbol 14 MovieClip {Wall}
"rightWall"Frame 4Symbol 14 MovieClip {Wall}
"upWall"Frame 4Symbol 14 MovieClip {Wall}
"downWall"Frame 4Symbol 14 MovieClip {Wall}
"CountdownText"Frame 4Symbol 233 EditableText
"Txt2"Frame 4Symbol 235 MovieClip
"Trophie"Frame 5Symbol 212 MovieClip {NewGame_fla.Trophie_64}
"timeDisplay"Frame 5Symbol 238 EditableText
"playerName"Frame 5Symbol 241 EditableText
"playAgainButton1"Frame 5Symbol 169 Button
"ShowIfPosted"Frame 5Symbol 192 MovieClip {NewGame_fla.ShowIfPosted_60}
"ChooseModeButton"Frame 5Symbol 129 Button
"PlayThisAgainButton"Frame 5Symbol 182 Button
"box"Frame 5Symbol 113 MovieClip
"leftWall"Frame 5Symbol 14 MovieClip {Wall}
"rightWall"Frame 5Symbol 14 MovieClip {Wall}
"upWall"Frame 5Symbol 14 MovieClip {Wall}
"downWall"Frame 5Symbol 14 MovieClip {Wall}
"HighScoreButton"Frame 5Symbol 163 Button
"ViewHighScoresButton1"Frame 5Symbol 218 Button
"ShowModeMC"Frame 5Symbol 199 MovieClip {NewGame_fla.ShowModeMC_61}
"playAgainButton"Frame 6Symbol 169 Button
"playAgainButton10"Frame 7Symbol 169 Button
"playAgainButton5"Frame 8Symbol 169 Button
"toggleButton"Frame 8Symbol 210 MovieClip {NewGame_fla.ToggleButton_63}
"lowq"Frame 8Symbol 263 Button
"mediumq"Frame 8Symbol 266 Button
"highq"Frame 8Symbol 269 Button
"lowe"Frame 8Symbol 263 Button
"mediume"Frame 8Symbol 266 Button
"highe"Frame 8Symbol 269 Button
"toggleButton1"Frame 8Symbol 210 MovieClip {NewGame_fla.ToggleButton_63}
"CursorColor"Frame 8Symbol 138 Button
"blackbutton"Frame 8Symbol 111 Button
"MenuButton"Frame 9Symbol 169 Button
"NormalMode"Frame 9Symbol 172 Button
"bb1"Frame 9Symbol 102 MovieClip
"bb2"Frame 9Symbol 103 MovieClip
"bb3"Frame 9Symbol 104 MovieClip
"bb4"Frame 9Symbol 105 MovieClip
"bb5"Frame 9Symbol 106 MovieClip
"bb6"Frame 9Symbol 107 MovieClip
"NormalBB"Frame 9Symbol 277 EditableText
"RandomBB"Frame 9Symbol 278 EditableText
"AroundBB"Frame 9Symbol 279 EditableText
"ExtremeBB"Frame 9Symbol 280 EditableText
"CannonBB"Frame 9Symbol 281 EditableText
"TotalTime"Frame 9Symbol 282 EditableText
"BlueBallCounter"Frame 9Symbol 284 EditableText
"RandomMode"Frame 9Symbol 185 Button
"gameText"Frame 9Symbol 154 MovieClip {NewGame_fla.GameText_45}
"AroundMode"Frame 9Symbol 96 Button
"LevelMode"Frame 9Symbol 166 Button
"CrazyMode"Frame 9Symbol 132 Button
"ExtremeMode"Frame 9Symbol 141 Button
"CannonMode"Frame 9Symbol 121 Button
"playAgainButton4"Frame 10Symbol 169 Button
"NormalModeH"Frame 10Symbol 175 Button
"RandomModeH"Frame 10Symbol 188 Button
"AroundModeH"Frame 10Symbol 99 Button
"CrazyModeH"Frame 10Symbol 135 Button
"ExtremeModeH"Frame 10Symbol 144 Button
"CannonModeH"Frame 10Symbol 124 Button
"MenuButton9"Frame 11Symbol 169 Button
"Level1"Frame 11Symbol 293 MovieClip
"Level2"Frame 11Symbol 295 MovieClip
"Level3"Frame 11Symbol 297 MovieClip
"Level4"Frame 11Symbol 299 MovieClip
"Level5"Frame 11Symbol 301 MovieClip
"Level6"Frame 11Symbol 303 MovieClip
"Level7"Frame 11Symbol 305 MovieClip
"Level8"Frame 11Symbol 307 MovieClip
"Level9"Frame 11Symbol 309 MovieClip
"Level10"Frame 11Symbol 311 MovieClip
"ChooseModeButton1"Frame 11Symbol 129 Button
"LevelMade"Frame 11Symbol 312 EditableText
"MenuButton99"Frame 12Symbol 169 Button
"startmbutton"Frame 12Symbol 322 Button
"WinText"Frame 12Symbol 326 MovieClip {NewGame_fla.WinText_88}
"box"Frame 13Symbol 113 MovieClip
"StartButton11"Frame 13Symbol 204 Button
"leftWall"Frame 13Symbol 14 MovieClip {Wall}
"rightWall"Frame 13Symbol 14 MovieClip {Wall}
"upWall"Frame 13Symbol 14 MovieClip {Wall}
"downWall"Frame 13Symbol 14 MovieClip {Wall}
"eye2"Symbol 58 MovieClip {NewGame_fla.eye_8} Frame 1Symbol 57 MovieClip
"playButton"Symbol 118 MovieClip {NewGame_fla.BlueBall_32} Frame 1Symbol 117 Button
"quarterWall"Symbol 145 MovieClip {NewGame_fla.gamelevel_43} Frame 1Symbol 14 MovieClip {Wall}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""

Labels

"Preloader"Frame 1
"Menu"Frame 3
"Normal"Frame 4
"GameOver"Frame 5
"Credits"Frame 6
"Instructions"Frame 7
"Options"Frame 8
"ChooseMode"Frame 9
"HighScores"Frame 10
"Level"Frame 11
"Song"Frame 12
"Multiplayer"Frame 12
"MultiplayerGame"Frame 13
"nocursor"Symbol 40 MovieClip {Cursor} Frame 28
"ScreenClosed"Symbol 45 MovieClip {screenclose} Frame 35
"off"Symbol 210 MovieClip {NewGame_fla.ToggleButton_63} Frame 1
"off over"Symbol 210 MovieClip {NewGame_fla.ToggleButton_63} Frame 2
"on"Symbol 210 MovieClip {NewGame_fla.ToggleButton_63} Frame 3
"on over"Symbol 210 MovieClip {NewGame_fla.ToggleButton_63} Frame 4




http://swfchan.com/10/48786/info.shtml
Created: 29/4 -2019 06:15:40 Last modified: 29/4 -2019 06:15:40 Server time: 17/05 -2024 15:55:25