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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52648609?noj=FRM52648609-15DC" width="1" height="1"></div>

A Journey Through the Digestive System.swf

This is the info page for
Flash #48890

(Click the ID number above for more basic data on this flash file.)


Text
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Game designed by KinoDV for Gutweek 2004

Game designed by KinoDV for Gutweek 2004

A journey through the Digestive System
Game instructions:

This sandwich is your craft as you travel through the digestive
system. Use cursor keys                       to manoeuvre, collecting ‘good’
elements and avoiding the 'baddies'. These are illustrated at the start of
each level.

There are four levels –  Mouth, Stomach, Small Intestine and Large Intestine.
Upon finishing a level you become eligible to enter the Gut Week prize draw (please
submit your email address at game end). The quality of prizes increases with each
level completed.
You have 30 seconds to complete the first level (Mouth), and one minute to
complete all remaining levels. You begin the game with three lives, but lose a life by
running out of time (here you will be sent back to the levels' starting point).

Completing levels

The score panel  shows you time remaining, your score, lives
left, and how many  ‘good’ elements still to collect. Scores are
determined by speed with which you complete the level and the
number of good items collected.

Level 'finish lines' are represented by an exit to the next part
of the digestive tract. Exits are ‘closed’ at the start of each level.
When sufficient ‘good’ elements are collected, exits will open
(here arrows will indicate where you should touch down).

Play the game!

The prize draw will take place on Tuesday 31 August 2004 and winners notified by email. A list of
winners and prizes won will be available on the Gut Week website – www.gutweek.org.uk – after this
time. The illustrations in this game are graphical representations and are in no way intended to provide
scientifically accurate depictions of the digestive systems and functions involved.

Level 1 - The Mouth
You are about to enter Level 1: The Mouth.
Here’s what you need to know:

The action of chewing is vital in starting the digestive
process. Chewing breaks down food into smaller, more easily
digestible pieces. You must touch the two ‘shiny’ teeth in order to
progress to the next level.

Saliva contains enzymes, which start to break down the food
into smaller molecules. You must collect 5 saliva droplets in order to
proceed to the next level.

Plaque is a transparent layer of bacteria, which may
cover teeth and can lead to cavities. Avoid the plaque like the
plague…each time you touch it, your time will decrease twice as
quickly as normal!

You have 30 seconds to complete this level – good luck!

score

timer

lives

Score

Time

Lives

88

88

88

88

Enter The Stomach


Level 2 - The Stomach
You have now travelled from the mouth, down
the oesophagus (gullet), and are about to enter
the stomach. Here’s what you need to know:

Acid kills much of the bacteria in our food, and helps to
break down food further. In this level, there are 30 conical flasks,
representing  acid found naturally in our stomach. You must collect
at least 20 of these to progress to the next level.

Pepsin works with stomach acid to break down foods into
smaller particles, in preparation for the intestines. The pepsin in this
level will assist your progress, with each drop one granting you a few
extra seconds.

You have one minute to complete
this level – good luck!

Enter The Small Intestine


Level 3 - The Small Intestine
You are about to enter the Small
Intestine. Here’s what you need to know:

The surface of the small intestine is covered in tiny folds
called ‘villi’ and ‘micro-villi’. These create a vast surface area through
which a food’s nutrients can be absorbed into the bloodstream. In this
level, you must touch down on all 7 villi in order to progress.

Bile and enzymes from the small intestine (and other organs)
assist digestion by breaking carbohydrate, protein and fat into
smaller molecules. The enzymes in this level will assist your
progress, with each one granting you two extra seconds.

Enter The Large Intestine


Level 4 - The Large Intestine
You are about to enter the final level – the
Large Intestine. Here’s what you need to
know:

The large intestine is home to billions of bacteria. It is important
to keep beneficial bacteria (represented by Yakult) topped up to
stimulate the digestive process, neutralise toxins, discourage harmful
microrganisms and produce nutrients. Collect all 14 Yakult bottles to
finish the level...and the game!

This icon represents potentially harmful bacteria
found in the large intestine. Try to manoeuvre between these in this
level... each one that you hit will deduct one second from your time!

Congratulations – you have completed the final level.
This entitles you to enter the ‘Level 4’ prize draw.
If you would like to enter, please type your e-mail
address below. If not, simply click the link at the
bottom of the page in order to move on.

Enter the Debriefing Room

Submit

email address:

This information is being collected by the Gut Week organisers – the Digestive Disorders Foundation, the
IBS Network and Yakult. Your contact details will not be disclosed to any third parties. From time to time
we may wish to send you information on our news, products and services. Please indicate whether you
would like to receive this

Yes

No

OK


Game completed!

Order your free Guide to the Gut booklet

You have now travelled through the digestive system, from mouth to
large intestine. Food will spend between 12 and 48 hours in the large
intestine, before being excreted from the body. By this time, all the
valuable nutrients will have been removed and absorbed into the
bloodstream.
Your digestive system is the powerhouse of your body, yet is also a
very delicate piece of machinery, which needs to be looked after.
Gut Week 2004 aims to raise awareness of exactly how – and why –
to take care of this precious system. To find out more, please visit
www.gutweek.org.uk

If you have found this game interesting, why not find out even more
about your gut with our FREE 16-page booklet - Guide to the Gut.
This booklet has now been distributed to thousands of people and is
regarded as a comprehensive and accessible guide to the digestive
system. To order, please complete your details below:

Name:
Address:
email:

This information is being collected by the Gut Week organisers – the Digestive Disorders Foundation, the
IBS Network and Yakult. Your contact details will not be disclosed to any third parties. From time to time
we may wish to send you information on our news, products and services. Please indicate whether you
would like to receive this

Play again

Thank you. Your request has been submited.

Play again

You now qualify for a level      prize.
Please submit your email address to
enter the competition.

Oh oh! You've lost all your lives!

'4'



You've run out of time! You've lost a life.
Try the level again.

Out of time!

Try again

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 4 MovieClip "loadingLine" in Frame 1
onClipEvent (enterFrame) { amountloaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); percentage_precise = (amountloaded * 100) / total; _xscale = percentage_precise; if (amountloaded == total) { _root.play(); } }
Frame 2
function lifeDown() { lives--; if (lives == 0) { gotoAndStop ("gameover"); } else { gotoAndStop ("timeout"); } } function restartLevel() { if (playLevel == 1) { gotoAndStop ("level1"); } else if (playLevel == 2) { gotoAndStop ("level2"); } else if (playLevel == 3) { gotoAndStop ("level3"); } else if (playLevel == 4) { gotoAndStop ("level4"); } score = tempScore; sarnie._x = sarnie.startX; sarnie._y = sarnie.startY; display.timeBar.timer = display.timeBar.origTimer; } emailSubmit = ""; addressSubmit = ""; nameSubmit = ""; radioValue = ""; levelSubmit = ""; stop();
Frame 3
stop();
Frame 4
stop(); lives = 3;
Frame 5
stop(); score = 0; bonusTime = 0; doorCount = 5; teethCount = 2; display.timeBar.origTimer = 750; display.timeBar.timer = display.timeBar.origTimer; display.itemCount.gotoAndStop(1); playLevel = "1";
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.effectEngine.start(); if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 76 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount = _root.doorCount - 1; } if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (_root.teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 25); } }
Instance of Symbol 84 MovieClip "levelEnd" in Frame 5
onClipEvent (load) { _visible = false; hit = false; } onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.bonusTime = Math.floor(_root.display.timeBar.timer / 25); hit = true; _root.fade.gotoAndPlay("fadeIn"); } }
Instance of Symbol 94 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.teethCount = _root.teethCount - 1; if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 5; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 10); } }
Instance of Symbol 99 MovieClip in Frame 5
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.teethCount = _root.teethCount - 1; if (((_root.bg.door._currentframe != 1) and (_root.doorCount <= 0)) and (teethCount <= 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 5; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 10); } }
Instance of Symbol 103 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer--; } }
Instance of Symbol 23 MovieClip "sarnie" in Frame 5
onClipEvent (load) { gravity = 0.075; engineDecline = 0.1; thrustPower = 0.2; xSpeed = 0; ySpeed = 0; maxSpeed = 5; maxTilt = 10; engineVolume = 0; startX = _x; startY = _y; scale = 1; _xscale = (scale * 100); _yscale = (scale * 100); hitX = new Array("0", "6", "12", "18", "25", "25", "25", "24", "16", "8", "0", "0"); hitY = new Array("4", "2", "1", "0", "4", "9", "14", "19", "17", "15", "13", "8"); } onClipEvent (enterFrame) { if (Key.isDown(37) and (xSpeed > (-maxSpeed))) { xSpeed = xSpeed - thrustPower; if (_rotation > (-maxTilt)) { _rotation = (_rotation-1); } } else if (Key.isDown(39) and (xSpeed < maxSpeed)) { xSpeed = xSpeed + thrustPower; if (_rotation < maxTilt) { _rotation = (_rotation+1); } } else { xSpeed = xSpeed - (xSpeed * engineDecline); if (_rotation > 0) { _rotation = (_rotation-1); } else if (_rotation < 0) { _rotation = (_rotation+1); } } if (Key.isDown(38) and (ySpeed > (-maxSpeed))) { ySpeed = ySpeed - thrustPower; } else if (Key.isDown(40) and (ySpeed < maxSpeed)) { ySpeed = ySpeed + thrustPower; } else { ySpeed = ySpeed - (ySpeed * engineDecline); } if (ySpeed < (maxSpeed / 2)) { ySpeed = ySpeed + gravity; } tempX = _x; tempY = _y; _x = (_x + xSpeed); _y = (_y + ySpeed); var i = 0; while (i < hitX.length) { if (_root.bg.hitTest(_x + Math.floor(hitX[i] * scale), _y + Math.floor(hitY[i] * scale), true)) { _x = tempX; _y = tempY; xSpeed = -xSpeed; ySpeed = -ySpeed; break; } i++; } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(39)) or Key.isDown(40)) { if (engineVolume < 100) { engineVolume = engineVolume + 2; } } else if (engineVolume > 0) { engineVolume = engineVolume - 3; } _root.soundEngine.setVolume(engineVolume); }
Frame 6
score = score + bonusTime; messageDisplay = (("Congratulations you finshed with " + bonusTime) + " seconds to spare! Your score is now ") + score; fade.gotoAndStop("off"); soundEngine.setVolume(0); stop();
Frame 7
stop();
Frame 8
stop(); doorCount = 20; bonusTime = 0; display.timeBar.origTimer = 1500; display.timeBar.timer = display.timeBar.origTimer; display.itemCount.gotoAndStop(2); playLevel = "2"; tempScore = score;
Instance of Symbol 84 MovieClip "levelEnd" in Frame 8
onClipEvent (load) { _visible = false; hit = false; } onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.bonusTime = Math.floor(_root.display.timeBar.timer / 25); hit = true; _root.fade.gotoAndPlay("fadeIn"); } }
Instance of Symbol 23 MovieClip "sarnie" in Frame 8
onClipEvent (load) { gravity = 0.075; engineDecline = 0.1; thrustPower = 0.2; xSpeed = 0; ySpeed = 0; engineVolume = 0; maxSpeed = 5; maxTilt = 10; startX = _x; startY = _y; scale = 0.9; _xscale = (scale * 100); _yscale = (scale * 100); hitX = new Array("0", "6", "12", "18", "25", "25", "25", "24", "16", "8", "0", "0"); hitY = new Array("4", "2", "1", "0", "4", "9", "14", "19", "17", "15", "13", "8"); } onClipEvent (enterFrame) { if (Key.isDown(37) and (xSpeed > (-maxSpeed))) { xSpeed = xSpeed - thrustPower; if (_rotation > (-maxTilt)) { _rotation = (_rotation-1); } } else if (Key.isDown(39) and (xSpeed < maxSpeed)) { xSpeed = xSpeed + thrustPower; if (_rotation < maxTilt) { _rotation = (_rotation+1); } } else { xSpeed = xSpeed - (xSpeed * engineDecline); if (_rotation > 0) { _rotation = (_rotation-1); } else if (_rotation < 0) { _rotation = (_rotation+1); } } if (Key.isDown(38) and (ySpeed > (-maxSpeed))) { ySpeed = ySpeed - thrustPower; } else if (Key.isDown(40) and (ySpeed < maxSpeed)) { ySpeed = ySpeed + thrustPower; } else { ySpeed = ySpeed - (ySpeed * engineDecline); } if (ySpeed < (maxSpeed / 2)) { ySpeed = ySpeed + gravity; } tempX = _x; tempY = _y; _x = (_x + xSpeed); _y = (_y + ySpeed); var i = 0; while (i < hitX.length) { if (_root.bg.hitTest(_x + Math.floor(hitX[i] * scale), _y + Math.floor(hitY[i] * scale), true)) { _x = tempX; _y = tempY; xSpeed = -xSpeed; ySpeed = -ySpeed; break; } i++; } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(39)) or Key.isDown(40)) { if (engineVolume < 100) { engineVolume = engineVolume + 2; } } else if (engineVolume > 0) { engineVolume = engineVolume - 3; } _root.soundEngine.setVolume(engineVolume); }
Frame 9
score = score + bonusTime; messageDisplay = (("Congratulations you finshed with " + bonusTime) + " seconds to spare! Your score is now ") + score; fade.gotoAndStop("off"); soundEngine.setVolume(0); stop();
Frame 10
stop();
Frame 11
stop(); doorCount = 7; bonusTime = 0; display.timeBar.origTimer = 1500; display.timeBar.timer = display.timeBar.origTimer; display.itemCount.gotoAndStop(3); playLevel = "3"; tempScore = score;
Instance of Symbol 191 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 50; _visible = false; hit = true; } }
Instance of Symbol 191 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 50; _visible = false; hit = true; } }
Instance of Symbol 191 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 50; _visible = false; hit = true; } }
Instance of Symbol 191 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 50; _visible = false; hit = true; } }
Instance of Symbol 191 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 50; _visible = false; hit = true; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 84 MovieClip "levelEnd" in Frame 11
onClipEvent (load) { _visible = false; hit = false; } onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.bonusTime = Math.floor(_root.display.timeBar.timer / 25); hit = true; _root.fade.gotoAndPlay("fadeIn"); } }
Instance of Symbol 183 MovieClip in Frame 11
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.score = _root.score + 5; _root.doorCount = _root.doorCount - 1; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } pick1.stop(); pick2.stop(); pick3.stop(); pick1._alpha = 50; pick2._alpha = 50; pick3._alpha = 50; } }
Instance of Symbol 23 MovieClip "sarnie" in Frame 11
onClipEvent (load) { gravity = 0.05; engineDecline = 0.1; thrustPower = 0.1; xSpeed = 0; ySpeed = 0; maxSpeed = 3; maxTilt = 10; engineVolume = 0; startX = _x; startY = _y; scale = 0.8; _xscale = (100 * scale); _yscale = (100 * scale); hitX = new Array("0", "6", "12", "18", "25", "25", "25", "24", "16", "8", "0", "0"); hitY = new Array("4", "2", "1", "0", "4", "9", "14", "19", "17", "15", "13", "8"); } onClipEvent (enterFrame) { _root.timer--; if (Key.isDown(37) and (xSpeed > (-maxSpeed))) { xSpeed = xSpeed - thrustPower; if (_rotation > (-maxTilt)) { _rotation = (_rotation-1); } } else if (Key.isDown(39) and (xSpeed < maxSpeed)) { xSpeed = xSpeed + thrustPower; if (_rotation < maxTilt) { _rotation = (_rotation+1); } } else { xSpeed = xSpeed - (xSpeed * engineDecline); if (_rotation > 0) { _rotation = (_rotation-1); } else if (_rotation < 0) { _rotation = (_rotation+1); } } if (Key.isDown(38) and (ySpeed > (-maxSpeed))) { ySpeed = ySpeed - thrustPower; } else if (Key.isDown(40) and (ySpeed < maxSpeed)) { ySpeed = ySpeed + thrustPower; } else { ySpeed = ySpeed - (ySpeed * engineDecline); } if (ySpeed < (maxSpeed / 2)) { ySpeed = ySpeed + gravity; } tempX = _x; tempY = _y; _x = (_x + xSpeed); _y = (_y + ySpeed); var i = 0; while (i < hitX.length) { if (_root.bg.hitTest(_x + Math.floor(hitX[i] * scale), _y + Math.floor(hitY[i] * scale), true)) { _x = tempX; _y = tempY; xSpeed = -xSpeed; ySpeed = -ySpeed; break; } i++; } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(39)) or Key.isDown(40)) { if (engineVolume < 100) { engineVolume = engineVolume + 2; } } else if (engineVolume > 0) { engineVolume = engineVolume - 3; } _root.soundEngine.setVolume(engineVolume); }
Frame 12
score = score + bonusTime; messageDisplay = (("Congratulations you finshed with " + bonusTime) + " seconds to spare! Your score is now ") + score; fade.gotoAndStop("off"); soundEngine.setVolume(0); stop();
Frame 13
stop();
Frame 14
stop(); bonusTime = 0; display.timeBar.origTimer = 1500; doorCount = 14; display.timeBar.timer = display.timeBar.origTimer; display.itemCount.gotoAndStop(4); playLevel = "4"; tempScore = score;
Instance of Symbol 84 MovieClip "levelEnd" in Frame 14
onClipEvent (load) { _visible = false; hit = false; } onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.bonusTime = Math.floor(_root.display.timeBar.timer / 25); hit = true; _root.fade.gotoAndPlay("fadeIn"); } }
Instance of Symbol 23 MovieClip "sarnie" in Frame 14
onClipEvent (load) { gravity = 0.05; engineDecline = 0.1; thrustPower = 0.1; xSpeed = 0; ySpeed = 0; maxSpeed = 3; maxTilt = 10; engineVolume = 0; startX = _x; startY = _y; scale = 0.7; _xscale = (scale * 100); _yscale = (scale * 100); hitX = new Array("0", "6", "12", "18", "25", "25", "25", "24", "16", "8", "0", "0"); hitY = new Array("4", "2", "1", "0", "4", "9", "14", "19", "17", "15", "13", "8"); } onClipEvent (enterFrame) { _root.timer--; if (Key.isDown(37) and (xSpeed > (-maxSpeed))) { xSpeed = xSpeed - thrustPower; if (_rotation > (-maxTilt)) { _rotation = (_rotation-1); } } else if (Key.isDown(39) and (xSpeed < maxSpeed)) { xSpeed = xSpeed + thrustPower; if (_rotation < maxTilt) { _rotation = (_rotation+1); } } else { xSpeed = xSpeed - (xSpeed * engineDecline); if (_rotation > 0) { _rotation = (_rotation-1); } else if (_rotation < 0) { _rotation = (_rotation+1); } } if (Key.isDown(38) and (ySpeed > (-maxSpeed))) { ySpeed = ySpeed - thrustPower; } else if (Key.isDown(40) and (ySpeed < maxSpeed)) { ySpeed = ySpeed + thrustPower; } else { ySpeed = ySpeed - (ySpeed * engineDecline); } if (ySpeed < (maxSpeed / 2)) { ySpeed = ySpeed + gravity; } tempX = _x; tempY = _y; _x = (_x + xSpeed); _y = (_y + ySpeed); var i = 0; while (i < hitX.length) { if (_root.bg.hitTest(_x + Math.floor(hitX[i] * scale), _y + Math.floor(hitY[i] * scale), true)) { _x = tempX; _y = tempY; xSpeed = -xSpeed; ySpeed = -ySpeed; break; } i++; } if (((Key.isDown(37) or Key.isDown(38)) or Key.isDown(39)) or Key.isDown(40)) { if (engineVolume < 100) { engineVolume = engineVolume + 2; } } else if (engineVolume > 0) { engineVolume = engineVolume - 3; } _root.soundEngine.setVolume(engineVolume); }
Frame 15
score = score + bonusTime; messageDisplay = (("You finshed with " + bonusTime) + " seconds to spare! Your final score is ") + score; fade.gotoAndStop("off"); soundEngine.setVolume(0); stop();
Instance of Symbol 243 MovieClip "warningBox" in Frame 15
onClipEvent (load) { _visible = false; }
Frame 16
stop();
Frame 17
stop();
Instance of Symbol 243 MovieClip "warningBox" in Frame 17
onClipEvent (load) { _visible = false; }
Frame 18
stop();
Frame 19
messageDisplay = "Game over, you scored " + score; messageDisplay2 = ("'" + playLevel) + "'"; stop();
Instance of Symbol 243 MovieClip "warningBox" in Frame 19
onClipEvent (load) { _visible = false; }
Frame 20
messageDisplay = "Thank you. Your request has been submited."; stop();
Frame 23
fade.gotoAndStop("off"); stop();
Symbol 8 Button
on (release) { getURL ("http://www.gutweek.org.uk", "blank"); }
Symbol 20 Button
on (release) { nextFrame(); }
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 12
stop(); _root.play();
Symbol 28 MovieClip Frame 24
stop(); _root.play();
Symbol 29 MovieClip Frame 1
function submitPackRequest() { var _local1 = _root; emailSubmit = _local1.emailSubmit; addressSubmit = _local1.addressSubmit; nameSubmit = _local1.nameSubmit; radioValue = _local1.radioValue; levelSubmit = _local1.playLevel; if (!nameSubmit.length) { _local1.warningBox.messageDisplay = "Please enter your name"; _local1.warningBox._visible = true; } else if (!addressSubmit.length) { _local1.warningBox.messageDisplay = "Please enter your address"; _local1.warningBox._visible = true; } else if (((!emailSubmit.length) || (emailSubmit.indexOf("@") == -1)) || (emailSubmit.indexOf(".") == -1)) { _local1.warningBox.messageDisplay = "Please enter a valid email address"; _local1.warningBox._visible = true; } else if (radioValue == "") { _local1.warningBox.messageDisplay = "Please indicate whether you would like to receive more information"; _local1.warningBox._visible = true; } else { loadVariablesNum ("/cgi-bin/Public/cgiemail/forms/form_game_pack.txt", 0, "POST"); _local1.nextFrame(); } } function submitMail() { var _local1 = _root; emailSubmit = _local1.emailSubmit; radioValue = _local1.radioValue; levelSubmit = _local1.playLevel; if (((!emailSubmit.length) || (emailSubmit.indexOf("@") == -1)) || (emailSubmit.indexOf(".") == -1)) { _local1.warningBox.messageDisplay = "Please enter a valid email address"; _local1.warningBox._visible = true; } else if (radioValue == "") { _local1.warningBox.messageDisplay = "Please indicate whether you would like to receive more information"; _local1.warningBox._visible = true; } else { loadVariablesNum ("/cgi-bin/Public/cgiemail/forms/form_game_mail.txt", 0, "POST"); _local1.nextFrame(); } }
Symbol 35 Button
on (release) { nextFrame(); }
Symbol 41 MovieClip Frame 37
stop();
Symbol 46 Button
on (release) { getURL (www.gutweek.org.uk, blank); }
Symbol 75 MovieClip Frame 20
stop();
Symbol 76 MovieClip Frame 3
var i = Math.random(); if (i > 0.9) { gotoAndPlay ("fire"); hit = false; _alpha = 100; } else { gotoAndPlay ("check"); }
Instance of Symbol 69 MovieClip in Symbol 76 MovieClip Frame 5
onClipEvent (load) { _visible = false; }
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
stop();
Symbol 81 MovieClip Frame 38
stop();
Instance of Symbol 78 MovieClip in Symbol 82 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 81 MovieClip "door" in Symbol 82 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 93 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 98 MovieClip in Symbol 99 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 102 MovieClip in Symbol 103 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 117 MovieClip Frame 3
var i = Math.random(); if (i > 0.9) { gotoAndPlay ("fire"); } else { gotoAndPlay ("check"); }
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 2
stop();
Symbol 134 MovieClip Frame 3
stop();
Instance of Symbol 129 MovieClip "pick2" in Symbol 134 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Instance of Symbol 129 MovieClip "pick3" in Symbol 134 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Instance of Symbol 129 MovieClip "pick1" in Symbol 134 MovieClip Frame 3
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Symbol 134 MovieClip Frame 4
stop();
Instance of Symbol 106 MovieClip "timeBar" in Symbol 135 MovieClip Frame 1
onClipEvent (enterFrame) { if (timer > 0) { timer--; } this._xscale = (timer * 100) / origTimer; _parent.timerDisplay = Math.floor(timer / 25); if (timer <= 0) { _root.lifeDown(); } }
Symbol 166 MovieClip Frame 3
var i = Math.random(); if (i > 0.95) { gotoAndPlay ("fire"); hit = false; _visible = true; } else { gotoAndPlay ("check"); }
Instance of Symbol 69 MovieClip in Symbol 166 MovieClip Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 166 MovieClip in Symbol 167 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { _root.display.timeBar.timer = _root.display.timeBar.timer + 25; _visible = false; hit = true; } }
Symbol 175 MovieClip Frame 1
stop();
Symbol 175 MovieClip Frame 2
stop();
Symbol 175 MovieClip Frame 38
stop();
Instance of Symbol 169 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 175 MovieClip "door" in Symbol 176 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 117 MovieClip in Symbol 177 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; if (_root.doorCount > 0) { _root.doorCount--; } if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 1; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 10); } }
Instance of Symbol 129 MovieClip "pick2" in Symbol 183 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Instance of Symbol 129 MovieClip "pick3" in Symbol 183 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Instance of Symbol 129 MovieClip "pick1" in Symbol 183 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 150)); }
Instance of Symbol 69 MovieClip in Symbol 183 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 191 MovieClip Frame 3
var i = Math.random(); if (i > 0.9) { gotoAndPlay ("fire"); _visible = true; hit = false; } else { gotoAndPlay ("check"); }
Instance of Symbol 69 MovieClip in Symbol 191 MovieClip Frame 5
onClipEvent (load) { _visible = false; }
Symbol 194 MovieClip Frame 3
var i = Math.random(); if (i > 0.9) { gotoAndPlay ("fire"); } else { gotoAndPlay ("check"); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 2
stop();
Symbol 196 MovieClip Frame 38
stop();
Instance of Symbol 193 MovieClip in Symbol 197 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 196 MovieClip "door" in Symbol 197 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 133 MovieClip in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.display.timeBar.timer = _root.display.timeBar.timer + 25; _root.doorCount--; if ((_root.bg.door._currentframe != 1) and (_root.doorCount == 0)) { _root.bg.door.gotoAndStop(1); _root.door.gotoAndPlay(3); } _root.score = _root.score + 15; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 10); } }
Symbol 208 Button
on (release) { play(); }
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
stop();
Symbol 215 MovieClip Frame 38
stop();
Instance of Symbol 213 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 215 MovieClip "door" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 69 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 218 MovieClip in Symbol 219 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!hit) and this.hitTest(_root.sarnie._x + (_root.sarnie._width / 2), _root.sarnie._y + (_root.sarnie._height / 2), true)) { hit = true; _root.display.timeBar.timer = _root.display.timeBar.timer - 50; } else if (hit and (_alpha > 0)) { _alpha = (_alpha - 10); } }
Symbol 228 Button
on (release) { formSender.submitMail(); }
Symbol 235 Button
on (press) { gotoAndStop (3); }
Symbol 236 Button
on (press) { gotoAndStop (2); }
Symbol 238 MovieClip Frame 1
stop(); _root.radioValue = "";
Symbol 238 MovieClip Frame 2
stop(); _root.radioValue = true;
Symbol 238 MovieClip Frame 3
stop(); _root.radioValue = false;
Symbol 242 Button
on (release) { _visible = false; }
Symbol 250 Button
on (release) { gotoAndStop (3); }
Symbol 253 Button
on (release) { formSender.submitPackRequest(); }
Symbol 271 Button
on (release) { gotoAndPlay (7); }
Symbol 275 Button
on (release) { restartLevel(); }

Library Items

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Symbol 117 MovieClipUses:116Used by:134 177  Timeline
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Symbol 144 GraphicUsed by:147
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Symbol 146 GraphicUsed by:147
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Symbol 152 GraphicUses:151Used by:153
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Symbol 244 EditableTextUses:1Used by:Timeline
Symbol 245 GraphicUsed by:Timeline
Symbol 246 TextUses:1Used by:Timeline
Symbol 247 TextUses:1Used by:Timeline
Symbol 248 TextUses:1Used by:Timeline
Symbol 249 GraphicUsed by:Timeline
Symbol 250 ButtonUses:17 18 19Used by:Timeline
Symbol 251 TextUses:1Used by:Timeline
Symbol 252 TextUses:1Used by:Timeline
Symbol 253 ButtonUses:224 225 226 227Used by:Timeline
Symbol 254 TextUses:1Used by:Timeline
Symbol 255 TextUses:1Used by:Timeline
Symbol 256 EditableTextUses:1Used by:Timeline
Symbol 257 EditableTextUses:1Used by:Timeline
Symbol 258 EditableTextUses:1Used by:Timeline
Symbol 259 TextUses:1Used by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 TextUses:1Used by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 TextUses:1Used by:Timeline
Symbol 264 TextUses:1Used by:Timeline
Symbol 265 EditableTextUses:1Used by:Timeline
Symbol 266 EditableTextUses:1Used by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 EditableTextUses:1Used by:Timeline
Symbol 269 EditableTextUses:1Used by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 ButtonUses:17 18 19Used by:Timeline
Symbol 272 TextUses:1Used by:Timeline
Symbol 273 TextUses:1Used by:Timeline
Symbol 274 TextUses:1Used by:Timeline
Symbol 275 ButtonUses:17 18 19Used by:Timeline
Symbol 276 GraphicUsed by:Timeline

Instance Names

"loadingLine"Frame 1Symbol 4 MovieClip
"fade"Frame 2Symbol 28 MovieClip
"formSender"Frame 2Symbol 29 MovieClip
"bg"Frame 5Symbol 82 MovieClip
"door"Frame 5Symbol 81 MovieClip
"levelEnd"Frame 5Symbol 84 MovieClip
"sarnie"Frame 5Symbol 23 MovieClip
"display"Frame 5Symbol 135 MovieClip
"bg"Frame 8Symbol 176 MovieClip
"levelEnd"Frame 8Symbol 84 MovieClip
"door"Frame 8Symbol 175 MovieClip
"sarnie"Frame 8Symbol 23 MovieClip
"display"Frame 8Symbol 135 MovieClip
"bg"Frame 11Symbol 197 MovieClip
"levelEnd"Frame 11Symbol 84 MovieClip
"door"Frame 11Symbol 196 MovieClip
"sarnie"Frame 11Symbol 23 MovieClip
"display"Frame 11Symbol 135 MovieClip
"bg"Frame 14Symbol 216 MovieClip
"levelEnd"Frame 14Symbol 84 MovieClip
"door"Frame 14Symbol 215 MovieClip
"sarnie"Frame 14Symbol 23 MovieClip
"display"Frame 14Symbol 135 MovieClip
"warningBox"Frame 15Symbol 243 MovieClip
"warningBox"Frame 17Symbol 243 MovieClip
"warningBox"Frame 19Symbol 243 MovieClip
"door"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"pick2"Symbol 134 MovieClip Frame 3Symbol 129 MovieClip
"pick3"Symbol 134 MovieClip Frame 3Symbol 129 MovieClip
"pick1"Symbol 134 MovieClip Frame 3Symbol 129 MovieClip
"timeBar"Symbol 135 MovieClip Frame 1Symbol 106 MovieClip
"itemCount"Symbol 135 MovieClip Frame 1Symbol 134 MovieClip
"door"Symbol 176 MovieClip Frame 1Symbol 175 MovieClip
"pick2"Symbol 183 MovieClip Frame 1Symbol 129 MovieClip
"pick3"Symbol 183 MovieClip Frame 1Symbol 129 MovieClip
"pick1"Symbol 183 MovieClip Frame 1Symbol 129 MovieClip
"door"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"door"Symbol 216 MovieClip Frame 1Symbol 215 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"start"Frame 4
"level1"Frame 5
"level2"Frame 8
"level3"Frame 11
"level4"Frame 14
"gameOver"Frame 19
"timeout"Frame 23
"off"Symbol 28 MovieClip Frame 1
"fadeOut"Symbol 28 MovieClip Frame 6
"fadeIn"Symbol 28 MovieClip Frame 17
"check"Symbol 76 MovieClip Frame 1
"fire"Symbol 76 MovieClip Frame 5
"check"Symbol 117 MovieClip Frame 1
"fire"Symbol 117 MovieClip Frame 5
"check"Symbol 166 MovieClip Frame 1
"fire"Symbol 166 MovieClip Frame 5
"check"Symbol 191 MovieClip Frame 1
"fire"Symbol 191 MovieClip Frame 5
"check"Symbol 194 MovieClip Frame 1
"fire"Symbol 194 MovieClip Frame 5

Dynamic Text Variables

_root.scoreSymbol 107 EditableText"score"
timerDisplaySymbol 108 EditableText"timer"
_root.livesSymbol 109 EditableText"lives"
_root.doorCountSymbol 114 EditableText"88"
_root.doorCountSymbol 118 EditableText"88"
_root.doorCountSymbol 120 EditableText"88"
_root.doorCountSymbol 130 EditableText"88"
messageDisplaySymbol 139 EditableText" "
messageDisplaySymbol 180 EditableText" "
messageDisplaySymbol 199 EditableText" "
emailSubmitSymbol 230 EditableText""
messageDisplaySymbol 240 EditableText""
messageDisplaySymbol 244 EditableText" "
nameSubmitSymbol 256 EditableText""
addressSubmitSymbol 257 EditableText""
emailSubmitSymbol 258 EditableText""
emailSubmitSymbol 265 EditableText""
messageDisplay2Symbol 266 EditableText"'4'"
messageDisplaySymbol 268 EditableText" "
messageDisplaySymbol 269 EditableText" "




http://swfchan.com/10/48890/info.shtml
Created: 29/4 -2019 01:55:04 Last modified: 29/4 -2019 01:55:04 Server time: 15/05 -2024 10:45:08