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Cubex2.swf

This is the info page for
Flash #48923

(Click the ID number above for more basic data on this flash file.)


Text
scores
system

CUBEX

a robotJAM development

Play Game

Credits

More Games

High Scores

YOUR BEST:

name 1

name 1

name 1

name 1

name 1

name 1

name 1

name 1

name 1

name 1

1

2

3

4

5

6

7

8

9

10

score1

score 1

score 1

score 1

score 1

score 1

score 1

score 1

score 1

score 1

999

All Time Best

Todays Best

TODAYS BEST SCORES

SORRY
SCORES
UNAVAILABLE

LOADING

Back to Menu

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SEND TO A FRIEND

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information about this game. Your friends email
address will not be used for evil purposes.

Your Friends Email

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Your Name

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Message Sent

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CREDITS

<p align="left"><font face="Neuropol" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">code, artwork and design all by <font color="#0099ff"><a href="http://www.robotjam.com" target = "_blank">robotJAM</a></font></font></p><p align="left"><font face="Neuropol" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">music by <font color="#0099ff">michael massey</font> and adam skorupa</font></p><p align="left"><font face="Neuropol" size="13" color="#ffffff" letterSpacing="0.000000" kerning="0">testing by zack (blitzgamer) and Jason Jackson </font></p>

High Quality

Low Quality

Cubix is HIghly intensive, it is
recommend you close
all browser windows.

0

100

900

%

100

100

/

PROCEED ?

900

1

SHOOT THE ODD SHAPE

Your Score

Your Name

0

Submit Score

GAME OVER

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; Stage.scaleMode = "noscale"; cursorOuter._visible = false; cursor._visible = false; var PATH = "http://208.109.177.63/~blitzgam/blitz_HighScores/"; System.security.allowDomain("www.robotjamgames.com"); var GAMENAME = "cubix"; so = SharedObject.getLocal("cubix"); if (so.data.bestScore == undefined) { so.data.bestScore = 0; }
Instance of Symbol 196 MovieClip "cursorOuter" in Frame 1
onClipEvent (load) { Ax = 0; Ay = 0; Vx = 0; Vy = 0; F = 0.5; R = 0.5; } onClipEvent (enterFrame) { Ax = (F * (_root._xmouse - this._x)) - (Vx * R); Ay = (F * (_root._ymouse - this._y)) - (Vy * R); Vx = Vx + Ax; Vy = Vy + Ay; this._x = this._x + Vx; this._y = this._y + Vy; }
Frame 3
currentDomain = _root._url.split("/"); currentDomain = currentDomain[2]; domainVars = _root._url.split("?"); randAd = Math.round(Math.random() * 100); if (randAd <= 50) { trace("robotjam"); MochiAd.showPreloaderAd({id:"e6e0e4b31cf95d0a", res:"600x400"}); } else { trace("blitzgamer"); MochiAd.showPreloaderAd({id:"ff2f0be2f37c9c0f", res:"600x400"}); }
Frame 4
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("f953ab95", this, 10301, true);
Frame 6
this.createEmptyMovieClip("ambientholder1", this.getNextHighestDepth()); ambient1 = new Sound(ambientholder1); ambient1.attachSound("ambient"); ambient1.setVolume(20); ambient1.start(0, 999); var i = 1; while (i <= 6) { this.createEmptyMovieClip("hypnoholder" + i, this.getNextHighestDepth()); this["hypnosphere" + i] = new Sound("hypnoholder" + i); this["hypnosphere" + i].attachSound("hypnosphere" + i); this["hypnosphere" + i].setVolume(0); this["hypnosphere" + i].start(0, 999); i++; } var i = 1; while (i <= 5) { this.createEmptyMovieClip("effectholder" + i, this.getNextHighestDepth()); this["effect" + i] = new Sound("effectholder" + i); this["effect" + i].attachSound("sound" + i); this["effect" + i].setVolume(5); i++; } var i = 1; while (i <= 3) { this.createEmptyMovieClip("dieholder" + i, this.getNextHighestDepth()); this["die" + i] = new Sound("dieholder" + i); this["die" + i].attachSound("die" + i); this["die" + i].setVolume(50); i++; } var i = 1; while (i <= 1) { this.createEmptyMovieClip("hitholder" + i, this.getNextHighestDepth()); this["hit" + i] = new Sound("hitholder" + i); this["hit" + i].attachSound("hit" + i); this["hit" + i].setVolume(50); i++; }
Frame 10
stop(); highScoreBox._visible = false; var score = 0; var quality = "HIGH"; playGame.onRelease = function () { fadeOutSound(loop1, "id1"); gotoAndPlay ("fade"); }; instructions.onRelease = function () { gotoAndPlay ("instructs"); }; sendtofriend.onRelease = function () { getURL ("http://www.blitzgamer.com", "_blank"); }; highScores.onRelease = function () { if (currentDomain == "games.mochiads.com") { gotoAndPlay ("highscores"); } else { getURL ("http://blitzgamer.com/cubix_highscores.php", "_blank"); } };
Frame 30
highScoreBox.sorry._visible = false; highScoreBox._visible = true; highScoreBox.loading.gotoAndPlay(1); highScoreBox.loading._visible = true; highScoreBox.yourBest = so.data.bestScore; myVars = new LoadVars(); myVars.onLoad = function (success) { if (success) { highScoreBox.loading._visible = false; LoadHighScores(); } else { highScoreBox.sorry._visible = true; } }; myVars.load((((PATH + "get_score_flash.php?gamename=") + GAMENAME) + "&day=today&rn=") + Math.round(Math.random() * 1000000), 0); back.onPress = function () { highScoreBox._visible = false; gotoAndPlay ("options"); }; var scorePos = 0; highScoreBox.scoreUp.onRelease = function () { if (this._parent._parent.scorePos != 0) { this._parent._parent.scorePos--; this._parent._parent.LoadHighScores(); } }; highScoreBox.scoreDown.onRelease = function () { if (this._parent._parent.scorePos != 4) { this._parent._parent.scorePos++; this._parent._parent.LoadHighScores(); } }; initialScores = function () { var _local1 = 1; while (_local1 <= 50) { myVars["name" + _local1] = "none"; myVars["score" + _local1] = 0; _local1++; } }; LoadHighScores = function () { var _local1 = 1; while (_local1 <= 10) { highScoreBox["num" + _local1] = _local1 + (scorePos * 10); highScoreBox["name" + _local1] = myVars["name" + ((scorePos * 10) + _local1)]; highScoreBox["score" + _local1] = myVars["score" + ((scorePos * 10) + _local1)]; _local1++; } }; highScoreBox.today.onRelease = function () { highScoreBox.hiScoresTitle.text = "TODAYS HISCORES"; highScoreBox.loading.gotoAndPlay(1); highScoreBox.loading._visible = true; initialScores(); myVars.load((((PATH + "get_score_flash.php?gamename=") + GAMENAME) + "&day=today&rn=") + Math.round(Math.random() * 1000000), 0); }; highScoreBox.alltime.onRelease = function () { highScoreBox.hiScoresTitle.text = "ALL TIME HISCORES"; highScoreBox.loading.gotoAndPlay(1); highScoreBox.loading._visible = true; initialScores(); myVars.load((((PATH + "get_score_flash.php?gamename=") + GAMENAME) + "&rn=") + Math.round(Math.random() * 1000000), 0); }; initialScores(); stop();
Frame 46
stop(); back.onRelease = function () { gotoAndStop ("options"); };
Frame 62
stop(); back.onRelease = function () { gotoAndStop ("options"); };
Frame 78
stop(); highQuality.onPress = function () { _quality = "MEDIUM"; play(); }; lowQuality.onPress = function () { _quality = "LOW"; play(); };
Frame 87
function onFinishTween(enemy, life, enemyx, enemyy) { gs.TweenFilterLite.to(enemy, life / 0.5, {_x:enemyx, _y:enemyy, ease:strong.easeOut}); } stop(); tube._visible = false; Mouse.hide(); cursor.onEnterFrame = function () { cursorOuter.gotoAndStop(numBullets + 1); cursor._x = _xmouse; cursor._y = _ymouse; }; cursorOuter._visible = true; cursor._visible = true; var STAGEWIDTH = 600; var STAGEHEIGHT = 400; var theLevel = 1; var midLevel = false; var levelType = "shooter"; var playerLives = 5; var brainLevel = 3; var tempTime = 10000000; var gamePaused = false; var theGameOver = false; var frameCounter = 0; var replay = false; var timeTest = false; var enemyEndTest = false; var enemyCount = 100000; var enemiesReleased = 0; var enemyInterval = 100; var enemyIntervalDelay = 20; var numEnemiesActive = 0; var numEnemies = 0; var enemyLevel = 5; var enemyLevelType = 1; var enemyLife = 200; var enemyScale = 100; var maxBullets = 2; var numBullets = 0; var bulletCount = 0; var bulletSpeed = 0.4; var bulletLife = 20; var numExplode = 0; var explodeCount = 0; var displayScores = false; var kills = 0; var shots = 0; var explodeScale = 60; var bulletExplodeScale = 120; var blackOut = false; var maxInterval = 0; this.createEmptyMovieClip("enemies", this.getNextHighestDepth()); this.createEmptyMovieClip("explosions", this.getNextHighestDepth()); this.createEmptyMovieClip("bullets", this.getNextHighestDepth()); cursorOuter.stop(); accuracy._visible = false; accuracy._alpha = 0; tube2._visible = false; gs.TweenFilterLite.to(tube, 0.1, {type:"Color", colorize:0, amount:10}); gs.TweenFilterLite.to(tube_low, 0.1, {type:"Color", colorize:0, amount:10}); scoreTable._visible = false; scoreTable._alpha = 0; scoreTable.missionComplete._visible = false; tube.fast = false; gameOver._visible = false; gameOver._alpha = 0; calcPerc = function (whereX) { var _local2 = (whereX / _root.STAGEWIDTH) * 100; if (_local2 > 50) { _local2 = (_local2 - 50) * 2; } else { _local2 = (100 - (_local2 * 2)) * -1; } return(_local2); }; tube.onEnterFrame = function () { if (_ymouse < (STAGEHEIGHT / 2)) { this.desty = (STAGEHEIGHT / 2) - (((STAGEHEIGHT / 2) - _ymouse) / 4); } else if (_ymouse > (STAGEHEIGHT / 2)) { this.desty = (STAGEHEIGHT / 2) + ((_ymouse - (STAGEHEIGHT / 2)) / 4); } var _local2 = this.desty - this._y; this._y = this._y + (_local2 * 0.15); if (_xmouse < (STAGEWIDTH / 2)) { this.destx = (STAGEWIDTH / 2) - (((STAGEWIDTH / 2) - _xmouse) / 4); } else if (_xmouse > (STAGEWIDTH / 2)) { this.destx = (STAGEWIDTH / 2) + ((_xmouse - (STAGEWIDTH / 2)) / 4.2); } var _local3 = this.destx - this._x; this._x = this._x + (_local3 * 0.15); }; createBullet = function (startX, startY, destX, destY) { bulletCount++; var _local3 = "bullet" + bulletCount; bullets.attachMovie("target", _local3, bulletCount); bullets[_local3]._xscale = 300; bullets[_local3]._yscale = 300; bullets[_local3]._x = startX; bullets[_local3]._y = startY; bullets[_local3].destx = destX; bullets[_local3].desty = destY; bullets[_local3].Counter = 0; bullets[_local3].onEnterFrame = function () { this.Counter++; this._xscale = this._xscale - 10; this._yscale = this._yscale - 10; var _local4 = this.desty - this._y; this._y = this._y + (_local4 * bulletSpeed); var _local5 = this.destx - this._x; this._x = this._x + (_local5 * bulletSpeed); if (this.Counter >= bulletLife) { var _local3 = 1 + Math.round(Math.random() * 3); _root["die" + _local3].start(0, 1); _root["die" + _local3].setPan(calcPerc(this._x)); if (levelType == "brain") { explodeType = "small"; createExplosion(this._x, this._y, explodeScale / 5, explodeType); } else { explodeType = "large"; createExplosion(this._x, this._y, bulletExplodeScale, explodeType); } _root.numBullets--; delete this.onEnterFrame; this.removeMovieClip(); } }; }; createExplosion = function (explodeX, explodeY, explodeScale, explodeType) { numExplode++; explodeCount++; var _local1 = "explode" + explodeCount; switch (explodeType) { case "large" : explosions.attachMovie("explode", _local1, explodeCount); break; case "small" : explosions.attachMovie("explodeSmall", _local1, explodeCount); break; case "hit" : explosions.attachMovie("explodeHit", _local1, explodeCount); } explosions[_local1]._xscale = explodeScale; explosions[_local1]._yscale = explodeScale; explosions[_local1]._x = explodeX; explosions[_local1]._y = explodeY; explosions[_local1].Counter = 0; }; var myListener = new Object(); myListener.onMouseDown = function () { if (numBullets < maxBullets) { if ((_root._xmouse > 200) && (_root._xmouse < 400)) { bulletStartX = _root._xmouse + (_root._xmouse - 600); if (_root._ymouse > 200) { bulletStartY = 410; } else { bulletStartY = -10; } } else { bulletStartY = _root._ymouse + (_root._ymouse - 400); if (_root._xmouse > 300) { bulletStartX = 610; } else { bulletStartX = -10; } } createBullet(bulletStartX, bulletStartY, _root._xmouse, _root._ymouse); numBullets++; shots++; } }; Mouse.addListener(myListener); createEnemy = function (enemyLife, initialSpeed, speed, startSpeed, type, destx, desty, odd, scale) { enemiesReleased++; numEnemies++; numEnemiesActive++; enemyCount--; var _local3 = "enemy" + enemyCount; switch (type) { case 1 : enemies.attachMovie("enemy1", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 2 : enemies.attachMovie("enemy2", _local3, enemyCount); enemies[_local3].speed = speed + speed; enemies[_local3].enemyLife = enemyLife / 1.5; break; case 3 : enemies.attachMovie("enemy3", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 4 : enemies.attachMovie("enemy4", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 5 : enemies.attachMovie("enemy5", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 6 : enemies.attachMovie("enemy6", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 7 : enemies.attachMovie("enemy7", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 8 : enemies.attachMovie("enemy8", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; break; case 11 : enemies.attachMovie("shape1", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; enemies[_local3]._rotation = Math.round(Math.random() * 50); break; case 12 : enemies.attachMovie("shape2", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; enemies[_local3]._rotation = Math.round(Math.random() * 360); break; case 13 : enemies.attachMovie("shape3", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; enemies[_local3]._rotation = Math.round(Math.random() * 360); break; case 14 : enemies.attachMovie("shape4", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; enemies[_local3]._rotation = Math.round(Math.random() * 360); break; default : enemies.attachMovie("enemyClip", _local3, enemyCount); enemies[_local3].speed = speed; enemies[_local3].enemyLife = enemyLife; } var _local6 = new Object(); _local6.x = tube.marker._x; _local6.y = tube.marker._y; tube.localToGlobal(_local6); enemies[_local3].enemyType = type; enemies[_local3]._x = _local6.x; enemies[_local3]._y = _local6.y; enemies[_local3].destx = destx; enemies[_local3].desty = desty; enemies[_local3]._xscale = scale; enemies[_local3]._yscale = scale; if (type == 2) { var _local8 = Math.atan2(enemies[_local3].desty - 175, enemies[_local3].destx - 250); enemies[_local3]._rotation = _local8 * 57.2957795130823; } enemies[_local3].Counter = 0; enemies[_local3].targeted = false; enemies[_local3].odd = odd; enemies[_local3].exploder = true; if ((!enemies[_local3].odd) && (levelType == "brain")) { enemies[_local3].exploder = false; } if (enemies[_local3].odd) { enemies[_local3]._xscale = -100; } var _local4 = enemyLife / 30; switch (type) { case 1 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx / 2, _y:enemies[_local3].desty / 2, ease:mx.transitions.easing.Strong.easeOut}); break; case 2 : gs.TweenFilterLite.to(enemies[_local3], _local4, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:none.easeOut}); break; case 3 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx / 2, _y:enemies[_local3].desty / 2, ease:mx.transitions.easing.Strong.easeOut, onComplete:onFinishTween, onCompleteParams:[enemies[_local3], _local4, enemies[_local3].destx, enemies[_local3].cake]}); break; case 4 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:mx.transitions.easing.Strong.easeOut, onComplete:onFinishTween, onCompleteParams:[enemies[_local3], _local4, enemies[_local3].cake, enemies[_local3].desty / 2]}); break; case 5 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:mx.transitions.easing.Back.easeOut, onComplete:onFinishTween, onCompleteParams:[enemies[_local3], _local4, enemies[_local3].destx / 2, enemies[_local3].desty / 2]}); break; case 6 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:mx.transitions.easing.Bounce.easeOut, onComplete:onFinishTween, onCompleteParams:[enemies[_local3], _local4, enemies[_local3].destx / 2, enemies[_local3].desty / 2]}); break; case 7 : gs.TweenFilterLite.to(enemies[_local3], _local4 / 2, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:mx.transitions.easing.Back.easeInOut, onComplete:onFinishTween, onCompleteParams:[enemies[_local3], _local4, enemies[_local3].destx / 2, enemies[_local3].desty / 2]}); break; default : gs.TweenFilterLite.to(enemies[_local3], 1, {_x:enemies[_local3].destx, _y:enemies[_local3].desty, ease:mx.transitions.easing.Strong.easeOut}); } enemies[_local3].onEnterFrame = function () { this.Counter++; if (this.enemyType < 11) { if (!this.odd) { this._xscale = this._xscale + 1.5; this._yscale = this._yscale + 1.5; } if (this.odd) { this._xscale = this._xscale - 1.5; this._yscale = this._yscale + 1.5; } } else { if (!this.odd) { this._xscale = this._xscale + 1; this._yscale = this._yscale + 1; } if (this.odd) { this._xscale = this._xscale - 1; this._yscale = this._yscale + 1; } } if (this.Counter == 20) { if (!this.targeted) { var _local3 = 1 + Math.round(Math.random() * 4); _root["effect" + _local3].start(0, 1); _root["effect" + _local3].setPan(calcPerc(this._x)); this.focusTarget._visible = true; this.targeted = true; } } if ((_root.explosions.hitTest(this._x, this._y, true) && (this.targeted)) && (this.Counter <= enemyLife)) { explodeType = "small"; if (this.exploder) { createExplosion(this._x, this._y, explodeScale, explodeType); } var _local3 = 1 + Math.round(Math.random() * 2); _root["die" + _local3].start(0, 1); _root["die" + _local3].setPan(calcPerc(this._x)); _root.numEnemiesActive--; _root.kills++; if (!_root.theGameOver) { _root.score = _root.score + 10; } _root.scoreBox.scoreText.text = _root.score; delete this.onEnterFrame; this.removeMovieClip(); } if (this.Counter == enemyLife) { gs.TweenFilterLite.to(this, 1, {type:"Color", colorize:16711680, amount:4}); this.play(); } if (this.Counter == (enemyLife + 12)) { if (this.exploder) { _root.lives["lifeClip" + _root.playerLives].play(); _root.playerLives--; } _root.numEnemiesActive--; if (this.enemyType <= 10) { hit1.setPan(calcPerc(this._x)); hit1.setVolume(35); hit1.start(0, 1); createExplosion(this._x, this._y, 500, "hit"); } else { hit1.setPan(calcPerc(this._x)); hit1.setVolume(15); hit1.start(0, 1); createExplosion(this._x, this._y, 50, "hit"); } delete this.onEnterFrame; this.removeMovieClip(); } }; }; showScoreTable = function () { scoreTable.shots.text = shots; scoreTable.kills.text = kills; scoreTable.accuracy.text = Math.round((kills / shots) * 100); scoreTable.bonus.text = Math.round((kills / shots) * 100) * 100; scoreTable.level.text = theLevel; scoreTable._visible = true; theLevel++; accuracy.level.text = theLevel; scoreTable.proceed.gotoAndStop("complete"); numEnemies = 0; if (midLevel) { _root.score = score + (Math.round((kills / shots) * 100) * 100); _root.scoreBox.scoreText.text = _root.score; shots = 0; kills = 0; enemiesReleased = 0; _root.playerLives = 5; i = 1; while (i <= 5) { lives["lifeClip" + i].gotoAndPlay("fadeUp"); i++; } } switch (theLevel) { case 2 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:10044416, amount:1}); enemyLevel = 14; enemyInterval = 30; enemyLife = 115; explodeScale = 95; enemyLevelType++; break; case 3 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:16763955, amount:1}); levelType = "brain"; hypnosphere6.setVolume(0); gs.TweenFilterLite.to(hypnoholder6, 10, {volume:60}); explodeScale = 900; brainLevel++; bulletSpeed = 0.2; bulletLife = 40; enemyLevel = 16; enemyLife = 107; enemyInterval = 225; break; case 4 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:39321, amount:1}); levelType = "shooter"; gs.TweenFilterLite.to(hypnoholder6, 2, {volume:0}); hypnosphere1.setVolume(0); gs.TweenFilterLite.to(hypnoholder1, 10, {volume:60}); tube.fast = true; explodeScale = 80; enemyLevel = 30; enemyLife = 105; enemyInterval = 30; enemyIntervalDelay = 10; bulletSpeed = 0.3; bulletLife = 30; enemyLevelType++; break; case 5 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:204, amount:1}); tube_low.gotoAndStop(2); gs.TweenFilterLite.to(hypnoholder1, 2, {volume:0}); hypnosphere2.setVolume(0); gs.TweenFilterLite.to(hypnoholder2, 10, {volume:50}); enemyLevel = 25; enemyLife = 100; enemyInterval = 25; bulletSpeed = 0.7; bulletLife = 25; enemyLevelType++; break; case 6 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:14505301, amount:1}); levelType = "brain"; explodeScale = 900; gs.TweenFilterLite.to(hypnoholder2, 2, {volume:0}); hypnosphere6.setVolume(0); gs.TweenFilterLite.to(hypnoholder6, 10, {volume:50}); brainLevel++; enemyLevel = 16; enemyLife = 125; enemyInterval = 200; enemySpeed = 0.01; bulletSpeed = 0.2; bulletLife = 40; blackOut = true; break; case 7 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:13412915}); gs.TweenFilterLite.to(hypnoholder6, 2, {volume:0}); hypnosphere3.setVolume(0); gs.TweenFilterLite.to(hypnoholder3, 10, {volume:40}); explodeScale = 80; tube.fast = false; tube.bend = true; levelType = "shooter"; enemyLevel = 30; enemyLife = 100; enemyInterval = 27; enemyScale = 85; enemyIntervalDelay = 10; explodeScale = 85; bulletSpeed = 0.3; bulletLife = 25; enemyLevelType++; break; case 8 : gs.TweenFilterLite.to(tube, 2, {type:"Color", type:"Color", colorize:3407871, brightness:2}); levelType = "brain"; brainLevel++; gs.TweenFilterLite.to(hypnoholder3, 2, {volume:0}); gs.TweenFilterLite.to(hypnoholder6, 10, {volume:40}); explodeScale = 900; blackOut = false; enemyLevel = 16; enemyLife = 75; enemyInterval = 150; enemyIntervalDelay = 75; bulletSpeed = 0.7; bulletLife = 15; blackOut = true; break; case 9 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:8806}); tube_low.gotoAndStop(3); levelType = "shooter"; gs.TweenFilterLite.to(hypnoholder6, 2, {volume:0}); hypnosphere5.setVolume(0); gs.TweenFilterLite.to(hypnoholder5, 10, {volume:40}); tube.bend = false; tube.landscape = true; blackOut = false; enemyLevel = 28; enemyLife = 90; enemyInterval = 25; enemyIntervalDelay = 10; explodeScale = 60; bulletSpeed = 0.7; bulletLife = 15; enemyLevelType++; break; case 10 : gs.TweenFilterLite.to(tube, 2, {type:"Color", colorize:7816192}); levelType = "shooter"; blackOut = true; enemyLevel = 24; enemyLife = 92; enemyInterval = 25; enemyIntervalDelay = 10; explodeScale = 70; bulletSpeed = 0.7; bulletLife = 15; enemyLevelType++; break; case 11 : gs.TweenFilterLite.to(tube, 2, {type:"Color", amount:0}); tube.landscape = false; tube_low.gotoAndStop(4); tube.endLevel = true; enemyLevel = 80; enemyLife = 85; enemyInterval = 20; enemyIntervalDelay = 75; explodeScale = 70; bulletExplodeScale = 200; bulletSpeed = 0.7; bulletLife = 15; break; case 12 : gs.TweenFilterLite.to(tube, 2, {type:"Color", amount:0}); tube.zoomOut = true; tube_low.gotoAndStop(5); tube.endLevel = false; enemyLevel = 50; enemyLife = 85; enemyInterval = 15; enemyIntervalDelay = 75; explodeScale = 70; bulletSpeed = 0.7; bulletLife = 15; } }; onLevelEnd = function () { if ((((theLevel == 3) || (theLevel == 6)) || (theLevel == 9)) || (theLevel == 12)) { midLevel = true; scoreTable._visible = true; showScoreTable(); gs.TweenFilterLite.to(scoreTable, 7, {_alpha:100}); } else { midLevel = false; showScoreTable(); } levelEnd = true; }; onEnterFrame = function () { frameCounter++; if (!gamePaused) { if ((frameCounter == 30) && (theLevel == 1)) { tube._visible = true; gs.TweenFilterLite.to(tube, 5, {type:"Color", colorize:2237081, amount:1}); } if (levelType == "shooter") { if (((frameCounter % enemyInterval) == 0) && (numEnemies <= enemyLevel)) { if ((numEnemiesActive <= 7) && (maxInterval <= FrameCounter)) { var _local7 = enemyLevelType; if (theLevel >= 11) { _local7 = 2 + Math.round(Math.random() * 6); } var _local8 = Math.round(Math.random() * 500); var _local9 = Math.round(Math.random() * 300); createEnemy(enemyLife, enemyInitialSpeed, enemySpeed, 0.01, _local7, _local8, _local9); } else { maxInterval = FrameCounter + 100; } } } if (levelType == "brain") { var _local7 = brainLevel + 7; if (((frameCounter % enemyInterval) == 0) && (numEnemies <= enemyLevel)) { var _local6 = 1 + Math.round(Math.random() * 3); var _local2 = 1; while (_local2 <= 4) { var _local4 = 0; var _local3 = 0; _local4 = 50 + (_local2 * 90); _local3 = 100 + Math.round(Math.random() * 50); var _local5 = false; if (_local2 == _local6) { _local5 = true; } createEnemy(enemyLife, enemyInitialSpeed, enemySpeed, 0.01, _local7, _local4, _local3, _local5, enemyScale); _local2++; } } } if (levelType == "boss") { if (((frameCounter % enemyInterval) == 0) && (numEnemies <= enemyLevel)) { if ((numEnemiesActive <= 7) && (maxInterval >= FrameCounter)) { var _local7 = 1 + Math.round(Math.random() * 2); createEnemy(enemyLife, enemyInitialSpeed, enemySpeed, 0.01, _local7, Math.round(Math.random() * 500), Math.round(Math.random() * 300), true); } else { maxInterval = FrameCounter + 100; } } } if (playerLives <= 0) { thsGameOver = true; _quality = "HIGH"; numEnemies = 0; gamePaused = true; gs.TweenFilterLite.to(tube, 5, {type:"Color", amount:1, colorize:0}); _root.gotoAndPlay("submit"); } } if (((numEnemies >= enemyLevel) && (!enemyEndTest)) && (numEnemiesActive == 0)) { numEnemies = 0; enemyEndTest = true; gamePaused = true; if (blackOut) { fadeOut.play(); } else { onLevelEnd(); } } if (levelEnd && (theLevel <= 12)) { if (midLevel && (scoreTable._alpha >= 50)) { if (bullets.hitTest(scoreTable.proceed)) { gamePaused = false; enemyEndTest = false; levelEnd = false; frameCounter = 0; gs.TweenFilterLite.to(scoreTable, 1, {_alpha:0}); accuracy._visible = true; gs.TweenFilterLite.to(accuracy, 2, {_alpha:100}); } } if (!midLevel) { if (theLevel == 3) { instructions.play(); } gamePaused = false; levelEnd = false; enemyEndTest = false; frameCounter = 0; accuracy._visible = true; gs.TweenFilterLite.to(accuracy, 2, {_alpha:100}); } } if (frameCounter == 150) { gs.TweenFilterLite.to(accuracy, 2, {_alpha:0}); } if (levelEnd && (theLevel > 12)) { scoreTable.missionComplete._visible = true; if (bullets.hitTest(scoreTable.proceed)) { play(); gs.TweenFilterLite.to(scoreTable, 1, {_alpha:0}); } } };
Frame 94
stop(); cursorOuter._visible = false; cursor._visible = false; Mouse.show(); Mouse.removeListener(myListener); _quality = "BEST"; var choice = 0; yourScore.scoreText.text = _root.score; so.data.yourScore = _root.score; if (_root.score > so.data.bestScore) { trace("new best"); so.data.bestScore = score; } this.yourScore.submitCover.bestScore.text = so.data.bestScore; yourScore.backMenu.onPress = function () { play(); }; yourScore.submit._alpha = 50; yourScore.submit.enabled = false; this.createEmptyMovieClip("highSender", this.getNextHighestDepth()); yourScore.submit.onRelease = function () { highSender.playerName = yourScore.nameText; highSender.score = _root.score; highSender.gamename = GAMENAME; highSender.validator = _root.scoreSystem.processScore(_root.score); trace(highSender.validator); trace("score=" + _root.score); highSender.loadVariables(PATH + "new_score.php", "POST"); choice = 1; if (currentDomain != "www.robotjam.com") { getURL ("http://blitzgamer.com/cubix_highscores.php", "_blank"); } play(); }; onEnterFrame = function () { if (yourScore.nameText != eval("NULL")) { yourScore.submit._alpha = 100; yourScore.submit.enabled = true; } }; gs.TweenFilterLite.to(hypnoholder1, 3, {volume:0}); gs.TweenFilterLite.to(hypnoholder2, 3, {volume:0}); gs.TweenFilterLite.to(hypnoholder3, 3, {volume:0}); gs.TweenFilterLite.to(hypnoholder4, 3, {volume:0}); gs.TweenFilterLite.to(hypnoholder5, 3, {volume:0}); gs.TweenFilterLite.to(hypnoholder6, 3, {volume:0});
Frame 103
if (choice == 0) { gotoAndStop ("options"); } else if (currentDomain == "www.robotjam.com") { gotoAndPlay ("highscores"); } else { gotoAndStop ("options"); }
Symbol 5 MovieClip [explodeSmall] Frame 13
this.removeMovieClip();
Symbol 6 MovieClip [explodeHit] Frame 1
hitspot._visible = false;
Symbol 6 MovieClip [explodeHit] Frame 35
this.removeMovieClip();
Symbol 7 MovieClip [explode] Frame 1
hitSpot._visible = false;
Symbol 7 MovieClip [explode] Frame 35
this.removeMovieClip();
Symbol 39 MovieClip [enemy2] Frame 1
focusTarget._visible = false;
Symbol 39 MovieClip [enemy2] Frame 20
stop();
Symbol 39 MovieClip [enemy2] Frame 36
removeMovieClip(this); stop();
Symbol 51 MovieClip [enemy8] Frame 1
focusTarget._visible = false;
Symbol 51 MovieClip [enemy8] Frame 19
stop();
Symbol 51 MovieClip [enemy8] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 54 MovieClip [enemy7] Frame 1
focusTarget._visible = false;
Symbol 54 MovieClip [enemy7] Frame 19
stop();
Symbol 54 MovieClip [enemy7] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 57 MovieClip [enemy6] Frame 1
focusTarget._visible = false;
Symbol 57 MovieClip [enemy6] Frame 19
stop();
Symbol 57 MovieClip [enemy6] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 60 MovieClip [enemy5] Frame 1
focusTarget._visible = false;
Symbol 60 MovieClip [enemy5] Frame 19
stop();
Symbol 60 MovieClip [enemy5] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 72 MovieClip [enemy4] Frame 1
focusTarget._visible = false;
Symbol 72 MovieClip [enemy4] Frame 19
stop();
Symbol 72 MovieClip [enemy4] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 105 MovieClip [enemy3] Frame 1
focusTarget._visible = false;
Symbol 105 MovieClip [enemy3] Frame 19
stop();
Symbol 105 MovieClip [enemy3] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 106 MovieClip [enemy1] Frame 1
focusTarget._visible = false;
Symbol 106 MovieClip [enemy1] Frame 19
stop();
Symbol 106 MovieClip [enemy1] Frame 45
removeMovieClip(this); stop(); this._visible = false;
Symbol 124 Button
on (release) { getURL ("http://www.blitzgamer.com", "_blank"); }
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 20
stop();
Symbol 190 MovieClip Frame 1
this._visible = false; _parent.stop();
Symbol 190 MovieClip Frame 2
this._visible = true;
Symbol 190 MovieClip Frame 131
tank.play();
Symbol 190 MovieClip Frame 174
_parent.play(); stop(); _parent.play();
Symbol 196 MovieClip Frame 1
stop();
Symbol 516 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function showPreloaderAd(options) { var _local29 = {clip:_root, ad_msec:11000, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = _parseOptions(options, _local29); var _local15 = options.clip; var _local25 = options.ad_msec; delete options.ad_msec; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(null); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = _getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local15 = {clip:_root, ad_msec:11000, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = _parseOptions(options, _local15); var _local6 = options.clip; var _local12 = options.ad_msec; delete options.ad_msec; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(null); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = _getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function load(options) { var _local14 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local14); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.3"; var _local7 = options.clip; if (!_isNetworkAvailable()) { return(false); } if (_local7._mochiad_loaded) { return(false); } var _local13 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local13); var _local12 = _getRes(options); options.res = (_local12[0] + "x") + _local12[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local11 = _local4.server; delete _local4.server; var _local10 = _local11.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local10); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local10); } } _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local10; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local11 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 517 MovieClip [__Packages.gs.TweenLite] Frame 0
class gs.TweenLite { static var _e; var _twa, _d, _colorParts, _ts, _dead, _oc, _oca, _act, _dl, _ti, _os, _osa, _snd, _color, __get__colorProxy; function TweenLite (t, d, v, dl, oc, oca, ao) { var _local2 = this; var _local13 = false; if (((v.overwrite != false) && (ao != false)) && (t != undefined)) { var _local4 = _all.slice(); var _local3 = _local4.length - 1; while (_local3 >= 0) { if ((_local4[_local3]._etg == t) && (!_local4[_local3]._dead)) { if (!_local13) { this=_local4[_local3];//parameter overwritten _local2 = _local4[_local3]; _local13 = true; } else { removeTween(_local4[_local3]); } } _local3--; } } _local2._dead = false; _local2._tg = (_local2._etg = t); _local2._d = d; _local2._v = v; _local2._oc = v.onComplete || (oc); _local2._oca = v.onCompleteParams || (oca); _local2._os = v.onStart; _local2._osa = v.onStartParams; _local2._dl = (v.delay || (dl)) || 0; if (_local2._dl == 0) { _local2._ts = getTimer(); if (_local2._os != undefined) { _local2._os.apply(null, _local2._osa); } } if (_local2._v.ease == undefined) { _local2._v.ease = easeOut; } else if (typeof(_local2._v.ease) != "function") { trace(("ERROR: You cannot use '" + _local2._v.ease) + "' for the TweenLite ease property. Only functions are accepted."); } _local2._twa = []; if (_local2._tg instanceof Array) { var _local5 = []; for (var _local29 in _local2._v) { if (_local2._v[_local29] instanceof Array) { _local5 = _local2._v[_local29]; break; } } var _local27 = _local5.length; var _local3 = 0; while (_local3 < _local27) { if ((_local2._tg[_local3] != _local5[_local3]) && (_local2._tg[_local3] != undefined)) { _local2._twa.push({o:_local2._tg, p:_local3.toString(), s:_local2._tg[_local3], c:_local5[_local3] - _local2._tg[_local3], e:_local2._v.ease}); } _local3++; } } else { for (var _local29 in _local2._v) { if ((_local29 == "volume") && (typeof(_local2._tg) == "movieclip")) { _local2._snd = new Sound(_local2._tg); var _local9 = new gs.TweenLite(_local2, d, {volumeProxy:_local2._v[_local29], ease:easeNone}, dl, null, null, false); _local9._etg = _local2._tg; } else if ((_local29.toLowerCase() == "mccolor") && (typeof(_local2._tg) == "movieclip")) { _local2._color = new Color(_local2._tg); _local2._colorParts = _local2._color.getTransform(); var _local15 = _local2._colorParts; if ((_local2._v[_local29] == null) || (_local2._v[_local29] == "")) { var _local10 = {rb:0, gb:0, bb:0, ra:100, ga:100, ba:100, ease:_local2._v.ease}; } else { var _local10 = {rb:_local2._v[_local29] >> 16, gb:(_local2._v[_local29] >> 8) & 255, bb:_local2._v[_local29] & 255, ra:0, ga:0, ba:0, ease:_local2._v.ease}; } var _local11 = new gs.TweenLite(_local15, d, _local10, dl, null, null, false); var _local12 = new gs.TweenLite(_local2, d, {colorProxy:1}, dl, null, null, false); _local11._etg = (_local12._etg = _local2._tg); } else if ((!isNaN(_local2._v[_local29])) && (_local29 != "delay")) { _local2._twa.push({o:_local2._tg, p:_local29, s:t[_local29], c:_local2._v[_local29] - t[_local29], e:_local2._v.ease}); } } } _local2._ti = getTimer(); if (!_local13) { _all.push(_local2); if (_e._visible != false) { initEmptyMC(); } _e.onEnterFrame = executeAll; } } static function to(t, d, v, dl, oc, oca, ao) { return(new gs.TweenLite(t, d, v, dl, oc, oca, ao)); } static function from(t, d, v, dl, oc, oca, ao) { var _local1 = new gs.TweenLite(t, d, v, dl, oc, oca, ao); _local1.flipStartAndEnd(); return(_local1); } function flipStartAndEnd(b) { var _local4 = act; var _local3 = 0; while (_local3 < _twa.length) { var _local2 = _twa[_local3]; _local2.s = _local2.s + _local2.c; _local2.c = _local2.c * -1; if (!_local4) { _local2.o[_local2.p] = _local2.e(0, _local2.s, _local2.c, _d); } _local3++; } if (b != true) { _local3 = _all.length - 1; while (_local3 >= 0) { if ((_all[_local3]._tg == this) || ((_colorParts != undefined) && (_all[_local3]._tg == _colorParts))) { _all[_local3].flipStartAndEnd(true); if (_all[_local3]._tg == _colorParts) { colorProxy = (1); } } _local3--; } } if (_local4) { render(); } } static function delayedCall(dl, oc, oca) { return(new gs.TweenLite(null, null, null, dl, oc, oca)); } function render() { var _local4 = (getTimer() - _ts) / 1000; if (_local4 > _d) { _local4 = _d; } var _local3 = 0; while (_local3 < _twa.length) { var _local2 = _twa[_local3]; _local2.o[_local2.p] = _local2.e(_local4, _local2.s, _local2.c, _d); _local3++; } if (_local4 >= _d) { _dead = true; if (_oc) { _oc.apply(null, _oca); } removeTween(this); } } static function removeTween(t) { var _local1 = _all.length - 1; while (_local1 >= 0) { if (_all[_local1] == t) { killTweenAt(_local1); break; } _local1--; } } static function killDelayedCallsTo(f) { var _local1 = _all.length - 1; while (_local1 >= 0) { if (((_all[_local1]._oc == f) && (_all[_local1]._tg == null)) || (_all[_local1]._tg == f)) { killTweenAt(_local1); } _local1--; } } static function killTweensOf(tg) { if (typeof(tg) == "function") { killDelayedCallsTo(tg); } else { var _local1 = _all.length - 1; while (_local1 >= 0) { if (_all[_local1]._etg == tg) { killTweenAt(_local1); } _local1--; } } } static function killTweenAt(i) { delete _all[i]; _all.splice(i, 1); if (_all.length == 0) { _e.onEnterFrame = null; } } static function executeAll() { var _local2 = _all.slice(); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1].act) { _local2[_local1].render(); } _local1++; } } static function initEmptyMC() { if (!_root.tweenLite_mc) { var _local2 = _root.getNextHighestDepth(); if (!_local2) { _local2 = 9999; } _e = _root.createEmptyMovieClip("tweenLite_mc", _local2); _e.swapDepths(-1); } else { _e = _root.tweenLite_mc; } _e._visible = false; return(_e); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } function get act() { if (_act) { return(true); } if (((getTimer() - _ti) / 1000) > _dl) { _act = true; _ts = getTimer(); if (_os != undefined) { _os.apply(null, _osa); } return(true); } return(false); } function set volumeProxy(n) { _snd.setVolume(n); //return(volumeProxy); } function get volumeProxy() { return(_snd.getVolume()); } function set colorProxy(n) { _color.setTransform(_colorParts); //return(__get__colorProxy()); } static var _all = new Array(); static var deleteFor = killTweensOf; }
Symbol 518 MovieClip [__Packages.gs.TweenFilterLite] Frame 0
class gs.TweenFilterLite extends gs.TweenLite { var _colorParts, _etg, _mc, _clrsa, _matrix, _filters, _f, _endMatrix, _v, _clrMtxTw, _d, _dl, _oc, _oca, _twa, __get__act, _ts, _dead; function TweenFilterLite (mc, d, v, dl, oc, oca, ao) { super(mc, d, v, dl, oc, oca, false); if (((ao != false) && (v.overwrite != false)) && (mc != undefined)) { var _local4 = gs.TweenLite._all.slice(); var _local3 = _local4.length - 1; while (_local3 >= 0) { if (((((_local4[_local3]._etg == mc) && (_local4[_local3] != this)) && (_local4[_local3]._tg != this)) && (_local4[_local3]._tg != _colorParts)) && (!_local4[_local3]._dead)) { gs.TweenLite.removeTween(_local4[_local3]); } _local3--; } } _etg = mc; _mc = mc; _clrsa = []; _matrix = _idMatrix.slice(); _filters = mc.filters; if ((v.quality == undefined) || (isNaN(v.quality))) { v.quality = 2; } switch (v.type.toLowerCase()) { case "blur" : setFilter(flash.filters.BlurFilter, ["blurX", "blurY", "quality"], new flash.filters.BlurFilter(0, 0, v.quality)); break; case "glow" : setFilter(flash.filters.GlowFilter, ["alpha", "blurX", "blurY", "color", "quality", "strength"], new flash.filters.GlowFilter(16777215, 0, 0, 0, 1, v.quality)); break; case "colormatrix" : case "color" : case "colormatrixfilter" : case "colorize" : setFilter(flash.filters.ColorMatrixFilter, [], new flash.filters.ColorMatrixFilter(_matrix)); _matrix = _f.matrix; if (v.relative == true) { _endMatrix = _matrix.slice(); } else { _endMatrix = _idMatrix.slice(); } _endMatrix = setBrightness(_endMatrix, _v.brightness); _endMatrix = setContrast(_endMatrix, _v.contrast); _endMatrix = setHue(_endMatrix, _v.hue); _endMatrix = setSaturation(_endMatrix, _v.saturation); _endMatrix = setThreshold(_endMatrix, _v.threshold); if (!isNaN(_v.colorize)) { _endMatrix = colorize(_endMatrix, _v.colorize, _v.amount); } else if (!isNaN(_v.color)) { _endMatrix = colorize(_endMatrix, _v.color, _v.amount); } _clrMtxTw = new gs.TweenLite(_matrix, _d, {endMatrix:_endMatrix, ease:v.ease}, _dl, _oc, _oca, false); _clrMtxTw._etg = _mc; break; case "shadow" : case "dropshadow" : setFilter(flash.filters.DropShadowFilter, ["alpha", "angle", "blurX", "blurY", "color", "distance", "quality", "strength"], new flash.filters.DropShadowFilter(0, 45, 0, 0, 0, 0, 1, v.quality)); break; case "bevel" : setFilter(flash.filters.BevelFilter, ["angle", "blurX", "blurY", "distance", "highlightAlpha", "highlightColor", "quality", "shadowAlpha", "shadowColor", "strength"], new flash.filters.BevelFilter(0, 0, 16777215, 0.5, 0, 0.5, 2, 2, 0, v.quality)); } } function setFilter(filterType_obj, properties_array, default_obj) { var _local19 = false; var _local4 = 0; while (_local4 < _filters.length) { if (_filters[_local4] instanceof filterType_obj) { _f = _filters[_local4]; _local19 = true; break; } _local4++; } if (!_local19) { _filters.push(default_obj); _f = _filters[_filters.length - 1]; } var _local21 = _twa.length; _local4 = _twa.length - 1; while (_local4 >= 0) { var _local9 = _twa[_local4].p.toLowerCase(); var _local11 = 0; while (_local11 < properties_array.length) { if (_local9 == properties_array[_local11].toLowerCase()) { var _local2 = properties_array[_local11]; if (((_local2 == "color") || (_local2 == "highlightColor")) || (_local2 == "shadowColor")) { var _local3 = HEXtoRGB(_f[_local2]); var _local5 = HEXtoRGB(_v[_twa[_local4].p]); _clrsa.push({p:_local2, e:_v.ease, sr:_local3.rb, cr:_local5.rb - _local3.rb, sg:_local3.gb, cg:_local5.gb - _local3.gb, sb:_local3.bb, cb:_local5.bb - _local3.bb}); _twa.splice(_local4, 1); } else if (_local2 == "quality") { _f.quality = _v[_twa[_local4].p]; } else { _twa[_local4] = {o:_f, p:_local2, s:_f[_local2], c:_v[_twa[_local4].p] - _f[_local2], e:_v.ease}; } break; } _local11++; } _local4--; } } static function to(mc, d, v, dl, oc, oca, ao) { return(new gs.TweenFilterLite(mc, d, v, dl, oc, oca, ao)); } static function from(mc, d, v, dl, oc, oca, ao) { var _local1 = new gs.TweenFilterLite(mc, d, v, dl, oc, oca, ao); _local1.flipStartAndEnd(); return(_local1); } function flipStartAndEnd() { var _local7 = __get__act(); var _local3 = 0; while (_local3 < _twa.length) { var _local2 = _twa[_local3]; _local2.s = _local2.s + _local2.c; _local2.c = _local2.c * -1; if (!_local7) { _local2.o[_local2.p] = _local2.e(0, _local2.s, _local2.c, _d); } _local3++; } _local3 = 0; while (_local3 < _clrsa.length) { var _local2 = _clrsa[_local3]; _local2.sr = _local2.sr + _local2.cr; _local2.cr = _local2.cr * -1; _local2.sg = _local2.sg + _local2.cg; _local2.cg = _local2.cg * -1; _local2.sb = _local2.sb + _local2.cb; _local2.cb = _local2.cb * -1; if (!_local7) { var _local5 = _local2.e(0, _local2.sr, _local2.cr, _d); var _local6 = _local2.e(0, _local2.sg, _local2.cg, _d); var _local4 = _local2.e(0, _local2.sb, _local2.cb, _d); _f[_local2.p] = ((_local5 << 16) | (_local6 << 8)) | _local4; } _local3++; } _clrMtxTw.flipStartAndEnd(); if (_local7) { render(); } else { if (_endMatrix) { _f.matrix = _matrix; } _mc.filters = _filters; } } function render() { var _local4 = (getTimer() - _ts) / 1000; if (_local4 > _d) { _local4 = _d; } var _local3 = 0; while (_local3 < _twa.length) { var _local2 = _twa[_local3]; _local2.o[_local2.p] = _local2.e(_local4, _local2.s, _local2.c, _d); _local3++; } _local3 = 0; while (_local3 < _clrsa.length) { var _local2 = _clrsa[_local3]; var _local6 = _local2.e(_local4, _local2.sr, _local2.cr, _d); var _local7 = _local2.e(_local4, _local2.sg, _local2.cg, _d); var _local5 = _local2.e(_local4, _local2.sb, _local2.cb, _d); _f[_local2.p] = ((_local6 << 16) | (_local7 << 8)) | _local5; _local3++; } if (_endMatrix) { _f.matrix = _matrix; } _mc.filters = _filters; if (_local4 >= _d) { _dead = true; if (_oc != undefined) { _oc.apply(null, _oca); } if (_clrMtxTw) { gs.TweenLite.removeTween(_clrMtxTw); } gs.TweenLite.removeTween(this); } } function HEXtoRGB(n) { return({rb:n >> 16, gb:(n >> 8) & 255, bb:n & 255}); } static function colorize(m, color, amount) { if ((color == undefined) || (isNaN(color))) { return(m); } if (amount == undefined) { amount = 1; } var _local3 = ((color >> 16) & 255) / 255; var _local6 = ((color >> 8) & 255) / 255; var _local2 = (color & 255) / 255; var _local5 = 1 - amount; var _local7 = [_local5 + ((amount * _local3) * _lumR), (amount * _local3) * _lumG, (amount * _local3) * _lumB, 0, 0, (amount * _local6) * _lumR, _local5 + ((amount * _local6) * _lumG), (amount * _local6) * _lumB, 0, 0, (amount * _local2) * _lumR, (amount * _local2) * _lumG, _local5 + ((amount * _local2) * _lumB), 0, 0, 0, 0, 0, 1, 0]; return(applyMatrix(_local7, m)); } static function setThreshold(m, n) { if ((n == undefined) || (isNaN(n))) { return(m); } var _local2 = [_lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * n, _lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * n, _lumR * 256, _lumG * 256, _lumB * 256, 0, -256 * n, 0, 0, 0, 1, 0]; return(applyMatrix(_local2, m)); } static function setHue(m, n) { if ((n == undefined) || (isNaN(n))) { return(m); } n = n * (Math.PI/180); var _local1 = Math.cos(n); var _local2 = Math.sin(n); var _local4 = [(_lumR + (_local1 * (1 - _lumR))) + (_local2 * (-_lumR)), (_lumG + (_local1 * (-_lumG))) + (_local2 * (-_lumG)), (_lumB + (_local1 * (-_lumB))) + (_local2 * (1 - _lumB)), 0, 0, (_lumR + (_local1 * (-_lumR))) + (_local2 * 0.143), (_lumG + (_local1 * (1 - _lumG))) + (_local2 * 0.14), (_lumB + (_local1 * (-_lumB))) + (_local2 * -0.283), 0, 0, (_lumR + (_local1 * (-_lumR))) + (_local2 * (-(1 - _lumR))), (_lumG + (_local1 * (-_lumG))) + (_local2 * _lumG), (_lumB + (_local1 * (1 - _lumB))) + (_local2 * _lumB), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return(applyMatrix(_local4, m)); } static function setBrightness(m, n) { if ((n == undefined) || (isNaN(n))) { return(m); } n = (n * 100) - 100; return(applyMatrix([1, 0, 0, 0, n, 0, 1, 0, 0, n, 0, 0, 1, 0, n, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], m)); } static function setSaturation(m, n) { if ((n == undefined) || (isNaN(n))) { return(m); } var _local4 = 1 - n; var _local3 = _local4 * _lumR; var _local5 = _local4 * _lumG; var _local2 = _local4 * _lumB; var _local6 = [_local3 + n, _local5, _local2, 0, 0, _local3, _local5 + n, _local2, 0, 0, _local3, _local5, _local2 + n, 0, 0, 0, 0, 0, 1, 0]; return(applyMatrix(_local6, m)); } static function setContrast(m, n) { if ((n == undefined) || (isNaN(n))) { return(m); } n = n + 0.01; var _local2 = [n, 0, 0, 0, 128 * (1 - n), 0, n, 0, 0, 128 * (1 - n), 0, 0, n, 0, 128 * (1 - n), 0, 0, 0, 1, 0]; return(applyMatrix(_local2, m)); } static function applyMatrix(m, m2) { if ((((m == undefined) || (!(m instanceof Array))) || (m2 == undefined)) || (!(m2 instanceof Array))) { return(m2); } var _local7 = []; var _local2 = 0; var _local5 = 0; var _local6 = 0; while (_local6 < 4) { var _local1 = 0; while (_local1 < 5) { if (_local1 == 4) { _local5 = m[_local2 + 4]; } else { _local5 = 0; } _local7[_local2 + _local1] = ((((m[_local2] * m2[_local1]) + (m[_local2 + 1] * m2[_local1 + 5])) + (m[_local2 + 2] * m2[_local1 + 10])) + (m[_local2 + 3] * m2[_local1 + 15])) + _local5; _local1++; } _local2 = _local2 + 5; _local6++; } return(_local7); } static var _idMatrix = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; static var _lumR = 0.212671; static var _lumG = 0.71516; static var _lumB = 0.072169; }
Symbol 519 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 520 MovieClip [__Packages.mx.transitions.easing.Back] Frame 0
class mx.transitions.easing.Back { function Back () { } static function easeIn(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / d; return((((c * t) * t) * (((s + 1) * t) - s)) + b); } static function easeOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = (t / d) - 1; return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b); } static function easeInOut(t, b, c, d, s) { if (s == undefined) { s = 1.70158; } t = t / (d / 2); if (t < 1) { s = s * 1.525; return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b); } t = t - 2; s = s * 1.525; return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 521 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 200 MovieClip Frame 1
loadMovie ("http://208.109.177.63/~blitzgam/blitz_HighScores/encrypted.swf", this); this._alpha = 0;
Symbol 220 Button
on (release) { getURL ("http://www.robotjam.com/games", "_blank"); }
Symbol 223 MovieClip Frame 1
_parent.stop(); this._visible = false;
Symbol 223 MovieClip Frame 2
this._visible = true;
Symbol 223 MovieClip Frame 82
_parent.play();
Symbol 244 Button
on (release) { getURL ("http://www.blitzgamer.com", "_blank"); }
Symbol 291 MovieClip Frame 1
Symbol 295 MovieClip Frame 20
gotoAndPlay (2);
Symbol 300 MovieClip Frame 1
sorry._visible = false;
Symbol 319 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 10
stop();
Symbol 322 Button
on (release) { sendToFriend.loadVariables(_root.PATH + "email.php", "POST"); sendemail._visible = false; sendToFriend.gotoAndStop("sent"); }
Symbol 332 Button
on (release) { getURL ("http://www.robotjam.com/games/", "_blank"); }
Symbol 478 MovieClip Frame 1
marker._visible = false;
Symbol 478 MovieClip Frame 25
if (((!this.fast) && (!this.bend)) && (!this.landscape)) { gotoAndPlay ("slow"); }
Symbol 478 MovieClip Frame 37
if (this.fast) { gotoAndPlay ("fast"); }
Symbol 478 MovieClip Frame 48
if (this.bend) { gotoAndPlay ("bend"); }
Symbol 478 MovieClip Frame 64
if (this.landscape) { gotoAndPlay ("landscape"); }
Symbol 478 MovieClip Frame 78
if (this.endLevel) { gotoAndPlay ("endLevel"); }
Symbol 478 MovieClip Frame 89
if (this.zoomOut) { gotoAndPlay ("zoomOut"); }
Symbol 481 MovieClip Frame 1
stop(); this._visible = false;
Symbol 481 MovieClip Frame 2
this._visible = true;
Symbol 481 MovieClip Frame 20
_root.onLevelEnd();
Symbol 501 MovieClip Frame 1
stop(); this._visible = false;
Symbol 501 MovieClip Frame 2
this._visible = true;
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 26
this._visible = false; stop();
Symbol 504 MovieClip Frame 28
this._visible = true;
Symbol 514 MovieClip Frame 1
continueButton.onRelease = function () { trace("pressed"); play(); };

Library Items

Symbol 1 GraphicUsed by:2 344
Symbol 2 MovieClipUses:1Used by:5 6 7
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5 6 7
Symbol 5 MovieClip [explodeSmall]Uses:2 4
Symbol 6 MovieClip [explodeHit]Uses:2 4
Symbol 7 MovieClip [explode]Uses:2 4
Symbol 8 GraphicUsed by:38
Symbol 9 GraphicUsed by:38
Symbol 10 GraphicUsed by:38
Symbol 11 GraphicUsed by:38
Symbol 12 GraphicUsed by:38
Symbol 13 GraphicUsed by:38
Symbol 14 GraphicUsed by:38
Symbol 15 GraphicUsed by:38
Symbol 16 GraphicUsed by:38
Symbol 17 GraphicUsed by:38
Symbol 18 GraphicUsed by:38
Symbol 19 GraphicUsed by:38
Symbol 20 GraphicUsed by:38
Symbol 21 GraphicUsed by:38
Symbol 22 GraphicUsed by:38
Symbol 23 GraphicUsed by:38
Symbol 24 GraphicUsed by:38
Symbol 25 GraphicUsed by:38
Symbol 26 GraphicUsed by:38
Symbol 27 GraphicUsed by:38
Symbol 28 GraphicUsed by:38
Symbol 29 GraphicUsed by:38
Symbol 30 GraphicUsed by:38
Symbol 31 GraphicUsed by:38
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Symbol 58 GraphicUsed by:59
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Symbol 107 GraphicUsed by:108
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Symbol 109 GraphicUsed by:110
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Symbol 111 MovieClip [shape4]Uses:110
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:114
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Symbol 116 MovieClipUses:115Used by:117
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Symbol 188 GraphicUsed by:189
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Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 516 MovieClip [__Packages.MochiAd]
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Symbol 520 MovieClip [__Packages.mx.transitions.easing.Back]
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Symbol 197 GraphicUsed by:200
Symbol 198 FontUsed by:199
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Symbol 202 Sound [hit1]Used by:216
Symbol 203 Sound [hypnosphere1]Used by:216
Symbol 204 Sound [hypnosphere2]Used by:216
Symbol 205 Sound [hypnosphere3]Used by:216
Symbol 206 Sound [hypnosphere4]Used by:216
Symbol 207 Sound [hypnosphere5]Used by:216
Symbol 208 Sound [hypnosphere6]Used by:216
Symbol 209 Sound [die2]Used by:216
Symbol 210 Sound [die3]Used by:216
Symbol 211 Sound [ambient]Used by:216
Symbol 212 Sound [sound2]Used by:216
Symbol 213 Sound [sound3]Used by:216
Symbol 214 Sound [sound4]Used by:216
Symbol 215 Sound [sound5]Used by:216
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Symbol 217 BitmapUsed by:218 329 330
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Symbol 222 Sound [sound1]Used by:223
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Symbol 340 EditableTextUses:224Used by:341
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Symbol 477 GraphicUses:476Used by:478
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Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:481
Symbol 481 MovieClipUses:480Used by:Timeline
Symbol 482 GraphicUsed by:495
Symbol 483 EditableTextUses:224Used by:495
Symbol 484 EditableTextUses:224Used by:495
Symbol 485 TextUses:224Used by:495
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Symbol 487 EditableTextUses:224Used by:495
Symbol 488 TextUses:224Used by:495
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Symbol 494 EditableTextUses:224Used by:495
Symbol 495 MovieClipUses:482 483 484 485 486 487 488 491 493 494Used by:Timeline
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Symbol 497 EditableTextUses:248Used by:498
Symbol 498 MovieClipUses:496 497Used by:Timeline
Symbol 499 TextUses:248Used by:500
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Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:504
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Symbol 505 MovieClipUses:504Used by:Timeline
Symbol 506 GraphicUsed by:515
Symbol 507 TextUses:224Used by:515
Symbol 508 TextUses:224Used by:515
Symbol 509 EditableTextUses:224Used by:515
Symbol 510 TextUses:224Used by:511
Symbol 511 ButtonUses:232 510 234Used by:515
Symbol 512 EditableTextUses:224Used by:515
Symbol 513 TextUses:224Used by:514
Symbol 514 MovieClipUses:513Used by:515
Symbol 515 MovieClipUses:506 507 508 509 302 511 512 514Used by:Timeline
Streaming Sound 1Used by:Symbol 190 MovieClip

Instance Names

"cursor"Frame 1Symbol 193 MovieClip
"cursorOuter"Frame 1Symbol 196 MovieClip
"scoreSystem"Frame 2Symbol 200 MovieClip
"title"Frame 6Symbol 231 MovieClip
"playGame"Frame 8Symbol 235 Button
"instructions"Frame 8Symbol 237 Button
"sendtofriend"Frame 8Symbol 239 Button
"highScores"Frame 8Symbol 241 Button
"highScoreBox"Frame 26Symbol 300 MovieClip
"back"Frame 26Symbol 302 Button
"playGame"Frame 39Symbol 235 Button
"instructions"Frame 39Symbol 237 Button
"sendtofriend"Frame 39Symbol 239 Button
"highScores"Frame 39Symbol 241 Button
"instructs_box"Frame 43Symbol 323 MovieClip
"playGame"Frame 55Symbol 235 Button
"instructions"Frame 55Symbol 237 Button
"sendtofriend"Frame 55Symbol 239 Button
"highScores"Frame 55Symbol 241 Button
"instructs_box"Frame 59Symbol 333 MovieClip
"playGame"Frame 67Symbol 235 Button
"instructions"Frame 67Symbol 237 Button
"sendtofriend"Frame 67Symbol 239 Button
"highScores"Frame 67Symbol 241 Button
"highQuality"Frame 78Symbol 335 Button
"lowQuality"Frame 78Symbol 337 Button
"scoreBox"Frame 84Symbol 341 MovieClip
"tube"Frame 87Symbol 478 MovieClip
"fadeOut"Frame 87Symbol 481 MovieClip
"scoreTable"Frame 87Symbol 495 MovieClip
"accuracy"Frame 87Symbol 498 MovieClip
"instructions"Frame 87Symbol 501 MovieClip
"lives"Frame 87Symbol 505 MovieClip
"yourScore"Frame 91Symbol 515 MovieClip
"hitspot"Symbol 6 MovieClip [explodeHit] Frame 1Symbol 2 MovieClip
"hitSpot"Symbol 7 MovieClip [explode] Frame 1Symbol 2 MovieClip
"tank"Symbol 190 MovieClip Frame 77Symbol 145 MovieClip
"scoreUp"Symbol 300 MovieClip Frame 1Symbol 280 Button
"scoreDown"Symbol 300 MovieClip Frame 1Symbol 280 Button
"alltime"Symbol 300 MovieClip Frame 1Symbol 285 Button
"today"Symbol 300 MovieClip Frame 1Symbol 287 Button
"hiScoresTitle"Symbol 300 MovieClip Frame 1Symbol 288 EditableText
"sorry"Symbol 300 MovieClip Frame 1Symbol 291 MovieClip
"loading"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"sendToFriend"Symbol 323 MovieClip Frame 1Symbol 319 MovieClip
"sendemail"Symbol 323 MovieClip Frame 1Symbol 322 Button
"scoreText"Symbol 341 MovieClip Frame 1Symbol 340 EditableText
"marker"Symbol 478 MovieClip Frame 1Symbol 344 MovieClip
"kills"Symbol 495 MovieClip Frame 1Symbol 483 EditableText
"accuracy"Symbol 495 MovieClip Frame 1Symbol 484 EditableText
"level"Symbol 495 MovieClip Frame 1Symbol 486 EditableText
"shots"Symbol 495 MovieClip Frame 1Symbol 487 EditableText
"proceed"Symbol 495 MovieClip Frame 1Symbol 491 MovieClip
"missionComplete"Symbol 495 MovieClip Frame 1Symbol 493 MovieClip
"bonus"Symbol 495 MovieClip Frame 1Symbol 494 EditableText
"level"Symbol 498 MovieClip Frame 1Symbol 497 EditableText
"lifeClip1"Symbol 505 MovieClip Frame 1Symbol 504 MovieClip
"lifeClip2"Symbol 505 MovieClip Frame 1Symbol 504 MovieClip
"lifeClip3"Symbol 505 MovieClip Frame 1Symbol 504 MovieClip
"lifeClip4"Symbol 505 MovieClip Frame 1Symbol 504 MovieClip
"lifeClip5"Symbol 505 MovieClip Frame 1Symbol 504 MovieClip
"scoreText"Symbol 515 MovieClip Frame 1Symbol 509 EditableText
"backMenu"Symbol 515 MovieClip Frame 1Symbol 302 Button
"submit"Symbol 515 MovieClip Frame 1Symbol 511 Button
"gameOver"Symbol 515 MovieClip Frame 1Symbol 514 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 5 as "explodeSmall"
ExportAssets (56)Timeline Frame 1Symbol 6 as "explodeHit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 39 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 51 as "enemy8"
ExportAssets (56)Timeline Frame 1Symbol 54 as "enemy7"
ExportAssets (56)Timeline Frame 1Symbol 57 as "enemy6"
ExportAssets (56)Timeline Frame 1Symbol 60 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 72 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 105 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 106 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 108 as "target"
ExportAssets (56)Timeline Frame 1Symbol 111 as "shape4"
ExportAssets (56)Timeline Frame 1Symbol 114 as "shape3"
ExportAssets (56)Timeline Frame 1Symbol 117 as "shape2"
ExportAssets (56)Timeline Frame 1Symbol 120 as "shape1"
ExportAssets (56)Timeline Frame 1Symbol 516 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 517 as "__Packages.gs.TweenLite"
ExportAssets (56)Timeline Frame 1Symbol 518 as "__Packages.gs.TweenFilterLite"
ExportAssets (56)Timeline Frame 1Symbol 519 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 1Symbol 520 as "__Packages.mx.transitions.easing.Back"
ExportAssets (56)Timeline Frame 1Symbol 521 as "__Packages.mx.transitions.easing.Bounce"
ExportAssets (56)Timeline Frame 2Symbol 202 as "hit1"
ExportAssets (56)Timeline Frame 2Symbol 203 as "hypnosphere1"
ExportAssets (56)Timeline Frame 2Symbol 204 as "hypnosphere2"
ExportAssets (56)Timeline Frame 2Symbol 205 as "hypnosphere3"
ExportAssets (56)Timeline Frame 2Symbol 206 as "hypnosphere4"
ExportAssets (56)Timeline Frame 2Symbol 207 as "hypnosphere5"
ExportAssets (56)Timeline Frame 2Symbol 208 as "hypnosphere6"
ExportAssets (56)Timeline Frame 2Symbol 209 as "die2"
ExportAssets (56)Timeline Frame 2Symbol 210 as "die3"
ExportAssets (56)Timeline Frame 2Symbol 211 as "ambient"
ExportAssets (56)Timeline Frame 2Symbol 212 as "sound2"
ExportAssets (56)Timeline Frame 2Symbol 213 as "sound3"
ExportAssets (56)Timeline Frame 2Symbol 214 as "sound4"
ExportAssets (56)Timeline Frame 2Symbol 215 as "sound5"
ExportAssets (56)Timeline Frame 4Symbol 221 as "die1"
ExportAssets (56)Timeline Frame 4Symbol 222 as "sound1"

Labels

"start"Frame 1
"options"Frame 10
"highscores"Frame 23
"send"Frame 39
"instructs"Frame 55
"fade"Frame 67
"game"Frame 75
"submit"Frame 88
"mailer"Symbol 319 MovieClip Frame 1
"sent"Symbol 319 MovieClip Frame 10
"slow"Symbol 478 MovieClip Frame 1
"fast"Symbol 478 MovieClip Frame 26
"bend"Symbol 478 MovieClip Frame 37
"landscape"Symbol 478 MovieClip Frame 49
"endLevel"Symbol 478 MovieClip Frame 65
"zoomOut"Symbol 478 MovieClip Frame 79
"fadeUp"Symbol 504 MovieClip Frame 28

Dynamic Text Variables

name1Symbol 249 EditableText"name 1"
name2Symbol 250 EditableText"name 1"
name3Symbol 251 EditableText"name 1"
name4Symbol 252 EditableText"name 1"
name5Symbol 253 EditableText"name 1"
name6Symbol 254 EditableText"name 1"
name7Symbol 255 EditableText"name 1"
name8Symbol 256 EditableText"name 1"
name9Symbol 257 EditableText"name 1"
name10Symbol 258 EditableText"name 1"
num1Symbol 259 EditableText"1"
num2Symbol 260 EditableText"2"
num3Symbol 261 EditableText"3"
num4Symbol 262 EditableText"4"
num5Symbol 263 EditableText"5"
num6Symbol 264 EditableText"6"
num7Symbol 265 EditableText"7"
num8Symbol 266 EditableText"8"
num9Symbol 267 EditableText"9"
num10Symbol 268 EditableText"10"
score1Symbol 269 EditableText"score1"
score2Symbol 270 EditableText"score 1"
score3Symbol 271 EditableText"score 1"
score4Symbol 272 EditableText"score 1"
score5Symbol 273 EditableText"score 1"
score6Symbol 274 EditableText"score 1"
score7Symbol 275 EditableText"score 1"
score8Symbol 276 EditableText"score 1"
score9Symbol 277 EditableText"score 1"
score10Symbol 278 EditableText"score 1"
yourBestSymbol 281 EditableText"999"
mailSymbol 308 EditableText""
nameSymbol 315 EditableText""
nameTextSymbol 512 EditableText""




http://swfchan.com/10/48923/info.shtml
Created: 29/4 -2019 00:18:22 Last modified: 29/4 -2019 00:18:22 Server time: 04/05 -2024 10:34:28