STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228096
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old today! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/65042303?noj=FRM65042303-5DC" width="1" height="1"></div>

They came from planet x.swf

This is the info page for
Flash #48963

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Trebuchet MS" size="37" color="#cccccc" letterSpacing="0.000000" kerning="0">Loading</font></p>

ABDEF

4

3

.

5

1

2

0

Level One Complete

Level One Complete

A

Crooked

Alley

Production

START

START

MORE
GAMES

MORE
GAMES

HOW TO
PLAY

HOW TO
PLAY

Back

Begin
Mission

SPACE

Arrow Keys To Move
Spacebar to Fire

Begin
Mission

Score: 594

25

Marauders Destroyed: 20

Score: 594

25

Marauders Destroyed: 20

Upgrade
Panel

Upgrade
Panel

Score: 594

25

Marauders Destroyed: 20

Marauders Destroyed: 20

Score: 594

25

Score: 594

25

Marauders Destroyed: 20

Score: 594

25

Marauders Destroyed: 20

Score: 594

25

Marauders Destroyed: 20

Score: 594

25

Score: 594

25

Score: 594

25

BACK
TO MAIN

BACK
TO MAIN

PLANET X HAS BEEN DESTROYED
!!! CONGRATULATIONS !!!
Thanks for saving the Galaxy
by playing:
THEY CAME FROM PLANET X!

GAME OVER

Stats

Score:

Enemies Destoryed:

Enemies Escaped:

Shots Fired:

Shots Hit:

Hit% :

Enemy Kill% :

Total Enemies Met:

Weapons

Engine

Ships

This

Points

1232213

Back to
Mission

Back to
Mission

Fire Rate

ActionScript [AS1/AS2]

Frame 1
function preloadSite() { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); var _local2 = Math.round((_local4 / _local3) * 100); loadingBar._xscale = _local2; percentClip.percentDisplay.text = _local2 + "%"; percentClip._x = loadingBar._x + loadingBar._width; bytesDisplay.text = ((_local4 + " of ") + _local3) + " bytes"; stop(); if (_local2 == 100) { clearInterval(loadingCall); gotoAndPlay ("ad"); } } function link() { getURL ("http://www.crookedalley.com", "_blank"); } stop(); loadingBar._xscale = 1; var loadingCall = setInterval(preloadSite, 1); var con = new ContextMenu(); con.hideBuiltInItems(); var new_menu = new ContextMenuItem("CrookedAlley.com", link); con.customItems.push(new_menu); _root.menu = con;
Frame 7
MochiAd.showInterLevelAd({id:"7d3ecd7f879dd9f2", res:"575x425", no_bg:true}); stop();
Instance of Symbol 423 MovieClip in Frame 8
/* no clip actions */
Instance of Symbol 425 MovieClip in Frame 8
on (release) { getURL ("javascript:NewWindow=window.open('http://www.crookedalley.com','newWin','width=800,height=600,left=0,top=0,toolbar=Yes,location=Yes,scrollbars=Yes,status=Yes,resizable=Yes,fullscreen=Yes'); NewWindow.focus(); void(0);"); }
Frame 177
gotoAndPlay ("main");
Frame 178
musac2 = new Sound(this); musac2.attachSound("musac2"); musac2.stop(); musac2.start(0, 99); stop();
Frame 179
stop();
Frame 180
function fadeMovieClip(startAt, endAt) { var _local1 = new mx.transitions.Tween(fader, "_alpha", mx.transitions.easing.None.easeNone, startAt, endAt, 1, true); } fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; ambient = new Sound(); ambient.attachSound("ambient"); ambient.start(0, 99); stop();
Frame 181
var levelKills = 0; var shipSpeed = 7; var BulletsAllowed = 2; var BulletType = "Bullet"; var invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); musac = new Sound(); musac.attachSound("musac"); musac.start(0, 9999999); laser = new Sound(); laser.attachSound("laser"); enemyFire = new Sound(); enemyFire.attachSound("laser2"); hit = new Sound(); hit.attachSound("hit"); _root.createEmptyMovieClip("explosionMC", 1); explosion = new Sound(explosionMC); explosion.attachSound("explosion"); explosion.setVolume(60); crash = new Sound(); crash.attachSound("crash"); var score = 0; var shotsFired = 0; var shotsHit = 0; var enemiesKilled = 0; var enemiesEscaped = 0; var bulletCount = 0; var shot = false; var lives = 3; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; LevelTracker.text = "Marauders Destroyed: " + levelKills; if (levelKills >= 10) { musac.stop(); invincible = true; gotoAndPlay ("lvlTwoIntro"); } if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 181
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy0" in Frame 181
onClipEvent (load) { function reset() { this.life = 11; var _local2 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 6) + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); timer = 0; } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 182
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; stop();
Frame 183
musac.start(0, 9999999); levelKills = 0; var BulletNo = 1; var enemyShot = 0; var enemyShotMax = 2; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; LevelTracker.text = "Marauders Destroyed: " + levelKills; if (levelKills >= 25) { musac.stop("musac"); gotoAndPlay ("lvlThreeIntro"); invincible = true; } if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 183
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy0" in Frame 183
onClipEvent (load) { function reset() { this.life = 11; var _local2 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy1" in Frame 183
onClipEvent (load) { function reset() { this.life = 11; var _local2 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 184
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlThreeIntro"; stop();
Frame 185
musac.start(0, 9999999); levelKills = 0; var MarKills = 0; var IronKills = 0; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); var IronKilled = false; var MarKilled = false; var MarKilled1 = false; BulletNo = 1; enemyShot = 0; enemyShotMax = 3; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if ((MarKills >= 25) && (IronKills >= 10)) { musac.stop("musac"); gotoAndPlay ("lvlFourIntro"); invincible = true; } LevelTracker.text = "Marauders Destroyed: " + MarKills; LevelTracker2.text = "Iron Titans Destroyed: " + IronKills; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 185
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 285 MovieClip [Enemy2] "Enemy2" in Frame 185
onClipEvent (load) { function reset() { if (_root.IronKilled == true) { _root.IronKills = _root.IronKills + 1; _root.score = _root.score + 10; } this.life = 22; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 1; _root.IronKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet2" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy0" in Frame 185
onClipEvent (load) { function reset() { if (_root.MarKilled1 == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled1 = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled1 = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy1" in Frame 185
onClipEvent (load) { function reset() { if (_root.MarKilled == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 186
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlFourIntro"; stop();
Frame 187
musac2.start(0, 9999999); levelKills = 0; var EnemyInst = true; var ShootingAble = true; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); BulletNo = 1; enemyShot = 0; enemyShotMax = 6; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 187
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 93 MovieClip "Enemy0" in Frame 187
onClipEvent (load) { function reset() { if (_root.EnemyInst == false) { musac2.stop("musac2"); this.attachMovie("Boss1Defeat", "Boss1Defeat1", 5); _root.ShootingAble = false; _root.score = _root.score + 300; } else { this.life = 631; var _local3 = 6; this._y = (Math.random() * 265) + 65; this._x = 600; _root.EnemyInst = false; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - 4; if (this._x < 460) { this._x = 461; } if (this._y < 165) { this._y = 166; } if (this._y > 275) { this._y = 276; } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if ((((attack <= 7) && (_root.enemyShot < _root.enemyShotMax)) && (_root.ShootingAble == true)) && ((timer == 0) || (timer == 1))) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 85; var yPos = (Math.ceil(Math.random() * 4) + 1); if (yPos == 1) { _root["enemyBullet2" + _root.BulletNo]._y = this._y; } else if (yPos == 2) { _root["enemyBullet2" + _root.BulletNo]._y = this._y + 65; } else if (yPos == 3) { _root["enemyBullet2" + _root.BulletNo]._y = this._y - 65; } else if (yPos == 4) { _root["enemyBullet2" + _root.BulletNo]._y = this._y - 105; } else if (yPos == 5) { _root["enemyBullet2" + _root.BulletNo]._y = this._y + 105; } _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 5; } else if (dir == 2) { this._y = this._y + 5; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } if (this.life < EneLife) { _root.score = _root.score + 5; } var EneLife = this.life; }
Frame 188
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlFiveIntro"; stop();
Frame 189
musac.start(0, 9999999); levelKills = 0; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); var IronKilled = false; var MarKilled = false; var MarKilled1 = false; BulletNo = 1; enemyShot = 0; enemyShotMax = 3; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (levelKills >= 25) { musac.stop("musac"); gotoAndPlay ("lvlSixIntro"); invincible = true; } LevelTracker2.text = "Iron Titans Destroyed: " + levelKills; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 189
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 285 MovieClip [Enemy2] "Enemy2" in Frame 189
onClipEvent (load) { function reset() { if (_root.IronKilled == true) { _root.IronKills = _root.IronKills + 1; _root.score = _root.score + 10; } this.life = 22; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 1; _root.IronKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet2" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 285 MovieClip [Enemy2] "Enemy0" in Frame 189
onClipEvent (load) { function reset() { if (_root.IronKilled == true) { _root.IronKills = _root.IronKills + 1; _root.score = _root.score + 10; } this.life = 22; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 1; _root.IronKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet2" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 285 MovieClip [Enemy2] "Enemy1" in Frame 189
onClipEvent (load) { function reset() { if (_root.IronKilled == true) { _root.IronKills = _root.IronKills + 1; _root.score = _root.score + 10; } this.life = 22; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 1; _root.IronKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet2" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 190
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlSixIntro"; stop();
Frame 191
musac.start(0, 9999999); var levelEnd = -6; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); var nrEnemies = 5; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (levelEnd >= 107) { musac.stop("musac"); gotoAndPlay ("lvlSevenIntro"); invincible = true; } LevelTracker2.text = "Asteriods left: " + (107 - levelEnd); if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 191
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 87 MovieClip "Enemy0" in Frame 191
onClipEvent (load) { function reset() { this.life = 21; var _local3 = 36; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 6) + 3; _root.levelEnd = _root.levelEnd + 1; } reset(); _root.levelEnd = _root.levelEnd + 1; } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 36) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (dir == 1) { this._y = this._y - 1; } else if (dir == 2) { this._y = this._y + 1; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 87 MovieClip "Enemy4" in Frame 191
onClipEvent (load) { function reset() { this.life = 21; var _local3 = 36; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 3; _root.levelEnd = _root.levelEnd + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 36) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (dir == 1) { this._y = this._y - 1; } else if (dir == 2) { this._y = this._y + 1; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 88 MovieClip "Enemy2" in Frame 191
onClipEvent (load) { function reset() { this.life = 21; var _local3 = 36; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 4) + 3; _root.levelEnd = _root.levelEnd + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 36) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (dir == 1) { this._y = this._y - 1; } else if (dir == 2) { this._y = this._y + 1; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 89 MovieClip "Enemy1" in Frame 191
onClipEvent (load) { function reset() { this.life = 21; var _local3 = 36; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 5) + 3; _root.levelEnd = _root.levelEnd + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 36) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (dir == 1) { this._y = this._y - 1; } else if (dir == 2) { this._y = this._y + 1; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 87 MovieClip "Enemy3" in Frame 191
onClipEvent (load) { function reset() { this.life = 21; var _local3 = 36; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 3; _root.levelEnd = _root.levelEnd + 1; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { reset(); } if (timer >= 36) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (dir == 1) { this._y = this._y - 1; } else if (dir == 2) { this._y = this._y + 1; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 192
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlSevenIntro"; stop();
Frame 193
musac.start(0, 9999999); levelKills = 0; var MarKills = -3; var IronKills = 0; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); var IronKilled = false; var MarKilled = false; var MarKilled1 = false; BulletNo = 1; enemyShot = 0; enemyShotMax = 3; var nrEnemies = 6; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (MarKills >= 125) { musac.stop("musac"); gotoAndPlay ("lvlEightIntro"); invincible = true; } LevelTracker.text = "Marauders Destroyed: " + MarKills; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 193
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy0" in Frame 193
onClipEvent (load) { function reset() { if (_root.MarKilled1 == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled1 = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled1 = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy1" in Frame 193
onClipEvent (load) { function reset() { if (_root.MarKilled == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 287 MovieClip [Enemy3] "Enemy2" in Frame 193
onClipEvent (load) { function reset() { if (_root.IronKilled == true) { _root.IronKills = _root.IronKills + 1; _root.score = _root.score + 10; } this.life = 60; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 12) + 4; _root.IronKilled = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy3" in Frame 193
onClipEvent (load) { function reset() { if (_root.MarKilled1 == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled1 = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled1 = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy4" in Frame 193
onClipEvent (load) { function reset() { if (_root.MarKilled1 == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled1 = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled1 = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy5" in Frame 193
onClipEvent (load) { function reset() { if (_root.MarKilled1 == true) { _root.MarKills = _root.MarKills + 1; } this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; _root.MarKilled1 = true; } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.MarKilled1 = false; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 194
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlEightIntro"; stop();
Frame 195
musac2.start(0, 9999999); levelKills = 0; var EnemyInst = true; var ShootingAble = true; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); BulletNo = 1; enemyShot = 0; enemyShotMax = 10; var nrEnemies = 6; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 195
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 179 MovieClip [Boss2] "Enemy0" in Frame 195
onClipEvent (load) { function reset() { if (_root.EnemyInst == false) { this.attachMovie("Boss2Defeat", "Boss1Defeat2", 5); _root.ShootingAble = false; _root.invincible = true; _root.musac2.stop("musac2"); } else { this.life = 1250; this._y = 245; this._x = 600; _root.EnemyInst = false; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - 4; if (this._x < 460) { this._x = 461; } if (this._y < 165) { this._y = 166; } if (this._y > 275) { this._y = 276; } if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } if (this.life < EneLife) { _root.score = _root.score + 5; } var EneLife = this.life; }
Instance of Symbol 283 MovieClip [Enemy] "Enemy1" in Frame 195
onClipEvent (load) { function reset() { if (_root.ShootingAble == true) { this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 283 MovieClip [Enemy] "Enemy2" in Frame 195
onClipEvent (load) { function reset() { if (_root.ShootingAble == true) { this.life = 11; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 3) + 1; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet", "enemyBullet" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 285 MovieClip [Enemy2] "Enemy3" in Frame 195
onClipEvent (load) { function reset() { if (_root.ShootingAble == true) { this.life = 22; var _local3 = 12; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 2) + 1; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; reset(); } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if (((attack == 1) && (_root.enemyShot < _root.enemyShotMax)) && (timer == 0)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 45; _root["enemyBullet2" + _root.BulletNo]._y = this._y; _root.enemyShot = _root.enemyShot + 1; _root.BulletNo = _root.BulletNo + 1; _root.enemyFire.start(); } if (dir == 1) { this._y = this._y - 3; } else if (dir == 2) { this._y = this._y + 3; } timer++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 287 MovieClip [Enemy3] "Enemy5" in Frame 195
onClipEvent (load) { function reset() { if (_root.ShootingAble == true) { this.life = 60; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 12) + 4; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Instance of Symbol 287 MovieClip [Enemy3] "Enemy4" in Frame 195
onClipEvent (load) { function reset() { if (_root.ShootingAble == true) { this.life = 60; this._y = (Math.random() * 265) + 65; this._x = 600; mySpeed = Math.ceil(Math.random() * 12) + 4; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - mySpeed; if (this._x < -10) { _root.enemiesEscaped = _root.enemiesEscaped + 1; _root.IronKilled = false; reset(); } if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } }
Frame 196
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlNineIntro"; stop();
Frame 197
musac2.start(0, 9999999); levelKills = 0; var EnemyInst = true; var ShootingAble = true; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); BulletNo = 1; enemyShot = 0; enemyShotMax = 6; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32)) { if ((shot == false) && (bulletCount <= BulletsAllowed)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; } } if (!Key.isDown(32)) { shot = false; } CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; if (lives <= 0) { gotoAndPlay ("GameOver"); } }; stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 197
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); } onClipEvent (enterFrame) { i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { if (_root.invincible == false) { this.attachMovie("ShipExp", "explosion1", 5); _root.invincible = true; _root.lives = _root.lives - 1; _root.crash.start(); if (_root.lives <= 0) { _root.gotoAndPlay("GameOver"); } _root.enemiesKilled = _root.enemiesKilled + 1; _root.levelKills = _root.levelKills + 1; k = 0; while (k < _root.nrEnemies) { _root["Enemy" + k].reset(); k++; } } } i++; } }
Instance of Symbol 194 MovieClip "Enemy0" in Frame 197
onClipEvent (load) { function reset() { if (_root.EnemyInst == false) { _root.invincible = true; this.attachMovie("Boss3Defeat", "Boss3Defeat3", 5); _root.ShootingAble = false; _root.musac2.stop("musac2"); } else { this.life = 1750; var _local4 = 6; var _local3 = 108; this._y = (Math.random() * 265) + 65; this._x = 600; _root.EnemyInst = false; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - 4; if (this._x < 460) { this._x = 461; } if (this._y < 165) { this._y = 166; } if (this._y > 275) { this._y = 276; } if (timer >= 12) { var dir = Math.ceil(Math.random() * 2); var attack = Math.ceil(Math.random() * 8); timer = 0; } if ((timer2 >= 69) && (_root.ShootingAble == true)) { if ((timer2 % 2) != 0) { _root.attachMovie("enemyBullet4", "enemyBullet3" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet3" + _root.BulletNo]._x = this._x - 35; _root["enemyBullet3" + _root.BulletNo]._y = this._y + 90; _root.enemyFire.start(); } else { _root.attachMovie("enemyBullet4", "enemyBullet4" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet4" + _root.BulletNo]._x = this._x - 35; _root["enemyBullet4" + _root.BulletNo]._y = this._y - 90; } _root.BulletNo = _root.BulletNo + 1; if (timer2 >= 250) { timer2 = 0; } } if (((timer2 <= 45) && (timer2 >= 24)) && (_root.ShootingAble == true)) { _root.attachMovie("enemyBullet2", "enemyBullet2" + _root.BulletNo, _root.getNextHighestDepth()); _root.attachMovie("enemyBullet2", "enemyBullet1" + _root.BulletNo, _root.getNextHighestDepth()); _root["enemyBullet2" + _root.BulletNo]._x = this._x - 75; _root["enemyBullet2" + _root.BulletNo]._y = this._y - 15; _root["enemyBullet1" + _root.BulletNo]._x = this._x - 75; _root["enemyBullet1" + _root.BulletNo]._y = this._y + 15; _root.enemyFire.start(); _root.BulletNo = _root.BulletNo + 1; } if (dir == 1) { this._y = this._y - 5; } else if (dir == 2) { this._y = this._y + 5; } timer++; timer2++; if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } if (this.life < EneLife) { _root.score = _root.score + 5; } var EneLife = this.life; }
Frame 198
musac.stop(); musac2.stop(); ambient.start(0, 99); fader._alpha = 0; fader.SceneDesc._visible = false; fader.SceneTitle._visible = false; var CurrentLevel = "lvlTenIntro"; stop();
Frame 199
musac2.start(0, 9999999); var ShootingAllowed = true; levelKills = 0; var EnemyInst = true; var ShootingAble = true; invincible = true; Ship.attachMovie("Recovery", "Recovery1", 5); BulletNo = 1; enemyShot = 0; enemyShotMax = 6; var nrEnemies = 3; i = 1; while (i < nrEnemies) { _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth()); i++; } var i = 0; this.onEnterFrame = function () { if (Key.isDown(39)) { if (Key.isDown(38)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x + shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x + shipSpeed; } } else if (Key.isDown(37)) { if (Key.isDown(38)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._x = Ship._x - shipSpeed; Ship._y = Ship._y + shipSpeed; } else { Ship._x = Ship._x - shipSpeed; } } else if (Key.isDown(38)) { Ship._y = Ship._y - shipSpeed; } else if (Key.isDown(40)) { Ship._y = Ship._y + shipSpeed; } if (Ship._y >= 385) { Ship._y = 384; } else if (Ship._y <= 65) { Ship._y = 66; } if (Ship._x <= 35) { Ship._x = 36; } else if (Ship._x >= 545) { Ship._x = 544; } if (Key.isDown(32) && (ShootingAllowed == true)) { laser.stop("laser"); laser.start(); i++; _root.attachMovie(BulletType, "Bullet" + i, _root.getNextHighestDepth()); _root["Bullet" + i]._x = Ship._x + 3; _root["Bullet" + i]._y = Ship._y; shot = true; bulletCount = bulletCount + 1; shotsFired = shotsFired + 1; i = i + 1; } }; CurrentScore.text = "Score: " + score; CurrentLives.text = "" + lives; invincible = true; if (lives <= 0) { gotoAndPlay ("GameOver"); } stop();
Instance of Symbol 382 MovieClip "Ship" in Frame 199
onClipEvent (load) { function reset() { this._x = 100; this._y = 200; explosion1.removeMovieClip(); this.attachMovie("Recovery", "Recovery1", 5); } reset(); }
Instance of Symbol 288 MovieClip "Enemy0" in Frame 199
onClipEvent (load) { function reset() { if (_root.EnemyInst == false) { this.planet.attachMovie("PlanetXDefeat", "XDefeat", 5); _root.ShootingAble = false; _root.invincible = true; _root.musac2.stop("musac2"); _root.ShootingAllowed = false; } else { this.life = 1350; this._y = 245; this._x = 600; _root.EnemyInst = false; } } reset(); } onClipEvent (enterFrame) { this._x = this._x - 4; if (this._x < 460) { this._x = 461; } if (this._y < 165) { this._y = 166; } if (this._y > 275) { this._y = 276; } if (this._y >= 385) { this._y = 384; } else if (this._y <= 65) { this._y = 66; } if (this.life < EneLife) { _root.score = _root.score + 5; } var EneLife = this.life; }
Frame 200
musac.stop(); musac2.stop(); ambient.start(0, 99); stop();
Frame 201
delete onEnterFrame; delete ship; FinalFired.text = shotsFired; FinalHit.text = shotsHit; if (shotsFired == 0) { FinalHitPerc.text = "0%"; } else { FinalHitPerc.text = Math.round((shotsHit / shotsFired) * 100) + "%"; } FinalEncountered.text = enemiesKilled + enemiesEscaped; FinalDestroyed.text = enemiesKilled; FinalEscaped.text = enemiesEscaped; FinalKill.text = Math.round((enemiesKilled / (enemiesEscaped + enemiesKilled)) * 100) + "%"; FinalScore.text = score; stop();
Frame 202
UpgradeDescribe.text = ""; error = new Sound(this); error.attachSound("Error"); Upgraded = new Sound(this); Upgraded.attachSound("Upgrade"); currentScore.text = score; stop();
Instance of Symbol 382 MovieClip in Frame 202
on (rollOver) { _root.UpgradeDescribe.text = "Buy another backup ship, lives + 1. Cost: 350 pts"; } on (rollOut) { _root.UpgradeDescribe.text = ""; } on (release) { if (_root.score >= 350) { _root.score = _root.score - 350; _root.currentScore.text = _root.score; _root.lives = _root.lives + 1; _root.Upgraded.start(); _root.UpgradeDescribe.text = "Extra Ship (Life) Purchased"; } else { _root.error.start(); _root.UpgradeDescribe.text = "Insufficient Funds"; } }
Instance of Symbol 91 MovieClip in Frame 202
on (rollOver) { _root.UpgradeDescribe.text = "Upgrade your engines to make your ship move faster. Cost: 600 pts."; } on (rollOut) { _root.UpgradeDescribe.text = ""; } on (release) { if (_root.shipSpeed < 12) { if (_root.score >= 600) { _root.Upgraded.start(); _root.score = _root.score - 600; _root.currentScore.text = _root.score; _root.shipSpeed = _root.shipSpeed + 1; _root.UpgradeDescribe.text = "Engines Upgraded"; } else { _root.error.start(); _root.UpgradeDescribe.text = "Insufficient Funds"; } } else { _root.error.start(); _root.UpgradeDescribe.text = "Engine Speed at Maximum Capacty"; } }
Instance of Symbol 582 MovieClip in Frame 202
on (rollOver) { _root.UpgradeDescribe.text = "Upgrade your bullets to do more damage. Cost: 850 pts."; } on (rollOut) { _root.UpgradeDescribe.text = ""; } on (release) { if (_root.BulletType != "Bullet6") { if (_root.score >= 850) { if (_root.BulletType == "Bullet") { _root.Upgraded.start(); _root.score = _root.score - 850; _root.BulletType = "Bullet2"; _root.UpgradeDescribe.text = "Weapons Upgraded"; } else if (_root.BulletType == "Bullet2") { _root.Upgraded.start(); _root.score = _root.score - 850; _root.BulletType = "Bullet3"; _root.UpgradeDescribe.text = "Weapons Upgraded"; } else if (_root.BulletType == "Bullet3") { _root.Upgraded.start(); _root.score = _root.score - 850; _root.BulletType = "Bullet4"; _root.UpgradeDescribe.text = "Weapons Upgraded"; } else if (_root.BulletType == "Bullet4") { _root.Upgraded.start(); _root.score = _root.score - 850; _root.BulletType = "Bullet5"; _root.UpgradeDescribe.text = "Weapons Upgraded"; } else if (_root.BulletType == "Bullet5") { _root.Upgraded.start(); _root.score = _root.score - 850; _root.BulletType = "Bullet6"; _root.UpgradeDescribe.text = "Weapons Upgraded"; } _root.currentScore.text = _root.score; } else { _root.error.start(); _root.UpgradeDescribe.text = "Insufficient Funds"; } } else { _root.error.start(); _root.UpgradeDescribe.text = "Weapons at Maximum Damage"; } }
Instance of Symbol 587 MovieClip in Frame 202
on (rollOver) { _root.UpgradeDescribe.text = "Upgrade your Rate of fire by 1. Cost: 750 pts."; } on (rollOut) { _root.UpgradeDescribe.text = ""; } on (release) { if (_root.BulletsAllowed < 7) { if (_root.score >= 750) { _root.Upgraded.start(); _root.score = _root.score - 750; _root.currentScore.text = _root.score; _root.BulletsAllowed = _root.BulletsAllowed + 1; _root.UpgradeDescribe.text = "Rate of Fire Upgraded"; } else { _root.error.start(); _root.UpgradeDescribe.text = "Insufficient Funds"; } } else { _root.error.start(); _root.UpgradeDescribe.text = "Rate of Fire at Maximum Capacty"; } }
Symbol 590 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 591 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 592 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 593 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 594 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 29 MovieClip [Bullet] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 5; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 31 MovieClip [Bullet2] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 8; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 33 MovieClip [Bullet3] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 11; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 35 MovieClip [Bullet4] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 13; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 37 MovieClip [Bullet5] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 15; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 41 MovieClip [Bullet6] Frame 1
this.onEnterFrame = function () { this._x = this._x + 9; if (this._x >= 550) { _root.bulletCount = _root.bulletCount - 1; this.removeMovieClip(); } i = 0; while (i < _root.nrEnemies) { if (this.hitTest(_root["Enemy" + i])) { _root.bulletCount = _root.bulletCount - 1; _root.shotsHit = _root.shotsHit + 1; _root["Enemy" + i].life = _root["Enemy" + i].life - 18; _root.hit.start(); if (_root["Enemy" + i].life <= 0) { _root.hit.stop("hit"); _root.explosion.stop("explosion"); _root.explosion.start(); _root.score = _root.score + 20; _root.levelKills = _root.levelKills + 1; _root.enemiesKilled = _root.enemiesKilled + 1; _root["Enemy" + i].reset(); } this.removeMovieClip(); } i++; } };
Symbol 72 MovieClip Frame 1
var whereToGo = ""; stop();
Symbol 72 MovieClip Frame 20
SceneDesc._visible = false;
Symbol 72 MovieClip Frame 30
SceneDesc._visible = true;
Symbol 72 MovieClip Frame 50
SceneDesc._visible = false;
Symbol 72 MovieClip Frame 61
SceneDesc._visible = true;
Symbol 72 MovieClip Frame 80
SceneDesc._visible = false;
Symbol 72 MovieClip Frame 90
SceneDesc._visible = true;
Symbol 72 MovieClip Frame 110
_root.gotoAndPlay(whereToGo);
Symbol 175 MovieClip [Boss1Defeat] Frame 1
BossTick = new Sound(this); BossTick.attachSound("BossTick"); BossTick.start(); bossBeat1 = new Sound(this); bossBeat1.attachSound("BoosBeat1"); bossBeat2 = new Sound(this); bossBeat2.attachSound("BossBeat2");
Symbol 175 MovieClip [Boss1Defeat] Frame 2
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 5
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 8
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 11
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 14
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 17
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 20
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 23
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 26
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 29
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 32
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 35
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 38
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 41
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 44
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 47
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 50
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 53
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 56
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 59
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 62
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 65
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 68
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 71
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 74
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 77
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 80
BossTick.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 88
bossBeat1.start(); explosion.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 106
explosion.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 110
boosBeat2.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 114
explosion.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 128
explosion.start();
Symbol 175 MovieClip [Boss1Defeat] Frame 145
_root.gotoAndPlay("lvlFiveIntro");
Symbol 192 MovieClip [Boss2Defeat] Frame 1
BossTick = new Sound(this); BossTick.attachSound("BossTick"); BossTick.start(); bossBeat1 = new Sound(this); bossBeat1.attachSound("BoosBeat1"); bossBeat2 = new Sound(this); bossBeat2.attachSound("BossBeat2");
Symbol 192 MovieClip [Boss2Defeat] Frame 2
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 5
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 8
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 11
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 14
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 17
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 20
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 23
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 26
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 29
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 32
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 35
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 38
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 41
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 44
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 47
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 50
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 53
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 56
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 59
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 62
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 65
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 68
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 71
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 74
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 77
BossTick.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 92
bossBeat1.start(); explosion.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 110
explosion.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 114
boosBeat2.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 118
explosion.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 132
explosion.start();
Symbol 192 MovieClip [Boss2Defeat] Frame 149
_root.gotoAndPlay("lvlNineIntro");
Symbol 279 MovieClip [Boss3Defeat] Frame 1
BossTick = new Sound(this); BossTick.attachSound("BossTick"); BossTick.start(); bossBeat1 = new Sound(this); bossBeat1.attachSound("BoosBeat1"); bossBeat2 = new Sound(this); bossBeat2.attachSound("BossBeat2");
Symbol 279 MovieClip [Boss3Defeat] Frame 2
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 5
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 8
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 11
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 14
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 17
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 20
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 23
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 26
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 29
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 32
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 35
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 38
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 41
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 44
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 47
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 50
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 53
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 56
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 59
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 62
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 65
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 68
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 71
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 74
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 77
BossTick.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 92
bossBeat1.start(); explosion.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 110
explosion.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 114
boosBeat2.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 118
explosion.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 132
explosion.start();
Symbol 279 MovieClip [Boss3Defeat] Frame 149
_root.gotoAndPlay("lvlTenIntro");
Symbol 290 MovieClip [enemyBullet] Frame 1
this.onEnterFrame = function () { this._x = this._x - 9; if (this._x <= 20) { _root.enemyShot = _root.enemyShot - 1; this.removeMovieClip(); } if (this.hitTest(_root.Ship)) { if (_root.invincible == false) { _root.invincible = true; _root.crash.start(); _root.Ship.attachMovie("ShipExp", "explosion1", 5); _root.enemyShot = _root.enemyShot - 1; _root.lives = _root.lives - 1; this.removeMovieClip(); } } };
Symbol 292 MovieClip [enemyBullet2] Frame 1
this.onEnterFrame = function () { this._x = this._x - 9; if (this._x <= 20) { _root.enemyShot = _root.enemyShot - 1; this.removeMovieClip(); } if (this.hitTest(_root.Ship)) { if (_root.invincible == false) { _root.invincible = true; _root.crash.start(); _root.Ship.attachMovie("ShipExp", "explosion1", 5); _root.enemyShot = _root.enemyShot - 1; _root.lives = _root.lives - 1; this.removeMovieClip(); } } };
Symbol 294 MovieClip [enemyBullet3] Frame 1
this.onEnterFrame = function () { this._x = this._x - 9; if (this._x <= 20) { _root.enemyShot = _root.enemyShot - 1; this.removeMovieClip(); } if (this.hitTest(_root.Ship)) { if (_root.invincible == false) { _root.invincible = true; _root.crash.start(); _root.Ship.attachMovie("ShipExp", "explosion1", 5); _root.enemyShot = _root.enemyShot - 1; _root.lives = _root.lives - 1; this.removeMovieClip(); } } };
Symbol 295 MovieClip [enemyBullet4] Frame 1
this.onEnterFrame = function () { this._x = this._x - 9; if (this._x <= 20) { _root.enemyShot = _root.enemyShot - 1; this.removeMovieClip(); } if (this.hitTest(_root.Ship)) { if (_root.invincible == false) { _root.invincible = true; _root.crash.start(); _root.Ship.attachMovie("ShipExp", "explosion1", 5); _root.enemyShot = _root.enemyShot - 1; _root.lives = _root.lives - 1; this.removeMovieClip(); } } };
Symbol 366 MovieClip [PlanetXDefeat] Frame 1
BossTick = new Sound(this); BossTick.attachSound("BossTick"); BossTick.start(); bossBeat1 = new Sound(this); bossBeat1.attachSound("BoosBeat1"); bossBeat2 = new Sound(this); bossBeat2.attachSound("BossBeat2");
Symbol 366 MovieClip [PlanetXDefeat] Frame 2
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 5
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 8
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 11
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 14
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 17
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 20
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 23
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 26
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 29
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 32
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 35
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 38
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 41
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 44
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 47
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 50
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 53
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 56
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 59
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 62
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 65
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 68
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 88
BossTick.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 92
bossBeat1.start(); explosion.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 110
explosion.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 114
boosBeat2.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 118
explosion.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 132
explosion.start();
Symbol 366 MovieClip [PlanetXDefeat] Frame 149
_root.gotoAndPlay("Complete");
Symbol 373 MovieClip [Recovery] Frame 19
_root.invincible = false; _root.Ship.Recovery1.removeMovieClip();
Symbol 379 MovieClip [ShipExp] Frame 13
_root.Ship.reset();
Symbol 402 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 2
shotgun = new Sound(this); shotgun.attachSound("shotgun"); shotgun.setVolume(80); logo = new Sound(this); logo.attachSound("logo"); logo.setVolume(80); logo2 = new Sound(this); logo2.attachSound("logo2"); logo2.setVolume(80); zombie = new Sound(this); zombie.attachSound("zombie"); zombie.setVolume(80); creak = new Sound(this); creak.attachSound("creak"); creak.setVolume(80); creak.start();
Symbol 423 MovieClip Frame 24
creak.stop();
Symbol 423 MovieClip Frame 25
zombie.start();
Symbol 423 MovieClip Frame 55
zombie.stop(); shotgun.start();
Symbol 423 MovieClip Frame 65
shotgun.start();
Symbol 423 MovieClip Frame 71
shotgun.start();
Symbol 423 MovieClip Frame 80
shotgun.start();
Symbol 423 MovieClip Frame 92
logo2.start();
Symbol 423 MovieClip Frame 106
logo.start();
Symbol 423 MovieClip Frame 150
stop();
Symbol 437 Button
on (release) { musac2.stop("musac2"); gotoAndPlay ("lvlOneIntro"); }
Symbol 443 Button
on (release) { getURL ("javascript:NewWindow=window.open('http://www.crookedalley.com','newWin','width=800,height=600,left=0,top=0,toolbar=Yes,location=Yes,scrollbars=Yes,status=Yes,resizable=Yes,fullscreen=Yes'); NewWindow.focus(); void(0);"); }
Symbol 450 Button
on (release) { gotoAndPlay ("instruct"); }
Symbol 455 Button
on (release) { gotoAndPlay ("main"); }
Symbol 466 MovieClip Frame 640
stop();
Symbol 468 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level One"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlOne"; fader.play(); }
Symbol 475 MovieClip Frame 640
stop();
Symbol 476 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Two"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlTwo"; fader.play(); }
Symbol 483 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 485 MovieClip Frame 800
stop();
Symbol 486 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Three"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlThree"; fader.play(); }
Symbol 492 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 494 MovieClip Frame 865
stop();
Symbol 495 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Four"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlFour"; fader.play(); }
Symbol 499 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 501 MovieClip Frame 800
stop();
Symbol 502 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Five"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlFive"; fader.play(); }
Symbol 507 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 509 MovieClip Frame 800
stop();
Symbol 510 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Six"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlSix"; fader.play(); }
Symbol 515 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 516 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Seven"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlSeven"; fader.play(); }
Symbol 518 MovieClip Frame 800
stop();
Symbol 523 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 524 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Eight"; fader.SceneDesc.text = "Don't get to close... The depot has an invisble shield that can destroy you"; fader.whereToGo = "lvlEight"; fader.play(); }
Symbol 526 MovieClip Frame 800
stop();
Symbol 530 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 531 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for Level Nine"; fader.SceneDesc.text = "Get Ready"; fader.whereToGo = "lvlNine"; fader.play(); }
Symbol 533 MovieClip Frame 800
stop();
Symbol 537 Button
on (release) { gotoAndPlay ("upgrade"); }
Symbol 538 Button
on (release) { ambient.stop("ambient"); fadeMovieClip(0, 100); fader.SceneDesc._visible = true; fader.SceneTitle._visible = true; fader.SceneTitle.text = "Prepare for the Final Level"; fader.SceneDesc.text = "Rapid Fire Enabled"; fader.whereToGo = "lvlTen"; fader.play(); }
Symbol 540 MovieClip Frame 800
stop();
Symbol 551 Button
on (release) { ambient.stop("ambient"); gotoAndPlay ("main"); }
Symbol 572 Button
on (release) { ambient.stop("ambient"); gotoAndPlay ("main"); }
Symbol 585 Button
on (release) { _root.gotoAndPlay(_root.CurrentLevel); }

Library Items

Symbol 1 GraphicUsed by:72  Timeline
Symbol 2 FontUsed by:3 471 478 488 497 504 512 520 528 535 542
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:7
Symbol 5 FontUsed by:6 8
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClipUses:4 6Used by:Timeline
Symbol 8 EditableTextUses:5Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 590 MovieClip [__Packages.MochiAd]
Symbol 591 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 592 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 593 MovieClip [__Packages.mx.transitions.Tween]
Symbol 594 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:11 12 13 14 15Used by:402  Timeline
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:17 18 19Used by:402  Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:21 22Used by:402  Timeline
Symbol 24 GraphicUsed by:26 27 68 69
Symbol 25 GraphicUsed by:26 27 68 69
Symbol 26 MovieClipUses:24 25Used by:402  Timeline
Symbol 27 MovieClipUses:24 25Used by:402  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [Bullet]Uses:28Used by:402
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [Bullet2]Uses:30Used by:402
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [Bullet3]Uses:32Used by:402
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [Bullet4]Uses:34Used by:402
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [Bullet5]Uses:36Used by:402
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:38 39Used by:41
Symbol 41 MovieClip [Bullet6]Uses:40Used by:402
Symbol 42 GraphicUsed by:48
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:42 43 44 45 46 47Used by:49 288
Symbol 49 MovieClipUses:48Used by:402
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:402  Timeline
Symbol 54 GraphicUsed by:58
Symbol 55 ShapeTweeningUsed by:58
Symbol 56 ShapeTweeningUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:54 55 56 57Used by:402  Timeline
Symbol 59 FontUsed by:60 61 62 63 64 65 66 70 71 431 433 436 440 445 447 453 454 459 461 467 470 472 477 479 481 482 487 489 490 496 503 505 511 513 519 521 527 534 541 546 548 552 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 574 575 576 577 583 584 589
Symbol 60 TextUses:59Used by:67
Symbol 61 TextUses:59Used by:67
Symbol 62 TextUses:59Used by:67
Symbol 63 TextUses:59Used by:67
Symbol 64 TextUses:59Used by:67
Symbol 65 TextUses:59Used by:67
Symbol 66 TextUses:59Used by:67
Symbol 67 MovieClipUses:60 61 62 63 64 65 66Used by:402  Timeline
Symbol 68 MovieClipUses:24 25Used by:402  Timeline
Symbol 69 MovieClipUses:24 25Used by:402  Timeline
Symbol 70 EditableTextUses:59Used by:72
Symbol 71 EditableTextUses:59Used by:72
Symbol 72 MovieClipUses:1 70 71Used by:402  Timeline
Symbol 73 GraphicUsed by:84
Symbol 74 GraphicUsed by:84
Symbol 75 ShapeTweeningUsed by:84
Symbol 76 ShapeTweeningUsed by:84
Symbol 77 ShapeTweeningUsed by:84
Symbol 78 ShapeTweeningUsed by:84
Symbol 79 ShapeTweeningUsed by:84
Symbol 80 ShapeTweeningUsed by:84
Symbol 81 ShapeTweeningUsed by:84
Symbol 82 ShapeTweeningUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:73 74 75 76 77 78 79 80 81 82 83Used by:402  Timeline
Symbol 85 GraphicUsed by:87 88 89
Symbol 86 GraphicUsed by:87 89
Symbol 87 MovieClipUses:85 86Used by:402  Timeline
Symbol 88 MovieClipUses:85Used by:402  Timeline
Symbol 89 MovieClipUses:85 86Used by:402  Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93 194 285 287 376 378 382 402  Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 92Used by:402  Timeline
Symbol 94 GraphicUsed by:175
Symbol 95 GraphicUsed by:175
Symbol 96 GraphicUsed by:175
Symbol 97 GraphicUsed by:175
Symbol 98 GraphicUsed by:175
Symbol 99 GraphicUsed by:175
Symbol 100 GraphicUsed by:175
Symbol 101 GraphicUsed by:175
Symbol 102 GraphicUsed by:175
Symbol 103 GraphicUsed by:175
Symbol 104 GraphicUsed by:175
Symbol 105 GraphicUsed by:175
Symbol 106 GraphicUsed by:175
Symbol 107 GraphicUsed by:175
Symbol 108 GraphicUsed by:175
Symbol 109 GraphicUsed by:175
Symbol 110 GraphicUsed by:175
Symbol 111 GraphicUsed by:175
Symbol 112 GraphicUsed by:175
Symbol 113 GraphicUsed by:175
Symbol 114 GraphicUsed by:175
Symbol 115 GraphicUsed by:175
Symbol 116 GraphicUsed by:175
Symbol 117 GraphicUsed by:175
Symbol 118 GraphicUsed by:175
Symbol 119 GraphicUsed by:175
Symbol 120 GraphicUsed by:175
Symbol 121 GraphicUsed by:175
Symbol 122 GraphicUsed by:175
Symbol 123 GraphicUsed by:175
Symbol 124 GraphicUsed by:175
Symbol 125 GraphicUsed by:175
Symbol 126 GraphicUsed by:175
Symbol 127 GraphicUsed by:175
Symbol 128 GraphicUsed by:175
Symbol 129 GraphicUsed by:175
Symbol 130 GraphicUsed by:175
Symbol 131 GraphicUsed by:175
Symbol 132 GraphicUsed by:175
Symbol 133 GraphicUsed by:175
Symbol 134 GraphicUsed by:175
Symbol 135 GraphicUsed by:175
Symbol 136 GraphicUsed by:175
Symbol 137 GraphicUsed by:175
Symbol 138 GraphicUsed by:175
Symbol 139 GraphicUsed by:175
Symbol 140 GraphicUsed by:175
Symbol 141 GraphicUsed by:175
Symbol 142 GraphicUsed by:175
Symbol 143 GraphicUsed by:175
Symbol 144 GraphicUsed by:175
Symbol 145 GraphicUsed by:175
Symbol 146 GraphicUsed by:175
Symbol 147 GraphicUsed by:175
Symbol 148 GraphicUsed by:175
Symbol 149 GraphicUsed by:175
Symbol 150 GraphicUsed by:175
Symbol 151 GraphicUsed by:175
Symbol 152 GraphicUsed by:175
Symbol 153 GraphicUsed by:175
Symbol 154 GraphicUsed by:175
Symbol 155 GraphicUsed by:175
Symbol 156 GraphicUsed by:175
Symbol 157 GraphicUsed by:175
Symbol 158 GraphicUsed by:175
Symbol 159 GraphicUsed by:175
Symbol 160 GraphicUsed by:175
Symbol 161 GraphicUsed by:175
Symbol 162 GraphicUsed by:175
Symbol 163 GraphicUsed by:175
Symbol 164 GraphicUsed by:175
Symbol 165 GraphicUsed by:175
Symbol 166 GraphicUsed by:175
Symbol 167 GraphicUsed by:175
Symbol 168 GraphicUsed by:175
Symbol 169 GraphicUsed by:175
Symbol 170 GraphicUsed by:175
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175 192 279 366
Symbol 175 MovieClip [Boss1Defeat]Uses:94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174Used by:402
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [Boss2]Uses:176 177 178Used by:402  Timeline
Symbol 180 GraphicUsed by:192 279 366
Symbol 181 GraphicUsed by:192 279 366
Symbol 182 GraphicUsed by:192 279 366
Symbol 183 GraphicUsed by:192 279 366
Symbol 184 GraphicUsed by:192 279 366
Symbol 185 GraphicUsed by:192
Symbol 186 GraphicUsed by:192
Symbol 187 GraphicUsed by:192
Symbol 188 GraphicUsed by:192
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClip [Boss2Defeat]Uses:180 181 182 183 184 185 186 187 188 189 190 191 174Used by:402
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:91 193Used by:402  Timeline
Symbol 195 GraphicUsed by:279
Symbol 196 GraphicUsed by:279
Symbol 197 GraphicUsed by:279
Symbol 198 GraphicUsed by:279
Symbol 199 GraphicUsed by:279
Symbol 200 GraphicUsed by:279
Symbol 201 GraphicUsed by:279
Symbol 202 GraphicUsed by:279
Symbol 203 GraphicUsed by:279
Symbol 204 GraphicUsed by:279
Symbol 205 GraphicUsed by:279
Symbol 206 GraphicUsed by:279
Symbol 207 GraphicUsed by:279
Symbol 208 GraphicUsed by:279
Symbol 209 GraphicUsed by:279
Symbol 210 GraphicUsed by:279
Symbol 211 GraphicUsed by:279
Symbol 212 GraphicUsed by:279
Symbol 213 GraphicUsed by:279
Symbol 214 GraphicUsed by:279
Symbol 215 GraphicUsed by:279
Symbol 216 GraphicUsed by:279
Symbol 217 GraphicUsed by:279
Symbol 218 GraphicUsed by:279
Symbol 219 GraphicUsed by:279
Symbol 220 GraphicUsed by:279
Symbol 221 GraphicUsed by:279
Symbol 222 GraphicUsed by:279
Symbol 223 GraphicUsed by:279
Symbol 224 GraphicUsed by:279
Symbol 225 GraphicUsed by:279
Symbol 226 GraphicUsed by:279
Symbol 227 GraphicUsed by:279
Symbol 228 GraphicUsed by:279
Symbol 229 GraphicUsed by:279
Symbol 230 GraphicUsed by:279
Symbol 231 GraphicUsed by:279
Symbol 232 GraphicUsed by:279
Symbol 233 GraphicUsed by:279
Symbol 234 GraphicUsed by:279
Symbol 235 GraphicUsed by:279
Symbol 236 GraphicUsed by:279
Symbol 237 GraphicUsed by:279
Symbol 238 GraphicUsed by:279
Symbol 239 GraphicUsed by:279
Symbol 240 GraphicUsed by:279
Symbol 241 GraphicUsed by:279
Symbol 242 GraphicUsed by:279
Symbol 243 GraphicUsed by:279
Symbol 244 GraphicUsed by:279
Symbol 245 GraphicUsed by:279
Symbol 246 GraphicUsed by:279
Symbol 247 GraphicUsed by:279
Symbol 248 GraphicUsed by:279
Symbol 249 GraphicUsed by:279
Symbol 250 GraphicUsed by:279
Symbol 251 GraphicUsed by:279
Symbol 252 GraphicUsed by:279
Symbol 253 GraphicUsed by:279
Symbol 254 GraphicUsed by:279
Symbol 255 GraphicUsed by:279
Symbol 256 GraphicUsed by:279
Symbol 257 GraphicUsed by:279
Symbol 258 GraphicUsed by:279
Symbol 259 GraphicUsed by:279
Symbol 260 GraphicUsed by:279
Symbol 261 GraphicUsed by:279
Symbol 262 GraphicUsed by:279
Symbol 263 GraphicUsed by:279
Symbol 264 GraphicUsed by:279
Symbol 265 GraphicUsed by:279
Symbol 266 GraphicUsed by:279
Symbol 267 GraphicUsed by:279
Symbol 268 GraphicUsed by:279
Symbol 269 GraphicUsed by:279
Symbol 270 GraphicUsed by:279
Symbol 271 GraphicUsed by:279
Symbol 272 GraphicUsed by:279
Symbol 273 GraphicUsed by:279
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClip [Boss3Defeat]Uses:195 180 196 197 181 198 199 182 200 201 183 202 203 184 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 174Used by:402
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:283
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip [Enemy]Uses:281 282Used by:402  Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClip [Enemy2]Uses:91 284Used by:402  Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClip [Enemy3]Uses:91 286Used by:402  Timeline
Symbol 288 MovieClipUses:48Used by:402  Timeline
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClip [enemyBullet]Uses:289Used by:402
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClip [enemyBullet2]Uses:291Used by:402
Symbol 293 GraphicUsed by:294 295
Symbol 294 MovieClip [enemyBullet3]Uses:293Used by:402
Symbol 295 MovieClip [enemyBullet4]Uses:293Used by:402
Symbol 296 GraphicUsed by:366
Symbol 297 GraphicUsed by:366
Symbol 298 GraphicUsed by:366
Symbol 299 GraphicUsed by:366
Symbol 300 GraphicUsed by:366
Symbol 301 GraphicUsed by:366
Symbol 302 GraphicUsed by:366
Symbol 303 GraphicUsed by:366
Symbol 304 GraphicUsed by:366
Symbol 305 GraphicUsed by:366
Symbol 306 GraphicUsed by:366
Symbol 307 GraphicUsed by:366
Symbol 308 GraphicUsed by:366
Symbol 309 GraphicUsed by:366
Symbol 310 GraphicUsed by:366
Symbol 311 GraphicUsed by:366
Symbol 312 GraphicUsed by:366
Symbol 313 GraphicUsed by:366
Symbol 314 GraphicUsed by:366
Symbol 315 GraphicUsed by:366
Symbol 316 GraphicUsed by:366
Symbol 317 GraphicUsed by:366
Symbol 318 GraphicUsed by:366
Symbol 319 GraphicUsed by:366
Symbol 320 GraphicUsed by:366
Symbol 321 GraphicUsed by:366
Symbol 322 GraphicUsed by:366
Symbol 323 GraphicUsed by:366
Symbol 324 GraphicUsed by:366
Symbol 325 GraphicUsed by:366
Symbol 326 GraphicUsed by:366
Symbol 327 GraphicUsed by:366
Symbol 328 GraphicUsed by:366
Symbol 329 GraphicUsed by:366
Symbol 330 GraphicUsed by:366
Symbol 331 GraphicUsed by:366
Symbol 332 GraphicUsed by:366
Symbol 333 GraphicUsed by:366
Symbol 334 GraphicUsed by:366
Symbol 335 GraphicUsed by:366
Symbol 336 GraphicUsed by:366
Symbol 337 GraphicUsed by:366
Symbol 338 GraphicUsed by:366
Symbol 339 GraphicUsed by:366
Symbol 340 GraphicUsed by:366
Symbol 341 GraphicUsed by:366
Symbol 342 GraphicUsed by:366
Symbol 343 GraphicUsed by:366
Symbol 344 GraphicUsed by:366
Symbol 345 GraphicUsed by:366
Symbol 346 GraphicUsed by:366
Symbol 347 GraphicUsed by:366
Symbol 348 GraphicUsed by:366
Symbol 349 GraphicUsed by:366
Symbol 350 GraphicUsed by:366
Symbol 351 GraphicUsed by:366
Symbol 352 GraphicUsed by:366
Symbol 353 GraphicUsed by:366
Symbol 354 GraphicUsed by:366
Symbol 355 GraphicUsed by:366
Symbol 356 GraphicUsed by:366
Symbol 357 GraphicUsed by:366
Symbol 358 GraphicUsed by:366
Symbol 359 GraphicUsed by:366
Symbol 360 GraphicUsed by:366
Symbol 361 GraphicUsed by:366
Symbol 362 GraphicUsed by:366
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClip [PlanetXDefeat]Uses:296 180 297 298 181 299 300 182 301 302 183 303 304 184 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 174Used by:402
Symbol 367 GraphicUsed by:373
Symbol 368 GraphicUsed by:373
Symbol 369 GraphicUsed by:373
Symbol 370 GraphicUsed by:373
Symbol 371 GraphicUsed by:373
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClip [Recovery]Uses:367 368 369 370 371 372Used by:402
Symbol 374 GraphicUsed by:379
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:375 91Used by:379
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:377 91Used by:379
Symbol 379 MovieClip [ShipExp]Uses:374 376 378Used by:402
Symbol 380 GraphicUsed by:382
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:380 91 381Used by:402  Timeline
Symbol 383 Sound [ambient]Used by:402
Symbol 384 Sound [BoosBeat1]Used by:402
Symbol 385 Sound [BossBeat2]Used by:402
Symbol 386 Sound [BossTick]Used by:402
Symbol 387 Sound [crash]Used by:402
Symbol 388 Sound [Error]Used by:402
Symbol 389 Sound [explosion]Used by:402
Symbol 390 Sound [hit]Used by:402
Symbol 391 Sound [laser]Used by:402
Symbol 392 Sound [laser2]Used by:402
Symbol 393 Sound [musac]Used by:402
Symbol 394 Sound [musac2]Used by:402
Symbol 395 Sound [Upgrade]Used by:402
Symbol 396 Sound [creak]Used by:402
Symbol 397 Sound [logo]Used by:402
Symbol 398 Sound [logo2]Used by:402
Symbol 399 Sound [pistol]Used by:402
Symbol 400 Sound [shotgun]Used by:402
Symbol 401 Sound [zombie]Used by:402
Symbol 402 MovieClipUses:16 20 23 26 27 29 31 33 35 37 41 49 53 58 67 68 69 72 84 87 88 89 93 175 179 192 194 279 283 285 287 288 290 292 294 295 366 373 91 379 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401Used by:Timeline
Symbol 403 GraphicUsed by:Timeline
Symbol 404 GraphicUsed by:423
Symbol 405 GraphicUsed by:423
Symbol 406 GraphicUsed by:423
Symbol 407 GraphicUsed by:423
Symbol 408 GraphicUsed by:423
Symbol 409 FontUsed by:410 412 414 416
Symbol 410 TextUses:409Used by:423
Symbol 411 GraphicUsed by:423
Symbol 412 TextUses:409Used by:423
Symbol 413 GraphicUsed by:423
Symbol 414 TextUses:409Used by:423
Symbol 415 GraphicUsed by:423
Symbol 416 TextUses:409Used by:423
Symbol 417 GraphicUsed by:423
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClipUses:418Used by:423
Symbol 420 GraphicUsed by:421
Symbol 421 MovieClipUses:420Used by:423
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:404 405 406 407 408 410 411 412 413 414 415 416 417 419 421 422Used by:Timeline
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:424Used by:Timeline
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClipUses:426Used by:Timeline
Symbol 428 GraphicUsed by:Timeline
Symbol 429 GraphicUsed by:Timeline
Symbol 430 GraphicUsed by:437
Symbol 431 TextUses:59Used by:437
Symbol 432 GraphicUsed by:437
Symbol 433 TextUses:59Used by:437
Symbol 434 GraphicUsed by:437
Symbol 435 GraphicUsed by:437
Symbol 436 TextUses:59Used by:437 443 450 551 572
Symbol 437 ButtonUses:430 431 432 433 434 435 436Used by:Timeline
Symbol 438 GraphicUsed by:443
Symbol 439 GraphicUsed by:443
Symbol 440 TextUses:59Used by:443
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 ButtonUses:438 436 439 440 441 442Used by:Timeline
Symbol 444 GraphicUsed by:450
Symbol 445 TextUses:59Used by:450
Symbol 446 GraphicUsed by:450
Symbol 447 TextUses:59Used by:450
Symbol 448 GraphicUsed by:450
Symbol 449 GraphicUsed by:450
Symbol 450 ButtonUses:444 445 446 447 448 449 436Used by:Timeline
Symbol 451 GraphicUsed by:Timeline
Symbol 452 GraphicUsed by:455 468 476 483 486 492 495 499 502 507 510 515 516 523 524 530 531 537 538 585
Symbol 453 TextUses:59Used by:455
Symbol 454 TextUses:59Used by:455 468 476 483 486 492 495 499 502 507 510 515 516 523 524 530 531 537 538 585
Symbol 455 ButtonUses:452 453 454Used by:Timeline
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:Timeline
Symbol 458 GraphicUsed by:460
Symbol 459 TextUses:59Used by:460
Symbol 460 MovieClipUses:458 459Used by:Timeline
Symbol 461 TextUses:59Used by:Timeline
Symbol 462 GraphicUsed by:Timeline
Symbol 463 GraphicUsed by:466 475 485 494 501 509 518 526 533 540
Symbol 464 GraphicUsed by:466 475 485 494 501 509 518 526 533 540
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:463 464 465Used by:Timeline
Symbol 467 TextUses:59Used by:468 476 486 495 502 510 516 524 531 538
Symbol 468 ButtonUses:452 454 467Used by:Timeline
Symbol 469 GraphicUsed by:Timeline
Symbol 470 EditableTextUses:59Used by:Timeline
Symbol 471 EditableTextUses:2Used by:Timeline
Symbol 472 EditableTextUses:59Used by:Timeline
Symbol 473 GraphicUsed by:Timeline
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:463 464 474Used by:Timeline
Symbol 476 ButtonUses:452 454 467Used by:Timeline
Symbol 477 EditableTextUses:59Used by:Timeline
Symbol 478 EditableTextUses:2Used by:Timeline
Symbol 479 EditableTextUses:59Used by:Timeline
Symbol 480 GraphicUsed by:Timeline
Symbol 481 TextUses:59Used by:483 492 499 507 515 523 530 537
Symbol 482 TextUses:59Used by:483 492 499 507 515 523 530 537
Symbol 483 ButtonUses:452 481 482 454Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:463 464 484Used by:Timeline
Symbol 486 ButtonUses:452 454 467Used by:Timeline
Symbol 487 EditableTextUses:59Used by:Timeline
Symbol 488 EditableTextUses:2Used by:Timeline
Symbol 489 EditableTextUses:59Used by:Timeline
Symbol 490 EditableTextUses:59Used by:Timeline
Symbol 491 GraphicUsed by:Timeline
Symbol 492 ButtonUses:452 481 482 454Used by:Timeline
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClipUses:463 464 493Used by:Timeline
Symbol 495 ButtonUses:452 454 467Used by:Timeline
Symbol 496 EditableTextUses:59Used by:Timeline
Symbol 497 EditableTextUses:2Used by:Timeline
Symbol 498 GraphicUsed by:Timeline
Symbol 499 ButtonUses:452 481 482 454Used by:Timeline
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClipUses:463 464 500Used by:Timeline
Symbol 502 ButtonUses:452 454 467Used by:Timeline
Symbol 503 EditableTextUses:59Used by:Timeline
Symbol 504 EditableTextUses:2Used by:Timeline
Symbol 505 EditableTextUses:59Used by:Timeline
Symbol 506 GraphicUsed by:Timeline
Symbol 507 ButtonUses:452 481 482 454Used by:Timeline
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:463 464 508Used by:Timeline
Symbol 510 ButtonUses:452 454 467Used by:Timeline
Symbol 511 EditableTextUses:59Used by:Timeline
Symbol 512 EditableTextUses:2Used by:Timeline
Symbol 513 EditableTextUses:59Used by:Timeline
Symbol 514 GraphicUsed by:Timeline
Symbol 515 ButtonUses:452 481 482 454Used by:Timeline
Symbol 516 ButtonUses:452 454 467Used by:Timeline
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:463 464 517Used by:Timeline
Symbol 519 EditableTextUses:59Used by:Timeline
Symbol 520 EditableTextUses:2Used by:Timeline
Symbol 521 EditableTextUses:59Used by:Timeline
Symbol 522 GraphicUsed by:Timeline
Symbol 523 ButtonUses:452 481 482 454Used by:Timeline
Symbol 524 ButtonUses:452 454 467Used by:Timeline
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClipUses:463 464 525Used by:Timeline
Symbol 527 EditableTextUses:59Used by:Timeline
Symbol 528 EditableTextUses:2Used by:Timeline
Symbol 529 GraphicUsed by:Timeline
Symbol 530 ButtonUses:452 481 482 454Used by:Timeline
Symbol 531 ButtonUses:452 454 467Used by:Timeline
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:463 464 532Used by:Timeline
Symbol 534 EditableTextUses:59Used by:Timeline
Symbol 535 EditableTextUses:2Used by:Timeline
Symbol 536 GraphicUsed by:Timeline
Symbol 537 ButtonUses:452 481 482 454Used by:Timeline
Symbol 538 ButtonUses:452 454 467Used by:Timeline
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClipUses:463 464 539Used by:Timeline
Symbol 541 EditableTextUses:59Used by:Timeline
Symbol 542 EditableTextUses:2Used by:Timeline
Symbol 543 GraphicUsed by:Timeline
Symbol 544 GraphicUsed by:Timeline
Symbol 545 GraphicUsed by:551 572
Symbol 546 TextUses:59Used by:551 572
Symbol 547 GraphicUsed by:551 572
Symbol 548 TextUses:59Used by:551 572
Symbol 549 GraphicUsed by:551 572
Symbol 550 GraphicUsed by:551 572
Symbol 551 ButtonUses:545 546 547 548 549 550 436Used by:Timeline
Symbol 552 TextUses:59Used by:Timeline
Symbol 553 GraphicUsed by:Timeline
Symbol 554 TextUses:59Used by:Timeline
Symbol 555 TextUses:59Used by:Timeline
Symbol 556 TextUses:59Used by:Timeline
Symbol 557 TextUses:59Used by:Timeline
Symbol 558 TextUses:59Used by:Timeline
Symbol 559 TextUses:59Used by:Timeline
Symbol 560 TextUses:59Used by:Timeline
Symbol 561 TextUses:59Used by:Timeline
Symbol 562 TextUses:59Used by:Timeline
Symbol 563 EditableTextUses:59Used by:Timeline
Symbol 564 EditableTextUses:59Used by:Timeline
Symbol 565 EditableTextUses:59Used by:Timeline
Symbol 566 EditableTextUses:59Used by:Timeline
Symbol 567 EditableTextUses:59Used by:Timeline
Symbol 568 EditableTextUses:59Used by:Timeline
Symbol 569 EditableTextUses:59Used by:Timeline
Symbol 570 TextUses:59Used by:Timeline
Symbol 571 EditableTextUses:59Used by:Timeline
Symbol 572 ButtonUses:545 546 547 548 549 550 436Used by:Timeline
Symbol 573 GraphicUsed by:Timeline
Symbol 574 TextUses:59Used by:Timeline
Symbol 575 TextUses:59Used by:Timeline
Symbol 576 TextUses:59Used by:Timeline
Symbol 577 EditableTextUses:59Used by:Timeline
Symbol 578 FontUsed by:579 580
Symbol 579 TextUses:578Used by:Timeline
Symbol 580 EditableTextUses:578Used by:Timeline
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClipUses:581Used by:Timeline
Symbol 583 TextUses:59Used by:585
Symbol 584 TextUses:59Used by:585
Symbol 585 ButtonUses:452 583 584 454Used by:Timeline
Symbol 586 GraphicUsed by:587
Symbol 587 MovieClipUses:586Used by:Timeline
Symbol 588 GraphicUsed by:Timeline
Symbol 589 TextUses:59Used by:Timeline

Instance Names

"percentClip"Frame 1Symbol 7 MovieClip
"bytesDisplay"Frame 1Symbol 8 EditableText
"loadingBar"Frame 1Symbol 10 MovieClip
"fader"Frame 180Symbol 72 MovieClip
"Ship"Frame 181Symbol 382 MovieClip
"Enemy0"Frame 181Symbol 283 MovieClip [Enemy]
"CurrentScore"Frame 181Symbol 470 EditableText
"CurrentLives"Frame 181Symbol 471 EditableText
"LevelTracker"Frame 181Symbol 472 EditableText
"fader"Frame 182Symbol 72 MovieClip
"Ship"Frame 183Symbol 382 MovieClip
"Enemy0"Frame 183Symbol 283 MovieClip [Enemy]
"Enemy1"Frame 183Symbol 283 MovieClip [Enemy]
"CurrentScore"Frame 183Symbol 477 EditableText
"CurrentLives"Frame 183Symbol 478 EditableText
"LevelTracker"Frame 183Symbol 479 EditableText
"fader"Frame 184Symbol 72 MovieClip
"Ship"Frame 185Symbol 382 MovieClip
"Enemy2"Frame 185Symbol 285 MovieClip [Enemy2]
"Enemy0"Frame 185Symbol 283 MovieClip [Enemy]
"Enemy1"Frame 185Symbol 283 MovieClip [Enemy]
"CurrentScore"Frame 185Symbol 487 EditableText
"CurrentLives"Frame 185Symbol 488 EditableText
"LevelTracker"Frame 185Symbol 489 EditableText
"LevelTracker2"Frame 185Symbol 490 EditableText
"fader"Frame 186Symbol 72 MovieClip
"Ship"Frame 187Symbol 382 MovieClip
"Enemy0"Frame 187Symbol 93 MovieClip
"CurrentScore"Frame 187Symbol 496 EditableText
"CurrentLives"Frame 187Symbol 497 EditableText
"fader"Frame 188Symbol 72 MovieClip
"Ship"Frame 189Symbol 382 MovieClip
"Enemy2"Frame 189Symbol 285 MovieClip [Enemy2]
"Enemy0"Frame 189Symbol 285 MovieClip [Enemy2]
"Enemy1"Frame 189Symbol 285 MovieClip [Enemy2]
"CurrentScore"Frame 189Symbol 503 EditableText
"CurrentLives"Frame 189Symbol 504 EditableText
"LevelTracker2"Frame 189Symbol 505 EditableText
"fader"Frame 190Symbol 72 MovieClip
"Ship"Frame 191Symbol 382 MovieClip
"Enemy0"Frame 191Symbol 87 MovieClip
"Enemy4"Frame 191Symbol 87 MovieClip
"Enemy2"Frame 191Symbol 88 MovieClip
"Enemy1"Frame 191Symbol 89 MovieClip
"Enemy3"Frame 191Symbol 87 MovieClip
"CurrentScore"Frame 191Symbol 511 EditableText
"CurrentLives"Frame 191Symbol 512 EditableText
"LevelTracker2"Frame 191Symbol 513 EditableText
"fader"Frame 192Symbol 72 MovieClip
"Ship"Frame 193Symbol 382 MovieClip
"Enemy0"Frame 193Symbol 283 MovieClip [Enemy]
"Enemy1"Frame 193Symbol 283 MovieClip [Enemy]
"Enemy2"Frame 193Symbol 287 MovieClip [Enemy3]
"Enemy3"Frame 193Symbol 283 MovieClip [Enemy]
"Enemy4"Frame 193Symbol 283 MovieClip [Enemy]
"Enemy5"Frame 193Symbol 283 MovieClip [Enemy]
"CurrentScore"Frame 193Symbol 519 EditableText
"CurrentLives"Frame 193Symbol 520 EditableText
"LevelTracker"Frame 193Symbol 521 EditableText
"fader"Frame 194Symbol 72 MovieClip
"Ship"Frame 195Symbol 382 MovieClip
"Enemy0"Frame 195Symbol 179 MovieClip [Boss2]
"Enemy1"Frame 195Symbol 283 MovieClip [Enemy]
"Enemy2"Frame 195Symbol 283 MovieClip [Enemy]
"Enemy3"Frame 195Symbol 285 MovieClip [Enemy2]
"Enemy5"Frame 195Symbol 287 MovieClip [Enemy3]
"Enemy4"Frame 195Symbol 287 MovieClip [Enemy3]
"CurrentScore"Frame 195Symbol 527 EditableText
"CurrentLives"Frame 195Symbol 528 EditableText
"fader"Frame 196Symbol 72 MovieClip
"Ship"Frame 197Symbol 382 MovieClip
"Enemy0"Frame 197Symbol 194 MovieClip
"CurrentScore"Frame 197Symbol 534 EditableText
"CurrentLives"Frame 197Symbol 535 EditableText
"fader"Frame 198Symbol 72 MovieClip
"Ship"Frame 199Symbol 382 MovieClip
"Enemy0"Frame 199Symbol 288 MovieClip
"CurrentScore"Frame 199Symbol 541 EditableText
"CurrentLives"Frame 199Symbol 542 EditableText
"FinalDestroyed"Frame 201Symbol 563 EditableText
"FinalEscaped"Frame 201Symbol 564 EditableText
"FinalKill"Frame 201Symbol 565 EditableText
"FinalFired"Frame 201Symbol 566 EditableText
"FinalHit"Frame 201Symbol 567 EditableText
"FinalHitPerc"Frame 201Symbol 568 EditableText
"FinalScore"Frame 201Symbol 569 EditableText
"FinalEncountered"Frame 201Symbol 571 EditableText
"UpgradeDescribe"Frame 202Symbol 577 EditableText
"currentScore"Frame 202Symbol 580 EditableText
"percentDisplay"Symbol 7 MovieClip Frame 1Symbol 6 EditableText
"SceneTitle"Symbol 72 MovieClip Frame 1Symbol 70 EditableText
"SceneDesc"Symbol 72 MovieClip Frame 1Symbol 71 EditableText
"planet"Symbol 288 MovieClip Frame 1Symbol 48 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 590 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 591 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 592 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 593 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 594 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 2Symbol 29 as "Bullet"
ExportAssets (56)Timeline Frame 2Symbol 31 as "Bullet2"
ExportAssets (56)Timeline Frame 2Symbol 33 as "Bullet3"
ExportAssets (56)Timeline Frame 2Symbol 35 as "Bullet4"
ExportAssets (56)Timeline Frame 2Symbol 37 as "Bullet5"
ExportAssets (56)Timeline Frame 2Symbol 41 as "Bullet6"
ExportAssets (56)Timeline Frame 2Symbol 175 as "Boss1Defeat"
ExportAssets (56)Timeline Frame 2Symbol 179 as "Boss2"
ExportAssets (56)Timeline Frame 2Symbol 192 as "Boss2Defeat"
ExportAssets (56)Timeline Frame 2Symbol 279 as "Boss3Defeat"
ExportAssets (56)Timeline Frame 2Symbol 283 as "Enemy"
ExportAssets (56)Timeline Frame 2Symbol 285 as "Enemy2"
ExportAssets (56)Timeline Frame 2Symbol 287 as "Enemy3"
ExportAssets (56)Timeline Frame 2Symbol 290 as "enemyBullet"
ExportAssets (56)Timeline Frame 2Symbol 292 as "enemyBullet2"
ExportAssets (56)Timeline Frame 2Symbol 294 as "enemyBullet3"
ExportAssets (56)Timeline Frame 2Symbol 295 as "enemyBullet4"
ExportAssets (56)Timeline Frame 2Symbol 366 as "PlanetXDefeat"
ExportAssets (56)Timeline Frame 2Symbol 373 as "Recovery"
ExportAssets (56)Timeline Frame 2Symbol 379 as "ShipExp"
ExportAssets (56)Timeline Frame 2Symbol 383 as "ambient"
ExportAssets (56)Timeline Frame 2Symbol 384 as "BoosBeat1"
ExportAssets (56)Timeline Frame 2Symbol 385 as "BossBeat2"
ExportAssets (56)Timeline Frame 2Symbol 386 as "BossTick"
ExportAssets (56)Timeline Frame 2Symbol 387 as "crash"
ExportAssets (56)Timeline Frame 2Symbol 388 as "Error"
ExportAssets (56)Timeline Frame 2Symbol 389 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 390 as "hit"
ExportAssets (56)Timeline Frame 2Symbol 391 as "laser"
ExportAssets (56)Timeline Frame 2Symbol 392 as "laser2"
ExportAssets (56)Timeline Frame 2Symbol 393 as "musac"
ExportAssets (56)Timeline Frame 2Symbol 394 as "musac2"
ExportAssets (56)Timeline Frame 2Symbol 395 as "Upgrade"
ExportAssets (56)Timeline Frame 2Symbol 396 as "creak"
ExportAssets (56)Timeline Frame 2Symbol 397 as "logo"
ExportAssets (56)Timeline Frame 2Symbol 398 as "logo2"
ExportAssets (56)Timeline Frame 2Symbol 399 as "pistol"
ExportAssets (56)Timeline Frame 2Symbol 400 as "shotgun"
ExportAssets (56)Timeline Frame 2Symbol 401 as "zombie"

Labels

"ad"Frame 7
"logo"Frame 8
"main"Frame 178
"instruct"Frame 179
"lvlOneIntro"Frame 180
"lvlOne"Frame 181
"lvlTwoIntro"Frame 182
"lvlTwo"Frame 183
"lvlThreeIntro"Frame 184
"lvlThree"Frame 185
"lvlFourIntro"Frame 186
"lvlFour"Frame 187
"lvlFiveIntro"Frame 188
"lvlFive"Frame 189
"lvlSixIntro"Frame 190
"lvlSix"Frame 191
"lvlSevenIntro"Frame 192
"lvlSeven"Frame 193
"lvlEightIntro"Frame 194
"lvlEight"Frame 195
"lvlNineIntro"Frame 196
"lvlNine"Frame 197
"lvlTenIntro"Frame 198
"lvlTen"Frame 199
"complete"Frame 200
"GameOver"Frame 201
"upgrade"Frame 202




http://swfchan.com/10/48963/info.shtml
Created: 28/4 -2019 22:19:52 Last modified: 28/4 -2019 22:19:52 Server time: 05/05 -2024 22:41:41