Frame 1
Load = Math.round(_root.getBytesLoaded() / 1000);
Total = Math.round(_root.getBytesTotal() / 1000);
KBytesRemaining = total - Load;
percent = Math.round((Load * 100) / Total);
kBytesSec = Math.round((_root.getBytesLoaded() / (getTimer() / 1000)) / 100) / 10;
timeRemaining = Math.round(kBytesRemaining / kBytesSec);
_root.Blocker._Width = 170 - percent;
Frame 2
loadedBytes = _root.getBytesLoaded();
totalBytes = _root.getBytesTotal();
if (loadedBytes < totalBytes) {
gotoAndPlay (1);
} else {
Text = new String("Play");
Loaded = 1;
stop();
}
Frame 140
gotoAndPlay (41);
Frame 155
gotoAndPlay (141);
Frame 169
gotoAndPlay (156);
Frame 183
gotoAndPlay (171);
Symbol 4 Button
on (release) {
if (Loaded == 1) {
gotoAndPlay (3);
}
}
Symbol 13 Button
on (rollOver) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha + 10;
if (_root.Logo._alpha >= 100) {
this.onEnterFrame = null;
}
};
}
on (rollOut) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha - 10;
if (_root.Logo._alpha <= 40) {
this.onEnterFrame = null;
}
};
}
on (release) {
gotoAndPlay (141);
}
Symbol 16 Button
on (rollOver) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha + 10;
if (_root.Logo._alpha >= 100) {
this.onEnterFrame = null;
}
};
}
on (rollOut) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha - 10;
if (_root.Logo._alpha <= 40) {
this.onEnterFrame = null;
}
};
}
on (release) {
gotoAndPlay (156);
}
Symbol 18 Button
on (rollOver) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha + 10;
if (_root.Logo._alpha >= 100) {
this.onEnterFrame = null;
}
};
}
on (rollOut) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha - 10;
if (_root.Logo._alpha <= 40) {
this.onEnterFrame = null;
}
};
}
on (release) {
gotoAndPlay (170);
}
Symbol 20 Button
on (rollOver) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha + 10;
if (_root.Logo._alpha >= 100) {
this.onEnterFrame = null;
}
};
}
on (rollOut) {
this.onEnterFrame = function () {
_root.Logo._alpha = _root.Logo._alpha - 10;
if (_root.Logo._alpha <= 40) {
this.onEnterFrame = null;
}
};
}
on (release) {
gotoAndPlay (3);
}