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Sanya_game.swf

This is the info page for
Flash #49348

(Click the ID number above for more basic data on this flash file.)


Text

いっしょだよ

左クリックで開始 / 右クリックで説明

ver1.2

SCORE

ネウロイ
に命中

………。

おいしい…

まずい…

げーむおーばー

(クリックでタイトルへ)

にちめ

サーニャヲソンナメデミンナー!!

SCORE

ActionScript [AS1/AS2]

Frame 1
function sisutemu(menu, obj) { getURL ("http://adequate.blog.shinobi.jp/Entry/47/", "_blank"); } menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = true; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.save = false; menu_cm.builtInItems.zoom = true; MenuItem2 = new ContextMenuItem(); MenuItem2.caption = "\u53D6\u6271\u8AAC\u660E\u66F8"; MenuItem2.enabled = true; MenuItem2.onSelect = sisutemu; MenuItem2.separatorBefore = true; MenuItem2.visible = true; menu_cm.customItems.push(MenuItem2); _root.menu = menu_cm; stop();
Frame 2
score = 0; day_flg = 1; sw_flg1 = 1; sw_flg2 = 1; sw_flg3 = 1; i = random(3) + 1; if (i == 1) { sw_flg1 = 2; } else if (i == 2) { sw_flg2 = 2; } else { sw_flg3 = 2; } map_st = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; map_check = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; end_flg = "off"; game_flg = "start"; game_st = 1; turn = 0; neu_x = random(9) + 1; neu_y = random(9) + 1; map_st[neu_x][neu_y] = 6; i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (map_st[x][y] == 1) { map_st[x][y] = 7; i = "on"; } } i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (map_st[x][y] == 1) { map_st[x][y] = 8; i = "on"; } } i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (map_st[x][y] == 1) { map_st[x][y] = 9; i = "on"; } } stop(); stopAllSounds();
Frame 3
stop();
Instance of Symbol 47 MovieClip in Frame 3
onClipEvent (load) { old_flg = _parent.sw_flg1; gotoAndStop(_parent.sw_flg1); } onClipEvent (enterFrame) { if (old_flg != _parent.sw_flg1) { old_flg = _parent.sw_flg1; gotoAndStop(_parent.sw_flg1); } }
Instance of Symbol 52 MovieClip in Frame 3
onClipEvent (load) { old_flg = _parent.sw_flg2; gotoAndStop(_parent.sw_flg2); } onClipEvent (enterFrame) { if (old_flg != _parent.sw_flg2) { old_flg = _parent.sw_flg2; gotoAndStop(_parent.sw_flg2); } }
Instance of Symbol 57 MovieClip in Frame 3
onClipEvent (load) { old_flg = _parent.sw_flg3; gotoAndStop(_parent.sw_flg3); } onClipEvent (enterFrame) { if (old_flg != _parent.sw_flg3) { old_flg = _parent.sw_flg3; gotoAndStop(_parent.sw_flg3); } }
Instance of Symbol 71 MovieClip in Frame 3
onClipEvent (load) { bai = 1000; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 3
onClipEvent (load) { bai = 100; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 3
onClipEvent (load) { bai = 10; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 3
onClipEvent (load) { bai = 1; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 3
onClipEvent (load) { bai = 10000; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 75 MovieClip "mc" in Frame 3
onClipEvent (load) { y = 1; while (y < 10) { x = 1; while (x < 10) { this.attachMovie("map", ("map_chip" + x) + y, (1000 + (x * 10)) + y); eval (("map_chip" + x) + y)._x = (x * 30) - 25; eval (("map_chip" + x) + y)._y = (y * 30) - 25; eval (("map_chip" + x) + y).gotoAndStop(1); x++; } y++; } }
Instance of Symbol 76 MovieClip "mc2" in Frame 3
onClipEvent (load) { oldx = -1; oldy = -1; oldf = 0; } onClipEvent (enterFrame) { if ((((_xmouse > 5) and (_xmouse < 275)) and (_ymouse > 5)) and (_ymouse < 275)) { x = Math.floor((_xmouse - 5) / 30); y = Math.floor((_ymouse - 5) / 30); if ((oldx != x) or (oldy != y)) { if (_parent.game_st == 11) { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo((x * 30) + 5, 5); this.lineTo((x * 30) + 5, 275); this.lineTo((x * 30) + 35, 275); this.lineTo((x * 30) + 35, 5); this.endFill(); } else if (_parent.game_st == 12) { xmin = ((x - 1) * 30) + 5; if (xmin < 5) { xmin = 5; } xmax = ((x + 2) * 30) + 5; if (xmax > 275) { xmax = 275; } ymin = ((y - 1) * 30) + 5; if (ymin < 5) { ymin = 5; } ymax = ((y + 2) * 30) + 5; if (ymax > 275) { ymax = 275; } this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo(xmin, ymin); this.lineTo(xmin, ymax); this.lineTo(xmax, ymax); this.lineTo(xmax, ymin); this.endFill(); } else if (_parent.game_st == 13) { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo(5, (y * 30) + 5); this.lineTo(5, (y * 30) + 35); this.lineTo(275, (y * 30) + 35); this.lineTo(275, (y * 30) + 5); this.endFill(); } else { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo((x * 30) + 5, (y * 30) + 5); this.lineTo((x * 30) + 5, (y * 30) + 35); this.lineTo((x * 30) + 35, (y * 30) + 35); this.lineTo((x * 30) + 35, (y * 30) + 5); this.endFill(); } oldx = x; oldy = y; oldf = 0; } } else if ((((_xmouse >= 280) and (_xmouse <= 395)) and (_ymouse >= 225)) and (_ymouse <= 275)) { oldx = -1; oldy = -1; if (((_xmouse >= 280) and (_xmouse < 318.3)) and (oldf != 1)) { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo(280, 225); this.lineTo(318.3, 225); this.lineTo(318.3, 275); this.lineTo(280, 275); this.endFill(); oldf = 1; } else if (((_xmouse >= 318.3) and (_xmouse < 356.6)) and (oldf != 2)) { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo(318.3, 225); this.lineTo(356.6, 225); this.lineTo(356.6, 275); this.lineTo(318.3, 275); this.endFill(); oldf = 2; } else if (((_xmouse >= 356.6) and (_xmouse <= 395)) and (oldf != 3)) { this.clear(); this.lineStyle(2, 16776960, 100); this.beginFill(16711680, 50); this.moveTo(356.6, 225); this.lineTo(395, 225); this.lineTo(395, 275); this.lineTo(356.6, 275); this.endFill(); oldf = 3; } } else { this.clear(); oldx = -1; oldy = -1; oldf = 0; } }
Instance of Symbol 98 MovieClip in Frame 3
onClipEvent (load) { gotoAndStop (1); } onClipEvent (enterFrame) { if (_parent.game_flg == "stop") { _parent.game_flg = "play"; _parent.turn = _parent.turn + 1; gotoAndPlay (2); if (_parent.turn > 9) { gotoAndPlay (20); } else if (_parent.game_st == 7) { _parent.sw_flg1 = 2; } else if (_parent.game_st == 8) { _parent.sw_flg2 = 2; } else if (_parent.game_st == 9) { _parent.sw_flg3 = 2; } else if (_parent.game_st == 6) { _parent.score = _parent.score + Math.pow(2, 9 - _parent.turn); _parent.day_flg = _parent.day_flg + 1; } } else if (_parent.game_flg == "end") { _parent.gotoAndPlay(4); } else if (_parent.game_flg == "start") { _parent.map_st = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; _parent.map_check = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; _parent.end_flg = "off"; _parent.game_st = 1; _parent.turn = 0; _parent.neu_x = random(9) + 1; _parent.neu_y = random(9) + 1; _parent.map_st[_parent.neu_x][_parent.neu_y] = 6; i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (_parent.map_st[x][y] == 1) { _parent.map_st[x][y] = 7; i = "on"; } } i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (_parent.map_st[x][y] == 1) { _parent.map_st[x][y] = 8; i = "on"; } } i = "off"; while (i == "off") { x = random(9) + 1; y = random(9) + 1; if (_parent.map_st[x][y] == 1) { _parent.map_st[x][y] = 9; i = "on"; } } y = 1; while (y < 10) { x = 1; while (x < 10) { eval (("_parent.mc.map_chip" + x) + y).gotoAndStop(1); x++; } y++; } _parent.game_flg = "play"; gotoAndPlay (21); } } on (press) { if (_parent.game_flg == "on") { if ((((_xmouse > 5) and (_xmouse < 275)) and (_ymouse > 5)) and (_ymouse < 275)) { x = Math.floor((_xmouse - 5) / 30) + 1; y = Math.floor((_ymouse - 5) / 30) + 1; if (_parent.game_st == 11) { _parent.game_flg = "stop"; _parent.game_st = 1; _parent.sw_flg1 = 1; yy = 1; while (yy < 10) { if (_parent.map_check[x][yy] == 1) { if (_parent.map_st[x][yy] != 1) { eval (("_parent.mc.map_chip" + x) + yy).gotoAndStop(_parent.map_st[x][yy]); if (_parent.map_st[x][yy] == 6) { _parent.end_flg = "on"; } _parent.map_check[x][yy] = _parent.map_st[x][yy]; _parent.game_st = _parent.map_st[x][yy]; } } yy++; } } else if (_parent.game_st == 12) { _parent.game_flg = "stop"; _parent.game_st = 1; _parent.sw_flg2 = 1; xs = x - 1; xe = x + 2; ys = y - 1; ye = y + 2; xx = xs; while (xx < xe) { yy = ys; while (yy < ye) { if (_parent.map_check[xx][yy] == 1) { if (_parent.map_st[xx][yy] != 1) { eval (("_parent.mc.map_chip" + xx) + yy).gotoAndStop(_parent.map_st[xx][yy]); if (_parent.map_st[xx][yy] == 6) { _parent.end_flg = "on"; } _parent.map_check[xx][yy] = _parent.map_st[xx][yy]; _parent.game_st = _parent.map_st[xx][y]; } } yy++; } xx++; } } else if (_parent.game_st == 13) { _parent.game_flg = "stop"; _parent.game_st = 1; _parent.sw_flg3 = 1; xx = 1; while (xx < 10) { if (_parent.map_check[xx][y] == 1) { if (_parent.map_st[xx][y] != 1) { eval (("_parent.mc.map_chip" + xx) + y).gotoAndStop(_parent.map_st[xx][y]); if (_parent.map_st[xx][y] == 6) { _parent.end_flg = "on"; } _parent.map_check[xx][y] = _parent.map_st[xx][y]; _parent.game_st = _parent.map_st[xx][y]; } } xx++; } } else { _parent.game_st = 1; if (_parent.map_check[x][y] == 1) { _parent.game_flg = "stop"; if (_parent.map_st[x][y] != 1) { eval (("_parent.mc.map_chip" + x) + y).gotoAndStop(_parent.map_st[x][y]); if (_parent.map_st[x][y] == 6) { _parent.end_flg = "on"; } _parent.map_check[x][y] = _parent.map_st[x][y]; _parent.game_st = _parent.map_st[x][y]; } } } if (_parent.end_flg == "on") { _parent.game_st = 6; } if ((_parent.game_st == 1) and (_parent.game_flg == "stop")) { nx = Math.abs(_parent.neu_x - x); ny = Math.abs(_parent.neu_y - y); if (nx >= ny) { iro = Math.floor(nx / 3) + 1; nx = _parent.neu_x - x; if (nx > 0) { _parent.game_st = 3; } else { _parent.game_st = 5; } } else { iro = Math.floor(ny / 3) + 1; ny = _parent.neu_y - y; if (ny > 0) { _parent.game_st = 4; } else { _parent.game_st = 2; } } _parent.map_st[x][y] = _parent.game_st; _parent.map_check[x][y] = _parent.map_st[x][y]; eval (("_parent.mc.map_chip" + x) + y).gotoAndStop(_parent.map_st[x][y]); eval ((("_parent.mc.map_chip" + x) + y) + ".iro").gotoAndStop(iro); } } else if ((((_xmouse >= 280) and (_xmouse <= 395)) and (_ymouse >= 225)) and (_ymouse <= 275)) { if (((_xmouse >= 280) and (_xmouse < 318.3)) and (_parent.sw_flg1 == 2)) { _parent.game_flg = "stop"; _parent.game_st = 11; } else if (((_xmouse >= 318.3) and (_xmouse < 356.6)) and (_parent.sw_flg2 == 2)) { _parent.game_flg = "stop"; _parent.game_st = 12; } else if (((_xmouse >= 356.6) and (_xmouse <= 395)) and (_parent.sw_flg3 == 2)) { _parent.game_flg = "stop"; _parent.game_st = 13; } } } else if (_parent.game_flg == "gameover") { _parent.gotoAndPlay(2); } }
Frame 4
stop(); stopAllSounds();
Instance of Symbol 103 MovieClip in Frame 4
onClipEvent (load) { if (_parent.score < 50) { _alpha = 0; } else { i = 100 - Math.floor(_parent.score / 5); if (i < 0) { i = 0; } _alpha = i; } } on (press) { _parent.gotoAndPlay(2); }
Instance of Symbol 107 MovieClip in Frame 4
onClipEvent (load) { if (_parent.score < 50) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 71 MovieClip in Frame 4
onClipEvent (load) { bai = 1000; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 4
onClipEvent (load) { bai = 100; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 4
onClipEvent (load) { bai = 10; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 4
onClipEvent (load) { bai = 1; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Instance of Symbol 71 MovieClip in Frame 4
onClipEvent (load) { bai = 10000; ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } onClipEvent (enterFrame) { if (ii != _parent.score) { ii = _parent.score; i = Math.floor(_parent.score / bai); i = (i % 10) + 1; gotoAndStop(i); } }
Symbol 32 MovieClip Frame 7
stop();
Instance of Symbol 29 MovieClip in Symbol 32 MovieClip Frame 7
onClipEvent (enterFrame) { loaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loaded == 100) { _parent.gotoAndPlay(14); } }
Symbol 32 MovieClip Frame 14
_parent.gotoAndPlay(2); stop();
Symbol 39 Button
on (press) { gotoAndPlay (3); }
Symbol 98 MovieClip Frame 1
stop();
Instance of Symbol 93 MovieClip in Symbol 98 MovieClip Frame 2
onClipEvent (load) { gotoAndStop(_parent._parent.game_st); }
Symbol 98 MovieClip Frame 19
if (_parent.game_st == 6) { if (_parent.day_flg > 5) { _parent.game_flg = "end"; } else { _parent.game_flg = "start"; } } else { _parent.game_flg = "on"; } gotoAndStop (1);
Symbol 98 MovieClip Frame 20
_parent.game_flg = "gameover"; stop();
Instance of Symbol 71 MovieClip in Symbol 98 MovieClip Frame 21
onClipEvent (load) { gotoAndStop(_parent._parent.day_flg + 1); }
Symbol 98 MovieClip Frame 35
_parent.game_flg = "on"; gotoAndStop (1);

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Symbol 84 TextUses:36Used by:93
Symbol 85 TextUses:36Used by:93
Symbol 86 TextUses:36Used by:93
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:93
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:93
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClipUses:78 79 80 81 82 83 84 85 86 88 90 92Used by:98
Symbol 94 ButtonUses:35 37 38Used by:98
Symbol 95 TextUses:36Used by:98
Symbol 96 TextUses:36Used by:98
Symbol 97 TextUses:36Used by:98
Symbol 98 MovieClipUses:77 93 15 94 95 96 71 97Used by:Timeline
Symbol 99 SoundUsed by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:15 102Used by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:107
Symbol 106 TextUses:72Used by:107
Symbol 107 MovieClipUses:105 106Used by:Timeline
Symbol 108 TextUses:72Used by:Timeline

Instance Names

"mc"Frame 3Symbol 75 MovieClip
"mc2"Frame 3Symbol 76 MovieClip
"iro"Symbol 14 MovieClip [map] Frame 2Symbol 7 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 14 as "map"




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Created: 28/4 -2019 04:54:26 Last modified: 28/4 -2019 04:54:26 Server time: 05/05 -2024 17:04:41